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!AWJan95/Goodies/Warfare2/!Help

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Archimedes archive » Archimedes World » AW-1995-01-Disc1.adf » Disk1Jan95
Filename: !AWJan95/Goodies/Warfare2/!Help
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File size: 081D bytes
Load address: 0000
Exec address: 0000
Duplicates

There is 1 duplicate copy of this file in the archive:

File contents
=======================================================
|                         !Warfare                    |
|                     by Robert Taylor                |
=======================================================

Loading
=======

To load !Warfare, simply double click on the icon
in the directory viewer.


Installation
============

!Warfare may be installed on a hard disc simply by
copying it into the desired directory in the normal
RISC OS manner.


What is !Warfare?
==================

Warfare is a game of combat between two players


How to start a game
===================

After the loading screen has been replaced by the high
scores, press any key to start a game.


Playing
=======

Play alternates between players, who must use the mouse
to set both the angle and power of a shot. When these
are set at the desired positions the shot is fired.

The difficult part of the game is that the planets on
the screen exert gravity and can bend and twist a shot.


Controls
========
                       | |
                       | |
                -----------------
                |               |
                | ---  ---  --- |
    FIRE  --------| |  | |  | |-------- More power
                | | |  | |  | | |    
                | ---  ---  --- |    ( power indicator
                |       |       |      at top of screen )
                |       |       |
                |       |       |
                |       --------------- Less power
                |               |
                |               |
                |               |
                -----------------

Moving the mouse pointer around the ship sets the angle
of the shot which is indicated by a small cross.


Scoring
=======

The longer a shot lasts (bending around planets, etc.)
the more points are awarded for it (shown at the foot
of the screen).

If a high enough score is acheived then a place on the
high score table will be awarded.

Note: if a player hits him/herself then the points are
      awarded to the other player.


� Archimedes World 1994





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00000050  20 20 21 57 61 72 66 61  72 65 20 20 20 20 20 20  |  !Warfare      |
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00000070  7c 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  ||               |
00000080  20 20 20 20 20 20 62 79  20 52 6f 62 65 72 74 20  |      by Robert |
00000090  54 61 79 6c 6f 72 20 20  20 20 20 20 20 20 20 20  |Taylor          |
000000a0  20 20 20 20 20 20 7c 0a  3d 3d 3d 3d 3d 3d 3d 3d  |      |.========|
000000b0  3d 3d 3d 3d 3d 3d 3d 3d  3d 3d 3d 3d 3d 3d 3d 3d  |================|
*
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00000440  2d 0a 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |-.              |
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0000081d