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Insley/!FormuGrph/!Help/Instructs

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

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   Formugraph. By Steven Insley. Aged 15
   �1994

   Instructions
   ------------

Double-Click the !FormuGrph icon to run.
Load !Help for on-line interactive help.

  The Icon
  --------

Clicking Select opens the input window where the formulae are entered.
Clicking Adjust opens a similar window where the formulae are entered for    animations
Clicking Menu will open a menu.

  What the graphs are
  -------------------

The 3D graph produced is just two ordinary 2D graphs displayed at the same   time, over each other.  Y is calculated from X and Z.  The points for Y are  plotted and neighbouring points are joined together to produce the curves.   The curves in one direction are of X and Y axis, with Z as the constant.  Thecurves in the other direction are of Y and Z with X as the constant.  If     these are plotted at right angles to each other isometrically, then the      single 3D graph is produced, which appears to be a 3D form.

  Getting a graph on screen / a crash course....
  ----------------------------------------------

To create a graph you first have to know which axis is which, for this, referto the draw file named 'Diagrams' and look at Fig 1.

Most people who have done maths to GCSE or 'O' Level know what a SINE Curve  is. If you don't then Fig 2 shows one (more or less).  The Sine of an angle  plotted on a graph with the angle on the X axis and the Sine of the angle on the Y axis (See Fig 2) shows a curve.  Any point on the curve can be plotted with the formula SIN(X).  

So now if you click SELECT on the formugraph icon you should get an input    window.  Click in the Y= box and type :

       SIN(X)/30

You must put the '/30' on or else the points will go off the top of the      screen.  Now click OK and wait for the graph to be calculated and drawn.  A  display window containing a graph should appear.  The display, however, will not look like Fig 2, as it has taken into account the Z axis aswell.  You    should still be able to see the Sine Curve down the X axis.  As the Z axis   does not feature in the formula, the sine curve goes all the way along the Z axis.  ie. take any point on the Z axis and move along the X axis and you    should see the Y axis is the actual curve.

Now lets make it more interesting...
We are now going to introduce the Z axis to the formula.  If we add the      result of SIN(X) and SIN(Z) to get the position on the Y axis, we get a Sine Curve along both the X and Z axis plotted in relation to each other. ie type-

       (SIN(X)+SIN(Z))/30

and click OK.

Now you can see Sine Curves along both the X and Z axis, but the interesting thing is that the Sine Curves on the X axis are plotted in relation to those on the Z axis.  For each position on the Z axis, the the curve of the X axis starts at the the Y point.  This may not be apparent to you, and if it isn't then nevermind.  It isn't crucial.  You are still able to produce interestinggraphs, even if you don't understand the maths and principles behind them.   In other words, you don't have to be Van Gogh to be able to paint....

When entering a formula you may find the Y= icon becomes cluttered with
brackets etc. and is not easy to follow.  The formula may be spread over
several lines. ie. the formula :

       Y=   (SIN(X)+COS(Z))/30

could become :

       A=   SIN(X)
       B=   COS(Z)
       Y=   (A+B)/30

which is a lot easier to understand and is also more easily modified.  Note:
the Y= and C= are visible when the window is first opened, but to reveal the
A= and B= icons, you must click on the Toggle size icon in the top right
corner of the window. (to the right of the title bar)

Making your own graphs now is just a matter of experimentation.  You can't
sit down and visualise a graph and then write a formula for it, unless you
are a Big Amazing Super Technical Arithmetic Reproduction Device!?? 
Remember, if the graph goes off the top and the bottom of the screen, then
divide the entire formula by a increasingly large number until it fits on. 
If you don't get anything but a blank screen, then the formula produces a
value for Y that is larger or smaller than 0.8 or -0.8 for all points.  In
other words.... that there formula don't work sonny Jim.... Try another one.

If you're one of the people who are by now thinking 'what the hell is he
going on about?', read this next bit.

  Loading pre-saved formulae
  --------------------------

If you Double-Click the !Formulae app. you should get a directory full of    formulae files.  There are several ways of loading them :

  1) Drag one to the bar icon, which will load the file and open the input        window.
  2) Drag one to the input window which loads it in.
  3) Double-Click one which loads it and opens the input window.
  4) Drag one to the display window which loads it in, draws it, and opens        the input window.
  5) Drag one to the Sequence Input window.  This loads the formulae in and
     does not affect the loop extremes or the no. of frames.

Loading a file by any of these methods enters the full pathname of the file  in the Formulae Save Box.

  Saving formulae and displays
  ----------------------------

To save the formulae, click MENU in the input window and move the pointer    through Save to open a Save Box.  Enter the filename in the box and drag the icon to a directory viewer.  Alternatively :
 
  1) Enter the full pathname and click OK
  2) If a full pathname is already in the box, click Save on the menu.

The same goes for saving displays, except Save is on the display menu.

  The sequence input window / Animation
  -------------------------------------

Making still images is very nice, but what makes these graphs more fun is
the creation of animations.  You've probably already seen an animated wave
of some sort that came on some coverdisc or PD disc,  but you never
considered making one.  Well folks, now you can.  And rather cleverly if I
may say so.

A number of frames must be produced, each slightly different, that all run
in sequence (Hence sequence input) to produce an animation.  The way I
devised to do this is quite simple to understand.  A variable is produced
that changes in a loop.  Two extremes are set and depending on how many
frames you have, the number moves between the two extremes step by step,
each time a frame is produced. ie :

    Extreme 1 : 20        Extreme 2 : 60       Frames : 11

  Frame      | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9  | 10 | 11
  -----------|----|----|----|----|----|----|----|----|----|----|----
  Variable V | 20 | 24 | 28 | 32 | 36 | 40 | 44 | 48 | 52 | 56 | 60 

In other words, on frame 4, V will be 32.  On frame 9, V will be 52 etc.

OK, you have made a formula that produces a nice graph that ya like. ie

       (SIN(X)+COS(Z))/30

and you want to make it move.  There two things that you could do that
spring to my mind :

  1)  Extreme 1 : 20      Extreme 2 : 60      Frames : 20
      
      Y=   (SIN(X)+COS(Z))/V

  2)  Extreme 1 : 0       Extreme 2 : 6       Frames : 20

      Y=   (SIN(X+V)+COS(Z))/45

Number 1 would produce a SIN/COS pattern that would appear to become flatter
as the number V increases each frame.  This is because when you divide the
entire formula by a larger number it becomes flatter as explained earlier. 
So V=60 will produce a flatter graph than V=20.

Number 2 would produce the same pattern but it would appear to move along
the X axis because it is displaced by V which is a different number each
frame.  That is a little bit more difficult to understand but the same idea
can be applied to different formulae to produce a similar effect.

Again, experimentation is the only real way to learn what can be achieved so
have a go.  Try different values out by replacing V with a number in the
input window and producing several still frames.  Then go back to the
sequence input window and set the extremes, write the formula, and you're
away.....

Load in formulae already made by me and try altering them or animating them. 
It is a good way to learn.


OK, to actually start the sequence rendering, you must drag one of two icons
to a directory viewer.  If you drag the spritefile icon, a series of
spritefiles are saved, each having the name entered to the left + the frame
number.  It it much better to drag the X� icon however, as this saves an
application which when run will show the animation.  Within this application
the formula is also saved for future reference.  To the left of the X� icon
there is a sort of circle like icon which is in fact the loop/yoyo icon. 
When there are two arrow heads on the circle the animation goes from frames
1 to n and then n to 1 (n= number of frames).  When there is only one arrow
head the animation goes from frame 1 to n and then 1 to n again etc.

Note: In either format, only up to 77 frames can be saved under ADFS, as
this is the maximum number of files allowed in a directory.  I am not sure
about IDEFS or any SCSI filing systems though.

  Loading pre-saved sequence formulae
  -----------------------------------

If you Double-Click the !SeqForms app. you should get a directory full of   
sequence formulae files.  There are several ways of loading them :

  1) Drag one to the bar icon, which will load the file and open the input        window.
  2) Drag one to the sequence input window which loads it in.
  3) Double-Click one which loads it and opens the sequence input window.
  4) Drag one to the Input window.  This loads the formulae in but not the
     loop or frames information, obviously.

Loading a file by any of these methods enters the full pathname of the file  in the Formulae Save Box.

  The grid/solid icons
  --------------------

In both input windows there is another icon not yet explained.  It is the
one which toggles whether a grid graph or a solid graph is produced.  The
actual icon is a good representation of what a graph will look similar to so
I won't go into this.  If you can't figure it out... tough luck, dummy.

Future versions of Formugraph will have other options defining how the graph
is drawn ie Light Sourcing or even texture mapping??

I may also incorporate a feature which would allow you to write your own
plotting routines and add them to a menu, but it depends whether or not this
version is a success.

  Various other features
  ----------------------

On both input menus there is a Reset option, and believe it or not, clicking
on it clears all formulae and basically resets the input window to its
default state.  Duh.  Also there is a To ?????? icon.  Clicking on this on
the input window menu sends all the formulae (A,B,C and Y) to the sequence
input window and puts them in the appropriate boxes.  Clicking on it on the
Sequence menu sends the formulae but not the frames and extremes, obviously. 
The grid/solid icons and the loop/yoyo icon are not affected by this
operation.

On both the input menus there is also the Commands option.  Clicking this
opens a window containing every conceivable mathematical function (including
numbers) that you would ever need.  Clicking on one of these enters the
command at the caret, so it even works in Edit or Ovation or, well,
anything.  The functions are not explained so refer to a BASIC manual, the
old BBC B manual if you have one, or use the HELP command in BASIC to find
out what the functions do.  If you have to look up what the numbers do,
Click MENU on the bar icon and SELECT Quit now....

AND THAT'S ABOUT IT!  Use interactive !Help for on-line help.

� Notes on known Bugs
  -------------------

While the sequence is rendering, do not attempt to do anything else.  If you
try dragging a window or clicking an icon for example, you will cause BIG   
errors.  I think this is something to do with the way I arranged the
WimpPolling, which speeds up the plotting.  Don't do it....

You may experience problems if you are using a high res monitor when
dragging save icons.

  RISC PCs
  --------

If you have a RISC PC and formugraph doesn't work for any reason.  TOUGH. 
It serves you right for having one and not buying me one!  But seriously,
The RISC PC is far too expensive for me to get one, and I havn't had chance
to test FormuGraph on one, so write to me with problems, queries, money.... 
If I do ever have a chance to use one, I may write a version with real-time
rendering or near enough RTR.  Well Maybe..... Or 24bit B/W

  SILICON GRAPHICS WORK STATIONS
  ------------------------------

Ha Ha !  Yes...  Yais!  Ho Ho Ha Ha Hey.  Whoopee.....  I WANT ONE!!!!

00000000  0a 20 20 20 46 6f 72 6d  75 67 72 61 70 68 2e 20  |.   Formugraph. |
00000010  42 79 20 53 74 65 76 65  6e 20 49 6e 73 6c 65 79  |By Steven Insley|
00000020  2e 20 41 67 65 64 20 31  35 0a 20 20 20 a9 31 39  |. Aged 15.   .19|
00000030  39 34 0a 0a 20 20 20 49  6e 73 74 72 75 63 74 69  |94..   Instructi|
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00000060  6b 20 74 68 65 20 21 46  6f 72 6d 75 47 72 70 68  |k the !FormuGrph|
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00000080  61 64 20 21 48 65 6c 70  20 66 6f 72 20 6f 6e 2d  |ad !Help for on-|
00000090  6c 69 6e 65 20 69 6e 74  65 72 61 63 74 69 76 65  |line interactive|
000000a0  20 68 65 6c 70 2e 0a 0a  20 20 54 68 65 20 49 63  | help...  The Ic|
000000b0  6f 6e 0a 20 20 2d 2d 2d  2d 2d 2d 2d 2d 0a 0a 43  |on.  --------..C|
000000c0  6c 69 63 6b 69 6e 67 20  53 65 6c 65 63 74 20 6f  |licking Select o|
000000d0  70 65 6e 73 20 74 68 65  20 69 6e 70 75 74 20 77  |pens the input w|
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00000170  20 6f 70 65 6e 20 61 20  6d 65 6e 75 2e 0a 0a 20  | open a menu... |
00000180  20 57 68 61 74 20 74 68  65 20 67 72 61 70 68 73  | What the graphs|
00000190  20 61 72 65 0a 20 20 2d  2d 2d 2d 2d 2d 2d 2d 2d  | are.  ---------|
000001a0  2d 2d 2d 2d 2d 2d 2d 2d  2d 2d 0a 0a 54 68 65 20  |----------..The |
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*
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00000730  20 73 68 6f 75 6c 64 20  61 70 70 65 61 72 2e 20  | should appear. |
00000740  20 54 68 65 20 64 69 73  70 6c 61 79 2c 20 68 6f  | The display, ho|
00000750  77 65 76 65 72 2c 20 77  69 6c 6c 20 6e 6f 74 20  |wever, will not |
00000760  6c 6f 6f 6b 20 6c 69 6b  65 20 46 69 67 20 32 2c  |look like Fig 2,|
00000770  20 61 73 20 69 74 20 68  61 73 20 74 61 6b 65 6e  | as it has taken|
00000780  20 69 6e 74 6f 20 61 63  63 6f 75 6e 74 20 74 68  | into account th|
00000790  65 20 5a 20 61 78 69 73  20 61 73 77 65 6c 6c 2e  |e Z axis aswell.|
000007a0  20 20 59 6f 75 20 20 20  20 73 68 6f 75 6c 64 20  |  You    should |
000007b0  73 74 69 6c 6c 20 62 65  20 61 62 6c 65 20 74 6f  |still be able to|
000007c0  20 73 65 65 20 74 68 65  20 53 69 6e 65 20 43 75  | see the Sine Cu|
000007d0  72 76 65 20 64 6f 77 6e  20 74 68 65 20 58 20 61  |rve down the X a|
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00000800  65 61 74 75 72 65 20 69  6e 20 74 68 65 20 66 6f  |eature in the fo|
00000810  72 6d 75 6c 61 2c 20 74  68 65 20 73 69 6e 65 20  |rmula, the sine |
00000820  63 75 72 76 65 20 67 6f  65 73 20 61 6c 6c 20 74  |curve goes all t|
00000830  68 65 20 77 61 79 20 61  6c 6f 6e 67 20 74 68 65  |he way along the|
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000025b0  6f 78 2e 0a 0a 20 20 54  68 65 20 67 72 69 64 2f  |ox...  The grid/|
000025c0  73 6f 6c 69 64 20 69 63  6f 6e 73 0a 20 20 2d 2d  |solid icons.  --|
000025d0  2d 2d 2d 2d 2d 2d 2d 2d  2d 2d 2d 2d 2d 2d 2d 2d  |----------------|
000025e0  2d 2d 0a 0a 49 6e 20 62  6f 74 68 20 69 6e 70 75  |--..In both inpu|
000025f0  74 20 77 69 6e 64 6f 77  73 20 74 68 65 72 65 20  |t windows there |
00002600  69 73 20 61 6e 6f 74 68  65 72 20 69 63 6f 6e 20  |is another icon |
00002610  6e 6f 74 20 79 65 74 20  65 78 70 6c 61 69 6e 65  |not yet explaine|
00002620  64 2e 20 20 49 74 20 69  73 20 74 68 65 0a 6f 6e  |d.  It is the.on|
00002630  65 20 77 68 69 63 68 20  74 6f 67 67 6c 65 73 20  |e which toggles |
00002640  77 68 65 74 68 65 72 20  61 20 67 72 69 64 20 67  |whether a grid g|
00002650  72 61 70 68 20 6f 72 20  61 20 73 6f 6c 69 64 20  |raph or a solid |
00002660  67 72 61 70 68 20 69 73  20 70 72 6f 64 75 63 65  |graph is produce|
00002670  64 2e 20 20 54 68 65 0a  61 63 74 75 61 6c 20 69  |d.  The.actual i|
00002680  63 6f 6e 20 69 73 20 61  20 67 6f 6f 64 20 72 65  |con is a good re|
00002690  70 72 65 73 65 6e 74 61  74 69 6f 6e 20 6f 66 20  |presentation of |
000026a0  77 68 61 74 20 61 20 67  72 61 70 68 20 77 69 6c  |what a graph wil|
000026b0  6c 20 6c 6f 6f 6b 20 73  69 6d 69 6c 61 72 20 74  |l look similar t|
000026c0  6f 20 73 6f 0a 49 20 77  6f 6e 27 74 20 67 6f 20  |o so.I won't go |
000026d0  69 6e 74 6f 20 74 68 69  73 2e 20 20 49 66 20 79  |into this.  If y|
000026e0  6f 75 20 63 61 6e 27 74  20 66 69 67 75 72 65 20  |ou can't figure |
000026f0  69 74 20 6f 75 74 2e 2e  2e 20 74 6f 75 67 68 20  |it out... tough |
00002700  6c 75 63 6b 2c 20 64 75  6d 6d 79 2e 0a 0a 46 75  |luck, dummy...Fu|
00002710  74 75 72 65 20 76 65 72  73 69 6f 6e 73 20 6f 66  |ture versions of|
00002720  20 46 6f 72 6d 75 67 72  61 70 68 20 77 69 6c 6c  | Formugraph will|
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00002740  6f 6e 73 20 64 65 66 69  6e 69 6e 67 20 68 6f 77  |ons defining how|
00002750  20 74 68 65 20 67 72 61  70 68 0a 69 73 20 64 72  | the graph.is dr|
00002760  61 77 6e 20 69 65 20 4c  69 67 68 74 20 53 6f 75  |awn ie Light Sou|
00002770  72 63 69 6e 67 20 6f 72  20 65 76 65 6e 20 74 65  |rcing or even te|
00002780  78 74 75 72 65 20 6d 61  70 70 69 6e 67 3f 3f 0a  |xture mapping??.|
00002790  0a 49 20 6d 61 79 20 61  6c 73 6f 20 69 6e 63 6f  |.I may also inco|
000027a0  72 70 6f 72 61 74 65 20  61 20 66 65 61 74 75 72  |rporate a featur|
000027b0  65 20 77 68 69 63 68 20  77 6f 75 6c 64 20 61 6c  |e which would al|
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000027e0  6e 67 20 72 6f 75 74 69  6e 65 73 20 61 6e 64 20  |ng routines and |
000027f0  61 64 64 20 74 68 65 6d  20 74 6f 20 61 20 6d 65  |add them to a me|
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00002820  74 20 74 68 69 73 0a 76  65 72 73 69 6f 6e 20 69  |t this.version i|
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00002840  56 61 72 69 6f 75 73 20  6f 74 68 65 72 20 66 65  |Various other fe|
00002850  61 74 75 72 65 73 0a 20  20 2d 2d 2d 2d 2d 2d 2d  |atures.  -------|
00002860  2d 2d 2d 2d 2d 2d 2d 2d  2d 2d 2d 2d 2d 2d 2d 0a  |---------------.|
00002870  0a 4f 6e 20 62 6f 74 68  20 69 6e 70 75 74 20 6d  |.On both input m|
00002880  65 6e 75 73 20 74 68 65  72 65 20 69 73 20 61 20  |enus there is a |
00002890  52 65 73 65 74 20 6f 70  74 69 6f 6e 2c 20 61 6e  |Reset option, an|
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000028c0  20 69 74 20 63 6c 65 61  72 73 20 61 6c 6c 20 66  | it clears all f|
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000028f0  20 69 6e 70 75 74 20 77  69 6e 64 6f 77 20 74 6f  | input window to|
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00002930  3f 3f 3f 3f 20 69 63 6f  6e 2e 20 20 43 6c 69 63  |???? icon.  Clic|
00002940  6b 69 6e 67 20 6f 6e 20  74 68 69 73 20 6f 6e 0a  |king on this on.|
00002950  74 68 65 20 69 6e 70 75  74 20 77 69 6e 64 6f 77  |the input window|
00002960  20 6d 65 6e 75 20 73 65  6e 64 73 20 61 6c 6c 20  | menu sends all |
00002970  74 68 65 20 66 6f 72 6d  75 6c 61 65 20 28 41 2c  |the formulae (A,|
00002980  42 2c 43 20 61 6e 64 20  59 29 20 74 6f 20 74 68  |B,C and Y) to th|
00002990  65 20 73 65 71 75 65 6e  63 65 0a 69 6e 70 75 74  |e sequence.input|
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000029c0  72 6f 70 72 69 61 74 65  20 62 6f 78 65 73 2e 20  |ropriate boxes. |
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000029f0  6d 65 6e 75 20 73 65 6e  64 73 20 74 68 65 20 66  |menu sends the f|
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00002a50  65 20 6c 6f 6f 70 2f 79  6f 79 6f 20 69 63 6f 6e  |e loop/yoyo icon|
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00002a80  69 6f 6e 2e 0a 0a 4f 6e  20 62 6f 74 68 20 74 68  |ion...On both th|
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00002ab0  43 6f 6d 6d 61 6e 64 73  20 6f 70 74 69 6f 6e 2e  |Commands option.|
00002ac0  20 20 43 6c 69 63 6b 69  6e 67 20 74 68 69 73 0a  |  Clicking this.|
00002ad0  6f 70 65 6e 73 20 61 20  77 69 6e 64 6f 77 20 63  |opens a window c|
00002ae0  6f 6e 74 61 69 6e 69 6e  67 20 65 76 65 72 79 20  |ontaining every |
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00002b10  6e 20 28 69 6e 63 6c 75  64 69 6e 67 0a 6e 75 6d  |n (including.num|
00002b20  62 65 72 73 29 20 74 68  61 74 20 79 6f 75 20 77  |bers) that you w|
00002b30  6f 75 6c 64 20 65 76 65  72 20 6e 65 65 64 2e 20  |ould ever need. |
00002b40  20 43 6c 69 63 6b 69 6e  67 20 6f 6e 20 6f 6e 65  | Clicking on one|
00002b50  20 6f 66 20 74 68 65 73  65 20 65 6e 74 65 72 73  | of these enters|
00002b60  20 74 68 65 0a 63 6f 6d  6d 61 6e 64 20 61 74 20  | the.command at |
00002b70  74 68 65 20 63 61 72 65  74 2c 20 73 6f 20 69 74  |the caret, so it|
00002b80  20 65 76 65 6e 20 77 6f  72 6b 73 20 69 6e 20 45  | even works in E|
00002b90  64 69 74 20 6f 72 20 4f  76 61 74 69 6f 6e 20 6f  |dit or Ovation o|
00002ba0  72 2c 20 77 65 6c 6c 2c  0a 61 6e 79 74 68 69 6e  |r, well,.anythin|
00002bb0  67 2e 20 20 54 68 65 20  66 75 6e 63 74 69 6f 6e  |g.  The function|
00002bc0  73 20 61 72 65 20 6e 6f  74 20 65 78 70 6c 61 69  |s are not explai|
00002bd0  6e 65 64 20 73 6f 20 72  65 66 65 72 20 74 6f 20  |ned so refer to |
00002be0  61 20 42 41 53 49 43 20  6d 61 6e 75 61 6c 2c 20  |a BASIC manual, |
00002bf0  74 68 65 0a 6f 6c 64 20  42 42 43 20 42 20 6d 61  |the.old BBC B ma|
00002c00  6e 75 61 6c 20 69 66 20  79 6f 75 20 68 61 76 65  |nual if you have|
00002c10  20 6f 6e 65 2c 20 6f 72  20 75 73 65 20 74 68 65  | one, or use the|
00002c20  20 48 45 4c 50 20 63 6f  6d 6d 61 6e 64 20 69 6e  | HELP command in|
00002c30  20 42 41 53 49 43 20 74  6f 20 66 69 6e 64 0a 6f  | BASIC to find.o|
00002c40  75 74 20 77 68 61 74 20  74 68 65 20 66 75 6e 63  |ut what the func|
00002c50  74 69 6f 6e 73 20 64 6f  2e 20 20 49 66 20 79 6f  |tions do.  If yo|
00002c60  75 20 68 61 76 65 20 74  6f 20 6c 6f 6f 6b 20 75  |u have to look u|
00002c70  70 20 77 68 61 74 20 74  68 65 20 6e 75 6d 62 65  |p what the numbe|
00002c80  72 73 20 64 6f 2c 0a 43  6c 69 63 6b 20 4d 45 4e  |rs do,.Click MEN|
00002c90  55 20 6f 6e 20 74 68 65  20 62 61 72 20 69 63 6f  |U on the bar ico|
00002ca0  6e 20 61 6e 64 20 53 45  4c 45 43 54 20 51 75 69  |n and SELECT Qui|
00002cb0  74 20 6e 6f 77 2e 2e 2e  2e 0a 0a 41 4e 44 20 54  |t now......AND T|
00002cc0  48 41 54 27 53 20 41 42  4f 55 54 20 49 54 21 20  |HAT'S ABOUT IT! |
00002cd0  20 55 73 65 20 69 6e 74  65 72 61 63 74 69 76 65  | Use interactive|
00002ce0  20 21 48 65 6c 70 20 66  6f 72 20 6f 6e 2d 6c 69  | !Help for on-li|
00002cf0  6e 65 20 68 65 6c 70 2e  0a 0a a0 20 4e 6f 74 65  |ne help.... Note|
00002d00  73 20 6f 6e 20 6b 6e 6f  77 6e 20 42 75 67 73 0a  |s on known Bugs.|
00002d10  20 20 2d 2d 2d 2d 2d 2d  2d 2d 2d 2d 2d 2d 2d 2d  |  --------------|
00002d20  2d 2d 2d 2d 2d 0a 0a 57  68 69 6c 65 20 74 68 65  |-----..While the|
00002d30  20 73 65 71 75 65 6e 63  65 20 69 73 20 72 65 6e  | sequence is ren|
00002d40  64 65 72 69 6e 67 2c 20  64 6f 20 6e 6f 74 20 61  |dering, do not a|
00002d50  74 74 65 6d 70 74 20 74  6f 20 64 6f 20 61 6e 79  |ttempt to do any|
00002d60  74 68 69 6e 67 20 65 6c  73 65 2e 20 20 49 66 20  |thing else.  If |
00002d70  79 6f 75 0a 74 72 79 20  64 72 61 67 67 69 6e 67  |you.try dragging|
00002d80  20 61 20 77 69 6e 64 6f  77 20 6f 72 20 63 6c 69  | a window or cli|
00002d90  63 6b 69 6e 67 20 61 6e  20 69 63 6f 6e 20 66 6f  |cking an icon fo|
00002da0  72 20 65 78 61 6d 70 6c  65 2c 20 79 6f 75 20 77  |r example, you w|
00002db0  69 6c 6c 20 63 61 75 73  65 20 42 49 47 20 20 20  |ill cause BIG   |
00002dc0  0a 65 72 72 6f 72 73 2e  20 20 49 20 74 68 69 6e  |.errors.  I thin|
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00002de0  69 6e 67 20 74 6f 20 64  6f 20 77 69 74 68 20 74  |ing to do with t|
00002df0  68 65 20 77 61 79 20 49  20 61 72 72 61 6e 67 65  |he way I arrange|
00002e00  64 20 74 68 65 0a 57 69  6d 70 50 6f 6c 6c 69 6e  |d the.WimpPollin|
00002e10  67 2c 20 77 68 69 63 68  20 73 70 65 65 64 73 20  |g, which speeds |
00002e20  75 70 20 74 68 65 20 70  6c 6f 74 74 69 6e 67 2e  |up the plotting.|
00002e30  20 20 44 6f 6e 27 74 20  64 6f 20 69 74 2e 2e 2e  |  Don't do it...|
00002e40  2e 0a 0a 59 6f 75 20 6d  61 79 20 65 78 70 65 72  |...You may exper|
00002e50  69 65 6e 63 65 20 70 72  6f 62 6c 65 6d 73 20 69  |ience problems i|
00002e60  66 20 79 6f 75 20 61 72  65 20 75 73 69 6e 67 20  |f you are using |
00002e70  61 20 68 69 67 68 20 72  65 73 20 6d 6f 6e 69 74  |a high res monit|
00002e80  6f 72 20 77 68 65 6e 0a  64 72 61 67 67 69 6e 67  |or when.dragging|
00002e90  20 73 61 76 65 20 69 63  6f 6e 73 2e 0a 0a 20 20  | save icons...  |
00002ea0  52 49 53 43 20 50 43 73  0a 20 20 2d 2d 2d 2d 2d  |RISC PCs.  -----|
00002eb0  2d 2d 2d 0a 0a 49 66 20  79 6f 75 20 68 61 76 65  |---..If you have|
00002ec0  20 61 20 52 49 53 43 20  50 43 20 61 6e 64 20 66  | a RISC PC and f|
00002ed0  6f 72 6d 75 67 72 61 70  68 20 64 6f 65 73 6e 27  |ormugraph doesn'|
00002ee0  74 20 77 6f 72 6b 20 66  6f 72 20 61 6e 79 20 72  |t work for any r|
00002ef0  65 61 73 6f 6e 2e 20 20  54 4f 55 47 48 2e 20 0a  |eason.  TOUGH. .|
00002f00  49 74 20 73 65 72 76 65  73 20 79 6f 75 20 72 69  |It serves you ri|
00002f10  67 68 74 20 66 6f 72 20  68 61 76 69 6e 67 20 6f  |ght for having o|
00002f20  6e 65 20 61 6e 64 20 6e  6f 74 20 62 75 79 69 6e  |ne and not buyin|
00002f30  67 20 6d 65 20 6f 6e 65  21 20 20 42 75 74 20 73  |g me one!  But s|
00002f40  65 72 69 6f 75 73 6c 79  2c 0a 54 68 65 20 52 49  |eriously,.The RI|
00002f50  53 43 20 50 43 20 69 73  20 66 61 72 20 74 6f 6f  |SC PC is far too|
00002f60  20 65 78 70 65 6e 73 69  76 65 20 66 6f 72 20 6d  | expensive for m|
00002f70  65 20 74 6f 20 67 65 74  20 6f 6e 65 2c 20 61 6e  |e to get one, an|
00002f80  64 20 49 20 68 61 76 6e  27 74 20 68 61 64 20 63  |d I havn't had c|
00002f90  68 61 6e 63 65 0a 74 6f  20 74 65 73 74 20 46 6f  |hance.to test Fo|
00002fa0  72 6d 75 47 72 61 70 68  20 6f 6e 20 6f 6e 65 2c  |rmuGraph on one,|
00002fb0  20 73 6f 20 77 72 69 74  65 20 74 6f 20 6d 65 20  | so write to me |
00002fc0  77 69 74 68 20 70 72 6f  62 6c 65 6d 73 2c 20 71  |with problems, q|
00002fd0  75 65 72 69 65 73 2c 20  6d 6f 6e 65 79 2e 2e 2e  |ueries, money...|
00002fe0  2e 20 0a 49 66 20 49 20  64 6f 20 65 76 65 72 20  |. .If I do ever |
00002ff0  68 61 76 65 20 61 20 63  68 61 6e 63 65 20 74 6f  |have a chance to|
00003000  20 75 73 65 20 6f 6e 65  2c 20 49 20 6d 61 79 20  | use one, I may |
00003010  77 72 69 74 65 20 61 20  76 65 72 73 69 6f 6e 20  |write a version |
00003020  77 69 74 68 20 72 65 61  6c 2d 74 69 6d 65 0a 72  |with real-time.r|
00003030  65 6e 64 65 72 69 6e 67  20 6f 72 20 6e 65 61 72  |endering or near|
00003040  20 65 6e 6f 75 67 68 20  52 54 52 2e 20 20 57 65  | enough RTR.  We|
00003050  6c 6c 20 4d 61 79 62 65  2e 2e 2e 2e 2e 20 4f 72  |ll Maybe..... Or|
00003060  20 32 34 62 69 74 20 42  2f 57 0a 0a 20 20 53 49  | 24bit B/W..  SI|
00003070  4c 49 43 4f 4e 20 47 52  41 50 48 49 43 53 20 57  |LICON GRAPHICS W|
00003080  4f 52 4b 20 53 54 41 54  49 4f 4e 53 0a 20 20 2d  |ORK STATIONS.  -|
00003090  2d 2d 2d 2d 2d 2d 2d 2d  2d 2d 2d 2d 2d 2d 2d 2d  |----------------|
000030a0  2d 2d 2d 2d 2d 2d 2d 2d  2d 2d 2d 2d 2d 0a 0a 48  |-------------..H|
000030b0  61 20 48 61 20 21 20 20  59 65 73 2e 2e 2e 20 20  |a Ha !  Yes...  |
000030c0  59 61 69 73 21 20 20 48  6f 20 48 6f 20 48 61 20  |Yais!  Ho Ho Ha |
000030d0  48 61 20 48 65 79 2e 20  20 57 68 6f 6f 70 65 65  |Ha Hey.  Whoopee|
000030e0  2e 2e 2e 2e 2e 20 20 49  20 57 41 4e 54 20 4f 4e  |.....  I WANT ON|
000030f0  45 21 21 21 21 0a 0a                              |E!!!!..|
000030f7