Home » Archimedes archive » Archimedes World » AW-1991-02.adf » !AWFeb91/Goodies/StarFight/!StarFight/STARFIGHT
!AWFeb91/Goodies/StarFight/!StarFight/STARFIGHT
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Archimedes World » AW-1991-02.adf |
Filename: | !AWFeb91/Goodies/StarFight/!StarFight/STARFIGHT |
Read OK: | ✔ |
File size: | 078D bytes |
Load address: | FFFFFB42 |
Exec address: | BD665E61 |
File contents
10 REM >STARFIGHT 20 REM (C) Copyright 30 REM BY N.WESTLEY & C.WESTLEY 40 50 REM Configurations ......... 60 REM SCREENSIZE 20 70 REM SPRITESIZE 20 80 200 MODE 12 : OFF 210 *SLOAD titlescr 220 *SCHOOSE titlescr 230 240 PROCass 250 260 PLOT &ED,0,0 270 280 TIME=0 290 ud=1:shades=0 300 REPEAT 310 IF shades=0 ud=1 320 IF shades=8 ud=-1 330 REPEAT 340 COL=8 350 REPEAT 360 tint=COL+shades 370 IF tint>15 THEN tint=30-tint 380 FOR L=0 TO 250:NEXT 390 COLOUR COL,tint<<4,tint<<4,tint<<4 400 COL+=1 410 UNTIL COL=16 420 shades+=ud 430 UNTIL shades=8 OR shades=0 440 UNTIL TIME>2000 450 460 FOR X=1 TO 150 470 CALL fall 480 IF X<=100 THEN FOR L=1 TO 20: GCOL 7:PLOT 69,RND(1279),RND(360):NEXT 490 NEXT 500 510 PROCredefine_numbers 520 *SLOAD gamescr 530 *SMERGE hiscr 540 *CHANNELVOICE 1 6 550 *CHANNELVOICE 2 7 560 *CHANNELVOICE 3 8 570 *CHANNELVOICE 4 9 580 VOICES 4 590 *LOAD CODE 600 CALL &9800 610 620 END 630 640 DEF PROCass 650 DIM code% 200 660 FOR PASS=0 TO 2 STEP 2 670 P%=code% 680 [OPT PASS 690 .fall 700 LDR R1,start 710 LDR R2,end 720 LDR R3,addr 730 ADR R4,fall_seq 740 MOV R5,#0 750 .loop 760 LDR R6,[R4,R5] 770 ADD R7,R3,R6 780 CMP R7,R2 790 BGT next 800 LDR R8,[R3] 810 STR R8,[R7] 820 MOV R8,#0 830 STR R8,[R3] 840 .next 850 SUB R3,R3,#4 860 ADD R5,R5,#4 870 CMP R5,#64 880 MOVEQ R5,#0 890 CMP R3,R1 900 BGE loop 910 MOV R15,R14 920 930 .start EQUD &1FE4800 940 .end EQUD &1FEC000 950 .addr EQUD &1FEC000 960 .fall_seq 970 EQUD 640:EQUD 960:EQUD 1600:EQUD 1280 980 EQUD 640:EQUD 1600:EQUD 960:EQUD 640 990 EQUD 960:EQUD 1600:EQUD 1280:EQUD 640 1000 EQUD 1600:EQUD 1280:EQUD 640:EQUD 960 1010 1020 ] 1030 NEXT 1040 ENDPROC 1050 1060 DEF PROCredefine_numbers 1070 VDU 23,48,254,198,198,198,198,198,254,0 1080 VDU 23,49,112,48,48,48,48,48,254,0 1090 VDU 23,50,254,6,6,254,192,192,254,0 1100 VDU 23,51,254,6,6,126,6,6,254,0 1110 VDU 23,52,192,192,204,204,254,12,12,0 1120 VDU 23,53,254,192,192,254,6,6,254,0 1130 VDU 23,54,254,192,192,254,198,198,254,0 1140 VDU 23,55,254,6,6,14,6,6,6,0 1150 VDU 23,56,254,198,198,254,198,198,254,0 1160 VDU 23,57,254,198,198,254,6,6,254,0 1170 ENDPROC
� >STARFIGHT � (C) Copyright � BY N.WESTLEY & C.WESTLEY ( 2 � Configurations ......... < � SCREENSIZE 20 F � SPRITESIZE 20 P � � 12 : � � *SLOAD titlescr � *SCHOOSE titlescr � � �ass � � &ED,0,0 �=0 " ud=1:shades=0 , � 6 � shades=0 ud=1 @ � shades=8 ud=-1 J � T COL=8 ^ � h tint=COL+shades r � tint>15 � tint=30-tint | � L=0 � 250:� �" � COL,tint<<4,tint<<4,tint<<4 � COL+=1 � � COL=16 � shades+=ud � � shades=8 � shades=0 � � �>2000 � � � X=1 � 150 � � fall �5 � X<=100 � � L=1 � 20: � 7:� 69,�(1279),�(360):� � � � � �redefine_numbers *SLOAD gamescr *SMERGE hiscr *CHANNELVOICE 1 6 & *CHANNELVOICE 2 7 0 *CHANNELVOICE 3 8 : *CHANNELVOICE 4 9 D Ƞ 4 N *LOAD CODE X � &9800 b l � v � � �ass � � code% 200 � � PASS=0 � 2 � 2 � P%=code% � [OPT PASS � .fall � LDR R1,start � LDR R2,end � LDR R3,addr � ADR R4,fall_seq � MOV R5,#0 � .loop � LDR R6,[R4,R5] ADD R7,R3,R6 CMP R7,R2 BGT next LDR R8,[R3] * STR R8,[R7] 4 MOV R8,#0 > STR R8,[R3] H .next R SUB R3,R3,#4 \ ADD R5,R5,#4 f CMP R5,#64 p �Q R5,#0 z CMP R3,R1 � BGE loop � MOV R15,R14 � � .start EQUD &1FE4800 � .end EQUD &1FEC000 � .addr EQUD &1FEC000 � .fall_seq �* EQUD 640:EQUD 960:EQUD 1600:EQUD 1280 �) EQUD 640:EQUD 1600:EQUD 960:EQUD 640 �* EQUD 960:EQUD 1600:EQUD 1280:EQUD 640 �* EQUD 1600:EQUD 1280:EQUD 640:EQUD 960 � � ] � � $ � �redefine_numbers .* � 23,48,254,198,198,198,198,198,254,0 8% � 23,49,112,48,48,48,48,48,254,0 B& � 23,50,254,6,6,254,192,192,254,0 L" � 23,51,254,6,6,126,6,6,254,0 V( � 23,52,192,192,204,204,254,12,12,0 `& � 23,53,254,192,192,254,6,6,254,0 j* � 23,54,254,192,192,254,198,198,254,0 t � 23,55,254,6,6,14,6,6,6,0 ~* � 23,56,254,198,198,254,198,198,254,0 �& � 23,57,254,198,198,254,6,6,254,0 � � �
00000000 0d 00 0a 11 20 f4 20 3e 53 54 41 52 46 49 47 48 |.... . >STARFIGH| 00000010 54 0d 00 14 15 20 f4 20 20 28 43 29 20 43 6f 70 |T.... . (C) Cop| 00000020 79 72 69 67 68 74 0d 00 1e 20 20 f4 20 20 42 59 |yright... . BY| 00000030 20 4e 2e 57 45 53 54 4c 45 59 20 26 20 43 2e 57 | N.WESTLEY & C.W| 00000040 45 53 54 4c 45 59 0d 00 28 05 20 0d 00 32 20 20 |ESTLEY..(. ..2 | 00000050 f4 20 20 43 6f 6e 66 69 67 75 72 61 74 69 6f 6e |. Configuration| 00000060 73 20 2e 2e 2e 2e 2e 2e 2e 2e 2e 0d 00 3c 15 20 |s ...........<. | 00000070 f4 20 20 53 43 52 45 45 4e 53 49 5a 45 20 32 30 |. SCREENSIZE 20| 00000080 0d 00 46 15 20 f4 20 20 53 50 52 49 54 45 53 49 |..F. . SPRITESI| 00000090 5a 45 20 32 30 0d 00 50 05 20 0d 00 c8 0d 20 eb |ZE 20..P. .... .| 000000a0 20 31 32 20 3a 20 87 0d 00 d2 14 20 2a 53 4c 4f | 12 : ..... *SLO| 000000b0 41 44 20 74 69 74 6c 65 73 63 72 0d 00 dc 16 20 |AD titlescr.... | 000000c0 2a 53 43 48 4f 4f 53 45 20 74 69 74 6c 65 73 63 |*SCHOOSE titlesc| 000000d0 72 0d 00 e6 05 20 0d 00 f0 09 20 f2 61 73 73 0d |r.... .... .ass.| 000000e0 00 fa 05 20 0d 01 04 0e 20 f0 20 26 45 44 2c 30 |... .... . &ED,0| 000000f0 2c 30 0d 01 0e 05 20 0d 01 18 08 20 d1 3d 30 0d |,0.... .... .=0.| 00000100 01 22 12 20 75 64 3d 31 3a 73 68 61 64 65 73 3d |.". ud=1:shades=| 00000110 30 0d 01 2c 06 20 f5 0d 01 36 14 20 e7 20 73 68 |0..,. ...6. . sh| 00000120 61 64 65 73 3d 30 20 75 64 3d 31 0d 01 40 15 20 |ades=0 ud=1..@. | 00000130 e7 20 73 68 61 64 65 73 3d 38 20 75 64 3d 2d 31 |. shades=8 ud=-1| 00000140 0d 01 4a 06 20 f5 0d 01 54 0a 20 43 4f 4c 3d 38 |..J. ...T. COL=8| 00000150 0d 01 5e 06 20 f5 0d 01 68 14 20 74 69 6e 74 3d |..^. ...h. tint=| 00000160 43 4f 4c 2b 73 68 61 64 65 73 0d 01 72 1d 20 e7 |COL+shades..r. .| 00000170 20 74 69 6e 74 3e 31 35 20 8c 20 74 69 6e 74 3d | tint>15 . tint=| 00000180 33 30 2d 74 69 6e 74 0d 01 7c 12 20 e3 20 4c 3d |30-tint..|. . L=| 00000190 30 20 b8 20 32 35 30 3a ed 0d 01 86 22 20 fb 20 |0 . 250:...." . | 000001a0 43 4f 4c 2c 74 69 6e 74 3c 3c 34 2c 74 69 6e 74 |COL,tint<<4,tint| 000001b0 3c 3c 34 2c 74 69 6e 74 3c 3c 34 0d 01 90 0b 20 |<<4,tint<<4.... | 000001c0 43 4f 4c 2b 3d 31 0d 01 9a 0d 20 fd 20 43 4f 4c |COL+=1.... . COL| 000001d0 3d 31 36 0d 01 a4 0f 20 73 68 61 64 65 73 2b 3d |=16.... shades+=| 000001e0 75 64 0d 01 ae 1a 20 fd 20 73 68 61 64 65 73 3d |ud.... . shades=| 000001f0 38 20 84 20 73 68 61 64 65 73 3d 30 0d 01 b8 0d |8 . shades=0....| 00000200 20 fd 20 91 3e 32 30 30 30 0d 01 c2 05 20 0d 01 | . .>2000.... ..| 00000210 cc 10 20 e3 20 58 3d 31 20 b8 20 31 35 30 0d 01 |.. . X=1 . 150..| 00000220 d6 0b 20 d6 20 66 61 6c 6c 0d 01 e0 35 20 e7 20 |.. . fall...5 . | 00000230 58 3c 3d 31 30 30 20 8c 20 e3 20 4c 3d 31 20 b8 |X<=100 . . L=1 .| 00000240 20 32 30 3a 20 e6 20 37 3a f0 20 36 39 2c b3 28 | 20: . 7:. 69,.(| 00000250 31 32 37 39 29 2c b3 28 33 36 30 29 3a ed 0d 01 |1279),.(360):...| 00000260 ea 06 20 ed 0d 01 f4 05 20 0d 01 fe 16 20 f2 72 |.. ..... .... .r| 00000270 65 64 65 66 69 6e 65 5f 6e 75 6d 62 65 72 73 0d |edefine_numbers.| 00000280 02 08 13 20 2a 53 4c 4f 41 44 20 67 61 6d 65 73 |... *SLOAD games| 00000290 63 72 0d 02 12 12 20 2a 53 4d 45 52 47 45 20 68 |cr.... *SMERGE h| 000002a0 69 73 63 72 0d 02 1c 16 20 2a 43 48 41 4e 4e 45 |iscr.... *CHANNE| 000002b0 4c 56 4f 49 43 45 20 31 20 36 0d 02 26 16 20 2a |LVOICE 1 6..&. *| 000002c0 43 48 41 4e 4e 45 4c 56 4f 49 43 45 20 32 20 37 |CHANNELVOICE 2 7| 000002d0 0d 02 30 16 20 2a 43 48 41 4e 4e 45 4c 56 4f 49 |..0. *CHANNELVOI| 000002e0 43 45 20 33 20 38 0d 02 3a 16 20 2a 43 48 41 4e |CE 3 8..:. *CHAN| 000002f0 4e 45 4c 56 4f 49 43 45 20 34 20 39 0d 02 44 09 |NELVOICE 4 9..D.| 00000300 20 c8 a0 20 34 0d 02 4e 0f 20 2a 4c 4f 41 44 20 | .. 4..N. *LOAD | 00000310 43 4f 44 45 0d 02 58 0c 20 d6 20 26 39 38 30 30 |CODE..X. . &9800| 00000320 0d 02 62 05 20 0d 02 6c 06 20 e0 0d 02 76 05 20 |..b. ..l. ...v. | 00000330 0d 02 80 0b 20 dd 20 f2 61 73 73 0d 02 8a 10 20 |.... . .ass.... | 00000340 de 20 63 6f 64 65 25 20 32 30 30 0d 02 94 15 20 |. code% 200.... | 00000350 e3 20 50 41 53 53 3d 30 20 b8 20 32 20 88 20 32 |. PASS=0 . 2 . 2| 00000360 0d 02 9e 0d 20 50 25 3d 63 6f 64 65 25 0d 02 a8 |.... P%=code%...| 00000370 0e 20 5b 4f 50 54 20 50 41 53 53 0d 02 b2 0a 20 |. [OPT PASS.... | 00000380 2e 66 61 6c 6c 0d 02 bc 11 20 4c 44 52 20 52 31 |.fall.... LDR R1| 00000390 2c 73 74 61 72 74 0d 02 c6 0f 20 4c 44 52 20 52 |,start.... LDR R| 000003a0 32 2c 65 6e 64 0d 02 d0 10 20 4c 44 52 20 52 33 |2,end.... LDR R3| 000003b0 2c 61 64 64 72 0d 02 da 14 20 41 44 52 20 52 34 |,addr.... ADR R4| 000003c0 2c 66 61 6c 6c 5f 73 65 71 0d 02 e4 0e 20 4d 4f |,fall_seq.... MO| 000003d0 56 20 52 35 2c 23 30 0d 02 ee 0a 20 2e 6c 6f 6f |V R5,#0.... .loo| 000003e0 70 0d 02 f8 13 20 4c 44 52 20 52 36 2c 5b 52 34 |p.... LDR R6,[R4| 000003f0 2c 52 35 5d 0d 03 02 11 20 41 44 44 20 52 37 2c |,R5].... ADD R7,| 00000400 52 33 2c 52 36 0d 03 0c 0e 20 43 4d 50 20 52 37 |R3,R6.... CMP R7| 00000410 2c 52 32 0d 03 16 0d 20 42 47 54 20 6e 65 78 74 |,R2.... BGT next| 00000420 0d 03 20 10 20 4c 44 52 20 52 38 2c 5b 52 33 5d |.. . LDR R8,[R3]| 00000430 0d 03 2a 10 20 53 54 52 20 52 38 2c 5b 52 37 5d |..*. STR R8,[R7]| 00000440 0d 03 34 0e 20 4d 4f 56 20 52 38 2c 23 30 0d 03 |..4. MOV R8,#0..| 00000450 3e 10 20 53 54 52 20 52 38 2c 5b 52 33 5d 0d 03 |>. STR R8,[R3]..| 00000460 48 0a 20 2e 6e 65 78 74 0d 03 52 11 20 53 55 42 |H. .next..R. SUB| 00000470 20 52 33 2c 52 33 2c 23 34 0d 03 5c 11 20 41 44 | R3,R3,#4..\. AD| 00000480 44 20 52 35 2c 52 35 2c 23 34 0d 03 66 0f 20 43 |D R5,R5,#4..f. C| 00000490 4d 50 20 52 35 2c 23 36 34 0d 03 70 0d 20 ec 51 |MP R5,#64..p. .Q| 000004a0 20 52 35 2c 23 30 0d 03 7a 0e 20 43 4d 50 20 52 | R5,#0..z. CMP R| 000004b0 33 2c 52 31 0d 03 84 0d 20 42 47 45 20 6c 6f 6f |3,R1.... BGE loo| 000004c0 70 0d 03 8e 10 20 4d 4f 56 20 52 31 35 2c 52 31 |p.... MOV R15,R1| 000004d0 34 0d 03 98 05 20 0d 03 a2 19 20 2e 73 74 61 72 |4.... .... .star| 000004e0 74 20 45 51 55 44 20 26 31 46 45 34 38 30 30 0d |t EQUD &1FE4800.| 000004f0 03 ac 17 20 2e 65 6e 64 20 45 51 55 44 20 26 31 |... .end EQUD &1| 00000500 46 45 43 30 30 30 0d 03 b6 18 20 2e 61 64 64 72 |FEC000.... .addr| 00000510 20 45 51 55 44 20 26 31 46 45 43 30 30 30 0d 03 | EQUD &1FEC000..| 00000520 c0 0e 20 2e 66 61 6c 6c 5f 73 65 71 0d 03 ca 2a |.. .fall_seq...*| 00000530 20 45 51 55 44 20 36 34 30 3a 45 51 55 44 20 39 | EQUD 640:EQUD 9| 00000540 36 30 3a 45 51 55 44 20 31 36 30 30 3a 45 51 55 |60:EQUD 1600:EQU| 00000550 44 20 31 32 38 30 0d 03 d4 29 20 45 51 55 44 20 |D 1280...) EQUD | 00000560 36 34 30 3a 45 51 55 44 20 31 36 30 30 3a 45 51 |640:EQUD 1600:EQ| 00000570 55 44 20 39 36 30 3a 45 51 55 44 20 36 34 30 0d |UD 960:EQUD 640.| 00000580 03 de 2a 20 45 51 55 44 20 39 36 30 3a 45 51 55 |..* EQUD 960:EQU| 00000590 44 20 31 36 30 30 3a 45 51 55 44 20 31 32 38 30 |D 1600:EQUD 1280| 000005a0 3a 45 51 55 44 20 36 34 30 0d 03 e8 2a 20 45 51 |:EQUD 640...* EQ| 000005b0 55 44 20 31 36 30 30 3a 45 51 55 44 20 31 32 38 |UD 1600:EQUD 128| 000005c0 30 3a 45 51 55 44 20 36 34 30 3a 45 51 55 44 20 |0:EQUD 640:EQUD | 000005d0 39 36 30 0d 03 f2 05 20 0d 03 fc 06 20 5d 0d 04 |960.... .... ]..| 000005e0 06 06 20 ed 0d 04 10 06 20 e1 0d 04 1a 05 20 0d |.. ..... ..... .| 000005f0 04 24 18 20 dd 20 f2 72 65 64 65 66 69 6e 65 5f |.$. . .redefine_| 00000600 6e 75 6d 62 65 72 73 0d 04 2e 2a 20 ef 20 32 33 |numbers...* . 23| 00000610 2c 34 38 2c 32 35 34 2c 31 39 38 2c 31 39 38 2c |,48,254,198,198,| 00000620 31 39 38 2c 31 39 38 2c 31 39 38 2c 32 35 34 2c |198,198,198,254,| 00000630 30 0d 04 38 25 20 ef 20 32 33 2c 34 39 2c 31 31 |0..8% . 23,49,11| 00000640 32 2c 34 38 2c 34 38 2c 34 38 2c 34 38 2c 34 38 |2,48,48,48,48,48| 00000650 2c 32 35 34 2c 30 0d 04 42 26 20 ef 20 32 33 2c |,254,0..B& . 23,| 00000660 35 30 2c 32 35 34 2c 36 2c 36 2c 32 35 34 2c 31 |50,254,6,6,254,1| 00000670 39 32 2c 31 39 32 2c 32 35 34 2c 30 0d 04 4c 22 |92,192,254,0..L"| 00000680 20 ef 20 32 33 2c 35 31 2c 32 35 34 2c 36 2c 36 | . 23,51,254,6,6| 00000690 2c 31 32 36 2c 36 2c 36 2c 32 35 34 2c 30 0d 04 |,126,6,6,254,0..| 000006a0 56 28 20 ef 20 32 33 2c 35 32 2c 31 39 32 2c 31 |V( . 23,52,192,1| 000006b0 39 32 2c 32 30 34 2c 32 30 34 2c 32 35 34 2c 31 |92,204,204,254,1| 000006c0 32 2c 31 32 2c 30 0d 04 60 26 20 ef 20 32 33 2c |2,12,0..`& . 23,| 000006d0 35 33 2c 32 35 34 2c 31 39 32 2c 31 39 32 2c 32 |53,254,192,192,2| 000006e0 35 34 2c 36 2c 36 2c 32 35 34 2c 30 0d 04 6a 2a |54,6,6,254,0..j*| 000006f0 20 ef 20 32 33 2c 35 34 2c 32 35 34 2c 31 39 32 | . 23,54,254,192| 00000700 2c 31 39 32 2c 32 35 34 2c 31 39 38 2c 31 39 38 |,192,254,198,198| 00000710 2c 32 35 34 2c 30 0d 04 74 1f 20 ef 20 32 33 2c |,254,0..t. . 23,| 00000720 35 35 2c 32 35 34 2c 36 2c 36 2c 31 34 2c 36 2c |55,254,6,6,14,6,| 00000730 36 2c 36 2c 30 0d 04 7e 2a 20 ef 20 32 33 2c 35 |6,6,0..~* . 23,5| 00000740 36 2c 32 35 34 2c 31 39 38 2c 31 39 38 2c 32 35 |6,254,198,198,25| 00000750 34 2c 31 39 38 2c 31 39 38 2c 32 35 34 2c 30 0d |4,198,198,254,0.| 00000760 04 88 26 20 ef 20 32 33 2c 35 37 2c 32 35 34 2c |..& . 23,57,254,| 00000770 31 39 38 2c 31 39 38 2c 32 35 34 2c 36 2c 36 2c |198,198,254,6,6,| 00000780 32 35 34 2c 30 0d 04 92 06 20 e1 0d ff |254,0.... ...| 0000078d