Home » Archimedes archive » Micro User » MU 1992-06.adf » PD » !BeastDemo/!Run
!BeastDemo/!Run
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Micro User » MU 1992-06.adf » PD |
Filename: | !BeastDemo/!Run |
Read OK: | ✔ |
File size: | 026A bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
set Game$Dir <obey$Dir> RMLoad <Game$Dir>.MemAlloc SCREENSIZE 80K SPRITESIZE 112K RMKill MemAlloc SMERGE <Game$Dir>.Chars.blank SMERGE <Game$Dir>.Chars.wall SMERGE <Game$Dir>.Chars.girder SMERGE <Game$Dir>.Chars.jewel SMERGE <Game$Dir>.Chars.skull SMERGE <Game$Dir>.Chars.poison SMERGE <Game$Dir>.Chars.rock SMERGE <Game$Dir>.Chars.beast SMERGE <Game$Dir>.Chars.Directions SMERGE <Game$Dir>.Chars.key SMERGE <Game$Dir>.Chars.door SMERGE <Game$Dir>.Chars.special SMERGE <Game$Dir>.Chars.dead SMERGE <Game$Dir>.Anims.Grafix SMERGE <Game$Dir>.BeastFont SMERGE <Game$Dir>.Time SMERGE <Game$Dir>.Title <Game$Dir>.!RunImage
00000000 73 65 74 20 47 61 6d 65 24 44 69 72 20 3c 6f 62 |set Game$Dir <ob| 00000010 65 79 24 44 69 72 3e 0a 52 4d 4c 6f 61 64 20 3c |ey$Dir>.RMLoad <| 00000020 47 61 6d 65 24 44 69 72 3e 2e 4d 65 6d 41 6c 6c |Game$Dir>.MemAll| 00000030 6f 63 0a 53 43 52 45 45 4e 53 49 5a 45 20 38 30 |oc.SCREENSIZE 80| 00000040 4b 0a 53 50 52 49 54 45 53 49 5a 45 20 31 31 32 |K.SPRITESIZE 112| 00000050 4b 0a 52 4d 4b 69 6c 6c 20 4d 65 6d 41 6c 6c 6f |K.RMKill MemAllo| 00000060 63 0a 53 4d 45 52 47 45 20 3c 47 61 6d 65 24 44 |c.SMERGE <Game$D| 00000070 69 72 3e 2e 43 68 61 72 73 2e 62 6c 61 6e 6b 0a |ir>.Chars.blank.| 00000080 53 4d 45 52 47 45 20 3c 47 61 6d 65 24 44 69 72 |SMERGE <Game$Dir| 00000090 3e 2e 43 68 61 72 73 2e 77 61 6c 6c 0a 53 4d 45 |>.Chars.wall.SME| 000000a0 52 47 45 20 3c 47 61 6d 65 24 44 69 72 3e 2e 43 |RGE <Game$Dir>.C| 000000b0 68 61 72 73 2e 67 69 72 64 65 72 0a 53 4d 45 52 |hars.girder.SMER| 000000c0 47 45 20 3c 47 61 6d 65 24 44 69 72 3e 2e 43 68 |GE <Game$Dir>.Ch| 000000d0 61 72 73 2e 6a 65 77 65 6c 0a 53 4d 45 52 47 45 |ars.jewel.SMERGE| 000000e0 20 3c 47 61 6d 65 24 44 69 72 3e 2e 43 68 61 72 | <Game$Dir>.Char| 000000f0 73 2e 73 6b 75 6c 6c 0a 53 4d 45 52 47 45 20 3c |s.skull.SMERGE <| 00000100 47 61 6d 65 24 44 69 72 3e 2e 43 68 61 72 73 2e |Game$Dir>.Chars.| 00000110 70 6f 69 73 6f 6e 0a 53 4d 45 52 47 45 20 3c 47 |poison.SMERGE <G| 00000120 61 6d 65 24 44 69 72 3e 2e 43 68 61 72 73 2e 72 |ame$Dir>.Chars.r| 00000130 6f 63 6b 0a 53 4d 45 52 47 45 20 3c 47 61 6d 65 |ock.SMERGE <Game| 00000140 24 44 69 72 3e 2e 43 68 61 72 73 2e 62 65 61 73 |$Dir>.Chars.beas| 00000150 74 0a 53 4d 45 52 47 45 20 3c 47 61 6d 65 24 44 |t.SMERGE <Game$D| 00000160 69 72 3e 2e 43 68 61 72 73 2e 44 69 72 65 63 74 |ir>.Chars.Direct| 00000170 69 6f 6e 73 0a 53 4d 45 52 47 45 20 3c 47 61 6d |ions.SMERGE <Gam| 00000180 65 24 44 69 72 3e 2e 43 68 61 72 73 2e 6b 65 79 |e$Dir>.Chars.key| 00000190 0a 53 4d 45 52 47 45 20 3c 47 61 6d 65 24 44 69 |.SMERGE <Game$Di| 000001a0 72 3e 2e 43 68 61 72 73 2e 64 6f 6f 72 0a 53 4d |r>.Chars.door.SM| 000001b0 45 52 47 45 20 3c 47 61 6d 65 24 44 69 72 3e 2e |ERGE <Game$Dir>.| 000001c0 43 68 61 72 73 2e 73 70 65 63 69 61 6c 0a 53 4d |Chars.special.SM| 000001d0 45 52 47 45 20 3c 47 61 6d 65 24 44 69 72 3e 2e |ERGE <Game$Dir>.| 000001e0 43 68 61 72 73 2e 64 65 61 64 0a 53 4d 45 52 47 |Chars.dead.SMERG| 000001f0 45 20 3c 47 61 6d 65 24 44 69 72 3e 2e 41 6e 69 |E <Game$Dir>.Ani| 00000200 6d 73 2e 47 72 61 66 69 78 0a 53 4d 45 52 47 45 |ms.Grafix.SMERGE| 00000210 20 3c 47 61 6d 65 24 44 69 72 3e 2e 42 65 61 73 | <Game$Dir>.Beas| 00000220 74 46 6f 6e 74 0a 53 4d 45 52 47 45 20 3c 47 61 |tFont.SMERGE <Ga| 00000230 6d 65 24 44 69 72 3e 2e 54 69 6d 65 0a 53 4d 45 |me$Dir>.Time.SME| 00000240 52 47 45 20 3c 47 61 6d 65 24 44 69 72 3e 2e 54 |RGE <Game$Dir>.T| 00000250 69 74 6c 65 0a 3c 47 61 6d 65 24 44 69 72 3e 2e |itle.<Game$Dir>.| 00000260 21 52 75 6e 49 6d 61 67 65 0a |!RunImage.| 0000026a