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G/GSHOW1
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_23.ADF |
Filename: | G/GSHOW1 |
Read OK: | ✔ |
File size: | 13DF bytes |
Load address: | 47204556 |
Exec address: | 574F4853 |
File contents
Please write to: The Old Police House Main Road Filby Great Yarmouth NR29 3HY GAME SHOW - December 1995 ~~~~ ~~~~ ~~~~~~~~ ~~~~ Welcome to this month's Game Show, which just happens to be the last regular slot I'll be doing for some time, coincidentally in the same month as it began, in the misty months of 1994. This time I've got two games to proudly show for my work - 'Knights', a one player puzzle game, and a computer conversion of the traditional board game (which the blurb made out everyone had heard of!), and 'Tennis', a quick conversion of the sort of video games which were available in the late 70's. I would like to point out something about the games I have produced over the past year: although all the games were written on a 32k Electron with PAGE at &1D00 (because of my ADFS), some may not appear to work, because of memory restraints. So long as your computer is not a tighter configuration than mine, it will probably be due to the EUG Menu system working in Mode 1 causing set-ups like my own to crash. The solution is to either CHAIN the games manually, in MODE 6 or so, or to transfer the games onto another disk, with a less memory-hungry menu. KNIGHTS ~~~~~~~ Although this game is based on a relatively simple idea, it is quite a difficult task to complete it in a low number of moves. The game takes place on a 5 by 5 square board, and the object is to transpose the blue and white counters, using the Knight's move as in chess. The blue counters are based on the left side of the board at the start, with the white on the opposing side, and a blank hole in the centre. The idea is that the highlight character (a blue or white dot) is moved around the board using the spacebar, selecting a counter which you can move into the empty hole. It will only rest on the legal counters, as determined by the Knight's move. By doing this, the counters are gradually shuffled around the board, until Hey Presto!, all of the white characters are on the left hand side of the board, and all of the blue counters are on the right hand side. At this point the computer checks your number of moves against the disk-stored lowest, and if you have improved on it, it will be saved for prosperity, or at least until the next time. This puzzle is, in fact, a multi-file game. Three of them have to be distributed with this version of the game, and the final, 'KNlow', is automatically created if it doesn't exist. 'KNIGHTS' is the actual game, 'KNscr' is a full MODE 5 screen display (created using Elk Paint), and 'KNtxt' is a text file containing complete instructions and extra info. If, when the game starts, the file 'KNlow' does not exist, then it will be created, with a default value of 150 moves. Although this version of the game is pretty good fun, it is better to play on the genuine wooden board, with blue and white marbles, even though you don't have to count the moves with the computer version! Talking of moves, to see how good you are, the box on my version says that: 50 - 55 moves is average. Less than 50 moves is good. Less than 45 moves is excellent. Well, I guess they're figures to aim for, whether you'll actually get there or not... TENNIS ~~~~~~ This game is a simple version of the video games popular back in the '70's, with the main difference between this and most other versions being that in this version, you play against the computer, thus preventing the neccesity of having to have two players to use the game. Control is via the '<' and '>' keys, for left and right respectively. For the uninitiated, the game is played using two bats, in this version they are at the top and the bottom of the screen. When the ball is served, from the middle left of the screen, the players have to move their bats in order to intercept it, and prevent it from gliding off the screen. When the ball has been lost by a player, a point is scored by the opponent. The first player to reach ten points wins the game. The computer uses the top bat, and controls it automatically, attempting at every stage to meet up with the ball. The code used makes the computer a very good opponent, but by no means an invincible one. The key to beating it is to bear in mind that the computer does not use foresight to plan where the ball might well end up, and so if you can get a 'spin' on the ball, by hitting it with the correct part of the bat, then it can travel across the screen at a faster speed than the computer's bat. Unfortunately it is quite a difficult technique! GOODBYE FOR NOW! ~~~~~~~ ~~~ ~~~~ Like I said, this will be the last Game Show that I will be doing - for a while, at least. Unfortunately, I just can't fit programming in as a regular thing from now on, for various reasons. However, you never know, maybe I'll do the odd Gane Show special or such... Merry Christmas! Ross Little December '95
00000000 50 6c 65 61 73 65 20 77 72 69 74 65 20 74 6f 3a |Please write to:| 00000010 0d 0d 54 68 65 20 4f 6c 64 20 50 6f 6c 69 63 65 |..The Old Police| 00000020 20 48 6f 75 73 65 0d 4d 61 69 6e 20 52 6f 61 64 | House.Main Road| 00000030 0d 46 69 6c 62 79 0d 47 72 65 61 74 20 59 61 72 |.Filby.Great Yar| 00000040 6d 6f 75 74 68 0d 4e 52 32 39 20 33 48 59 0d 20 |mouth.NR29 3HY. | 00000050 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000060 20 20 20 20 20 20 47 41 4d 45 20 53 48 4f 57 20 | GAME SHOW | 00000070 20 2d 20 20 44 65 63 65 6d 62 65 72 20 31 39 39 | - December 199| 00000080 35 0d 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |5. | 00000090 20 20 20 20 20 20 20 20 20 7e 7e 7e 7e 20 7e 7e | ~~~~ ~~| 000000a0 7e 7e 20 20 20 20 20 7e 7e 7e 7e 7e 7e 7e 7e 20 |~~ ~~~~~~~~ | 000000b0 7e 7e 7e 7e 0d 0d 57 65 6c 63 6f 6d 65 20 74 6f |~~~~..Welcome to| 000000c0 20 74 68 69 73 20 6d 6f 6e 74 68 27 73 20 47 61 | this month's Ga| 000000d0 6d 65 20 20 53 68 6f 77 2c 20 20 77 68 69 63 68 |me Show, which| 000000e0 20 20 6a 75 73 74 20 20 68 61 70 70 65 6e 73 20 | just happens | 000000f0 20 74 6f 20 20 62 65 20 74 68 65 20 6c 61 73 74 | to be the last| 00000100 0d 72 65 67 75 6c 61 72 20 73 6c 6f 74 20 49 27 |.regular slot I'| 00000110 6c 6c 20 62 65 20 64 6f 69 6e 67 20 66 6f 72 20 |ll be doing for | 00000120 73 6f 6d 65 20 74 69 6d 65 2c 20 63 6f 69 6e 63 |some time, coinc| 00000130 69 64 65 6e 74 61 6c 6c 79 20 69 6e 20 74 68 65 |identally in the| 00000140 20 73 61 6d 65 20 6d 6f 6e 74 68 0d 61 73 20 69 | same month.as i| 00000150 74 20 62 65 67 61 6e 2c 20 69 6e 20 74 68 65 20 |t began, in the | 00000160 6d 69 73 74 79 20 6d 6f 6e 74 68 73 20 6f 66 20 |misty months of | 00000170 31 39 39 34 2e 0d 0d 54 68 69 73 20 74 69 6d 65 |1994...This time| 00000180 20 49 27 76 65 20 67 6f 74 20 74 77 6f 20 20 67 | I've got two g| 00000190 61 6d 65 73 20 20 74 6f 20 20 70 72 6f 75 64 6c |ames to proudl| 000001a0 79 20 73 68 6f 77 20 66 6f 72 20 6d 79 20 77 6f |y show for my wo| 000001b0 72 6b 20 2d 20 27 4b 6e 69 67 68 74 73 27 2c 20 |rk - 'Knights', | 000001c0 61 0d 6f 6e 65 20 70 6c 61 79 65 72 20 70 75 7a |a.one player puz| 000001d0 7a 6c 65 20 67 61 6d 65 2c 20 61 6e 64 20 61 20 |zle game, and a | 000001e0 63 6f 6d 70 75 74 65 72 20 63 6f 6e 76 65 72 73 |computer convers| 000001f0 69 6f 6e 20 6f 66 20 74 68 65 20 74 72 61 64 69 |ion of the tradi| 00000200 74 69 6f 6e 61 6c 20 62 6f 61 72 64 0d 67 61 6d |tional board.gam| 00000210 65 20 28 77 68 69 63 68 20 74 68 65 20 62 6c 75 |e (which the blu| 00000220 72 62 20 6d 61 64 65 20 6f 75 74 20 65 76 65 72 |rb made out ever| 00000230 79 6f 6e 65 20 68 61 64 20 20 68 65 61 72 64 20 |yone had heard | 00000240 20 6f 66 21 29 2c 20 20 61 6e 64 20 27 54 65 6e | of!), and 'Ten| 00000250 6e 69 73 27 2c 20 61 0d 71 75 69 63 6b 20 20 63 |nis', a.quick c| 00000260 6f 6e 76 65 72 73 69 6f 6e 20 6f 66 20 74 68 65 |onversion of the| 00000270 20 73 6f 72 74 20 6f 66 20 76 69 64 65 6f 20 67 | sort of video g| 00000280 61 6d 65 73 20 77 68 69 63 68 20 77 65 72 65 20 |ames which were | 00000290 61 76 61 69 6c 61 62 6c 65 20 20 69 6e 20 20 74 |available in t| 000002a0 68 65 0d 6c 61 74 65 20 37 30 27 73 2e 0d 0d 49 |he.late 70's...I| 000002b0 20 77 6f 75 6c 64 20 6c 69 6b 65 20 74 6f 20 70 | would like to p| 000002c0 6f 69 6e 74 20 6f 75 74 20 73 6f 6d 65 74 68 69 |oint out somethi| 000002d0 6e 67 20 61 62 6f 75 74 20 74 68 65 20 67 61 6d |ng about the gam| 000002e0 65 73 20 49 20 20 68 61 76 65 20 20 70 72 6f 64 |es I have prod| 000002f0 75 63 65 64 20 6f 76 65 72 0d 74 68 65 20 70 61 |uced over.the pa| 00000300 73 74 20 79 65 61 72 3a 20 61 6c 74 68 6f 75 67 |st year: althoug| 00000310 68 20 61 6c 6c 20 20 74 68 65 20 67 61 6d 65 73 |h all the games| 00000320 20 77 65 72 65 20 77 72 69 74 74 65 6e 20 6f 6e | were written on| 00000330 20 61 20 33 32 6b 20 45 6c 65 63 74 72 6f 6e 20 | a 32k Electron | 00000340 77 69 74 68 0d 50 41 47 45 20 61 74 20 26 31 44 |with.PAGE at &1D| 00000350 30 30 20 28 62 65 63 61 75 73 65 20 6f 66 20 6d |00 (because of m| 00000360 79 20 20 41 44 46 53 29 2c 20 20 73 6f 6d 65 20 |y ADFS), some | 00000370 6d 61 79 20 6e 6f 74 20 61 70 70 65 61 72 20 74 |may not appear t| 00000380 6f 20 77 6f 72 6b 2c 20 62 65 63 61 75 73 65 0d |o work, because.| 00000390 6f 66 20 20 6d 65 6d 6f 72 79 20 20 72 65 73 74 |of memory rest| 000003a0 72 61 69 6e 74 73 2e 20 20 53 6f 20 20 6c 6f 6e |raints. So lon| 000003b0 67 20 20 61 73 20 20 79 6f 75 72 20 20 63 6f 6d |g as your com| 000003c0 70 75 74 65 72 20 20 69 73 20 20 6e 6f 74 20 20 |puter is not | 000003d0 61 20 20 74 69 67 68 74 65 72 0d 63 6f 6e 66 69 |a tighter.confi| 000003e0 67 75 72 61 74 69 6f 6e 20 74 68 61 6e 20 6d 69 |guration than mi| 000003f0 6e 65 2c 20 69 74 20 77 69 6c 6c 20 70 72 6f 62 |ne, it will prob| 00000400 61 62 6c 79 20 62 65 20 64 75 65 20 20 74 6f 20 |ably be due to | 00000410 20 74 68 65 20 20 45 55 47 20 4d 65 6e 75 20 73 | the EUG Menu s| 00000420 79 73 74 65 6d 0d 77 6f 72 6b 69 6e 67 20 69 6e |ystem.working in| 00000430 20 4d 6f 64 65 20 31 20 63 61 75 73 69 6e 67 20 | Mode 1 causing | 00000440 73 65 74 2d 75 70 73 20 6c 69 6b 65 20 6d 79 20 |set-ups like my | 00000450 6f 77 6e 20 74 6f 20 63 72 61 73 68 2e 20 54 68 |own to crash. Th| 00000460 65 20 73 6f 6c 75 74 69 6f 6e 20 69 73 20 74 6f |e solution is to| 00000470 0d 65 69 74 68 65 72 20 43 48 41 49 4e 20 74 68 |.either CHAIN th| 00000480 65 20 67 61 6d 65 73 20 6d 61 6e 75 61 6c 6c 79 |e games manually| 00000490 2c 20 69 6e 20 4d 4f 44 45 20 36 20 6f 72 20 73 |, in MODE 6 or s| 000004a0 6f 2c 20 6f 72 20 74 6f 20 74 72 61 6e 73 66 65 |o, or to transfe| 000004b0 72 20 74 68 65 20 67 61 6d 65 73 0d 6f 6e 74 6f |r the games.onto| 000004c0 20 61 6e 6f 74 68 65 72 20 64 69 73 6b 2c 20 77 | another disk, w| 000004d0 69 74 68 20 61 20 6c 65 73 73 20 6d 65 6d 6f 72 |ith a less memor| 000004e0 79 2d 68 75 6e 67 72 79 20 6d 65 6e 75 2e 0d 0d |y-hungry menu...| 000004f0 4b 4e 49 47 48 54 53 0d 7e 7e 7e 7e 7e 7e 7e 0d |KNIGHTS.~~~~~~~.| 00000500 41 6c 74 68 6f 75 67 68 20 74 68 69 73 20 67 61 |Although this ga| 00000510 6d 65 20 69 73 20 62 61 73 65 64 20 6f 6e 20 61 |me is based on a| 00000520 20 72 65 6c 61 74 69 76 65 6c 79 20 73 69 6d 70 | relatively simp| 00000530 6c 65 20 69 64 65 61 2c 20 20 69 74 20 20 69 73 |le idea, it is| 00000540 20 20 71 75 69 74 65 20 20 61 0d 64 69 66 66 69 | quite a.diffi| 00000550 63 75 6c 74 20 20 74 61 73 6b 20 20 74 6f 20 20 |cult task to | 00000560 63 6f 6d 70 6c 65 74 65 20 20 69 74 20 69 6e 20 |complete it in | 00000570 61 20 6c 6f 77 20 6e 75 6d 62 65 72 20 6f 66 20 |a low number of | 00000580 6d 6f 76 65 73 2e 20 54 68 65 20 67 61 6d 65 20 |moves. The game | 00000590 74 61 6b 65 73 0d 70 6c 61 63 65 20 6f 6e 20 61 |takes.place on a| 000005a0 20 35 20 62 79 20 20 35 20 20 73 71 75 61 72 65 | 5 by 5 square| 000005b0 20 20 62 6f 61 72 64 2c 20 61 6e 64 20 74 68 65 | board, and the| 000005c0 20 6f 62 6a 65 63 74 20 69 73 20 74 6f 20 74 72 | object is to tr| 000005d0 61 6e 73 70 6f 73 65 20 74 68 65 20 62 6c 75 65 |anspose the blue| 000005e0 0d 61 6e 64 20 77 68 69 74 65 20 63 6f 75 6e 74 |.and white count| 000005f0 65 72 73 2c 20 75 73 69 6e 67 20 74 68 65 20 4b |ers, using the K| 00000600 6e 69 67 68 74 27 73 20 6d 6f 76 65 20 61 73 20 |night's move as | 00000610 69 6e 20 63 68 65 73 73 2e 20 54 68 65 20 62 6c |in chess. The bl| 00000620 75 65 20 63 6f 75 6e 74 65 72 73 0d 61 72 65 20 |ue counters.are | 00000630 62 61 73 65 64 20 6f 6e 20 74 68 65 20 6c 65 66 |based on the lef| 00000640 74 20 20 73 69 64 65 20 20 6f 66 20 20 74 68 65 |t side of the| 00000650 20 62 6f 61 72 64 20 61 74 20 74 68 65 20 73 74 | board at the st| 00000660 61 72 74 2c 20 77 69 74 68 20 74 68 65 20 77 68 |art, with the wh| 00000670 69 74 65 20 6f 6e 0d 74 68 65 20 6f 70 70 6f 73 |ite on.the oppos| 00000680 69 6e 67 20 73 69 64 65 2c 20 61 6e 64 20 61 20 |ing side, and a | 00000690 62 6c 61 6e 6b 20 68 6f 6c 65 20 69 6e 20 20 74 |blank hole in t| 000006a0 68 65 20 20 63 65 6e 74 72 65 2e 20 20 54 68 65 |he centre. The| 000006b0 20 69 64 65 61 20 69 73 20 74 68 61 74 20 74 68 | idea is that th| 000006c0 65 0d 68 69 67 68 6c 69 67 68 74 20 63 68 61 72 |e.highlight char| 000006d0 61 63 74 65 72 20 28 61 20 62 6c 75 65 20 6f 72 |acter (a blue or| 000006e0 20 77 68 69 74 65 20 64 6f 74 29 20 69 73 20 6d | white dot) is m| 000006f0 6f 76 65 64 20 61 72 6f 75 6e 64 20 74 68 65 20 |oved around the | 00000700 20 62 6f 61 72 64 20 75 73 69 6e 67 0d 74 68 65 | board using.the| 00000710 20 20 73 70 61 63 65 62 61 72 2c 20 73 65 6c 65 | spacebar, sele| 00000720 63 74 69 6e 67 20 61 20 63 6f 75 6e 74 65 72 20 |cting a counter | 00000730 77 68 69 63 68 20 79 6f 75 20 63 61 6e 20 6d 6f |which you can mo| 00000740 76 65 20 69 6e 74 6f 20 74 68 65 20 65 6d 70 74 |ve into the empt| 00000750 79 20 68 6f 6c 65 2e 0d 49 74 20 77 69 6c 6c 20 |y hole..It will | 00000760 20 6f 6e 6c 79 20 20 72 65 73 74 20 20 6f 6e 20 | only rest on | 00000770 20 74 68 65 20 6c 65 67 61 6c 20 63 6f 75 6e 74 | the legal count| 00000780 65 72 73 2c 20 61 73 20 64 65 74 65 72 6d 69 6e |ers, as determin| 00000790 65 64 20 62 79 20 74 68 65 20 4b 6e 69 67 68 74 |ed by the Knight| 000007a0 27 73 0d 6d 6f 76 65 2e 20 42 79 20 64 6f 69 6e |'s.move. By doin| 000007b0 67 20 74 68 69 73 2c 20 74 68 65 20 63 6f 75 6e |g this, the coun| 000007c0 74 65 72 73 20 61 72 65 20 67 72 61 64 75 61 6c |ters are gradual| 000007d0 6c 79 20 73 68 75 66 66 6c 65 64 20 61 72 6f 75 |ly shuffled arou| 000007e0 6e 64 20 74 68 65 20 62 6f 61 72 64 2c 0d 75 6e |nd the board,.un| 000007f0 74 69 6c 20 48 65 79 20 50 72 65 73 74 6f 21 2c |til Hey Presto!,| 00000800 20 61 6c 6c 20 6f 66 20 74 68 65 20 20 77 68 69 | all of the whi| 00000810 74 65 20 20 63 68 61 72 61 63 74 65 72 73 20 61 |te characters a| 00000820 72 65 20 6f 6e 20 74 68 65 20 6c 65 66 74 20 68 |re on the left h| 00000830 61 6e 64 20 73 69 64 65 0d 6f 66 20 74 68 65 20 |and side.of the | 00000840 62 6f 61 72 64 2c 20 61 6e 64 20 61 6c 6c 20 20 |board, and all | 00000850 6f 66 20 74 68 65 20 62 6c 75 65 20 63 6f 75 6e |of the blue coun| 00000860 74 65 72 73 20 61 72 65 20 6f 6e 20 74 68 65 20 |ters are on the | 00000870 72 69 67 68 74 20 68 61 6e 64 20 73 69 64 65 2e |right hand side.| 00000880 20 41 74 0d 74 68 69 73 20 20 70 6f 69 6e 74 20 | At.this point | 00000890 20 74 68 65 20 20 63 6f 6d 70 75 74 65 72 20 20 | the computer | 000008a0 63 68 65 63 6b 73 20 20 79 6f 75 72 20 20 20 6e |checks your n| 000008b0 75 6d 62 65 72 20 20 6f 66 20 20 6d 6f 76 65 73 |umber of moves| 000008c0 20 20 61 67 61 69 6e 73 74 20 20 74 68 65 0d 64 | against the.d| 000008d0 69 73 6b 2d 73 74 6f 72 65 64 20 6c 6f 77 65 73 |isk-stored lowes| 000008e0 74 2c 20 61 6e 64 20 69 66 20 79 6f 75 20 68 61 |t, and if you ha| 000008f0 76 65 20 20 69 6d 70 72 6f 76 65 64 20 20 6f 6e |ve improved on| 00000900 20 69 74 2c 20 69 74 20 77 69 6c 6c 20 62 65 20 | it, it will be | 00000910 73 61 76 65 64 20 66 6f 72 0d 70 72 6f 73 70 65 |saved for.prospe| 00000920 72 69 74 79 2c 20 6f 72 20 61 74 20 6c 65 61 73 |rity, or at leas| 00000930 74 20 75 6e 74 69 6c 20 74 68 65 20 6e 65 78 74 |t until the next| 00000940 20 74 69 6d 65 2e 20 0d 0d 54 68 69 73 20 70 75 | time. ..This pu| 00000950 7a 7a 6c 65 20 69 73 2c 20 69 6e 20 66 61 63 74 |zzle is, in fact| 00000960 2c 20 61 20 20 6d 75 6c 74 69 2d 66 69 6c 65 20 |, a multi-file | 00000970 20 67 61 6d 65 2e 20 20 54 68 72 65 65 20 20 6f | game. Three o| 00000980 66 20 20 74 68 65 6d 20 20 68 61 76 65 20 74 6f |f them have to| 00000990 20 62 65 0d 64 69 73 74 72 69 62 75 74 65 64 20 | be.distributed | 000009a0 20 77 69 74 68 20 20 74 68 69 73 20 20 76 65 72 | with this ver| 000009b0 73 69 6f 6e 20 20 6f 66 20 20 74 68 65 20 67 61 |sion of the ga| 000009c0 6d 65 2c 20 61 6e 64 20 74 68 65 20 66 69 6e 61 |me, and the fina| 000009d0 6c 2c 20 27 4b 4e 6c 6f 77 27 2c 20 69 73 0d 61 |l, 'KNlow', is.a| 000009e0 75 74 6f 6d 61 74 69 63 61 6c 6c 79 20 63 72 65 |utomatically cre| 000009f0 61 74 65 64 20 69 66 20 69 74 20 64 6f 65 73 6e |ated if it doesn| 00000a00 27 74 20 65 78 69 73 74 2e 20 20 27 4b 4e 49 47 |'t exist. 'KNIG| 00000a10 48 54 53 27 20 20 69 73 20 74 68 65 20 61 63 74 |HTS' is the act| 00000a20 75 61 6c 20 67 61 6d 65 2c 0d 27 4b 4e 73 63 72 |ual game,.'KNscr| 00000a30 27 20 69 73 20 61 20 66 75 6c 6c 20 4d 4f 44 45 |' is a full MODE| 00000a40 20 35 20 73 63 72 65 65 6e 20 64 69 73 70 6c 61 | 5 screen displa| 00000a50 79 20 20 28 63 72 65 61 74 65 64 20 20 75 73 69 |y (created usi| 00000a60 6e 67 20 20 45 6c 6b 20 20 50 61 69 6e 74 29 2c |ng Elk Paint),| 00000a70 20 61 6e 64 0d 27 4b 4e 74 78 74 27 20 69 73 20 | and.'KNtxt' is | 00000a80 61 20 74 65 78 74 20 66 69 6c 65 20 20 63 6f 6e |a text file con| 00000a90 74 61 69 6e 69 6e 67 20 20 63 6f 6d 70 6c 65 74 |taining complet| 00000aa0 65 20 20 69 6e 73 74 72 75 63 74 69 6f 6e 73 20 |e instructions | 00000ab0 61 6e 64 20 65 78 74 72 61 20 69 6e 66 6f 2e 0d |and extra info..| 00000ac0 49 66 2c 20 77 68 65 6e 20 74 68 65 20 67 61 6d |If, when the gam| 00000ad0 65 20 73 74 61 72 74 73 2c 20 74 68 65 20 66 69 |e starts, the fi| 00000ae0 6c 65 20 27 4b 4e 6c 6f 77 27 20 64 6f 65 73 20 |le 'KNlow' does | 00000af0 6e 6f 74 20 65 78 69 73 74 2c 20 74 68 65 6e 20 |not exist, then | 00000b00 69 74 20 77 69 6c 6c 20 62 65 0d 63 72 65 61 74 |it will be.creat| 00000b10 65 64 2c 20 77 69 74 68 20 61 20 64 65 66 61 75 |ed, with a defau| 00000b20 6c 74 20 76 61 6c 75 65 20 6f 66 20 31 35 30 20 |lt value of 150 | 00000b30 6d 6f 76 65 73 2e 0d 0d 41 6c 74 68 6f 75 67 68 |moves...Although| 00000b40 20 74 68 69 73 20 76 65 72 73 69 6f 6e 20 6f 66 | this version of| 00000b50 20 74 68 65 20 67 61 6d 65 20 69 73 20 70 72 65 | the game is pre| 00000b60 74 74 79 20 67 6f 6f 64 20 66 75 6e 2c 20 69 74 |tty good fun, it| 00000b70 20 69 73 20 62 65 74 74 65 72 20 74 6f 20 70 6c | is better to pl| 00000b80 61 79 0d 6f 6e 20 74 68 65 20 67 65 6e 75 69 6e |ay.on the genuin| 00000b90 65 20 77 6f 6f 64 65 6e 20 62 6f 61 72 64 2c 20 |e wooden board, | 00000ba0 20 77 69 74 68 20 62 6c 75 65 20 61 6e 64 20 77 | with blue and w| 00000bb0 68 69 74 65 20 6d 61 72 62 6c 65 73 2c 20 65 76 |hite marbles, ev| 00000bc0 65 6e 20 74 68 6f 75 67 68 20 79 6f 75 0d 64 6f |en though you.do| 00000bd0 6e 27 74 20 68 61 76 65 20 74 6f 20 63 6f 75 6e |n't have to coun| 00000be0 74 20 74 68 65 20 6d 6f 76 65 73 20 77 69 74 68 |t the moves with| 00000bf0 20 74 68 65 20 63 6f 6d 70 75 74 65 72 20 76 65 | the computer ve| 00000c00 72 73 69 6f 6e 21 20 54 61 6c 6b 69 6e 67 20 6f |rsion! Talking o| 00000c10 66 20 6d 6f 76 65 73 2c 0d 74 6f 20 73 65 65 20 |f moves,.to see | 00000c20 68 6f 77 20 67 6f 6f 64 20 79 6f 75 20 61 72 65 |how good you are| 00000c30 2c 20 74 68 65 20 62 6f 78 20 6f 6e 20 6d 79 20 |, the box on my | 00000c40 76 65 72 73 69 6f 6e 20 73 61 79 73 20 74 68 61 |version says tha| 00000c50 74 3a 0d 0d 20 20 20 20 20 35 30 20 2d 20 35 35 |t:.. 50 - 55| 00000c60 20 6d 6f 76 65 73 20 69 73 20 61 76 65 72 61 67 | moves is averag| 00000c70 65 2e 0d 20 20 20 20 20 4c 65 73 73 20 74 68 61 |e.. Less tha| 00000c80 6e 20 35 30 20 6d 6f 76 65 73 20 69 73 20 67 6f |n 50 moves is go| 00000c90 6f 64 2e 0d 20 20 20 20 20 4c 65 73 73 20 74 68 |od.. Less th| 00000ca0 61 6e 20 34 35 20 6d 6f 76 65 73 20 69 73 20 65 |an 45 moves is e| 00000cb0 78 63 65 6c 6c 65 6e 74 2e 0d 0d 57 65 6c 6c 2c |xcellent...Well,| 00000cc0 20 49 20 67 75 65 73 73 20 74 68 65 79 27 72 65 | I guess they're| 00000cd0 20 66 69 67 75 72 65 73 20 20 74 6f 20 20 61 69 | figures to ai| 00000ce0 6d 20 20 66 6f 72 2c 20 20 77 68 65 74 68 65 72 |m for, whether| 00000cf0 20 20 79 6f 75 27 6c 6c 20 61 63 74 75 61 6c 6c | you'll actuall| 00000d00 79 20 67 65 74 0d 74 68 65 72 65 20 6f 72 20 6e |y get.there or n| 00000d10 6f 74 2e 2e 2e 0d 0d 54 45 4e 4e 49 53 0d 7e 7e |ot.....TENNIS.~~| 00000d20 7e 7e 7e 7e 0d 54 68 69 73 20 67 61 6d 65 20 69 |~~~~.This game i| 00000d30 73 20 61 20 73 69 6d 70 6c 65 20 76 65 72 73 69 |s a simple versi| 00000d40 6f 6e 20 6f 66 20 74 68 65 20 20 76 69 64 65 6f |on of the video| 00000d50 20 20 67 61 6d 65 73 20 20 70 6f 70 75 6c 61 72 | games popular| 00000d60 20 20 62 61 63 6b 20 20 69 6e 20 20 74 68 65 0d | back in the.| 00000d70 27 37 30 27 73 2c 20 77 69 74 68 20 74 68 65 20 |'70's, with the | 00000d80 6d 61 69 6e 20 64 69 66 66 65 72 65 6e 63 65 20 |main difference | 00000d90 62 65 74 77 65 65 6e 20 74 68 69 73 20 61 6e 64 |between this and| 00000da0 20 6d 6f 73 74 20 6f 74 68 65 72 20 76 65 72 73 | most other vers| 00000db0 69 6f 6e 73 20 62 65 69 6e 67 0d 74 68 61 74 20 |ions being.that | 00000dc0 69 6e 20 74 68 69 73 20 76 65 72 73 69 6f 6e 2c |in this version,| 00000dd0 20 79 6f 75 20 20 70 6c 61 79 20 20 61 67 61 69 | you play agai| 00000de0 6e 73 74 20 74 68 65 20 63 6f 6d 70 75 74 65 72 |nst the computer| 00000df0 2c 20 74 68 75 73 20 70 72 65 76 65 6e 74 69 6e |, thus preventin| 00000e00 67 20 74 68 65 0d 6e 65 63 63 65 73 69 74 79 20 |g the.neccesity | 00000e10 6f 66 20 68 61 76 69 6e 67 20 74 6f 20 68 61 76 |of having to hav| 00000e20 65 20 74 77 6f 20 70 6c 61 79 65 72 73 20 20 74 |e two players t| 00000e30 6f 20 20 75 73 65 20 20 74 68 65 20 67 61 6d 65 |o use the game| 00000e40 2e 20 43 6f 6e 74 72 6f 6c 20 69 73 20 76 69 61 |. Control is via| 00000e50 0d 74 68 65 20 20 27 3c 27 20 20 61 6e 64 20 20 |.the '<' and | 00000e60 27 3e 27 20 20 6b 65 79 73 2c 20 20 20 66 6f 72 |'>' keys, for| 00000e70 20 20 6c 65 66 74 20 20 61 6e 64 20 20 72 69 67 | left and rig| 00000e80 68 74 20 20 72 65 73 70 65 63 74 69 76 65 6c 79 |ht respectively| 00000e90 2e 20 20 46 6f 72 20 20 74 68 65 0d 75 6e 69 6e |. For the.unin| 00000ea0 69 74 69 61 74 65 64 2c 20 74 68 65 20 67 61 6d |itiated, the gam| 00000eb0 65 20 69 73 20 70 6c 61 79 65 64 20 20 75 73 69 |e is played usi| 00000ec0 6e 67 20 20 74 77 6f 20 62 61 74 73 2c 20 69 6e |ng two bats, in| 00000ed0 20 74 68 69 73 20 76 65 72 73 69 6f 6e 20 74 68 | this version th| 00000ee0 65 79 20 61 72 65 0d 61 74 20 74 68 65 20 74 6f |ey are.at the to| 00000ef0 70 20 61 6e 64 20 74 68 65 20 62 6f 74 74 6f 6d |p and the bottom| 00000f00 20 6f 66 20 74 68 65 20 73 63 72 65 65 6e 2e 20 | of the screen. | 00000f10 57 68 65 6e 20 74 68 65 20 62 61 6c 6c 20 69 73 |When the ball is| 00000f20 20 73 65 72 76 65 64 2c 20 66 72 6f 6d 20 74 68 | served, from th| 00000f30 65 0d 6d 69 64 64 6c 65 20 6c 65 66 74 20 6f 66 |e.middle left of| 00000f40 20 74 68 65 20 73 63 72 65 65 6e 2c 20 74 68 65 | the screen, the| 00000f50 20 70 6c 61 79 65 72 73 20 68 61 76 65 20 74 6f | players have to| 00000f60 20 6d 6f 76 65 20 74 68 65 69 72 20 62 61 74 73 | move their bats| 00000f70 20 69 6e 20 6f 72 64 65 72 20 74 6f 0d 69 6e 74 | in order to.int| 00000f80 65 72 63 65 70 74 20 69 74 2c 20 61 6e 64 20 70 |ercept it, and p| 00000f90 72 65 76 65 6e 74 20 69 74 20 66 72 6f 6d 20 67 |revent it from g| 00000fa0 6c 69 64 69 6e 67 20 20 6f 66 66 20 20 74 68 65 |liding off the| 00000fb0 20 20 73 63 72 65 65 6e 2e 20 57 68 65 6e 20 74 | screen. When t| 00000fc0 68 65 20 62 61 6c 6c 0d 68 61 73 20 62 65 65 6e |he ball.has been| 00000fd0 20 6c 6f 73 74 20 62 79 20 61 20 70 6c 61 79 65 | lost by a playe| 00000fe0 72 2c 20 61 20 70 6f 69 6e 74 20 69 73 20 73 63 |r, a point is sc| 00000ff0 6f 72 65 64 20 20 62 79 20 20 74 68 65 20 20 6f |ored by the o| 00001000 70 70 6f 6e 65 6e 74 2e 20 54 68 65 20 66 69 72 |pponent. The fir| 00001010 73 74 0d 70 6c 61 79 65 72 20 74 6f 20 72 65 61 |st.player to rea| 00001020 63 68 20 74 65 6e 20 70 6f 69 6e 74 73 20 77 69 |ch ten points wi| 00001030 6e 73 20 74 68 65 20 67 61 6d 65 2e 0d 0d 54 68 |ns the game...Th| 00001040 65 20 20 63 6f 6d 70 75 74 65 72 20 20 75 73 65 |e computer use| 00001050 73 20 74 68 65 20 74 6f 70 20 62 61 74 2c 20 61 |s the top bat, a| 00001060 6e 64 20 63 6f 6e 74 72 6f 6c 73 20 69 74 20 61 |nd controls it a| 00001070 75 74 6f 6d 61 74 69 63 61 6c 6c 79 2c 20 61 74 |utomatically, at| 00001080 74 65 6d 70 74 69 6e 67 0d 61 74 20 65 76 65 72 |tempting.at ever| 00001090 79 20 73 74 61 67 65 20 74 6f 20 6d 65 65 74 20 |y stage to meet | 000010a0 20 75 70 20 77 69 74 68 20 74 68 65 20 62 61 6c | up with the bal| 000010b0 6c 2e 20 54 68 65 20 63 6f 64 65 20 75 73 65 64 |l. The code used| 000010c0 20 6d 61 6b 65 73 20 74 68 65 20 63 6f 6d 70 75 | makes the compu| 000010d0 74 65 72 0d 61 20 76 65 72 79 20 67 6f 6f 64 20 |ter.a very good | 000010e0 6f 70 70 6f 6e 65 6e 74 2c 20 62 75 74 20 62 79 |opponent, but by| 000010f0 20 20 6e 6f 20 20 6d 65 61 6e 73 20 20 61 6e 20 | no means an | 00001100 20 69 6e 76 69 6e 63 69 62 6c 65 20 20 6f 6e 65 | invincible one| 00001110 2e 20 20 54 68 65 20 20 6b 65 79 20 74 6f 0d 62 |. The key to.b| 00001120 65 61 74 69 6e 67 20 69 74 20 69 73 20 74 6f 20 |eating it is to | 00001130 62 65 61 72 20 69 6e 20 6d 69 6e 64 20 74 68 61 |bear in mind tha| 00001140 74 20 74 68 65 20 63 6f 6d 70 75 74 65 72 20 64 |t the computer d| 00001150 6f 65 73 20 6e 6f 74 20 75 73 65 20 20 66 6f 72 |oes not use for| 00001160 65 73 69 67 68 74 20 74 6f 0d 70 6c 61 6e 20 77 |esight to.plan w| 00001170 68 65 72 65 20 74 68 65 20 62 61 6c 6c 20 6d 69 |here the ball mi| 00001180 67 68 74 20 77 65 6c 6c 20 65 6e 64 20 75 70 2c |ght well end up,| 00001190 20 61 6e 64 20 73 6f 20 69 66 20 79 6f 75 20 63 | and so if you c| 000011a0 61 6e 20 67 65 74 20 20 61 20 20 27 73 70 69 6e |an get a 'spin| 000011b0 27 20 6f 6e 0d 74 68 65 20 20 62 61 6c 6c 2c 20 |' on.the ball, | 000011c0 20 62 79 20 20 68 69 74 74 69 6e 67 20 20 69 74 | by hitting it| 000011d0 20 20 77 69 74 68 20 74 68 65 20 63 6f 72 72 65 | with the corre| 000011e0 63 74 20 70 61 72 74 20 6f 66 20 74 68 65 20 62 |ct part of the b| 000011f0 61 74 2c 20 74 68 65 6e 20 69 74 20 63 61 6e 0d |at, then it can.| 00001200 74 72 61 76 65 6c 20 61 63 72 6f 73 73 20 74 68 |travel across th| 00001210 65 20 73 63 72 65 65 6e 20 61 74 20 20 61 20 20 |e screen at a | 00001220 66 61 73 74 65 72 20 20 73 70 65 65 64 20 20 74 |faster speed t| 00001230 68 61 6e 20 20 74 68 65 20 20 63 6f 6d 70 75 74 |han the comput| 00001240 65 72 27 73 20 20 62 61 74 2e 0d 55 6e 66 6f 72 |er's bat..Unfor| 00001250 74 75 6e 61 74 65 6c 79 20 69 74 20 69 73 20 71 |tunately it is q| 00001260 75 69 74 65 20 61 20 64 69 66 66 69 63 75 6c 74 |uite a difficult| 00001270 20 74 65 63 68 6e 69 71 75 65 21 0d 0d 47 4f 4f | technique!..GOO| 00001280 44 42 59 45 20 46 4f 52 20 4e 4f 57 21 0d 7e 7e |DBYE FOR NOW!.~~| 00001290 7e 7e 7e 7e 7e 20 7e 7e 7e 20 7e 7e 7e 7e 0d 4c |~~~~~ ~~~ ~~~~.L| 000012a0 69 6b 65 20 49 20 73 61 69 64 2c 20 74 68 69 73 |ike I said, this| 000012b0 20 77 69 6c 6c 20 20 62 65 20 74 68 65 20 6c 61 | will be the la| 000012c0 73 74 20 47 61 6d 65 20 53 68 6f 77 20 74 68 61 |st Game Show tha| 000012d0 74 20 49 20 77 69 6c 6c 20 62 65 20 64 6f 69 6e |t I will be doin| 000012e0 67 20 2d 20 66 6f 72 20 61 0d 77 68 69 6c 65 2c |g - for a.while,| 000012f0 20 61 74 20 6c 65 61 73 74 2e 20 55 6e 66 6f 72 | at least. Unfor| 00001300 74 75 6e 61 74 65 6c 79 2c 20 49 20 6a 75 73 74 |tunately, I just| 00001310 20 20 63 61 6e 27 74 20 20 66 69 74 20 20 70 72 | can't fit pr| 00001320 6f 67 72 61 6d 6d 69 6e 67 20 20 69 6e 20 20 61 |ogramming in a| 00001330 73 20 20 61 0d 72 65 67 75 6c 61 72 20 74 68 69 |s a.regular thi| 00001340 6e 67 20 66 72 6f 6d 20 6e 6f 77 20 6f 6e 2c 20 |ng from now on, | 00001350 20 66 6f 72 20 20 76 61 72 69 6f 75 73 20 72 65 | for various re| 00001360 61 73 6f 6e 73 2e 20 48 6f 77 65 76 65 72 2c 20 |asons. However, | 00001370 79 6f 75 20 6e 65 76 65 72 20 6b 6e 6f 77 2c 0d |you never know,.| 00001380 6d 61 79 62 65 20 49 27 6c 6c 20 64 6f 20 74 68 |maybe I'll do th| 00001390 65 20 6f 64 64 20 47 61 6e 65 20 53 68 6f 77 20 |e odd Gane Show | 000013a0 73 70 65 63 69 61 6c 20 6f 72 20 73 75 63 68 2e |special or such.| 000013b0 2e 2e 0d 0d 4d 65 72 72 79 20 43 68 72 69 73 74 |....Merry Christ| 000013c0 6d 61 73 21 0d 0d 52 6f 73 73 20 4c 69 74 74 6c |mas!..Ross Littl| 000013d0 65 0d 44 65 63 65 6d 62 65 72 20 27 39 35 0d |e.December '95.| 000013df