Home » Archimedes archive » Archimedes World » AW-1995-01-Disc2.adf » Disk2Jan95 » !AWJan95/Goodies/Event/Examples/!Text-DTP/ScrapFile
!AWJan95/Goodies/Event/Examples/!Text-DTP/ScrapFile
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Archimedes World » AW-1995-01-Disc2.adf » Disk2Jan95 |
Filename: | !AWJan95/Goodies/Event/Examples/!Text-DTP/ScrapFile |
Read OK: | ✔ |
File size: | 0357 bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
The sprite file must be called 'Sprites' and be either in the application directory or in the appropriate language directory if ResFind is in use. A call to PROCshell_ResourcesInit will find the file if it exists and load all the sprites it contains allocating memory as required. Optionally a second sprite file called 'Sprites22' containing high resolution sprites for users with multisync monitors may be present. If the application is started in a high resolution screen mode and 'Sprites22' is available it will be loaded instead of 'Sprites'. The sprite area pointer for each loaded template will be set to point to the user sprite area, which put simply this means that all sprites displayed in windows must be present in the 'Sprites' and 'Sprites22' files. This may, however, be changed after loading with a call to FNshell_WindowSetSpriteArea.
00000000 54 68 65 20 73 70 72 69 74 65 20 66 69 6c 65 20 |The sprite file | 00000010 6d 75 73 74 20 62 65 20 63 61 6c 6c 65 64 20 27 |must be called '| 00000020 53 70 72 69 74 65 73 27 20 61 6e 64 20 62 65 20 |Sprites' and be | 00000030 65 69 74 68 65 72 20 69 6e 20 74 68 65 0a 61 70 |either in the.ap| 00000040 70 6c 69 63 61 74 69 6f 6e 20 64 69 72 65 63 74 |plication direct| 00000050 6f 72 79 20 6f 72 20 69 6e 20 74 68 65 20 61 70 |ory or in the ap| 00000060 70 72 6f 70 72 69 61 74 65 20 6c 61 6e 67 75 61 |propriate langua| 00000070 67 65 20 64 69 72 65 63 74 6f 72 79 0a 69 66 20 |ge directory.if | 00000080 52 65 73 46 69 6e 64 20 69 73 20 69 6e 20 75 73 |ResFind is in us| 00000090 65 2e 20 41 20 63 61 6c 6c 20 74 6f 20 50 52 4f |e. A call to PRO| 000000a0 43 73 68 65 6c 6c 5f 52 65 73 6f 75 72 63 65 73 |Cshell_Resources| 000000b0 49 6e 69 74 20 77 69 6c 6c 0a 66 69 6e 64 20 74 |Init will.find t| 000000c0 68 65 20 66 69 6c 65 20 69 66 20 69 74 20 65 78 |he file if it ex| 000000d0 69 73 74 73 20 61 6e 64 20 6c 6f 61 64 20 61 6c |ists and load al| 000000e0 6c 20 74 68 65 20 73 70 72 69 74 65 73 20 69 74 |l the sprites it| 000000f0 20 63 6f 6e 74 61 69 6e 73 0a 61 6c 6c 6f 63 61 | contains.alloca| 00000100 74 69 6e 67 20 6d 65 6d 6f 72 79 20 61 73 20 72 |ting memory as r| 00000110 65 71 75 69 72 65 64 2e 0a 0a 4f 70 74 69 6f 6e |equired...Option| 00000120 61 6c 6c 79 20 61 20 73 65 63 6f 6e 64 20 73 70 |ally a second sp| 00000130 72 69 74 65 20 66 69 6c 65 20 63 61 6c 6c 65 64 |rite file called| 00000140 20 27 53 70 72 69 74 65 73 32 32 27 20 63 6f 6e | 'Sprites22' con| 00000150 74 61 69 6e 69 6e 67 0a 68 69 67 68 20 72 65 73 |taining.high res| 00000160 6f 6c 75 74 69 6f 6e 20 73 70 72 69 74 65 73 20 |olution sprites | 00000170 66 6f 72 20 75 73 65 72 73 20 77 69 74 68 20 6d |for users with m| 00000180 75 6c 74 69 73 79 6e 63 20 6d 6f 6e 69 74 6f 72 |ultisync monitor| 00000190 73 20 6d 61 79 0a 62 65 20 70 72 65 73 65 6e 74 |s may.be present| 000001a0 2e 20 49 66 20 74 68 65 20 61 70 70 6c 69 63 61 |. If the applica| 000001b0 74 69 6f 6e 20 69 73 20 73 74 61 72 74 65 64 20 |tion is started | 000001c0 69 6e 20 61 20 68 69 67 68 20 72 65 73 6f 6c 75 |in a high resolu| 000001d0 74 69 6f 6e 0a 73 63 72 65 65 6e 20 6d 6f 64 65 |tion.screen mode| 000001e0 20 61 6e 64 20 27 53 70 72 69 74 65 73 32 32 27 | and 'Sprites22'| 000001f0 20 69 73 20 61 76 61 69 6c 61 62 6c 65 20 69 74 | is available it| 00000200 20 77 69 6c 6c 20 62 65 20 6c 6f 61 64 65 64 0a | will be loaded.| 00000210 69 6e 73 74 65 61 64 20 6f 66 20 27 53 70 72 69 |instead of 'Spri| 00000220 74 65 73 27 2e 0a 0a 54 68 65 20 73 70 72 69 74 |tes'...The sprit| 00000230 65 20 61 72 65 61 20 70 6f 69 6e 74 65 72 20 66 |e area pointer f| 00000240 6f 72 20 65 61 63 68 20 6c 6f 61 64 65 64 20 74 |or each loaded t| 00000250 65 6d 70 6c 61 74 65 20 77 69 6c 6c 20 62 65 20 |emplate will be | 00000260 73 65 74 20 74 6f 0a 70 6f 69 6e 74 20 74 6f 20 |set to.point to | 00000270 74 68 65 20 75 73 65 72 20 73 70 72 69 74 65 20 |the user sprite | 00000280 61 72 65 61 2c 20 77 68 69 63 68 20 70 75 74 20 |area, which put | 00000290 73 69 6d 70 6c 79 20 74 68 69 73 20 6d 65 61 6e |simply this mean| 000002a0 73 20 74 68 61 74 0a 61 6c 6c 20 73 70 72 69 74 |s that.all sprit| 000002b0 65 73 20 64 69 73 70 6c 61 79 65 64 20 69 6e 20 |es displayed in | 000002c0 77 69 6e 64 6f 77 73 20 6d 75 73 74 20 62 65 20 |windows must be | 000002d0 70 72 65 73 65 6e 74 20 69 6e 20 74 68 65 0a 27 |present in the.'| 000002e0 53 70 72 69 74 65 73 27 20 61 6e 64 20 27 53 70 |Sprites' and 'Sp| 000002f0 72 69 74 65 73 32 32 27 20 66 69 6c 65 73 2e 20 |rites22' files. | 00000300 54 68 69 73 20 6d 61 79 2c 20 68 6f 77 65 76 65 |This may, howeve| 00000310 72 2c 20 62 65 20 63 68 61 6e 67 65 64 0a 61 66 |r, be changed.af| 00000320 74 65 72 20 6c 6f 61 64 69 6e 67 20 77 69 74 68 |ter loading with| 00000330 20 61 20 63 61 6c 6c 20 74 6f 20 46 4e 73 68 65 | a call to FNshe| 00000340 6c 6c 5f 57 69 6e 64 6f 77 53 65 74 53 70 72 69 |ll_WindowSetSpri| 00000350 74 65 41 72 65 61 2e |teArea.| 00000357