Home » Personal collection » Acorn tapes » Commercial_Releases » box06_tape01a_acorn_micropower_adventure.wav » ADVENTURE

ADVENTURE

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Acorn tapes » Commercial_Releases » box06_tape01a_acorn_micropower_adventure.wav
Filename: ADVENTURE
Read OK:
File size: 0404 bytes
Load address: FFFF0E00
Exec address: FFFF8023
File contents
    5MODE6:CLS:VDU19,0,4,0,0,0
    9*KEY9LOOK|M
   10PRINT'"   ADVENTURE.   (c) PROGRAM POWER 1983"'
   11*KEY0INVENTORY|M
   12*KEY1CHECK SCORE|M
   13*KEY2GO NORTH|M
   14*KEY3WALK EAST|M
   15*KEY4RUN SOUTH|M
   16*KEY5WEST|M
   17*KEY6TAKE 
   18*KEY8KILL 
   19*KEY7DROP 
   20PRINT"  Your objective in this Adventure is tofind the  Princess and to bring her backfrom the Magic Caverns.  Whilst pursuingthis aim you may well benefit";
   30PRINT" by gettingback the various treasures that you willcome across. There are at least SEVEN of these."
   40PRINT"  You will encounter various problems onthe way and must use your imagination tosolve them.  It will not be easy  so  bebrave and take care or you may be killed";
   50PRINT" The program understands input of singleor double 'keywords'. e.g.  GO NORTH,    GET KEYS, THROW AXE,  SCORE, INVENTORY�etc.   Please note that your compass is rather unreliable and may give a faulty reading."
   60PRINT"  PLEASE ALLOW TIME FOR THE REST OF THE   PROGRAM TO LOAD"
   70VDU28,0,24,39,22 
   75*LOAD"ADV1"
   80*LOAD"ADV2"
   85*LOAD"ADV3"
   90CHAIN"ADV4"
�6:�:�19,0,4,0,0,0
	*KEY9LOOK|M

/�'"   ADVENTURE.   (c) PROGRAM POWER 1983"'
*KEY0INVENTORY|M
*KEY1CHECK SCORE|M

*KEY2GO NORTH|M
*KEY3WALK EAST|M
*KEY4RUN SOUTH|M
*KEY5WEST|M
*KEY6TAKE 
*KEY8KILL 
*KEY7DROP 
��"  Your objective in this Adventure is tofind the  Princess and to bring her backfrom the Magic Caverns.  Whilst pursuingthis aim you may well benefit";
i�" by gettingback the various treasures that you willcome across. There are at least SEVEN of these."
(��"  You will encounter various problems onthe way and must use your imagination tosolve them.  It will not be easy  so  bebrave and take care or you may be killed";
2��" The program understands input of singleor double 'keywords'. e.g.  GO NORTH,    GET KEYS, THROW AXE,  SCORE, INVENTORY�etc.   Please note that your compass is rather unreliable and may give a faulty reading."
<@�"  PLEASE ALLOW TIME FOR THE REST OF THE   PROGRAM TO LOAD"
F�28,0,24,39,22 
K*LOAD"ADV1"
P*LOAD"ADV2"
U*LOAD"ADV3"
Z�"ADV4"
�
00000000  0d 00 05 16 eb 36 3a db  3a ef 31 39 2c 30 2c 34  |.....6:.:.19,0,4|
00000010  2c 30 2c 30 2c 30 0d 00  09 0f 2a 4b 45 59 39 4c  |,0,0,0....*KEY9L|
00000020  4f 4f 4b 7c 4d 0d 00 0a  2f f1 27 22 20 20 20 41  |OOK|M.../.'"   A|
00000030  44 56 45 4e 54 55 52 45  2e 20 20 20 28 63 29 20  |DVENTURE.   (c) |
00000040  50 52 4f 47 52 41 4d 20  50 4f 57 45 52 20 31 39  |PROGRAM POWER 19|
00000050  38 33 22 27 0d 00 0b 14  2a 4b 45 59 30 49 4e 56  |83"'....*KEY0INV|
00000060  45 4e 54 4f 52 59 7c 4d  0d 00 0c 16 2a 4b 45 59  |ENTORY|M....*KEY|
00000070  31 43 48 45 43 4b 20 53  43 4f 52 45 7c 4d 0d 00  |1CHECK SCORE|M..|
00000080  0d 13 2a 4b 45 59 32 47  4f 20 4e 4f 52 54 48 7c  |..*KEY2GO NORTH||
00000090  4d 0d 00 0e 14 2a 4b 45  59 33 57 41 4c 4b 20 45  |M....*KEY3WALK E|
000000a0  41 53 54 7c 4d 0d 00 0f  14 2a 4b 45 59 34 52 55  |AST|M....*KEY4RU|
000000b0  4e 20 53 4f 55 54 48 7c  4d 0d 00 10 0f 2a 4b 45  |N SOUTH|M....*KE|
000000c0  59 35 57 45 53 54 7c 4d  0d 00 11 0e 2a 4b 45 59  |Y5WEST|M....*KEY|
000000d0  36 54 41 4b 45 20 0d 00  12 0e 2a 4b 45 59 38 4b  |6TAKE ....*KEY8K|
000000e0  49 4c 4c 20 0d 00 13 0e  2a 4b 45 59 37 44 52 4f  |ILL ....*KEY7DRO|
000000f0  50 20 0d 00 14 9d f1 22  20 20 59 6f 75 72 20 6f  |P ....."  Your o|
00000100  62 6a 65 63 74 69 76 65  20 69 6e 20 74 68 69 73  |bjective in this|
00000110  20 41 64 76 65 6e 74 75  72 65 20 69 73 20 74 6f  | Adventure is to|
00000120  66 69 6e 64 20 74 68 65  20 20 50 72 69 6e 63 65  |find the  Prince|
00000130  73 73 20 61 6e 64 20 74  6f 20 62 72 69 6e 67 20  |ss and to bring |
00000140  68 65 72 20 62 61 63 6b  66 72 6f 6d 20 74 68 65  |her backfrom the|
00000150  20 4d 61 67 69 63 20 43  61 76 65 72 6e 73 2e 20  | Magic Caverns. |
00000160  20 57 68 69 6c 73 74 20  70 75 72 73 75 69 6e 67  | Whilst pursuing|
00000170  74 68 69 73 20 61 69 6d  20 79 6f 75 20 6d 61 79  |this aim you may|
00000180  20 77 65 6c 6c 20 62 65  6e 65 66 69 74 22 3b 0d  | well benefit";.|
00000190  00 1e 69 f1 22 20 62 79  20 67 65 74 74 69 6e 67  |..i." by getting|
000001a0  62 61 63 6b 20 74 68 65  20 76 61 72 69 6f 75 73  |back the various|
000001b0  20 74 72 65 61 73 75 72  65 73 20 74 68 61 74 20  | treasures that |
000001c0  79 6f 75 20 77 69 6c 6c  63 6f 6d 65 20 61 63 72  |you willcome acr|
000001d0  6f 73 73 2e 20 54 68 65  72 65 20 61 72 65 20 61  |oss. There are a|
000001e0  74 20 6c 65 61 73 74 20  53 45 56 45 4e 20 6f 66  |t least SEVEN of|
000001f0  20 74 68 65 73 65 2e 22  0d 00 28 a8 f1 22 20 20  | these."..(.."  |
00000200  59 6f 75 20 77 69 6c 6c  20 65 6e 63 6f 75 6e 74  |You will encount|
00000210  65 72 20 76 61 72 69 6f  75 73 20 70 72 6f 62 6c  |er various probl|
00000220  65 6d 73 20 6f 6e 74 68  65 20 77 61 79 20 61 6e  |ems onthe way an|
00000230  64 20 6d 75 73 74 20 75  73 65 20 79 6f 75 72 20  |d must use your |
00000240  69 6d 61 67 69 6e 61 74  69 6f 6e 20 74 6f 73 6f  |imagination toso|
00000250  6c 76 65 20 74 68 65 6d  2e 20 20 49 74 20 77 69  |lve them.  It wi|
00000260  6c 6c 20 6e 6f 74 20 62  65 20 65 61 73 79 20 20  |ll not be easy  |
00000270  73 6f 20 20 62 65 62 72  61 76 65 20 61 6e 64 20  |so  bebrave and |
00000280  74 61 6b 65 20 63 61 72  65 20 6f 72 20 79 6f 75  |take care or you|
00000290  20 6d 61 79 20 62 65 20  6b 69 6c 6c 65 64 22 3b  | may be killed";|
000002a0  0d 00 32 d7 f1 22 20 54  68 65 20 70 72 6f 67 72  |..2.." The progr|
000002b0  61 6d 20 75 6e 64 65 72  73 74 61 6e 64 73 20 69  |am understands i|
000002c0  6e 70 75 74 20 6f 66 20  73 69 6e 67 6c 65 6f 72  |nput of singleor|
000002d0  20 64 6f 75 62 6c 65 20  27 6b 65 79 77 6f 72 64  | double 'keyword|
000002e0  73 27 2e 20 65 2e 67 2e  20 20 47 4f 20 4e 4f 52  |s'. e.g.  GO NOR|
000002f0  54 48 2c 20 20 20 20 47  45 54 20 4b 45 59 53 2c  |TH,    GET KEYS,|
00000300  20 54 48 52 4f 57 20 41  58 45 2c 20 20 53 43 4f  | THROW AXE,  SCO|
00000310  52 45 2c 20 49 4e 56 45  4e 54 4f 52 59 87 65 74  |RE, INVENTORY.et|
00000320  63 2e 20 20 20 50 6c 65  61 73 65 20 6e 6f 74 65  |c.   Please note|
00000330  20 74 68 61 74 20 79 6f  75 72 20 63 6f 6d 70 61  | that your compa|
00000340  73 73 20 69 73 20 72 61  74 68 65 72 20 75 6e 72  |ss is rather unr|
00000350  65 6c 69 61 62 6c 65 20  61 6e 64 20 6d 61 79 20  |eliable and may |
00000360  67 69 76 65 20 61 20 66  61 75 6c 74 79 20 72 65  |give a faulty re|
00000370  61 64 69 6e 67 2e 22 0d  00 3c 40 f1 22 20 20 50  |ading."..<@."  P|
00000380  4c 45 41 53 45 20 41 4c  4c 4f 57 20 54 49 4d 45  |LEASE ALLOW TIME|
00000390  20 46 4f 52 20 54 48 45  20 52 45 53 54 20 4f 46  | FOR THE REST OF|
000003a0  20 54 48 45 20 20 20 50  52 4f 47 52 41 4d 20 54  | THE   PROGRAM T|
000003b0  4f 20 4c 4f 41 44 22 0d  00 46 13 ef 32 38 2c 30  |O LOAD"..F..28,0|
000003c0  2c 32 34 2c 33 39 2c 32  32 20 0d 00 4b 0f 2a 4c  |,24,39,22 ..K.*L|
000003d0  4f 41 44 22 41 44 56 31  22 0d 00 50 0f 2a 4c 4f  |OAD"ADV1"..P.*LO|
000003e0  41 44 22 41 44 56 32 22  0d 00 55 0f 2a 4c 4f 41  |AD"ADV2"..U.*LOA|
000003f0  44 22 41 44 56 33 22 0d  00 5a 0b d7 22 41 44 56  |D"ADV3"..Z.."ADV|
00000400  34 22 0d ff                                       |4"..|
00000404
ADVENTURE.m0
ADVENTURE.m1
ADVENTURE.m2
ADVENTURE.m4
ADVENTURE.m5