Home » Archimedes archive » Archimedes World » AW-1996-03-Disc 2.adf » !AcornAns_AcornAns » September/Bounce/SprOp

September/Bounce/SprOp

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Archimedes archive » Archimedes World » AW-1996-03-Disc 2.adf » !AcornAns_AcornAns
Filename: September/Bounce/SprOp
Read OK:
File size: 09C4 bytes
Load address: 0000
Exec address: 0000
File contents
   10REM >SprOp
   20REM Purpose: Bounce a few sprites around a mode 12 screen, using
   30REM only BASIC code & OS_SpriteOp for the sprite plotting.
   40REM This program is intended purely for performance comparison
   50REM with the assembler version 'Bouncer', which makes use of a
   60REM special fast sprite plotting routine.
   70REM
   80REM To compare the performance of this program with that of
   90REM 'Bouncer', see how many heads each program can simultaneously
  100REM bounce, whilst still maintaining a reasonable frame rate of
  110REM no less than eg 25fps (or 50fps for maximum smoothness &
  120REM speed).
  130REM
  140:
  150REM NB program will produce a beep if animation speed falls
  160REM below the target fps rate.
  170targetfps% = 50
  180IF 100MODtargetfps%<>0 ERROR 1, "Require targetfps divides into 100"
  190limit%=100DIVtargetfps%
  200:
  210SYS &20280, 0, -1 TO ;flags%
  220IF flags% AND 1 THEN arm3%=FALSE ELSE arm3%=TRUE
  230:
  240REM n% is the number of heads to be bounced
  250n%=7
  260IF arm3%=FALSE n%=n%/2.7
  270recommend$=STR$n%
  280:
  290ON ERROR SYS 6,112,1:SYS 6,113,1:PRINT REPORT$;" at line ";ERL:END
  300D% = RND(-TIME)
  310MODE 12
  320*Run Palette
  330COLOUR 128+1:CLS
  340areasize% = 10240
  350DIM area% areasize%
  360!area%    = areasize%
  370area%!4   = 0
  380area%!8   = 16
  390area%!12  = 16
  400spop%     = &2E
  410SYS spop%, &10A, area%, "Source"
  420spr%      = area% + area%!8
  430:
  440maxn%=400
  450DIM x%(maxn%-1), y%(maxn%-1), xi%(maxn%-1), yi%(maxn%-1)
  460:
  470REPEAT
  480  SYS 6,112,1:SYS 6,113,1
  490  REPEAT
  500    CLS
  510    PRINT '"Please enter number of heads to bounce ("+recommend$+" recommended, "+STR$maxn%+" max) ";
  520    INPUT n%
  530  UNTIL n%<=maxn% AND n%>0
  540  :
  550  FOR i% = 0 TO n%-1
  560    x%(i%)    = RND(1000) + 140
  570    y%(i%)    = RND(700)  + 184
  580    xi%(i%)   = RND(16)*(0.5+(RND(1)<0.5))
  590    yi%(i%)   = RND(08)*(0.5+(RND(1)<0.5))
  600  NEXT
  610  :
  620  bank%       = 1
  630  fc%         = 0
  640  SYS 6, 112, bank%: SYS 6, 113, 3-bank%
  650  REPEAT
  660    T%=TIME
  670    SYS 6, 19
  680    bank% = 3-bank%
  690    SYS 6, 112, bank%: SYS 6, 113, 3-bank%
  700    CLS
  710    FOR i% = 0 TO n%-1
  720      SYS spop%, &222, area%, spr%, x%(i%), y%(i%), 8
  730    NEXT
  740    fc% += 1
  750    IF (fc%AND3) = 0 THEN accel%=TRUE ELSE accel%=FALSE
  760    FOR i% = 0 TO n%-1
  770      x%(i%) += xi%(i%)
  780      y%(i%) += yi%(i%)
  790      IF x%(i%)>1160 xi%(i%) = -xi%(i%) : x%(i%) += xi%(i%)
  800      IF x%(i%)<0    xi%(i%) = -xi%(i%) : x%(i%) += xi%(i%)
  810      IF y%(i%)>884  yi%(i%) = -yi%(i%) : y%(i%) += yi%(i%)
  820      IF y%(i%)<0    yi%(i%) = -yi%(i%) : y%(i%) += yi%(i%)
  830      IF accel% yi%(i%) -= 1
  840    NEXT
  850    IF TIME-T% > limit% VDU 7
  860  UNTIL INKEY 0 <> -1
  870UNTIL FALSE
  880:
  890END

� >SprOp
B� Purpose: Bounce a few sprites around a mode 12 screen, using
<� only BASIC code & OS_SpriteOp for the sprite plotting.
(@� This program is intended purely for performance comparison
2@� with the assembler version 'Bouncer', which makes use of a
<+� special fast sprite plotting routine.
F�
P=� To compare the performance of this program with that of
ZC� 'Bouncer', see how many heads each program can simultaneously
dA� bounce, whilst still maintaining a reasonable frame rate of
n>� no less than eg 25fps (or 50fps for maximum smoothness &
x
� speed).
��
�:
�=� NB program will produce a beep if animation speed falls
� � below the target fps rate.
�targetfps% = 50
�A� 100�targetfps%<>0 � 1, "Require targetfps divides into 100"
�limit%=100�targetfps%
�:
�ș &20280, 0, -1 � ;flags%
�$� flags% � 1 � arm3%=� � arm3%=�
�:
�-� n% is the number of heads to be bounced
�n%=7
� arm3%=� n%=n%/2.7
recommend$=�n%
:
"2� � ș 6,112,1:ș 6,113,1:� �$;" at line ";�:�
,D% = �(-�)
6� 12
@*Run Palette
J
� 128+1:�
Tareasize% = 10240
^� area% areasize%
h!area%    = areasize%
rarea%!4   = 0
|area%!8   = 16
�area%!12  = 16
�spop%     = &2E
�#ș spop%, &10A, area%, "Source"
�spr%      = area% + area%!8
�:
�
maxn%=400
�:� x%(maxn%-1), y%(maxn%-1), xi%(maxn%-1), yi%(maxn%-1)
�:
��
�  ș 6,112,1:ș 6,113,1
�  �
�	    �
�b    � '"Please enter number of heads to bounce ("+recommend$+" recommended, "+�maxn%+" max) ";
    � n%
  � n%<=maxn% � n%>0
  :
&  � i% = 0 � n%-1
0!    x%(i%)    = �(1000) + 140
:!    y%(i%)    = �(700)  + 184
D*    xi%(i%)   = �(16)*(0.5+(�(1)<0.5))
N*    yi%(i%)   = �(08)*(0.5+(�(1)<0.5))
X  �
b  :
l  bank%       = 1
v  fc%         = 0
�*  ș 6, 112, bank%: ș 6, 113, 3-bank%
�  �
�    T%=�
�    ș 6, 19
�    bank% = 3-bank%
�,    ș 6, 112, bank%: ș 6, 113, 3-bank%
�	    �
�    � i% = 0 � n%-1
�8      ș spop%, &222, area%, spr%, x%(i%), y%(i%), 8
�	    �
�    fc% += 1
�+    � (fc%�3) = 0 � accel%=� � accel%=�
�    � i% = 0 � n%-1
      x%(i%) += xi%(i%)
      y%(i%) += yi%(i%)
>      � x%(i%)>1160 xi%(i%) = -xi%(i%) : x%(i%) += xi%(i%)
 >      � x%(i%)<0    xi%(i%) = -xi%(i%) : x%(i%) += xi%(i%)
*>      � y%(i%)>884  yi%(i%) = -yi%(i%) : y%(i%) += yi%(i%)
4>      � y%(i%)<0    yi%(i%) = -yi%(i%) : y%(i%) += yi%(i%)
>      � accel% yi%(i%) -= 1
H	    �
R    � �-T% > limit% � 7
\  � � 0 <> -1
f� �
p:
z�
�
00000000  0d 00 0a 0c f4 20 3e 53  70 72 4f 70 0d 00 14 42  |..... >SprOp...B|
00000010  f4 20 50 75 72 70 6f 73  65 3a 20 42 6f 75 6e 63  |. Purpose: Bounc|
00000020  65 20 61 20 66 65 77 20  73 70 72 69 74 65 73 20  |e a few sprites |
00000030  61 72 6f 75 6e 64 20 61  20 6d 6f 64 65 20 31 32  |around a mode 12|
00000040  20 73 63 72 65 65 6e 2c  20 75 73 69 6e 67 0d 00  | screen, using..|
00000050  1e 3c f4 20 6f 6e 6c 79  20 42 41 53 49 43 20 63  |.<. only BASIC c|
00000060  6f 64 65 20 26 20 4f 53  5f 53 70 72 69 74 65 4f  |ode & OS_SpriteO|
00000070  70 20 66 6f 72 20 74 68  65 20 73 70 72 69 74 65  |p for the sprite|
00000080  20 70 6c 6f 74 74 69 6e  67 2e 0d 00 28 40 f4 20  | plotting...(@. |
00000090  54 68 69 73 20 70 72 6f  67 72 61 6d 20 69 73 20  |This program is |
000000a0  69 6e 74 65 6e 64 65 64  20 70 75 72 65 6c 79 20  |intended purely |
000000b0  66 6f 72 20 70 65 72 66  6f 72 6d 61 6e 63 65 20  |for performance |
000000c0  63 6f 6d 70 61 72 69 73  6f 6e 0d 00 32 40 f4 20  |comparison..2@. |
000000d0  77 69 74 68 20 74 68 65  20 61 73 73 65 6d 62 6c  |with the assembl|
000000e0  65 72 20 76 65 72 73 69  6f 6e 20 27 42 6f 75 6e  |er version 'Boun|
000000f0  63 65 72 27 2c 20 77 68  69 63 68 20 6d 61 6b 65  |cer', which make|
00000100  73 20 75 73 65 20 6f 66  20 61 0d 00 3c 2b f4 20  |s use of a..<+. |
00000110  73 70 65 63 69 61 6c 20  66 61 73 74 20 73 70 72  |special fast spr|
00000120  69 74 65 20 70 6c 6f 74  74 69 6e 67 20 72 6f 75  |ite plotting rou|
00000130  74 69 6e 65 2e 0d 00 46  05 f4 0d 00 50 3d f4 20  |tine...F....P=. |
00000140  54 6f 20 63 6f 6d 70 61  72 65 20 74 68 65 20 70  |To compare the p|
00000150  65 72 66 6f 72 6d 61 6e  63 65 20 6f 66 20 74 68  |erformance of th|
00000160  69 73 20 70 72 6f 67 72  61 6d 20 77 69 74 68 20  |is program with |
00000170  74 68 61 74 20 6f 66 0d  00 5a 43 f4 20 27 42 6f  |that of..ZC. 'Bo|
00000180  75 6e 63 65 72 27 2c 20  73 65 65 20 68 6f 77 20  |uncer', see how |
00000190  6d 61 6e 79 20 68 65 61  64 73 20 65 61 63 68 20  |many heads each |
000001a0  70 72 6f 67 72 61 6d 20  63 61 6e 20 73 69 6d 75  |program can simu|
000001b0  6c 74 61 6e 65 6f 75 73  6c 79 0d 00 64 41 f4 20  |ltaneously..dA. |
000001c0  62 6f 75 6e 63 65 2c 20  77 68 69 6c 73 74 20 73  |bounce, whilst s|
000001d0  74 69 6c 6c 20 6d 61 69  6e 74 61 69 6e 69 6e 67  |till maintaining|
000001e0  20 61 20 72 65 61 73 6f  6e 61 62 6c 65 20 66 72  | a reasonable fr|
000001f0  61 6d 65 20 72 61 74 65  20 6f 66 0d 00 6e 3e f4  |ame rate of..n>.|
00000200  20 6e 6f 20 6c 65 73 73  20 74 68 61 6e 20 65 67  | no less than eg|
00000210  20 32 35 66 70 73 20 28  6f 72 20 35 30 66 70 73  | 25fps (or 50fps|
00000220  20 66 6f 72 20 6d 61 78  69 6d 75 6d 20 73 6d 6f  | for maximum smo|
00000230  6f 74 68 6e 65 73 73 20  26 0d 00 78 0d f4 20 73  |othness &..x.. s|
00000240  70 65 65 64 29 2e 0d 00  82 05 f4 0d 00 8c 05 3a  |peed)..........:|
00000250  0d 00 96 3d f4 20 4e 42  20 70 72 6f 67 72 61 6d  |...=. NB program|
00000260  20 77 69 6c 6c 20 70 72  6f 64 75 63 65 20 61 20  | will produce a |
00000270  62 65 65 70 20 69 66 20  61 6e 69 6d 61 74 69 6f  |beep if animatio|
00000280  6e 20 73 70 65 65 64 20  66 61 6c 6c 73 0d 00 a0  |n speed falls...|
00000290  20 f4 20 62 65 6c 6f 77  20 74 68 65 20 74 61 72  | . below the tar|
000002a0  67 65 74 20 66 70 73 20  72 61 74 65 2e 0d 00 aa  |get fps rate....|
000002b0  13 74 61 72 67 65 74 66  70 73 25 20 3d 20 35 30  |.targetfps% = 50|
000002c0  0d 00 b4 41 e7 20 31 30  30 83 74 61 72 67 65 74  |...A. 100.target|
000002d0  66 70 73 25 3c 3e 30 20  85 20 31 2c 20 22 52 65  |fps%<>0 . 1, "Re|
000002e0  71 75 69 72 65 20 74 61  72 67 65 74 66 70 73 20  |quire targetfps |
000002f0  64 69 76 69 64 65 73 20  69 6e 74 6f 20 31 30 30  |divides into 100|
00000300  22 0d 00 be 19 6c 69 6d  69 74 25 3d 31 30 30 81  |"....limit%=100.|
00000310  74 61 72 67 65 74 66 70  73 25 0d 00 c8 05 3a 0d  |targetfps%....:.|
00000320  00 d2 1e c8 99 20 26 32  30 32 38 30 2c 20 30 2c  |..... &20280, 0,|
00000330  20 2d 31 20 b8 20 3b 66  6c 61 67 73 25 0d 00 dc  | -1 . ;flags%...|
00000340  24 e7 20 66 6c 61 67 73  25 20 80 20 31 20 8c 20  |$. flags% . 1 . |
00000350  61 72 6d 33 25 3d a3 20  8b 20 61 72 6d 33 25 3d  |arm3%=. . arm3%=|
00000360  b9 0d 00 e6 05 3a 0d 00  f0 2d f4 20 6e 25 20 69  |.....:...-. n% i|
00000370  73 20 74 68 65 20 6e 75  6d 62 65 72 20 6f 66 20  |s the number of |
00000380  68 65 61 64 73 20 74 6f  20 62 65 20 62 6f 75 6e  |heads to be boun|
00000390  63 65 64 0d 00 fa 08 6e  25 3d 37 0d 01 04 17 e7  |ced....n%=7.....|
000003a0  20 61 72 6d 33 25 3d a3  20 6e 25 3d 6e 25 2f 32  | arm3%=. n%=n%/2|
000003b0  2e 37 0d 01 0e 12 72 65  63 6f 6d 6d 65 6e 64 24  |.7....recommend$|
000003c0  3d c3 6e 25 0d 01 18 05  3a 0d 01 22 32 ee 20 85  |=.n%....:.."2. .|
000003d0  20 c8 99 20 36 2c 31 31  32 2c 31 3a c8 99 20 36  | .. 6,112,1:.. 6|
000003e0  2c 31 31 33 2c 31 3a f1  20 f6 24 3b 22 20 61 74  |,113,1:. .$;" at|
000003f0  20 6c 69 6e 65 20 22 3b  9e 3a e0 0d 01 2c 0e 44  | line ";.:...,.D|
00000400  25 20 3d 20 b3 28 2d 91  29 0d 01 36 08 eb 20 31  |% = .(-.)..6.. 1|
00000410  32 0d 01 40 10 2a 52 75  6e 20 50 61 6c 65 74 74  |2..@.*Run Palett|
00000420  65 0d 01 4a 0d fb 20 31  32 38 2b 31 3a db 0d 01  |e..J.. 128+1:...|
00000430  54 15 61 72 65 61 73 69  7a 65 25 20 3d 20 31 30  |T.areasize% = 10|
00000440  32 34 30 0d 01 5e 15 de  20 61 72 65 61 25 20 61  |240..^.. area% a|
00000450  72 65 61 73 69 7a 65 25  0d 01 68 19 21 61 72 65  |reasize%..h.!are|
00000460  61 25 20 20 20 20 3d 20  61 72 65 61 73 69 7a 65  |a%    = areasize|
00000470  25 0d 01 72 11 61 72 65  61 25 21 34 20 20 20 3d  |%..r.area%!4   =|
00000480  20 30 0d 01 7c 12 61 72  65 61 25 21 38 20 20 20  | 0..|.area%!8   |
00000490  3d 20 31 36 0d 01 86 12  61 72 65 61 25 21 31 32  |= 16....area%!12|
000004a0  20 20 3d 20 31 36 0d 01  90 13 73 70 6f 70 25 20  |  = 16....spop% |
000004b0  20 20 20 20 3d 20 26 32  45 0d 01 9a 23 c8 99 20  |    = &2E...#.. |
000004c0  73 70 6f 70 25 2c 20 26  31 30 41 2c 20 61 72 65  |spop%, &10A, are|
000004d0  61 25 2c 20 22 53 6f 75  72 63 65 22 0d 01 a4 1f  |a%, "Source"....|
000004e0  73 70 72 25 20 20 20 20  20 20 3d 20 61 72 65 61  |spr%      = area|
000004f0  25 20 2b 20 61 72 65 61  25 21 38 0d 01 ae 05 3a  |% + area%!8....:|
00000500  0d 01 b8 0d 6d 61 78 6e  25 3d 34 30 30 0d 01 c2  |....maxn%=400...|
00000510  3a de 20 78 25 28 6d 61  78 6e 25 2d 31 29 2c 20  |:. x%(maxn%-1), |
00000520  79 25 28 6d 61 78 6e 25  2d 31 29 2c 20 78 69 25  |y%(maxn%-1), xi%|
00000530  28 6d 61 78 6e 25 2d 31  29 2c 20 79 69 25 28 6d  |(maxn%-1), yi%(m|
00000540  61 78 6e 25 2d 31 29 0d  01 cc 05 3a 0d 01 d6 05  |axn%-1)....:....|
00000550  f5 0d 01 e0 1b 20 20 c8  99 20 36 2c 31 31 32 2c  |.....  .. 6,112,|
00000560  31 3a c8 99 20 36 2c 31  31 33 2c 31 0d 01 ea 07  |1:.. 6,113,1....|
00000570  20 20 f5 0d 01 f4 09 20  20 20 20 db 0d 01 fe 62  |  .....    ....b|
00000580  20 20 20 20 f1 20 27 22  50 6c 65 61 73 65 20 65  |    . '"Please e|
00000590  6e 74 65 72 20 6e 75 6d  62 65 72 20 6f 66 20 68  |nter number of h|
000005a0  65 61 64 73 20 74 6f 20  62 6f 75 6e 63 65 20 28  |eads to bounce (|
000005b0  22 2b 72 65 63 6f 6d 6d  65 6e 64 24 2b 22 20 72  |"+recommend$+" r|
000005c0  65 63 6f 6d 6d 65 6e 64  65 64 2c 20 22 2b c3 6d  |ecommended, "+.m|
000005d0  61 78 6e 25 2b 22 20 6d  61 78 29 20 22 3b 0d 02  |axn%+" max) ";..|
000005e0  08 0c 20 20 20 20 e8 20  6e 25 0d 02 12 18 20 20  |..    . n%....  |
000005f0  fd 20 6e 25 3c 3d 6d 61  78 6e 25 20 80 20 6e 25  |. n%<=maxn% . n%|
00000600  3e 30 0d 02 1c 07 20 20  3a 0d 02 26 15 20 20 e3  |>0....  :..&.  .|
00000610  20 69 25 20 3d 20 30 20  b8 20 6e 25 2d 31 0d 02  | i% = 0 . n%-1..|
00000620  30 21 20 20 20 20 78 25  28 69 25 29 20 20 20 20  |0!    x%(i%)    |
00000630  3d 20 b3 28 31 30 30 30  29 20 2b 20 31 34 30 0d  |= .(1000) + 140.|
00000640  02 3a 21 20 20 20 20 79  25 28 69 25 29 20 20 20  |.:!    y%(i%)   |
00000650  20 3d 20 b3 28 37 30 30  29 20 20 2b 20 31 38 34  | = .(700)  + 184|
00000660  0d 02 44 2a 20 20 20 20  78 69 25 28 69 25 29 20  |..D*    xi%(i%) |
00000670  20 20 3d 20 b3 28 31 36  29 2a 28 30 2e 35 2b 28  |  = .(16)*(0.5+(|
00000680  b3 28 31 29 3c 30 2e 35  29 29 0d 02 4e 2a 20 20  |.(1)<0.5))..N*  |
00000690  20 20 79 69 25 28 69 25  29 20 20 20 3d 20 b3 28  |  yi%(i%)   = .(|
000006a0  30 38 29 2a 28 30 2e 35  2b 28 b3 28 31 29 3c 30  |08)*(0.5+(.(1)<0|
000006b0  2e 35 29 29 0d 02 58 07  20 20 ed 0d 02 62 07 20  |.5))..X.  ...b. |
000006c0  20 3a 0d 02 6c 15 20 20  62 61 6e 6b 25 20 20 20  | :..l.  bank%   |
000006d0  20 20 20 20 3d 20 31 0d  02 76 15 20 20 66 63 25  |    = 1..v.  fc%|
000006e0  20 20 20 20 20 20 20 20  20 3d 20 30 0d 02 80 2a  |         = 0...*|
000006f0  20 20 c8 99 20 36 2c 20  31 31 32 2c 20 62 61 6e  |  .. 6, 112, ban|
00000700  6b 25 3a 20 c8 99 20 36  2c 20 31 31 33 2c 20 33  |k%: .. 6, 113, 3|
00000710  2d 62 61 6e 6b 25 0d 02  8a 07 20 20 f5 0d 02 94  |-bank%....  ....|
00000720  0c 20 20 20 20 54 25 3d  91 0d 02 9e 10 20 20 20  |.    T%=.....   |
00000730  20 c8 99 20 36 2c 20 31  39 0d 02 a8 17 20 20 20  | .. 6, 19....   |
00000740  20 62 61 6e 6b 25 20 3d  20 33 2d 62 61 6e 6b 25  | bank% = 3-bank%|
00000750  0d 02 b2 2c 20 20 20 20  c8 99 20 36 2c 20 31 31  |...,    .. 6, 11|
00000760  32 2c 20 62 61 6e 6b 25  3a 20 c8 99 20 36 2c 20  |2, bank%: .. 6, |
00000770  31 31 33 2c 20 33 2d 62  61 6e 6b 25 0d 02 bc 09  |113, 3-bank%....|
00000780  20 20 20 20 db 0d 02 c6  17 20 20 20 20 e3 20 69  |    .....    . i|
00000790  25 20 3d 20 30 20 b8 20  6e 25 2d 31 0d 02 d0 38  |% = 0 . n%-1...8|
000007a0  20 20 20 20 20 20 c8 99  20 73 70 6f 70 25 2c 20  |      .. spop%, |
000007b0  26 32 32 32 2c 20 61 72  65 61 25 2c 20 73 70 72  |&222, area%, spr|
000007c0  25 2c 20 78 25 28 69 25  29 2c 20 79 25 28 69 25  |%, x%(i%), y%(i%|
000007d0  29 2c 20 38 0d 02 da 09  20 20 20 20 ed 0d 02 e4  |), 8....    ....|
000007e0  10 20 20 20 20 66 63 25  20 2b 3d 20 31 0d 02 ee  |.    fc% += 1...|
000007f0  2b 20 20 20 20 e7 20 28  66 63 25 80 33 29 20 3d  |+    . (fc%.3) =|
00000800  20 30 20 8c 20 61 63 63  65 6c 25 3d b9 20 8b 20  | 0 . accel%=. . |
00000810  61 63 63 65 6c 25 3d a3  0d 02 f8 17 20 20 20 20  |accel%=.....    |
00000820  e3 20 69 25 20 3d 20 30  20 b8 20 6e 25 2d 31 0d  |. i% = 0 . n%-1.|
00000830  03 02 1b 20 20 20 20 20  20 78 25 28 69 25 29 20  |...      x%(i%) |
00000840  2b 3d 20 78 69 25 28 69  25 29 0d 03 0c 1b 20 20  |+= xi%(i%)....  |
00000850  20 20 20 20 79 25 28 69  25 29 20 2b 3d 20 79 69  |    y%(i%) += yi|
00000860  25 28 69 25 29 0d 03 16  3e 20 20 20 20 20 20 e7  |%(i%)...>      .|
00000870  20 78 25 28 69 25 29 3e  31 31 36 30 20 78 69 25  | x%(i%)>1160 xi%|
00000880  28 69 25 29 20 3d 20 2d  78 69 25 28 69 25 29 20  |(i%) = -xi%(i%) |
00000890  3a 20 78 25 28 69 25 29  20 2b 3d 20 78 69 25 28  |: x%(i%) += xi%(|
000008a0  69 25 29 0d 03 20 3e 20  20 20 20 20 20 e7 20 78  |i%).. >      . x|
000008b0  25 28 69 25 29 3c 30 20  20 20 20 78 69 25 28 69  |%(i%)<0    xi%(i|
000008c0  25 29 20 3d 20 2d 78 69  25 28 69 25 29 20 3a 20  |%) = -xi%(i%) : |
000008d0  78 25 28 69 25 29 20 2b  3d 20 78 69 25 28 69 25  |x%(i%) += xi%(i%|
000008e0  29 0d 03 2a 3e 20 20 20  20 20 20 e7 20 79 25 28  |)..*>      . y%(|
000008f0  69 25 29 3e 38 38 34 20  20 79 69 25 28 69 25 29  |i%)>884  yi%(i%)|
00000900  20 3d 20 2d 79 69 25 28  69 25 29 20 3a 20 79 25  | = -yi%(i%) : y%|
00000910  28 69 25 29 20 2b 3d 20  79 69 25 28 69 25 29 0d  |(i%) += yi%(i%).|
00000920  03 34 3e 20 20 20 20 20  20 e7 20 79 25 28 69 25  |.4>      . y%(i%|
00000930  29 3c 30 20 20 20 20 79  69 25 28 69 25 29 20 3d  |)<0    yi%(i%) =|
00000940  20 2d 79 69 25 28 69 25  29 20 3a 20 79 25 28 69  | -yi%(i%) : y%(i|
00000950  25 29 20 2b 3d 20 79 69  25 28 69 25 29 0d 03 3e  |%) += yi%(i%)..>|
00000960  1f 20 20 20 20 20 20 e7  20 61 63 63 65 6c 25 20  |.      . accel% |
00000970  79 69 25 28 69 25 29 20  2d 3d 20 31 0d 03 48 09  |yi%(i%) -= 1..H.|
00000980  20 20 20 20 ed 0d 03 52  1b 20 20 20 20 e7 20 91  |    ...R.    . .|
00000990  2d 54 25 20 3e 20 6c 69  6d 69 74 25 20 ef 20 37  |-T% > limit% . 7|
000009a0  0d 03 5c 11 20 20 fd 20  a6 20 30 20 3c 3e 20 2d  |..\.  . . 0 <> -|
000009b0  31 0d 03 66 07 fd 20 a3  0d 03 70 05 3a 0d 03 7a  |1..f.. ...p.:..z|
000009c0  05 e0 0d ff                                       |....|
000009c4