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GAMES/EXILEA1

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_17.ADF
Filename: GAMES/EXILEA1
Read OK:
File size: 0B7B bytes
Load address: 45204556
Exec address: 454C4958
File contents
EXILE2A. ( by J.McHugh.)
        ( This file follows EXILE2 in issue 16 ).

Go to the ledge, store RCD, remember. Drop down the ledge where the robot
was pushed off, go right, into the cavern.  Select the jetpack,  lie down                       
and full boost right to get the whistle. A quick thrust down as you start
and pressing turn when halfway will help, teleport out.  If the gun droid
next to the power pods was blown up, you can turn the transporter on.

Go to what should now be signposted, the North West diagonal passage, and     
go to the door above and to the right of wasps hive, remember. Scroll the
screen up so you can see the red protection suit. Save, select pistol,lie
down and press right, set your aim to go diagonally down through the base
of the door. Test your aim, the bullets should go down, then bounce up in
the direction of the suit. The idea here is to alert the grenade dropping
droid with a couple of shots then stop firing. On a good day the first of
the grenades will move the suit off the wall, the next will knock it down
between the two transporters.  You should only fire enough shots to alert
the droid, continuous firing will release an avalanche of grenades, which
will blow the droid, you will need its supply later on.  If the suit gets
stuck halfway down, try moving well away from the door and scrolling, the
shifting of the screen will sometimes shake it loose.  If the droid blows
itself up on this trip or in the future when collecting grenades,  always
start again with a saved file.

This could obviously have been done when you got the icer,  but it could
have wasted the suit energy getting past the droid at the power pods.

Go back down the secret passage, and under the two transporters, remember
a couple of times.   The left one should still be set to the windy tunnel
location, check it and teleport back, remember. Reset switch if necessary
Stand outside the right transporter and shoot the suit into the left, now
go round and pick up the suit.                

With the RCD turn off the transporter where the key was,  go to the ledge
above the transporter, remember,  select the jetpack and lie down. A long
run up and full boost right will get you across the windy tunnel.  Scroll
to see the passage below, take out RCD,  walk to the right, when the door
below opens, drop the RCD. Teleport back, remember, drop left and down to
thrust across the windy tunnel to the door.

Lie down and remember at the top of the rise.  Scroll left and down, then
full boost right to get under the door opposite before it closes. As soon
as you get under the door, stand up and remember. Walking under the power
pod store will release them. if one blows up, remember again, you can get
them all, but a miss of one should be saved,  teleport out. Transfer your
energy so the jetpack, icer and protection suit are about the same.
         
        ( now continue with EXILE3, issue 16 ).

00000000  45 58 49 4c 45 32 41 2e  20 28 20 62 79 20 4a 2e  |EXILE2A. ( by J.|
00000010  4d 63 48 75 67 68 2e 29  0d 20 20 20 20 20 20 20  |McHugh.).       |
00000020  20 28 20 54 68 69 73 20  66 69 6c 65 20 66 6f 6c  | ( This file fol|
00000030  6c 6f 77 73 20 45 58 49  4c 45 32 20 69 6e 20 69  |lows EXILE2 in i|
00000040  73 73 75 65 20 31 36 20  29 2e 0d 0d 47 6f 20 74  |ssue 16 )...Go t|
00000050  6f 20 74 68 65 20 6c 65  64 67 65 2c 20 73 74 6f  |o the ledge, sto|
00000060  72 65 20 52 43 44 2c 20  72 65 6d 65 6d 62 65 72  |re RCD, remember|
00000070  2e 20 44 72 6f 70 20 64  6f 77 6e 20 74 68 65 20  |. Drop down the |
00000080  6c 65 64 67 65 20 77 68  65 72 65 20 74 68 65 20  |ledge where the |
00000090  72 6f 62 6f 74 0d 77 61  73 20 70 75 73 68 65 64  |robot.was pushed|
000000a0  20 6f 66 66 2c 20 67 6f  20 72 69 67 68 74 2c 20  | off, go right, |
000000b0  69 6e 74 6f 20 74 68 65  20 63 61 76 65 72 6e 2e  |into the cavern.|
000000c0  20 20 53 65 6c 65 63 74  20 74 68 65 20 6a 65 74  |  Select the jet|
000000d0  70 61 63 6b 2c 20 20 6c  69 65 20 64 6f 77 6e 20  |pack,  lie down |
000000e0  20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000000f0  20 20 20 20 20 20 0d 61  6e 64 20 66 75 6c 6c 20  |      .and full |
00000100  62 6f 6f 73 74 20 72 69  67 68 74 20 74 6f 20 67  |boost right to g|
00000110  65 74 20 74 68 65 20 77  68 69 73 74 6c 65 2e 20  |et the whistle. |
00000120  41 20 71 75 69 63 6b 20  74 68 72 75 73 74 20 64  |A quick thrust d|
00000130  6f 77 6e 20 61 73 20 79  6f 75 20 73 74 61 72 74  |own as you start|
00000140  0d 61 6e 64 20 70 72 65  73 73 69 6e 67 20 74 75  |.and pressing tu|
00000150  72 6e 20 77 68 65 6e 20  68 61 6c 66 77 61 79 20  |rn when halfway |
00000160  77 69 6c 6c 20 68 65 6c  70 2c 20 74 65 6c 65 70  |will help, telep|
00000170  6f 72 74 20 6f 75 74 2e  20 20 49 66 20 74 68 65  |ort out.  If the|
00000180  20 67 75 6e 20 64 72 6f  69 64 0d 6e 65 78 74 20  | gun droid.next |
00000190  74 6f 20 74 68 65 20 70  6f 77 65 72 20 70 6f 64  |to the power pod|
000001a0  73 20 77 61 73 20 62 6c  6f 77 6e 20 75 70 2c 20  |s was blown up, |
000001b0  79 6f 75 20 63 61 6e 20  74 75 72 6e 20 74 68 65  |you can turn the|
000001c0  20 74 72 61 6e 73 70 6f  72 74 65 72 20 6f 6e 2e  | transporter on.|
000001d0  0d 0d 47 6f 20 74 6f 20  77 68 61 74 20 73 68 6f  |..Go to what sho|
000001e0  75 6c 64 20 6e 6f 77 20  62 65 20 73 69 67 6e 70  |uld now be signp|
000001f0  6f 73 74 65 64 2c 20 74  68 65 20 4e 6f 72 74 68  |osted, the North|
00000200  20 57 65 73 74 20 64 69  61 67 6f 6e 61 6c 20 70  | West diagonal p|
00000210  61 73 73 61 67 65 2c 20  61 6e 64 20 20 20 20 20  |assage, and     |
00000220  0d 67 6f 20 74 6f 20 74  68 65 20 64 6f 6f 72 20  |.go to the door |
00000230  61 62 6f 76 65 20 61 6e  64 20 74 6f 20 74 68 65  |above and to the|
00000240  20 72 69 67 68 74 20 6f  66 20 77 61 73 70 73 20  | right of wasps |
00000250  68 69 76 65 2c 20 72 65  6d 65 6d 62 65 72 2e 20  |hive, remember. |
00000260  53 63 72 6f 6c 6c 20 74  68 65 0d 73 63 72 65 65  |Scroll the.scree|
00000270  6e 20 75 70 20 73 6f 20  79 6f 75 20 63 61 6e 20  |n up so you can |
00000280  73 65 65 20 74 68 65 20  72 65 64 20 70 72 6f 74  |see the red prot|
00000290  65 63 74 69 6f 6e 20 73  75 69 74 2e 20 53 61 76  |ection suit. Sav|
000002a0  65 2c 20 73 65 6c 65 63  74 20 70 69 73 74 6f 6c  |e, select pistol|
000002b0  2c 6c 69 65 0d 64 6f 77  6e 20 61 6e 64 20 70 72  |,lie.down and pr|
000002c0  65 73 73 20 72 69 67 68  74 2c 20 73 65 74 20 79  |ess right, set y|
000002d0  6f 75 72 20 61 69 6d 20  74 6f 20 67 6f 20 64 69  |our aim to go di|
000002e0  61 67 6f 6e 61 6c 6c 79  20 64 6f 77 6e 20 74 68  |agonally down th|
000002f0  72 6f 75 67 68 20 74 68  65 20 62 61 73 65 0d 6f  |rough the base.o|
00000300  66 20 74 68 65 20 64 6f  6f 72 2e 20 54 65 73 74  |f the door. Test|
00000310  20 79 6f 75 72 20 61 69  6d 2c 20 74 68 65 20 62  | your aim, the b|
00000320  75 6c 6c 65 74 73 20 73  68 6f 75 6c 64 20 67 6f  |ullets should go|
00000330  20 64 6f 77 6e 2c 20 74  68 65 6e 20 62 6f 75 6e  | down, then boun|
00000340  63 65 20 75 70 20 69 6e  0d 74 68 65 20 64 69 72  |ce up in.the dir|
00000350  65 63 74 69 6f 6e 20 6f  66 20 74 68 65 20 73 75  |ection of the su|
00000360  69 74 2e 20 54 68 65 20  69 64 65 61 20 68 65 72  |it. The idea her|
00000370  65 20 69 73 20 74 6f 20  61 6c 65 72 74 20 74 68  |e is to alert th|
00000380  65 20 67 72 65 6e 61 64  65 20 64 72 6f 70 70 69  |e grenade droppi|
00000390  6e 67 0d 64 72 6f 69 64  20 77 69 74 68 20 61 20  |ng.droid with a |
000003a0  63 6f 75 70 6c 65 20 6f  66 20 73 68 6f 74 73 20  |couple of shots |
000003b0  74 68 65 6e 20 73 74 6f  70 20 66 69 72 69 6e 67  |then stop firing|
000003c0  2e 20 4f 6e 20 61 20 67  6f 6f 64 20 64 61 79 20  |. On a good day |
000003d0  74 68 65 20 66 69 72 73  74 20 6f 66 0d 74 68 65  |the first of.the|
000003e0  20 67 72 65 6e 61 64 65  73 20 77 69 6c 6c 20 6d  | grenades will m|
000003f0  6f 76 65 20 74 68 65 20  73 75 69 74 20 6f 66 66  |ove the suit off|
00000400  20 74 68 65 20 77 61 6c  6c 2c 20 74 68 65 20 6e  | the wall, the n|
00000410  65 78 74 20 77 69 6c 6c  20 6b 6e 6f 63 6b 20 69  |ext will knock i|
00000420  74 20 64 6f 77 6e 0d 62  65 74 77 65 65 6e 20 74  |t down.between t|
00000430  68 65 20 74 77 6f 20 74  72 61 6e 73 70 6f 72 74  |he two transport|
00000440  65 72 73 2e 20 20 59 6f  75 20 73 68 6f 75 6c 64  |ers.  You should|
00000450  20 6f 6e 6c 79 20 66 69  72 65 20 65 6e 6f 75 67  | only fire enoug|
00000460  68 20 73 68 6f 74 73 20  74 6f 20 61 6c 65 72 74  |h shots to alert|
00000470  0d 74 68 65 20 64 72 6f  69 64 2c 20 63 6f 6e 74  |.the droid, cont|
00000480  69 6e 75 6f 75 73 20 66  69 72 69 6e 67 20 77 69  |inuous firing wi|
00000490  6c 6c 20 72 65 6c 65 61  73 65 20 61 6e 20 61 76  |ll release an av|
000004a0  61 6c 61 6e 63 68 65 20  6f 66 20 67 72 65 6e 61  |alanche of grena|
000004b0  64 65 73 2c 20 77 68 69  63 68 0d 77 69 6c 6c 20  |des, which.will |
000004c0  62 6c 6f 77 20 74 68 65  20 64 72 6f 69 64 2c 20  |blow the droid, |
000004d0  79 6f 75 20 77 69 6c 6c  20 6e 65 65 64 20 69 74  |you will need it|
000004e0  73 20 73 75 70 70 6c 79  20 6c 61 74 65 72 20 6f  |s supply later o|
000004f0  6e 2e 20 20 49 66 20 74  68 65 20 73 75 69 74 20  |n.  If the suit |
00000500  67 65 74 73 0d 73 74 75  63 6b 20 68 61 6c 66 77  |gets.stuck halfw|
00000510  61 79 20 64 6f 77 6e 2c  20 74 72 79 20 6d 6f 76  |ay down, try mov|
00000520  69 6e 67 20 77 65 6c 6c  20 61 77 61 79 20 66 72  |ing well away fr|
00000530  6f 6d 20 74 68 65 20 64  6f 6f 72 20 61 6e 64 20  |om the door and |
00000540  73 63 72 6f 6c 6c 69 6e  67 2c 20 74 68 65 0d 73  |scrolling, the.s|
00000550  68 69 66 74 69 6e 67 20  6f 66 20 74 68 65 20 73  |hifting of the s|
00000560  63 72 65 65 6e 20 77 69  6c 6c 20 73 6f 6d 65 74  |creen will somet|
00000570  69 6d 65 73 20 73 68 61  6b 65 20 69 74 20 6c 6f  |imes shake it lo|
00000580  6f 73 65 2e 20 20 49 66  20 74 68 65 20 64 72 6f  |ose.  If the dro|
00000590  69 64 20 62 6c 6f 77 73  0d 69 74 73 65 6c 66 20  |id blows.itself |
000005a0  75 70 20 6f 6e 20 74 68  69 73 20 74 72 69 70 20  |up on this trip |
000005b0  6f 72 20 69 6e 20 74 68  65 20 66 75 74 75 72 65  |or in the future|
000005c0  20 77 68 65 6e 20 63 6f  6c 6c 65 63 74 69 6e 67  | when collecting|
000005d0  20 67 72 65 6e 61 64 65  73 2c 20 20 61 6c 77 61  | grenades,  alwa|
000005e0  79 73 0d 73 74 61 72 74  20 61 67 61 69 6e 20 77  |ys.start again w|
000005f0  69 74 68 20 61 20 73 61  76 65 64 20 66 69 6c 65  |ith a saved file|
00000600  2e 0d 0d 54 68 69 73 20  63 6f 75 6c 64 20 6f 62  |...This could ob|
00000610  76 69 6f 75 73 6c 79 20  68 61 76 65 20 62 65 65  |viously have bee|
00000620  6e 20 64 6f 6e 65 20 77  68 65 6e 20 79 6f 75 20  |n done when you |
00000630  67 6f 74 20 74 68 65 20  69 63 65 72 2c 20 20 62  |got the icer,  b|
00000640  75 74 20 69 74 20 63 6f  75 6c 64 0d 68 61 76 65  |ut it could.have|
00000650  20 77 61 73 74 65 64 20  74 68 65 20 73 75 69 74  | wasted the suit|
00000660  20 65 6e 65 72 67 79 20  67 65 74 74 69 6e 67 20  | energy getting |
00000670  70 61 73 74 20 74 68 65  20 64 72 6f 69 64 20 61  |past the droid a|
00000680  74 20 74 68 65 20 70 6f  77 65 72 20 70 6f 64 73  |t the power pods|
00000690  2e 0d 0d 47 6f 20 62 61  63 6b 20 64 6f 77 6e 20  |...Go back down |
000006a0  74 68 65 20 73 65 63 72  65 74 20 70 61 73 73 61  |the secret passa|
000006b0  67 65 2c 20 61 6e 64 20  75 6e 64 65 72 20 74 68  |ge, and under th|
000006c0  65 20 74 77 6f 20 74 72  61 6e 73 70 6f 72 74 65  |e two transporte|
000006d0  72 73 2c 20 72 65 6d 65  6d 62 65 72 0d 61 20 63  |rs, remember.a c|
000006e0  6f 75 70 6c 65 20 6f 66  20 74 69 6d 65 73 2e 20  |ouple of times. |
000006f0  20 20 54 68 65 20 6c 65  66 74 20 6f 6e 65 20 73  |  The left one s|
00000700  68 6f 75 6c 64 20 73 74  69 6c 6c 20 62 65 20 73  |hould still be s|
00000710  65 74 20 74 6f 20 74 68  65 20 77 69 6e 64 79 20  |et to the windy |
00000720  74 75 6e 6e 65 6c 0d 6c  6f 63 61 74 69 6f 6e 2c  |tunnel.location,|
00000730  20 63 68 65 63 6b 20 69  74 20 61 6e 64 20 74 65  | check it and te|
00000740  6c 65 70 6f 72 74 20 62  61 63 6b 2c 20 72 65 6d  |leport back, rem|
00000750  65 6d 62 65 72 2e 20 52  65 73 65 74 20 73 77 69  |ember. Reset swi|
00000760  74 63 68 20 69 66 20 6e  65 63 65 73 73 61 72 79  |tch if necessary|
00000770  0d 53 74 61 6e 64 20 6f  75 74 73 69 64 65 20 74  |.Stand outside t|
00000780  68 65 20 72 69 67 68 74  20 74 72 61 6e 73 70 6f  |he right transpo|
00000790  72 74 65 72 20 61 6e 64  20 73 68 6f 6f 74 20 74  |rter and shoot t|
000007a0  68 65 20 73 75 69 74 20  69 6e 74 6f 20 74 68 65  |he suit into the|
000007b0  20 6c 65 66 74 2c 20 6e  6f 77 0d 67 6f 20 72 6f  | left, now.go ro|
000007c0  75 6e 64 20 61 6e 64 20  70 69 63 6b 20 75 70 20  |und and pick up |
000007d0  74 68 65 20 73 75 69 74  2e 20 20 20 20 20 20 20  |the suit.       |
000007e0  20 20 20 20 20 20 20 20  20 0d 0d 57 69 74 68 20  |         ..With |
000007f0  74 68 65 20 52 43 44 20  74 75 72 6e 20 6f 66 66  |the RCD turn off|
00000800  20 74 68 65 20 74 72 61  6e 73 70 6f 72 74 65 72  | the transporter|
00000810  20 77 68 65 72 65 20 74  68 65 20 6b 65 79 20 77  | where the key w|
00000820  61 73 2c 20 20 67 6f 20  74 6f 20 74 68 65 20 6c  |as,  go to the l|
00000830  65 64 67 65 0d 61 62 6f  76 65 20 74 68 65 20 74  |edge.above the t|
00000840  72 61 6e 73 70 6f 72 74  65 72 2c 20 72 65 6d 65  |ransporter, reme|
00000850  6d 62 65 72 2c 20 20 73  65 6c 65 63 74 20 74 68  |mber,  select th|
00000860  65 20 6a 65 74 70 61 63  6b 20 61 6e 64 20 6c 69  |e jetpack and li|
00000870  65 20 64 6f 77 6e 2e 20  41 20 6c 6f 6e 67 0d 72  |e down. A long.r|
00000880  75 6e 20 75 70 20 61 6e  64 20 66 75 6c 6c 20 62  |un up and full b|
00000890  6f 6f 73 74 20 72 69 67  68 74 20 77 69 6c 6c 20  |oost right will |
000008a0  67 65 74 20 79 6f 75 20  61 63 72 6f 73 73 20 74  |get you across t|
000008b0  68 65 20 77 69 6e 64 79  20 74 75 6e 6e 65 6c 2e  |he windy tunnel.|
000008c0  20 20 53 63 72 6f 6c 6c  0d 74 6f 20 73 65 65 20  |  Scroll.to see |
000008d0  74 68 65 20 70 61 73 73  61 67 65 20 62 65 6c 6f  |the passage belo|
000008e0  77 2c 20 74 61 6b 65 20  6f 75 74 20 52 43 44 2c  |w, take out RCD,|
000008f0  20 20 77 61 6c 6b 20 74  6f 20 74 68 65 20 72 69  |  walk to the ri|
00000900  67 68 74 2c 20 77 68 65  6e 20 74 68 65 20 64 6f  |ght, when the do|
00000910  6f 72 0d 62 65 6c 6f 77  20 6f 70 65 6e 73 2c 20  |or.below opens, |
00000920  64 72 6f 70 20 74 68 65  20 52 43 44 2e 20 54 65  |drop the RCD. Te|
00000930  6c 65 70 6f 72 74 20 62  61 63 6b 2c 20 72 65 6d  |leport back, rem|
00000940  65 6d 62 65 72 2c 20 64  72 6f 70 20 6c 65 66 74  |ember, drop left|
00000950  20 61 6e 64 20 64 6f 77  6e 20 74 6f 0d 74 68 72  | and down to.thr|
00000960  75 73 74 20 61 63 72 6f  73 73 20 74 68 65 20 77  |ust across the w|
00000970  69 6e 64 79 20 74 75 6e  6e 65 6c 20 74 6f 20 74  |indy tunnel to t|
00000980  68 65 20 64 6f 6f 72 2e  0d 0d 4c 69 65 20 64 6f  |he door...Lie do|
00000990  77 6e 20 61 6e 64 20 72  65 6d 65 6d 62 65 72 20  |wn and remember |
000009a0  61 74 20 74 68 65 20 74  6f 70 20 6f 66 20 74 68  |at the top of th|
000009b0  65 20 72 69 73 65 2e 20  20 53 63 72 6f 6c 6c 20  |e rise.  Scroll |
000009c0  6c 65 66 74 20 61 6e 64  20 64 6f 77 6e 2c 20 74  |left and down, t|
000009d0  68 65 6e 0d 66 75 6c 6c  20 62 6f 6f 73 74 20 72  |hen.full boost r|
000009e0  69 67 68 74 20 74 6f 20  67 65 74 20 75 6e 64 65  |ight to get unde|
000009f0  72 20 74 68 65 20 64 6f  6f 72 20 6f 70 70 6f 73  |r the door oppos|
00000a00  69 74 65 20 62 65 66 6f  72 65 20 69 74 20 63 6c  |ite before it cl|
00000a10  6f 73 65 73 2e 20 41 73  20 73 6f 6f 6e 0d 61 73  |oses. As soon.as|
00000a20  20 79 6f 75 20 67 65 74  20 75 6e 64 65 72 20 74  | you get under t|
00000a30  68 65 20 64 6f 6f 72 2c  20 73 74 61 6e 64 20 75  |he door, stand u|
00000a40  70 20 61 6e 64 20 72 65  6d 65 6d 62 65 72 2e 20  |p and remember. |
00000a50  57 61 6c 6b 69 6e 67 20  75 6e 64 65 72 20 74 68  |Walking under th|
00000a60  65 20 70 6f 77 65 72 0d  70 6f 64 20 73 74 6f 72  |e power.pod stor|
00000a70  65 20 77 69 6c 6c 20 72  65 6c 65 61 73 65 20 74  |e will release t|
00000a80  68 65 6d 2e 20 69 66 20  6f 6e 65 20 62 6c 6f 77  |hem. if one blow|
00000a90  73 20 75 70 2c 20 72 65  6d 65 6d 62 65 72 20 61  |s up, remember a|
00000aa0  67 61 69 6e 2c 20 79 6f  75 20 63 61 6e 20 67 65  |gain, you can ge|
00000ab0  74 0d 74 68 65 6d 20 61  6c 6c 2c 20 62 75 74 20  |t.them all, but |
00000ac0  61 20 6d 69 73 73 20 6f  66 20 6f 6e 65 20 73 68  |a miss of one sh|
00000ad0  6f 75 6c 64 20 62 65 20  73 61 76 65 64 2c 20 20  |ould be saved,  |
00000ae0  74 65 6c 65 70 6f 72 74  20 6f 75 74 2e 20 54 72  |teleport out. Tr|
00000af0  61 6e 73 66 65 72 20 79  6f 75 72 0d 65 6e 65 72  |ansfer your.ener|
00000b00  67 79 20 73 6f 20 74 68  65 20 6a 65 74 70 61 63  |gy so the jetpac|
00000b10  6b 2c 20 69 63 65 72 20  61 6e 64 20 70 72 6f 74  |k, icer and prot|
00000b20  65 63 74 69 6f 6e 20 73  75 69 74 20 61 72 65 20  |ection suit are |
00000b30  61 62 6f 75 74 20 74 68  65 20 73 61 6d 65 2e 0d  |about the same..|
00000b40  20 20 20 20 20 20 20 20  20 0d 20 20 20 20 20 20  |         .      |
00000b50  20 20 28 20 6e 6f 77 20  63 6f 6e 74 69 6e 75 65  |  ( now continue|
00000b60  20 77 69 74 68 20 45 58  49 4c 45 33 2c 20 69 73  | with EXILE3, is|
00000b70  73 75 65 20 31 36 20 29  2e 0d 0d                 |sue 16 )...|
00000b7b
GAMES/EXILEA1.m0
GAMES/EXILEA1.m1
GAMES/EXILEA1.m2
GAMES/EXILEA1.m4
GAMES/EXILEA1.m5