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G/GSHOW1

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_23.ADF
Filename: G/GSHOW1
Read OK:
File size: 13DF bytes
Load address: 47204556
Exec address: 574F4853
File contents
Please write to:

The Old Police House
Main Road
Filby
Great Yarmouth
NR29 3HY
                       GAME SHOW  -  December 1995
                       ~~~~ ~~~~     ~~~~~~~~ ~~~~

Welcome to this month's Game  Show,  which  just  happens  to  be the last
regular slot I'll be doing for some time, coincidentally in the same month
as it began, in the misty months of 1994.

This time I've got two  games  to  proudly show for my work - 'Knights', a
one player puzzle game, and a computer conversion of the traditional board
game (which the blurb made out everyone had  heard  of!),  and 'Tennis', a
quick  conversion of the sort of video games which were available  in  the
late 70's.

I would like to point out something about the games I  have  produced over
the past year: although all  the games were written on a 32k Electron with
PAGE at &1D00 (because of my  ADFS),  some may not appear to work, because
of  memory  restraints.  So  long  as  your  computer  is  not  a  tighter
configuration than mine, it will probably be due  to  the  EUG Menu system
working in Mode 1 causing set-ups like my own to crash. The solution is to
either CHAIN the games manually, in MODE 6 or so, or to transfer the games
onto another disk, with a less memory-hungry menu.

KNIGHTS
~~~~~~~
Although this game is based on a relatively simple idea,  it  is  quite  a
difficult  task  to  complete  it in a low number of moves. The game takes
place on a 5 by  5  square  board, and the object is to transpose the blue
and white counters, using the Knight's move as in chess. The blue counters
are based on the left  side  of  the board at the start, with the white on
the opposing side, and a blank hole in  the  centre.  The idea is that the
highlight character (a blue or white dot) is moved around the  board using
the  spacebar, selecting a counter which you can move into the empty hole.
It will  only  rest  on  the legal counters, as determined by the Knight's
move. By doing this, the counters are gradually shuffled around the board,
until Hey Presto!, all of the  white  characters are on the left hand side
of the board, and all  of the blue counters are on the right hand side. At
this  point  the  computer  checks  your   number  of  moves  against  the
disk-stored lowest, and if you have  improved  on it, it will be saved for
prosperity, or at least until the next time. 

This puzzle is, in fact, a  multi-file  game.  Three  of  them  have to be
distributed  with  this  version  of  the game, and the final, 'KNlow', is
automatically created if it doesn't exist.  'KNIGHTS'  is the actual game,
'KNscr' is a full MODE 5 screen display  (created  using  Elk  Paint), and
'KNtxt' is a text file  containing  complete  instructions and extra info.
If, when the game starts, the file 'KNlow' does not exist, then it will be
created, with a default value of 150 moves.

Although this version of the game is pretty good fun, it is better to play
on the genuine wooden board,  with blue and white marbles, even though you
don't have to count the moves with the computer version! Talking of moves,
to see how good you are, the box on my version says that:

     50 - 55 moves is average.
     Less than 50 moves is good.
     Less than 45 moves is excellent.

Well, I guess they're figures  to  aim  for,  whether  you'll actually get
there or not...

TENNIS
~~~~~~
This game is a simple version of the  video  games  popular  back  in  the
'70's, with the main difference between this and most other versions being
that in this version, you  play  against the computer, thus preventing the
neccesity of having to have two players  to  use  the game. Control is via
the  '<'  and  '>'  keys,   for  left  and  right  respectively.  For  the
uninitiated, the game is played  using  two bats, in this version they are
at the top and the bottom of the screen. When the ball is served, from the
middle left of the screen, the players have to move their bats in order to
intercept it, and prevent it from gliding  off  the  screen. When the ball
has been lost by a player, a point is scored  by  the  opponent. The first
player to reach ten points wins the game.

The  computer  uses the top bat, and controls it automatically, attempting
at every stage to meet  up with the ball. The code used makes the computer
a very good opponent, but by  no  means  an  invincible  one.  The  key to
beating it is to bear in mind that the computer does not use  foresight to
plan where the ball might well end up, and so if you can get  a  'spin' on
the  ball,  by  hitting  it  with the correct part of the bat, then it can
travel across the screen at  a  faster  speed  than  the  computer's  bat.
Unfortunately it is quite a difficult technique!

GOODBYE FOR NOW!
~~~~~~~ ~~~ ~~~~
Like I said, this will  be the last Game Show that I will be doing - for a
while, at least. Unfortunately, I just  can't  fit  programming  in  as  a
regular thing from now on,  for  various reasons. However, you never know,
maybe I'll do the odd Gane Show special or such...

Merry Christmas!

Ross Little
December '95
00000000  50 6c 65 61 73 65 20 77  72 69 74 65 20 74 6f 3a  |Please write to:|
00000010  0d 0d 54 68 65 20 4f 6c  64 20 50 6f 6c 69 63 65  |..The Old Police|
00000020  20 48 6f 75 73 65 0d 4d  61 69 6e 20 52 6f 61 64  | House.Main Road|
00000030  0d 46 69 6c 62 79 0d 47  72 65 61 74 20 59 61 72  |.Filby.Great Yar|
00000040  6d 6f 75 74 68 0d 4e 52  32 39 20 33 48 59 0d 20  |mouth.NR29 3HY. |
00000050  20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000060  20 20 20 20 20 20 47 41  4d 45 20 53 48 4f 57 20  |      GAME SHOW |
00000070  20 2d 20 20 44 65 63 65  6d 62 65 72 20 31 39 39  | -  December 199|
00000080  35 0d 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |5.              |
00000090  20 20 20 20 20 20 20 20  20 7e 7e 7e 7e 20 7e 7e  |         ~~~~ ~~|
000000a0  7e 7e 20 20 20 20 20 7e  7e 7e 7e 7e 7e 7e 7e 20  |~~     ~~~~~~~~ |
000000b0  7e 7e 7e 7e 0d 0d 57 65  6c 63 6f 6d 65 20 74 6f  |~~~~..Welcome to|
000000c0  20 74 68 69 73 20 6d 6f  6e 74 68 27 73 20 47 61  | this month's Ga|
000000d0  6d 65 20 20 53 68 6f 77  2c 20 20 77 68 69 63 68  |me  Show,  which|
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00000100  0d 72 65 67 75 6c 61 72  20 73 6c 6f 74 20 49 27  |.regular slot I'|
00000110  6c 6c 20 62 65 20 64 6f  69 6e 67 20 66 6f 72 20  |ll be doing for |
00000120  73 6f 6d 65 20 74 69 6d  65 2c 20 63 6f 69 6e 63  |some time, coinc|
00000130  69 64 65 6e 74 61 6c 6c  79 20 69 6e 20 74 68 65  |identally in the|
00000140  20 73 61 6d 65 20 6d 6f  6e 74 68 0d 61 73 20 69  | same month.as i|
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00000160  6d 69 73 74 79 20 6d 6f  6e 74 68 73 20 6f 66 20  |misty months of |
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000001b0  72 6b 20 2d 20 27 4b 6e  69 67 68 74 73 27 2c 20  |rk - 'Knights', |
000001c0  61 0d 6f 6e 65 20 70 6c  61 79 65 72 20 70 75 7a  |a.one player puz|
000001d0  7a 6c 65 20 67 61 6d 65  2c 20 61 6e 64 20 61 20  |zle game, and a |
000001e0  63 6f 6d 70 75 74 65 72  20 63 6f 6e 76 65 72 73  |computer convers|
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00000320  20 77 65 72 65 20 77 72  69 74 74 65 6e 20 6f 6e  | were written on|
00000330  20 61 20 33 32 6b 20 45  6c 65 63 74 72 6f 6e 20  | a 32k Electron |
00000340  77 69 74 68 0d 50 41 47  45 20 61 74 20 26 31 44  |with.PAGE at &1D|
00000350  30 30 20 28 62 65 63 61  75 73 65 20 6f 66 20 6d  |00 (because of m|
00000360  79 20 20 41 44 46 53 29  2c 20 20 73 6f 6d 65 20  |y  ADFS),  some |
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000003c0  70 75 74 65 72 20 20 69  73 20 20 6e 6f 74 20 20  |puter  is  not  |
000003d0  61 20 20 74 69 67 68 74  65 72 0d 63 6f 6e 66 69  |a  tighter.confi|
000003e0  67 75 72 61 74 69 6f 6e  20 74 68 61 6e 20 6d 69  |guration than mi|
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00000430  20 4d 6f 64 65 20 31 20  63 61 75 73 69 6e 67 20  | Mode 1 causing |
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000004c0  20 61 6e 6f 74 68 65 72  20 64 69 73 6b 2c 20 77  | another disk, w|
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000004f0  4b 4e 49 47 48 54 53 0d  7e 7e 7e 7e 7e 7e 7e 0d  |KNIGHTS.~~~~~~~.|
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00000590  74 61 6b 65 73 0d 70 6c  61 63 65 20 6f 6e 20 61  |takes.place on a|
000005a0  20 35 20 62 79 20 20 35  20 20 73 71 75 61 72 65  | 5 by  5  square|
000005b0  20 20 62 6f 61 72 64 2c  20 61 6e 64 20 74 68 65  |  board, and the|
000005c0  20 6f 62 6a 65 63 74 20  69 73 20 74 6f 20 74 72  | object is to tr|
000005d0  61 6e 73 70 6f 73 65 20  74 68 65 20 62 6c 75 65  |anspose the blue|
000005e0  0d 61 6e 64 20 77 68 69  74 65 20 63 6f 75 6e 74  |.and white count|
000005f0  65 72 73 2c 20 75 73 69  6e 67 20 74 68 65 20 4b  |ers, using the K|
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000007c0  74 65 72 73 20 61 72 65  20 67 72 61 64 75 61 6c  |ters are gradual|
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000007f0  74 69 6c 20 48 65 79 20  50 72 65 73 74 6f 21 2c  |til Hey Presto!,|
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00000810  74 65 20 20 63 68 61 72  61 63 74 65 72 73 20 61  |te  characters a|
00000820  72 65 20 6f 6e 20 74 68  65 20 6c 65 66 74 20 68  |re on the left h|
00000830  61 6e 64 20 73 69 64 65  0d 6f 66 20 74 68 65 20  |and side.of the |
00000840  62 6f 61 72 64 2c 20 61  6e 64 20 61 6c 6c 20 20  |board, and all  |
00000850  6f 66 20 74 68 65 20 62  6c 75 65 20 63 6f 75 6e  |of the blue coun|
00000860  74 65 72 73 20 61 72 65  20 6f 6e 20 74 68 65 20  |ters are on the |
00000870  72 69 67 68 74 20 68 61  6e 64 20 73 69 64 65 2e  |right hand side.|
00000880  20 41 74 0d 74 68 69 73  20 20 70 6f 69 6e 74 20  | At.this  point |
00000890  20 74 68 65 20 20 63 6f  6d 70 75 74 65 72 20 20  | the  computer  |
000008a0  63 68 65 63 6b 73 20 20  79 6f 75 72 20 20 20 6e  |checks  your   n|
000008b0  75 6d 62 65 72 20 20 6f  66 20 20 6d 6f 76 65 73  |umber  of  moves|
000008c0  20 20 61 67 61 69 6e 73  74 20 20 74 68 65 0d 64  |  against  the.d|
000008d0  69 73 6b 2d 73 74 6f 72  65 64 20 6c 6f 77 65 73  |isk-stored lowes|
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000008f0  76 65 20 20 69 6d 70 72  6f 76 65 64 20 20 6f 6e  |ve  improved  on|
00000900  20 69 74 2c 20 69 74 20  77 69 6c 6c 20 62 65 20  | it, it will be |
00000910  73 61 76 65 64 20 66 6f  72 0d 70 72 6f 73 70 65  |saved for.prospe|
00000920  72 69 74 79 2c 20 6f 72  20 61 74 20 6c 65 61 73  |rity, or at leas|
00000930  74 20 75 6e 74 69 6c 20  74 68 65 20 6e 65 78 74  |t until the next|
00000940  20 74 69 6d 65 2e 20 0d  0d 54 68 69 73 20 70 75  | time. ..This pu|
00000950  7a 7a 6c 65 20 69 73 2c  20 69 6e 20 66 61 63 74  |zzle is, in fact|
00000960  2c 20 61 20 20 6d 75 6c  74 69 2d 66 69 6c 65 20  |, a  multi-file |
00000970  20 67 61 6d 65 2e 20 20  54 68 72 65 65 20 20 6f  | game.  Three  o|
00000980  66 20 20 74 68 65 6d 20  20 68 61 76 65 20 74 6f  |f  them  have to|
00000990  20 62 65 0d 64 69 73 74  72 69 62 75 74 65 64 20  | be.distributed |
000009a0  20 77 69 74 68 20 20 74  68 69 73 20 20 76 65 72  | with  this  ver|
000009b0  73 69 6f 6e 20 20 6f 66  20 20 74 68 65 20 67 61  |sion  of  the ga|
000009c0  6d 65 2c 20 61 6e 64 20  74 68 65 20 66 69 6e 61  |me, and the fina|
000009d0  6c 2c 20 27 4b 4e 6c 6f  77 27 2c 20 69 73 0d 61  |l, 'KNlow', is.a|
000009e0  75 74 6f 6d 61 74 69 63  61 6c 6c 79 20 63 72 65  |utomatically cre|
000009f0  61 74 65 64 20 69 66 20  69 74 20 64 6f 65 73 6e  |ated if it doesn|
00000a00  27 74 20 65 78 69 73 74  2e 20 20 27 4b 4e 49 47  |'t exist.  'KNIG|
00000a10  48 54 53 27 20 20 69 73  20 74 68 65 20 61 63 74  |HTS'  is the act|
00000a20  75 61 6c 20 67 61 6d 65  2c 0d 27 4b 4e 73 63 72  |ual game,.'KNscr|
00000a30  27 20 69 73 20 61 20 66  75 6c 6c 20 4d 4f 44 45  |' is a full MODE|
00000a40  20 35 20 73 63 72 65 65  6e 20 64 69 73 70 6c 61  | 5 screen displa|
00000a50  79 20 20 28 63 72 65 61  74 65 64 20 20 75 73 69  |y  (created  usi|
00000a60  6e 67 20 20 45 6c 6b 20  20 50 61 69 6e 74 29 2c  |ng  Elk  Paint),|
00000a70  20 61 6e 64 0d 27 4b 4e  74 78 74 27 20 69 73 20  | and.'KNtxt' is |
00000a80  61 20 74 65 78 74 20 66  69 6c 65 20 20 63 6f 6e  |a text file  con|
00000a90  74 61 69 6e 69 6e 67 20  20 63 6f 6d 70 6c 65 74  |taining  complet|
00000aa0  65 20 20 69 6e 73 74 72  75 63 74 69 6f 6e 73 20  |e  instructions |
00000ab0  61 6e 64 20 65 78 74 72  61 20 69 6e 66 6f 2e 0d  |and extra info..|
00000ac0  49 66 2c 20 77 68 65 6e  20 74 68 65 20 67 61 6d  |If, when the gam|
00000ad0  65 20 73 74 61 72 74 73  2c 20 74 68 65 20 66 69  |e starts, the fi|
00000ae0  6c 65 20 27 4b 4e 6c 6f  77 27 20 64 6f 65 73 20  |le 'KNlow' does |
00000af0  6e 6f 74 20 65 78 69 73  74 2c 20 74 68 65 6e 20  |not exist, then |
00000b00  69 74 20 77 69 6c 6c 20  62 65 0d 63 72 65 61 74  |it will be.creat|
00000b10  65 64 2c 20 77 69 74 68  20 61 20 64 65 66 61 75  |ed, with a defau|
00000b20  6c 74 20 76 61 6c 75 65  20 6f 66 20 31 35 30 20  |lt value of 150 |
00000b30  6d 6f 76 65 73 2e 0d 0d  41 6c 74 68 6f 75 67 68  |moves...Although|
00000b40  20 74 68 69 73 20 76 65  72 73 69 6f 6e 20 6f 66  | this version of|
00000b50  20 74 68 65 20 67 61 6d  65 20 69 73 20 70 72 65  | the game is pre|
00000b60  74 74 79 20 67 6f 6f 64  20 66 75 6e 2c 20 69 74  |tty good fun, it|
00000b70  20 69 73 20 62 65 74 74  65 72 20 74 6f 20 70 6c  | is better to pl|
00000b80  61 79 0d 6f 6e 20 74 68  65 20 67 65 6e 75 69 6e  |ay.on the genuin|
00000b90  65 20 77 6f 6f 64 65 6e  20 62 6f 61 72 64 2c 20  |e wooden board, |
00000ba0  20 77 69 74 68 20 62 6c  75 65 20 61 6e 64 20 77  | with blue and w|
00000bb0  68 69 74 65 20 6d 61 72  62 6c 65 73 2c 20 65 76  |hite marbles, ev|
00000bc0  65 6e 20 74 68 6f 75 67  68 20 79 6f 75 0d 64 6f  |en though you.do|
00000bd0  6e 27 74 20 68 61 76 65  20 74 6f 20 63 6f 75 6e  |n't have to coun|
00000be0  74 20 74 68 65 20 6d 6f  76 65 73 20 77 69 74 68  |t the moves with|
00000bf0  20 74 68 65 20 63 6f 6d  70 75 74 65 72 20 76 65  | the computer ve|
00000c00  72 73 69 6f 6e 21 20 54  61 6c 6b 69 6e 67 20 6f  |rsion! Talking o|
00000c10  66 20 6d 6f 76 65 73 2c  0d 74 6f 20 73 65 65 20  |f moves,.to see |
00000c20  68 6f 77 20 67 6f 6f 64  20 79 6f 75 20 61 72 65  |how good you are|
00000c30  2c 20 74 68 65 20 62 6f  78 20 6f 6e 20 6d 79 20  |, the box on my |
00000c40  76 65 72 73 69 6f 6e 20  73 61 79 73 20 74 68 61  |version says tha|
00000c50  74 3a 0d 0d 20 20 20 20  20 35 30 20 2d 20 35 35  |t:..     50 - 55|
00000c60  20 6d 6f 76 65 73 20 69  73 20 61 76 65 72 61 67  | moves is averag|
00000c70  65 2e 0d 20 20 20 20 20  4c 65 73 73 20 74 68 61  |e..     Less tha|
00000c80  6e 20 35 30 20 6d 6f 76  65 73 20 69 73 20 67 6f  |n 50 moves is go|
00000c90  6f 64 2e 0d 20 20 20 20  20 4c 65 73 73 20 74 68  |od..     Less th|
00000ca0  61 6e 20 34 35 20 6d 6f  76 65 73 20 69 73 20 65  |an 45 moves is e|
00000cb0  78 63 65 6c 6c 65 6e 74  2e 0d 0d 57 65 6c 6c 2c  |xcellent...Well,|
00000cc0  20 49 20 67 75 65 73 73  20 74 68 65 79 27 72 65  | I guess they're|
00000cd0  20 66 69 67 75 72 65 73  20 20 74 6f 20 20 61 69  | figures  to  ai|
00000ce0  6d 20 20 66 6f 72 2c 20  20 77 68 65 74 68 65 72  |m  for,  whether|
00000cf0  20 20 79 6f 75 27 6c 6c  20 61 63 74 75 61 6c 6c  |  you'll actuall|
00000d00  79 20 67 65 74 0d 74 68  65 72 65 20 6f 72 20 6e  |y get.there or n|
00000d10  6f 74 2e 2e 2e 0d 0d 54  45 4e 4e 49 53 0d 7e 7e  |ot.....TENNIS.~~|
00000d20  7e 7e 7e 7e 0d 54 68 69  73 20 67 61 6d 65 20 69  |~~~~.This game i|
00000d30  73 20 61 20 73 69 6d 70  6c 65 20 76 65 72 73 69  |s a simple versi|
00000d40  6f 6e 20 6f 66 20 74 68  65 20 20 76 69 64 65 6f  |on of the  video|
00000d50  20 20 67 61 6d 65 73 20  20 70 6f 70 75 6c 61 72  |  games  popular|
00000d60  20 20 62 61 63 6b 20 20  69 6e 20 20 74 68 65 0d  |  back  in  the.|
00000d70  27 37 30 27 73 2c 20 77  69 74 68 20 74 68 65 20  |'70's, with the |
00000d80  6d 61 69 6e 20 64 69 66  66 65 72 65 6e 63 65 20  |main difference |
00000d90  62 65 74 77 65 65 6e 20  74 68 69 73 20 61 6e 64  |between this and|
00000da0  20 6d 6f 73 74 20 6f 74  68 65 72 20 76 65 72 73  | most other vers|
00000db0  69 6f 6e 73 20 62 65 69  6e 67 0d 74 68 61 74 20  |ions being.that |
00000dc0  69 6e 20 74 68 69 73 20  76 65 72 73 69 6f 6e 2c  |in this version,|
00000dd0  20 79 6f 75 20 20 70 6c  61 79 20 20 61 67 61 69  | you  play  agai|
00000de0  6e 73 74 20 74 68 65 20  63 6f 6d 70 75 74 65 72  |nst the computer|
00000df0  2c 20 74 68 75 73 20 70  72 65 76 65 6e 74 69 6e  |, thus preventin|
00000e00  67 20 74 68 65 0d 6e 65  63 63 65 73 69 74 79 20  |g the.neccesity |
00000e10  6f 66 20 68 61 76 69 6e  67 20 74 6f 20 68 61 76  |of having to hav|
00000e20  65 20 74 77 6f 20 70 6c  61 79 65 72 73 20 20 74  |e two players  t|
00000e30  6f 20 20 75 73 65 20 20  74 68 65 20 67 61 6d 65  |o  use  the game|
00000e40  2e 20 43 6f 6e 74 72 6f  6c 20 69 73 20 76 69 61  |. Control is via|
00000e50  0d 74 68 65 20 20 27 3c  27 20 20 61 6e 64 20 20  |.the  '<'  and  |
00000e60  27 3e 27 20 20 6b 65 79  73 2c 20 20 20 66 6f 72  |'>'  keys,   for|
00000e70  20 20 6c 65 66 74 20 20  61 6e 64 20 20 72 69 67  |  left  and  rig|
00000e80  68 74 20 20 72 65 73 70  65 63 74 69 76 65 6c 79  |ht  respectively|
00000e90  2e 20 20 46 6f 72 20 20  74 68 65 0d 75 6e 69 6e  |.  For  the.unin|
00000ea0  69 74 69 61 74 65 64 2c  20 74 68 65 20 67 61 6d  |itiated, the gam|
00000eb0  65 20 69 73 20 70 6c 61  79 65 64 20 20 75 73 69  |e is played  usi|
00000ec0  6e 67 20 20 74 77 6f 20  62 61 74 73 2c 20 69 6e  |ng  two bats, in|
00000ed0  20 74 68 69 73 20 76 65  72 73 69 6f 6e 20 74 68  | this version th|
00000ee0  65 79 20 61 72 65 0d 61  74 20 74 68 65 20 74 6f  |ey are.at the to|
00000ef0  70 20 61 6e 64 20 74 68  65 20 62 6f 74 74 6f 6d  |p and the bottom|
00000f00  20 6f 66 20 74 68 65 20  73 63 72 65 65 6e 2e 20  | of the screen. |
00000f10  57 68 65 6e 20 74 68 65  20 62 61 6c 6c 20 69 73  |When the ball is|
00000f20  20 73 65 72 76 65 64 2c  20 66 72 6f 6d 20 74 68  | served, from th|
00000f30  65 0d 6d 69 64 64 6c 65  20 6c 65 66 74 20 6f 66  |e.middle left of|
00000f40  20 74 68 65 20 73 63 72  65 65 6e 2c 20 74 68 65  | the screen, the|
00000f50  20 70 6c 61 79 65 72 73  20 68 61 76 65 20 74 6f  | players have to|
00000f60  20 6d 6f 76 65 20 74 68  65 69 72 20 62 61 74 73  | move their bats|
00000f70  20 69 6e 20 6f 72 64 65  72 20 74 6f 0d 69 6e 74  | in order to.int|
00000f80  65 72 63 65 70 74 20 69  74 2c 20 61 6e 64 20 70  |ercept it, and p|
00000f90  72 65 76 65 6e 74 20 69  74 20 66 72 6f 6d 20 67  |revent it from g|
00000fa0  6c 69 64 69 6e 67 20 20  6f 66 66 20 20 74 68 65  |liding  off  the|
00000fb0  20 20 73 63 72 65 65 6e  2e 20 57 68 65 6e 20 74  |  screen. When t|
00000fc0  68 65 20 62 61 6c 6c 0d  68 61 73 20 62 65 65 6e  |he ball.has been|
00000fd0  20 6c 6f 73 74 20 62 79  20 61 20 70 6c 61 79 65  | lost by a playe|
00000fe0  72 2c 20 61 20 70 6f 69  6e 74 20 69 73 20 73 63  |r, a point is sc|
00000ff0  6f 72 65 64 20 20 62 79  20 20 74 68 65 20 20 6f  |ored  by  the  o|
00001000  70 70 6f 6e 65 6e 74 2e  20 54 68 65 20 66 69 72  |pponent. The fir|
00001010  73 74 0d 70 6c 61 79 65  72 20 74 6f 20 72 65 61  |st.player to rea|
00001020  63 68 20 74 65 6e 20 70  6f 69 6e 74 73 20 77 69  |ch ten points wi|
00001030  6e 73 20 74 68 65 20 67  61 6d 65 2e 0d 0d 54 68  |ns the game...Th|
00001040  65 20 20 63 6f 6d 70 75  74 65 72 20 20 75 73 65  |e  computer  use|
00001050  73 20 74 68 65 20 74 6f  70 20 62 61 74 2c 20 61  |s the top bat, a|
00001060  6e 64 20 63 6f 6e 74 72  6f 6c 73 20 69 74 20 61  |nd controls it a|
00001070  75 74 6f 6d 61 74 69 63  61 6c 6c 79 2c 20 61 74  |utomatically, at|
00001080  74 65 6d 70 74 69 6e 67  0d 61 74 20 65 76 65 72  |tempting.at ever|
00001090  79 20 73 74 61 67 65 20  74 6f 20 6d 65 65 74 20  |y stage to meet |
000010a0  20 75 70 20 77 69 74 68  20 74 68 65 20 62 61 6c  | up with the bal|
000010b0  6c 2e 20 54 68 65 20 63  6f 64 65 20 75 73 65 64  |l. The code used|
000010c0  20 6d 61 6b 65 73 20 74  68 65 20 63 6f 6d 70 75  | makes the compu|
000010d0  74 65 72 0d 61 20 76 65  72 79 20 67 6f 6f 64 20  |ter.a very good |
000010e0  6f 70 70 6f 6e 65 6e 74  2c 20 62 75 74 20 62 79  |opponent, but by|
000010f0  20 20 6e 6f 20 20 6d 65  61 6e 73 20 20 61 6e 20  |  no  means  an |
00001100  20 69 6e 76 69 6e 63 69  62 6c 65 20 20 6f 6e 65  | invincible  one|
00001110  2e 20 20 54 68 65 20 20  6b 65 79 20 74 6f 0d 62  |.  The  key to.b|
00001120  65 61 74 69 6e 67 20 69  74 20 69 73 20 74 6f 20  |eating it is to |
00001130  62 65 61 72 20 69 6e 20  6d 69 6e 64 20 74 68 61  |bear in mind tha|
00001140  74 20 74 68 65 20 63 6f  6d 70 75 74 65 72 20 64  |t the computer d|
00001150  6f 65 73 20 6e 6f 74 20  75 73 65 20 20 66 6f 72  |oes not use  for|
00001160  65 73 69 67 68 74 20 74  6f 0d 70 6c 61 6e 20 77  |esight to.plan w|
00001170  68 65 72 65 20 74 68 65  20 62 61 6c 6c 20 6d 69  |here the ball mi|
00001180  67 68 74 20 77 65 6c 6c  20 65 6e 64 20 75 70 2c  |ght well end up,|
00001190  20 61 6e 64 20 73 6f 20  69 66 20 79 6f 75 20 63  | and so if you c|
000011a0  61 6e 20 67 65 74 20 20  61 20 20 27 73 70 69 6e  |an get  a  'spin|
000011b0  27 20 6f 6e 0d 74 68 65  20 20 62 61 6c 6c 2c 20  |' on.the  ball, |
000011c0  20 62 79 20 20 68 69 74  74 69 6e 67 20 20 69 74  | by  hitting  it|
000011d0  20 20 77 69 74 68 20 74  68 65 20 63 6f 72 72 65  |  with the corre|
000011e0  63 74 20 70 61 72 74 20  6f 66 20 74 68 65 20 62  |ct part of the b|
000011f0  61 74 2c 20 74 68 65 6e  20 69 74 20 63 61 6e 0d  |at, then it can.|
00001200  74 72 61 76 65 6c 20 61  63 72 6f 73 73 20 74 68  |travel across th|
00001210  65 20 73 63 72 65 65 6e  20 61 74 20 20 61 20 20  |e screen at  a  |
00001220  66 61 73 74 65 72 20 20  73 70 65 65 64 20 20 74  |faster  speed  t|
00001230  68 61 6e 20 20 74 68 65  20 20 63 6f 6d 70 75 74  |han  the  comput|
00001240  65 72 27 73 20 20 62 61  74 2e 0d 55 6e 66 6f 72  |er's  bat..Unfor|
00001250  74 75 6e 61 74 65 6c 79  20 69 74 20 69 73 20 71  |tunately it is q|
00001260  75 69 74 65 20 61 20 64  69 66 66 69 63 75 6c 74  |uite a difficult|
00001270  20 74 65 63 68 6e 69 71  75 65 21 0d 0d 47 4f 4f  | technique!..GOO|
00001280  44 42 59 45 20 46 4f 52  20 4e 4f 57 21 0d 7e 7e  |DBYE FOR NOW!.~~|
00001290  7e 7e 7e 7e 7e 20 7e 7e  7e 20 7e 7e 7e 7e 0d 4c  |~~~~~ ~~~ ~~~~.L|
000012a0  69 6b 65 20 49 20 73 61  69 64 2c 20 74 68 69 73  |ike I said, this|
000012b0  20 77 69 6c 6c 20 20 62  65 20 74 68 65 20 6c 61  | will  be the la|
000012c0  73 74 20 47 61 6d 65 20  53 68 6f 77 20 74 68 61  |st Game Show tha|
000012d0  74 20 49 20 77 69 6c 6c  20 62 65 20 64 6f 69 6e  |t I will be doin|
000012e0  67 20 2d 20 66 6f 72 20  61 0d 77 68 69 6c 65 2c  |g - for a.while,|
000012f0  20 61 74 20 6c 65 61 73  74 2e 20 55 6e 66 6f 72  | at least. Unfor|
00001300  74 75 6e 61 74 65 6c 79  2c 20 49 20 6a 75 73 74  |tunately, I just|
00001310  20 20 63 61 6e 27 74 20  20 66 69 74 20 20 70 72  |  can't  fit  pr|
00001320  6f 67 72 61 6d 6d 69 6e  67 20 20 69 6e 20 20 61  |ogramming  in  a|
00001330  73 20 20 61 0d 72 65 67  75 6c 61 72 20 74 68 69  |s  a.regular thi|
00001340  6e 67 20 66 72 6f 6d 20  6e 6f 77 20 6f 6e 2c 20  |ng from now on, |
00001350  20 66 6f 72 20 20 76 61  72 69 6f 75 73 20 72 65  | for  various re|
00001360  61 73 6f 6e 73 2e 20 48  6f 77 65 76 65 72 2c 20  |asons. However, |
00001370  79 6f 75 20 6e 65 76 65  72 20 6b 6e 6f 77 2c 0d  |you never know,.|
00001380  6d 61 79 62 65 20 49 27  6c 6c 20 64 6f 20 74 68  |maybe I'll do th|
00001390  65 20 6f 64 64 20 47 61  6e 65 20 53 68 6f 77 20  |e odd Gane Show |
000013a0  73 70 65 63 69 61 6c 20  6f 72 20 73 75 63 68 2e  |special or such.|
000013b0  2e 2e 0d 0d 4d 65 72 72  79 20 43 68 72 69 73 74  |....Merry Christ|
000013c0  6d 61 73 21 0d 0d 52 6f  73 73 20 4c 69 74 74 6c  |mas!..Ross Littl|
000013d0  65 0d 44 65 63 65 6d 62  65 72 20 27 39 35 0d     |e.December '95.|
000013df
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