Home » Archimedes archive » Archimedes World » AW-1992-03.adf » AWMar92 » !AWMar92/Goodies/Gallop/!Gallop/ReadMe

!AWMar92/Goodies/Gallop/!Gallop/ReadMe

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Archimedes archive » Archimedes World » AW-1992-03.adf » AWMar92
Filename: !AWMar92/Goodies/Gallop/!Gallop/ReadMe
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File size: 0A1C bytes
Load address: 0000
Exec address: 0000
File contents


!Gallop
                 
 This demo runs in mode 15 and needs 345K for the animation file.
The animation can be controlled with the mouse and the control panel.


The demo shows what can be done with the
'Animal Animator' suite of programs (and with Render Bender).
Animal Animator can be obtained from Archimedes World, and Render
bender is available from Clares Micro supplies. 

Animal Animator (formerly v4.0 of Chromium Dinosaurs) contains a new
image-blurring program, as well as many improvements to the
previous programs. It contains a few new dinosaurs and 10 modern
species (8 mammals and 2 birds) in a variety of gaits. For
instance, horses are shown in a very slow walk, a walk, a trot, a
pace, and a gallop.
                                                                           
So why not buy it?

____________________________________________________

This demo was produced in the following way:

1. A sequence of photographs showing a galloping horse was found
in Muybridge's 'Animals in Motion'.

2. One of these pictures was enlarged and photocopied on a clear
acetate sheet.

3. With this picture anatomy files were produced for the body, a
hind leg and a front leg. This was done using the anatomy
programs in the 'Animal Animator' suite of programs.

4. With the aid of Muybridge's book movement sequences were
defined for the legs and body with the appropriate movement
programs.

5. An animal animation was made, and then transformed from 20 to
30 frames to ensure a reasonably smooth animation.

6. With the 'Render Bender Filer' option, this 30-frame animation
file was used to produce a series of 30 image files in the Render
Bender format.

7. Thirty ray-traced images at 1/4 screen size were made with
Render Bender.

8. These were saved as screens, and the 1/4 part of the screen
showing the ray-traced picture was each time resaved as a sprite.

9. Appropriate texts were written with !Edit.
The large title was made with FontFX. With !Paint
sprites of the texts were made. With these sprites and the 30
horse-sprites 30 screens were made and saved.

10. These 30 mode 15 full screens were transfered to Render
Bender, and were used to produce an animation file, using the
instructions supplied with Render Bender. 

11. An application was written around this animation program.

( The animation contains two bugs: the horse moves faster than
the ground does, and the horse's body is less smooth than it
could be. Both these bugs have been rectified.)

J. Gert van Dijk
Aert van Neslaan 442
2341 HR Oegstgeest
The Netherlands
Tel. (0)71-171525    

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00000020  69 73 20 64 65 6d 6f 20  72 75 6e 73 20 69 6e 20  |is demo runs in |
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000000c0  65 20 64 6f 6e 65 20 77  69 74 68 20 74 68 65 0a  |e done with the.|
000000d0  27 41 6e 69 6d 61 6c 20  41 6e 69 6d 61 74 6f 72  |'Animal Animator|
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00000140  72 6c 64 2c 20 61 6e 64  20 52 65 6e 64 65 72 0a  |rld, and Render.|
00000150  62 65 6e 64 65 72 20 69  73 20 61 76 61 69 6c 61  |bender is availa|
00000160  62 6c 65 20 66 72 6f 6d  20 43 6c 61 72 65 73 20  |ble from Clares |
00000170  4d 69 63 72 6f 20 73 75  70 70 6c 69 65 73 2e 20  |Micro supplies. |
00000180  0a 0a 41 6e 69 6d 61 6c  20 41 6e 69 6d 61 74 6f  |..Animal Animato|
00000190  72 20 28 66 6f 72 6d 65  72 6c 79 20 76 34 2e 30  |r (formerly v4.0|
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000002d0  6c 6f 70 2e 0a 20 20 20  20 20 20 20 20 20 20 20  |lop..           |
000002e0  20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
*
00000320  0a 53 6f 20 77 68 79 20  6e 6f 74 20 62 75 79 20  |.So why not buy |
00000330  69 74 3f 0a 0a 5f 5f 5f  5f 5f 5f 5f 5f 5f 5f 5f  |it?..___________|
00000340  5f 5f 5f 5f 5f 5f 5f 5f  5f 5f 5f 5f 5f 5f 5f 5f  |________________|
*
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00000910  20 54 68 65 20 61 6e 69  6d 61 74 69 6f 6e 20 63  | The animation c|
00000920  6f 6e 74 61 69 6e 73 20  74 77 6f 20 62 75 67 73  |ontains two bugs|
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000009c0  65 72 74 20 76 61 6e 20  44 69 6a 6b 0a 41 65 72  |ert van Dijk.Aer|
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00000a10  31 37 31 35 32 35 20 20  20 20 0a 0a              |171525    ..|
00000a1c