Home » Personal collection » Acorn ADFS disks » Electron » Shipwrecked_1.ADF » Solution/Part3

Solution/Part3

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Acorn ADFS disks » Electron » Shipwrecked_1.ADF
Filename: Solution/Part3
Read OK:
File size: 1478 bytes
Load address: 50206576
Exec address: 33747261
File contents
                     SHIPWRECKED COMPLETE SOLUTION
                            (Part 3 of 3)
                           by Dominic Ford.

     Pick up the burning coal which you should have just made, and take it
and the purple pass down to the room where you have been leaving all of
the passes. Drop the purple pass here, and go right to the room where you
left the light blue pass. Collect this pass, and then go up into the gas
store. Go to the far right of the store, and drop the coal here to ignite
the gases, and blow up the store. You should now be able to collect the
fish here, and, if you need it, a battery to restore your power.
     Return to the room containing all of the passes, and drop this fish
here. Collect the red and purple passes, and then go right to the tower
immediately to the left of the chapel (NOT the tower at the far right of
the game). Go up as far as you can, and then jump out to the left.
Continue left until you reach a purple door at the entrance to a tunnel,
and leave the purple pass beside this door. Then continue left, and go
down through the red door into the temple of Vesta. Go down to the room
with the passes, and then make your way right, to the base of the area
with the ladders, where you left the white pass. Collect the white pass,
and then return up and then left to the room with the white door leading
into the workshop. Leave the red pass here, and enter the workshop holding
the white pass only. Collect the burning blow torch, and at the same time
notice that an ON switch has appeared in the workshop since your last
visit.
     Then return up, and leave the white pass just beside the white door
leading into the workshop. Collect the red pass, and return to the top of
the tower beside the chapel. Once again jump to the left, and go to the
purple door. Leave the red pass here, and enter the tunnel holding the
purple pass and the blow torch. Drop the blow torch in the room at the end
of the tunnel to burn the top of the plant off, and so lower the top. You
can then use the top of the plant to help you to reach the fish.
     Leave with the fish and the purple pass. At the end of the tunnel,
swap the red pass for the purple pass, and then return to the temple of
Vesta by going left as far as the red door, and then down, through the
door. Then go down to the room where you have been leaving all of the
passes, and collect the fish, so that you should be holding the two fish.
Go right, out of the alien base, and continue as far as the screen below
the alien control room. Drop the two fish here, to leave only one fish
left to be found. The last fish does not actually exist in the game, but
must be made by you yourself out of ice.
     Leave the control room, and go left, back into the alien base,
collecting the blue pass on your way. Leave the area with the ladders to
the right, and so go into the water tanks area. Go down the left-most
ladder down onto the screen below the entrance, and make your way back to
the place where the yellow pass was. This time go down onto the screen
below, and collect the empty fish shape. Take this to the room where you
have left all of the passes, below the temple of Vesta. Swap the blue pass
for the light blue pass, and then go to the tower at the very far right of
the game.
     Here drop the empty fish shell by the pond to fill it with water. If
you need to, you can jump up from platform to platform upwards above the
pond to reach a battery to boost your power. Now return to the room where
the passes are with the light blue pass and the filled fish shell. Swap
the light blue pass for the blue pass, and then go up into the temple of
Vesta. Then go to the right of the temple of Vesta, through the blue door,
into the fridge. Drop the fish shell here to freeze the water and make an
ice fish.
     CONGRATULATIONS: You have you collected your last fish!
     If you remember, however, there is still the problem that there is
nothing behind the sparks. The solution is that the control room and the
teleport both run off electricity from the generator, which you have
turned off. Go to the workshop, therefore, and at the white door swap the
frozen fish for the white pass. You should enter holding only the white
pass. Collect the on switch in the workshop, and then leave and go to the
room where you have left the passes. Swap the white pass for the green
pass here, and then go left by the upper exit. From the electricity meter,
go down the left ladder, and round to the electric cut-off. Turn the
electricity back on again here.
     Then return to the white door in front of the workshop and collect
the frozen fish. Take this fish right to the control room, and in doing so
break the sixth and final spark. You should find that a key has appeared
behind where the sparks were. Collect this key, and then go left from the
control room and fall down the well.
     Take the first exit on the left into the pirate's hideout, and then
go down into the teleport. Continue down to the bottom of the teleport,
and drop the key.
     The game is now complete!
00000000  20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000010  20 20 20 20 20 53 48 49  50 57 52 45 43 4b 45 44  |     SHIPWRECKED|
00000020  20 43 4f 4d 50 4c 45 54  45 20 53 4f 4c 55 54 49  | COMPLETE SOLUTI|
00000030  4f 4e 0d 20 20 20 20 20  20 20 20 20 20 20 20 20  |ON.             |
00000040  20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 28  |               (|
00000050  50 61 72 74 20 33 20 6f  66 20 33 29 0d 20 20 20  |Part 3 of 3).   |
00000060  20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000070  20 20 20 20 20 20 20 20  62 79 20 44 6f 6d 69 6e  |        by Domin|
00000080  69 63 20 46 6f 72 64 2e  0d 0d 20 20 20 20 20 50  |ic Ford...     P|
00000090  69 63 6b 20 75 70 20 74  68 65 20 62 75 72 6e 69  |ick up the burni|
000000a0  6e 67 20 63 6f 61 6c 20  77 68 69 63 68 20 79 6f  |ng coal which yo|
000000b0  75 20 73 68 6f 75 6c 64  20 68 61 76 65 20 6a 75  |u should have ju|
000000c0  73 74 20 6d 61 64 65 2c  20 61 6e 64 20 74 61 6b  |st made, and tak|
000000d0  65 20 69 74 0d 61 6e 64  20 74 68 65 20 70 75 72  |e it.and the pur|
000000e0  70 6c 65 20 70 61 73 73  20 64 6f 77 6e 1a 20 74  |ple pass down. t|
000000f0  6f 1a 20 74 68 65 1a 20  72 6f 6f 6d 20 77 68 65  |o. the. room whe|
00000100  72 65 20 79 6f 75 20 68  61 76 65 20 62 65 65 6e  |re you have been|
00000110  20 6c 65 61 76 69 6e 67  20 61 6c 6c 20 6f 66 0d  | leaving all of.|
00000120  74 68 65 20 70 61 73 73  65 73 2e 20 44 72 6f 70  |the passes. Drop|
00000130  20 74 68 65 20 70 75 72  70 6c 65 20 70 61 73 73  | the purple pass|
00000140  20 68 65 72 65 2c 20 61  6e 64 1a 20 67 6f 20 72  | here, and. go r|
00000150  69 67 68 74 20 74 6f 20  74 68 65 20 72 6f 6f 6d  |ight to the room|
00000160  20 77 68 65 72 65 20 79  6f 75 0d 6c 65 66 74 20  | where you.left |
00000170  74 68 65 20 6c 69 67 68  74 20 62 6c 75 65 20 70  |the light blue p|
00000180  61 73 73 2e 20 43 6f 6c  6c 65 63 74 20 74 68 69  |ass. Collect thi|
00000190  73 20 70 61 73 73 2c 20  61 6e 64 1a 20 74 68 65  |s pass, and. the|
000001a0  6e 1a 20 67 6f 20 75 70  20 69 6e 74 6f 20 74 68  |n. go up into th|
000001b0  65 20 67 61 73 0d 73 74  6f 72 65 2e 20 47 6f 20  |e gas.store. Go |
000001c0  74 6f 20 74 68 65 20 66  61 72 20 72 69 67 68 74  |to the far right|
000001d0  20 6f 66 20 74 68 65 20  73 74 6f 72 65 2c 20 61  | of the store, a|
000001e0  6e 64 20 64 72 6f 70 1a  20 74 68 65 20 63 6f 61  |nd drop. the coa|
000001f0  6c 20 68 65 72 65 20 74  6f 20 69 67 6e 69 74 65  |l here to ignite|
00000200  0d 74 68 65 20 67 61 73  65 73 2c 20 61 6e 64 20  |.the gases, and |
00000210  62 6c 6f 77 20 75 70 20  74 68 65 20 73 74 6f 72  |blow up the stor|
00000220  65 2e 20 59 6f 75 20 73  68 6f 75 6c 64 20 6e 6f  |e. You should no|
00000230  77 20 62 65 20 61 62 6c  65 1a 20 74 6f 1a 20 63  |w be able. to. c|
00000240  6f 6c 6c 65 63 74 1a 20  74 68 65 0d 66 69 73 68  |ollect. the.fish|
00000250  20 68 65 72 65 2c 20 61  6e 64 2c 20 69 66 20 79  | here, and, if y|
00000260  6f 75 20 6e 65 65 64 20  69 74 2c 20 61 20 62 61  |ou need it, a ba|
00000270  74 74 65 72 79 20 74 6f  20 72 65 73 74 6f 72 65  |ttery to restore|
00000280  20 79 6f 75 72 20 70 6f  77 65 72 2e 0d 20 20 20  | your power..   |
00000290  20 20 52 65 74 75 72 6e  20 74 6f 20 74 68 65 20  |  Return to the |
000002a0  72 6f 6f 6d 20 63 6f 6e  74 61 69 6e 69 6e 67 1a  |room containing.|
000002b0  20 61 6c 6c 1a 20 6f 66  20 74 68 65 20 70 61 73  | all. of the pas|
000002c0  73 65 73 2c 20 61 6e 64  20 64 72 6f 70 20 74 68  |ses, and drop th|
000002d0  69 73 20 66 69 73 68 0d  68 65 72 65 2e 20 43 6f  |is fish.here. Co|
000002e0  6c 6c 65 63 74 20 74 68  65 20 72 65 64 20 61 6e  |llect the red an|
000002f0  64 20 70 75 72 70 6c 65  20 70 61 73 73 65 73 2c  |d purple passes,|
00000300  1a 20 61 6e 64 1a 20 74  68 65 6e 1a 20 67 6f 20  |. and. then. go |
00000310  72 69 67 68 74 20 74 6f  20 74 68 65 20 74 6f 77  |right to the tow|
00000320  65 72 0d 69 6d 6d 65 64  69 61 74 65 6c 79 20 74  |er.immediately t|
00000330  6f 20 74 68 65 20 6c 65  66 74 20 6f 66 20 74 68  |o the left of th|
00000340  65 20 63 68 61 70 65 6c  20 28 4e 4f 54 20 74 68  |e chapel (NOT th|
00000350  65 20 74 6f 77 65 72 1a  20 61 74 1a 20 74 68 65  |e tower. at. the|
00000360  20 66 61 72 20 72 69 67  68 74 20 6f 66 0d 74 68  | far right of.th|
00000370  65 1a 20 67 61 6d 65 29  2e 1a 20 47 6f 1a 20 75  |e. game).. Go. u|
00000380  70 1a 20 61 73 20 66 61  72 20 61 73 20 79 6f 75  |p. as far as you|
00000390  20 63 61 6e 2c 20 61 6e  64 20 74 68 65 6e 20 6a  | can, and then j|
000003a0  75 6d 70 1a 20 6f 75 74  1a 20 74 6f 1a 20 74 68  |ump. out. to. th|
000003b0  65 1a 20 6c 65 66 74 2e  0d 43 6f 6e 74 69 6e 75  |e. left..Continu|
000003c0  65 20 6c 65 66 74 20 75  6e 74 69 6c 20 79 6f 75  |e left until you|
000003d0  20 72 65 61 63 68 1a 20  61 1a 20 70 75 72 70 6c  | reach. a. purpl|
000003e0  65 20 64 6f 6f 72 20 61  74 20 74 68 65 20 65 6e  |e door at the en|
000003f0  74 72 61 6e 63 65 20 74  6f 20 61 20 74 75 6e 6e  |trance to a tunn|
00000400  65 6c 2c 0d 61 6e 64 20  6c 65 61 76 65 20 74 68  |el,.and leave th|
00000410  65 20 70 75 72 70 6c 65  20 70 61 73 73 20 62 65  |e purple pass be|
00000420  73 69 64 65 20 74 68 69  73 1a 20 64 6f 6f 72 2e  |side this. door.|
00000430  1a 20 54 68 65 6e 1a 20  63 6f 6e 74 69 6e 75 65  |. Then. continue|
00000440  1a 20 6c 65 66 74 2c 20  61 6e 64 20 67 6f 0d 64  |. left, and go.d|
00000450  6f 77 6e 20 74 68 72 6f  75 67 68 20 74 68 65 20  |own through the |
00000460  72 65 64 20 64 6f 6f 72  20 69 6e 74 6f 20 74 68  |red door into th|
00000470  65 20 74 65 6d 70 6c 65  20 6f 66 20 56 65 73 74  |e temple of Vest|
00000480  61 2e 20 47 6f 1a 20 64  6f 77 6e 1a 20 74 6f 1a  |a. Go. down. to.|
00000490  20 74 68 65 20 72 6f 6f  6d 0d 77 69 74 68 20 74  | the room.with t|
000004a0  68 65 20 70 61 73 73 65  73 2c 20 61 6e 64 20 74  |he passes, and t|
000004b0  68 65 6e 1a 20 6d 61 6b  65 1a 20 79 6f 75 72 1a  |hen. make. your.|
000004c0  20 77 61 79 1a 20 72 69  67 68 74 2c 20 74 6f 20  | way. right, to |
000004d0  74 68 65 20 62 61 73 65  20 6f 66 20 74 68 65 20  |the base of the |
000004e0  61 72 65 61 0d 77 69 74  68 20 74 68 65 20 6c 61  |area.with the la|
000004f0  64 64 65 72 73 2c 20 77  68 65 72 65 20 79 6f 75  |dders, where you|
00000500  20 6c 65 66 74 20 74 68  65 20 77 68 69 74 65 20  | left the white |
00000510  70 61 73 73 2e 1a 20 43  6f 6c 6c 65 63 74 1a 20  |pass.. Collect. |
00000520  74 68 65 20 77 68 69 74  65 20 70 61 73 73 2c 0d  |the white pass,.|
00000530  61 6e 64 20 74 68 65 6e  20 72 65 74 75 72 6e 20  |and then return |
00000540  75 70 20 61 6e 64 20 74  68 65 6e 20 6c 65 66 74  |up and then left|
00000550  20 74 6f 20 74 68 65 20  72 6f 6f 6d 20 77 69 74  | to the room wit|
00000560  68 1a 20 74 68 65 1a 20  77 68 69 74 65 20 64 6f  |h. the. white do|
00000570  6f 72 20 6c 65 61 64 69  6e 67 0d 69 6e 74 6f 20  |or leading.into |
00000580  74 68 65 20 77 6f 72 6b  73 68 6f 70 2e 20 4c 65  |the workshop. Le|
00000590  61 76 65 20 74 68 65 20  72 65 64 20 70 61 73 73  |ave the red pass|
000005a0  20 68 65 72 65 2c 20 61  6e 64 20 65 6e 74 65 72  | here, and enter|
000005b0  20 74 68 65 20 77 6f 72  6b 73 68 6f 70 20 68 6f  | the workshop ho|
000005c0  6c 64 69 6e 67 0d 74 68  65 1a 20 77 68 69 74 65  |lding.the. white|
000005d0  20 70 61 73 73 20 6f 6e  6c 79 2e 20 43 6f 6c 6c  | pass only. Coll|
000005e0  65 63 74 20 74 68 65 20  62 75 72 6e 69 6e 67 20  |ect the burning |
000005f0  62 6c 6f 77 20 74 6f 72  63 68 2c 20 61 6e 64 20  |blow torch, and |
00000600  61 74 20 74 68 65 20 73  61 6d 65 20 74 69 6d 65  |at the same time|
00000610  0d 6e 6f 74 69 63 65 20  74 68 61 74 1a 20 61 6e  |.notice that. an|
00000620  1a 20 4f 4e 1a 20 73 77  69 74 63 68 1a 20 68 61  |. ON. switch. ha|
00000630  73 1a 20 61 70 70 65 61  72 65 64 20 69 6e 20 74  |s. appeared in t|
00000640  68 65 20 77 6f 72 6b 73  68 6f 70 20 73 69 6e 63  |he workshop sinc|
00000650  65 20 79 6f 75 72 20 6c  61 73 74 0d 76 69 73 69  |e your last.visi|
00000660  74 2e 0d 20 20 20 20 20  54 68 65 6e 20 72 65 74  |t..     Then ret|
00000670  75 72 6e 20 75 70 2c 20  61 6e 64 20 6c 65 61 76  |urn up, and leav|
00000680  65 1a 20 74 68 65 1a 20  77 68 69 74 65 20 70 61  |e. the. white pa|
00000690  73 73 20 6a 75 73 74 20  62 65 73 69 64 65 20 74  |ss just beside t|
000006a0  68 65 20 77 68 69 74 65  20 64 6f 6f 72 0d 6c 65  |he white door.le|
000006b0  61 64 69 6e 67 20 69 6e  74 6f 20 74 68 65 20 77  |ading into the w|
000006c0  6f 72 6b 73 68 6f 70 2e  20 43 6f 6c 6c 65 63 74  |orkshop. Collect|
000006d0  20 74 68 65 20 72 65 64  1a 20 70 61 73 73 2c 20  | the red. pass, |
000006e0  61 6e 64 20 72 65 74 75  72 6e 20 74 6f 20 74 68  |and return to th|
000006f0  65 20 74 6f 70 20 6f 66  0d 74 68 65 20 74 6f 77  |e top of.the tow|
00000700  65 72 20 62 65 73 69 64  65 20 74 68 65 20 63 68  |er beside the ch|
00000710  61 70 65 6c 2e 20 4f 6e  63 65 20 61 67 61 69 6e  |apel. Once again|
00000720  20 6a 75 6d 70 1a 20 74  6f 1a 20 74 68 65 1a 20  | jump. to. the. |
00000730  6c 65 66 74 2c 20 61 6e  64 20 67 6f 20 74 6f 20  |left, and go to |
00000740  74 68 65 0d 70 75 72 70  6c 65 1a 20 64 6f 6f 72  |the.purple. door|
00000750  2e 1a 20 4c 65 61 76 65  20 74 68 65 20 72 65 64  |.. Leave the red|
00000760  20 70 61 73 73 20 68 65  72 65 2c 20 61 6e 64 20  | pass here, and |
00000770  65 6e 74 65 72 20 74 68  65 20 74 75 6e 6e 65 6c  |enter the tunnel|
00000780  1a 20 68 6f 6c 64 69 6e  67 1a 20 74 68 65 0d 70  |. holding. the.p|
00000790  75 72 70 6c 65 20 70 61  73 73 20 61 6e 64 20 74  |urple pass and t|
000007a0  68 65 20 62 6c 6f 77 20  74 6f 72 63 68 2e 20 44  |he blow torch. D|
000007b0  72 6f 70 20 74 68 65 20  62 6c 6f 77 20 74 6f 72  |rop the blow tor|
000007c0  63 68 20 69 6e 20 74 68  65 20 72 6f 6f 6d 20 61  |ch in the room a|
000007d0  74 20 74 68 65 20 65 6e  64 0d 6f 66 20 74 68 65  |t the end.of the|
000007e0  20 74 75 6e 6e 65 6c 1a  20 74 6f 20 62 75 72 6e  | tunnel. to burn|
000007f0  20 74 68 65 20 74 6f 70  20 6f 66 20 74 68 65 20  | the top of the |
00000800  70 6c 61 6e 74 20 6f 66  66 2c 20 61 6e 64 20 73  |plant off, and s|
00000810  6f 20 6c 6f 77 65 72 20  74 68 65 20 74 6f 70 2e  |o lower the top.|
00000820  20 59 6f 75 0d 63 61 6e  20 74 68 65 6e 20 75 73  | You.can then us|
00000830  65 20 74 68 65 20 74 6f  70 20 6f 66 20 74 68 65  |e the top of the|
00000840  20 70 6c 61 6e 74 20 74  6f 20 68 65 6c 70 20 79  | plant to help y|
00000850  6f 75 20 74 6f 20 72 65  61 63 68 20 74 68 65 20  |ou to reach the |
00000860  66 69 73 68 2e 0d 20 20  20 20 20 4c 65 61 76 65  |fish..     Leave|
00000870  20 77 69 74 68 20 74 68  65 20 66 69 73 68 20 61  | with the fish a|
00000880  6e 64 1a 20 74 68 65 1a  20 70 75 72 70 6c 65 1a  |nd. the. purple.|
00000890  20 70 61 73 73 2e 20 41  74 20 74 68 65 20 65 6e  | pass. At the en|
000008a0  64 20 6f 66 20 74 68 65  20 74 75 6e 6e 65 6c 2c  |d of the tunnel,|
000008b0  0d 73 77 61 70 20 74 68  65 20 72 65 64 20 70 61  |.swap the red pa|
000008c0  73 73 20 66 6f 72 20 74  68 65 20 70 75 72 70 6c  |ss for the purpl|
000008d0  65 20 70 61 73 73 2c 1a  20 61 6e 64 1a 20 74 68  |e pass,. and. th|
000008e0  65 6e 1a 20 72 65 74 75  72 6e 20 74 6f 20 74 68  |en. return to th|
000008f0  65 20 74 65 6d 70 6c 65  20 6f 66 0d 56 65 73 74  |e temple of.Vest|
00000900  61 20 62 79 20 67 6f 69  6e 67 20 6c 65 66 74 20  |a by going left |
00000910  61 73 20 66 61 72 20 61  73 20 74 68 65 20 72 65  |as far as the re|
00000920  64 20 64 6f 6f 72 2c 20  61 6e 64 1a 20 74 68 65  |d door, and. the|
00000930  6e 1a 20 64 6f 77 6e 2c  1a 20 74 68 72 6f 75 67  |n. down,. throug|
00000940  68 1a 20 74 68 65 0d 64  6f 6f 72 2e 1a 20 54 68  |h. the.door.. Th|
00000950  65 6e 1a 20 67 6f 1a 20  64 6f 77 6e 1a 20 74 6f  |en. go. down. to|
00000960  1a 20 74 68 65 20 72 6f  6f 6d 20 77 68 65 72 65  |. the room where|
00000970  20 79 6f 75 20 68 61 76  65 20 62 65 65 6e 20 6c  | you have been l|
00000980  65 61 76 69 6e 67 20 61  6c 6c 20 6f 66 20 74 68  |eaving all of th|
00000990  65 0d 70 61 73 73 65 73  2c 20 61 6e 64 20 63 6f  |e.passes, and co|
000009a0  6c 6c 65 63 74 20 74 68  65 20 66 69 73 68 2c 20  |llect the fish, |
000009b0  73 6f 1a 20 74 68 61 74  20 79 6f 75 20 73 68 6f  |so. that you sho|
000009c0  75 6c 64 20 62 65 20 68  6f 6c 64 69 6e 67 20 74  |uld be holding t|
000009d0  68 65 20 74 77 6f 20 66  69 73 68 2e 0d 47 6f 20  |he two fish..Go |
000009e0  72 69 67 68 74 2c 20 6f  75 74 20 6f 66 20 74 68  |right, out of th|
000009f0  65 20 61 6c 69 65 6e 20  62 61 73 65 2c 1a 20 61  |e alien base,. a|
00000a00  6e 64 1a 20 63 6f 6e 74  69 6e 75 65 20 61 73 20  |nd. continue as |
00000a10  66 61 72 20 61 73 20 74  68 65 20 73 63 72 65 65  |far as the scree|
00000a20  6e 20 62 65 6c 6f 77 0d  74 68 65 20 61 6c 69 65  |n below.the alie|
00000a30  6e 20 63 6f 6e 74 72 6f  6c 20 72 6f 6f 6d 2e 20  |n control room. |
00000a40  44 72 6f 70 20 74 68 65  20 74 77 6f 20 66 69 73  |Drop the two fis|
00000a50  68 20 68 65 72 65 2c 1a  20 74 6f 1a 20 6c 65 61  |h here,. to. lea|
00000a60  76 65 1a 20 6f 6e 6c 79  1a 20 6f 6e 65 20 66 69  |ve. only. one fi|
00000a70  73 68 0d 6c 65 66 74 20  74 6f 20 62 65 20 66 6f  |sh.left to be fo|
00000a80  75 6e 64 2e 20 54 68 65  20 6c 61 73 74 20 66 69  |und. The last fi|
00000a90  73 68 20 64 6f 65 73 20  6e 6f 74 20 61 63 74 75  |sh does not actu|
00000aa0  61 6c 6c 79 20 65 78 69  73 74 20 69 6e 20 74 68  |ally exist in th|
00000ab0  65 1a 20 67 61 6d 65 2c  1a 20 62 75 74 0d 6d 75  |e. game,. but.mu|
00000ac0  73 74 20 62 65 20 6d 61  64 65 20 62 79 20 79 6f  |st be made by yo|
00000ad0  75 20 79 6f 75 72 73 65  6c 66 20 6f 75 74 20 6f  |u yourself out o|
00000ae0  66 20 69 63 65 2e 0d 20  20 20 20 20 4c 65 61 76  |f ice..     Leav|
00000af0  65 20 74 68 65 20 63 6f  6e 74 72 6f 6c 20 72 6f  |e the control ro|
00000b00  6f 6d 2c 20 61 6e 64 1a  20 67 6f 1a 20 6c 65 66  |om, and. go. lef|
00000b10  74 2c 1a 20 62 61 63 6b  1a 20 69 6e 74 6f 1a 20  |t,. back. into. |
00000b20  74 68 65 1a 20 61 6c 69  65 6e 1a 20 62 61 73 65  |the. alien. base|
00000b30  2c 0d 63 6f 6c 6c 65 63  74 69 6e 67 1a 20 74 68  |,.collecting. th|
00000b40  65 1a 20 62 6c 75 65 20  70 61 73 73 20 6f 6e 20  |e. blue pass on |
00000b50  79 6f 75 72 20 77 61 79  2e 20 4c 65 61 76 65 20  |your way. Leave |
00000b60  74 68 65 20 61 72 65 61  20 77 69 74 68 20 74 68  |the area with th|
00000b70  65 20 6c 61 64 64 65 72  73 20 74 6f 0d 74 68 65  |e ladders to.the|
00000b80  20 72 69 67 68 74 2c 20  61 6e 64 1a 20 73 6f 1a  | right, and. so.|
00000b90  20 67 6f 1a 20 69 6e 74  6f 1a 20 74 68 65 1a 20  | go. into. the. |
00000ba0  77 61 74 65 72 20 74 61  6e 6b 73 20 61 72 65 61  |water tanks area|
00000bb0  2e 20 47 6f 20 64 6f 77  6e 20 74 68 65 20 6c 65  |. Go down the le|
00000bc0  66 74 2d 6d 6f 73 74 0d  6c 61 64 64 65 72 20 64  |ft-most.ladder d|
00000bd0  6f 77 6e 20 6f 6e 74 6f  20 74 68 65 20 73 63 72  |own onto the scr|
00000be0  65 65 6e 20 62 65 6c 6f  77 20 74 68 65 20 65 6e  |een below the en|
00000bf0  74 72 61 6e 63 65 2c 1a  20 61 6e 64 20 6d 61 6b  |trance,. and mak|
00000c00  65 20 79 6f 75 72 20 77  61 79 20 62 61 63 6b 20  |e your way back |
00000c10  74 6f 0d 74 68 65 20 70  6c 61 63 65 20 77 68 65  |to.the place whe|
00000c20  72 65 20 74 68 65 20 79  65 6c 6c 6f 77 20 70 61  |re the yellow pa|
00000c30  73 73 20 77 61 73 2e 20  54 68 69 73 20 74 69 6d  |ss was. This tim|
00000c40  65 1a 20 67 6f 1a 20 64  6f 77 6e 1a 20 6f 6e 74  |e. go. down. ont|
00000c50  6f 1a 20 74 68 65 20 73  63 72 65 65 6e 0d 62 65  |o. the screen.be|
00000c60  6c 6f 77 2c 1a 20 61 6e  64 1a 20 63 6f 6c 6c 65  |low,. and. colle|
00000c70  63 74 20 74 68 65 20 65  6d 70 74 79 20 66 69 73  |ct the empty fis|
00000c80  68 20 73 68 61 70 65 2e  20 54 61 6b 65 20 74 68  |h shape. Take th|
00000c90  69 73 20 74 6f 20 74 68  65 20 72 6f 6f 6d 20 77  |is to the room w|
00000ca0  68 65 72 65 20 79 6f 75  0d 68 61 76 65 20 6c 65  |here you.have le|
00000cb0  66 74 20 61 6c 6c 20 6f  66 20 74 68 65 20 70 61  |ft all of the pa|
00000cc0  73 73 65 73 2c 20 62 65  6c 6f 77 20 74 68 65 20  |sses, below the |
00000cd0  74 65 6d 70 6c 65 20 6f  66 20 56 65 73 74 61 2e  |temple of Vesta.|
00000ce0  20 53 77 61 70 20 74 68  65 20 62 6c 75 65 20 70  | Swap the blue p|
00000cf0  61 73 73 0d 66 6f 72 20  74 68 65 20 6c 69 67 68  |ass.for the ligh|
00000d00  74 20 62 6c 75 65 20 70  61 73 73 2c 20 61 6e 64  |t blue pass, and|
00000d10  20 74 68 65 6e 20 67 6f  20 74 6f 20 74 68 65 20  | then go to the |
00000d20  74 6f 77 65 72 20 61 74  20 74 68 65 20 76 65 72  |tower at the ver|
00000d30  79 20 66 61 72 20 72 69  67 68 74 20 6f 66 0d 74  |y far right of.t|
00000d40  68 65 20 67 61 6d 65 2e  0d 20 20 20 20 20 48 65  |he game..     He|
00000d50  72 65 20 64 72 6f 70 20  74 68 65 20 65 6d 70 74  |re drop the empt|
00000d60  79 20 66 69 73 68 1a 20  73 68 65 6c 6c 20 62 79  |y fish. shell by|
00000d70  20 74 68 65 20 70 6f 6e  64 20 74 6f 20 66 69 6c  | the pond to fil|
00000d80  6c 20 69 74 20 77 69 74  68 20 77 61 74 65 72 2e  |l it with water.|
00000d90  20 49 66 0d 79 6f 75 20  6e 65 65 64 20 74 6f 2c  | If.you need to,|
00000da0  20 79 6f 75 20 63 61 6e  20 6a 75 6d 70 1a 20 75  | you can jump. u|
00000db0  70 1a 20 66 72 6f 6d 20  70 6c 61 74 66 6f 72 6d  |p. from platform|
00000dc0  20 74 6f 20 70 6c 61 74  66 6f 72 6d 20 75 70 77  | to platform upw|
00000dd0  61 72 64 73 20 61 62 6f  76 65 20 74 68 65 0d 70  |ards above the.p|
00000de0  6f 6e 64 20 74 6f 20 72  65 61 63 68 20 61 20 62  |ond to reach a b|
00000df0  61 74 74 65 72 79 20 74  6f 20 62 6f 6f 73 74 20  |attery to boost |
00000e00  79 6f 75 72 1a 20 70 6f  77 65 72 2e 20 4e 6f 77  |your. power. Now|
00000e10  20 72 65 74 75 72 6e 20  74 6f 20 74 68 65 20 72  | return to the r|
00000e20  6f 6f 6d 20 77 68 65 72  65 0d 74 68 65 20 70 61  |oom where.the pa|
00000e30  73 73 65 73 20 61 72 65  20 77 69 74 68 20 74 68  |sses are with th|
00000e40  65 20 6c 69 67 68 74 20  62 6c 75 65 20 70 61 73  |e light blue pas|
00000e50  73 20 61 6e 64 1a 20 74  68 65 1a 20 66 69 6c 6c  |s and. the. fill|
00000e60  65 64 1a 20 66 69 73 68  20 73 68 65 6c 6c 2e 20  |ed. fish shell. |
00000e70  53 77 61 70 0d 74 68 65  20 6c 69 67 68 74 20 62  |Swap.the light b|
00000e80  6c 75 65 20 70 61 73 73  20 66 6f 72 20 74 68 65  |lue pass for the|
00000e90  20 62 6c 75 65 20 70 61  73 73 2c 20 61 6e 64 20  | blue pass, and |
00000ea0  74 68 65 6e 20 67 6f 20  75 70 1a 20 69 6e 74 6f  |then go up. into|
00000eb0  1a 20 74 68 65 20 74 65  6d 70 6c 65 20 6f 66 0d  |. the temple of.|
00000ec0  56 65 73 74 61 2e 20 54  68 65 6e 20 67 6f 20 74  |Vesta. Then go t|
00000ed0  6f 20 74 68 65 20 72 69  67 68 74 20 6f 66 20 74  |o the right of t|
00000ee0  68 65 20 74 65 6d 70 6c  65 20 6f 66 20 56 65 73  |he temple of Ves|
00000ef0  74 61 2c 20 74 68 72 6f  75 67 68 20 74 68 65 20  |ta, through the |
00000f00  62 6c 75 65 20 64 6f 6f  72 2c 0d 69 6e 74 6f 1a  |blue door,.into.|
00000f10  20 74 68 65 20 66 72 69  64 67 65 2e 20 44 72 6f  | the fridge. Dro|
00000f20  70 20 74 68 65 20 66 69  73 68 20 73 68 65 6c 6c  |p the fish shell|
00000f30  20 68 65 72 65 20 74 6f  20 66 72 65 65 7a 65 20  | here to freeze |
00000f40  74 68 65 20 77 61 74 65  72 20 61 6e 64 20 6d 61  |the water and ma|
00000f50  6b 65 20 61 6e 0d 69 63  65 20 66 69 73 68 2e 0d  |ke an.ice fish..|
00000f60  20 20 20 20 20 43 4f 4e  47 52 41 54 55 4c 41 54  |     CONGRATULAT|
00000f70  49 4f 4e 53 3a 20 59 6f  75 20 68 61 76 65 20 79  |IONS: You have y|
00000f80  6f 75 20 63 6f 6c 6c 65  63 74 65 64 20 79 6f 75  |ou collected you|
00000f90  72 20 6c 61 73 74 20 66  69 73 68 21 0d 20 20 20  |r last fish!.   |
00000fa0  20 20 49 66 20 79 6f 75  20 72 65 6d 65 6d 62 65  |  If you remembe|
00000fb0  72 2c 20 68 6f 77 65 76  65 72 2c 20 74 68 65 72  |r, however, ther|
00000fc0  65 1a 20 69 73 1a 20 73  74 69 6c 6c 1a 20 74 68  |e. is. still. th|
00000fd0  65 20 70 72 6f 62 6c 65  6d 20 74 68 61 74 20 74  |e problem that t|
00000fe0  68 65 72 65 20 69 73 0d  6e 6f 74 68 69 6e 67 20  |here is.nothing |
00000ff0  62 65 68 69 6e 64 20 74  68 65 20 73 70 61 72 6b  |behind the spark|
00001000  73 2e 20 54 68 65 20 73  6f 6c 75 74 69 6f 6e 20  |s. The solution |
00001010  69 73 20 74 68 61 74 1a  20 74 68 65 1a 20 63 6f  |is that. the. co|
00001020  6e 74 72 6f 6c 20 72 6f  6f 6d 20 61 6e 64 20 74  |ntrol room and t|
00001030  68 65 0d 74 65 6c 65 70  6f 72 74 1a 20 62 6f 74  |he.teleport. bot|
00001040  68 1a 20 72 75 6e 1a 20  6f 66 66 1a 20 65 6c 65  |h. run. off. ele|
00001050  63 74 72 69 63 69 74 79  1a 20 66 72 6f 6d 1a 20  |ctricity. from. |
00001060  74 68 65 20 67 65 6e 65  72 61 74 6f 72 2c 20 77  |the generator, w|
00001070  68 69 63 68 20 79 6f 75  20 68 61 76 65 0d 74 75  |hich you have.tu|
00001080  72 6e 65 64 20 6f 66 66  2e 20 47 6f 20 74 6f 20  |rned off. Go to |
00001090  74 68 65 20 77 6f 72 6b  73 68 6f 70 2c 20 74 68  |the workshop, th|
000010a0  65 72 65 66 6f 72 65 2c  1a 20 61 6e 64 20 61 74  |erefore,. and at|
000010b0  20 74 68 65 20 77 68 69  74 65 20 64 6f 6f 72 20  | the white door |
000010c0  73 77 61 70 20 74 68 65  0d 66 72 6f 7a 65 6e 20  |swap the.frozen |
000010d0  66 69 73 68 20 66 6f 72  20 74 68 65 20 77 68 69  |fish for the whi|
000010e0  74 65 20 70 61 73 73 2e  20 59 6f 75 20 73 68 6f  |te pass. You sho|
000010f0  75 6c 64 1a 20 65 6e 74  65 72 1a 20 68 6f 6c 64  |uld. enter. hold|
00001100  69 6e 67 1a 20 6f 6e 6c  79 20 74 68 65 20 77 68  |ing. only the wh|
00001110  69 74 65 0d 70 61 73 73  2e 20 43 6f 6c 6c 65 63  |ite.pass. Collec|
00001120  74 20 74 68 65 20 6f 6e  20 73 77 69 74 63 68 20  |t the on switch |
00001130  69 6e 20 74 68 65 20 77  6f 72 6b 73 68 6f 70 2c  |in the workshop,|
00001140  20 61 6e 64 20 74 68 65  6e 20 6c 65 61 76 65 1a  | and then leave.|
00001150  20 61 6e 64 20 67 6f 20  74 6f 20 74 68 65 0d 72  | and go to the.r|
00001160  6f 6f 6d 1a 20 77 68 65  72 65 1a 20 79 6f 75 20  |oom. where. you |
00001170  68 61 76 65 20 6c 65 66  74 20 74 68 65 20 70 61  |have left the pa|
00001180  73 73 65 73 2e 20 53 77  61 70 20 74 68 65 20 77  |sses. Swap the w|
00001190  68 69 74 65 20 70 61 73  73 20 66 6f 72 1a 20 74  |hite pass for. t|
000011a0  68 65 1a 20 67 72 65 65  6e 0d 70 61 73 73 20 68  |he. green.pass h|
000011b0  65 72 65 2c 20 61 6e 64  20 74 68 65 6e 20 67 6f  |ere, and then go|
000011c0  20 6c 65 66 74 20 62 79  20 74 68 65 20 75 70 70  | left by the upp|
000011d0  65 72 20 65 78 69 74 2e  20 46 72 6f 6d 20 74 68  |er exit. From th|
000011e0  65 20 65 6c 65 63 74 72  69 63 69 74 79 20 6d 65  |e electricity me|
000011f0  74 65 72 2c 0d 67 6f 20  64 6f 77 6e 20 74 68 65  |ter,.go down the|
00001200  1a 20 6c 65 66 74 1a 20  6c 61 64 64 65 72 2c 1a  |. left. ladder,.|
00001210  20 61 6e 64 1a 20 72 6f  75 6e 64 1a 20 74 6f 1a  | and. round. to.|
00001220  20 74 68 65 20 65 6c 65  63 74 72 69 63 20 63 75  | the electric cu|
00001230  74 2d 6f 66 66 2e 20 54  75 72 6e 20 74 68 65 0d  |t-off. Turn the.|
00001240  65 6c 65 63 74 72 69 63  69 74 79 20 62 61 63 6b  |electricity back|
00001250  20 6f 6e 20 61 67 61 69  6e 20 68 65 72 65 2e 0d  | on again here..|
00001260  20 20 20 20 20 54 68 65  6e 20 72 65 74 75 72 6e  |     Then return|
00001270  20 74 6f 20 74 68 65 20  77 68 69 74 65 1a 20 64  | to the white. d|
00001280  6f 6f 72 1a 20 69 6e 1a  20 66 72 6f 6e 74 20 6f  |oor. in. front o|
00001290  66 20 74 68 65 20 77 6f  72 6b 73 68 6f 70 20 61  |f the workshop a|
000012a0  6e 64 20 63 6f 6c 6c 65  63 74 0d 74 68 65 20 66  |nd collect.the f|
000012b0  72 6f 7a 65 6e 20 66 69  73 68 2e 20 54 61 6b 65  |rozen fish. Take|
000012c0  20 74 68 69 73 20 66 69  73 68 20 72 69 67 68 74  | this fish right|
000012d0  20 74 6f 20 74 68 65 20  63 6f 6e 74 72 6f 6c 20  | to the control |
000012e0  72 6f 6f 6d 2c 20 61 6e  64 20 69 6e 20 64 6f 69  |room, and in doi|
000012f0  6e 67 20 73 6f 0d 62 72  65 61 6b 20 74 68 65 20  |ng so.break the |
00001300  73 69 78 74 68 20 61 6e  64 20 66 69 6e 61 6c 20  |sixth and final |
00001310  73 70 61 72 6b 2e 20 59  6f 75 20 73 68 6f 75 6c  |spark. You shoul|
00001320  64 1a 20 66 69 6e 64 1a  20 74 68 61 74 20 61 20  |d. find. that a |
00001330  6b 65 79 20 68 61 73 20  61 70 70 65 61 72 65 64  |key has appeared|
00001340  0d 62 65 68 69 6e 64 20  77 68 65 72 65 20 74 68  |.behind where th|
00001350  65 20 73 70 61 72 6b 73  20 77 65 72 65 2e 20 43  |e sparks were. C|
00001360  6f 6c 6c 65 63 74 20 74  68 69 73 20 6b 65 79 2c  |ollect this key,|
00001370  20 61 6e 64 20 74 68 65  6e 1a 20 67 6f 20 6c 65  | and then. go le|
00001380  66 74 20 66 72 6f 6d 20  74 68 65 0d 63 6f 6e 74  |ft from the.cont|
00001390  72 6f 6c 20 72 6f 6f 6d  20 61 6e 64 20 66 61 6c  |rol room and fal|
000013a0  6c 20 64 6f 77 6e 20 74  68 65 20 77 65 6c 6c 2e  |l down the well.|
000013b0  0d 20 20 20 20 20 54 61  6b 65 20 74 68 65 20 66  |.     Take the f|
000013c0  69 72 73 74 20 65 78 69  74 20 6f 6e 1a 20 74 68  |irst exit on. th|
000013d0  65 1a 20 6c 65 66 74 20  69 6e 74 6f 20 74 68 65  |e. left into the|
000013e0  20 70 69 72 61 74 65 27  73 20 68 69 64 65 6f 75  | pirate's hideou|
000013f0  74 2c 20 61 6e 64 20 74  68 65 6e 0d 67 6f 20 64  |t, and then.go d|
00001400  6f 77 6e 20 69 6e 74 6f  20 74 68 65 20 74 65 6c  |own into the tel|
00001410  65 70 6f 72 74 2e 20 43  6f 6e 74 69 6e 75 65 20  |eport. Continue |
00001420  64 6f 77 6e 1a 20 74 6f  1a 20 74 68 65 1a 20 62  |down. to. the. b|
00001430  6f 74 74 6f 6d 20 6f 66  20 74 68 65 20 74 65 6c  |ottom of the tel|
00001440  65 70 6f 72 74 2c 0d 61  6e 64 20 64 72 6f 70 20  |eport,.and drop |
00001450  74 68 65 20 6b 65 79 2e  0d 20 20 20 20 20 54 68  |the key..     Th|
00001460  65 20 67 61 6d 65 20 69  73 20 6e 6f 77 20 63 6f  |e game is now co|
00001470  6d 70 6c 65 74 65 21 0d                           |mplete!.|
00001478
Solution/Part3.m0
Solution/Part3.m1
Solution/Part3.m2
Solution/Part3.m4
Solution/Part3.m5