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HRR_Manual

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Recent acquisitions » Acorn ADFS disks » adfs_ArchimedesWorld_199509.adf
Filename: HRR_Manual
Read OK:
File size: 2F50 bytes
Load address: FFFFFF46
Exec address: 2F18E4C2
File contents
                    **************************************

                 "High Risc Racing" (c) 1995 Modus Software


                                CREDITS
                                *******

                  Programmers:            William Docherty
                                          Paul Sammy
                  Graphics:               Anthony Johnston
                  Music:                  Michael James
                  QTM player:             Stephen Harrison


                               NOTICE
                               *******

        Modus Software reserves the right to make improvements in this 
product described in this text at any time and without notice.  Modus 
Software makes no warranties, conditions or representations express or 
implied, with respect to this text, its quality, merchantability or 
fitness for any particular purpose.  The text is provided "as is".
        In no event shall Modus Software be liable for any special, 
indirect or consequential damages through the use or miss-use of this
software.
        This demonstration version of "High Risc Racing" is under 
copyright, however, you may copy this  demonstration version freely 
- provided that all files are included and remain unaltered.
     

                           AVAILABILITY
                           ***********

"High Risc Racing" costs �25 fully inclusive (an extra charge may be 
made for orders outside the UK) and is available from August 1995.

Please make cheques/postal orders payable to "Modus Software"
at the following address:

                        Modus Software
                        90 Telford Road
                        Lenziemill Industrial Estate
                        Cumbernauld
                        G67 2NJ
                        
                        Tel:   (01236) 722202
                        Email: modus@digibank.demon.co.uk





We hope you enjoy this demo! - Modus Software

               **************************************



Introduction
************

Prepare for a white-knuckled ride of tough turns, severe skids and 
crunching crashes as you enter the  world of "High Risc Racing".  The 
action's fast,  furious and fatal as you race against up to 9 other 
competitors, over 40  levels and 20 tracks, to gain the ultimate prize 
of Champion. 

The season is long and the competition is fierce, can you make it to 
the top ?  You'll need - all your skill and reflexes as a driver to 
side swipe opponents into walls, ruthlessness to destroy cars with 
missiles, nerves of steel to overtake on bends & straights, quick 
thinking to control turbo boost, hawk eyes to spot short-cuts and 
walls that aren't as they seem.  


DEMO-VERSION
************

This demo-version of "High Risc Racing" has been severely cut-down 
in-order to make it fit onto a single 800K disc.  This should still
give a fair indication as to the quality of the full-version.

->      2 levels only
->      Choice of only 2 cars to race
->      Start money level has been artificially raised
->      Start difficulty level has been raised (NOT TO MAX THOUGH)



Full-Game Features List Include:
********************************

->      32-way pixel perfect super-smooth scrolling
->      Stunning 256 colour graphics
->      Selection of 6 excellent racing tunes (lasting 30+ mins)
->      Selection of 8 uniquely defined supercars to race
->      In-game garage to highly modify your car specifications
->      40 progressive levels consisting of 20 different tracks
->      Sampled sound FX
->      2 discs worth of highly compressed data
->      Joystick compatible
->      Acorn desktop compliant
->      Saveable key definitions
->      Save/Restore game feature
->      Game pause facility
->      Full intro sequence 
->      Full game completed section 
->      High score entry              


Racing Features Include:
************************

->      Intelligently controlled computer cars for a realistic race
        ->      Takes the optimum route round a track
        ->      Overtakes slower moving cars
        ->      Rams & nudges cars ahead
        ->      Brakes on tight corners

->      Symmetrical tracks offering a choice of route round a course
->      Crossroads on tracks making full speed crashes inevitable, as cars
        weave across each others path
->      "XorSet" missiles are available which are fired in the direction
        you are facing - they also have an immediate "ShockWave" effect
        that destroy close cars (maximum of 1) behind or to the side 
        when fired
->      "Punisher" missiles are also available; which follow a route round 
        the track and are guaranteed to hit someone
->      Turbo boost is available to increase your cars speed for short periods
->      Oil slicks on the road make your car (& computers) spin
->      Potholes on the track slow your car (& computers)
->      Skid marks are left when you turn at high speed
->      Side-wipe cars into walls and other obstacles
->      Nudge & ram cars from behind to make them speed up and crash
->      Short cuts and ghost-walls are present in some tracks letting 
        you "skip the queue"



"High Risc Racing" Machine Requirements
***************************************

->      2MB of memory
->      RISC OS 3.00 or later
->      Floppy or Hard Drive
->      RISC PC compatible     


->      Note that the game configurations will vary depending on the speed of
        the ARM processor inside your computer.

->      ARM 2, 250 & 3 users are recommended to choose either Music *OR* 
	Sound FX when racing - particularly when the number of cars starts to 
	get high.
        The number of cars racing is increased (more than normal) when Music 
        *AND* Sound FX are OFF, in the later levels.

->      With regards to the RISC PC configuration:
                -> Sound quality is increased
                -> Easily handles Music *AND* Sound FX ON for any level


Problem Shooting
----------------
We have tried to make "High Risc Racing" as desktop friendly as possible, but,
due to the nature and size of the game, we do not recommend that you run it 
with other applications resident - as a precaution.

2MB users should *MANUALLY* lower the following if memory problems occur:
        ->  Font cache
        ->  System sprite area
        ->  RAM disc
        ->  Module area

This demo version is incompatible with RISC OS 2 machines.
                                 


ICON BAR OPTIONS
****************

Info            -       Application Information
Save Game       -       Save current season position and car specification
New game        -       Start the season afresh 
Sound           -       Set Music & FX - type, volume, ON/OFF 
Controls        -       Set keyboard/joystick controls - save keys
Run intro       -       Runs game intro
Quit            -       Quits the application



DEFAULT CONTROLS
****************

Fixed keys:     F1      Exits the current race
Mouse:          Adjust  Exits from most screens (eg, car showroom, garage, etc)


Keyboard
--------
                Key             Action
                ---             ------
Editable keys:  z               Left
                x               Right
                '               Accelerate
                /               Brake
                RETURN          Fire missile
                SPACE           Turbo


Joystick
--------
                Movement        Action
                --------        ------
                Forward         Accelerate
                Backward        Brake
                Left            Left
                Right           Right
                Forward+Fire    Turbo
                Backward+Fire   Fire missile




MAIN MENU OPTIONS
*****************

Icon description for main menu

Numbered in increasing order from left to right

Top 1           Car showroom            - buy cars, view specifications
Top 2           Garage                  - repairs, missiles, etc.
Top 3           Player information      - info on car, money, current track 
                                           
Bottom 1        Return to desktop
Bottom 2        View high scores
Bottom 3        Play the game                                      



CAR SHOWROOM
************

Car showroom section description

Price           - Cost of the car you are viewing
Trade-in        - Trade-in value of car you currently own
                  (varies depending on wear and tear, etc)
Money           - TOTAL money available, including cash & trade-in

Buy             - Buys the car if you have enough money 
Info            - Separate screen giving statistics of chosen car


                  
      
CAR SHOWROOM INFO
*****************
            
Info section description

Cost            - Cost of  car
Turbo           - Specifies if car is capable of turbo or not
Tank            - Fuel capacity (fuel tank size) of car, progressively
                  bigger tanks are required for later levels as number
                  of laps increase
Mpg             - Reflects the rate of consumption of fuel, the higher the 
                  number the faster it runs down
Tyres           - Relative number on scale of 0-10, high numbers reflect
                  a stronger type of tyre
Top mph         - Cars top speed
0-60            - Relative number of how fast the car can accelerate
60-0            - Relative number of how fast the car can brake
Steering        - Relative number on scale 0-5 relating to the turning
                  angle of the car, the higher the number the sharper you
                  turn
Chassis         - Relative number on scale 0-10, higher number suggests
                  a stronger chassis
                 
Weapons         
        - NONE          - NO weapons available for this car type
        - Xorset        - only straight line firing missiles available
        - Punisher      - Tracking missiles (NOT heat seeking) available
        - Xorset        - Both types available for this car type,
          & punisher      ONLY ONE IS ALLOWED AT A TIME.
                                                  
       
           
                  
GARAGE SECTION
**************

Icon description for garage

Numbered in increasing order form left to right

Top 1           Purchase a unit of extra fuel
Top 2           Purchase tyre repairs (Cost dependant on state)
Top 3           Purchase chassis repairs (Cost dependant on state)
Top 4           Purchase turbo fuel unit (Availability depends on car type)


Middle 1        Purchase extra fuel capacity (Increase fuel tank size)
Middle 2        Purchase extra tyre protection (Increase tyre strength)
Middle 3        Purchase extra chassis strength 
Middle 4        Purchase an "Xorset" missile (Fires in a straight line)
Middle 5        Purchase a "Punisher" missile (Follows the track)
                *Note that you can only have 1 missile at a time*

Bottom 1        Purchase lower fuel consumption (Use less fuel when racing)
Bottom 2        Purchase increased acceleration
Bottom 3        Purchase increased deceleration (Brake faster)
Bottom 4        Purchase extra power steering
Bottom 5        Purchase extra speed



HINTS & TIPS
************

        The difficulty level for this demo has been set quite high, and will 
probably require a lot of practice before you can reach the second demo level.
With this in mind the following may help:

->      *Brake* when coming up to sharp bends, the levels have been designed
        so that you actually do need to slow down now and again
->      Slam into the backs of cars you are trying to overtake as they try to 
	turn corners
->      Make full use of your ability to nudge cars into obstacles
->      Missile the fastest computer car
->      Buy extra speed *AND extra power steering, they complement each other,
        too high a speed without a sufficient steering ratio leads to chassis 
        damage ;.)
->      Use turbo sparingly on straights to overtake only



                 ************************************
 










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*
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00001bc0  20 20 20 20 20 20 20 20  20 20 20 20 4b 65 79 20  |            Key |
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00001bf0  20 20 20 2d 2d 2d 20 20  20 20 20 20 20 20 20 20  |   ---          |
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00001c10  6c 65 20 6b 65 79 73 3a  20 20 7a 20 20 20 20 20  |le keys:  z     |
00001c20  20 20 20 20 20 20 20 20  20 20 4c 65 66 74 0a 20  |          Left. |
00001c30  20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 78  |               x|
00001c40  20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 52  |               R|
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00001c60  20 20 20 20 20 27 20 20  20 20 20 20 20 20 20 20  |     '          |
00001c70  20 20 20 20 20 41 63 63  65 6c 65 72 61 74 65 0a  |     Accelerate.|
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00001c90  2f 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |/               |
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*
00001dd0  0a 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |.               |
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*
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00002040  20 20 20 20 20 20 20 20  20 20 20 20 20 0a 0a 0a  |             ...|
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00002710  2d 20 58 6f 72 73 65 74  20 20 20 20 20 20 20 20  |- Xorset        |
00002720  2d 20 42 6f 74 68 20 74  79 70 65 73 20 61 76 61  |- Both types ava|
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00002780  45 2e 0a 20 20 20 20 20  20 20 20 20 20 20 20 20  |E..             |
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*
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000027e0  41 47 45 20 53 45 43 54  49 4f 4e 0a 2a 2a 2a 2a  |AGE SECTION.****|
000027f0  2a 2a 2a 2a 2a 2a 2a 2a  2a 2a 0a 0a 49 63 6f 6e  |**********..Icon|
00002800  20 64 65 73 63 72 69 70  74 69 6f 6e 20 66 6f 72  | description for|
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00002850  20 20 20 20 20 20 20 20  20 20 50 75 72 63 68 61  |          Purcha|
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00002880  20 20 20 20 20 20 20 20  50 75 72 63 68 61 73 65  |        Purchase|
00002890  20 74 79 72 65 20 72 65  70 61 69 72 73 20 28 43  | tyre repairs (C|
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000028c0  20 20 20 20 20 20 20 20  50 75 72 63 68 61 73 65  |        Purchase|
000028d0  20 63 68 61 73 73 69 73  20 72 65 70 61 69 72 73  | chassis repairs|
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00002940  20 74 79 70 65 29 0a 0a  0a 4d 69 64 64 6c 65 20  | type)...Middle |
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00002b60  20 20 50 75 72 63 68 61  73 65 20 69 6e 63 72 65  |  Purchase incre|
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00002b80  6e 20 28 42 72 61 6b 65  20 66 61 73 74 65 72 29  |n (Brake faster)|
00002b90  0a 42 6f 74 74 6f 6d 20  34 20 20 20 20 20 20 20  |.Bottom 4       |
00002ba0  20 50 75 72 63 68 61 73  65 20 65 78 74 72 61 20  | Purchase extra |
00002bb0  70 6f 77 65 72 20 73 74  65 65 72 69 6e 67 0a 42  |power steering.B|
00002bc0  6f 74 74 6f 6d 20 35 20  20 20 20 20 20 20 20 50  |ottom 5        P|
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00002bf0  49 50 53 0a 2a 2a 2a 2a  2a 2a 2a 2a 2a 2a 2a 2a  |IPS.************|
00002c00  0a 0a 20 20 20 20 20 20  20 20 54 68 65 20 64 69  |..        The di|
00002c10  66 66 69 63 75 6c 74 79  20 6c 65 76 65 6c 20 66  |fficulty level f|
00002c20  6f 72 20 74 68 69 73 20  64 65 6d 6f 20 68 61 73  |or this demo has|
00002c30  20 62 65 65 6e 20 73 65  74 20 71 75 69 74 65 20  | been set quite |
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00002c50  70 72 6f 62 61 62 6c 79  20 72 65 71 75 69 72 65  |probably require|
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00002c70  63 65 20 62 65 66 6f 72  65 20 79 6f 75 20 63 61  |ce before you ca|
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00002c90  6e 64 20 64 65 6d 6f 20  6c 65 76 65 6c 2e 0a 57  |nd demo level..W|
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00002cd0  20 20 2a 42 72 61 6b 65  2a 20 77 68 65 6e 20 63  |  *Brake* when c|
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00002d10  73 69 67 6e 65 64 0a 20  20 20 20 20 20 20 20 73  |signed.        s|
00002d20  6f 20 74 68 61 74 20 79  6f 75 20 61 63 74 75 61  |o that you actua|
00002d30  6c 6c 79 20 64 6f 20 6e  65 65 64 20 74 6f 20 73  |lly do need to s|
00002d40  6c 6f 77 20 64 6f 77 6e  20 6e 6f 77 20 61 6e 64  |low down now and|
00002d50  20 61 67 61 69 6e 0a 2d  3e 20 20 20 20 20 20 53  | again.->      S|
00002d60  6c 61 6d 20 69 6e 74 6f  20 74 68 65 20 62 61 63  |lam into the bac|
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00002da0  79 20 74 6f 20 0a 09 74  75 72 6e 20 63 6f 72 6e  |y to ..turn corn|
00002db0  65 72 73 0a 2d 3e 20 20  20 20 20 20 4d 61 6b 65  |ers.->      Make|
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00002df0  74 61 63 6c 65 73 0a 2d  3e 20 20 20 20 20 20 4d  |tacles.->      M|
00002e00  69 73 73 69 6c 65 20 74  68 65 20 66 61 73 74 65  |issile the faste|
00002e10  73 74 20 63 6f 6d 70 75  74 65 72 20 63 61 72 0a  |st computer car.|
00002e20  2d 3e 20 20 20 20 20 20  42 75 79 20 65 78 74 72  |->      Buy extr|
00002e30  61 20 73 70 65 65 64 20  2a 41 4e 44 20 65 78 74  |a speed *AND ext|
00002e40  72 61 20 70 6f 77 65 72  20 73 74 65 65 72 69 6e  |ra power steerin|
00002e50  67 2c 20 74 68 65 79 20  63 6f 6d 70 6c 65 6d 65  |g, they compleme|
00002e60  6e 74 20 65 61 63 68 20  6f 74 68 65 72 2c 0a 20  |nt each other,. |
00002e70  20 20 20 20 20 20 20 74  6f 6f 20 68 69 67 68 20  |       too high |
00002e80  61 20 73 70 65 65 64 20  77 69 74 68 6f 75 74 20  |a speed without |
00002e90  61 20 73 75 66 66 69 63  69 65 6e 74 20 73 74 65  |a sufficient ste|
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00002ec0  20 20 20 20 20 20 64 61  6d 61 67 65 20 3b 2e 29  |      damage ;.)|
00002ed0  0a 2d 3e 20 20 20 20 20  20 55 73 65 20 74 75 72  |.->      Use tur|
00002ee0  62 6f 20 73 70 61 72 69  6e 67 6c 79 20 6f 6e 20  |bo sparingly on |
00002ef0  73 74 72 61 69 67 68 74  73 20 74 6f 20 6f 76 65  |straights to ove|
00002f00  72 74 61 6b 65 20 6f 6e  6c 79 0a 0a 0a 0a 20 20  |rtake only....  |
00002f10  20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 2a  |               *|
00002f20  2a 2a 2a 2a 2a 2a 2a 2a  2a 2a 2a 2a 2a 2a 2a 2a  |****************|
*
00002f40  2a 2a 2a 0a 20 0a 0a 0a  0a 0a 0a 0a 0a 0a 0a 0a  |***. ...........|
00002f50
HRR_Manual.m0
HRR_Manual.m1
HRR_Manual.m2
HRR_Manual.m4
HRR_Manual.m5