Home » Archimedes archive » Acorn Computing » 1993 07 Mega Disk.adf » 93_07 » DataVision/!DataVis/Accs/CASHBOOKG/TechnDream/!TechDream/Start
DataVision/!DataVis/Accs/CASHBOOKG/TechnDream/!TechDream/Start
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Acorn Computing » 1993 07 Mega Disk.adf » 93_07 |
Filename: | DataVision/!DataVis/Accs/CASHBOOKG/TechnDream/!TechDream/Start |
Read OK: | ✔ |
File size: | 13BB bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
10 REM ><Obey$Dir>.START 30 MODE13:OFF 40 DIM P$(3,3):JFIR=0:Joy1=0:Joy2=0:Letters=&10038:CODE=&9000 50 *L. <Obey$Dir>.GFX.CHARS 7D000 60 FORT%=0TO2STEP2:P%=&13C00:[OPT T% 70 .LetterX EQUD0:.LetterY EQUD0:.Letter EQUD0:.LetColour EQUD0:.LetColour2 EQUD0:.LetInfo EQUD0 80 .LetMem EQUD Letters:.LetSCR EQUD S% 90 .LetterP STMFD R13!,{R14}:LDRB R0,Letter:CMP R0,#32:BEQ Space 100 MOV R10,#12:CMP R0,#33:MOVEQ R10,#5:CMP R0,#46:MOVEQ R10,#5:CMP R0,#44:MOVEQ R10,#6:CMP R0,#58:MOVEQ R10,#5:CMP R0,#59:MOVEQ R10,#6:CMP R0,#73:MOVEQ R10,#5 110 CMP R0,#39:MOVEQ R10,#6:SUB R0,R0,#33 120 MOV R1,#&EC:LDR R2,LetMem:MLA R0,R1,R0,R2 130 LDR R1,LetSCR:LDR R2,LetterX:ADD R1,R1,R2:LDR R2,LetterY:MOV R3,#320:MLA R1,R2,R3,R1 140 MOV R2,#16:MOV R3,#12 150 LDRB R7,LetColour 160 LDRB R4,LetInfo:CMP R4,#1:BEQ LetShad:CMP R4,#2:BEQ Let3D 170 .LetPY MOV R4,R1:MOV R5,R3 180 .LetPX LDRB R6,[R0],#1:CMP R6,#0:STRNEB R7,[R4]:ADD R4,R4,#1:SUBS R5,R5,#1:BNE LetPX 190 ADD R1,R1,#320:SUBS R2,R2,#1:BNE LetPY 200 .LetOut 210 LDR R0,LetterX:ADD R0,R0,R10:STR R0,LetterX 220 LDMFD R13!,{PC} 230 .LetShad 240 LDRB R8,LetColour2 250 .LetSY MOV R4,R1:MOV R5,R3:SUB R9,R1,#2:ADD R9,R9,#640 260 .LetSX LDRB R6,[R0],#1:CMP R6,#0:STRNEB R7,[R4]:STRNEB R8,[R9]:ADD R4,R4,#1:ADD R9,R9,#1:SUBS R5,R5,#1:BNE LetSX 270 ADD R1,R1,#320:SUBS R2,R2,#1:BNE LetSY 280 B LetOut 290 .Let3D 300 LDRB R8,LetColour2 310 .Let3Y MOV R4,R1:MOV R5,R3:SUB R9,R1,#2:ADD R9,R9,#640:SUB R11,R1,#1:ADD R11,R11,#320 320 .Let3X LDRB R6,[R0],#1:CMP R6,#0:STRNEB R7,[R4]:STRNEB R8,[R9]:STRNEB R8,[R11]:ADD R4,R4,#1:ADD R9,R9,#1:ADD R11,R11,#1:SUBS R5,R5,#1:BNE Let3X 330 ADD R1,R1,#320:SUBS R2,R2,#1:BNE Let3Y 340 B LetOut 350 .Space MOV R10,#12:B LetOut 360 .Source EQUD0:.Dest EQUD0:.Length EQUD0 370 .Transfer STMFD R13!,{R14}:LDR R0,Source:LDR R1,Dest:LDR R2,Length:.TransLoop 380 LDMIA R0!,{R3-R10}:STMIA R1!,{R3-R10}:SUBS R2,R2,#32:BGT TransLoop 390 LDMFD R13!,{PC} 400 .Overlay STMFD R13!,{R14}:LDR R0,Source:LDR R1,Dest:LDR R2,Length:.OverLoop 410 LDRB R3,[R0],#1:CMP R3,#0:STRNEB R3,[R1]:ADD R1,R1,#1:SUBS R2,R2,#1:BNE OverLoop:LDMFD R13!,{PC} 420 .Uncom STMFD R13!,{R14}:LDR R1,RD:LDR R0,SC:LDR R4,LE:.EX1 LDRB R2,[R1],#1:LDRB R3,[R1],#1:.EX2 STRB R2,[R0],#1:SUB R4,R4,#1:SUBS R3,R3,#1:BGT EX2:CMP R4,#0:BGT EX1:LDMFD R13!,{PC}:.RD EQUD0:.SC EQUD0:.LE EQUD0 430 ]:NEXT 440 !RD=&7D000:!SC=&10000:!LE=&3B0C:CALL Uncom:?LetColour=&58:!LetterX=2:!LetterY=40:!Letter=65:!LetInfo=1 450 REM - Main Loop 460 CLS:PROCLINE(50,5,&134,3,"TECHNODREAM - DEMO") 470 PROCLINE(10,40,&135,3,"BY GRAEME RICHARDSON 1993") 480 PROCLINE(30,64,&135,3,"MUSIC BY LEE ARMSTRONG") 490 PROCLINE(10,100,&136,3,"PRESS A KEY...") 500 PROCLINE(50,120,&137,4,"1 - ONE PLAYER GAME") 510 PROCLINE(50,140,&137,4,"2 - TWO PLAYER GAME") 520 PROCLINE(50,160,&138,4,"I - INFORMATION") 530 PROCLINE(50,180,&138,4,"Q - QUIT TO DESKTOP") 540 PROCLINE(8,230,&13A,4,"(C) 1993 SUPERIOR SOFTWARE") 550 Players=0 560 Player=1 570 REPEAT 580 IF INKEY-17 CHAIN"<Obey$Dir>.RTDesk" 590 IF INKEY-49 Players=1 600 IF INKEY-50 Players=2 610 IF INKEY-38 PROCINST 620 UNTIL Players>0 630 GOTO 730 640 END 650 DEFPROCLINE(X,Y,C,C2,A$):?LetColour2=C2:D=C AND &FF:?LetColour=D:IF C AND &100 THEN D=D*4:?LetColour=D 660 IF C AND &200 THEN D=D*4:?LetColour=D 670 !LetterX=X:!LetterY=Y:FORT%=1TOLEN(A$):!Letter=ASC(MID$(A$,T%,1)):IF C AND &100 THEN ?LetColour=?LetColour+1 680 IF ?LetColour>(D+3) ?LetColour=D 690 CALL LetterP:NEXT:ENDPROC 700 710 REM > Lets Go Y'All! 720 730 CLS:PROCLINE(50,80,&134,3,"LOADING, PLEASE WAIT") 740 *FX113,1 750 ?&8F24=1:?&8F25=2 760 FORT%=&8F00TO&8F30:?T%=0:NEXT 770 IF Players=1 FORT%=0TO6:T%?&8F40=T%?&8FC0:T%?&8F50=T%?&8FC0:NEXT 780 IF Players=2 FORT%=0TO6:T%?&8F40=T%?&8FD0:T%?&8F50=T%?&8FE0:NEXT 790 ?&8F09=2:?&8F19=2:?&8F0C=6:?&8F1C=6 800 ?&8F0E=0:?&8F1E=0 810 GOTO 890 820 IF Players=1 AND JFIR THEN ?&8F0E=1:?&8F1E=1 830 ?&8F24=JFIR:?&8F25=JFIR 840 IF Players=2 THEN 850 ?&8F24=1:?&8F25=2 860 IF V% AND 1 ?&8F0E=1 870 IF V% AND 2 ?&8F1E=1 880 ENDIF 890 ?&8F21=1:?&8F22=1 900 N%=1:L%=1:R%=Players:C%=1 910 !&8F26=M% 920 IF Players=2 THEN ?&8F0A=3:?&8F1A=3:?&8F0F=1:?&8F1F=1:GOTO940 930 IF Player=1 ?&8F0A=3:?&8F0F=1 ELSE ?&8F1A=3:?&8F1F=1 940 *SLOAD <Obey$Dir>.GFX.ScoreBoard 950 *L. <Obey$Dir>.GFX.FadeTable 9EA00 960 *L. <Obey$Dir>.GFX.MainGFX 14000 970 !RD=&14000:!SC=&63100:!LE=&11598:CALL Uncom 980 CLS 990 ?&8F24=1:?&8F25=2 1000 PAGE=&A0B00:CHAIN"<Obey$Dir>.STAGE1.RUNNER" 1010 ENDPROC 1020 DEFPROCINST:MODE12:OFF 1030 COLOUR3 1040 PRINT'"Instructions..." 1050 PRINT'" The control keys are as follows..." 1060 COLOUR2 1070 PRINT'"One Player..." 1080 PRINT'" Z X "" ? - Move Ship RETURN - Fire L SHIFT - Ram" 1090 PRINT" SPACE - Incendiary Weapon" 1100 COLOUR6 1110 PRINT'"Two Player Blue..." 1120 PRINT'" Z X F C - Move Ship G - Fire L SHIFT - Ram" 1130 PRINT" L ALT - Incendiary Weapon" 1140 COLOUR1 1150 PRINT'"Two Player Red..." 1160 PRINT'" < > "" ? - Move Ship RETURN - Fire M - Ram" 1170 PRINT" R ALT - Incendiary Weapon" 1180 COLOUR3:PRINT'"Other control keys..." 1190 PRINT'" CTRL & F12 - Quit Current Game BREAK - Pause Mode on/off" 1200 PRINT'"Keys when paused..." 1210 PRINT'" F1/F2 - Sound Effects Vol Up/Down F3/F4 - Music Vol Up/Down" 1220 PRINT" F5 - Toggle Internal Speaker (A3000 and Archimedes)" 1230 PRINT" F7 - Blue Player Keyboard/Joystick toggle" 1240 PRINT" F8 - Red Player Keyboard/Joystick toggle" 1250 REPEAT UNTIL INKEY-99:REPEAT UNTIL NOT INKEY-99 1260 RUN 1270 ENDPROC
� ><Obey$Dir>.START �13:� (= � P$(3,3):JFIR=0:Joy1=0:Joy2=0:Letters=&10038:CODE=&9000 2# *L. <Obey$Dir>.GFX.CHARS 7D000 < �T%=0�2�2:P%=&13C00:[OPT T% Fb .LetterX EQUD0:.LetterY EQUD0:.Letter EQUD0:.LetColour EQUD0:.LetColour2 EQUD0:.LetInfo EQUD0 P) .LetMem EQUD Letters:.LetSCR EQUD S% ZB .LetterP STMFD R13!,{R14}:LDRB R0,Letter:CMP R0,#32:BEQ Space d� MOV R10,#12:CMP R0,#33:�Q R10,#5:CMP R0,#46:�Q R10,#5:CMP R0,#44:�Q R10,#6:CMP R0,#58:�Q R10,#5:CMP R0,#59:�Q R10,#6:CMP R0,#73:�Q R10,#5 n' CMP R0,#39:�Q R10,#6:SUB R0,R0,#33 x. MOV R1,#&EC:LDR R2,LetMem:MLA R0,R1,R0,R2 �Y LDR R1,LetSCR:LDR R2,LetterX:ADD R1,R1,R2:LDR R2,LetterY:MOV R3,#320:MLA R1,R2,R3,R1 � MOV R2,#16:MOV R3,#12 � LDRB R7,LetColour �> LDRB R4,LetInfo:CMP R4,#1:BEQ LetShad:CMP R4,#2:BEQ Let3D � .LetPY MOV R4,R1:MOV R5,R3 �Y .LetPX LDRB R6,[R0],#1:CMP R6,#0:STRNEB R7,[R4]:ADD R4,R4,#1:SUBS R5,R5,#1:BNE LetPX �+ ADD R1,R1,#320:SUBS R2,R2,#1:BNE LetPY � .LetOut �0 LDR R0,LetterX:ADD R0,R0,R10:STR R0,LetterX � LDMFD R13!,{PC} � .LetShad � LDRB R8,LetColour2 �; .LetSY MOV R4,R1:MOV R5,R3:SUB R9,R1,#2:ADD R9,R9,#640 u .LetSX LDRB R6,[R0],#1:CMP R6,#0:STRNEB R7,[R4]:STRNEB R8,[R9]:ADD R4,R4,#1:ADD R9,R9,#1:SUBS R5,R5,#1:BNE LetSX + ADD R1,R1,#320:SUBS R2,R2,#1:BNE LetSY B LetOut " .Let3D , LDRB R8,LetColour2 6Z .Let3Y MOV R4,R1:MOV R5,R3:SUB R9,R1,#2:ADD R9,R9,#640:SUB R11,R1,#1:ADD R11,R11,#320 @� .Let3X LDRB R6,[R0],#1:CMP R6,#0:STRNEB R7,[R4]:STRNEB R8,[R9]:STRNEB R8,[R11]:ADD R4,R4,#1:ADD R9,R9,#1:ADD R11,R11,#1:SUBS R5,R5,#1:BNE Let3X J+ ADD R1,R1,#320:SUBS R2,R2,#1:BNE Let3Y T B LetOut ^ .Space MOV R10,#12:B LetOut h, .Source EQUD0:.Dest EQUD0:.Length EQUD0 rR .Transfer STMFD R13!,{R14}:LDR R0,Source:LDR R1,Dest:LDR R2,Length:.TransLoop |G LDMIA R0!,{R3-R10}:STMIA R1!,{R3-R10}:SUBS R2,R2,#32:BGT TransLoop � LDMFD R13!,{PC} �P .Overlay STMFD R13!,{R14}:LDR R0,Source:LDR R1,Dest:LDR R2,Length:.OverLoop �e LDRB R3,[R0],#1:CMP R3,#0:STRNEB R3,[R1]:ADD R1,R1,#1:SUBS R2,R2,#1:BNE OverLoop:LDMFD R13!,{PC} �� .Uncom STMFD R13!,{R14}:LDR R1,RD:LDR R0,SC:LDR R4,LE:.EX1 LDRB R2,[R1],#1:LDRB R3,[R1],#1:.EX2 STRB R2,[R0],#1:SUB R4,R4,#1:SUBS R3,R3,#1:BGT EX2:CMP R4,#0:BGT EX1:LDMFD R13!,{PC}:.RD EQUD0:.SC EQUD0:.LE EQUD0 � ]:� �h !RD=&7D000:!SC=&10000:!LE=&3B0C:� Uncom:?LetColour=&58:!LetterX=2:!LetterY=40:!Letter=65:!LetInfo=1 � � - Main Loop �. �:�LINE(50,5,&134,3,"TECHNODREAM - DEMO") �4 �LINE(10,40,&135,3,"BY GRAEME RICHARDSON 1993") �1 �LINE(30,64,&135,3,"MUSIC BY LEE ARMSTRONG") �* �LINE(10,100,&136,3,"PRESS A KEY...") �/ �LINE(50,120,&137,4,"1 - ONE PLAYER GAME") �/ �LINE(50,140,&137,4,"2 - TWO PLAYER GAME") + �LINE(50,160,&138,4,"I - INFORMATION") / �LINE(50,180,&138,4,"Q - QUIT TO DESKTOP") 5 �LINE(8,230,&13A,4,"(C) 1993 SUPERIOR SOFTWARE") & Players=0 0 Player=1 : � D � �-17 �"<Obey$Dir>.RTDesk" N � �-49 Players=1 X � �-50 Players=2 b � �-38 �INST l � Players>0 v � �dZB � � �^ ��LINE(X,Y,C,C2,A$):?LetColour2=C2:D=C � &FF:?LetColour=D:� C � &100 � D=D*4:?LetColour=D �$ � C � &200 � D=D*4:?LetColour=D �` !LetterX=X:!LetterY=Y:�T%=1��(A$):!Letter=�(�A$,T%,1)):� C � &100 � ?LetColour=?LetColour+1 �$ � ?LetColour>(D+3) ?LetColour=D � � LetterP:�:� � � � > Lets Go Y'All! � �1 �:�LINE(50,80,&134,3,"LOADING, PLEASE WAIT") � *FX113,1 � ?&8F24=1:?&8F25=2 � �T%=&8F00�&8F30:?T%=0:� > � Players=1 �T%=0�6:T%?&8F40=T%?&8FC0:T%?&8F50=T%?&8FC0:� > � Players=2 �T%=0�6:T%?&8F40=T%?&8FD0:T%?&8F50=T%?&8FE0:� ( ?&8F09=2:?&8F19=2:?&8F0C=6:?&8F1C=6 ?&8F0E=0:?&8F1E=0 * � �DzC 4+ � Players=1 � JFIR � ?&8F0E=1:?&8F1E=1 > ?&8F24=JFIR:?&8F25=JFIR H � Players=2 � R ?&8F24=1:?&8F25=2 \ � V% � 1 ?&8F0E=1 f � V% � 2 ?&8F1E=1 p � z ?&8F21=1:?&8F22=1 � N%=1:L%=1:R%=Players:C%=1 � !&8F26=M% �< � Players=2 � ?&8F0A=3:?&8F1A=3:?&8F0F=1:?&8F1F=1:�tlC �5 � Player=1 ?&8F0A=3:?&8F0F=1 � ?&8F1A=3:?&8F1F=1 �% *SLOAD <Obey$Dir>.GFX.ScoreBoard �' *L. <Obey$Dir>.GFX.FadeTable 9EA00 �% *L. <Obey$Dir>.GFX.MainGFX 14000 �- !RD=&14000:!SC=&63100:!LE=&11598:� Uncom � � � ?&8F24=1:?&8F25=2 �) �=&A0B00:�"<Obey$Dir>.STAGE1.RUNNER" � � � ��INST:�12:� �3 �'"Instructions..." , �'" The control keys are as follows..." $ �2 . �'"One Player..." 8? �'" Z X "" ? - Move Ship RETURN - Fire L SHIFT - Ram" B" �" SPACE - Incendiary Weapon" L �6 V �'"Two Player Blue..." `9 �'" Z X F C - Move Ship G - Fire L SHIFT - Ram" j" �" L ALT - Incendiary Weapon" t �1 ~ �'"Two Player Red..." �: �'" < > "" ? - Move Ship RETURN - Fire M - Ram" �" �" R ALT - Incendiary Weapon" �! �3:�'"Other control keys..." �E �'" CTRL & F12 - Quit Current Game BREAK - Pause Mode on/off" � �'"Keys when paused..." �G �'" F1/F2 - Sound Effects Vol Up/Down F3/F4 - Music Vol Up/Down" �< �" F5 - Toggle Internal Speaker (A3000 and Archimedes)" �2 �" F7 - Blue Player Keyboard/Joystick toggle" �1 �" F8 - Red Player Keyboard/Joystick toggle" � � � �-99:� � � �-99 � � � � �
00000000 0d 00 0a 18 20 f4 20 3e 3c 4f 62 65 79 24 44 69 |.... . ><Obey$Di| 00000010 72 3e 2e 53 54 41 52 54 0d 00 1e 0a 20 eb 31 33 |r>.START.... .13| 00000020 3a 87 0d 00 28 3d 20 de 20 50 24 28 33 2c 33 29 |:...(= . P$(3,3)| 00000030 3a 4a 46 49 52 3d 30 3a 4a 6f 79 31 3d 30 3a 4a |:JFIR=0:Joy1=0:J| 00000040 6f 79 32 3d 30 3a 4c 65 74 74 65 72 73 3d 26 31 |oy2=0:Letters=&1| 00000050 30 30 33 38 3a 43 4f 44 45 3d 26 39 30 30 30 0d |0038:CODE=&9000.| 00000060 00 32 23 20 2a 4c 2e 20 3c 4f 62 65 79 24 44 69 |.2# *L. <Obey$Di| 00000070 72 3e 2e 47 46 58 2e 43 48 41 52 53 20 37 44 30 |r>.GFX.CHARS 7D0| 00000080 30 30 0d 00 3c 20 20 e3 54 25 3d 30 b8 32 88 32 |00..< .T%=0.2.2| 00000090 3a 50 25 3d 26 31 33 43 30 30 3a 5b 4f 50 54 20 |:P%=&13C00:[OPT | 000000a0 54 25 0d 00 46 62 20 2e 4c 65 74 74 65 72 58 20 |T%..Fb .LetterX | 000000b0 45 51 55 44 30 3a 2e 4c 65 74 74 65 72 59 20 45 |EQUD0:.LetterY E| 000000c0 51 55 44 30 3a 2e 4c 65 74 74 65 72 20 45 51 55 |QUD0:.Letter EQU| 000000d0 44 30 3a 2e 4c 65 74 43 6f 6c 6f 75 72 20 45 51 |D0:.LetColour EQ| 000000e0 55 44 30 3a 2e 4c 65 74 43 6f 6c 6f 75 72 32 20 |UD0:.LetColour2 | 000000f0 45 51 55 44 30 3a 2e 4c 65 74 49 6e 66 6f 20 45 |EQUD0:.LetInfo E| 00000100 51 55 44 30 0d 00 50 29 20 2e 4c 65 74 4d 65 6d |QUD0..P) .LetMem| 00000110 20 45 51 55 44 20 4c 65 74 74 65 72 73 3a 2e 4c | EQUD Letters:.L| 00000120 65 74 53 43 52 20 45 51 55 44 20 53 25 0d 00 5a |etSCR EQUD S%..Z| 00000130 42 20 2e 4c 65 74 74 65 72 50 20 53 54 4d 46 44 |B .LetterP STMFD| 00000140 20 52 31 33 21 2c 7b 52 31 34 7d 3a 4c 44 52 42 | R13!,{R14}:LDRB| 00000150 20 52 30 2c 4c 65 74 74 65 72 3a 43 4d 50 20 52 | R0,Letter:CMP R| 00000160 30 2c 23 33 32 3a 42 45 51 20 53 70 61 63 65 0d |0,#32:BEQ Space.| 00000170 00 64 8e 20 4d 4f 56 20 52 31 30 2c 23 31 32 3a |.d. MOV R10,#12:| 00000180 43 4d 50 20 52 30 2c 23 33 33 3a ec 51 20 52 31 |CMP R0,#33:.Q R1| 00000190 30 2c 23 35 3a 43 4d 50 20 52 30 2c 23 34 36 3a |0,#5:CMP R0,#46:| 000001a0 ec 51 20 52 31 30 2c 23 35 3a 43 4d 50 20 52 30 |.Q R10,#5:CMP R0| 000001b0 2c 23 34 34 3a ec 51 20 52 31 30 2c 23 36 3a 43 |,#44:.Q R10,#6:C| 000001c0 4d 50 20 52 30 2c 23 35 38 3a ec 51 20 52 31 30 |MP R0,#58:.Q R10| 000001d0 2c 23 35 3a 43 4d 50 20 52 30 2c 23 35 39 3a ec |,#5:CMP R0,#59:.| 000001e0 51 20 52 31 30 2c 23 36 3a 43 4d 50 20 52 30 2c |Q R10,#6:CMP R0,| 000001f0 23 37 33 3a ec 51 20 52 31 30 2c 23 35 0d 00 6e |#73:.Q R10,#5..n| 00000200 27 20 43 4d 50 20 52 30 2c 23 33 39 3a ec 51 20 |' CMP R0,#39:.Q | 00000210 52 31 30 2c 23 36 3a 53 55 42 20 52 30 2c 52 30 |R10,#6:SUB R0,R0| 00000220 2c 23 33 33 0d 00 78 2e 20 4d 4f 56 20 52 31 2c |,#33..x. MOV R1,| 00000230 23 26 45 43 3a 4c 44 52 20 52 32 2c 4c 65 74 4d |#&EC:LDR R2,LetM| 00000240 65 6d 3a 4d 4c 41 20 52 30 2c 52 31 2c 52 30 2c |em:MLA R0,R1,R0,| 00000250 52 32 0d 00 82 59 20 4c 44 52 20 52 31 2c 4c 65 |R2...Y LDR R1,Le| 00000260 74 53 43 52 3a 4c 44 52 20 52 32 2c 4c 65 74 74 |tSCR:LDR R2,Lett| 00000270 65 72 58 3a 41 44 44 20 52 31 2c 52 31 2c 52 32 |erX:ADD R1,R1,R2| 00000280 3a 4c 44 52 20 52 32 2c 4c 65 74 74 65 72 59 3a |:LDR R2,LetterY:| 00000290 4d 4f 56 20 52 33 2c 23 33 32 30 3a 4d 4c 41 20 |MOV R3,#320:MLA | 000002a0 52 31 2c 52 32 2c 52 33 2c 52 31 0d 00 8c 1a 20 |R1,R2,R3,R1.... | 000002b0 4d 4f 56 20 52 32 2c 23 31 36 3a 4d 4f 56 20 52 |MOV R2,#16:MOV R| 000002c0 33 2c 23 31 32 0d 00 96 16 20 4c 44 52 42 20 52 |3,#12.... LDRB R| 000002d0 37 2c 4c 65 74 43 6f 6c 6f 75 72 0d 00 a0 3e 20 |7,LetColour...> | 000002e0 4c 44 52 42 20 52 34 2c 4c 65 74 49 6e 66 6f 3a |LDRB R4,LetInfo:| 000002f0 43 4d 50 20 52 34 2c 23 31 3a 42 45 51 20 4c 65 |CMP R4,#1:BEQ Le| 00000300 74 53 68 61 64 3a 43 4d 50 20 52 34 2c 23 32 3a |tShad:CMP R4,#2:| 00000310 42 45 51 20 4c 65 74 33 44 0d 00 aa 1f 20 2e 4c |BEQ Let3D.... .L| 00000320 65 74 50 59 20 4d 4f 56 20 52 34 2c 52 31 3a 4d |etPY MOV R4,R1:M| 00000330 4f 56 20 52 35 2c 52 33 0d 00 b4 59 20 2e 4c 65 |OV R5,R3...Y .Le| 00000340 74 50 58 20 4c 44 52 42 20 52 36 2c 5b 52 30 5d |tPX LDRB R6,[R0]| 00000350 2c 23 31 3a 43 4d 50 20 52 36 2c 23 30 3a 53 54 |,#1:CMP R6,#0:ST| 00000360 52 4e 45 42 20 52 37 2c 5b 52 34 5d 3a 41 44 44 |RNEB R7,[R4]:ADD| 00000370 20 52 34 2c 52 34 2c 23 31 3a 53 55 42 53 20 52 | R4,R4,#1:SUBS R| 00000380 35 2c 52 35 2c 23 31 3a 42 4e 45 20 4c 65 74 50 |5,R5,#1:BNE LetP| 00000390 58 0d 00 be 2b 20 41 44 44 20 52 31 2c 52 31 2c |X...+ ADD R1,R1,| 000003a0 23 33 32 30 3a 53 55 42 53 20 52 32 2c 52 32 2c |#320:SUBS R2,R2,| 000003b0 23 31 3a 42 4e 45 20 4c 65 74 50 59 0d 00 c8 0c |#1:BNE LetPY....| 000003c0 20 2e 4c 65 74 4f 75 74 0d 00 d2 30 20 4c 44 52 | .LetOut...0 LDR| 000003d0 20 52 30 2c 4c 65 74 74 65 72 58 3a 41 44 44 20 | R0,LetterX:ADD | 000003e0 52 30 2c 52 30 2c 52 31 30 3a 53 54 52 20 52 30 |R0,R0,R10:STR R0| 000003f0 2c 4c 65 74 74 65 72 58 0d 00 dc 14 20 4c 44 4d |,LetterX.... LDM| 00000400 46 44 20 52 31 33 21 2c 7b 50 43 7d 0d 00 e6 0d |FD R13!,{PC}....| 00000410 20 2e 4c 65 74 53 68 61 64 0d 00 f0 17 20 4c 44 | .LetShad.... LD| 00000420 52 42 20 52 38 2c 4c 65 74 43 6f 6c 6f 75 72 32 |RB R8,LetColour2| 00000430 0d 00 fa 3b 20 2e 4c 65 74 53 59 20 4d 4f 56 20 |...; .LetSY MOV | 00000440 52 34 2c 52 31 3a 4d 4f 56 20 52 35 2c 52 33 3a |R4,R1:MOV R5,R3:| 00000450 53 55 42 20 52 39 2c 52 31 2c 23 32 3a 41 44 44 |SUB R9,R1,#2:ADD| 00000460 20 52 39 2c 52 39 2c 23 36 34 30 0d 01 04 75 20 | R9,R9,#640...u | 00000470 2e 4c 65 74 53 58 20 4c 44 52 42 20 52 36 2c 5b |.LetSX LDRB R6,[| 00000480 52 30 5d 2c 23 31 3a 43 4d 50 20 52 36 2c 23 30 |R0],#1:CMP R6,#0| 00000490 3a 53 54 52 4e 45 42 20 52 37 2c 5b 52 34 5d 3a |:STRNEB R7,[R4]:| 000004a0 53 54 52 4e 45 42 20 52 38 2c 5b 52 39 5d 3a 41 |STRNEB R8,[R9]:A| 000004b0 44 44 20 52 34 2c 52 34 2c 23 31 3a 41 44 44 20 |DD R4,R4,#1:ADD | 000004c0 52 39 2c 52 39 2c 23 31 3a 53 55 42 53 20 52 35 |R9,R9,#1:SUBS R5| 000004d0 2c 52 35 2c 23 31 3a 42 4e 45 20 4c 65 74 53 58 |,R5,#1:BNE LetSX| 000004e0 0d 01 0e 2b 20 41 44 44 20 52 31 2c 52 31 2c 23 |...+ ADD R1,R1,#| 000004f0 33 32 30 3a 53 55 42 53 20 52 32 2c 52 32 2c 23 |320:SUBS R2,R2,#| 00000500 31 3a 42 4e 45 20 4c 65 74 53 59 0d 01 18 0d 20 |1:BNE LetSY.... | 00000510 42 20 4c 65 74 4f 75 74 0d 01 22 0b 20 2e 4c 65 |B LetOut..". .Le| 00000520 74 33 44 0d 01 2c 17 20 4c 44 52 42 20 52 38 2c |t3D..,. LDRB R8,| 00000530 4c 65 74 43 6f 6c 6f 75 72 32 0d 01 36 5a 20 2e |LetColour2..6Z .| 00000540 4c 65 74 33 59 20 4d 4f 56 20 52 34 2c 52 31 3a |Let3Y MOV R4,R1:| 00000550 4d 4f 56 20 52 35 2c 52 33 3a 53 55 42 20 52 39 |MOV R5,R3:SUB R9| 00000560 2c 52 31 2c 23 32 3a 41 44 44 20 52 39 2c 52 39 |,R1,#2:ADD R9,R9| 00000570 2c 23 36 34 30 3a 53 55 42 20 52 31 31 2c 52 31 |,#640:SUB R11,R1| 00000580 2c 23 31 3a 41 44 44 20 52 31 31 2c 52 31 31 2c |,#1:ADD R11,R11,| 00000590 23 33 32 30 0d 01 40 94 20 2e 4c 65 74 33 58 20 |#320..@. .Let3X | 000005a0 4c 44 52 42 20 52 36 2c 5b 52 30 5d 2c 23 31 3a |LDRB R6,[R0],#1:| 000005b0 43 4d 50 20 52 36 2c 23 30 3a 53 54 52 4e 45 42 |CMP R6,#0:STRNEB| 000005c0 20 52 37 2c 5b 52 34 5d 3a 53 54 52 4e 45 42 20 | R7,[R4]:STRNEB | 000005d0 52 38 2c 5b 52 39 5d 3a 53 54 52 4e 45 42 20 52 |R8,[R9]:STRNEB R| 000005e0 38 2c 5b 52 31 31 5d 3a 41 44 44 20 52 34 2c 52 |8,[R11]:ADD R4,R| 000005f0 34 2c 23 31 3a 41 44 44 20 52 39 2c 52 39 2c 23 |4,#1:ADD R9,R9,#| 00000600 31 3a 41 44 44 20 52 31 31 2c 52 31 31 2c 23 31 |1:ADD R11,R11,#1| 00000610 3a 53 55 42 53 20 52 35 2c 52 35 2c 23 31 3a 42 |:SUBS R5,R5,#1:B| 00000620 4e 45 20 4c 65 74 33 58 0d 01 4a 2b 20 41 44 44 |NE Let3X..J+ ADD| 00000630 20 52 31 2c 52 31 2c 23 33 32 30 3a 53 55 42 53 | R1,R1,#320:SUBS| 00000640 20 52 32 2c 52 32 2c 23 31 3a 42 4e 45 20 4c 65 | R2,R2,#1:BNE Le| 00000650 74 33 59 0d 01 54 0d 20 42 20 4c 65 74 4f 75 74 |t3Y..T. B LetOut| 00000660 0d 01 5e 20 20 2e 53 70 61 63 65 20 4d 4f 56 20 |..^ .Space MOV | 00000670 52 31 30 2c 23 31 32 3a 42 20 4c 65 74 4f 75 74 |R10,#12:B LetOut| 00000680 0d 01 68 2c 20 2e 53 6f 75 72 63 65 20 45 51 55 |..h, .Source EQU| 00000690 44 30 3a 2e 44 65 73 74 20 45 51 55 44 30 3a 2e |D0:.Dest EQUD0:.| 000006a0 4c 65 6e 67 74 68 20 45 51 55 44 30 0d 01 72 52 |Length EQUD0..rR| 000006b0 20 2e 54 72 61 6e 73 66 65 72 20 53 54 4d 46 44 | .Transfer STMFD| 000006c0 20 52 31 33 21 2c 7b 52 31 34 7d 3a 4c 44 52 20 | R13!,{R14}:LDR | 000006d0 52 30 2c 53 6f 75 72 63 65 3a 4c 44 52 20 52 31 |R0,Source:LDR R1| 000006e0 2c 44 65 73 74 3a 4c 44 52 20 52 32 2c 4c 65 6e |,Dest:LDR R2,Len| 000006f0 67 74 68 3a 2e 54 72 61 6e 73 4c 6f 6f 70 0d 01 |gth:.TransLoop..| 00000700 7c 47 20 4c 44 4d 49 41 20 52 30 21 2c 7b 52 33 ||G LDMIA R0!,{R3| 00000710 2d 52 31 30 7d 3a 53 54 4d 49 41 20 52 31 21 2c |-R10}:STMIA R1!,| 00000720 7b 52 33 2d 52 31 30 7d 3a 53 55 42 53 20 52 32 |{R3-R10}:SUBS R2| 00000730 2c 52 32 2c 23 33 32 3a 42 47 54 20 54 72 61 6e |,R2,#32:BGT Tran| 00000740 73 4c 6f 6f 70 0d 01 86 14 20 4c 44 4d 46 44 20 |sLoop.... LDMFD | 00000750 52 31 33 21 2c 7b 50 43 7d 0d 01 90 50 20 2e 4f |R13!,{PC}...P .O| 00000760 76 65 72 6c 61 79 20 53 54 4d 46 44 20 52 31 33 |verlay STMFD R13| 00000770 21 2c 7b 52 31 34 7d 3a 4c 44 52 20 52 30 2c 53 |!,{R14}:LDR R0,S| 00000780 6f 75 72 63 65 3a 4c 44 52 20 52 31 2c 44 65 73 |ource:LDR R1,Des| 00000790 74 3a 4c 44 52 20 52 32 2c 4c 65 6e 67 74 68 3a |t:LDR R2,Length:| 000007a0 2e 4f 76 65 72 4c 6f 6f 70 0d 01 9a 65 20 4c 44 |.OverLoop...e LD| 000007b0 52 42 20 52 33 2c 5b 52 30 5d 2c 23 31 3a 43 4d |RB R3,[R0],#1:CM| 000007c0 50 20 52 33 2c 23 30 3a 53 54 52 4e 45 42 20 52 |P R3,#0:STRNEB R| 000007d0 33 2c 5b 52 31 5d 3a 41 44 44 20 52 31 2c 52 31 |3,[R1]:ADD R1,R1| 000007e0 2c 23 31 3a 53 55 42 53 20 52 32 2c 52 32 2c 23 |,#1:SUBS R2,R2,#| 000007f0 31 3a 42 4e 45 20 4f 76 65 72 4c 6f 6f 70 3a 4c |1:BNE OverLoop:L| 00000800 44 4d 46 44 20 52 31 33 21 2c 7b 50 43 7d 0d 01 |DMFD R13!,{PC}..| 00000810 a4 d7 20 2e 55 6e 63 6f 6d 20 53 54 4d 46 44 20 |.. .Uncom STMFD | 00000820 52 31 33 21 2c 7b 52 31 34 7d 3a 4c 44 52 20 52 |R13!,{R14}:LDR R| 00000830 31 2c 52 44 3a 4c 44 52 20 52 30 2c 53 43 3a 4c |1,RD:LDR R0,SC:L| 00000840 44 52 20 52 34 2c 4c 45 3a 2e 45 58 31 20 4c 44 |DR R4,LE:.EX1 LD| 00000850 52 42 20 52 32 2c 5b 52 31 5d 2c 23 31 3a 4c 44 |RB R2,[R1],#1:LD| 00000860 52 42 20 52 33 2c 5b 52 31 5d 2c 23 31 3a 2e 45 |RB R3,[R1],#1:.E| 00000870 58 32 20 53 54 52 42 20 52 32 2c 5b 52 30 5d 2c |X2 STRB R2,[R0],| 00000880 23 31 3a 53 55 42 20 52 34 2c 52 34 2c 23 31 3a |#1:SUB R4,R4,#1:| 00000890 53 55 42 53 20 52 33 2c 52 33 2c 23 31 3a 42 47 |SUBS R3,R3,#1:BG| 000008a0 54 20 45 58 32 3a 43 4d 50 20 52 34 2c 23 30 3a |T EX2:CMP R4,#0:| 000008b0 42 47 54 20 45 58 31 3a 4c 44 4d 46 44 20 52 31 |BGT EX1:LDMFD R1| 000008c0 33 21 2c 7b 50 43 7d 3a 2e 52 44 20 45 51 55 44 |3!,{PC}:.RD EQUD| 000008d0 30 3a 2e 53 43 20 45 51 55 44 30 3a 2e 4c 45 20 |0:.SC EQUD0:.LE | 000008e0 45 51 55 44 30 0d 01 ae 08 20 5d 3a ed 0d 01 b8 |EQUD0.... ]:....| 000008f0 68 20 21 52 44 3d 26 37 44 30 30 30 3a 21 53 43 |h !RD=&7D000:!SC| 00000900 3d 26 31 30 30 30 30 3a 21 4c 45 3d 26 33 42 30 |=&10000:!LE=&3B0| 00000910 43 3a d6 20 55 6e 63 6f 6d 3a 3f 4c 65 74 43 6f |C:. Uncom:?LetCo| 00000920 6c 6f 75 72 3d 26 35 38 3a 21 4c 65 74 74 65 72 |lour=&58:!Letter| 00000930 58 3d 32 3a 21 4c 65 74 74 65 72 59 3d 34 30 3a |X=2:!LetterY=40:| 00000940 21 4c 65 74 74 65 72 3d 36 35 3a 21 4c 65 74 49 |!Letter=65:!LetI| 00000950 6e 66 6f 3d 31 0d 01 c2 12 20 f4 20 2d 20 4d 61 |nfo=1.... . - Ma| 00000960 69 6e 20 4c 6f 6f 70 0d 01 cc 2e 20 db 3a f2 4c |in Loop.... .:.L| 00000970 49 4e 45 28 35 30 2c 35 2c 26 31 33 34 2c 33 2c |INE(50,5,&134,3,| 00000980 22 54 45 43 48 4e 4f 44 52 45 41 4d 20 2d 20 44 |"TECHNODREAM - D| 00000990 45 4d 4f 22 29 0d 01 d6 34 20 f2 4c 49 4e 45 28 |EMO")...4 .LINE(| 000009a0 31 30 2c 34 30 2c 26 31 33 35 2c 33 2c 22 42 59 |10,40,&135,3,"BY| 000009b0 20 47 52 41 45 4d 45 20 52 49 43 48 41 52 44 53 | GRAEME RICHARDS| 000009c0 4f 4e 20 31 39 39 33 22 29 0d 01 e0 31 20 f2 4c |ON 1993")...1 .L| 000009d0 49 4e 45 28 33 30 2c 36 34 2c 26 31 33 35 2c 33 |INE(30,64,&135,3| 000009e0 2c 22 4d 55 53 49 43 20 42 59 20 4c 45 45 20 41 |,"MUSIC BY LEE A| 000009f0 52 4d 53 54 52 4f 4e 47 22 29 0d 01 ea 2a 20 f2 |RMSTRONG")...* .| 00000a00 4c 49 4e 45 28 31 30 2c 31 30 30 2c 26 31 33 36 |LINE(10,100,&136| 00000a10 2c 33 2c 22 50 52 45 53 53 20 41 20 4b 45 59 2e |,3,"PRESS A KEY.| 00000a20 2e 2e 22 29 0d 01 f4 2f 20 f2 4c 49 4e 45 28 35 |..").../ .LINE(5| 00000a30 30 2c 31 32 30 2c 26 31 33 37 2c 34 2c 22 31 20 |0,120,&137,4,"1 | 00000a40 2d 20 4f 4e 45 20 50 4c 41 59 45 52 20 47 41 4d |- ONE PLAYER GAM| 00000a50 45 22 29 0d 01 fe 2f 20 f2 4c 49 4e 45 28 35 30 |E").../ .LINE(50| 00000a60 2c 31 34 30 2c 26 31 33 37 2c 34 2c 22 32 20 2d |,140,&137,4,"2 -| 00000a70 20 54 57 4f 20 50 4c 41 59 45 52 20 47 41 4d 45 | TWO PLAYER GAME| 00000a80 22 29 0d 02 08 2b 20 f2 4c 49 4e 45 28 35 30 2c |")...+ .LINE(50,| 00000a90 31 36 30 2c 26 31 33 38 2c 34 2c 22 49 20 2d 20 |160,&138,4,"I - | 00000aa0 49 4e 46 4f 52 4d 41 54 49 4f 4e 22 29 0d 02 12 |INFORMATION")...| 00000ab0 2f 20 f2 4c 49 4e 45 28 35 30 2c 31 38 30 2c 26 |/ .LINE(50,180,&| 00000ac0 31 33 38 2c 34 2c 22 51 20 2d 20 51 55 49 54 20 |138,4,"Q - QUIT | 00000ad0 54 4f 20 44 45 53 4b 54 4f 50 22 29 0d 02 1c 35 |TO DESKTOP")...5| 00000ae0 20 f2 4c 49 4e 45 28 38 2c 32 33 30 2c 26 31 33 | .LINE(8,230,&13| 00000af0 41 2c 34 2c 22 28 43 29 20 31 39 39 33 20 53 55 |A,4,"(C) 1993 SU| 00000b00 50 45 52 49 4f 52 20 53 4f 46 54 57 41 52 45 22 |PERIOR SOFTWARE"| 00000b10 29 0d 02 26 0e 20 50 6c 61 79 65 72 73 3d 30 0d |)..&. Players=0.| 00000b20 02 30 0d 20 50 6c 61 79 65 72 3d 31 0d 02 3a 06 |.0. Player=1..:.| 00000b30 20 f5 0d 02 44 20 20 e7 20 a6 2d 31 37 20 d7 22 | ...D . .-17 ."| 00000b40 3c 4f 62 65 79 24 44 69 72 3e 2e 52 54 44 65 73 |<Obey$Dir>.RTDes| 00000b50 6b 22 0d 02 4e 15 20 e7 20 a6 2d 34 39 20 50 6c |k"..N. . .-49 Pl| 00000b60 61 79 65 72 73 3d 31 0d 02 58 15 20 e7 20 a6 2d |ayers=1..X. . .-| 00000b70 35 30 20 50 6c 61 79 65 72 73 3d 32 0d 02 62 11 |50 Players=2..b.| 00000b80 20 e7 20 a6 2d 33 38 20 f2 49 4e 53 54 0d 02 6c | . .-38 .INST..l| 00000b90 10 20 fd 20 50 6c 61 79 65 72 73 3e 30 0d 02 76 |. . Players>0..v| 00000ba0 0b 20 e5 20 8d 64 5a 42 0d 02 80 06 20 e0 0d 02 |. . .dZB.... ...| 00000bb0 8a 5e 20 dd f2 4c 49 4e 45 28 58 2c 59 2c 43 2c |.^ ..LINE(X,Y,C,| 00000bc0 43 32 2c 41 24 29 3a 3f 4c 65 74 43 6f 6c 6f 75 |C2,A$):?LetColou| 00000bd0 72 32 3d 43 32 3a 44 3d 43 20 80 20 26 46 46 3a |r2=C2:D=C . &FF:| 00000be0 3f 4c 65 74 43 6f 6c 6f 75 72 3d 44 3a e7 20 43 |?LetColour=D:. C| 00000bf0 20 80 20 26 31 30 30 20 8c 20 44 3d 44 2a 34 3a | . &100 . D=D*4:| 00000c00 3f 4c 65 74 43 6f 6c 6f 75 72 3d 44 0d 02 94 24 |?LetColour=D...$| 00000c10 20 e7 20 43 20 80 20 26 32 30 30 20 8c 20 44 3d | . C . &200 . D=| 00000c20 44 2a 34 3a 3f 4c 65 74 43 6f 6c 6f 75 72 3d 44 |D*4:?LetColour=D| 00000c30 0d 02 9e 60 20 21 4c 65 74 74 65 72 58 3d 58 3a |...` !LetterX=X:| 00000c40 21 4c 65 74 74 65 72 59 3d 59 3a e3 54 25 3d 31 |!LetterY=Y:.T%=1| 00000c50 b8 a9 28 41 24 29 3a 21 4c 65 74 74 65 72 3d 97 |..(A$):!Letter=.| 00000c60 28 c1 41 24 2c 54 25 2c 31 29 29 3a e7 20 43 20 |(.A$,T%,1)):. C | 00000c70 80 20 26 31 30 30 20 8c 20 3f 4c 65 74 43 6f 6c |. &100 . ?LetCol| 00000c80 6f 75 72 3d 3f 4c 65 74 43 6f 6c 6f 75 72 2b 31 |our=?LetColour+1| 00000c90 0d 02 a8 24 20 e7 20 3f 4c 65 74 43 6f 6c 6f 75 |...$ . ?LetColou| 00000ca0 72 3e 28 44 2b 33 29 20 3f 4c 65 74 43 6f 6c 6f |r>(D+3) ?LetColo| 00000cb0 75 72 3d 44 0d 02 b2 12 20 d6 20 4c 65 74 74 65 |ur=D.... . Lette| 00000cc0 72 50 3a ed 3a e1 0d 02 bc 05 20 0d 02 c6 17 20 |rP:.:..... .... | 00000cd0 f4 20 3e 20 4c 65 74 73 20 47 6f 20 59 27 41 6c |. > Lets Go Y'Al| 00000ce0 6c 21 0d 02 d0 05 20 0d 02 da 31 20 db 3a f2 4c |l!.... ...1 .:.L| 00000cf0 49 4e 45 28 35 30 2c 38 30 2c 26 31 33 34 2c 33 |INE(50,80,&134,3| 00000d00 2c 22 4c 4f 41 44 49 4e 47 2c 20 50 4c 45 41 53 |,"LOADING, PLEAS| 00000d10 45 20 57 41 49 54 22 29 0d 02 e4 0d 20 2a 46 58 |E WAIT").... *FX| 00000d20 31 31 33 2c 31 0d 02 ee 16 20 3f 26 38 46 32 34 |113,1.... ?&8F24| 00000d30 3d 31 3a 3f 26 38 46 32 35 3d 32 0d 02 f8 1c 20 |=1:?&8F25=2.... | 00000d40 e3 54 25 3d 26 38 46 30 30 b8 26 38 46 33 30 3a |.T%=&8F00.&8F30:| 00000d50 3f 54 25 3d 30 3a ed 0d 03 02 3e 20 e7 20 50 6c |?T%=0:....> . Pl| 00000d60 61 79 65 72 73 3d 31 20 e3 54 25 3d 30 b8 36 3a |ayers=1 .T%=0.6:| 00000d70 54 25 3f 26 38 46 34 30 3d 54 25 3f 26 38 46 43 |T%?&8F40=T%?&8FC| 00000d80 30 3a 54 25 3f 26 38 46 35 30 3d 54 25 3f 26 38 |0:T%?&8F50=T%?&8| 00000d90 46 43 30 3a ed 0d 03 0c 3e 20 e7 20 50 6c 61 79 |FC0:....> . Play| 00000da0 65 72 73 3d 32 20 e3 54 25 3d 30 b8 36 3a 54 25 |ers=2 .T%=0.6:T%| 00000db0 3f 26 38 46 34 30 3d 54 25 3f 26 38 46 44 30 3a |?&8F40=T%?&8FD0:| 00000dc0 54 25 3f 26 38 46 35 30 3d 54 25 3f 26 38 46 45 |T%?&8F50=T%?&8FE| 00000dd0 30 3a ed 0d 03 16 28 20 3f 26 38 46 30 39 3d 32 |0:....( ?&8F09=2| 00000de0 3a 3f 26 38 46 31 39 3d 32 3a 3f 26 38 46 30 43 |:?&8F19=2:?&8F0C| 00000df0 3d 36 3a 3f 26 38 46 31 43 3d 36 0d 03 20 16 20 |=6:?&8F1C=6.. . | 00000e00 3f 26 38 46 30 45 3d 30 3a 3f 26 38 46 31 45 3d |?&8F0E=0:?&8F1E=| 00000e10 30 0d 03 2a 0b 20 e5 20 8d 44 7a 43 0d 03 34 2b |0..*. . .DzC..4+| 00000e20 20 e7 20 50 6c 61 79 65 72 73 3d 31 20 80 20 4a | . Players=1 . J| 00000e30 46 49 52 20 8c 20 3f 26 38 46 30 45 3d 31 3a 3f |FIR . ?&8F0E=1:?| 00000e40 26 38 46 31 45 3d 31 0d 03 3e 1c 20 3f 26 38 46 |&8F1E=1..>. ?&8F| 00000e50 32 34 3d 4a 46 49 52 3a 3f 26 38 46 32 35 3d 4a |24=JFIR:?&8F25=J| 00000e60 46 49 52 0d 03 48 12 20 e7 20 50 6c 61 79 65 72 |FIR..H. . Player| 00000e70 73 3d 32 20 8c 0d 03 52 16 20 3f 26 38 46 32 34 |s=2 ...R. ?&8F24| 00000e80 3d 31 3a 3f 26 38 46 32 35 3d 32 0d 03 5c 16 20 |=1:?&8F25=2..\. | 00000e90 e7 20 56 25 20 80 20 31 20 3f 26 38 46 30 45 3d |. V% . 1 ?&8F0E=| 00000ea0 31 0d 03 66 16 20 e7 20 56 25 20 80 20 32 20 3f |1..f. . V% . 2 ?| 00000eb0 26 38 46 31 45 3d 31 0d 03 70 06 20 cd 0d 03 7a |&8F1E=1..p. ...z| 00000ec0 16 20 3f 26 38 46 32 31 3d 31 3a 3f 26 38 46 32 |. ?&8F21=1:?&8F2| 00000ed0 32 3d 31 0d 03 84 1e 20 4e 25 3d 31 3a 4c 25 3d |2=1.... N%=1:L%=| 00000ee0 31 3a 52 25 3d 50 6c 61 79 65 72 73 3a 43 25 3d |1:R%=Players:C%=| 00000ef0 31 0d 03 8e 0e 20 21 26 38 46 32 36 3d 4d 25 0d |1.... !&8F26=M%.| 00000f00 03 98 3c 20 e7 20 50 6c 61 79 65 72 73 3d 32 20 |..< . Players=2 | 00000f10 8c 20 3f 26 38 46 30 41 3d 33 3a 3f 26 38 46 31 |. ?&8F0A=3:?&8F1| 00000f20 41 3d 33 3a 3f 26 38 46 30 46 3d 31 3a 3f 26 38 |A=3:?&8F0F=1:?&8| 00000f30 46 31 46 3d 31 3a e5 8d 74 6c 43 0d 03 a2 35 20 |F1F=1:..tlC...5 | 00000f40 e7 20 50 6c 61 79 65 72 3d 31 20 3f 26 38 46 30 |. Player=1 ?&8F0| 00000f50 41 3d 33 3a 3f 26 38 46 30 46 3d 31 20 8b 20 3f |A=3:?&8F0F=1 . ?| 00000f60 26 38 46 31 41 3d 33 3a 3f 26 38 46 31 46 3d 31 |&8F1A=3:?&8F1F=1| 00000f70 0d 03 ac 25 20 2a 53 4c 4f 41 44 20 3c 4f 62 65 |...% *SLOAD <Obe| 00000f80 79 24 44 69 72 3e 2e 47 46 58 2e 53 63 6f 72 65 |y$Dir>.GFX.Score| 00000f90 42 6f 61 72 64 0d 03 b6 27 20 2a 4c 2e 20 3c 4f |Board...' *L. <O| 00000fa0 62 65 79 24 44 69 72 3e 2e 47 46 58 2e 46 61 64 |bey$Dir>.GFX.Fad| 00000fb0 65 54 61 62 6c 65 20 39 45 41 30 30 0d 03 c0 25 |eTable 9EA00...%| 00000fc0 20 2a 4c 2e 20 3c 4f 62 65 79 24 44 69 72 3e 2e | *L. <Obey$Dir>.| 00000fd0 47 46 58 2e 4d 61 69 6e 47 46 58 20 31 34 30 30 |GFX.MainGFX 1400| 00000fe0 30 0d 03 ca 2d 20 21 52 44 3d 26 31 34 30 30 30 |0...- !RD=&14000| 00000ff0 3a 21 53 43 3d 26 36 33 31 30 30 3a 21 4c 45 3d |:!SC=&63100:!LE=| 00001000 26 31 31 35 39 38 3a d6 20 55 6e 63 6f 6d 0d 03 |&11598:. Uncom..| 00001010 d4 06 20 db 0d 03 de 16 20 3f 26 38 46 32 34 3d |.. ..... ?&8F24=| 00001020 31 3a 3f 26 38 46 32 35 3d 32 0d 03 e8 29 20 d0 |1:?&8F25=2...) .| 00001030 3d 26 41 30 42 30 30 3a d7 22 3c 4f 62 65 79 24 |=&A0B00:."<Obey$| 00001040 44 69 72 3e 2e 53 54 41 47 45 31 2e 52 55 4e 4e |Dir>.STAGE1.RUNN| 00001050 45 52 22 0d 03 f2 06 20 e1 0d 03 fc 11 20 dd f2 |ER".... ..... ..| 00001060 49 4e 53 54 3a eb 31 32 3a 87 0d 04 06 07 20 fb |INST:.12:..... .| 00001070 33 0d 04 10 18 20 f1 27 22 49 6e 73 74 72 75 63 |3.... .'"Instruc| 00001080 74 69 6f 6e 73 2e 2e 2e 22 0d 04 1a 2c 20 f1 27 |tions..."..., .'| 00001090 22 20 54 68 65 20 63 6f 6e 74 72 6f 6c 20 6b 65 |" The control ke| 000010a0 79 73 20 61 72 65 20 61 73 20 66 6f 6c 6c 6f 77 |ys are as follow| 000010b0 73 2e 2e 2e 22 0d 04 24 07 20 fb 32 0d 04 2e 16 |s..."..$. .2....| 000010c0 20 f1 27 22 4f 6e 65 20 50 6c 61 79 65 72 2e 2e | .'"One Player..| 000010d0 2e 22 0d 04 38 3f 20 f1 27 22 20 5a 20 58 20 22 |."..8? .'" Z X "| 000010e0 22 20 3f 20 2d 20 4d 6f 76 65 20 53 68 69 70 20 |" ? - Move Ship | 000010f0 20 20 20 52 45 54 55 52 4e 20 2d 20 46 69 72 65 | RETURN - Fire| 00001100 20 20 20 4c 20 53 48 49 46 54 20 2d 20 52 61 6d | L SHIFT - Ram| 00001110 22 0d 04 42 22 20 f1 22 20 53 50 41 43 45 20 2d |"..B" ." SPACE -| 00001120 20 49 6e 63 65 6e 64 69 61 72 79 20 57 65 61 70 | Incendiary Weap| 00001130 6f 6e 22 0d 04 4c 07 20 fb 36 0d 04 56 1b 20 f1 |on"..L. .6..V. .| 00001140 27 22 54 77 6f 20 50 6c 61 79 65 72 20 42 6c 75 |'"Two Player Blu| 00001150 65 2e 2e 2e 22 0d 04 60 39 20 f1 27 22 20 5a 20 |e..."..`9 .'" Z | 00001160 58 20 46 20 43 20 2d 20 4d 6f 76 65 20 53 68 69 |X F C - Move Shi| 00001170 70 20 20 20 20 47 20 2d 20 46 69 72 65 20 20 20 |p G - Fire | 00001180 4c 20 53 48 49 46 54 20 2d 20 52 61 6d 22 0d 04 |L SHIFT - Ram"..| 00001190 6a 22 20 f1 22 20 4c 20 41 4c 54 20 2d 20 49 6e |j" ." L ALT - In| 000011a0 63 65 6e 64 69 61 72 79 20 57 65 61 70 6f 6e 22 |cendiary Weapon"| 000011b0 0d 04 74 07 20 fb 31 0d 04 7e 1a 20 f1 27 22 54 |..t. .1..~. .'"T| 000011c0 77 6f 20 50 6c 61 79 65 72 20 52 65 64 2e 2e 2e |wo Player Red...| 000011d0 22 0d 04 88 3a 20 f1 27 22 20 3c 20 3e 20 22 22 |"...: .'" < > ""| 000011e0 20 3f 20 2d 20 4d 6f 76 65 20 53 68 69 70 20 20 | ? - Move Ship | 000011f0 20 20 52 45 54 55 52 4e 20 2d 20 46 69 72 65 20 | RETURN - Fire | 00001200 20 20 20 4d 20 2d 20 52 61 6d 22 0d 04 92 22 20 | M - Ram"..." | 00001210 f1 22 20 52 20 41 4c 54 20 2d 20 49 6e 63 65 6e |." R ALT - Incen| 00001220 64 69 61 72 79 20 57 65 61 70 6f 6e 22 0d 04 9c |diary Weapon"...| 00001230 21 20 fb 33 3a f1 27 22 4f 74 68 65 72 20 63 6f |! .3:.'"Other co| 00001240 6e 74 72 6f 6c 20 6b 65 79 73 2e 2e 2e 22 0d 04 |ntrol keys..."..| 00001250 a6 45 20 f1 27 22 20 43 54 52 4c 20 26 20 46 31 |.E .'" CTRL & F1| 00001260 32 20 2d 20 51 75 69 74 20 43 75 72 72 65 6e 74 |2 - Quit Current| 00001270 20 47 61 6d 65 20 20 20 20 42 52 45 41 4b 20 2d | Game BREAK -| 00001280 20 50 61 75 73 65 20 4d 6f 64 65 20 6f 6e 2f 6f | Pause Mode on/o| 00001290 66 66 22 0d 04 b0 1c 20 f1 27 22 4b 65 79 73 20 |ff".... .'"Keys | 000012a0 77 68 65 6e 20 70 61 75 73 65 64 2e 2e 2e 22 0d |when paused...".| 000012b0 04 ba 47 20 f1 27 22 20 46 31 2f 46 32 20 2d 20 |..G .'" F1/F2 - | 000012c0 53 6f 75 6e 64 20 45 66 66 65 63 74 73 20 56 6f |Sound Effects Vo| 000012d0 6c 20 55 70 2f 44 6f 77 6e 20 20 20 46 33 2f 46 |l Up/Down F3/F| 000012e0 34 20 2d 20 4d 75 73 69 63 20 56 6f 6c 20 55 70 |4 - Music Vol Up| 000012f0 2f 44 6f 77 6e 22 0d 04 c4 3c 20 f1 22 20 46 35 |/Down"...< ." F5| 00001300 20 2d 20 54 6f 67 67 6c 65 20 49 6e 74 65 72 6e | - Toggle Intern| 00001310 61 6c 20 53 70 65 61 6b 65 72 20 28 41 33 30 30 |al Speaker (A300| 00001320 30 20 61 6e 64 20 41 72 63 68 69 6d 65 64 65 73 |0 and Archimedes| 00001330 29 22 0d 04 ce 32 20 f1 22 20 46 37 20 2d 20 42 |)"...2 ." F7 - B| 00001340 6c 75 65 20 50 6c 61 79 65 72 20 4b 65 79 62 6f |lue Player Keybo| 00001350 61 72 64 2f 4a 6f 79 73 74 69 63 6b 20 74 6f 67 |ard/Joystick tog| 00001360 67 6c 65 22 0d 04 d8 31 20 f1 22 20 46 38 20 2d |gle"...1 ." F8 -| 00001370 20 52 65 64 20 50 6c 61 79 65 72 20 4b 65 79 62 | Red Player Keyb| 00001380 6f 61 72 64 2f 4a 6f 79 73 74 69 63 6b 20 74 6f |oard/Joystick to| 00001390 67 67 6c 65 22 0d 04 e2 18 20 f5 20 fd 20 a6 2d |ggle".... . . .-| 000013a0 39 39 3a f5 20 fd 20 ac 20 a6 2d 39 39 0d 04 ec |99:. . . .-99...| 000013b0 06 20 f9 0d 04 f6 06 20 e1 0d ff |. ..... ...| 000013bb