Home » Archimedes archive » Archimedes World » AW-1996-09.adf » !PushyII_PushyII » !PushyII/Diary
!PushyII/Diary
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Archimedes World » AW-1996-09.adf » !PushyII_PushyII |
Filename: | !PushyII/Diary |
Read OK: | ✔ |
File size: | 1680 bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
Diary file for Pushy (Pushy I, PushyPlus, Pushy II, (III/IV?)) I'm keeping notes, so's anyone can see what an embarrasingly long time this game took to put together. There're oodles of reasons for this: (1) It's my first big Arc program (2) I've got to write map editors, etc as I go (3) Acorn's documentation is so APPALLING! (4) This is strictly weekends only, and then only if there's nothing else on (eg - Wimbledon, Wolfenstein) I chickened out of including it with Pushy I, so the whole thing's going in Pushy II. Dear Diary ============ 30-4-94: Start. Design a rough chite in Paint. Grab as raw data. Print it on screen. 7-5-94: Print 20*12 map. Add border timer. Repeat every fly until Keypress. 14-5-94: Put a masked sprite on. (general routine, with bleed). Flips screen. 21-5-94: Multiple sprites. Object table. Objects keep moving till they hit a 16-boundary. Solid Walls. Solid packing cases. Level complete check. *** And that's the game finished! (allegedly) *** 28-5-94: Time out. Need a map editor. ... Tydirium, the desktop map editor, coming soon (?) to a PD lib near you! ... 20-8-94: Back again. 10+ levels designed. 28-8-94: Proper sprite frames (all in Paint). Lots and lots and lots of them. 9-10-94: A little bit of sound research. 16-10-94: 25 maps in & tested. Nice Charset ("Splash" font from Artworks) 22-10-94: Collate levels into one big file. Level name print. Bonus countdown. 26-10-94: Midweek: Put in a temp frontend for the show *** "RELEASE" #0.01 *** Demo showing at the AU London Show *** 5-11-94: Time off from Wolfenstein... Text/Fade Colour tables 26-11-94: FishNet floppy disk labels! 4-12-94: Wipe fades in/out & glass menu boxes 11-12-94: Passwords 18-12-94: Score, Highscore. Finished bar the SFX. 30-12-94: Sound. Also the "Screen160" module. 7-1-95: Plugged SFX into game. Tidied Up. Finished. Wahey! 15-1-95: Mastering program (ie - copy everything bar the source to a floppy) Hi res !sprites sprite =================================================== *** RELEASE #1.00 *** Datafile Cat#24 and GA059 *** =================================================== 16-4-95: "Level load" capability for PushyPlus ...Tydirium now has proper Risc-Os Load & Save... *** "RELEASE" #1.01, AKA "PushyPlus", sent off to a couple of people *** 7-5-95: AU Show, and Pushy's rave (well, good, anyway) review. (AU June '95) (Also, release of the Risc-PC-only "Fire" demo) 3-6-95: ArtWorks-ed lego level graphics for Pushy II 17-6-95: Regrabbed FishNet logo in 24 bit, & mapped down to 256 cols with ChangeFSI. Much better. ...Huge gap in schedule while I get Tydirium up to spec... 19-8-95: FishNet tee-shirt! 10-9-95: Back to PushyII again. Wimp front end bit. 24-9-95: Auto screen-mode selection & return to Wimp. Kill the caret so Zap doesn't get filled with keypresses on exit. 1-10-95: Artworks-ed the blob sprite. 8-10-95: Rest of the graphics. Multi-mode sprite prints. "changed area only" update stuff ('cos hi-res 24 bit full screen takes 3/50 sec otherwise!) 15-10-95: Tydirium -> PushyII multi-map grabber utility, in BASIC Brief pause for a trip to San Francisco to get BRR working under Windows '95: Hard life we games programmers lead, eh? -Also means there's no way Pushy II's going to be demo-able at the AU show. -In fact, it meant I didn't get to the show at all. Plus on returning, Voyager had arrived, so I spent a couple/three/four weeks messing about on the Internet. So work slows down a bit till the Xmas break... (and indeed, during it...) 2-12-95: Error handling, Event handling. Keyboard up/down handling. 17-12-95: Solid wall detection & blob-animation selection 24-12-95: All the game's back in (pushing crates, etc) 30-12-95: The new hi-res font's almost there. Grief, this is taking ages! I'm spending way too much time on the net & not enough coding! More delays for Tydirium, 'cos it needs to have "paint-brush" style editing to be usable... 25-2-96: 25 rough levels. More time wasting on the 'net... Oh dear. 24-3-96: 25 nice levels. 3-4-96: "Preview screenshot" of Pushy 2 & Tydirium on the Web site. Yeah, ok, building the WWW site meant even *more* time wasting I'll do some code soon, honest... 5-4-96: Ascii printing in hires,24bit. Countdown timer & level name display. Level complete check. Bugger Bugger Bugger, the bloody StrongArm doesn't support selfmod code. 28-4-96: Vari-colour text in 24 & 8 bit modes Gamma-correction fade on RPC Wipe fade from P1 adapted for hi-res use for non-RPC 4-5-96: Front end screen printing, & copy the Pushy 1 menu structure... 16-5-06: I'm not going to miss *another* Acorn show to go to America. So, no E3 for me! ;) 18-5-96: Glass boxes in 24 bit. It's not gonna be finished for this show, either! 19-5-96: Wakefield show. Pushy II previewed, briefly, on the Datafile stand. Glass boxes in 256 hires, & lores. ...Right. Bank holiday weekend. Let's go to work... 25-5-96: Password input. StrongARM cache workaround (in theory). 26-5-96: SoundFX from P1. Score. Highscore. 27-5-06: Tweaks in movement speed. Text redraw only if necc. Error handling. "Levels" menu created. level name check. hiscore reset on level change. 30-5-96: Checked on A3000. Good job too - The menus don't auto-width on ROS3.1 & mode 28 doesn't flipscreen! 1-6-96: Bug fix with ball stopping-distances. ======================================================== *** RELEASE #2.00 *** (Website. FTP & PD Libs to follow) ========================================================
00000000 44 69 61 72 79 20 66 69 6c 65 20 66 6f 72 20 50 |Diary file for P| 00000010 75 73 68 79 20 28 50 75 73 68 79 20 49 2c 20 50 |ushy (Pushy I, P| 00000020 75 73 68 79 50 6c 75 73 2c 20 50 75 73 68 79 20 |ushyPlus, Pushy | 00000030 49 49 2c 20 28 49 49 49 2f 49 56 3f 29 29 0a 0a |II, (III/IV?))..| 00000040 49 27 6d 20 6b 65 65 70 69 6e 67 20 6e 6f 74 65 |I'm keeping note| 00000050 73 2c 20 73 6f 27 73 20 61 6e 79 6f 6e 65 20 63 |s, so's anyone c| 00000060 61 6e 20 73 65 65 20 77 68 61 74 20 61 6e 20 65 |an see what an e| 00000070 6d 62 61 72 72 61 73 69 6e 67 6c 79 20 6c 6f 6e |mbarrasingly lon| 00000080 67 20 74 69 6d 65 0a 74 68 69 73 20 67 61 6d 65 |g time.this game| 00000090 20 74 6f 6f 6b 20 74 6f 20 70 75 74 20 74 6f 67 | took to put tog| 000000a0 65 74 68 65 72 2e 20 54 68 65 72 65 27 72 65 20 |ether. There're | 000000b0 6f 6f 64 6c 65 73 20 6f 66 20 72 65 61 73 6f 6e |oodles of reason| 000000c0 73 20 66 6f 72 20 74 68 69 73 3a 0a 28 31 29 20 |s for this:.(1) | 000000d0 49 74 27 73 20 6d 79 20 66 69 72 73 74 20 62 69 |It's my first bi| 000000e0 67 20 41 72 63 20 70 72 6f 67 72 61 6d 0a 28 32 |g Arc program.(2| 000000f0 29 20 49 27 76 65 20 67 6f 74 20 74 6f 20 77 72 |) I've got to wr| 00000100 69 74 65 20 6d 61 70 20 65 64 69 74 6f 72 73 2c |ite map editors,| 00000110 20 65 74 63 20 61 73 20 49 20 67 6f 0a 28 33 29 | etc as I go.(3)| 00000120 20 41 63 6f 72 6e 27 73 20 64 6f 63 75 6d 65 6e | Acorn's documen| 00000130 74 61 74 69 6f 6e 20 69 73 20 73 6f 20 41 50 50 |tation is so APP| 00000140 41 4c 4c 49 4e 47 21 0a 28 34 29 20 54 68 69 73 |ALLING!.(4) This| 00000150 20 69 73 20 73 74 72 69 63 74 6c 79 20 77 65 65 | is strictly wee| 00000160 6b 65 6e 64 73 20 6f 6e 6c 79 2c 20 61 6e 64 20 |kends only, and | 00000170 74 68 65 6e 20 6f 6e 6c 79 20 69 66 20 74 68 65 |then only if the| 00000180 72 65 27 73 20 6e 6f 74 68 69 6e 67 20 65 6c 73 |re's nothing els| 00000190 65 0a 09 6f 6e 20 28 65 67 20 2d 20 57 69 6d 62 |e..on (eg - Wimb| 000001a0 6c 65 64 6f 6e 2c 20 57 6f 6c 66 65 6e 73 74 65 |ledon, Wolfenste| 000001b0 69 6e 29 0a 0a 49 20 63 68 69 63 6b 65 6e 65 64 |in)..I chickened| 000001c0 20 6f 75 74 20 6f 66 20 69 6e 63 6c 75 64 69 6e | out of includin| 000001d0 67 20 69 74 20 77 69 74 68 20 50 75 73 68 79 20 |g it with Pushy | 000001e0 49 2c 20 73 6f 20 74 68 65 20 77 68 6f 6c 65 20 |I, so the whole | 000001f0 74 68 69 6e 67 27 73 20 67 6f 69 6e 67 0a 20 20 |thing's going. | 00000200 20 20 20 20 20 20 69 6e 20 50 75 73 68 79 20 49 | in Pushy I| 00000210 49 2e 0a 20 20 20 20 20 20 20 20 0a 20 44 65 61 |I.. . Dea| 00000220 72 20 44 69 61 72 79 0a 3d 3d 3d 3d 3d 3d 3d 3d |r Diary.========| 00000230 3d 3d 3d 3d 0a 33 30 2d 34 2d 39 34 3a 20 20 53 |====.30-4-94: S| 00000240 74 61 72 74 2e 20 44 65 73 69 67 6e 20 61 20 72 |tart. Design a r| 00000250 6f 75 67 68 20 63 68 69 74 65 20 69 6e 20 50 61 |ough chite in Pa| 00000260 69 6e 74 2e 20 47 72 61 62 20 61 73 20 72 61 77 |int. Grab as raw| 00000270 20 64 61 74 61 2e 0a 20 20 20 20 20 20 20 20 20 | data.. | 00000280 20 20 50 72 69 6e 74 20 69 74 20 6f 6e 20 73 63 | Print it on sc| 00000290 72 65 65 6e 2e 0a 37 2d 35 2d 39 34 3a 20 20 20 |reen..7-5-94: | 000002a0 50 72 69 6e 74 20 32 30 2a 31 32 20 6d 61 70 2e |Print 20*12 map.| 000002b0 20 41 64 64 20 62 6f 72 64 65 72 20 74 69 6d 65 | Add border time| 000002c0 72 2e 20 52 65 70 65 61 74 20 65 76 65 72 79 20 |r. Repeat every | 000002d0 66 6c 79 20 75 6e 74 69 6c 20 4b 65 79 70 72 65 |fly until Keypre| 000002e0 73 73 2e 0a 31 34 2d 35 2d 39 34 3a 20 20 50 75 |ss..14-5-94: Pu| 000002f0 74 20 61 20 6d 61 73 6b 65 64 20 73 70 72 69 74 |t a masked sprit| 00000300 65 20 6f 6e 2e 20 28 67 65 6e 65 72 61 6c 20 72 |e on. (general r| 00000310 6f 75 74 69 6e 65 2c 20 77 69 74 68 20 62 6c 65 |outine, with ble| 00000320 65 64 29 2e 20 46 6c 69 70 73 20 73 63 72 65 65 |ed). Flips scree| 00000330 6e 2e 0a 32 31 2d 35 2d 39 34 3a 20 20 4d 75 6c |n..21-5-94: Mul| 00000340 74 69 70 6c 65 20 73 70 72 69 74 65 73 2e 20 4f |tiple sprites. O| 00000350 62 6a 65 63 74 20 74 61 62 6c 65 2e 0a 20 20 20 |bject table.. | 00000360 20 20 20 20 20 20 20 4f 62 6a 65 63 74 73 20 6b | Objects k| 00000370 65 65 70 20 6d 6f 76 69 6e 67 20 74 69 6c 6c 20 |eep moving till | 00000380 74 68 65 79 20 68 69 74 20 61 20 31 36 2d 62 6f |they hit a 16-bo| 00000390 75 6e 64 61 72 79 2e 20 53 6f 6c 69 64 20 57 61 |undary. Solid Wa| 000003a0 6c 6c 73 2e 0a 20 20 20 20 20 20 20 20 20 20 53 |lls.. S| 000003b0 6f 6c 69 64 20 70 61 63 6b 69 6e 67 20 63 61 73 |olid packing cas| 000003c0 65 73 2e 20 4c 65 76 65 6c 20 63 6f 6d 70 6c 65 |es. Level comple| 000003d0 74 65 20 63 68 65 63 6b 2e 20 0a 20 20 20 20 20 |te check. . | 000003e0 20 20 20 20 20 0a 2a 2a 2a 20 41 6e 64 20 74 68 | .*** And th| 000003f0 61 74 27 73 20 74 68 65 20 67 61 6d 65 20 66 69 |at's the game fi| 00000400 6e 69 73 68 65 64 21 20 28 61 6c 6c 65 67 65 64 |nished! (alleged| 00000410 6c 79 29 20 2a 2a 2a 0a 20 20 20 20 20 20 20 20 |ly) ***. | 00000420 20 20 0a 32 38 2d 35 2d 39 34 3a 20 20 54 69 6d | .28-5-94: Tim| 00000430 65 20 6f 75 74 2e 20 4e 65 65 64 20 61 20 6d 61 |e out. Need a ma| 00000440 70 20 65 64 69 74 6f 72 2e 0a 0a 2e 2e 2e 20 54 |p editor...... T| 00000450 79 64 69 72 69 75 6d 2c 20 74 68 65 20 64 65 73 |ydirium, the des| 00000460 6b 74 6f 70 20 6d 61 70 20 65 64 69 74 6f 72 2c |ktop map editor,| 00000470 20 63 6f 6d 69 6e 67 20 73 6f 6f 6e 20 28 3f 29 | coming soon (?)| 00000480 20 74 6f 20 61 20 50 44 20 6c 69 62 20 6e 65 61 | to a PD lib nea| 00000490 72 20 79 6f 75 21 20 2e 2e 2e 0a 0a 32 30 2d 38 |r you! .....20-8| 000004a0 2d 39 34 3a 20 20 42 61 63 6b 20 61 67 61 69 6e |-94: Back again| 000004b0 2e 20 31 30 2b 20 6c 65 76 65 6c 73 20 64 65 73 |. 10+ levels des| 000004c0 69 67 6e 65 64 2e 0a 32 38 2d 38 2d 39 34 3a 20 |igned..28-8-94: | 000004d0 20 50 72 6f 70 65 72 20 73 70 72 69 74 65 20 66 | Proper sprite f| 000004e0 72 61 6d 65 73 20 28 61 6c 6c 20 69 6e 20 50 61 |rames (all in Pa| 000004f0 69 6e 74 29 2e 20 4c 6f 74 73 20 61 6e 64 20 6c |int). Lots and l| 00000500 6f 74 73 20 61 6e 64 20 6c 6f 74 73 20 6f 66 20 |ots and lots of | 00000510 74 68 65 6d 2e 0a 39 2d 31 30 2d 39 34 3a 20 20 |them..9-10-94: | 00000520 41 20 6c 69 74 74 6c 65 20 62 69 74 20 6f 66 20 |A little bit of | 00000530 73 6f 75 6e 64 20 72 65 73 65 61 72 63 68 2e 0a |sound research..| 00000540 31 36 2d 31 30 2d 39 34 3a 20 32 35 20 6d 61 70 |16-10-94: 25 map| 00000550 73 20 69 6e 20 26 20 74 65 73 74 65 64 2e 20 4e |s in & tested. N| 00000560 69 63 65 20 43 68 61 72 73 65 74 20 28 22 53 70 |ice Charset ("Sp| 00000570 6c 61 73 68 22 20 66 6f 6e 74 20 66 72 6f 6d 20 |lash" font from | 00000580 41 72 74 77 6f 72 6b 73 29 0a 32 32 2d 31 30 2d |Artworks).22-10-| 00000590 39 34 3a 20 43 6f 6c 6c 61 74 65 20 6c 65 76 65 |94: Collate leve| 000005a0 6c 73 20 69 6e 74 6f 20 6f 6e 65 20 62 69 67 20 |ls into one big | 000005b0 66 69 6c 65 2e 20 4c 65 76 65 6c 20 6e 61 6d 65 |file. Level name| 000005c0 20 70 72 69 6e 74 2e 20 42 6f 6e 75 73 20 63 6f | print. Bonus co| 000005d0 75 6e 74 64 6f 77 6e 2e 0a 32 36 2d 31 30 2d 39 |untdown..26-10-9| 000005e0 34 3a 20 4d 69 64 77 65 65 6b 3a 20 50 75 74 20 |4: Midweek: Put | 000005f0 69 6e 20 61 20 74 65 6d 70 20 66 72 6f 6e 74 65 |in a temp fronte| 00000600 6e 64 20 66 6f 72 20 74 68 65 20 73 68 6f 77 0a |nd for the show.| 00000610 0a 2a 2a 2a 20 22 52 45 4c 45 41 53 45 22 20 23 |.*** "RELEASE" #| 00000620 30 2e 30 31 20 2a 2a 2a 20 44 65 6d 6f 20 73 68 |0.01 *** Demo sh| 00000630 6f 77 69 6e 67 20 61 74 20 74 68 65 20 41 55 20 |owing at the AU | 00000640 4c 6f 6e 64 6f 6e 20 53 68 6f 77 20 2a 2a 2a 0a |London Show ***.| 00000650 0a 35 2d 31 31 2d 39 34 3a 20 20 54 69 6d 65 20 |.5-11-94: Time | 00000660 6f 66 66 20 66 72 6f 6d 20 57 6f 6c 66 65 6e 73 |off from Wolfens| 00000670 74 65 69 6e 2e 2e 2e 20 54 65 78 74 2f 46 61 64 |tein... Text/Fad| 00000680 65 20 43 6f 6c 6f 75 72 20 74 61 62 6c 65 73 0a |e Colour tables.| 00000690 32 36 2d 31 31 2d 39 34 3a 20 46 69 73 68 4e 65 |26-11-94: FishNe| 000006a0 74 20 66 6c 6f 70 70 79 20 64 69 73 6b 20 6c 61 |t floppy disk la| 000006b0 62 65 6c 73 21 0a 34 2d 31 32 2d 39 34 3a 20 20 |bels!.4-12-94: | 000006c0 57 69 70 65 20 66 61 64 65 73 20 69 6e 2f 6f 75 |Wipe fades in/ou| 000006d0 74 20 26 20 67 6c 61 73 73 20 6d 65 6e 75 20 62 |t & glass menu b| 000006e0 6f 78 65 73 0a 31 31 2d 31 32 2d 39 34 3a 20 50 |oxes.11-12-94: P| 000006f0 61 73 73 77 6f 72 64 73 0a 31 38 2d 31 32 2d 39 |asswords.18-12-9| 00000700 34 3a 20 53 63 6f 72 65 2c 20 48 69 67 68 73 63 |4: Score, Highsc| 00000710 6f 72 65 2e 20 46 69 6e 69 73 68 65 64 20 62 61 |ore. Finished ba| 00000720 72 20 74 68 65 20 53 46 58 2e 0a 33 30 2d 31 32 |r the SFX..30-12| 00000730 2d 39 34 3a 20 53 6f 75 6e 64 2e 20 41 6c 73 6f |-94: Sound. Also| 00000740 20 74 68 65 20 22 53 63 72 65 65 6e 31 36 30 22 | the "Screen160"| 00000750 20 6d 6f 64 75 6c 65 2e 0a 37 2d 31 2d 39 35 3a | module..7-1-95:| 00000760 20 20 20 50 6c 75 67 67 65 64 20 53 46 58 20 69 | Plugged SFX i| 00000770 6e 74 6f 20 67 61 6d 65 2e 20 54 69 64 69 65 64 |nto game. Tidied| 00000780 20 55 70 2e 20 46 69 6e 69 73 68 65 64 2e 20 57 | Up. Finished. W| 00000790 61 68 65 79 21 0a 31 35 2d 31 2d 39 35 3a 20 20 |ahey!.15-1-95: | 000007a0 4d 61 73 74 65 72 69 6e 67 20 70 72 6f 67 72 61 |Mastering progra| 000007b0 6d 20 28 69 65 20 2d 20 63 6f 70 79 20 65 76 65 |m (ie - copy eve| 000007c0 72 79 74 68 69 6e 67 20 62 61 72 20 74 68 65 20 |rything bar the | 000007d0 73 6f 75 72 63 65 20 74 6f 20 61 20 66 6c 6f 70 |source to a flop| 000007e0 70 79 29 0a 20 20 20 20 20 20 20 20 20 20 48 69 |py). Hi| 000007f0 20 72 65 73 20 21 73 70 72 69 74 65 73 20 73 70 | res !sprites sp| 00000800 72 69 74 65 0a 0a 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |rite..==========| 00000810 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |================| * 00000830 3d 3d 3d 3d 3d 3d 3d 3d 3d 0a 2a 2a 2a 20 52 45 |=========.*** RE| 00000840 4c 45 41 53 45 20 23 31 2e 30 30 20 2a 2a 2a 20 |LEASE #1.00 *** | 00000850 44 61 74 61 66 69 6c 65 20 43 61 74 23 32 34 20 |Datafile Cat#24 | 00000860 61 6e 64 20 47 41 30 35 39 20 2a 2a 2a 0a 3d 3d |and GA059 ***.==| 00000870 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |================| * 000008a0 3d 0a 0a 31 36 2d 34 2d 39 35 3a 20 20 22 4c 65 |=..16-4-95: "Le| 000008b0 76 65 6c 20 6c 6f 61 64 22 20 63 61 70 61 62 69 |vel load" capabi| 000008c0 6c 69 74 79 20 66 6f 72 20 50 75 73 68 79 50 6c |lity for PushyPl| 000008d0 75 73 0a 0a 2e 2e 2e 54 79 64 69 72 69 75 6d 20 |us.....Tydirium | 000008e0 6e 6f 77 20 68 61 73 20 70 72 6f 70 65 72 20 52 |now has proper R| 000008f0 69 73 63 2d 4f 73 20 4c 6f 61 64 20 26 20 53 61 |isc-Os Load & Sa| 00000900 76 65 2e 2e 2e 0a 0a 2a 2a 2a 20 22 52 45 4c 45 |ve.....*** "RELE| 00000910 41 53 45 22 20 23 31 2e 30 31 2c 20 41 4b 41 20 |ASE" #1.01, AKA | 00000920 22 50 75 73 68 79 50 6c 75 73 22 2c 20 73 65 6e |"PushyPlus", sen| 00000930 74 20 6f 66 66 20 74 6f 20 61 20 63 6f 75 70 6c |t off to a coupl| 00000940 65 20 6f 66 20 70 65 6f 70 6c 65 20 2a 2a 2a 0a |e of people ***.| 00000950 0a 37 2d 35 2d 39 35 3a 20 20 20 41 55 20 53 68 |.7-5-95: AU Sh| 00000960 6f 77 2c 20 61 6e 64 20 50 75 73 68 79 27 73 20 |ow, and Pushy's | 00000970 72 61 76 65 20 28 77 65 6c 6c 2c 20 67 6f 6f 64 |rave (well, good| 00000980 2c 20 61 6e 79 77 61 79 29 20 72 65 76 69 65 77 |, anyway) review| 00000990 2e 20 28 41 55 20 4a 75 6e 65 20 27 39 35 29 0a |. (AU June '95).| 000009a0 09 28 41 6c 73 6f 2c 20 72 65 6c 65 61 73 65 20 |.(Also, release | 000009b0 6f 66 20 74 68 65 20 52 69 73 63 2d 50 43 2d 6f |of the Risc-PC-o| 000009c0 6e 6c 79 20 22 46 69 72 65 22 20 64 65 6d 6f 29 |nly "Fire" demo)| 000009d0 0a 09 0a 0a 33 2d 36 2d 39 35 3a 20 20 20 41 72 |....3-6-95: Ar| 000009e0 74 57 6f 72 6b 73 2d 65 64 20 6c 65 67 6f 20 6c |tWorks-ed lego l| 000009f0 65 76 65 6c 20 67 72 61 70 68 69 63 73 20 66 6f |evel graphics fo| 00000a00 72 20 50 75 73 68 79 20 49 49 0a 31 37 2d 36 2d |r Pushy II.17-6-| 00000a10 39 35 3a 20 20 52 65 67 72 61 62 62 65 64 20 46 |95: Regrabbed F| 00000a20 69 73 68 4e 65 74 20 6c 6f 67 6f 20 69 6e 20 32 |ishNet logo in 2| 00000a30 34 20 62 69 74 2c 20 26 20 6d 61 70 70 65 64 20 |4 bit, & mapped | 00000a40 64 6f 77 6e 20 74 6f 20 32 35 36 20 63 6f 6c 73 |down to 256 cols| 00000a50 0a 20 20 20 20 20 20 20 20 20 20 20 77 69 74 68 |. with| 00000a60 20 43 68 61 6e 67 65 46 53 49 2e 20 4d 75 63 68 | ChangeFSI. Much| 00000a70 20 62 65 74 74 65 72 2e 0a 0a 2e 2e 2e 48 75 67 | better......Hug| 00000a80 65 20 67 61 70 20 69 6e 20 73 63 68 65 64 75 6c |e gap in schedul| 00000a90 65 20 77 68 69 6c 65 20 49 20 67 65 74 20 54 79 |e while I get Ty| 00000aa0 64 69 72 69 75 6d 20 75 70 20 74 6f 20 73 70 65 |dirium up to spe| 00000ab0 63 2e 2e 2e 0a 0a 31 39 2d 38 2d 39 35 3a 20 20 |c.....19-8-95: | 00000ac0 46 69 73 68 4e 65 74 20 74 65 65 2d 73 68 69 72 |FishNet tee-shir| 00000ad0 74 21 0a 0a 31 30 2d 39 2d 39 35 3a 20 20 42 61 |t!..10-9-95: Ba| 00000ae0 63 6b 20 74 6f 20 50 75 73 68 79 49 49 20 61 67 |ck to PushyII ag| 00000af0 61 69 6e 2e 20 57 69 6d 70 20 66 72 6f 6e 74 20 |ain. Wimp front | 00000b00 65 6e 64 20 62 69 74 2e 0a 32 34 2d 39 2d 39 35 |end bit..24-9-95| 00000b10 3a 20 20 41 75 74 6f 20 73 63 72 65 65 6e 2d 6d |: Auto screen-m| 00000b20 6f 64 65 20 73 65 6c 65 63 74 69 6f 6e 20 26 20 |ode selection & | 00000b30 72 65 74 75 72 6e 20 74 6f 20 57 69 6d 70 2e 0a |return to Wimp..| 00000b40 20 20 20 20 20 20 20 20 20 20 4b 69 6c 6c 20 74 | Kill t| 00000b50 68 65 20 63 61 72 65 74 20 73 6f 20 5a 61 70 20 |he caret so Zap | 00000b60 64 6f 65 73 6e 27 74 20 67 65 74 20 66 69 6c 6c |doesn't get fill| 00000b70 65 64 20 77 69 74 68 20 6b 65 79 70 72 65 73 73 |ed with keypress| 00000b80 65 73 20 6f 6e 20 65 78 69 74 2e 0a 0a 31 2d 31 |es on exit...1-1| 00000b90 30 2d 39 35 3a 20 20 41 72 74 77 6f 72 6b 73 2d |0-95: Artworks-| 00000ba0 65 64 20 74 68 65 20 62 6c 6f 62 20 73 70 72 69 |ed the blob spri| 00000bb0 74 65 2e 0a 0a 38 2d 31 30 2d 39 35 3a 20 20 52 |te...8-10-95: R| 00000bc0 65 73 74 20 6f 66 20 74 68 65 20 67 72 61 70 68 |est of the graph| 00000bd0 69 63 73 2e 20 4d 75 6c 74 69 2d 6d 6f 64 65 20 |ics. Multi-mode | 00000be0 73 70 72 69 74 65 20 70 72 69 6e 74 73 2e 0a 20 |sprite prints.. | 00000bf0 20 20 20 20 20 20 20 20 20 22 63 68 61 6e 67 65 | "change| 00000c00 64 20 61 72 65 61 20 6f 6e 6c 79 22 20 75 70 64 |d area only" upd| 00000c10 61 74 65 20 73 74 75 66 66 20 28 27 63 6f 73 20 |ate stuff ('cos | 00000c20 68 69 2d 72 65 73 20 32 34 20 62 69 74 20 66 75 |hi-res 24 bit fu| 00000c30 6c 6c 20 73 63 72 65 65 6e 0a 20 20 20 20 20 20 |ll screen. | 00000c40 20 20 20 20 74 61 6b 65 73 20 33 2f 35 30 20 73 | takes 3/50 s| 00000c50 65 63 20 6f 74 68 65 72 77 69 73 65 21 29 0a 0a |ec otherwise!)..| 00000c60 31 35 2d 31 30 2d 39 35 3a 20 54 79 64 69 72 69 |15-10-95: Tydiri| 00000c70 75 6d 20 2d 3e 20 50 75 73 68 79 49 49 20 6d 75 |um -> PushyII mu| 00000c80 6c 74 69 2d 6d 61 70 20 67 72 61 62 62 65 72 20 |lti-map grabber | 00000c90 75 74 69 6c 69 74 79 2c 20 69 6e 20 42 41 53 49 |utility, in BASI| 00000ca0 43 0a 0a 20 42 72 69 65 66 20 70 61 75 73 65 20 |C.. Brief pause | 00000cb0 66 6f 72 20 61 20 74 72 69 70 20 74 6f 20 53 61 |for a trip to Sa| 00000cc0 6e 20 46 72 61 6e 63 69 73 63 6f 20 74 6f 20 67 |n Francisco to g| 00000cd0 65 74 20 42 52 52 20 77 6f 72 6b 69 6e 67 20 75 |et BRR working u| 00000ce0 6e 64 65 72 0a 20 57 69 6e 64 6f 77 73 20 27 39 |nder. Windows '9| 00000cf0 35 3a 20 48 61 72 64 20 6c 69 66 65 20 77 65 20 |5: Hard life we | 00000d00 67 61 6d 65 73 20 70 72 6f 67 72 61 6d 6d 65 72 |games programmer| 00000d10 73 20 6c 65 61 64 2c 20 65 68 3f 0a 20 2d 41 6c |s lead, eh?. -Al| 00000d20 73 6f 20 6d 65 61 6e 73 20 74 68 65 72 65 27 73 |so means there's| 00000d30 20 6e 6f 20 77 61 79 20 50 75 73 68 79 20 49 49 | no way Pushy II| 00000d40 27 73 20 67 6f 69 6e 67 20 74 6f 20 62 65 20 64 |'s going to be d| 00000d50 65 6d 6f 2d 61 62 6c 65 20 61 74 20 74 68 65 20 |emo-able at the | 00000d60 41 55 20 73 68 6f 77 2e 20 0a 0a 20 2d 49 6e 20 |AU show. .. -In | 00000d70 66 61 63 74 2c 20 69 74 20 6d 65 61 6e 74 20 49 |fact, it meant I| 00000d80 20 64 69 64 6e 27 74 20 67 65 74 20 74 6f 20 74 | didn't get to t| 00000d90 68 65 20 73 68 6f 77 20 61 74 20 61 6c 6c 2e 0a |he show at all..| 00000da0 20 50 6c 75 73 20 6f 6e 20 72 65 74 75 72 6e 69 | Plus on returni| 00000db0 6e 67 2c 20 56 6f 79 61 67 65 72 20 68 61 64 20 |ng, Voyager had | 00000dc0 61 72 72 69 76 65 64 2c 20 73 6f 20 49 20 73 70 |arrived, so I sp| 00000dd0 65 6e 74 20 61 20 63 6f 75 70 6c 65 2f 74 68 72 |ent a couple/thr| 00000de0 65 65 2f 66 6f 75 72 0a 20 77 65 65 6b 73 20 6d |ee/four. weeks m| 00000df0 65 73 73 69 6e 67 20 61 62 6f 75 74 20 6f 6e 20 |essing about on | 00000e00 74 68 65 20 49 6e 74 65 72 6e 65 74 2e 20 53 6f |the Internet. So| 00000e10 20 77 6f 72 6b 20 73 6c 6f 77 73 20 64 6f 77 6e | work slows down| 00000e20 20 61 20 62 69 74 20 74 69 6c 6c 20 74 68 65 0a | a bit till the.| 00000e30 20 58 6d 61 73 20 62 72 65 61 6b 2e 2e 2e 20 28 | Xmas break... (| 00000e40 61 6e 64 20 69 6e 64 65 65 64 2c 20 64 75 72 69 |and indeed, duri| 00000e50 6e 67 20 69 74 2e 2e 2e 29 0a 0a 32 2d 31 32 2d |ng it...)..2-12-| 00000e60 39 35 3a 20 20 45 72 72 6f 72 20 68 61 6e 64 6c |95: Error handl| 00000e70 69 6e 67 2c 20 45 76 65 6e 74 20 68 61 6e 64 6c |ing, Event handl| 00000e80 69 6e 67 2e 20 4b 65 79 62 6f 61 72 64 20 75 70 |ing. Keyboard up| 00000e90 2f 64 6f 77 6e 20 68 61 6e 64 6c 69 6e 67 2e 0a |/down handling..| 00000ea0 31 37 2d 31 32 2d 39 35 3a 20 53 6f 6c 69 64 20 |17-12-95: Solid | 00000eb0 77 61 6c 6c 20 64 65 74 65 63 74 69 6f 6e 20 26 |wall detection &| 00000ec0 20 62 6c 6f 62 2d 61 6e 69 6d 61 74 69 6f 6e 20 | blob-animation | 00000ed0 73 65 6c 65 63 74 69 6f 6e 0a 32 34 2d 31 32 2d |selection.24-12-| 00000ee0 39 35 3a 20 41 6c 6c 20 74 68 65 20 67 61 6d 65 |95: All the game| 00000ef0 27 73 20 62 61 63 6b 20 69 6e 20 28 70 75 73 68 |'s back in (push| 00000f00 69 6e 67 20 63 72 61 74 65 73 2c 20 65 74 63 29 |ing crates, etc)| 00000f10 0a 33 30 2d 31 32 2d 39 35 3a 20 54 68 65 20 6e |.30-12-95: The n| 00000f20 65 77 20 68 69 2d 72 65 73 20 66 6f 6e 74 27 73 |ew hi-res font's| 00000f30 20 61 6c 6d 6f 73 74 20 74 68 65 72 65 2e 0a 0a | almost there...| 00000f40 47 72 69 65 66 2c 20 74 68 69 73 20 69 73 20 74 |Grief, this is t| 00000f50 61 6b 69 6e 67 20 61 67 65 73 21 20 49 27 6d 20 |aking ages! I'm | 00000f60 73 70 65 6e 64 69 6e 67 20 77 61 79 20 74 6f 6f |spending way too| 00000f70 20 6d 75 63 68 20 74 69 6d 65 20 6f 6e 20 74 68 | much time on th| 00000f80 65 20 6e 65 74 20 26 20 6e 6f 74 0a 65 6e 6f 75 |e net & not.enou| 00000f90 67 68 20 63 6f 64 69 6e 67 21 0a 0a 4d 6f 72 65 |gh coding!..More| 00000fa0 20 64 65 6c 61 79 73 20 66 6f 72 20 54 79 64 69 | delays for Tydi| 00000fb0 72 69 75 6d 2c 20 27 63 6f 73 20 69 74 20 6e 65 |rium, 'cos it ne| 00000fc0 65 64 73 20 74 6f 20 68 61 76 65 20 22 70 61 69 |eds to have "pai| 00000fd0 6e 74 2d 62 72 75 73 68 22 20 73 74 79 6c 65 20 |nt-brush" style | 00000fe0 65 64 69 74 69 6e 67 0a 74 6f 20 62 65 20 75 73 |editing.to be us| 00000ff0 61 62 6c 65 2e 2e 2e 0a 0a 32 35 2d 32 2d 39 36 |able.....25-2-96| 00001000 3a 20 20 32 35 20 72 6f 75 67 68 20 6c 65 76 65 |: 25 rough leve| 00001010 6c 73 2e 0a 0a 4d 6f 72 65 20 74 69 6d 65 20 77 |ls...More time w| 00001020 61 73 74 69 6e 67 20 6f 6e 20 74 68 65 20 27 6e |asting on the 'n| 00001030 65 74 2e 2e 2e 20 4f 68 20 64 65 61 72 2e 0a 0a |et... Oh dear...| 00001040 32 34 2d 33 2d 39 36 3a 20 20 32 35 20 6e 69 63 |24-3-96: 25 nic| 00001050 65 20 6c 65 76 65 6c 73 2e 0a 33 2d 34 2d 39 36 |e levels..3-4-96| 00001060 3a 20 20 20 22 50 72 65 76 69 65 77 20 73 63 72 |: "Preview scr| 00001070 65 65 6e 73 68 6f 74 22 20 6f 66 20 50 75 73 68 |eenshot" of Push| 00001080 79 20 32 20 26 20 54 79 64 69 72 69 75 6d 20 6f |y 2 & Tydirium o| 00001090 6e 20 74 68 65 20 57 65 62 20 73 69 74 65 2e 0a |n the Web site..| 000010a0 0a 59 65 61 68 2c 20 6f 6b 2c 20 62 75 69 6c 64 |.Yeah, ok, build| 000010b0 69 6e 67 20 74 68 65 20 57 57 57 20 73 69 74 65 |ing the WWW site| 000010c0 20 6d 65 61 6e 74 20 65 76 65 6e 20 2a 6d 6f 72 | meant even *mor| 000010d0 65 2a 20 74 69 6d 65 20 77 61 73 74 69 6e 67 0a |e* time wasting.| 000010e0 49 27 6c 6c 20 64 6f 20 73 6f 6d 65 20 63 6f 64 |I'll do some cod| 000010f0 65 20 73 6f 6f 6e 2c 20 68 6f 6e 65 73 74 2e 2e |e soon, honest..| 00001100 2e 0a 0a 35 2d 34 2d 39 36 3a 20 20 20 41 73 63 |...5-4-96: Asc| 00001110 69 69 20 70 72 69 6e 74 69 6e 67 20 69 6e 20 68 |ii printing in h| 00001120 69 72 65 73 2c 32 34 62 69 74 2e 0a 20 20 20 20 |ires,24bit.. | 00001130 20 20 20 20 20 20 43 6f 75 6e 74 64 6f 77 6e 20 | Countdown | 00001140 74 69 6d 65 72 20 26 20 6c 65 76 65 6c 20 6e 61 |timer & level na| 00001150 6d 65 20 64 69 73 70 6c 61 79 2e 0a 20 20 20 20 |me display.. | 00001160 20 20 20 20 20 20 4c 65 76 65 6c 20 63 6f 6d 70 | Level comp| 00001170 6c 65 74 65 20 63 68 65 63 6b 2e 0a 0a 42 75 67 |lete check...Bug| 00001180 67 65 72 20 42 75 67 67 65 72 20 42 75 67 67 65 |ger Bugger Bugge| 00001190 72 2c 20 74 68 65 20 62 6c 6f 6f 64 79 20 53 74 |r, the bloody St| 000011a0 72 6f 6e 67 41 72 6d 20 64 6f 65 73 6e 27 74 20 |rongArm doesn't | 000011b0 73 75 70 70 6f 72 74 20 73 65 6c 66 6d 6f 64 20 |support selfmod | 000011c0 63 6f 64 65 2e 0a 0a 32 38 2d 34 2d 39 36 3a 20 |code...28-4-96: | 000011d0 20 56 61 72 69 2d 63 6f 6c 6f 75 72 20 74 65 78 | Vari-colour tex| 000011e0 74 20 69 6e 20 32 34 20 26 20 38 20 62 69 74 20 |t in 24 & 8 bit | 000011f0 6d 6f 64 65 73 0a 20 20 20 20 20 20 20 20 20 20 |modes. | 00001200 47 61 6d 6d 61 2d 63 6f 72 72 65 63 74 69 6f 6e |Gamma-correction| 00001210 20 66 61 64 65 20 6f 6e 20 52 50 43 0a 20 20 20 | fade on RPC. | 00001220 20 20 20 20 20 20 20 57 69 70 65 20 66 61 64 65 | Wipe fade| 00001230 20 66 72 6f 6d 20 50 31 20 61 64 61 70 74 65 64 | from P1 adapted| 00001240 20 66 6f 72 20 68 69 2d 72 65 73 20 75 73 65 20 | for hi-res use | 00001250 66 6f 72 20 6e 6f 6e 2d 52 50 43 0a 0a 34 2d 35 |for non-RPC..4-5| 00001260 2d 39 36 3a 20 20 20 46 72 6f 6e 74 20 65 6e 64 |-96: Front end| 00001270 20 73 63 72 65 65 6e 20 70 72 69 6e 74 69 6e 67 | screen printing| 00001280 2c 20 26 20 63 6f 70 79 20 74 68 65 20 50 75 73 |, & copy the Pus| 00001290 68 79 20 31 20 6d 65 6e 75 20 73 74 72 75 63 74 |hy 1 menu struct| 000012a0 75 72 65 2e 2e 2e 0a 0a 31 36 2d 35 2d 30 36 3a |ure.....16-5-06:| 000012b0 20 20 49 27 6d 20 6e 6f 74 20 67 6f 69 6e 67 20 | I'm not going | 000012c0 74 6f 20 6d 69 73 73 20 2a 61 6e 6f 74 68 65 72 |to miss *another| 000012d0 2a 20 41 63 6f 72 6e 20 73 68 6f 77 20 74 6f 20 |* Acorn show to | 000012e0 67 6f 20 74 6f 20 41 6d 65 72 69 63 61 2e 0a 20 |go to America.. | 000012f0 20 20 20 20 20 20 20 20 20 53 6f 2c 20 6e 6f 20 | So, no | 00001300 45 33 20 66 6f 72 20 6d 65 21 20 3b 29 0a 20 20 |E3 for me! ;). | 00001310 20 20 20 20 20 20 20 20 0a 31 38 2d 35 2d 39 36 | .18-5-96| 00001320 3a 20 20 47 6c 61 73 73 20 62 6f 78 65 73 20 69 |: Glass boxes i| 00001330 6e 20 32 34 20 62 69 74 2e 20 49 74 27 73 20 6e |n 24 bit. It's n| 00001340 6f 74 20 67 6f 6e 6e 61 20 62 65 20 66 69 6e 69 |ot gonna be fini| 00001350 73 68 65 64 20 66 6f 72 20 74 68 69 73 20 73 68 |shed for this sh| 00001360 6f 77 2c 20 65 69 74 68 65 72 21 0a 31 39 2d 35 |ow, either!.19-5| 00001370 2d 39 36 3a 20 20 57 61 6b 65 66 69 65 6c 64 20 |-96: Wakefield | 00001380 73 68 6f 77 2e 20 50 75 73 68 79 20 49 49 20 70 |show. Pushy II p| 00001390 72 65 76 69 65 77 65 64 2c 20 62 72 69 65 66 6c |reviewed, briefl| 000013a0 79 2c 20 6f 6e 20 74 68 65 20 44 61 74 61 66 69 |y, on the Datafi| 000013b0 6c 65 20 73 74 61 6e 64 2e 0a 20 20 20 20 20 20 |le stand.. | 000013c0 20 20 20 20 47 6c 61 73 73 20 62 6f 78 65 73 20 | Glass boxes | 000013d0 69 6e 20 32 35 36 20 68 69 72 65 73 2c 20 26 20 |in 256 hires, & | 000013e0 6c 6f 72 65 73 2e 0a 0a 2e 2e 2e 52 69 67 68 74 |lores......Right| 000013f0 2e 20 42 61 6e 6b 20 68 6f 6c 69 64 61 79 20 77 |. Bank holiday w| 00001400 65 65 6b 65 6e 64 2e 20 4c 65 74 27 73 20 67 6f |eekend. Let's go| 00001410 20 74 6f 20 77 6f 72 6b 2e 2e 2e 0a 0a 32 35 2d | to work.....25-| 00001420 35 2d 39 36 3a 20 20 50 61 73 73 77 6f 72 64 20 |5-96: Password | 00001430 69 6e 70 75 74 2e 20 53 74 72 6f 6e 67 41 52 4d |input. StrongARM| 00001440 20 63 61 63 68 65 20 77 6f 72 6b 61 72 6f 75 6e | cache workaroun| 00001450 64 20 28 69 6e 20 74 68 65 6f 72 79 29 2e 0a 32 |d (in theory)..2| 00001460 36 2d 35 2d 39 36 3a 20 20 53 6f 75 6e 64 46 58 |6-5-96: SoundFX| 00001470 20 66 72 6f 6d 20 50 31 2e 20 53 63 6f 72 65 2e | from P1. Score.| 00001480 20 48 69 67 68 73 63 6f 72 65 2e 0a 32 37 2d 35 | Highscore..27-5| 00001490 2d 30 36 3a 20 20 54 77 65 61 6b 73 20 69 6e 20 |-06: Tweaks in | 000014a0 6d 6f 76 65 6d 65 6e 74 20 73 70 65 65 64 2e 20 |movement speed. | 000014b0 54 65 78 74 20 72 65 64 72 61 77 20 6f 6e 6c 79 |Text redraw only| 000014c0 20 69 66 20 6e 65 63 63 2e 20 45 72 72 6f 72 20 | if necc. Error | 000014d0 68 61 6e 64 6c 69 6e 67 2e 0a 20 20 20 20 20 20 |handling.. | 000014e0 20 20 20 20 22 4c 65 76 65 6c 73 22 20 6d 65 6e | "Levels" men| 000014f0 75 20 63 72 65 61 74 65 64 2e 20 6c 65 76 65 6c |u created. level| 00001500 20 6e 61 6d 65 20 63 68 65 63 6b 2e 20 68 69 73 | name check. his| 00001510 63 6f 72 65 20 72 65 73 65 74 20 6f 6e 20 6c 65 |core reset on le| 00001520 76 65 6c 20 63 68 61 6e 67 65 2e 0a 33 30 2d 35 |vel change..30-5| 00001530 2d 39 36 3a 20 20 43 68 65 63 6b 65 64 20 6f 6e |-96: Checked on| 00001540 20 41 33 30 30 30 2e 20 47 6f 6f 64 20 6a 6f 62 | A3000. Good job| 00001550 20 74 6f 6f 20 2d 20 54 68 65 20 6d 65 6e 75 73 | too - The menus| 00001560 20 64 6f 6e 27 74 20 61 75 74 6f 2d 77 69 64 74 | don't auto-widt| 00001570 68 20 6f 6e 20 52 4f 53 33 2e 31 0a 20 20 20 20 |h on ROS3.1. | 00001580 20 20 20 20 20 20 26 20 6d 6f 64 65 20 32 38 20 | & mode 28 | 00001590 64 6f 65 73 6e 27 74 20 66 6c 69 70 73 63 72 65 |doesn't flipscre| 000015a0 65 6e 21 0a 31 2d 36 2d 39 36 3a 20 20 20 42 75 |en!.1-6-96: Bu| 000015b0 67 20 66 69 78 20 77 69 74 68 20 62 61 6c 6c 20 |g fix with ball | 000015c0 73 74 6f 70 70 69 6e 67 2d 64 69 73 74 61 6e 63 |stopping-distanc| 000015d0 65 73 2e 0a 0a 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |es...===========| 000015e0 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |================| * 00001600 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 0a 2a 2a |=============.**| 00001610 2a 20 52 45 4c 45 41 53 45 20 23 32 2e 30 30 20 |* RELEASE #2.00 | 00001620 2a 2a 2a 20 28 57 65 62 73 69 74 65 2e 20 46 54 |*** (Website. FT| 00001630 50 20 26 20 50 44 20 4c 69 62 73 20 74 6f 20 66 |P & PD Libs to f| 00001640 6f 6c 6c 6f 77 29 0a 3d 3d 3d 3d 3d 3d 3d 3d 3d |ollow).=========| 00001650 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d |================| * 00001670 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 0a |===============.| 00001680