Home » Archimedes archive » Acorn Computing » 1994 03.adf » 9403 » Asylum/!AsylumDem/Code/!RunImage2
Asylum/!AsylumDem/Code/!RunImage2
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Acorn Computing » 1994 03.adf » 9403 |
Filename: | Asylum/!AsylumDem/Code/!RunImage2 |
Read OK: | ✔ |
File size: | 063B bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
| !RunImage2 file for Asylum | Load Modules | If you need to load a joystick module, do so here. RMLoad <Asylum$Path>Modules.Stasis game RMLoad <Asylum$Path>Modules.BodgeMusic RMLoad <Asylum$Path>Modules.FastSpr RMLoad <Asylum$Path>Modules.VsyncPat | Claim all voices StasisLink 1 1 StasisLink 2 2 StasisLink 3 3 StasisLink 4 4 StasisLink 5 5 StasisLink 6 6 StasisLink 7 7 StasisLink 8 8 | Load Samples StasisLoad 1 <Asylum$Path>Voices.Jump StasisLoad 2 <Asylum$Path>Voices.Bonus StasisLoad 3 <Asylum$Path>Voices.Explo StasisLoad 4 <Asylum$Path>Voices.AtomExplo StasisLoad 5 <Asylum$Path>Voices.Cannon StasisLoad 6 <Asylum$Path>Voices.Rocket StasisLoad 7 <Asylum$Path>Voices.Hiss StasisLoad 8 <Asylum$Path>Voices.Stunned StasisLoad 9 <Asylum$Path>Voices.SmallZap StasisLoad 10 <Asylum$Path>Voices.BigZap StasisLoad 16 <Asylum$Path>Voices.Organ StasisLoad 17 <Asylum$Path>Voices.Plink StasisLoad 18 <Asylum$Path>Voices.PlinkHard StasisLoad 19 <Asylum$Path>Voices.Raver StasisLoad 20 <Asylum$Path>Voices.Dome StasisLoad 21 <Asylum$Path>Voices.NasalStr StasisLoad 22 <Asylum$Path>Voices.BassHollow StasisLoad 23 <Asylum$Path>Voices.NasalBass StasisLoad 24 <Asylum$Path>Voices.BassDrum StasisLoad 25 <Asylum$Path>Voices.Snare StasisLoad 26 <Asylum$Path>Voices.Cymbal | Load a dummy sample, delete it later to leave 16k free | RMA for music player StasisLoad 31 <Asylum$Path>Voices.AtomExplo | Claim 160K Screen Memory Echo <22><15> | Run Game WimpSlot -min 480k -max 480k Run <Asylum$Path>Code.!RunImage3 | Lose modules RMKill VsyncPatrol RMKill BodgeMusic RMKill Stasis RMKill FastSpr
00000000 7c 20 21 52 75 6e 49 6d 61 67 65 32 20 66 69 6c || !RunImage2 fil| 00000010 65 20 66 6f 72 20 41 73 79 6c 75 6d 0a 0a 7c 20 |e for Asylum..| | 00000020 4c 6f 61 64 20 4d 6f 64 75 6c 65 73 0a 7c 20 49 |Load Modules.| I| 00000030 66 20 79 6f 75 20 6e 65 65 64 20 74 6f 20 6c 6f |f you need to lo| 00000040 61 64 20 61 20 6a 6f 79 73 74 69 63 6b 20 6d 6f |ad a joystick mo| 00000050 64 75 6c 65 2c 20 64 6f 20 73 6f 20 68 65 72 65 |dule, do so here| 00000060 2e 0a 0a 52 4d 4c 6f 61 64 20 3c 41 73 79 6c 75 |...RMLoad <Asylu| 00000070 6d 24 50 61 74 68 3e 4d 6f 64 75 6c 65 73 2e 53 |m$Path>Modules.S| 00000080 74 61 73 69 73 20 67 61 6d 65 0a 52 4d 4c 6f 61 |tasis game.RMLoa| 00000090 64 20 3c 41 73 79 6c 75 6d 24 50 61 74 68 3e 4d |d <Asylum$Path>M| 000000a0 6f 64 75 6c 65 73 2e 42 6f 64 67 65 4d 75 73 69 |odules.BodgeMusi| 000000b0 63 0a 52 4d 4c 6f 61 64 20 3c 41 73 79 6c 75 6d |c.RMLoad <Asylum| 000000c0 24 50 61 74 68 3e 4d 6f 64 75 6c 65 73 2e 46 61 |$Path>Modules.Fa| 000000d0 73 74 53 70 72 0a 52 4d 4c 6f 61 64 20 3c 41 73 |stSpr.RMLoad <As| 000000e0 79 6c 75 6d 24 50 61 74 68 3e 4d 6f 64 75 6c 65 |ylum$Path>Module| 000000f0 73 2e 56 73 79 6e 63 50 61 74 0a 0a 7c 20 43 6c |s.VsyncPat..| Cl| 00000100 61 69 6d 20 61 6c 6c 20 76 6f 69 63 65 73 0a 0a |aim all voices..| 00000110 53 74 61 73 69 73 4c 69 6e 6b 20 31 20 31 0a 53 |StasisLink 1 1.S| 00000120 74 61 73 69 73 4c 69 6e 6b 20 32 20 32 0a 53 74 |tasisLink 2 2.St| 00000130 61 73 69 73 4c 69 6e 6b 20 33 20 33 0a 53 74 61 |asisLink 3 3.Sta| 00000140 73 69 73 4c 69 6e 6b 20 34 20 34 0a 53 74 61 73 |sisLink 4 4.Stas| 00000150 69 73 4c 69 6e 6b 20 35 20 35 0a 53 74 61 73 69 |isLink 5 5.Stasi| 00000160 73 4c 69 6e 6b 20 36 20 36 0a 53 74 61 73 69 73 |sLink 6 6.Stasis| 00000170 4c 69 6e 6b 20 37 20 37 0a 53 74 61 73 69 73 4c |Link 7 7.StasisL| 00000180 69 6e 6b 20 38 20 38 0a 0a 7c 20 4c 6f 61 64 20 |ink 8 8..| Load | 00000190 53 61 6d 70 6c 65 73 0a 53 74 61 73 69 73 4c 6f |Samples.StasisLo| 000001a0 61 64 20 31 20 3c 41 73 79 6c 75 6d 24 50 61 74 |ad 1 <Asylum$Pat| 000001b0 68 3e 56 6f 69 63 65 73 2e 4a 75 6d 70 0a 53 74 |h>Voices.Jump.St| 000001c0 61 73 69 73 4c 6f 61 64 20 32 20 3c 41 73 79 6c |asisLoad 2 <Asyl| 000001d0 75 6d 24 50 61 74 68 3e 56 6f 69 63 65 73 2e 42 |um$Path>Voices.B| 000001e0 6f 6e 75 73 0a 53 74 61 73 69 73 4c 6f 61 64 20 |onus.StasisLoad | 000001f0 33 20 3c 41 73 79 6c 75 6d 24 50 61 74 68 3e 56 |3 <Asylum$Path>V| 00000200 6f 69 63 65 73 2e 45 78 70 6c 6f 0a 53 74 61 73 |oices.Explo.Stas| 00000210 69 73 4c 6f 61 64 20 34 20 3c 41 73 79 6c 75 6d |isLoad 4 <Asylum| 00000220 24 50 61 74 68 3e 56 6f 69 63 65 73 2e 41 74 6f |$Path>Voices.Ato| 00000230 6d 45 78 70 6c 6f 0a 53 74 61 73 69 73 4c 6f 61 |mExplo.StasisLoa| 00000240 64 20 35 20 3c 41 73 79 6c 75 6d 24 50 61 74 68 |d 5 <Asylum$Path| 00000250 3e 56 6f 69 63 65 73 2e 43 61 6e 6e 6f 6e 0a 53 |>Voices.Cannon.S| 00000260 74 61 73 69 73 4c 6f 61 64 20 36 20 3c 41 73 79 |tasisLoad 6 <Asy| 00000270 6c 75 6d 24 50 61 74 68 3e 56 6f 69 63 65 73 2e |lum$Path>Voices.| 00000280 52 6f 63 6b 65 74 0a 53 74 61 73 69 73 4c 6f 61 |Rocket.StasisLoa| 00000290 64 20 37 20 3c 41 73 79 6c 75 6d 24 50 61 74 68 |d 7 <Asylum$Path| 000002a0 3e 56 6f 69 63 65 73 2e 48 69 73 73 0a 53 74 61 |>Voices.Hiss.Sta| 000002b0 73 69 73 4c 6f 61 64 20 38 20 3c 41 73 79 6c 75 |sisLoad 8 <Asylu| 000002c0 6d 24 50 61 74 68 3e 56 6f 69 63 65 73 2e 53 74 |m$Path>Voices.St| 000002d0 75 6e 6e 65 64 0a 53 74 61 73 69 73 4c 6f 61 64 |unned.StasisLoad| 000002e0 20 39 20 3c 41 73 79 6c 75 6d 24 50 61 74 68 3e | 9 <Asylum$Path>| 000002f0 56 6f 69 63 65 73 2e 53 6d 61 6c 6c 5a 61 70 0a |Voices.SmallZap.| 00000300 53 74 61 73 69 73 4c 6f 61 64 20 31 30 20 3c 41 |StasisLoad 10 <A| 00000310 73 79 6c 75 6d 24 50 61 74 68 3e 56 6f 69 63 65 |sylum$Path>Voice| 00000320 73 2e 42 69 67 5a 61 70 0a 53 74 61 73 69 73 4c |s.BigZap.StasisL| 00000330 6f 61 64 20 31 36 20 3c 41 73 79 6c 75 6d 24 50 |oad 16 <Asylum$P| 00000340 61 74 68 3e 56 6f 69 63 65 73 2e 4f 72 67 61 6e |ath>Voices.Organ| 00000350 0a 53 74 61 73 69 73 4c 6f 61 64 20 31 37 20 3c |.StasisLoad 17 <| 00000360 41 73 79 6c 75 6d 24 50 61 74 68 3e 56 6f 69 63 |Asylum$Path>Voic| 00000370 65 73 2e 50 6c 69 6e 6b 0a 53 74 61 73 69 73 4c |es.Plink.StasisL| 00000380 6f 61 64 20 31 38 20 3c 41 73 79 6c 75 6d 24 50 |oad 18 <Asylum$P| 00000390 61 74 68 3e 56 6f 69 63 65 73 2e 50 6c 69 6e 6b |ath>Voices.Plink| 000003a0 48 61 72 64 0a 53 74 61 73 69 73 4c 6f 61 64 20 |Hard.StasisLoad | 000003b0 31 39 20 3c 41 73 79 6c 75 6d 24 50 61 74 68 3e |19 <Asylum$Path>| 000003c0 56 6f 69 63 65 73 2e 52 61 76 65 72 0a 53 74 61 |Voices.Raver.Sta| 000003d0 73 69 73 4c 6f 61 64 20 32 30 20 3c 41 73 79 6c |sisLoad 20 <Asyl| 000003e0 75 6d 24 50 61 74 68 3e 56 6f 69 63 65 73 2e 44 |um$Path>Voices.D| 000003f0 6f 6d 65 0a 53 74 61 73 69 73 4c 6f 61 64 20 32 |ome.StasisLoad 2| 00000400 31 20 3c 41 73 79 6c 75 6d 24 50 61 74 68 3e 56 |1 <Asylum$Path>V| 00000410 6f 69 63 65 73 2e 4e 61 73 61 6c 53 74 72 0a 53 |oices.NasalStr.S| 00000420 74 61 73 69 73 4c 6f 61 64 20 32 32 20 3c 41 73 |tasisLoad 22 <As| 00000430 79 6c 75 6d 24 50 61 74 68 3e 56 6f 69 63 65 73 |ylum$Path>Voices| 00000440 2e 42 61 73 73 48 6f 6c 6c 6f 77 0a 53 74 61 73 |.BassHollow.Stas| 00000450 69 73 4c 6f 61 64 20 32 33 20 3c 41 73 79 6c 75 |isLoad 23 <Asylu| 00000460 6d 24 50 61 74 68 3e 56 6f 69 63 65 73 2e 4e 61 |m$Path>Voices.Na| 00000470 73 61 6c 42 61 73 73 0a 53 74 61 73 69 73 4c 6f |salBass.StasisLo| 00000480 61 64 20 32 34 20 3c 41 73 79 6c 75 6d 24 50 61 |ad 24 <Asylum$Pa| 00000490 74 68 3e 56 6f 69 63 65 73 2e 42 61 73 73 44 72 |th>Voices.BassDr| 000004a0 75 6d 0a 53 74 61 73 69 73 4c 6f 61 64 20 32 35 |um.StasisLoad 25| 000004b0 20 3c 41 73 79 6c 75 6d 24 50 61 74 68 3e 56 6f | <Asylum$Path>Vo| 000004c0 69 63 65 73 2e 53 6e 61 72 65 0a 53 74 61 73 69 |ices.Snare.Stasi| 000004d0 73 4c 6f 61 64 20 32 36 20 3c 41 73 79 6c 75 6d |sLoad 26 <Asylum| 000004e0 24 50 61 74 68 3e 56 6f 69 63 65 73 2e 43 79 6d |$Path>Voices.Cym| 000004f0 62 61 6c 0a 0a 7c 20 4c 6f 61 64 20 61 20 64 75 |bal..| Load a du| 00000500 6d 6d 79 20 73 61 6d 70 6c 65 2c 20 64 65 6c 65 |mmy sample, dele| 00000510 74 65 20 69 74 20 6c 61 74 65 72 20 74 6f 20 6c |te it later to l| 00000520 65 61 76 65 20 31 36 6b 20 66 72 65 65 0a 7c 20 |eave 16k free.| | 00000530 52 4d 41 20 66 6f 72 20 6d 75 73 69 63 20 70 6c |RMA for music pl| 00000540 61 79 65 72 0a 0a 53 74 61 73 69 73 4c 6f 61 64 |ayer..StasisLoad| 00000550 20 33 31 20 3c 41 73 79 6c 75 6d 24 50 61 74 68 | 31 <Asylum$Path| 00000560 3e 56 6f 69 63 65 73 2e 41 74 6f 6d 45 78 70 6c |>Voices.AtomExpl| 00000570 6f 0a 0a 7c 20 43 6c 61 69 6d 20 31 36 30 4b 20 |o..| Claim 160K | 00000580 53 63 72 65 65 6e 20 4d 65 6d 6f 72 79 0a 0a 45 |Screen Memory..E| 00000590 63 68 6f 20 3c 32 32 3e 3c 31 35 3e 0a 0a 7c 20 |cho <22><15>..| | 000005a0 52 75 6e 20 47 61 6d 65 0a 0a 57 69 6d 70 53 6c |Run Game..WimpSl| 000005b0 6f 74 20 2d 6d 69 6e 20 34 38 30 6b 20 2d 6d 61 |ot -min 480k -ma| 000005c0 78 20 34 38 30 6b 0a 52 75 6e 20 3c 41 73 79 6c |x 480k.Run <Asyl| 000005d0 75 6d 24 50 61 74 68 3e 43 6f 64 65 2e 21 52 75 |um$Path>Code.!Ru| 000005e0 6e 49 6d 61 67 65 33 0a 0a 7c 20 4c 6f 73 65 20 |nImage3..| Lose | 000005f0 6d 6f 64 75 6c 65 73 0a 0a 52 4d 4b 69 6c 6c 20 |modules..RMKill | 00000600 56 73 79 6e 63 50 61 74 72 6f 6c 0a 52 4d 4b 69 |VsyncPatrol.RMKi| 00000610 6c 6c 20 42 6f 64 67 65 4d 75 73 69 63 0a 52 4d |ll BodgeMusic.RM| 00000620 4b 69 6c 6c 20 53 74 61 73 69 73 0a 52 4d 4b 69 |Kill Stasis.RMKi| 00000630 6c 6c 20 46 61 73 74 53 70 72 0a |ll FastSpr.| 0000063b