Home » Archimedes archive » Archimedes World » AW-1994-10-Disc1.adf » Disk1Oct94 » !AWOct94/Goodies/PicPairs/!PicPairs/!Help
!AWOct94/Goodies/PicPairs/!PicPairs/!Help
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Archimedes World » AW-1994-10-Disc1.adf » Disk1Oct94 |
Filename: | !AWOct94/Goodies/PicPairs/!PicPairs/!Help |
Read OK: | ✔ |
File size: | 0905 bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
======================================================= | !PicPairs | | by Robert Taylor | ======================================================= Loading ======= To load !PicPairs, simply double click on the icon in the directory viewer. Installation ============ !PicPairs may be installed on a hard disc simply by copying it into the desired directory in the normal RISC OS manner. What is !PicPairs? ================== PicPairs is a simple (but pretty) memory game which can be played either against another human player, or the computer. How to start a game =================== To start a two player game press 0 on the keyboard and the screen will clear to show the main playing board. To start a game against the computer, press a number between 1 and 5. This indicates the level you wish to start on. Level 1 is the easiest, and level 5 the hardest. Bonus points are awarded for beating the computer on a higher level. Playing ======= Play alternates between players, who must use the mouse to choose two tiles from the board. This is done by clicking a mouse button on the desired tiles. If the two tiles uncovered match, then a point and an extra go are awarded to the current player. Scores are shown to the right of the board. If the two tiles do not match, then the tiles are covered up again and both players must remember what picture is under the tile. A game is finished when all but two tiles have been matched up. Winning a two player game ========================== At the end of play there is a definate winner. Pressing any keyor mouse button will return you to the titlescreen. Winning a one player game ========================== If you win against the computer, then another match is played with the computer at a slightly higher skill level. The amount of points won in previous games is kept as a running total and when you eventually lose to the computer your score may be high enough to gain you a place on the high score table. Credits ======= !PicPairs was designed and coded for Wyvern Software by: Robert Taylor 5 Mayfield Grove Skegness Lincolnshire PE25 3RY
00000000 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |================| * 00000030 3d 3d 3d 3d 3d 3d 3d 0a 7c 20 20 20 20 20 20 20 |=======.| | 00000040 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000050 20 21 50 69 63 50 61 69 72 73 20 20 20 20 20 20 | !PicPairs | 00000060 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7c 0a | |.| 00000070 7c 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 || | 00000080 20 20 20 20 20 20 62 79 20 52 6f 62 65 72 74 20 | by Robert | 00000090 54 61 79 6c 6f 72 20 20 20 20 20 20 20 20 20 20 |Taylor | 000000a0 20 20 20 20 20 20 7c 0a 3d 3d 3d 3d 3d 3d 3d 3d | |.========| 000000b0 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |================| * 000000d0 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 0a |===============.| 000000e0 0a 4c 6f 61 64 69 6e 67 0a 3d 3d 3d 3d 3d 3d 3d |.Loading.=======| 000000f0 0a 0a 54 6f 20 6c 6f 61 64 20 21 50 69 63 50 61 |..To load !PicPa| 00000100 69 72 73 2c 20 73 69 6d 70 6c 79 20 64 6f 75 62 |irs, simply doub| 00000110 6c 65 20 63 6c 69 63 6b 20 6f 6e 20 74 68 65 20 |le click on the | 00000120 69 63 6f 6e 0a 69 6e 20 74 68 65 20 64 69 72 65 |icon.in the dire| 00000130 63 74 6f 72 79 20 76 69 65 77 65 72 2e 0a 0a 0a |ctory viewer....| 00000140 49 6e 73 74 61 6c 6c 61 74 69 6f 6e 0a 3d 3d 3d |Installation.===| 00000150 3d 3d 3d 3d 3d 3d 3d 3d 3d 0a 0a 21 50 69 63 50 |=========..!PicP| 00000160 61 69 72 73 20 6d 61 79 20 62 65 20 69 6e 73 74 |airs may be inst| 00000170 61 6c 6c 65 64 20 6f 6e 20 61 20 68 61 72 64 20 |alled on a hard | 00000180 64 69 73 63 20 73 69 6d 70 6c 79 20 62 79 0a 63 |disc simply by.c| 00000190 6f 70 79 69 6e 67 20 69 74 20 69 6e 74 6f 20 74 |opying it into t| 000001a0 68 65 20 64 65 73 69 72 65 64 20 64 69 72 65 63 |he desired direc| 000001b0 74 6f 72 79 20 69 6e 20 74 68 65 20 6e 6f 72 6d |tory in the norm| 000001c0 61 6c 0a 52 49 53 43 20 4f 53 20 6d 61 6e 6e 65 |al.RISC OS manne| 000001d0 72 2e 0a 0a 0a 57 68 61 74 20 69 73 20 21 50 69 |r....What is !Pi| 000001e0 63 50 61 69 72 73 3f 0a 3d 3d 3d 3d 3d 3d 3d 3d |cPairs?.========| 000001f0 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 0a 0a 50 69 63 50 |==========..PicP| 00000200 61 69 72 73 20 69 73 20 61 20 73 69 6d 70 6c 65 |airs is a simple| 00000210 20 28 62 75 74 20 70 72 65 74 74 79 29 20 6d 65 | (but pretty) me| 00000220 6d 6f 72 79 20 67 61 6d 65 20 77 68 69 63 68 0a |mory game which.| 00000230 63 61 6e 20 62 65 20 70 6c 61 79 65 64 20 65 69 |can be played ei| 00000240 74 68 65 72 20 61 67 61 69 6e 73 74 20 61 6e 6f |ther against ano| 00000250 74 68 65 72 20 68 75 6d 61 6e 20 70 6c 61 79 65 |ther human playe| 00000260 72 2c 0a 6f 72 20 74 68 65 20 63 6f 6d 70 75 74 |r,.or the comput| 00000270 65 72 2e 0a 0a 0a 48 6f 77 20 74 6f 20 73 74 61 |er....How to sta| 00000280 72 74 20 61 20 67 61 6d 65 0a 3d 3d 3d 3d 3d 3d |rt a game.======| 00000290 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 0a 0a 54 |=============..T| 000002a0 6f 20 73 74 61 72 74 20 61 20 74 77 6f 20 70 6c |o start a two pl| 000002b0 61 79 65 72 20 67 61 6d 65 20 70 72 65 73 73 20 |ayer game press | 000002c0 30 20 6f 6e 20 74 68 65 20 6b 65 79 62 6f 61 72 |0 on the keyboar| 000002d0 64 20 61 6e 64 0a 74 68 65 20 73 63 72 65 65 6e |d and.the screen| 000002e0 20 77 69 6c 6c 20 63 6c 65 61 72 20 74 6f 20 73 | will clear to s| 000002f0 68 6f 77 20 74 68 65 20 6d 61 69 6e 20 70 6c 61 |how the main pla| 00000300 79 69 6e 67 20 62 6f 61 72 64 2e 0a 0a 54 6f 20 |ying board...To | 00000310 73 74 61 72 74 20 61 20 67 61 6d 65 20 61 67 61 |start a game aga| 00000320 69 6e 73 74 20 74 68 65 20 63 6f 6d 70 75 74 65 |inst the compute| 00000330 72 2c 20 70 72 65 73 73 20 61 20 6e 75 6d 62 65 |r, press a numbe| 00000340 72 0a 62 65 74 77 65 65 6e 20 31 20 61 6e 64 20 |r.between 1 and | 00000350 35 2e 20 54 68 69 73 20 69 6e 64 69 63 61 74 65 |5. This indicate| 00000360 73 20 74 68 65 20 6c 65 76 65 6c 20 79 6f 75 20 |s the level you | 00000370 77 69 73 68 20 74 6f 0a 73 74 61 72 74 20 6f 6e |wish to.start on| 00000380 2e 0a 0a 4c 65 76 65 6c 20 31 20 69 73 20 74 68 |...Level 1 is th| 00000390 65 20 65 61 73 69 65 73 74 2c 20 61 6e 64 20 6c |e easiest, and l| 000003a0 65 76 65 6c 20 35 20 74 68 65 20 68 61 72 64 65 |evel 5 the harde| 000003b0 73 74 2e 20 42 6f 6e 75 73 0a 70 6f 69 6e 74 73 |st. Bonus.points| 000003c0 20 61 72 65 20 61 77 61 72 64 65 64 20 66 6f 72 | are awarded for| 000003d0 20 62 65 61 74 69 6e 67 20 74 68 65 20 63 6f 6d | beating the com| 000003e0 70 75 74 65 72 20 6f 6e 20 61 20 68 69 67 68 65 |puter on a highe| 000003f0 72 0a 6c 65 76 65 6c 2e 0a 0a 0a 50 6c 61 79 69 |r.level....Playi| 00000400 6e 67 0a 3d 3d 3d 3d 3d 3d 3d 0a 0a 50 6c 61 79 |ng.=======..Play| 00000410 20 61 6c 74 65 72 6e 61 74 65 73 20 62 65 74 77 | alternates betw| 00000420 65 65 6e 20 70 6c 61 79 65 72 73 2c 20 77 68 6f |een players, who| 00000430 20 6d 75 73 74 20 75 73 65 20 74 68 65 20 6d 6f | must use the mo| 00000440 75 73 65 0a 74 6f 20 63 68 6f 6f 73 65 20 74 77 |use.to choose tw| 00000450 6f 20 74 69 6c 65 73 20 66 72 6f 6d 20 74 68 65 |o tiles from the| 00000460 20 62 6f 61 72 64 2e 20 54 68 69 73 20 69 73 20 | board. This is | 00000470 64 6f 6e 65 20 62 79 0a 63 6c 69 63 6b 69 6e 67 |done by.clicking| 00000480 20 61 20 6d 6f 75 73 65 20 62 75 74 74 6f 6e 20 | a mouse button | 00000490 6f 6e 20 74 68 65 20 64 65 73 69 72 65 64 20 74 |on the desired t| 000004a0 69 6c 65 73 2e 0a 0a 49 66 20 74 68 65 20 74 77 |iles...If the tw| 000004b0 6f 20 74 69 6c 65 73 20 75 6e 63 6f 76 65 72 65 |o tiles uncovere| 000004c0 64 20 6d 61 74 63 68 2c 20 74 68 65 6e 20 61 20 |d match, then a | 000004d0 70 6f 69 6e 74 20 61 6e 64 20 61 6e 0a 65 78 74 |point and an.ext| 000004e0 72 61 20 67 6f 20 61 72 65 20 61 77 61 72 64 65 |ra go are awarde| 000004f0 64 20 74 6f 20 74 68 65 20 63 75 72 72 65 6e 74 |d to the current| 00000500 20 70 6c 61 79 65 72 2e 0a 0a 53 63 6f 72 65 73 | player...Scores| 00000510 20 61 72 65 20 73 68 6f 77 6e 20 74 6f 20 74 68 | are shown to th| 00000520 65 20 72 69 67 68 74 20 6f 66 20 74 68 65 20 62 |e right of the b| 00000530 6f 61 72 64 2e 0a 0a 49 66 20 74 68 65 20 74 77 |oard...If the tw| 00000540 6f 20 74 69 6c 65 73 20 64 6f 20 6e 6f 74 20 6d |o tiles do not m| 00000550 61 74 63 68 2c 20 74 68 65 6e 20 74 68 65 20 74 |atch, then the t| 00000560 69 6c 65 73 20 61 72 65 0a 63 6f 76 65 72 65 64 |iles are.covered| 00000570 20 75 70 20 61 67 61 69 6e 20 61 6e 64 20 62 6f | up again and bo| 00000580 74 68 20 70 6c 61 79 65 72 73 20 6d 75 73 74 20 |th players must | 00000590 72 65 6d 65 6d 62 65 72 20 77 68 61 74 0a 70 69 |remember what.pi| 000005a0 63 74 75 72 65 20 69 73 20 75 6e 64 65 72 20 74 |cture is under t| 000005b0 68 65 20 74 69 6c 65 2e 0a 0a 41 20 67 61 6d 65 |he tile...A game| 000005c0 20 69 73 20 66 69 6e 69 73 68 65 64 20 77 68 65 | is finished whe| 000005d0 6e 20 61 6c 6c 20 62 75 74 20 74 77 6f 20 74 69 |n all but two ti| 000005e0 6c 65 73 20 68 61 76 65 20 62 65 65 6e 0a 6d 61 |les have been.ma| 000005f0 74 63 68 65 64 20 75 70 2e 0a 0a 0a 57 69 6e 6e |tched up....Winn| 00000600 69 6e 67 20 61 20 74 77 6f 20 70 6c 61 79 65 72 |ing a two player| 00000610 20 67 61 6d 65 0a 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d | game.==========| 00000620 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |================| 00000630 0a 0a 41 74 20 74 68 65 20 65 6e 64 20 6f 66 20 |..At the end of | 00000640 70 6c 61 79 20 74 68 65 72 65 20 69 73 20 61 20 |play there is a | 00000650 64 65 66 69 6e 61 74 65 20 77 69 6e 6e 65 72 2e |definate winner.| 00000660 0a 50 72 65 73 73 69 6e 67 20 61 6e 79 20 6b 65 |.Pressing any ke| 00000670 79 6f 72 20 6d 6f 75 73 65 20 62 75 74 74 6f 6e |yor mouse button| 00000680 20 77 69 6c 6c 20 72 65 74 75 72 6e 20 79 6f 75 | will return you| 00000690 20 74 6f 20 74 68 65 0a 74 69 74 6c 65 73 63 72 | to the.titlescr| 000006a0 65 65 6e 2e 0a 0a 0a 57 69 6e 6e 69 6e 67 20 61 |een....Winning a| 000006b0 20 6f 6e 65 20 70 6c 61 79 65 72 20 67 61 6d 65 | one player game| 000006c0 0a 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |.===============| 000006d0 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 0a 0a 49 66 20 |===========..If | 000006e0 79 6f 75 20 77 69 6e 20 61 67 61 69 6e 73 74 20 |you win against | 000006f0 74 68 65 20 63 6f 6d 70 75 74 65 72 2c 20 74 68 |the computer, th| 00000700 65 6e 20 61 6e 6f 74 68 65 72 20 6d 61 74 63 68 |en another match| 00000710 20 69 73 0a 70 6c 61 79 65 64 20 77 69 74 68 20 | is.played with | 00000720 74 68 65 20 63 6f 6d 70 75 74 65 72 20 61 74 20 |the computer at | 00000730 61 20 73 6c 69 67 68 74 6c 79 20 68 69 67 68 65 |a slightly highe| 00000740 72 20 73 6b 69 6c 6c 20 6c 65 76 65 6c 2e 0a 0a |r skill level...| 00000750 54 68 65 20 61 6d 6f 75 6e 74 20 6f 66 20 70 6f |The amount of po| 00000760 69 6e 74 73 20 77 6f 6e 20 69 6e 20 70 72 65 76 |ints won in prev| 00000770 69 6f 75 73 20 67 61 6d 65 73 20 69 73 20 6b 65 |ious games is ke| 00000780 70 74 20 61 73 20 61 0a 72 75 6e 6e 69 6e 67 20 |pt as a.running | 00000790 74 6f 74 61 6c 20 61 6e 64 20 77 68 65 6e 20 79 |total and when y| 000007a0 6f 75 20 65 76 65 6e 74 75 61 6c 6c 79 20 6c 6f |ou eventually lo| 000007b0 73 65 20 74 6f 20 74 68 65 20 63 6f 6d 70 75 74 |se to the comput| 000007c0 65 72 0a 79 6f 75 72 20 73 63 6f 72 65 20 6d 61 |er.your score ma| 000007d0 79 20 62 65 20 68 69 67 68 20 65 6e 6f 75 67 68 |y be high enough| 000007e0 20 74 6f 20 67 61 69 6e 20 79 6f 75 20 61 20 70 | to gain you a p| 000007f0 6c 61 63 65 20 6f 6e 20 74 68 65 0a 68 69 67 68 |lace on the.high| 00000800 20 73 63 6f 72 65 20 74 61 62 6c 65 2e 0a 0a 0a | score table....| 00000810 43 72 65 64 69 74 73 0a 3d 3d 3d 3d 3d 3d 3d 0a |Credits.=======.| 00000820 0a 21 50 69 63 50 61 69 72 73 20 77 61 73 20 64 |.!PicPairs was d| 00000830 65 73 69 67 6e 65 64 20 61 6e 64 20 63 6f 64 65 |esigned and code| 00000840 64 20 66 6f 72 20 57 79 76 65 72 6e 20 53 6f 66 |d for Wyvern Sof| 00000850 74 77 61 72 65 20 62 79 3a 0a 0a 20 20 20 20 20 |tware by:.. | 00000860 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000870 52 6f 62 65 72 74 20 54 61 79 6c 6f 72 0a 20 20 |Robert Taylor. | 00000880 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000890 20 20 20 35 20 4d 61 79 66 69 65 6c 64 20 47 72 | 5 Mayfield Gr| 000008a0 6f 76 65 0a 20 20 20 20 20 20 20 20 20 20 20 20 |ove. | 000008b0 20 20 20 20 20 20 20 20 20 53 6b 65 67 6e 65 73 | Skegnes| 000008c0 73 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |s. | 000008d0 20 20 20 20 20 20 20 4c 69 6e 63 6f 6c 6e 73 68 | Lincolnsh| 000008e0 69 72 65 0a 20 20 20 20 20 20 20 20 20 20 20 20 |ire. | 000008f0 20 20 20 20 20 20 20 20 20 50 45 32 35 20 33 52 | PE25 3R| 00000900 59 0a 0a 0a 0a |Y....| 00000905