Home » Archimedes archive » Acorn User » AU 1994-01.adf » !FigureIt_FigureIt » Manual
Manual
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Acorn User » AU 1994-01.adf » !FigureIt_FigureIt |
Filename: | Manual |
Read OK: | ✔ |
File size: | 18C3 bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
Figure It By Martin Goldberg Introduction ------------ Figure It is aimed to give an insight into different sorts of number series. It explores Prime numbers, Fibonacci Series, Square numbers, Triangle numbers and multiples of any number up to 100. All this information can be seen graphically on a number grid - the size of which can be defined by the user. It is aimed at Key Stages 2, 3 and 4, Attainment Target 5 (Number). It gives factual information on any individual number; including all of the above plus the prime factors of the number, whether it is odd or even and whether it is perfect. All of these terms are explained within the program. All this information can be saved in a variety of ways by the user for inclusion in further investigations. To encourage children with multiplication tables and understanding the concept of factors and multiples there is a game of 'connect 4' that is played on a 10x10 grid. Screen Layout ------------- After starting the program by double-clicking on the program's icon there will be a brief start-up screen followed by the main screen layout. The screen is divided into three main sections. On the left of the screen is the current menu, which is displayed as a set of icons. The middle of the screen is the current number grid. At the bottom of the screen is an information bar, showing the current status of the program. The initial size of the grid is 10x10, with numbers running from 1 to 100. This can be altered at any time during the program. The menu system is very straight forward. Each menu has a name which is displayed in the information bar at the bottom of the screen. The menu's and their associated sub-menus are described below. You may move back to the previous menu at any time, by clicking on the "�" icon at the bottom of each menu. In order to move around the number grid at any time you can simply click on the "�" and "�" icons at the side of the grid. To make a number the current one, simply click on the number on the grid. The Menus --------- There is one main menu which leads to various sub-menus, in order to control the program. The menu options are described below in the order they appear on the screen. GRID This option allows the pupil or teacher to alter various aspects of the current grid. The first 2 options allows the user to change the width and height of the grid respectively. The 3rd icon allows the user to 'jump' to a specific number on the grid, making that number the current one. This can save a lot of time moving around the grid with the arrow keys. The final option clears the displayed grid of all markers and multiples. It does not effect the current size of the grid. NUMBER SERIES This allows you to display various different kinds of number series on the grid. These can be displayed concurrently or separately and are all toggled on or off by clicking on the respective icon. The series that can be displayed include: Fibonacci, Prime, Square and Triangular numbers. A small coloured mark will be displayed on the grid next to any numbers that are in the series. Multiples of any number (2-99) can also be displayed by clicking the (X's) icon. These are shown as blue numbers and are toggled on or off in a similar way to above. HELP Clicking on any of these icons explains the various mathematical terms that are used within the program. Just experiment to see what information is given. GAMES See the Game of Fours below for more details. Save to disc ------------ This is a very flexible option that allows the information within the program to be saved to disc. The information is saved to the same directory as where the program was loaded from. Therefore, if you are not using a hard disc, the floppy disc that contained the "!FigureIt" application must be present in the drive to avoid any errors. The information saved is for a specific range of numbers. The default range is 1 to 100. This can be changed at any time, the biggest range is 1 to 1000. The range chosen is independent from that displayed on the grid. For example if the range is set at 50-300 and the SQUARE numbers icon is clicked, all the square numbers that lie within this range, along with general information about each number, will be saved. In order to save general information on ALL the numbers in the current range, choose the INFORMATION icon (i). The facts saved are equivalent to what appears in the status box for individual numbers.... see below. The actual grid (with all its current settings) can be saved as a drawfile. This is very useful to prepare worksheets or just to display the pupils investigation. The other information is saved as a standard text file. General information ------------------- The information given includes a list of the factors and prime factors of the number; plus whether the number is: Even, Odd, Prime, Square, Triangle or Perfect. Desktop ------- Click on this to return to the desktop. You are asked to confirm your request. The Game of Fours ----------------- After clicking on the dice, you can select whether to play the computer or another human player. Once this is done you will be presented with a new menu, showing the 4 different levels of the game. Select a level according to ability: Level 1: Multiples of 2,3,4,5 and 10 Level 2: Multiples of 3,4,5,6,7,8,9,10,11 and 12 Level 3: As above, but including square numbers Level 4: As level 3 with the addition of prime numbers Each player takes it in turn to have their go. If you have opted to play against the computer, it will always go second. The object of the game is to place four counters in a row, either horizontally, diagonally or vertically. On each go you are asked a question. Once you know the answer simply click the number on the grid. If you are correct a coloured counter will appear. A wrong answer has no effect, simply keep trying until you are right. The strategy is simply to prevent your opponent getting a line of four, whilst trying to make your own line of four. The computer plays fairly intelligently, but due to the element of chance in the game, anyone can win! You can quit the game at any time by clicking on the "�" icon. Note the game's position is not saved; therefore, if you return to the game later on you will have to start from the beginning.
00000000 46 69 67 75 72 65 20 49 74 0a 42 79 20 4d 61 72 |Figure It.By Mar| 00000010 74 69 6e 20 47 6f 6c 64 62 65 72 67 0a 0a 0a 49 |tin Goldberg...I| 00000020 6e 74 72 6f 64 75 63 74 69 6f 6e 0a 2d 2d 2d 2d |ntroduction.----| 00000030 2d 2d 2d 2d 2d 2d 2d 2d 0a 46 69 67 75 72 65 20 |--------.Figure | 00000040 49 74 20 69 73 20 61 69 6d 65 64 20 74 6f 20 67 |It is aimed to g| 00000050 69 76 65 20 61 6e 20 69 6e 73 69 67 68 74 20 69 |ive an insight i| 00000060 6e 74 6f 20 64 69 66 66 65 72 65 6e 74 20 73 6f |nto different so| 00000070 72 74 73 20 6f 66 20 6e 75 6d 62 65 72 20 73 65 |rts of number se| 00000080 72 69 65 73 2e 0a 49 74 20 65 78 70 6c 6f 72 65 |ries..It explore| 00000090 73 20 50 72 69 6d 65 20 6e 75 6d 62 65 72 73 2c |s Prime numbers,| 000000a0 20 46 69 62 6f 6e 61 63 63 69 20 53 65 72 69 65 | Fibonacci Serie| 000000b0 73 2c 20 53 71 75 61 72 65 20 6e 75 6d 62 65 72 |s, Square number| 000000c0 73 2c 20 54 72 69 61 6e 67 6c 65 0a 6e 75 6d 62 |s, Triangle.numb| 000000d0 65 72 73 20 61 6e 64 20 6d 75 6c 74 69 70 6c 65 |ers and multiple| 000000e0 73 20 6f 66 20 61 6e 79 20 6e 75 6d 62 65 72 20 |s of any number | 000000f0 75 70 20 74 6f 20 31 30 30 2e 20 41 6c 6c 20 74 |up to 100. All t| 00000100 68 69 73 20 69 6e 66 6f 72 6d 61 74 69 6f 6e 20 |his information | 00000110 63 61 6e 20 62 65 0a 73 65 65 6e 20 67 72 61 70 |can be.seen grap| 00000120 68 69 63 61 6c 6c 79 20 6f 6e 20 61 20 6e 75 6d |hically on a num| 00000130 62 65 72 20 67 72 69 64 20 2d 20 74 68 65 20 73 |ber grid - the s| 00000140 69 7a 65 20 6f 66 20 77 68 69 63 68 20 63 61 6e |ize of which can| 00000150 20 62 65 20 64 65 66 69 6e 65 64 20 62 79 20 74 | be defined by t| 00000160 68 65 0a 75 73 65 72 2e 20 49 74 20 69 73 20 61 |he.user. It is a| 00000170 69 6d 65 64 20 61 74 20 4b 65 79 20 53 74 61 67 |imed at Key Stag| 00000180 65 73 20 32 2c 20 33 20 61 6e 64 20 34 2c 20 41 |es 2, 3 and 4, A| 00000190 74 74 61 69 6e 6d 65 6e 74 20 54 61 72 67 65 74 |ttainment Target| 000001a0 20 35 20 28 4e 75 6d 62 65 72 29 2e 0a 0a 49 74 | 5 (Number)...It| 000001b0 20 67 69 76 65 73 20 66 61 63 74 75 61 6c 20 69 | gives factual i| 000001c0 6e 66 6f 72 6d 61 74 69 6f 6e 20 6f 6e 20 61 6e |nformation on an| 000001d0 79 20 69 6e 64 69 76 69 64 75 61 6c 20 6e 75 6d |y individual num| 000001e0 62 65 72 3b 20 69 6e 63 6c 75 64 69 6e 67 20 61 |ber; including a| 000001f0 6c 6c 20 6f 66 20 74 68 65 0a 61 62 6f 76 65 20 |ll of the.above | 00000200 70 6c 75 73 20 74 68 65 20 70 72 69 6d 65 20 66 |plus the prime f| 00000210 61 63 74 6f 72 73 20 6f 66 20 74 68 65 20 6e 75 |actors of the nu| 00000220 6d 62 65 72 2c 20 77 68 65 74 68 65 72 20 69 74 |mber, whether it| 00000230 20 69 73 20 6f 64 64 20 6f 72 20 65 76 65 6e 20 | is odd or even | 00000240 61 6e 64 0a 77 68 65 74 68 65 72 20 69 74 20 69 |and.whether it i| 00000250 73 20 70 65 72 66 65 63 74 2e 20 41 6c 6c 20 6f |s perfect. All o| 00000260 66 20 74 68 65 73 65 20 74 65 72 6d 73 20 61 72 |f these terms ar| 00000270 65 20 65 78 70 6c 61 69 6e 65 64 20 77 69 74 68 |e explained with| 00000280 69 6e 20 74 68 65 20 70 72 6f 67 72 61 6d 2e 0a |in the program..| 00000290 0a 41 6c 6c 20 74 68 69 73 20 69 6e 66 6f 72 6d |.All this inform| 000002a0 61 74 69 6f 6e 20 63 61 6e 20 62 65 20 73 61 76 |ation can be sav| 000002b0 65 64 20 69 6e 20 61 20 76 61 72 69 65 74 79 20 |ed in a variety | 000002c0 6f 66 20 77 61 79 73 20 62 79 20 74 68 65 20 75 |of ways by the u| 000002d0 73 65 72 20 66 6f 72 0a 69 6e 63 6c 75 73 69 6f |ser for.inclusio| 000002e0 6e 20 69 6e 20 66 75 72 74 68 65 72 20 69 6e 76 |n in further inv| 000002f0 65 73 74 69 67 61 74 69 6f 6e 73 2e 0a 0a 54 6f |estigations...To| 00000300 20 65 6e 63 6f 75 72 61 67 65 20 63 68 69 6c 64 | encourage child| 00000310 72 65 6e 20 77 69 74 68 20 6d 75 6c 74 69 70 6c |ren with multipl| 00000320 69 63 61 74 69 6f 6e 20 74 61 62 6c 65 73 20 61 |ication tables a| 00000330 6e 64 20 75 6e 64 65 72 73 74 61 6e 64 69 6e 67 |nd understanding| 00000340 20 74 68 65 0a 63 6f 6e 63 65 70 74 20 6f 66 20 | the.concept of | 00000350 66 61 63 74 6f 72 73 20 61 6e 64 20 6d 75 6c 74 |factors and mult| 00000360 69 70 6c 65 73 20 74 68 65 72 65 20 69 73 20 61 |iples there is a| 00000370 20 67 61 6d 65 20 6f 66 20 27 63 6f 6e 6e 65 63 | game of 'connec| 00000380 74 20 34 27 20 74 68 61 74 20 69 73 20 20 20 20 |t 4' that is | 00000390 20 20 70 6c 61 79 65 64 20 6f 6e 20 61 20 31 30 | played on a 10| 000003a0 78 31 30 20 67 72 69 64 2e 0a 0a 0a 53 63 72 65 |x10 grid....Scre| 000003b0 65 6e 20 4c 61 79 6f 75 74 0a 2d 2d 2d 2d 2d 2d |en Layout.------| 000003c0 2d 2d 2d 2d 2d 2d 2d 0a 41 66 74 65 72 20 73 74 |-------.After st| 000003d0 61 72 74 69 6e 67 20 74 68 65 20 70 72 6f 67 72 |arting the progr| 000003e0 61 6d 20 62 79 20 64 6f 75 62 6c 65 2d 63 6c 69 |am by double-cli| 000003f0 63 6b 69 6e 67 20 6f 6e 20 74 68 65 20 70 72 6f |cking on the pro| 00000400 67 72 61 6d 27 73 20 69 63 6f 6e 20 74 68 65 72 |gram's icon ther| 00000410 65 0a 77 69 6c 6c 20 62 65 20 61 20 62 72 69 65 |e.will be a brie| 00000420 66 20 73 74 61 72 74 2d 75 70 20 73 63 72 65 65 |f start-up scree| 00000430 6e 20 66 6f 6c 6c 6f 77 65 64 20 62 79 20 74 68 |n followed by th| 00000440 65 20 6d 61 69 6e 20 73 63 72 65 65 6e 20 6c 61 |e main screen la| 00000450 79 6f 75 74 2e 20 54 68 65 0a 73 63 72 65 65 6e |yout. The.screen| 00000460 20 69 73 20 64 69 76 69 64 65 64 20 69 6e 74 6f | is divided into| 00000470 20 74 68 72 65 65 20 6d 61 69 6e 20 73 65 63 74 | three main sect| 00000480 69 6f 6e 73 2e 20 4f 6e 20 74 68 65 20 6c 65 66 |ions. On the lef| 00000490 74 20 6f 66 20 74 68 65 20 73 63 72 65 65 6e 20 |t of the screen | 000004a0 69 73 20 74 68 65 0a 63 75 72 72 65 6e 74 20 6d |is the.current m| 000004b0 65 6e 75 2c 20 77 68 69 63 68 20 69 73 20 64 69 |enu, which is di| 000004c0 73 70 6c 61 79 65 64 20 61 73 20 61 20 73 65 74 |splayed as a set| 000004d0 20 6f 66 20 69 63 6f 6e 73 2e 20 54 68 65 20 6d | of icons. The m| 000004e0 69 64 64 6c 65 20 6f 66 20 74 68 65 20 73 63 72 |iddle of the scr| 000004f0 65 65 6e 0a 69 73 20 74 68 65 20 63 75 72 72 65 |een.is the curre| 00000500 6e 74 20 6e 75 6d 62 65 72 20 67 72 69 64 2e 20 |nt number grid. | 00000510 41 74 20 74 68 65 20 62 6f 74 74 6f 6d 20 6f 66 |At the bottom of| 00000520 20 74 68 65 20 73 63 72 65 65 6e 20 69 73 20 61 | the screen is a| 00000530 6e 20 69 6e 66 6f 72 6d 61 74 69 6f 6e 20 20 20 |n information | 00000540 20 62 61 72 2c 20 73 68 6f 77 69 6e 67 20 74 68 | bar, showing th| 00000550 65 20 63 75 72 72 65 6e 74 20 73 74 61 74 75 73 |e current status| 00000560 20 6f 66 20 74 68 65 20 70 72 6f 67 72 61 6d 2e | of the program.| 00000570 0a 0a 54 68 65 20 69 6e 69 74 69 61 6c 20 73 69 |..The initial si| 00000580 7a 65 20 6f 66 20 74 68 65 20 67 72 69 64 20 69 |ze of the grid i| 00000590 73 20 31 30 78 31 30 2c 20 77 69 74 68 20 6e 75 |s 10x10, with nu| 000005a0 6d 62 65 72 73 20 72 75 6e 6e 69 6e 67 20 66 72 |mbers running fr| 000005b0 6f 6d 20 31 20 74 6f 20 31 30 30 2e 0a 54 68 69 |om 1 to 100..Thi| 000005c0 73 20 63 61 6e 20 62 65 20 61 6c 74 65 72 65 64 |s can be altered| 000005d0 20 61 74 20 61 6e 79 20 74 69 6d 65 20 64 75 72 | at any time dur| 000005e0 69 6e 67 20 74 68 65 20 70 72 6f 67 72 61 6d 2e |ing the program.| 000005f0 0a 0a 54 68 65 20 6d 65 6e 75 20 73 79 73 74 65 |..The menu syste| 00000600 6d 20 69 73 20 76 65 72 79 20 73 74 72 61 69 67 |m is very straig| 00000610 68 74 20 66 6f 72 77 61 72 64 2e 20 45 61 63 68 |ht forward. Each| 00000620 20 6d 65 6e 75 20 68 61 73 20 61 20 6e 61 6d 65 | menu has a name| 00000630 20 77 68 69 63 68 20 69 73 0a 64 69 73 70 6c 61 | which is.displa| 00000640 79 65 64 20 69 6e 20 74 68 65 20 69 6e 66 6f 72 |yed in the infor| 00000650 6d 61 74 69 6f 6e 20 62 61 72 20 61 74 20 74 68 |mation bar at th| 00000660 65 20 62 6f 74 74 6f 6d 20 6f 66 20 74 68 65 20 |e bottom of the | 00000670 73 63 72 65 65 6e 2e 20 54 68 65 20 6d 65 6e 75 |screen. The menu| 00000680 27 73 20 61 6e 64 0a 74 68 65 69 72 20 61 73 73 |'s and.their ass| 00000690 6f 63 69 61 74 65 64 20 73 75 62 2d 6d 65 6e 75 |ociated sub-menu| 000006a0 73 20 61 72 65 20 64 65 73 63 72 69 62 65 64 20 |s are described | 000006b0 62 65 6c 6f 77 2e 20 59 6f 75 20 6d 61 79 20 6d |below. You may m| 000006c0 6f 76 65 20 62 61 63 6b 20 74 6f 20 74 68 65 0a |ove back to the.| 000006d0 70 72 65 76 69 6f 75 73 20 6d 65 6e 75 20 61 74 |previous menu at| 000006e0 20 61 6e 79 20 74 69 6d 65 2c 20 62 79 20 63 6c | any time, by cl| 000006f0 69 63 6b 69 6e 67 20 6f 6e 20 74 68 65 20 22 88 |icking on the ".| 00000700 22 20 69 63 6f 6e 20 61 74 20 74 68 65 20 62 6f |" icon at the bo| 00000710 74 74 6f 6d 20 6f 66 20 65 61 63 68 0a 6d 65 6e |ttom of each.men| 00000720 75 2e 0a 0a 49 6e 20 6f 72 64 65 72 20 74 6f 20 |u...In order to | 00000730 6d 6f 76 65 20 61 72 6f 75 6e 64 20 74 68 65 20 |move around the | 00000740 6e 75 6d 62 65 72 20 67 72 69 64 20 61 74 20 61 |number grid at a| 00000750 6e 79 20 74 69 6d 65 20 79 6f 75 20 63 61 6e 20 |ny time you can | 00000760 73 69 6d 70 6c 79 20 63 6c 69 63 6b 20 6f 6e 0a |simply click on.| 00000770 74 68 65 20 22 8b 22 20 61 6e 64 20 22 8a 22 20 |the "." and "." | 00000780 69 63 6f 6e 73 20 61 74 20 74 68 65 20 73 69 64 |icons at the sid| 00000790 65 20 6f 66 20 74 68 65 20 67 72 69 64 2e 20 54 |e of the grid. T| 000007a0 6f 20 6d 61 6b 65 20 61 20 6e 75 6d 62 65 72 20 |o make a number | 000007b0 74 68 65 20 63 75 72 72 65 6e 74 0a 6f 6e 65 2c |the current.one,| 000007c0 20 73 69 6d 70 6c 79 20 63 6c 69 63 6b 20 6f 6e | simply click on| 000007d0 20 74 68 65 20 6e 75 6d 62 65 72 20 6f 6e 20 74 | the number on t| 000007e0 68 65 20 67 72 69 64 2e 0a 0a 0a 54 68 65 20 4d |he grid....The M| 000007f0 65 6e 75 73 0a 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 54 |enus.---------.T| 00000800 68 65 72 65 20 69 73 20 6f 6e 65 20 6d 61 69 6e |here is one main| 00000810 20 6d 65 6e 75 20 77 68 69 63 68 20 6c 65 61 64 | menu which lead| 00000820 73 20 74 6f 20 76 61 72 69 6f 75 73 20 73 75 62 |s to various sub| 00000830 2d 6d 65 6e 75 73 2c 20 69 6e 20 6f 72 64 65 72 |-menus, in order| 00000840 20 74 6f 20 63 6f 6e 74 72 6f 6c 0a 74 68 65 20 | to control.the | 00000850 70 72 6f 67 72 61 6d 2e 20 54 68 65 20 6d 65 6e |program. The men| 00000860 75 20 6f 70 74 69 6f 6e 73 20 61 72 65 20 64 65 |u options are de| 00000870 73 63 72 69 62 65 64 20 62 65 6c 6f 77 20 69 6e |scribed below in| 00000880 20 74 68 65 20 6f 72 64 65 72 20 74 68 65 79 20 | the order they | 00000890 61 70 70 65 61 72 0a 6f 6e 20 74 68 65 20 73 63 |appear.on the sc| 000008a0 72 65 65 6e 2e 0a 0a 47 52 49 44 20 0a 54 68 69 |reen...GRID .Thi| 000008b0 73 20 6f 70 74 69 6f 6e 20 61 6c 6c 6f 77 73 20 |s option allows | 000008c0 74 68 65 20 70 75 70 69 6c 20 6f 72 20 74 65 61 |the pupil or tea| 000008d0 63 68 65 72 20 74 6f 20 61 6c 74 65 72 20 76 61 |cher to alter va| 000008e0 72 69 6f 75 73 20 61 73 70 65 63 74 73 20 6f 66 |rious aspects of| 000008f0 20 74 68 65 0a 63 75 72 72 65 6e 74 20 67 72 69 | the.current gri| 00000900 64 2e 20 54 68 65 20 66 69 72 73 74 20 32 20 6f |d. The first 2 o| 00000910 70 74 69 6f 6e 73 20 61 6c 6c 6f 77 73 20 74 68 |ptions allows th| 00000920 65 20 75 73 65 72 20 74 6f 20 63 68 61 6e 67 65 |e user to change| 00000930 20 74 68 65 20 77 69 64 74 68 20 61 6e 64 0a 68 | the width and.h| 00000940 65 69 67 68 74 20 6f 66 20 74 68 65 20 67 72 69 |eight of the gri| 00000950 64 20 72 65 73 70 65 63 74 69 76 65 6c 79 2e 20 |d respectively. | 00000960 54 68 65 20 33 72 64 20 69 63 6f 6e 20 61 6c 6c |The 3rd icon all| 00000970 6f 77 73 20 74 68 65 20 75 73 65 72 20 74 6f 20 |ows the user to | 00000980 27 6a 75 6d 70 27 20 74 6f 0a 61 20 73 70 65 63 |'jump' to.a spec| 00000990 69 66 69 63 20 6e 75 6d 62 65 72 20 6f 6e 20 74 |ific number on t| 000009a0 68 65 20 67 72 69 64 2c 20 6d 61 6b 69 6e 67 20 |he grid, making | 000009b0 74 68 61 74 20 6e 75 6d 62 65 72 20 74 68 65 20 |that number the | 000009c0 63 75 72 72 65 6e 74 20 6f 6e 65 2e 20 54 68 69 |current one. Thi| 000009d0 73 20 63 61 6e 0a 73 61 76 65 20 61 20 6c 6f 74 |s can.save a lot| 000009e0 20 6f 66 20 74 69 6d 65 20 6d 6f 76 69 6e 67 20 | of time moving | 000009f0 61 72 6f 75 6e 64 20 74 68 65 20 67 72 69 64 20 |around the grid | 00000a00 77 69 74 68 20 74 68 65 20 61 72 72 6f 77 20 6b |with the arrow k| 00000a10 65 79 73 2e 20 54 68 65 20 66 69 6e 61 6c 0a 6f |eys. The final.o| 00000a20 70 74 69 6f 6e 20 63 6c 65 61 72 73 20 74 68 65 |ption clears the| 00000a30 20 64 69 73 70 6c 61 79 65 64 20 67 72 69 64 20 | displayed grid | 00000a40 6f 66 20 61 6c 6c 20 6d 61 72 6b 65 72 73 20 61 |of all markers a| 00000a50 6e 64 20 6d 75 6c 74 69 70 6c 65 73 2e 20 49 74 |nd multiples. It| 00000a60 20 64 6f 65 73 20 6e 6f 74 0a 65 66 66 65 63 74 | does not.effect| 00000a70 20 74 68 65 20 63 75 72 72 65 6e 74 20 73 69 7a | the current siz| 00000a80 65 20 6f 66 20 74 68 65 20 67 72 69 64 2e 0a 0a |e of the grid...| 00000a90 4e 55 4d 42 45 52 20 53 45 52 49 45 53 20 0a 54 |NUMBER SERIES .T| 00000aa0 68 69 73 20 61 6c 6c 6f 77 73 20 79 6f 75 20 74 |his allows you t| 00000ab0 6f 20 64 69 73 70 6c 61 79 20 76 61 72 69 6f 75 |o display variou| 00000ac0 73 20 64 69 66 66 65 72 65 6e 74 20 6b 69 6e 64 |s different kind| 00000ad0 73 20 6f 66 20 6e 75 6d 62 65 72 20 73 65 72 69 |s of number seri| 00000ae0 65 73 20 6f 6e 20 74 68 65 0a 67 72 69 64 2e 20 |es on the.grid. | 00000af0 54 68 65 73 65 20 63 61 6e 20 62 65 20 64 69 73 |These can be dis| 00000b00 70 6c 61 79 65 64 20 63 6f 6e 63 75 72 72 65 6e |played concurren| 00000b10 74 6c 79 20 6f 72 20 73 65 70 61 72 61 74 65 6c |tly or separatel| 00000b20 79 20 61 6e 64 20 61 72 65 20 61 6c 6c 20 74 6f |y and are all to| 00000b30 67 67 6c 65 64 0a 6f 6e 20 6f 72 20 6f 66 66 20 |ggled.on or off | 00000b40 62 79 20 63 6c 69 63 6b 69 6e 67 20 6f 6e 20 74 |by clicking on t| 00000b50 68 65 20 72 65 73 70 65 63 74 69 76 65 20 69 63 |he respective ic| 00000b60 6f 6e 2e 0a 0a 54 68 65 20 73 65 72 69 65 73 20 |on...The series | 00000b70 74 68 61 74 20 63 61 6e 20 62 65 20 64 69 73 70 |that can be disp| 00000b80 6c 61 79 65 64 20 69 6e 63 6c 75 64 65 3a 20 46 |layed include: F| 00000b90 69 62 6f 6e 61 63 63 69 2c 20 50 72 69 6d 65 2c |ibonacci, Prime,| 00000ba0 20 53 71 75 61 72 65 20 61 6e 64 0a 54 72 69 61 | Square and.Tria| 00000bb0 6e 67 75 6c 61 72 20 6e 75 6d 62 65 72 73 2e 20 |ngular numbers. | 00000bc0 41 20 73 6d 61 6c 6c 20 63 6f 6c 6f 75 72 65 64 |A small coloured| 00000bd0 20 6d 61 72 6b 20 77 69 6c 6c 20 62 65 20 64 69 | mark will be di| 00000be0 73 70 6c 61 79 65 64 20 6f 6e 20 74 68 65 20 67 |splayed on the g| 00000bf0 72 69 64 20 6e 65 78 74 0a 74 6f 20 61 6e 79 20 |rid next.to any | 00000c00 6e 75 6d 62 65 72 73 20 74 68 61 74 20 61 72 65 |numbers that are| 00000c10 20 69 6e 20 74 68 65 20 73 65 72 69 65 73 2e 0a | in the series..| 00000c20 0a 4d 75 6c 74 69 70 6c 65 73 20 6f 66 20 61 6e |.Multiples of an| 00000c30 79 20 6e 75 6d 62 65 72 20 28 32 2d 39 39 29 20 |y number (2-99) | 00000c40 63 61 6e 20 61 6c 73 6f 20 62 65 20 64 69 73 70 |can also be disp| 00000c50 6c 61 79 65 64 20 62 79 20 63 6c 69 63 6b 69 6e |layed by clickin| 00000c60 67 20 74 68 65 20 28 58 27 73 29 0a 69 63 6f 6e |g the (X's).icon| 00000c70 2e 20 54 68 65 73 65 20 61 72 65 20 73 68 6f 77 |. These are show| 00000c80 6e 20 61 73 20 62 6c 75 65 20 6e 75 6d 62 65 72 |n as blue number| 00000c90 73 20 61 6e 64 20 61 72 65 20 74 6f 67 67 6c 65 |s and are toggle| 00000ca0 64 20 6f 6e 20 6f 72 20 6f 66 66 20 69 6e 20 61 |d on or off in a| 00000cb0 20 73 69 6d 69 6c 61 72 0a 77 61 79 20 74 6f 20 | similar.way to | 00000cc0 61 62 6f 76 65 2e 0a 0a 48 45 4c 50 0a 43 6c 69 |above...HELP.Cli| 00000cd0 63 6b 69 6e 67 20 6f 6e 20 61 6e 79 20 6f 66 20 |cking on any of | 00000ce0 74 68 65 73 65 20 69 63 6f 6e 73 20 65 78 70 6c |these icons expl| 00000cf0 61 69 6e 73 20 74 68 65 20 76 61 72 69 6f 75 73 |ains the various| 00000d00 20 6d 61 74 68 65 6d 61 74 69 63 61 6c 20 74 65 | mathematical te| 00000d10 72 6d 73 20 74 68 61 74 0a 61 72 65 20 75 73 65 |rms that.are use| 00000d20 64 20 77 69 74 68 69 6e 20 74 68 65 20 70 72 6f |d within the pro| 00000d30 67 72 61 6d 2e 20 4a 75 73 74 20 65 78 70 65 72 |gram. 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S| 00001480 65 6c 65 63 74 20 61 20 6c 65 76 65 6c 20 61 63 |elect a level ac| 00001490 63 6f 72 64 69 6e 67 20 74 6f 0a 61 62 69 6c 69 |cording to.abili| 000014a0 74 79 3a 0a 0a 4c 65 76 65 6c 20 31 3a 20 4d 75 |ty:..Level 1: Mu| 000014b0 6c 74 69 70 6c 65 73 20 6f 66 20 32 2c 33 2c 34 |ltiples of 2,3,4| 000014c0 2c 35 20 61 6e 64 20 31 30 0a 4c 65 76 65 6c 20 |,5 and 10.Level | 000014d0 32 3a 20 4d 75 6c 74 69 70 6c 65 73 20 6f 66 20 |2: Multiples of | 000014e0 33 2c 34 2c 35 2c 36 2c 37 2c 38 2c 39 2c 31 30 |3,4,5,6,7,8,9,10| 000014f0 2c 31 31 20 61 6e 64 20 31 32 0a 4c 65 76 65 6c |,11 and 12.Level| 00001500 20 33 3a 20 41 73 20 61 62 6f 76 65 2c 20 62 75 | 3: As above, bu| 00001510 74 20 69 6e 63 6c 75 64 69 6e 67 20 73 71 75 61 |t including squa| 00001520 72 65 20 6e 75 6d 62 65 72 73 0a 4c 65 76 65 6c |re numbers.Level| 00001530 20 34 3a 20 41 73 20 6c 65 76 65 6c 20 33 20 77 | 4: As level 3 w| 00001540 69 74 68 20 74 68 65 20 61 64 64 69 74 69 6f 6e |ith the addition| 00001550 20 6f 66 20 70 72 69 6d 65 20 6e 75 6d 62 65 72 | of prime number| 00001560 73 20 0a 0a 45 61 63 68 20 70 6c 61 79 65 72 20 |s ..Each player | 00001570 74 61 6b 65 73 20 69 74 20 69 6e 20 74 75 72 6e |takes it in turn| 00001580 20 74 6f 20 68 61 76 65 20 74 68 65 69 72 20 67 | to have their g| 00001590 6f 2e 20 49 66 20 79 6f 75 20 68 61 76 65 20 6f |o. 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