Home » Archimedes archive » Acorn User » Acorn User - Updated Shareware Collection (1994).adf » Programs » NewerBits/DragHelp
NewerBits/DragHelp
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Acorn User » Acorn User - Updated Shareware Collection (1994).adf » Programs |
Filename: | NewerBits/DragHelp |
Read OK: | ✔ |
File size: | 2A0C bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
<============================================================================ D R A G A S P R I T E + Version 2.02, 15 Feb 1994 � Andrew Clover of DoggySoft ============================================================================> If you have been using version 1.09, you might like a quick summary of the updates. Skip this if you are a new user. ===> Changes from 1.09 to 1.10 --> Fix of bug that stopped the dragging of sprites within window work area. I was not able to test this previously as I couldn't find a program which did it. (Thanks to Thomas Olsson for spotting this one.) ===> Changes from 1.10 to 2.02 - TOTAL RECODE --> New *DragType command provides much greater configurability than the old *SemiDrags. Drop-shadows are now supported, because the new *DragType command enables them to be at a different solidity than the sprite, so they actually look good. Distance of shadows changeable. --> Applications can choose whether to have drop-shadows themselves, or you can force them to use whatever setting you like. --> Five-fold algorithm for speed. It's now about as fast as is possible. There shouldn't be any flicker at all. It's certainly smoother than RISC OS 3 DragASprite. --> New method in the draw code when bbox is not in graphics window - doesn't change the graphics window like RISC OS 3 DragASprite (PRMs say you shouldn't anyway). --> Demessification of error handling --> Demessification of memory management --> Disadvantage: All the new code means its length has increased to a (comparatively) whopping 6K! <============================================================================ This program is Freeware. You are allowed to copy it and hand it around to your friends as much as you like, but you must supply the module with this help file, unedited. If you are a PD library, please write to us for the latest versions of all our programs. ===> Introduction DragASprite+ is an improved version of Acorn's DragASprite module that is supplied in ROM on RISC OS 3. The main advantages of this module over that in RISC OS 3 are: -> You can run it on any version of RISC OS. Acorn's DragASprite will not run if soft-loaded on RISC OS 2. Actually, I haven't tested it on RISC OS 2, but the old version worked, and I haven't used any RISC OS 3 only bits. -> It is quicker, providing a faster screen update and smoother movement of icons. -> It fixes a minor bug present in unusual modes such as 22, and a strange bug that popped up in StrongEd for some reason. -> It allows dragging of 256 colour sprites, unlike Acorn's which fails either by producing incorrect colours or not letting you drag at all. -> It allows semi-transparent sprite drags, and instead of just masking out every other pixel, it creates an alternating pattern providing no loss of detail. The alternation also stops dithered icons looking completely useless. -> It gives you the facility to set the CMOS flag to use solid drags by the use of a star command. -> It is configurable to give many types of sprite drags. Either the sprite or the shadow can be semi-transparent or solid, or shadows can be forced off if you don't like them. The distance of the shadow from the sprite may also be configured. ===> Use After you have loaded the new DragASprite module, the first thing to do is to make sure the DragASprite flag in battery-backed RAM is set on your computer. To do this enter the following command: *Configure SpriteDrags On If you decide that solid drags are not for you then you can turn it off by using the above command with "Off". Now it's time to choose what sort of sprite drags you want. The default is to have semi-transparent sprites with drop-shadows forced off, but there are many options. Enter *Help DragType to find out what they are, and *DragType to see the current settings. Some combinations to try: *DragType -Sprite 2 -Shadow 2 -Offset 8 -ForceOff This command sets DragASprite to emulate the RISC OS 3 ROM DragASprite module, with a solid sprite and shadow 8 OS units away from it. It also allows applications to choose whether to have a drop-shadow themselves. This, however, is not recommended, as some applications will use them and some not, which leads to an inconsistent desktop. *DragType -Sprite 1 -Shadow 1 -Offset 8 -ForceOff This command emulates the patched DragASprites that come from Acorn User, Acorn Computing, various PD programs, and certain other sources (ahem). Both the sprite and the shadow are semi-transparent, which doesn't look all that good, but it is better than the others with its alternating dither pattern. *DragType -Sprite 1 -Shadow 0 -Offset 12 -ForceOn This command is the default setup, a semi-transparent sprite with no shadow. Looks good and has the useful advantage of allowing you to see the icon you are dropping the sprite on to. *DragType -Sprite 2 -Shadow 1 -Offset 12 -ForceOn This command gives a solid sprite with a semi-transparent shadow, which looks good (IMHO better than the default) if you don't mind more icon-obscuring. The shadow is also further away from the sprite than RISC OS has it, I think it looks clearer at this distance. Feel free to experiment with the DragType settings, but I don't recommend solid shadows with semi-transparent sprites, or huge shadow offsets! If you always work in high-resolution modes, you may prefer an offset of 10. Once you've decided what you like, we recommend you put DragASprite+ in your boot sequence, if you have one. If your favourite DragType is not the default put the new command in to. If you have no boot sequence, it's a bit of a pain double-clicking on DragASprite and maybe entering a command every time you turn on, so make a boot sequence today! Some applications will ignore the setting of the battery-backed RAM DragASprite flags, and either use sprite drags when they shouldn't, or use an old-style dash-box when they should drag a sprite. The first case is easy to deal with - Just enter *DragType -Sprite 0, and all sprite drags will get a dash-box instead. The second case is not so easy - applications built for RISC OS 2, including Acorn's applications, will not know about DragASprite, and will make a dash-box themselves. This will also happen with applications that decide whether or not to use sprite drags by looking at the OS version number, if you are running RISC OS 2 - they assume that DragASprite is only available on RISC OS 3, and of course it used to be. To get these programs to use sprite drags, you'll have to get one of those programs that forces sprite drags on everything. I think there's one called WIMPPatch. Another thing that might be a good idea is a patch to make the filer and pinboard use sprite drags. Ahem. ===> Interesting(ish) miscellany Acorn decided that they would not allow people to soft-load a copy of RISC OS 3's DragASprite module into RISC OS 2 for some unknown reason. They did this by having an unnecessary SWI call at the start that crashed RISC OS 2. This implementation (which is, after all, a FULL re-code, no Acorn code has been used - actually, you wouldn't like to know what RISC OS 3 does when the sprite doesn't fit within graphics window, it's completely horrible :-6 ) does not include this call and therefore you can use this module on all known operating systems to date. For 256 colour sprites this version of DragASprite will correctly handle them in 256 colour modes, but in 16 colour modes it will produce a black 'ghost' sprite to represent the icon - the best you can do without using ColourTrans. I may produce a version that does use ColourTrans, if anyone cares. This module is VIDC20 aware, but not VIDC20 tested. It should work properly with 16- and 32-bit colour modes, but I haven't got a machine that runs in these modes ...yet... so I can't test it. Semi-transparent sprites look much better in high-res modes (although still looking fine, and much better than completely solid drags, in TV-res modes) because the gap between each pixel is smaller. You may find that dithered sprites appear to 'flash' a bit, as the colours displayed will go from one to the other - but it looks a lot better than non-alternating dithered sprites, which take up just one colour. The reason for the configure option is because until now you had to use two calls to OS_Byte to set the configure bit and usually you cannot remember what location to alter. This call is purely a quick way of doing the above. NB: When you configure the option, the action might not take effect immediately. This is because it is not DragASprite you are telling to not do solid drags but the tasks on the desktop, and some will only check to see if the configure option is set when they first load. The reason for a higher version number, 2.01, as opposed to 1.01 (only one recode so far) which is the real version number, is to avoid confusion with Acorn's original DragASprite module. It is conceivable that Acorn will release a new OS with a new DragASprite built in version number higher than 0.05 but lower than 2.01, and if they widen the specification (a new SWI possibly, or service calls issued?), it may muck things up - that's a risk I'll have to take, I don't think it's very likely myself. Note that this version does not support system sprite area sprites - this shouldn't be a problem as using the system sprite area is not allowed generally, and no-one does it. This is because I need to find the actual address of a sprite (which is not possible in the system sprite area), to use a fast mask poking method - it takes a VERY long time to get the sprites ready if you use the standard SpriteOp calls. ==> Contacts To contact me, for example to tell me your favourite DragType, to persuade me to change the default, or to suggest new bits to add, or, heaven forbid, to report a bug, please write to: Andrew Clover DoggySoft, 7 Blackhorse Crescent, Amersham, Bucks., HP6 6HP. You may phone me if you are one of those sad people who seem to phone me for no reason on 0494-431916, send a fax on 0494-675878, or even telex me on 83675 Brit G. If you have a modem, you can download the latest version of this and other programs of DoggySoft, as well as talk to us, play silly games, and buy non-PD software, by ringing 0494-681711, 24hrs & all speeds to 14k4 (ANSI 8N1). You might like to send me mail on Arcade BBS, Digital Databank or The World of Cryton. Finally, e-mail: ajc@doggysft.demon.co.uk <============================================================================
00000000 3c 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |<===============| 00000010 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |================| * 00000040 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 0a 0a 20 |=============.. | 00000050 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000060 20 20 20 20 20 20 20 20 44 20 52 20 41 20 47 20 | D R A G | 00000070 20 20 41 20 20 20 53 20 50 20 52 20 49 20 54 20 | A S P R I T | 00000080 45 20 20 2b 0a 20 20 20 20 20 20 20 20 20 20 20 |E +. | 00000090 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000000a0 56 65 72 73 69 6f 6e 20 32 2e 30 32 2c 20 31 35 |Version 2.02, 15| 000000b0 20 46 65 62 20 31 39 39 34 0a 20 20 20 20 20 20 | Feb 1994. | 000000c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000000d0 20 20 20 a9 20 41 6e 64 72 65 77 20 43 6c 6f 76 | . Andrew Clov| 000000e0 65 72 20 6f 66 20 44 6f 67 67 79 53 6f 66 74 0a |er of DoggySoft.| 000000f0 0a 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |.===============| 00000100 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |================| * 00000130 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3e 0a 0a |=============>..| 00000140 49 66 20 79 6f 75 20 68 61 76 65 20 62 65 65 6e |If you have been| 00000150 20 75 73 69 6e 67 20 76 65 72 73 69 6f 6e 20 31 | using version 1| 00000160 2e 30 39 2c 20 79 6f 75 20 6d 69 67 68 74 20 6c |.09, you might l| 00000170 69 6b 65 20 61 20 71 75 69 63 6b 20 73 75 6d 6d |ike a quick summ| 00000180 61 72 79 20 6f 66 20 74 68 65 0a 75 70 64 61 74 |ary of the.updat| 00000190 65 73 2e 20 53 6b 69 70 20 74 68 69 73 20 69 66 |es. Skip this if| 000001a0 20 79 6f 75 20 61 72 65 20 61 20 6e 65 77 20 75 | you are a new u| 000001b0 73 65 72 2e 0a 0a 3d 3d 3d 3e 20 43 68 61 6e 67 |ser...===> Chang| 000001c0 65 73 20 66 72 6f 6d 20 31 2e 30 39 20 74 6f 20 |es from 1.09 to | 000001d0 31 2e 31 30 0a 0a 2d 2d 3e 20 46 69 78 20 6f 66 |1.10..--> Fix of| 000001e0 20 62 75 67 20 74 68 61 74 20 73 74 6f 70 70 65 | bug that stoppe| 000001f0 64 20 74 68 65 20 64 72 61 67 67 69 6e 67 20 6f |d the dragging o| 00000200 66 20 73 70 72 69 74 65 73 20 77 69 74 68 69 6e |f sprites within| 00000210 20 77 69 6e 64 6f 77 20 77 6f 72 6b 20 61 72 65 | window work are| 00000220 61 2e 0a 20 20 20 20 49 20 77 61 73 20 6e 6f 74 |a.. I was not| 00000230 20 61 62 6c 65 20 74 6f 20 74 65 73 74 20 74 68 | able to test th| 00000240 69 73 20 70 72 65 76 69 6f 75 73 6c 79 20 61 73 |is previously as| 00000250 20 49 20 63 6f 75 6c 64 6e 27 74 20 66 69 6e 64 | I couldn't find| 00000260 20 61 20 70 72 6f 67 72 61 6d 0a 20 20 20 20 77 | a program. w| 00000270 68 69 63 68 20 64 69 64 20 69 74 2e 20 28 54 68 |hich did it. (Th| 00000280 61 6e 6b 73 20 74 6f 20 54 68 6f 6d 61 73 20 4f |anks to Thomas O| 00000290 6c 73 73 6f 6e 20 66 6f 72 20 73 70 6f 74 74 69 |lsson for spotti| 000002a0 6e 67 20 74 68 69 73 20 6f 6e 65 2e 29 0a 0a 3d |ng this one.)..=| 000002b0 3d 3d 3e 20 43 68 61 6e 67 65 73 20 66 72 6f 6d |==> Changes from| 000002c0 20 31 2e 31 30 20 74 6f 20 32 2e 30 32 20 2d 20 | 1.10 to 2.02 - | 000002d0 54 4f 54 41 4c 20 52 45 43 4f 44 45 0a 0a 2d 2d |TOTAL RECODE..--| 000002e0 3e 20 4e 65 77 20 2a 44 72 61 67 54 79 70 65 20 |> New *DragType | 000002f0 63 6f 6d 6d 61 6e 64 20 70 72 6f 76 69 64 65 73 |command provides| 00000300 20 6d 75 63 68 20 67 72 65 61 74 65 72 20 63 6f | much greater co| 00000310 6e 66 69 67 75 72 61 62 69 6c 69 74 79 20 74 68 |nfigurability th| 00000320 61 6e 20 74 68 65 20 6f 6c 64 0a 20 20 20 20 2a |an the old. *| 00000330 53 65 6d 69 44 72 61 67 73 2e 20 44 72 6f 70 2d |SemiDrags. Drop-| 00000340 73 68 61 64 6f 77 73 20 61 72 65 20 6e 6f 77 20 |shadows are now | 00000350 73 75 70 70 6f 72 74 65 64 2c 20 62 65 63 61 75 |supported, becau| 00000360 73 65 20 74 68 65 20 6e 65 77 20 2a 44 72 61 67 |se the new *Drag| 00000370 54 79 70 65 0a 20 20 20 20 63 6f 6d 6d 61 6e 64 |Type. command| 00000380 20 65 6e 61 62 6c 65 73 20 74 68 65 6d 20 74 6f | enables them to| 00000390 20 62 65 20 61 74 20 61 20 64 69 66 66 65 72 65 | be at a differe| 000003a0 6e 74 20 73 6f 6c 69 64 69 74 79 20 74 68 61 6e |nt solidity than| 000003b0 20 74 68 65 20 73 70 72 69 74 65 2c 20 73 6f 0a | the sprite, so.| 000003c0 20 20 20 20 74 68 65 79 20 61 63 74 75 61 6c 6c | they actuall| 000003d0 79 20 6c 6f 6f 6b 20 67 6f 6f 64 2e 20 44 69 73 |y look good. Dis| 000003e0 74 61 6e 63 65 20 6f 66 20 73 68 61 64 6f 77 73 |tance of shadows| 000003f0 20 63 68 61 6e 67 65 61 62 6c 65 2e 0a 2d 2d 3e | changeable..-->| 00000400 20 41 70 70 6c 69 63 61 74 69 6f 6e 73 20 63 61 | Applications ca| 00000410 6e 20 63 68 6f 6f 73 65 20 77 68 65 74 68 65 72 |n choose whether| 00000420 20 74 6f 20 68 61 76 65 20 64 72 6f 70 2d 73 68 | to have drop-sh| 00000430 61 64 6f 77 73 20 74 68 65 6d 73 65 6c 76 65 73 |adows themselves| 00000440 2c 20 6f 72 20 79 6f 75 0a 20 20 20 20 63 61 6e |, or you. can| 00000450 20 66 6f 72 63 65 20 74 68 65 6d 20 74 6f 20 75 | force them to u| 00000460 73 65 20 77 68 61 74 65 76 65 72 20 73 65 74 74 |se whatever sett| 00000470 69 6e 67 20 79 6f 75 20 6c 69 6b 65 2e 0a 2d 2d |ing you like..--| 00000480 3e 20 46 69 76 65 2d 66 6f 6c 64 20 61 6c 67 6f |> Five-fold algo| 00000490 72 69 74 68 6d 20 66 6f 72 20 73 70 65 65 64 2e |rithm for speed.| 000004a0 20 49 74 27 73 20 6e 6f 77 20 61 62 6f 75 74 20 | It's now about | 000004b0 61 73 20 66 61 73 74 20 61 73 20 69 73 20 70 6f |as fast as is po| 000004c0 73 73 69 62 6c 65 2e 0a 20 20 20 20 54 68 65 72 |ssible.. Ther| 000004d0 65 20 73 68 6f 75 6c 64 6e 27 74 20 62 65 20 61 |e shouldn't be a| 000004e0 6e 79 20 66 6c 69 63 6b 65 72 20 61 74 20 61 6c |ny flicker at al| 000004f0 6c 2e 20 49 74 27 73 20 63 65 72 74 61 69 6e 6c |l. It's certainl| 00000500 79 20 73 6d 6f 6f 74 68 65 72 20 74 68 61 6e 20 |y smoother than | 00000510 52 49 53 43 0a 20 20 20 20 4f 53 20 33 20 44 72 |RISC. OS 3 Dr| 00000520 61 67 41 53 70 72 69 74 65 2e 0a 2d 2d 3e 20 4e |agASprite..--> N| 00000530 65 77 20 6d 65 74 68 6f 64 20 69 6e 20 74 68 65 |ew method in the| 00000540 20 64 72 61 77 20 63 6f 64 65 20 77 68 65 6e 20 | draw code when | 00000550 62 62 6f 78 20 69 73 20 6e 6f 74 20 69 6e 20 67 |bbox is not in g| 00000560 72 61 70 68 69 63 73 20 77 69 6e 64 6f 77 20 2d |raphics window -| 00000570 20 64 6f 65 73 6e 27 74 0a 20 20 20 20 63 68 61 | doesn't. cha| 00000580 6e 67 65 20 74 68 65 20 67 72 61 70 68 69 63 73 |nge the graphics| 00000590 20 77 69 6e 64 6f 77 20 6c 69 6b 65 20 52 49 53 | window like RIS| 000005a0 43 20 4f 53 20 33 20 44 72 61 67 41 53 70 72 69 |C OS 3 DragASpri| 000005b0 74 65 20 28 50 52 4d 73 20 73 61 79 20 79 6f 75 |te (PRMs say you| 000005c0 0a 20 20 20 20 73 68 6f 75 6c 64 6e 27 74 20 61 |. shouldn't a| 000005d0 6e 79 77 61 79 29 2e 0a 2d 2d 3e 20 44 65 6d 65 |nyway)..--> Deme| 000005e0 73 73 69 66 69 63 61 74 69 6f 6e 20 6f 66 20 65 |ssification of e| 000005f0 72 72 6f 72 20 68 61 6e 64 6c 69 6e 67 0a 2d 2d |rror handling.--| 00000600 3e 20 44 65 6d 65 73 73 69 66 69 63 61 74 69 6f |> Demessificatio| 00000610 6e 20 6f 66 20 6d 65 6d 6f 72 79 20 6d 61 6e 61 |n of memory mana| 00000620 67 65 6d 65 6e 74 0a 2d 2d 3e 20 44 69 73 61 64 |gement.--> Disad| 00000630 76 61 6e 74 61 67 65 3a 20 41 6c 6c 20 74 68 65 |vantage: All the| 00000640 20 6e 65 77 20 63 6f 64 65 20 6d 65 61 6e 73 20 | new code means | 00000650 69 74 73 20 6c 65 6e 67 74 68 20 68 61 73 20 69 |its length has i| 00000660 6e 63 72 65 61 73 65 64 20 74 6f 20 61 0a 20 20 |ncreased to a. | 00000670 20 20 28 63 6f 6d 70 61 72 61 74 69 76 65 6c 79 | (comparatively| 00000680 29 20 77 68 6f 70 70 69 6e 67 20 36 4b 21 0a 0a |) whopping 6K!..| 00000690 3c 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |<===============| 000006a0 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |================| * 000006d0 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 0a 0a 54 |=============..T| 000006e0 68 69 73 20 70 72 6f 67 72 61 6d 20 69 73 20 46 |his program is F| 000006f0 72 65 65 77 61 72 65 2e 20 59 6f 75 20 61 72 65 |reeware. You are| 00000700 20 61 6c 6c 6f 77 65 64 20 74 6f 20 63 6f 70 79 | allowed to copy| 00000710 20 69 74 20 61 6e 64 20 68 61 6e 64 20 69 74 20 | it and hand it | 00000720 61 72 6f 75 6e 64 20 74 6f 0a 79 6f 75 72 20 66 |around to.your f| 00000730 72 69 65 6e 64 73 20 61 73 20 6d 75 63 68 20 61 |riends as much a| 00000740 73 20 79 6f 75 20 6c 69 6b 65 2c 20 62 75 74 20 |s you like, but | 00000750 79 6f 75 20 6d 75 73 74 20 73 75 70 70 6c 79 20 |you must supply | 00000760 74 68 65 20 6d 6f 64 75 6c 65 20 77 69 74 68 20 |the module with | 00000770 74 68 69 73 0a 68 65 6c 70 20 66 69 6c 65 2c 20 |this.help file, | 00000780 75 6e 65 64 69 74 65 64 2e 20 49 66 20 79 6f 75 |unedited. If you| 00000790 20 61 72 65 20 61 20 50 44 20 6c 69 62 72 61 72 | are a PD librar| 000007a0 79 2c 20 70 6c 65 61 73 65 20 77 72 69 74 65 20 |y, please write | 000007b0 74 6f 20 75 73 20 66 6f 72 20 74 68 65 0a 6c 61 |to us for the.la| 000007c0 74 65 73 74 20 76 65 72 73 69 6f 6e 73 20 6f 66 |test versions of| 000007d0 20 61 6c 6c 20 6f 75 72 20 70 72 6f 67 72 61 6d | all our program| 000007e0 73 2e 0a 0a 3d 3d 3d 3e 20 49 6e 74 72 6f 64 75 |s...===> Introdu| 000007f0 63 74 69 6f 6e 0a 0a 44 72 61 67 41 53 70 72 69 |ction..DragASpri| 00000800 74 65 2b 20 69 73 20 61 6e 20 69 6d 70 72 6f 76 |te+ is an improv| 00000810 65 64 20 76 65 72 73 69 6f 6e 20 6f 66 20 41 63 |ed version of Ac| 00000820 6f 72 6e 27 73 20 44 72 61 67 41 53 70 72 69 74 |orn's DragASprit| 00000830 65 20 6d 6f 64 75 6c 65 20 74 68 61 74 20 69 73 |e module that is| 00000840 0a 73 75 70 70 6c 69 65 64 20 69 6e 20 52 4f 4d |.supplied in ROM| 00000850 20 6f 6e 20 52 49 53 43 20 4f 53 20 33 2e 20 54 | on RISC OS 3. T| 00000860 68 65 20 6d 61 69 6e 20 61 64 76 61 6e 74 61 67 |he main advantag| 00000870 65 73 20 6f 66 20 74 68 69 73 20 6d 6f 64 75 6c |es of this modul| 00000880 65 20 6f 76 65 72 20 74 68 61 74 0a 69 6e 20 52 |e over that.in R| 00000890 49 53 43 20 4f 53 20 33 20 61 72 65 3a 0a 0a 2d |ISC OS 3 are:..-| 000008a0 3e 20 59 6f 75 20 63 61 6e 20 72 75 6e 20 69 74 |> You can run it| 000008b0 20 6f 6e 20 61 6e 79 20 76 65 72 73 69 6f 6e 20 | on any version | 000008c0 6f 66 20 52 49 53 43 20 4f 53 2e 20 41 63 6f 72 |of RISC OS. Acor| 000008d0 6e 27 73 20 44 72 61 67 41 53 70 72 69 74 65 20 |n's DragASprite | 000008e0 77 69 6c 6c 20 6e 6f 74 0a 20 20 20 72 75 6e 20 |will not. run | 000008f0 69 66 20 73 6f 66 74 2d 6c 6f 61 64 65 64 20 6f |if soft-loaded o| 00000900 6e 20 52 49 53 43 20 4f 53 20 32 2e 20 41 63 74 |n RISC OS 2. Act| 00000910 75 61 6c 6c 79 2c 20 49 20 68 61 76 65 6e 27 74 |ually, I haven't| 00000920 20 74 65 73 74 65 64 20 69 74 20 6f 6e 20 52 49 | tested it on RI| 00000930 53 43 20 4f 53 0a 20 20 20 32 2c 20 62 75 74 20 |SC OS. 2, but | 00000940 74 68 65 20 6f 6c 64 20 76 65 72 73 69 6f 6e 20 |the old version | 00000950 77 6f 72 6b 65 64 2c 20 61 6e 64 20 49 20 68 61 |worked, and I ha| 00000960 76 65 6e 27 74 20 75 73 65 64 20 61 6e 79 20 52 |ven't used any R| 00000970 49 53 43 20 4f 53 20 33 20 6f 6e 6c 79 20 62 69 |ISC OS 3 only bi| 00000980 74 73 2e 0a 2d 3e 20 49 74 20 69 73 20 71 75 69 |ts..-> It is qui| 00000990 63 6b 65 72 2c 20 70 72 6f 76 69 64 69 6e 67 20 |cker, providing | 000009a0 61 20 66 61 73 74 65 72 20 73 63 72 65 65 6e 20 |a faster screen | 000009b0 75 70 64 61 74 65 20 61 6e 64 20 73 6d 6f 6f 74 |update and smoot| 000009c0 68 65 72 20 6d 6f 76 65 6d 65 6e 74 20 6f 66 0a |her movement of.| 000009d0 20 20 20 69 63 6f 6e 73 2e 0a 2d 3e 20 49 74 20 | icons..-> It | 000009e0 66 69 78 65 73 20 61 20 6d 69 6e 6f 72 20 62 75 |fixes a minor bu| 000009f0 67 20 70 72 65 73 65 6e 74 20 69 6e 20 75 6e 75 |g present in unu| 00000a00 73 75 61 6c 20 6d 6f 64 65 73 20 73 75 63 68 20 |sual modes such | 00000a10 61 73 20 32 32 2c 20 61 6e 64 20 61 20 73 74 72 |as 22, and a str| 00000a20 61 6e 67 65 0a 20 20 20 62 75 67 20 74 68 61 74 |ange. bug that| 00000a30 20 70 6f 70 70 65 64 20 75 70 20 69 6e 20 53 74 | popped up in St| 00000a40 72 6f 6e 67 45 64 20 66 6f 72 20 73 6f 6d 65 20 |rongEd for some | 00000a50 72 65 61 73 6f 6e 2e 0a 2d 3e 20 49 74 20 61 6c |reason..-> It al| 00000a60 6c 6f 77 73 20 64 72 61 67 67 69 6e 67 20 6f 66 |lows dragging of| 00000a70 20 32 35 36 20 63 6f 6c 6f 75 72 20 73 70 72 69 | 256 colour spri| 00000a80 74 65 73 2c 20 75 6e 6c 69 6b 65 20 41 63 6f 72 |tes, unlike Acor| 00000a90 6e 27 73 20 77 68 69 63 68 20 66 61 69 6c 73 0a |n's which fails.| 00000aa0 20 20 20 65 69 74 68 65 72 20 62 79 20 70 72 6f | either by pro| 00000ab0 64 75 63 69 6e 67 20 69 6e 63 6f 72 72 65 63 74 |ducing incorrect| 00000ac0 20 63 6f 6c 6f 75 72 73 20 6f 72 20 6e 6f 74 20 | colours or not | 00000ad0 6c 65 74 74 69 6e 67 20 79 6f 75 20 64 72 61 67 |letting you drag| 00000ae0 20 61 74 20 61 6c 6c 2e 0a 2d 3e 20 49 74 20 61 | at all..-> It a| 00000af0 6c 6c 6f 77 73 20 73 65 6d 69 2d 74 72 61 6e 73 |llows semi-trans| 00000b00 70 61 72 65 6e 74 20 73 70 72 69 74 65 20 64 72 |parent sprite dr| 00000b10 61 67 73 2c 20 61 6e 64 20 69 6e 73 74 65 61 64 |ags, and instead| 00000b20 20 6f 66 20 6a 75 73 74 20 6d 61 73 6b 69 6e 67 | of just masking| 00000b30 20 6f 75 74 0a 20 20 20 65 76 65 72 79 20 6f 74 | out. every ot| 00000b40 68 65 72 20 70 69 78 65 6c 2c 20 69 74 20 63 72 |her pixel, it cr| 00000b50 65 61 74 65 73 20 61 6e 20 61 6c 74 65 72 6e 61 |eates an alterna| 00000b60 74 69 6e 67 20 70 61 74 74 65 72 6e 20 70 72 6f |ting pattern pro| 00000b70 76 69 64 69 6e 67 20 6e 6f 20 6c 6f 73 73 20 6f |viding no loss o| 00000b80 66 0a 20 20 20 64 65 74 61 69 6c 2e 20 54 68 65 |f. detail. 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This | 00002580 69 73 20 62 65 63 61 75 73 65 20 49 20 6e 65 65 |is because I nee| 00002590 64 20 74 6f 20 66 69 6e 64 20 74 68 65 20 61 63 |d to find the ac| 000025a0 74 75 61 6c 0a 61 64 64 72 65 73 73 20 6f 66 20 |tual.address of | 000025b0 61 20 73 70 72 69 74 65 20 28 77 68 69 63 68 20 |a sprite (which | 000025c0 69 73 20 6e 6f 74 20 70 6f 73 73 69 62 6c 65 20 |is not possible | 000025d0 69 6e 20 74 68 65 20 73 79 73 74 65 6d 20 73 70 |in the system sp| 000025e0 72 69 74 65 20 61 72 65 61 29 2c 20 74 6f 20 75 |rite area), to u| 000025f0 73 65 0a 61 20 66 61 73 74 20 6d 61 73 6b 20 70 |se.a fast mask p| 00002600 6f 6b 69 6e 67 20 6d 65 74 68 6f 64 20 2d 20 69 |oking method - i| 00002610 74 20 74 61 6b 65 73 20 61 20 56 45 52 59 20 6c |t takes a VERY l| 00002620 6f 6e 67 20 74 69 6d 65 20 74 6f 20 67 65 74 20 |ong time to get | 00002630 74 68 65 20 73 70 72 69 74 65 73 0a 72 65 61 64 |the sprites.read| 00002640 79 20 69 66 20 79 6f 75 20 75 73 65 20 74 68 65 |y if you use the| 00002650 20 73 74 61 6e 64 61 72 64 20 53 70 72 69 74 65 | standard Sprite| 00002660 4f 70 20 63 61 6c 6c 73 2e 0a 0a 3d 3d 3e 20 43 |Op calls...==> C| 00002670 6f 6e 74 61 63 74 73 0a 0a 54 6f 20 63 6f 6e 74 |ontacts..To cont| 00002680 61 63 74 20 6d 65 2c 20 66 6f 72 20 65 78 61 6d |act me, for exam| 00002690 70 6c 65 20 74 6f 20 74 65 6c 6c 20 6d 65 20 79 |ple to tell me y| 000026a0 6f 75 72 20 66 61 76 6f 75 72 69 74 65 20 44 72 |our favourite Dr| 000026b0 61 67 54 79 70 65 2c 20 74 6f 20 70 65 72 73 75 |agType, to persu| 000026c0 61 64 65 0a 6d 65 20 74 6f 20 63 68 61 6e 67 65 |ade.me to change| 000026d0 20 74 68 65 20 64 65 66 61 75 6c 74 2c 20 6f 72 | the default, or| 000026e0 20 74 6f 20 73 75 67 67 65 73 74 20 6e 65 77 20 | to suggest new | 000026f0 62 69 74 73 20 74 6f 20 61 64 64 2c 20 6f 72 2c |bits to add, or,| 00002700 20 68 65 61 76 65 6e 20 66 6f 72 62 69 64 2c 0a | heaven forbid,.| 00002710 74 6f 20 72 65 70 6f 72 74 20 61 20 62 75 67 2c |to report a bug,| 00002720 20 70 6c 65 61 73 65 20 77 72 69 74 65 20 74 6f | please write to| 00002730 3a 0a 0a 20 20 20 20 41 6e 64 72 65 77 20 43 6c |:.. Andrew Cl| 00002740 6f 76 65 72 0a 20 20 20 20 20 20 44 6f 67 67 79 |over. Doggy| 00002750 53 6f 66 74 2c 0a 20 20 20 20 20 20 20 20 37 20 |Soft,. 7 | 00002760 42 6c 61 63 6b 68 6f 72 73 65 20 43 72 65 73 63 |Blackhorse Cresc| 00002770 65 6e 74 2c 0a 20 20 20 20 20 20 20 20 20 20 41 |ent,. A| 00002780 6d 65 72 73 68 61 6d 2c 0a 20 20 20 20 20 20 20 |mersham,. | 00002790 20 20 20 20 20 42 75 63 6b 73 2e 2c 0a 20 20 20 | Bucks.,. | 000027a0 20 20 20 20 20 20 20 20 20 20 20 48 50 36 20 36 | HP6 6| 000027b0 48 50 2e 0a 0a 59 6f 75 20 6d 61 79 20 70 68 6f |HP...You may pho| 000027c0 6e 65 20 6d 65 20 69 66 20 79 6f 75 20 61 72 65 |ne me if you are| 000027d0 20 6f 6e 65 20 6f 66 20 74 68 6f 73 65 20 73 61 | one of those sa| 000027e0 64 20 70 65 6f 70 6c 65 20 77 68 6f 20 73 65 65 |d people who see| 000027f0 6d 20 74 6f 20 70 68 6f 6e 65 20 6d 65 20 66 6f |m to phone me fo| 00002800 72 0a 6e 6f 20 72 65 61 73 6f 6e 20 6f 6e 20 30 |r.no reason on 0| 00002810 34 39 34 2d 34 33 31 39 31 36 2c 20 73 65 6e 64 |494-431916, send| 00002820 20 61 20 66 61 78 20 6f 6e 20 30 34 39 34 2d 36 | a fax on 0494-6| 00002830 37 35 38 37 38 2c 20 6f 72 20 65 76 65 6e 20 74 |75878, or even t| 00002840 65 6c 65 78 20 6d 65 20 6f 6e 0a 38 33 36 37 35 |elex me on.83675| 00002850 20 42 72 69 74 20 47 2e 0a 0a 49 66 20 79 6f 75 | Brit G...If you| 00002860 20 68 61 76 65 20 61 20 6d 6f 64 65 6d 2c 20 79 | have a modem, y| 00002870 6f 75 20 63 61 6e 20 64 6f 77 6e 6c 6f 61 64 20 |ou can download | 00002880 74 68 65 20 6c 61 74 65 73 74 20 76 65 72 73 69 |the latest versi| 00002890 6f 6e 20 6f 66 20 74 68 69 73 20 61 6e 64 20 6f |on of this and o| 000028a0 74 68 65 72 0a 70 72 6f 67 72 61 6d 73 20 6f 66 |ther.programs of| 000028b0 20 44 6f 67 67 79 53 6f 66 74 2c 20 61 73 20 77 | DoggySoft, as w| 000028c0 65 6c 6c 20 61 73 20 74 61 6c 6b 20 74 6f 20 75 |ell as talk to u| 000028d0 73 2c 20 70 6c 61 79 20 73 69 6c 6c 79 20 67 61 |s, play silly ga| 000028e0 6d 65 73 2c 20 61 6e 64 0a 62 75 79 20 6e 6f 6e |mes, and.buy non| 000028f0 2d 50 44 20 73 6f 66 74 77 61 72 65 2c 20 62 79 |-PD software, by| 00002900 20 72 69 6e 67 69 6e 67 20 30 34 39 34 2d 36 38 | ringing 0494-68| 00002910 31 37 31 31 2c 20 32 34 68 72 73 20 26 20 61 6c |1711, 24hrs & al| 00002920 6c 20 73 70 65 65 64 73 20 74 6f 20 31 34 6b 34 |l speeds to 14k4| 00002930 0a 28 41 4e 53 49 20 38 4e 31 29 2e 20 59 6f 75 |.(ANSI 8N1). You| 00002940 20 6d 69 67 68 74 20 6c 69 6b 65 20 74 6f 20 73 | might like to s| 00002950 65 6e 64 20 6d 65 20 6d 61 69 6c 20 6f 6e 20 41 |end me mail on A| 00002960 72 63 61 64 65 20 42 42 53 2c 20 44 69 67 69 74 |rcade BBS, Digit| 00002970 61 6c 20 44 61 74 61 62 61 6e 6b 0a 6f 72 20 54 |al Databank.or T| 00002980 68 65 20 57 6f 72 6c 64 20 6f 66 20 43 72 79 74 |he World of Cryt| 00002990 6f 6e 2e 20 46 69 6e 61 6c 6c 79 2c 20 65 2d 6d |on. Finally, e-m| 000029a0 61 69 6c 3a 0a 61 6a 63 40 64 6f 67 67 79 73 66 |ail:.ajc@doggysf| 000029b0 74 2e 64 65 6d 6f 6e 2e 63 6f 2e 75 6b 0a 0a 3c |t.demon.co.uk..<| 000029c0 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |================| * 00002a00 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |============| 00002a0c