Home » Archimedes archive » Acorn Computing » 1993 07 Mega Disk.adf » 93_07 » DataVision/!DataVis/Accs/CASHBOOKG/TechnDream/!TechDream/Start

DataVision/!DataVis/Accs/CASHBOOKG/TechnDream/!TechDream/Start

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Archimedes archive » Acorn Computing » 1993 07 Mega Disk.adf » 93_07
Filename: DataVision/!DataVis/Accs/CASHBOOKG/TechnDream/!TechDream/Start
Read OK:
File size: 13BB bytes
Load address: 0000
Exec address: 0000
File contents
   10 REM ><Obey$Dir>.START
   30 MODE13:OFF
   40 DIM P$(3,3):JFIR=0:Joy1=0:Joy2=0:Letters=&10038:CODE=&9000
   50 *L. <Obey$Dir>.GFX.CHARS 7D000
   60 FORT%=0TO2STEP2:P%=&13C00:[OPT T%
   70 .LetterX EQUD0:.LetterY EQUD0:.Letter EQUD0:.LetColour EQUD0:.LetColour2 EQUD0:.LetInfo EQUD0
   80 .LetMem EQUD Letters:.LetSCR EQUD S%
   90 .LetterP STMFD R13!,{R14}:LDRB R0,Letter:CMP R0,#32:BEQ Space
  100 MOV R10,#12:CMP R0,#33:MOVEQ R10,#5:CMP R0,#46:MOVEQ R10,#5:CMP R0,#44:MOVEQ R10,#6:CMP R0,#58:MOVEQ R10,#5:CMP R0,#59:MOVEQ R10,#6:CMP R0,#73:MOVEQ R10,#5
  110 CMP R0,#39:MOVEQ R10,#6:SUB R0,R0,#33
  120 MOV R1,#&EC:LDR R2,LetMem:MLA R0,R1,R0,R2
  130 LDR R1,LetSCR:LDR R2,LetterX:ADD R1,R1,R2:LDR R2,LetterY:MOV R3,#320:MLA R1,R2,R3,R1
  140 MOV R2,#16:MOV R3,#12
  150 LDRB R7,LetColour
  160 LDRB R4,LetInfo:CMP R4,#1:BEQ LetShad:CMP R4,#2:BEQ Let3D
  170 .LetPY MOV R4,R1:MOV R5,R3
  180 .LetPX LDRB R6,[R0],#1:CMP R6,#0:STRNEB R7,[R4]:ADD R4,R4,#1:SUBS R5,R5,#1:BNE LetPX
  190 ADD R1,R1,#320:SUBS R2,R2,#1:BNE LetPY
  200 .LetOut
  210 LDR R0,LetterX:ADD R0,R0,R10:STR R0,LetterX
  220 LDMFD R13!,{PC}
  230 .LetShad
  240 LDRB R8,LetColour2
  250 .LetSY MOV R4,R1:MOV R5,R3:SUB R9,R1,#2:ADD R9,R9,#640
  260 .LetSX LDRB R6,[R0],#1:CMP R6,#0:STRNEB R7,[R4]:STRNEB R8,[R9]:ADD R4,R4,#1:ADD R9,R9,#1:SUBS R5,R5,#1:BNE LetSX
  270 ADD R1,R1,#320:SUBS R2,R2,#1:BNE LetSY
  280 B LetOut
  290 .Let3D
  300 LDRB R8,LetColour2
  310 .Let3Y MOV R4,R1:MOV R5,R3:SUB R9,R1,#2:ADD R9,R9,#640:SUB R11,R1,#1:ADD R11,R11,#320
  320 .Let3X LDRB R6,[R0],#1:CMP R6,#0:STRNEB R7,[R4]:STRNEB R8,[R9]:STRNEB R8,[R11]:ADD R4,R4,#1:ADD R9,R9,#1:ADD R11,R11,#1:SUBS R5,R5,#1:BNE Let3X
  330 ADD R1,R1,#320:SUBS R2,R2,#1:BNE Let3Y
  340 B LetOut
  350 .Space MOV R10,#12:B LetOut
  360 .Source EQUD0:.Dest EQUD0:.Length EQUD0
  370 .Transfer STMFD R13!,{R14}:LDR R0,Source:LDR R1,Dest:LDR R2,Length:.TransLoop
  380 LDMIA R0!,{R3-R10}:STMIA R1!,{R3-R10}:SUBS R2,R2,#32:BGT TransLoop
  390 LDMFD R13!,{PC}
  400 .Overlay STMFD R13!,{R14}:LDR R0,Source:LDR R1,Dest:LDR R2,Length:.OverLoop
  410 LDRB R3,[R0],#1:CMP R3,#0:STRNEB R3,[R1]:ADD R1,R1,#1:SUBS R2,R2,#1:BNE OverLoop:LDMFD R13!,{PC}
  420 .Uncom STMFD R13!,{R14}:LDR R1,RD:LDR R0,SC:LDR R4,LE:.EX1 LDRB R2,[R1],#1:LDRB R3,[R1],#1:.EX2 STRB R2,[R0],#1:SUB R4,R4,#1:SUBS R3,R3,#1:BGT EX2:CMP R4,#0:BGT EX1:LDMFD R13!,{PC}:.RD EQUD0:.SC EQUD0:.LE EQUD0
  430 ]:NEXT
  440 !RD=&7D000:!SC=&10000:!LE=&3B0C:CALL Uncom:?LetColour=&58:!LetterX=2:!LetterY=40:!Letter=65:!LetInfo=1
  450 REM - Main Loop
  460 CLS:PROCLINE(50,5,&134,3,"TECHNODREAM - DEMO")
  470 PROCLINE(10,40,&135,3,"BY GRAEME RICHARDSON 1993")
  480 PROCLINE(30,64,&135,3,"MUSIC BY LEE ARMSTRONG")
  490 PROCLINE(10,100,&136,3,"PRESS A KEY...")
  500 PROCLINE(50,120,&137,4,"1 - ONE PLAYER GAME")
  510 PROCLINE(50,140,&137,4,"2 - TWO PLAYER GAME")
  520 PROCLINE(50,160,&138,4,"I - INFORMATION")
  530 PROCLINE(50,180,&138,4,"Q - QUIT TO DESKTOP")
  540 PROCLINE(8,230,&13A,4,"(C) 1993 SUPERIOR SOFTWARE")
  550 Players=0
  560 Player=1
  570 REPEAT
  580 IF INKEY-17 CHAIN"<Obey$Dir>.RTDesk"
  590 IF INKEY-49 Players=1
  600 IF INKEY-50 Players=2
  610 IF INKEY-38 PROCINST
  620 UNTIL Players>0
  630 GOTO 730
  640 END
  650 DEFPROCLINE(X,Y,C,C2,A$):?LetColour2=C2:D=C AND &FF:?LetColour=D:IF C AND &100 THEN D=D*4:?LetColour=D
  660 IF C AND &200 THEN D=D*4:?LetColour=D
  670 !LetterX=X:!LetterY=Y:FORT%=1TOLEN(A$):!Letter=ASC(MID$(A$,T%,1)):IF C AND &100 THEN ?LetColour=?LetColour+1
  680 IF ?LetColour>(D+3) ?LetColour=D
  690 CALL LetterP:NEXT:ENDPROC
  700 
  710 REM > Lets Go Y'All!
  720 
  730 CLS:PROCLINE(50,80,&134,3,"LOADING, PLEASE WAIT")
  740 *FX113,1
  750 ?&8F24=1:?&8F25=2
  760 FORT%=&8F00TO&8F30:?T%=0:NEXT
  770 IF Players=1 FORT%=0TO6:T%?&8F40=T%?&8FC0:T%?&8F50=T%?&8FC0:NEXT
  780 IF Players=2 FORT%=0TO6:T%?&8F40=T%?&8FD0:T%?&8F50=T%?&8FE0:NEXT
  790 ?&8F09=2:?&8F19=2:?&8F0C=6:?&8F1C=6
  800 ?&8F0E=0:?&8F1E=0
  810 GOTO 890
  820 IF Players=1 AND JFIR THEN ?&8F0E=1:?&8F1E=1
  830 ?&8F24=JFIR:?&8F25=JFIR
  840 IF Players=2 THEN
  850 ?&8F24=1:?&8F25=2
  860 IF V% AND 1 ?&8F0E=1
  870 IF V% AND 2 ?&8F1E=1
  880 ENDIF
  890 ?&8F21=1:?&8F22=1
  900 N%=1:L%=1:R%=Players:C%=1
  910 !&8F26=M%
  920 IF Players=2 THEN ?&8F0A=3:?&8F1A=3:?&8F0F=1:?&8F1F=1:GOTO940
  930 IF Player=1 ?&8F0A=3:?&8F0F=1 ELSE ?&8F1A=3:?&8F1F=1
  940 *SLOAD <Obey$Dir>.GFX.ScoreBoard
  950 *L. <Obey$Dir>.GFX.FadeTable 9EA00
  960 *L. <Obey$Dir>.GFX.MainGFX 14000
  970 !RD=&14000:!SC=&63100:!LE=&11598:CALL Uncom
  980 CLS
  990 ?&8F24=1:?&8F25=2
 1000 PAGE=&A0B00:CHAIN"<Obey$Dir>.STAGE1.RUNNER"
 1010 ENDPROC
 1020 DEFPROCINST:MODE12:OFF
 1030 COLOUR3
 1040 PRINT'"Instructions..."
 1050 PRINT'" The control keys are as follows..."
 1060 COLOUR2
 1070 PRINT'"One Player..."
 1080 PRINT'" Z X "" ? - Move Ship    RETURN - Fire   L SHIFT - Ram"
 1090 PRINT" SPACE - Incendiary Weapon"
 1100 COLOUR6
 1110 PRINT'"Two Player Blue..."
 1120 PRINT'" Z X F C - Move Ship    G - Fire   L SHIFT - Ram"
 1130 PRINT" L ALT - Incendiary Weapon"
 1140 COLOUR1
 1150 PRINT'"Two Player Red..."
 1160 PRINT'" < > "" ? - Move Ship    RETURN - Fire    M - Ram"
 1170 PRINT" R ALT - Incendiary Weapon"
 1180 COLOUR3:PRINT'"Other control keys..."
 1190 PRINT'" CTRL & F12 - Quit Current Game    BREAK - Pause Mode on/off"
 1200 PRINT'"Keys when paused..."
 1210 PRINT'" F1/F2 - Sound Effects Vol Up/Down   F3/F4 - Music Vol Up/Down"
 1220 PRINT" F5 - Toggle Internal Speaker (A3000 and Archimedes)"
 1230 PRINT" F7 - Blue Player Keyboard/Joystick toggle"
 1240 PRINT" F8 - Red Player Keyboard/Joystick toggle"
 1250 REPEAT UNTIL INKEY-99:REPEAT UNTIL NOT INKEY-99
 1260 RUN
 1270 ENDPROC

 � ><Obey$Dir>.START

 �13:�
(= � P$(3,3):JFIR=0:Joy1=0:Joy2=0:Letters=&10038:CODE=&9000
2# *L. <Obey$Dir>.GFX.CHARS 7D000
<  �T%=0�2�2:P%=&13C00:[OPT T%
Fb .LetterX EQUD0:.LetterY EQUD0:.Letter EQUD0:.LetColour EQUD0:.LetColour2 EQUD0:.LetInfo EQUD0
P) .LetMem EQUD Letters:.LetSCR EQUD S%
ZB .LetterP STMFD R13!,{R14}:LDRB R0,Letter:CMP R0,#32:BEQ Space
d� MOV R10,#12:CMP R0,#33:�Q R10,#5:CMP R0,#46:�Q R10,#5:CMP R0,#44:�Q R10,#6:CMP R0,#58:�Q R10,#5:CMP R0,#59:�Q R10,#6:CMP R0,#73:�Q R10,#5
n' CMP R0,#39:�Q R10,#6:SUB R0,R0,#33
x. MOV R1,#&EC:LDR R2,LetMem:MLA R0,R1,R0,R2
�Y LDR R1,LetSCR:LDR R2,LetterX:ADD R1,R1,R2:LDR R2,LetterY:MOV R3,#320:MLA R1,R2,R3,R1
� MOV R2,#16:MOV R3,#12
� LDRB R7,LetColour
�> LDRB R4,LetInfo:CMP R4,#1:BEQ LetShad:CMP R4,#2:BEQ Let3D
� .LetPY MOV R4,R1:MOV R5,R3
�Y .LetPX LDRB R6,[R0],#1:CMP R6,#0:STRNEB R7,[R4]:ADD R4,R4,#1:SUBS R5,R5,#1:BNE LetPX
�+ ADD R1,R1,#320:SUBS R2,R2,#1:BNE LetPY
� .LetOut
�0 LDR R0,LetterX:ADD R0,R0,R10:STR R0,LetterX
� LDMFD R13!,{PC}
�
 .LetShad
� LDRB R8,LetColour2
�; .LetSY MOV R4,R1:MOV R5,R3:SUB R9,R1,#2:ADD R9,R9,#640
u .LetSX LDRB R6,[R0],#1:CMP R6,#0:STRNEB R7,[R4]:STRNEB R8,[R9]:ADD R4,R4,#1:ADD R9,R9,#1:SUBS R5,R5,#1:BNE LetSX
+ ADD R1,R1,#320:SUBS R2,R2,#1:BNE LetSY

 B LetOut
" .Let3D
, LDRB R8,LetColour2
6Z .Let3Y MOV R4,R1:MOV R5,R3:SUB R9,R1,#2:ADD R9,R9,#640:SUB R11,R1,#1:ADD R11,R11,#320
@� .Let3X LDRB R6,[R0],#1:CMP R6,#0:STRNEB R7,[R4]:STRNEB R8,[R9]:STRNEB R8,[R11]:ADD R4,R4,#1:ADD R9,R9,#1:ADD R11,R11,#1:SUBS R5,R5,#1:BNE Let3X
J+ ADD R1,R1,#320:SUBS R2,R2,#1:BNE Let3Y
T
 B LetOut
^  .Space MOV R10,#12:B LetOut
h, .Source EQUD0:.Dest EQUD0:.Length EQUD0
rR .Transfer STMFD R13!,{R14}:LDR R0,Source:LDR R1,Dest:LDR R2,Length:.TransLoop
|G LDMIA R0!,{R3-R10}:STMIA R1!,{R3-R10}:SUBS R2,R2,#32:BGT TransLoop
� LDMFD R13!,{PC}
�P .Overlay STMFD R13!,{R14}:LDR R0,Source:LDR R1,Dest:LDR R2,Length:.OverLoop
�e LDRB R3,[R0],#1:CMP R3,#0:STRNEB R3,[R1]:ADD R1,R1,#1:SUBS R2,R2,#1:BNE OverLoop:LDMFD R13!,{PC}
�� .Uncom STMFD R13!,{R14}:LDR R1,RD:LDR R0,SC:LDR R4,LE:.EX1 LDRB R2,[R1],#1:LDRB R3,[R1],#1:.EX2 STRB R2,[R0],#1:SUB R4,R4,#1:SUBS R3,R3,#1:BGT EX2:CMP R4,#0:BGT EX1:LDMFD R13!,{PC}:.RD EQUD0:.SC EQUD0:.LE EQUD0
� ]:�
�h !RD=&7D000:!SC=&10000:!LE=&3B0C:� Uncom:?LetColour=&58:!LetterX=2:!LetterY=40:!Letter=65:!LetInfo=1
� � - Main Loop
�. �:�LINE(50,5,&134,3,"TECHNODREAM - DEMO")
�4 �LINE(10,40,&135,3,"BY GRAEME RICHARDSON 1993")
�1 �LINE(30,64,&135,3,"MUSIC BY LEE ARMSTRONG")
�* �LINE(10,100,&136,3,"PRESS A KEY...")
�/ �LINE(50,120,&137,4,"1 - ONE PLAYER GAME")
�/ �LINE(50,140,&137,4,"2 - TWO PLAYER GAME")
+ �LINE(50,160,&138,4,"I - INFORMATION")
/ �LINE(50,180,&138,4,"Q - QUIT TO DESKTOP")
5 �LINE(8,230,&13A,4,"(C) 1993 SUPERIOR SOFTWARE")
& Players=0
0
 Player=1
: �
D  � �-17 �"<Obey$Dir>.RTDesk"
N � �-49 Players=1
X � �-50 Players=2
b � �-38 �INST
l � Players>0
v � �dZB
� �
�^ ��LINE(X,Y,C,C2,A$):?LetColour2=C2:D=C � &FF:?LetColour=D:� C � &100 � D=D*4:?LetColour=D
�$ � C � &200 � D=D*4:?LetColour=D
�` !LetterX=X:!LetterY=Y:�T%=1��(A$):!Letter=�(�A$,T%,1)):� C � &100 � ?LetColour=?LetColour+1
�$ � ?LetColour>(D+3) ?LetColour=D
� � LetterP:�:�
� 
� � > Lets Go Y'All!
� 
�1 �:�LINE(50,80,&134,3,"LOADING, PLEASE WAIT")
�
 *FX113,1
� ?&8F24=1:?&8F25=2
� �T%=&8F00�&8F30:?T%=0:�
> � Players=1 �T%=0�6:T%?&8F40=T%?&8FC0:T%?&8F50=T%?&8FC0:�
> � Players=2 �T%=0�6:T%?&8F40=T%?&8FD0:T%?&8F50=T%?&8FE0:�
( ?&8F09=2:?&8F19=2:?&8F0C=6:?&8F1C=6
  ?&8F0E=0:?&8F1E=0
* � �DzC
4+ � Players=1 � JFIR � ?&8F0E=1:?&8F1E=1
> ?&8F24=JFIR:?&8F25=JFIR
H � Players=2 �
R ?&8F24=1:?&8F25=2
\ � V% � 1 ?&8F0E=1
f � V% � 2 ?&8F1E=1
p �
z ?&8F21=1:?&8F22=1
� N%=1:L%=1:R%=Players:C%=1
� !&8F26=M%
�< � Players=2 � ?&8F0A=3:?&8F1A=3:?&8F0F=1:?&8F1F=1:�tlC
�5 � Player=1 ?&8F0A=3:?&8F0F=1 � ?&8F1A=3:?&8F1F=1
�% *SLOAD <Obey$Dir>.GFX.ScoreBoard
�' *L. <Obey$Dir>.GFX.FadeTable 9EA00
�% *L. <Obey$Dir>.GFX.MainGFX 14000
�- !RD=&14000:!SC=&63100:!LE=&11598:� Uncom
� �
� ?&8F24=1:?&8F25=2
�) �=&A0B00:�"<Obey$Dir>.STAGE1.RUNNER"
� �
� ��INST:�12:�
 �3
 �'"Instructions..."
, �'" The control keys are as follows..."
$ �2
. �'"One Player..."
8? �'" Z X "" ? - Move Ship    RETURN - Fire   L SHIFT - Ram"
B" �" SPACE - Incendiary Weapon"
L �6
V �'"Two Player Blue..."
`9 �'" Z X F C - Move Ship    G - Fire   L SHIFT - Ram"
j" �" L ALT - Incendiary Weapon"
t �1
~ �'"Two Player Red..."
�: �'" < > "" ? - Move Ship    RETURN - Fire    M - Ram"
�" �" R ALT - Incendiary Weapon"
�! �3:�'"Other control keys..."
�E �'" CTRL & F12 - Quit Current Game    BREAK - Pause Mode on/off"
� �'"Keys when paused..."
�G �'" F1/F2 - Sound Effects Vol Up/Down   F3/F4 - Music Vol Up/Down"
�< �" F5 - Toggle Internal Speaker (A3000 and Archimedes)"
�2 �" F7 - Blue Player Keyboard/Joystick toggle"
�1 �" F8 - Red Player Keyboard/Joystick toggle"
� � � �-99:� � � �-99
� �
� �
�
00000000  0d 00 0a 18 20 f4 20 3e  3c 4f 62 65 79 24 44 69  |.... . ><Obey$Di|
00000010  72 3e 2e 53 54 41 52 54  0d 00 1e 0a 20 eb 31 33  |r>.START.... .13|
00000020  3a 87 0d 00 28 3d 20 de  20 50 24 28 33 2c 33 29  |:...(= . P$(3,3)|
00000030  3a 4a 46 49 52 3d 30 3a  4a 6f 79 31 3d 30 3a 4a  |:JFIR=0:Joy1=0:J|
00000040  6f 79 32 3d 30 3a 4c 65  74 74 65 72 73 3d 26 31  |oy2=0:Letters=&1|
00000050  30 30 33 38 3a 43 4f 44  45 3d 26 39 30 30 30 0d  |0038:CODE=&9000.|
00000060  00 32 23 20 2a 4c 2e 20  3c 4f 62 65 79 24 44 69  |.2# *L. <Obey$Di|
00000070  72 3e 2e 47 46 58 2e 43  48 41 52 53 20 37 44 30  |r>.GFX.CHARS 7D0|
00000080  30 30 0d 00 3c 20 20 e3  54 25 3d 30 b8 32 88 32  |00..<  .T%=0.2.2|
00000090  3a 50 25 3d 26 31 33 43  30 30 3a 5b 4f 50 54 20  |:P%=&13C00:[OPT |
000000a0  54 25 0d 00 46 62 20 2e  4c 65 74 74 65 72 58 20  |T%..Fb .LetterX |
000000b0  45 51 55 44 30 3a 2e 4c  65 74 74 65 72 59 20 45  |EQUD0:.LetterY E|
000000c0  51 55 44 30 3a 2e 4c 65  74 74 65 72 20 45 51 55  |QUD0:.Letter EQU|
000000d0  44 30 3a 2e 4c 65 74 43  6f 6c 6f 75 72 20 45 51  |D0:.LetColour EQ|
000000e0  55 44 30 3a 2e 4c 65 74  43 6f 6c 6f 75 72 32 20  |UD0:.LetColour2 |
000000f0  45 51 55 44 30 3a 2e 4c  65 74 49 6e 66 6f 20 45  |EQUD0:.LetInfo E|
00000100  51 55 44 30 0d 00 50 29  20 2e 4c 65 74 4d 65 6d  |QUD0..P) .LetMem|
00000110  20 45 51 55 44 20 4c 65  74 74 65 72 73 3a 2e 4c  | EQUD Letters:.L|
00000120  65 74 53 43 52 20 45 51  55 44 20 53 25 0d 00 5a  |etSCR EQUD S%..Z|
00000130  42 20 2e 4c 65 74 74 65  72 50 20 53 54 4d 46 44  |B .LetterP STMFD|
00000140  20 52 31 33 21 2c 7b 52  31 34 7d 3a 4c 44 52 42  | R13!,{R14}:LDRB|
00000150  20 52 30 2c 4c 65 74 74  65 72 3a 43 4d 50 20 52  | R0,Letter:CMP R|
00000160  30 2c 23 33 32 3a 42 45  51 20 53 70 61 63 65 0d  |0,#32:BEQ Space.|
00000170  00 64 8e 20 4d 4f 56 20  52 31 30 2c 23 31 32 3a  |.d. MOV R10,#12:|
00000180  43 4d 50 20 52 30 2c 23  33 33 3a ec 51 20 52 31  |CMP R0,#33:.Q R1|
00000190  30 2c 23 35 3a 43 4d 50  20 52 30 2c 23 34 36 3a  |0,#5:CMP R0,#46:|
000001a0  ec 51 20 52 31 30 2c 23  35 3a 43 4d 50 20 52 30  |.Q R10,#5:CMP R0|
000001b0  2c 23 34 34 3a ec 51 20  52 31 30 2c 23 36 3a 43  |,#44:.Q R10,#6:C|
000001c0  4d 50 20 52 30 2c 23 35  38 3a ec 51 20 52 31 30  |MP R0,#58:.Q R10|
000001d0  2c 23 35 3a 43 4d 50 20  52 30 2c 23 35 39 3a ec  |,#5:CMP R0,#59:.|
000001e0  51 20 52 31 30 2c 23 36  3a 43 4d 50 20 52 30 2c  |Q R10,#6:CMP R0,|
000001f0  23 37 33 3a ec 51 20 52  31 30 2c 23 35 0d 00 6e  |#73:.Q R10,#5..n|
00000200  27 20 43 4d 50 20 52 30  2c 23 33 39 3a ec 51 20  |' CMP R0,#39:.Q |
00000210  52 31 30 2c 23 36 3a 53  55 42 20 52 30 2c 52 30  |R10,#6:SUB R0,R0|
00000220  2c 23 33 33 0d 00 78 2e  20 4d 4f 56 20 52 31 2c  |,#33..x. MOV R1,|
00000230  23 26 45 43 3a 4c 44 52  20 52 32 2c 4c 65 74 4d  |#&EC:LDR R2,LetM|
00000240  65 6d 3a 4d 4c 41 20 52  30 2c 52 31 2c 52 30 2c  |em:MLA R0,R1,R0,|
00000250  52 32 0d 00 82 59 20 4c  44 52 20 52 31 2c 4c 65  |R2...Y LDR R1,Le|
00000260  74 53 43 52 3a 4c 44 52  20 52 32 2c 4c 65 74 74  |tSCR:LDR R2,Lett|
00000270  65 72 58 3a 41 44 44 20  52 31 2c 52 31 2c 52 32  |erX:ADD R1,R1,R2|
00000280  3a 4c 44 52 20 52 32 2c  4c 65 74 74 65 72 59 3a  |:LDR R2,LetterY:|
00000290  4d 4f 56 20 52 33 2c 23  33 32 30 3a 4d 4c 41 20  |MOV R3,#320:MLA |
000002a0  52 31 2c 52 32 2c 52 33  2c 52 31 0d 00 8c 1a 20  |R1,R2,R3,R1.... |
000002b0  4d 4f 56 20 52 32 2c 23  31 36 3a 4d 4f 56 20 52  |MOV R2,#16:MOV R|
000002c0  33 2c 23 31 32 0d 00 96  16 20 4c 44 52 42 20 52  |3,#12.... LDRB R|
000002d0  37 2c 4c 65 74 43 6f 6c  6f 75 72 0d 00 a0 3e 20  |7,LetColour...> |
000002e0  4c 44 52 42 20 52 34 2c  4c 65 74 49 6e 66 6f 3a  |LDRB R4,LetInfo:|
000002f0  43 4d 50 20 52 34 2c 23  31 3a 42 45 51 20 4c 65  |CMP R4,#1:BEQ Le|
00000300  74 53 68 61 64 3a 43 4d  50 20 52 34 2c 23 32 3a  |tShad:CMP R4,#2:|
00000310  42 45 51 20 4c 65 74 33  44 0d 00 aa 1f 20 2e 4c  |BEQ Let3D.... .L|
00000320  65 74 50 59 20 4d 4f 56  20 52 34 2c 52 31 3a 4d  |etPY MOV R4,R1:M|
00000330  4f 56 20 52 35 2c 52 33  0d 00 b4 59 20 2e 4c 65  |OV R5,R3...Y .Le|
00000340  74 50 58 20 4c 44 52 42  20 52 36 2c 5b 52 30 5d  |tPX LDRB R6,[R0]|
00000350  2c 23 31 3a 43 4d 50 20  52 36 2c 23 30 3a 53 54  |,#1:CMP R6,#0:ST|
00000360  52 4e 45 42 20 52 37 2c  5b 52 34 5d 3a 41 44 44  |RNEB R7,[R4]:ADD|
00000370  20 52 34 2c 52 34 2c 23  31 3a 53 55 42 53 20 52  | R4,R4,#1:SUBS R|
00000380  35 2c 52 35 2c 23 31 3a  42 4e 45 20 4c 65 74 50  |5,R5,#1:BNE LetP|
00000390  58 0d 00 be 2b 20 41 44  44 20 52 31 2c 52 31 2c  |X...+ ADD R1,R1,|
000003a0  23 33 32 30 3a 53 55 42  53 20 52 32 2c 52 32 2c  |#320:SUBS R2,R2,|
000003b0  23 31 3a 42 4e 45 20 4c  65 74 50 59 0d 00 c8 0c  |#1:BNE LetPY....|
000003c0  20 2e 4c 65 74 4f 75 74  0d 00 d2 30 20 4c 44 52  | .LetOut...0 LDR|
000003d0  20 52 30 2c 4c 65 74 74  65 72 58 3a 41 44 44 20  | R0,LetterX:ADD |
000003e0  52 30 2c 52 30 2c 52 31  30 3a 53 54 52 20 52 30  |R0,R0,R10:STR R0|
000003f0  2c 4c 65 74 74 65 72 58  0d 00 dc 14 20 4c 44 4d  |,LetterX.... LDM|
00000400  46 44 20 52 31 33 21 2c  7b 50 43 7d 0d 00 e6 0d  |FD R13!,{PC}....|
00000410  20 2e 4c 65 74 53 68 61  64 0d 00 f0 17 20 4c 44  | .LetShad.... LD|
00000420  52 42 20 52 38 2c 4c 65  74 43 6f 6c 6f 75 72 32  |RB R8,LetColour2|
00000430  0d 00 fa 3b 20 2e 4c 65  74 53 59 20 4d 4f 56 20  |...; .LetSY MOV |
00000440  52 34 2c 52 31 3a 4d 4f  56 20 52 35 2c 52 33 3a  |R4,R1:MOV R5,R3:|
00000450  53 55 42 20 52 39 2c 52  31 2c 23 32 3a 41 44 44  |SUB R9,R1,#2:ADD|
00000460  20 52 39 2c 52 39 2c 23  36 34 30 0d 01 04 75 20  | R9,R9,#640...u |
00000470  2e 4c 65 74 53 58 20 4c  44 52 42 20 52 36 2c 5b  |.LetSX LDRB R6,[|
00000480  52 30 5d 2c 23 31 3a 43  4d 50 20 52 36 2c 23 30  |R0],#1:CMP R6,#0|
00000490  3a 53 54 52 4e 45 42 20  52 37 2c 5b 52 34 5d 3a  |:STRNEB R7,[R4]:|
000004a0  53 54 52 4e 45 42 20 52  38 2c 5b 52 39 5d 3a 41  |STRNEB R8,[R9]:A|
000004b0  44 44 20 52 34 2c 52 34  2c 23 31 3a 41 44 44 20  |DD R4,R4,#1:ADD |
000004c0  52 39 2c 52 39 2c 23 31  3a 53 55 42 53 20 52 35  |R9,R9,#1:SUBS R5|
000004d0  2c 52 35 2c 23 31 3a 42  4e 45 20 4c 65 74 53 58  |,R5,#1:BNE LetSX|
000004e0  0d 01 0e 2b 20 41 44 44  20 52 31 2c 52 31 2c 23  |...+ ADD R1,R1,#|
000004f0  33 32 30 3a 53 55 42 53  20 52 32 2c 52 32 2c 23  |320:SUBS R2,R2,#|
00000500  31 3a 42 4e 45 20 4c 65  74 53 59 0d 01 18 0d 20  |1:BNE LetSY.... |
00000510  42 20 4c 65 74 4f 75 74  0d 01 22 0b 20 2e 4c 65  |B LetOut..". .Le|
00000520  74 33 44 0d 01 2c 17 20  4c 44 52 42 20 52 38 2c  |t3D..,. LDRB R8,|
00000530  4c 65 74 43 6f 6c 6f 75  72 32 0d 01 36 5a 20 2e  |LetColour2..6Z .|
00000540  4c 65 74 33 59 20 4d 4f  56 20 52 34 2c 52 31 3a  |Let3Y MOV R4,R1:|
00000550  4d 4f 56 20 52 35 2c 52  33 3a 53 55 42 20 52 39  |MOV R5,R3:SUB R9|
00000560  2c 52 31 2c 23 32 3a 41  44 44 20 52 39 2c 52 39  |,R1,#2:ADD R9,R9|
00000570  2c 23 36 34 30 3a 53 55  42 20 52 31 31 2c 52 31  |,#640:SUB R11,R1|
00000580  2c 23 31 3a 41 44 44 20  52 31 31 2c 52 31 31 2c  |,#1:ADD R11,R11,|
00000590  23 33 32 30 0d 01 40 94  20 2e 4c 65 74 33 58 20  |#320..@. .Let3X |
000005a0  4c 44 52 42 20 52 36 2c  5b 52 30 5d 2c 23 31 3a  |LDRB R6,[R0],#1:|
000005b0  43 4d 50 20 52 36 2c 23  30 3a 53 54 52 4e 45 42  |CMP R6,#0:STRNEB|
000005c0  20 52 37 2c 5b 52 34 5d  3a 53 54 52 4e 45 42 20  | R7,[R4]:STRNEB |
000005d0  52 38 2c 5b 52 39 5d 3a  53 54 52 4e 45 42 20 52  |R8,[R9]:STRNEB R|
000005e0  38 2c 5b 52 31 31 5d 3a  41 44 44 20 52 34 2c 52  |8,[R11]:ADD R4,R|
000005f0  34 2c 23 31 3a 41 44 44  20 52 39 2c 52 39 2c 23  |4,#1:ADD R9,R9,#|
00000600  31 3a 41 44 44 20 52 31  31 2c 52 31 31 2c 23 31  |1:ADD R11,R11,#1|
00000610  3a 53 55 42 53 20 52 35  2c 52 35 2c 23 31 3a 42  |:SUBS R5,R5,#1:B|
00000620  4e 45 20 4c 65 74 33 58  0d 01 4a 2b 20 41 44 44  |NE Let3X..J+ ADD|
00000630  20 52 31 2c 52 31 2c 23  33 32 30 3a 53 55 42 53  | R1,R1,#320:SUBS|
00000640  20 52 32 2c 52 32 2c 23  31 3a 42 4e 45 20 4c 65  | R2,R2,#1:BNE Le|
00000650  74 33 59 0d 01 54 0d 20  42 20 4c 65 74 4f 75 74  |t3Y..T. B LetOut|
00000660  0d 01 5e 20 20 2e 53 70  61 63 65 20 4d 4f 56 20  |..^  .Space MOV |
00000670  52 31 30 2c 23 31 32 3a  42 20 4c 65 74 4f 75 74  |R10,#12:B LetOut|
00000680  0d 01 68 2c 20 2e 53 6f  75 72 63 65 20 45 51 55  |..h, .Source EQU|
00000690  44 30 3a 2e 44 65 73 74  20 45 51 55 44 30 3a 2e  |D0:.Dest EQUD0:.|
000006a0  4c 65 6e 67 74 68 20 45  51 55 44 30 0d 01 72 52  |Length EQUD0..rR|
000006b0  20 2e 54 72 61 6e 73 66  65 72 20 53 54 4d 46 44  | .Transfer STMFD|
000006c0  20 52 31 33 21 2c 7b 52  31 34 7d 3a 4c 44 52 20  | R13!,{R14}:LDR |
000006d0  52 30 2c 53 6f 75 72 63  65 3a 4c 44 52 20 52 31  |R0,Source:LDR R1|
000006e0  2c 44 65 73 74 3a 4c 44  52 20 52 32 2c 4c 65 6e  |,Dest:LDR R2,Len|
000006f0  67 74 68 3a 2e 54 72 61  6e 73 4c 6f 6f 70 0d 01  |gth:.TransLoop..|
00000700  7c 47 20 4c 44 4d 49 41  20 52 30 21 2c 7b 52 33  ||G LDMIA R0!,{R3|
00000710  2d 52 31 30 7d 3a 53 54  4d 49 41 20 52 31 21 2c  |-R10}:STMIA R1!,|
00000720  7b 52 33 2d 52 31 30 7d  3a 53 55 42 53 20 52 32  |{R3-R10}:SUBS R2|
00000730  2c 52 32 2c 23 33 32 3a  42 47 54 20 54 72 61 6e  |,R2,#32:BGT Tran|
00000740  73 4c 6f 6f 70 0d 01 86  14 20 4c 44 4d 46 44 20  |sLoop.... LDMFD |
00000750  52 31 33 21 2c 7b 50 43  7d 0d 01 90 50 20 2e 4f  |R13!,{PC}...P .O|
00000760  76 65 72 6c 61 79 20 53  54 4d 46 44 20 52 31 33  |verlay STMFD R13|
00000770  21 2c 7b 52 31 34 7d 3a  4c 44 52 20 52 30 2c 53  |!,{R14}:LDR R0,S|
00000780  6f 75 72 63 65 3a 4c 44  52 20 52 31 2c 44 65 73  |ource:LDR R1,Des|
00000790  74 3a 4c 44 52 20 52 32  2c 4c 65 6e 67 74 68 3a  |t:LDR R2,Length:|
000007a0  2e 4f 76 65 72 4c 6f 6f  70 0d 01 9a 65 20 4c 44  |.OverLoop...e LD|
000007b0  52 42 20 52 33 2c 5b 52  30 5d 2c 23 31 3a 43 4d  |RB R3,[R0],#1:CM|
000007c0  50 20 52 33 2c 23 30 3a  53 54 52 4e 45 42 20 52  |P R3,#0:STRNEB R|
000007d0  33 2c 5b 52 31 5d 3a 41  44 44 20 52 31 2c 52 31  |3,[R1]:ADD R1,R1|
000007e0  2c 23 31 3a 53 55 42 53  20 52 32 2c 52 32 2c 23  |,#1:SUBS R2,R2,#|
000007f0  31 3a 42 4e 45 20 4f 76  65 72 4c 6f 6f 70 3a 4c  |1:BNE OverLoop:L|
00000800  44 4d 46 44 20 52 31 33  21 2c 7b 50 43 7d 0d 01  |DMFD R13!,{PC}..|
00000810  a4 d7 20 2e 55 6e 63 6f  6d 20 53 54 4d 46 44 20  |.. .Uncom STMFD |
00000820  52 31 33 21 2c 7b 52 31  34 7d 3a 4c 44 52 20 52  |R13!,{R14}:LDR R|
00000830  31 2c 52 44 3a 4c 44 52  20 52 30 2c 53 43 3a 4c  |1,RD:LDR R0,SC:L|
00000840  44 52 20 52 34 2c 4c 45  3a 2e 45 58 31 20 4c 44  |DR R4,LE:.EX1 LD|
00000850  52 42 20 52 32 2c 5b 52  31 5d 2c 23 31 3a 4c 44  |RB R2,[R1],#1:LD|
00000860  52 42 20 52 33 2c 5b 52  31 5d 2c 23 31 3a 2e 45  |RB R3,[R1],#1:.E|
00000870  58 32 20 53 54 52 42 20  52 32 2c 5b 52 30 5d 2c  |X2 STRB R2,[R0],|
00000880  23 31 3a 53 55 42 20 52  34 2c 52 34 2c 23 31 3a  |#1:SUB R4,R4,#1:|
00000890  53 55 42 53 20 52 33 2c  52 33 2c 23 31 3a 42 47  |SUBS R3,R3,#1:BG|
000008a0  54 20 45 58 32 3a 43 4d  50 20 52 34 2c 23 30 3a  |T EX2:CMP R4,#0:|
000008b0  42 47 54 20 45 58 31 3a  4c 44 4d 46 44 20 52 31  |BGT EX1:LDMFD R1|
000008c0  33 21 2c 7b 50 43 7d 3a  2e 52 44 20 45 51 55 44  |3!,{PC}:.RD EQUD|
000008d0  30 3a 2e 53 43 20 45 51  55 44 30 3a 2e 4c 45 20  |0:.SC EQUD0:.LE |
000008e0  45 51 55 44 30 0d 01 ae  08 20 5d 3a ed 0d 01 b8  |EQUD0.... ]:....|
000008f0  68 20 21 52 44 3d 26 37  44 30 30 30 3a 21 53 43  |h !RD=&7D000:!SC|
00000900  3d 26 31 30 30 30 30 3a  21 4c 45 3d 26 33 42 30  |=&10000:!LE=&3B0|
00000910  43 3a d6 20 55 6e 63 6f  6d 3a 3f 4c 65 74 43 6f  |C:. Uncom:?LetCo|
00000920  6c 6f 75 72 3d 26 35 38  3a 21 4c 65 74 74 65 72  |lour=&58:!Letter|
00000930  58 3d 32 3a 21 4c 65 74  74 65 72 59 3d 34 30 3a  |X=2:!LetterY=40:|
00000940  21 4c 65 74 74 65 72 3d  36 35 3a 21 4c 65 74 49  |!Letter=65:!LetI|
00000950  6e 66 6f 3d 31 0d 01 c2  12 20 f4 20 2d 20 4d 61  |nfo=1.... . - Ma|
00000960  69 6e 20 4c 6f 6f 70 0d  01 cc 2e 20 db 3a f2 4c  |in Loop.... .:.L|
00000970  49 4e 45 28 35 30 2c 35  2c 26 31 33 34 2c 33 2c  |INE(50,5,&134,3,|
00000980  22 54 45 43 48 4e 4f 44  52 45 41 4d 20 2d 20 44  |"TECHNODREAM - D|
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000009e0  2c 22 4d 55 53 49 43 20  42 59 20 4c 45 45 20 41  |,"MUSIC BY LEE A|
000009f0  52 4d 53 54 52 4f 4e 47  22 29 0d 01 ea 2a 20 f2  |RMSTRONG")...* .|
00000a00  4c 49 4e 45 28 31 30 2c  31 30 30 2c 26 31 33 36  |LINE(10,100,&136|
00000a10  2c 33 2c 22 50 52 45 53  53 20 41 20 4b 45 59 2e  |,3,"PRESS A KEY.|
00000a20  2e 2e 22 29 0d 01 f4 2f  20 f2 4c 49 4e 45 28 35  |..").../ .LINE(5|
00000a30  30 2c 31 32 30 2c 26 31  33 37 2c 34 2c 22 31 20  |0,120,&137,4,"1 |
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00000a60  2c 31 34 30 2c 26 31 33  37 2c 34 2c 22 32 20 2d  |,140,&137,4,"2 -|
00000a70  20 54 57 4f 20 50 4c 41  59 45 52 20 47 41 4d 45  | TWO PLAYER GAME|
00000a80  22 29 0d 02 08 2b 20 f2  4c 49 4e 45 28 35 30 2c  |")...+ .LINE(50,|
00000a90  31 36 30 2c 26 31 33 38  2c 34 2c 22 49 20 2d 20  |160,&138,4,"I - |
00000aa0  49 4e 46 4f 52 4d 41 54  49 4f 4e 22 29 0d 02 12  |INFORMATION")...|
00000ab0  2f 20 f2 4c 49 4e 45 28  35 30 2c 31 38 30 2c 26  |/ .LINE(50,180,&|
00000ac0  31 33 38 2c 34 2c 22 51  20 2d 20 51 55 49 54 20  |138,4,"Q - QUIT |
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00000b30  20 f5 0d 02 44 20 20 e7  20 a6 2d 31 37 20 d7 22  | ...D  . .-17 ."|
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00000b50  6b 22 0d 02 4e 15 20 e7  20 a6 2d 34 39 20 50 6c  |k"..N. . .-49 Pl|
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00000b70  35 30 20 50 6c 61 79 65  72 73 3d 32 0d 02 62 11  |50 Players=2..b.|
00000b80  20 e7 20 a6 2d 33 38 20  f2 49 4e 53 54 0d 02 6c  | . .-38 .INST..l|
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00000ba0  0b 20 e5 20 8d 64 5a 42  0d 02 80 06 20 e0 0d 02  |. . .dZB.... ...|
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00000bc0  43 32 2c 41 24 29 3a 3f  4c 65 74 43 6f 6c 6f 75  |C2,A$):?LetColou|
00000bd0  72 32 3d 43 32 3a 44 3d  43 20 80 20 26 46 46 3a  |r2=C2:D=C . &FF:|
00000be0  3f 4c 65 74 43 6f 6c 6f  75 72 3d 44 3a e7 20 43  |?LetColour=D:. C|
00000bf0  20 80 20 26 31 30 30 20  8c 20 44 3d 44 2a 34 3a  | . &100 . D=D*4:|
00000c00  3f 4c 65 74 43 6f 6c 6f  75 72 3d 44 0d 02 94 24  |?LetColour=D...$|
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00000c30  0d 02 9e 60 20 21 4c 65  74 74 65 72 58 3d 58 3a  |...` !LetterX=X:|
00000c40  21 4c 65 74 74 65 72 59  3d 59 3a e3 54 25 3d 31  |!LetterY=Y:.T%=1|
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00000c60  28 c1 41 24 2c 54 25 2c  31 29 29 3a e7 20 43 20  |(.A$,T%,1)):. C |
00000c70  80 20 26 31 30 30 20 8c  20 3f 4c 65 74 43 6f 6c  |. &100 . ?LetCol|
00000c80  6f 75 72 3d 3f 4c 65 74  43 6f 6c 6f 75 72 2b 31  |our=?LetColour+1|
00000c90  0d 02 a8 24 20 e7 20 3f  4c 65 74 43 6f 6c 6f 75  |...$ . ?LetColou|
00000ca0  72 3e 28 44 2b 33 29 20  3f 4c 65 74 43 6f 6c 6f  |r>(D+3) ?LetColo|
00000cb0  75 72 3d 44 0d 02 b2 12  20 d6 20 4c 65 74 74 65  |ur=D.... . Lette|
00000cc0  72 50 3a ed 3a e1 0d 02  bc 05 20 0d 02 c6 17 20  |rP:.:..... .... |
00000cd0  f4 20 3e 20 4c 65 74 73  20 47 6f 20 59 27 41 6c  |. > Lets Go Y'Al|
00000ce0  6c 21 0d 02 d0 05 20 0d  02 da 31 20 db 3a f2 4c  |l!.... ...1 .:.L|
00000cf0  49 4e 45 28 35 30 2c 38  30 2c 26 31 33 34 2c 33  |INE(50,80,&134,3|
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00000d20  31 31 33 2c 31 0d 02 ee  16 20 3f 26 38 46 32 34  |113,1.... ?&8F24|
00000d30  3d 31 3a 3f 26 38 46 32  35 3d 32 0d 02 f8 1c 20  |=1:?&8F25=2.... |
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00000d70  54 25 3f 26 38 46 34 30  3d 54 25 3f 26 38 46 43  |T%?&8F40=T%?&8FC|
00000d80  30 3a 54 25 3f 26 38 46  35 30 3d 54 25 3f 26 38  |0:T%?&8F50=T%?&8|
00000d90  46 43 30 3a ed 0d 03 0c  3e 20 e7 20 50 6c 61 79  |FC0:....> . Play|
00000da0  65 72 73 3d 32 20 e3 54  25 3d 30 b8 36 3a 54 25  |ers=2 .T%=0.6:T%|
00000db0  3f 26 38 46 34 30 3d 54  25 3f 26 38 46 44 30 3a  |?&8F40=T%?&8FD0:|
00000dc0  54 25 3f 26 38 46 35 30  3d 54 25 3f 26 38 46 45  |T%?&8F50=T%?&8FE|
00000dd0  30 3a ed 0d 03 16 28 20  3f 26 38 46 30 39 3d 32  |0:....( ?&8F09=2|
00000de0  3a 3f 26 38 46 31 39 3d  32 3a 3f 26 38 46 30 43  |:?&8F19=2:?&8F0C|
00000df0  3d 36 3a 3f 26 38 46 31  43 3d 36 0d 03 20 16 20  |=6:?&8F1C=6.. . |
00000e00  3f 26 38 46 30 45 3d 30  3a 3f 26 38 46 31 45 3d  |?&8F0E=0:?&8F1E=|
00000e10  30 0d 03 2a 0b 20 e5 20  8d 44 7a 43 0d 03 34 2b  |0..*. . .DzC..4+|
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00000e30  46 49 52 20 8c 20 3f 26  38 46 30 45 3d 31 3a 3f  |FIR . ?&8F0E=1:?|
00000e40  26 38 46 31 45 3d 31 0d  03 3e 1c 20 3f 26 38 46  |&8F1E=1..>. ?&8F|
00000e50  32 34 3d 4a 46 49 52 3a  3f 26 38 46 32 35 3d 4a  |24=JFIR:?&8F25=J|
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00000e70  73 3d 32 20 8c 0d 03 52  16 20 3f 26 38 46 32 34  |s=2 ...R. ?&8F24|
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00000e90  e7 20 56 25 20 80 20 31  20 3f 26 38 46 30 45 3d  |. V% . 1 ?&8F0E=|
00000ea0  31 0d 03 66 16 20 e7 20  56 25 20 80 20 32 20 3f  |1..f. . V% . 2 ?|
00000eb0  26 38 46 31 45 3d 31 0d  03 70 06 20 cd 0d 03 7a  |&8F1E=1..p. ...z|
00000ec0  16 20 3f 26 38 46 32 31  3d 31 3a 3f 26 38 46 32  |. ?&8F21=1:?&8F2|
00000ed0  32 3d 31 0d 03 84 1e 20  4e 25 3d 31 3a 4c 25 3d  |2=1.... N%=1:L%=|
00000ee0  31 3a 52 25 3d 50 6c 61  79 65 72 73 3a 43 25 3d  |1:R%=Players:C%=|
00000ef0  31 0d 03 8e 0e 20 21 26  38 46 32 36 3d 4d 25 0d  |1.... !&8F26=M%.|
00000f00  03 98 3c 20 e7 20 50 6c  61 79 65 72 73 3d 32 20  |..< . Players=2 |
00000f10  8c 20 3f 26 38 46 30 41  3d 33 3a 3f 26 38 46 31  |. ?&8F0A=3:?&8F1|
00000f20  41 3d 33 3a 3f 26 38 46  30 46 3d 31 3a 3f 26 38  |A=3:?&8F0F=1:?&8|
00000f30  46 31 46 3d 31 3a e5 8d  74 6c 43 0d 03 a2 35 20  |F1F=1:..tlC...5 |
00000f40  e7 20 50 6c 61 79 65 72  3d 31 20 3f 26 38 46 30  |. Player=1 ?&8F0|
00000f50  41 3d 33 3a 3f 26 38 46  30 46 3d 31 20 8b 20 3f  |A=3:?&8F0F=1 . ?|
00000f60  26 38 46 31 41 3d 33 3a  3f 26 38 46 31 46 3d 31  |&8F1A=3:?&8F1F=1|
00000f70  0d 03 ac 25 20 2a 53 4c  4f 41 44 20 3c 4f 62 65  |...% *SLOAD <Obe|
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