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BioBot/BallBot2
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn ADFS disks » Archimedes » Files.ADF |
Filename: | BioBot/BallBot2 |
Read OK: | ✔ |
File size: | 1586 bytes |
Load address: | FFFFFB45 |
Exec address: | BBDE81D9 |
Duplicates
There are 2 duplicate copies of this file in the archive:
- Personal collection » Acorn ADFS disks » Archimedes » Files.ADF » BioBot/BallBot2
- Personal collection » Acorn ADFS disks » Greaseweazled » dos34_s2312.016_compaq_user_programs.adf » BioBot/BallBot2
- Personal collection » Acorn hard disk » files » BallBot » BioBot/BallBot2
File contents
10 REM BallBot V1.0 20 REM (C) Dominic Ford 1997 30 : 40 REM Setup variables 50 VOICE 1,"StringLib-Soft":*STEREO 1 0 60 VOICE 2,"StringLib-Soft":*STEREO 2 -127 70 VOICE 3,"StringLib-Soft":*STEREO 3 127 80 current=0:DIMball(4,1):bbx=640:bby=950:dir=270:PROCsetupbb 90 MODE0:MOUSE ON:PROCdrawfull 100 : 110 REM Start main loop 120 REPEAT:T=TIME 130 PROCuser 140 IF idle THEN UNTIL FALSE 150 PROCsense 160 mov=FNai(freqa,freqb,freqc) 170 fwd=(mov AND 1)<>0 180 reverse=(mov AND 2)<>0 190 left=(mov AND 4)<>0 200 right=(mov AND 8)<>0 210 PROCmoveit 220 REPEAT UNTIL INKEY(-99) 230 UNTIL FALSE 240 : 250 REM Graphic interface 260 DEFPROCdrawfull 270 CLS:GCOL0,1:RECTANGLE0,0,1279,1023 280 MOVE 640,100:DRAW 640,924 290 PROCdrawmini 300 ENDPROC 310 : 320 REM Draw ballbot and balls 330 DEFPROCdrawmini 340 GCOL3,1:FORb=0TO4 350 IF ball(b,0)<>0 OR ball(b,1)<>0 THEN POINT ball(b,0),ball(b,1) 360 NEXT 370 GCOL3,1:POINTbbx,bby 380 ENDPROC 390 : 400 REM Reset to test a new biobot 410 DEFPROCrestart 420 stage=0:bbx=640:bby=950:dir=270 430 FORr=0TO4:REPEAT:ball(r,0)=100+RND(1000):ball(r,1)=100+RND(800) 440 IF ball(r,0)<670 AND ball(r,1)>620 THEN UNTIL FALSE 450 UNTIL TRUE:NEXT 460 PROCdrawfull 470 ENDPROC 480 : 490 REM User interface (putting balls down) 500 DEFPROCuser 510 MOUSE x,y,c 520 IF c=0 THEN ENDPROC 530 IF (c AND 4)<>0 THEN PROCdrawmini:ball(current,0)=x:ball(current,1)=y:current=(current+1)MOD5:PROCdrawmini 540 IF (c AND 2)<>0 THEN idle=FALSE:stage=0 550 REPEAT 560 MOUSE x,y,c 570 UNTIL c=0 580 ENDPROC 590 : 600 REM Calculate ballbot's new position 610 DEFPROCmoveit 620 IF left THEN dir=dir-2.5 630 IF right THEN dir=dir+2.5 640 : 650 REM Get direction in range 0<theta<360 660 REPEAT IF dir<0 THEN dir=dir+360 670 IF dir>=360 THEN dir=dir-360 680 UNTIL dir>=0 AND dir<360 690 : 700 fr=0:IF fwd THEN fr=fr+0.5 710 IF reverse THEN fr=fr-0.5 720 PROCdrawmini:bbx=bbx+5*SIN(PI*dir/180)*fr 730 bby=bby+5*COS(PI*dir/180)*fr 740 FORball=0TO4:IF ABS(bbx-ball(ball,0))<10 AND ABS(bby-ball(ball,1))<10 THEN ball(ball,0)=0 750 NEXT:PROCdrawmini 760 ENDPROC 770 : 780 REM Calculate ballbot's background echo reading (-balls) 790 DEFFNback(x,y,freq) 800 REM Calculate Angle of net as seen by Ballbot 810 LOCAL freqa 820 netlow=(FNangle(640,923,x,y)-dir) MOD 360 830 IF netlow<0 THEN netlow=netlow+360 840 IF netlow>180 THEN netlow=netlow-360 850 nethi=(FNangle(640,100,x,y)-dir) MOD 360 860 IF nethi<0 THEN nethi=nethi+360 870 IF nethi>180 THEN nethi=nethi-360 880 : 890 REM Calculate reading 900 freqa=freq+RND(6)-3 910 IF ABS(SIN(PI*dir/180))>0.01 THEN IF ((netlow<0 AND nethi>0) OR (nethi<0 AND netlow>0)) AND (640-x)/SIN(PI*dir/180)>0 THEN freqa=(640-x)/SIN(PI*dir/180) 920 =freqa 930 : 940 REM Calculate Ballbot's readings (MAIN ROUTINE) 950 : 960 DEFPROCsense 970 REM Get background readings from FNback 980 freq=RND(250)+1500:fa$="U":fb$=fa$:fc$=fa$ 990 freqa=FNback(bbx,bby,freq) 1000 dir=dir-5:freqb=FNback(bbx,bby,freq) 1010 dir=dir+10:freqc=FNback(bbx,bby,freq):dir=dir-5 1020 : 1030 REM Add any relevant balls to readings (using hairy trigonometry) 1040 : 1050 FORball=0TO4 1060 d%=SQR((ball(ball,0)-bbx)^2+(ball(ball,1)-bby)^2) 1070 IF ball(ball,0)=0 THEN d%=9999 1080 a=FNangle(ball(ball,0),ball(ball,1),bbx,bby)-dir 1090 IF ABS(a)<5 AND freqa>d% THEN freqa=d%:fa$="B" 1100 IF a>-16 AND a<=-5 AND freqb>d% THEN freqb=d%:fb$="B" 1110 IF a>=5 AND a<16 AND freqc>d% THEN freqc=d%:fc$="B" 1120 PRINTTAB(0,ball);a 1130 NEXT 1140 : 1150 REM Update user displays 1160 : 1170 PRINTTAB(0,31)fb$,fa$,fc$,stage,INT(searching),left,right; 1180 SOUND 1,-1,freqa/4,5:SOUND 2,-1,freqb/4,5:SOUND 3,-1,freqc/4,5 1190 ENDPROC 1200: 1210 REM Calculate bearing of B from A 1220 DEFFNangle(x1,y1,x2,y2) 1230 IF y2=y1 THEN ang=90 ELSE ang=180*ATN((x2-x1)/(y2-y1))/PI 1240 IF (y2>y1) THEN ang=ang+180 1250 =ang MOD 360 1260 : 1270 REM BALLBOT ROBOTIC INTELLIGENCE MODULE 1280 : 1290 DEFFNai(freqa,freqb,freqc) 1300 REM Artificial intelligence routines (ie. What Next??) 1310 LOCALfwd,reverse,left,right 1320 fwd=TRUE:reverse=FALSE:left=FALSE:right=FALSE 1330 : 1340 REM What stage are we in? Hunt for balls or move to new area? 1350 : 1360 IF near<>0 AND stage<8 THEN PROCdonearstuff 1370 IF near=0 AND (stage=0 OR stage=2 OR stage=4 OR stage=6) THEN PROChunt 1380 IF near=0 AND (stage=1 OR stage=5) THEN PROCwaitmove 1390 IF near=0 AND (stage=3 OR stage=7) THEN PROCmoveout 1400 IF stage=8 THEN PROCreleaseb 1410 feed=0:IF fwd THEN feed=feed+1 1420 IF reverse THEN feed=feed+2 1430 IF left THEN feed=feed+4 1440 IF right THEN feed=feed+8 1450 =feed 1460 : 1470 REM Perform a sweep to find any balls 1480 DEFPROChunt 1490 IF (freqa<20 AND freqb<20 AND freqc<20) OR (reving AND freqa<100 AND freqb<100 AND freqc<100) THEN searching=0:reving=TRUE:reverse=TRUE:fwd=FALSE:left=FALSE:right=FALSE:ENDPROC 1500 REM IF (freqa<freqb AND freqa<freqc) OR (freqa>freqb AND freqa>freqc) THEN d=TRUE ELSE d=FALSE 1510 reving=FALSE 1520 IF fa$="B" THEN searching=searching/2:ENDPROC 1530 IF fb$="B" THEN left=TRUE:ENDPROC 1540 IF fc$="B" THEN right=TRUE:ENDPROC 1550 searching=searching+1:IF searching<5 THEN right=TRUE ELSE left=TRUE 1560 IF searching>150 THEN stage=stage+1 1570 ENDPROC 1580 : 1590 REM Move to next hunt 1600 DEFPROCwaitmove 1610 searching=searching+1:IFsearching>159 THEN stage=stage+1:searching=0 1620 IF freqa>40 THEN forward=TRUE ELSE stage=stage+1:searching=0 1630 ENDPROC 1640 : 1650 REM Find edge of net and aim for it to move to other side 1660 DEFPROCmoveout 1670 IF (freqa<30 OR freqb<30 OR freqc<30) OR (reving AND (freqa<125 OR freqb<125 OR freqc<125)) THEN searching=searching/2:reving=TRUE:reverse=TRUE:fwd=FALSE:left=FALSE:right=FALSE:ENDPROC 1680 reving=FALSE 1690 IF freqb<40 AND freqa>250 THEN right=TRUE:near=1:ENDPROC 1700 IF freqa<200 AND freqb<200 AND freqc<200 THEN right=TRUE:ENDPROC 1710 IF (freqb*1.5)<freqc AND (freqa*1.5)<freqc THEN right=TRUE:ENDPROC 1720 IF (freqb*1.5)>freqc THEN left=TRUE:ENDPROC 1730 ENDPROC 1740 : 1750 REM Nearly there... Just need a little nudge in the right direction. 1760 DEFPROCdonearstuff 1770 near=near+1 1780 IF near<8 THEN right=TRUE:ENDPROC 1790 left=TRUE 1800 IF near>16 THEN near=0:stage=stage+1:searching=0 1810 ENDPROC 1820 : 1830 DEFPROCsetupbb 1840 reving=FALSE:left=FALSE:right=FALSE:fwd=FALSE:reverse=FALSE:searching=0:idle=TRUE 1850 near=FALSE 1860 ENDPROC 1870 : 1880 DEFPROCreleaseb 1890 REM Got all the balls, now just dump them! 1900 near=near+1:reverse=TRUE:fwd=FALSE 1910 IF near>9 THEN idle=TRUE:near=FALSE 1920 ENDPROC 1930 REPEAT:FORX=1TO12:OSCLI"CHANNELVOICE 1 "+STR$X:SOUND1,-10,52,100:FORR=0TO10000:NEXT,:UNTIL FALSE
� BallBot V1.0 � (C) Dominic Ford 1997 : ( � Setup variables 2& ȡ 1,"StringLib-Soft":*STEREO 1 0 <) ȡ 2,"StringLib-Soft":*STEREO 2 -127 F( ȡ 3,"StringLib-Soft":*STEREO 3 127 P: current=0:�ball(4,1):bbx=640:bby=950:dir=270:�setupbb Z �0:ȗ �:�drawfull d : n � Start main loop x �:T=� � �user � � idle � � � � �sense � mov=�ai(freqa,freqb,freqc) � fwd=(mov � 1)<>0 � reverse=(mov � 2)<>0 � left=(mov � 4)<>0 � right=(mov � 8)<>0 � �moveit � � � �(-99) � � � � : � � Graphic interface ��drawfull �:�0,1:ȓ0,0,1279,1023 � 640,100:� 640,924 " �drawmini , � 6 : @ � Draw ballbot and balls J ��drawmini T �3,1:�b=0�4 ^; � ball(b,0)<>0 � ball(b,1)<>0 � Ȓ ball(b,0),ball(b,1) h � r �3,1:Ȓbbx,bby | � � : �! � Reset to test a new biobot � ��restart �$ stage=0:bbx=640:bby=950:dir=270 �8 �r=0�4:�:ball(r,0)=100+�(1000):ball(r,1)=100+�(800) �* � ball(r,0)<670 � ball(r,1)>620 � � � � � �:� � �drawfull � � � : �* � User interface (putting balls down) � ��user � ȗ x,y,c � c=0 � � a � (c � 4)<>0 � �drawmini:ball(current,0)=x:ball(current,1)=y:current=(current+1)�5:�drawmini " � (c � 2)<>0 � idle=�:stage=0 & � 0 ȗ x,y,c : � c=0 D � N : X' � Calculate ballbot's new position b ��moveit l � left � dir=dir-2.5 v � right � dir=dir+2.5 � : �) � Get direction in range 0<theta<360 � � � dir<0 � dir=dir+360 � � dir>=360 � dir=dir-360 � � dir>=0 � dir<360 � : � fr=0:� fwd � fr=fr+0.5 � � reverse � fr=fr-0.5 �( �drawmini:bbx=bbx+5*�(�*dir/180)*fr � bby=bby+5*�(�*dir/180)*fr �Q �ball=0�4:� �(bbx-ball(ball,0))<10 � �(bby-ball(ball,1))<10 � ball(ball,0)=0 � �:�drawmini � � : ; � Calculate ballbot's background echo reading (-balls) ݤback(x,y,freq) 0 � Calculate Angle of net as seen by Ballbot * � freqa 4+ netlow=(�angle(640,923,x,y)-dir) � 360 ># � netlow<0 � netlow=netlow+360 H% � netlow>180 � netlow=netlow-360 R* nethi=(�angle(640,100,x,y)-dir) � 360 \ � nethi<0 � nethi=nethi+360 f" � nethi>180 � nethi=nethi-360 p : z � Calculate reading � freqa=freq+�(6)-3 �� � �(�(�*dir/180))>0.01 � � ((netlow<0 � nethi>0) � (nethi<0 � netlow>0)) � (640-x)/�(�*dir/180)>0 � freqa=(640-x)/�(�*dir/180) � =freqa � : �2 � Calculate Ballbot's readings (MAIN ROUTINE) � : � ��sense �* � Get background readings from FNback �- freq=�(250)+1500:fa$="U":fb$=fa$:fc$=fa$ � freqa=�back(bbx,bby,freq) �( dir=dir-5:freqb=�back(bbx,bby,freq) �3 dir=dir+10:freqc=�back(bbx,bby,freq):dir=dir-5 � : D � Add any relevant balls to readings (using hairy trigonometry) : �ball=0�4 $4 d%=�((ball(ball,0)-bbx)^2+(ball(ball,1)-bby)^2) . � ball(ball,0)=0 � d%=9999 84 a=�angle(ball(ball,0),ball(ball,1),bbx,bby)-dir B+ � �(a)<5 � freqa>d% � freqa=d%:fa$="B" L2 � a>-16 � a<=-5 � freqb>d% � freqb=d%:fb$="B" V0 � a>=5 � a<16 � freqc>d% � freqc=d%:fc$="B" ` �0,ball);a j � t : ~ � Update user displays � : �6 �0,31)fb$,fa$,fc$,stage,�(searching),left,right; �7 � 1,-1,freqa/4,5:� 2,-1,freqb/4,5:� 3,-1,freqc/4,5 � � �: �$ � Calculate bearing of B from A � ݤangle(x1,y1,x2,y2) �4 � y2=y1 � ang=90 � ang=180*�((x2-x1)/(y2-y1))/� � � (y2>y1) � ang=ang+180 � =ang � 360 � : �* � BALLBOT ROBOTIC INTELLIGENCE MODULE : ݤai(freqa,freqb,freqc) 9 � Artificial intelligence routines (ie. What Next??) �fwd,reverse,left,right (# fwd=�:reverse=�:left=�:right=� 2 : <@ � What stage are we in? Hunt for balls or move to new area? F : P' � near<>0 � stage<8 � �donearstuff Z? � near=0 � (stage=0 � stage=2 � stage=4 � stage=6) � �hunt d/ � near=0 � (stage=1 � stage=5) � �waitmove n. � near=0 � (stage=3 � stage=7) � �moveout x � stage=8 � �releaseb � feed=0:� fwd � feed=feed+1 � � reverse � feed=feed+2 � � left � feed=feed+4 � � right � feed=feed+8 � =feed � : �( � Perform a sweep to find any balls � ��hunt Ҏ � (freqa<20 � freqb<20 � freqc<20) � (reving � freqa<100 � freqb<100 � freqc<100) � searching=0:reving=�:reverse=�:fwd=�:left=�:right=�:� �a � IF (freqa<freqb AND freqa<freqc) OR (freqa>freqb AND freqa>freqc) THEN d=TRUE ELSE d=FALSE � reving=� �( � fa$="B" � searching=searching/2:� � � fb$="B" � left=�:� � fc$="B" � right=�:� ; searching=searching+1:� searching<5 � right=� � left=� $ � searching>150 � stage=stage+1 " � , : 6 � Move to next hunt @ ��waitmove JE searching=searching+1:�searching>159 � stage=stage+1:searching=0 T7 � freqa>40 � forward=� � stage=stage+1:searching=0 ^ � h : r< � Find edge of net and aim for it to move to other side | ��moveout �� � (freqa<30 � freqb<30 � freqc<30) � (reving � (freqa<125 � freqb<125 � freqc<125)) � searching=searching/2:reving=�:reverse=�:fwd=�:left=�:right=�:� � reving=� �. � freqb<40 � freqa>250 � right=�:near=1:� �4 � freqa<200 � freqb<200 � freqc<200 � right=�:� �8 � (freqb*1.5)<freqc � (freqa*1.5)<freqc � right=�:� �# � (freqb*1.5)>freqc � left=�:� � � � : �G � Nearly there... Just need a little nudge in the right direction. � ��donearstuff � near=near+1 � � near<8 � right=�:� � left=� 1 � near>16 � near=0:stage=stage+1:searching=0 � : & ��setupbb 0? reving=�:left=�:right=�:fwd=�:reverse=�:searching=0:idle=� : near=� D � N : X ��releaseb b- � Got all the balls, now just dump them! l near=near+1:reverse=�:fwd=� v � near>9 � idle=�:near=� � � �D �:�X=1�12:�"CHANNELVOICE 1 "+�X:�1,-10,52,100:�R=0�10000:�,:� � �
00000000 0d 00 0a 13 20 f4 20 42 61 6c 6c 42 6f 74 20 56 |.... . BallBot V| 00000010 31 2e 30 0d 00 14 1c 20 f4 20 28 43 29 20 44 6f |1.0.... . (C) Do| 00000020 6d 69 6e 69 63 20 46 6f 72 64 20 31 39 39 37 0d |minic Ford 1997.| 00000030 00 1e 06 20 3a 0d 00 28 16 20 f4 20 53 65 74 75 |... :..(. . Setu| 00000040 70 20 76 61 72 69 61 62 6c 65 73 0d 00 32 26 20 |p variables..2& | 00000050 c8 a1 20 31 2c 22 53 74 72 69 6e 67 4c 69 62 2d |.. 1,"StringLib-| 00000060 53 6f 66 74 22 3a 2a 53 54 45 52 45 4f 20 31 20 |Soft":*STEREO 1 | 00000070 30 0d 00 3c 29 20 c8 a1 20 32 2c 22 53 74 72 69 |0..<) .. 2,"Stri| 00000080 6e 67 4c 69 62 2d 53 6f 66 74 22 3a 2a 53 54 45 |ngLib-Soft":*STE| 00000090 52 45 4f 20 32 20 2d 31 32 37 0d 00 46 28 20 c8 |REO 2 -127..F( .| 000000a0 a1 20 33 2c 22 53 74 72 69 6e 67 4c 69 62 2d 53 |. 3,"StringLib-S| 000000b0 6f 66 74 22 3a 2a 53 54 45 52 45 4f 20 33 20 31 |oft":*STEREO 3 1| 000000c0 32 37 0d 00 50 3a 20 63 75 72 72 65 6e 74 3d 30 |27..P: current=0| 000000d0 3a de 62 61 6c 6c 28 34 2c 31 29 3a 62 62 78 3d |:.ball(4,1):bbx=| 000000e0 36 34 30 3a 62 62 79 3d 39 35 30 3a 64 69 72 3d |640:bby=950:dir=| 000000f0 32 37 30 3a f2 73 65 74 75 70 62 62 0d 00 5a 16 |270:.setupbb..Z.| 00000100 20 eb 30 3a c8 97 20 ee 3a f2 64 72 61 77 66 75 | .0:.. .:.drawfu| 00000110 6c 6c 0d 00 64 06 20 3a 0d 00 6e 16 20 f4 20 53 |ll..d. :..n. . S| 00000120 74 61 72 74 20 6d 61 69 6e 20 6c 6f 6f 70 0d 00 |tart main loop..| 00000130 78 0a 20 f5 3a 54 3d 91 0d 00 82 0a 20 f2 75 73 |x. .:T=..... .us| 00000140 65 72 0d 00 8c 11 20 e7 20 69 64 6c 65 20 8c 20 |er.... . idle . | 00000150 fd 20 a3 0d 00 96 0b 20 f2 73 65 6e 73 65 0d 00 |. ..... .sense..| 00000160 a0 1f 20 6d 6f 76 3d a4 61 69 28 66 72 65 71 61 |.. mov=.ai(freqa| 00000170 2c 66 72 65 71 62 2c 66 72 65 71 63 29 0d 00 aa |,freqb,freqc)...| 00000180 15 20 66 77 64 3d 28 6d 6f 76 20 80 20 31 29 3c |. fwd=(mov . 1)<| 00000190 3e 30 0d 00 b4 19 20 72 65 76 65 72 73 65 3d 28 |>0.... reverse=(| 000001a0 6d 6f 76 20 80 20 32 29 3c 3e 30 0d 00 be 16 20 |mov . 2)<>0.... | 000001b0 6c 65 66 74 3d 28 6d 6f 76 20 80 20 34 29 3c 3e |left=(mov . 4)<>| 000001c0 30 0d 00 c8 17 20 72 69 67 68 74 3d 28 6d 6f 76 |0.... right=(mov| 000001d0 20 80 20 38 29 3c 3e 30 0d 00 d2 0c 20 f2 6d 6f | . 8)<>0.... .mo| 000001e0 76 65 69 74 0d 00 dc 0f 20 f5 20 fd 20 a6 28 2d |veit.... . . .(-| 000001f0 39 39 29 0d 00 e6 08 20 fd 20 a3 0d 00 f0 06 20 |99).... . ..... | 00000200 3a 0d 00 fa 18 20 f4 20 47 72 61 70 68 69 63 20 |:.... . Graphic | 00000210 69 6e 74 65 72 66 61 63 65 0d 01 04 0f 20 dd f2 |interface.... ..| 00000220 64 72 61 77 66 75 6c 6c 0d 01 0e 1b 20 db 3a e6 |drawfull.... .:.| 00000230 30 2c 31 3a c8 93 30 2c 30 2c 31 32 37 39 2c 31 |0,1:..0,0,1279,1| 00000240 30 32 33 0d 01 18 18 20 ec 20 36 34 30 2c 31 30 |023.... . 640,10| 00000250 30 3a df 20 36 34 30 2c 39 32 34 0d 01 22 0e 20 |0:. 640,924..". | 00000260 f2 64 72 61 77 6d 69 6e 69 0d 01 2c 06 20 e1 0d |.drawmini..,. ..| 00000270 01 36 06 20 3a 0d 01 40 1d 20 f4 20 44 72 61 77 |.6. :..@. . Draw| 00000280 20 62 61 6c 6c 62 6f 74 20 61 6e 64 20 62 61 6c | ballbot and bal| 00000290 6c 73 0d 01 4a 0f 20 dd f2 64 72 61 77 6d 69 6e |ls..J. ..drawmin| 000002a0 69 0d 01 54 10 20 e6 33 2c 31 3a e3 62 3d 30 b8 |i..T. .3,1:.b=0.| 000002b0 34 0d 01 5e 3b 20 e7 20 62 61 6c 6c 28 62 2c 30 |4..^; . ball(b,0| 000002c0 29 3c 3e 30 20 84 20 62 61 6c 6c 28 62 2c 31 29 |)<>0 . ball(b,1)| 000002d0 3c 3e 30 20 8c 20 c8 92 20 62 61 6c 6c 28 62 2c |<>0 . .. ball(b,| 000002e0 30 29 2c 62 61 6c 6c 28 62 2c 31 29 0d 01 68 06 |0),ball(b,1)..h.| 000002f0 20 ed 0d 01 72 13 20 e6 33 2c 31 3a c8 92 62 62 | ...r. .3,1:..bb| 00000300 78 2c 62 62 79 0d 01 7c 06 20 e1 0d 01 86 06 20 |x,bby..|. ..... | 00000310 3a 0d 01 90 21 20 f4 20 52 65 73 65 74 20 74 6f |:...! . Reset to| 00000320 20 74 65 73 74 20 61 20 6e 65 77 20 62 69 6f 62 | test a new biob| 00000330 6f 74 0d 01 9a 0e 20 dd f2 72 65 73 74 61 72 74 |ot.... ..restart| 00000340 0d 01 a4 24 20 73 74 61 67 65 3d 30 3a 62 62 78 |...$ stage=0:bbx| 00000350 3d 36 34 30 3a 62 62 79 3d 39 35 30 3a 64 69 72 |=640:bby=950:dir| 00000360 3d 32 37 30 0d 01 ae 38 20 e3 72 3d 30 b8 34 3a |=270...8 .r=0.4:| 00000370 f5 3a 62 61 6c 6c 28 72 2c 30 29 3d 31 30 30 2b |.:ball(r,0)=100+| 00000380 b3 28 31 30 30 30 29 3a 62 61 6c 6c 28 72 2c 31 |.(1000):ball(r,1| 00000390 29 3d 31 30 30 2b b3 28 38 30 30 29 0d 01 b8 2a |)=100+.(800)...*| 000003a0 20 e7 20 62 61 6c 6c 28 72 2c 30 29 3c 36 37 30 | . ball(r,0)<670| 000003b0 20 80 20 62 61 6c 6c 28 72 2c 31 29 3e 36 32 30 | . ball(r,1)>620| 000003c0 20 8c 20 fd 20 a3 0d 01 c2 0a 20 fd 20 b9 3a ed | . . ..... . .:.| 000003d0 0d 01 cc 0e 20 f2 64 72 61 77 66 75 6c 6c 0d 01 |.... .drawfull..| 000003e0 d6 06 20 e1 0d 01 e0 06 20 3a 0d 01 ea 2a 20 f4 |.. ..... :...* .| 000003f0 20 55 73 65 72 20 69 6e 74 65 72 66 61 63 65 20 | User interface | 00000400 28 70 75 74 74 69 6e 67 20 62 61 6c 6c 73 20 64 |(putting balls d| 00000410 6f 77 6e 29 0d 01 f4 0b 20 dd f2 75 73 65 72 0d |own).... ..user.| 00000420 01 fe 0d 20 c8 97 20 78 2c 79 2c 63 0d 02 08 0e |... .. x,y,c....| 00000430 20 e7 20 63 3d 30 20 8c 20 e1 0d 02 12 61 20 e7 | . c=0 . ....a .| 00000440 20 28 63 20 80 20 34 29 3c 3e 30 20 8c 20 f2 64 | (c . 4)<>0 . .d| 00000450 72 61 77 6d 69 6e 69 3a 62 61 6c 6c 28 63 75 72 |rawmini:ball(cur| 00000460 72 65 6e 74 2c 30 29 3d 78 3a 62 61 6c 6c 28 63 |rent,0)=x:ball(c| 00000470 75 72 72 65 6e 74 2c 31 29 3d 79 3a 63 75 72 72 |urrent,1)=y:curr| 00000480 65 6e 74 3d 28 63 75 72 72 65 6e 74 2b 31 29 83 |ent=(current+1).| 00000490 35 3a f2 64 72 61 77 6d 69 6e 69 0d 02 1c 22 20 |5:.drawmini..." | 000004a0 e7 20 28 63 20 80 20 32 29 3c 3e 30 20 8c 20 69 |. (c . 2)<>0 . i| 000004b0 64 6c 65 3d a3 3a 73 74 61 67 65 3d 30 0d 02 26 |dle=.:stage=0..&| 000004c0 06 20 f5 0d 02 30 0d 20 c8 97 20 78 2c 79 2c 63 |. ...0. .. x,y,c| 000004d0 0d 02 3a 0a 20 fd 20 63 3d 30 0d 02 44 06 20 e1 |..:. . c=0..D. .| 000004e0 0d 02 4e 06 20 3a 0d 02 58 27 20 f4 20 43 61 6c |..N. :..X' . Cal| 000004f0 63 75 6c 61 74 65 20 62 61 6c 6c 62 6f 74 27 73 |culate ballbot's| 00000500 20 6e 65 77 20 70 6f 73 69 74 69 6f 6e 0d 02 62 | new position..b| 00000510 0d 20 dd f2 6d 6f 76 65 69 74 0d 02 6c 19 20 e7 |. ..moveit..l. .| 00000520 20 6c 65 66 74 20 8c 20 64 69 72 3d 64 69 72 2d | left . dir=dir-| 00000530 32 2e 35 0d 02 76 1a 20 e7 20 72 69 67 68 74 20 |2.5..v. . right | 00000540 8c 20 64 69 72 3d 64 69 72 2b 32 2e 35 0d 02 80 |. dir=dir+2.5...| 00000550 06 20 3a 0d 02 8a 29 20 f4 20 47 65 74 20 64 69 |. :...) . Get di| 00000560 72 65 63 74 69 6f 6e 20 69 6e 20 72 61 6e 67 65 |rection in range| 00000570 20 30 3c 74 68 65 74 61 3c 33 36 30 0d 02 94 1c | 0<theta<360....| 00000580 20 f5 20 e7 20 64 69 72 3c 30 20 8c 20 64 69 72 | . . dir<0 . dir| 00000590 3d 64 69 72 2b 33 36 30 0d 02 9e 1d 20 e7 20 64 |=dir+360.... . d| 000005a0 69 72 3e 3d 33 36 30 20 8c 20 64 69 72 3d 64 69 |ir>=360 . dir=di| 000005b0 72 2d 33 36 30 0d 02 a8 17 20 fd 20 64 69 72 3e |r-360.... . dir>| 000005c0 3d 30 20 80 20 64 69 72 3c 33 36 30 0d 02 b2 06 |=0 . dir<360....| 000005d0 20 3a 0d 02 bc 1b 20 66 72 3d 30 3a e7 20 66 77 | :.... fr=0:. fw| 000005e0 64 20 8c 20 66 72 3d 66 72 2b 30 2e 35 0d 02 c6 |d . fr=fr+0.5...| 000005f0 1a 20 e7 20 72 65 76 65 72 73 65 20 8c 20 66 72 |. . reverse . fr| 00000600 3d 66 72 2d 30 2e 35 0d 02 d0 28 20 f2 64 72 61 |=fr-0.5...( .dra| 00000610 77 6d 69 6e 69 3a 62 62 78 3d 62 62 78 2b 35 2a |wmini:bbx=bbx+5*| 00000620 b5 28 af 2a 64 69 72 2f 31 38 30 29 2a 66 72 0d |.(.*dir/180)*fr.| 00000630 02 da 1e 20 62 62 79 3d 62 62 79 2b 35 2a 9b 28 |... bby=bby+5*.(| 00000640 af 2a 64 69 72 2f 31 38 30 29 2a 66 72 0d 02 e4 |.*dir/180)*fr...| 00000650 51 20 e3 62 61 6c 6c 3d 30 b8 34 3a e7 20 94 28 |Q .ball=0.4:. .(| 00000660 62 62 78 2d 62 61 6c 6c 28 62 61 6c 6c 2c 30 29 |bbx-ball(ball,0)| 00000670 29 3c 31 30 20 80 20 94 28 62 62 79 2d 62 61 6c |)<10 . .(bby-bal| 00000680 6c 28 62 61 6c 6c 2c 31 29 29 3c 31 30 20 8c 20 |l(ball,1))<10 . | 00000690 62 61 6c 6c 28 62 61 6c 6c 2c 30 29 3d 30 0d 02 |ball(ball,0)=0..| 000006a0 ee 10 20 ed 3a f2 64 72 61 77 6d 69 6e 69 0d 02 |.. .:.drawmini..| 000006b0 f8 06 20 e1 0d 03 02 06 20 3a 0d 03 0c 3b 20 f4 |.. ..... :...; .| 000006c0 20 43 61 6c 63 75 6c 61 74 65 20 62 61 6c 6c 62 | Calculate ballb| 000006d0 6f 74 27 73 20 62 61 63 6b 67 72 6f 75 6e 64 20 |ot's background | 000006e0 65 63 68 6f 20 72 65 61 64 69 6e 67 20 28 2d 62 |echo reading (-b| 000006f0 61 6c 6c 73 29 0d 03 16 15 20 dd a4 62 61 63 6b |alls).... ..back| 00000700 28 78 2c 79 2c 66 72 65 71 29 0d 03 20 30 20 f4 |(x,y,freq).. 0 .| 00000710 20 43 61 6c 63 75 6c 61 74 65 20 41 6e 67 6c 65 | Calculate Angle| 00000720 20 6f 66 20 6e 65 74 20 61 73 20 73 65 65 6e 20 | of net as seen | 00000730 62 79 20 42 61 6c 6c 62 6f 74 0d 03 2a 0c 20 ea |by Ballbot..*. .| 00000740 20 66 72 65 71 61 0d 03 34 2b 20 6e 65 74 6c 6f | freqa..4+ netlo| 00000750 77 3d 28 a4 61 6e 67 6c 65 28 36 34 30 2c 39 32 |w=(.angle(640,92| 00000760 33 2c 78 2c 79 29 2d 64 69 72 29 20 83 20 33 36 |3,x,y)-dir) . 36| 00000770 30 0d 03 3e 23 20 e7 20 6e 65 74 6c 6f 77 3c 30 |0..># . netlow<0| 00000780 20 8c 20 6e 65 74 6c 6f 77 3d 6e 65 74 6c 6f 77 | . netlow=netlow| 00000790 2b 33 36 30 0d 03 48 25 20 e7 20 6e 65 74 6c 6f |+360..H% . netlo| 000007a0 77 3e 31 38 30 20 8c 20 6e 65 74 6c 6f 77 3d 6e |w>180 . netlow=n| 000007b0 65 74 6c 6f 77 2d 33 36 30 0d 03 52 2a 20 6e 65 |etlow-360..R* ne| 000007c0 74 68 69 3d 28 a4 61 6e 67 6c 65 28 36 34 30 2c |thi=(.angle(640,| 000007d0 31 30 30 2c 78 2c 79 29 2d 64 69 72 29 20 83 20 |100,x,y)-dir) . | 000007e0 33 36 30 0d 03 5c 20 20 e7 20 6e 65 74 68 69 3c |360..\ . nethi<| 000007f0 30 20 8c 20 6e 65 74 68 69 3d 6e 65 74 68 69 2b |0 . nethi=nethi+| 00000800 33 36 30 0d 03 66 22 20 e7 20 6e 65 74 68 69 3e |360..f" . nethi>| 00000810 31 38 30 20 8c 20 6e 65 74 68 69 3d 6e 65 74 68 |180 . nethi=neth| 00000820 69 2d 33 36 30 0d 03 70 06 20 3a 0d 03 7a 18 20 |i-360..p. :..z. | 00000830 f4 20 43 61 6c 63 75 6c 61 74 65 20 72 65 61 64 |. Calculate read| 00000840 69 6e 67 0d 03 84 16 20 66 72 65 71 61 3d 66 72 |ing.... freqa=fr| 00000850 65 71 2b b3 28 36 29 2d 33 0d 03 8e 83 20 e7 20 |eq+.(6)-3.... . | 00000860 94 28 b5 28 af 2a 64 69 72 2f 31 38 30 29 29 3e |.(.(.*dir/180))>| 00000870 30 2e 30 31 20 8c 20 e7 20 28 28 6e 65 74 6c 6f |0.01 . . ((netlo| 00000880 77 3c 30 20 80 20 6e 65 74 68 69 3e 30 29 20 84 |w<0 . nethi>0) .| 00000890 20 28 6e 65 74 68 69 3c 30 20 80 20 6e 65 74 6c | (nethi<0 . netl| 000008a0 6f 77 3e 30 29 29 20 80 20 28 36 34 30 2d 78 29 |ow>0)) . (640-x)| 000008b0 2f b5 28 af 2a 64 69 72 2f 31 38 30 29 3e 30 20 |/.(.*dir/180)>0 | 000008c0 8c 20 66 72 65 71 61 3d 28 36 34 30 2d 78 29 2f |. freqa=(640-x)/| 000008d0 b5 28 af 2a 64 69 72 2f 31 38 30 29 0d 03 98 0b |.(.*dir/180)....| 000008e0 20 3d 66 72 65 71 61 0d 03 a2 06 20 3a 0d 03 ac | =freqa.... :...| 000008f0 32 20 f4 20 43 61 6c 63 75 6c 61 74 65 20 42 61 |2 . Calculate Ba| 00000900 6c 6c 62 6f 74 27 73 20 72 65 61 64 69 6e 67 73 |llbot's readings| 00000910 20 28 4d 41 49 4e 20 52 4f 55 54 49 4e 45 29 0d | (MAIN ROUTINE).| 00000920 03 b6 06 20 3a 0d 03 c0 0c 20 dd f2 73 65 6e 73 |... :.... ..sens| 00000930 65 0d 03 ca 2a 20 f4 20 47 65 74 20 62 61 63 6b |e...* . Get back| 00000940 67 72 6f 75 6e 64 20 72 65 61 64 69 6e 67 73 20 |ground readings | 00000950 66 72 6f 6d 20 46 4e 62 61 63 6b 0d 03 d4 2d 20 |from FNback...- | 00000960 66 72 65 71 3d b3 28 32 35 30 29 2b 31 35 30 30 |freq=.(250)+1500| 00000970 3a 66 61 24 3d 22 55 22 3a 66 62 24 3d 66 61 24 |:fa$="U":fb$=fa$| 00000980 3a 66 63 24 3d 66 61 24 0d 03 de 1e 20 66 72 65 |:fc$=fa$.... fre| 00000990 71 61 3d a4 62 61 63 6b 28 62 62 78 2c 62 62 79 |qa=.back(bbx,bby| 000009a0 2c 66 72 65 71 29 0d 03 e8 28 20 64 69 72 3d 64 |,freq)...( dir=d| 000009b0 69 72 2d 35 3a 66 72 65 71 62 3d a4 62 61 63 6b |ir-5:freqb=.back| 000009c0 28 62 62 78 2c 62 62 79 2c 66 72 65 71 29 0d 03 |(bbx,bby,freq)..| 000009d0 f2 33 20 64 69 72 3d 64 69 72 2b 31 30 3a 66 72 |.3 dir=dir+10:fr| 000009e0 65 71 63 3d a4 62 61 63 6b 28 62 62 78 2c 62 62 |eqc=.back(bbx,bb| 000009f0 79 2c 66 72 65 71 29 3a 64 69 72 3d 64 69 72 2d |y,freq):dir=dir-| 00000a00 35 0d 03 fc 06 20 3a 0d 04 06 44 20 f4 20 41 64 |5.... :...D . Ad| 00000a10 64 20 61 6e 79 20 72 65 6c 65 76 61 6e 74 20 62 |d any relevant b| 00000a20 61 6c 6c 73 20 74 6f 20 72 65 61 64 69 6e 67 73 |alls to readings| 00000a30 20 28 75 73 69 6e 67 20 68 61 69 72 79 20 74 72 | (using hairy tr| 00000a40 69 67 6f 6e 6f 6d 65 74 72 79 29 0d 04 10 06 20 |igonometry).... | 00000a50 3a 0d 04 1a 0e 20 e3 62 61 6c 6c 3d 30 b8 34 0d |:.... .ball=0.4.| 00000a60 04 24 34 20 64 25 3d b6 28 28 62 61 6c 6c 28 62 |.$4 d%=.((ball(b| 00000a70 61 6c 6c 2c 30 29 2d 62 62 78 29 5e 32 2b 28 62 |all,0)-bbx)^2+(b| 00000a80 61 6c 6c 28 62 61 6c 6c 2c 31 29 2d 62 62 79 29 |all(ball,1)-bby)| 00000a90 5e 32 29 0d 04 2e 1f 20 e7 20 62 61 6c 6c 28 62 |^2).... . ball(b| 00000aa0 61 6c 6c 2c 30 29 3d 30 20 8c 20 64 25 3d 39 39 |all,0)=0 . d%=99| 00000ab0 39 39 0d 04 38 34 20 61 3d a4 61 6e 67 6c 65 28 |99..84 a=.angle(| 00000ac0 62 61 6c 6c 28 62 61 6c 6c 2c 30 29 2c 62 61 6c |ball(ball,0),bal| 00000ad0 6c 28 62 61 6c 6c 2c 31 29 2c 62 62 78 2c 62 62 |l(ball,1),bbx,bb| 00000ae0 79 29 2d 64 69 72 0d 04 42 2b 20 e7 20 94 28 61 |y)-dir..B+ . .(a| 00000af0 29 3c 35 20 80 20 66 72 65 71 61 3e 64 25 20 8c |)<5 . freqa>d% .| 00000b00 20 66 72 65 71 61 3d 64 25 3a 66 61 24 3d 22 42 | freqa=d%:fa$="B| 00000b10 22 0d 04 4c 32 20 e7 20 61 3e 2d 31 36 20 80 20 |"..L2 . a>-16 . | 00000b20 61 3c 3d 2d 35 20 80 20 66 72 65 71 62 3e 64 25 |a<=-5 . freqb>d%| 00000b30 20 8c 20 66 72 65 71 62 3d 64 25 3a 66 62 24 3d | . freqb=d%:fb$=| 00000b40 22 42 22 0d 04 56 30 20 e7 20 61 3e 3d 35 20 80 |"B"..V0 . a>=5 .| 00000b50 20 61 3c 31 36 20 80 20 66 72 65 71 63 3e 64 25 | a<16 . freqc>d%| 00000b60 20 8c 20 66 72 65 71 63 3d 64 25 3a 66 63 24 3d | . freqc=d%:fc$=| 00000b70 22 42 22 0d 04 60 10 20 f1 8a 30 2c 62 61 6c 6c |"B"..`. ..0,ball| 00000b80 29 3b 61 0d 04 6a 06 20 ed 0d 04 74 06 20 3a 0d |);a..j. ...t. :.| 00000b90 04 7e 1b 20 f4 20 55 70 64 61 74 65 20 75 73 65 |.~. . Update use| 00000ba0 72 20 64 69 73 70 6c 61 79 73 0d 04 88 06 20 3a |r displays.... :| 00000bb0 0d 04 92 36 20 f1 8a 30 2c 33 31 29 66 62 24 2c |...6 ..0,31)fb$,| 00000bc0 66 61 24 2c 66 63 24 2c 73 74 61 67 65 2c a8 28 |fa$,fc$,stage,.(| 00000bd0 73 65 61 72 63 68 69 6e 67 29 2c 6c 65 66 74 2c |searching),left,| 00000be0 72 69 67 68 74 3b 0d 04 9c 37 20 d4 20 31 2c 2d |right;...7 . 1,-| 00000bf0 31 2c 66 72 65 71 61 2f 34 2c 35 3a d4 20 32 2c |1,freqa/4,5:. 2,| 00000c00 2d 31 2c 66 72 65 71 62 2f 34 2c 35 3a d4 20 33 |-1,freqb/4,5:. 3| 00000c10 2c 2d 31 2c 66 72 65 71 63 2f 34 2c 35 0d 04 a6 |,-1,freqc/4,5...| 00000c20 06 20 e1 0d 04 b0 05 3a 0d 04 ba 24 20 f4 20 43 |. .....:...$ . C| 00000c30 61 6c 63 75 6c 61 74 65 20 62 65 61 72 69 6e 67 |alculate bearing| 00000c40 20 6f 66 20 42 20 66 72 6f 6d 20 41 0d 04 c4 19 | of B from A....| 00000c50 20 dd a4 61 6e 67 6c 65 28 78 31 2c 79 31 2c 78 | ..angle(x1,y1,x| 00000c60 32 2c 79 32 29 0d 04 ce 34 20 e7 20 79 32 3d 79 |2,y2)...4 . y2=y| 00000c70 31 20 8c 20 61 6e 67 3d 39 30 20 8b 20 61 6e 67 |1 . ang=90 . ang| 00000c80 3d 31 38 30 2a 99 28 28 78 32 2d 78 31 29 2f 28 |=180*.((x2-x1)/(| 00000c90 79 32 2d 79 31 29 29 2f af 0d 04 d8 1c 20 e7 20 |y2-y1))/..... . | 00000ca0 28 79 32 3e 79 31 29 20 8c 20 61 6e 67 3d 61 6e |(y2>y1) . ang=an| 00000cb0 67 2b 31 38 30 0d 04 e2 0f 20 3d 61 6e 67 20 83 |g+180.... =ang .| 00000cc0 20 33 36 30 0d 04 ec 06 20 3a 0d 04 f6 2a 20 f4 | 360.... :...* .| 00000cd0 20 42 41 4c 4c 42 4f 54 20 52 4f 42 4f 54 49 43 | BALLBOT ROBOTIC| 00000ce0 20 49 4e 54 45 4c 4c 49 47 45 4e 43 45 20 4d 4f | INTELLIGENCE MO| 00000cf0 44 55 4c 45 0d 05 00 06 20 3a 0d 05 0a 1c 20 dd |DULE.... :.... .| 00000d00 a4 61 69 28 66 72 65 71 61 2c 66 72 65 71 62 2c |.ai(freqa,freqb,| 00000d10 66 72 65 71 63 29 0d 05 14 39 20 f4 20 41 72 74 |freqc)...9 . Art| 00000d20 69 66 69 63 69 61 6c 20 69 6e 74 65 6c 6c 69 67 |ificial intellig| 00000d30 65 6e 63 65 20 72 6f 75 74 69 6e 65 73 20 28 69 |ence routines (i| 00000d40 65 2e 20 57 68 61 74 20 4e 65 78 74 3f 3f 29 0d |e. What Next??).| 00000d50 05 1e 1c 20 ea 66 77 64 2c 72 65 76 65 72 73 65 |... .fwd,reverse| 00000d60 2c 6c 65 66 74 2c 72 69 67 68 74 0d 05 28 23 20 |,left,right..(# | 00000d70 66 77 64 3d b9 3a 72 65 76 65 72 73 65 3d a3 3a |fwd=.:reverse=.:| 00000d80 6c 65 66 74 3d a3 3a 72 69 67 68 74 3d a3 0d 05 |left=.:right=...| 00000d90 32 06 20 3a 0d 05 3c 40 20 f4 20 57 68 61 74 20 |2. :..<@ . What | 00000da0 73 74 61 67 65 20 61 72 65 20 77 65 20 69 6e 3f |stage are we in?| 00000db0 20 48 75 6e 74 20 66 6f 72 20 62 61 6c 6c 73 20 | Hunt for balls | 00000dc0 6f 72 20 6d 6f 76 65 20 74 6f 20 6e 65 77 20 61 |or move to new a| 00000dd0 72 65 61 3f 0d 05 46 06 20 3a 0d 05 50 27 20 e7 |rea?..F. :..P' .| 00000de0 20 6e 65 61 72 3c 3e 30 20 80 20 73 74 61 67 65 | near<>0 . stage| 00000df0 3c 38 20 8c 20 f2 64 6f 6e 65 61 72 73 74 75 66 |<8 . .donearstuf| 00000e00 66 0d 05 5a 3f 20 e7 20 6e 65 61 72 3d 30 20 80 |f..Z? . near=0 .| 00000e10 20 28 73 74 61 67 65 3d 30 20 84 20 73 74 61 67 | (stage=0 . stag| 00000e20 65 3d 32 20 84 20 73 74 61 67 65 3d 34 20 84 20 |e=2 . stage=4 . | 00000e30 73 74 61 67 65 3d 36 29 20 8c 20 f2 68 75 6e 74 |stage=6) . .hunt| 00000e40 0d 05 64 2f 20 e7 20 6e 65 61 72 3d 30 20 80 20 |..d/ . near=0 . | 00000e50 28 73 74 61 67 65 3d 31 20 84 20 73 74 61 67 65 |(stage=1 . stage| 00000e60 3d 35 29 20 8c 20 f2 77 61 69 74 6d 6f 76 65 0d |=5) . .waitmove.| 00000e70 05 6e 2e 20 e7 20 6e 65 61 72 3d 30 20 80 20 28 |.n. . near=0 . (| 00000e80 73 74 61 67 65 3d 33 20 84 20 73 74 61 67 65 3d |stage=3 . stage=| 00000e90 37 29 20 8c 20 f2 6d 6f 76 65 6f 75 74 0d 05 78 |7) . .moveout..x| 00000ea0 1a 20 e7 20 73 74 61 67 65 3d 38 20 8c 20 f2 72 |. . stage=8 . .r| 00000eb0 65 6c 65 61 73 65 62 0d 05 82 1f 20 66 65 65 64 |eleaseb.... feed| 00000ec0 3d 30 3a e7 20 66 77 64 20 8c 20 66 65 65 64 3d |=0:. fwd . feed=| 00000ed0 66 65 65 64 2b 31 0d 05 8c 1c 20 e7 20 72 65 76 |feed+1.... . rev| 00000ee0 65 72 73 65 20 8c 20 66 65 65 64 3d 66 65 65 64 |erse . feed=feed| 00000ef0 2b 32 0d 05 96 19 20 e7 20 6c 65 66 74 20 8c 20 |+2.... . left . | 00000f00 66 65 65 64 3d 66 65 65 64 2b 34 0d 05 a0 1a 20 |feed=feed+4.... | 00000f10 e7 20 72 69 67 68 74 20 8c 20 66 65 65 64 3d 66 |. right . feed=f| 00000f20 65 65 64 2b 38 0d 05 aa 0a 20 3d 66 65 65 64 0d |eed+8.... =feed.| 00000f30 05 b4 06 20 3a 0d 05 be 28 20 f4 20 50 65 72 66 |... :...( . Perf| 00000f40 6f 72 6d 20 61 20 73 77 65 65 70 20 74 6f 20 66 |orm a sweep to f| 00000f50 69 6e 64 20 61 6e 79 20 62 61 6c 6c 73 0d 05 c8 |ind any balls...| 00000f60 0b 20 dd f2 68 75 6e 74 0d 05 d2 8e 20 e7 20 28 |. ..hunt.... . (| 00000f70 66 72 65 71 61 3c 32 30 20 80 20 66 72 65 71 62 |freqa<20 . freqb| 00000f80 3c 32 30 20 80 20 66 72 65 71 63 3c 32 30 29 20 |<20 . freqc<20) | 00000f90 84 20 28 72 65 76 69 6e 67 20 80 20 66 72 65 71 |. (reving . freq| 00000fa0 61 3c 31 30 30 20 80 20 66 72 65 71 62 3c 31 30 |a<100 . freqb<10| 00000fb0 30 20 80 20 66 72 65 71 63 3c 31 30 30 29 20 8c |0 . freqc<100) .| 00000fc0 20 73 65 61 72 63 68 69 6e 67 3d 30 3a 72 65 76 | searching=0:rev| 00000fd0 69 6e 67 3d b9 3a 72 65 76 65 72 73 65 3d b9 3a |ing=.:reverse=.:| 00000fe0 66 77 64 3d a3 3a 6c 65 66 74 3d a3 3a 72 69 67 |fwd=.:left=.:rig| 00000ff0 68 74 3d a3 3a e1 0d 05 dc 61 20 f4 20 49 46 20 |ht=.:....a . 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