Home » Archimedes archive » Acorn User » AU 1994-06.adf » !WriteDemo_WriteDemo » Modules/Balls/Info
Modules/Balls/Info
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Acorn User » AU 1994-06.adf » !WriteDemo_WriteDemo |
Filename: | Modules/Balls/Info |
Read OK: | ✔ |
File size: | 01E5 bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
Name : Balls Author : Mark Hobson Version : 1.00 Date : 9-Sep-93 Description : Plots a given number of balls onto the screen and bounces them inside a bounding box. On exit : Preserved Fixed variables : Maximum number of balls Bounding box co-ordinates Gravity Resources : 'Sprites' - number of ball sprites 32 x 32 pixels with mask
00000000 4e 61 6d 65 20 20 20 20 20 20 20 20 20 20 20 20 |Name | 00000010 3a 20 42 61 6c 6c 73 0a 41 75 74 68 6f 72 20 20 |: Balls.Author | 00000020 20 20 20 20 20 20 20 20 3a 20 4d 61 72 6b 20 48 | : Mark H| 00000030 6f 62 73 6f 6e 0a 56 65 72 73 69 6f 6e 20 20 20 |obson.Version | 00000040 20 20 20 20 20 20 3a 20 31 2e 30 30 0a 44 61 74 | : 1.00.Dat| 00000050 65 20 20 20 20 20 20 20 20 20 20 20 20 3a 20 39 |e : 9| 00000060 2d 53 65 70 2d 39 33 0a 0a 44 65 73 63 72 69 70 |-Sep-93..Descrip| 00000070 74 69 6f 6e 20 20 20 20 20 3a 20 50 6c 6f 74 73 |tion : Plots| 00000080 20 61 20 67 69 76 65 6e 20 6e 75 6d 62 65 72 20 | a given number | 00000090 6f 66 20 62 61 6c 6c 73 20 6f 6e 74 6f 20 74 68 |of balls onto th| 000000a0 65 20 73 63 72 65 65 6e 20 61 6e 64 20 62 6f 75 |e screen and bou| 000000b0 6e 63 65 73 0a 20 20 20 20 20 20 20 20 20 20 20 |nces. | 000000c0 20 20 20 20 20 20 20 74 68 65 6d 20 69 6e 73 69 | them insi| 000000d0 64 65 20 61 20 62 6f 75 6e 64 69 6e 67 20 62 6f |de a bounding bo| 000000e0 78 2e 0a 0a 4f 6e 20 65 78 69 74 20 20 20 20 20 |x...On exit | 000000f0 20 20 20 20 3a 20 50 72 65 73 65 72 76 65 64 0a | : Preserved.| 00000100 0a 46 69 78 65 64 20 76 61 72 69 61 62 6c 65 73 |.Fixed variables| 00000110 20 3a 20 4d 61 78 69 6d 75 6d 20 6e 75 6d 62 65 | : Maximum numbe| 00000120 72 20 6f 66 20 62 61 6c 6c 73 0a 20 20 20 20 20 |r of balls. | 00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 42 6f 75 | Bou| 00000140 6e 64 69 6e 67 20 62 6f 78 20 63 6f 2d 6f 72 64 |nding box co-ord| 00000150 69 6e 61 74 65 73 0a 20 20 20 20 20 20 20 20 20 |inates. | 00000160 20 20 20 20 20 20 20 20 20 47 72 61 76 69 74 79 | Gravity| 00000170 0a 0a 52 65 73 6f 75 72 63 65 73 20 20 20 20 20 |..Resources | 00000180 20 20 3a 20 27 53 70 72 69 74 65 73 27 20 20 20 | : 'Sprites' | 00000190 20 20 2d 20 6e 75 6d 62 65 72 20 6f 66 20 62 61 | - number of ba| 000001a0 6c 6c 20 73 70 72 69 74 65 73 20 33 32 20 78 20 |ll sprites 32 x | 000001b0 33 32 20 70 69 78 65 6c 73 0a 20 20 20 20 20 20 |32 pixels. | 000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000001d0 20 20 20 20 20 20 20 20 20 20 20 20 77 69 74 68 | with| 000001e0 20 6d 61 73 6b | mask| 000001e5