Home » Archimedes archive » Micro User » MU 1991-03.adf » PD-Stuff » Misc/Games/!Merrills/!Help

Misc/Games/!Merrills/!Help

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Archimedes archive » Micro User » MU 1991-03.adf » PD-Stuff
Filename: Misc/Games/!Merrills/!Help
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File size: 10C3 bytes
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File contents
                       !Merrills
                       =========

!Merrills is a PUBLIC DOMAIN version of the board game of the same name.  It
was written by Michael Ellis and remains my copyright HOWEVER :-

i) it may be freely distributed as long as it is not done for profit.  This
means you may not charge for the software, though any costs incurred in
distribution may be charged for.

ii) these conditions are applied to the person to whom you give a copy.

iii) the utility CHKSPR was originally written by Emmet Spier and was placed
in the public domain by him.  Any queries regarding this utility should be
addressed to :-

6 Parklands Place, 
Guildford, 
Surrey, GU1 2PS.

He can also be reached on

Archive BBS         (0603)-745-932  mailbox 23  
Arcade  BBS         (081)-654-2212  mailbox 23
The World of Cryton (0749)-679794   mailbox 143

iv) the whole application is supplied COMPLETE and with ALL the files in an
UNALTERED state (!RUN and !BOOT files excepted.)  Any modifications or
improvements you make to the application can be sent to me at :-

33, Barnfield Avenue, 
Kingston upon Thames, 
Surrey, 
ENGLAND, KT2 5RD.

This is so that I can give your modified program a version number so that no
confusion arises out of different people changing the program(s) in
different ways and calling it the same version as someone else.
                     
v) this program took a long time to write, therefore I reserve the right to
change any of the above conditions should I deem misuse of this program.
That said, please feel free to distribute this program to all your friends
and to write to me with any ideas/suggestions for improvements (or bugs,
preferably including fixes!!).  You may also use parts of this program in
your own projects PROVIDED that I get credit for the routine and that the
resultant program is placed in the public domain with conditions similar to
those set out above.  I am in the process of writing routines to allow the
computer to play a human or another computer, but sorry, I can't give a date
yet.

=============================================================================

                       UPDATES
                       =======

version 1.00     NO KNOWN BUGS
                 if you know differently, write to me at the above address!  

=============================================================================

Now the boring stuff is out of the way :
                   

                        RULES
                        =====

The primary objective of the game is to reduce the number of your opponents
counters to two.  As the board initially starts blank you will be forgiven
for thinking that this is an easy task!  

At the start of a game, each player (starting with RED) takes turns to place
nine pieces on unoccupied positions on the board.  If the piece you place
makes a line of three (or even two lines of three) horizontally or
vertically (but not diagonally) you can remove (by clicking) one (or two) of
your opponents pieces.  You cannot, however,  remove a piece that is itself
in a line of three (called a MILL).  Thus any piece in a mill is safe,  and
this is true in the later stages of the game as well.

When both players have placed nine pieces, the second part of the game
begins.  Players take it in turns to move (by dragging) pieces along the
lines. Again, the idea is to form a mill and capture one of your opponents
pieces.

When one of the players only has three pieces left,  they may jump from one
position to any other vacant position on each move.  The other player is
still limited to moving along the lines until they also are reduced to three
pieces.

A player wins by either reducing the number of their opponents pieces to two
OR by boxing them in.  That is to say, if a player cannot move on their
turn, they have automatically lost.  The computer detects when either of
these conditions is true (or imminent and unavoidable) and informs the
winner.  Clicking MENU while in the main window when someone has won will
start a new game. Alternatively,  a new game may be started at any time by
using the menu from the icon on the icon bar.

More help can be obtained by using the !HELP application (RISC OS
Applications Disc 1).

NB.This application does NOT run under ARTHUR.
00000000  0a 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |.               |
00000010  20 20 20 20 20 20 20 20  21 4d 65 72 72 69 6c 6c  |        !Merrill|
00000020  73 0a 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |s.              |
00000030  20 20 20 20 20 20 20 20  20 3d 3d 3d 3d 3d 3d 3d  |         =======|
00000040  3d 3d 0a 0a 21 4d 65 72  72 69 6c 6c 73 20 69 73  |==..!Merrills is|
00000050  20 61 20 50 55 42 4c 49  43 20 44 4f 4d 41 49 4e  | a PUBLIC DOMAIN|
00000060  20 76 65 72 73 69 6f 6e  20 6f 66 20 74 68 65 20  | version of the |
00000070  62 6f 61 72 64 20 67 61  6d 65 20 6f 66 20 74 68  |board game of th|
00000080  65 20 73 61 6d 65 20 6e  61 6d 65 2e 20 20 49 74  |e same name.  It|
00000090  0a 77 61 73 20 77 72 69  74 74 65 6e 20 62 79 20  |.was written by |
000000a0  4d 69 63 68 61 65 6c 20  45 6c 6c 69 73 20 61 6e  |Michael Ellis an|
000000b0  64 20 72 65 6d 61 69 6e  73 20 6d 79 20 63 6f 70  |d remains my cop|
000000c0  79 72 69 67 68 74 20 48  4f 57 45 56 45 52 20 3a  |yright HOWEVER :|
000000d0  2d 0a 0a 69 29 20 69 74  20 6d 61 79 20 62 65 20  |-..i) it may be |
000000e0  66 72 65 65 6c 79 20 64  69 73 74 72 69 62 75 74  |freely distribut|
000000f0  65 64 20 61 73 20 6c 6f  6e 67 20 61 73 20 69 74  |ed as long as it|
00000100  20 69 73 20 6e 6f 74 20  64 6f 6e 65 20 66 6f 72  | is not done for|
00000110  20 70 72 6f 66 69 74 2e  20 20 54 68 69 73 0a 6d  | profit.  This.m|
00000120  65 61 6e 73 20 79 6f 75  20 6d 61 79 20 6e 6f 74  |eans you may not|
00000130  20 63 68 61 72 67 65 20  66 6f 72 20 74 68 65 20  | charge for the |
00000140  73 6f 66 74 77 61 72 65  2c 20 74 68 6f 75 67 68  |software, though|
00000150  20 61 6e 79 20 63 6f 73  74 73 20 69 6e 63 75 72  | any costs incur|
00000160  72 65 64 20 69 6e 0a 64  69 73 74 72 69 62 75 74  |red in.distribut|
00000170  69 6f 6e 20 6d 61 79 20  62 65 20 63 68 61 72 67  |ion may be charg|
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000001a0  65 20 61 70 70 6c 69 65  64 20 74 6f 20 74 68 65  |e applied to the|
000001b0  20 70 65 72 73 6f 6e 20  74 6f 20 77 68 6f 6d 20  | person to whom |
000001c0  79 6f 75 20 67 69 76 65  20 61 20 63 6f 70 79 2e  |you give a copy.|
000001d0  0a 0a 69 69 69 29 20 74  68 65 20 75 74 69 6c 69  |..iii) the utili|
000001e0  74 79 20 43 48 4b 53 50  52 20 77 61 73 20 6f 72  |ty CHKSPR was or|
000001f0  69 67 69 6e 61 6c 6c 79  20 77 72 69 74 74 65 6e  |iginally written|
00000200  20 62 79 20 45 6d 6d 65  74 20 53 70 69 65 72 20  | by Emmet Spier |
00000210  61 6e 64 20 77 61 73 20  70 6c 61 63 65 64 0a 69  |and was placed.i|
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00000240  20 71 75 65 72 69 65 73  20 72 65 67 61 72 64 69  | queries regardi|
00000250  6e 67 20 74 68 69 73 20  75 74 69 6c 69 74 79 20  |ng this utility |
00000260  73 68 6f 75 6c 64 20 62  65 0a 61 64 64 72 65 73  |should be.addres|
00000270  73 65 64 20 74 6f 20 3a  2d 0a 0a 36 20 50 61 72  |sed to :-..6 Par|
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000002a0  79 2c 20 47 55 31 20 32  50 53 2e 0a 0a 48 65 20  |y, GU1 2PS...He |
000002b0  63 61 6e 20 61 6c 73 6f  20 62 65 20 72 65 61 63  |can also be reac|
000002c0  68 65 64 20 6f 6e 0a 0a  41 72 63 68 69 76 65 20  |hed on..Archive |
000002d0  42 42 53 20 20 20 20 20  20 20 20 20 28 30 36 30  |BBS         (060|
000002e0  33 29 2d 37 34 35 2d 39  33 32 20 20 6d 61 69 6c  |3)-745-932  mail|
000002f0  62 6f 78 20 32 33 20 20  0a 41 72 63 61 64 65 20  |box 23  .Arcade |
00000300  20 42 42 53 20 20 20 20  20 20 20 20 20 28 30 38  | BBS         (08|
00000310  31 29 2d 36 35 34 2d 32  32 31 32 20 20 6d 61 69  |1)-654-2212  mai|
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00000360  20 77 68 6f 6c 65 20 61  70 70 6c 69 63 61 74 69  | whole applicati|
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00000380  4f 4d 50 4c 45 54 45 20  61 6e 64 20 77 69 74 68  |OMPLETE and with|
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000003b0  74 61 74 65 20 28 21 52  55 4e 20 61 6e 64 20 21  |tate (!RUN and !|
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000003e0  69 63 61 74 69 6f 6e 73  20 6f 72 0a 69 6d 70 72  |ications or.impr|
000003f0  6f 76 65 6d 65 6e 74 73  20 79 6f 75 20 6d 61 6b  |ovements you mak|
00000400  65 20 74 6f 20 74 68 65  20 61 70 70 6c 69 63 61  |e to the applica|
00000410  74 69 6f 6e 20 63 61 6e  20 62 65 20 73 65 6e 74  |tion can be sent|
00000420  20 74 6f 20 6d 65 20 61  74 20 3a 2d 0a 0a 33 33  | to me at :-..33|
00000430  2c 20 42 61 72 6e 66 69  65 6c 64 20 41 76 65 6e  |, Barnfield Aven|
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00000470  32 20 35 52 44 2e 0a 0a  54 68 69 73 20 69 73 20  |2 5RD...This is |
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00000540  6e 65 20 65 6c 73 65 2e  0a 20 20 20 20 20 20 20  |ne else..       |
00000550  20 20 20 20 20 20 20 20  20 20 20 20 20 20 0a 76  |              .v|
00000560  29 20 74 68 69 73 20 70  72 6f 67 72 61 6d 20 74  |) this program t|
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00000580  74 6f 20 77 72 69 74 65  2c 20 74 68 65 72 65 66  |to write, theref|
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000007e0  20 62 75 74 20 73 6f 72  72 79 2c 20 49 20 63 61  | but sorry, I ca|
000007f0  6e 27 74 20 67 69 76 65  20 61 20 64 61 74 65 0a  |n't give a date.|
00000800  79 65 74 2e 0a 0a 3d 3d  3d 3d 3d 3d 3d 3d 3d 3d  |yet...==========|
00000810  3d 3d 3d 3d 3d 3d 3d 3d  3d 3d 3d 3d 3d 3d 3d 3d  |================|
*
00000850  3d 3d 3d 0a 0a 20 20 20  20 20 20 20 20 20 20 20  |===..           |
00000860  20 20 20 20 20 20 20 20  20 20 20 20 55 50 44 41  |            UPDA|
00000870  54 45 53 0a 20 20 20 20  20 20 20 20 20 20 20 20  |TES.            |
00000880  20 20 20 20 20 20 20 20  20 20 20 3d 3d 3d 3d 3d  |           =====|
00000890  3d 3d 0a 0a 76 65 72 73  69 6f 6e 20 31 2e 30 30  |==..version 1.00|
000008a0  20 20 20 20 20 4e 4f 20  4b 4e 4f 57 4e 20 42 55  |     NO KNOWN BU|
000008b0  47 53 0a 20 20 20 20 20  20 20 20 20 20 20 20 20  |GS.             |
000008c0  20 20 20 20 69 66 20 79  6f 75 20 6b 6e 6f 77 20  |    if you know |
000008d0  64 69 66 66 65 72 65 6e  74 6c 79 2c 20 77 72 69  |differently, wri|
000008e0  74 65 20 74 6f 20 6d 65  20 61 74 20 74 68 65 20  |te to me at the |
000008f0  61 62 6f 76 65 20 61 64  64 72 65 73 73 21 20 20  |above address!  |
00000900  0a 0a 3d 3d 3d 3d 3d 3d  3d 3d 3d 3d 3d 3d 3d 3d  |..==============|
00000910  3d 3d 3d 3d 3d 3d 3d 3d  3d 3d 3d 3d 3d 3d 3d 3d  |================|
*
00000940  3d 3d 3d 3d 3d 3d 3d 3d  3d 3d 3d 3d 3d 3d 3d 0a  |===============.|
00000950  0a 4e 6f 77 20 74 68 65  20 62 6f 72 69 6e 67 20  |.Now the boring |
00000960  73 74 75 66 66 20 69 73  20 6f 75 74 20 6f 66 20  |stuff is out of |
00000970  74 68 65 20 77 61 79 20  3a 0a 20 20 20 20 20 20  |the way :.      |
00000980  20 20 20 20 20 20 20 20  20 20 20 20 20 0a 0a 20  |             .. |
00000990  20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000009a0  20 20 20 20 20 20 20 52  55 4c 45 53 0a 20 20 20  |       RULES.   |
000009b0  20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000009c0  20 20 20 20 20 3d 3d 3d  3d 3d 0a 0a 54 68 65 20  |     =====..The |
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00000a10  70 6f 6e 65 6e 74 73 0a  63 6f 75 6e 74 65 72 73  |ponents.counters|
00000a20  20 74 6f 20 74 77 6f 2e  20 20 41 73 20 74 68 65  | to two.  As the|
00000a30  20 62 6f 61 72 64 20 69  6e 69 74 69 61 6c 6c 79  | board initially|
00000a40  20 73 74 61 72 74 73 20  62 6c 61 6e 6b 20 79 6f  | starts blank yo|
00000a50  75 20 77 69 6c 6c 20 62  65 20 66 6f 72 67 69 76  |u will be forgiv|
00000a60  65 6e 0a 66 6f 72 20 74  68 69 6e 6b 69 6e 67 20  |en.for thinking |
00000a70  74 68 61 74 20 74 68 69  73 20 69 73 20 61 6e 20  |that this is an |
00000a80  65 61 73 79 20 74 61 73  6b 21 20 20 0a 0a 41 74  |easy task!  ..At|
00000a90  20 74 68 65 20 73 74 61  72 74 20 6f 66 20 61 20  | the start of a |
00000aa0  67 61 6d 65 2c 20 65 61  63 68 20 70 6c 61 79 65  |game, each playe|
00000ab0  72 20 28 73 74 61 72 74  69 6e 67 20 77 69 74 68  |r (starting with|
00000ac0  20 52 45 44 29 20 74 61  6b 65 73 20 74 75 72 6e  | RED) takes turn|
00000ad0  73 20 74 6f 20 70 6c 61  63 65 0a 6e 69 6e 65 20  |s to place.nine |
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00000af0  70 69 65 64 20 70 6f 73  69 74 69 6f 6e 73 20 6f  |pied positions o|
00000b00  6e 20 74 68 65 20 62 6f  61 72 64 2e 20 20 49 66  |n the board.  If|
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00000b20  6c 61 63 65 0a 6d 61 6b  65 73 20 61 20 6c 69 6e  |lace.makes a lin|
00000b30  65 20 6f 66 20 74 68 72  65 65 20 28 6f 72 20 65  |e of three (or e|
00000b40  76 65 6e 20 74 77 6f 20  6c 69 6e 65 73 20 6f 66  |ven two lines of|
00000b50  20 74 68 72 65 65 29 20  68 6f 72 69 7a 6f 6e 74  | three) horizont|
00000b60  61 6c 6c 79 20 6f 72 0a  76 65 72 74 69 63 61 6c  |ally or.vertical|
00000b70  6c 79 20 28 62 75 74 20  6e 6f 74 20 64 69 61 67  |ly (but not diag|
00000b80  6f 6e 61 6c 6c 79 29 20  79 6f 75 20 63 61 6e 20  |onally) you can |
00000b90  72 65 6d 6f 76 65 20 28  62 79 20 63 6c 69 63 6b  |remove (by click|
00000ba0  69 6e 67 29 20 6f 6e 65  20 28 6f 72 20 74 77 6f  |ing) one (or two|
00000bb0  29 20 6f 66 0a 79 6f 75  72 20 6f 70 70 6f 6e 65  |) of.your oppone|
00000bc0  6e 74 73 20 70 69 65 63  65 73 2e 20 20 59 6f 75  |nts pieces.  You|
00000bd0  20 63 61 6e 6e 6f 74 2c  20 68 6f 77 65 76 65 72  | cannot, however|
00000be0  2c 20 20 72 65 6d 6f 76  65 20 61 20 70 69 65 63  |,  remove a piec|
00000bf0  65 20 74 68 61 74 20 69  73 20 69 74 73 65 6c 66  |e that is itself|
00000c00  0a 69 6e 20 61 20 6c 69  6e 65 20 6f 66 20 74 68  |.in a line of th|
00000c10  72 65 65 20 28 63 61 6c  6c 65 64 20 61 20 4d 49  |ree (called a MI|
00000c20  4c 4c 29 2e 20 20 54 68  75 73 20 61 6e 79 20 70  |LL).  Thus any p|
00000c30  69 65 63 65 20 69 6e 20  61 20 6d 69 6c 6c 20 69  |iece in a mill i|
00000c40  73 20 73 61 66 65 2c 20  20 61 6e 64 0a 74 68 69  |s safe,  and.thi|
00000c50  73 20 69 73 20 74 72 75  65 20 69 6e 20 74 68 65  |s is true in the|
00000c60  20 6c 61 74 65 72 20 73  74 61 67 65 73 20 6f 66  | later stages of|
00000c70  20 74 68 65 20 67 61 6d  65 20 61 73 20 77 65 6c  | the game as wel|
00000c80  6c 2e 0a 0a 57 68 65 6e  20 62 6f 74 68 20 70 6c  |l...When both pl|
00000c90  61 79 65 72 73 20 68 61  76 65 20 70 6c 61 63 65  |ayers have place|
00000ca0  64 20 6e 69 6e 65 20 70  69 65 63 65 73 2c 20 74  |d nine pieces, t|
00000cb0  68 65 20 73 65 63 6f 6e  64 20 70 61 72 74 20 6f  |he second part o|
00000cc0  66 20 74 68 65 20 67 61  6d 65 0a 62 65 67 69 6e  |f the game.begin|
00000cd0  73 2e 20 20 50 6c 61 79  65 72 73 20 74 61 6b 65  |s.  Players take|
00000ce0  20 69 74 20 69 6e 20 74  75 72 6e 73 20 74 6f 20  | it in turns to |
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00000d20  2c 20 74 68 65 20 69 64  65 61 20 69 73 20 74 6f  |, the idea is to|
00000d30  20 66 6f 72 6d 20 61 20  6d 69 6c 6c 20 61 6e 64  | form a mill and|
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00000e00  6c 6c 20 6c 69 6d 69 74  65 64 20 74 6f 20 6d 6f  |ll limited to mo|
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00000e50  2e 0a 0a 41 20 70 6c 61  79 65 72 20 77 69 6e 73  |...A player wins|
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00000f00  63 61 6c 6c 79 20 6c 6f  73 74 2e 20 20 54 68 65  |cally lost.  The|
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00000f70  72 6d 73 20 74 68 65 0a  77 69 6e 6e 65 72 2e 20  |rms the.winner. |
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00000fe0  79 2c 20 20 61 20 6e 65  77 20 67 61 6d 65 20 6d  |y,  a new game m|
00000ff0  61 79 20 62 65 20 73 74  61 72 74 65 64 20 61 74  |ay be started at|
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00001030  20 69 63 6f 6e 20 62 61  72 2e 0a 0a 4d 6f 72 65  | icon bar...More|
00001040  20 68 65 6c 70 20 63 61  6e 20 62 65 20 6f 62 74  | help can be obt|
00001050  61 69 6e 65 64 20 62 79  20 75 73 69 6e 67 20 74  |ained by using t|
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00001070  74 69 6f 6e 20 28 52 49  53 43 20 4f 53 0a 41 70  |tion (RISC OS.Ap|
00001080  70 6c 69 63 61 74 69 6f  6e 73 20 44 69 73 63 20  |plications Disc |
00001090  31 29 2e 0a 0a 4e 42 2e  54 68 69 73 20 61 70 70  |1)...NB.This app|
000010a0  6c 69 63 61 74 69 6f 6e  20 64 6f 65 73 20 4e 4f  |lication does NO|
000010b0  54 20 72 75 6e 20 75 6e  64 65 72 20 41 52 54 48  |T run under ARTH|
000010c0  55 52 2e                                          |UR.|
000010c3