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PD/SprShift/!SprShift/Help_txt

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Tape/disk: Home » Recent acquisitions » Acorn ADFS disks » adfs_AcornUser_199607.adf » Extras
Filename: PD/SprShift/!SprShift/Help_txt
Read OK:
File size: 0700 bytes
Load address: 0000
Exec address: 0000
File contents
!SprShift - Help and Information

Creating background bitmaps for backdrops or web pages can be awkward
because when tiled the edges of the bitmap end tend to show up. This
program rearranges the sprites in a sprite file so that these
artifices may be edited away.


It works in this way:

Suppose you have a tiled background. If you look at the sprite when the
edges are down the middle it is just the original with the corners swapped.
That's it. Simply fire up !SprShift, drag a sprite file onto it's icon and
save it where you will.
It probably isn't necessary but if you want the original image back run
it through again.


History

v0.00 (16/1/96)
Woke up Sunday morning and this seemed a good distraction from the mother
of all hangovers. Actually, going back to the pub seemed a good
distraction, but had to kill a few hours before they opened. Developed
into atestbed for various ideas as well as a way of getting to know
RiscOS C and the toolbox.
v0.90 (8/3/96)
Tarted up and send to AU Ed as a submission


Limitations

All sprites which do not have an even number of pixels across and down
will be skipped. Pure algorithmic laziness on my part...

Requires the toolbox to run. While my prime reason was again laziness I
still think this is a good thing.

Could probably be faster/more efficient

umm, other stuff.. Users are the best people to stumble over cockups anyway.

---------------------------------------------------------------------------
!SprShift is freeware, I retain the copyright, so no fiddling with it.
Disclaimer:
In an infinite universe anything is possible. You use this application at
your own risk so don't blame me if it all goes pear shaped. That said, I
don't see how it could. It's only shifting around bitmaps for
God's sake.....

� Mike Dickens, 1996
00000000  21 53 70 72 53 68 69 66  74 20 2d 20 48 65 6c 70  |!SprShift - Help|
00000010  20 61 6e 64 20 49 6e 66  6f 72 6d 61 74 69 6f 6e  | and Information|
00000020  0a 0a 43 72 65 61 74 69  6e 67 20 62 61 63 6b 67  |..Creating backg|
00000030  72 6f 75 6e 64 20 62 69  74 6d 61 70 73 20 66 6f  |round bitmaps fo|
00000040  72 20 62 61 63 6b 64 72  6f 70 73 20 6f 72 20 77  |r backdrops or w|
00000050  65 62 20 70 61 67 65 73  20 63 61 6e 20 62 65 20  |eb pages can be |
00000060  61 77 6b 77 61 72 64 0a  62 65 63 61 75 73 65 20  |awkward.because |
00000070  77 68 65 6e 20 74 69 6c  65 64 20 74 68 65 20 65  |when tiled the e|
00000080  64 67 65 73 20 6f 66 20  74 68 65 20 62 69 74 6d  |dges of the bitm|
00000090  61 70 20 65 6e 64 20 74  65 6e 64 20 74 6f 20 73  |ap end tend to s|
000000a0  68 6f 77 20 75 70 2e 20  54 68 69 73 0a 70 72 6f  |how up. This.pro|
000000b0  67 72 61 6d 20 72 65 61  72 72 61 6e 67 65 73 20  |gram rearranges |
000000c0  74 68 65 20 73 70 72 69  74 65 73 20 69 6e 20 61  |the sprites in a|
000000d0  20 73 70 72 69 74 65 20  66 69 6c 65 20 73 6f 20  | sprite file so |
000000e0  74 68 61 74 20 74 68 65  73 65 0a 61 72 74 69 66  |that these.artif|
000000f0  69 63 65 73 20 6d 61 79  20 62 65 20 65 64 69 74  |ices may be edit|
00000100  65 64 20 61 77 61 79 2e  0a 0a 0a 49 74 20 77 6f  |ed away....It wo|
00000110  72 6b 73 20 69 6e 20 74  68 69 73 20 77 61 79 3a  |rks in this way:|
00000120  0a 0a 53 75 70 70 6f 73  65 20 79 6f 75 20 68 61  |..Suppose you ha|
00000130  76 65 20 61 20 74 69 6c  65 64 20 62 61 63 6b 67  |ve a tiled backg|
00000140  72 6f 75 6e 64 2e 20 49  66 20 79 6f 75 20 6c 6f  |round. If you lo|
00000150  6f 6b 20 61 74 20 74 68  65 20 73 70 72 69 74 65  |ok at the sprite|
00000160  20 77 68 65 6e 20 74 68  65 0a 65 64 67 65 73 20  | when the.edges |
00000170  61 72 65 20 64 6f 77 6e  20 74 68 65 20 6d 69 64  |are down the mid|
00000180  64 6c 65 20 69 74 20 69  73 20 6a 75 73 74 20 74  |dle it is just t|
00000190  68 65 20 6f 72 69 67 69  6e 61 6c 20 77 69 74 68  |he original with|
000001a0  20 74 68 65 20 63 6f 72  6e 65 72 73 20 73 77 61  | the corners swa|
000001b0  70 70 65 64 2e 0a 54 68  61 74 27 73 20 69 74 2e  |pped..That's it.|
000001c0  20 53 69 6d 70 6c 79 20  66 69 72 65 20 75 70 20  | Simply fire up |
000001d0  21 53 70 72 53 68 69 66  74 2c 20 64 72 61 67 20  |!SprShift, drag |
000001e0  61 20 73 70 72 69 74 65  20 66 69 6c 65 20 6f 6e  |a sprite file on|
000001f0  74 6f 20 69 74 27 73 20  69 63 6f 6e 20 61 6e 64  |to it's icon and|
00000200  0a 73 61 76 65 20 69 74  20 77 68 65 72 65 20 79  |.save it where y|
00000210  6f 75 20 77 69 6c 6c 2e  0a 49 74 20 70 72 6f 62  |ou will..It prob|
00000220  61 62 6c 79 20 69 73 6e  27 74 20 6e 65 63 65 73  |ably isn't neces|
00000230  73 61 72 79 20 62 75 74  20 69 66 20 79 6f 75 20  |sary but if you |
00000240  77 61 6e 74 20 74 68 65  20 6f 72 69 67 69 6e 61  |want the origina|
00000250  6c 20 69 6d 61 67 65 20  62 61 63 6b 20 72 75 6e  |l image back run|
00000260  0a 69 74 20 74 68 72 6f  75 67 68 20 61 67 61 69  |.it through agai|
00000270  6e 2e 0a 0a 0a 48 69 73  74 6f 72 79 0a 0a 76 30  |n....History..v0|
00000280  2e 30 30 20 28 31 36 2f  31 2f 39 36 29 0a 57 6f  |.00 (16/1/96).Wo|
00000290  6b 65 20 75 70 20 53 75  6e 64 61 79 20 6d 6f 72  |ke up Sunday mor|
000002a0  6e 69 6e 67 20 61 6e 64  20 74 68 69 73 20 73 65  |ning and this se|
000002b0  65 6d 65 64 20 61 20 67  6f 6f 64 20 64 69 73 74  |emed a good dist|
000002c0  72 61 63 74 69 6f 6e 20  66 72 6f 6d 20 74 68 65  |raction from the|
000002d0  20 6d 6f 74 68 65 72 0a  6f 66 20 61 6c 6c 20 68  | mother.of all h|
000002e0  61 6e 67 6f 76 65 72 73  2e 20 41 63 74 75 61 6c  |angovers. Actual|
000002f0  6c 79 2c 20 67 6f 69 6e  67 20 62 61 63 6b 20 74  |ly, going back t|
00000300  6f 20 74 68 65 20 70 75  62 20 73 65 65 6d 65 64  |o the pub seemed|
00000310  20 61 20 67 6f 6f 64 0a  64 69 73 74 72 61 63 74  | a good.distract|
00000320  69 6f 6e 2c 20 62 75 74  20 68 61 64 20 74 6f 20  |ion, but had to |
00000330  6b 69 6c 6c 20 61 20 66  65 77 20 68 6f 75 72 73  |kill a few hours|
00000340  20 62 65 66 6f 72 65 20  74 68 65 79 20 6f 70 65  | before they ope|
00000350  6e 65 64 2e 20 44 65 76  65 6c 6f 70 65 64 0a 69  |ned. Developed.i|
00000360  6e 74 6f 20 61 74 65 73  74 62 65 64 20 66 6f 72  |nto atestbed for|
00000370  20 76 61 72 69 6f 75 73  20 69 64 65 61 73 20 61  | various ideas a|
00000380  73 20 77 65 6c 6c 20 61  73 20 61 20 77 61 79 20  |s well as a way |
00000390  6f 66 20 67 65 74 74 69  6e 67 20 74 6f 20 6b 6e  |of getting to kn|
000003a0  6f 77 0a 52 69 73 63 4f  53 20 43 20 61 6e 64 20  |ow.RiscOS C and |
000003b0  74 68 65 20 74 6f 6f 6c  62 6f 78 2e 0a 76 30 2e  |the toolbox..v0.|
000003c0  39 30 20 28 38 2f 33 2f  39 36 29 0a 54 61 72 74  |90 (8/3/96).Tart|
000003d0  65 64 20 75 70 20 61 6e  64 20 73 65 6e 64 20 74  |ed up and send t|
000003e0  6f 20 41 55 20 45 64 20  61 73 20 61 20 73 75 62  |o AU Ed as a sub|
000003f0  6d 69 73 73 69 6f 6e 0a  0a 0a 4c 69 6d 69 74 61  |mission...Limita|
00000400  74 69 6f 6e 73 0a 0a 41  6c 6c 20 73 70 72 69 74  |tions..All sprit|
00000410  65 73 20 77 68 69 63 68  20 64 6f 20 6e 6f 74 20  |es which do not |
00000420  68 61 76 65 20 61 6e 20  65 76 65 6e 20 6e 75 6d  |have an even num|
00000430  62 65 72 20 6f 66 20 70  69 78 65 6c 73 20 61 63  |ber of pixels ac|
00000440  72 6f 73 73 20 61 6e 64  20 64 6f 77 6e 0a 77 69  |ross and down.wi|
00000450  6c 6c 20 62 65 20 73 6b  69 70 70 65 64 2e 20 50  |ll be skipped. P|
00000460  75 72 65 20 61 6c 67 6f  72 69 74 68 6d 69 63 20  |ure algorithmic |
00000470  6c 61 7a 69 6e 65 73 73  20 6f 6e 20 6d 79 20 70  |laziness on my p|
00000480  61 72 74 2e 2e 2e 0a 0a  52 65 71 75 69 72 65 73  |art.....Requires|
00000490  20 74 68 65 20 74 6f 6f  6c 62 6f 78 20 74 6f 20  | the toolbox to |
000004a0  72 75 6e 2e 20 57 68 69  6c 65 20 6d 79 20 70 72  |run. While my pr|
000004b0  69 6d 65 20 72 65 61 73  6f 6e 20 77 61 73 20 61  |ime reason was a|
000004c0  67 61 69 6e 20 6c 61 7a  69 6e 65 73 73 20 49 0a  |gain laziness I.|
000004d0  73 74 69 6c 6c 20 74 68  69 6e 6b 20 74 68 69 73  |still think this|
000004e0  20 69 73 20 61 20 67 6f  6f 64 20 74 68 69 6e 67  | is a good thing|
000004f0  2e 0a 0a 43 6f 75 6c 64  20 70 72 6f 62 61 62 6c  |...Could probabl|
00000500  79 20 62 65 20 66 61 73  74 65 72 2f 6d 6f 72 65  |y be faster/more|
00000510  20 65 66 66 69 63 69 65  6e 74 0a 0a 75 6d 6d 2c  | efficient..umm,|
00000520  20 6f 74 68 65 72 20 73  74 75 66 66 2e 2e 20 55  | other stuff.. U|
00000530  73 65 72 73 20 61 72 65  20 74 68 65 20 62 65 73  |sers are the bes|
00000540  74 20 70 65 6f 70 6c 65  20 74 6f 20 73 74 75 6d  |t people to stum|
00000550  62 6c 65 20 6f 76 65 72  20 63 6f 63 6b 75 70 73  |ble over cockups|
00000560  20 61 6e 79 77 61 79 2e  0a 0a 2d 2d 2d 2d 2d 2d  | anyway...------|
00000570  2d 2d 2d 2d 2d 2d 2d 2d  2d 2d 2d 2d 2d 2d 2d 2d  |----------------|
*
000005b0  2d 2d 2d 2d 2d 0a 21 53  70 72 53 68 69 66 74 20  |-----.!SprShift |
000005c0  69 73 20 66 72 65 65 77  61 72 65 2c 20 49 20 72  |is freeware, I r|
000005d0  65 74 61 69 6e 20 74 68  65 20 63 6f 70 79 72 69  |etain the copyri|
000005e0  67 68 74 2c 20 73 6f 20  6e 6f 20 66 69 64 64 6c  |ght, so no fiddl|
000005f0  69 6e 67 20 77 69 74 68  20 69 74 2e 0a 44 69 73  |ing with it..Dis|
00000600  63 6c 61 69 6d 65 72 3a  0a 49 6e 20 61 6e 20 69  |claimer:.In an i|
00000610  6e 66 69 6e 69 74 65 20  75 6e 69 76 65 72 73 65  |nfinite universe|
00000620  20 61 6e 79 74 68 69 6e  67 20 69 73 20 70 6f 73  | anything is pos|
00000630  73 69 62 6c 65 2e 20 59  6f 75 20 75 73 65 20 74  |sible. You use t|
00000640  68 69 73 20 61 70 70 6c  69 63 61 74 69 6f 6e 20  |his application |
00000650  61 74 0a 79 6f 75 72 20  6f 77 6e 20 72 69 73 6b  |at.your own risk|
00000660  20 73 6f 20 64 6f 6e 27  74 20 62 6c 61 6d 65 20  | so don't blame |
00000670  6d 65 20 69 66 20 69 74  20 61 6c 6c 20 67 6f 65  |me if it all goe|
00000680  73 20 70 65 61 72 20 73  68 61 70 65 64 2e 20 54  |s pear shaped. T|
00000690  68 61 74 20 73 61 69 64  2c 20 49 0a 64 6f 6e 27  |hat said, I.don'|
000006a0  74 20 73 65 65 20 68 6f  77 20 69 74 20 63 6f 75  |t see how it cou|
000006b0  6c 64 2e 20 49 74 27 73  20 6f 6e 6c 79 20 73 68  |ld. It's only sh|
000006c0  69 66 74 69 6e 67 20 61  72 6f 75 6e 64 20 62 69  |ifting around bi|
000006d0  74 6d 61 70 73 20 66 6f  72 0a 47 6f 64 27 73 20  |tmaps for.God's |
000006e0  73 61 6b 65 2e 2e 2e 2e  2e 0a 0a a9 20 4d 69 6b  |sake........ Mik|
000006f0  65 20 44 69 63 6b 65 6e  73 2c 20 31 39 39 36 0a  |e Dickens, 1996.|
00000700