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G/unotxt2

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_21.ADF
Filename: G/unotxt2
Read OK:
File size: 0873 bytes
Load address: 3A206576
Exec address: 6E752E30
File contents
COUNTING AND SCORING

The values of the cards are as follows:

All cards 0-9					Face Value
Draw Two Cards					20
Skip Cards					20
Wild Cards					50
Wild Draw Four Cards				50

The amount of points scored by the winner of each hand is equal to the
value of cards in the losing player's hand. These points are added to the
winning player's score. The first player to reach 500 points is the
winner.

PENALTIES

If a player plays a Wild Draw Four card when he/she has a playable colour
in his hand, they are penalized and must draw four cards. They also must
keep their Wild Draw Four card and lose their turn.

RENEGING

On any turn you may choose not to play a card. If so, you must draw a card
just the same as if you had no play to make (by pressing P). If the card
drawn is playable, you may play that card but may not play a card already
in your hand. Only the card drawn may be played.

The Strategy of Reneging

eg The computer has played its second to last card. It was a Wild card and
it chose red. Most likely its last card is red. You have a red card in you
hand but you want to change the colour so the computer can not go out. You
choose to draw a card by pressing P hoping that you will get a Wild card
to prevent it from going out.

RULES TO REMEMBER

1. Wild cards can be played at any time during the game.
2. Wild Draw Four cards can only be played if you do not have a playable
colour in your hand.
3. Draw Two, Draw Four, or Skip cards cannot be cancelled out by the
playing of a matching card by the other player. The special cards'
directions are always followed even if a draw card is the last card played
in a game.
4. You can match colour on colour or type on type.
5. When A wild card or Wild Draw Four card is played you may call any
colour you wish. This may be the colour already being played or a colour
you do not have in your hand.
6. When reneging you may play the card drawn from the drawpile but you may
not play a card from your hand after a draw.

                            PATIENCE GAMES

Full instructions for each of the two patience games are provided in the
game. ESCAPE returns to the instructions page in each game.
00000000  0d 43 4f 55 4e 54 49 4e  47 20 41 4e 44 20 53 43  |.COUNTING AND SC|
00000010  4f 52 49 4e 47 0d 0d 54  68 65 20 76 61 6c 75 65  |ORING..The value|
00000020  73 20 6f 66 20 74 68 65  20 63 61 72 64 73 20 61  |s of the cards a|
00000030  72 65 20 61 73 20 66 6f  6c 6c 6f 77 73 3a 0d 0d  |re as follows:..|
00000040  41 6c 6c 20 63 61 72 64  73 20 30 2d 39 09 09 09  |All cards 0-9...|
00000050  09 09 46 61 63 65 20 56  61 6c 75 65 0d 44 72 61  |..Face Value.Dra|
00000060  77 20 54 77 6f 20 43 61  72 64 73 09 09 09 09 09  |w Two Cards.....|
00000070  32 30 0d 53 6b 69 70 20  43 61 72 64 73 09 09 09  |20.Skip Cards...|
00000080  09 09 32 30 0d 57 69 6c  64 20 43 61 72 64 73 09  |..20.Wild Cards.|
00000090  09 09 09 09 35 30 0d 57  69 6c 64 20 44 72 61 77  |....50.Wild Draw|
000000a0  20 46 6f 75 72 20 43 61  72 64 73 09 09 09 09 35  | Four Cards....5|
000000b0  30 0d 0d 54 68 65 20 61  6d 6f 75 6e 74 20 6f 66  |0..The amount of|
000000c0  20 70 6f 69 6e 74 73 20  73 63 6f 72 65 64 20 62  | points scored b|
000000d0  79 20 74 68 65 20 77 69  6e 6e 65 72 20 6f 66 20  |y the winner of |
000000e0  65 61 63 68 20 68 61 6e  64 20 69 73 20 65 71 75  |each hand is equ|
000000f0  61 6c 20 74 6f 20 74 68  65 0d 76 61 6c 75 65 20  |al to the.value |
00000100  6f 66 20 63 61 72 64 73  20 69 6e 20 74 68 65 20  |of cards in the |
00000110  6c 6f 73 69 6e 67 20 70  6c 61 79 65 72 27 73 20  |losing player's |
00000120  68 61 6e 64 2e 20 54 68  65 73 65 20 70 6f 69 6e  |hand. These poin|
00000130  74 73 20 61 72 65 20 61  64 64 65 64 20 74 6f 20  |ts are added to |
00000140  74 68 65 0d 77 69 6e 6e  69 6e 67 20 70 6c 61 79  |the.winning play|
00000150  65 72 27 73 20 73 63 6f  72 65 2e 20 54 68 65 20  |er's score. The |
00000160  66 69 72 73 74 20 70 6c  61 79 65 72 20 74 6f 20  |first player to |
00000170  72 65 61 63 68 20 35 30  30 20 70 6f 69 6e 74 73  |reach 500 points|
00000180  20 69 73 20 74 68 65 0d  77 69 6e 6e 65 72 2e 0d  | is the.winner..|
00000190  0d 50 45 4e 41 4c 54 49  45 53 0d 0d 49 66 20 61  |.PENALTIES..If a|
000001a0  20 70 6c 61 79 65 72 20  70 6c 61 79 73 20 61 20  | player plays a |
000001b0  57 69 6c 64 20 44 72 61  77 20 46 6f 75 72 20 63  |Wild Draw Four c|
000001c0  61 72 64 20 77 68 65 6e  20 68 65 2f 73 68 65 20  |ard when he/she |
000001d0  68 61 73 20 61 20 70 6c  61 79 61 62 6c 65 20 63  |has a playable c|
000001e0  6f 6c 6f 75 72 0d 69 6e  20 68 69 73 20 68 61 6e  |olour.in his han|
000001f0  64 2c 20 74 68 65 79 20  61 72 65 20 70 65 6e 61  |d, they are pena|
00000200  6c 69 7a 65 64 20 61 6e  64 20 6d 75 73 74 20 64  |lized and must d|
00000210  72 61 77 20 66 6f 75 72  20 63 61 72 64 73 2e 20  |raw four cards. |
00000220  54 68 65 79 20 61 6c 73  6f 20 6d 75 73 74 0d 6b  |They also must.k|
00000230  65 65 70 20 74 68 65 69  72 20 57 69 6c 64 20 44  |eep their Wild D|
00000240  72 61 77 20 46 6f 75 72  20 63 61 72 64 20 61 6e  |raw Four card an|
00000250  64 20 6c 6f 73 65 20 74  68 65 69 72 20 74 75 72  |d lose their tur|
00000260  6e 2e 0d 0d 52 45 4e 45  47 49 4e 47 0d 0d 4f 6e  |n...RENEGING..On|
00000270  20 61 6e 79 20 74 75 72  6e 20 79 6f 75 20 6d 61  | any turn you ma|
00000280  79 20 63 68 6f 6f 73 65  20 6e 6f 74 20 74 6f 20  |y choose not to |
00000290  70 6c 61 79 20 61 20 63  61 72 64 2e 20 49 66 20  |play a card. If |
000002a0  73 6f 2c 20 79 6f 75 20  6d 75 73 74 20 64 72 61  |so, you must dra|
000002b0  77 20 61 20 63 61 72 64  0d 6a 75 73 74 20 74 68  |w a card.just th|
000002c0  65 20 73 61 6d 65 20 61  73 20 69 66 20 79 6f 75  |e same as if you|
000002d0  20 68 61 64 20 6e 6f 20  70 6c 61 79 20 74 6f 20  | had no play to |
000002e0  6d 61 6b 65 20 28 62 79  20 70 72 65 73 73 69 6e  |make (by pressin|
000002f0  67 20 50 29 2e 20 49 66  20 74 68 65 20 63 61 72  |g P). If the car|
00000300  64 0d 64 72 61 77 6e 20  69 73 20 70 6c 61 79 61  |d.drawn is playa|
00000310  62 6c 65 2c 20 79 6f 75  20 6d 61 79 20 70 6c 61  |ble, you may pla|
00000320  79 20 74 68 61 74 20 63  61 72 64 20 62 75 74 20  |y that card but |
00000330  6d 61 79 20 6e 6f 74 20  70 6c 61 79 20 61 20 63  |may not play a c|
00000340  61 72 64 20 61 6c 72 65  61 64 79 0d 69 6e 20 79  |ard already.in y|
00000350  6f 75 72 20 68 61 6e 64  2e 20 4f 6e 6c 79 20 74  |our hand. Only t|
00000360  68 65 20 63 61 72 64 20  64 72 61 77 6e 20 6d 61  |he card drawn ma|
00000370  79 20 62 65 20 70 6c 61  79 65 64 2e 0d 0d 54 68  |y be played...Th|
00000380  65 20 53 74 72 61 74 65  67 79 20 6f 66 20 52 65  |e Strategy of Re|
00000390  6e 65 67 69 6e 67 0d 0d  65 67 20 54 68 65 20 63  |neging..eg The c|
000003a0  6f 6d 70 75 74 65 72 20  68 61 73 20 70 6c 61 79  |omputer has play|
000003b0  65 64 20 69 74 73 20 73  65 63 6f 6e 64 20 74 6f  |ed its second to|
000003c0  20 6c 61 73 74 20 63 61  72 64 2e 20 49 74 20 77  | last card. It w|
000003d0  61 73 20 61 20 57 69 6c  64 20 63 61 72 64 20 61  |as a Wild card a|
000003e0  6e 64 0d 69 74 20 63 68  6f 73 65 20 72 65 64 2e  |nd.it chose red.|
000003f0  20 4d 6f 73 74 20 6c 69  6b 65 6c 79 20 69 74 73  | Most likely its|
00000400  20 6c 61 73 74 20 63 61  72 64 20 69 73 20 72 65  | last card is re|
00000410  64 2e 20 59 6f 75 20 68  61 76 65 20 61 20 72 65  |d. You have a re|
00000420  64 20 63 61 72 64 20 69  6e 20 79 6f 75 0d 68 61  |d card in you.ha|
00000430  6e 64 20 62 75 74 20 79  6f 75 20 77 61 6e 74 20  |nd but you want |
00000440  74 6f 20 63 68 61 6e 67  65 20 74 68 65 20 63 6f  |to change the co|
00000450  6c 6f 75 72 20 73 6f 20  74 68 65 20 63 6f 6d 70  |lour so the comp|
00000460  75 74 65 72 20 63 61 6e  20 6e 6f 74 20 67 6f 20  |uter can not go |
00000470  6f 75 74 2e 20 59 6f 75  0d 63 68 6f 6f 73 65 20  |out. You.choose |
00000480  74 6f 20 64 72 61 77 20  61 20 63 61 72 64 20 62  |to draw a card b|
00000490  79 20 70 72 65 73 73 69  6e 67 20 50 20 68 6f 70  |y pressing P hop|
000004a0  69 6e 67 20 74 68 61 74  20 79 6f 75 20 77 69 6c  |ing that you wil|
000004b0  6c 20 67 65 74 20 61 20  57 69 6c 64 20 63 61 72  |l get a Wild car|
000004c0  64 0d 74 6f 20 70 72 65  76 65 6e 74 20 69 74 20  |d.to prevent it |
000004d0  66 72 6f 6d 20 67 6f 69  6e 67 20 6f 75 74 2e 0d  |from going out..|
000004e0  0d 52 55 4c 45 53 20 54  4f 20 52 45 4d 45 4d 42  |.RULES TO REMEMB|
000004f0  45 52 0d 0d 31 2e 20 57  69 6c 64 20 63 61 72 64  |ER..1. Wild card|
00000500  73 20 63 61 6e 20 62 65  20 70 6c 61 79 65 64 20  |s can be played |
00000510  61 74 20 61 6e 79 20 74  69 6d 65 20 64 75 72 69  |at any time duri|
00000520  6e 67 20 74 68 65 20 67  61 6d 65 2e 0d 32 2e 20  |ng the game..2. |
00000530  57 69 6c 64 20 44 72 61  77 20 46 6f 75 72 20 63  |Wild Draw Four c|
00000540  61 72 64 73 20 63 61 6e  20 6f 6e 6c 79 20 62 65  |ards can only be|
00000550  20 70 6c 61 79 65 64 20  69 66 20 79 6f 75 20 64  | played if you d|
00000560  6f 20 6e 6f 74 20 68 61  76 65 20 61 20 70 6c 61  |o not have a pla|
00000570  79 61 62 6c 65 0d 63 6f  6c 6f 75 72 20 69 6e 20  |yable.colour in |
00000580  79 6f 75 72 20 68 61 6e  64 2e 0d 33 2e 20 44 72  |your hand..3. Dr|
00000590  61 77 20 54 77 6f 2c 20  44 72 61 77 20 46 6f 75  |aw Two, Draw Fou|
000005a0  72 2c 20 6f 72 20 53 6b  69 70 20 63 61 72 64 73  |r, or Skip cards|
000005b0  20 63 61 6e 6e 6f 74 20  62 65 20 63 61 6e 63 65  | cannot be cance|
000005c0  6c 6c 65 64 20 6f 75 74  20 62 79 20 74 68 65 0d  |lled out by the.|
000005d0  70 6c 61 79 69 6e 67 20  6f 66 20 61 20 6d 61 74  |playing of a mat|
000005e0  63 68 69 6e 67 20 63 61  72 64 20 62 79 20 74 68  |ching card by th|
000005f0  65 20 6f 74 68 65 72 20  70 6c 61 79 65 72 2e 20  |e other player. |
00000600  54 68 65 20 73 70 65 63  69 61 6c 20 63 61 72 64  |The special card|
00000610  73 27 0d 64 69 72 65 63  74 69 6f 6e 73 20 61 72  |s'.directions ar|
00000620  65 20 61 6c 77 61 79 73  20 66 6f 6c 6c 6f 77 65  |e always followe|
00000630  64 20 65 76 65 6e 20 69  66 20 61 20 64 72 61 77  |d even if a draw|
00000640  20 63 61 72 64 20 69 73  20 74 68 65 20 6c 61 73  | card is the las|
00000650  74 20 63 61 72 64 20 70  6c 61 79 65 64 0d 69 6e  |t card played.in|
00000660  20 61 20 67 61 6d 65 2e  0d 34 2e 20 59 6f 75 20  | a game..4. You |
00000670  63 61 6e 20 6d 61 74 63  68 20 63 6f 6c 6f 75 72  |can match colour|
00000680  20 6f 6e 20 63 6f 6c 6f  75 72 20 6f 72 20 74 79  | on colour or ty|
00000690  70 65 20 6f 6e 20 74 79  70 65 2e 0d 35 2e 20 57  |pe on type..5. W|
000006a0  68 65 6e 20 41 20 77 69  6c 64 20 63 61 72 64 20  |hen A wild card |
000006b0  6f 72 20 57 69 6c 64 20  44 72 61 77 20 46 6f 75  |or Wild Draw Fou|
000006c0  72 20 63 61 72 64 20 69  73 20 70 6c 61 79 65 64  |r card is played|
000006d0  20 79 6f 75 20 6d 61 79  20 63 61 6c 6c 20 61 6e  | you may call an|
000006e0  79 0d 63 6f 6c 6f 75 72  20 79 6f 75 20 77 69 73  |y.colour you wis|
000006f0  68 2e 20 54 68 69 73 20  6d 61 79 20 62 65 20 74  |h. This may be t|
00000700  68 65 20 63 6f 6c 6f 75  72 20 61 6c 72 65 61 64  |he colour alread|
00000710  79 20 62 65 69 6e 67 20  70 6c 61 79 65 64 20 6f  |y being played o|
00000720  72 20 61 20 63 6f 6c 6f  75 72 0d 79 6f 75 20 64  |r a colour.you d|
00000730  6f 20 6e 6f 74 20 68 61  76 65 20 69 6e 20 79 6f  |o not have in yo|
00000740  75 72 20 68 61 6e 64 2e  0d 36 2e 20 57 68 65 6e  |ur hand..6. When|
00000750  20 72 65 6e 65 67 69 6e  67 20 79 6f 75 20 6d 61  | reneging you ma|
00000760  79 20 70 6c 61 79 20 74  68 65 20 63 61 72 64 20  |y play the card |
00000770  64 72 61 77 6e 20 66 72  6f 6d 20 74 68 65 20 64  |drawn from the d|
00000780  72 61 77 70 69 6c 65 20  62 75 74 20 79 6f 75 20  |rawpile but you |
00000790  6d 61 79 0d 6e 6f 74 20  70 6c 61 79 20 61 20 63  |may.not play a c|
000007a0  61 72 64 20 66 72 6f 6d  20 79 6f 75 72 20 68 61  |ard from your ha|
000007b0  6e 64 20 61 66 74 65 72  20 61 20 64 72 61 77 2e  |nd after a draw.|
000007c0  0d 0d 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |..              |
000007d0  20 20 20 20 20 20 20 20  20 20 20 20 20 20 50 41  |              PA|
000007e0  54 49 45 4e 43 45 20 47  41 4d 45 53 0d 0d 46 75  |TIENCE GAMES..Fu|
000007f0  6c 6c 20 69 6e 73 74 72  75 63 74 69 6f 6e 73 20  |ll instructions |
00000800  66 6f 72 20 65 61 63 68  20 6f 66 20 74 68 65 20  |for each of the |
00000810  74 77 6f 20 70 61 74 69  65 6e 63 65 20 67 61 6d  |two patience gam|
00000820  65 73 20 61 72 65 20 70  72 6f 76 69 64 65 64 20  |es are provided |
00000830  69 6e 20 74 68 65 0d 67  61 6d 65 2e 20 45 53 43  |in the.game. ESC|
00000840  41 50 45 20 72 65 74 75  72 6e 73 20 74 6f 20 74  |APE returns to t|
00000850  68 65 20 69 6e 73 74 72  75 63 74 69 6f 6e 73 20  |he instructions |
00000860  70 61 67 65 20 69 6e 20  65 61 63 68 20 67 61 6d  |page in each gam|
00000870  65 2e 0d                                          |e..|
00000873
G/unotxt2.m0
G/unotxt2.m1
G/unotxt2.m2
G/unotxt2.m4
G/unotxt2.m5