Home » Archimedes archive » Acorn User » AU 1994-04.adf » !WriteDemo_WriteDemo » FNconvert

FNconvert

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

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Tape/disk: Home » Archimedes archive » Acorn User » AU 1994-04.adf » !WriteDemo_WriteDemo
Filename: FNconvert
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File size: 0952 bytes
Load address: 0000
Exec address: 0000
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File contents
   10REM  >FNconvert
   20REM  by Mark Hobson
   30REM  v1.00
   40
   50REM  FNconvert(name$,store%) to be used by the
   60REM  modules to convert their sprite file into
   70REM  data before compiling their module.
   80REM
   90REM  name$  is the name of the module.
  100REM
  110REM  store% is a pointer to the workspace that
  120REM  the sprites are to be converted
  130REM  into.
  140REM
  150REM  The output of the function is as follows :
  160REM      -1 = sprite file not found
  170REM       0 = converted ok
  180REM      >0 = number of sprites that were not
  190REM           converted because their width
  200REM           was not divisible by 4
  210
  220
  230
  240DEF FNconvert(n$,store%)
  250  LOCAL result%,sa%,exists%,pointer%,sprite%,n%
  260  LOCAL name$,a%,w%,h%,mask%,msk%,pic%,offset%
  270  LOCAL word%,X%,Y%,max_len%,I%
  280  result%  = 0
  290  SYS "OS_File",13,"<Modules$Dir>."+n$+".Sprites" TO exists%,,,,max_len%
  300
  310  IF exists% = 1 THEN
  320
  330    max_len% += 16
  340    DIM sa% max_len%
  350    sa%!0 = max_len%
  360    sa%!4 = 0
  370    sa%!8 = 16
  380    SYS 46,256+9,sa%
  390
  400    SYS 46,256+10,sa%,"<Modules$Dir>."+n$+".Sprites"
  410    pointer% = store%
  420    sprite%  = sa%
  430    n%       = sprite%!4
  440    sprite% += sprite%!8
  450
  460    FOR I% = 1 TO n%
  470      name$ = ""
  480      a%    = 4
  490      WHILE (sprite%?a%) >= 32
  500        name$ += CHR$(sprite%?a%)
  510        a%    += 1
  520      ENDWHILE
  530      SYS 46,256+54,sa%,name$
  540      SYS 46,256+40,sa%,name$ TO ,,,w%,h%,mask%
  550      pic% = sprite% + sprite%!32
  560      msk% = sprite% + sprite%!36
  570      convert% = 1
  580      IF sprite%!40 <> 13 THEN convert% = 0
  590      IF (w% MOD 4) <> 0  THEN
  600        convert% = 0
  610        result% += 1
  620      ENDIF
  630      IF convert% THEN
  640        offset% = 0
  650        FOR Y% = 0 TO (h% - 1)
  660          FOR X% = 0 TO (w% - 1) STEP 4
  670            word%            = (pic%!offset%)
  680            IF mask% THEN word% = (word% AND msk%!offset%)
  690            pointer%!offset% = word%
  700            offset%         += 4
  710          NEXT
  720        NEXT
  730        pointer% += offset%
  740        IF mask% THEN
  750          offset% = 0
  760          FOR Y% = 0 TO (h% - 1)
  770            FOR X% = 0 TO (w% - 1) STEP 4
  780              pointer%!offset% = (msk%!offset%) EOR -1
  790              offset%         += 4
  800            NEXT
  810          NEXT
  820          pointer% += offset%
  830        ENDIF
  840      ENDIF
  850      sprite% += sprite%!0
  860    NEXT
  870
  880  ELSE
  890
  900    result% = -1
  910
  920  ENDIF
  930
  940= result%

�  >FNconvert
�  by Mark Hobson
�  v1.00
(
20�  FNconvert(name$,store%) to be used by the
<0�  modules to convert their sprite file into
F*�  data before compiling their module.
P�
Z(�  name$  is the name of the module.
d�
n0�  store% is a pointer to the workspace that
x&�  the sprites are to be converted
��  into.
��
�1�  The output of the function is as follows :
�%�      -1 = sprite file not found
��       0 = converted ok
�/�      >0 = number of sprites that were not
�-�           converted because their width
�&�           was not divisible by 4
�
�
�
�� �convert(n$,store%)
�/  � result%,sa%,exists%,pointer%,sprite%,n%
.  � name$,a%,w%,h%,mask%,msk%,pic%,offset%
  � word%,X%,Y%,max_len%,I%
  result%  = 0
"J  ș "OS_File",13,"<Modules$Dir>."+n$+".Sprites" � exists%,,,,max_len%
,
6  � exists% = 1 �
@
J    max_len% += 16
T    � sa% max_len%
^    sa%!0 = max_len%
h    sa%!4 = 0
r    sa%!8 = 16
|    ș 46,256+9,sa%
�
�7    ș 46,256+10,sa%,"<Modules$Dir>."+n$+".Sprites"
�    pointer% = store%
�    sprite%  = sa%
�    n%       = sprite%!4
�    sprite% += sprite%!8
�
�    � I% = 1 � n%
�      name$ = ""
�      a%    = 4
�      ȕ (sprite%?a%) >= 32
�"        name$ += �(sprite%?a%)
�        a%    += 1
      �
       ș 46,256+54,sa%,name$
1      ș 46,256+40,sa%,name$ � ,,,w%,h%,mask%
&%      pic% = sprite% + sprite%!32
0%      msk% = sprite% + sprite%!36
:      convert% = 1
D+      � sprite%!40 <> 13 � convert% = 0
N      � (w% � 4) <> 0  �
X        convert% = 0
b        result% += 1
l      �
v      � convert% �
�        offset% = 0
�        � Y% = 0 � (h% - 1)
�%          � X% = 0 � (w% - 1) � 4
�1            word%            = (pic%!offset%)
�8            � mask% � word% = (word% � msk%!offset%)
�(            pointer%!offset% = word%
�$            offset%         += 4
�          �
�
        �
�        pointer% += offset%
�        � mask% �
�          offset% = 0
�!          � Y% = 0 � (h% - 1)
'            � X% = 0 � (w% - 1) � 4
8              pointer%!offset% = (msk%!offset%) � -1
&              offset%         += 4
             �
*          �
4!          pointer% += offset%
>
        �
H      �
R      sprite% += sprite%!0
\	    �
f
p  �
z
�    result% = -1
�
�  �
�
�
= result%
�
00000000  0d 00 0a 11 f4 20 20 3e  46 4e 63 6f 6e 76 65 72  |.....  >FNconver|
00000010  74 0d 00 14 15 f4 20 20  62 79 20 4d 61 72 6b 20  |t.....  by Mark |
00000020  48 6f 62 73 6f 6e 0d 00  1e 0c f4 20 20 76 31 2e  |Hobson.....  v1.|
00000030  30 30 0d 00 28 04 0d 00  32 30 f4 20 20 46 4e 63  |00..(...20.  FNc|
00000040  6f 6e 76 65 72 74 28 6e  61 6d 65 24 2c 73 74 6f  |onvert(name$,sto|
00000050  72 65 25 29 20 74 6f 20  62 65 20 75 73 65 64 20  |re%) to be used |
00000060  62 79 20 74 68 65 0d 00  3c 30 f4 20 20 6d 6f 64  |by the..<0.  mod|
00000070  75 6c 65 73 20 74 6f 20  63 6f 6e 76 65 72 74 20  |ules to convert |
00000080  74 68 65 69 72 20 73 70  72 69 74 65 20 66 69 6c  |their sprite fil|
00000090  65 20 69 6e 74 6f 0d 00  46 2a f4 20 20 64 61 74  |e into..F*.  dat|
000000a0  61 20 62 65 66 6f 72 65  20 63 6f 6d 70 69 6c 69  |a before compili|
000000b0  6e 67 20 74 68 65 69 72  20 6d 6f 64 75 6c 65 2e  |ng their module.|
000000c0  0d 00 50 05 f4 0d 00 5a  28 f4 20 20 6e 61 6d 65  |..P....Z(.  name|
000000d0  24 20 20 69 73 20 74 68  65 20 6e 61 6d 65 20 6f  |$  is the name o|
000000e0  66 20 74 68 65 20 6d 6f  64 75 6c 65 2e 0d 00 64  |f the module...d|
000000f0  05 f4 0d 00 6e 30 f4 20  20 73 74 6f 72 65 25 20  |....n0.  store% |
00000100  69 73 20 61 20 70 6f 69  6e 74 65 72 20 74 6f 20  |is a pointer to |
00000110  74 68 65 20 77 6f 72 6b  73 70 61 63 65 20 74 68  |the workspace th|
00000120  61 74 0d 00 78 26 f4 20  20 74 68 65 20 73 70 72  |at..x&.  the spr|
00000130  69 74 65 73 20 61 72 65  20 74 6f 20 62 65 20 63  |ites are to be c|
00000140  6f 6e 76 65 72 74 65 64  0d 00 82 0c f4 20 20 69  |onverted.....  i|
00000150  6e 74 6f 2e 0d 00 8c 05  f4 0d 00 96 31 f4 20 20  |nto.........1.  |
00000160  54 68 65 20 6f 75 74 70  75 74 20 6f 66 20 74 68  |The output of th|
00000170  65 20 66 75 6e 63 74 69  6f 6e 20 69 73 20 61 73  |e function is as|
00000180  20 66 6f 6c 6c 6f 77 73  20 3a 0d 00 a0 25 f4 20  | follows :...%. |
00000190  20 20 20 20 20 2d 31 20  3d 20 73 70 72 69 74 65  |     -1 = sprite|
000001a0  20 66 69 6c 65 20 6e 6f  74 20 66 6f 75 6e 64 0d  | file not found.|
000001b0  00 aa 1c f4 20 20 20 20  20 20 20 30 20 3d 20 63  |....       0 = c|
000001c0  6f 6e 76 65 72 74 65 64  20 6f 6b 0d 00 b4 2f f4  |onverted ok.../.|
000001d0  20 20 20 20 20 20 3e 30  20 3d 20 6e 75 6d 62 65  |      >0 = numbe|
000001e0  72 20 6f 66 20 73 70 72  69 74 65 73 20 74 68 61  |r of sprites tha|
000001f0  74 20 77 65 72 65 20 6e  6f 74 0d 00 be 2d f4 20  |t were not...-. |
00000200  20 20 20 20 20 20 20 20  20 20 63 6f 6e 76 65 72  |          conver|
00000210  74 65 64 20 62 65 63 61  75 73 65 20 74 68 65 69  |ted because thei|
00000220  72 20 77 69 64 74 68 0d  00 c8 26 f4 20 20 20 20  |r width...&.    |
00000230  20 20 20 20 20 20 20 77  61 73 20 6e 6f 74 20 64  |       was not d|
00000240  69 76 69 73 69 62 6c 65  20 62 79 20 34 0d 00 d2  |ivisible by 4...|
00000250  04 0d 00 dc 04 0d 00 e6  04 0d 00 f0 19 dd 20 a4  |.............. .|
00000260  63 6f 6e 76 65 72 74 28  6e 24 2c 73 74 6f 72 65  |convert(n$,store|
00000270  25 29 0d 00 fa 2f 20 20  ea 20 72 65 73 75 6c 74  |%).../  . result|
00000280  25 2c 73 61 25 2c 65 78  69 73 74 73 25 2c 70 6f  |%,sa%,exists%,po|
00000290  69 6e 74 65 72 25 2c 73  70 72 69 74 65 25 2c 6e  |inter%,sprite%,n|
000002a0  25 0d 01 04 2e 20 20 ea  20 6e 61 6d 65 24 2c 61  |%....  . name$,a|
000002b0  25 2c 77 25 2c 68 25 2c  6d 61 73 6b 25 2c 6d 73  |%,w%,h%,mask%,ms|
000002c0  6b 25 2c 70 69 63 25 2c  6f 66 66 73 65 74 25 0d  |k%,pic%,offset%.|
000002d0  01 0e 1f 20 20 ea 20 77  6f 72 64 25 2c 58 25 2c  |...  . word%,X%,|
000002e0  59 25 2c 6d 61 78 5f 6c  65 6e 25 2c 49 25 0d 01  |Y%,max_len%,I%..|
000002f0  18 12 20 20 72 65 73 75  6c 74 25 20 20 3d 20 30  |..  result%  = 0|
00000300  0d 01 22 4a 20 20 c8 99  20 22 4f 53 5f 46 69 6c  |.."J  .. "OS_Fil|
00000310  65 22 2c 31 33 2c 22 3c  4d 6f 64 75 6c 65 73 24  |e",13,"<Modules$|
00000320  44 69 72 3e 2e 22 2b 6e  24 2b 22 2e 53 70 72 69  |Dir>."+n$+".Spri|
00000330  74 65 73 22 20 b8 20 65  78 69 73 74 73 25 2c 2c  |tes" . exists%,,|
00000340  2c 2c 6d 61 78 5f 6c 65  6e 25 0d 01 2c 04 0d 01  |,,max_len%..,...|
00000350  36 15 20 20 e7 20 65 78  69 73 74 73 25 20 3d 20  |6.  . exists% = |
00000360  31 20 8c 0d 01 40 04 0d  01 4a 16 20 20 20 20 6d  |1 ...@...J.    m|
00000370  61 78 5f 6c 65 6e 25 20  2b 3d 20 31 36 0d 01 54  |ax_len% += 16..T|
00000380  16 20 20 20 20 de 20 73  61 25 20 6d 61 78 5f 6c  |.    . sa% max_l|
00000390  65 6e 25 0d 01 5e 18 20  20 20 20 73 61 25 21 30  |en%..^.    sa%!0|
000003a0  20 3d 20 6d 61 78 5f 6c  65 6e 25 0d 01 68 11 20  | = max_len%..h. |
000003b0  20 20 20 73 61 25 21 34  20 3d 20 30 0d 01 72 12  |   sa%!4 = 0..r.|
000003c0  20 20 20 20 73 61 25 21  38 20 3d 20 31 36 0d 01  |    sa%!8 = 16..|
000003d0  7c 17 20 20 20 20 c8 99  20 34 36 2c 32 35 36 2b  ||.    .. 46,256+|
000003e0  39 2c 73 61 25 0d 01 86  04 0d 01 90 37 20 20 20  |9,sa%.......7   |
000003f0  20 c8 99 20 34 36 2c 32  35 36 2b 31 30 2c 73 61  | .. 46,256+10,sa|
00000400  25 2c 22 3c 4d 6f 64 75  6c 65 73 24 44 69 72 3e  |%,"<Modules$Dir>|
00000410  2e 22 2b 6e 24 2b 22 2e  53 70 72 69 74 65 73 22  |."+n$+".Sprites"|
00000420  0d 01 9a 19 20 20 20 20  70 6f 69 6e 74 65 72 25  |....    pointer%|
00000430  20 3d 20 73 74 6f 72 65  25 0d 01 a4 16 20 20 20  | = store%....   |
00000440  20 73 70 72 69 74 65 25  20 20 3d 20 73 61 25 0d  | sprite%  = sa%.|
00000450  01 ae 1c 20 20 20 20 6e  25 20 20 20 20 20 20 20  |...    n%       |
00000460  3d 20 73 70 72 69 74 65  25 21 34 0d 01 b8 1c 20  |= sprite%!4.... |
00000470  20 20 20 73 70 72 69 74  65 25 20 2b 3d 20 73 70  |   sprite% += sp|
00000480  72 69 74 65 25 21 38 0d  01 c2 04 0d 01 cc 15 20  |rite%!8........ |
00000490  20 20 20 e3 20 49 25 20  3d 20 31 20 b8 20 6e 25  |   . I% = 1 . n%|
000004a0  0d 01 d6 14 20 20 20 20  20 20 6e 61 6d 65 24 20  |....      name$ |
000004b0  3d 20 22 22 0d 01 e0 13  20 20 20 20 20 20 61 25  |= ""....      a%|
000004c0  20 20 20 20 3d 20 34 0d  01 ea 1f 20 20 20 20 20  |    = 4....     |
000004d0  20 c8 95 20 28 73 70 72  69 74 65 25 3f 61 25 29  | .. (sprite%?a%)|
000004e0  20 3e 3d 20 33 32 0d 01  f4 22 20 20 20 20 20 20  | >= 32..."      |
000004f0  20 20 6e 61 6d 65 24 20  2b 3d 20 bd 28 73 70 72  |  name$ += .(spr|
00000500  69 74 65 25 3f 61 25 29  0d 01 fe 16 20 20 20 20  |ite%?a%)....    |
00000510  20 20 20 20 61 25 20 20  20 20 2b 3d 20 31 0d 02  |    a%    += 1..|
00000520  08 0b 20 20 20 20 20 20  ce 0d 02 12 20 20 20 20  |..      ....    |
00000530  20 20 20 c8 99 20 34 36  2c 32 35 36 2b 35 34 2c  |   .. 46,256+54,|
00000540  73 61 25 2c 6e 61 6d 65  24 0d 02 1c 31 20 20 20  |sa%,name$...1   |
00000550  20 20 20 c8 99 20 34 36  2c 32 35 36 2b 34 30 2c  |   .. 46,256+40,|
00000560  73 61 25 2c 6e 61 6d 65  24 20 b8 20 2c 2c 2c 77  |sa%,name$ . ,,,w|
00000570  25 2c 68 25 2c 6d 61 73  6b 25 0d 02 26 25 20 20  |%,h%,mask%..&%  |
00000580  20 20 20 20 70 69 63 25  20 3d 20 73 70 72 69 74  |    pic% = sprit|
00000590  65 25 20 2b 20 73 70 72  69 74 65 25 21 33 32 0d  |e% + sprite%!32.|
000005a0  02 30 25 20 20 20 20 20  20 6d 73 6b 25 20 3d 20  |.0%      msk% = |
000005b0  73 70 72 69 74 65 25 20  2b 20 73 70 72 69 74 65  |sprite% + sprite|
000005c0  25 21 33 36 0d 02 3a 16  20 20 20 20 20 20 63 6f  |%!36..:.      co|
000005d0  6e 76 65 72 74 25 20 3d  20 31 0d 02 44 2b 20 20  |nvert% = 1..D+  |
000005e0  20 20 20 20 e7 20 73 70  72 69 74 65 25 21 34 30  |    . sprite%!40|
000005f0  20 3c 3e 20 31 33 20 8c  20 63 6f 6e 76 65 72 74  | <> 13 . convert|
00000600  25 20 3d 20 30 0d 02 4e  1c 20 20 20 20 20 20 e7  |% = 0..N.      .|
00000610  20 28 77 25 20 83 20 34  29 20 3c 3e 20 30 20 20  | (w% . 4) <> 0  |
00000620  8c 0d 02 58 18 20 20 20  20 20 20 20 20 63 6f 6e  |...X.        con|
00000630  76 65 72 74 25 20 3d 20  30 0d 02 62 18 20 20 20  |vert% = 0..b.   |
00000640  20 20 20 20 20 72 65 73  75 6c 74 25 20 2b 3d 20  |     result% += |
00000650  31 0d 02 6c 0b 20 20 20  20 20 20 cd 0d 02 76 16  |1..l.      ...v.|
00000660  20 20 20 20 20 20 e7 20  63 6f 6e 76 65 72 74 25  |      . convert%|
00000670  20 8c 0d 02 80 17 20 20  20 20 20 20 20 20 6f 66  | .....        of|
00000680  66 73 65 74 25 20 3d 20  30 0d 02 8a 1f 20 20 20  |fset% = 0....   |
00000690  20 20 20 20 20 e3 20 59  25 20 3d 20 30 20 b8 20  |     . Y% = 0 . |
000006a0  28 68 25 20 2d 20 31 29  0d 02 94 25 20 20 20 20  |(h% - 1)...%    |
000006b0  20 20 20 20 20 20 e3 20  58 25 20 3d 20 30 20 b8  |      . X% = 0 .|
000006c0  20 28 77 25 20 2d 20 31  29 20 88 20 34 0d 02 9e  | (w% - 1) . 4...|
000006d0  31 20 20 20 20 20 20 20  20 20 20 20 20 77 6f 72  |1            wor|
000006e0  64 25 20 20 20 20 20 20  20 20 20 20 20 20 3d 20  |d%            = |
000006f0  28 70 69 63 25 21 6f 66  66 73 65 74 25 29 0d 02  |(pic%!offset%)..|
00000700  a8 38 20 20 20 20 20 20  20 20 20 20 20 20 e7 20  |.8            . |
00000710  6d 61 73 6b 25 20 8c 20  77 6f 72 64 25 20 3d 20  |mask% . word% = |
00000720  28 77 6f 72 64 25 20 80  20 6d 73 6b 25 21 6f 66  |(word% . msk%!of|
00000730  66 73 65 74 25 29 0d 02  b2 28 20 20 20 20 20 20  |fset%)...(      |
00000740  20 20 20 20 20 20 70 6f  69 6e 74 65 72 25 21 6f  |      pointer%!o|
00000750  66 66 73 65 74 25 20 3d  20 77 6f 72 64 25 0d 02  |ffset% = word%..|
00000760  bc 24 20 20 20 20 20 20  20 20 20 20 20 20 6f 66  |.$            of|
00000770  66 73 65 74 25 20 20 20  20 20 20 20 20 20 2b 3d  |fset%         +=|
00000780  20 34 0d 02 c6 0f 20 20  20 20 20 20 20 20 20 20  | 4....          |
00000790  ed 0d 02 d0 0d 20 20 20  20 20 20 20 20 ed 0d 02  |.....        ...|
000007a0  da 1f 20 20 20 20 20 20  20 20 70 6f 69 6e 74 65  |..        pointe|
000007b0  72 25 20 2b 3d 20 6f 66  66 73 65 74 25 0d 02 e4  |r% += offset%...|
000007c0  15 20 20 20 20 20 20 20  20 e7 20 6d 61 73 6b 25  |.        . mask%|
000007d0  20 8c 0d 02 ee 19 20 20  20 20 20 20 20 20 20 20  | .....          |
000007e0  6f 66 66 73 65 74 25 20  3d 20 30 0d 02 f8 21 20  |offset% = 0...! |
000007f0  20 20 20 20 20 20 20 20  20 e3 20 59 25 20 3d 20  |         . Y% = |
00000800  30 20 b8 20 28 68 25 20  2d 20 31 29 0d 03 02 27  |0 . (h% - 1)...'|
00000810  20 20 20 20 20 20 20 20  20 20 20 20 e3 20 58 25  |            . X%|
00000820  20 3d 20 30 20 b8 20 28  77 25 20 2d 20 31 29 20  | = 0 . (w% - 1) |
00000830  88 20 34 0d 03 0c 38 20  20 20 20 20 20 20 20 20  |. 4...8         |
00000840  20 20 20 20 20 70 6f 69  6e 74 65 72 25 21 6f 66  |     pointer%!of|
00000850  66 73 65 74 25 20 3d 20  28 6d 73 6b 25 21 6f 66  |fset% = (msk%!of|
00000860  66 73 65 74 25 29 20 82  20 2d 31 0d 03 16 26 20  |fset%) . -1...& |
00000870  20 20 20 20 20 20 20 20  20 20 20 20 20 6f 66 66  |             off|
00000880  73 65 74 25 20 20 20 20  20 20 20 20 20 2b 3d 20  |set%         += |
00000890  34 0d 03 20 11 20 20 20  20 20 20 20 20 20 20 20  |4.. .           |
000008a0  20 ed 0d 03 2a 0f 20 20  20 20 20 20 20 20 20 20  | ...*.          |
000008b0  ed 0d 03 34 21 20 20 20  20 20 20 20 20 20 20 70  |...4!          p|
000008c0  6f 69 6e 74 65 72 25 20  2b 3d 20 6f 66 66 73 65  |ointer% += offse|
000008d0  74 25 0d 03 3e 0d 20 20  20 20 20 20 20 20 cd 0d  |t%..>.        ..|
000008e0  03 48 0b 20 20 20 20 20  20 cd 0d 03 52 1e 20 20  |.H.      ...R.  |
000008f0  20 20 20 20 73 70 72 69  74 65 25 20 2b 3d 20 73  |    sprite% += s|
00000900  70 72 69 74 65 25 21 30  0d 03 5c 09 20 20 20 20  |prite%!0..\.    |
00000910  ed 0d 03 66 04 0d 03 70  07 20 20 cc 0d 03 7a 04  |...f...p.  ...z.|
00000920  0d 03 84 14 20 20 20 20  72 65 73 75 6c 74 25 20  |....    result% |
00000930  3d 20 2d 31 0d 03 8e 04  0d 03 98 07 20 20 cd 0d  |= -1........  ..|
00000940  03 a2 04 0d 03 ac 0d 3d  20 72 65 73 75 6c 74 25  |.......= result%|
00000950  0d ff                                             |..|
00000952