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zcode/advent
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Acorn User » AU 1994-10.adf » !Adventure_Adventure |
Filename: | zcode/advent |
Read OK: | ✔ |
File size: | 20E74 bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
! ---------------------------------------------------------------------------- ! Adventure: a demonstration of Inform 5 code, and a classic game. ! ! Begun 17.5.94: completed 24.5.94. ! ---------------------------------------------------------------------------- Switches xdv5s; Constant Story "ADVENTURE"; Constant Headline "^The Interactive Original^\ By Willie Crowther and Don Woods (1977)^\ David M. Baggett's 1993 reconstruction, ported by Graham Nelson^"; Release 1; Attribute valuable; Attribute nodwarf; Attribute treasure_found; Property depositpoints; Constant MAX_CARRIED 7; Constant MAX_SCORE 350; Constant MAX_TREASURES 15; Constant AMUSING_PROVIDED; #include "Parser"; #include "VerbLib"; Global caves_closed = 0; Global canyon_from; Global treasures_found = 0; Global deaths = 0; Class Treasure with depositpoints 10, after [; Take: if (location==Inside_Building) score=score-self.depositpoints; score=score+5; if (noun hasnt treasure_found) { give noun treasure_found; treasures_found++; score=score+2; } "Taken!"; Drop: score=score-5; if (location==Inside_Building) { score=score+self.depositpoints; "Safely deposited."; } ], has valuable; ! ---------------------------------------------------------------------------- ! The outside world ! ---------------------------------------------------------------------------- Object At_End_Of_Road "At End Of Road" with description "You are standing at the end of a road before a small \ brick building. Around you is a forest. A small \ stream flows out of the building and down a gully.", w_to At_Hill_In_Road, u_to At_Hill_In_Road, e_to Inside_Building, d_to In_A_Valley, s_to In_A_Valley, n_to In_Forest_1, in_to Inside_Building, name "gully" "road" "street" "path" has light; Object well "well house" with name "well" "house" "brick" "building" "small" "wellhouse", description "It's a small brick building. It seems to be a well house.", found_in At_End_Of_Road At_Hill_In_Road Inside_Building has scenery; Object Stream "stream" with name "stream" "water" "brook" "river" "lake" "small" "tumbling" "splashing" "babbling" "rushing" "reservoir", found_in At_End_Of_Road In_A_Valley At_Slit_In_Streambed In_Pit In_Cavern_With_Waterfall At_Reservoir Inside_Building, before [; Drink: "You have taken a drink from the stream. The water \ tastes strongly of minerals, but is not unpleasant. \ It is extremely cold."; Take: if (bottle notin player) "You have nothing in which to carry the water."; <<Fill bottle>>; Insert: if (second == bottle) <<Fill bottle>>; "You have nothing in which to carry the water."; Receive: if (noun == ming_vase) { remove ming_vase; move shards to location; score=score-5; "The sudden change in temperature \ has delicately shattered the vase."; } if (noun == bottle) <<Fill bottle>>; remove noun; if (noun has valuable) score=score-5; CDefArt(noun); " washes away with the stream."; ], has scenery; Object Road "road" with name "road" "street" "path" "dirt", description "The road is dirt, not yellow brick.", found_in At_End_Of_Road At_Hill_In_Road In_Forest_2 has scenery; Object forest "forest" with name "forest" "tree" "trees" "oak" "maple" "grove" "pine" "spruce" "birch" "ash" "saplings" "bushes" "leaves" "berry" "berries" "hardwood", description "The trees of the forest are large hardwood oak and \ maple, with an occasional grove of pine or spruce. \ There is quite a bit of undergrowth, largely birch \ and ash saplings plus nondescript bushes of various \ sorts. This time of year visibility is quite \ restricted by all the leaves, but travel is quite \ easy if you detour around the spruce and berry \ bushes.", found_in At_End_Of_Road At_Hill_In_Road In_A_Valley In_Forest_1 In_Forest_2 has scenery; Object At_Hill_In_Road "At Hill In Road" with description "You have walked up a hill, still in the forest. The road \ slopes back down the other side of the hill. There is a \ building in the distance.", e_to At_End_Of_Road, n_to At_End_Of_Road, d_to At_End_Of_Road, s_to In_Forest_1, name "gully" "road" "street" "path" has light; Nearby Hill "hill" with description "It's just a typical hill.", name "hill" "bump" "incline" has scenery; Nearby OtherSideOfHill "other side of hill" with article "the", description "Why not explore it yourself?", name "side" "other" has scenery; Object Inside_Building "Inside Building" with description "You are inside a building, a well house for a \ large spring.", cant_go "The stream flows out through a pair of 1 foot \ diameter sewer pipes. The only exit is to the west.", before [; Enter: if (noun==Spring or SewerPipes) "The stream flows out through a pair of 1 foot \ diameter sewer pipes. It would be advisable to use the exit."; Xyzzy: if (In_Debris_Room hasnt visited) rfalse; PlayerTo(In_Debris_Room); rtrue; Plugh: if (At_Y2 hasnt visited) rfalse; PlayerTo(At_Y2); rtrue; ], w_to At_End_Of_Road, out_to At_End_Of_Road, in_to "The pipes are too small." has light; Nearby Spring "spring" with name "spring" "large", description "The stream flows out through a pair of 1 foot \ diameter sewer pipes." has scenery; Nearby SewerPipes "pair of 1 foot diameter sewer pipes" with name "pipes" "pipe" "one" "foot" "diameter" "sewer" "sewer-pipes", description "Too small. The only exit is to the west." has scenery; Nearby set_of_keys "set of keys" with description "It's just a normal-looking set of keys.", initial "There are some keys on the ground here.", name "keys" "key" "keyring" "set" "of" "bunch"; Nearby tasty_food "tasty food" with description "Sure looks yummy!", article "some", initial "There is tasty food here.", name "food" "ration" "rations" "tripe" "yummy" "tasty" "delicious" "scrumptious", after [; Eat: "Delicious!"; ], has edible; Nearby brass_lantern "brass lantern" with name "lamp" "headlamp" "headlight" "lantern" "light" "shiny" "brass", when_off "There is a shiny brass lamp nearby.", when_on "Your lamp is here, gleaming brightly.", number 330, time_left 0, daemon [ t; if (self hasnt on) { StopDaemon(self); rtrue; } t=self.number-1; self.number=t; if (t==0) give self ~on ~light; if (self in player || self in location) { if (t==0) { print "Your lamp has run out of power."; if (fresh_batteries notin player && location hasnt light) { deadflag=3; " You can't explore the cave without a lamp. So \ let's just call it a day."; } else ReplaceBatts(); new_line; rtrue; } if (t==30) { print "Your lamp is getting dim."; if (fresh_batteries has general) " You're also out of spare batteries. \ You'd best start wrapping this up."; if (fresh_batteries in VendingMachine && Dead_End_14 has visited) " You'd best start wrapping this up, \ unless you can find some fresh \ batteries. I seem to recall there's a \ vending machine in the maze. Bring \ some coins with you."; if (fresh_batteries notin VendingMachine) " You'd best go back for those batteries."; new_line; rtrue; } } ], before [; Examine: print "It is a shiny brass lamp"; if (self hasnt on) ". It is not currently lit."; if (self.number < 30) ", glowing dimly."; ", glowing brightly."; Burn: <<SwitchOn self>>; Rub: "Rubbing the electric lamp is not particularly \ rewarding. Anyway, nothing exciting happens."; SwitchOn: if (self.number <= 0) "Unfortunately, the batteries seem to be dead."; Receive: if (noun==old_batteries) "Those batteries are dead; they won't do any good at all."; if (noun == fresh_batteries) { ReplaceBatts(); rtrue; } "The only thing you might successfully put in \ the lamp is a fresh pair of batteries."; ], after [; SwitchOn: give self light; StartDaemon(self); SwitchOff: give self ~light; ], has switchable; [ ReplaceBatts; if (fresh_batteries in player || fresh_batteries in location) { remove fresh_batteries; give fresh_batteries general; move old_batteries to location; brass_lantern.number = 2500; "I'm taking the liberty of replacing the batteries."; } ]; Nearby bottle "small bottle" with name "bottle" "jar" "flask", initial "There is an empty bottle here.", before [; LetGo: if (noun in bottle) "You're holding that already (in the bottle)."; Receive: if (noun==stream or Oil) <<Fill self>>; else "The bottle is only supposed to hold liquids."; Fill: if (child(bottle)~=0) "The bottle is full already."; if (stream in location || Spring in location) { move water_in_the_bottle to bottle; "The bottle is now full of water."; } if (Oil in location) { move oil_in_the_bottle to bottle; "The bottle is now full of oil."; } "There is nothing here with which to fill the bottle."; Empty: if (child(bottle)==0) "The bottle is already empty!"; remove child(bottle); "Your bottle is now empty and the ground is now wet."; ], has container open; Object water_in_the_bottle "bottled water" with name "bottled" "water" "h2o", article "some", before [; Drink: remove water_in_the_bottle; <<Drink Stream>>; ], description "It looks like ordinary water to me."; Object oil_in_the_bottle "bottled oil" with name "oil" "bottled" "lubricant" "grease", article "some", before [; Drink: <<Drink Oil>>; ], description "It looks like ordinary oil to me."; Object In_Forest_1 "In Forest" with description "You are in open forest, with a deep valley to one side.", e_to In_A_Valley, d_to In_A_Valley, n_to In_Forest_1, w_to In_Forest_1, s_to In_Forest_1, initial [; if (random(2)==1) PlayerTo(In_Forest_2,1); ], has light; Object In_Forest_2 "In Forest" with description "You are in open forest near both a valley and a road.", n_to At_End_Of_Road, e_to In_A_Valley, w_to In_A_Valley, d_to In_A_Valley, s_to In_Forest_1 has light; Object In_A_Valley "In A Valley" with description "You are in a valley in the forest beside a \ stream tumbling along a rocky bed.", n_to At_End_Of_Road, e_to In_Forest_1, w_to In_Forest_1, u_to In_Forest_1, s_to At_Slit_In_Streambed, d_to At_Slit_In_Streambed, name "valley" has light; Nearby Streambed "streambed" with name "bed" "streambed" "rock" "small" "rocky" "bare" "dry" has scenery; Object At_Slit_In_Streambed "At Slit In Streambed" with description "At your feet all the water of the stream \ splashes into a 2-inch slit in the rock. Downstream \ the streambed is bare rock.", n_to In_A_Valley, e_to In_Forest_1, w_to In_Forest_1, s_to Outside_Grate, before [; Enter: if (noun==Slit) "You don't fit through a two-inch slit!"; Go: if (noun==d_obj or in_obj) "You don't fit through a two-inch slit!"; ], has light; Nearby Slit "2-inch slit" with description "It's just a 2-inch slit in the rock, through which the \ stream is flowing.", name "slit" "two" "inch" has scenery; Object Outside_Grate "Outside Grate" with description "You are in a 20-foot depression floored with \ bare dirt. Set into the dirt is a strong steel grate \ mounted in concrete. A dry streambed leads into the \ depression.", e_to In_Forest_1, w_to In_Forest_1, s_to In_Forest_1, n_to At_Slit_In_Streambed, d_to [; if (Grate hasnt locked && Grate hasnt open) { print "(First opening the grate)^"; give Grate open; } return Grate; ], has light; Nearby Depression "20-foot depression" with description "You're standing in it.", name "depression" "dirt" "twenty" "foot" "bare" has scenery; Nearby Grate "steel grate" with name "grate" "lock" "gate" "grille" "metal" "strong" "steel" "grating", description "It just looks like an ordinary grate mounted in concrete.", with_key set_of_keys, door_dir [; if (location==Below_The_Grate) return u_to; return d_to; ], door_to [; if (location==Below_The_Grate) return Outside_Grate; return Below_The_Grate; ], describe [; if (self has open) "^The grate stands open."; if (self hasnt locked) "^The grate is unlocked but shut."; rtrue; ], found_in Below_The_Grate Outside_Grate has static door openable lockable locked; ! ---------------------------------------------------------------------------- ! Facilis descensus Averno... ! ---------------------------------------------------------------------------- Object Below_The_Grate "Below the Grate" with description "You are in a small chamber beneath a 3x3 steel \ grate to the surface. A low crawl over cobbles leads \ inward to the west.", w_to In_Cobble_Crawl, u_to Grate has light; Object Cobbles "cobbles" with description "They're just ordinary cobbles.", name "cobble" "cobbles" "cobblestones" "cobblestone" "stones" "stone", found_in In_Cobble_Crawl In_Debris_Room Below_The_Grate has scenery; Object In_Cobble_Crawl "In Cobble Crawl" with description "You are crawling over cobbles in a low passage. \ There is a dim light at the east end of the \ passage.", e_to Below_The_Grate, w_to In_Debris_Room has light; Nearby wicker_cage "wicker cage" with description "It's a small wicker cage.", initial "There is a small wicker cage discarded nearby.", name "cage" "small" "wicker", after [; Open: if (little_bird notin self) rfalse; print "(releasing the little bird)^"; <<Release little_bird>>; ], has container open openable transparent; Object In_Debris_Room "In Debris Room" with description "You are in a debris room filled with stuff \ washed in from the surface. A low wide passage with \ cobbles becomes plugged with mud and debris here, but \ an awkward canyon leads upward and west.^^\ A note on the wall says, ~Magic word XYZZY.~", e_to In_Cobble_Crawl, u_to In_Awkward_Sloping_E_W_Canyon, w_to In_Awkward_Sloping_E_W_Canyon, before [; Xyzzy: PlayerTo(Inside_Building); rtrue; ], has nodwarf; Nearby Debris "debris" with description "Yuck.", name "debris" "stuff" "mud" has scenery; Nearby XyzzyNote "note" with description "The note says ~Magic word XYZZY~.", name "note" has scenery; Nearby black_rod "black rod with a rusty star on the end" with description "It's a three foot black rod with a rusty star on an end.", initial "A three foot black rod \ with a rusty star on one end lies nearby.", name "rod" "star" "black" "rusty" "star" "three" "foot" "iron", before [; Wave: if (location==West_Side_Of_Fissure or On_East_Bank_Of_Fissure) { if (caves_closed==1) "Peculiar. Nothing happens."; if (CrystalBridge notin nothing) { remove CrystalBridge; give CrystalBridge absent; West_Side_Of_Fissure.e_to = 0; On_East_Bank_Of_Fissure.w_to = 0; "The crystal bridge has vanished!"; } else { move CrystalBridge to location; give CrystalBridge ~absent; West_Side_Of_Fissure.e_to = CrystalBridge; On_East_Bank_Of_Fissure.w_to = CrystalBridge; "A crystal bridge now spans the fissure."; } } else "Nothing happens."; ]; Object In_Awkward_Sloping_E_W_Canyon "Sloping E/W Canyon" with description "You are in an awkward sloping east/west canyon.", d_to In_Debris_Room, e_to In_Debris_Room, u_to In_Bird_Chamber, w_to In_Bird_Chamber has nodwarf; ! ---------------------------------------------------------------------------- ! The little bird in its natural habitat ! ---------------------------------------------------------------------------- Object In_Bird_Chamber "Orange River Chamber" with description "You are in a splendid chamber thirty feet high. \ The walls are frozen rivers of orange stone. An \ awkward canyon and a good passage exit from east and \ west sides of the chamber.", e_to In_Awkward_Sloping_E_W_Canyon, w_to At_Top_Of_Small_Pit has nodwarf; Nearby little_bird "little bird" with name "cheerful" "mournful" "little" "bird", initial "A cheerful little bird is sitting here singing.", before [; Examine: if (little_bird in wicker_cage) "The little bird looks unhappy in the cage."; "The cheerful little bird is sitting here singing."; Insert: if (second==wicker_cage) <<Catch self>>; else { print "Don't put the poor bird in "; DefArt(second); "!"; } Drop, Remove: if (little_bird in wicker_cage) { print "(The bird is released from the cage)^^"; <<Release self>>; } Take, Catch: if (little_bird in wicker_cage) "You already have the little bird. If \ you take it out of the cage it will likely \ fly away from you."; if (wicker_cage notin player) "You can catch the bird, but you cannot carry it."; if (black_rod in player) "The bird was unafraid when you entered, but \ as you approach it becomes disturbed and you \ cannot catch it."; move little_bird to wicker_cage; give wicker_cage ~open; "You catch the bird in the wicker cage."; Release: if (little_bird notin wicker_cage) "The bird is not caged now."; give wicker_cage open; move little_bird to location; if (Snake in location) { remove Snake; "The little bird attacks the green snake, and \ in an astounding flurry drives the snake \ away."; } if (Dragon in location) { remove little_bird; "The little bird attacks the green dragon, \ and in an astounding flurry gets burnt to a \ cinder. The ashes blow away."; } "The little bird flies free."; ], life [; Give: "It's not hungry. (It's merely pinin' for the \ fjords). Besides, I suspect it would prefer bird seed."; Order, Ask, Answer: "Cheep! Chirp!"; Attack: if (little_bird in wicker_cage) "Oh, leave the poor unhappy bird alone."; remove little_bird; "The little bird is now dead. Its body disappears."; ], has animate; Object At_Top_Of_Small_Pit "At Top of Small Pit" with description "At your feet is a small pit breathing traces of \ white mist. A west passage ends here except for a \ small crack leading on.^^\ Rough stone steps lead down the pit.", e_to In_Bird_Chamber, w_to "The crack is far too small for you to follow.", d_to [; if (large_gold_nugget in player) { deadflag=1; "You are at the bottom \ of the pit with a broken neck."; } return In_Hall_Of_Mists; ], before [; Enter: if (noun==PitCrack) "The crack is far too small for you to follow."; ], has nodwarf; Nearby SmallPit "small pit" with description "The pit is breathing traces of white mist.", name "pit" "small" has scenery; Nearby PitCrack "crack" with description "The crack is very small -- far too small for you to follow.", name "crack" "small" has scenery; Object Mist "mist" with description "Mist is a white vapor, usually water, seen from time \ to time in caverns. It can be found anywhere but is \ frequently a sign of a deep pit leading down to \ water.", name "mist" "vapor" "wisps" "white", found_in At_Top_Of_Small_Pit In_Hall_Of_Mists On_East_Bank_Of_Fissure At_Window_On_Pit_1 At_West_End_Of_Hall_Of_Mists In_Misty_Cavern In_Mirror_Canyon At_Reservoir At_Window_On_Pit_2 On_Sw_Side_Of_Chasm has scenery; ! ---------------------------------------------------------------------------- ! The caves open up: The Hall of Mists ! ---------------------------------------------------------------------------- Object In_Hall_Of_Mists "In Hall of Mists" with initial [; if (self has general) rfalse; score=score+25; give self general; ], description "You are at one end of a vast hall stretching \ forward out of sight to the west. There are openings \ to either side. Nearby, a wide stone staircase leads \ downward. The hall is filled with wisps of white \ mist swaying to and fro almost as if alive. A cold \ wind blows up the staircase. There is a passage at \ the top of a dome behind you.^^\ Rough stone steps lead up the dome.", s_to In_Nugget_Of_Gold_Room, w_to On_East_Bank_Of_Fissure, d_to In_Hall_Of_Mt_King, n_to In_Hall_Of_Mt_King, u_to [; if (large_gold_nugget in player) "The dome is unclimbable."; return At_Top_Of_Small_Pit; ]; Nearby Staircase "wide stone staircase" with description "The staircase leads down.", name "stair" "stairs" "staircase" "wide" "stone" has scenery; Nearby DomeSteps "rough stone steps" with description "The rough stone steps lead up the dome.", name "stair" "stairs" "staircase" "rough" "stone" has scenery; Nearby Dome "dome" with name "dome", before [; Examine: if (large_gold_nugget in player) "I'm not sure you'll be able to get up it \ with what you're carrying."; "It looks like you might be able to climb up it."; Climb: MovePlayer(u_obj); rtrue; ], has scenery; Object In_Nugget_Of_Gold_Room "Low Room" with description "This is a low room with a crude note on the \ wall:^^~You won't get it up the steps~.", n_to In_Hall_Of_Mists; Nearby NuggetNote "note" with description "The note says, ~You won't get it up the steps~.", name "note" "crude" has scenery; Nearby large_gold_nugget "large gold nugget" class Treasure with description "It's a large sparkling nugget of gold!", initial "There is a large sparkling nugget of gold here!", name "gold" "nugget" "large" "heavy"; Class FissureRoom with before [; Jump: if (CrystalBridge hasnt absent) "I respectfully suggest you go across the \ bridge instead of jumping."; deadflag=1; "You didn't make it."; ], d_to "The fissure is too terrifying!"; Object On_East_Bank_Of_Fissure "On East Bank of Fissure" class FissureRoom with description "You are on the east bank of a fissure slicing \ clear across the hall. The mist is quite thick here, \ and the fissure is too wide to jump.", e_to In_Hall_Of_Mists, w_to "The fissure is too wide."; Object West_Side_Of_Fissure "West Side of Fissure" class FissureRoom with description "You are on the west side of the fissure in the \ hall of mists.", w_to At_West_End_Of_Hall_Of_Mists, e_to "The fissure is too wide.", n_to At_West_End_Of_Hall_Of_Mists, before [; Go: if (location==West_Side_Of_Fissure && noun==n_obj) print "You have crawled through a very low wide passage \ parallel to and north of the hall of mists.^"; ]; Object CrystalBridge "crystal bridge" with initial "A crystal bridge now spans the fissure.", description "It spans the fissure, thereby providing you a way across.", door_dir [; if (location==West_Side_Of_Fissure) return e_to; return w_to; ], door_to [; if (location==West_Side_Of_Fissure) return On_East_Bank_Of_Fissure; return West_Side_Of_Fissure; ], door_to 0, door_dir 0, name "crystal" "bridge", found_in On_East_Bank_Of_Fissure West_Side_Of_Fissure has static door open absent; Object BridgeFissure "fissure" with name "wide" "fissure", description "The fissure looks far too wide to jump.", found_in On_East_Bank_Of_Fissure West_Side_Of_Fissure has scenery; Object several_diamonds "diamonds" West_Side_Of_Fissure class Treasure with article "some", description "They look to be of the highest quality!", initial "There are diamonds here!", name "diamond" "diamonds" "several" "high" "quality"; Object At_West_End_Of_Hall_Of_Mists "At West End of Hall of Mists" with description "You are at the west end of the hall of mists. \ A low wide crawl continues west and another goes \ north. To the south is a little passage 6 feet off \ the floor.", s_to Alike_Maze_1, u_to Alike_Maze_1, e_to West_Side_Of_Fissure, w_to At_East_End_Of_Long_Hall, n_to West_Side_Of_Fissure, before [; Go: if (noun==n_obj) print "You have crawled through a very low wide passage \ parallel to and north of the hall of mists.^"; ]; ! ---------------------------------------------------------------------------- ! Long Hall to the west of the Hall of Mists ! ---------------------------------------------------------------------------- Object At_East_End_Of_Long_Hall "At East End of Long Hall" with description "You are at the east end of a very long hall \ apparently without side chambers. To the east a low \ wide crawl slants up. To the north a round two foot \ hole slants down.", e_to At_West_End_Of_Hall_Of_Mists, u_to At_West_End_Of_Hall_Of_Mists, w_to At_West_End_Of_Long_Hall, n_to Crossover, d_to Crossover; Object At_West_End_Of_Long_Hall "At West End of Long Hall" with description "You are at the west end of a very long \ featureless hall. The hall joins up with a narrow \ north/south passage.", e_to At_East_End_Of_Long_Hall, s_to Different_Maze_1, n_to Crossover; Object Crossover "N/S and E/W Crossover" with description "You are at a crossover of a high N/S passage \ and a low E/W one.", w_to At_East_End_Of_Long_Hall, n_to Dead_End_7, e_to In_West_Side_Chamber, s_to At_West_End_Of_Long_Hall; Nearby TheCrossover "crossover" with description "You know as much as I do at this point.", name "crossover" "over" "cross" has scenery; Class DeadEndRoom with description "You have reached a dead end.", cant_go "You'll have to go back the way you came."; Object Dead_End_7 "Dead End" class DeadEndRoom with s_to Crossover, out_to Crossover; ! ---------------------------------------------------------------------------- ! The Hall of the Mountain King and side chambers ! ---------------------------------------------------------------------------- Object In_Hall_Of_Mt_King "Hall of the Mountain King" with description "You are in the hall of the mountain king, with \ passages off in all directions.", cant_go "Well, perhaps not quite all directions.", u_to In_Hall_Of_Mists, e_to In_Hall_Of_Mists, n_to Low_N_S_Passage, s_to In_South_Side_Chamber, w_to In_West_Side_Chamber, sw_to In_Secret_E_W_Canyon, before [; Go: if (Snake notin nothing && ((noun==n_obj or s_obj or w_obj) || (noun==sw_obj && random(100)<=35))) "You can't get by the snake."; ]; Nearby Snake "snake" with description "I wouldn't mess with it if I were you.", initial "A huge green fierce snake bars the way!", name "snake" "cobra" "asp" "huge" "fierce" "green" "ferocious" "venemous" "venomous" "large" "big" "killer", life [; Order, Ask, Answer: "Hiss!"; ThrowAt: if (noun==axe) <<Attack self>>; <<Give noun self>>; Give: if (noun==little_bird) { remove little_bird; "The snake has now devoured your bird."; } "There's nothing here it wants to eat (except \ perhaps you)."; Attack: "Attacking the snake both doesn't work \ and is very dangerous."; Take: deadflag=1; "It takes you instead. Glrp!"; ], has animate; Object Low_N_S_Passage "Low N/S Passage" with description "You are in a low N/S passage at a hole in the \ floor. The hole goes down to an E/W passage.", s_to In_Hall_Of_Mt_King, d_to In_Dirty_Passage, n_to At_Y2; Nearby bars_of_silver "bars of silver" class Treasure with description "They're probably worth a fortune!", initial "There are bars of silver here!", article "some", name "silver" "bars"; Object In_South_Side_Chamber "In South Side Chamber" with description "You are in the south side chamber.", n_to In_Hall_Of_Mt_King; Nearby precious_jewelry "precious jewelry" class Treasure with description "It's all quite exquisite!", initial "There is precious jewelry here!", article "some", name "jewel" "jewels" "jewelry" "precious" "exquisite"; Object In_West_Side_Chamber "In West Side Chamber" with description "You are in the west side chamber of the hall of \ the mountain king. A passage continues west and up \ here.", w_to Crossover, u_to Crossover, e_to In_Hall_Of_Mt_King; Nearby rare_coins "rare coins" class Treasure with description "They're a numismatist's dream!", initial "There are many coins here!", article "many", name "coins" "rare"; ! ---------------------------------------------------------------------------- ! The Y2 Rock Room and environs, slightly below ! ---------------------------------------------------------------------------- Object At_Y2 "At ~Y2~" with description "You are in a large room, with a passage to the \ south, a passage to the west, and a wall of broken \ rock to the east. There is a large ~Y2~ on \ a rock in the room's center.", after [; Look: if (random(100)<=25) print "^A hollow voice says, ~Plugh.~^"; ], before [; Plugh: PlayerTo(Inside_Building); rtrue; Plover: if (In_Plover_Room hasnt visited) rfalse; if (egg_sized_emerald in player) move egg_sized_emerald to In_Plover_Room; PlayerTo(In_Plover_Room); rtrue; ], s_to Low_N_S_Passage, e_to Jumble_Of_Rock, w_to At_Window_On_Pit_1; Object Y2Rock "~Y2~ rock" At_Y2 with description "There is a large ~Y2~ painted on the rock.", name "rock" "y2" has scenery supporter; Object Jumble_Of_Rock "Jumble of Rock" with description "You are in a jumble of rock, with cracks everywhere.", d_to At_Y2, u_to In_Hall_Of_Mists; Object At_Window_On_Pit_1 "At Window on Pit" with description "You're at a low window overlooking a huge pit, \ which extends up out of sight. A floor is \ indistinctly visible over 50 feet below. Traces of \ white mist cover the floor of the pit, becoming \ thicker to the right. Marks in the dust around the \ window would seem to indicate that someone has been \ here recently. Directly across the pit from you and \ 25 feet away there is a similar window looking into a \ lighted room. A shadowy figure can be seen there \ peering back at you.", before [; WaveHands: "The shadowy figure waves back at you!"; ], cant_go "The only passage is back east to Y2.", e_to At_Y2; Object Window "window" with description "It looks like a regular window.", name "window" "low", found_in At_Window_On_Pit_1 At_Window_On_Pit_2 has scenery openable; Object WindowPit "huge pit" with description "It's so deep you can barely make out the floor below, \ and the top isn't visible at all.", name "pit" "deep" "large", found_in At_Window_On_Pit_1 At_Window_On_Pit_2 has scenery; Object MarksInTheDust "marks in the dust" with description "Evidently you're not alone here.", name "marks" "dust", found_in At_Window_On_Pit_1 At_Window_On_Pit_2 has scenery; Object ShadowyFigure "shadowy figure" with description "The shadowy figure seems to be trying to attract \ your attention.", found_in At_Window_On_Pit_1 At_Window_On_Pit_2, name "figure" "shadow" "person" "individual" "shadowy" "mysterious" has scenery; Object In_Dirty_Passage "Dirty Passage" with description "You are in a dirty broken passage. To the east \ is a crawl. To the west is a large passage. Above \ you is a hole to another passage.", e_to On_Brink_Of_Pit, u_to Low_N_S_Passage, w_to In_Dusty_Rock_Room; Object On_Brink_Of_Pit "Brink of Pit" with description "You are on the brink of a small clean climbable \ pit. A crawl leads west.", w_to In_Dirty_Passage, d_to In_Pit, in_to In_Pit; Object CleanPit "small pit" On_Brink_Of_Pit with description "It looks like you might be able to climb down into it.", name "pit" "small" "clean" "climbable", before [; Climb, Enter: MovePlayer(d_obj); rtrue; ], has scenery; Object In_Pit "In Pit" with description "You are in the bottom of a small pit with a \ little stream, which enters and exits through tiny \ slits.", u_to On_Brink_Of_Pit, d_to "You don't fit through the tiny slits!" has nodwarf; Nearby PitSlits "tiny slits" with description "The slits form a complex pattern in the rock.", name "slit" "slits" "tiny" has scenery; Object In_Dusty_Rock_Room "In Dusty Rock Room" with description "You are in a large room full of dusty rocks. \ There is a big hole in the floor. There are cracks \ everywhere, and a passage leading east.", e_to In_Dirty_Passage, d_to At_Complex_Junction; Nearby DustyRocks "dusty rocks" with description "They're just rocks. (Dusty ones, that is.)", name "rocks" "boulders" "stones" "rock" "boulder" "stone" "dusty" "dirty" has scenery; ! ---------------------------------------------------------------------------- ! A maze of twisty little passages, all alike... ! ---------------------------------------------------------------------------- Class MazeRoom with description "You are in a maze of twisty little passages, \ all alike.", out_to "Easier said than done."; Object Alike_Maze_1 "Maze" class MazeRoom with u_to At_West_End_Of_Hall_Of_Mists, n_to Alike_Maze_1, e_to Alike_Maze_2, s_to Alike_Maze_4, w_to Alike_Maze_11; Object Alike_Maze_2 "Maze" class MazeRoom with w_to Alike_Maze_1, s_to Alike_Maze_3, e_to Alike_Maze_4; Object Alike_Maze_3 "Maze" class MazeRoom with e_to Alike_Maze_2, d_to Dead_End_3, s_to Alike_Maze_6, n_to Dead_End_13; Object Alike_Maze_4 "Maze" class MazeRoom with w_to Alike_Maze_1, n_to Alike_Maze_2, e_to Dead_End_1, s_to Dead_End_2, u_to Alike_Maze_14, d_to Alike_Maze_14; Object Alike_Maze_5 "Maze" class MazeRoom with e_to Alike_Maze_6, w_to Alike_Maze_7; Object Alike_Maze_6 "Maze" class MazeRoom with e_to Alike_Maze_3, w_to Alike_Maze_5, d_to Alike_Maze_7, s_to Alike_Maze_8; Object Dead_End_1 "Dead End" class DeadEndRoom with w_to Alike_Maze_4, out_to Alike_Maze_4; Object Dead_End_2 "Dead End" class DeadEndRoom with w_to Alike_Maze_4, out_to Alike_Maze_4; Object Dead_End_3 "Dead End" class DeadEndRoom with u_to Alike_Maze_3, out_to Alike_Maze_3; Object Alike_Maze_7 "Maze" class MazeRoom with w_to Alike_Maze_5, u_to Alike_Maze_6, e_to Alike_Maze_8, s_to Alike_Maze_9; Object Alike_Maze_8 "Maze" class MazeRoom with w_to Alike_Maze_6, e_to Alike_Maze_7, s_to Alike_Maze_8, u_to Alike_Maze_9, n_to Alike_Maze_10, d_to Dead_End_12; Object Alike_Maze_9 "Maze" class MazeRoom with w_to Alike_Maze_7, n_to Alike_Maze_8, s_to Dead_End_4; Object Dead_End_4 "Dead End" class DeadEndRoom with w_to Alike_Maze_9, out_to Alike_Maze_9; Object Alike_Maze_10 "Maze" class MazeRoom with w_to Alike_Maze_8, n_to Alike_Maze_10, d_to Dead_End_5, e_to At_Brink_Of_Pit; Object Dead_End_5 "Dead End" class DeadEndRoom with u_to Alike_Maze_10, out_to Alike_Maze_10; Object At_Brink_Of_Pit "At Brink of Pit" with description "You are on the brink of a thirty foot pit with \ a massive orange column down one wall. You could \ climb down here but you could not get back up. The \ maze continues at this level.", d_to In_Bird_Chamber, w_to Alike_Maze_10, s_to Dead_End_6, n_to Alike_Maze_12, e_to Alike_Maze_13; Nearby OrangeColumn "massive orange column" with description "It looks like you could climb down it.", name "column" "massive" "orange" "big" "huge", before [; Climb: MovePlayer(d_obj); rtrue; ], has scenery; Nearby ThirtyFootPit "pit" with description "You'll have to climb down to find out anything more...", name "pit" "thirty" "foot" "thirty-foot", before [; Climb: MovePlayer(d_obj); rtrue; ], has scenery; Object Dead_End_6 "Dead End" class DeadEndRoom with e_to At_Brink_Of_Pit, out_to At_Brink_Of_Pit; ! ---------------------------------------------------------------------------- ! A line of three vital junctions, east to west ! ---------------------------------------------------------------------------- Object At_Complex_Junction "At Complex Junction" with description "You are at a complex junction. A low hands and \ knees passage from the north joins a higher crawl \ from the east to make a walking passage going west. \ There is also a large room above. The air is damp \ here.", u_to In_Dusty_Rock_Room, w_to In_Bedquilt, n_to In_Shell_Room, e_to In_Anteroom; Object In_Bedquilt "Bedquilt" with description "You are in bedquilt, a long east/west passage \ with holes everywhere. To explore at random select \ north, south, up, or down.", e_to At_Complex_Junction, w_to In_Swiss_Cheese_Room, s_to In_Slab_Room, u_to In_Dusty_Rock_Room, n_to At_Junction_Of_Three, d_to In_Anteroom, before [ destiny; Go: if (noun==s_obj or d_obj && random(100)<=80) destiny=1; if (noun==u_obj && random(100)<=80) destiny=1; if (noun==u_obj && random(100)<=50) destiny=In_Secret_N_S_Canyon_1; if (noun==n_obj && random(100)<=60) destiny=1; if (noun==n_obj && random(100)<=75) destiny=In_Large_Low_Room; if (destiny==1) "You have crawled around in some little holes and \ wound up back in the main passage."; if (destiny==0) rfalse; PlayerTo(destiny); rtrue; ]; Object In_Swiss_Cheese_Room "In Swiss Cheese Room" with description "You are in a room whose walls resemble swiss \ cheese. Obvious passages go west, east, ne, and nw. \ Part of the room is occupied by a large bedrock \ block.", w_to At_East_End_Of_Twopit_Room, s_to In_Tall_E_W_Canyon, ne_to In_Bedquilt, nw_to In_Oriental_Room, e_to In_Soft_Room, before [; Go: if ((noun==s_obj && random(100) <= 80) || (noun==nw_obj && random(100) <= 50)) "You have crawled around in some little holes and \ wound up back in the main passage."; ]; Nearby BedrockBlock "bedrock block" with description "It's just a huge block.", name "block" "bedrock" "large", before [; LookUnder, Push, Pull, Take: "Surely you're joking."; ], has scenery; ! ---------------------------------------------------------------------------- ! The Twopit Room area ! ---------------------------------------------------------------------------- Object At_West_End_Of_Twopit_Room "At West End of Twopit Room" with description "You are at the west end of the twopit room. \ There is a large hole in the wall above the pit at \ this end of the room.", e_to At_East_End_Of_Twopit_Room, w_to In_Slab_Room, d_to In_West_Pit, u_to "It is too far up for you to reach.", before [; Enter: if (noun==HoleAbovePit_1) "It is too far up for you to reach."; ]; Object PlantStickingUp "beanstalk" with found_in At_West_End_Of_Twopit_Room At_East_End_Of_Twopit_Room, name "plant" "beanstalk" "stalk" "bean" "giant" "tiny" "little" "murmuring" "twelve" "foot" "tall" "bellowing", describe [; if (Plant.number == 1) "The top of a 12-foot-tall beanstalk is \ poking out of the west pit."; "There is a huge beanstalk growing out of the \ west pit up to the hole."; ], before [; Examine: RunRoutines(self,describe); rtrue; Climb: if (Plant.number==2) <<Climb Plant>>; ], has absent static; Object HoleAbovePit_1 "hole above pit" with description "The hole is in the wall above the pit at \ this end of the room.", name "hole" "large" "above" "pit", found_in In_West_Pit At_West_End_Of_Twopit_Room has scenery; Object In_West_Pit "In West Pit" with description "You are at the bottom of the western pit in the \ twopit room. There is a large hole in the wall about \ 25 feet above you.", before [; Climb: if (noun==Plant) rfalse; if (Plant.number < 1 || Plant.number > 2) "There is nothing here to climb. Use ~up~ \ or ~out~ to leave the pit."; ], u_to At_West_End_Of_Twopit_Room has nodwarf; Nearby Plant "plant" with number 0, name "plant" "beanstalk" "stalk" "bean" "giant" "tiny" "little" "murmuring" "twelve" "foot" "tall" "bellowing", describe [; if (self.number == 0) "There is a tiny little plant in the pit, \ murmuring ~Water, water, ...~"; if (self.number == 1) "There is a 12-foot-tall beanstalk stretching \ up out of the pit, bellowing ~Water!! Water!!~"; if (self.number == 2) "There is a gigantic beanstalk stretching all \ the way up to the hole."; ], before [ conts; Climb: if (self.number == 0) "It's just a little plant!"; if (self.number == 1) { print "You have climbed up the plant and out of the pit.^"; PlayerTo(At_West_End_Of_Twopit_Room); rtrue; } if (self.number == 2) { print "You clamber up the plant and scurry through \ the hole at the top.^"; PlayerTo(In_Narrow_Corridor); rtrue; } Take: "The plant has exceptionally deep roots and \ cannot be pulled free."; Water: if (bottle notin player) "You have nothing to water the plant with."; conts=child(bottle); if (conts==0) "The bottle is empty."; remove conts; if (conts==oil_in_the_bottle) "The plant indignantly shakes the oil \ off its leaves and asks, ~Water?~"; self.number = self.number + 1; give PlantStickingUp ~absent; if (self.number == 1) print "The plant spurts into furious growth for a \ few seconds.^^"; if (self.number == 2) print "The plant grows explosively, almost filling \ the bottom of the pit.^^"; if (self.number == 3) { print "You've over-watered the plant! It's \ shriveling up! It's, it's...^^"; give PlantStickingUp absent; remove PlantStickingUp; self.number = 0; } <<Examine self>>; Oil: <<Water self>>; Examine: RunRoutines(self,describe); rtrue; ]; Object At_East_End_Of_Twopit_Room "At East End of Twopit Room" with description "You are at the east end of the twopit room. \ The floor here is littered with thin rock slabs, \ which make it easy to descend the pits. There is a \ path here bypassing the pits to connect passages from \ east and west. There are holes all over, but the \ only big one is on the wall directly over the west \ pit where you can't get to it.", e_to In_Swiss_Cheese_Room, w_to At_West_End_Of_Twopit_Room, d_to In_East_Pit; Nearby Slabs "thin rock slabs" with description "They almost form natural stairs down into the pit.", name "slabs" "slab" "rocks" "stairs" "thin" "rock", before [; LookUnder, Push, Pull, Take: "Surely you're joking."; ], has scenery; Object In_East_Pit "In East Pit" with description "You are at the bottom of the eastern pit in the \ twopit room. There is a small pool of oil in one \ corner of the pit.", u_to At_East_End_Of_Twopit_Room has nodwarf; Nearby Oil "pool of oil" with name "pool" "oil" "small", description "It looks like ordinary oil.", before [; Drink: "Absolutely not."; Take: if (bottle notin player) "You have nothing in which to carry the oil."; <<Fill bottle>>; Insert: if (second == bottle) <<Fill bottle>>; "You have nothing in which to carry the oil."; ], has scenery; Object HoleAbovePit_2 "hole above pit" with description "The hole is in the wall above you.", name "hole" "large" "above" "pit", found_in In_East_Pit At_East_End_Of_Twopit_Room has scenery; Object In_Slab_Room "Slab Room" with description "You are in a large low circular chamber whose \ floor is an immense slab fallen from the ceiling \ (slab room). East and west there once were large \ passages, but they are now filled with boulders. Low \ small passages go north and south, and the south one \ quickly bends west around the boulders.", s_to At_West_End_Of_Twopit_Room, u_to In_Secret_N_S_Canyon_0, n_to In_Bedquilt; Nearby Slab "slab" with description "It is now the floor here.", name "slab" "immense", before [; LookUnder, Push, Pull, Take: "Surely you're joking."; ], has scenery; Nearby SlabBoulders "boulders" with description "They're just ordinary boulders.", name "boulder" "boulders" "rocks" "stones" has scenery; ! ---------------------------------------------------------------------------- ! A small network of Canyons, mainly Secret ! ---------------------------------------------------------------------------- Object In_Secret_N_S_Canyon_0 "Secret N/S Canyon" with description "You are in a secret N/S canyon above a large \ room.", d_to In_Slab_Room, s_to In_Secret_Canyon, n_to In_Mirror_Canyon, before [; Go: if (noun==s_obj) canyon_from=self; ]; Object In_Secret_N_S_Canyon_1 "Secret N/S Canyon" with description "You are in a secret N/S canyon above a sizable \ passage.", n_to At_Junction_Of_Three, d_to In_Bedquilt, s_to Atop_Stalactite; Object At_Junction_Of_Three "Junction of Three Secret Canyons" with description "You are in a secret canyon at a junction of \ three canyons, bearing north, south, and se. The \ north one is as tall as the other two combined.", se_to In_Bedquilt, s_to In_Secret_N_S_Canyon_1, n_to At_Window_On_Pit_2; Object In_Large_Low_Room "Large Low Room" with description "You are in a large low room. Crawls lead \ north, se, and sw.", sw_to In_Sloping_Corridor, se_to In_Oriental_Room, n_to Dead_End_Crawl; Object Dead_End_Crawl "Dead End Crawl" with description "This is a dead end crawl.", s_to In_Large_Low_Room, out_to In_Large_Low_Room; Object In_Secret_E_W_Canyon "Secret E/W Canyon Above Tight Canyon" with description "You are in a secret canyon which here runs E/W. \ It crosses over a very tight canyon 15 feet below. \ If you go down you may not be able to get back up.", e_to In_Hall_Of_Mt_King, w_to In_Secret_Canyon, before [; Go: if (noun==w_obj) canyon_from=self; ], d_to In_N_S_Canyon; Object In_N_S_Canyon "N/S Canyon" with description "You are at a wide place in a very tight N/S \ canyon.", s_to Canyon_Dead_End, n_to In_Tall_E_W_Canyon; Object Canyon_Dead_End "Canyon Dead End" with description "The canyon here becomes too tight to go further \ south.", n_to In_N_S_Canyon; Object In_Tall_E_W_Canyon "In Tall E/W Canyon" with description "You are in a tall E/W canyon. A low tight \ crawl goes 3 feet north and seems to open up.", e_to In_N_S_Canyon, w_to Dead_End_8, n_to In_Swiss_Cheese_Room; Object Atop_Stalactite "Atop Stalactite" with description "A large stalactite extends from the roof and \ almost reaches the floor below. You could climb down \ it, and jump from it to the floor, but having done so \ you would be unable to reach it to climb back up.", n_to In_Secret_N_S_Canyon_1, d_to [; if (random(100) <= 40) return Alike_Maze_6; if (random(100) <= 50) return Alike_Maze_9; return Alike_Maze_4; ], before [; Jump, Climb: <<Go d_obj>>; ]; Nearby Stalactite "stalactite" with description "You could probably climb down it, but you can forget \ coming back up.", name "stalactite" "stalagmite" "stalagtite" "large", before [; LookUnder, Push, Take: "Do get a grip on yourself."; ], has scenery; ! ---------------------------------------------------------------------------- ! Here be dragons ! ---------------------------------------------------------------------------- Object In_Secret_Canyon "Secret Canyon" with description "You are in a secret canyon which exits to the \ north and east.", e_to [; if (canyon_from == In_Secret_E_W_Canyon) return canyon_from; if (Dragon in location) "The dragon looks rather nasty. You'd best not try to get by."; return In_Secret_E_W_Canyon; ], n_to [; if (canyon_from == In_Secret_N_S_Canyon_0) return canyon_from; if (Dragon in location) "The dragon looks rather nasty. You'd best not try to get by."; return In_Secret_N_S_Canyon_0; ], out_to [; return canyon_from; ], before [; Yes: if (Dragon has general) { remove Dragon; move DragonCorpse to location; give Dragon ~general; "Congratulations! You have just vanquished a \ dragon with your bare hands! (Unbelievable, \ isn't it?)"; } No: if (Dragon has general) { give Dragon ~general; "I should think not."; } give Dragon ~general; ]; Nearby Dragon "dragon" with description "I wouldn't mess with it if I were you.", name "dragon" "monster" "beast" "lizard" "huge" "green" "fierce" "scaly" "giant" "ferocious", initial "A huge green fierce dragon bars the way!", life [; Attack: give Dragon general; "With what? Your bare hands?"; Give: "The dragon is implacable."; ThrowAt: if (noun~=axe) "You'd probably be better off using your \ bare hands than that thing!"; move axe to location; "The axe bounces harmlessly off the dragon's \ thick scales."; ], has animate; Nearby persian_rug "Persian rug" class Treasure with name "rug" "persian" "persian" "fine" "finest" "dragon's", depositpoints 14, before [; Take: if (Dragon in location) "You'll need to get the dragon to move first!"; ], describe [; if (Dragon in location) "The dragon is sprawled out on the Persian rug!"; "The Persian rug is spread out on the floor here."; ]; Object DragonCorpse "dragon's body" with initial "The body of a huge green dead dragon is lying off to \ one side.", name "dragon" "corpse" "dead" "dragon's" "body", before [; Attack: "You've already done enough damage!"; ], has static; ! ---------------------------------------------------------------------------- ! And more of the Alike Maze ! ---------------------------------------------------------------------------- Object Dead_End_8 "Dead End" class DeadEndRoom with description "The canyon runs into a mass of boulders -- dead end.", s_to In_Tall_E_W_Canyon, out_to In_Tall_E_W_Canyon; Object Alike_Maze_11 "Maze" class MazeRoom with n_to Alike_Maze_1, w_to Alike_Maze_11, s_to Alike_Maze_11, e_to Dead_End_9; Object Dead_End_9 "Dead End" class DeadEndRoom with w_to Alike_Maze_11, out_to Alike_Maze_11; Object Dead_End_10 "Dead End" class DeadEndRoom with s_to Alike_Maze_3, out_to Alike_Maze_3; Object Alike_Maze_12 "Maze" class MazeRoom with s_to At_Brink_Of_Pit, e_to Alike_Maze_13, w_to Dead_End_11; Object Alike_Maze_13 "Maze" class MazeRoom with n_to At_Brink_Of_Pit, w_to Alike_Maze_12, nw_to Dead_End_13; Object Dead_End_11 "Dead End" class DeadEndRoom with e_to Alike_Maze_12, out_to Alike_Maze_12; Object Dead_End_12 "Dead End" class DeadEndRoom with u_to Alike_Maze_8, out_to Alike_Maze_8; Object Alike_Maze_14 "Maze" class MazeRoom with u_to Alike_Maze_4, d_to Alike_Maze_4; Object Dead_End_13 "Dead End" class DeadEndRoom with se_to Alike_Maze_13, out_to Alike_Maze_13, description "This is the pirate's dead end.", initial [; StopDaemon(Pirate); if (treasure_chest in self && treasure_chest hasnt moved) "You've found the pirate's treasure chest!"; ], has nodwarf; Nearby treasure_chest "treasure chest" class Treasure with depositpoints 12, description "It's the pirate's treasure chest, filled with \ riches of all kinds!", initial "The pirate's treasure chest is here!", name "chest" "box" "treasure" "riches" "pirate" "pirate's" "treasure"; ! ---------------------------------------------------------------------------- ! Above the beanstalk: the Giant Room and the Waterfall ! ---------------------------------------------------------------------------- Object In_Narrow_Corridor "In Narrow Corridor" with description "You are in a long, narrow corridor stretching \ out of sight to the west. At the eastern end is a \ hole through which you can see a profusion of \ leaves.", d_to In_West_Pit, w_to In_Giant_Room, e_to In_West_Pit, before [; Jump: deadflag=1; "You fall and break your neck!"; ]; Nearby Leaves "leaves" with description "The leaves appear to be attached to the beanstalk \ you climbed to get here.", article "some", name "leaf" "leaves" "plant" "tree" "stalk" "beanstalk" "profusion" has scenery; Object At_Steep_Incline "Steep Incline Above Large Room" with description "You are at the top of a steep incline above a \ large room. You could climb down here, but you would \ not be able to climb up. There is a passage leading \ back to the north.", n_to In_Cavern_With_Waterfall, d_to In_Large_Low_Room; Object In_Giant_Room "Giant Room" with description "You are in the giant room. The ceiling here is \ too high up for your lamp to show it. Cavernous \ passages lead east, north, and south. On the west \ wall is scrawled the inscription, ~Fee fie foe foo~ \ [sic].", s_to In_Narrow_Corridor, e_to At_Recent_Cave_In, n_to In_Immense_N_S_Passage; Nearby Inscription "scrawled inscription" with description "It says, ~Fee fie foe foo [sic].~", name "inscription" "writing" "scrawl" "scrawled" has scenery; Nearby golden_eggs "nest of golden eggs" class Treasure with depositpoints 14, description "The nest is filled with beautiful golden eggs!", initial "There is a large nest here, full of golden eggs!", name "eggs" "egg" "nest" "golden" "beautiful"; Object At_Recent_Cave_In "Recent Cave-in" with description "The passage here is blocked by a recent \ cave-in.", s_to In_Giant_Room; Object In_Immense_N_S_Passage "Immense N/S Passage" with description "You are at one end of an immense north/south passage.", s_to In_Giant_Room, n_to [; if (RustyDoor has locked) <<Open RustyDoor>>; if (RustyDoor hasnt open) { give RustyDoor open; print "(first wrenching the door open)^"; } return RustyDoor; ]; Nearby RustyDoor "rusty door" with description "It's just a big iron door.", name "door" "hinge" "hinges" "massive" "rusty" "iron", when_closed "The way north is barred by a massive, rusty, iron door.", when_open "The way north leads through a massive, rusty, iron door.", door_to In_Cavern_With_Waterfall, door_dir n_to, before [; Open: if (RustyDoor has locked) "The hinges are quite thoroughly rusted now \ and won't budge."; Close: if (RustyDoor has open) "With all the effort it took to get the door \ open, I wouldn't suggest closing it again."; "No problem there -- it already is."; Oil: if (bottle in player && oil_in_the_bottle in bottle) { remove oil_in_the_bottle; give RustyDoor ~locked openable; "The oil has freed up the hinges so that the \ door will now move, although it requires some \ effort."; } else "You have nothing to oil it with."; Water: if (bottle in player && water_in_the_bottle in bottle) { remove water_in_the_bottle; give RustyDoor locked ~open; "The hinges are quite thoroughly \ rusted now and won't budge."; } else "You have nothing to water it with."; ], after [; Open: "The door heaves open with a shower of rust."; ], has static door locked; Object In_Cavern_With_Waterfall "In Cavern With Waterfall" nothing with description "You are in a magnificent cavern with a rushing \ stream, which cascades over a sparkling waterfall \ into a roaring whirlpool which disappears through a \ hole in the floor. Passages exit to the south and \ west.", s_to In_Immense_N_S_Passage, w_to At_Steep_Incline; Nearby Waterfall "waterfall" with description "Wouldn't want to go down in in a barrel!", name "waterfall" "whirlpool" "sparkling" "whirling" has scenery; Nearby trident "jeweled trident" class Treasure with description "The trident is covered with fabulous jewels!", initial "There is a jewel-encrusted trident here!", name "trident" "jeweled" "jewel-encrusted" "encrusted" "fabulous", depositpoints 14; ! ---------------------------------------------------------------------------- ! The caves around Bedquilt ! ---------------------------------------------------------------------------- Object In_Soft_Room "In Soft Room" with description "You are in the soft room. The walls are \ covered with heavy curtains, the floor with a thick \ pile carpet. Moss covers the ceiling.", w_to In_Swiss_Cheese_Room; Nearby Carpet "carpet" with description "The carpet is quite plush.", name "carpet" "shag" "pile" "heavy" "thick" has scenery; Nearby Curtains "curtains" with description "They seem to absorb sound very well.", name "curtain" "curtains" "heavy" "thick", before [; Take: "Now don't go ripping up the place!"; LookUnder, Search: "You don't find anything exciting behind the curtains."; ], has scenery; Nearby Moss "moss" with description "It just looks like your typical, everyday moss.", name "moss" "typical" "everyday", before [; Take: "It crumbles to nothing in your hands."; Eat: "Eeeewwwww."; ], has scenery; Nearby velvet_pillow "velvet pillow" with description "It's just a small velvet pillow.", initial "A small velvet pillow lies on the floor.", name "pillow" "velvet" "small"; Object In_Oriental_Room "Oriental Room" with description "This is the oriental room. Ancient oriental \ cave drawings cover the walls. A gently sloping \ passage leads upward to the north, another passage \ leads se, and a hands and knees crawl leads west.", w_to In_Large_Low_Room, se_to In_Swiss_Cheese_Room, u_to In_Misty_Cavern, n_to In_Misty_Cavern; Nearby CaveDrawings "ancient oriental drawings" with description "They seem to depict people and animals.", name "paintings" "drawings" "art" "cave" "ancient" "oriental" has scenery; Nearby ming_vase "ming vase" class Treasure with description "It's a delicate, previous, ming vase!", name "vase" "ming" "delicate", depositpoints 14, after [; Drop: if (velvet_pillow in location) { print "(coming to rest, delicately, on the velvet pillow)^"; rfalse; } remove ming_vase; move shards to location; "The ming vase drops with a delicate crash."; Attack: remove ming_vase; move shards to location; "You have taken the vase and \ hurled it delicately to the ground."; Receive: "The vase is too fragile to use as a container."; ]; Object shards "some worthless shards of pottery" with initial "The floor is littered with worthless shards of pottery.", description "They look to be the remains of what was once a \ beautiful vase. I guess some oaf must have dropped it.", name "pottery" "shards" "remains" "vase" "worthless"; Object In_Misty_Cavern "Misty Cavern" with description "You are following a wide path around the outer \ edge of a large cavern. Far below, through a heavy \ white mist, strange splashing noises can be heard. \ The mist rises up through a fissure in the ceiling. \ The path exits to the south and west.", s_to In_Oriental_Room, w_to In_Alcove; Nearby CeilingFissure "fissure" with description "You can't really get close enough to examine it.", name "fissure" "ceiling" has scenery; ! ---------------------------------------------------------------------------- ! Plovers and pyramids ! ---------------------------------------------------------------------------- Object In_Alcove "Alcove" with description "You are in an alcove. A small northwest path seems \ to widen after a short distance. An extremely tight \ tunnel leads east. It looks like a very tight \ squeeze. An eerie light can be seen at the other \ end.", nw_to In_Misty_Cavern, e_to [ j; j=children(player); if (j==0 || (j==1 && egg_sized_emerald in player)) return In_Plover_Room; "Something you're carrying won't fit through the \ tunnel with you. You'd best take inventory and drop \ something."; ]; Object In_Plover_Room "Plover Room" with description "You're in a small chamber lit by an eerie green \ light. An extremely narrow tunnel exits to the west. \ A dark corridor leads northeast.", out_to In_Alcove, ne_to In_Dark_Room, w_to [ j; j=children(player); if (j==0 || (j==1 && egg_sized_emerald in player)) return In_Alcove; "Something you're carrying won't fit through the \ tunnel with you. You'd best take inventory and drop \ something."; ], before [; Plover: if (egg_sized_emerald in player) move egg_sized_emerald to In_Plover_Room; PlayerTo(At_Y2); rtrue; ], has light; Nearby egg_sized_emerald "emerald the size of a plover's egg" class Treasure with depositpoints 14, article "an", description "Plover's eggs, by the way, are quite large.", initial "There is an emerald here the size of a plover's egg!", name "emerald" "egg-sized" "egg" "sized" "plover's"; Object In_Dark_Room "The Dark Room" with description "You're in the dark-room. A corridor leading \ south is the only exit.", s_to In_Plover_Room has nodwarf; Nearby StoneTablet "stone tablet" with initial "A massive stone tablet imbedded in the wall reads: \ ~Congratulations on bringing light into the \ dark-room!~", name "tablet" "massive" "stone" has static; Nearby platinum_pyramid "platinum pyramid" class Treasure with initial "There is a platinum pyramid here, 8 inches on a side!", depositpoints 14, description "The platinum pyramid is 8 inches on a side!", name "platinum" "pyramid" "platinum" "pyramidal"; ! ---------------------------------------------------------------------------- ! North of the complex junction: a long up-down corridor ! ---------------------------------------------------------------------------- Object In_Arched_Hall "Arched Hall" with description "You are in an arched hall. A coral passage \ once continued up and east from here, but is now \ blocked by debris. The air smells of sea water.", d_to In_Shell_Room; Object In_Shell_Room "Shell Room" with description "You're in a large room carved out of \ sedimentary rock. The floor and walls are littered \ with bits of shells imbedded in the stone. A shallow \ passage proceeds downward, and a somewhat steeper one \ leads up. A low hands and knees passage enters from \ the south.", u_to In_Arched_Hall, d_to In_Ragged_Corridor, s_to [; if (giant_bivalve in player) { if (giant_bivalve has open) "You can't fit this five-foot oyster \ through that little passage!"; else "You can't fit this five-foot clam \ through that little passage!"; } return At_Complex_Junction; ]; Nearby giant_bivalve "giant clam" with name "giant" "clam" "oyster" "bivalve", describe [; if (self has general) "There is an enormous oyster here with its shell tightly closed."; "There is an enormous clam here with its shell tightly closed."; ], before [; Examine: if (location==At_Ne_End or At_Sw_End) "Interesting. There seems to be something written on the \ underside of the oyster:^^\ ~There is something strange about this \ place, such that one of the words I've always known \ now has a new effect.~"; "A giant bivalve of some kind."; Open: "You aren't strong enough to open the clam \ with your bare hands."; Unlock: if (second~=trident) { CDefArt(trident); " isn't strong enough to open the clam."; } if (self has general) "The oyster creaks open, revealing nothing \ but oyster inside. It promptly snaps shut \ again."; give self general; move pearl to In_A_Cul_De_Sac; "A glistening pearl falls out of the clam and \ rolls away. Goodness, this must really be an \ oyster. (I never was very good at \ identifying bivalves.) Whatever it is, it \ has now snapped shut again."; Attack: "The shell is very strong and is impervious to attack."; ]; Object pearl "glistening pearl" class Treasure with description "It's incredibly large!", initial "Off to one side lies a glistening pearl!", name "pearl" "glistening" "incredible" "incredibly" "large", depositpoints 14; Object In_Ragged_Corridor "Ragged Corridor" with description "You are in a long sloping corridor with ragged \ sharp walls.", u_to In_Shell_Room, d_to In_A_Cul_De_Sac; Object In_A_Cul_De_Sac "Cul-de-Sac" with description "You are in a cul-de-sac about eight feet \ across.", u_to In_Ragged_Corridor, out_to In_Ragged_Corridor; ! ---------------------------------------------------------------------------- ! Witt's End: Cave under construction ! ---------------------------------------------------------------------------- Object In_Anteroom "In Anteroom" with description "You are in an anteroom leading to a large \ passage to the east. Small passages go west and up. \ The remnants of recent digging are evident.", u_to At_Complex_Junction, w_to In_Bedquilt, e_to At_Witts_End; Nearby WittSign "sign" with initial "A sign in midair here says ~Cave under \ construction beyond this point. Proceed at own risk. \ [Witt Construction Company]~", name "sign" "witt" "company" "construction", before [; Take: "It's hanging way above your head."; ], has static; Nearby spelunker_today "recent issues of ~Spelunker Today~" with name "magazines" "magazine" "issue" "issues" "spelunker" "today", initial "There are a few recent issues of ~Spelunker Today~ magazine here.", description "I'm afraid the magazines are written in Dwarvish.", article "a few", after [; Take: if (location==At_Witts_End) score=score-1; Drop: if (location==At_Witts_End) { score=score+1; "You really are at wit's end."; } ]; Object At_Witts_End "At Witt's End" with description "You are at Witt's End. Passages lead off in \ *all* directions.", w_to "You have crawled around in some little holes and \ found your way blocked by a recent cave-in. You are \ now back in the main passage.", before [; Go: if (noun~=w_obj && random(100)<=95) "You have crawled around in some little holes and \ wound up back in the main passage."; PlayerTo(In_Anteroom); rtrue; ]; ! ---------------------------------------------------------------------------- ! North of the secret canyons, on the other side of the pit ! ---------------------------------------------------------------------------- Object In_Mirror_Canyon "In Mirror Canyon" with description "You are in a north/south canyon about 25 feet \ across. The floor is covered by white mist seeping \ in from the north. The walls extend upward for well \ over 100 feet. Suspended from some unseen point far \ above you, an enormous two-sided mirror is hanging \ parallel to and midway between the canyon walls.^^\ A small window can be seen in either wall, \ some fifty feet up.", s_to In_Secret_N_S_Canyon_0, n_to At_Reservoir; Nearby CanyonMirror "suspended mirror" with description "The mirror is obviously provided for the use of the dwarves who, as you know, are extremely vain.", name "mirror" "massive" "enormous" "hanging" "suspended" "dwarves'" "two-sided" "two" "sided", initial "The mirror is obviously provided for the use of the \ dwarves, who as you know, are extremely vain.", before [; Attack, Remove: "You can't reach it from here."; ], has static; Object At_Window_On_Pit_2 "At Window on Pit" with description "You're at a low window overlooking a huge pit, \ which extends up out of sight. A floor is \ indistinctly visible over 50 feet below. Traces of \ white mist cover the floor of the pit, becoming \ thicker to the left. Marks in the dust around the \ window would seem to indicate that someone has been \ here recently. Directly across the pit from you and \ 25 feet away there is a similar window looking into a \ lighted room. A shadowy figure can be seen there \ peering back at you.", cant_go "The only passage is back west to the junction.", w_to At_Junction_Of_Three, before [; Jump: deadflag=1; "You jump and break your neck!"; WaveHands: "The shadowy figure waves back at you!"; ]; Object At_Reservoir "At Reservoir" with description "You are at the edge of a large underground \ reservoir. An opaque cloud of white mist fills the \ room and rises rapidly upward. The lake is fed by a \ stream, which tumbles out of a hole in the wall about \ 10 feet overhead and splashes noisily into the water \ somewhere within the mist. The only passage goes \ back toward the south.", s_to In_Mirror_Canyon, out_to In_Mirror_Canyon, before [; Swim: "The water is icy cold, and you would soon freeze to death."; ]; ! ---------------------------------------------------------------------------- ! The Chasm and the Troll Bridge ! ---------------------------------------------------------------------------- Object In_Sloping_Corridor "Sloping Corridor" with description "You are in a long winding corridor sloping out \ of sight in both directions.", d_to In_Large_Low_Room, u_to On_Sw_Side_Of_Chasm, cant_go "The corridor slopes steeply up and down."; Object On_Sw_Side_Of_Chasm "On SW Side of Chasm" with description "You are on one side of a large, deep chasm. A \ heavy white mist rising up from below obscures all \ view of the far side. A southwest path leads away \ from the chasm into a winding corridor.", ne_to CrossRicketyBridge, sw_to In_Sloping_Corridor, d_to In_Sloping_Corridor, cant_go "The path winds southwest.", before [; Jump: if (RicketyBridge in self) "I respectfully suggest you go across the \ bridge instead of jumping."; deadflag=1; "You didn't make it."; ]; [ CrossRicketyBridge; if (Troll has general || Troll in nothing) { give Troll ~general; if (Bear has general) { remove Bear; remove self; give Wreckage ~absent; remove RicketyBridge; give RicketyBridge absent; StopDaemon(Bear); deadflag=1; "Just as you reach the other side, the bridge \ buckles beneath the weight of the bear, which \ was still following you around. You scrabble \ desperately for support, but as the bridge \ collapses you stumble back and fall into the \ chasm."; } return RicketyBridge; } if (Troll in location) "The troll refuses to let you cross."; move Troll to location; "The troll steps out from beneath the bridge and blocks your way."; ]; Nearby RicketyBridge "rickety bridge" with description "It just looks like an ordinary, but unstable, bridge.", describe [; print "A rickety wooden bridge extends across the \ chasm, vanishing into the mist.^^\ A sign posted on the bridge reads, \ ~Stop! Pay troll!~^"; if (Troll notin location) "The troll is nowhere to be seen."; rtrue; ], name "bridge" "rickety" "unstable" "wobbly" "rope", door_dir [; if (location==On_Sw_Side_Of_Chasm) return ne_to; return sw_to; ], door_to [; if (location==On_Sw_Side_Of_Chasm) return On_Ne_Side_Of_Chasm; return On_Sw_Side_Of_Chasm; ], found_in On_Sw_Side_Of_Chasm On_Ne_Side_Of_Chasm has static door open; Object Wreckage "wreckage of bridge" with initial "The wreckage of the troll bridge (and a dead bear) \ can be seen at the bottom of the chasm.", name "wreckage" "wreck" "bridge" "dead" "bear", before [; "The wreckage is too far below."; ], found_in On_Sw_Side_Of_Chasm On_Ne_Side_Of_Chasm has static absent; Object Troll "burly troll" RicketyBridge with description "Trolls are close relatives with rocks and have skin \ as tough as that of a rhinoceros.", initial "A burly troll stands by the bridge and insists you \ throw him a treasure before you may cross.", name "troll" "burly", life [; Attack: "The troll laughs aloud at your pitiful attempt \ to injure him."; ThrowAt, Give: if (noun has valuable) { remove noun; move Troll to RicketyBridge; give Troll general; score=score-5; "The troll catches your treasure and scurries \ away out of sight."; } if (noun==tasty_food) "Gluttony is not one of the troll's vices. \ Avarice, however, is."; print "The troll deftly catches "; DefArt(noun); ", examines it carefully, and tosses it back, \ declaring, ~Good workmanship, but it's not \ valuable enough.~"; Order: "You'll be lucky."; Answer, Ask: "Trolls make poor conversation."; ], has animate; Object On_Ne_Side_Of_Chasm "On NE Side of Chasm" with description "You are on the far side of the chasm. A \ northeast path leads away from the chasm on this \ side.", sw_to CrossRicketyBridge, ne_to In_Corridor, before [; Jump: if (RicketyBridge in self) "I respectfully suggest you go across the \ bridge instead of jumping."; deadflag=1; "You didn't make it."; ], has nodwarf; Object In_Corridor "In Corridor" with description "You're in a long east/west corridor. A faint \ rumbling noise can be heard in the distance.", w_to On_Ne_Side_Of_Chasm, e_to At_Fork_In_Path has nodwarf; ! ---------------------------------------------------------------------------- ! The Volcano ! ---------------------------------------------------------------------------- Object At_Fork_In_Path "At Fork in Path" with description "The path forks here. The left fork leads \ northeast. A dull rumbling seems to get louder in \ that direction. The right fork leads southeast down \ a gentle slope. The main corridor enters from the \ west.", w_to In_Corridor, ne_to At_Junction_With_Warm_Walls, se_to In_Limestone_Passage, d_to In_Limestone_Passage has nodwarf; Object At_Junction_With_Warm_Walls "At Junction With Warm Walls" with description "The walls are quite warm here. From the north \ can be heard a steady roar, so loud that the entire \ cave seems to be trembling. Another passage leads \ south, and a low crawl goes east.", s_to At_Fork_In_Path, n_to At_Breath_Taking_View, e_to In_Chamber_Of_Boulders has nodwarf; Object At_Breath_Taking_View "At Breath-Taking View" with description "You are on the edge of a breath-taking view. Far \ below you is an active volcano, from which great \ gouts of molten lava come surging out, cascading back \ down into the depths. The glowing rock fills the \ farthest reaches of the cavern with a blood-red \ glare, giving everything an eerie, macabre \ appearance. The air is filled with flickering sparks \ of ash and a heavy smell of brimstone. The walls are \ hot to the touch, and the thundering of the volcano \ drowns out all other sounds. Embedded in the jagged \ roof far overhead are myriad twisted formations \ composed of pure white alabaster, which scatter the \ murky light into sinister apparitions upon the walls. \ To one side is a deep gorge, filled with a bizarre \ chaos of tortured rock which seems to have been \ crafted by the devil himself. An immense river of \ fire crashes out from the depths of the volcano, \ burns its way through the gorge, and plummets into a \ bottomless pit far off to your left. To the right, \ an immense geyser of blistering steam erupts \ continuously from a barren island in the center of a \ sulfurous lake, which bubbles ominously. The far \ right wall is aflame with an incandescence of its \ own, which lends an additional infernal splendor to \ the already hellish scene. A dark, forboding passage \ exits to the south.", s_to At_Junction_With_Warm_Walls, out_to At_Junction_With_Warm_Walls, d_to "Don't be ridiculous!", before [; Jump: <<Go d_obj>>; ], has light; Nearby Volcano "active volcano" with description "Great gouts of molten lava come surging out of the \ volvano and go cascading back down into the depths. \ The glowing rock fills the farthest reaches of the \ cavern with a blood-red glare, giving everything an \ eerie, macabre appearance.", name "volcano" "rock" "active" "glowing" "blood" "blood-red" "red" "eerie" "macabre" has scenery; Nearby Sparks "sparks of ash" with description "The sparks too far away for you to get a good look at \ them.", name "spark" "sparks" "ash" "air" "flickering" has scenery; Nearby JaggedRoof "jagged roof" with description "Embedded in the jagged roof far overhead are myriad \ twisted formations composed of pure white alabaster, \ which scatter the murky light into sinister \ apparitions upon the walls.", name "roof" "formations" "light" "apparaitions" "jagged" "twsited" "murky" "sinister" has scenery; Nearby DeepGorge "deep gorge" with description "The gorge is filled with a bizarre chaos of tortured \ rock which seems to have been crafted by the devil \ himself.", name "gorge" "chaos" "rock" "deep" "bizarre" "tortured" has scenery; Nearby RiverOfFire "river of fire" with description "The river of fire crashes out from the depths of the \ volcano, burns its way through the gorge, and \ plummets into a bottomless pit far off to your \ left.", name "river" "fire" "depth" "pit" "fire" "fiery" "bottomless" has scenery; Nearby Geyser "immense geyser" with description "The geyser of blistering steam erupts continuously \ from a barren island in the center of a sulfurous \ lake, which bubbles ominously.", name "geyser" "steam" "island" "lake" "immense" "blistering" "barren" "sulfrous" "sulferous" "sulpherous" "sulphrous" "bubbling" has scenery; Object In_Chamber_Of_Boulders "In Chamber of Boulders" with description "You are in a small chamber filled with large \ boulders. The walls are very warm, causing the air \ in the room to be almost stifling from the heat. The \ only exit is a crawl heading west, through which is \ coming a low rumbling.", w_to At_Junction_With_Warm_Walls, out_to At_Junction_With_Warm_Walls has nodwarf; Nearby ChamberBoulders "boulders" with description "They're just ordinary boulders. They're warm.", name "boulder" "boulders" "rocks" "stones" has scenery; Nearby rare_spices "rare spices" class Treasure with name "spices" "spice" "rare" "exotic", depositpoints 14, article "a selection of", before [; Smell, Examine: "They smell wonderfully exotic!"; ]; Object In_Limestone_Passage "In Limestone Passage" with description "You are walking along a gently sloping \ north/south passage lined with oddly shaped limestone \ formations.", n_to At_Fork_In_Path, u_to At_Fork_In_Path, s_to In_Front_Of_Barren_Room, d_to In_Front_Of_Barren_Room has nodwarf; Nearby LimestoneFormations "limestone formations" with description "Every now and then a particularly strange shape \ catches your eye.", name "formations" "shape" "shapes" "lime" "limestone" "stone" "oddly" "shaped" "oddly-shaped" has scenery; ! ---------------------------------------------------------------------------- ! If you go down to the woods today... ! ---------------------------------------------------------------------------- Object In_Front_Of_Barren_Room "In Front of Barren Room" with description "You are standing at the entrance to a large, \ barren room. A sign posted above the entrance reads: \ ~Caution! Bear in room!~", w_to In_Limestone_Passage, u_to In_Limestone_Passage, e_to In_Barren_Room, in_to In_Barren_Room has nodwarf; Nearby BarrenSign "caution sign" with description "The sign reads, ~Caution! Bear in room!~", name "sign" "barren" "room" "caution" has scenery; Object In_Barren_Room "In Barren Room" with description "You are inside a barren room. The center of \ the room is completely empty except for some dust. \ Marks in the dust lead away toward the far end of the \ room. The only exit is the way you came in.", w_to In_Front_Of_Barren_Room, out_to In_Front_Of_Barren_Room has nodwarf; Nearby Dust "dust" with description "It just looks like ordinary dust.", name "dust" "marks" has scenery; Nearby Bear "large cave bear" with describe [; if (Bear has general) "You are being followed by a very \ large, tame bear."; if (Bear hasnt scored) "There is a ferocious cave bear \ eyeing you from the far end of the room!"; if (location==In_Barren_Room) "There is a gentle cave bear \ sitting placidly in one corner."; "There is a contented-looking \ bear wandering about nearby."; ], name "bear" "large" "tame" "ferocious" "cave", life [; Attack: if (axe in player) <<ThrowAt axe Bear>> if (Bear has scored) "The bear is confused; he only wants to be your friend."; "With what? Your bare hands? Against *his* bear hands??"; ThrowAt: if (noun~=axe) <<Give noun Bear>>; if (Bear has scored) "The bear is confused; he only wants to be your friend."; move axe to location; give axe general; "The axe misses and lands near the bear \ where you can't get at it."; Give: if (noun==tasty_food) { give axe ~general; remove tasty_food; give Bear scored; "The bear eagerly wolfs down your food, after \ which he seems to calm down considerably and \ even becomes rather friendly."; } if (Bear has scored) "The bear doesn't seem very interested in your offer."; "Uh-oh -- your offer only makes the bear angrier!"; Order, Ask, Answer: "This is a Bear of very little brain."; ], before [; Examine: print "The bear is extremely large, "; if (Bear has scored) "but appears to be friendly."; "and seems quite ferocious!"; Take, Catch: if (Bear hasnt scored) "Surely you're joking!"; if (golden_chain has locked) "The bear is still chained to the wall."; give Bear general; StartDaemon(Bear); "Ok, the bear's now following you around."; Drop, Release: if (Bear hasnt general) "What?"; give Bear ~general; StopDaemon(Bear); if (Troll in location) { remove Troll; "The bear lumbers toward the troll, who lets \ out a startled shriek and scurries away. The \ bear soon gives up the pursuit and wanders \ back."; } "The bear wanders away from you."; ], time_left 0, daemon [; if (location==thedark) rfalse; if (location==parent(Bear)) { if (location==At_Breath_Taking_View) "^The bear roars with delight."; rfalse; } move Bear to location; "^The bear lumbers along behind you."; ], has animate; Nearby golden_chain "golden chain" class Treasure with depositpoints 14, describe [; if (self has locked) "The bear is held back by a solid gold chain."; "A solid golden chain lies in coils on the ground!"; ], description "The chain has thick links of solid gold!", name "chain" "links" "shackles" "solid" "gold" "golden" "thick" "chains", with_key set_of_keys, before [; Take: if (self has locked) { if (Bear has scored) "It's locked to the friendly bear."; "It's locked to the ferocious bear!"; } Unlock: if (Bear hasnt scored) "There is no way to get past the bear to \ unlock the chain, which is probably just as \ well."; Lock: "The mechanism won't lock again."; ], after [; Unlock: "You unlock the chain, and set the tame bear free."; ], has lockable locked; ! ---------------------------------------------------------------------------- ! The Different Maze ! ---------------------------------------------------------------------------- Class DiffMaze with description "You are in a maze of twisty little passages, \ all different."; Object Different_Maze_1 "Maze" class DiffMaze with s_to Different_Maze_3, sw_to Different_Maze_4, ne_to Different_Maze_5, se_to Different_Maze_6, u_to Different_Maze_7, nw_to Different_Maze_8, e_to Different_Maze_9, w_to Different_Maze_10, n_to Different_Maze_11, d_to At_West_End_Of_Long_Hall; Object Different_Maze_2 "Maze" class DiffMaze with sw_to Different_Maze_3, n_to Different_Maze_4, e_to Different_Maze_5, nw_to Different_Maze_6, se_to Different_Maze_7, ne_to Different_Maze_8, w_to Different_Maze_9, d_to Different_Maze_10, u_to Different_Maze_11, s_to Dead_End_14; Object Different_Maze_3 "Maze" class DiffMaze with w_to Different_Maze_1, se_to Different_Maze_4, nw_to Different_Maze_5, sw_to Different_Maze_6, ne_to Different_Maze_7, u_to Different_Maze_8, d_to Different_Maze_9, n_to Different_Maze_10, s_to Different_Maze_11, e_to Different_Maze_2; Object Different_Maze_4 "Maze" class DiffMaze with nw_to Different_Maze_1, u_to Different_Maze_3, n_to Different_Maze_5, s_to Different_Maze_6, w_to Different_Maze_7, sw_to Different_Maze_8, ne_to Different_Maze_9, e_to Different_Maze_10, d_to Different_Maze_11, se_to Different_Maze_2; Object Different_Maze_5 "Maze" class DiffMaze with u_to Different_Maze_1, d_to Different_Maze_3, w_to Different_Maze_4, ne_to Different_Maze_6, sw_to Different_Maze_7, e_to Different_Maze_8, n_to Different_Maze_9, nw_to Different_Maze_10, se_to Different_Maze_11, s_to Different_Maze_2; Object Different_Maze_6 "Maze" class DiffMaze with ne_to Different_Maze_1, n_to Different_Maze_3, nw_to Different_Maze_4, se_to Different_Maze_5, e_to Different_Maze_7, d_to Different_Maze_8, s_to Different_Maze_9, u_to Different_Maze_10, w_to Different_Maze_11, sw_to Different_Maze_2; Object Different_Maze_7 "Maze" class DiffMaze with n_to Different_Maze_1, se_to Different_Maze_3, d_to Different_Maze_4, s_to Different_Maze_5, e_to Different_Maze_6, w_to Different_Maze_8, sw_to Different_Maze_9, ne_to Different_Maze_10, nw_to Different_Maze_11, u_to Different_Maze_2; Object Different_Maze_8 "Maze" class DiffMaze with e_to Different_Maze_1, w_to Different_Maze_3, u_to Different_Maze_4, sw_to Different_Maze_5, d_to Different_Maze_6, s_to Different_Maze_7, nw_to Different_Maze_9, se_to Different_Maze_10, ne_to Different_Maze_11, n_to Different_Maze_2; Object Different_Maze_9 "Maze" class DiffMaze with se_to Different_Maze_1, ne_to Different_Maze_3, s_to Different_Maze_4, d_to Different_Maze_5, u_to Different_Maze_6, nw_to Different_Maze_7, n_to Different_Maze_8, sw_to Different_Maze_10, e_to Different_Maze_11, w_to Different_Maze_2; Object Different_Maze_10 "Maze" class DiffMaze with d_to Different_Maze_1, e_to Different_Maze_3, ne_to Different_Maze_4, u_to Different_Maze_5, w_to Different_Maze_6, n_to Different_Maze_7, s_to Different_Maze_8, se_to Different_Maze_9, sw_to Different_Maze_11, nw_to Different_Maze_2; Object Different_Maze_11 "Maze" class DiffMaze with sw_to Different_Maze_1, nw_to Different_Maze_3, e_to Different_Maze_4, w_to Different_Maze_5, n_to Different_Maze_6, d_to Different_Maze_7, se_to Different_Maze_8, u_to Different_Maze_9, s_to Different_Maze_10, ne_to Different_Maze_2; Object Dead_End_14 "Dead End, near Vending Machine" class DeadEndRoom with description "You have reached a dead end. There is a massive \ vending machine here.", n_to Different_Maze_2, out_to Different_Maze_2 has nodwarf; Nearby PirateMessage "message in the dust" with description "The message reads, ~This is not the maze where the \ pirate leaves his treasure chest.~", name "message" "scrawl" "writing" "script" "scrawled" "flowery", initial "Hmmm... There is a message here \ scrawled in the dust in a flowery script." has scenery; Nearby VendingMachine "vending machine" with description "The instructions on the vending machine read, \ ~Insert coins to receive fresh batteries.~", name "machine" "slot" "vending" "massive" "battery" "coin", before [; Receive: if (noun==rare_coins) { move fresh_batteries to location; remove rare_coins; "Soon after you insert the coins in the coin \ slot, the vending machines makes a grinding \ sound, and a set of fresh batteries falls at your feet."; } "The machine seems to be designed to take coins."; Attack: "The machine is quite sturdy and survives your attack \ without getting so much as a scratch."; LookUnder: "You don't find anything under the machine."; Search: "You can't get inside the machine."; Take: "The vending machine is far too heavy to move."; ], has scenery; Object fresh_batteries "fresh batteries" VendingMachine with description "They look like ordinary batteries. (A sepulchral \ voice says, ~Still going!~)", initial "There are fresh batteries here.", name "batteries" "battery" "fresh"; Object old_batteries "worn-out batteries" with description "They look like ordinary batteries.", initial "Some worn-out batteries have been discarded nearby.", name "batteries" "battery" "worn" "out" "worn-out"; ! ---------------------------------------------------------------------------- ! Dwarves! ! ---------------------------------------------------------------------------- Object dwarf "threatening little dwarf" with name "dwarf" "threatening" "nasty" "little" "mean", description "It's probably not a good idea to get too close. Suffice \ it to say the little guy's pretty aggressive.", initial "A threatening little dwarf hides in the shadows.", number 5, time_left 0, daemon [; if (location==thedark) rtrue; if (self.number==0) { StopDaemon(self); rtrue; } if (parent(dwarf)==0) { if (location has nodwarf || location has light) rtrue; if (random(100)<=self.number) { if (Bear in location || Troll in location) rtrue; new_line; if (Dragon in location) { self.number=self.number-1; "A dwarf appears, but with one casual blast the dragon \ vapourises him!"; } move dwarf to location; "A threatening little dwarf comes out of the shadows!"; } rtrue; } if (parent(dwarf)~=location) { if (location==thedark) rtrue; if (location has nodwarf || location has light) rtrue; if (random(100)<=96 && parent(dwarf)~=In_Mirror_Canyon) { move dwarf to location; print "^The dwarf stalks after you...^"; } else { remove dwarf; rtrue; } } if (random(100)<=75) { new_line; if (self hasnt general) { move axe to location; give self general; remove self; "The dwarf throws a nasty little axe at you, misses, \ curses, and runs away."; } if (location==In_Mirror_Canyon) "The dwarf admires himself in the mirror."; print "The dwarf throws a nasty little knife at you, "; if (random(1000)<=95) { deadflag=1; "and hits!"; } "but misses!"; } if (random(3)==1) { remove dwarf; "^Tiring of this, the dwarf slips away."; } ], before [; Kick: "You boot the dwarf across the room. He curses, then \ gets up and brushes himself off. Now he's madder \ than ever!"; ], life [; ThrowAt: if (noun==axe) { if (random(3)~=1) { remove self; move axe to location; self.number=self.number-1; "You killed a little dwarf! The body vanishes in a cloud \ of greasy black smoke."; } move axe to location; "Missed! The little dwarf dodges out of the way of the axe."; } <<Give noun second>>; Give: if (noun==tasty_food) "You fool, dwarves eat only coal! \ Now you've made him *really* mad!"; "The dwarf is not at all interested in your \ offer. (The reason being, perhaps, that if \ he kills you he gets everything you have \ anyway.)"; Attack: "Not with your bare hands. No way."; ], has animate; Object axe "dwarvish axe" with name "axe" "little" "dwarvish" "dwarven", initial "There is a little axe here.", description "It's just a little axe.", before [; if (axe hasnt general) rfalse; Examine: "It's lying beside the bear."; Take: "No chance. It's lying beside the ferocious \ bear, quite within harm's way."; ]; ! ---------------------------------------------------------------------------- ! Piracy, twice over ! ---------------------------------------------------------------------------- Object pirate "pirate" with time_left 0, daemon [ c i j; if (pirate has general && pirate has scored) { StopDaemon(pirate); rtrue; } if (location==thedark || location has light || location has nodwarf || random(100)>2 || location==In_Secret_Canyon) rtrue; if (parent(dwarf)==location) "^A bearded pirate appears, catches sight of the dwarf and runs \ away."; objectloop (i in player) if (i has valuable) c++; objectloop (i in location) if (i has valuable) c++; if (c==0) { if (pirate has general) rfalse; give pirate general; "^There are faint rustling noises \ from the darkness behind you. As you \ turn toward them, you spot \ a bearded pirate. He is carrying a \ large chest.^^~Shiver me timbers!~ \ he cries, ~I've been spotted! I'd \ best hie meself off to the maze to \ hide me chest!~^^With that, he \ vanishes into the gloom."; } if (pirate has scored) rfalse; give pirate scored; while (c>0) { objectloop (i in player) if (i has valuable) { j=i; score=score-5; } objectloop (i in location) if (i has valuable) j=i; move j to Dead_End_13; c--; } "^Out from the shadows behind you \ pounces a bearded pirate! ~Har, \ har,~ he chortles. ~I'll just take \ all this booty and hide it away with \ me chest deep in the maze!~ He \ snatches your treasure and vanishes \ into the gloom."; ]; ! ---------------------------------------------------------------------------- ! The cave is closing now... ! ---------------------------------------------------------------------------- Object cave_closer "cave closer" with time_left 0, daemon [; if (treasures_found < MAX_TREASURES) rtrue; StopDaemon(self); caves_closed=1; score=score + 25; remove CrystalBridge; give Grate locked ~open; remove set_of_keys; StopDaemon(dwarf); StopDaemon(pirate); remove Troll; remove Bear; remove Dragon; StartTimer(endgame_timer, 25); "^A sepulchral voice reverberating through the cave says, \ ~Cave closing soon. All adventurers exit immediately \ through main office.~"; ]; Object endgame_timer "endgame timer" with time_left 0, time_out [; score=score + 10; while (child(player)~=0) remove child(player); move bottle to At_Ne_End; if (child(bottle)~=0) remove child(bottle); move giant_bivalve to At_Ne_End; move brass_lantern to At_Ne_End; move black_rod to At_Ne_End; move little_bird to At_Sw_End; move velvet_pillow to At_Sw_End; print "^The sepulchral voice intones, ~The cave is now \ closed.~ As the echoes fade, there is a blinding flash of \ light (and a small puff of orange smoke). . .^^\ As your eyes refocus, you look around...^"; PlayerTo(At_Ne_End); ]; ! ---------------------------------------------------------------------------- ! The End Game ! ---------------------------------------------------------------------------- Object At_Ne_End "NE End of Repository" with description "You are at the northeast end of an immense \ room, even larger than the giant room. It appears to \ be a repository for the ~Adventure~ program. \ Massive torches far overhead bathe the room with \ smoky yellow light. Scattered about you can be seen \ a pile of bottles (all of them empty), a nursery of \ young beanstalks murmuring quietly, a bed of oysters, \ a bundle of black rods with rusty stars on their \ ends, and a collection of brass lanterns. Off to one \ side a great many dwarves are sleeping on the floor, \ snoring loudly. A sign nearby reads: ~Do not \ disturb the dwarves!~", sw_to At_Sw_End has light; Nearby Mirror_2 "enormous mirror" with description "It looks like an ordinary, albeit enormous, mirror.", name "mirror" "enormous" "huge" "big" "large" "suspended" "hanging" "vanity" "dwarvish", initial "An immense mirror is hanging against one wall, \ and stretches to the other end of the room, where \ various other sundry objects can be glimpsed dimly in \ the distance.", found_in At_Ne_End At_Sw_End, before [; Attack: print "You strike the mirror a resounding blow, whereupon \ it shatters into a myriad tiny fragments.^^"; DwarvesWake(); rtrue; ], has static; Nearby RepositoryStuff_1 "collection of adventure game materials" with description "You've seen everything in here already, albeit \ in somewhat different contexts.", name "stuff" "junk" "materials" "torches" "objects" "adventure" "repository" "massive" "sundry", before [; Take: "Realizing that by removing the loot here you'd be \ ruining the game for future players, you leave the \ ~Adventure~ materials where they are."; ], has scenery; Nearby RepositoryDwarves "sleeping dwarves" with description "I wouldn't bother the dwarves if I were you.", name "dwarf" "dwarves" "sleeping" "snoring" "dozing" "snoozing", article "hundreds of angry", before [; Take: "What, all of them?"; ], life [; WakeOther: print "You prod the nearest dwarf, who wakes up grumpily, \ takes one look at you, curses, and grabs for his \ axe.^^"; DwarvesWake(); rtrue; Attack: DwarvesWake(); rtrue; ], has animate scenery; Object At_Sw_End "SW End of Repository" with description "You are at the southwest end of the repository. \ To one side is a pit full of fierce green snakes. On \ the other side is a row of small wicker cages, each \ of which contains a little sulking bird. In one \ corner is a bundle of black rods with rusty marks on \ their ends. A large number of velvet pillows are \ scattered about on the floor. A vast mirror stretches \ off to the northeast. At your feet is a large steel \ grate, next to which is a sign which reads, \ ~TREASURE VAULT. Keys in main office.~", d_to RepositoryGrate, ne_to At_Ne_End has light; Nearby RepositoryGrate "steel grate" with name "ordinary" "steel" "grate" "grating", description "It just looks like an ordinary steel grate.", when_open "The grate is open.", when_closed "The grate is closed.", door_dir d_to, door_to Outside_Grate, with_key 0 has static door locked openable; Nearby RepositoryStuff_2 "collection of adventure game materials" with description "You've seen everything in here already, albeit \ in somewhat different contexts.", name "pit" "snake" "snakes" "fierce" "green" "stuff" "junk" "materials" "adventure" "repository" "massive" "sundry", before [; Take: "Realizing that by removing the loot here you'd be \ ruining the game for future players, you leave the \ ~Adventure~ materials where they are."; ], has scenery; Nearby black_mark_rod "black rod with a rusty mark on the end" with description "It's a three foot black rod with a rusty mark on an end.", initial "A three foot black rod \ with a rusty mark on one end lies nearby.", name "rod" "black" "rusty" "mark" "three" "foot" "iron" "explosive" "dynamite" "blast", before [; Wave: "Nothing happens."; ]; [ DwarvesWake; deadflag=1; "The resulting ruckus has awakened the dwarves. There \ are now dozens of threatening little dwarves in the room with \ you! Most of them throw knives at you! All of them get \ you!"; ]; ! ---------------------------------------------------------------------------- ! Some entry points ! ---------------------------------------------------------------------------- [ Initialise; location=At_End_Of_Road; score = 36; pretty_flag = 0; StartDaemon(dwarf); StartDaemon(pirate); StartDaemon(cave_closer); print "^^^^^Welcome to Adventure!^^"; ]; [ PrintRank; print ", earning you the rank of "; if (score >= 348) "Grandmaster Adventurer!"; if (score >= 330) "Master, first class."; if (score >= 300) "Master, second class."; if (score >= 200) "Junior Master."; if (score >= 130) "Seasoned Adventurer."; if (score >= 100) "Experienced Adventurer."; if (score >= 35) "Adventurer."; if (score >= 10) "Novice."; "Amateur."; ]; Global dark_warning = 0; [ DarkToDark; if (dark_warning==0) { dark_warning=1; "It is now pitch dark. \ If you proceed you will likely fall into a pit."; } if (random(4) == 1) { deadflag=1; "You fell into a pit and broke every bone in your body!"; } rfalse; ]; ! ---------------------------------------------------------------------------- ! Menu-driven help ! ---------------------------------------------------------------------------- [ HelpMenu; if (menu_item==0) { item_width=8; item_name="About Adventure"; if (deadflag==2) return 4; else return 3; } if (menu_item==1) { item_width=6; item_name="Instructions"; } if (menu_item==2) { item_width=4; item_name="History"; } if (menu_item==3) { item_width=6; item_name="Authenticity"; } if (menu_item==4) { item_width=7; item_name="Did you know..."; } ]; [ HelpInfo; if (menu_item==1) { print "I know of places, actions, and things. You can guide \ me using commands that are complete sentences. To move, try \ commands like ~enter,~ ~east,~ ~west,~ ~north,~ ~south,~ ~up,~ \ ~down,~ ~enter building,~ ~climb pole,~ etc.^^"; print "I know about a few special objects, like a black rod \ hidden in the cave. These objects can be manipulated using \ some of the action words that I know. Usually you will need \ to give a verb followed by an object (along with descriptive \ adjectives when desired), but sometimes I can infer the \ object from the verb alone. Some objects also imply verbs; \ in particular, ~inventory~ implies ~take inventory~, \ which causes me to give you a list of what you're carrying. \ The objects have side effects; for instance, the rod scares \ the bird.^^"; print "Many commands have abbreviations. For example, you can \ type ~i~ in place of ~inventory,~ ~x object~ instead of \ ~examine object,~ etc.^^"; print "Usually people having trouble moving just need to try a \ few more words. Usually people trying unsuccessfully to \ manipulate an object are attempting something beyond their \ (or my!) capabilities and should try a completely different \ tack.^^"; print "Note that cave passages turn a lot, and that leaving a room \ to the north does not guarantee \ entering the next from the south.^^"; print "If you want to end your adventure early, type ~quit~. \ To suspend your adventure such that you can continue later, \ type ~save,~ and to resume a saved game, type ~restore.~ \ To see how well you're doing, type ~score~. To get full \ credit for a treasure, you must have left it safely in the \ building, though you get partial credit just for locating it. \ You lose points for getting killed, or for quitting, though \ the former costs you more. There are also points based on how \ much (if any) of the cave you've managed to explore; in \ particular, there is a large bonus just for getting in (to \ distinguish the beginners from the rest of the pack), and \ there are other ways to determine whether you've been through \ some of the more harrowing sections.^^"; print "If you think you've found all the treasures, just keep \ exploring for a while. If nothing interesting happens, you \ haven't found them all yet. If something interesting *does* \ happen, it means you're getting a bonus and have an \ opportunity to garner many more points in the master's \ section.^^"; "Good luck!"; } if (menu_item==2) { print "This was the first adventure game ever written, based on a FORTRAN \ simulation of the Mammoth and Flint Ridge cave system by Willie \ Crowther. Crowther was one of its explorers: some of the game's \ locations are real, Bedquilt for instance. (And ~Y2~ is a reference \ to the cave-map notation for ~alternative entrance to caves~.)^^"; print "Adventure (sometimes called ~Colossal Cave~, another real place) \ was an extension largely by Don Woods, a colleague of Crowther's \ at a Massachusetts computing firm. Inspired by (a variant of) the \ role-playing game ~Dungeons and Dragons~, they added puzzles and \ magic to the caves.^^"; print "The game was spread from machine to machine, and (among others) \ DECUS, the Digital user group, issued tapes of it. Ever since, \ the game has been modified, ported, improved, extended and generally \ corrupted. The original is hard to find. Most of the extras tacked \ on are clearly inferior, and lose the spirit of the (certainly \ imperfect, but atmospheric and well-designed) original.^^"; print "This is a copy at third hand. It is a slight simplification of David \ M. Baggett's excellent 1993 version for Adventions, written in TADS: \ which in turn derived from Donald Ekman's PC port of the original \ FORTRAN source code.^^"; "And, even by modern standards, it is still a good game!"; } if (menu_item==3) { print "This port is fairly close to the original. The puzzles, items and places \ of the 1977 version are exactly those here.^^"; print "I have added a few helpful messages, such as ~This is a dead end.~, \ here and there: and restored some ~initial position~ messages from \ objects, such as the (rather lame)^\ ^ There is tasty food here.^^\ from source files which are certainly early but of doubtful \ provenance. They seem to sit well with the rest of the text.^^"; print "The scoring system is the original, except that you no longer lose 4 \ points for quitting (since you don't get the score if you quit an \ Inform game, this makes no difference) and, controversially, I award \ 5 points for currently carrying a treasure, as some early 1980s \ ports did. The rank names are tidied up a little. The only \ significant rule change is that one cannot use \ magic words until their destinations have been visited.^^"; print "The dwarves are simpler in their movements, but on the other hand I \ have added a very few messages to make them interact better with the \ rest of the game. The probabilities are as in the original game.^^"; print "In the original one could type the name of a room to visit it: for \ the sake of keeping the code small, I have omitted this feature, but \ with some regrets.^^"; print "The text itself is almost everywhere preserved intact, but I've \ corrected some spelling and grammatical mistakes (and altered a \ couple of utterly misleading and gnomic remarks). The instructions \ have been slightly altered (for obvious reasons) but are basically \ as written.^^"; "A good source for details is David Baggett's source code, which is \ circulated on the Internet."; } print "Did you know that...^^"; print "The five dwarves have a 96% chance of following you, except into \ light, down pits or when admiring themselves: and the nasty little \ knives are 9.5% accurate.^^"; print "Dragons burn up dwarves (perhaps because dwarves eat only coal).^^"; print "The bear (who likes the volcano) is too heavy for the bridge... \ and you can go back to the scene after being resurrected.^^"; print "You can slip past the snake into the secret E/W canyon, \ 35% of the time at any rate. And walking about in the dark \ is not all that gruesome: it carries only a 25% risk of falling \ down a pit.^^"; print "The vase does not like being immersed.^^"; print "Shadowy figures can wave to each other.^^"; print "Watering the hinges of the door rusts them up again.^^"; print "When the cave closes, the grate is locked and the keys are thrown \ away, creatures run off and the crystal bridge vanishes...^^"; print "...and a completely useless hint is written on the giant oyster's \ shell in the end game.^^"; "The last lousy point can be won by... but no. That would be telling."; ]; [ HelpSub; if (deadflag~=2) DoMenu("There is information provided on the following:^\ ^ Instructions for playing\ ^ The history of this game\ ^ How authentic is this edition?^", #r$HelpMenu, #r$HelpInfo); else DoMenu("There is information provided on the following:^\ ^ Instructions for playing\ ^ The history of this game\ ^ How authentic is this edition?\ ^ Did you know...^", #r$HelpMenu, #r$HelpInfo); ]; [ Amusing; HelpSub(); ]; ! ---------------------------------------------------------------------------- ! New verbs (to add to the library stock) ! ---------------------------------------------------------------------------- [ CatchSub; print "You can't catch "; DefArt(noun); "."; ]; [ ReleaseSub; print "You can't release "; DefArt(noun); "."; ]; [ WaterSub; if (bottle in player) <<Empty bottle>>; "Water? What water?"; ]; [ OilSub; if (bottle in player) <<Empty bottle>>; "Oil? What oil?"; ]; [ OnSub; if (brass_lantern notin player) "You have no lamp."; <<SwitchOn brass_lantern>>; ]; [ OffSub; if (brass_lantern notin player) "You have no lamp."; <<SwitchOff brass_lantern>>; ]; [ XyzzySub; "Nothing happens."; ]; [ PlughSub; "Nothing happens."; ]; [ PloverSub; "Nothing happens."; ]; [ FeeSub; FthingSub(0); ]; [ FieSub; FthingSub(1); ]; [ FoeSub; FthingSub(2); ]; [ FooSub; FthingSub(3); ]; global fcount = 0; [ FthingSub i; if (fcount~=i) { fcount=0; "Get it right, dummy!"; } fcount++; if (fcount==4) { fcount=0; if (golden_eggs in In_Giant_Room) "Nothing happens."; if ((golden_eggs in player) || (golden_eggs in location)) print "The nest of golden eggs has vanished!^"; else print "Done!"; if (golden_eggs in player) score=score-5; if (golden_eggs in Inside_Building) score=score-golden_eggs.depositpoints; move golden_eggs to In_Giant_Room; if (location==In_Giant_Room) "^^A large nest full of golden eggs suddenly appears out of nowhere!"; } else "Ok."; ]; [ CountSub; print_ret "I see one (1) ", object noun, "."; ]; [ UseSub; "You'll have to be a bit more explicit than that."; ]; [ BlastWithSub; if (second~=black_mark_rod) "Blasting requires dynamite."; "Been eating those funny brownies again?"; ]; [ OldMagicSub; "Good try, but that is an old worn-out magic word."; ]; [ KickSub; <<Attack noun>>; ]; ! For kicking dwarves [ BlastSub; if (location~=At_Sw_End or At_Ne_End) "Frustrating, isn't it?"; if (location==At_Sw_End && parent(black_mark_rod)==At_Ne_End) { score=score+35; deadflag=2; "There is a loud explosion, and a twenty-foot \ hole appears in the far wall, burying the dwarves in \ the rubble. You march through the hole and find \ yourself in the main office, where a cheering band of \ friendly elves carry the conquering adventurer off \ into the sunset."; } if (location==At_Ne_End && parent(black_mark_rod)==At_Sw_End) { score=score+20; deadflag=1; "There is a loud explosion, and a twenty-foot \ hold appears in the far wall, burying the snakes in \ the rubble. A river of molten lava pours in through \ the hole, destroying everything in its path, \ including you!"; } deadflag=1; "There is a loud explosion, and you are suddenly \ splashed across the walls of the room."; ]; ! ---------------------------------------------------------------------------- ! Resurrection ! ---------------------------------------------------------------------------- [ AfterLife o; if (deadflag==3) { deadflag=1; rfalse; } print "^^"; if (caves_closed==1) "It looks as though you're dead. Well, seeing as how \ it's so close to closing time anyway, I think we'll \ just call it a day."; if (deaths==0) print "Oh dear, you seem to have gotten yourself killed. I \ might be able to help you out, but I've never really \ done this before. Do you want me to try to \ reincarnate you?^^"; if (deaths==1) print "You clumsy oaf, you've done it again! I don't know \ how long I can keep this up. Do you want me to try \ reincarnating you again?^^"; if (deaths==2) print "Now you've really done it! I'm out of orange smoke! \ You don't expect me to do a decent reincarnation \ without any orange smoke, do you?^^"; print "> "; if (YesOrNo()==0) { if (deaths==0) "Very well."; if (deaths==1) "Probably a wise choice."; "I thought not!"; } if (deaths==0) print "All right. But don't blame me if something \ goes wr......^^^^\ --- POOF!! ---^^\ You are engulfed in a cloud of orange smoke. \ Coughing and gasping, you emerge from the smoke and \ find that you're....^"; if (deaths==1) print "Okay, now where did I put my orange smoke?.... >POOF!<\ ^^Everything disappears in a dense cloud of orange smoke.^"; if (deaths==2) "Okay, if you're so smart, do it yourself! I'm leaving!"; deaths++; score=score-10; if (location~=thedark) { while (child(player)~=0) { o=child(player); move o to location; if (o has valuable) score=score-5; } } else { while (child(player)~=0) move child(player) to real_location; } move brass_lantern to At_End_Of_Road; give brass_lantern ~on ~light; remove dwarf; deadflag=0; PlayerTo(Inside_Building); ]; ! ---------------------------------------------------------------------------- ! How to cheat in the test version: no dwarves or pirates, and magic words ! working from the beginning ! ---------------------------------------------------------------------------- #IFDEF TEST_VERSION; [ XdetermSub; StopDaemon(dwarf); StopDaemon(pirate); give In_Debris_Room visited; give At_Y2 visited; give In_Plover_Room visited; ]; #ENDIF; ! ---------------------------------------------------------------------------- ! Grammar: the usual grammar and some extensions ! ---------------------------------------------------------------------------- #include "Grammar"; Verb "on" * -> On; Verb "off" * -> Off; Verb "catch" "capture" * creature -> Catch * creature "with" held -> Catch; Verb "release" "free" * creature -> Release; Verb "pour" "douse" * noun -> Empty; Verb "water" * noun -> Water; Verb "oil" "grease" "lubricate" * noun -> Oil; Verb "plugh" * -> Plugh; Verb "xyzzy" * -> Xyzzy; Verb "plover" * -> Plover; Verb "sesame" "shazam" "hocus" "abracadabra" "foobar" "open-sesame" "frotz" * -> OldMagic; Verb "fee" * -> Fee; Verb "fie" * -> Fie; Verb "foe" * -> Foe; Verb "foo" * -> Foo; Verb "help" * -> Help; Verb "kick" * noun -> Kick; Verb "count" * -> Count; Verb "use" * -> Use; Verb "blast" * -> Blast * noun "with" held -> BlastWith; #IFDEF TEST_VERSION; Verb "xdeterm" * -> Xdeterm; #ENDIF; end;
00000000 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |! --------------| 00000010 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00000040 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 21 |--------------.!| 00000050 20 20 41 64 76 65 6e 74 75 72 65 3a 20 61 20 64 | Adventure: a d| 00000060 65 6d 6f 6e 73 74 72 61 74 69 6f 6e 20 6f 66 20 |emonstration of | 00000070 49 6e 66 6f 72 6d 20 35 20 63 6f 64 65 2c 20 61 |Inform 5 code, a| 00000080 6e 64 20 61 20 63 6c 61 73 73 69 63 20 67 61 6d |nd a classic gam| 00000090 65 2e 0a 21 0a 21 20 20 42 65 67 75 6e 20 31 37 |e..!.! Begun 17| 000000a0 2e 35 2e 39 34 3a 20 63 6f 6d 70 6c 65 74 65 64 |.5.94: completed| 000000b0 20 32 34 2e 35 2e 39 34 2e 0a 21 20 2d 2d 2d 2d | 24.5.94..! ----| 000000c0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00000100 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 53 77 69 74 63 68 |--------..Switch| 00000110 65 73 20 78 64 76 35 73 3b 0a 0a 43 6f 6e 73 74 |es xdv5s;..Const| 00000120 61 6e 74 20 53 74 6f 72 79 20 22 41 44 56 45 4e |ant Story "ADVEN| 00000130 54 55 52 45 22 3b 0a 43 6f 6e 73 74 61 6e 74 20 |TURE";.Constant | 00000140 48 65 61 64 6c 69 6e 65 0a 20 20 20 20 20 20 20 |Headline. | 00000150 20 20 20 20 22 5e 54 68 65 20 49 6e 74 65 72 61 | "^The Intera| 00000160 63 74 69 76 65 20 4f 72 69 67 69 6e 61 6c 5e 5c |ctive Original^\| 00000170 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 42 79 |. By| 00000180 20 57 69 6c 6c 69 65 20 43 72 6f 77 74 68 65 72 | Willie Crowther| 00000190 20 61 6e 64 20 44 6f 6e 20 57 6f 6f 64 73 20 28 | and Don Woods (| 000001a0 31 39 37 37 29 5e 5c 0a 20 20 20 20 20 20 20 20 |1977)^\. | 000001b0 20 20 20 20 20 44 61 76 69 64 20 4d 2e 20 42 61 | David M. Ba| 000001c0 67 67 65 74 74 27 73 20 31 39 39 33 20 72 65 63 |ggett's 1993 rec| 000001d0 6f 6e 73 74 72 75 63 74 69 6f 6e 2c 20 70 6f 72 |onstruction, por| 000001e0 74 65 64 20 62 79 20 47 72 61 68 61 6d 20 4e 65 |ted by Graham Ne| 000001f0 6c 73 6f 6e 5e 22 3b 0a 0a 52 65 6c 65 61 73 65 |lson^";..Release| 00000200 20 31 3b 0a 0a 41 74 74 72 69 62 75 74 65 20 76 | 1;..Attribute v| 00000210 61 6c 75 61 62 6c 65 3b 0a 41 74 74 72 69 62 75 |aluable;.Attribu| 00000220 74 65 20 6e 6f 64 77 61 72 66 3b 0a 41 74 74 72 |te nodwarf;.Attr| 00000230 69 62 75 74 65 20 74 72 65 61 73 75 72 65 5f 66 |ibute treasure_f| 00000240 6f 75 6e 64 3b 0a 50 72 6f 70 65 72 74 79 20 64 |ound;.Property d| 00000250 65 70 6f 73 69 74 70 6f 69 6e 74 73 3b 0a 0a 43 |epositpoints;..C| 00000260 6f 6e 73 74 61 6e 74 20 4d 41 58 5f 43 41 52 52 |onstant MAX_CARR| 00000270 49 45 44 20 37 3b 0a 43 6f 6e 73 74 61 6e 74 20 |IED 7;.Constant | 00000280 4d 41 58 5f 53 43 4f 52 45 20 33 35 30 3b 0a 43 |MAX_SCORE 350;.C| 00000290 6f 6e 73 74 61 6e 74 20 4d 41 58 5f 54 52 45 41 |onstant MAX_TREA| 000002a0 53 55 52 45 53 20 31 35 3b 0a 43 6f 6e 73 74 61 |SURES 15;.Consta| 000002b0 6e 74 20 41 4d 55 53 49 4e 47 5f 50 52 4f 56 49 |nt AMUSING_PROVI| 000002c0 44 45 44 3b 0a 0a 23 69 6e 63 6c 75 64 65 20 22 |DED;..#include "| 000002d0 50 61 72 73 65 72 22 3b 0a 23 69 6e 63 6c 75 64 |Parser";.#includ| 000002e0 65 20 22 56 65 72 62 4c 69 62 22 3b 0a 0a 47 6c |e "VerbLib";..Gl| 000002f0 6f 62 61 6c 20 63 61 76 65 73 5f 63 6c 6f 73 65 |obal caves_close| 00000300 64 20 3d 20 30 3b 0a 47 6c 6f 62 61 6c 20 63 61 |d = 0;.Global ca| 00000310 6e 79 6f 6e 5f 66 72 6f 6d 3b 0a 47 6c 6f 62 61 |nyon_from;.Globa| 00000320 6c 20 74 72 65 61 73 75 72 65 73 5f 66 6f 75 6e |l treasures_foun| 00000330 64 20 3d 20 30 3b 0a 47 6c 6f 62 61 6c 20 64 65 |d = 0;.Global de| 00000340 61 74 68 73 20 3d 20 30 3b 0a 0a 0a 43 6c 61 73 |aths = 0;...Clas| 00000350 73 20 54 72 65 61 73 75 72 65 0a 20 77 69 74 68 |s Treasure. with| 00000360 20 64 65 70 6f 73 69 74 70 6f 69 6e 74 73 20 31 | depositpoints 1| 00000370 30 2c 0a 20 20 20 20 20 20 61 66 74 65 72 0a 20 |0,. after. | 00000380 20 20 20 20 20 5b 3b 20 54 61 6b 65 3a 20 69 66 | [; Take: if| 00000390 20 28 6c 6f 63 61 74 69 6f 6e 3d 3d 49 6e 73 69 | (location==Insi| 000003a0 64 65 5f 42 75 69 6c 64 69 6e 67 29 0a 20 20 20 |de_Building). | 000003b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000003c0 20 73 63 6f 72 65 3d 73 63 6f 72 65 2d 73 65 6c | score=score-sel| 000003d0 66 2e 64 65 70 6f 73 69 74 70 6f 69 6e 74 73 3b |f.depositpoints;| 000003e0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 000003f0 73 63 6f 72 65 3d 73 63 6f 72 65 2b 35 3b 0a 20 |score=score+5;. | 00000400 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 | if| 00000410 20 28 6e 6f 75 6e 20 68 61 73 6e 74 20 74 72 65 | (noun hasnt tre| 00000420 61 73 75 72 65 5f 66 6f 75 6e 64 29 0a 20 20 20 |asure_found). | 00000430 20 20 20 20 20 20 20 20 20 20 20 20 7b 20 20 20 | { | 00000440 67 69 76 65 20 6e 6f 75 6e 20 74 72 65 61 73 75 |give noun treasu| 00000450 72 65 5f 66 6f 75 6e 64 3b 20 74 72 65 61 73 75 |re_found; treasu| 00000460 72 65 73 5f 66 6f 75 6e 64 2b 2b 3b 0a 20 20 20 |res_found++;. | 00000470 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000480 73 63 6f 72 65 3d 73 63 6f 72 65 2b 32 3b 0a 20 |score=score+2;. | 00000490 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a | }.| 000004a0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 | "| 000004b0 54 61 6b 65 6e 21 22 3b 0a 20 20 20 20 20 20 20 |Taken!";. | 000004c0 20 20 44 72 6f 70 3a 20 73 63 6f 72 65 3d 73 63 | Drop: score=sc| 000004d0 6f 72 65 2d 35 3b 0a 20 20 20 20 20 20 20 20 20 |ore-5;. | 000004e0 20 20 20 20 20 20 69 66 20 28 6c 6f 63 61 74 69 | if (locati| 000004f0 6f 6e 3d 3d 49 6e 73 69 64 65 5f 42 75 69 6c 64 |on==Inside_Build| 00000500 69 6e 67 29 0a 20 20 20 20 20 20 20 20 20 20 20 |ing). | 00000510 20 20 20 20 7b 20 20 20 73 63 6f 72 65 3d 73 63 | { score=sc| 00000520 6f 72 65 2b 73 65 6c 66 2e 64 65 70 6f 73 69 74 |ore+self.deposit| 00000530 70 6f 69 6e 74 73 3b 0a 20 20 20 20 20 20 20 20 |points;. | 00000540 20 20 20 20 20 20 20 20 20 20 20 22 53 61 66 65 | "Safe| 00000550 6c 79 20 64 65 70 6f 73 69 74 65 64 2e 22 3b 0a |ly deposited.";.| 00000560 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d | }| 00000570 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0a | .| 00000580 20 20 20 20 20 20 5d 2c 0a 20 68 61 73 20 20 76 | ],. has v| 00000590 61 6c 75 61 62 6c 65 3b 0a 0a 21 20 2d 2d 2d 2d |aluable;..! ----| 000005a0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 000005e0 2d 2d 2d 2d 2d 2d 2d 2d 0a 21 20 20 20 54 68 65 |--------.! The| 000005f0 20 6f 75 74 73 69 64 65 20 77 6f 72 6c 64 0a 21 | outside world.!| 00000600 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d | ---------------| 00000610 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00000640 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 4f |-------------..O| 00000650 62 6a 65 63 74 20 41 74 5f 45 6e 64 5f 4f 66 5f |bject At_End_Of_| 00000660 52 6f 61 64 20 22 41 74 20 45 6e 64 20 4f 66 20 |Road "At End Of | 00000670 52 6f 61 64 22 0a 20 20 77 69 74 68 20 64 65 73 |Road". with des| 00000680 63 72 69 70 74 69 6f 6e 20 22 59 6f 75 20 61 72 |cription "You ar| 00000690 65 20 73 74 61 6e 64 69 6e 67 20 61 74 20 74 68 |e standing at th| 000006a0 65 20 65 6e 64 20 6f 66 20 61 20 72 6f 61 64 20 |e end of a road | 000006b0 62 65 66 6f 72 65 20 61 20 73 6d 61 6c 6c 20 5c |before a small \| 000006c0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 000006d0 20 20 20 20 20 62 72 69 63 6b 20 62 75 69 6c 64 | brick build| 000006e0 69 6e 67 2e 20 20 41 72 6f 75 6e 64 20 79 6f 75 |ing. Around you| 000006f0 20 69 73 20 61 20 66 6f 72 65 73 74 2e 20 20 41 | is a forest. A| 00000700 20 73 6d 61 6c 6c 20 5c 0a 20 20 20 20 20 20 20 | small \. | 00000710 20 20 20 20 20 20 20 20 20 20 20 20 20 73 74 72 | str| 00000720 65 61 6d 20 66 6c 6f 77 73 20 6f 75 74 20 6f 66 |eam flows out of| 00000730 20 74 68 65 20 62 75 69 6c 64 69 6e 67 20 61 6e | the building an| 00000740 64 20 64 6f 77 6e 20 61 20 67 75 6c 6c 79 2e 22 |d down a gully."| 00000750 2c 0a 20 20 20 20 20 20 20 77 5f 74 6f 20 41 74 |,. w_to At| 00000760 5f 48 69 6c 6c 5f 49 6e 5f 52 6f 61 64 2c 20 75 |_Hill_In_Road, u| 00000770 5f 74 6f 20 41 74 5f 48 69 6c 6c 5f 49 6e 5f 52 |_to At_Hill_In_R| 00000780 6f 61 64 2c 20 65 5f 74 6f 20 49 6e 73 69 64 65 |oad, e_to Inside| 00000790 5f 42 75 69 6c 64 69 6e 67 2c 0a 20 20 20 20 20 |_Building,. | 000007a0 20 20 64 5f 74 6f 20 49 6e 5f 41 5f 56 61 6c 6c | d_to In_A_Vall| 000007b0 65 79 2c 20 73 5f 74 6f 20 49 6e 5f 41 5f 56 61 |ey, s_to In_A_Va| 000007c0 6c 6c 65 79 2c 20 6e 5f 74 6f 20 49 6e 5f 46 6f |lley, n_to In_Fo| 000007d0 72 65 73 74 5f 31 2c 0a 20 20 20 20 20 20 20 69 |rest_1,. i| 000007e0 6e 5f 74 6f 20 49 6e 73 69 64 65 5f 42 75 69 6c |n_to Inside_Buil| 000007f0 64 69 6e 67 2c 0a 20 20 20 20 20 20 20 6e 61 6d |ding,. nam| 00000800 65 20 22 67 75 6c 6c 79 22 20 22 72 6f 61 64 22 |e "gully" "road"| 00000810 20 22 73 74 72 65 65 74 22 20 22 70 61 74 68 22 | "street" "path"| 00000820 0a 20 20 68 61 73 20 20 6c 69 67 68 74 3b 0a 0a |. has light;..| 00000830 4f 62 6a 65 63 74 20 77 65 6c 6c 20 22 77 65 6c |Object well "wel| 00000840 6c 20 68 6f 75 73 65 22 0a 20 20 77 69 74 68 20 |l house". with | 00000850 6e 61 6d 65 20 22 77 65 6c 6c 22 20 22 68 6f 75 |name "well" "hou| 00000860 73 65 22 20 22 62 72 69 63 6b 22 20 22 62 75 69 |se" "brick" "bui| 00000870 6c 64 69 6e 67 22 20 22 73 6d 61 6c 6c 22 20 22 |lding" "small" "| 00000880 77 65 6c 6c 68 6f 75 73 65 22 2c 0a 20 20 20 20 |wellhouse",. | 00000890 20 20 20 64 65 73 63 72 69 70 74 69 6f 6e 20 22 | description "| 000008a0 49 74 27 73 20 61 20 73 6d 61 6c 6c 20 62 72 69 |It's a small bri| 000008b0 63 6b 20 62 75 69 6c 64 69 6e 67 2e 20 49 74 20 |ck building. It | 000008c0 73 65 65 6d 73 20 74 6f 20 62 65 20 61 20 77 65 |seems to be a we| 000008d0 6c 6c 20 68 6f 75 73 65 2e 22 2c 0a 20 20 20 20 |ll house.",. | 000008e0 20 20 20 66 6f 75 6e 64 5f 69 6e 20 20 41 74 5f | found_in At_| 000008f0 45 6e 64 5f 4f 66 5f 52 6f 61 64 20 20 41 74 5f |End_Of_Road At_| 00000900 48 69 6c 6c 5f 49 6e 5f 52 6f 61 64 20 20 49 6e |Hill_In_Road In| 00000910 73 69 64 65 5f 42 75 69 6c 64 69 6e 67 0a 20 20 |side_Building. | 00000920 68 61 73 20 20 73 63 65 6e 65 72 79 3b 0a 0a 4f |has scenery;..O| 00000930 62 6a 65 63 74 20 53 74 72 65 61 6d 20 22 73 74 |bject Stream "st| 00000940 72 65 61 6d 22 0a 20 20 77 69 74 68 20 6e 61 6d |ream". with nam| 00000950 65 20 22 73 74 72 65 61 6d 22 20 22 77 61 74 65 |e "stream" "wate| 00000960 72 22 20 22 62 72 6f 6f 6b 22 20 22 72 69 76 65 |r" "brook" "rive| 00000970 72 22 20 22 6c 61 6b 65 22 0a 20 20 20 20 20 20 |r" "lake". | 00000980 20 20 20 20 20 20 22 73 6d 61 6c 6c 22 20 22 74 | "small" "t| 00000990 75 6d 62 6c 69 6e 67 22 20 22 73 70 6c 61 73 68 |umbling" "splash| 000009a0 69 6e 67 22 20 22 62 61 62 62 6c 69 6e 67 22 20 |ing" "babbling" | 000009b0 22 72 75 73 68 69 6e 67 22 20 22 72 65 73 65 72 |"rushing" "reser| 000009c0 76 6f 69 72 22 2c 0a 20 20 20 20 20 20 20 66 6f |voir",. fo| 000009d0 75 6e 64 5f 69 6e 20 41 74 5f 45 6e 64 5f 4f 66 |und_in At_End_Of| 000009e0 5f 52 6f 61 64 20 20 49 6e 5f 41 5f 56 61 6c 6c |_Road In_A_Vall| 000009f0 65 79 20 20 41 74 5f 53 6c 69 74 5f 49 6e 5f 53 |ey At_Slit_In_S| 00000a00 74 72 65 61 6d 62 65 64 0a 20 20 20 20 20 20 20 |treambed. | 00000a10 20 20 20 20 20 20 20 20 20 49 6e 5f 50 69 74 20 | In_Pit | 00000a20 20 49 6e 5f 43 61 76 65 72 6e 5f 57 69 74 68 5f | In_Cavern_With_| 00000a30 57 61 74 65 72 66 61 6c 6c 0a 20 20 20 20 20 20 |Waterfall. | 00000a40 20 20 20 20 20 20 20 20 20 20 41 74 5f 52 65 73 | At_Res| 00000a50 65 72 76 6f 69 72 0a 20 20 20 20 20 20 20 20 20 |ervoir. | 00000a60 20 20 20 20 20 20 20 49 6e 73 69 64 65 5f 42 75 | Inside_Bu| 00000a70 69 6c 64 69 6e 67 2c 0a 20 20 20 20 20 20 20 62 |ilding,. b| 00000a80 65 66 6f 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 |efore. [; | 00000a90 44 72 69 6e 6b 3a 20 0a 20 20 20 20 20 20 20 20 |Drink: . | 00000aa0 20 20 20 20 20 20 20 20 20 22 59 6f 75 20 68 61 | "You ha| 00000ab0 76 65 20 74 61 6b 65 6e 20 61 20 64 72 69 6e 6b |ve taken a drink| 00000ac0 20 66 72 6f 6d 20 74 68 65 20 73 74 72 65 61 6d | from the stream| 00000ad0 2e 20 20 54 68 65 20 77 61 74 65 72 20 5c 0a 20 |. The water \. | 00000ae0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000af0 20 74 61 73 74 65 73 20 73 74 72 6f 6e 67 6c 79 | tastes strongly| 00000b00 20 6f 66 20 6d 69 6e 65 72 61 6c 73 2c 20 62 75 | of minerals, bu| 00000b10 74 20 69 73 20 6e 6f 74 20 75 6e 70 6c 65 61 73 |t is not unpleas| 00000b20 61 6e 74 2e 20 20 5c 0a 20 20 20 20 20 20 20 20 |ant. \. | 00000b30 20 20 20 20 20 20 20 20 20 20 49 74 20 69 73 20 | It is | 00000b40 65 78 74 72 65 6d 65 6c 79 20 63 6f 6c 64 2e 22 |extremely cold."| 00000b50 3b 0a 20 20 20 20 20 20 20 20 20 20 54 61 6b 65 |;. Take| 00000b60 3a 20 69 66 20 28 62 6f 74 74 6c 65 20 6e 6f 74 |: if (bottle not| 00000b70 69 6e 20 70 6c 61 79 65 72 29 0a 20 20 20 20 20 |in player). | 00000b80 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 | "| 00000b90 59 6f 75 20 68 61 76 65 20 6e 6f 74 68 69 6e 67 |You have nothing| 00000ba0 20 69 6e 20 77 68 69 63 68 20 74 6f 20 63 61 72 | in which to car| 00000bb0 72 79 20 74 68 65 20 77 61 74 65 72 2e 22 3b 0a |ry the water.";.| 00000bc0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000bd0 3c 3c 46 69 6c 6c 20 62 6f 74 74 6c 65 3e 3e 3b |<<Fill bottle>>;| 00000be0 0a 20 20 20 20 20 20 20 20 20 20 49 6e 73 65 72 |. 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It would be| 000016c0 20 61 64 76 69 73 61 62 6c 65 20 74 6f 20 75 73 | advisable to us| 000016d0 65 20 74 68 65 20 65 78 69 74 2e 22 3b 0a 20 20 |e the exit.";. | 000016e0 20 20 20 20 20 20 20 20 58 79 7a 7a 79 3a 20 69 | Xyzzy: i| 000016f0 66 20 28 49 6e 5f 44 65 62 72 69 73 5f 52 6f 6f |f (In_Debris_Roo| 00001700 6d 20 68 61 73 6e 74 20 76 69 73 69 74 65 64 29 |m hasnt visited)| 00001710 20 72 66 61 6c 73 65 3b 0a 20 20 20 20 20 20 20 | rfalse;. | 00001720 20 20 20 20 20 20 20 20 20 20 50 6c 61 79 65 72 | Player| 00001730 54 6f 28 49 6e 5f 44 65 62 72 69 73 5f 52 6f 6f |To(In_Debris_Roo| 00001740 6d 29 3b 20 72 74 72 75 65 3b 0a 20 20 20 20 20 |m); rtrue;. | 00001750 20 20 20 20 20 50 6c 75 67 68 3a 20 69 66 20 28 | Plugh: if (| 00001760 41 74 5f 59 32 20 68 61 73 6e 74 20 76 69 73 69 |At_Y2 hasnt visi| 00001770 74 65 64 29 20 72 66 61 6c 73 65 3b 0a 20 20 20 |ted) rfalse;. | 00001780 20 20 20 20 20 20 20 20 20 20 20 20 20 20 50 6c | Pl| 00001790 61 79 65 72 54 6f 28 41 74 5f 59 32 29 3b 20 72 |ayerTo(At_Y2); r| 000017a0 74 72 75 65 3b 0a 20 20 20 20 20 20 20 5d 2c 0a |true;. ],.| 000017b0 20 20 20 20 20 20 20 77 5f 74 6f 20 41 74 5f 45 | w_to At_E| 000017c0 6e 64 5f 4f 66 5f 52 6f 61 64 2c 20 6f 75 74 5f |nd_Of_Road, out_| 000017d0 74 6f 20 41 74 5f 45 6e 64 5f 4f 66 5f 52 6f 61 |to At_End_Of_Roa| 000017e0 64 2c 0a 20 20 20 20 20 20 20 69 6e 5f 74 6f 20 |d,. in_to | 000017f0 22 54 68 65 20 70 69 70 65 73 20 61 72 65 20 74 |"The pipes are t| 00001800 6f 6f 20 73 6d 61 6c 6c 2e 22 0a 20 20 68 61 73 |oo small.". has| 00001810 20 20 6c 69 67 68 74 3b 0a 0a 4e 65 61 72 62 79 | light;..Nearby| 00001820 20 53 70 72 69 6e 67 20 22 73 70 72 69 6e 67 22 | Spring "spring"| 00001830 0a 20 20 77 69 74 68 20 6e 61 6d 65 20 22 73 70 |. with name "sp| 00001840 72 69 6e 67 22 20 22 6c 61 72 67 65 22 2c 0a 20 |ring" "large",. | 00001850 20 20 20 20 20 20 64 65 73 63 72 69 70 74 69 6f | descriptio| 00001860 6e 20 22 54 68 65 20 73 74 72 65 61 6d 20 66 6c |n "The stream fl| 00001870 6f 77 73 20 6f 75 74 20 74 68 72 6f 75 67 68 20 |ows out through | 00001880 61 20 70 61 69 72 20 6f 66 20 31 20 66 6f 6f 74 |a pair of 1 foot| 00001890 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 000018a0 20 20 20 64 69 61 6d 65 74 65 72 20 73 65 77 65 | diameter sewe| 000018b0 72 20 70 69 70 65 73 2e 22 0a 20 20 68 61 73 20 |r pipes.". has | 000018c0 20 73 63 65 6e 65 72 79 3b 0a 0a 4e 65 61 72 62 | scenery;..Nearb| 000018d0 79 20 53 65 77 65 72 50 69 70 65 73 20 22 70 61 |y SewerPipes "pa| 000018e0 69 72 20 6f 66 20 31 20 66 6f 6f 74 20 64 69 61 |ir of 1 foot dia| 000018f0 6d 65 74 65 72 20 73 65 77 65 72 20 70 69 70 65 |meter sewer pipe| 00001900 73 22 0a 20 20 77 69 74 68 20 6e 61 6d 65 20 22 |s". with name "| 00001910 70 69 70 65 73 22 20 22 70 69 70 65 22 20 22 6f |pipes" "pipe" "o| 00001920 6e 65 22 20 22 66 6f 6f 74 22 20 22 64 69 61 6d |ne" "foot" "diam| 00001930 65 74 65 72 22 20 22 73 65 77 65 72 22 20 22 73 |eter" "sewer" "s| 00001940 65 77 65 72 2d 70 69 70 65 73 22 2c 0a 20 20 20 |ewer-pipes",. | 00001950 20 20 20 20 64 65 73 63 72 69 70 74 69 6f 6e 20 | description | 00001960 22 54 6f 6f 20 73 6d 61 6c 6c 2e 20 20 54 68 65 |"Too small. The| 00001970 20 6f 6e 6c 79 20 65 78 69 74 20 69 73 20 74 6f | only exit is to| 00001980 20 74 68 65 20 77 65 73 74 2e 22 0a 20 20 68 61 | the west.". ha| 00001990 73 20 20 73 63 65 6e 65 72 79 3b 0a 0a 4e 65 61 |s scenery;..Nea| 000019a0 72 62 79 20 73 65 74 5f 6f 66 5f 6b 65 79 73 20 |rby set_of_keys | 000019b0 22 73 65 74 20 6f 66 20 6b 65 79 73 22 0a 20 20 |"set of keys". | 000019c0 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e |with description| 000019d0 20 22 49 74 27 73 20 6a 75 73 74 20 61 20 6e 6f | "It's just a no| 000019e0 72 6d 61 6c 2d 6c 6f 6f 6b 69 6e 67 20 73 65 74 |rmal-looking set| 000019f0 20 6f 66 20 6b 65 79 73 2e 22 2c 0a 20 20 20 20 | of keys.",. | 00001a00 20 20 20 69 6e 69 74 69 61 6c 20 22 54 68 65 72 | initial "Ther| 00001a10 65 20 61 72 65 20 73 6f 6d 65 20 6b 65 79 73 20 |e are some keys | 00001a20 6f 6e 20 74 68 65 20 67 72 6f 75 6e 64 20 68 65 |on the ground he| 00001a30 72 65 2e 22 2c 0a 20 20 20 20 20 20 20 6e 61 6d |re.",. nam| 00001a40 65 20 22 6b 65 79 73 22 20 22 6b 65 79 22 20 22 |e "keys" "key" "| 00001a50 6b 65 79 72 69 6e 67 22 20 22 73 65 74 22 20 22 |keyring" "set" "| 00001a60 6f 66 22 20 22 62 75 6e 63 68 22 3b 0a 0a 0a 4e |of" "bunch";...N| 00001a70 65 61 72 62 79 20 74 61 73 74 79 5f 66 6f 6f 64 |earby tasty_food| 00001a80 20 22 74 61 73 74 79 20 66 6f 6f 64 22 0a 20 20 | "tasty food". | 00001a90 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e |with description| 00001aa0 20 22 53 75 72 65 20 6c 6f 6f 6b 73 20 79 75 6d | "Sure looks yum| 00001ab0 6d 79 21 22 2c 20 61 72 74 69 63 6c 65 20 22 73 |my!", article "s| 00001ac0 6f 6d 65 22 2c 0a 20 20 20 20 20 20 20 69 6e 69 |ome",. ini| 00001ad0 74 69 61 6c 20 22 54 68 65 72 65 20 69 73 20 74 |tial "There is t| 00001ae0 61 73 74 79 20 66 6f 6f 64 20 68 65 72 65 2e 22 |asty food here."| 00001af0 2c 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 22 66 |,. name "f| 00001b00 6f 6f 64 22 20 22 72 61 74 69 6f 6e 22 20 22 72 |ood" "ration" "r| 00001b10 61 74 69 6f 6e 73 22 20 22 74 72 69 70 65 22 0a |ations" "tripe".| 00001b20 20 20 20 20 20 20 20 20 20 20 20 20 22 79 75 6d | "yum| 00001b30 6d 79 22 20 22 74 61 73 74 79 22 20 22 64 65 6c |my" "tasty" "del| 00001b40 69 63 69 6f 75 73 22 20 22 73 63 72 75 6d 70 74 |icious" "scrumpt| 00001b50 69 6f 75 73 22 2c 0a 20 20 20 20 20 20 20 61 66 |ious",. af| 00001b60 74 65 72 0a 20 20 20 20 20 20 20 5b 3b 20 45 61 |ter. [; Ea| 00001b70 74 3a 20 22 44 65 6c 69 63 69 6f 75 73 21 22 3b |t: "Delicious!";| 00001b80 20 5d 2c 0a 20 20 68 61 73 20 20 65 64 69 62 6c | ],. has edibl| 00001b90 65 3b 0a 0a 0a 4e 65 61 72 62 79 20 62 72 61 73 |e;...Nearby bras| 00001ba0 73 5f 6c 61 6e 74 65 72 6e 20 22 62 72 61 73 73 |s_lantern "brass| 00001bb0 20 6c 61 6e 74 65 72 6e 22 0a 20 20 77 69 74 68 | lantern". with| 00001bc0 20 6e 61 6d 65 20 22 6c 61 6d 70 22 20 22 68 65 | name "lamp" "he| 00001bd0 61 64 6c 61 6d 70 22 20 22 68 65 61 64 6c 69 67 |adlamp" "headlig| 00001be0 68 74 22 20 22 6c 61 6e 74 65 72 6e 22 20 22 6c |ht" "lantern" "l| 00001bf0 69 67 68 74 22 20 22 73 68 69 6e 79 22 20 22 62 |ight" "shiny" "b| 00001c00 72 61 73 73 22 2c 0a 20 20 20 20 20 20 20 77 68 |rass",. wh| 00001c10 65 6e 5f 6f 66 66 20 22 54 68 65 72 65 20 69 73 |en_off "There is| 00001c20 20 61 20 73 68 69 6e 79 20 62 72 61 73 73 20 6c | a shiny brass l| 00001c30 61 6d 70 20 6e 65 61 72 62 79 2e 22 2c 0a 20 20 |amp nearby.",. | 00001c40 20 20 20 20 20 77 68 65 6e 5f 6f 6e 20 20 22 59 | when_on "Y| 00001c50 6f 75 72 20 6c 61 6d 70 20 69 73 20 68 65 72 65 |our lamp is here| 00001c60 2c 20 67 6c 65 61 6d 69 6e 67 20 62 72 69 67 68 |, gleaming brigh| 00001c70 74 6c 79 2e 22 2c 0a 20 20 20 20 20 20 20 6e 75 |tly.",. nu| 00001c80 6d 62 65 72 20 33 33 30 2c 0a 20 20 20 20 20 20 |mber 330,. | 00001c90 20 74 69 6d 65 5f 6c 65 66 74 20 30 2c 0a 20 20 | time_left 0,. | 00001ca0 20 20 20 20 20 64 61 65 6d 6f 6e 0a 20 20 20 20 | daemon. | 00001cb0 20 20 20 5b 20 74 3b 20 69 66 20 28 73 65 6c 66 | [ t; if (self| 00001cc0 20 68 61 73 6e 74 20 6f 6e 29 20 7b 20 53 74 6f | hasnt on) { Sto| 00001cd0 70 44 61 65 6d 6f 6e 28 73 65 6c 66 29 3b 20 72 |pDaemon(self); r| 00001ce0 74 72 75 65 3b 20 7d 0a 20 20 20 20 20 20 20 20 |true; }. | 00001cf0 20 74 3d 73 65 6c 66 2e 6e 75 6d 62 65 72 2d 31 | t=self.number-1| 00001d00 3b 0a 20 20 20 20 20 20 20 20 20 73 65 6c 66 2e |;. self.| 00001d10 6e 75 6d 62 65 72 3d 74 3b 0a 20 20 20 20 20 20 |number=t;. | 00001d20 20 20 20 69 66 20 28 74 3d 3d 30 29 20 67 69 76 | if (t==0) giv| 00001d30 65 20 73 65 6c 66 20 7e 6f 6e 20 7e 6c 69 67 68 |e self ~on ~ligh| 00001d40 74 3b 0a 0a 20 20 20 20 20 20 20 20 20 69 66 20 |t;.. if | 00001d50 28 73 65 6c 66 20 69 6e 20 70 6c 61 79 65 72 20 |(self in player | 00001d60 7c 7c 20 73 65 6c 66 20 69 6e 20 6c 6f 63 61 74 ||| self in locat| 00001d70 69 6f 6e 29 0a 20 20 20 20 20 20 20 20 20 7b 20 |ion). { | 00001d80 20 20 69 66 20 28 74 3d 3d 30 29 0a 20 20 20 20 | if (t==0). | 00001d90 20 20 20 20 20 20 20 20 20 7b 20 20 20 0a 20 20 | { . | 00001da0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 70 | p| 00001db0 72 69 6e 74 20 22 59 6f 75 72 20 6c 61 6d 70 20 |rint "Your lamp | 00001dc0 68 61 73 20 72 75 6e 20 6f 75 74 20 6f 66 20 70 |has run out of p| 00001dd0 6f 77 65 72 2e 22 3b 0a 20 20 20 20 20 20 20 20 |ower.";. | 00001de0 20 20 20 20 20 20 20 20 20 69 66 20 28 66 72 65 | if (fre| 00001df0 73 68 5f 62 61 74 74 65 72 69 65 73 20 6e 6f 74 |sh_batteries not| 00001e00 69 6e 20 70 6c 61 79 65 72 20 26 26 20 6c 6f 63 |in player && loc| 00001e10 61 74 69 6f 6e 20 68 61 73 6e 74 20 6c 69 67 68 |ation hasnt ligh| 00001e20 74 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |t). | 00001e30 20 20 20 20 7b 20 20 20 64 65 61 64 66 6c 61 67 | { deadflag| 00001e40 3d 33 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 |=3;. | 00001e50 20 20 20 20 20 20 20 20 20 22 20 20 59 6f 75 20 | " You | 00001e60 63 61 6e 27 74 20 65 78 70 6c 6f 72 65 20 74 68 |can't explore th| 00001e70 65 20 63 61 76 65 20 77 69 74 68 6f 75 74 20 61 |e cave without a| 00001e80 20 6c 61 6d 70 2e 20 53 6f 20 5c 0a 20 20 20 20 | lamp. So \. | 00001e90 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001ea0 20 20 6c 65 74 27 73 20 6a 75 73 74 20 63 61 6c | let's just cal| 00001eb0 6c 20 69 74 20 61 20 64 61 79 2e 22 3b 0a 20 20 |l it a day.";. | 00001ec0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d | }| 00001ed0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00001ee0 20 20 65 6c 73 65 20 52 65 70 6c 61 63 65 42 61 | else ReplaceBa| 00001ef0 74 74 73 28 29 3b 0a 20 20 20 20 20 20 20 20 20 |tts();. | 00001f00 20 20 20 20 20 20 20 20 6e 65 77 5f 6c 69 6e 65 | new_line| 00001f10 3b 20 72 74 72 75 65 3b 0a 20 20 20 20 20 20 20 |; rtrue;. | 00001f20 20 20 20 20 20 20 7d 20 20 0a 20 20 20 20 20 20 | } . | 00001f30 20 20 20 20 20 20 20 69 66 20 28 74 3d 3d 33 30 | if (t==30| 00001f40 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 7b |). {| 00001f50 20 20 20 70 72 69 6e 74 20 22 59 6f 75 72 20 6c | print "Your l| 00001f60 61 6d 70 20 69 73 20 67 65 74 74 69 6e 67 20 64 |amp is getting d| 00001f70 69 6d 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 |im.";. | 00001f80 20 20 20 20 20 20 20 69 66 20 28 66 72 65 73 68 | if (fresh| 00001f90 5f 62 61 74 74 65 72 69 65 73 20 68 61 73 20 67 |_batteries has g| 00001fa0 65 6e 65 72 61 6c 29 0a 20 20 20 20 20 20 20 20 |eneral). | 00001fb0 20 20 20 20 20 20 20 20 20 20 20 20 20 22 20 20 | " | 00001fc0 59 6f 75 27 72 65 20 61 6c 73 6f 20 6f 75 74 20 |You're also out | 00001fd0 6f 66 20 73 70 61 72 65 20 62 61 74 74 65 72 69 |of spare batteri| 00001fe0 65 73 2e 20 20 5c 0a 20 20 20 20 20 20 20 20 20 |es. \. | 00001ff0 20 20 20 20 20 20 20 20 20 20 20 20 20 59 6f 75 | You| 00002000 27 64 20 62 65 73 74 20 73 74 61 72 74 20 77 72 |'d best start wr| 00002010 61 70 70 69 6e 67 20 74 68 69 73 20 75 70 2e 22 |apping this up."| 00002020 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |;. | 00002030 20 20 20 69 66 20 28 66 72 65 73 68 5f 62 61 74 | if (fresh_bat| 00002040 74 65 72 69 65 73 20 69 6e 20 56 65 6e 64 69 6e |teries in Vendin| 00002050 67 4d 61 63 68 69 6e 65 0a 20 20 20 20 20 20 20 |gMachine. | 00002060 20 20 20 20 20 20 20 20 20 20 20 20 20 20 26 26 | &&| 00002070 20 44 65 61 64 5f 45 6e 64 5f 31 34 20 68 61 73 | Dead_End_14 has| 00002080 20 76 69 73 69 74 65 64 29 0a 20 20 20 20 20 20 | visited). | 00002090 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 | "| 000020a0 20 20 59 6f 75 27 64 20 62 65 73 74 20 73 74 61 | You'd best sta| 000020b0 72 74 20 77 72 61 70 70 69 6e 67 20 74 68 69 73 |rt wrapping this| 000020c0 20 75 70 2c 20 5c 0a 20 20 20 20 20 20 20 20 20 | up, \. | 000020d0 20 20 20 20 20 20 20 20 20 20 20 20 20 75 6e 6c | unl| 000020e0 65 73 73 20 79 6f 75 20 63 61 6e 20 66 69 6e 64 |ess you can find| 000020f0 20 73 6f 6d 65 20 66 72 65 73 68 20 5c 0a 20 20 | some fresh \. | 00002100 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00002110 20 20 20 20 62 61 74 74 65 72 69 65 73 2e 20 49 | batteries. I| 00002120 20 73 65 65 6d 20 74 6f 20 72 65 63 61 6c 6c 20 | seem to recall | 00002130 74 68 65 72 65 27 73 20 61 20 5c 0a 20 20 20 20 |there's a \. | 00002140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00002150 20 20 76 65 6e 64 69 6e 67 20 6d 61 63 68 69 6e | vending machin| 00002160 65 20 69 6e 20 74 68 65 20 6d 61 7a 65 2e 20 20 |e in the maze. | 00002170 42 72 69 6e 67 20 5c 0a 20 20 20 20 20 20 20 20 |Bring \. | 00002180 20 20 20 20 20 20 20 20 20 20 20 20 20 20 73 6f | so| 00002190 6d 65 20 63 6f 69 6e 73 20 77 69 74 68 20 79 6f |me coins with yo| 000021a0 75 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 |u.";. | 000021b0 20 20 20 20 20 20 69 66 20 28 66 72 65 73 68 5f | if (fresh_| 000021c0 62 61 74 74 65 72 69 65 73 20 6e 6f 74 69 6e 20 |batteries notin | 000021d0 56 65 6e 64 69 6e 67 4d 61 63 68 69 6e 65 29 0a |VendingMachine).| 000021e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000021f0 20 20 20 20 20 20 22 20 20 59 6f 75 27 64 20 62 | " You'd b| 00002200 65 73 74 20 67 6f 20 62 61 63 6b 20 66 6f 72 20 |est go back for | 00002210 74 68 6f 73 65 20 62 61 74 74 65 72 69 65 73 2e |those batteries.| 00002220 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |";. | 00002230 20 20 20 20 6e 65 77 5f 6c 69 6e 65 3b 20 72 74 | new_line; rt| 00002240 72 75 65 3b 0a 20 20 20 20 20 20 20 20 20 20 20 |rue;. | 00002250 20 20 7d 0a 20 20 20 20 20 20 20 20 20 7d 0a 20 | }. }. | 00002260 20 20 20 20 20 20 5d 2c 0a 20 20 20 20 20 20 20 | ],. | 00002270 62 65 66 6f 72 65 0a 20 20 20 20 20 20 20 5b 3b |before. [;| 00002280 20 45 78 61 6d 69 6e 65 3a 20 70 72 69 6e 74 20 | Examine: print | 00002290 22 49 74 20 69 73 20 61 20 73 68 69 6e 79 20 62 |"It is a shiny b| 000022a0 72 61 73 73 20 6c 61 6d 70 22 3b 0a 20 20 20 20 |rass lamp";. | 000022b0 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 | if (| 000022c0 73 65 6c 66 20 68 61 73 6e 74 20 6f 6e 29 0a 20 |self hasnt on). | 000022d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000022e0 20 20 20 22 2e 20 20 49 74 20 69 73 20 6e 6f 74 | ". It is not| 000022f0 20 63 75 72 72 65 6e 74 6c 79 20 6c 69 74 2e 22 | currently lit."| 00002300 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |;. | 00002310 20 20 69 66 20 28 73 65 6c 66 2e 6e 75 6d 62 65 | if (self.numbe| 00002320 72 20 3c 20 33 30 29 0a 20 20 20 20 20 20 20 20 |r < 30). | 00002330 20 20 20 20 20 20 20 20 20 20 20 20 22 2c 20 67 | ", g| 00002340 6c 6f 77 69 6e 67 20 64 69 6d 6c 79 2e 22 3b 0a |lowing dimly.";.| 00002350 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00002360 22 2c 20 67 6c 6f 77 69 6e 67 20 62 72 69 67 68 |", glowing brigh| 00002370 74 6c 79 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 |tly.";. | 00002380 20 42 75 72 6e 3a 20 3c 3c 53 77 69 74 63 68 4f | Burn: <<SwitchO| 00002390 6e 20 73 65 6c 66 3e 3e 3b 0a 20 20 20 20 20 20 |n self>>;. | 000023a0 20 20 20 20 52 75 62 3a 20 20 22 52 75 62 62 69 | Rub: "Rubbi| 000023b0 6e 67 20 74 68 65 20 65 6c 65 63 74 72 69 63 20 |ng the electric | 000023c0 6c 61 6d 70 20 69 73 20 6e 6f 74 20 70 61 72 74 |lamp is not part| 000023d0 69 63 75 6c 61 72 6c 79 20 5c 0a 20 20 20 20 20 |icularly \. | 000023e0 20 20 20 20 20 20 20 20 20 20 20 20 72 65 77 61 | rewa| 000023f0 72 64 69 6e 67 2e 20 20 41 6e 79 77 61 79 2c 20 |rding. Anyway, | 00002400 6e 6f 74 68 69 6e 67 20 65 78 63 69 74 69 6e 67 |nothing exciting| 00002410 20 68 61 70 70 65 6e 73 2e 22 3b 0a 20 20 20 20 | happens.";. | 00002420 20 20 20 20 20 20 53 77 69 74 63 68 4f 6e 3a 20 | SwitchOn: | 00002430 69 66 20 28 73 65 6c 66 2e 6e 75 6d 62 65 72 20 |if (self.number | 00002440 3c 3d 20 30 29 0a 20 20 20 20 20 20 20 20 20 20 |<= 0). | 00002450 20 20 20 20 20 20 22 55 6e 66 6f 72 74 75 6e 61 | "Unfortuna| 00002460 74 65 6c 79 2c 20 74 68 65 20 62 61 74 74 65 72 |tely, the batter| 00002470 69 65 73 20 73 65 65 6d 20 74 6f 20 62 65 20 64 |ies seem to be d| 00002480 65 61 64 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 |ead.";. | 00002490 20 52 65 63 65 69 76 65 3a 0a 20 20 20 20 20 20 | Receive:. | 000024a0 20 20 20 20 20 20 20 20 20 20 69 66 20 28 6e 6f | if (no| 000024b0 75 6e 3d 3d 6f 6c 64 5f 62 61 74 74 65 72 69 65 |un==old_batterie| 000024c0 73 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |s). | 000024d0 20 20 20 20 20 20 20 22 54 68 6f 73 65 20 62 61 | "Those ba| 000024e0 74 74 65 72 69 65 73 20 61 72 65 20 64 65 61 64 |tteries are dead| 000024f0 3b 20 74 68 65 79 20 77 6f 6e 27 74 20 64 6f 20 |; they won't do | 00002500 61 6e 79 20 67 6f 6f 64 20 61 74 20 61 6c 6c 2e |any good at all.| 00002510 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |";. | 00002520 20 20 20 69 66 20 28 6e 6f 75 6e 20 3d 3d 20 66 | if (noun == f| 00002530 72 65 73 68 5f 62 61 74 74 65 72 69 65 73 29 20 |resh_batteries) | 00002540 7b 20 52 65 70 6c 61 63 65 42 61 74 74 73 28 29 |{ ReplaceBatts()| 00002550 3b 20 72 74 72 75 65 3b 20 7d 0a 20 20 20 20 20 |; rtrue; }. | 00002560 20 20 20 20 20 20 20 20 20 20 20 22 54 68 65 20 | "The | 00002570 6f 6e 6c 79 20 74 68 69 6e 67 20 79 6f 75 20 6d |only thing you m| 00002580 69 67 68 74 20 73 75 63 63 65 73 73 66 75 6c 6c |ight successfull| 00002590 79 20 70 75 74 20 69 6e 20 5c 0a 20 20 20 20 20 |y put in \. | 000025a0 20 20 20 20 20 20 20 20 20 20 20 20 74 68 65 20 | the | 000025b0 6c 61 6d 70 20 69 73 20 61 20 66 72 65 73 68 20 |lamp is a fresh | 000025c0 70 61 69 72 20 6f 66 20 62 61 74 74 65 72 69 65 |pair of batterie| 000025d0 73 2e 22 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 |s.";. ],. | 000025e0 20 20 20 20 20 20 61 66 74 65 72 0a 20 20 20 20 | after. | 000025f0 20 20 20 5b 3b 20 53 77 69 74 63 68 4f 6e 3a 20 | [; SwitchOn: | 00002600 67 69 76 65 20 73 65 6c 66 20 6c 69 67 68 74 3b |give self light;| 00002610 20 53 74 61 72 74 44 61 65 6d 6f 6e 28 73 65 6c | StartDaemon(sel| 00002620 66 29 3b 0a 20 20 20 20 20 20 20 20 20 20 53 77 |f);. Sw| 00002630 69 74 63 68 4f 66 66 3a 20 67 69 76 65 20 73 65 |itchOff: give se| 00002640 6c 66 20 7e 6c 69 67 68 74 3b 0a 20 20 20 20 20 |lf ~light;. | 00002650 20 20 5d 2c 0a 20 20 68 61 73 20 20 73 77 69 74 | ],. has swit| 00002660 63 68 61 62 6c 65 3b 0a 0a 5b 20 52 65 70 6c 61 |chable;..[ Repla| 00002670 63 65 42 61 74 74 73 3b 0a 20 20 69 66 20 28 66 |ceBatts;. if (f| 00002680 72 65 73 68 5f 62 61 74 74 65 72 69 65 73 20 69 |resh_batteries i| 00002690 6e 20 70 6c 61 79 65 72 20 7c 7c 20 66 72 65 73 |n player || fres| 000026a0 68 5f 62 61 74 74 65 72 69 65 73 20 69 6e 20 6c |h_batteries in l| 000026b0 6f 63 61 74 69 6f 6e 29 0a 20 20 7b 20 20 20 72 |ocation). { r| 000026c0 65 6d 6f 76 65 20 66 72 65 73 68 5f 62 61 74 74 |emove fresh_batt| 000026d0 65 72 69 65 73 3b 20 67 69 76 65 20 66 72 65 73 |eries; give fres| 000026e0 68 5f 62 61 74 74 65 72 69 65 73 20 67 65 6e 65 |h_batteries gene| 000026f0 72 61 6c 3b 0a 20 20 20 20 20 20 6d 6f 76 65 20 |ral;. move | 00002700 6f 6c 64 5f 62 61 74 74 65 72 69 65 73 20 74 6f |old_batteries to| 00002710 20 6c 6f 63 61 74 69 6f 6e 3b 20 62 72 61 73 73 | location; brass| 00002720 5f 6c 61 6e 74 65 72 6e 2e 6e 75 6d 62 65 72 20 |_lantern.number | 00002730 3d 20 32 35 30 30 3b 0a 20 20 20 20 20 20 22 49 |= 2500;. "I| 00002740 27 6d 20 74 61 6b 69 6e 67 20 74 68 65 20 6c 69 |'m taking the li| 00002750 62 65 72 74 79 20 6f 66 20 72 65 70 6c 61 63 69 |berty of replaci| 00002760 6e 67 20 74 68 65 20 62 61 74 74 65 72 69 65 73 |ng the batteries| 00002770 2e 22 3b 0a 20 20 7d 0a 5d 3b 0a 0a 0a 4e 65 61 |.";. }.];...Nea| 00002780 72 62 79 20 62 6f 74 74 6c 65 20 22 73 6d 61 6c |rby bottle "smal| 00002790 6c 20 62 6f 74 74 6c 65 22 0a 20 20 77 69 74 68 |l bottle". with| 000027a0 20 6e 61 6d 65 20 22 62 6f 74 74 6c 65 22 20 22 | name "bottle" "| 000027b0 6a 61 72 22 20 22 66 6c 61 73 6b 22 2c 0a 20 20 |jar" "flask",. | 000027c0 20 20 20 20 20 69 6e 69 74 69 61 6c 20 22 54 68 | initial "Th| 000027d0 65 72 65 20 69 73 20 61 6e 20 65 6d 70 74 79 20 |ere is an empty | 000027e0 62 6f 74 74 6c 65 20 68 65 72 65 2e 22 2c 0a 20 |bottle here.",. | 000027f0 20 20 20 20 20 20 62 65 66 6f 72 65 0a 20 20 20 | before. | 00002800 20 20 20 20 5b 3b 20 4c 65 74 47 6f 3a 0a 20 20 | [; LetGo:. | 00002810 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 6e | if (n| 00002820 6f 75 6e 20 69 6e 20 62 6f 74 74 6c 65 29 0a 20 |oun in bottle). | 00002830 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00002840 22 59 6f 75 27 72 65 20 68 6f 6c 64 69 6e 67 20 |"You're holding | 00002850 74 68 61 74 20 61 6c 72 65 61 64 79 20 28 69 6e |that already (in| 00002860 20 74 68 65 20 62 6f 74 74 6c 65 29 2e 22 3b 0a | the bottle).";.| 00002870 20 20 20 20 20 20 20 20 20 52 65 63 65 69 76 65 | Receive| 00002880 3a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 69 |:. i| 00002890 66 20 28 6e 6f 75 6e 3d 3d 73 74 72 65 61 6d 20 |f (noun==stream | 000028a0 6f 72 20 4f 69 6c 29 20 3c 3c 46 69 6c 6c 20 73 |or Oil) <<Fill s| 000028b0 65 6c 66 3e 3e 3b 0a 20 20 20 20 20 20 20 20 20 |elf>>;. | 000028c0 20 20 20 20 65 6c 73 65 20 22 54 68 65 20 62 6f | else "The bo| 000028d0 74 74 6c 65 20 69 73 20 6f 6e 6c 79 20 73 75 70 |ttle is only sup| 000028e0 70 6f 73 65 64 20 74 6f 20 68 6f 6c 64 20 6c 69 |posed to hold li| 000028f0 71 75 69 64 73 2e 22 3b 0a 20 20 20 20 20 20 20 |quids.";. | 00002900 20 20 46 69 6c 6c 3a 0a 20 20 20 20 20 20 20 20 | Fill:. | 00002910 20 20 20 20 20 69 66 20 28 63 68 69 6c 64 28 62 | if (child(b| 00002920 6f 74 74 6c 65 29 7e 3d 30 29 0a 20 20 20 20 20 |ottle)~=0). | 00002930 20 20 20 20 20 20 20 20 20 20 22 54 68 65 20 62 | "The b| 00002940 6f 74 74 6c 65 20 69 73 20 66 75 6c 6c 20 61 6c |ottle is full al| 00002950 72 65 61 64 79 2e 22 3b 0a 20 20 20 20 20 20 20 |ready.";. | 00002960 20 20 20 20 20 20 69 66 20 28 73 74 72 65 61 6d | if (stream| 00002970 20 69 6e 20 6c 6f 63 61 74 69 6f 6e 20 7c 7c 20 | in location || | 00002980 53 70 72 69 6e 67 20 69 6e 20 6c 6f 63 61 74 69 |Spring in locati| 00002990 6f 6e 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 |on). | 000029a0 20 7b 20 20 20 6d 6f 76 65 20 77 61 74 65 72 5f | { move water_| 000029b0 69 6e 5f 74 68 65 5f 62 6f 74 74 6c 65 20 74 6f |in_the_bottle to| 000029c0 20 62 6f 74 74 6c 65 3b 0a 20 20 20 20 20 20 20 | bottle;. | 000029d0 20 20 20 20 20 20 20 20 20 20 22 54 68 65 20 62 | "The b| 000029e0 6f 74 74 6c 65 20 69 73 20 6e 6f 77 20 66 75 6c |ottle is now ful| 000029f0 6c 20 6f 66 20 77 61 74 65 72 2e 22 3b 0a 20 20 |l of water.";. | 00002a00 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 | }. | 00002a10 20 20 20 20 20 20 20 20 20 20 69 66 20 28 4f 69 | if (Oi| 00002a20 6c 20 69 6e 20 6c 6f 63 61 74 69 6f 6e 29 0a 20 |l in location). | 00002a30 20 20 20 20 20 20 20 20 20 20 20 20 7b 20 20 20 | { | 00002a40 6d 6f 76 65 20 6f 69 6c 5f 69 6e 5f 74 68 65 5f |move oil_in_the_| 00002a50 62 6f 74 74 6c 65 20 74 6f 20 62 6f 74 74 6c 65 |bottle to bottle| 00002a60 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |;. | 00002a70 20 20 20 22 54 68 65 20 62 6f 74 74 6c 65 20 69 | "The bottle i| 00002a80 73 20 6e 6f 77 20 66 75 6c 6c 20 6f 66 20 6f 69 |s now full of oi| 00002a90 6c 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 |l.";. | 00002aa0 20 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 20 | }. | 00002ab0 20 22 54 68 65 72 65 20 69 73 20 6e 6f 74 68 69 | "There is nothi| 00002ac0 6e 67 20 68 65 72 65 20 77 69 74 68 20 77 68 69 |ng here with whi| 00002ad0 63 68 20 74 6f 20 66 69 6c 6c 20 74 68 65 20 62 |ch to fill the b| 00002ae0 6f 74 74 6c 65 2e 22 3b 0a 20 20 20 20 20 20 20 |ottle.";. | 00002af0 20 20 45 6d 70 74 79 3a 20 69 66 20 28 63 68 69 | Empty: if (chi| 00002b00 6c 64 28 62 6f 74 74 6c 65 29 3d 3d 30 29 20 22 |ld(bottle)==0) "| 00002b10 54 68 65 20 62 6f 74 74 6c 65 20 69 73 20 61 6c |The bottle is al| 00002b20 72 65 61 64 79 20 65 6d 70 74 79 21 22 3b 0a 20 |ready empty!";. | 00002b30 20 20 20 20 20 20 20 20 20 20 20 20 72 65 6d 6f | remo| 00002b40 76 65 20 63 68 69 6c 64 28 62 6f 74 74 6c 65 29 |ve child(bottle)| 00002b50 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 22 |;. "| 00002b60 59 6f 75 72 20 62 6f 74 74 6c 65 20 69 73 20 6e |Your bottle is n| 00002b70 6f 77 20 65 6d 70 74 79 20 61 6e 64 20 74 68 65 |ow empty and the| 00002b80 20 67 72 6f 75 6e 64 20 69 73 20 6e 6f 77 20 77 | ground is now w| 00002b90 65 74 2e 22 3b 0a 20 20 20 20 20 20 20 5d 2c 0a |et.";. ],.| 00002ba0 20 20 68 61 73 20 20 63 6f 6e 74 61 69 6e 65 72 | has container| 00002bb0 20 6f 70 65 6e 3b 0a 0a 4f 62 6a 65 63 74 20 77 | open;..Object w| 00002bc0 61 74 65 72 5f 69 6e 5f 74 68 65 5f 62 6f 74 74 |ater_in_the_bott| 00002bd0 6c 65 20 22 62 6f 74 74 6c 65 64 20 77 61 74 65 |le "bottled wate| 00002be0 72 22 0a 20 20 77 69 74 68 20 6e 61 6d 65 20 22 |r". with name "| 00002bf0 62 6f 74 74 6c 65 64 22 20 22 77 61 74 65 72 22 |bottled" "water"| 00002c00 20 22 68 32 6f 22 2c 20 61 72 74 69 63 6c 65 20 | "h2o", article | 00002c10 22 73 6f 6d 65 22 2c 0a 20 20 20 20 20 20 20 62 |"some",. b| 00002c20 65 66 6f 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 |efore. [; | 00002c30 44 72 69 6e 6b 3a 20 20 72 65 6d 6f 76 65 20 77 |Drink: remove w| 00002c40 61 74 65 72 5f 69 6e 5f 74 68 65 5f 62 6f 74 74 |ater_in_the_bott| 00002c50 6c 65 3b 20 3c 3c 44 72 69 6e 6b 20 53 74 72 65 |le; <<Drink Stre| 00002c60 61 6d 3e 3e 3b 0a 20 20 20 20 20 20 20 5d 2c 0a |am>>;. ],.| 00002c70 20 20 20 20 20 20 20 64 65 73 63 72 69 70 74 69 | descripti| 00002c80 6f 6e 20 22 49 74 20 6c 6f 6f 6b 73 20 6c 69 6b |on "It looks lik| 00002c90 65 20 6f 72 64 69 6e 61 72 79 20 77 61 74 65 72 |e ordinary water| 00002ca0 20 74 6f 20 6d 65 2e 22 3b 0a 0a 4f 62 6a 65 63 | to me.";..Objec| 00002cb0 74 20 6f 69 6c 5f 69 6e 5f 74 68 65 5f 62 6f 74 |t oil_in_the_bot| 00002cc0 74 6c 65 20 22 62 6f 74 74 6c 65 64 20 6f 69 6c |tle "bottled oil| 00002cd0 22 0a 20 20 77 69 74 68 20 6e 61 6d 65 20 22 6f |". with name "o| 00002ce0 69 6c 22 20 22 62 6f 74 74 6c 65 64 22 20 22 6c |il" "bottled" "l| 00002cf0 75 62 72 69 63 61 6e 74 22 20 22 67 72 65 61 73 |ubricant" "greas| 00002d00 65 22 2c 20 61 72 74 69 63 6c 65 20 22 73 6f 6d |e", article "som| 00002d10 65 22 2c 0a 20 20 20 20 20 20 20 62 65 66 6f 72 |e",. befor| 00002d20 65 0a 20 20 20 20 20 20 20 5b 3b 20 44 72 69 6e |e. [; Drin| 00002d30 6b 3a 20 20 3c 3c 44 72 69 6e 6b 20 4f 69 6c 3e |k: <<Drink Oil>| 00002d40 3e 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 20 20 |>;. ],. | 00002d50 20 20 20 20 64 65 73 63 72 69 70 74 69 6f 6e 20 | description | 00002d60 22 49 74 20 6c 6f 6f 6b 73 20 6c 69 6b 65 20 6f |"It looks like o| 00002d70 72 64 69 6e 61 72 79 20 6f 69 6c 20 74 6f 20 6d |rdinary oil to m| 00002d80 65 2e 22 3b 0a 0a 0a 4f 62 6a 65 63 74 20 49 6e |e.";...Object In| 00002d90 5f 46 6f 72 65 73 74 5f 31 20 22 49 6e 20 46 6f |_Forest_1 "In Fo| 00002da0 72 65 73 74 22 0a 20 20 77 69 74 68 20 64 65 73 |rest". with des| 00002db0 63 72 69 70 74 69 6f 6e 20 22 59 6f 75 20 61 72 |cription "You ar| 00002dc0 65 20 69 6e 20 6f 70 65 6e 20 66 6f 72 65 73 74 |e in open forest| 00002dd0 2c 20 77 69 74 68 20 61 20 64 65 65 70 20 76 61 |, with a deep va| 00002de0 6c 6c 65 79 20 74 6f 20 6f 6e 65 20 73 69 64 65 |lley to one side| 00002df0 2e 22 2c 0a 20 20 20 20 20 20 20 65 5f 74 6f 20 |.",. e_to | 00002e00 49 6e 5f 41 5f 56 61 6c 6c 65 79 2c 0a 20 20 20 |In_A_Valley,. | 00002e10 20 20 20 20 64 5f 74 6f 20 49 6e 5f 41 5f 56 61 | d_to In_A_Va| 00002e20 6c 6c 65 79 2c 0a 20 20 20 20 20 20 20 6e 5f 74 |lley,. n_t| 00002e30 6f 20 49 6e 5f 46 6f 72 65 73 74 5f 31 2c 0a 20 |o In_Forest_1,. | 00002e40 20 20 20 20 20 20 77 5f 74 6f 20 49 6e 5f 46 6f | w_to In_Fo| 00002e50 72 65 73 74 5f 31 2c 0a 20 20 20 20 20 20 20 73 |rest_1,. s| 00002e60 5f 74 6f 20 49 6e 5f 46 6f 72 65 73 74 5f 31 2c |_to In_Forest_1,| 00002e70 0a 20 20 20 20 20 20 20 69 6e 69 74 69 61 6c 20 |. initial | 00002e80 5b 3b 20 69 66 20 28 72 61 6e 64 6f 6d 28 32 29 |[; 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[;| 00003950 20 69 66 20 28 73 65 6c 66 20 68 61 73 20 6f 70 | if (self has op| 00003960 65 6e 29 20 22 5e 54 68 65 20 67 72 61 74 65 20 |en) "^The grate | 00003970 73 74 61 6e 64 73 20 6f 70 65 6e 2e 22 3b 0a 20 |stands open.";. | 00003980 20 20 20 20 20 20 20 20 20 69 66 20 28 73 65 6c | if (sel| 00003990 66 20 68 61 73 6e 74 20 6c 6f 63 6b 65 64 29 20 |f hasnt locked) | 000039a0 22 5e 54 68 65 20 67 72 61 74 65 20 69 73 20 75 |"^The grate is u| 000039b0 6e 6c 6f 63 6b 65 64 20 62 75 74 20 73 68 75 74 |nlocked but shut| 000039c0 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 72 74 |.";. rt| 000039d0 72 75 65 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 |rue;. ],. | 000039e0 20 20 20 20 20 20 66 6f 75 6e 64 5f 69 6e 20 20 | found_in | 000039f0 42 65 6c 6f 77 5f 54 68 65 5f 47 72 61 74 65 20 |Below_The_Grate | 00003a00 20 4f 75 74 73 69 64 65 5f 47 72 61 74 65 0a 20 | Outside_Grate. | 00003a10 20 68 61 73 20 20 73 74 61 74 69 63 20 64 6f 6f | has static doo| 00003a20 72 20 6f 70 65 6e 61 62 6c 65 20 6c 6f 63 6b 61 |r openable locka| 00003a30 62 6c 65 20 6c 6f 63 6b 65 64 3b 0a 0a 21 20 2d |ble locked;..! -| 00003a40 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00003a80 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 21 20 20 20 |-----------.! | 00003a90 46 61 63 69 6c 69 73 20 64 65 73 63 65 6e 73 75 |Facilis descensu| 00003aa0 73 20 41 76 65 72 6e 6f 2e 2e 2e 0a 21 20 2d 2d |s Averno....! --| 00003ab0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00003af0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 4f 62 6a 65 |----------..Obje| 00003b00 63 74 20 42 65 6c 6f 77 5f 54 68 65 5f 47 72 61 |ct Below_The_Gra| 00003b10 74 65 20 22 42 65 6c 6f 77 20 74 68 65 20 47 72 |te "Below the Gr| 00003b20 61 74 65 22 0a 20 20 77 69 74 68 20 64 65 73 63 |ate". with desc| 00003b30 72 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 |ription. | 00003b40 20 20 20 20 20 20 20 22 59 6f 75 20 61 72 65 20 | "You are | 00003b50 69 6e 20 61 20 73 6d 61 6c 6c 20 63 68 61 6d 62 |in a small chamb| 00003b60 65 72 20 62 65 6e 65 61 74 68 20 61 20 33 78 33 |er beneath a 3x3| 00003b70 20 73 74 65 65 6c 20 5c 0a 20 20 20 20 20 20 20 | steel \. | 00003b80 20 20 20 20 20 20 20 20 67 72 61 74 65 20 74 6f | grate to| 00003b90 20 74 68 65 20 73 75 72 66 61 63 65 2e 20 41 20 | the surface. 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[; Open| 00003f00 3a 20 69 66 20 28 6c 69 74 74 6c 65 5f 62 69 72 |: if (little_bir| 00003f10 64 20 6e 6f 74 69 6e 20 73 65 6c 66 29 20 72 66 |d notin self) rf| 00003f20 61 6c 73 65 3b 0a 20 20 20 20 20 20 20 20 20 20 |alse;. | 00003f30 20 20 20 20 20 20 70 72 69 6e 74 20 22 28 72 65 | print "(re| 00003f40 6c 65 61 73 69 6e 67 20 74 68 65 20 6c 69 74 74 |leasing the litt| 00003f50 6c 65 20 62 69 72 64 29 5e 22 3b 0a 20 20 20 20 |le bird)^";. | 00003f60 20 20 20 20 20 20 20 20 20 20 20 20 3c 3c 52 65 | <<Re| 00003f70 6c 65 61 73 65 20 6c 69 74 74 6c 65 5f 62 69 72 |lease little_bir| 00003f80 64 3e 3e 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 |d>>;. ],. | 00003f90 20 68 61 73 20 20 63 6f 6e 74 61 69 6e 65 72 20 | has container | 00003fa0 6f 70 65 6e 20 6f 70 65 6e 61 62 6c 65 20 74 72 |open openable tr| 00003fb0 61 6e 73 70 61 72 65 6e 74 3b 0a 0a 0a 4f 62 6a |ansparent;...Obj| 00003fc0 65 63 74 20 49 6e 5f 44 65 62 72 69 73 5f 52 6f |ect In_Debris_Ro| 00003fd0 6f 6d 20 22 49 6e 20 44 65 62 72 69 73 20 52 6f |om "In Debris Ro| 00003fe0 6f 6d 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 |om". with descr| 00003ff0 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 |iption. | 00004000 20 20 20 20 20 20 22 59 6f 75 20 61 72 65 20 69 | "You are i| 00004010 6e 20 61 20 64 65 62 72 69 73 20 72 6f 6f 6d 20 |n a debris room | 00004020 66 69 6c 6c 65 64 20 77 69 74 68 20 73 74 75 66 |filled with stuf| 00004030 66 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |f \. | 00004040 20 20 20 77 61 73 68 65 64 20 69 6e 20 66 72 6f | washed in fro| 00004050 6d 20 74 68 65 20 73 75 72 66 61 63 65 2e 20 41 |m the surface. A| 00004060 20 6c 6f 77 20 77 69 64 65 20 70 61 73 73 61 67 | low wide passag| 00004070 65 20 77 69 74 68 20 5c 0a 20 20 20 20 20 20 20 |e with \. | 00004080 20 20 20 20 20 20 20 20 63 6f 62 62 6c 65 73 20 | cobbles | 00004090 62 65 63 6f 6d 65 73 20 70 6c 75 67 67 65 64 20 |becomes plugged | 000040a0 77 69 74 68 20 6d 75 64 20 61 6e 64 20 64 65 62 |with mud and deb| 000040b0 72 69 73 20 68 65 72 65 2c 20 62 75 74 20 5c 0a |ris here, but \.| 000040c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 61 | a| 000040d0 6e 20 61 77 6b 77 61 72 64 20 63 61 6e 79 6f 6e |n awkward canyon| 000040e0 20 6c 65 61 64 73 20 75 70 77 61 72 64 20 61 6e | leads upward an| 000040f0 64 20 77 65 73 74 2e 5e 5e 5c 0a 20 20 20 20 20 |d west.^^\. | 00004100 20 20 20 20 20 20 20 20 20 20 41 20 6e 6f 74 65 | A note| 00004110 20 6f 6e 20 74 68 65 20 77 61 6c 6c 20 73 61 79 | on the wall say| 00004120 73 2c 20 7e 4d 61 67 69 63 20 77 6f 72 64 20 58 |s, ~Magic word X| 00004130 59 5a 5a 59 2e 7e 22 2c 0a 20 20 20 20 20 20 20 |YZZY.~",. | 00004140 65 5f 74 6f 20 49 6e 5f 43 6f 62 62 6c 65 5f 43 |e_to In_Cobble_C| 00004150 72 61 77 6c 2c 0a 20 20 20 20 20 20 20 75 5f 74 |rawl,. u_t| 00004160 6f 20 49 6e 5f 41 77 6b 77 61 72 64 5f 53 6c 6f |o In_Awkward_Slo| 00004170 70 69 6e 67 5f 45 5f 57 5f 43 61 6e 79 6f 6e 2c |ping_E_W_Canyon,| 00004180 0a 20 20 20 20 20 20 20 77 5f 74 6f 20 49 6e 5f |. w_to In_| 00004190 41 77 6b 77 61 72 64 5f 53 6c 6f 70 69 6e 67 5f |Awkward_Sloping_| 000041a0 45 5f 57 5f 43 61 6e 79 6f 6e 2c 0a 20 20 20 20 |E_W_Canyon,. | 000041b0 20 20 20 62 65 66 6f 72 65 0a 20 20 20 20 20 20 | before. | 000041c0 20 5b 3b 20 58 79 7a 7a 79 3a 20 50 6c 61 79 65 | [; Xyzzy: Playe| 000041d0 72 54 6f 28 49 6e 73 69 64 65 5f 42 75 69 6c 64 |rTo(Inside_Build| 000041e0 69 6e 67 29 3b 20 72 74 72 75 65 3b 0a 20 20 20 |ing); rtrue;. | 000041f0 20 20 20 20 5d 2c 0a 20 20 68 61 73 20 20 6e 6f | ],. has no| 00004200 64 77 61 72 66 3b 0a 0a 4e 65 61 72 62 79 20 44 |dwarf;..Nearby D| 00004210 65 62 72 69 73 20 22 64 65 62 72 69 73 22 0a 20 |ebris "debris". | 00004220 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f | with descriptio| 00004230 6e 20 22 59 75 63 6b 2e 22 2c 0a 20 20 20 20 20 |n "Yuck.",. | 00004240 20 20 6e 61 6d 65 20 22 64 65 62 72 69 73 22 20 | name "debris" | 00004250 22 73 74 75 66 66 22 20 22 6d 75 64 22 0a 20 20 |"stuff" "mud". | 00004260 68 61 73 20 20 73 63 65 6e 65 72 79 3b 0a 0a 4e |has scenery;..N| 00004270 65 61 72 62 79 20 58 79 7a 7a 79 4e 6f 74 65 20 |earby XyzzyNote | 00004280 22 6e 6f 74 65 22 0a 20 20 77 69 74 68 20 64 65 |"note". with de| 00004290 73 63 72 69 70 74 69 6f 6e 20 22 54 68 65 20 6e |scription "The n| 000042a0 6f 74 65 20 73 61 79 73 20 7e 4d 61 67 69 63 20 |ote says ~Magic | 000042b0 77 6f 72 64 20 58 59 5a 5a 59 7e 2e 22 2c 0a 20 |word XYZZY~.",. | 000042c0 20 20 20 20 20 20 6e 61 6d 65 20 22 6e 6f 74 65 | name "note| 000042d0 22 0a 20 20 68 61 73 20 20 73 63 65 6e 65 72 79 |". has scenery| 000042e0 3b 0a 0a 4e 65 61 72 62 79 20 62 6c 61 63 6b 5f |;..Nearby black_| 000042f0 72 6f 64 20 22 62 6c 61 63 6b 20 72 6f 64 20 77 |rod "black rod w| 00004300 69 74 68 20 61 20 72 75 73 74 79 20 73 74 61 72 |ith a rusty star| 00004310 20 6f 6e 20 74 68 65 20 65 6e 64 22 0a 20 20 77 | on the end". w| 00004320 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e 20 |ith description | 00004330 22 49 74 27 73 20 61 20 74 68 72 65 65 20 66 6f |"It's a three fo| 00004340 6f 74 20 62 6c 61 63 6b 20 72 6f 64 20 77 69 74 |ot black rod wit| 00004350 68 20 61 20 72 75 73 74 79 20 73 74 61 72 20 6f |h a rusty star o| 00004360 6e 20 61 6e 20 65 6e 64 2e 22 2c 0a 20 20 20 20 |n an end.",. | 00004370 20 20 20 69 6e 69 74 69 61 6c 20 22 41 20 74 68 | initial "A th| 00004380 72 65 65 20 66 6f 6f 74 20 62 6c 61 63 6b 20 72 |ree foot black r| 00004390 6f 64 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |od \. | 000043a0 20 20 20 20 20 77 69 74 68 20 61 20 72 75 73 74 | with a rust| 000043b0 79 20 73 74 61 72 20 6f 6e 20 6f 6e 65 20 65 6e |y star on one en| 000043c0 64 20 6c 69 65 73 20 6e 65 61 72 62 79 2e 22 2c |d lies nearby.",| 000043d0 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 22 72 6f |. name "ro| 000043e0 64 22 20 22 73 74 61 72 22 20 22 62 6c 61 63 6b |d" "star" "black| 000043f0 22 20 22 72 75 73 74 79 22 20 22 73 74 61 72 22 |" "rusty" "star"| 00004400 20 22 74 68 72 65 65 22 20 22 66 6f 6f 74 22 20 | "three" "foot" | 00004410 22 69 72 6f 6e 22 2c 0a 20 20 20 20 20 20 20 62 |"iron",. b| 00004420 65 66 6f 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 |efore. [; | 00004430 57 61 76 65 3a 0a 20 20 20 20 20 20 20 69 66 20 |Wave:. if | 00004440 28 6c 6f 63 61 74 69 6f 6e 3d 3d 57 65 73 74 5f |(location==West_| 00004450 53 69 64 65 5f 4f 66 5f 46 69 73 73 75 72 65 20 |Side_Of_Fissure | 00004460 6f 72 20 4f 6e 5f 45 61 73 74 5f 42 61 6e 6b 5f |or On_East_Bank_| 00004470 4f 66 5f 46 69 73 73 75 72 65 29 0a 20 20 20 20 |Of_Fissure). | 00004480 20 20 20 7b 20 20 20 69 66 20 28 63 61 76 65 73 | { if (caves| 00004490 5f 63 6c 6f 73 65 64 3d 3d 31 29 20 22 50 65 63 |_closed==1) "Pec| 000044a0 75 6c 69 61 72 2e 20 20 4e 6f 74 68 69 6e 67 20 |uliar. Nothing | 000044b0 68 61 70 70 65 6e 73 2e 22 3b 0a 20 20 20 20 20 |happens.";. | 000044c0 20 20 20 20 20 20 69 66 20 28 43 72 79 73 74 61 | if (Crysta| 000044d0 6c 42 72 69 64 67 65 20 6e 6f 74 69 6e 20 6e 6f |lBridge notin no| 000044e0 74 68 69 6e 67 29 0a 20 20 20 20 20 20 20 20 20 |thing). | 000044f0 20 20 7b 20 20 20 72 65 6d 6f 76 65 20 43 72 79 | { remove Cry| 00004500 73 74 61 6c 42 72 69 64 67 65 3b 20 67 69 76 65 |stalBridge; give| 00004510 20 43 72 79 73 74 61 6c 42 72 69 64 67 65 20 61 | CrystalBridge a| 00004520 62 73 65 6e 74 3b 0a 20 20 20 20 20 20 20 20 20 |bsent;. | 00004530 20 20 20 20 20 20 57 65 73 74 5f 53 69 64 65 5f | West_Side_| 00004540 4f 66 5f 46 69 73 73 75 72 65 2e 65 5f 74 6f 20 |Of_Fissure.e_to | 00004550 3d 20 30 3b 0a 20 20 20 20 20 20 20 20 20 20 20 |= 0;. | 00004560 20 20 20 20 4f 6e 5f 45 61 73 74 5f 42 61 6e 6b | On_East_Bank| 00004570 5f 4f 66 5f 46 69 73 73 75 72 65 2e 77 5f 74 6f |_Of_Fissure.w_to| 00004580 20 3d 20 30 3b 0a 20 20 20 20 20 20 20 20 20 20 | = 0;. | 00004590 20 20 20 20 20 22 54 68 65 20 63 72 79 73 74 61 | "The crysta| 000045a0 6c 20 62 72 69 64 67 65 20 68 61 73 20 76 61 6e |l bridge has van| 000045b0 69 73 68 65 64 21 22 3b 0a 20 20 20 20 20 20 20 |ished!";. | 000045c0 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 20 20 | }. | 000045d0 20 65 6c 73 65 0a 20 20 20 20 20 20 20 20 20 20 | else. | 000045e0 20 7b 20 20 20 6d 6f 76 65 20 43 72 79 73 74 61 | { move Crysta| 000045f0 6c 42 72 69 64 67 65 20 74 6f 20 6c 6f 63 61 74 |lBridge to locat| 00004600 69 6f 6e 3b 20 67 69 76 65 20 43 72 79 73 74 61 |ion; give Crysta| 00004610 6c 42 72 69 64 67 65 20 7e 61 62 73 65 6e 74 3b |lBridge ~absent;| 00004620 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00004630 57 65 73 74 5f 53 69 64 65 5f 4f 66 5f 46 69 73 |West_Side_Of_Fis| 00004640 73 75 72 65 2e 65 5f 74 6f 20 3d 20 43 72 79 73 |sure.e_to = Crys| 00004650 74 61 6c 42 72 69 64 67 65 3b 0a 20 20 20 20 20 |talBridge;. | 00004660 20 20 20 20 20 20 20 20 20 20 4f 6e 5f 45 61 73 | On_Eas| 00004670 74 5f 42 61 6e 6b 5f 4f 66 5f 46 69 73 73 75 72 |t_Bank_Of_Fissur| 00004680 65 2e 77 5f 74 6f 20 3d 20 43 72 79 73 74 61 6c |e.w_to = Crystal| 00004690 42 72 69 64 67 65 3b 0a 20 20 20 20 20 20 20 20 |Bridge;. | 000046a0 20 20 20 20 20 20 20 22 41 20 63 72 79 73 74 61 | "A crysta| 000046b0 6c 20 62 72 69 64 67 65 20 6e 6f 77 20 73 70 61 |l bridge now spa| 000046c0 6e 73 20 74 68 65 20 66 69 73 73 75 72 65 2e 22 |ns the fissure."| 000046d0 3b 0a 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 |;. }. | 000046e0 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 65 | }. e| 000046f0 6c 73 65 20 22 4e 6f 74 68 69 6e 67 20 68 61 70 |lse "Nothing hap| 00004700 70 65 6e 73 2e 22 3b 0a 20 20 20 20 20 20 20 5d |pens.";. ]| 00004710 3b 0a 0a 0a 4f 62 6a 65 63 74 20 49 6e 5f 41 77 |;...Object In_Aw| 00004720 6b 77 61 72 64 5f 53 6c 6f 70 69 6e 67 5f 45 5f |kward_Sloping_E_| 00004730 57 5f 43 61 6e 79 6f 6e 20 22 53 6c 6f 70 69 6e |W_Canyon "Slopin| 00004740 67 20 45 2f 57 20 43 61 6e 79 6f 6e 22 0a 20 20 |g E/W Canyon". | 00004750 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e |with description| 00004760 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00004770 22 59 6f 75 20 61 72 65 20 69 6e 20 61 6e 20 61 |"You are in an a| 00004780 77 6b 77 61 72 64 20 73 6c 6f 70 69 6e 67 20 65 |wkward sloping e| 00004790 61 73 74 2f 77 65 73 74 20 63 61 6e 79 6f 6e 2e |ast/west canyon.| 000047a0 22 2c 0a 20 20 20 20 20 20 20 64 5f 74 6f 20 49 |",. d_to I| 000047b0 6e 5f 44 65 62 72 69 73 5f 52 6f 6f 6d 2c 0a 20 |n_Debris_Room,. | 000047c0 20 20 20 20 20 20 65 5f 74 6f 20 49 6e 5f 44 65 | e_to In_De| 000047d0 62 72 69 73 5f 52 6f 6f 6d 2c 0a 20 20 20 20 20 |bris_Room,. | 000047e0 20 20 75 5f 74 6f 20 49 6e 5f 42 69 72 64 5f 43 | u_to In_Bird_C| 000047f0 68 61 6d 62 65 72 2c 0a 20 20 20 20 20 20 20 77 |hamber,. w| 00004800 5f 74 6f 20 49 6e 5f 42 69 72 64 5f 43 68 61 6d |_to In_Bird_Cham| 00004810 62 65 72 0a 20 20 68 61 73 20 20 6e 6f 64 77 61 |ber. has nodwa| 00004820 72 66 3b 0a 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d |rf;..! ---------| 00004830 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00004870 2d 2d 2d 0a 21 20 20 20 54 68 65 20 6c 69 74 74 |---.! The litt| 00004880 6c 65 20 62 69 72 64 20 69 6e 20 69 74 73 20 6e |le bird in its n| 00004890 61 74 75 72 61 6c 20 68 61 62 69 74 61 74 0a 21 |atural habitat.!| 000048a0 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d | ---------------| 000048b0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 000048e0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 4f |-------------..O| 000048f0 62 6a 65 63 74 20 49 6e 5f 42 69 72 64 5f 43 68 |bject In_Bird_Ch| 00004900 61 6d 62 65 72 20 22 4f 72 61 6e 67 65 20 52 69 |amber "Orange Ri| 00004910 76 65 72 20 43 68 61 6d 62 65 72 22 0a 20 20 77 |ver Chamber". w| 00004920 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e 0a |ith description.| 00004930 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 | "| 00004940 59 6f 75 20 61 72 65 20 69 6e 20 61 20 73 70 6c |You are in a spl| 00004950 65 6e 64 69 64 20 63 68 61 6d 62 65 72 20 74 68 |endid chamber th| 00004960 69 72 74 79 20 66 65 65 74 20 68 69 67 68 2e 20 |irty feet high. | 00004970 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 00004980 20 54 68 65 20 77 61 6c 6c 73 20 61 72 65 20 66 | The walls are f| 00004990 72 6f 7a 65 6e 20 72 69 76 65 72 73 20 6f 66 20 |rozen rivers of | 000049a0 6f 72 61 6e 67 65 20 73 74 6f 6e 65 2e 20 20 41 |orange stone. A| 000049b0 6e 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |n \. | 000049c0 20 20 20 61 77 6b 77 61 72 64 20 63 61 6e 79 6f | awkward canyo| 000049d0 6e 20 61 6e 64 20 61 20 67 6f 6f 64 20 70 61 73 |n and a good pas| 000049e0 73 61 67 65 20 65 78 69 74 20 66 72 6f 6d 20 65 |sage exit from e| 000049f0 61 73 74 20 61 6e 64 20 5c 0a 20 20 20 20 20 20 |ast and \. | 00004a00 20 20 20 20 20 20 20 20 20 77 65 73 74 20 73 69 | west si| 00004a10 64 65 73 20 6f 66 20 74 68 65 20 63 68 61 6d 62 |des of the chamb| 00004a20 65 72 2e 22 2c 0a 20 20 20 20 20 20 20 65 5f 74 |er.",. e_t| 00004a30 6f 20 49 6e 5f 41 77 6b 77 61 72 64 5f 53 6c 6f |o In_Awkward_Slo| 00004a40 70 69 6e 67 5f 45 5f 57 5f 43 61 6e 79 6f 6e 2c |ping_E_W_Canyon,| 00004a50 0a 20 20 20 20 20 20 20 77 5f 74 6f 20 41 74 5f |. w_to At_| 00004a60 54 6f 70 5f 4f 66 5f 53 6d 61 6c 6c 5f 50 69 74 |Top_Of_Small_Pit| 00004a70 0a 20 20 68 61 73 20 20 6e 6f 64 77 61 72 66 3b |. has nodwarf;| 00004a80 0a 0a 4e 65 61 72 62 79 20 6c 69 74 74 6c 65 5f |..Nearby little_| 00004a90 62 69 72 64 20 22 6c 69 74 74 6c 65 20 62 69 72 |bird "little bir| 00004aa0 64 22 0a 20 20 77 69 74 68 20 6e 61 6d 65 20 22 |d". with name "| 00004ab0 63 68 65 65 72 66 75 6c 22 20 22 6d 6f 75 72 6e |cheerful" "mourn| 00004ac0 66 75 6c 22 20 22 6c 69 74 74 6c 65 22 20 22 62 |ful" "little" "b| 00004ad0 69 72 64 22 2c 0a 20 20 20 20 20 20 20 69 6e 69 |ird",. ini| 00004ae0 74 69 61 6c 20 22 41 20 63 68 65 65 72 66 75 6c |tial "A cheerful| 00004af0 20 6c 69 74 74 6c 65 20 62 69 72 64 20 69 73 20 | little bird is | 00004b00 73 69 74 74 69 6e 67 20 68 65 72 65 20 73 69 6e |sitting here sin| 00004b10 67 69 6e 67 2e 22 2c 0a 20 20 20 20 20 20 20 62 |ging.",. b| 00004b20 65 66 6f 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 |efore. [; | 00004b30 45 78 61 6d 69 6e 65 3a 20 69 66 20 28 6c 69 74 |Examine: if (lit| 00004b40 74 6c 65 5f 62 69 72 64 20 69 6e 20 77 69 63 6b |tle_bird in wick| 00004b50 65 72 5f 63 61 67 65 29 0a 20 20 20 20 20 20 20 |er_cage). | 00004b60 20 20 20 20 20 20 20 22 54 68 65 20 6c 69 74 74 | "The litt| 00004b70 6c 65 20 62 69 72 64 20 6c 6f 6f 6b 73 20 75 6e |le bird looks un| 00004b80 68 61 70 70 79 20 69 6e 20 74 68 65 20 63 61 67 |happy in the cag| 00004b90 65 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 |e.";. | 00004ba0 20 22 54 68 65 20 63 68 65 65 72 66 75 6c 20 6c | "The cheerful l| 00004bb0 69 74 74 6c 65 20 62 69 72 64 20 69 73 20 73 69 |ittle bird is si| 00004bc0 74 74 69 6e 67 20 68 65 72 65 20 73 69 6e 67 69 |tting here singi| 00004bd0 6e 67 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 |ng.";. | 00004be0 49 6e 73 65 72 74 3a 20 69 66 20 28 73 65 63 6f |Insert: if (seco| 00004bf0 6e 64 3d 3d 77 69 63 6b 65 72 5f 63 61 67 65 29 |nd==wicker_cage)| 00004c00 20 3c 3c 43 61 74 63 68 20 73 65 6c 66 3e 3e 3b | <<Catch self>>;| 00004c10 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 65 |. e| 00004c20 6c 73 65 20 0a 20 20 20 20 20 20 20 20 20 20 20 |lse . | 00004c30 20 20 20 7b 20 20 20 70 72 69 6e 74 20 22 44 6f | { print "Do| 00004c40 6e 27 74 20 70 75 74 20 74 68 65 20 70 6f 6f 72 |n't put the poor| 00004c50 20 62 69 72 64 20 69 6e 20 22 3b 20 44 65 66 41 | bird in "; DefA| 00004c60 72 74 28 73 65 63 6f 6e 64 29 3b 0a 20 20 20 20 |rt(second);. | 00004c70 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 21 | "!| 00004c80 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |";. | 00004c90 20 7d 0a 20 20 20 20 20 20 20 20 20 20 44 72 6f | }. Dro| 00004ca0 70 2c 20 52 65 6d 6f 76 65 3a 0a 20 20 20 20 20 |p, Remove:. | 00004cb0 20 20 20 20 20 20 20 20 20 69 66 20 28 6c 69 74 | if (lit| 00004cc0 74 6c 65 5f 62 69 72 64 20 69 6e 20 77 69 63 6b |tle_bird in wick| 00004cd0 65 72 5f 63 61 67 65 29 0a 20 20 20 20 20 20 20 |er_cage). | 00004ce0 20 20 20 20 20 20 20 7b 20 20 20 70 72 69 6e 74 | { print| 00004cf0 20 22 28 54 68 65 20 62 69 72 64 20 69 73 20 72 | "(The bird is r| 00004d00 65 6c 65 61 73 65 64 20 66 72 6f 6d 20 74 68 65 |eleased from the| 00004d10 20 63 61 67 65 29 5e 5e 22 3b 0a 20 20 20 20 20 | cage)^^";. | 00004d20 20 20 20 20 20 20 20 20 20 20 20 20 20 3c 3c 52 | <<R| 00004d30 65 6c 65 61 73 65 20 73 65 6c 66 3e 3e 3b 0a 20 |elease self>>;. | 00004d40 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 | }. | 00004d50 20 20 20 20 20 20 20 20 20 54 61 6b 65 2c 20 43 | Take, C| 00004d60 61 74 63 68 3a 0a 20 20 20 20 20 20 20 20 20 20 |atch:. | 00004d70 20 20 69 66 20 28 6c 69 74 74 6c 65 5f 62 69 72 | if (little_bir| 00004d80 64 20 69 6e 20 77 69 63 6b 65 72 5f 63 61 67 65 |d in wicker_cage| 00004d90 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |). | 00004da0 22 59 6f 75 20 61 6c 72 65 61 64 79 20 68 61 76 |"You already hav| 00004db0 65 20 74 68 65 20 6c 69 74 74 6c 65 20 62 69 72 |e the little bir| 00004dc0 64 2e 20 20 49 66 20 5c 0a 20 20 20 20 20 20 20 |d. If \. | 00004dd0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00004de0 20 20 79 6f 75 20 74 61 6b 65 20 69 74 20 6f 75 | you take it ou| 00004df0 74 20 6f 66 20 74 68 65 20 63 61 67 65 20 69 74 |t of the cage it| 00004e00 20 77 69 6c 6c 20 6c 69 6b 65 6c 79 20 5c 0a 20 | will likely \. | 00004e10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00004e20 20 20 20 20 20 20 20 20 66 6c 79 20 61 77 61 79 | fly away| 00004e30 20 66 72 6f 6d 20 79 6f 75 2e 22 3b 0a 20 20 20 | from you.";. | 00004e40 20 20 20 20 20 20 20 20 20 69 66 20 28 77 69 63 | if (wic| 00004e50 6b 65 72 5f 63 61 67 65 20 6e 6f 74 69 6e 20 70 |ker_cage notin p| 00004e60 6c 61 79 65 72 29 0a 20 20 20 20 20 20 20 20 20 |layer). | 00004e70 20 20 20 20 20 22 59 6f 75 20 63 61 6e 20 63 61 | "You can ca| 00004e80 74 63 68 20 74 68 65 20 62 69 72 64 2c 20 62 75 |tch the bird, bu| 00004e90 74 20 79 6f 75 20 63 61 6e 6e 6f 74 20 63 61 72 |t you cannot car| 00004ea0 72 79 20 69 74 2e 22 3b 0a 20 20 20 20 20 20 20 |ry it.";. | 00004eb0 20 20 20 20 20 69 66 20 28 62 6c 61 63 6b 5f 72 | if (black_r| 00004ec0 6f 64 20 69 6e 20 70 6c 61 79 65 72 29 0a 20 20 |od in player). | 00004ed0 20 20 20 20 20 20 20 20 20 20 20 20 22 54 68 65 | "The| 00004ee0 20 62 69 72 64 20 77 61 73 20 75 6e 61 66 72 61 | bird was unafra| 00004ef0 69 64 20 77 68 65 6e 20 79 6f 75 20 65 6e 74 65 |id when you ente| 00004f00 72 65 64 2c 20 62 75 74 20 5c 0a 20 20 20 20 20 |red, but \. | 00004f10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00004f20 61 73 20 79 6f 75 20 61 70 70 72 6f 61 63 68 20 |as you approach | 00004f30 69 74 20 62 65 63 6f 6d 65 73 20 64 69 73 74 75 |it becomes distu| 00004f40 72 62 65 64 20 61 6e 64 20 79 6f 75 20 5c 0a 20 |rbed and you \. | 00004f50 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00004f60 20 20 20 20 63 61 6e 6e 6f 74 20 63 61 74 63 68 | cannot catch| 00004f70 20 69 74 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 | it.";. | 00004f80 20 20 20 6d 6f 76 65 20 6c 69 74 74 6c 65 5f 62 | move little_b| 00004f90 69 72 64 20 74 6f 20 77 69 63 6b 65 72 5f 63 61 |ird to wicker_ca| 00004fa0 67 65 3b 20 67 69 76 65 20 77 69 63 6b 65 72 5f |ge; give wicker_| 00004fb0 63 61 67 65 20 7e 6f 70 65 6e 3b 0a 20 20 20 20 |cage ~open;. | 00004fc0 20 20 20 20 20 20 20 20 22 59 6f 75 20 63 61 74 | "You cat| 00004fd0 63 68 20 74 68 65 20 62 69 72 64 20 69 6e 20 74 |ch the bird in t| 00004fe0 68 65 20 77 69 63 6b 65 72 20 63 61 67 65 2e 22 |he wicker cage."| 00004ff0 3b 0a 20 20 20 20 20 20 20 20 20 20 52 65 6c 65 |;. Rele| 00005000 61 73 65 3a 20 69 66 20 28 6c 69 74 74 6c 65 5f |ase: if (little_| 00005010 62 69 72 64 20 6e 6f 74 69 6e 20 77 69 63 6b 65 |bird notin wicke| 00005020 72 5f 63 61 67 65 29 0a 20 20 20 20 20 20 20 20 |r_cage). | 00005030 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 | "| 00005040 54 68 65 20 62 69 72 64 20 69 73 20 6e 6f 74 20 |The bird is not | 00005050 63 61 67 65 64 20 6e 6f 77 2e 22 3b 0a 20 20 20 |caged now.";. | 00005060 20 20 20 20 20 20 20 20 20 67 69 76 65 20 77 69 | give wi| 00005070 63 6b 65 72 5f 63 61 67 65 20 6f 70 65 6e 3b 0a |cker_cage open;.| 00005080 20 20 20 20 20 20 20 20 20 20 20 20 6d 6f 76 65 | move| 00005090 20 6c 69 74 74 6c 65 5f 62 69 72 64 20 74 6f 20 | little_bird to | 000050a0 6c 6f 63 61 74 69 6f 6e 3b 0a 0a 20 20 20 20 20 |location;.. | 000050b0 20 20 20 20 20 20 20 69 66 20 28 53 6e 61 6b 65 | if (Snake| 000050c0 20 69 6e 20 6c 6f 63 61 74 69 6f 6e 29 0a 20 20 | in location). | 000050d0 20 20 20 20 20 20 20 20 20 20 7b 20 20 20 72 65 | { re| 000050e0 6d 6f 76 65 20 53 6e 61 6b 65 3b 0a 20 20 20 20 |move Snake;. | 000050f0 20 20 20 20 20 20 20 20 20 20 20 20 22 54 68 65 | "The| 00005100 20 6c 69 74 74 6c 65 20 62 69 72 64 20 61 74 74 | little bird att| 00005110 61 63 6b 73 20 74 68 65 20 67 72 65 65 6e 20 73 |acks the green s| 00005120 6e 61 6b 65 2c 20 61 6e 64 20 5c 0a 20 20 20 20 |nake, and \. | 00005130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00005140 20 20 20 20 20 20 20 69 6e 20 61 6e 20 61 73 74 | in an ast| 00005150 6f 75 6e 64 69 6e 67 20 66 6c 75 72 72 79 20 64 |ounding flurry d| 00005160 72 69 76 65 73 20 74 68 65 20 73 6e 61 6b 65 20 |rives the snake | 00005170 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 00005180 20 20 20 20 20 20 20 20 20 20 20 20 20 61 77 61 | awa| 00005190 79 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 |y.";. | 000051a0 20 7d 0a 0a 20 20 20 20 20 20 20 20 20 20 20 69 | }.. i| 000051b0 66 20 28 44 72 61 67 6f 6e 20 69 6e 20 6c 6f 63 |f (Dragon in loc| 000051c0 61 74 69 6f 6e 29 0a 20 20 20 20 20 20 20 20 20 |ation). | 000051d0 20 20 7b 20 20 20 72 65 6d 6f 76 65 20 6c 69 74 | { remove lit| 000051e0 74 6c 65 5f 62 69 72 64 3b 0a 20 20 20 20 20 20 |tle_bird;. | 000051f0 20 20 20 20 20 20 20 20 20 22 54 68 65 20 6c 69 | "The li| 00005200 74 74 6c 65 20 62 69 72 64 20 61 74 74 61 63 6b |ttle bird attack| 00005210 73 20 74 68 65 20 67 72 65 65 6e 20 64 72 61 67 |s the green drag| 00005220 6f 6e 2c 20 5c 0a 20 20 20 20 20 20 20 20 20 20 |on, \. | 00005230 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00005240 61 6e 64 20 69 6e 20 61 6e 20 61 73 74 6f 75 6e |and in an astoun| 00005250 64 69 6e 67 20 66 6c 75 72 72 79 20 67 65 74 73 |ding flurry gets| 00005260 20 62 75 72 6e 74 20 74 6f 20 61 20 5c 0a 20 20 | burnt to a \. | 00005270 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00005280 20 20 20 20 20 20 20 20 63 69 6e 64 65 72 2e 20 | cinder. | 00005290 20 54 68 65 20 61 73 68 65 73 20 62 6c 6f 77 20 | The ashes blow | 000052a0 61 77 61 79 2e 22 3b 0a 20 20 20 20 20 20 20 20 |away.";. | 000052b0 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 20 20 | }.. | 000052c0 20 20 22 54 68 65 20 6c 69 74 74 6c 65 20 62 69 | "The little bi| 000052d0 72 64 20 66 6c 69 65 73 20 66 72 65 65 2e 22 3b |rd flies free.";| 000052e0 0a 20 20 20 20 20 20 20 5d 2c 0a 0a 20 20 20 20 |. ],.. | 000052f0 20 20 20 6c 69 66 65 0a 20 20 20 20 20 20 20 5b | life. [| 00005300 3b 20 47 69 76 65 3a 20 20 22 49 74 27 73 20 6e |; Give: "It's n| 00005310 6f 74 20 68 75 6e 67 72 79 2e 20 28 49 74 27 73 |ot hungry. (It's| 00005320 20 6d 65 72 65 6c 79 20 70 69 6e 69 6e 27 20 66 | merely pinin' f| 00005330 6f 72 20 74 68 65 20 5c 0a 20 20 20 20 20 20 20 |or the \. | 00005340 20 20 20 20 20 20 20 20 20 20 20 20 20 20 66 6a | fj| 00005350 6f 72 64 73 29 2e 20 20 42 65 73 69 64 65 73 2c |ords). Besides,| 00005360 20 49 20 73 75 73 70 65 63 74 20 69 74 20 77 6f | I suspect it wo| 00005370 75 6c 64 20 70 72 65 66 65 72 20 62 69 72 64 20 |uld prefer bird | 00005380 73 65 65 64 2e 22 3b 0a 20 20 20 20 20 20 20 20 |seed.";. | 00005390 20 4f 72 64 65 72 2c 20 41 73 6b 2c 20 41 6e 73 | Order, Ask, Ans| 000053a0 77 65 72 3a 20 22 43 68 65 65 70 21 20 20 43 68 |wer: "Cheep! Ch| 000053b0 69 72 70 21 22 3b 0a 20 20 20 20 20 20 20 20 20 |irp!";. | 000053c0 41 74 74 61 63 6b 3a 0a 20 20 20 20 20 20 20 20 |Attack:. | 000053d0 20 20 20 69 66 20 28 6c 69 74 74 6c 65 5f 62 69 | if (little_bi| 000053e0 72 64 20 69 6e 20 77 69 63 6b 65 72 5f 63 61 67 |rd in wicker_cag| 000053f0 65 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |e). | 00005400 20 20 22 4f 68 2c 20 6c 65 61 76 65 20 74 68 65 | "Oh, leave the| 00005410 20 70 6f 6f 72 20 75 6e 68 61 70 70 79 20 62 69 | poor unhappy bi| 00005420 72 64 20 61 6c 6f 6e 65 2e 22 3b 0a 20 20 20 20 |rd alone.";. | 00005430 20 20 20 20 20 20 20 72 65 6d 6f 76 65 20 6c 69 | remove li| 00005440 74 74 6c 65 5f 62 69 72 64 3b 0a 20 20 20 20 20 |ttle_bird;. | 00005450 20 20 20 20 20 20 22 54 68 65 20 6c 69 74 74 6c | "The littl| 00005460 65 20 62 69 72 64 20 69 73 20 6e 6f 77 20 64 65 |e bird is now de| 00005470 61 64 2e 20 20 49 74 73 20 62 6f 64 79 20 64 69 |ad. Its body di| 00005480 73 61 70 70 65 61 72 73 2e 22 3b 0a 20 20 20 20 |sappears.";. | 00005490 20 20 20 5d 2c 0a 20 20 68 61 73 20 20 61 6e 69 | ],. has ani| 000054a0 6d 61 74 65 3b 0a 0a 0a 4f 62 6a 65 63 74 20 41 |mate;...Object A| 000054b0 74 5f 54 6f 70 5f 4f 66 5f 53 6d 61 6c 6c 5f 50 |t_Top_Of_Small_P| 000054c0 69 74 20 22 41 74 20 54 6f 70 20 6f 66 20 53 6d |it "At Top of Sm| 000054d0 61 6c 6c 20 50 69 74 22 0a 20 20 77 69 74 68 20 |all Pit". with | 000054e0 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 20 |description. | 000054f0 20 20 20 20 20 20 20 20 20 20 20 22 41 74 20 79 | "At y| 00005500 6f 75 72 20 66 65 65 74 20 69 73 20 61 20 73 6d |our feet is a sm| 00005510 61 6c 6c 20 70 69 74 20 62 72 65 61 74 68 69 6e |all pit breathin| 00005520 67 20 74 72 61 63 65 73 20 6f 66 20 5c 0a 20 20 |g traces of \. | 00005530 20 20 20 20 20 20 20 20 20 20 20 20 20 77 68 69 | whi| 00005540 74 65 20 6d 69 73 74 2e 20 20 41 20 77 65 73 74 |te mist. A west| 00005550 20 70 61 73 73 61 67 65 20 65 6e 64 73 20 68 65 | passage ends he| 00005560 72 65 20 65 78 63 65 70 74 20 66 6f 72 20 61 20 |re except for a | 00005570 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 00005580 20 73 6d 61 6c 6c 20 63 72 61 63 6b 20 6c 65 61 | small crack lea| 00005590 64 69 6e 67 20 6f 6e 2e 5e 5e 5c 0a 20 20 20 20 |ding on.^^\. | 000055a0 20 20 20 20 20 20 20 20 20 20 20 52 6f 75 67 68 | Rough| 000055b0 20 73 74 6f 6e 65 20 73 74 65 70 73 20 6c 65 61 | stone steps lea| 000055c0 64 20 64 6f 77 6e 20 74 68 65 20 70 69 74 2e 22 |d down the pit."| 000055d0 2c 0a 20 20 20 20 20 20 20 65 5f 74 6f 20 49 6e |,. e_to In| 000055e0 5f 42 69 72 64 5f 43 68 61 6d 62 65 72 2c 0a 20 |_Bird_Chamber,. | 000055f0 20 20 20 20 20 20 77 5f 74 6f 20 22 54 68 65 20 | w_to "The | 00005600 63 72 61 63 6b 20 69 73 20 66 61 72 20 74 6f 6f |crack is far too| 00005610 20 73 6d 61 6c 6c 20 66 6f 72 20 79 6f 75 20 74 | small for you t| 00005620 6f 20 66 6f 6c 6c 6f 77 2e 22 2c 0a 20 20 20 20 |o follow.",. | 00005630 20 20 20 64 5f 74 6f 0a 20 20 20 20 20 20 20 5b | d_to. [| 00005640 3b 20 69 66 20 28 6c 61 72 67 65 5f 67 6f 6c 64 |; if (large_gold| 00005650 5f 6e 75 67 67 65 74 20 69 6e 20 70 6c 61 79 65 |_nugget in playe| 00005660 72 29 0a 20 20 20 20 20 20 20 20 20 20 7b 20 20 |r). { | 00005670 20 64 65 61 64 66 6c 61 67 3d 31 3b 0a 20 20 20 | deadflag=1;. | 00005680 20 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 20 | "You | 00005690 61 72 65 20 61 74 20 74 68 65 20 62 6f 74 74 6f |are at the botto| 000056a0 6d 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |m \. | 000056b0 20 20 20 20 20 20 20 20 20 20 20 20 20 6f 66 20 | of | 000056c0 74 68 65 20 70 69 74 20 77 69 74 68 20 61 20 62 |the pit with a b| 000056d0 72 6f 6b 65 6e 20 6e 65 63 6b 2e 22 3b 0a 20 20 |roken neck.";. | 000056e0 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 | }. | 000056f0 20 20 20 20 72 65 74 75 72 6e 20 49 6e 5f 48 61 | return In_Ha| 00005700 6c 6c 5f 4f 66 5f 4d 69 73 74 73 3b 0a 20 20 20 |ll_Of_Mists;. | 00005710 20 20 20 20 5d 2c 0a 20 20 20 20 20 20 20 62 65 | ],. be| 00005720 66 6f 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 45 |fore. [; E| 00005730 6e 74 65 72 3a 20 69 66 20 28 6e 6f 75 6e 3d 3d |nter: if (noun==| 00005740 50 69 74 43 72 61 63 6b 29 0a 20 20 20 20 20 20 |PitCrack). | 00005750 20 20 20 20 20 20 20 20 22 54 68 65 20 63 72 61 | "The cra| 00005760 63 6b 20 69 73 20 66 61 72 20 74 6f 6f 20 73 6d |ck is far too sm| 00005770 61 6c 6c 20 66 6f 72 20 79 6f 75 20 74 6f 20 66 |all for you to f| 00005780 6f 6c 6c 6f 77 2e 22 3b 0a 20 20 20 20 20 20 20 |ollow.";. | 00005790 5d 2c 0a 20 20 68 61 73 20 20 6e 6f 64 77 61 72 |],. has nodwar| 000057a0 66 3b 0a 0a 0a 4e 65 61 72 62 79 20 53 6d 61 6c |f;...Nearby Smal| 000057b0 6c 50 69 74 20 22 73 6d 61 6c 6c 20 70 69 74 22 |lPit "small pit"| 000057c0 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 |. with descript| 000057d0 69 6f 6e 20 22 54 68 65 20 70 69 74 20 69 73 20 |ion "The pit is | 000057e0 62 72 65 61 74 68 69 6e 67 20 74 72 61 63 65 73 |breathing traces| 000057f0 20 6f 66 20 77 68 69 74 65 20 6d 69 73 74 2e 22 | of white mist."| 00005800 2c 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 22 70 |,. name "p| 00005810 69 74 22 20 22 73 6d 61 6c 6c 22 0a 20 20 68 61 |it" "small". ha| 00005820 73 20 20 73 63 65 6e 65 72 79 3b 0a 0a 4e 65 61 |s scenery;..Nea| 00005830 72 62 79 20 50 69 74 43 72 61 63 6b 20 22 63 72 |rby PitCrack "cr| 00005840 61 63 6b 22 0a 20 20 77 69 74 68 20 64 65 73 63 |ack". with desc| 00005850 72 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 |ription. | 00005860 20 20 20 22 54 68 65 20 63 72 61 63 6b 20 69 73 | "The crack is| 00005870 20 76 65 72 79 20 73 6d 61 6c 6c 20 2d 2d 20 66 | very small -- f| 00005880 61 72 20 74 6f 6f 20 73 6d 61 6c 6c 20 66 6f 72 |ar too small for| 00005890 20 79 6f 75 20 74 6f 20 66 6f 6c 6c 6f 77 2e 22 | you to follow."| 000058a0 2c 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 22 63 |,. name "c| 000058b0 72 61 63 6b 22 20 22 73 6d 61 6c 6c 22 0a 20 20 |rack" "small". | 000058c0 68 61 73 20 20 73 63 65 6e 65 72 79 3b 0a 0a 4f |has scenery;..O| 000058d0 62 6a 65 63 74 20 4d 69 73 74 20 22 6d 69 73 74 |bject Mist "mist| 000058e0 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 70 |". with descrip| 000058f0 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 |tion. | 00005900 20 20 20 20 22 4d 69 73 74 20 69 73 20 61 20 77 | "Mist is a w| 00005910 68 69 74 65 20 76 61 70 6f 72 2c 20 75 73 75 61 |hite vapor, usua| 00005920 6c 6c 79 20 77 61 74 65 72 2c 20 73 65 65 6e 20 |lly water, seen | 00005930 66 72 6f 6d 20 74 69 6d 65 20 5c 0a 20 20 20 20 |from time \. | 00005940 20 20 20 20 20 20 20 20 20 20 20 74 6f 20 74 69 | to ti| 00005950 6d 65 20 69 6e 20 63 61 76 65 72 6e 73 2e 20 20 |me in caverns. | 00005960 49 74 20 63 61 6e 20 62 65 20 66 6f 75 6e 64 20 |It can be found | 00005970 61 6e 79 77 68 65 72 65 20 62 75 74 20 69 73 20 |anywhere but is | 00005980 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 00005990 20 66 72 65 71 75 65 6e 74 6c 79 20 61 20 73 69 | frequently a si| 000059a0 67 6e 20 6f 66 20 61 20 64 65 65 70 20 70 69 74 |gn of a deep pit| 000059b0 20 6c 65 61 64 69 6e 67 20 64 6f 77 6e 20 74 6f | leading down to| 000059c0 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 000059d0 20 20 77 61 74 65 72 2e 22 2c 0a 20 20 20 20 20 | water.",. | 000059e0 20 20 6e 61 6d 65 20 22 6d 69 73 74 22 20 22 76 | name "mist" "v| 000059f0 61 70 6f 72 22 20 22 77 69 73 70 73 22 20 22 77 |apor" "wisps" "w| 00005a00 68 69 74 65 22 2c 0a 20 20 20 20 20 20 20 66 6f |hite",. fo| 00005a10 75 6e 64 5f 69 6e 20 20 41 74 5f 54 6f 70 5f 4f |und_in At_Top_O| 00005a20 66 5f 53 6d 61 6c 6c 5f 50 69 74 20 49 6e 5f 48 |f_Small_Pit In_H| 00005a30 61 6c 6c 5f 4f 66 5f 4d 69 73 74 73 0a 20 20 20 |all_Of_Mists. | 00005a40 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4f 6e | On| 00005a50 5f 45 61 73 74 5f 42 61 6e 6b 5f 4f 66 5f 46 69 |_East_Bank_Of_Fi| 00005a60 73 73 75 72 65 20 20 41 74 5f 57 69 6e 64 6f 77 |ssure At_Window| 00005a70 5f 4f 6e 5f 50 69 74 5f 31 0a 20 20 20 20 20 20 |_On_Pit_1. | 00005a80 20 20 20 20 20 20 20 20 20 20 20 41 74 5f 57 65 | At_We| 00005a90 73 74 5f 45 6e 64 5f 4f 66 5f 48 61 6c 6c 5f 4f |st_End_Of_Hall_O| 00005aa0 66 5f 4d 69 73 74 73 20 49 6e 5f 4d 69 73 74 79 |f_Mists In_Misty| 00005ab0 5f 43 61 76 65 72 6e 0a 20 20 20 20 20 20 20 20 |_Cavern. | 00005ac0 20 20 20 20 20 20 20 20 20 49 6e 5f 4d 69 72 72 | In_Mirr| 00005ad0 6f 72 5f 43 61 6e 79 6f 6e 20 20 41 74 5f 52 65 |or_Canyon At_Re| 00005ae0 73 65 72 76 6f 69 72 20 41 74 5f 57 69 6e 64 6f |servoir At_Windo| 00005af0 77 5f 4f 6e 5f 50 69 74 5f 32 0a 20 20 20 20 20 |w_On_Pit_2. | 00005b00 20 20 20 20 20 20 20 20 20 20 20 20 4f 6e 5f 53 | On_S| 00005b10 77 5f 53 69 64 65 5f 4f 66 5f 43 68 61 73 6d 0a |w_Side_Of_Chasm.| 00005b20 20 20 68 61 73 20 20 73 63 65 6e 65 72 79 3b 0a | has scenery;.| 00005b30 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |.! -------------| 00005b40 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00005b70 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a |---------------.| 00005b80 21 20 20 20 54 68 65 20 63 61 76 65 73 20 6f 70 |! The caves op| 00005b90 65 6e 20 75 70 3a 20 54 68 65 20 48 61 6c 6c 20 |en up: The Hall | 00005ba0 6f 66 20 4d 69 73 74 73 0a 21 20 2d 2d 2d 2d 2d |of Mists.! -----| 00005bb0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00005bf0 2d 2d 2d 2d 2d 2d 2d 0a 0a 4f 62 6a 65 63 74 20 |-------..Object | 00005c00 49 6e 5f 48 61 6c 6c 5f 4f 66 5f 4d 69 73 74 73 |In_Hall_Of_Mists| 00005c10 20 22 49 6e 20 48 61 6c 6c 20 6f 66 20 4d 69 73 | "In Hall of Mis| 00005c20 74 73 22 0a 20 20 77 69 74 68 20 69 6e 69 74 69 |ts". with initi| 00005c30 61 6c 0a 20 20 20 20 20 20 20 5b 3b 20 69 66 20 |al. [; if | 00005c40 28 73 65 6c 66 20 68 61 73 20 67 65 6e 65 72 61 |(self has genera| 00005c50 6c 29 20 72 66 61 6c 73 65 3b 0a 20 20 20 20 20 |l) rfalse;. | 00005c60 20 20 20 20 20 73 63 6f 72 65 3d 73 63 6f 72 65 | score=score| 00005c70 2b 32 35 3b 20 67 69 76 65 20 73 65 6c 66 20 67 |+25; give self g| 00005c80 65 6e 65 72 61 6c 3b 0a 20 20 20 20 20 20 20 5d |eneral;. ]| 00005c90 2c 0a 20 20 20 20 20 20 20 64 65 73 63 72 69 70 |,. descrip| 00005ca0 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 |tion. | 00005cb0 20 20 20 20 22 59 6f 75 20 61 72 65 20 61 74 20 | "You are at | 00005cc0 6f 6e 65 20 65 6e 64 20 6f 66 20 61 20 76 61 73 |one end of a vas| 00005cd0 74 20 68 61 6c 6c 20 73 74 72 65 74 63 68 69 6e |t hall stretchin| 00005ce0 67 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |g \. | 00005cf0 20 20 20 66 6f 72 77 61 72 64 20 6f 75 74 20 6f | forward out o| 00005d00 66 20 73 69 67 68 74 20 74 6f 20 74 68 65 20 77 |f sight to the w| 00005d10 65 73 74 2e 20 20 54 68 65 72 65 20 61 72 65 20 |est. There are | 00005d20 6f 70 65 6e 69 6e 67 73 20 5c 0a 20 20 20 20 20 |openings \. | 00005d30 20 20 20 20 20 20 20 20 20 20 74 6f 20 65 69 74 | to eit| 00005d40 68 65 72 20 73 69 64 65 2e 20 20 4e 65 61 72 62 |her side. Nearb| 00005d50 79 2c 20 61 20 77 69 64 65 20 73 74 6f 6e 65 20 |y, a wide stone | 00005d60 73 74 61 69 72 63 61 73 65 20 6c 65 61 64 73 20 |staircase leads | 00005d70 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 00005d80 20 64 6f 77 6e 77 61 72 64 2e 20 20 54 68 65 20 | downward. The | 00005d90 68 61 6c 6c 20 69 73 20 66 69 6c 6c 65 64 20 77 |hall is filled w| 00005da0 69 74 68 20 77 69 73 70 73 20 6f 66 20 77 68 69 |ith wisps of whi| 00005db0 74 65 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |te \. | 00005dc0 20 20 20 20 6d 69 73 74 20 73 77 61 79 69 6e 67 | mist swaying| 00005dd0 20 74 6f 20 61 6e 64 20 66 72 6f 20 61 6c 6d 6f | to and fro almo| 00005de0 73 74 20 61 73 20 69 66 20 61 6c 69 76 65 2e 20 |st as if alive. | 00005df0 20 41 20 63 6f 6c 64 20 5c 0a 20 20 20 20 20 20 | A cold \. | 00005e00 20 20 20 20 20 20 20 20 20 77 69 6e 64 20 62 6c | wind bl| 00005e10 6f 77 73 20 75 70 20 74 68 65 20 73 74 61 69 72 |ows up the stair| 00005e20 63 61 73 65 2e 20 20 54 68 65 72 65 20 69 73 20 |case. 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Jum| 00006500 70 3a 20 69 66 20 28 43 72 79 73 74 61 6c 42 72 |p: if (CrystalBr| 00006510 69 64 67 65 20 68 61 73 6e 74 20 61 62 73 65 6e |idge hasnt absen| 00006520 74 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |t). | 00006530 20 20 20 20 20 22 49 20 72 65 73 70 65 63 74 66 | "I respectf| 00006540 75 6c 6c 79 20 73 75 67 67 65 73 74 20 79 6f 75 |ully suggest you| 00006550 20 67 6f 20 61 63 72 6f 73 73 20 74 68 65 20 5c | go across the \| 00006560 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00006570 20 20 20 20 20 20 20 20 20 20 20 20 20 20 62 72 | br| 00006580 69 64 67 65 20 69 6e 73 74 65 61 64 20 6f 66 20 |idge instead of | 00006590 6a 75 6d 70 69 6e 67 2e 22 3b 0a 20 20 20 20 20 |jumping.";. | 000065a0 20 20 20 20 20 20 20 20 20 20 20 64 65 61 64 66 | deadf| 000065b0 6c 61 67 3d 31 3b 0a 20 20 20 20 20 20 20 20 20 |lag=1;. | 000065c0 20 20 20 20 20 20 20 22 59 6f 75 20 64 69 64 6e | "You didn| 000065d0 27 74 20 6d 61 6b 65 20 69 74 2e 22 3b 0a 20 20 |'t make it.";. | 000065e0 20 20 20 20 20 5d 2c 0a 20 20 20 20 20 20 20 64 | ],. d| 000065f0 5f 74 6f 20 22 54 68 65 20 66 69 73 73 75 72 65 |_to "The fissure| 00006600 20 69 73 20 74 6f 6f 20 74 65 72 72 69 66 79 69 | is too terrifyi| 00006610 6e 67 21 22 3b 0a 0a 0a 4f 62 6a 65 63 74 20 4f |ng!";...Object O| 00006620 6e 5f 45 61 73 74 5f 42 61 6e 6b 5f 4f 66 5f 46 |n_East_Bank_Of_F| 00006630 69 73 73 75 72 65 20 22 4f 6e 20 45 61 73 74 20 |issure "On East | 00006640 42 61 6e 6b 20 6f 66 20 46 69 73 73 75 72 65 22 |Bank of Fissure"| 00006650 0a 20 63 6c 61 73 73 20 46 69 73 73 75 72 65 52 |. class FissureR| 00006660 6f 6f 6d 0a 20 20 77 69 74 68 20 64 65 73 63 72 |oom. with descr| 00006670 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 |iption. | 00006680 20 20 20 20 20 20 22 59 6f 75 20 61 72 65 20 6f | "You are o| 00006690 6e 20 74 68 65 20 65 61 73 74 20 62 61 6e 6b 20 |n the east bank | 000066a0 6f 66 20 61 20 66 69 73 73 75 72 65 20 73 6c 69 |of a fissure sli| 000066b0 63 69 6e 67 20 5c 0a 20 20 20 20 20 20 20 20 20 |cing \. | 000066c0 20 20 20 20 20 20 63 6c 65 61 72 20 61 63 72 6f | clear acro| 000066d0 73 73 20 74 68 65 20 68 61 6c 6c 2e 20 54 68 65 |ss the hall. The| 000066e0 20 6d 69 73 74 20 69 73 20 71 75 69 74 65 20 74 | mist is quite t| 000066f0 68 69 63 6b 20 68 65 72 65 2c 20 5c 0a 20 20 20 |hick here, \. | 00006700 20 20 20 20 20 20 20 20 20 20 20 20 61 6e 64 20 | and | 00006710 74 68 65 20 66 69 73 73 75 72 65 20 69 73 20 74 |the fissure is t| 00006720 6f 6f 20 77 69 64 65 20 74 6f 20 6a 75 6d 70 2e |oo wide to jump.| 00006730 22 2c 0a 20 20 20 20 20 20 20 65 5f 74 6f 20 49 |",. e_to I| 00006740 6e 5f 48 61 6c 6c 5f 4f 66 5f 4d 69 73 74 73 2c |n_Hall_Of_Mists,| 00006750 20 77 5f 74 6f 20 22 54 68 65 20 66 69 73 73 75 | w_to "The fissu| 00006760 72 65 20 69 73 20 74 6f 6f 20 77 69 64 65 2e 22 |re is too wide."| 00006770 3b 0a 0a 4f 62 6a 65 63 74 20 57 65 73 74 5f 53 |;..Object West_S| 00006780 69 64 65 5f 4f 66 5f 46 69 73 73 75 72 65 20 22 |ide_Of_Fissure "| 00006790 57 65 73 74 20 53 69 64 65 20 6f 66 20 46 69 73 |West Side of Fis| 000067a0 73 75 72 65 22 0a 20 63 6c 61 73 73 20 46 69 73 |sure". class Fis| 000067b0 73 75 72 65 52 6f 6f 6d 0a 20 20 77 69 74 68 20 |sureRoom. with | 000067c0 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 20 |description. | 000067d0 20 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 20 | "You | 000067e0 61 72 65 20 6f 6e 20 74 68 65 20 77 65 73 74 20 |are on the west | 000067f0 73 69 64 65 20 6f 66 20 74 68 65 20 66 69 73 73 |side of the fiss| 00006800 75 72 65 20 69 6e 20 74 68 65 20 5c 0a 20 20 20 |ure in the \. | 00006810 20 20 20 20 20 20 20 20 20 20 20 20 68 61 6c 6c | hall| 00006820 20 6f 66 20 6d 69 73 74 73 2e 22 2c 0a 20 20 20 | of mists.",. | 00006830 20 20 20 20 77 5f 74 6f 20 41 74 5f 57 65 73 74 | w_to At_West| 00006840 5f 45 6e 64 5f 4f 66 5f 48 61 6c 6c 5f 4f 66 5f |_End_Of_Hall_Of_| 00006850 4d 69 73 74 73 2c 0a 20 20 20 20 20 20 20 65 5f |Mists,. e_| 00006860 74 6f 20 22 54 68 65 20 66 69 73 73 75 72 65 20 |to "The fissure | 00006870 69 73 20 74 6f 6f 20 77 69 64 65 2e 22 2c 0a 20 |is too wide.",. | 00006880 20 20 20 20 20 20 6e 5f 74 6f 20 41 74 5f 57 65 | n_to At_We| 00006890 73 74 5f 45 6e 64 5f 4f 66 5f 48 61 6c 6c 5f 4f |st_End_Of_Hall_O| 000068a0 66 5f 4d 69 73 74 73 2c 0a 20 20 20 20 20 20 20 |f_Mists,. | 000068b0 62 65 66 6f 72 65 0a 20 20 20 20 20 20 20 5b 3b |before. [;| 000068c0 20 47 6f 3a 20 69 66 20 28 6c 6f 63 61 74 69 6f | Go: if (locatio| 000068d0 6e 3d 3d 57 65 73 74 5f 53 69 64 65 5f 4f 66 5f |n==West_Side_Of_| 000068e0 46 69 73 73 75 72 65 20 26 26 20 6e 6f 75 6e 3d |Fissure && noun=| 000068f0 3d 6e 5f 6f 62 6a 29 0a 20 20 20 20 20 20 20 20 |=n_obj). | 00006900 20 20 20 20 20 20 20 20 70 72 69 6e 74 20 22 59 | print "Y| 00006910 6f 75 20 68 61 76 65 20 63 72 61 77 6c 65 64 20 |ou have crawled | 00006920 74 68 72 6f 75 67 68 20 61 20 76 65 72 79 20 6c |through a very l| 00006930 6f 77 20 77 69 64 65 20 70 61 73 73 61 67 65 20 |ow wide passage | 00006940 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 00006950 20 20 20 20 20 20 20 20 20 70 61 72 61 6c 6c 65 | paralle| 00006960 6c 20 74 6f 20 61 6e 64 20 6e 6f 72 74 68 20 6f |l to and north o| 00006970 66 20 74 68 65 20 68 61 6c 6c 20 6f 66 20 6d 69 |f the hall of mi| 00006980 73 74 73 2e 5e 22 3b 0a 20 20 20 20 20 20 20 5d |sts.^";. ]| 00006990 3b 0a 0a 0a 4f 62 6a 65 63 74 20 43 72 79 73 74 |;...Object Cryst| 000069a0 61 6c 42 72 69 64 67 65 20 22 63 72 79 73 74 61 |alBridge "crysta| 000069b0 6c 20 62 72 69 64 67 65 22 0a 20 20 77 69 74 68 |l bridge". with| 000069c0 20 69 6e 69 74 69 61 6c 20 22 41 20 63 72 79 73 | initial "A crys| 000069d0 74 61 6c 20 62 72 69 64 67 65 20 6e 6f 77 20 73 |tal bridge now s| 000069e0 70 61 6e 73 20 74 68 65 20 66 69 73 73 75 72 65 |pans the fissure| 000069f0 2e 22 2c 0a 20 20 20 20 20 20 20 64 65 73 63 72 |.",. descr| 00006a00 69 70 74 69 6f 6e 20 22 49 74 20 73 70 61 6e 73 |iption "It spans| 00006a10 20 74 68 65 20 66 69 73 73 75 72 65 2c 20 74 68 | the fissure, th| 00006a20 65 72 65 62 79 20 70 72 6f 76 69 64 69 6e 67 20 |ereby providing | 00006a30 79 6f 75 20 61 20 77 61 79 20 61 63 72 6f 73 73 |you a way across| 00006a40 2e 22 2c 0a 20 20 20 20 20 20 20 64 6f 6f 72 5f |.",. door_| 00006a50 64 69 72 0a 20 20 20 20 20 20 20 5b 3b 20 69 66 |dir. [; if| 00006a60 20 28 6c 6f 63 61 74 69 6f 6e 3d 3d 57 65 73 74 | (location==West| 00006a70 5f 53 69 64 65 5f 4f 66 5f 46 69 73 73 75 72 65 |_Side_Of_Fissure| 00006a80 29 20 72 65 74 75 72 6e 20 65 5f 74 6f 3b 20 72 |) return e_to; r| 00006a90 65 74 75 72 6e 20 77 5f 74 6f 3b 0a 20 20 20 20 |eturn w_to;. | 00006aa0 20 20 20 5d 2c 0a 20 20 20 20 20 20 20 64 6f 6f | ],. doo| 00006ab0 72 5f 74 6f 0a 20 20 20 20 20 20 20 5b 3b 20 69 |r_to. [; i| 00006ac0 66 20 28 6c 6f 63 61 74 69 6f 6e 3d 3d 57 65 73 |f (location==Wes| 00006ad0 74 5f 53 69 64 65 5f 4f 66 5f 46 69 73 73 75 72 |t_Side_Of_Fissur| 00006ae0 65 29 20 72 65 74 75 72 6e 20 4f 6e 5f 45 61 73 |e) return On_Eas| 00006af0 74 5f 42 61 6e 6b 5f 4f 66 5f 46 69 73 73 75 72 |t_Bank_Of_Fissur| 00006b00 65 3b 0a 20 20 20 20 20 20 20 20 20 20 72 65 74 |e;. ret| 00006b10 75 72 6e 20 57 65 73 74 5f 53 69 64 65 5f 4f 66 |urn West_Side_Of| 00006b20 5f 46 69 73 73 75 72 65 3b 0a 20 20 20 20 20 20 |_Fissure;. | 00006b30 20 5d 2c 0a 20 20 20 20 20 20 20 64 6f 6f 72 5f | ],. door_| 00006b40 74 6f 20 30 2c 20 64 6f 6f 72 5f 64 69 72 20 30 |to 0, door_dir 0| 00006b50 2c 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 22 63 |,. name "c| 00006b60 72 79 73 74 61 6c 22 20 22 62 72 69 64 67 65 22 |rystal" "bridge"| 00006b70 2c 0a 20 20 20 20 20 20 20 66 6f 75 6e 64 5f 69 |,. found_i| 00006b80 6e 20 4f 6e 5f 45 61 73 74 5f 42 61 6e 6b 5f 4f |n On_East_Bank_O| 00006b90 66 5f 46 69 73 73 75 72 65 20 57 65 73 74 5f 53 |f_Fissure West_S| 00006ba0 69 64 65 5f 4f 66 5f 46 69 73 73 75 72 65 0a 20 |ide_Of_Fissure. | 00006bb0 20 68 61 73 20 20 73 74 61 74 69 63 20 64 6f 6f | has static doo| 00006bc0 72 20 6f 70 65 6e 20 61 62 73 65 6e 74 3b 0a 0a |r open absent;..| 00006bd0 4f 62 6a 65 63 74 20 42 72 69 64 67 65 46 69 73 |Object BridgeFis| 00006be0 73 75 72 65 20 22 66 69 73 73 75 72 65 22 0a 20 |sure "fissure". | 00006bf0 20 77 69 74 68 20 6e 61 6d 65 20 22 77 69 64 65 | with name "wide| 00006c00 22 20 22 66 69 73 73 75 72 65 22 2c 0a 20 20 20 |" "fissure",. | 00006c10 20 20 20 20 64 65 73 63 72 69 70 74 69 6f 6e 20 | description | 00006c20 22 54 68 65 20 66 69 73 73 75 72 65 20 6c 6f 6f |"The fissure loo| 00006c30 6b 73 20 66 61 72 20 74 6f 6f 20 77 69 64 65 20 |ks far too wide | 00006c40 74 6f 20 6a 75 6d 70 2e 22 2c 0a 20 20 20 20 20 |to jump.",. | 00006c50 20 20 66 6f 75 6e 64 5f 69 6e 20 20 4f 6e 5f 45 | found_in On_E| 00006c60 61 73 74 5f 42 61 6e 6b 5f 4f 66 5f 46 69 73 73 |ast_Bank_Of_Fiss| 00006c70 75 72 65 20 20 57 65 73 74 5f 53 69 64 65 5f 4f |ure West_Side_O| 00006c80 66 5f 46 69 73 73 75 72 65 0a 20 20 68 61 73 20 |f_Fissure. has | 00006c90 20 73 63 65 6e 65 72 79 3b 0a 0a 4f 62 6a 65 63 | scenery;..Objec| 00006ca0 74 20 73 65 76 65 72 61 6c 5f 64 69 61 6d 6f 6e |t several_diamon| 00006cb0 64 73 20 22 64 69 61 6d 6f 6e 64 73 22 20 57 65 |ds "diamonds" We| 00006cc0 73 74 5f 53 69 64 65 5f 4f 66 5f 46 69 73 73 75 |st_Side_Of_Fissu| 00006cd0 72 65 0a 20 63 6c 61 73 73 20 54 72 65 61 73 75 |re. class Treasu| 00006ce0 72 65 0a 20 20 77 69 74 68 20 61 72 74 69 63 6c |re. with articl| 00006cf0 65 20 22 73 6f 6d 65 22 2c 0a 20 20 20 20 20 20 |e "some",. | 00006d00 20 64 65 73 63 72 69 70 74 69 6f 6e 20 22 54 68 | description "Th| 00006d10 65 79 20 6c 6f 6f 6b 20 74 6f 20 62 65 20 6f 66 |ey look to be of| 00006d20 20 74 68 65 20 68 69 67 68 65 73 74 20 71 75 61 | the highest qua| 00006d30 6c 69 74 79 21 22 2c 0a 20 20 20 20 20 20 20 69 |lity!",. i| 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73 74 20 65 6e 64 20 6f |t the west end o| 00006e20 66 20 74 68 65 20 68 61 6c 6c 20 6f 66 20 6d 69 |f the hall of mi| 00006e30 73 74 73 2e 20 20 5c 0a 20 20 20 20 20 20 20 20 |sts. \. | 00006e40 20 20 20 20 20 20 20 41 20 6c 6f 77 20 77 69 64 | A low wid| 00006e50 65 20 63 72 61 77 6c 20 63 6f 6e 74 69 6e 75 65 |e crawl continue| 00006e60 73 20 77 65 73 74 20 61 6e 64 20 61 6e 6f 74 68 |s west and anoth| 00006e70 65 72 20 67 6f 65 73 20 5c 0a 20 20 20 20 20 20 |er goes \. | 00006e80 20 20 20 20 20 20 20 20 20 6e 6f 72 74 68 2e 20 | north. | 00006e90 20 54 6f 20 74 68 65 20 73 6f 75 74 68 20 69 73 | To the south is| 00006ea0 20 61 20 6c 69 74 74 6c 65 20 70 61 73 73 61 67 | a little passag| 00006eb0 65 20 36 20 66 65 65 74 20 6f 66 66 20 5c 0a 20 |e 6 feet off \. | 00006ec0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 74 68 | th| 00006ed0 65 20 66 6c 6f 6f 72 2e 22 2c 0a 20 20 20 20 20 |e floor.",. | 00006ee0 20 20 73 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 7a | s_to Alike_Maz| 00006ef0 65 5f 31 2c 0a 20 20 20 20 20 20 20 75 5f 74 6f |e_1,. u_to| 00006f00 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 31 2c 0a 20 | Alike_Maze_1,. | 00006f10 20 20 20 20 20 20 65 5f 74 6f 20 57 65 73 74 5f | e_to West_| 00006f20 53 69 64 65 5f 4f 66 5f 46 69 73 73 75 72 65 2c |Side_Of_Fissure,| 00006f30 0a 20 20 20 20 20 20 20 77 5f 74 6f 20 41 74 5f |. w_to At_| 00006f40 45 61 73 74 5f 45 6e 64 5f 4f 66 5f 4c 6f 6e 67 |East_End_Of_Long| 00006f50 5f 48 61 6c 6c 2c 0a 20 20 20 20 20 20 20 6e 5f |_Hall,. n_| 00006f60 74 6f 20 57 65 73 74 5f 53 69 64 65 5f 4f 66 5f |to West_Side_Of_| 00006f70 46 69 73 73 75 72 65 2c 0a 20 20 20 20 20 20 20 |Fissure,. | 00006f80 62 65 66 6f 72 65 0a 20 20 20 20 20 20 20 5b 3b |before. [;| 00006f90 20 47 6f 3a 20 69 66 20 28 6e 6f 75 6e 3d 3d 6e | Go: if (noun==n| 00006fa0 5f 6f 62 6a 29 0a 20 20 20 20 20 20 20 20 20 20 |_obj). | 00006fb0 20 20 20 20 20 20 70 72 69 6e 74 20 22 59 6f 75 | print "You| 00006fc0 20 68 61 76 65 20 63 72 61 77 6c 65 64 20 74 68 | have crawled th| 00006fd0 72 6f 75 67 68 20 61 20 76 65 72 79 20 6c 6f 77 |rough a very low| 00006fe0 20 77 69 64 65 20 70 61 73 73 61 67 65 20 5c 0a | wide passage \.| 00006ff0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00007000 20 20 20 20 20 20 20 70 61 72 61 6c 6c 65 6c 20 | parallel | 00007010 74 6f 20 61 6e 64 20 6e 6f 72 74 68 20 6f 66 20 |to and north of | 00007020 74 68 65 20 68 61 6c 6c 20 6f 66 20 6d 69 73 74 |the hall of mist| 00007030 73 2e 5e 22 3b 0a 20 20 20 20 20 20 20 5d 3b 0a |s.^";. ];.| 00007040 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |.! -------------| 00007050 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00007080 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a |---------------.| 00007090 21 20 20 20 4c 6f 6e 67 20 48 61 6c 6c 20 74 6f |! Long Hall to| 000070a0 20 74 68 65 20 77 65 73 74 20 6f 66 20 74 68 65 | the west of the| 000070b0 20 48 61 6c 6c 20 6f 66 20 4d 69 73 74 73 0a 21 | Hall of Mists.!| 000070c0 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d | ---------------| 000070d0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00007100 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 4f |-------------..O| 00007110 62 6a 65 63 74 20 41 74 5f 45 61 73 74 5f 45 6e |bject At_East_En| 00007120 64 5f 4f 66 5f 4c 6f 6e 67 5f 48 61 6c 6c 20 22 |d_Of_Long_Hall "| 00007130 41 74 20 45 61 73 74 20 45 6e 64 20 6f 66 20 4c |At East End of L| 00007140 6f 6e 67 20 48 61 6c 6c 22 0a 20 20 77 69 74 68 |ong Hall". with| 00007150 20 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 | description. | 00007160 20 20 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 | "You| 00007170 20 61 72 65 20 61 74 20 74 68 65 20 65 61 73 74 | are at the east| 00007180 20 65 6e 64 20 6f 66 20 61 20 76 65 72 79 20 6c | end of a very l| 00007190 6f 6e 67 20 68 61 6c 6c 20 5c 0a 20 20 20 20 20 |ong hall \. | 000071a0 20 20 20 20 20 20 20 20 20 20 61 70 70 61 72 65 | appare| 000071b0 6e 74 6c 79 20 77 69 74 68 6f 75 74 20 73 69 64 |ntly without sid| 000071c0 65 20 63 68 61 6d 62 65 72 73 2e 20 20 54 6f 20 |e chambers. To | 000071d0 74 68 65 20 65 61 73 74 20 61 20 6c 6f 77 20 5c |the east a low \| 000071e0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 000071f0 77 69 64 65 20 63 72 61 77 6c 20 73 6c 61 6e 74 |wide crawl slant| 00007200 73 20 75 70 2e 20 20 54 6f 20 74 68 65 20 6e 6f |s up. To the no| 00007210 72 74 68 20 61 20 72 6f 75 6e 64 20 74 77 6f 20 |rth a round two | 00007220 66 6f 6f 74 20 5c 0a 20 20 20 20 20 20 20 20 20 |foot \. | 00007230 20 20 20 20 20 20 68 6f 6c 65 20 73 6c 61 6e 74 | hole slant| 00007240 73 20 64 6f 77 6e 2e 22 2c 0a 20 20 20 20 20 20 |s down.",. | 00007250 20 65 5f 74 6f 20 41 74 5f 57 65 73 74 5f 45 6e | e_to At_West_En| 00007260 64 5f 4f 66 5f 48 61 6c 6c 5f 4f 66 5f 4d 69 73 |d_Of_Hall_Of_Mis| 00007270 74 73 2c 0a 20 20 20 20 20 20 20 75 5f 74 6f 20 |ts,. u_to | 00007280 41 74 5f 57 65 73 74 5f 45 6e 64 5f 4f 66 5f 48 |At_West_End_Of_H| 00007290 61 6c 6c 5f 4f 66 5f 4d 69 73 74 73 2c 0a 20 20 |all_Of_Mists,. | 000072a0 20 20 20 20 20 77 5f 74 6f 20 41 74 5f 57 65 73 | w_to At_Wes| 000072b0 74 5f 45 6e 64 5f 4f 66 5f 4c 6f 6e 67 5f 48 61 |t_End_Of_Long_Ha| 000072c0 6c 6c 2c 0a 20 20 20 20 20 20 20 6e 5f 74 6f 20 |ll,. n_to | 000072d0 43 72 6f 73 73 6f 76 65 72 2c 0a 20 20 20 20 20 |Crossover,. | 000072e0 20 20 64 5f 74 6f 20 43 72 6f 73 73 6f 76 65 72 | d_to Crossover| 000072f0 3b 0a 0a 4f 62 6a 65 63 74 20 41 74 5f 57 65 73 |;..Object At_Wes| 00007300 74 5f 45 6e 64 5f 4f 66 5f 4c 6f 6e 67 5f 48 61 |t_End_Of_Long_Ha| 00007310 6c 6c 20 22 41 74 20 57 65 73 74 20 45 6e 64 20 |ll "At West End | 00007320 6f 66 20 4c 6f 6e 67 20 48 61 6c 6c 22 0a 20 20 |of Long Hall". | 00007330 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e |with description| 00007340 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00007350 22 59 6f 75 20 61 72 65 20 61 74 20 74 68 65 20 |"You are at the | 00007360 77 65 73 74 20 65 6e 64 20 6f 66 20 61 20 76 65 |west end of a ve| 00007370 72 79 20 6c 6f 6e 67 20 5c 0a 20 20 20 20 20 20 |ry long \. | 00007380 20 20 20 20 20 20 20 20 20 66 65 61 74 75 72 65 | feature| 00007390 6c 65 73 73 20 68 61 6c 6c 2e 20 20 54 68 65 20 |less hall. The | 000073a0 68 61 6c 6c 20 6a 6f 69 6e 73 20 75 70 20 77 69 |hall joins up wi| 000073b0 74 68 20 61 20 6e 61 72 72 6f 77 20 5c 0a 20 20 |th a narrow \. | 000073c0 20 20 20 20 20 20 20 20 20 20 20 20 20 6e 6f 72 | nor| 000073d0 74 68 2f 73 6f 75 74 68 20 70 61 73 73 61 67 65 |th/south passage| 000073e0 2e 22 2c 0a 20 20 20 20 20 20 20 65 5f 74 6f 20 |.",. e_to | 000073f0 41 74 5f 45 61 73 74 5f 45 6e 64 5f 4f 66 5f 4c |At_East_End_Of_L| 00007400 6f 6e 67 5f 48 61 6c 6c 2c 0a 20 20 20 20 20 20 |ong_Hall,. | 00007410 20 73 5f 74 6f 20 44 69 66 66 65 72 65 6e 74 5f | s_to Different_| 00007420 4d 61 7a 65 5f 31 2c 0a 20 20 20 20 20 20 20 6e |Maze_1,. n| 00007430 5f 74 6f 20 43 72 6f 73 73 6f 76 65 72 3b 0a 0a |_to Crossover;..| 00007440 4f 62 6a 65 63 74 20 43 72 6f 73 73 6f 76 65 72 |Object Crossover| 00007450 20 22 4e 2f 53 20 61 6e 64 20 45 2f 57 20 43 72 | "N/S and E/W Cr| 00007460 6f 73 73 6f 76 65 72 22 0a 20 20 77 69 74 68 20 |ossover". with | 00007470 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 20 |description. | 00007480 20 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 20 | "You | 00007490 61 72 65 20 61 74 20 61 20 63 72 6f 73 73 6f 76 |are at a crossov| 000074a0 65 72 20 6f 66 20 61 20 68 69 67 68 20 4e 2f 53 |er of a high N/S| 000074b0 20 70 61 73 73 61 67 65 20 5c 0a 20 20 20 20 20 | passage \. | 000074c0 20 20 20 20 20 20 20 20 20 20 61 6e 64 20 61 20 | and a | 000074d0 6c 6f 77 20 45 2f 57 20 6f 6e 65 2e 22 2c 0a 20 |low E/W one.",. | 000074e0 20 20 20 20 20 20 77 5f 74 6f 20 41 74 5f 45 61 | w_to At_Ea| 000074f0 73 74 5f 45 6e 64 5f 4f 66 5f 4c 6f 6e 67 5f 48 |st_End_Of_Long_H| 00007500 61 6c 6c 2c 0a 20 20 20 20 20 20 20 6e 5f 74 6f |all,. n_to| 00007510 20 44 65 61 64 5f 45 6e 64 5f 37 2c 0a 20 20 20 | Dead_End_7,. | 00007520 20 20 20 20 65 5f 74 6f 20 49 6e 5f 57 65 73 74 | e_to In_West| 00007530 5f 53 69 64 65 5f 43 68 61 6d 62 65 72 2c 0a 20 |_Side_Chamber,. | 00007540 20 20 20 20 20 20 73 5f 74 6f 20 41 74 5f 57 65 | s_to At_We| 00007550 73 74 5f 45 6e 64 5f 4f 66 5f 4c 6f 6e 67 5f 48 |st_End_Of_Long_H| 00007560 61 6c 6c 3b 0a 0a 4e 65 61 72 62 79 20 54 68 65 |all;..Nearby The| 00007570 43 72 6f 73 73 6f 76 65 72 20 22 63 72 6f 73 73 |Crossover "cross| 00007580 6f 76 65 72 22 0a 20 20 77 69 74 68 20 64 65 73 |over". with des| 00007590 63 72 69 70 74 69 6f 6e 20 22 59 6f 75 20 6b 6e |cription "You kn| 000075a0 6f 77 20 61 73 20 6d 75 63 68 20 61 73 20 49 20 |ow as much as I | 000075b0 64 6f 20 61 74 20 74 68 69 73 20 70 6f 69 6e 74 |do at this point| 000075c0 2e 22 2c 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 |.",. name | 000075d0 22 63 72 6f 73 73 6f 76 65 72 22 20 22 6f 76 65 |"crossover" "ove| 000075e0 72 22 20 22 63 72 6f 73 73 22 0a 20 20 68 61 73 |r" "cross". has| 000075f0 20 20 73 63 65 6e 65 72 79 3b 0a 0a 0a 43 6c 61 | scenery;...Cla| 00007600 73 73 20 20 44 65 61 64 45 6e 64 52 6f 6f 6d 0a |ss DeadEndRoom.| 00007610 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 | with descripti| 00007620 6f 6e 20 22 59 6f 75 20 68 61 76 65 20 72 65 61 |on "You have rea| 00007630 63 68 65 64 20 61 20 64 65 61 64 20 65 6e 64 2e |ched a dead end.| 00007640 22 2c 0a 20 20 20 20 20 20 20 63 61 6e 74 5f 67 |",. cant_g| 00007650 6f 20 22 59 6f 75 27 6c 6c 20 68 61 76 65 20 74 |o "You'll have t| 00007660 6f 20 67 6f 20 62 61 63 6b 20 74 68 65 20 77 61 |o go back the wa| 00007670 79 20 79 6f 75 20 63 61 6d 65 2e 22 3b 0a 0a 4f |y you came.";..O| 00007680 62 6a 65 63 74 20 44 65 61 64 5f 45 6e 64 5f 37 |bject Dead_End_7| 00007690 20 22 44 65 61 64 20 45 6e 64 22 0a 20 63 6c 61 | "Dead End". cla| 000076a0 73 73 20 44 65 61 64 45 6e 64 52 6f 6f 6d 0a 20 |ss DeadEndRoom. | 000076b0 20 77 69 74 68 20 73 5f 74 6f 20 43 72 6f 73 73 | with s_to Cross| 000076c0 6f 76 65 72 2c 0a 20 20 20 20 20 20 20 6f 75 74 |over,. out| 000076d0 5f 74 6f 20 43 72 6f 73 73 6f 76 65 72 3b 0a 0a |_to Crossover;..| 000076e0 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |! --------------| 000076f0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00007720 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 21 |--------------.!| 00007730 20 20 20 54 68 65 20 48 61 6c 6c 20 6f 66 20 74 | The Hall of t| 00007740 68 65 20 4d 6f 75 6e 74 61 69 6e 20 4b 69 6e 67 |he Mountain King| 00007750 20 61 6e 64 20 73 69 64 65 20 63 68 61 6d 62 65 | and side chambe| 00007760 72 73 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |rs.! -----------| 00007770 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 000077b0 2d 0a 0a 4f 62 6a 65 63 74 20 49 6e 5f 48 61 6c |-..Object In_Hal| 000077c0 6c 5f 4f 66 5f 4d 74 5f 4b 69 6e 67 20 22 48 61 |l_Of_Mt_King "Ha| 000077d0 6c 6c 20 6f 66 20 74 68 65 20 4d 6f 75 6e 74 61 |ll of the Mounta| 000077e0 69 6e 20 4b 69 6e 67 22 0a 20 20 77 69 74 68 20 |in King". with | 000077f0 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 20 |description. | 00007800 20 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 20 | "You | 00007810 61 72 65 20 69 6e 20 74 68 65 20 68 61 6c 6c 20 |are in the hall | 00007820 6f 66 20 74 68 65 20 6d 6f 75 6e 74 61 69 6e 20 |of the mountain | 00007830 6b 69 6e 67 2c 20 77 69 74 68 20 5c 0a 20 20 20 |king, with \. | 00007840 20 20 20 20 20 20 20 20 20 20 20 20 70 61 73 73 | pass| 00007850 61 67 65 73 20 6f 66 66 20 69 6e 20 61 6c 6c 20 |ages off in all | 00007860 64 69 72 65 63 74 69 6f 6e 73 2e 22 2c 0a 20 20 |directions.",. | 00007870 20 20 20 20 20 63 61 6e 74 5f 67 6f 20 22 57 65 | cant_go "We| 00007880 6c 6c 2c 20 70 65 72 68 61 70 73 20 6e 6f 74 20 |ll, perhaps not | 00007890 71 75 69 74 65 20 61 6c 6c 20 64 69 72 65 63 74 |quite all direct| 000078a0 69 6f 6e 73 2e 22 2c 0a 20 20 20 20 20 20 20 75 |ions.",. u| 000078b0 5f 74 6f 20 49 6e 5f 48 61 6c 6c 5f 4f 66 5f 4d |_to In_Hall_Of_M| 000078c0 69 73 74 73 2c 0a 20 20 20 20 20 20 20 65 5f 74 |ists,. e_t| 000078d0 6f 20 49 6e 5f 48 61 6c 6c 5f 4f 66 5f 4d 69 73 |o In_Hall_Of_Mis| 000078e0 74 73 2c 0a 20 20 20 20 20 20 20 6e 5f 74 6f 20 |ts,. n_to | 000078f0 4c 6f 77 5f 4e 5f 53 5f 50 61 73 73 61 67 65 2c |Low_N_S_Passage,| 00007900 0a 20 20 20 20 20 20 20 73 5f 74 6f 20 49 6e 5f |. s_to In_| 00007910 53 6f 75 74 68 5f 53 69 64 65 5f 43 68 61 6d 62 |South_Side_Chamb| 00007920 65 72 2c 0a 20 20 20 20 20 20 20 77 5f 74 6f 20 |er,. w_to | 00007930 49 6e 5f 57 65 73 74 5f 53 69 64 65 5f 43 68 61 |In_West_Side_Cha| 00007940 6d 62 65 72 2c 0a 20 20 20 20 20 20 20 73 77 5f |mber,. sw_| 00007950 74 6f 20 49 6e 5f 53 65 63 72 65 74 5f 45 5f 57 |to In_Secret_E_W| 00007960 5f 43 61 6e 79 6f 6e 2c 0a 20 20 20 20 20 20 20 |_Canyon,. | 00007970 62 65 66 6f 72 65 0a 20 20 20 20 20 20 20 5b 3b |before. [;| 00007980 20 47 6f 3a 20 69 66 20 28 53 6e 61 6b 65 20 6e | Go: if (Snake n| 00007990 6f 74 69 6e 20 6e 6f 74 68 69 6e 67 0a 20 20 20 |otin nothing. | 000079a0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 26 | &| 000079b0 26 20 28 28 6e 6f 75 6e 3d 3d 6e 5f 6f 62 6a 20 |& ((noun==n_obj | 000079c0 6f 72 20 73 5f 6f 62 6a 20 6f 72 20 77 5f 6f 62 |or s_obj or w_ob| 000079d0 6a 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |j). | 000079e0 20 20 20 20 20 20 20 20 20 7c 7c 20 28 6e 6f 75 | || (nou| 000079f0 6e 3d 3d 73 77 5f 6f 62 6a 20 26 26 20 72 61 6e |n==sw_obj && ran| 00007a00 64 6f 6d 28 31 30 30 29 3c 3d 33 35 29 29 29 0a |dom(100)<=35))).| 00007a10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00007a20 20 20 22 59 6f 75 20 63 61 6e 27 74 20 67 65 74 | "You can't get| 00007a30 20 62 79 20 74 68 65 20 73 6e 61 6b 65 2e 22 3b | by the snake.";| 00007a40 0a 20 20 20 20 20 20 20 5d 3b 0a 0a 4e 65 61 72 |. ];..Near| 00007a50 62 79 20 53 6e 61 6b 65 20 22 73 6e 61 6b 65 22 |by Snake "snake"| 00007a60 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 |. with descript| 00007a70 69 6f 6e 20 22 49 20 77 6f 75 6c 64 6e 27 74 20 |ion "I wouldn't | 00007a80 6d 65 73 73 20 77 69 74 68 20 69 74 20 69 66 20 |mess with it if | 00007a90 49 20 77 65 72 65 20 79 6f 75 2e 22 2c 0a 20 20 |I were you.",. | 00007aa0 20 20 20 20 20 69 6e 69 74 69 61 6c 20 22 41 20 | initial "A | 00007ab0 68 75 67 65 20 67 72 65 65 6e 20 66 69 65 72 63 |huge green fierc| 00007ac0 65 20 73 6e 61 6b 65 20 62 61 72 73 20 74 68 65 |e snake bars the| 00007ad0 20 77 61 79 21 22 2c 0a 20 20 20 20 20 20 20 6e | way!",. n| 00007ae0 61 6d 65 20 22 73 6e 61 6b 65 22 20 22 63 6f 62 |ame "snake" "cob| 00007af0 72 61 22 20 22 61 73 70 22 20 22 68 75 67 65 22 |ra" "asp" "huge"| 00007b00 20 22 66 69 65 72 63 65 22 20 22 67 72 65 65 6e | "fierce" "green| 00007b10 22 0a 20 20 20 20 20 20 20 20 20 20 20 20 22 66 |". "f| 00007b20 65 72 6f 63 69 6f 75 73 22 20 22 76 65 6e 65 6d |erocious" "venem| 00007b30 6f 75 73 22 20 22 76 65 6e 6f 6d 6f 75 73 22 20 |ous" "venomous" | 00007b40 22 6c 61 72 67 65 22 20 22 62 69 67 22 20 22 6b |"large" "big" "k| 00007b50 69 6c 6c 65 72 22 2c 0a 20 20 20 20 20 20 20 6c |iller",. l| 00007b60 69 66 65 0a 20 20 20 20 20 20 20 5b 3b 20 4f 72 |ife. [; Or| 00007b70 64 65 72 2c 20 41 73 6b 2c 20 41 6e 73 77 65 72 |der, Ask, Answer| 00007b80 3a 20 22 48 69 73 73 21 22 3b 0a 20 20 20 20 20 |: "Hiss!";. | 00007b90 20 20 20 20 54 68 72 6f 77 41 74 3a 20 69 66 20 | ThrowAt: if | 00007ba0 28 6e 6f 75 6e 3d 3d 61 78 65 29 20 3c 3c 41 74 |(noun==axe) <<At| 00007bb0 74 61 63 6b 20 73 65 6c 66 3e 3e 3b 0a 20 20 20 |tack self>>;. | 00007bc0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 3c | <| 00007bd0 3c 47 69 76 65 20 6e 6f 75 6e 20 73 65 6c 66 3e |<Give noun self>| 00007be0 3e 3b 0a 20 20 20 20 20 20 20 20 20 47 69 76 65 |>;. Give| 00007bf0 3a 20 69 66 20 28 6e 6f 75 6e 3d 3d 6c 69 74 74 |: if (noun==litt| 00007c00 6c 65 5f 62 69 72 64 29 0a 20 20 20 20 20 20 20 |le_bird). | 00007c10 20 20 20 20 20 20 20 20 7b 20 20 20 72 65 6d 6f | { remo| 00007c20 76 65 20 6c 69 74 74 6c 65 5f 62 69 72 64 3b 0a |ve little_bird;.| 00007c30 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00007c40 20 20 20 22 54 68 65 20 73 6e 61 6b 65 20 68 61 | "The snake ha| 00007c50 73 20 6e 6f 77 20 64 65 76 6f 75 72 65 64 20 79 |s now devoured y| 00007c60 6f 75 72 20 62 69 72 64 2e 22 3b 0a 20 20 20 20 |our bird.";. | 00007c70 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 | }. | 00007c80 20 20 20 20 20 20 20 20 20 20 20 20 22 54 68 65 | "The| 00007c90 72 65 27 73 20 6e 6f 74 68 69 6e 67 20 68 65 72 |re's nothing her| 00007ca0 65 20 69 74 20 77 61 6e 74 73 20 74 6f 20 65 61 |e it wants to ea| 00007cb0 74 20 28 65 78 63 65 70 74 20 5c 0a 20 20 20 20 |t (except \. | 00007cc0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 70 | p| 00007cd0 65 72 68 61 70 73 20 79 6f 75 29 2e 22 3b 0a 20 |erhaps you).";. | 00007ce0 20 20 20 20 20 20 20 20 41 74 74 61 63 6b 3a 20 | Attack: | 00007cf0 22 41 74 74 61 63 6b 69 6e 67 20 74 68 65 20 73 |"Attacking the s| 00007d00 6e 61 6b 65 20 62 6f 74 68 20 64 6f 65 73 6e 27 |nake both doesn'| 00007d10 74 20 77 6f 72 6b 20 5c 0a 20 20 20 20 20 20 20 |t work \. | 00007d20 20 20 20 20 20 20 20 20 20 20 20 20 61 6e 64 20 | and | 00007d30 69 73 20 76 65 72 79 20 64 61 6e 67 65 72 6f 75 |is very dangerou| 00007d40 73 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 54 61 |s.";. Ta| 00007d50 6b 65 3a 20 64 65 61 64 66 6c 61 67 3d 31 3b 20 |ke: deadflag=1; | 00007d60 22 49 74 20 74 61 6b 65 73 20 79 6f 75 20 69 6e |"It takes you in| 00007d70 73 74 65 61 64 2e 20 20 47 6c 72 70 21 22 3b 0a |stead. 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[; | 00008af0 57 61 76 65 48 61 6e 64 73 3a 20 22 54 68 65 20 |WaveHands: "The | 00008b00 73 68 61 64 6f 77 79 20 66 69 67 75 72 65 20 77 |shadowy figure w| 00008b10 61 76 65 73 20 62 61 63 6b 20 61 74 20 79 6f 75 |aves back at you| 00008b20 21 22 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 20 |!";. ],. | 00008b30 20 20 20 20 20 63 61 6e 74 5f 67 6f 20 22 54 68 | cant_go "Th| 00008b40 65 20 6f 6e 6c 79 20 70 61 73 73 61 67 65 20 69 |e only passage i| 00008b50 73 20 62 61 63 6b 20 65 61 73 74 20 74 6f 20 59 |s back east to Y| 00008b60 32 2e 22 2c 0a 20 20 20 20 20 20 20 65 5f 74 6f |2.",. e_to| 00008b70 20 41 74 5f 59 32 3b 0a 0a 4f 62 6a 65 63 74 20 | At_Y2;..Object | 00008b80 57 69 6e 64 6f 77 20 22 77 69 6e 64 6f 77 22 0a |Window "window".| 00008b90 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 | with descripti| 00008ba0 6f 6e 20 22 49 74 20 6c 6f 6f 6b 73 20 6c 69 6b |on "It looks lik| 00008bb0 65 20 61 20 72 65 67 75 6c 61 72 20 77 69 6e 64 |e a regular wind| 00008bc0 6f 77 2e 22 2c 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the floor| 00008ca0 20 62 65 6c 6f 77 2c 20 5c 0a 20 20 20 20 20 20 | below, \. | 00008cb0 20 20 20 20 20 20 20 20 20 61 6e 64 20 74 68 65 | and the| 00008cc0 20 74 6f 70 20 69 73 6e 27 74 20 76 69 73 69 62 | top isn't visib| 00008cd0 6c 65 20 61 74 20 61 6c 6c 2e 22 2c 0a 20 20 20 |le at all.",. | 00008ce0 20 20 20 20 6e 61 6d 65 20 22 70 69 74 22 20 22 | name "pit" "| 00008cf0 64 65 65 70 22 20 22 6c 61 72 67 65 22 2c 0a 20 |deep" "large",. | 00008d00 20 20 20 20 20 20 66 6f 75 6e 64 5f 69 6e 20 20 | found_in | 00008d10 41 74 5f 57 69 6e 64 6f 77 5f 4f 6e 5f 50 69 74 |At_Window_On_Pit| 00008d20 5f 31 20 41 74 5f 57 69 6e 64 6f 77 5f 4f 6e 5f |_1 At_Window_On_| 00008d30 50 69 74 5f 32 0a 20 20 68 61 73 20 20 73 63 65 |Pit_2. has sce| 00008d40 6e 65 72 79 3b 0a 0a 4f 62 6a 65 63 74 20 4d 61 |nery;..Object Ma| 00008d50 72 6b 73 49 6e 54 68 65 44 75 73 74 20 22 6d 61 |rksInTheDust "ma| 00008d60 72 6b 73 20 69 6e 20 74 68 65 20 64 75 73 74 22 |rks in the dust"| 00008d70 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 |. with descript| 00008d80 69 6f 6e 20 22 45 76 69 64 65 6e 74 6c 79 20 79 |ion "Evidently y| 00008d90 6f 75 27 72 65 20 6e 6f 74 20 61 6c 6f 6e 65 20 |ou're not alone | 00008da0 68 65 72 65 2e 22 2c 0a 20 20 20 20 20 20 20 6e |here.",. n| 00008db0 61 6d 65 20 22 6d 61 72 6b 73 22 20 22 64 75 73 |ame "marks" "dus| 00008dc0 74 22 2c 0a 20 20 20 20 20 20 20 66 6f 75 6e 64 |t",. found| 00008dd0 5f 69 6e 20 20 41 74 5f 57 69 6e 64 6f 77 5f 4f |_in At_Window_O| 00008de0 6e 5f 50 69 74 5f 31 20 41 74 5f 57 69 6e 64 6f |n_Pit_1 At_Windo| 00008df0 77 5f 4f 6e 5f 50 69 74 5f 32 0a 20 20 68 61 73 |w_On_Pit_2. has| 00008e00 20 20 73 63 65 6e 65 72 79 3b 0a 0a 4f 62 6a 65 | scenery;..Obje| 00008e10 63 74 20 53 68 61 64 6f 77 79 46 69 67 75 72 65 |ct ShadowyFigure| 00008e20 20 22 73 68 61 64 6f 77 79 20 66 69 67 75 72 65 | "shadowy figure| 00008e30 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 70 |". with descrip| 00008e40 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 |tion. | 00008e50 20 20 20 20 22 54 68 65 20 73 68 61 64 6f 77 79 | "The shadowy| 00008e60 20 66 69 67 75 72 65 20 73 65 65 6d 73 20 74 6f | figure seems to| 00008e70 20 62 65 20 74 72 79 69 6e 67 20 74 6f 20 61 74 | be trying to at| 00008e80 74 72 61 63 74 20 5c 0a 20 20 20 20 20 20 20 20 |tract \. | 00008e90 20 20 20 20 20 20 20 79 6f 75 72 20 61 74 74 65 | your atte| 00008ea0 6e 74 69 6f 6e 2e 22 2c 0a 20 20 20 20 20 20 20 |ntion.",. | 00008eb0 66 6f 75 6e 64 5f 69 6e 20 20 41 74 5f 57 69 6e |found_in At_Win| 00008ec0 64 6f 77 5f 4f 6e 5f 50 69 74 5f 31 20 41 74 5f |dow_On_Pit_1 At_| 00008ed0 57 69 6e 64 6f 77 5f 4f 6e 5f 50 69 74 5f 32 2c |Window_On_Pit_2,| 00008ee0 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 22 66 69 |. name "fi| 00008ef0 67 75 72 65 22 20 22 73 68 61 64 6f 77 22 20 22 |gure" "shadow" "| 00008f00 70 65 72 73 6f 6e 22 20 22 69 6e 64 69 76 69 64 |person" "individ| 00008f10 75 61 6c 22 20 22 73 68 61 64 6f 77 79 22 20 22 |ual" "shadowy" "| 00008f20 6d 79 73 74 65 72 69 6f 75 73 22 0a 20 20 68 61 |mysterious". ha| 00008f30 73 20 20 73 63 65 6e 65 72 79 3b 0a 0a 0a 0a 4f |s scenery;....O| 00008f40 62 6a 65 63 74 20 49 6e 5f 44 69 72 74 79 5f 50 |bject In_Dirty_P| 00008f50 61 73 73 61 67 65 20 22 44 69 72 74 79 20 50 61 |assage "Dirty Pa| 00008f60 73 73 61 67 65 22 0a 20 20 77 69 74 68 20 64 65 |ssage". with de| 00008f70 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 |scription. | 00008f80 20 20 20 20 20 20 20 20 20 22 59 6f 75 20 61 72 | "You ar| 00008f90 65 20 69 6e 20 61 20 64 69 72 74 79 20 62 72 6f |e in a dirty bro| 00008fa0 6b 65 6e 20 70 61 73 73 61 67 65 2e 20 20 54 6f |ken passage. To| 00008fb0 20 74 68 65 20 65 61 73 74 20 5c 0a 20 20 20 20 | the east \. | 00008fc0 20 20 20 20 20 20 20 20 20 20 20 69 73 20 61 20 | is a | 00008fd0 63 72 61 77 6c 2e 20 20 54 6f 20 74 68 65 20 77 |crawl. To the w| 00008fe0 65 73 74 20 69 73 20 61 20 6c 61 72 67 65 20 70 |est is a large p| 00008ff0 61 73 73 61 67 65 2e 20 20 41 62 6f 76 65 20 5c |assage. Above \| 00009000 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00009010 79 6f 75 20 69 73 20 61 20 68 6f 6c 65 20 74 6f |you is a hole to| 00009020 20 61 6e 6f 74 68 65 72 20 70 61 73 73 61 67 65 | another passage| 00009030 2e 22 2c 0a 20 20 20 20 20 20 20 65 5f 74 6f 20 |.",. e_to | 00009040 4f 6e 5f 42 72 69 6e 6b 5f 4f 66 5f 50 69 74 2c |On_Brink_Of_Pit,| 00009050 0a 20 20 20 20 20 20 20 75 5f 74 6f 20 4c 6f 77 |. u_to Low| 00009060 5f 4e 5f 53 5f 50 61 73 73 61 67 65 2c 0a 20 20 |_N_S_Passage,. | 00009070 20 20 20 20 20 77 5f 74 6f 20 49 6e 5f 44 75 73 | w_to In_Dus| 00009080 74 79 5f 52 6f 63 6b 5f 52 6f 6f 6d 3b 0a 0a 4f |ty_Rock_Room;..O| 00009090 62 6a 65 63 74 20 4f 6e 5f 42 72 69 6e 6b 5f 4f |bject On_Brink_O| 000090a0 66 5f 50 69 74 20 22 42 72 69 6e 6b 20 6f 66 20 |f_Pit "Brink of | 000090b0 50 69 74 22 0a 20 20 77 69 74 68 20 64 65 73 63 |Pit". with desc| 000090c0 72 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 |ription. | 000090d0 20 20 20 20 20 20 20 22 59 6f 75 20 61 72 65 20 | "You are | 000090e0 6f 6e 20 74 68 65 20 62 72 69 6e 6b 20 6f 66 20 |on the brink of | 000090f0 61 20 73 6d 61 6c 6c 20 63 6c 65 61 6e 20 63 6c |a small clean cl| 00009100 69 6d 62 61 62 6c 65 20 5c 0a 20 20 20 20 20 20 |imbable \. | 00009110 20 20 20 20 20 20 20 20 20 70 69 74 2e 20 20 41 | pit. A| 00009120 20 63 72 61 77 6c 20 6c 65 61 64 73 20 77 65 73 | crawl leads wes| 00009130 74 2e 22 2c 0a 20 20 20 20 20 20 20 77 5f 74 6f |t.",. w_to| 00009140 20 49 6e 5f 44 69 72 74 79 5f 50 61 73 73 61 67 | In_Dirty_Passag| 00009150 65 2c 0a 20 20 20 20 20 20 20 64 5f 74 6f 20 49 |e,. d_to I| 00009160 6e 5f 50 69 74 2c 0a 20 20 20 20 20 20 20 69 6e |n_Pit,. in| 00009170 5f 74 6f 20 49 6e 5f 50 69 74 3b 0a 0a 4f 62 6a |_to In_Pit;..Obj| 00009180 65 63 74 20 43 6c 65 61 6e 50 69 74 20 22 73 6d |ect CleanPit "sm| 00009190 61 6c 6c 20 70 69 74 22 20 4f 6e 5f 42 72 69 6e |all pit" On_Brin| 000091a0 6b 5f 4f 66 5f 50 69 74 0a 20 20 77 69 74 68 20 |k_Of_Pit. with | 000091b0 64 65 73 63 72 69 70 74 69 6f 6e 20 22 49 74 20 |description "It | 000091c0 6c 6f 6f 6b 73 20 6c 69 6b 65 20 79 6f 75 20 6d |looks like you m| 000091d0 69 67 68 74 20 62 65 20 61 62 6c 65 20 74 6f 20 |ight be able to | 000091e0 63 6c 69 6d 62 20 64 6f 77 6e 20 69 6e 74 6f 20 |climb down into | 000091f0 69 74 2e 22 2c 0a 20 20 20 20 20 20 20 6e 61 6d |it.",. nam| 00009200 65 20 22 70 69 74 22 20 22 73 6d 61 6c 6c 22 20 |e "pit" "small" | 00009210 22 63 6c 65 61 6e 22 20 22 63 6c 69 6d 62 61 62 |"clean" "climbab| 00009220 6c 65 22 2c 0a 20 20 20 20 20 20 20 62 65 66 6f |le",. befo| 00009230 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 43 6c 69 |re. [; Cli| 00009240 6d 62 2c 20 45 6e 74 65 72 3a 20 4d 6f 76 65 50 |mb, Enter: MoveP| 00009250 6c 61 79 65 72 28 64 5f 6f 62 6a 29 3b 20 72 74 |layer(d_obj); rt| 00009260 72 75 65 3b 20 5d 2c 0a 20 20 68 61 73 20 20 73 |rue; ],. has s| 00009270 63 65 6e 65 72 79 3b 0a 0a 0a 4f 62 6a 65 63 74 |cenery;...Object| 00009280 20 49 6e 5f 50 69 74 20 22 49 6e 20 50 69 74 22 | In_Pit "In Pit"| 00009290 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 |. with descript| 000092a0 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 20 |ion. | 000092b0 20 20 20 22 59 6f 75 20 61 72 65 20 69 6e 20 74 | "You are in t| 000092c0 68 65 20 62 6f 74 74 6f 6d 20 6f 66 20 61 20 73 |he bottom of a s| 000092d0 6d 61 6c 6c 20 70 69 74 20 77 69 74 68 20 61 20 |mall pit with a | 000092e0 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 000092f0 20 6c 69 74 74 6c 65 20 73 74 72 65 61 6d 2c 20 | little stream, | 00009300 77 68 69 63 68 20 65 6e 74 65 72 73 20 61 6e 64 |which enters and| 00009310 20 65 78 69 74 73 20 74 68 72 6f 75 67 68 20 74 | exits through t| 00009320 69 6e 79 20 5c 0a 20 20 20 20 20 20 20 20 20 20 |iny \. | 00009330 20 20 20 20 20 73 6c 69 74 73 2e 22 2c 0a 20 20 | slits.",. | 00009340 20 20 20 20 20 75 5f 74 6f 20 4f 6e 5f 42 72 69 | u_to On_Bri| 00009350 6e 6b 5f 4f 66 5f 50 69 74 2c 0a 20 20 20 20 20 |nk_Of_Pit,. | 00009360 20 20 64 5f 74 6f 20 22 59 6f 75 20 64 6f 6e 27 | d_to "You don'| 00009370 74 20 66 69 74 20 74 68 72 6f 75 67 68 20 74 68 |t fit through th| 00009380 65 20 74 69 6e 79 20 73 6c 69 74 73 21 22 0a 20 |e tiny slits!". | 00009390 20 68 61 73 20 20 6e 6f 64 77 61 72 66 3b 0a 0a | has nodwarf;..| 000093a0 0a 4e 65 61 72 62 79 20 50 69 74 53 6c 69 74 73 |.Nearby PitSlits| 000093b0 20 22 74 69 6e 79 20 73 6c 69 74 73 22 0a 20 20 | "tiny slits". | 000093c0 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e |with description| 000093d0 20 22 54 68 65 20 73 6c 69 74 73 20 66 6f 72 6d | "The slits form| 000093e0 20 61 20 63 6f 6d 70 6c 65 78 20 70 61 74 74 65 | a complex patte| 000093f0 72 6e 20 69 6e 20 74 68 65 20 72 6f 63 6b 2e 22 |rn in the rock."| 00009400 2c 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 22 73 |,. name "s| 00009410 6c 69 74 22 20 22 73 6c 69 74 73 22 20 22 74 69 |lit" "slits" "ti| 00009420 6e 79 22 0a 20 20 68 61 73 20 20 73 63 65 6e 65 |ny". has scene| 00009430 72 79 3b 0a 0a 4f 62 6a 65 63 74 20 49 6e 5f 44 |ry;..Object In_D| 00009440 75 73 74 79 5f 52 6f 63 6b 5f 52 6f 6f 6d 20 22 |usty_Rock_Room "| 00009450 49 6e 20 44 75 73 74 79 20 52 6f 63 6b 20 52 6f |In Dusty Rock Ro| 00009460 6f 6d 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 |om". with descr| 00009470 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 |iption. | 00009480 20 20 20 20 20 20 22 59 6f 75 20 61 72 65 20 69 | "You are i| 00009490 6e 20 61 20 6c 61 72 67 65 20 72 6f 6f 6d 20 66 |n a large room f| 000094a0 75 6c 6c 20 6f 66 20 64 75 73 74 79 20 72 6f 63 |ull of dusty roc| 000094b0 6b 73 2e 20 20 5c 0a 20 20 20 20 20 20 20 20 20 |ks. \. | 000094c0 20 20 20 20 20 20 54 68 65 72 65 20 69 73 20 61 | There is a| 000094d0 20 62 69 67 20 68 6f 6c 65 20 69 6e 20 74 68 65 | big hole in the| 000094e0 20 66 6c 6f 6f 72 2e 20 20 54 68 65 72 65 20 61 | floor. There a| 000094f0 72 65 20 63 72 61 63 6b 73 20 5c 0a 20 20 20 20 |re cracks \. | 00009500 20 20 20 20 20 20 20 20 20 20 20 65 76 65 72 79 | every| 00009510 77 68 65 72 65 2c 20 61 6e 64 20 61 20 70 61 73 |where, and a pas| 00009520 73 61 67 65 20 6c 65 61 64 69 6e 67 20 65 61 73 |sage leading eas| 00009530 74 2e 22 2c 0a 20 20 20 20 20 20 20 65 5f 74 6f |t.",. e_to| 00009540 20 49 6e 5f 44 69 72 74 79 5f 50 61 73 73 61 67 | In_Dirty_Passag| 00009550 65 2c 0a 20 20 20 20 20 20 20 64 5f 74 6f 20 41 |e,. d_to A| 00009560 74 5f 43 6f 6d 70 6c 65 78 5f 4a 75 6e 63 74 69 |t_Complex_Juncti| 00009570 6f 6e 3b 0a 0a 4e 65 61 72 62 79 20 44 75 73 74 |on;..Nearby Dust| 00009580 79 52 6f 63 6b 73 20 22 64 75 73 74 79 20 72 6f |yRocks "dusty ro| 00009590 63 6b 73 22 0a 20 20 77 69 74 68 20 64 65 73 63 |cks". with desc| 000095a0 72 69 70 74 69 6f 6e 20 22 54 68 65 79 27 72 65 |ription "They're| 000095b0 20 6a 75 73 74 20 72 6f 63 6b 73 2e 20 20 28 44 | just rocks. (D| 000095c0 75 73 74 79 20 6f 6e 65 73 2c 20 74 68 61 74 20 |usty ones, that | 000095d0 69 73 2e 29 22 2c 0a 20 20 20 20 20 20 20 6e 61 |is.)",. na| 000095e0 6d 65 20 22 72 6f 63 6b 73 22 20 22 62 6f 75 6c |me "rocks" "boul| 000095f0 64 65 72 73 22 20 22 73 74 6f 6e 65 73 22 20 22 |ders" "stones" "| 00009600 72 6f 63 6b 22 20 22 62 6f 75 6c 64 65 72 22 20 |rock" "boulder" | 00009610 22 73 74 6f 6e 65 22 0a 20 20 20 20 20 20 20 22 |"stone". "| 00009620 64 75 73 74 79 22 20 22 64 69 72 74 79 22 0a 20 |dusty" "dirty". | 00009630 20 68 61 73 20 20 73 63 65 6e 65 72 79 3b 0a 0a | has scenery;..| 00009640 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |! --------------| 00009650 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00009680 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 21 |--------------.!| 00009690 20 20 20 41 20 6d 61 7a 65 20 6f 66 20 74 77 69 | A maze of twi| 000096a0 73 74 79 20 6c 69 74 74 6c 65 20 70 61 73 73 61 |sty little passa| 000096b0 67 65 73 2c 20 61 6c 6c 20 61 6c 69 6b 65 2e 2e |ges, all alike..| 000096c0 2e 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |..! ------------| 000096d0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00009710 0a 0a 43 6c 61 73 73 20 20 4d 61 7a 65 52 6f 6f |..Class MazeRoo| 00009720 6d 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 70 |m. with descrip| 00009730 74 69 6f 6e 20 22 59 6f 75 20 61 72 65 20 69 6e |tion "You are in| 00009740 20 61 20 6d 61 7a 65 20 6f 66 20 74 77 69 73 74 | a maze of twist| 00009750 79 20 6c 69 74 74 6c 65 20 70 61 73 73 61 67 65 |y little passage| 00009760 73 2c 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |s, \. | 00009770 61 6c 6c 20 61 6c 69 6b 65 2e 22 2c 0a 20 20 20 |all alike.",. | 00009780 20 20 20 20 6f 75 74 5f 74 6f 20 22 45 61 73 69 | out_to "Easi| 00009790 65 72 20 73 61 69 64 20 74 68 61 6e 20 64 6f 6e |er said than don| 000097a0 65 2e 22 3b 0a 0a 0a 4f 62 6a 65 63 74 20 41 6c |e.";...Object Al| 000097b0 69 6b 65 5f 4d 61 7a 65 5f 31 20 22 4d 61 7a 65 |ike_Maze_1 "Maze| 000097c0 22 0a 20 63 6c 61 73 73 20 4d 61 7a 65 52 6f 6f |". class MazeRoo| 000097d0 6d 0a 20 20 77 69 74 68 20 0a 20 20 20 20 20 20 |m. with . | 000097e0 20 75 5f 74 6f 20 41 74 5f 57 65 73 74 5f 45 6e | u_to At_West_En| 000097f0 64 5f 4f 66 5f 48 61 6c 6c 5f 4f 66 5f 4d 69 73 |d_Of_Hall_Of_Mis| 00009800 74 73 2c 0a 20 20 20 20 20 20 20 6e 5f 74 6f 20 |ts,. n_to | 00009810 41 6c 69 6b 65 5f 4d 61 7a 65 5f 31 2c 0a 20 20 |Alike_Maze_1,. | 00009820 20 20 20 20 20 65 5f 74 6f 20 41 6c 69 6b 65 5f | e_to Alike_| 00009830 4d 61 7a 65 5f 32 2c 0a 20 20 20 20 20 20 20 73 |Maze_2,. s| 00009840 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 34 |_to Alike_Maze_4| 00009850 2c 0a 20 20 20 20 20 20 20 77 5f 74 6f 20 41 6c |,. w_to Al| 00009860 69 6b 65 5f 4d 61 7a 65 5f 31 31 3b 0a 0a 4f 62 |ike_Maze_11;..Ob| 00009870 6a 65 63 74 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f |ject Alike_Maze_| 00009880 32 20 22 4d 61 7a 65 22 0a 20 63 6c 61 73 73 20 |2 "Maze". class | 00009890 4d 61 7a 65 52 6f 6f 6d 0a 20 20 77 69 74 68 20 |MazeRoom. with | 000098a0 0a 20 20 20 20 20 20 20 77 5f 74 6f 20 41 6c 69 |. w_to Ali| 000098b0 6b 65 5f 4d 61 7a 65 5f 31 2c 0a 20 20 20 20 20 |ke_Maze_1,. | 000098c0 20 20 73 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 7a | s_to Alike_Maz| 000098d0 65 5f 33 2c 0a 20 20 20 20 20 20 20 65 5f 74 6f |e_3,. e_to| 000098e0 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 34 3b 0a 0a | Alike_Maze_4;..| 000098f0 4f 62 6a 65 63 74 20 41 6c 69 6b 65 5f 4d 61 7a |Object Alike_Maz| 00009900 65 5f 33 20 22 4d 61 7a 65 22 0a 20 63 6c 61 73 |e_3 "Maze". clas| 00009910 73 20 4d 61 7a 65 52 6f 6f 6d 0a 20 20 77 69 74 |s MazeRoom. wit| 00009920 68 20 0a 20 20 20 20 20 20 20 65 5f 74 6f 20 41 |h . e_to A| 00009930 6c 69 6b 65 5f 4d 61 7a 65 5f 32 2c 0a 20 20 20 |like_Maze_2,. | 00009940 20 20 20 20 64 5f 74 6f 20 44 65 61 64 5f 45 6e | d_to Dead_En| 00009950 64 5f 33 2c 0a 20 20 20 20 20 20 20 73 5f 74 6f |d_3,. s_to| 00009960 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 36 2c 0a 20 | Alike_Maze_6,. | 00009970 20 20 20 20 20 20 6e 5f 74 6f 20 44 65 61 64 5f | n_to Dead_| 00009980 45 6e 64 5f 31 33 3b 0a 0a 4f 62 6a 65 63 74 20 |End_13;..Object | 00009990 41 6c 69 6b 65 5f 4d 61 7a 65 5f 34 20 22 4d 61 |Alike_Maze_4 "Ma| 000099a0 7a 65 22 0a 20 63 6c 61 73 73 20 4d 61 7a 65 52 |ze". class MazeR| 000099b0 6f 6f 6d 0a 20 20 77 69 74 68 20 0a 20 20 20 20 |oom. with . | 000099c0 20 20 20 77 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 | w_to Alike_Ma| 000099d0 7a 65 5f 31 2c 0a 20 20 20 20 20 20 20 6e 5f 74 |ze_1,. n_t| 000099e0 6f 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 32 2c 0a |o Alike_Maze_2,.| 000099f0 20 20 20 20 20 20 20 65 5f 74 6f 20 44 65 61 64 | e_to Dead| 00009a00 5f 45 6e 64 5f 31 2c 0a 20 20 20 20 20 20 20 73 |_End_1,. s| 00009a10 5f 74 6f 20 44 65 61 64 5f 45 6e 64 5f 32 2c 0a |_to Dead_End_2,.| 00009a20 20 20 20 20 20 20 20 75 5f 74 6f 20 41 6c 69 6b | u_to Alik| 00009a30 65 5f 4d 61 7a 65 5f 31 34 2c 0a 20 20 20 20 20 |e_Maze_14,. | 00009a40 20 20 64 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 7a | d_to Alike_Maz| 00009a50 65 5f 31 34 3b 0a 0a 4f 62 6a 65 63 74 20 41 6c |e_14;..Object Al| 00009a60 69 6b 65 5f 4d 61 7a 65 5f 35 20 22 4d 61 7a 65 |ike_Maze_5 "Maze| 00009a70 22 0a 20 63 6c 61 73 73 20 4d 61 7a 65 52 6f 6f |". class MazeRoo| 00009a80 6d 0a 20 20 77 69 74 68 20 0a 20 20 20 20 20 20 |m. with . | 00009a90 20 65 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 7a 65 | e_to Alike_Maze| 00009aa0 5f 36 2c 0a 20 20 20 20 20 20 20 77 5f 74 6f 20 |_6,. w_to | 00009ab0 41 6c 69 6b 65 5f 4d 61 7a 65 5f 37 3b 0a 0a 4f |Alike_Maze_7;..O| 00009ac0 62 6a 65 63 74 20 41 6c 69 6b 65 5f 4d 61 7a 65 |bject Alike_Maze| 00009ad0 5f 36 20 22 4d 61 7a 65 22 0a 20 63 6c 61 73 73 |_6 "Maze". class| 00009ae0 20 4d 61 7a 65 52 6f 6f 6d 0a 20 20 77 69 74 68 | MazeRoom. with| 00009af0 20 0a 20 20 20 20 20 20 20 65 5f 74 6f 20 41 6c | . e_to Al| 00009b00 69 6b 65 5f 4d 61 7a 65 5f 33 2c 0a 20 20 20 20 |ike_Maze_3,. | 00009b10 20 20 20 77 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 | w_to Alike_Ma| 00009b20 7a 65 5f 35 2c 0a 20 20 20 20 20 20 20 64 5f 74 |ze_5,. d_t| 00009b30 6f 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 37 2c 0a |o Alike_Maze_7,.| 00009b40 20 20 20 20 20 20 20 73 5f 74 6f 20 41 6c 69 6b | s_to Alik| 00009b50 65 5f 4d 61 7a 65 5f 38 3b 0a 0a 4f 62 6a 65 63 |e_Maze_8;..Objec| 00009b60 74 20 44 65 61 64 5f 45 6e 64 5f 31 20 22 44 65 |t Dead_End_1 "De| 00009b70 61 64 20 45 6e 64 22 0a 20 63 6c 61 73 73 20 44 |ad End". class D| 00009b80 65 61 64 45 6e 64 52 6f 6f 6d 0a 20 20 77 69 74 |eadEndRoom. wit| 00009b90 68 20 0a 20 20 20 20 20 20 20 77 5f 74 6f 20 41 |h . w_to A| 00009ba0 6c 69 6b 65 5f 4d 61 7a 65 5f 34 2c 0a 20 20 20 |like_Maze_4,. | 00009bb0 20 20 20 20 6f 75 74 5f 74 6f 20 41 6c 69 6b 65 | out_to Alike| 00009bc0 5f 4d 61 7a 65 5f 34 3b 0a 0a 4f 62 6a 65 63 74 |_Maze_4;..Object| 00009bd0 20 44 65 61 64 5f 45 6e 64 5f 32 20 22 44 65 61 | Dead_End_2 "Dea| 00009be0 64 20 45 6e 64 22 0a 20 63 6c 61 73 73 20 44 65 |d End". class De| 00009bf0 61 64 45 6e 64 52 6f 6f 6d 0a 20 20 77 69 74 68 |adEndRoom. with| 00009c00 20 0a 20 20 20 20 20 20 20 77 5f 74 6f 20 41 6c | . w_to Al| 00009c10 69 6b 65 5f 4d 61 7a 65 5f 34 2c 0a 20 20 20 20 |ike_Maze_4,. | 00009c20 20 20 20 6f 75 74 5f 74 6f 20 41 6c 69 6b 65 5f | out_to Alike_| 00009c30 4d 61 7a 65 5f 34 3b 0a 0a 4f 62 6a 65 63 74 20 |Maze_4;..Object | 00009c40 44 65 61 64 5f 45 6e 64 5f 33 20 22 44 65 61 64 |Dead_End_3 "Dead| 00009c50 20 45 6e 64 22 0a 20 63 6c 61 73 73 20 44 65 61 | End". class Dea| 00009c60 64 45 6e 64 52 6f 6f 6d 0a 20 20 77 69 74 68 20 |dEndRoom. with | 00009c70 0a 20 20 20 20 20 20 20 75 5f 74 6f 20 41 6c 69 |. u_to Ali| 00009c80 6b 65 5f 4d 61 7a 65 5f 33 2c 0a 20 20 20 20 20 |ke_Maze_3,. | 00009c90 20 20 6f 75 74 5f 74 6f 20 41 6c 69 6b 65 5f 4d | out_to Alike_M| 00009ca0 61 7a 65 5f 33 3b 0a 0a 4f 62 6a 65 63 74 20 41 |aze_3;..Object A| 00009cb0 6c 69 6b 65 5f 4d 61 7a 65 5f 37 20 22 4d 61 7a |like_Maze_7 "Maz| 00009cc0 65 22 0a 20 63 6c 61 73 73 20 4d 61 7a 65 52 6f |e". class MazeRo| 00009cd0 6f 6d 0a 20 20 77 69 74 68 20 0a 20 20 20 20 20 |om. with . | 00009ce0 20 20 77 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 7a | w_to Alike_Maz| 00009cf0 65 5f 35 2c 0a 20 20 20 20 20 20 20 75 5f 74 6f |e_5,. u_to| 00009d00 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 36 2c 0a 20 | Alike_Maze_6,. | 00009d10 20 20 20 20 20 20 65 5f 74 6f 20 41 6c 69 6b 65 | e_to Alike| 00009d20 5f 4d 61 7a 65 5f 38 2c 0a 20 20 20 20 20 20 20 |_Maze_8,. | 00009d30 73 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f |s_to Alike_Maze_| 00009d40 39 3b 0a 0a 4f 62 6a 65 63 74 20 41 6c 69 6b 65 |9;..Object Alike| 00009d50 5f 4d 61 7a 65 5f 38 20 22 4d 61 7a 65 22 0a 20 |_Maze_8 "Maze". | 00009d60 63 6c 61 73 73 20 4d 61 7a 65 52 6f 6f 6d 0a 20 |class MazeRoom. | 00009d70 20 77 69 74 68 20 0a 20 20 20 20 20 20 20 77 5f | with . w_| 00009d80 74 6f 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 36 2c |to Alike_Maze_6,| 00009d90 0a 20 20 20 20 20 20 20 65 5f 74 6f 20 41 6c 69 |. e_to Ali| 00009da0 6b 65 5f 4d 61 7a 65 5f 37 2c 0a 20 20 20 20 20 |ke_Maze_7,. | 00009db0 20 20 73 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 7a | s_to Alike_Maz| 00009dc0 65 5f 38 2c 0a 20 20 20 20 20 20 20 75 5f 74 6f |e_8,. u_to| 00009dd0 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 39 2c 0a 20 | Alike_Maze_9,. | 00009de0 20 20 20 20 20 20 6e 5f 74 6f 20 41 6c 69 6b 65 | n_to Alike| 00009df0 5f 4d 61 7a 65 5f 31 30 2c 0a 20 20 20 20 20 20 |_Maze_10,. | 00009e00 20 64 5f 74 6f 20 44 65 61 64 5f 45 6e 64 5f 31 | d_to Dead_End_1| 00009e10 32 3b 0a 0a 4f 62 6a 65 63 74 20 41 6c 69 6b 65 |2;..Object Alike| 00009e20 5f 4d 61 7a 65 5f 39 20 22 4d 61 7a 65 22 0a 20 |_Maze_9 "Maze". | 00009e30 63 6c 61 73 73 20 4d 61 7a 65 52 6f 6f 6d 0a 20 |class MazeRoom. | 00009e40 20 77 69 74 68 20 0a 20 20 20 20 20 20 20 77 5f | with . w_| 00009e50 74 6f 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 37 2c |to Alike_Maze_7,| 00009e60 0a 20 20 20 20 20 20 20 6e 5f 74 6f 20 41 6c 69 |. n_to Ali| 00009e70 6b 65 5f 4d 61 7a 65 5f 38 2c 0a 20 20 20 20 20 |ke_Maze_8,. | 00009e80 20 20 73 5f 74 6f 20 44 65 61 64 5f 45 6e 64 5f | s_to Dead_End_| 00009e90 34 3b 0a 0a 4f 62 6a 65 63 74 20 44 65 61 64 5f |4;..Object Dead_| 00009ea0 45 6e 64 5f 34 20 22 44 65 61 64 20 45 6e 64 22 |End_4 "Dead End"| 00009eb0 0a 20 63 6c 61 73 73 20 44 65 61 64 45 6e 64 52 |. class DeadEndR| 00009ec0 6f 6f 6d 0a 20 20 77 69 74 68 20 0a 20 20 20 20 |oom. with . | 00009ed0 20 20 20 77 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 | w_to Alike_Ma| 00009ee0 7a 65 5f 39 2c 0a 20 20 20 20 20 20 20 6f 75 74 |ze_9,. out| 00009ef0 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 39 |_to Alike_Maze_9| 00009f00 3b 0a 0a 0a 4f 62 6a 65 63 74 20 41 6c 69 6b 65 |;...Object Alike| 00009f10 5f 4d 61 7a 65 5f 31 30 20 22 4d 61 7a 65 22 0a |_Maze_10 "Maze".| 00009f20 20 63 6c 61 73 73 20 4d 61 7a 65 52 6f 6f 6d 0a | class MazeRoom.| 00009f30 20 20 77 69 74 68 20 0a 20 20 20 20 20 20 20 77 | with . w| 00009f40 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 38 |_to Alike_Maze_8| 00009f50 2c 0a 20 20 20 20 20 20 20 6e 5f 74 6f 20 41 6c |,. n_to Al| 00009f60 69 6b 65 5f 4d 61 7a 65 5f 31 30 2c 0a 20 20 20 |ike_Maze_10,. | 00009f70 20 20 20 20 64 5f 74 6f 20 44 65 61 64 5f 45 6e | d_to Dead_En| 00009f80 64 5f 35 2c 0a 20 20 20 20 20 20 20 65 5f 74 6f |d_5,. e_to| 00009f90 20 41 74 5f 42 72 69 6e 6b 5f 4f 66 5f 50 69 74 | At_Brink_Of_Pit| 00009fa0 3b 0a 0a 4f 62 6a 65 63 74 20 44 65 61 64 5f 45 |;..Object Dead_E| 00009fb0 6e 64 5f 35 20 22 44 65 61 64 20 45 6e 64 22 0a |nd_5 "Dead End".| 00009fc0 20 63 6c 61 73 73 20 44 65 61 64 45 6e 64 52 6f | class DeadEndRo| 00009fd0 6f 6d 0a 20 20 77 69 74 68 20 0a 20 20 20 20 20 |om. with . | 00009fe0 20 20 75 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 7a | u_to Alike_Maz| 00009ff0 65 5f 31 30 2c 0a 20 20 20 20 20 20 20 6f 75 74 |e_10,. out| 0000a000 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 31 |_to Alike_Maze_1| 0000a010 30 3b 0a 0a 0a 4f 62 6a 65 63 74 20 41 74 5f 42 |0;...Object At_B| 0000a020 72 69 6e 6b 5f 4f 66 5f 50 69 74 20 22 41 74 20 |rink_Of_Pit "At | 0000a030 42 72 69 6e 6b 20 6f 66 20 50 69 74 22 0a 20 20 |Brink of Pit". | 0000a040 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e |with description| 0000a050 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0000a060 22 59 6f 75 20 61 72 65 20 6f 6e 20 74 68 65 20 |"You are on the | 0000a070 62 72 69 6e 6b 20 6f 66 20 61 20 74 68 69 72 74 |brink of a thirt| 0000a080 79 20 66 6f 6f 74 20 70 69 74 20 77 69 74 68 20 |y foot pit with | 0000a090 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 0000a0a0 20 61 20 6d 61 73 73 69 76 65 20 6f 72 61 6e 67 | a massive orang| 0000a0b0 65 20 63 6f 6c 75 6d 6e 20 64 6f 77 6e 20 6f 6e |e column down on| 0000a0c0 65 20 77 61 6c 6c 2e 20 20 59 6f 75 20 63 6f 75 |e wall. You cou| 0000a0d0 6c 64 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |ld \. | 0000a0e0 20 20 20 20 63 6c 69 6d 62 20 64 6f 77 6e 20 68 | climb down h| 0000a0f0 65 72 65 20 62 75 74 20 79 6f 75 20 63 6f 75 6c |ere but you coul| 0000a100 64 20 6e 6f 74 20 67 65 74 20 62 61 63 6b 20 75 |d not get back u| 0000a110 70 2e 20 20 54 68 65 20 5c 0a 20 20 20 20 20 20 |p. The \. | 0000a120 20 20 20 20 20 20 20 20 20 6d 61 7a 65 20 63 6f | maze co| 0000a130 6e 74 69 6e 75 65 73 20 61 74 20 74 68 69 73 20 |ntinues at this | 0000a140 6c 65 76 65 6c 2e 22 2c 0a 20 20 20 20 20 20 20 |level.",. | 0000a150 64 5f 74 6f 20 49 6e 5f 42 69 72 64 5f 43 68 61 |d_to In_Bird_Cha| 0000a160 6d 62 65 72 2c 0a 20 20 20 20 20 20 20 77 5f 74 |mber,. w_t| 0000a170 6f 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 31 30 2c |o Alike_Maze_10,| 0000a180 0a 20 20 20 20 20 20 20 73 5f 74 6f 20 44 65 61 |. s_to Dea| 0000a190 64 5f 45 6e 64 5f 36 2c 0a 20 20 20 20 20 20 20 |d_End_6,. | 0000a1a0 6e 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f |n_to Alike_Maze_| 0000a1b0 31 32 2c 0a 20 20 20 20 20 20 20 65 5f 74 6f 20 |12,. e_to | 0000a1c0 41 6c 69 6b 65 5f 4d 61 7a 65 5f 31 33 3b 0a 0a |Alike_Maze_13;..| 0000a1d0 4e 65 61 72 62 79 20 4f 72 61 6e 67 65 43 6f 6c |Nearby OrangeCol| 0000a1e0 75 6d 6e 20 22 6d 61 73 73 69 76 65 20 6f 72 61 |umn "massive ora| 0000a1f0 6e 67 65 20 63 6f 6c 75 6d 6e 22 0a 20 20 77 69 |nge column". wi| 0000a200 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e 20 22 |th description "| 0000a210 49 74 20 6c 6f 6f 6b 73 20 6c 69 6b 65 20 79 6f |It looks like yo| 0000a220 75 20 63 6f 75 6c 64 20 63 6c 69 6d 62 20 64 6f |u could climb do| 0000a230 77 6e 20 69 74 2e 22 2c 0a 20 20 20 20 20 20 20 |wn it.",. | 0000a240 6e 61 6d 65 20 22 63 6f 6c 75 6d 6e 22 20 22 6d |name "column" "m| 0000a250 61 73 73 69 76 65 22 20 22 6f 72 61 6e 67 65 22 |assive" "orange"| 0000a260 20 22 62 69 67 22 20 22 68 75 67 65 22 2c 0a 20 | "big" "huge",. | 0000a270 20 20 20 20 20 20 62 65 66 6f 72 65 20 5b 3b 20 | before [; | 0000a280 43 6c 69 6d 62 3a 20 4d 6f 76 65 50 6c 61 79 65 |Climb: MovePlaye| 0000a290 72 28 64 5f 6f 62 6a 29 3b 20 72 74 72 75 65 3b |r(d_obj); rtrue;| 0000a2a0 20 5d 2c 0a 20 20 68 61 73 20 20 73 63 65 6e 65 | ],. has scene| 0000a2b0 72 79 3b 0a 0a 4e 65 61 72 62 79 20 54 68 69 72 |ry;..Nearby Thir| 0000a2c0 74 79 46 6f 6f 74 50 69 74 20 22 70 69 74 22 0a |tyFootPit "pit".| 0000a2d0 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 | with descripti| 0000a2e0 6f 6e 20 22 59 6f 75 27 6c 6c 20 68 61 76 65 20 |on "You'll have | 0000a2f0 74 6f 20 63 6c 69 6d 62 20 64 6f 77 6e 20 74 6f |to climb down to| 0000a300 20 66 69 6e 64 20 6f 75 74 20 61 6e 79 74 68 69 | find out anythi| 0000a310 6e 67 20 6d 6f 72 65 2e 2e 2e 22 2c 0a 20 20 20 |ng more...",. | 0000a320 20 20 20 20 6e 61 6d 65 20 22 70 69 74 22 20 22 | name "pit" "| 0000a330 74 68 69 72 74 79 22 20 22 66 6f 6f 74 22 20 22 |thirty" "foot" "| 0000a340 74 68 69 72 74 79 2d 66 6f 6f 74 22 2c 0a 20 20 |thirty-foot",. | 0000a350 20 20 20 20 20 62 65 66 6f 72 65 20 5b 3b 20 43 | before [; C| 0000a360 6c 69 6d 62 3a 20 4d 6f 76 65 50 6c 61 79 65 72 |limb: MovePlayer| 0000a370 28 64 5f 6f 62 6a 29 3b 20 72 74 72 75 65 3b 20 |(d_obj); rtrue; | 0000a380 5d 2c 0a 20 20 68 61 73 20 20 73 63 65 6e 65 72 |],. has scener| 0000a390 79 3b 0a 0a 4f 62 6a 65 63 74 20 44 65 61 64 5f |y;..Object Dead_| 0000a3a0 45 6e 64 5f 36 20 22 44 65 61 64 20 45 6e 64 22 |End_6 "Dead End"| 0000a3b0 0a 20 63 6c 61 73 73 20 44 65 61 64 45 6e 64 52 |. class DeadEndR| 0000a3c0 6f 6f 6d 0a 20 20 77 69 74 68 20 65 5f 74 6f 20 |oom. with e_to | 0000a3d0 41 74 5f 42 72 69 6e 6b 5f 4f 66 5f 50 69 74 2c |At_Brink_Of_Pit,| 0000a3e0 0a 20 20 20 20 20 20 20 6f 75 74 5f 74 6f 20 41 |. out_to A| 0000a3f0 74 5f 42 72 69 6e 6b 5f 4f 66 5f 50 69 74 3b 0a |t_Brink_Of_Pit;.| 0000a400 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |.! -------------| 0000a410 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0000a440 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a |---------------.| 0000a450 21 20 20 20 41 20 6c 69 6e 65 20 6f 66 20 74 68 |! A line of th| 0000a460 72 65 65 20 76 69 74 61 6c 20 6a 75 6e 63 74 69 |ree vital juncti| 0000a470 6f 6e 73 2c 20 65 61 73 74 20 74 6f 20 77 65 73 |ons, east to wes| 0000a480 74 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |t.! ------------| 0000a490 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0000a4d0 0a 0a 4f 62 6a 65 63 74 20 41 74 5f 43 6f 6d 70 |..Object At_Comp| 0000a4e0 6c 65 78 5f 4a 75 6e 63 74 69 6f 6e 20 22 41 74 |lex_Junction "At| 0000a4f0 20 43 6f 6d 70 6c 65 78 20 4a 75 6e 63 74 69 6f | Complex Junctio| 0000a500 6e 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 |n". with descri| 0000a510 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 |ption. | 0000a520 20 20 20 20 20 22 59 6f 75 20 61 72 65 20 61 74 | "You are at| 0000a530 20 61 20 63 6f 6d 70 6c 65 78 20 6a 75 6e 63 74 | a complex junct| 0000a540 69 6f 6e 2e 20 20 41 20 6c 6f 77 20 68 61 6e 64 |ion. A low hand| 0000a550 73 20 61 6e 64 20 5c 0a 20 20 20 20 20 20 20 20 |s and \. | 0000a560 20 20 20 20 20 20 20 6b 6e 65 65 73 20 70 61 73 | knees pas| 0000a570 73 61 67 65 20 66 72 6f 6d 20 74 68 65 20 6e 6f |sage from the no| 0000a580 72 74 68 20 6a 6f 69 6e 73 20 61 20 68 69 67 68 |rth joins a high| 0000a590 65 72 20 63 72 61 77 6c 20 5c 0a 20 20 20 20 20 |er crawl \. | 0000a5a0 20 20 20 20 20 20 20 20 20 20 66 72 6f 6d 20 74 | from t| 0000a5b0 68 65 20 65 61 73 74 20 74 6f 20 6d 61 6b 65 20 |he east to make | 0000a5c0 61 20 77 61 6c 6b 69 6e 67 20 70 61 73 73 61 67 |a walking passag| 0000a5d0 65 20 67 6f 69 6e 67 20 77 65 73 74 2e 20 20 5c |e going west. \| 0000a5e0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0000a5f0 54 68 65 72 65 20 69 73 20 61 6c 73 6f 20 61 20 |There is also a | 0000a600 6c 61 72 67 65 20 72 6f 6f 6d 20 61 62 6f 76 65 |large room above| 0000a610 2e 20 20 54 68 65 20 61 69 72 20 69 73 20 64 61 |. The air is da| 0000a620 6d 70 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |mp \. | 0000a630 20 20 20 20 68 65 72 65 2e 22 2c 0a 20 20 20 20 | here.",. | 0000a640 20 20 20 75 5f 74 6f 20 49 6e 5f 44 75 73 74 79 | u_to In_Dusty| 0000a650 5f 52 6f 63 6b 5f 52 6f 6f 6d 2c 0a 20 20 20 20 |_Rock_Room,. | 0000a660 20 20 20 77 5f 74 6f 20 49 6e 5f 42 65 64 71 75 | w_to In_Bedqu| 0000a670 69 6c 74 2c 0a 20 20 20 20 20 20 20 6e 5f 74 6f |ilt,. n_to| 0000a680 20 49 6e 5f 53 68 65 6c 6c 5f 52 6f 6f 6d 2c 0a | In_Shell_Room,.| 0000a690 20 20 20 20 20 20 20 65 5f 74 6f 20 49 6e 5f 41 | e_to In_A| 0000a6a0 6e 74 65 72 6f 6f 6d 3b 0a 0a 4f 62 6a 65 63 74 |nteroom;..Object| 0000a6b0 20 49 6e 5f 42 65 64 71 75 69 6c 74 20 22 42 65 | In_Bedquilt "Be| 0000a6c0 64 71 75 69 6c 74 22 0a 20 20 77 69 74 68 20 64 |dquilt". with d| 0000a6d0 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 20 20 |escription. | 0000a6e0 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 20 61 | "You a| 0000a6f0 72 65 20 69 6e 20 62 65 64 71 75 69 6c 74 2c 20 |re in bedquilt, | 0000a700 61 20 6c 6f 6e 67 20 65 61 73 74 2f 77 65 73 74 |a long east/west| 0000a710 20 70 61 73 73 61 67 65 20 5c 0a 20 20 20 20 20 | passage \. | 0000a720 20 20 20 20 20 20 20 20 20 20 77 69 74 68 20 68 | with h| 0000a730 6f 6c 65 73 20 65 76 65 72 79 77 68 65 72 65 2e |oles everywhere.| 0000a740 20 54 6f 20 65 78 70 6c 6f 72 65 20 61 74 20 72 | To explore at r| 0000a750 61 6e 64 6f 6d 20 73 65 6c 65 63 74 20 5c 0a 20 |andom select \. | 0000a760 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6e 6f | no| 0000a770 72 74 68 2c 20 73 6f 75 74 68 2c 20 75 70 2c 20 |rth, south, up, | 0000a780 6f 72 20 64 6f 77 6e 2e 22 2c 0a 20 20 20 20 20 |or down.",. | 0000a790 20 20 65 5f 74 6f 20 41 74 5f 43 6f 6d 70 6c 65 | e_to At_Comple| 0000a7a0 78 5f 4a 75 6e 63 74 69 6f 6e 2c 0a 20 20 20 20 |x_Junction,. | 0000a7b0 20 20 20 77 5f 74 6f 20 49 6e 5f 53 77 69 73 73 | w_to In_Swiss| 0000a7c0 5f 43 68 65 65 73 65 5f 52 6f 6f 6d 2c 0a 20 20 |_Cheese_Room,. | 0000a7d0 20 20 20 20 20 73 5f 74 6f 20 49 6e 5f 53 6c 61 | s_to In_Sla| 0000a7e0 62 5f 52 6f 6f 6d 2c 0a 20 20 20 20 20 20 20 75 |b_Room,. u| 0000a7f0 5f 74 6f 20 49 6e 5f 44 75 73 74 79 5f 52 6f 63 |_to In_Dusty_Roc| 0000a800 6b 5f 52 6f 6f 6d 2c 0a 20 20 20 20 20 20 20 6e |k_Room,. n| 0000a810 5f 74 6f 20 41 74 5f 4a 75 6e 63 74 69 6f 6e 5f |_to At_Junction_| 0000a820 4f 66 5f 54 68 72 65 65 2c 0a 20 20 20 20 20 20 |Of_Three,. | 0000a830 20 64 5f 74 6f 20 49 6e 5f 41 6e 74 65 72 6f 6f | d_to In_Anteroo| 0000a840 6d 2c 0a 20 20 20 20 20 20 20 62 65 66 6f 72 65 |m,. before| 0000a850 0a 20 20 20 20 20 20 20 5b 20 64 65 73 74 69 6e |. [ destin| 0000a860 79 3b 0a 20 20 20 20 20 20 20 20 20 47 6f 3a 20 |y;. 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[| 0000acb0 3b 20 47 6f 3a 20 69 66 20 28 28 6e 6f 75 6e 3d |; Go: if ((noun=| 0000acc0 3d 73 5f 6f 62 6a 20 26 26 20 72 61 6e 64 6f 6d |=s_obj && random| 0000acd0 28 31 30 30 29 20 3c 3d 20 38 30 29 0a 20 20 20 |(100) <= 80). | 0000ace0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7c | || 0000acf0 7c 20 28 6e 6f 75 6e 3d 3d 6e 77 5f 6f 62 6a 20 || (noun==nw_obj | 0000ad00 26 26 20 72 61 6e 64 6f 6d 28 31 30 30 29 20 3c |&& random(100) <| 0000ad10 3d 20 35 30 29 29 0a 20 20 20 20 20 20 20 20 20 |= 50)). | 0000ad20 20 20 20 20 20 22 59 6f 75 20 68 61 76 65 20 63 | "You have c| 0000ad30 72 61 77 6c 65 64 20 61 72 6f 75 6e 64 20 69 6e |rawled around in| 0000ad40 20 73 6f 6d 65 20 6c 69 74 74 6c 65 20 68 6f 6c | some little hol| 0000ad50 65 73 20 61 6e 64 20 5c 0a 20 20 20 20 20 20 20 |es and \. | 0000ad60 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000ad70 20 20 77 6f 75 6e 64 20 75 70 20 62 61 63 6b 20 | wound up back | 0000ad80 69 6e 20 74 68 65 20 6d 61 69 6e 20 70 61 73 73 |in the main pass| 0000ad90 61 67 65 2e 22 3b 0a 20 20 20 20 20 20 20 5d 3b |age.";. ];| 0000ada0 0a 0a 0a 4e 65 61 72 62 79 20 42 65 64 72 6f 63 |...Nearby Bedroc| 0000adb0 6b 42 6c 6f 63 6b 20 22 62 65 64 72 6f 63 6b 20 |kBlock "bedrock | 0000adc0 62 6c 6f 63 6b 22 0a 20 20 77 69 74 68 20 64 65 |block". with de| 0000add0 73 63 72 69 70 74 69 6f 6e 20 22 49 74 27 73 20 |scription "It's | 0000ade0 6a 75 73 74 20 61 20 68 75 67 65 20 62 6c 6f 63 |just a huge bloc| 0000adf0 6b 2e 22 2c 0a 20 20 20 20 20 20 20 6e 61 6d 65 |k.",. name| 0000ae00 20 22 62 6c 6f 63 6b 22 20 22 62 65 64 72 6f 63 | "block" "bedroc| 0000ae10 6b 22 20 22 6c 61 72 67 65 22 2c 0a 20 20 20 20 |k" "large",. | 0000ae20 20 20 20 62 65 66 6f 72 65 20 5b 3b 20 4c 6f 6f | before [; Loo| 0000ae30 6b 55 6e 64 65 72 2c 20 50 75 73 68 2c 20 50 75 |kUnder, Push, Pu| 0000ae40 6c 6c 2c 20 54 61 6b 65 3a 0a 20 20 20 20 20 20 |ll, Take:. | 0000ae50 20 20 20 20 20 20 20 20 20 20 20 20 22 53 75 72 | "Sur| 0000ae60 65 6c 79 20 79 6f 75 27 72 65 20 6a 6f 6b 69 6e |ely you're jokin| 0000ae70 67 2e 22 3b 20 5d 2c 0a 20 20 68 61 73 20 20 73 |g."; ],. has s| 0000ae80 63 65 6e 65 72 79 3b 0a 0a 21 20 2d 2d 2d 2d 2d |cenery;..! -----| 0000ae90 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0000aed0 2d 2d 2d 2d 2d 2d 2d 0a 21 20 20 20 54 68 65 20 |-------.! The | 0000aee0 54 77 6f 70 69 74 20 52 6f 6f 6d 20 61 72 65 61 |Twopit Room area| 0000aef0 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |.! -------------| 0000af00 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0000af30 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a |---------------.| 0000af40 0a 4f 62 6a 65 63 74 20 41 74 5f 57 65 73 74 5f |.Object At_West_| 0000af50 45 6e 64 5f 4f 66 5f 54 77 6f 70 69 74 5f 52 6f |End_Of_Twopit_Ro| 0000af60 6f 6d 20 22 41 74 20 57 65 73 74 20 45 6e 64 20 |om "At West End | 0000af70 6f 66 20 54 77 6f 70 69 74 20 52 6f 6f 6d 22 0a |of Twopit Room".| 0000af80 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 | with descripti| 0000af90 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |on. | 0000afa0 20 20 22 59 6f 75 20 61 72 65 20 61 74 20 74 68 | "You are at th| 0000afb0 65 20 77 65 73 74 20 65 6e 64 20 6f 66 20 74 68 |e west end of th| 0000afc0 65 20 74 77 6f 70 69 74 20 72 6f 6f 6d 2e 20 20 |e twopit room. | 0000afd0 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 0000afe0 20 54 68 65 72 65 20 69 73 20 61 20 6c 61 72 67 | There is a larg| 0000aff0 65 20 68 6f 6c 65 20 69 6e 20 74 68 65 20 77 61 |e hole in the wa| 0000b000 6c 6c 20 61 62 6f 76 65 20 74 68 65 20 70 69 74 |ll above the pit| 0000b010 20 61 74 20 5c 0a 20 20 20 20 20 20 20 20 20 20 | at \. | 0000b020 20 20 20 20 20 74 68 69 73 20 65 6e 64 20 6f 66 | this end of| 0000b030 20 74 68 65 20 72 6f 6f 6d 2e 22 2c 0a 20 20 20 | the room.",. | 0000b040 20 20 20 20 65 5f 74 6f 20 41 74 5f 45 61 73 74 | e_to At_East| 0000b050 5f 45 6e 64 5f 4f 66 5f 54 77 6f 70 69 74 5f 52 |_End_Of_Twopit_R| 0000b060 6f 6f 6d 2c 0a 20 20 20 20 20 20 20 77 5f 74 6f |oom,. w_to| 0000b070 20 49 6e 5f 53 6c 61 62 5f 52 6f 6f 6d 2c 0a 20 | In_Slab_Room,. | 0000b080 20 20 20 20 20 20 64 5f 74 6f 20 49 6e 5f 57 65 | d_to In_We| 0000b090 73 74 5f 50 69 74 2c 0a 20 20 20 20 20 20 20 75 |st_Pit,. u| 0000b0a0 5f 74 6f 20 22 49 74 20 69 73 20 74 6f 6f 20 66 |_to "It is too f| 0000b0b0 61 72 20 75 70 20 66 6f 72 20 79 6f 75 20 74 6f |ar up for you to| 0000b0c0 20 72 65 61 63 68 2e 22 2c 0a 20 20 20 20 20 20 | reach.",. | 0000b0d0 20 62 65 66 6f 72 65 0a 20 20 20 20 20 20 20 5b | before. [| 0000b0e0 3b 20 45 6e 74 65 72 3a 20 69 66 20 28 6e 6f 75 |; Enter: if (nou| 0000b0f0 6e 3d 3d 48 6f 6c 65 41 62 6f 76 65 50 69 74 5f |n==HoleAbovePit_| 0000b100 31 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |1). | 0000b110 20 22 49 74 20 69 73 20 74 6f 6f 20 66 61 72 20 | "It is too far | 0000b120 75 70 20 66 6f 72 20 79 6f 75 20 74 6f 20 72 65 |up for you to re| 0000b130 61 63 68 2e 22 3b 0a 20 20 20 20 20 20 20 5d 3b |ach.";. ];| 0000b140 0a 0a 4f 62 6a 65 63 74 20 50 6c 61 6e 74 53 74 |..Object PlantSt| 0000b150 69 63 6b 69 6e 67 55 70 20 22 62 65 61 6e 73 74 |ickingUp "beanst| 0000b160 61 6c 6b 22 0a 20 20 77 69 74 68 20 66 6f 75 6e |alk". with foun| 0000b170 64 5f 69 6e 20 20 41 74 5f 57 65 73 74 5f 45 6e |d_in At_West_En| 0000b180 64 5f 4f 66 5f 54 77 6f 70 69 74 5f 52 6f 6f 6d |d_Of_Twopit_Room| 0000b190 20 20 41 74 5f 45 61 73 74 5f 45 6e 64 5f 4f 66 | At_East_End_Of| 0000b1a0 5f 54 77 6f 70 69 74 5f 52 6f 6f 6d 2c 0a 20 20 |_Twopit_Room,. | 0000b1b0 20 20 20 20 20 6e 61 6d 65 20 22 70 6c 61 6e 74 | name "plant| 0000b1c0 22 20 22 62 65 61 6e 73 74 61 6c 6b 22 20 22 73 |" "beanstalk" "s| 0000b1d0 74 61 6c 6b 22 0a 20 20 20 20 20 20 20 20 20 20 |talk". | 0000b1e0 20 20 22 62 65 61 6e 22 20 22 67 69 61 6e 74 22 | "bean" "giant"| 0000b1f0 20 22 74 69 6e 79 22 20 22 6c 69 74 74 6c 65 22 | "tiny" "little"| 0000b200 20 22 6d 75 72 6d 75 72 69 6e 67 22 0a 20 20 20 | "murmuring". | 0000b210 20 20 20 20 20 20 20 20 20 22 74 77 65 6c 76 65 | "twelve| 0000b220 22 20 22 66 6f 6f 74 22 20 22 74 61 6c 6c 22 20 |" "foot" "tall" | 0000b230 22 62 65 6c 6c 6f 77 69 6e 67 22 2c 0a 20 20 20 |"bellowing",. | 0000b240 20 20 20 20 64 65 73 63 72 69 62 65 0a 20 20 20 | describe. | 0000b250 20 20 20 20 5b 3b 20 20 69 66 20 28 50 6c 61 6e | [; if (Plan| 0000b260 74 2e 6e 75 6d 62 65 72 20 3d 3d 20 31 29 0a 20 |t.number == 1). | 0000b270 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 54 | "T| 0000b280 68 65 20 74 6f 70 20 6f 66 20 61 20 31 32 2d 66 |he top of a 12-f| 0000b290 6f 6f 74 2d 74 61 6c 6c 20 62 65 61 6e 73 74 61 |oot-tall beansta| 0000b2a0 6c 6b 20 69 73 20 5c 0a 20 20 20 20 20 20 20 20 |lk is \. | 0000b2b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000b2c0 20 20 70 6f 6b 69 6e 67 20 6f 75 74 20 6f 66 20 | poking out of | 0000b2d0 74 68 65 20 77 65 73 74 20 70 69 74 2e 22 3b 0a |the west pit.";.| 0000b2e0 20 20 20 20 20 20 20 20 20 20 20 22 54 68 65 72 | "Ther| 0000b2f0 65 20 69 73 20 61 20 68 75 67 65 20 62 65 61 6e |e is a huge bean| 0000b300 73 74 61 6c 6b 20 67 72 6f 77 69 6e 67 20 6f 75 |stalk growing ou| 0000b310 74 20 6f 66 20 74 68 65 20 5c 0a 20 20 20 20 20 |t of the \. | 0000b320 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000b330 20 20 20 20 20 77 65 73 74 20 70 69 74 20 75 70 | west pit up| 0000b340 20 74 6f 20 74 68 65 20 68 6f 6c 65 2e 22 3b 0a | to the hole.";.| 0000b350 20 20 20 20 20 20 20 5d 2c 0a 20 20 20 20 20 20 | ],. | 0000b360 20 62 65 66 6f 72 65 0a 20 20 20 20 20 20 20 5b | before. [| 0000b370 3b 20 45 78 61 6d 69 6e 65 3a 20 52 75 6e 52 6f |; Examine: RunRo| 0000b380 75 74 69 6e 65 73 28 73 65 6c 66 2c 64 65 73 63 |utines(self,desc| 0000b390 72 69 62 65 29 3b 20 72 74 72 75 65 3b 0a 20 20 |ribe); rtrue;. | 0000b3a0 20 20 20 20 20 20 20 20 43 6c 69 6d 62 3a 20 69 | Climb: i| 0000b3b0 66 20 28 50 6c 61 6e 74 2e 6e 75 6d 62 65 72 3d |f (Plant.number=| 0000b3c0 3d 32 29 20 3c 3c 43 6c 69 6d 62 20 50 6c 61 6e |=2) <<Climb Plan| 0000b3d0 74 3e 3e 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 |t>>;. ],. | 0000b3e0 20 68 61 73 20 20 61 62 73 65 6e 74 20 73 74 61 | has absent sta| 0000b3f0 74 69 63 3b 0a 0a 4f 62 6a 65 63 74 20 48 6f 6c |tic;..Object Hol| 0000b400 65 41 62 6f 76 65 50 69 74 5f 31 20 22 68 6f 6c |eAbovePit_1 "hol| 0000b410 65 20 61 62 6f 76 65 20 70 69 74 22 0a 20 20 77 |e above pit". w| 0000b420 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e 0a |ith description.| 0000b430 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 | "| 0000b440 54 68 65 20 68 6f 6c 65 20 69 73 20 69 6e 20 74 |The hole is in t| 0000b450 68 65 20 77 61 6c 6c 20 61 62 6f 76 65 20 74 68 |he wall above th| 0000b460 65 20 70 69 74 20 61 74 20 5c 0a 20 20 20 20 20 |e pit at \. | 0000b470 20 20 20 20 20 20 20 20 20 20 74 68 69 73 20 65 | this e| 0000b480 6e 64 20 6f 66 20 74 68 65 20 72 6f 6f 6d 2e 22 |nd of the room."| 0000b490 2c 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 22 68 |,. name "h| 0000b4a0 6f 6c 65 22 20 22 6c 61 72 67 65 22 20 22 61 62 |ole" "large" "ab| 0000b4b0 6f 76 65 22 20 22 70 69 74 22 2c 0a 20 20 20 20 |ove" "pit",. | 0000b4c0 20 20 20 66 6f 75 6e 64 5f 69 6e 20 49 6e 5f 57 | found_in In_W| 0000b4d0 65 73 74 5f 50 69 74 20 41 74 5f 57 65 73 74 5f |est_Pit At_West_| 0000b4e0 45 6e 64 5f 4f 66 5f 54 77 6f 70 69 74 5f 52 6f |End_Of_Twopit_Ro| 0000b4f0 6f 6d 0a 20 20 68 61 73 20 20 73 63 65 6e 65 72 |om. has scener| 0000b500 79 3b 0a 0a 0a 4f 62 6a 65 63 74 20 49 6e 5f 57 |y;...Object In_W| 0000b510 65 73 74 5f 50 69 74 20 22 49 6e 20 57 65 73 74 |est_Pit "In West| 0000b520 20 50 69 74 22 0a 20 20 77 69 74 68 20 64 65 73 | Pit". with des| 0000b530 63 72 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 |cription. | 0000b540 20 20 20 20 20 20 20 20 22 59 6f 75 20 61 72 65 | "You are| 0000b550 20 61 74 20 74 68 65 20 62 6f 74 74 6f 6d 20 6f | at the bottom o| 0000b560 66 20 74 68 65 20 77 65 73 74 65 72 6e 20 70 69 |f the western pi| 0000b570 74 20 69 6e 20 74 68 65 20 5c 0a 20 20 20 20 20 |t in the \. | 0000b580 20 20 20 20 20 20 20 20 20 20 74 77 6f 70 69 74 | twopit| 0000b590 20 72 6f 6f 6d 2e 20 20 54 68 65 72 65 20 69 73 | room. There is| 0000b5a0 20 61 20 6c 61 72 67 65 20 68 6f 6c 65 20 69 6e | a large hole in| 0000b5b0 20 74 68 65 20 77 61 6c 6c 20 61 62 6f 75 74 20 | the wall about | 0000b5c0 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 0000b5d0 20 32 35 20 66 65 65 74 20 61 62 6f 76 65 20 79 | 25 feet above y| 0000b5e0 6f 75 2e 22 2c 0a 20 20 20 20 20 20 20 62 65 66 |ou.",. bef| 0000b5f0 6f 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 43 6c |ore. [; Cl| 0000b600 69 6d 62 3a 0a 20 20 20 20 20 20 20 20 20 20 20 |imb:. | 0000b610 69 66 20 28 6e 6f 75 6e 3d 3d 50 6c 61 6e 74 29 |if (noun==Plant)| 0000b620 20 72 66 61 6c 73 65 3b 0a 20 20 20 20 20 20 20 | rfalse;. | 0000b630 20 20 20 20 69 66 20 28 50 6c 61 6e 74 2e 6e 75 | if (Plant.nu| 0000b640 6d 62 65 72 20 3c 20 31 20 7c 7c 20 50 6c 61 6e |mber < 1 || Plan| 0000b650 74 2e 6e 75 6d 62 65 72 20 3e 20 32 29 0a 20 20 |t.number > 2). | 0000b660 20 20 20 20 20 20 20 20 20 20 20 20 20 22 54 68 | "Th| 0000b670 65 72 65 20 69 73 20 6e 6f 74 68 69 6e 67 20 68 |ere is nothing h| 0000b680 65 72 65 20 74 6f 20 63 6c 69 6d 62 2e 20 20 55 |ere to climb. U| 0000b690 73 65 20 7e 75 70 7e 20 5c 0a 20 20 20 20 20 20 |se ~up~ \. | 0000b6a0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000b6b0 20 20 20 20 6f 72 20 7e 6f 75 74 7e 20 74 6f 20 | or ~out~ to | 0000b6c0 6c 65 61 76 65 20 74 68 65 20 70 69 74 2e 22 3b |leave the pit.";| 0000b6d0 0a 20 20 20 20 20 20 20 5d 2c 0a 20 20 20 20 20 |. ],. | 0000b6e0 20 20 75 5f 74 6f 20 41 74 5f 57 65 73 74 5f 45 | u_to At_West_E| 0000b6f0 6e 64 5f 4f 66 5f 54 77 6f 70 69 74 5f 52 6f 6f |nd_Of_Twopit_Roo| 0000b700 6d 0a 20 20 68 61 73 20 20 6e 6f 64 77 61 72 66 |m. has nodwarf| 0000b710 3b 0a 0a 4e 65 61 72 62 79 20 50 6c 61 6e 74 20 |;..Nearby Plant | 0000b720 22 70 6c 61 6e 74 22 0a 20 20 77 69 74 68 20 6e |"plant". with n| 0000b730 75 6d 62 65 72 20 30 2c 0a 20 20 20 20 20 20 20 |umber 0,. | 0000b740 6e 61 6d 65 20 22 70 6c 61 6e 74 22 20 22 62 65 |name "plant" "be| 0000b750 61 6e 73 74 61 6c 6b 22 20 22 73 74 61 6c 6b 22 |anstalk" "stalk"| 0000b760 0a 20 20 20 20 20 20 20 20 20 20 20 20 22 62 65 |. "be| 0000b770 61 6e 22 20 22 67 69 61 6e 74 22 20 22 74 69 6e |an" "giant" "tin| 0000b780 79 22 20 22 6c 69 74 74 6c 65 22 20 22 6d 75 72 |y" "little" "mur| 0000b790 6d 75 72 69 6e 67 22 0a 20 20 20 20 20 20 20 20 |muring". | 0000b7a0 20 20 20 20 22 74 77 65 6c 76 65 22 20 22 66 6f | "twelve" "fo| 0000b7b0 6f 74 22 20 22 74 61 6c 6c 22 20 22 62 65 6c 6c |ot" "tall" "bell| 0000b7c0 6f 77 69 6e 67 22 2c 0a 20 20 20 20 20 20 20 64 |owing",. d| 0000b7d0 65 73 63 72 69 62 65 0a 20 20 20 20 20 20 20 5b |escribe. [| 0000b7e0 3b 20 69 66 20 28 73 65 6c 66 2e 6e 75 6d 62 65 |; if (self.numbe| 0000b7f0 72 20 3d 3d 20 30 29 0a 20 20 20 20 20 20 20 20 |r == 0). | 0000b800 20 20 20 20 20 20 22 54 68 65 72 65 20 69 73 20 | "There is | 0000b810 61 20 74 69 6e 79 20 6c 69 74 74 6c 65 20 70 6c |a tiny little pl| 0000b820 61 6e 74 20 69 6e 20 74 68 65 20 70 69 74 2c 20 |ant in the pit, | 0000b830 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 0000b840 20 20 20 20 20 20 20 20 20 20 20 6d 75 72 6d 75 | murmu| 0000b850 72 69 6e 67 20 7e 57 61 74 65 72 2c 20 77 61 74 |ring ~Water, wat| 0000b860 65 72 2c 20 2e 2e 2e 7e 22 3b 0a 20 20 20 20 20 |er, ...~";. | 0000b870 20 20 20 20 20 69 66 20 28 73 65 6c 66 2e 6e 75 | if (self.nu| 0000b880 6d 62 65 72 20 3d 3d 20 31 29 0a 20 20 20 20 20 |mber == 1). | 0000b890 20 20 20 20 20 20 20 20 20 22 54 68 65 72 65 20 | "There | 0000b8a0 69 73 20 61 20 31 32 2d 66 6f 6f 74 2d 74 61 6c |is a 12-foot-tal| 0000b8b0 6c 20 62 65 61 6e 73 74 61 6c 6b 20 73 74 72 65 |l beanstalk stre| 0000b8c0 74 63 68 69 6e 67 20 5c 0a 20 20 20 20 20 20 20 |tching \. | 0000b8d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000b8e0 20 20 75 70 20 6f 75 74 20 6f 66 20 74 68 65 20 | up out of the | 0000b8f0 70 69 74 2c 20 62 65 6c 6c 6f 77 69 6e 67 20 7e |pit, bellowing ~| 0000b900 57 61 74 65 72 21 21 20 57 61 74 65 72 21 21 7e |Water!! Water!!~| 0000b910 22 3b 0a 20 20 20 20 20 20 20 20 20 20 69 66 20 |";. if | 0000b920 28 73 65 6c 66 2e 6e 75 6d 62 65 72 20 3d 3d 20 |(self.number == | 0000b930 32 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |2). | 0000b940 20 22 54 68 65 72 65 20 69 73 20 61 20 67 69 67 | "There is a gig| 0000b950 61 6e 74 69 63 20 62 65 61 6e 73 74 61 6c 6b 20 |antic beanstalk | 0000b960 73 74 72 65 74 63 68 69 6e 67 20 61 6c 6c 20 5c |stretching all \| 0000b970 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0000b980 20 20 20 20 20 20 20 20 20 74 68 65 20 77 61 79 | the way| 0000b990 20 75 70 20 74 6f 20 74 68 65 20 68 6f 6c 65 2e | up to the hole.| 0000b9a0 22 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 20 20 |";. ],. | 0000b9b0 20 20 20 20 62 65 66 6f 72 65 0a 20 20 20 20 20 | before. | 0000b9c0 20 20 5b 20 63 6f 6e 74 73 3b 0a 20 20 20 20 20 | [ conts;. | 0000b9d0 20 20 20 20 43 6c 69 6d 62 3a 20 69 66 20 28 73 | Climb: if (s| 0000b9e0 65 6c 66 2e 6e 75 6d 62 65 72 20 3d 3d 20 30 29 |elf.number == 0)| 0000b9f0 20 22 49 74 27 73 20 6a 75 73 74 20 61 20 6c 69 | "It's just a li| 0000ba00 74 74 6c 65 20 70 6c 61 6e 74 21 22 3b 0a 20 20 |ttle plant!";. | 0000ba10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 | if| 0000ba20 20 28 73 65 6c 66 2e 6e 75 6d 62 65 72 20 3d 3d | (self.number ==| 0000ba30 20 31 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 | 1). | 0000ba40 20 20 20 20 7b 20 20 20 70 72 69 6e 74 20 22 59 | { print "Y| 0000ba50 6f 75 20 68 61 76 65 20 63 6c 69 6d 62 65 64 20 |ou have climbed | 0000ba60 75 70 20 74 68 65 20 70 6c 61 6e 74 20 61 6e 64 |up the plant and| 0000ba70 20 6f 75 74 20 6f 66 20 74 68 65 20 70 69 74 2e | out of the pit.| 0000ba80 5e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 |^";. | 0000ba90 20 20 20 20 20 20 20 20 50 6c 61 79 65 72 54 6f | PlayerTo| 0000baa0 28 41 74 5f 57 65 73 74 5f 45 6e 64 5f 4f 66 5f |(At_West_End_Of_| 0000bab0 54 77 6f 70 69 74 5f 52 6f 6f 6d 29 3b 20 72 74 |Twopit_Room); rt| 0000bac0 72 75 65 3b 0a 20 20 20 20 20 20 20 20 20 20 20 |rue;. | 0000bad0 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 20 | }. | 0000bae0 20 20 20 20 20 20 20 69 66 20 28 73 65 6c 66 2e | if (self.| 0000baf0 6e 75 6d 62 65 72 20 3d 3d 20 32 29 0a 20 20 20 |number == 2). | 0000bb00 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 20 20 | { | 0000bb10 20 70 72 69 6e 74 20 22 59 6f 75 20 63 6c 61 6d | print "You clam| 0000bb20 62 65 72 20 75 70 20 74 68 65 20 70 6c 61 6e 74 |ber up the plant| 0000bb30 20 61 6e 64 20 73 63 75 72 72 79 20 74 68 72 6f | and scurry thro| 0000bb40 75 67 68 20 5c 0a 20 20 20 20 20 20 20 20 20 20 |ugh \. | 0000bb50 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000bb60 20 74 68 65 20 68 6f 6c 65 20 61 74 20 74 68 65 | the hole at the| 0000bb70 20 74 6f 70 2e 5e 22 3b 0a 20 20 20 20 20 20 20 | top.^";. | 0000bb80 20 20 20 20 20 20 20 20 20 20 20 20 20 50 6c 61 | Pla| 0000bb90 79 65 72 54 6f 28 49 6e 5f 4e 61 72 72 6f 77 5f |yerTo(In_Narrow_| 0000bba0 43 6f 72 72 69 64 6f 72 29 3b 20 72 74 72 75 65 |Corridor); rtrue| 0000bbb0 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |;. | 0000bbc0 20 20 7d 0a 20 20 20 20 20 20 20 20 20 54 61 6b | }. Tak| 0000bbd0 65 3a 20 20 22 54 68 65 20 70 6c 61 6e 74 20 68 |e: "The plant h| 0000bbe0 61 73 20 65 78 63 65 70 74 69 6f 6e 61 6c 6c 79 |as exceptionally| 0000bbf0 20 64 65 65 70 20 72 6f 6f 74 73 20 61 6e 64 20 | deep roots and | 0000bc00 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 0000bc10 20 20 20 20 20 63 61 6e 6e 6f 74 20 62 65 20 70 | cannot be p| 0000bc20 75 6c 6c 65 64 20 66 72 65 65 2e 22 3b 0a 20 20 |ulled free.";. | 0000bc30 20 20 20 20 20 20 20 57 61 74 65 72 3a 20 69 66 | Water: if| 0000bc40 20 28 62 6f 74 74 6c 65 20 6e 6f 74 69 6e 20 70 | (bottle notin p| 0000bc50 6c 61 79 65 72 29 0a 20 20 20 20 20 20 20 20 20 |layer). | 0000bc60 20 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 20 | "You | 0000bc70 68 61 76 65 20 6e 6f 74 68 69 6e 67 20 74 6f 20 |have nothing to | 0000bc80 77 61 74 65 72 20 74 68 65 20 70 6c 61 6e 74 20 |water the plant | 0000bc90 77 69 74 68 2e 22 3b 0a 20 20 20 20 20 20 20 20 |with.";. | 0000bca0 20 20 20 20 20 20 20 20 63 6f 6e 74 73 3d 63 68 | conts=ch| 0000bcb0 69 6c 64 28 62 6f 74 74 6c 65 29 3b 0a 20 20 20 |ild(bottle);. | 0000bcc0 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 | if | 0000bcd0 28 63 6f 6e 74 73 3d 3d 30 29 20 22 54 68 65 20 |(conts==0) "The | 0000bce0 62 6f 74 74 6c 65 20 69 73 20 65 6d 70 74 79 2e |bottle is empty.| 0000bcf0 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |";. | 0000bd00 20 20 20 72 65 6d 6f 76 65 20 63 6f 6e 74 73 3b | remove conts;| 0000bd10 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0000bd20 20 69 66 20 28 63 6f 6e 74 73 3d 3d 6f 69 6c 5f | if (conts==oil_| 0000bd30 69 6e 5f 74 68 65 5f 62 6f 74 74 6c 65 29 0a 20 |in_the_bottle). | 0000bd40 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000bd50 20 20 20 22 54 68 65 20 70 6c 61 6e 74 20 69 6e | "The plant in| 0000bd60 64 69 67 6e 61 6e 74 6c 79 20 73 68 61 6b 65 73 |dignantly shakes| 0000bd70 20 74 68 65 20 6f 69 6c 20 5c 0a 20 20 20 20 20 | the oil \. | 0000bd80 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000bd90 20 20 20 20 20 20 20 20 20 20 6f 66 66 20 69 74 | off it| 0000bda0 73 20 6c 65 61 76 65 73 20 61 6e 64 20 61 73 6b |s leaves and ask| 0000bdb0 73 2c 20 7e 57 61 74 65 72 3f 7e 22 3b 0a 20 20 |s, ~Water?~";. | 0000bdc0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 73 65 | se| 0000bdd0 6c 66 2e 6e 75 6d 62 65 72 20 3d 20 73 65 6c 66 |lf.number = self| 0000bde0 2e 6e 75 6d 62 65 72 20 2b 20 31 3b 0a 20 20 20 |.number + 1;. | 0000bdf0 20 20 20 20 20 20 20 20 20 20 20 20 20 67 69 76 | giv| 0000be00 65 20 50 6c 61 6e 74 53 74 69 63 6b 69 6e 67 55 |e PlantStickingU| 0000be10 70 20 7e 61 62 73 65 6e 74 3b 0a 20 20 20 20 20 |p ~absent;. | 0000be20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 73 | if (s| 0000be30 65 6c 66 2e 6e 75 6d 62 65 72 20 3d 3d 20 31 29 |elf.number == 1)| 0000be40 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0000be50 20 20 20 20 20 70 72 69 6e 74 20 22 54 68 65 20 | print "The | 0000be60 70 6c 61 6e 74 20 73 70 75 72 74 73 20 69 6e 74 |plant spurts int| 0000be70 6f 20 66 75 72 69 6f 75 73 20 67 72 6f 77 74 68 |o furious growth| 0000be80 20 66 6f 72 20 61 20 5c 0a 20 20 20 20 20 20 20 | for a \. | 0000be90 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000bea0 20 66 65 77 20 73 65 63 6f 6e 64 73 2e 5e 5e 22 | few seconds.^^"| 0000beb0 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |;. | 0000bec0 20 20 69 66 20 28 73 65 6c 66 2e 6e 75 6d 62 65 | if (self.numbe| 0000bed0 72 20 3d 3d 20 32 29 0a 20 20 20 20 20 20 20 20 |r == 2). | 0000bee0 20 20 20 20 20 20 20 20 20 20 20 20 70 72 69 6e | prin| 0000bef0 74 20 22 54 68 65 20 70 6c 61 6e 74 20 67 72 6f |t "The plant gro| 0000bf00 77 73 20 65 78 70 6c 6f 73 69 76 65 6c 79 2c 20 |ws explosively, | 0000bf10 61 6c 6d 6f 73 74 20 66 69 6c 6c 69 6e 67 20 5c |almost filling \| 0000bf20 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0000bf30 20 20 20 20 20 20 20 20 20 74 68 65 20 62 6f 74 | the bot| 0000bf40 74 6f 6d 20 6f 66 20 74 68 65 20 70 69 74 2e 5e |tom of the pit.^| 0000bf50 5e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 |^";. | 0000bf60 20 20 20 20 69 66 20 28 73 65 6c 66 2e 6e 75 6d | if (self.num| 0000bf70 62 65 72 20 3d 3d 20 33 29 0a 20 20 20 20 20 20 |ber == 3). | 0000bf80 20 20 20 20 20 20 20 20 20 20 7b 20 20 20 70 72 | { pr| 0000bf90 69 6e 74 20 22 59 6f 75 27 76 65 20 6f 76 65 72 |int "You've over| 0000bfa0 2d 77 61 74 65 72 65 64 20 74 68 65 20 70 6c 61 |-watered the pla| 0000bfb0 6e 74 21 20 20 49 74 27 73 20 5c 0a 20 20 20 20 |nt! It's \. | 0000bfc0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000bfd0 20 20 20 20 73 68 72 69 76 65 6c 69 6e 67 20 75 | shriveling u| 0000bfe0 70 21 20 20 49 74 27 73 2c 20 69 74 27 73 2e 2e |p! It's, it's..| 0000bff0 2e 5e 5e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 |.^^";. | 0000c000 20 20 20 20 20 20 20 20 20 20 67 69 76 65 20 50 | give P| 0000c010 6c 61 6e 74 53 74 69 63 6b 69 6e 67 55 70 20 61 |lantStickingUp a| 0000c020 62 73 65 6e 74 3b 20 72 65 6d 6f 76 65 20 50 6c |bsent; remove Pl| 0000c030 61 6e 74 53 74 69 63 6b 69 6e 67 55 70 3b 0a 20 |antStickingUp;. | 0000c040 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000c050 20 20 20 73 65 6c 66 2e 6e 75 6d 62 65 72 20 3d | self.number =| 0000c060 20 30 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 | 0;. | 0000c070 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 20 20 | }. | 0000c080 20 20 20 20 20 20 3c 3c 45 78 61 6d 69 6e 65 20 | <<Examine | 0000c090 73 65 6c 66 3e 3e 3b 0a 20 20 20 20 20 20 20 20 |self>>;. | 0000c0a0 20 4f 69 6c 3a 20 20 20 3c 3c 57 61 74 65 72 20 | Oil: <<Water | 0000c0b0 73 65 6c 66 3e 3e 3b 0a 20 20 20 20 20 20 20 20 |self>>;. | 0000c0c0 20 45 78 61 6d 69 6e 65 3a 20 52 75 6e 52 6f 75 | Examine: RunRou| 0000c0d0 74 69 6e 65 73 28 73 65 6c 66 2c 64 65 73 63 72 |tines(self,descr| 0000c0e0 69 62 65 29 3b 20 72 74 72 75 65 3b 0a 20 20 20 |ibe); rtrue;. | 0000c0f0 20 20 20 20 5d 3b 0a 20 20 20 20 20 20 20 0a 0a | ];. ..| 0000c100 4f 62 6a 65 63 74 20 41 74 5f 45 61 73 74 5f 45 |Object At_East_E| 0000c110 6e 64 5f 4f 66 5f 54 77 6f 70 69 74 5f 52 6f 6f |nd_Of_Twopit_Roo| 0000c120 6d 20 22 41 74 20 45 61 73 74 20 45 6e 64 20 6f |m "At East End o| 0000c130 66 20 54 77 6f 70 69 74 20 52 6f 6f 6d 22 0a 20 |f Twopit Room". | 0000c140 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f | with descriptio| 0000c150 6e 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |n. | 0000c160 20 22 59 6f 75 20 61 72 65 20 61 74 20 74 68 65 | "You are at the| 0000c170 20 65 61 73 74 20 65 6e 64 20 6f 66 20 74 68 65 | east end of the| 0000c180 20 74 77 6f 70 69 74 20 72 6f 6f 6d 2e 20 20 5c | twopit room. \| 0000c190 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0000c1a0 54 68 65 20 66 6c 6f 6f 72 20 68 65 72 65 20 69 |The floor here i| 0000c1b0 73 20 6c 69 74 74 65 72 65 64 20 77 69 74 68 20 |s littered with | 0000c1c0 74 68 69 6e 20 72 6f 63 6b 20 73 6c 61 62 73 2c |thin rock slabs,| 0000c1d0 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 0000c1e0 20 20 77 68 69 63 68 20 6d 61 6b 65 20 69 74 20 | which make it | 0000c1f0 65 61 73 79 20 74 6f 20 64 65 73 63 65 6e 64 20 |easy to descend | 0000c200 74 68 65 20 70 69 74 73 2e 20 54 68 65 72 65 20 |the pits. There | 0000c210 69 73 20 61 20 5c 0a 20 20 20 20 20 20 20 20 20 |is a \. | 0000c220 20 20 20 20 20 20 70 61 74 68 20 68 65 72 65 20 | path here | 0000c230 62 79 70 61 73 73 69 6e 67 20 74 68 65 20 70 69 |bypassing the pi| 0000c240 74 73 20 74 6f 20 63 6f 6e 6e 65 63 74 20 70 61 |ts to connect pa| 0000c250 73 73 61 67 65 73 20 66 72 6f 6d 20 5c 0a 20 20 |ssages from \. | 0000c260 20 20 20 20 20 20 20 20 20 20 20 20 20 65 61 73 | eas| 0000c270 74 20 61 6e 64 20 77 65 73 74 2e 20 20 54 68 65 |t and west. The| 0000c280 72 65 20 61 72 65 20 68 6f 6c 65 73 20 61 6c 6c |re are holes all| 0000c290 20 6f 76 65 72 2c 20 62 75 74 20 74 68 65 20 5c | over, but the \| 0000c2a0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0000c2b0 6f 6e 6c 79 20 62 69 67 20 6f 6e 65 20 69 73 20 |only big one is | 0000c2c0 6f 6e 20 74 68 65 20 77 61 6c 6c 20 64 69 72 65 |on the wall dire| 0000c2d0 63 74 6c 79 20 6f 76 65 72 20 74 68 65 20 77 65 |ctly over the we| 0000c2e0 73 74 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |st \. | 0000c2f0 20 20 20 20 70 69 74 20 77 68 65 72 65 20 79 6f | pit where yo| 0000c300 75 20 63 61 6e 27 74 20 67 65 74 20 74 6f 20 69 |u can't get to i| 0000c310 74 2e 22 2c 0a 20 20 20 20 20 20 20 65 5f 74 6f |t.",. e_to| 0000c320 20 49 6e 5f 53 77 69 73 73 5f 43 68 65 65 73 65 | In_Swiss_Cheese| 0000c330 5f 52 6f 6f 6d 2c 0a 20 20 20 20 20 20 20 77 5f |_Room,. w_| 0000c340 74 6f 20 41 74 5f 57 65 73 74 5f 45 6e 64 5f 4f |to At_West_End_O| 0000c350 66 5f 54 77 6f 70 69 74 5f 52 6f 6f 6d 2c 0a 20 |f_Twopit_Room,. | 0000c360 20 20 20 20 20 20 64 5f 74 6f 20 49 6e 5f 45 61 | d_to In_Ea| 0000c370 73 74 5f 50 69 74 3b 0a 0a 0a 4e 65 61 72 62 79 |st_Pit;...Nearby| 0000c380 20 53 6c 61 62 73 20 22 74 68 69 6e 20 72 6f 63 | Slabs "thin roc| 0000c390 6b 20 73 6c 61 62 73 22 0a 20 20 77 69 74 68 20 |k slabs". with | 0000c3a0 0a 20 20 20 20 20 20 20 64 65 73 63 72 69 70 74 |. descript| 0000c3b0 69 6f 6e 20 22 54 68 65 79 20 61 6c 6d 6f 73 74 |ion "They almost| 0000c3c0 20 66 6f 72 6d 20 6e 61 74 75 72 61 6c 20 73 74 | form natural st| 0000c3d0 61 69 72 73 20 64 6f 77 6e 20 69 6e 74 6f 20 74 |airs down into t| 0000c3e0 68 65 20 70 69 74 2e 22 2c 0a 20 20 20 20 20 20 |he pit.",. | 0000c3f0 20 6e 61 6d 65 20 22 73 6c 61 62 73 22 20 22 73 | name "slabs" "s| 0000c400 6c 61 62 22 20 22 72 6f 63 6b 73 22 20 22 73 74 |lab" "rocks" "st| 0000c410 61 69 72 73 22 20 22 74 68 69 6e 22 20 22 72 6f |airs" "thin" "ro| 0000c420 63 6b 22 2c 0a 20 20 20 20 20 20 20 62 65 66 6f |ck",. befo| 0000c430 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 4c 6f 6f |re. [; Loo| 0000c440 6b 55 6e 64 65 72 2c 20 50 75 73 68 2c 20 50 75 |kUnder, Push, Pu| 0000c450 6c 6c 2c 20 54 61 6b 65 3a 20 22 53 75 72 65 6c |ll, Take: "Surel| 0000c460 79 20 79 6f 75 27 72 65 20 6a 6f 6b 69 6e 67 2e |y you're joking.| 0000c470 22 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 20 68 |";. ],. h| 0000c480 61 73 20 20 73 63 65 6e 65 72 79 3b 0a 0a 0a 4f |as scenery;...O| 0000c490 62 6a 65 63 74 20 49 6e 5f 45 61 73 74 5f 50 69 |bject In_East_Pi| 0000c4a0 74 20 22 49 6e 20 45 61 73 74 20 50 69 74 22 0a |t "In East Pit".| 0000c4b0 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 | with descripti| 0000c4c0 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |on. | 0000c4d0 20 20 22 59 6f 75 20 61 72 65 20 61 74 20 74 68 | "You are at th| 0000c4e0 65 20 62 6f 74 74 6f 6d 20 6f 66 20 74 68 65 20 |e bottom of the | 0000c4f0 65 61 73 74 65 72 6e 20 70 69 74 20 69 6e 20 74 |eastern pit in t| 0000c500 68 65 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |he \. | 0000c510 20 20 20 20 74 77 6f 70 69 74 20 72 6f 6f 6d 2e | twopit room.| 0000c520 20 20 54 68 65 72 65 20 69 73 20 61 20 73 6d 61 | There is a sma| 0000c530 6c 6c 20 70 6f 6f 6c 20 6f 66 20 6f 69 6c 20 69 |ll pool of oil i| 0000c540 6e 20 6f 6e 65 20 5c 0a 20 20 20 20 20 20 20 20 |n one \. | 0000c550 20 20 20 20 20 20 20 63 6f 72 6e 65 72 20 6f 66 | corner of| 0000c560 20 74 68 65 20 70 69 74 2e 22 2c 0a 20 20 20 20 | the pit.",. | 0000c570 20 20 20 75 5f 74 6f 20 41 74 5f 45 61 73 74 5f | u_to At_East_| 0000c580 45 6e 64 5f 4f 66 5f 54 77 6f 70 69 74 5f 52 6f |End_Of_Twopit_Ro| 0000c590 6f 6d 0a 20 20 68 61 73 20 20 6e 6f 64 77 61 72 |om. has nodwar| 0000c5a0 66 3b 0a 0a 4e 65 61 72 62 79 20 4f 69 6c 20 22 |f;..Nearby Oil "| 0000c5b0 70 6f 6f 6c 20 6f 66 20 6f 69 6c 22 0a 20 20 77 |pool of oil". w| 0000c5c0 69 74 68 20 6e 61 6d 65 20 22 70 6f 6f 6c 22 20 |ith name "pool" | 0000c5d0 22 6f 69 6c 22 20 22 73 6d 61 6c 6c 22 2c 0a 20 |"oil" "small",. | 0000c5e0 20 20 20 20 20 20 64 65 73 63 72 69 70 74 69 6f | descriptio| 0000c5f0 6e 20 22 49 74 20 6c 6f 6f 6b 73 20 6c 69 6b 65 |n "It looks like| 0000c600 20 6f 72 64 69 6e 61 72 79 20 6f 69 6c 2e 22 2c | ordinary oil.",| 0000c610 0a 20 20 20 20 20 20 20 62 65 66 6f 72 65 0a 20 |. before. | 0000c620 20 20 20 20 20 20 5b 3b 20 44 72 69 6e 6b 3a 20 | [; Drink: | 0000c630 20 22 41 62 73 6f 6c 75 74 65 6c 79 20 6e 6f 74 | "Absolutely not| 0000c640 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 54 61 |.";. 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[| 0000cdb0 3b 20 47 6f 3a 20 69 66 20 28 6e 6f 75 6e 3d 3d |; Go: if (noun==| 0000cdc0 73 5f 6f 62 6a 29 20 63 61 6e 79 6f 6e 5f 66 72 |s_obj) canyon_fr| 0000cdd0 6f 6d 3d 73 65 6c 66 3b 0a 20 20 20 20 20 20 20 |om=self;. | 0000cde0 5d 3b 0a 0a 4f 62 6a 65 63 74 20 49 6e 5f 53 65 |];..Object In_Se| 0000cdf0 63 72 65 74 5f 4e 5f 53 5f 43 61 6e 79 6f 6e 5f |cret_N_S_Canyon_| 0000ce00 31 20 22 53 65 63 72 65 74 20 4e 2f 53 20 43 61 |1 "Secret N/S Ca| 0000ce10 6e 79 6f 6e 22 0a 20 20 77 69 74 68 20 64 65 73 |nyon". with des| 0000ce20 63 72 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 |cription. | 0000ce30 20 20 20 20 20 20 20 20 22 59 6f 75 20 61 72 65 | "You are| 0000ce40 20 69 6e 20 61 20 73 65 63 72 65 74 20 4e 2f 53 | in a secret N/S| 0000ce50 20 63 61 6e 79 6f 6e 20 61 62 6f 76 65 20 61 20 | canyon above a | 0000ce60 73 69 7a 61 62 6c 65 20 5c 0a 20 20 20 20 20 20 |sizable \. | 0000ce70 20 20 20 20 20 20 20 20 20 70 61 73 73 61 67 65 | passage| 0000ce80 2e 22 2c 0a 20 20 20 20 20 20 20 6e 5f 74 6f 20 |.",. n_to | 0000ce90 41 74 5f 4a 75 6e 63 74 69 6f 6e 5f 4f 66 5f 54 |At_Junction_Of_T| 0000cea0 68 72 65 65 2c 0a 20 20 20 20 20 20 20 64 5f 74 |hree,. d_t| 0000ceb0 6f 20 49 6e 5f 42 65 64 71 75 69 6c 74 2c 0a 20 |o In_Bedquilt,. | 0000cec0 20 20 20 20 20 20 73 5f 74 6f 20 41 74 6f 70 5f | s_to Atop_| 0000ced0 53 74 61 6c 61 63 74 69 74 65 3b 0a 0a 4f 62 6a |Stalactite;..Obj| 0000cee0 65 63 74 20 41 74 5f 4a 75 6e 63 74 69 6f 6e 5f |ect At_Junction_| 0000cef0 4f 66 5f 54 68 72 65 65 0a 20 20 20 20 20 20 20 |Of_Three. | 0000cf00 22 4a 75 6e 63 74 69 6f 6e 20 6f 66 20 54 68 72 |"Junction of Thr| 0000cf10 65 65 20 53 65 63 72 65 74 20 43 61 6e 79 6f 6e |ee Secret Canyon| 0000cf20 73 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 |s". with descri| 0000cf30 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 |ption. | 0000cf40 20 20 20 20 20 22 59 6f 75 20 61 72 65 20 69 6e | "You are in| 0000cf50 20 61 20 73 65 63 72 65 74 20 63 61 6e 79 6f 6e | a secret canyon| 0000cf60 20 61 74 20 61 20 6a 75 6e 63 74 69 6f 6e 20 6f | at a junction o| 0000cf70 66 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |f \. | 0000cf80 20 20 20 74 68 72 65 65 20 63 61 6e 79 6f 6e 73 | three canyons| 0000cf90 2c 20 62 65 61 72 69 6e 67 20 6e 6f 72 74 68 2c |, bearing north,| 0000cfa0 20 73 6f 75 74 68 2c 20 61 6e 64 20 73 65 2e 20 | south, and se. | 0000cfb0 20 54 68 65 20 5c 0a 20 20 20 20 20 20 20 20 20 | The \. | 0000cfc0 20 20 20 20 20 20 6e 6f 72 74 68 20 6f 6e 65 20 | north one | 0000cfd0 69 73 20 61 73 20 74 61 6c 6c 20 61 73 20 74 68 |is as tall as th| 0000cfe0 65 20 6f 74 68 65 72 20 74 77 6f 20 63 6f 6d 62 |e other two comb| 0000cff0 69 6e 65 64 2e 22 2c 0a 20 20 20 20 20 20 20 73 |ined.",. s| 0000d000 65 5f 74 6f 20 49 6e 5f 42 65 64 71 75 69 6c 74 |e_to In_Bedquilt| 0000d010 2c 0a 20 20 20 20 20 20 20 73 5f 74 6f 20 49 6e |,. s_to In| 0000d020 5f 53 65 63 72 65 74 5f 4e 5f 53 5f 43 61 6e 79 |_Secret_N_S_Cany| 0000d030 6f 6e 5f 31 2c 0a 20 20 20 20 20 20 20 6e 5f 74 |on_1,. n_t| 0000d040 6f 20 41 74 5f 57 69 6e 64 6f 77 5f 4f 6e 5f 50 |o At_Window_On_P| 0000d050 69 74 5f 32 3b 0a 0a 0a 4f 62 6a 65 63 74 20 49 |it_2;...Object I| 0000d060 6e 5f 4c 61 72 67 65 5f 4c 6f 77 5f 52 6f 6f 6d |n_Large_Low_Room| 0000d070 20 22 4c 61 72 67 65 20 4c 6f 77 20 52 6f 6f 6d | "Large Low Room| 0000d080 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 70 |". with descrip| 0000d090 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 |tion. | 0000d0a0 20 20 20 20 22 59 6f 75 20 61 72 65 20 69 6e 20 | "You are in | 0000d0b0 61 20 6c 61 72 67 65 20 6c 6f 77 20 72 6f 6f 6d |a large low room| 0000d0c0 2e 20 20 43 72 61 77 6c 73 20 6c 65 61 64 20 5c |. Crawls lead \| 0000d0d0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0000d0e0 6e 6f 72 74 68 2c 20 73 65 2c 20 61 6e 64 20 73 |north, se, and s| 0000d0f0 77 2e 22 2c 0a 20 20 20 20 20 20 20 73 77 5f 74 |w.",. sw_t| 0000d100 6f 20 49 6e 5f 53 6c 6f 70 69 6e 67 5f 43 6f 72 |o In_Sloping_Cor| 0000d110 72 69 64 6f 72 2c 0a 20 20 20 20 20 20 20 73 65 |ridor,. se| 0000d120 5f 74 6f 20 49 6e 5f 4f 72 69 65 6e 74 61 6c 5f |_to In_Oriental_| 0000d130 52 6f 6f 6d 2c 0a 20 20 20 20 20 20 20 6e 5f 74 |Room,. n_t| 0000d140 6f 20 44 65 61 64 5f 45 6e 64 5f 43 72 61 77 6c |o Dead_End_Crawl| 0000d150 3b 0a 0a 4f 62 6a 65 63 74 20 44 65 61 64 5f 45 |;..Object Dead_E| 0000d160 6e 64 5f 43 72 61 77 6c 20 22 44 65 61 64 20 45 |nd_Crawl "Dead E| 0000d170 6e 64 20 43 72 61 77 6c 22 0a 20 20 77 69 74 68 |nd Crawl". with| 0000d180 20 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 | description. | 0000d190 20 20 20 20 20 20 20 20 20 20 20 20 22 54 68 69 | "Thi| 0000d1a0 73 20 69 73 20 61 20 64 65 61 64 20 65 6e 64 20 |s is a dead end | 0000d1b0 63 72 61 77 6c 2e 22 2c 0a 20 20 20 20 20 20 20 |crawl.",. | 0000d1c0 73 5f 74 6f 20 49 6e 5f 4c 61 72 67 65 5f 4c 6f |s_to In_Large_Lo| 0000d1d0 77 5f 52 6f 6f 6d 2c 0a 20 20 20 20 20 20 20 6f |w_Room,. o| 0000d1e0 75 74 5f 74 6f 20 49 6e 5f 4c 61 72 67 65 5f 4c |ut_to In_Large_L| 0000d1f0 6f 77 5f 52 6f 6f 6d 3b 0a 0a 0a 4f 62 6a 65 63 |ow_Room;...Objec| 0000d200 74 20 49 6e 5f 53 65 63 72 65 74 5f 45 5f 57 5f |t In_Secret_E_W_| 0000d210 43 61 6e 79 6f 6e 20 22 53 65 63 72 65 74 20 45 |Canyon "Secret E| 0000d220 2f 57 20 43 61 6e 79 6f 6e 20 41 62 6f 76 65 20 |/W Canyon Above | 0000d230 54 69 67 68 74 20 43 61 6e 79 6f 6e 22 0a 20 20 |Tight Canyon". | 0000d240 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e |with description| 0000d250 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0000d260 22 59 6f 75 20 61 72 65 20 69 6e 20 61 20 73 65 |"You are in a se| 0000d270 63 72 65 74 20 63 61 6e 79 6f 6e 20 77 68 69 63 |cret canyon whic| 0000d280 68 20 68 65 72 65 20 72 75 6e 73 20 45 2f 57 2e |h here runs E/W.| 0000d290 20 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 0000d2a0 20 20 20 49 74 20 63 72 6f 73 73 65 73 20 6f 76 | It crosses ov| 0000d2b0 65 72 20 61 20 76 65 72 79 20 74 69 67 68 74 20 |er a very tight | 0000d2c0 63 61 6e 79 6f 6e 20 31 35 20 66 65 65 74 20 62 |canyon 15 feet b| 0000d2d0 65 6c 6f 77 2e 20 20 5c 0a 20 20 20 20 20 20 20 |elow. \. | 0000d2e0 20 20 20 20 20 20 20 20 49 66 20 79 6f 75 20 67 | If you g| 0000d2f0 6f 20 64 6f 77 6e 20 79 6f 75 20 6d 61 79 20 6e |o down you may n| 0000d300 6f 74 20 62 65 20 61 62 6c 65 20 74 6f 20 67 65 |ot be able to ge| 0000d310 74 20 62 61 63 6b 20 75 70 2e 22 2c 0a 20 20 20 |t back up.",. | 0000d320 20 20 20 20 65 5f 74 6f 20 49 6e 5f 48 61 6c 6c | e_to In_Hall| 0000d330 5f 4f 66 5f 4d 74 5f 4b 69 6e 67 2c 0a 20 20 20 |_Of_Mt_King,. | 0000d340 20 20 20 20 77 5f 74 6f 20 49 6e 5f 53 65 63 72 | w_to In_Secr| 0000d350 65 74 5f 43 61 6e 79 6f 6e 2c 0a 20 20 20 20 20 |et_Canyon,. | 0000d360 20 20 62 65 66 6f 72 65 0a 20 20 20 20 20 20 20 | before. | 0000d370 5b 3b 20 47 6f 3a 20 69 66 20 28 6e 6f 75 6e 3d |[; Go: if (noun=| 0000d380 3d 77 5f 6f 62 6a 29 20 63 61 6e 79 6f 6e 5f 66 |=w_obj) canyon_f| 0000d390 72 6f 6d 3d 73 65 6c 66 3b 0a 20 20 20 20 20 20 |rom=self;. | 0000d3a0 20 5d 2c 0a 20 20 20 20 20 20 20 64 5f 74 6f 20 | ],. d_to | 0000d3b0 49 6e 5f 4e 5f 53 5f 43 61 6e 79 6f 6e 3b 0a 0a |In_N_S_Canyon;..| 0000d3c0 4f 62 6a 65 63 74 20 49 6e 5f 4e 5f 53 5f 43 61 |Object In_N_S_Ca| 0000d3d0 6e 79 6f 6e 20 22 4e 2f 53 20 43 61 6e 79 6f 6e |nyon "N/S Canyon| 0000d3e0 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 70 |". with descrip| 0000d3f0 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 |tion. | 0000d400 20 20 20 20 22 59 6f 75 20 61 72 65 20 61 74 20 | "You are at | 0000d410 61 20 77 69 64 65 20 70 6c 61 63 65 20 69 6e 20 |a wide place in | 0000d420 61 20 76 65 72 79 20 74 69 67 68 74 20 4e 2f 53 |a very tight N/S| 0000d430 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 0000d440 20 20 63 61 6e 79 6f 6e 2e 22 2c 0a 20 20 20 20 | canyon.",. | 0000d450 20 20 20 73 5f 74 6f 20 43 61 6e 79 6f 6e 5f 44 | s_to Canyon_D| 0000d460 65 61 64 5f 45 6e 64 2c 0a 20 20 20 20 20 20 20 |ead_End,. | 0000d470 6e 5f 74 6f 20 49 6e 5f 54 61 6c 6c 5f 45 5f 57 |n_to In_Tall_E_W| 0000d480 5f 43 61 6e 79 6f 6e 3b 0a 0a 4f 62 6a 65 63 74 |_Canyon;..Object| 0000d490 20 43 61 6e 79 6f 6e 5f 44 65 61 64 5f 45 6e 64 | Canyon_Dead_End| 0000d4a0 20 22 43 61 6e 79 6f 6e 20 44 65 61 64 20 45 6e | "Canyon Dead En| 0000d4b0 64 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 |d". with descri| 0000d4c0 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 |ption. | 0000d4d0 20 20 20 20 20 22 54 68 65 20 63 61 6e 79 6f 6e | "The canyon| 0000d4e0 20 68 65 72 65 20 62 65 63 6f 6d 65 73 20 74 6f | here becomes to| 0000d4f0 6f 20 74 69 67 68 74 20 74 6f 20 67 6f 20 66 75 |o tight to go fu| 0000d500 72 74 68 65 72 20 5c 0a 20 20 20 20 20 20 20 20 |rther \. | 0000d510 20 20 20 20 20 20 20 73 6f 75 74 68 2e 22 2c 0a | south.",.| 0000d520 20 20 20 20 20 20 20 6e 5f 74 6f 20 49 6e 5f 4e | n_to In_N| 0000d530 5f 53 5f 43 61 6e 79 6f 6e 3b 0a 0a 4f 62 6a 65 |_S_Canyon;..Obje| 0000d540 63 74 20 49 6e 5f 54 61 6c 6c 5f 45 5f 57 5f 43 |ct In_Tall_E_W_C| 0000d550 61 6e 79 6f 6e 20 22 49 6e 20 54 61 6c 6c 20 45 |anyon "In Tall E| 0000d560 2f 57 20 43 61 6e 79 6f 6e 22 0a 20 20 77 69 74 |/W Canyon". wit| 0000d570 68 20 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 |h description. | 0000d580 20 20 20 20 20 20 20 20 20 20 20 20 20 22 59 6f | "Yo| 0000d590 75 20 61 72 65 20 69 6e 20 61 20 74 61 6c 6c 20 |u are in a tall | 0000d5a0 45 2f 57 20 63 61 6e 79 6f 6e 2e 20 20 41 20 6c |E/W canyon. A l| 0000d5b0 6f 77 20 74 69 67 68 74 20 5c 0a 20 20 20 20 20 |ow tight \. | 0000d5c0 20 20 20 20 20 20 20 20 20 20 63 72 61 77 6c 20 | crawl | 0000d5d0 67 6f 65 73 20 33 20 66 65 65 74 20 6e 6f 72 74 |goes 3 feet nort| 0000d5e0 68 20 61 6e 64 20 73 65 65 6d 73 20 74 6f 20 6f |h and seems to o| 0000d5f0 70 65 6e 20 75 70 2e 22 2c 0a 20 20 20 20 20 20 |pen up.",. | 0000d600 20 65 5f 74 6f 20 49 6e 5f 4e 5f 53 5f 43 61 6e | e_to In_N_S_Can| 0000d610 79 6f 6e 2c 0a 20 20 20 20 20 20 20 77 5f 74 6f |yon,. w_to| 0000d620 20 44 65 61 64 5f 45 6e 64 5f 38 2c 0a 20 20 20 | Dead_End_8,. | 0000d630 20 20 20 20 6e 5f 74 6f 20 49 6e 5f 53 77 69 73 | n_to In_Swis| 0000d640 73 5f 43 68 65 65 73 65 5f 52 6f 6f 6d 3b 0a 0a |s_Cheese_Room;..| 0000d650 4f 62 6a 65 63 74 20 41 74 6f 70 5f 53 74 61 6c |Object Atop_Stal| 0000d660 61 63 74 69 74 65 20 22 41 74 6f 70 20 53 74 61 |actite "Atop Sta| 0000d670 6c 61 63 74 69 74 65 22 0a 20 20 77 69 74 68 20 |lactite". with | 0000d680 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 20 |description. | 0000d690 20 20 20 20 20 20 20 20 20 20 20 22 41 20 6c 61 | "A la| 0000d6a0 72 67 65 20 73 74 61 6c 61 63 74 69 74 65 20 65 |rge stalactite e| 0000d6b0 78 74 65 6e 64 73 20 66 72 6f 6d 20 74 68 65 20 |xtends from the | 0000d6c0 72 6f 6f 66 20 61 6e 64 20 5c 0a 20 20 20 20 20 |roof and \. | 0000d6d0 20 20 20 20 20 20 20 20 20 20 61 6c 6d 6f 73 74 | almost| 0000d6e0 20 72 65 61 63 68 65 73 20 74 68 65 20 66 6c 6f | reaches the flo| 0000d6f0 6f 72 20 62 65 6c 6f 77 2e 20 20 59 6f 75 20 63 |or below. You c| 0000d700 6f 75 6c 64 20 63 6c 69 6d 62 20 64 6f 77 6e 20 |ould climb down | 0000d710 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 0000d720 20 69 74 2c 20 61 6e 64 20 6a 75 6d 70 20 66 72 | it, and jump fr| 0000d730 6f 6d 20 69 74 20 74 6f 20 74 68 65 20 66 6c 6f |om it to the flo| 0000d740 6f 72 2c 20 62 75 74 20 68 61 76 69 6e 67 20 64 |or, but having d| 0000d750 6f 6e 65 20 73 6f 20 5c 0a 20 20 20 20 20 20 20 |one so \. | 0000d760 20 20 20 20 20 20 20 20 79 6f 75 20 77 6f 75 6c | you woul| 0000d770 64 20 62 65 20 75 6e 61 62 6c 65 20 74 6f 20 72 |d be unable to r| 0000d780 65 61 63 68 20 69 74 20 74 6f 20 63 6c 69 6d 62 |each it to climb| 0000d790 20 62 61 63 6b 20 75 70 2e 22 2c 0a 20 20 20 20 | back up.",. | 0000d7a0 20 20 20 6e 5f 74 6f 20 49 6e 5f 53 65 63 72 65 | n_to In_Secre| 0000d7b0 74 5f 4e 5f 53 5f 43 61 6e 79 6f 6e 5f 31 2c 0a |t_N_S_Canyon_1,.| 0000d7c0 20 20 20 20 20 20 20 64 5f 74 6f 0a 20 20 20 20 | d_to. | 0000d7d0 20 20 20 5b 3b 20 69 66 20 28 72 61 6e 64 6f 6d | [; if (random| 0000d7e0 28 31 30 30 29 20 3c 3d 20 34 30 29 20 72 65 74 |(100) <= 40) ret| 0000d7f0 75 72 6e 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 36 |urn Alike_Maze_6| 0000d800 3b 0a 20 20 20 20 20 20 20 20 20 20 69 66 20 28 |;. if (| 0000d810 72 61 6e 64 6f 6d 28 31 30 30 29 20 3c 3d 20 35 |random(100) <= 5| 0000d820 30 29 20 72 65 74 75 72 6e 20 41 6c 69 6b 65 5f |0) return Alike_| 0000d830 4d 61 7a 65 5f 39 3b 0a 20 20 20 20 20 20 20 20 |Maze_9;. | 0000d840 20 20 72 65 74 75 72 6e 20 41 6c 69 6b 65 5f 4d | return Alike_M| 0000d850 61 7a 65 5f 34 3b 0a 20 20 20 20 20 20 20 5d 2c |aze_4;. ],| 0000d860 0a 20 20 20 20 20 20 20 62 65 66 6f 72 65 0a 20 |. before. | 0000d870 20 20 20 20 20 20 5b 3b 20 4a 75 6d 70 2c 20 43 | [; Jump, C| 0000d880 6c 69 6d 62 3a 20 3c 3c 47 6f 20 64 5f 6f 62 6a |limb: <<Go d_obj| 0000d890 3e 3e 3b 0a 20 20 20 20 20 20 20 5d 3b 0a 0a 0a |>>;. ];...| 0000d8a0 4e 65 61 72 62 79 20 53 74 61 6c 61 63 74 69 74 |Nearby Stalactit| 0000d8b0 65 20 22 73 74 61 6c 61 63 74 69 74 65 22 0a 20 |e "stalactite". | 0000d8c0 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f | with descriptio| 0000d8d0 6e 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |n. | 0000d8e0 20 22 59 6f 75 20 63 6f 75 6c 64 20 70 72 6f 62 | "You could prob| 0000d8f0 61 62 6c 79 20 63 6c 69 6d 62 20 64 6f 77 6e 20 |ably climb down | 0000d900 69 74 2c 20 62 75 74 20 79 6f 75 20 63 61 6e 20 |it, but you can | 0000d910 66 6f 72 67 65 74 20 5c 0a 20 20 20 20 20 20 20 |forget \. | 0000d920 20 20 20 20 20 20 20 20 63 6f 6d 69 6e 67 20 62 | coming b| 0000d930 61 63 6b 20 75 70 2e 22 2c 0a 20 20 20 20 20 20 |ack up.",. | 0000d940 20 6e 61 6d 65 20 22 73 74 61 6c 61 63 74 69 74 | name "stalactit| 0000d950 65 22 20 22 73 74 61 6c 61 67 6d 69 74 65 22 20 |e" "stalagmite" | 0000d960 22 73 74 61 6c 61 67 74 69 74 65 22 20 22 6c 61 |"stalagtite" "la| 0000d970 72 67 65 22 2c 0a 20 20 20 20 20 20 20 62 65 66 |rge",. bef| 0000d980 6f 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 4c 6f |ore. [; Lo| 0000d990 6f 6b 55 6e 64 65 72 2c 20 50 75 73 68 2c 20 54 |okUnder, Push, T| 0000d9a0 61 6b 65 3a 20 22 44 6f 20 67 65 74 20 61 20 67 |ake: "Do get a g| 0000d9b0 72 69 70 20 6f 6e 20 79 6f 75 72 73 65 6c 66 2e |rip on yourself.| 0000d9c0 22 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 20 68 |";. ],. h| 0000d9d0 61 73 20 20 73 63 65 6e 65 72 79 3b 0a 0a 21 20 |as scenery;..! | 0000d9e0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0000da20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 21 20 20 |------------.! | 0000da30 20 48 65 72 65 20 62 65 20 64 72 61 67 6f 6e 73 | Here be dragons| 0000da40 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |.! -------------| 0000da50 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0000da80 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a |---------------.| 0000da90 0a 4f 62 6a 65 63 74 20 49 6e 5f 53 65 63 72 65 |.Object In_Secre| 0000daa0 74 5f 43 61 6e 79 6f 6e 20 22 53 65 63 72 65 74 |t_Canyon "Secret| 0000dab0 20 43 61 6e 79 6f 6e 22 0a 20 20 77 69 74 68 20 | Canyon". with | 0000dac0 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 20 |description. | 0000dad0 20 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 20 | "You | 0000dae0 61 72 65 20 69 6e 20 61 20 73 65 63 72 65 74 20 |are in a secret | 0000daf0 63 61 6e 79 6f 6e 20 77 68 69 63 68 20 65 78 69 |canyon which exi| 0000db00 74 73 20 74 6f 20 74 68 65 20 5c 0a 20 20 20 20 |ts to the \. | 0000db10 20 20 20 20 20 20 20 20 20 20 20 6e 6f 72 74 68 | north| 0000db20 20 61 6e 64 20 65 61 73 74 2e 22 2c 0a 20 20 20 | and east.",. | 0000db30 20 20 20 20 65 5f 74 6f 20 0a 20 20 20 20 20 20 | e_to . | 0000db40 20 5b 3b 20 69 66 20 28 63 61 6e 79 6f 6e 5f 66 | [; if (canyon_f| 0000db50 72 6f 6d 20 3d 3d 20 49 6e 5f 53 65 63 72 65 74 |rom == In_Secret| 0000db60 5f 45 5f 57 5f 43 61 6e 79 6f 6e 29 20 72 65 74 |_E_W_Canyon) ret| 0000db70 75 72 6e 20 63 61 6e 79 6f 6e 5f 66 72 6f 6d 3b |urn canyon_from;| 0000db80 0a 20 20 20 20 20 20 20 20 20 20 69 66 20 28 44 |. if (D| 0000db90 72 61 67 6f 6e 20 69 6e 20 6c 6f 63 61 74 69 6f |ragon in locatio| 0000dba0 6e 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |n). | 0000dbb0 20 22 54 68 65 20 64 72 61 67 6f 6e 20 6c 6f 6f | "The dragon loo| 0000dbc0 6b 73 20 72 61 74 68 65 72 20 6e 61 73 74 79 2e |ks rather nasty.| 0000dbd0 20 20 59 6f 75 27 64 20 62 65 73 74 20 6e 6f 74 | You'd best not| 0000dbe0 20 74 72 79 20 74 6f 20 67 65 74 20 62 79 2e 22 | try to get by."| 0000dbf0 3b 0a 20 20 20 20 20 20 20 20 20 20 72 65 74 75 |;. retu| 0000dc00 72 6e 20 49 6e 5f 53 65 63 72 65 74 5f 45 5f 57 |rn In_Secret_E_W| 0000dc10 5f 43 61 6e 79 6f 6e 3b 0a 20 20 20 20 20 20 20 |_Canyon;. | 0000dc20 5d 2c 0a 20 20 20 20 20 20 20 6e 5f 74 6f 0a 20 |],. n_to. | 0000dc30 20 20 20 20 20 20 5b 3b 20 69 66 20 28 63 61 6e | [; if (can| 0000dc40 79 6f 6e 5f 66 72 6f 6d 20 3d 3d 20 49 6e 5f 53 |yon_from == In_S| 0000dc50 65 63 72 65 74 5f 4e 5f 53 5f 43 61 6e 79 6f 6e |ecret_N_S_Canyon| 0000dc60 5f 30 29 20 72 65 74 75 72 6e 20 63 61 6e 79 6f |_0) return canyo| 0000dc70 6e 5f 66 72 6f 6d 3b 0a 20 20 20 20 20 20 20 20 |n_from;. | 0000dc80 20 20 69 66 20 28 44 72 61 67 6f 6e 20 69 6e 20 | if (Dragon in | 0000dc90 6c 6f 63 61 74 69 6f 6e 29 0a 20 20 20 20 20 20 |location). | 0000dca0 20 20 20 20 20 20 20 20 22 54 68 65 20 64 72 61 | "The dra| 0000dcb0 67 6f 6e 20 6c 6f 6f 6b 73 20 72 61 74 68 65 72 |gon looks rather| 0000dcc0 20 6e 61 73 74 79 2e 20 20 59 6f 75 27 64 20 62 | nasty. You'd b| 0000dcd0 65 73 74 20 6e 6f 74 20 74 72 79 20 74 6f 20 67 |est not try to g| 0000dce0 65 74 20 62 79 2e 22 3b 0a 20 20 20 20 20 20 20 |et by.";. | 0000dcf0 20 20 20 72 65 74 75 72 6e 20 49 6e 5f 53 65 63 | return In_Sec| 0000dd00 72 65 74 5f 4e 5f 53 5f 43 61 6e 79 6f 6e 5f 30 |ret_N_S_Canyon_0| 0000dd10 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 20 20 20 |;. ],. | 0000dd20 20 20 20 6f 75 74 5f 74 6f 0a 20 20 20 20 20 20 | out_to. | 0000dd30 20 5b 3b 20 72 65 74 75 72 6e 20 63 61 6e 79 6f | [; return canyo| 0000dd40 6e 5f 66 72 6f 6d 3b 0a 20 20 20 20 20 20 20 5d |n_from;. ]| 0000dd50 2c 0a 20 20 20 20 20 20 20 62 65 66 6f 72 65 0a |,. before.| 0000dd60 20 20 20 20 20 20 20 5b 3b 20 59 65 73 3a 20 69 | [; Yes: i| 0000dd70 66 20 28 44 72 61 67 6f 6e 20 68 61 73 20 67 65 |f (Dragon has ge| 0000dd80 6e 65 72 61 6c 29 0a 20 20 20 20 20 20 20 20 20 |neral). | 0000dd90 20 20 20 20 20 20 7b 20 20 20 72 65 6d 6f 76 65 | { remove| 0000dda0 20 44 72 61 67 6f 6e 3b 20 6d 6f 76 65 20 44 72 | Dragon; move Dr| 0000ddb0 61 67 6f 6e 43 6f 72 70 73 65 20 74 6f 20 6c 6f |agonCorpse to lo| 0000ddc0 63 61 74 69 6f 6e 3b 0a 20 20 20 20 20 20 20 20 |cation;. | 0000ddd0 20 20 20 20 20 20 20 20 20 20 20 67 69 76 65 20 | give | 0000dde0 44 72 61 67 6f 6e 20 7e 67 65 6e 65 72 61 6c 3b |Dragon ~general;| 0000ddf0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0000de00 20 20 20 20 22 43 6f 6e 67 72 61 74 75 6c 61 74 | "Congratulat| 0000de10 69 6f 6e 73 21 20 20 59 6f 75 20 68 61 76 65 20 |ions! You have | 0000de20 6a 75 73 74 20 76 61 6e 71 75 69 73 68 65 64 20 |just vanquished | 0000de30 61 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |a \. | 0000de40 20 20 20 20 20 20 20 20 64 72 61 67 6f 6e 20 77 | dragon w| 0000de50 69 74 68 20 79 6f 75 72 20 62 61 72 65 20 68 61 |ith your bare ha| 0000de60 6e 64 73 21 20 20 28 55 6e 62 65 6c 69 65 76 61 |nds! (Unbelieva| 0000de70 62 6c 65 2c 20 5c 0a 20 20 20 20 20 20 20 20 20 |ble, \. | 0000de80 20 20 20 20 20 20 20 20 20 20 20 69 73 6e 27 74 | isn't| 0000de90 20 69 74 3f 29 22 3b 0a 20 20 20 20 20 20 20 20 | it?)";. | 0000dea0 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 | }. | 0000deb0 20 20 20 4e 6f 3a 20 20 69 66 20 28 44 72 61 67 | No: if (Drag| 0000dec0 6f 6e 20 68 61 73 20 67 65 6e 65 72 61 6c 29 0a |on has general).| 0000ded0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7b | {| 0000dee0 20 20 20 67 69 76 65 20 44 72 61 67 6f 6e 20 7e | give Dragon ~| 0000def0 67 65 6e 65 72 61 6c 3b 0a 20 20 20 20 20 20 20 |general;. | 0000df00 20 20 20 20 20 20 20 20 20 20 20 20 22 49 20 73 | "I s| 0000df10 68 6f 75 6c 64 20 74 68 69 6e 6b 20 6e 6f 74 2e |hould think not.| 0000df20 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |";. | 0000df30 20 20 7d 0a 20 20 20 20 20 20 20 20 20 20 67 69 | }. gi| 0000df40 76 65 20 44 72 61 67 6f 6e 20 7e 67 65 6e 65 72 |ve Dragon ~gener| 0000df50 61 6c 3b 0a 20 20 20 20 20 20 20 5d 3b 0a 0a 4e |al;. ];..N| 0000df60 65 61 72 62 79 20 44 72 61 67 6f 6e 20 22 64 72 |earby Dragon "dr| 0000df70 61 67 6f 6e 22 0a 20 20 77 69 74 68 20 64 65 73 |agon". with des| 0000df80 63 72 69 70 74 69 6f 6e 20 22 49 20 77 6f 75 6c |cription "I woul| 0000df90 64 6e 27 74 20 6d 65 73 73 20 77 69 74 68 20 69 |dn't mess with i| 0000dfa0 74 20 69 66 20 49 20 77 65 72 65 20 79 6f 75 2e |t if I were you.| 0000dfb0 22 2c 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 22 |",. name "| 0000dfc0 64 72 61 67 6f 6e 22 20 22 6d 6f 6e 73 74 65 72 |dragon" "monster| 0000dfd0 22 20 22 62 65 61 73 74 22 20 22 6c 69 7a 61 72 |" "beast" "lizar| 0000dfe0 64 22 0a 20 20 20 20 20 20 20 20 20 20 20 20 22 |d". "| 0000dff0 68 75 67 65 22 20 22 67 72 65 65 6e 22 20 22 66 |huge" "green" "f| 0000e000 69 65 72 63 65 22 20 22 73 63 61 6c 79 22 20 22 |ierce" "scaly" "| 0000e010 67 69 61 6e 74 22 20 22 66 65 72 6f 63 69 6f 75 |giant" "ferociou| 0000e020 73 22 2c 0a 20 20 20 20 20 20 20 69 6e 69 74 69 |s",. initi| 0000e030 61 6c 20 22 41 20 68 75 67 65 20 67 72 65 65 6e |al "A huge green| 0000e040 20 66 69 65 72 63 65 20 64 72 61 67 6f 6e 20 62 | fierce dragon b| 0000e050 61 72 73 20 74 68 65 20 77 61 79 21 22 2c 0a 20 |ars the way!",. | 0000e060 20 20 20 20 20 20 6c 69 66 65 0a 20 20 20 20 20 | life. | 0000e070 20 20 5b 3b 20 41 74 74 61 63 6b 3a 20 20 67 69 | [; Attack: gi| 0000e080 76 65 20 44 72 61 67 6f 6e 20 67 65 6e 65 72 61 |ve Dragon genera| 0000e090 6c 3b 20 22 57 69 74 68 20 77 68 61 74 3f 20 20 |l; "With what? | 0000e0a0 59 6f 75 72 20 62 61 72 65 20 68 61 6e 64 73 3f |Your bare hands?| 0000e0b0 22 3b 0a 20 20 20 20 20 20 20 20 20 20 47 69 76 |";. Giv| 0000e0c0 65 3a 20 20 20 20 22 54 68 65 20 64 72 61 67 6f |e: "The drago| 0000e0d0 6e 20 69 73 20 69 6d 70 6c 61 63 61 62 6c 65 2e |n is implacable.| 0000e0e0 22 3b 0a 20 20 20 20 20 20 20 20 20 20 54 68 72 |";. Thr| 0000e0f0 6f 77 41 74 3a 20 69 66 20 28 6e 6f 75 6e 7e 3d |owAt: if (noun~=| 0000e100 61 78 65 29 0a 20 20 20 20 20 20 20 20 20 20 20 |axe). | 0000e110 20 20 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 | "You| 0000e120 27 64 20 70 72 6f 62 61 62 6c 79 20 62 65 20 62 |'d probably be b| 0000e130 65 74 74 65 72 20 6f 66 66 20 75 73 69 6e 67 20 |etter off using | 0000e140 79 6f 75 72 20 5c 0a 20 20 20 20 20 20 20 20 20 |your \. | 0000e150 20 20 20 20 20 20 20 20 20 20 20 20 20 20 62 61 | ba| 0000e160 72 65 20 68 61 6e 64 73 20 74 68 61 6e 20 74 68 |re hands than th| 0000e170 61 74 20 74 68 69 6e 67 21 22 3b 0a 20 20 20 20 |at thing!";. | 0000e180 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d | m| 0000e190 6f 76 65 20 61 78 65 20 74 6f 20 6c 6f 63 61 74 |ove axe to locat| 0000e1a0 69 6f 6e 3b 0a 20 20 20 20 20 20 20 20 20 20 20 |ion;. | 0000e1b0 20 20 20 20 20 20 20 20 22 54 68 65 20 61 78 65 | "The axe| 0000e1c0 20 62 6f 75 6e 63 65 73 20 68 61 72 6d 6c 65 73 | bounces harmles| 0000e1d0 73 6c 79 20 6f 66 66 20 74 68 65 20 64 72 61 67 |sly off the drag| 0000e1e0 6f 6e 27 73 20 5c 0a 20 20 20 20 20 20 20 20 20 |on's \. | 0000e1f0 20 20 20 20 20 20 20 20 20 20 20 74 68 69 63 6b | thick| 0000e200 20 73 63 61 6c 65 73 2e 22 3b 0a 20 20 20 20 20 | scales.";. | 0000e210 20 20 5d 2c 0a 20 20 68 61 73 20 20 61 6e 69 6d | ],. has anim| 0000e220 61 74 65 3b 0a 0a 4e 65 61 72 62 79 20 70 65 72 |ate;..Nearby per| 0000e230 73 69 61 6e 5f 72 75 67 20 22 50 65 72 73 69 61 |sian_rug "Persia| 0000e240 6e 20 72 75 67 22 0a 20 63 6c 61 73 73 20 54 72 |n rug". class Tr| 0000e250 65 61 73 75 72 65 0a 20 20 77 69 74 68 20 6e 61 |easure. with na| 0000e260 6d 65 20 22 72 75 67 22 20 22 70 65 72 73 69 61 |me "rug" "persia| 0000e270 6e 22 20 22 70 65 72 73 69 61 6e 22 20 22 66 69 |n" "persian" "fi| 0000e280 6e 65 22 20 22 66 69 6e 65 73 74 22 20 22 64 72 |ne" "finest" "dr| 0000e290 61 67 6f 6e 27 73 22 2c 0a 20 20 20 20 20 20 20 |agon's",. | 0000e2a0 64 65 70 6f 73 69 74 70 6f 69 6e 74 73 20 31 34 |depositpoints 14| 0000e2b0 2c 0a 20 20 20 20 20 20 20 62 65 66 6f 72 65 0a |,. before.| 0000e2c0 20 20 20 20 20 20 20 5b 3b 20 54 61 6b 65 3a 20 | [; Take: | 0000e2d0 69 66 20 28 44 72 61 67 6f 6e 20 69 6e 20 6c 6f |if (Dragon in lo| 0000e2e0 63 61 74 69 6f 6e 29 0a 20 20 20 20 20 20 20 20 |cation). | 0000e2f0 20 20 20 20 20 20 20 20 22 59 6f 75 27 6c 6c 20 | "You'll | 0000e300 6e 65 65 64 20 74 6f 20 67 65 74 20 74 68 65 20 |need to get the | 0000e310 64 72 61 67 6f 6e 20 74 6f 20 6d 6f 76 65 20 66 |dragon to move f| 0000e320 69 72 73 74 21 22 3b 0a 20 20 20 20 20 20 20 5d |irst!";. ]| 0000e330 2c 0a 20 20 20 20 20 20 20 64 65 73 63 72 69 62 |,. describ| 0000e340 65 0a 20 20 20 20 20 20 20 5b 3b 20 69 66 20 28 |e. [; if (| 0000e350 44 72 61 67 6f 6e 20 69 6e 20 6c 6f 63 61 74 69 |Dragon in locati| 0000e360 6f 6e 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 |on). | 0000e370 20 22 54 68 65 20 64 72 61 67 6f 6e 20 69 73 20 | "The dragon is | 0000e380 73 70 72 61 77 6c 65 64 20 6f 75 74 20 6f 6e 20 |sprawled out on | 0000e390 74 68 65 20 50 65 72 73 69 61 6e 20 72 75 67 21 |the Persian rug!| 0000e3a0 22 3b 0a 20 20 20 20 20 20 20 20 20 20 22 54 68 |";. "Th| 0000e3b0 65 20 50 65 72 73 69 61 6e 20 72 75 67 20 69 73 |e Persian rug is| 0000e3c0 20 73 70 72 65 61 64 20 6f 75 74 20 6f 6e 20 74 | spread out on t| 0000e3d0 68 65 20 66 6c 6f 6f 72 20 68 65 72 65 2e 22 3b |he floor here.";| 0000e3e0 0a 20 20 20 20 20 20 20 5d 3b 0a 0a 4f 62 6a 65 |. ];..Obje| 0000e3f0 63 74 20 44 72 61 67 6f 6e 43 6f 72 70 73 65 20 |ct DragonCorpse | 0000e400 22 64 72 61 67 6f 6e 27 73 20 62 6f 64 79 22 0a |"dragon's body".| 0000e410 20 20 77 69 74 68 20 69 6e 69 74 69 61 6c 0a 20 | with initial. | 0000e420 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 54 | "T| 0000e430 68 65 20 62 6f 64 79 20 6f 66 20 61 20 68 75 67 |he body of a hug| 0000e440 65 20 67 72 65 65 6e 20 64 65 61 64 20 64 72 61 |e green dead dra| 0000e450 67 6f 6e 20 69 73 20 6c 79 69 6e 67 20 6f 66 66 |gon is lying off| 0000e460 20 74 6f 20 5c 0a 20 20 20 20 20 20 20 20 20 20 | to \. | 0000e470 20 20 20 20 20 6f 6e 65 20 73 69 64 65 2e 22 2c | one side.",| 0000e480 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 22 64 72 |. name "dr| 0000e490 61 67 6f 6e 22 20 22 63 6f 72 70 73 65 22 20 22 |agon" "corpse" "| 0000e4a0 64 65 61 64 22 20 22 64 72 61 67 6f 6e 27 73 22 |dead" "dragon's"| 0000e4b0 20 22 62 6f 64 79 22 2c 0a 20 20 20 20 20 20 20 | "body",. | 0000e4c0 62 65 66 6f 72 65 0a 20 20 20 20 20 20 20 5b 3b |before. [;| 0000e4d0 20 41 74 74 61 63 6b 3a 20 22 59 6f 75 27 76 65 | Attack: "You've| 0000e4e0 20 61 6c 72 65 61 64 79 20 64 6f 6e 65 20 65 6e | already done en| 0000e4f0 6f 75 67 68 20 64 61 6d 61 67 65 21 22 3b 0a 20 |ough damage!";. | 0000e500 20 20 20 20 20 20 5d 2c 0a 20 20 68 61 73 20 20 | ],. has | 0000e510 73 74 61 74 69 63 3b 0a 0a 21 20 2d 2d 2d 2d 2d |static;..! -----| 0000e520 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0000e560 2d 2d 2d 2d 2d 2d 2d 0a 21 20 20 20 41 6e 64 20 |-------.! And | 0000e570 6d 6f 72 65 20 6f 66 20 74 68 65 20 41 6c 69 6b |more of the Alik| 0000e580 65 20 4d 61 7a 65 0a 21 20 2d 2d 2d 2d 2d 2d 2d |e Maze.! -------| 0000e590 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0000e5d0 2d 2d 2d 2d 2d 0a 0a 4f 62 6a 65 63 74 20 44 65 |-----..Object De| 0000e5e0 61 64 5f 45 6e 64 5f 38 20 22 44 65 61 64 20 45 |ad_End_8 "Dead E| 0000e5f0 6e 64 22 0a 20 63 6c 61 73 73 20 44 65 61 64 45 |nd". class DeadE| 0000e600 6e 64 52 6f 6f 6d 0a 20 20 77 69 74 68 20 64 65 |ndRoom. with de| 0000e610 73 63 72 69 70 74 69 6f 6e 20 22 54 68 65 20 63 |scription "The c| 0000e620 61 6e 79 6f 6e 20 72 75 6e 73 20 69 6e 74 6f 20 |anyon runs into | 0000e630 61 20 6d 61 73 73 20 6f 66 20 62 6f 75 6c 64 65 |a mass of boulde| 0000e640 72 73 20 2d 2d 20 64 65 61 64 20 65 6e 64 2e 22 |rs -- dead end."| 0000e650 2c 0a 20 20 20 20 20 20 20 73 5f 74 6f 20 49 6e |,. s_to In| 0000e660 5f 54 61 6c 6c 5f 45 5f 57 5f 43 61 6e 79 6f 6e |_Tall_E_W_Canyon| 0000e670 2c 0a 20 20 20 20 20 20 20 6f 75 74 5f 74 6f 20 |,. out_to | 0000e680 49 6e 5f 54 61 6c 6c 5f 45 5f 57 5f 43 61 6e 79 |In_Tall_E_W_Cany| 0000e690 6f 6e 3b 0a 0a 4f 62 6a 65 63 74 20 41 6c 69 6b |on;..Object Alik| 0000e6a0 65 5f 4d 61 7a 65 5f 31 31 20 22 4d 61 7a 65 22 |e_Maze_11 "Maze"| 0000e6b0 0a 20 63 6c 61 73 73 20 4d 61 7a 65 52 6f 6f 6d |. class MazeRoom| 0000e6c0 0a 20 20 77 69 74 68 20 0a 20 20 20 20 20 20 20 |. with . | 0000e6d0 6e 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f |n_to Alike_Maze_| 0000e6e0 31 2c 0a 20 20 20 20 20 20 20 77 5f 74 6f 20 41 |1,. w_to A| 0000e6f0 6c 69 6b 65 5f 4d 61 7a 65 5f 31 31 2c 0a 20 20 |like_Maze_11,. | 0000e700 20 20 20 20 20 73 5f 74 6f 20 41 6c 69 6b 65 5f | s_to Alike_| 0000e710 4d 61 7a 65 5f 31 31 2c 0a 20 20 20 20 20 20 20 |Maze_11,. | 0000e720 65 5f 74 6f 20 44 65 61 64 5f 45 6e 64 5f 39 3b |e_to Dead_End_9;| 0000e730 0a 0a 4f 62 6a 65 63 74 20 44 65 61 64 5f 45 6e |..Object Dead_En| 0000e740 64 5f 39 20 22 44 65 61 64 20 45 6e 64 22 0a 20 |d_9 "Dead End". | 0000e750 63 6c 61 73 73 20 44 65 61 64 45 6e 64 52 6f 6f |class DeadEndRoo| 0000e760 6d 0a 20 20 77 69 74 68 20 77 5f 74 6f 20 41 6c |m. with w_to Al| 0000e770 69 6b 65 5f 4d 61 7a 65 5f 31 31 2c 0a 20 20 20 |ike_Maze_11,. | 0000e780 20 20 20 20 6f 75 74 5f 74 6f 20 41 6c 69 6b 65 | out_to Alike| 0000e790 5f 4d 61 7a 65 5f 31 31 3b 0a 0a 4f 62 6a 65 63 |_Maze_11;..Objec| 0000e7a0 74 20 44 65 61 64 5f 45 6e 64 5f 31 30 20 22 44 |t Dead_End_10 "D| 0000e7b0 65 61 64 20 45 6e 64 22 0a 20 63 6c 61 73 73 20 |ead End". class | 0000e7c0 44 65 61 64 45 6e 64 52 6f 6f 6d 0a 20 20 77 69 |DeadEndRoom. wi| 0000e7d0 74 68 20 0a 20 20 20 20 20 20 20 73 5f 74 6f 20 |th . s_to | 0000e7e0 41 6c 69 6b 65 5f 4d 61 7a 65 5f 33 2c 0a 20 20 |Alike_Maze_3,. | 0000e7f0 20 20 20 20 20 6f 75 74 5f 74 6f 20 41 6c 69 6b | out_to Alik| 0000e800 65 5f 4d 61 7a 65 5f 33 3b 0a 0a 0a 4f 62 6a 65 |e_Maze_3;...Obje| 0000e810 63 74 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 31 32 |ct Alike_Maze_12| 0000e820 20 22 4d 61 7a 65 22 0a 20 63 6c 61 73 73 20 4d | "Maze". class M| 0000e830 61 7a 65 52 6f 6f 6d 0a 20 20 77 69 74 68 20 0a |azeRoom. with .| 0000e840 20 20 20 20 20 20 20 73 5f 74 6f 20 41 74 5f 42 | s_to At_B| 0000e850 72 69 6e 6b 5f 4f 66 5f 50 69 74 2c 0a 20 20 20 |rink_Of_Pit,. | 0000e860 20 20 20 20 65 5f 74 6f 20 41 6c 69 6b 65 5f 4d | e_to Alike_M| 0000e870 61 7a 65 5f 31 33 2c 0a 20 20 20 20 20 20 20 77 |aze_13,. w| 0000e880 5f 74 6f 20 44 65 61 64 5f 45 6e 64 5f 31 31 3b |_to Dead_End_11;| 0000e890 0a 0a 4f 62 6a 65 63 74 20 41 6c 69 6b 65 5f 4d |..Object Alike_M| 0000e8a0 61 7a 65 5f 31 33 20 22 4d 61 7a 65 22 0a 20 63 |aze_13 "Maze". c| 0000e8b0 6c 61 73 73 20 4d 61 7a 65 52 6f 6f 6d 0a 20 20 |lass MazeRoom. | 0000e8c0 77 69 74 68 20 0a 20 20 20 20 20 20 20 6e 5f 74 |with . n_t| 0000e8d0 6f 20 41 74 5f 42 72 69 6e 6b 5f 4f 66 5f 50 69 |o At_Brink_Of_Pi| 0000e8e0 74 2c 0a 20 20 20 20 20 20 20 77 5f 74 6f 20 41 |t,. w_to A| 0000e8f0 6c 69 6b 65 5f 4d 61 7a 65 5f 31 32 2c 0a 20 20 |like_Maze_12,. | 0000e900 20 20 20 20 20 6e 77 5f 74 6f 20 44 65 61 64 5f | nw_to Dead_| 0000e910 45 6e 64 5f 31 33 3b 0a 0a 4f 62 6a 65 63 74 20 |End_13;..Object | 0000e920 44 65 61 64 5f 45 6e 64 5f 31 31 20 22 44 65 61 |Dead_End_11 "Dea| 0000e930 64 20 45 6e 64 22 0a 20 63 6c 61 73 73 20 44 65 |d End". class De| 0000e940 61 64 45 6e 64 52 6f 6f 6d 0a 20 20 77 69 74 68 |adEndRoom. with| 0000e950 20 0a 20 20 20 20 20 20 20 65 5f 74 6f 20 41 6c | . e_to Al| 0000e960 69 6b 65 5f 4d 61 7a 65 5f 31 32 2c 0a 20 20 20 |ike_Maze_12,. | 0000e970 20 20 20 20 6f 75 74 5f 74 6f 20 41 6c 69 6b 65 | out_to Alike| 0000e980 5f 4d 61 7a 65 5f 31 32 3b 0a 0a 4f 62 6a 65 63 |_Maze_12;..Objec| 0000e990 74 20 44 65 61 64 5f 45 6e 64 5f 31 32 20 22 44 |t Dead_End_12 "D| 0000e9a0 65 61 64 20 45 6e 64 22 0a 20 63 6c 61 73 73 20 |ead End". class | 0000e9b0 44 65 61 64 45 6e 64 52 6f 6f 6d 0a 20 20 77 69 |DeadEndRoom. wi| 0000e9c0 74 68 20 0a 20 20 20 20 20 20 20 75 5f 74 6f 20 |th . u_to | 0000e9d0 41 6c 69 6b 65 5f 4d 61 7a 65 5f 38 2c 0a 20 20 |Alike_Maze_8,. | 0000e9e0 20 20 20 20 20 6f 75 74 5f 74 6f 20 41 6c 69 6b | out_to Alik| 0000e9f0 65 5f 4d 61 7a 65 5f 38 3b 0a 0a 4f 62 6a 65 63 |e_Maze_8;..Objec| 0000ea00 74 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 31 34 20 |t Alike_Maze_14 | 0000ea10 22 4d 61 7a 65 22 0a 20 63 6c 61 73 73 20 4d 61 |"Maze". class Ma| 0000ea20 7a 65 52 6f 6f 6d 0a 20 20 77 69 74 68 20 0a 20 |zeRoom. with . | 0000ea30 20 20 20 20 20 20 75 5f 74 6f 20 41 6c 69 6b 65 | u_to Alike| 0000ea40 5f 4d 61 7a 65 5f 34 2c 0a 20 20 20 20 20 20 20 |_Maze_4,. | 0000ea50 64 5f 74 6f 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f |d_to Alike_Maze_| 0000ea60 34 3b 0a 0a 4f 62 6a 65 63 74 20 44 65 61 64 5f |4;..Object Dead_| 0000ea70 45 6e 64 5f 31 33 20 22 44 65 61 64 20 45 6e 64 |End_13 "Dead End| 0000ea80 22 0a 20 63 6c 61 73 73 20 44 65 61 64 45 6e 64 |". class DeadEnd| 0000ea90 52 6f 6f 6d 0a 20 20 77 69 74 68 20 73 65 5f 74 |Room. with se_t| 0000eaa0 6f 20 41 6c 69 6b 65 5f 4d 61 7a 65 5f 31 33 2c |o Alike_Maze_13,| 0000eab0 0a 20 20 20 20 20 20 20 6f 75 74 5f 74 6f 20 41 |. out_to A| 0000eac0 6c 69 6b 65 5f 4d 61 7a 65 5f 31 33 2c 0a 20 20 |like_Maze_13,. | 0000ead0 20 20 20 20 20 64 65 73 63 72 69 70 74 69 6f 6e | description| 0000eae0 20 22 54 68 69 73 20 69 73 20 74 68 65 20 70 69 | "This is the pi| 0000eaf0 72 61 74 65 27 73 20 64 65 61 64 20 65 6e 64 2e |rate's dead end.| 0000eb00 22 2c 0a 20 20 20 20 20 20 20 69 6e 69 74 69 61 |",. initia| 0000eb10 6c 0a 20 20 20 20 20 20 20 5b 3b 0a 20 20 20 20 |l. [;. | 0000eb20 20 20 20 20 20 20 53 74 6f 70 44 61 65 6d 6f 6e | StopDaemon| 0000eb30 28 50 69 72 61 74 65 29 3b 0a 20 20 20 20 20 20 |(Pirate);. | 0000eb40 20 20 20 20 69 66 20 28 74 72 65 61 73 75 72 65 | if (treasure| 0000eb50 5f 63 68 65 73 74 20 69 6e 20 73 65 6c 66 20 26 |_chest in self &| 0000eb60 26 20 74 72 65 61 73 75 72 65 5f 63 68 65 73 74 |& treasure_chest| 0000eb70 20 68 61 73 6e 74 20 6d 6f 76 65 64 29 0a 20 20 | hasnt moved). | 0000eb80 20 20 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 | "You| 0000eb90 27 76 65 20 66 6f 75 6e 64 20 74 68 65 20 70 69 |'ve found the pi| 0000eba0 72 61 74 65 27 73 20 74 72 65 61 73 75 72 65 20 |rate's treasure | 0000ebb0 63 68 65 73 74 21 22 3b 0a 20 20 20 20 20 20 20 |chest!";. | 0000ebc0 5d 2c 0a 20 20 68 61 73 20 20 6e 6f 64 77 61 72 |],. has nodwar| 0000ebd0 66 3b 0a 0a 4e 65 61 72 62 79 20 74 72 65 61 73 |f;..Nearby treas| 0000ebe0 75 72 65 5f 63 68 65 73 74 20 22 74 72 65 61 73 |ure_chest "treas| 0000ebf0 75 72 65 20 63 68 65 73 74 22 0a 20 63 6c 61 73 |ure chest". clas| 0000ec00 73 20 54 72 65 61 73 75 72 65 0a 20 20 77 69 74 |s Treasure. wit| 0000ec10 68 20 64 65 70 6f 73 69 74 70 6f 69 6e 74 73 20 |h depositpoints | 0000ec20 31 32 2c 0a 20 20 20 20 20 20 20 64 65 73 63 72 |12,. descr| 0000ec30 69 70 74 69 6f 6e 20 22 49 74 27 73 20 74 68 65 |iption "It's the| 0000ec40 20 70 69 72 61 74 65 27 73 20 74 72 65 61 73 75 | pirate's treasu| 0000ec50 72 65 20 63 68 65 73 74 2c 20 66 69 6c 6c 65 64 |re chest, filled| 0000ec60 20 77 69 74 68 20 5c 0a 20 20 20 20 20 20 20 20 | with \. | 0000ec70 20 20 20 20 20 20 20 20 20 20 20 20 72 69 63 68 | rich| 0000ec80 65 73 20 6f 66 20 61 6c 6c 20 6b 69 6e 64 73 21 |es of all kinds!| 0000ec90 22 2c 0a 20 20 20 20 20 20 20 69 6e 69 74 69 61 |",. initia| 0000eca0 6c 20 22 54 68 65 20 70 69 72 61 74 65 27 73 20 |l "The pirate's | 0000ecb0 74 72 65 61 73 75 72 65 20 63 68 65 73 74 20 69 |treasure chest i| 0000ecc0 73 20 68 65 72 65 21 22 2c 0a 20 20 20 20 20 20 |s here!",. | 0000ecd0 20 6e 61 6d 65 20 22 63 68 65 73 74 22 20 22 62 | name "chest" "b| 0000ece0 6f 78 22 20 22 74 72 65 61 73 75 72 65 22 20 22 |ox" "treasure" "| 0000ecf0 72 69 63 68 65 73 22 20 22 70 69 72 61 74 65 22 |riches" "pirate"| 0000ed00 20 22 70 69 72 61 74 65 27 73 22 20 22 74 72 65 | "pirate's" "tre| 0000ed10 61 73 75 72 65 22 3b 0a 0a 21 20 2d 2d 2d 2d 2d |asure";..! -----| 0000ed20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0000ed60 2d 2d 2d 2d 2d 2d 2d 0a 21 20 20 20 41 62 6f 76 |-------.! Abov| 0000ed70 65 20 74 68 65 20 62 65 61 6e 73 74 61 6c 6b 3a |e the beanstalk:| 0000ed80 20 74 68 65 20 47 69 61 6e 74 20 52 6f 6f 6d 20 | the Giant Room | 0000ed90 61 6e 64 20 74 68 65 20 57 61 74 65 72 66 61 6c |and the Waterfal| 0000eda0 6c 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |l.! ------------| 0000edb0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0000edf0 0a 0a 4f 62 6a 65 63 74 20 49 6e 5f 4e 61 72 72 |..Object In_Narr| 0000ee00 6f 77 5f 43 6f 72 72 69 64 6f 72 20 22 49 6e 20 |ow_Corridor "In | 0000ee10 4e 61 72 72 6f 77 20 43 6f 72 72 69 64 6f 72 22 |Narrow Corridor"| 0000ee20 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 |. with descript| 0000ee30 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 20 |ion. | 0000ee40 20 20 20 22 59 6f 75 20 61 72 65 20 69 6e 20 61 | "You are in a| 0000ee50 20 6c 6f 6e 67 2c 20 6e 61 72 72 6f 77 20 63 6f | long, narrow co| 0000ee60 72 72 69 64 6f 72 20 73 74 72 65 74 63 68 69 6e |rridor stretchin| 0000ee70 67 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |g \. | 0000ee80 20 20 20 6f 75 74 20 6f 66 20 73 69 67 68 74 20 | out of sight | 0000ee90 74 6f 20 74 68 65 20 77 65 73 74 2e 20 20 41 74 |to the west. At| 0000eea0 20 74 68 65 20 65 61 73 74 65 72 6e 20 65 6e 64 | the eastern end| 0000eeb0 20 69 73 20 61 20 5c 0a 20 20 20 20 20 20 20 20 | is a \. | 0000eec0 20 20 20 20 20 20 20 68 6f 6c 65 20 74 68 72 6f | hole thro| 0000eed0 75 67 68 20 77 68 69 63 68 20 79 6f 75 20 63 61 |ugh which you ca| 0000eee0 6e 20 73 65 65 20 61 20 70 72 6f 66 75 73 69 6f |n see a profusio| 0000eef0 6e 20 6f 66 20 5c 0a 20 20 20 20 20 20 20 20 20 |n of \. | 0000ef00 20 20 20 20 20 20 6c 65 61 76 65 73 2e 22 2c 0a | leaves.",.| 0000ef10 20 20 20 20 20 20 20 64 5f 74 6f 20 49 6e 5f 57 | d_to In_W| 0000ef20 65 73 74 5f 50 69 74 2c 0a 20 20 20 20 20 20 20 |est_Pit,. | 0000ef30 77 5f 74 6f 20 49 6e 5f 47 69 61 6e 74 5f 52 6f |w_to In_Giant_Ro| 0000ef40 6f 6d 2c 0a 20 20 20 20 20 20 20 65 5f 74 6f 20 |om,. e_to | 0000ef50 49 6e 5f 57 65 73 74 5f 50 69 74 2c 0a 20 20 20 |In_West_Pit,. | 0000ef60 20 20 20 20 62 65 66 6f 72 65 0a 20 20 20 20 20 | before. | 0000ef70 20 20 5b 3b 20 4a 75 6d 70 3a 20 64 65 61 64 66 | [; Jump: deadf| 0000ef80 6c 61 67 3d 31 3b 20 22 59 6f 75 20 66 61 6c 6c |lag=1; "You fall| 0000ef90 20 61 6e 64 20 62 72 65 61 6b 20 79 6f 75 72 20 | and break your | 0000efa0 6e 65 63 6b 21 22 3b 0a 20 20 20 20 20 20 20 5d |neck!";. ]| 0000efb0 3b 0a 0a 4e 65 61 72 62 79 20 4c 65 61 76 65 73 |;..Nearby Leaves| 0000efc0 20 22 6c 65 61 76 65 73 22 0a 20 20 77 69 74 68 | "leaves". with| 0000efd0 20 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 | description. | 0000efe0 20 20 20 20 20 20 20 20 20 20 20 20 22 54 68 65 | "The| 0000eff0 20 6c 65 61 76 65 73 20 61 70 70 65 61 72 20 74 | leaves appear t| 0000f000 6f 20 62 65 20 61 74 74 61 63 68 65 64 20 74 6f |o be attached to| 0000f010 20 74 68 65 20 62 65 61 6e 73 74 61 6c 6b 20 5c | the beanstalk \| 0000f020 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0000f030 79 6f 75 20 63 6c 69 6d 62 65 64 20 74 6f 20 67 |you climbed to g| 0000f040 65 74 20 68 65 72 65 2e 22 2c 20 61 72 74 69 63 |et here.", artic| 0000f050 6c 65 20 22 73 6f 6d 65 22 2c 0a 20 20 20 20 20 |le "some",. | 0000f060 20 20 6e 61 6d 65 20 22 6c 65 61 66 22 20 22 6c | name "leaf" "l| 0000f070 65 61 76 65 73 22 20 22 70 6c 61 6e 74 22 20 22 |eaves" "plant" "| 0000f080 74 72 65 65 22 20 22 73 74 61 6c 6b 22 20 22 62 |tree" "stalk" "b| 0000f090 65 61 6e 73 74 61 6c 6b 22 20 22 70 72 6f 66 75 |eanstalk" "profu| 0000f0a0 73 69 6f 6e 22 0a 20 20 68 61 73 20 20 73 63 65 |sion". has sce| 0000f0b0 6e 65 72 79 3b 0a 0a 0a 4f 62 6a 65 63 74 20 41 |nery;...Object A| 0000f0c0 74 5f 53 74 65 65 70 5f 49 6e 63 6c 69 6e 65 20 |t_Steep_Incline | 0000f0d0 22 53 74 65 65 70 20 49 6e 63 6c 69 6e 65 20 41 |"Steep Incline A| 0000f0e0 62 6f 76 65 20 4c 61 72 67 65 20 52 6f 6f 6d 22 |bove Large Room"| 0000f0f0 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 |. with descript| 0000f100 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 20 |ion. | 0000f110 20 20 20 22 59 6f 75 20 61 72 65 20 61 74 20 74 | "You are at t| 0000f120 68 65 20 74 6f 70 20 6f 66 20 61 20 73 74 65 65 |he top of a stee| 0000f130 70 20 69 6e 63 6c 69 6e 65 20 61 62 6f 76 65 20 |p incline above | 0000f140 61 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |a \. | 0000f150 20 20 20 6c 61 72 67 65 20 72 6f 6f 6d 2e 20 20 | large room. | 0000f160 59 6f 75 20 63 6f 75 6c 64 20 63 6c 69 6d 62 20 |You could climb | 0000f170 64 6f 77 6e 20 68 65 72 65 2c 20 62 75 74 20 79 |down here, but y| 0000f180 6f 75 20 77 6f 75 6c 64 20 5c 0a 20 20 20 20 20 |ou would \. | 0000f190 20 20 20 20 20 20 20 20 20 20 6e 6f 74 20 62 65 | not be| 0000f1a0 20 61 62 6c 65 20 74 6f 20 63 6c 69 6d 62 20 75 | able to climb u| 0000f1b0 70 2e 20 20 54 68 65 72 65 20 69 73 20 61 20 70 |p. There is a p| 0000f1c0 61 73 73 61 67 65 20 6c 65 61 64 69 6e 67 20 5c |assage leading \| 0000f1d0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0000f1e0 62 61 63 6b 20 74 6f 20 74 68 65 20 6e 6f 72 74 |back to the nort| 0000f1f0 68 2e 22 2c 0a 20 20 20 20 20 20 20 6e 5f 74 6f |h.",. n_to| 0000f200 20 49 6e 5f 43 61 76 65 72 6e 5f 57 69 74 68 5f | In_Cavern_With_| 0000f210 57 61 74 65 72 66 61 6c 6c 2c 0a 20 20 20 20 20 |Waterfall,. | 0000f220 20 20 64 5f 74 6f 20 49 6e 5f 4c 61 72 67 65 5f | d_to In_Large_| 0000f230 4c 6f 77 5f 52 6f 6f 6d 3b 0a 0a 4f 62 6a 65 63 |Low_Room;..Objec| 0000f240 74 20 49 6e 5f 47 69 61 6e 74 5f 52 6f 6f 6d 20 |t In_Giant_Room | 0000f250 22 47 69 61 6e 74 20 52 6f 6f 6d 22 0a 20 20 77 |"Giant Room". w| 0000f260 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e 0a |ith description.| 0000f270 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 | "| 0000f280 59 6f 75 20 61 72 65 20 69 6e 20 74 68 65 20 67 |You are in the g| 0000f290 69 61 6e 74 20 72 6f 6f 6d 2e 20 20 54 68 65 20 |iant room. The | 0000f2a0 63 65 69 6c 69 6e 67 20 68 65 72 65 20 69 73 20 |ceiling here is | 0000f2b0 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 0000f2c0 20 74 6f 6f 20 68 69 67 68 20 75 70 20 66 6f 72 | too high up for| 0000f2d0 20 79 6f 75 72 20 6c 61 6d 70 20 74 6f 20 73 68 | your lamp to sh| 0000f2e0 6f 77 20 69 74 2e 20 20 43 61 76 65 72 6e 6f 75 |ow it. Cavernou| 0000f2f0 73 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |s \. | 0000f300 20 20 20 70 61 73 73 61 67 65 73 20 6c 65 61 64 | passages lead| 0000f310 20 65 61 73 74 2c 20 6e 6f 72 74 68 2c 20 61 6e | east, north, an| 0000f320 64 20 73 6f 75 74 68 2e 20 20 4f 6e 20 74 68 65 |d south. On the| 0000f330 20 77 65 73 74 20 5c 0a 20 20 20 20 20 20 20 20 | west \. | 0000f340 20 20 20 20 20 20 20 77 61 6c 6c 20 69 73 20 73 | wall is s| 0000f350 63 72 61 77 6c 65 64 20 74 68 65 20 69 6e 73 63 |crawled the insc| 0000f360 72 69 70 74 69 6f 6e 2c 20 7e 46 65 65 20 66 69 |ription, ~Fee fi| 0000f370 65 20 66 6f 65 20 66 6f 6f 7e 20 5c 0a 20 20 20 |e foe foo~ \. | 0000f380 20 20 20 20 20 20 20 20 20 20 20 20 5b 73 69 63 | [sic| 0000f390 5d 2e 22 2c 0a 20 20 20 20 20 20 20 73 5f 74 6f |].",. s_to| 0000f3a0 20 49 6e 5f 4e 61 72 72 6f 77 5f 43 6f 72 72 69 | In_Narrow_Corri| 0000f3b0 64 6f 72 2c 0a 20 20 20 20 20 20 20 65 5f 74 6f |dor,. e_to| 0000f3c0 20 41 74 5f 52 65 63 65 6e 74 5f 43 61 76 65 5f | At_Recent_Cave_| 0000f3d0 49 6e 2c 0a 20 20 20 20 20 20 20 6e 5f 74 6f 20 |In,. n_to | 0000f3e0 49 6e 5f 49 6d 6d 65 6e 73 65 5f 4e 5f 53 5f 50 |In_Immense_N_S_P| 0000f3f0 61 73 73 61 67 65 3b 0a 0a 4e 65 61 72 62 79 20 |assage;..Nearby | 0000f400 49 6e 73 63 72 69 70 74 69 6f 6e 20 22 73 63 72 |Inscription "scr| 0000f410 61 77 6c 65 64 20 69 6e 73 63 72 69 70 74 69 6f |awled inscriptio| 0000f420 6e 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 |n". with descri| 0000f430 70 74 69 6f 6e 20 22 49 74 20 73 61 79 73 2c 20 |ption "It says, | 0000f440 7e 46 65 65 20 66 69 65 20 66 6f 65 20 66 6f 6f |~Fee fie foe foo| 0000f450 20 5b 73 69 63 5d 2e 7e 22 2c 0a 20 20 20 20 20 | [sic].~",. | 0000f460 20 20 6e 61 6d 65 20 22 69 6e 73 63 72 69 70 74 | name "inscript| 0000f470 69 6f 6e 22 20 22 77 72 69 74 69 6e 67 22 20 22 |ion" "writing" "| 0000f480 73 63 72 61 77 6c 22 20 22 73 63 72 61 77 6c 65 |scrawl" "scrawle| 0000f490 64 22 0a 20 20 68 61 73 20 20 73 63 65 6e 65 72 |d". has scener| 0000f4a0 79 3b 0a 0a 4e 65 61 72 62 79 20 67 6f 6c 64 65 |y;..Nearby golde| 0000f4b0 6e 5f 65 67 67 73 20 22 6e 65 73 74 20 6f 66 20 |n_eggs "nest of | 0000f4c0 67 6f 6c 64 65 6e 20 65 67 67 73 22 0a 20 63 6c |golden eggs". cl| 0000f4d0 61 73 73 20 54 72 65 61 73 75 72 65 0a 20 20 77 |ass Treasure. w| 0000f4e0 69 74 68 20 64 65 70 6f 73 69 74 70 6f 69 6e 74 |ith depositpoint| 0000f4f0 73 20 31 34 2c 0a 20 20 20 20 20 20 20 64 65 73 |s 14,. des| 0000f500 63 72 69 70 74 69 6f 6e 20 22 54 68 65 20 6e 65 |cription "The ne| 0000f510 73 74 20 69 73 20 66 69 6c 6c 65 64 20 77 69 74 |st is filled wit| 0000f520 68 20 62 65 61 75 74 69 66 75 6c 20 67 6f 6c 64 |h beautiful gold| 0000f530 65 6e 20 65 67 67 73 21 22 2c 0a 20 20 20 20 20 |en eggs!",. | 0000f540 20 20 69 6e 69 74 69 61 6c 20 22 54 68 65 72 65 | initial "There| 0000f550 20 69 73 20 61 20 6c 61 72 67 65 20 6e 65 73 74 | is a large nest| 0000f560 20 68 65 72 65 2c 20 66 75 6c 6c 20 6f 66 20 67 | here, full of g| 0000f570 6f 6c 64 65 6e 20 65 67 67 73 21 22 2c 0a 20 20 |olden eggs!",. | 0000f580 20 20 20 20 20 6e 61 6d 65 20 22 65 67 67 73 22 | name "eggs"| 0000f590 20 22 65 67 67 22 20 22 6e 65 73 74 22 20 22 67 | "egg" "nest" "g| 0000f5a0 6f 6c 64 65 6e 22 20 22 62 65 61 75 74 69 66 75 |olden" "beautifu| 0000f5b0 6c 22 3b 0a 0a 0a 4f 62 6a 65 63 74 20 41 74 5f |l";...Object At_| 0000f5c0 52 65 63 65 6e 74 5f 43 61 76 65 5f 49 6e 20 22 |Recent_Cave_In "| 0000f5d0 52 65 63 65 6e 74 20 43 61 76 65 2d 69 6e 22 0a |Recent Cave-in".| 0000f5e0 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 | with descripti| 0000f5f0 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |on. | 0000f600 20 20 22 54 68 65 20 70 61 73 73 61 67 65 20 68 | "The passage h| 0000f610 65 72 65 20 69 73 20 62 6c 6f 63 6b 65 64 20 62 |ere is blocked b| 0000f620 79 20 61 20 72 65 63 65 6e 74 20 5c 0a 20 20 20 |y a recent \. | 0000f630 20 20 20 20 20 20 20 20 20 20 20 20 63 61 76 65 | cave| 0000f640 2d 69 6e 2e 22 2c 0a 20 20 20 20 20 20 20 73 5f |-in.",. s_| 0000f650 74 6f 20 49 6e 5f 47 69 61 6e 74 5f 52 6f 6f 6d |to In_Giant_Room| 0000f660 3b 0a 0a 0a 4f 62 6a 65 63 74 20 49 6e 5f 49 6d |;...Object In_Im| 0000f670 6d 65 6e 73 65 5f 4e 5f 53 5f 50 61 73 73 61 67 |mense_N_S_Passag| 0000f680 65 20 22 49 6d 6d 65 6e 73 65 20 4e 2f 53 20 50 |e "Immense N/S P| 0000f690 61 73 73 61 67 65 22 0a 20 20 77 69 74 68 20 64 |assage". with d| 0000f6a0 65 73 63 72 69 70 74 69 6f 6e 20 22 59 6f 75 20 |escription "You | 0000f6b0 61 72 65 20 61 74 20 6f 6e 65 20 65 6e 64 20 6f |are at one end o| 0000f6c0 66 20 61 6e 20 69 6d 6d 65 6e 73 65 20 6e 6f 72 |f an immense nor| 0000f6d0 74 68 2f 73 6f 75 74 68 20 70 61 73 73 61 67 65 |th/south passage| 0000f6e0 2e 22 2c 0a 20 20 20 20 20 20 20 73 5f 74 6f 20 |.",. s_to | 0000f6f0 49 6e 5f 47 69 61 6e 74 5f 52 6f 6f 6d 2c 0a 20 |In_Giant_Room,. | 0000f700 20 20 20 20 20 20 6e 5f 74 6f 20 0a 20 20 20 20 | n_to . | 0000f710 20 20 20 5b 3b 20 69 66 20 28 52 75 73 74 79 44 | [; if (RustyD| 0000f720 6f 6f 72 20 68 61 73 20 6c 6f 63 6b 65 64 29 20 |oor has locked) | 0000f730 3c 3c 4f 70 65 6e 20 52 75 73 74 79 44 6f 6f 72 |<<Open RustyDoor| 0000f740 3e 3e 3b 0a 20 20 20 20 20 20 20 20 20 20 69 66 |>>;. if| 0000f750 20 28 52 75 73 74 79 44 6f 6f 72 20 68 61 73 6e | (RustyDoor hasn| 0000f760 74 20 6f 70 65 6e 29 0a 20 20 20 20 20 20 20 20 |t open). | 0000f770 20 20 7b 20 67 69 76 65 20 52 75 73 74 79 44 6f | { give RustyDo| 0000f780 6f 72 20 6f 70 65 6e 3b 20 70 72 69 6e 74 20 22 |or open; print "| 0000f790 28 66 69 72 73 74 20 77 72 65 6e 63 68 69 6e 67 |(first wrenching| 0000f7a0 20 74 68 65 20 64 6f 6f 72 20 6f 70 65 6e 29 5e | the door open)^| 0000f7b0 22 3b 20 7d 0a 20 20 20 20 20 20 20 20 20 20 72 |"; }. r| 0000f7c0 65 74 75 72 6e 20 52 75 73 74 79 44 6f 6f 72 3b |eturn RustyDoor;| 0000f7d0 0a 20 20 20 20 20 20 20 5d 3b 0a 0a 4e 65 61 72 |. ];..Near| 0000f7e0 62 79 20 52 75 73 74 79 44 6f 6f 72 20 22 72 75 |by RustyDoor "ru| 0000f7f0 73 74 79 20 64 6f 6f 72 22 0a 20 20 77 69 74 68 |sty door". with| 0000f800 20 64 65 73 63 72 69 70 74 69 6f 6e 20 22 49 74 | description "It| 0000f810 27 73 20 6a 75 73 74 20 61 20 62 69 67 20 69 72 |'s just a big ir| 0000f820 6f 6e 20 64 6f 6f 72 2e 22 2c 0a 20 20 20 20 20 |on door.",. | 0000f830 20 20 6e 61 6d 65 20 22 64 6f 6f 72 22 20 22 68 | name "door" "h| 0000f840 69 6e 67 65 22 20 22 68 69 6e 67 65 73 22 20 22 |inge" "hinges" "| 0000f850 6d 61 73 73 69 76 65 22 20 22 72 75 73 74 79 22 |massive" "rusty"| 0000f860 20 22 69 72 6f 6e 22 2c 0a 20 20 20 20 20 20 20 | "iron",. | 0000f870 77 68 65 6e 5f 63 6c 6f 73 65 64 20 22 54 68 65 |when_closed "The| 0000f880 20 77 61 79 20 6e 6f 72 74 68 20 69 73 20 62 61 | way north is ba| 0000f890 72 72 65 64 20 62 79 20 61 20 6d 61 73 73 69 76 |rred by a massiv| 0000f8a0 65 2c 20 72 75 73 74 79 2c 20 69 72 6f 6e 20 64 |e, rusty, iron d| 0000f8b0 6f 6f 72 2e 22 2c 0a 20 20 20 20 20 20 20 77 68 |oor.",. wh| 0000f8c0 65 6e 5f 6f 70 65 6e 20 20 20 22 54 68 65 20 77 |en_open "The w| 0000f8d0 61 79 20 6e 6f 72 74 68 20 6c 65 61 64 73 20 74 |ay north leads t| 0000f8e0 68 72 6f 75 67 68 20 61 20 6d 61 73 73 69 76 65 |hrough a massive| 0000f8f0 2c 20 72 75 73 74 79 2c 20 69 72 6f 6e 20 64 6f |, rusty, iron do| 0000f900 6f 72 2e 22 2c 0a 20 20 20 20 20 20 20 64 6f 6f |or.",. doo| 0000f910 72 5f 74 6f 20 49 6e 5f 43 61 76 65 72 6e 5f 57 |r_to In_Cavern_W| 0000f920 69 74 68 5f 57 61 74 65 72 66 61 6c 6c 2c 0a 20 |ith_Waterfall,. | 0000f930 20 20 20 20 20 20 64 6f 6f 72 5f 64 69 72 20 6e | door_dir n| 0000f940 5f 74 6f 2c 0a 20 20 20 20 20 20 20 62 65 66 6f |_to,. befo| 0000f950 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 4f 70 65 |re. [; Ope| 0000f960 6e 3a 20 20 69 66 20 28 52 75 73 74 79 44 6f 6f |n: if (RustyDoo| 0000f970 72 20 68 61 73 20 6c 6f 63 6b 65 64 29 0a 20 20 |r has locked). | 0000f980 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000f990 20 20 22 54 68 65 20 68 69 6e 67 65 73 20 61 72 | "The hinges ar| 0000f9a0 65 20 71 75 69 74 65 20 74 68 6f 72 6f 75 67 68 |e quite thorough| 0000f9b0 6c 79 20 72 75 73 74 65 64 20 6e 6f 77 20 5c 0a |ly rusted now \.| 0000f9c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000f9d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 61 | a| 0000f9e0 6e 64 20 77 6f 6e 27 74 20 62 75 64 67 65 2e 22 |nd won't budge."| 0000f9f0 3b 0a 20 20 20 20 20 20 20 20 20 20 43 6c 6f 73 |;. Clos| 0000fa00 65 3a 20 69 66 20 28 52 75 73 74 79 44 6f 6f 72 |e: if (RustyDoor| 0000fa10 20 68 61 73 20 6f 70 65 6e 29 0a 20 20 20 20 20 | has open). | 0000fa20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 | "| 0000fa30 57 69 74 68 20 61 6c 6c 20 74 68 65 20 65 66 66 |With all the eff| 0000fa40 6f 72 74 20 69 74 20 74 6f 6f 6b 20 74 6f 20 67 |ort it took to g| 0000fa50 65 74 20 74 68 65 20 64 6f 6f 72 20 5c 0a 20 20 |et the door \. | 0000fa60 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000fa70 20 20 20 20 20 20 20 20 20 20 20 20 20 6f 70 65 | ope| 0000fa80 6e 2c 20 49 20 77 6f 75 6c 64 6e 27 74 20 73 75 |n, I wouldn't su| 0000fa90 67 67 65 73 74 20 63 6c 6f 73 69 6e 67 20 69 74 |ggest closing it| 0000faa0 20 61 67 61 69 6e 2e 22 3b 0a 20 20 20 20 20 20 | again.";. | 0000fab0 20 20 20 20 20 20 20 20 20 20 20 22 4e 6f 20 70 | "No p| 0000fac0 72 6f 62 6c 65 6d 20 74 68 65 72 65 20 2d 2d 20 |roblem there -- | 0000fad0 69 74 20 61 6c 72 65 61 64 79 20 69 73 2e 22 3b |it already is.";| 0000fae0 0a 20 20 20 20 20 20 20 20 20 20 4f 69 6c 3a 20 |. Oil: | 0000faf0 20 20 69 66 20 28 62 6f 74 74 6c 65 20 69 6e 20 | if (bottle in | 0000fb00 70 6c 61 79 65 72 20 26 26 20 6f 69 6c 5f 69 6e |player && oil_in| 0000fb10 5f 74 68 65 5f 62 6f 74 74 6c 65 20 69 6e 20 62 |_the_bottle in b| 0000fb20 6f 74 74 6c 65 29 0a 20 20 20 20 20 20 20 20 20 |ottle). | 0000fb30 20 20 20 20 20 20 20 20 7b 20 20 20 72 65 6d 6f | { remo| 0000fb40 76 65 20 6f 69 6c 5f 69 6e 5f 74 68 65 5f 62 6f |ve oil_in_the_bo| 0000fb50 74 74 6c 65 3b 0a 20 20 20 20 20 20 20 20 20 20 |ttle;. | 0000fb60 20 20 20 20 20 20 20 20 20 20 20 67 69 76 65 20 | give | 0000fb70 52 75 73 74 79 44 6f 6f 72 20 7e 6c 6f 63 6b 65 |RustyDoor ~locke| 0000fb80 64 20 6f 70 65 6e 61 62 6c 65 3b 0a 20 20 20 20 |d openable;. | 0000fb90 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000fba0 20 22 54 68 65 20 6f 69 6c 20 68 61 73 20 66 72 | "The oil has fr| 0000fbb0 65 65 64 20 75 70 20 74 68 65 20 68 69 6e 67 65 |eed up the hinge| 0000fbc0 73 20 73 6f 20 74 68 61 74 20 74 68 65 20 5c 0a |s so that the \.| 0000fbd0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000fbe0 20 20 20 20 20 20 64 6f 6f 72 20 77 69 6c 6c 20 | door will | 0000fbf0 6e 6f 77 20 6d 6f 76 65 2c 20 61 6c 74 68 6f 75 |now move, althou| 0000fc00 67 68 20 69 74 20 72 65 71 75 69 72 65 73 20 73 |gh it requires s| 0000fc10 6f 6d 65 20 5c 0a 20 20 20 20 20 20 20 20 20 20 |ome \. | 0000fc20 20 20 20 20 20 20 20 20 20 20 20 20 65 66 66 6f | effo| 0000fc30 72 74 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 |rt.";. | 0000fc40 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 | }. | 0000fc50 20 20 20 20 20 20 20 20 20 20 65 6c 73 65 0a 20 | else. | 0000fc60 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000fc70 20 20 20 20 22 59 6f 75 20 68 61 76 65 20 6e 6f | "You have no| 0000fc80 74 68 69 6e 67 20 74 6f 20 6f 69 6c 20 69 74 20 |thing to oil it | 0000fc90 77 69 74 68 2e 22 3b 0a 20 20 20 20 20 20 20 20 |with.";. | 0000fca0 20 20 57 61 74 65 72 3a 20 69 66 20 28 62 6f 74 | Water: if (bot| 0000fcb0 74 6c 65 20 69 6e 20 70 6c 61 79 65 72 20 26 26 |tle in player &&| 0000fcc0 20 77 61 74 65 72 5f 69 6e 5f 74 68 65 5f 62 6f | water_in_the_bo| 0000fcd0 74 74 6c 65 20 69 6e 20 62 6f 74 74 6c 65 29 0a |ttle in bottle).| 0000fce0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000fcf0 20 7b 20 20 20 72 65 6d 6f 76 65 20 77 61 74 65 | { remove wate| 0000fd00 72 5f 69 6e 5f 74 68 65 5f 62 6f 74 74 6c 65 3b |r_in_the_bottle;| 0000fd10 20 67 69 76 65 20 52 75 73 74 79 44 6f 6f 72 20 | give RustyDoor | 0000fd20 6c 6f 63 6b 65 64 20 7e 6f 70 65 6e 3b 0a 20 20 |locked ~open;. | 0000fd30 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0000fd40 20 20 20 22 54 68 65 20 68 69 6e 67 65 73 20 61 | "The hinges a| 0000fd50 72 65 20 71 75 69 74 65 20 74 68 6f 72 6f 75 67 |re quite thoroug| 0000fd60 68 6c 79 20 5c 0a 20 20 20 20 20 20 20 20 20 20 |hly \. | 0000fd70 20 20 20 20 20 20 20 20 20 20 20 20 72 75 73 74 | rust| 0000fd80 65 64 20 6e 6f 77 20 61 6e 64 20 77 6f 6e 27 74 |ed now and won't| 0000fd90 20 62 75 64 67 65 2e 22 3b 0a 20 20 20 20 20 20 | budge.";. | 0000fda0 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 | }. | 0000fdb0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 65 6c | el| 0000fdc0 73 65 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |se. | 0000fdd0 20 20 20 20 20 20 20 20 22 59 6f 75 20 68 61 76 | "You hav| 0000fde0 65 20 6e 6f 74 68 69 6e 67 20 74 6f 20 77 61 74 |e nothing to wat| 0000fdf0 65 72 20 69 74 20 77 69 74 68 2e 22 3b 0a 20 20 |er it with.";. | 0000fe00 20 20 20 20 20 5d 2c 0a 20 20 20 20 20 20 20 61 | ],. a| 0000fe10 66 74 65 72 0a 20 20 20 20 20 20 20 5b 3b 20 4f |fter. [; O| 0000fe20 70 65 6e 3a 20 22 54 68 65 20 64 6f 6f 72 20 68 |pen: "The door h| 0000fe30 65 61 76 65 73 20 6f 70 65 6e 20 77 69 74 68 20 |eaves open with | 0000fe40 61 20 73 68 6f 77 65 72 20 6f 66 20 72 75 73 74 |a shower of rust| 0000fe50 2e 22 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 20 |.";. ],. | 0000fe60 68 61 73 20 20 73 74 61 74 69 63 20 64 6f 6f 72 |has static door| 0000fe70 20 6c 6f 63 6b 65 64 3b 0a 0a 0a 0a 4f 62 6a 65 | locked;....Obje| 0000fe80 63 74 20 49 6e 5f 43 61 76 65 72 6e 5f 57 69 74 |ct In_Cavern_Wit| 0000fe90 68 5f 57 61 74 65 72 66 61 6c 6c 20 22 49 6e 20 |h_Waterfall "In | 0000fea0 43 61 76 65 72 6e 20 57 69 74 68 20 57 61 74 65 |Cavern With Wate| 0000feb0 72 66 61 6c 6c 22 20 6e 6f 74 68 69 6e 67 0a 20 |rfall" nothing. | 0000fec0 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f | with descriptio| 0000fed0 6e 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |n. | 0000fee0 20 22 59 6f 75 20 61 72 65 20 69 6e 20 61 20 6d | "You are in a m| 0000fef0 61 67 6e 69 66 69 63 65 6e 74 20 63 61 76 65 72 |agnificent caver| 0000ff00 6e 20 77 69 74 68 20 61 20 72 75 73 68 69 6e 67 |n with a rushing| 0000ff10 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 0000ff20 20 20 73 74 72 65 61 6d 2c 20 77 68 69 63 68 20 | stream, which | 0000ff30 63 61 73 63 61 64 65 73 20 6f 76 65 72 20 61 20 |cascades over a | 0000ff40 73 70 61 72 6b 6c 69 6e 67 20 77 61 74 65 72 66 |sparkling waterf| 0000ff50 61 6c 6c 20 5c 0a 20 20 20 20 20 20 20 20 20 20 |all \. | 0000ff60 20 20 20 20 20 69 6e 74 6f 20 61 20 72 6f 61 72 | into a roar| 0000ff70 69 6e 67 20 77 68 69 72 6c 70 6f 6f 6c 20 77 68 |ing whirlpool wh| 0000ff80 69 63 68 20 64 69 73 61 70 70 65 61 72 73 20 74 |ich disappears t| 0000ff90 68 72 6f 75 67 68 20 61 20 5c 0a 20 20 20 20 20 |hrough a \. | 0000ffa0 20 20 20 20 20 20 20 20 20 20 68 6f 6c 65 20 69 | hole i| 0000ffb0 6e 20 74 68 65 20 66 6c 6f 6f 72 2e 20 20 50 61 |n the floor. Pa| 0000ffc0 73 73 61 67 65 73 20 65 78 69 74 20 74 6f 20 74 |ssages exit to t| 0000ffd0 68 65 20 73 6f 75 74 68 20 61 6e 64 20 5c 0a 20 |he south and \. | 0000ffe0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 77 65 | we| 0000fff0 73 74 2e 22 2c 0a 20 20 20 20 20 20 20 73 5f 74 |st.",. s_t| 00010000 6f 20 49 6e 5f 49 6d 6d 65 6e 73 65 5f 4e 5f 53 |o In_Immense_N_S| 00010010 5f 50 61 73 73 61 67 65 2c 0a 20 20 20 20 20 20 |_Passage,. | 00010020 20 77 5f 74 6f 20 41 74 5f 53 74 65 65 70 5f 49 | w_to At_Steep_I| 00010030 6e 63 6c 69 6e 65 3b 0a 0a 4e 65 61 72 62 79 20 |ncline;..Nearby | 00010040 57 61 74 65 72 66 61 6c 6c 20 22 77 61 74 65 72 |Waterfall "water| 00010050 66 61 6c 6c 22 0a 20 20 77 69 74 68 20 64 65 73 |fall". with des| 00010060 63 72 69 70 74 69 6f 6e 20 22 57 6f 75 6c 64 6e |cription "Wouldn| 00010070 27 74 20 77 61 6e 74 20 74 6f 20 67 6f 20 64 6f |'t want to go do| 00010080 77 6e 20 69 6e 20 69 6e 20 61 20 62 61 72 72 65 |wn in in a barre| 00010090 6c 21 22 2c 0a 20 20 20 20 20 20 20 6e 61 6d 65 |l!",. name| 000100a0 20 22 77 61 74 65 72 66 61 6c 6c 22 20 22 77 68 | "waterfall" "wh| 000100b0 69 72 6c 70 6f 6f 6c 22 20 22 73 70 61 72 6b 6c |irlpool" "sparkl| 000100c0 69 6e 67 22 20 22 77 68 69 72 6c 69 6e 67 22 0a |ing" "whirling".| 000100d0 20 20 68 61 73 20 20 73 63 65 6e 65 72 79 3b 0a | has scenery;.| 000100e0 0a 4e 65 61 72 62 79 20 74 72 69 64 65 6e 74 20 |.Nearby trident | 000100f0 22 6a 65 77 65 6c 65 64 20 74 72 69 64 65 6e 74 |"jeweled trident| 00010100 22 0a 20 63 6c 61 73 73 20 54 72 65 61 73 75 72 |". class Treasur| 00010110 65 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 70 |e. with descrip| 00010120 74 69 6f 6e 20 22 54 68 65 20 74 72 69 64 65 6e |tion "The triden| 00010130 74 20 69 73 20 63 6f 76 65 72 65 64 20 77 69 74 |t is covered wit| 00010140 68 20 66 61 62 75 6c 6f 75 73 20 6a 65 77 65 6c |h fabulous jewel| 00010150 73 21 22 2c 0a 20 20 20 20 20 20 20 69 6e 69 74 |s!",. init| 00010160 69 61 6c 20 22 54 68 65 72 65 20 69 73 20 61 20 |ial "There is a | 00010170 6a 65 77 65 6c 2d 65 6e 63 72 75 73 74 65 64 20 |jewel-encrusted | 00010180 74 72 69 64 65 6e 74 20 68 65 72 65 21 22 2c 0a |trident here!",.| 00010190 20 20 20 20 20 20 20 6e 61 6d 65 20 22 74 72 69 | name "tri| 000101a0 64 65 6e 74 22 20 22 6a 65 77 65 6c 65 64 22 20 |dent" "jeweled" | 000101b0 22 6a 65 77 65 6c 2d 65 6e 63 72 75 73 74 65 64 |"jewel-encrusted| 000101c0 22 20 22 65 6e 63 72 75 73 74 65 64 22 20 22 66 |" "encrusted" "f| 000101d0 61 62 75 6c 6f 75 73 22 2c 0a 20 20 20 20 20 20 |abulous",. | 000101e0 20 64 65 70 6f 73 69 74 70 6f 69 6e 74 73 20 31 | depositpoints 1| 000101f0 34 3b 0a 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |4;..! ----------| 00010200 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00010240 2d 2d 0a 21 20 20 20 54 68 65 20 63 61 76 65 73 |--.! The caves| 00010250 20 61 72 6f 75 6e 64 20 42 65 64 71 75 69 6c 74 | around Bedquilt| 00010260 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |.! -------------| 00010270 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 000102a0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a |---------------.| 000102b0 0a 4f 62 6a 65 63 74 20 49 6e 5f 53 6f 66 74 5f |.Object In_Soft_| 000102c0 52 6f 6f 6d 20 22 49 6e 20 53 6f 66 74 20 52 6f |Room "In Soft Ro| 000102d0 6f 6d 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 |om". with descr| 000102e0 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 |iption. | 000102f0 20 20 20 20 20 20 22 59 6f 75 20 61 72 65 20 69 | "You are i| 00010300 6e 20 74 68 65 20 73 6f 66 74 20 72 6f 6f 6d 2e |n the soft room.| 00010310 20 20 54 68 65 20 77 61 6c 6c 73 20 61 72 65 20 | The walls are | 00010320 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 00010330 20 63 6f 76 65 72 65 64 20 77 69 74 68 20 68 65 | covered with he| 00010340 61 76 79 20 63 75 72 74 61 69 6e 73 2c 20 74 68 |avy curtains, th| 00010350 65 20 66 6c 6f 6f 72 20 77 69 74 68 20 61 20 74 |e floor with a t| 00010360 68 69 63 6b 20 5c 0a 20 20 20 20 20 20 20 20 20 |hick \. | 00010370 20 20 20 20 20 20 70 69 6c 65 20 63 61 72 70 65 | pile carpe| 00010380 74 2e 20 20 4d 6f 73 73 20 63 6f 76 65 72 73 20 |t. Moss covers | 00010390 74 68 65 20 63 65 69 6c 69 6e 67 2e 22 2c 0a 20 |the ceiling.",. | 000103a0 20 20 20 20 20 20 77 5f 74 6f 20 49 6e 5f 53 77 | w_to In_Sw| 000103b0 69 73 73 5f 43 68 65 65 73 65 5f 52 6f 6f 6d 3b |iss_Cheese_Room;| 000103c0 0a 0a 4e 65 61 72 62 79 20 43 61 72 70 65 74 20 |..Nearby Carpet | 000103d0 22 63 61 72 70 65 74 22 0a 20 20 77 69 74 68 20 |"carpet". with | 000103e0 64 65 73 63 72 69 70 74 69 6f 6e 20 22 54 68 65 |description "The| 000103f0 20 63 61 72 70 65 74 20 69 73 20 71 75 69 74 65 | carpet is quite| 00010400 20 70 6c 75 73 68 2e 22 2c 0a 20 20 20 20 20 20 | plush.",. | 00010410 20 6e 61 6d 65 20 22 63 61 72 70 65 74 22 20 22 | name "carpet" "| 00010420 73 68 61 67 22 20 22 70 69 6c 65 22 20 22 68 65 |shag" "pile" "he| 00010430 61 76 79 22 20 22 74 68 69 63 6b 22 0a 20 20 68 |avy" "thick". h| 00010440 61 73 20 20 73 63 65 6e 65 72 79 3b 0a 0a 4e 65 |as scenery;..Ne| 00010450 61 72 62 79 20 43 75 72 74 61 69 6e 73 20 22 63 |arby Curtains "c| 00010460 75 72 74 61 69 6e 73 22 0a 20 20 77 69 74 68 20 |urtains". with | 00010470 64 65 73 63 72 69 70 74 69 6f 6e 20 22 54 68 65 |description "The| 00010480 79 20 73 65 65 6d 20 74 6f 20 61 62 73 6f 72 62 |y seem to absorb| 00010490 20 73 6f 75 6e 64 20 76 65 72 79 20 77 65 6c 6c | sound very well| 000104a0 2e 22 2c 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 |.",. name | 000104b0 22 63 75 72 74 61 69 6e 22 20 22 63 75 72 74 61 |"curtain" "curta| 000104c0 69 6e 73 22 20 22 68 65 61 76 79 22 20 22 74 68 |ins" "heavy" "th| 000104d0 69 63 6b 22 2c 0a 20 20 20 20 20 20 20 62 65 66 |ick",. bef| 000104e0 6f 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 54 61 |ore. [; Ta| 000104f0 6b 65 3a 20 22 4e 6f 77 20 64 6f 6e 27 74 20 67 |ke: "Now don't g| 00010500 6f 20 72 69 70 70 69 6e 67 20 75 70 20 74 68 65 |o ripping up the| 00010510 20 70 6c 61 63 65 21 22 3b 0a 20 20 20 20 20 20 | place!";. | 00010520 20 20 20 20 4c 6f 6f 6b 55 6e 64 65 72 2c 20 53 | LookUnder, S| 00010530 65 61 72 63 68 3a 0a 20 20 20 20 20 20 20 20 20 |earch:. | 00010540 20 20 20 22 59 6f 75 20 64 6f 6e 27 74 20 66 69 | "You don't fi| 00010550 6e 64 20 61 6e 79 74 68 69 6e 67 20 65 78 63 69 |nd anything exci| 00010560 74 69 6e 67 20 62 65 68 69 6e 64 20 74 68 65 20 |ting behind the | 00010570 63 75 72 74 61 69 6e 73 2e 22 3b 0a 20 20 20 20 |curtains.";. | 00010580 20 20 20 5d 2c 0a 20 20 68 61 73 20 20 73 63 65 | ],. has sce| 00010590 6e 65 72 79 3b 0a 0a 4e 65 61 72 62 79 20 4d 6f |nery;..Nearby Mo| 000105a0 73 73 20 22 6d 6f 73 73 22 0a 20 20 77 69 74 68 |ss "moss". with| 000105b0 20 64 65 73 63 72 69 70 74 69 6f 6e 20 22 49 74 | description "It| 000105c0 20 6a 75 73 74 20 6c 6f 6f 6b 73 20 6c 69 6b 65 | just looks like| 000105d0 20 79 6f 75 72 20 74 79 70 69 63 61 6c 2c 20 65 | your typical, e| 000105e0 76 65 72 79 64 61 79 20 6d 6f 73 73 2e 22 2c 0a |veryday moss.",.| 000105f0 20 20 20 20 20 20 20 6e 61 6d 65 20 22 6d 6f 73 | name "mos| 00010600 73 22 20 22 74 79 70 69 63 61 6c 22 20 22 65 76 |s" "typical" "ev| 00010610 65 72 79 64 61 79 22 2c 0a 20 20 20 20 20 20 20 |eryday",. | 00010620 62 65 66 6f 72 65 0a 20 20 20 20 20 20 20 5b 3b |before. [;| 00010630 20 54 61 6b 65 3a 20 22 49 74 20 63 72 75 6d 62 | Take: "It crumb| 00010640 6c 65 73 20 74 6f 20 6e 6f 74 68 69 6e 67 20 69 |les to nothing i| 00010650 6e 20 79 6f 75 72 20 68 61 6e 64 73 2e 22 3b 0a |n your hands.";.| 00010660 20 20 20 20 20 20 20 20 20 20 45 61 74 3a 20 22 | Eat: "| 00010670 45 65 65 65 77 77 77 77 77 2e 22 3b 0a 20 20 20 |Eeeewwwww.";. | 00010680 20 20 20 20 5d 2c 0a 20 20 68 61 73 20 20 73 63 | ],. has sc| 00010690 65 6e 65 72 79 3b 0a 0a 4e 65 61 72 62 79 20 76 |enery;..Nearby v| 000106a0 65 6c 76 65 74 5f 70 69 6c 6c 6f 77 20 22 76 65 |elvet_pillow "ve| 000106b0 6c 76 65 74 20 70 69 6c 6c 6f 77 22 20 0a 20 20 |lvet pillow" . | 000106c0 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e |with description| 000106d0 20 22 49 74 27 73 20 6a 75 73 74 20 61 20 73 6d | "It's just a sm| 000106e0 61 6c 6c 20 76 65 6c 76 65 74 20 70 69 6c 6c 6f |all velvet pillo| 000106f0 77 2e 22 2c 0a 20 20 20 20 20 20 20 69 6e 69 74 |w.",. init| 00010700 69 61 6c 20 22 41 20 73 6d 61 6c 6c 20 76 65 6c |ial "A small vel| 00010710 76 65 74 20 70 69 6c 6c 6f 77 20 6c 69 65 73 20 |vet pillow lies | 00010720 6f 6e 20 74 68 65 20 66 6c 6f 6f 72 2e 22 2c 0a |on the floor.",.| 00010730 20 20 20 20 20 20 20 6e 61 6d 65 20 22 70 69 6c | name "pil| 00010740 6c 6f 77 22 20 22 76 65 6c 76 65 74 22 20 22 73 |low" "velvet" "s| 00010750 6d 61 6c 6c 22 3b 0a 0a 0a 4f 62 6a 65 63 74 20 |mall";...Object | 00010760 49 6e 5f 4f 72 69 65 6e 74 61 6c 5f 52 6f 6f 6d |In_Oriental_Room| 00010770 20 22 4f 72 69 65 6e 74 61 6c 20 52 6f 6f 6d 22 | "Oriental Room"| 00010780 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 |. with descript| 00010790 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 20 |ion. | 000107a0 20 20 20 22 54 68 69 73 20 69 73 20 74 68 65 20 | "This is the | 000107b0 6f 72 69 65 6e 74 61 6c 20 72 6f 6f 6d 2e 20 20 |oriental room. | 000107c0 41 6e 63 69 65 6e 74 20 6f 72 69 65 6e 74 61 6c |Ancient oriental| 000107d0 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 000107e0 20 20 63 61 76 65 20 64 72 61 77 69 6e 67 73 20 | cave drawings | 000107f0 63 6f 76 65 72 20 74 68 65 20 77 61 6c 6c 73 2e |cover the walls.| 00010800 20 20 41 20 67 65 6e 74 6c 79 20 73 6c 6f 70 69 | A gently slopi| 00010810 6e 67 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |ng \. | 00010820 20 20 20 20 70 61 73 73 61 67 65 20 6c 65 61 64 | passage lead| 00010830 73 20 75 70 77 61 72 64 20 74 6f 20 74 68 65 20 |s upward to the | 00010840 6e 6f 72 74 68 2c 20 61 6e 6f 74 68 65 72 20 70 |north, another p| 00010850 61 73 73 61 67 65 20 5c 0a 20 20 20 20 20 20 20 |assage \. | 00010860 20 20 20 20 20 20 20 20 6c 65 61 64 73 20 73 65 | leads se| 00010870 2c 20 61 6e 64 20 61 20 68 61 6e 64 73 20 61 6e |, and a hands an| 00010880 64 20 6b 6e 65 65 73 20 63 72 61 77 6c 20 6c 65 |d knees crawl le| 00010890 61 64 73 20 77 65 73 74 2e 22 2c 0a 20 20 20 20 |ads west.",. | 000108a0 20 20 20 77 5f 74 6f 20 49 6e 5f 4c 61 72 67 65 | w_to In_Large| 000108b0 5f 4c 6f 77 5f 52 6f 6f 6d 2c 0a 20 20 20 20 20 |_Low_Room,. | 000108c0 20 20 73 65 5f 74 6f 20 49 6e 5f 53 77 69 73 73 | se_to In_Swiss| 000108d0 5f 43 68 65 65 73 65 5f 52 6f 6f 6d 2c 0a 20 20 |_Cheese_Room,. | 000108e0 20 20 20 20 20 75 5f 74 6f 20 49 6e 5f 4d 69 73 | u_to In_Mis| 000108f0 74 79 5f 43 61 76 65 72 6e 2c 0a 20 20 20 20 20 |ty_Cavern,. | 00010900 20 20 6e 5f 74 6f 20 49 6e 5f 4d 69 73 74 79 5f | n_to In_Misty_| 00010910 43 61 76 65 72 6e 3b 0a 0a 4e 65 61 72 62 79 20 |Cavern;..Nearby | 00010920 43 61 76 65 44 72 61 77 69 6e 67 73 20 22 61 6e |CaveDrawings "an| 00010930 63 69 65 6e 74 20 6f 72 69 65 6e 74 61 6c 20 64 |cient oriental d| 00010940 72 61 77 69 6e 67 73 22 0a 20 20 77 69 74 68 20 |rawings". with | 00010950 64 65 73 63 72 69 70 74 69 6f 6e 20 22 54 68 65 |description "The| 00010960 79 20 73 65 65 6d 20 74 6f 20 64 65 70 69 63 74 |y seem to depict| 00010970 20 70 65 6f 70 6c 65 20 61 6e 64 20 61 6e 69 6d | people and anim| 00010980 61 6c 73 2e 22 2c 0a 20 20 20 20 20 20 20 6e 61 |als.",. na| 00010990 6d 65 20 22 70 61 69 6e 74 69 6e 67 73 22 20 22 |me "paintings" "| 000109a0 64 72 61 77 69 6e 67 73 22 20 22 61 72 74 22 20 |drawings" "art" | 000109b0 22 63 61 76 65 22 20 22 61 6e 63 69 65 6e 74 22 |"cave" "ancient"| 000109c0 20 22 6f 72 69 65 6e 74 61 6c 22 0a 20 20 68 61 | "oriental". ha| 000109d0 73 20 20 73 63 65 6e 65 72 79 3b 0a 0a 4e 65 61 |s scenery;..Nea| 000109e0 72 62 79 20 6d 69 6e 67 5f 76 61 73 65 20 22 6d |rby ming_vase "m| 000109f0 69 6e 67 20 76 61 73 65 22 0a 20 63 6c 61 73 73 |ing vase". class| 00010a00 20 54 72 65 61 73 75 72 65 0a 20 20 77 69 74 68 | Treasure. with| 00010a10 20 64 65 73 63 72 69 70 74 69 6f 6e 20 22 49 74 | description "It| 00010a20 27 73 20 61 20 64 65 6c 69 63 61 74 65 2c 20 70 |'s a delicate, p| 00010a30 72 65 76 69 6f 75 73 2c 20 6d 69 6e 67 20 76 61 |revious, ming va| 00010a40 73 65 21 22 2c 0a 20 20 20 20 20 20 20 6e 61 6d |se!",. nam| 00010a50 65 20 22 76 61 73 65 22 20 22 6d 69 6e 67 22 20 |e "vase" "ming" | 00010a60 22 64 65 6c 69 63 61 74 65 22 2c 0a 20 20 20 20 |"delicate",. | 00010a70 20 20 20 64 65 70 6f 73 69 74 70 6f 69 6e 74 73 | depositpoints| 00010a80 20 31 34 2c 0a 20 20 20 20 20 20 20 61 66 74 65 | 14,. afte| 00010a90 72 0a 20 20 20 20 20 20 20 5b 3b 20 44 72 6f 70 |r. [; Drop| 00010aa0 3a 20 69 66 20 28 76 65 6c 76 65 74 5f 70 69 6c |: if (velvet_pil| 00010ab0 6c 6f 77 20 69 6e 20 6c 6f 63 61 74 69 6f 6e 29 |low in location)| 00010ac0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00010ad0 20 7b 20 20 20 70 72 69 6e 74 20 22 28 63 6f 6d | { print "(com| 00010ae0 69 6e 67 20 74 6f 20 72 65 73 74 2c 20 64 65 6c |ing to rest, del| 00010af0 69 63 61 74 65 6c 79 2c 20 6f 6e 20 74 68 65 20 |icately, on the | 00010b00 76 65 6c 76 65 74 20 70 69 6c 6c 6f 77 29 5e 22 |velvet pillow)^"| 00010b10 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |;. | 00010b20 20 20 20 20 20 20 72 66 61 6c 73 65 3b 0a 20 20 | rfalse;. | 00010b30 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a | }.| 00010b40 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00010b50 72 65 6d 6f 76 65 20 6d 69 6e 67 5f 76 61 73 65 |remove ming_vase| 00010b60 3b 20 6d 6f 76 65 20 73 68 61 72 64 73 20 74 6f |; move shards to| 00010b70 20 6c 6f 63 61 74 69 6f 6e 3b 0a 20 20 20 20 20 | location;. | 00010b80 20 20 20 20 20 20 20 20 20 20 20 22 54 68 65 20 | "The | 00010b90 6d 69 6e 67 20 76 61 73 65 20 64 72 6f 70 73 20 |ming vase drops | 00010ba0 77 69 74 68 20 61 20 64 65 6c 69 63 61 74 65 20 |with a delicate | 00010bb0 63 72 61 73 68 2e 22 3b 0a 20 20 20 20 20 20 20 |crash.";. | 00010bc0 20 20 20 41 74 74 61 63 6b 3a 20 72 65 6d 6f 76 | Attack: remov| 00010bd0 65 20 6d 69 6e 67 5f 76 61 73 65 3b 20 6d 6f 76 |e ming_vase; mov| 00010be0 65 20 73 68 61 72 64 73 20 74 6f 20 6c 6f 63 61 |e shards to loca| 00010bf0 74 69 6f 6e 3b 0a 20 20 20 20 20 20 20 20 20 20 |tion;. | 00010c00 20 20 20 20 20 20 22 59 6f 75 20 68 61 76 65 20 | "You have | 00010c10 74 61 6b 65 6e 20 74 68 65 20 76 61 73 65 20 61 |taken the vase a| 00010c20 6e 64 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |nd \. | 00010c30 20 20 20 20 20 20 68 75 72 6c 65 64 20 69 74 20 | hurled it | 00010c40 64 65 6c 69 63 61 74 65 6c 79 20 74 6f 20 74 68 |delicately to th| 00010c50 65 20 67 72 6f 75 6e 64 2e 22 3b 0a 20 20 20 20 |e ground.";. | 00010c60 20 20 20 20 20 20 52 65 63 65 69 76 65 3a 20 22 | Receive: "| 00010c70 54 68 65 20 76 61 73 65 20 69 73 20 74 6f 6f 20 |The vase is too | 00010c80 66 72 61 67 69 6c 65 20 74 6f 20 75 73 65 20 61 |fragile to use a| 00010c90 73 20 61 20 63 6f 6e 74 61 69 6e 65 72 2e 22 3b |s a container.";| 00010ca0 0a 20 20 20 20 20 20 20 5d 3b 0a 0a 0a 4f 62 6a |. ];...Obj| 00010cb0 65 63 74 20 73 68 61 72 64 73 20 22 73 6f 6d 65 |ect shards "some| 00010cc0 20 77 6f 72 74 68 6c 65 73 73 20 73 68 61 72 64 | worthless shard| 00010cd0 73 20 6f 66 20 70 6f 74 74 65 72 79 22 0a 20 20 |s of pottery". | 00010ce0 77 69 74 68 20 69 6e 69 74 69 61 6c 20 22 54 68 |with initial "Th| 00010cf0 65 20 66 6c 6f 6f 72 20 69 73 20 6c 69 74 74 65 |e floor is litte| 00010d00 72 65 64 20 77 69 74 68 20 77 6f 72 74 68 6c 65 |red with worthle| 00010d10 73 73 20 73 68 61 72 64 73 20 6f 66 20 70 6f 74 |ss shards of pot| 00010d20 74 65 72 79 2e 22 2c 0a 20 20 20 20 20 20 20 64 |tery.",. d| 00010d30 65 73 63 72 69 70 74 69 6f 6e 20 22 54 68 65 79 |escription "They| 00010d40 20 6c 6f 6f 6b 20 74 6f 20 62 65 20 74 68 65 20 | look to be the | 00010d50 72 65 6d 61 69 6e 73 20 6f 66 20 77 68 61 74 20 |remains of what | 00010d60 77 61 73 20 6f 6e 63 65 20 61 20 5c 0a 20 20 20 |was once a \. | 00010d70 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00010d80 20 62 65 61 75 74 69 66 75 6c 20 76 61 73 65 2e | beautiful vase.| 00010d90 20 20 49 20 67 75 65 73 73 20 73 6f 6d 65 20 6f | I guess some o| 00010da0 61 66 20 6d 75 73 74 20 68 61 76 65 20 64 72 6f |af must have dro| 00010db0 70 70 65 64 20 69 74 2e 22 2c 0a 20 20 20 20 20 |pped it.",. | 00010dc0 20 20 6e 61 6d 65 20 22 70 6f 74 74 65 72 79 22 | name "pottery"| 00010dd0 20 22 73 68 61 72 64 73 22 20 22 72 65 6d 61 69 | "shards" "remai| 00010de0 6e 73 22 20 22 76 61 73 65 22 20 22 77 6f 72 74 |ns" "vase" "wort| 00010df0 68 6c 65 73 73 22 3b 0a 0a 0a 4f 62 6a 65 63 74 |hless";...Object| 00010e00 20 49 6e 5f 4d 69 73 74 79 5f 43 61 76 65 72 6e | In_Misty_Cavern| 00010e10 20 22 4d 69 73 74 79 20 43 61 76 65 72 6e 22 0a | "Misty Cavern".| 00010e20 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 | with descripti| 00010e30 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |on. | 00010e40 20 20 22 59 6f 75 20 61 72 65 20 66 6f 6c 6c 6f | "You are follo| 00010e50 77 69 6e 67 20 61 20 77 69 64 65 20 70 61 74 68 |wing a wide path| 00010e60 20 61 72 6f 75 6e 64 20 74 68 65 20 6f 75 74 65 | around the oute| 00010e70 72 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |r \. | 00010e80 20 20 20 65 64 67 65 20 6f 66 20 61 20 6c 61 72 | edge of a lar| 00010e90 67 65 20 63 61 76 65 72 6e 2e 20 46 61 72 20 62 |ge cavern. Far b| 00010ea0 65 6c 6f 77 2c 20 74 68 72 6f 75 67 68 20 61 20 |elow, through a | 00010eb0 68 65 61 76 79 20 5c 0a 20 20 20 20 20 20 20 20 |heavy \. | 00010ec0 20 20 20 20 20 20 20 77 68 69 74 65 20 6d 69 73 | white mis| 00010ed0 74 2c 20 73 74 72 61 6e 67 65 20 73 70 6c 61 73 |t, strange splas| 00010ee0 68 69 6e 67 20 6e 6f 69 73 65 73 20 63 61 6e 20 |hing noises can | 00010ef0 62 65 20 68 65 61 72 64 2e 20 20 5c 0a 20 20 20 |be heard. \. | 00010f00 20 20 20 20 20 20 20 20 20 20 20 20 54 68 65 20 | The | 00010f10 6d 69 73 74 20 72 69 73 65 73 20 75 70 20 74 68 |mist rises up th| 00010f20 72 6f 75 67 68 20 61 20 66 69 73 73 75 72 65 20 |rough a fissure | 00010f30 69 6e 20 74 68 65 20 63 65 69 6c 69 6e 67 2e 20 |in the ceiling. | 00010f40 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 00010f50 20 20 54 68 65 20 70 61 74 68 20 65 78 69 74 73 | The path exits| 00010f60 20 74 6f 20 74 68 65 20 73 6f 75 74 68 20 61 6e | to the south an| 00010f70 64 20 77 65 73 74 2e 22 2c 0a 20 20 20 20 20 20 |d west.",. | 00010f80 20 73 5f 74 6f 20 49 6e 5f 4f 72 69 65 6e 74 61 | s_to In_Orienta| 00010f90 6c 5f 52 6f 6f 6d 2c 0a 20 20 20 20 20 20 20 77 |l_Room,. w| 00010fa0 5f 74 6f 20 49 6e 5f 41 6c 63 6f 76 65 3b 0a 0a |_to In_Alcove;..| 00010fb0 4e 65 61 72 62 79 20 43 65 69 6c 69 6e 67 46 69 |Nearby CeilingFi| 00010fc0 73 73 75 72 65 20 22 66 69 73 73 75 72 65 22 0a |ssure "fissure".| 00010fd0 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 | with descripti| 00010fe0 6f 6e 20 22 59 6f 75 20 63 61 6e 27 74 20 72 65 |on "You can't re| 00010ff0 61 6c 6c 79 20 67 65 74 20 63 6c 6f 73 65 20 65 |ally get close e| 00011000 6e 6f 75 67 68 20 74 6f 20 65 78 61 6d 69 6e 65 |nough to examine| 00011010 20 69 74 2e 22 2c 0a 20 20 20 20 20 20 20 6e 61 | it.",. na| 00011020 6d 65 20 22 66 69 73 73 75 72 65 22 20 22 63 65 |me "fissure" "ce| 00011030 69 6c 69 6e 67 22 0a 20 20 68 61 73 20 20 73 63 |iling". has sc| 00011040 65 6e 65 72 79 3b 0a 0a 21 20 2d 2d 2d 2d 2d 2d |enery;..! ------| 00011050 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00011090 2d 2d 2d 2d 2d 2d 0a 21 20 20 20 50 6c 6f 76 65 |------.! Plove| 000110a0 72 73 20 61 6e 64 20 70 79 72 61 6d 69 64 73 0a |rs and pyramids.| 000110b0 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |! --------------| 000110c0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 000110f0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a |--------------..| 00011100 4f 62 6a 65 63 74 20 49 6e 5f 41 6c 63 6f 76 65 |Object In_Alcove| 00011110 20 22 41 6c 63 6f 76 65 22 0a 20 20 77 69 74 68 | "Alcove". with| 00011120 20 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 | description. | 00011130 20 20 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 | "You| 00011140 20 61 72 65 20 69 6e 20 61 6e 20 61 6c 63 6f 76 | are in an alcov| 00011150 65 2e 20 20 41 20 73 6d 61 6c 6c 20 6e 6f 72 74 |e. A small nort| 00011160 68 77 65 73 74 20 70 61 74 68 20 73 65 65 6d 73 |hwest path seems| 00011170 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 00011180 20 20 74 6f 20 77 69 64 65 6e 20 61 66 74 65 72 | to widen after| 00011190 20 61 20 73 68 6f 72 74 20 64 69 73 74 61 6e 63 | a short distanc| 000111a0 65 2e 20 20 41 6e 20 65 78 74 72 65 6d 65 6c 79 |e. An extremely| 000111b0 20 74 69 67 68 74 20 5c 0a 20 20 20 20 20 20 20 | tight \. | 000111c0 20 20 20 20 20 20 20 20 74 75 6e 6e 65 6c 20 6c | tunnel l| 000111d0 65 61 64 73 20 65 61 73 74 2e 20 20 49 74 20 6c |eads east. It l| 000111e0 6f 6f 6b 73 20 6c 69 6b 65 20 61 20 76 65 72 79 |ooks like a very| 000111f0 20 74 69 67 68 74 20 5c 0a 20 20 20 20 20 20 20 | tight \. | 00011200 20 20 20 20 20 20 20 20 73 71 75 65 65 7a 65 2e | squeeze.| 00011210 20 20 41 6e 20 65 65 72 69 65 20 6c 69 67 68 74 | An eerie light| 00011220 20 63 61 6e 20 62 65 20 73 65 65 6e 20 61 74 20 | can be seen at | 00011230 74 68 65 20 6f 74 68 65 72 20 5c 0a 20 20 20 20 |the other \. | 00011240 20 20 20 20 20 20 20 20 20 20 20 65 6e 64 2e 22 | end."| 00011250 2c 0a 20 20 20 20 20 20 20 6e 77 5f 74 6f 20 49 |,. nw_to I| 00011260 6e 5f 4d 69 73 74 79 5f 43 61 76 65 72 6e 2c 0a |n_Misty_Cavern,.| 00011270 20 20 20 20 20 20 20 65 5f 74 6f 0a 20 20 20 20 | e_to. | 00011280 20 20 20 5b 20 6a 3b 20 6a 3d 63 68 69 6c 64 72 | [ j; j=childr| 00011290 65 6e 28 70 6c 61 79 65 72 29 3b 0a 20 20 20 20 |en(player);. | 000112a0 20 20 20 20 20 69 66 20 28 6a 3d 3d 30 20 7c 7c | if (j==0 ||| 000112b0 20 28 6a 3d 3d 31 20 26 26 20 65 67 67 5f 73 69 | (j==1 && egg_si| 000112c0 7a 65 64 5f 65 6d 65 72 61 6c 64 20 69 6e 20 70 |zed_emerald in p| 000112d0 6c 61 79 65 72 29 29 0a 20 20 20 20 20 20 20 20 |layer)). | 000112e0 20 20 20 20 20 72 65 74 75 72 6e 20 49 6e 5f 50 | return In_P| 000112f0 6c 6f 76 65 72 5f 52 6f 6f 6d 3b 0a 20 20 20 20 |lover_Room;. | 00011300 20 20 20 20 20 22 53 6f 6d 65 74 68 69 6e 67 20 | "Something | 00011310 79 6f 75 27 72 65 20 63 61 72 72 79 69 6e 67 20 |you're carrying | 00011320 77 6f 6e 27 74 20 66 69 74 20 74 68 72 6f 75 67 |won't fit throug| 00011330 68 20 74 68 65 20 5c 0a 20 20 20 20 20 20 20 20 |h the \. | 00011340 20 20 74 75 6e 6e 65 6c 20 77 69 74 68 20 79 6f | tunnel with yo| 00011350 75 2e 20 59 6f 75 27 64 20 62 65 73 74 20 74 61 |u. You'd best ta| 00011360 6b 65 20 69 6e 76 65 6e 74 6f 72 79 20 61 6e 64 |ke inventory and| 00011370 20 64 72 6f 70 20 5c 0a 20 20 20 20 20 20 20 20 | drop \. | 00011380 20 20 73 6f 6d 65 74 68 69 6e 67 2e 22 3b 0a 20 | something.";. | 00011390 20 20 20 20 20 20 5d 3b 0a 0a 0a 4f 62 6a 65 63 | ];...Objec| 000113a0 74 20 49 6e 5f 50 6c 6f 76 65 72 5f 52 6f 6f 6d |t In_Plover_Room| 000113b0 20 22 50 6c 6f 76 65 72 20 52 6f 6f 6d 22 0a 20 | "Plover Room". | 000113c0 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f | with descriptio| 000113d0 6e 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |n. | 000113e0 20 22 59 6f 75 27 72 65 20 69 6e 20 61 20 73 6d | "You're in a sm| 000113f0 61 6c 6c 20 63 68 61 6d 62 65 72 20 6c 69 74 20 |all chamber lit | 00011400 62 79 20 61 6e 20 65 65 72 69 65 20 67 72 65 65 |by an eerie gree| 00011410 6e 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |n \. | 00011420 20 20 20 6c 69 67 68 74 2e 20 20 41 6e 20 65 78 | light. An ex| 00011430 74 72 65 6d 65 6c 79 20 6e 61 72 72 6f 77 20 74 |tremely narrow t| 00011440 75 6e 6e 65 6c 20 65 78 69 74 73 20 74 6f 20 74 |unnel exits to t| 00011450 68 65 20 77 65 73 74 2e 20 5c 0a 20 20 20 20 20 |he west. \. | 00011460 20 20 20 20 20 20 20 20 20 20 41 20 64 61 72 6b | A dark| 00011470 20 63 6f 72 72 69 64 6f 72 20 6c 65 61 64 73 20 | corridor leads | 00011480 6e 6f 72 74 68 65 61 73 74 2e 22 2c 0a 20 20 20 |northeast.",. | 00011490 20 20 20 20 6f 75 74 5f 74 6f 20 49 6e 5f 41 6c | out_to In_Al| 000114a0 63 6f 76 65 2c 0a 20 20 20 20 20 20 20 6e 65 5f |cove,. ne_| 000114b0 74 6f 20 49 6e 5f 44 61 72 6b 5f 52 6f 6f 6d 2c |to In_Dark_Room,| 000114c0 0a 20 20 20 20 20 20 20 77 5f 74 6f 0a 20 20 20 |. w_to. | 000114d0 20 20 20 20 5b 20 6a 3b 20 6a 3d 63 68 69 6c 64 | [ j; j=child| 000114e0 72 65 6e 28 70 6c 61 79 65 72 29 3b 0a 20 20 20 |ren(player);. | 000114f0 20 20 20 20 20 20 69 66 20 28 6a 3d 3d 30 20 7c | if (j==0 || 00011500 7c 20 28 6a 3d 3d 31 20 26 26 20 65 67 67 5f 73 || (j==1 && egg_s| 00011510 69 7a 65 64 5f 65 6d 65 72 61 6c 64 20 69 6e 20 |ized_emerald in | 00011520 70 6c 61 79 65 72 29 29 0a 20 20 20 20 20 20 20 |player)). | 00011530 20 20 20 20 20 20 72 65 74 75 72 6e 20 49 6e 5f | return In_| 00011540 41 6c 63 6f 76 65 3b 0a 20 20 20 20 20 20 20 20 |Alcove;. | 00011550 20 22 53 6f 6d 65 74 68 69 6e 67 20 79 6f 75 27 | "Something you'| 00011560 72 65 20 63 61 72 72 79 69 6e 67 20 77 6f 6e 27 |re carrying won'| 00011570 74 20 66 69 74 20 74 68 72 6f 75 67 68 20 74 68 |t fit through th| 00011580 65 20 5c 0a 20 20 20 20 20 20 20 20 20 20 74 75 |e \. tu| 00011590 6e 6e 65 6c 20 77 69 74 68 20 79 6f 75 2e 20 59 |nnel with you. Y| 000115a0 6f 75 27 64 20 62 65 73 74 20 74 61 6b 65 20 69 |ou'd best take i| 000115b0 6e 76 65 6e 74 6f 72 79 20 61 6e 64 20 64 72 6f |nventory and dro| 000115c0 70 20 5c 0a 20 20 20 20 20 20 20 20 20 20 73 6f |p \. so| 000115d0 6d 65 74 68 69 6e 67 2e 22 3b 0a 20 20 20 20 20 |mething.";. | 000115e0 20 20 5d 2c 0a 20 20 20 20 20 20 20 62 65 66 6f | ],. befo| 000115f0 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 50 6c 6f |re. [; Plo| 00011600 76 65 72 3a 20 69 66 20 28 65 67 67 5f 73 69 7a |ver: if (egg_siz| 00011610 65 64 5f 65 6d 65 72 61 6c 64 20 69 6e 20 70 6c |ed_emerald in pl| 00011620 61 79 65 72 29 0a 20 20 20 20 20 20 20 20 20 20 |ayer). | 00011630 20 20 20 20 20 20 20 20 6d 6f 76 65 20 65 67 67 | move egg| 00011640 5f 73 69 7a 65 64 5f 65 6d 65 72 61 6c 64 20 74 |_sized_emerald t| 00011650 6f 20 49 6e 5f 50 6c 6f 76 65 72 5f 52 6f 6f 6d |o In_Plover_Room| 00011660 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |;. | 00011670 20 20 20 20 50 6c 61 79 65 72 54 6f 28 41 74 5f | PlayerTo(At_| 00011680 59 32 29 3b 20 72 74 72 75 65 3b 0a 20 20 20 20 |Y2); rtrue;. | 00011690 20 20 20 5d 2c 0a 20 20 68 61 73 20 20 6c 69 67 | ],. has lig| 000116a0 68 74 3b 0a 0a 4e 65 61 72 62 79 20 65 67 67 5f |ht;..Nearby egg_| 000116b0 73 69 7a 65 64 5f 65 6d 65 72 61 6c 64 20 22 65 |sized_emerald "e| 000116c0 6d 65 72 61 6c 64 20 74 68 65 20 73 69 7a 65 20 |merald the size | 000116d0 6f 66 20 61 20 70 6c 6f 76 65 72 27 73 20 65 67 |of a plover's eg| 000116e0 67 22 0a 20 63 6c 61 73 73 20 54 72 65 61 73 75 |g". class Treasu| 000116f0 72 65 0a 20 20 77 69 74 68 20 64 65 70 6f 73 69 |re. with deposi| 00011700 74 70 6f 69 6e 74 73 20 31 34 2c 20 61 72 74 69 |tpoints 14, arti| 00011710 63 6c 65 20 22 61 6e 22 2c 0a 20 20 20 20 20 20 |cle "an",. | 00011720 20 64 65 73 63 72 69 70 74 69 6f 6e 20 22 50 6c | description "Pl| 00011730 6f 76 65 72 27 73 20 65 67 67 73 2c 20 62 79 20 |over's eggs, by | 00011740 74 68 65 20 77 61 79 2c 20 61 72 65 20 71 75 69 |the way, are qui| 00011750 74 65 20 6c 61 72 67 65 2e 22 2c 0a 20 20 20 20 |te large.",. | 00011760 20 20 20 69 6e 69 74 69 61 6c 20 22 54 68 65 72 | initial "Ther| 00011770 65 20 69 73 20 61 6e 20 65 6d 65 72 61 6c 64 20 |e is an emerald | 00011780 68 65 72 65 20 74 68 65 20 73 69 7a 65 20 6f 66 |here the size of| 00011790 20 61 20 70 6c 6f 76 65 72 27 73 20 65 67 67 21 | a plover's egg!| 000117a0 22 2c 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 22 |",. name "| 000117b0 65 6d 65 72 61 6c 64 22 20 22 65 67 67 2d 73 69 |emerald" "egg-si| 000117c0 7a 65 64 22 20 22 65 67 67 22 20 22 73 69 7a 65 |zed" "egg" "size| 000117d0 64 22 20 22 70 6c 6f 76 65 72 27 73 22 3b 0a 0a |d" "plover's";..| 000117e0 0a 4f 62 6a 65 63 74 20 49 6e 5f 44 61 72 6b 5f |.Object In_Dark_| 000117f0 52 6f 6f 6d 20 22 54 68 65 20 44 61 72 6b 20 52 |Room "The Dark R| 00011800 6f 6f 6d 22 0a 20 20 77 69 74 68 20 64 65 73 63 |oom". with desc| 00011810 72 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 |ription. | 00011820 20 20 20 20 20 20 20 22 59 6f 75 27 72 65 20 69 | "You're i| 00011830 6e 20 74 68 65 20 64 61 72 6b 2d 72 6f 6f 6d 2e |n the dark-room.| 00011840 20 20 41 20 63 6f 72 72 69 64 6f 72 20 6c 65 61 | A corridor lea| 00011850 64 69 6e 67 20 5c 0a 20 20 20 20 20 20 20 20 20 |ding \. | 00011860 20 20 20 20 20 20 73 6f 75 74 68 20 69 73 20 74 | south is t| 00011870 68 65 20 6f 6e 6c 79 20 65 78 69 74 2e 22 2c 0a |he only exit.",.| 00011880 20 20 20 20 20 20 20 73 5f 74 6f 20 49 6e 5f 50 | s_to In_P| 00011890 6c 6f 76 65 72 5f 52 6f 6f 6d 0a 20 20 68 61 73 |lover_Room. has| 000118a0 20 20 6e 6f 64 77 61 72 66 3b 0a 0a 4e 65 61 72 | nodwarf;..Near| 000118b0 62 79 20 53 74 6f 6e 65 54 61 62 6c 65 74 20 22 |by StoneTablet "| 000118c0 73 74 6f 6e 65 20 74 61 62 6c 65 74 22 0a 20 20 |stone tablet". | 000118d0 77 69 74 68 20 69 6e 69 74 69 61 6c 0a 20 20 20 |with initial. | 000118e0 20 20 20 20 20 20 20 20 20 20 20 20 22 41 20 6d | "A m| 000118f0 61 73 73 69 76 65 20 73 74 6f 6e 65 20 74 61 62 |assive stone tab| 00011900 6c 65 74 20 69 6d 62 65 64 64 65 64 20 69 6e 20 |let imbedded in | 00011910 74 68 65 20 77 61 6c 6c 20 72 65 61 64 73 3a 20 |the wall reads: | 00011920 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 00011930 20 7e 43 6f 6e 67 72 61 74 75 6c 61 74 69 6f 6e | ~Congratulation| 00011940 73 20 6f 6e 20 62 72 69 6e 67 69 6e 67 20 6c 69 |s on bringing li| 00011950 67 68 74 20 69 6e 74 6f 20 74 68 65 20 5c 0a 20 |ght into the \. | 00011960 20 20 20 20 20 20 20 20 20 20 20 20 20 20 64 61 | da| 00011970 72 6b 2d 72 6f 6f 6d 21 7e 22 2c 0a 20 20 20 20 |rk-room!~",. | 00011980 20 20 20 6e 61 6d 65 20 22 74 61 62 6c 65 74 22 | name "tablet"| 00011990 20 22 6d 61 73 73 69 76 65 22 20 22 73 74 6f 6e | "massive" "ston| 000119a0 65 22 0a 20 20 68 61 73 20 20 73 74 61 74 69 63 |e". has static| 000119b0 3b 0a 0a 4e 65 61 72 62 79 20 70 6c 61 74 69 6e |;..Nearby platin| 000119c0 75 6d 5f 70 79 72 61 6d 69 64 20 22 70 6c 61 74 |um_pyramid "plat| 000119d0 69 6e 75 6d 20 70 79 72 61 6d 69 64 22 0a 20 63 |inum pyramid". c| 000119e0 6c 61 73 73 20 54 72 65 61 73 75 72 65 0a 20 20 |lass Treasure. | 000119f0 77 69 74 68 20 69 6e 69 74 69 61 6c 20 22 54 68 |with initial "Th| 00011a00 65 72 65 20 69 73 20 61 20 70 6c 61 74 69 6e 75 |ere is a platinu| 00011a10 6d 20 70 79 72 61 6d 69 64 20 68 65 72 65 2c 20 |m pyramid here, | 00011a20 38 20 69 6e 63 68 65 73 20 6f 6e 20 61 20 73 69 |8 inches on a si| 00011a30 64 65 21 22 2c 0a 20 20 20 20 20 20 20 64 65 70 |de!",. dep| 00011a40 6f 73 69 74 70 6f 69 6e 74 73 20 31 34 2c 0a 20 |ositpoints 14,. | 00011a50 20 20 20 20 20 20 64 65 73 63 72 69 70 74 69 6f | descriptio| 00011a60 6e 20 22 54 68 65 20 70 6c 61 74 69 6e 75 6d 20 |n "The platinum | 00011a70 70 79 72 61 6d 69 64 20 69 73 20 38 20 69 6e 63 |pyramid is 8 inc| 00011a80 68 65 73 20 6f 6e 20 61 20 73 69 64 65 21 22 2c |hes on a side!",| 00011a90 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 22 70 6c |. name "pl| 00011aa0 61 74 69 6e 75 6d 22 20 22 70 79 72 61 6d 69 64 |atinum" "pyramid| 00011ab0 22 20 22 70 6c 61 74 69 6e 75 6d 22 20 22 70 79 |" "platinum" "py| 00011ac0 72 61 6d 69 64 61 6c 22 3b 0a 0a 21 20 2d 2d 2d |ramidal";..! ---| 00011ad0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00011b10 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 21 20 20 20 4e 6f |---------.! No| 00011b20 72 74 68 20 6f 66 20 74 68 65 20 63 6f 6d 70 6c |rth of the compl| 00011b30 65 78 20 6a 75 6e 63 74 69 6f 6e 3a 20 61 20 6c |ex junction: a l| 00011b40 6f 6e 67 20 75 70 2d 64 6f 77 6e 20 63 6f 72 72 |ong up-down corr| 00011b50 69 64 6f 72 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d |idor.! ---------| 00011b60 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00011ba0 2d 2d 2d 0a 0a 4f 62 6a 65 63 74 20 49 6e 5f 41 |---..Object In_A| 00011bb0 72 63 68 65 64 5f 48 61 6c 6c 20 22 41 72 63 68 |rched_Hall "Arch| 00011bc0 65 64 20 48 61 6c 6c 22 0a 20 20 77 69 74 68 20 |ed Hall". with | 00011bd0 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 20 |description. | 00011be0 20 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 20 | "You | 00011bf0 61 72 65 20 69 6e 20 61 6e 20 61 72 63 68 65 64 |are in an arched| 00011c00 20 68 61 6c 6c 2e 20 20 41 20 63 6f 72 61 6c 20 | hall. A coral | 00011c10 70 61 73 73 61 67 65 20 5c 0a 20 20 20 20 20 20 |passage \. | 00011c20 20 20 20 20 20 20 20 20 20 6f 6e 63 65 20 63 6f | once co| 00011c30 6e 74 69 6e 75 65 64 20 75 70 20 61 6e 64 20 65 |ntinued up and e| 00011c40 61 73 74 20 66 72 6f 6d 20 68 65 72 65 2c 20 62 |ast from here, b| 00011c50 75 74 20 69 73 20 6e 6f 77 20 5c 0a 20 20 20 20 |ut is now \. | 00011c60 20 20 20 20 20 20 20 20 20 20 20 62 6c 6f 63 6b | block| 00011c70 65 64 20 62 79 20 64 65 62 72 69 73 2e 20 20 54 |ed by debris. T| 00011c80 68 65 20 61 69 72 20 73 6d 65 6c 6c 73 20 6f 66 |he air smells of| 00011c90 20 73 65 61 20 77 61 74 65 72 2e 22 2c 0a 20 20 | sea water.",. | 00011ca0 20 20 20 20 20 64 5f 74 6f 20 49 6e 5f 53 68 65 | d_to In_She| 00011cb0 6c 6c 5f 52 6f 6f 6d 3b 0a 0a 4f 62 6a 65 63 74 |ll_Room;..Object| 00011cc0 20 49 6e 5f 53 68 65 6c 6c 5f 52 6f 6f 6d 20 22 | In_Shell_Room "| 00011cd0 53 68 65 6c 6c 20 52 6f 6f 6d 22 0a 20 20 77 69 |Shell Room". wi| 00011ce0 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 |th description. | 00011cf0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 59 | "Y| 00011d00 6f 75 27 72 65 20 69 6e 20 61 20 6c 61 72 67 65 |ou're in a large| 00011d10 20 72 6f 6f 6d 20 63 61 72 76 65 64 20 6f 75 74 | room carved out| 00011d20 20 6f 66 20 5c 0a 20 20 20 20 20 20 20 20 20 20 | of \. | 00011d30 20 20 20 20 20 73 65 64 69 6d 65 6e 74 61 72 79 | sedimentary| 00011d40 20 72 6f 63 6b 2e 20 20 54 68 65 20 66 6c 6f 6f | rock. The floo| 00011d50 72 20 61 6e 64 20 77 61 6c 6c 73 20 61 72 65 20 |r and walls are | 00011d60 6c 69 74 74 65 72 65 64 20 5c 0a 20 20 20 20 20 |littered \. | 00011d70 20 20 20 20 20 20 20 20 20 20 77 69 74 68 20 62 | with b| 00011d80 69 74 73 20 6f 66 20 73 68 65 6c 6c 73 20 69 6d |its of shells im| 00011d90 62 65 64 64 65 64 20 69 6e 20 74 68 65 20 73 74 |bedded in the st| 00011da0 6f 6e 65 2e 20 20 41 20 73 68 61 6c 6c 6f 77 20 |one. A shallow | 00011db0 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 00011dc0 20 70 61 73 73 61 67 65 20 70 72 6f 63 65 65 64 | passage proceed| 00011dd0 73 20 64 6f 77 6e 77 61 72 64 2c 20 61 6e 64 20 |s downward, and | 00011de0 61 20 73 6f 6d 65 77 68 61 74 20 73 74 65 65 70 |a somewhat steep| 00011df0 65 72 20 6f 6e 65 20 5c 0a 20 20 20 20 20 20 20 |er one \. | 00011e00 20 20 20 20 20 20 20 20 6c 65 61 64 73 20 75 70 | leads up| 00011e10 2e 20 20 41 20 6c 6f 77 20 68 61 6e 64 73 20 61 |. A low hands a| 00011e20 6e 64 20 6b 6e 65 65 73 20 70 61 73 73 61 67 65 |nd knees passage| 00011e30 20 65 6e 74 65 72 73 20 66 72 6f 6d 20 5c 0a 20 | enters from \. | 00011e40 20 20 20 20 20 20 20 20 20 20 20 20 20 20 74 68 | th| 00011e50 65 20 73 6f 75 74 68 2e 22 2c 0a 20 20 20 20 20 |e south.",. | 00011e60 20 20 75 5f 74 6f 20 49 6e 5f 41 72 63 68 65 64 | u_to In_Arched| 00011e70 5f 48 61 6c 6c 2c 0a 20 20 20 20 20 20 20 64 5f |_Hall,. d_| 00011e80 74 6f 20 49 6e 5f 52 61 67 67 65 64 5f 43 6f 72 |to In_Ragged_Cor| 00011e90 72 69 64 6f 72 2c 0a 20 20 20 20 20 20 20 73 5f |ridor,. s_| 00011ea0 74 6f 0a 20 20 20 20 20 20 20 5b 3b 20 69 66 20 |to. [; if | 00011eb0 28 67 69 61 6e 74 5f 62 69 76 61 6c 76 65 20 69 |(giant_bivalve i| 00011ec0 6e 20 70 6c 61 79 65 72 29 0a 20 20 20 20 20 20 |n player). | 00011ed0 20 20 20 20 7b 20 20 20 69 66 20 28 67 69 61 6e | { if (gian| 00011ee0 74 5f 62 69 76 61 6c 76 65 20 68 61 73 20 6f 70 |t_bivalve has op| 00011ef0 65 6e 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 |en). | 00011f00 20 20 20 20 20 20 22 59 6f 75 20 63 61 6e 27 74 | "You can't| 00011f10 20 66 69 74 20 74 68 69 73 20 66 69 76 65 2d 66 | fit this five-f| 00011f20 6f 6f 74 20 6f 79 73 74 65 72 20 5c 0a 20 20 20 |oot oyster \. | 00011f30 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00011f40 74 68 72 6f 75 67 68 20 74 68 61 74 20 6c 69 74 |through that lit| 00011f50 74 6c 65 20 70 61 73 73 61 67 65 21 22 3b 0a 20 |tle passage!";. | 00011f60 20 20 20 20 20 20 20 20 20 20 20 20 20 65 6c 73 | els| 00011f70 65 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |e. | 00011f80 20 20 20 20 22 59 6f 75 20 63 61 6e 27 74 20 66 | "You can't f| 00011f90 69 74 20 74 68 69 73 20 66 69 76 65 2d 66 6f 6f |it this five-foo| 00011fa0 74 20 63 6c 61 6d 20 5c 0a 20 20 20 20 20 20 20 |t clam \. | 00011fb0 20 20 20 20 20 20 20 20 20 20 20 20 74 68 72 6f | thro| 00011fc0 75 67 68 20 74 68 61 74 20 6c 69 74 74 6c 65 20 |ugh that little | 00011fd0 70 61 73 73 61 67 65 21 22 3b 0a 20 20 20 20 20 |passage!";. | 00011fe0 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 20 | }. | 00011ff0 20 72 65 74 75 72 6e 20 41 74 5f 43 6f 6d 70 6c | return At_Compl| 00012000 65 78 5f 4a 75 6e 63 74 69 6f 6e 3b 0a 20 20 20 |ex_Junction;. | 00012010 20 20 20 20 5d 3b 0a 0a 0a 4e 65 61 72 62 79 20 | ];...Nearby | 00012020 67 69 61 6e 74 5f 62 69 76 61 6c 76 65 20 22 67 |giant_bivalve "g| 00012030 69 61 6e 74 20 63 6c 61 6d 22 0a 20 20 77 69 74 |iant clam". wit| 00012040 68 20 6e 61 6d 65 20 22 67 69 61 6e 74 22 20 22 |h name "giant" "| 00012050 63 6c 61 6d 22 20 22 6f 79 73 74 65 72 22 20 22 |clam" "oyster" "| 00012060 62 69 76 61 6c 76 65 22 2c 0a 20 20 20 20 20 20 |bivalve",. | 00012070 20 64 65 73 63 72 69 62 65 0a 20 20 20 20 20 20 | describe. | 00012080 20 5b 3b 20 69 66 20 28 73 65 6c 66 20 68 61 73 | [; if (self has| 00012090 20 67 65 6e 65 72 61 6c 29 0a 20 20 20 20 20 20 | general). | 000120a0 20 20 20 20 20 20 20 20 22 54 68 65 72 65 20 69 | "There i| 000120b0 73 20 61 6e 20 65 6e 6f 72 6d 6f 75 73 20 6f 79 |s an enormous oy| 000120c0 73 74 65 72 20 68 65 72 65 20 77 69 74 68 20 69 |ster here with i| 000120d0 74 73 20 73 68 65 6c 6c 20 74 69 67 68 74 6c 79 |ts shell tightly| 000120e0 20 63 6c 6f 73 65 64 2e 22 3b 0a 20 20 20 20 20 | closed.";. | 000120f0 20 20 20 20 20 22 54 68 65 72 65 20 69 73 20 61 | "There is a| 00012100 6e 20 65 6e 6f 72 6d 6f 75 73 20 63 6c 61 6d 20 |n enormous clam | 00012110 68 65 72 65 20 77 69 74 68 20 69 74 73 20 73 68 |here with its sh| 00012120 65 6c 6c 20 74 69 67 68 74 6c 79 20 63 6c 6f 73 |ell tightly clos| 00012130 65 64 2e 22 3b 0a 20 20 20 20 20 20 20 5d 2c 0a |ed.";. ],.| 00012140 20 20 20 20 20 20 20 62 65 66 6f 72 65 0a 20 20 | before. | 00012150 20 20 20 20 20 5b 3b 20 45 78 61 6d 69 6e 65 3a | [; Examine:| 00012160 20 69 66 20 28 6c 6f 63 61 74 69 6f 6e 3d 3d 41 | if (location==A| 00012170 74 5f 4e 65 5f 45 6e 64 20 6f 72 20 41 74 5f 53 |t_Ne_End or At_S| 00012180 77 5f 45 6e 64 29 0a 20 20 20 20 20 20 20 20 20 |w_End). | 00012190 20 20 20 20 20 20 20 22 49 6e 74 65 72 65 73 74 | "Interest| 000121a0 69 6e 67 2e 20 20 54 68 65 72 65 20 73 65 65 6d |ing. There seem| 000121b0 73 20 74 6f 20 62 65 20 73 6f 6d 65 74 68 69 6e |s to be somethin| 000121c0 67 20 77 72 69 74 74 65 6e 20 6f 6e 20 74 68 65 |g written on the| 000121d0 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 000121e0 20 20 20 75 6e 64 65 72 73 69 64 65 20 6f 66 20 | underside of | 000121f0 74 68 65 20 6f 79 73 74 65 72 3a 5e 5e 5c 0a 20 |the oyster:^^\. | 00012200 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7e | ~| 00012210 54 68 65 72 65 20 69 73 20 73 6f 6d 65 74 68 69 |There is somethi| 00012220 6e 67 20 73 74 72 61 6e 67 65 20 61 62 6f 75 74 |ng strange about| 00012230 20 74 68 69 73 20 5c 0a 20 20 20 20 20 20 20 20 | this \. | 00012240 20 20 20 20 20 20 20 20 70 6c 61 63 65 2c 20 73 | place, s| 00012250 75 63 68 20 74 68 61 74 20 6f 6e 65 20 6f 66 20 |uch that one of | 00012260 74 68 65 20 77 6f 72 64 73 20 49 27 76 65 20 61 |the words I've a| 00012270 6c 77 61 79 73 20 6b 6e 6f 77 6e 20 5c 0a 20 20 |lways known \. | 00012280 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6e 6f | no| 00012290 77 20 68 61 73 20 61 20 6e 65 77 20 65 66 66 65 |w has a new effe| 000122a0 63 74 2e 7e 22 3b 0a 20 20 20 20 20 20 20 20 20 |ct.~";. | 000122b0 20 20 20 20 20 20 20 22 41 20 67 69 61 6e 74 20 | "A giant | 000122c0 62 69 76 61 6c 76 65 20 6f 66 20 73 6f 6d 65 20 |bivalve of some | 000122d0 6b 69 6e 64 2e 22 3b 0a 20 20 20 20 20 20 20 20 |kind.";. | 000122e0 20 20 4f 70 65 6e 3a 0a 20 20 20 20 20 20 20 20 | Open:. | 000122f0 20 20 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 | "You| 00012300 20 61 72 65 6e 27 74 20 73 74 72 6f 6e 67 20 65 | aren't strong e| 00012310 6e 6f 75 67 68 20 74 6f 20 6f 70 65 6e 20 74 68 |nough to open th| 00012320 65 20 63 6c 61 6d 20 5c 0a 20 20 20 20 20 20 20 |e clam \. | 00012330 20 20 20 20 20 20 20 20 20 20 20 20 20 20 77 69 | wi| 00012340 74 68 20 79 6f 75 72 20 62 61 72 65 20 68 61 6e |th your bare han| 00012350 64 73 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 |ds.";. | 00012360 55 6e 6c 6f 63 6b 3a 0a 20 20 20 20 20 20 20 20 |Unlock:. | 00012370 20 20 20 20 20 20 20 20 69 66 20 28 73 65 63 6f | if (seco| 00012380 6e 64 7e 3d 74 72 69 64 65 6e 74 29 0a 20 20 20 |nd~=trident). | 00012390 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 20 20 | { | 000123a0 43 44 65 66 41 72 74 28 74 72 69 64 65 6e 74 29 |CDefArt(trident)| 000123b0 3b 20 22 20 69 73 6e 27 74 20 73 74 72 6f 6e 67 |; " isn't strong| 000123c0 20 65 6e 6f 75 67 68 20 74 6f 20 6f 70 65 6e 20 | enough to open | 000123d0 74 68 65 20 63 6c 61 6d 2e 22 3b 20 7d 0a 20 20 |the clam."; }. | 000123e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 | if| 000123f0 20 28 73 65 6c 66 20 68 61 73 20 67 65 6e 65 72 | (self has gener| 00012400 61 6c 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 |al). | 00012410 20 20 20 20 20 20 20 20 22 54 68 65 20 6f 79 73 | "The oys| 00012420 74 65 72 20 63 72 65 61 6b 73 20 6f 70 65 6e 2c |ter creaks open,| 00012430 20 72 65 76 65 61 6c 69 6e 67 20 6e 6f 74 68 69 | revealing nothi| 00012440 6e 67 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |ng \. | 00012450 20 20 20 20 20 20 20 20 20 62 75 74 20 6f 79 73 | but oys| 00012460 74 65 72 20 69 6e 73 69 64 65 2e 20 20 49 74 20 |ter inside. It | 00012470 70 72 6f 6d 70 74 6c 79 20 73 6e 61 70 73 20 73 |promptly snaps s| 00012480 68 75 74 20 5c 0a 20 20 20 20 20 20 20 20 20 20 |hut \. | 00012490 20 20 20 20 20 20 20 20 20 20 61 67 61 69 6e 2e | again.| 000124a0 22 3b 20 20 0a 20 20 20 20 20 20 20 20 20 20 20 |"; . | 000124b0 20 20 20 20 20 67 69 76 65 20 73 65 6c 66 20 67 | give self g| 000124c0 65 6e 65 72 61 6c 3b 20 6d 6f 76 65 20 70 65 61 |eneral; move pea| 000124d0 72 6c 20 74 6f 20 49 6e 5f 41 5f 43 75 6c 5f 44 |rl to In_A_Cul_D| 000124e0 65 5f 53 61 63 3b 0a 20 20 20 20 20 20 20 20 20 |e_Sac;. | 000124f0 20 20 20 20 20 20 20 22 41 20 67 6c 69 73 74 65 | "A gliste| 00012500 6e 69 6e 67 20 70 65 61 72 6c 20 66 61 6c 6c 73 |ning pearl falls| 00012510 20 6f 75 74 20 6f 66 20 74 68 65 20 63 6c 61 6d | out of the clam| 00012520 20 61 6e 64 20 5c 0a 20 20 20 20 20 20 20 20 20 | and \. | 00012530 20 20 20 20 20 20 20 20 72 6f 6c 6c 73 20 61 77 | rolls aw| 00012540 61 79 2e 20 20 47 6f 6f 64 6e 65 73 73 2c 20 74 |ay. Goodness, t| 00012550 68 69 73 20 6d 75 73 74 20 72 65 61 6c 6c 79 20 |his must really | 00012560 62 65 20 61 6e 20 5c 0a 20 20 20 20 20 20 20 20 |be an \. | 00012570 20 20 20 20 20 20 20 20 20 6f 79 73 74 65 72 2e | oyster.| 00012580 20 20 28 49 20 6e 65 76 65 72 20 77 61 73 20 76 | (I never was v| 00012590 65 72 79 20 67 6f 6f 64 20 61 74 20 5c 0a 20 20 |ery good at \. | 000125a0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 | i| 000125b0 64 65 6e 74 69 66 79 69 6e 67 20 62 69 76 61 6c |dentifying bival| 000125c0 76 65 73 2e 29 20 20 57 68 61 74 65 76 65 72 20 |ves.) Whatever | 000125d0 69 74 20 69 73 2c 20 69 74 20 5c 0a 20 20 20 20 |it is, it \. | 000125e0 20 20 20 20 20 20 20 20 20 20 20 20 20 68 61 73 | has| 000125f0 20 6e 6f 77 20 73 6e 61 70 70 65 64 20 73 68 75 | now snapped shu| 00012600 74 20 61 67 61 69 6e 2e 22 3b 0a 20 20 20 20 20 |t again.";. | 00012610 20 20 20 20 20 41 74 74 61 63 6b 3a 0a 20 20 20 | Attack:. | 00012620 20 20 20 20 20 20 20 20 20 20 20 20 20 22 54 68 | "Th| 00012630 65 20 73 68 65 6c 6c 20 69 73 20 76 65 72 79 20 |e shell is very | 00012640 73 74 72 6f 6e 67 20 61 6e 64 20 69 73 20 69 6d |strong and is im| 00012650 70 65 72 76 69 6f 75 73 20 74 6f 20 61 74 74 61 |pervious to atta| 00012660 63 6b 2e 22 3b 0a 20 20 20 20 20 20 20 5d 3b 0a |ck.";. ];.| 00012670 0a 4f 62 6a 65 63 74 20 70 65 61 72 6c 20 22 67 |.Object pearl "g| 00012680 6c 69 73 74 65 6e 69 6e 67 20 70 65 61 72 6c 22 |listening pearl"| 00012690 0a 20 63 6c 61 73 73 20 54 72 65 61 73 75 72 65 |. class Treasure| 000126a0 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 |. with descript| 000126b0 69 6f 6e 20 22 49 74 27 73 20 69 6e 63 72 65 64 |ion "It's incred| 000126c0 69 62 6c 79 20 6c 61 72 67 65 21 22 2c 0a 20 20 |ibly large!",. | 000126d0 20 20 20 20 20 69 6e 69 74 69 61 6c 20 22 4f 66 | initial "Of| 000126e0 66 20 74 6f 20 6f 6e 65 20 73 69 64 65 20 6c 69 |f to one side li| 000126f0 65 73 20 61 20 67 6c 69 73 74 65 6e 69 6e 67 20 |es a glistening | 00012700 70 65 61 72 6c 21 22 2c 0a 20 20 20 20 20 20 20 |pearl!",. | 00012710 6e 61 6d 65 20 22 70 65 61 72 6c 22 20 22 67 6c |name "pearl" "gl| 00012720 69 73 74 65 6e 69 6e 67 22 20 22 69 6e 63 72 65 |istening" "incre| 00012730 64 69 62 6c 65 22 20 22 69 6e 63 72 65 64 69 62 |dible" "incredib| 00012740 6c 79 22 20 22 6c 61 72 67 65 22 2c 0a 20 20 20 |ly" "large",. | 00012750 20 20 20 20 64 65 70 6f 73 69 74 70 6f 69 6e 74 | depositpoint| 00012760 73 20 31 34 3b 0a 0a 0a 4f 62 6a 65 63 74 20 49 |s 14;...Object I| 00012770 6e 5f 52 61 67 67 65 64 5f 43 6f 72 72 69 64 6f |n_Ragged_Corrido| 00012780 72 20 22 52 61 67 67 65 64 20 43 6f 72 72 69 64 |r "Ragged Corrid| 00012790 6f 72 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 |or". with descr| 000127a0 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 |iption. | 000127b0 20 20 20 20 20 20 22 59 6f 75 20 61 72 65 20 69 | "You are i| 000127c0 6e 20 61 20 6c 6f 6e 67 20 73 6c 6f 70 69 6e 67 |n a long sloping| 000127d0 20 63 6f 72 72 69 64 6f 72 20 77 69 74 68 20 72 | corridor with r| 000127e0 61 67 67 65 64 20 5c 0a 20 20 20 20 20 20 20 20 |agged \. | 000127f0 20 20 20 20 20 20 20 73 68 61 72 70 20 77 61 6c | sharp wal| 00012800 6c 73 2e 22 2c 0a 20 20 20 20 20 20 20 75 5f 74 |ls.",. u_t| 00012810 6f 20 49 6e 5f 53 68 65 6c 6c 5f 52 6f 6f 6d 2c |o In_Shell_Room,| 00012820 0a 20 20 20 20 20 20 20 64 5f 74 6f 20 49 6e 5f |. d_to In_| 00012830 41 5f 43 75 6c 5f 44 65 5f 53 61 63 3b 0a 0a 4f |A_Cul_De_Sac;..O| 00012840 62 6a 65 63 74 20 49 6e 5f 41 5f 43 75 6c 5f 44 |bject In_A_Cul_D| 00012850 65 5f 53 61 63 20 22 43 75 6c 2d 64 65 2d 53 61 |e_Sac "Cul-de-Sa| 00012860 63 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 |c". with descri| 00012870 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 |ption. | 00012880 20 20 20 20 20 22 59 6f 75 20 61 72 65 20 69 6e | "You are in| 00012890 20 61 20 63 75 6c 2d 64 65 2d 73 61 63 20 61 62 | a cul-de-sac ab| 000128a0 6f 75 74 20 65 69 67 68 74 20 66 65 65 74 20 5c |out eight feet \| 000128b0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 000128c0 61 63 72 6f 73 73 2e 22 2c 0a 20 20 20 20 20 20 |across.",. | 000128d0 20 75 5f 74 6f 20 49 6e 5f 52 61 67 67 65 64 5f | u_to In_Ragged_| 000128e0 43 6f 72 72 69 64 6f 72 2c 0a 20 20 20 20 20 20 |Corridor,. | 000128f0 20 6f 75 74 5f 74 6f 20 49 6e 5f 52 61 67 67 65 | out_to In_Ragge| 00012900 64 5f 43 6f 72 72 69 64 6f 72 3b 0a 0a 21 20 2d |d_Corridor;..! -| 00012910 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00012950 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 21 20 20 20 |-----------.! | 00012960 57 69 74 74 27 73 20 45 6e 64 3a 20 43 61 76 65 |Witt's End: Cave| 00012970 20 75 6e 64 65 72 20 63 6f 6e 73 74 72 75 63 74 | under construct| 00012980 69 6f 6e 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |ion.! ----------| 00012990 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 000129d0 2d 2d 0a 0a 4f 62 6a 65 63 74 20 49 6e 5f 41 6e |--..Object In_An| 000129e0 74 65 72 6f 6f 6d 20 22 49 6e 20 41 6e 74 65 72 |teroom "In Anter| 000129f0 6f 6f 6d 22 0a 20 20 77 69 74 68 20 64 65 73 63 |oom". with desc| 00012a00 72 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 |ription. | 00012a10 20 20 20 20 20 20 20 22 59 6f 75 20 61 72 65 20 | "You are | 00012a20 69 6e 20 61 6e 20 61 6e 74 65 72 6f 6f 6d 20 6c |in an anteroom l| 00012a30 65 61 64 69 6e 67 20 74 6f 20 61 20 6c 61 72 67 |eading to a larg| 00012a40 65 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |e \. | 00012a50 20 20 20 70 61 73 73 61 67 65 20 74 6f 20 74 68 | passage to th| 00012a60 65 20 65 61 73 74 2e 20 20 53 6d 61 6c 6c 20 70 |e east. Small p| 00012a70 61 73 73 61 67 65 73 20 67 6f 20 77 65 73 74 20 |assages go west | 00012a80 61 6e 64 20 75 70 2e 20 20 5c 0a 20 20 20 20 20 |and up. \. | 00012a90 20 20 20 20 20 20 20 20 20 20 54 68 65 20 72 65 | The re| 00012aa0 6d 6e 61 6e 74 73 20 6f 66 20 72 65 63 65 6e 74 |mnants of recent| 00012ab0 20 64 69 67 67 69 6e 67 20 61 72 65 20 65 76 69 | digging are evi| 00012ac0 64 65 6e 74 2e 22 2c 0a 20 20 20 20 20 20 20 75 |dent.",. u| 00012ad0 5f 74 6f 20 41 74 5f 43 6f 6d 70 6c 65 78 5f 4a |_to At_Complex_J| 00012ae0 75 6e 63 74 69 6f 6e 2c 0a 20 20 20 20 20 20 20 |unction,. | 00012af0 77 5f 74 6f 20 49 6e 5f 42 65 64 71 75 69 6c 74 |w_to In_Bedquilt| 00012b00 2c 0a 20 20 20 20 20 20 20 65 5f 74 6f 20 41 74 |,. e_to At| 00012b10 5f 57 69 74 74 73 5f 45 6e 64 3b 0a 0a 4e 65 61 |_Witts_End;..Nea| 00012b20 72 62 79 20 57 69 74 74 53 69 67 6e 20 22 73 69 |rby WittSign "si| 00012b30 67 6e 22 0a 20 20 77 69 74 68 20 69 6e 69 74 69 |gn". with initi| 00012b40 61 6c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |al. | 00012b50 20 22 41 20 73 69 67 6e 20 69 6e 20 6d 69 64 61 | "A sign in mida| 00012b60 69 72 20 68 65 72 65 20 73 61 79 73 20 7e 43 61 |ir here says ~Ca| 00012b70 76 65 20 75 6e 64 65 72 20 5c 0a 20 20 20 20 20 |ve under \. | 00012b80 20 20 20 20 20 20 20 20 20 20 63 6f 6e 73 74 72 | constr| 00012b90 75 63 74 69 6f 6e 20 62 65 79 6f 6e 64 20 74 68 |uction beyond th| 00012ba0 69 73 20 70 6f 69 6e 74 2e 20 50 72 6f 63 65 65 |is point. Procee| 00012bb0 64 20 61 74 20 6f 77 6e 20 72 69 73 6b 2e 20 20 |d at own risk. | 00012bc0 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 00012bd0 20 5b 57 69 74 74 20 43 6f 6e 73 74 72 75 63 74 | [Witt Construct| 00012be0 69 6f 6e 20 43 6f 6d 70 61 6e 79 5d 7e 22 2c 0a |ion Company]~",.| 00012bf0 20 20 20 20 20 20 20 6e 61 6d 65 20 22 73 69 67 | name "sig| 00012c00 6e 22 20 22 77 69 74 74 22 20 22 63 6f 6d 70 61 |n" "witt" "compa| 00012c10 6e 79 22 20 22 63 6f 6e 73 74 72 75 63 74 69 6f |ny" "constructio| 00012c20 6e 22 2c 0a 20 20 20 20 20 20 20 62 65 66 6f 72 |n",. befor| 00012c30 65 20 5b 3b 20 54 61 6b 65 3a 20 22 49 74 27 73 |e [; Take: "It's| 00012c40 20 68 61 6e 67 69 6e 67 20 77 61 79 20 61 62 6f | hanging way abo| 00012c50 76 65 20 79 6f 75 72 20 68 65 61 64 2e 22 3b 20 |ve your head."; | 00012c60 5d 2c 0a 20 20 68 61 73 20 20 73 74 61 74 69 63 |],. has static| 00012c70 3b 0a 0a 4e 65 61 72 62 79 20 73 70 65 6c 75 6e |;..Nearby spelun| 00012c80 6b 65 72 5f 74 6f 64 61 79 20 22 72 65 63 65 6e |ker_today "recen| 00012c90 74 20 69 73 73 75 65 73 20 6f 66 20 7e 53 70 65 |t issues of ~Spe| 00012ca0 6c 75 6e 6b 65 72 20 54 6f 64 61 79 7e 22 0a 20 |lunker Today~". | 00012cb0 20 77 69 74 68 20 6e 61 6d 65 20 22 6d 61 67 61 | with name "maga| 00012cc0 7a 69 6e 65 73 22 20 22 6d 61 67 61 7a 69 6e 65 |zines" "magazine| 00012cd0 22 20 22 69 73 73 75 65 22 20 22 69 73 73 75 65 |" "issue" "issue| 00012ce0 73 22 20 22 73 70 65 6c 75 6e 6b 65 72 22 20 22 |s" "spelunker" "| 00012cf0 74 6f 64 61 79 22 2c 0a 20 20 20 20 20 20 20 69 |today",. i| 00012d00 6e 69 74 69 61 6c 0a 20 20 20 20 20 20 20 20 20 |nitial. | 00012d10 20 20 22 54 68 65 72 65 20 61 72 65 20 61 20 66 | "There are a f| 00012d20 65 77 20 72 65 63 65 6e 74 20 69 73 73 75 65 73 |ew recent issues| 00012d30 20 6f 66 20 7e 53 70 65 6c 75 6e 6b 65 72 20 54 | of ~Spelunker T| 00012d40 6f 64 61 79 7e 20 6d 61 67 61 7a 69 6e 65 20 68 |oday~ magazine h| 00012d50 65 72 65 2e 22 2c 0a 20 20 20 20 20 20 20 64 65 |ere.",. de| 00012d60 73 63 72 69 70 74 69 6f 6e 20 22 49 27 6d 20 61 |scription "I'm a| 00012d70 66 72 61 69 64 20 74 68 65 20 6d 61 67 61 7a 69 |fraid the magazi| 00012d80 6e 65 73 20 61 72 65 20 77 72 69 74 74 65 6e 20 |nes are written | 00012d90 69 6e 20 44 77 61 72 76 69 73 68 2e 22 2c 0a 20 |in Dwarvish.",. | 00012da0 20 20 20 20 20 20 61 72 74 69 63 6c 65 20 22 61 | article "a| 00012db0 20 66 65 77 22 2c 0a 20 20 20 20 20 20 20 61 66 | few",. af| 00012dc0 74 65 72 0a 20 20 20 20 20 20 20 5b 3b 20 54 61 |ter. [; Ta| 00012dd0 6b 65 3a 20 69 66 20 28 6c 6f 63 61 74 69 6f 6e |ke: if (location| 00012de0 3d 3d 41 74 5f 57 69 74 74 73 5f 45 6e 64 29 20 |==At_Witts_End) | 00012df0 73 63 6f 72 65 3d 73 63 6f 72 65 2d 31 3b 0a 20 |score=score-1;. | 00012e00 20 20 20 20 20 20 20 20 20 44 72 6f 70 3a 20 69 | Drop: i| 00012e10 66 20 28 6c 6f 63 61 74 69 6f 6e 3d 3d 41 74 5f |f (location==At_| 00012e20 57 69 74 74 73 5f 45 6e 64 29 0a 20 20 20 20 20 |Witts_End). | 00012e30 20 20 20 20 20 20 20 20 20 20 20 7b 20 20 20 73 | { s| 00012e40 63 6f 72 65 3d 73 63 6f 72 65 2b 31 3b 0a 20 20 |core=score+1;. | 00012e50 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00012e60 20 20 22 59 6f 75 20 72 65 61 6c 6c 79 20 61 72 | "You really ar| 00012e70 65 20 61 74 20 77 69 74 27 73 20 65 6e 64 2e 22 |e at wit's end."| 00012e80 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |;. | 00012e90 20 20 7d 0a 20 20 20 20 20 20 20 5d 3b 0a 0a 4f | }. ];..O| 00012ea0 62 6a 65 63 74 20 41 74 5f 57 69 74 74 73 5f 45 |bject At_Witts_E| 00012eb0 6e 64 20 22 41 74 20 57 69 74 74 27 73 20 45 6e |nd "At Witt's En| 00012ec0 64 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 |d". with descri| 00012ed0 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 |ption. | 00012ee0 20 20 20 20 20 22 59 6f 75 20 61 72 65 20 61 74 | "You are at| 00012ef0 20 57 69 74 74 27 73 20 45 6e 64 2e 20 20 50 61 | Witt's End. Pa| 00012f00 73 73 61 67 65 73 20 6c 65 61 64 20 6f 66 66 20 |ssages lead off | 00012f10 69 6e 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |in \. | 00012f20 20 20 20 20 2a 61 6c 6c 2a 20 64 69 72 65 63 74 | *all* direct| 00012f30 69 6f 6e 73 2e 22 2c 0a 20 20 20 20 20 20 20 77 |ions.",. w| 00012f40 5f 74 6f 20 20 20 22 59 6f 75 20 68 61 76 65 20 |_to "You have | 00012f50 63 72 61 77 6c 65 64 20 61 72 6f 75 6e 64 20 69 |crawled around i| 00012f60 6e 20 73 6f 6d 65 20 6c 69 74 74 6c 65 20 68 6f |n some little ho| 00012f70 6c 65 73 20 61 6e 64 20 5c 0a 20 20 20 20 20 20 |les and \. | 00012f80 20 20 20 20 20 20 20 20 20 66 6f 75 6e 64 20 79 | found y| 00012f90 6f 75 72 20 77 61 79 20 62 6c 6f 63 6b 65 64 20 |our way blocked | 00012fa0 62 79 20 61 20 72 65 63 65 6e 74 20 63 61 76 65 |by a recent cave| 00012fb0 2d 69 6e 2e 20 20 59 6f 75 20 61 72 65 20 5c 0a |-in. You are \.| 00012fc0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6e | n| 00012fd0 6f 77 20 62 61 63 6b 20 69 6e 20 74 68 65 20 6d |ow back in the m| 00012fe0 61 69 6e 20 70 61 73 73 61 67 65 2e 22 2c 0a 20 |ain passage.",. | 00012ff0 20 20 20 20 20 20 62 65 66 6f 72 65 0a 20 20 20 | before. | 00013000 20 20 20 20 5b 3b 20 47 6f 3a 20 69 66 20 28 6e | [; Go: if (n| 00013010 6f 75 6e 7e 3d 77 5f 6f 62 6a 20 26 26 20 72 61 |oun~=w_obj && ra| 00013020 6e 64 6f 6d 28 31 30 30 29 3c 3d 39 35 29 0a 20 |ndom(100)<=95). | 00013030 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00013040 22 59 6f 75 20 68 61 76 65 20 63 72 61 77 6c 65 |"You have crawle| 00013050 64 20 61 72 6f 75 6e 64 20 69 6e 20 73 6f 6d 65 |d around in some| 00013060 20 6c 69 74 74 6c 65 20 68 6f 6c 65 73 20 61 6e | little holes an| 00013070 64 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |d \. | 00013080 20 20 20 20 20 20 77 6f 75 6e 64 20 75 70 20 62 | wound up b| 00013090 61 63 6b 20 69 6e 20 74 68 65 20 6d 61 69 6e 20 |ack in the main | 000130a0 70 61 73 73 61 67 65 2e 22 3b 0a 20 20 20 20 20 |passage.";. | 000130b0 20 20 20 20 20 20 20 20 20 50 6c 61 79 65 72 54 | PlayerT| 000130c0 6f 28 49 6e 5f 41 6e 74 65 72 6f 6f 6d 29 3b 20 |o(In_Anteroom); | 000130d0 72 74 72 75 65 3b 0a 20 20 20 20 20 20 20 5d 3b |rtrue;. ];| 000130e0 0a 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |..! ------------| 000130f0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00013130 0a 21 20 20 20 4e 6f 72 74 68 20 6f 66 20 74 68 |.! North of th| 00013140 65 20 73 65 63 72 65 74 20 63 61 6e 79 6f 6e 73 |e secret canyons| 00013150 2c 20 6f 6e 20 74 68 65 20 6f 74 68 65 72 20 73 |, on the other s| 00013160 69 64 65 20 6f 66 20 74 68 65 20 70 69 74 0a 21 |ide of the pit.!| 00013170 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d | ---------------| 00013180 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 000131b0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 4f |-------------..O| 000131c0 62 6a 65 63 74 20 49 6e 5f 4d 69 72 72 6f 72 5f |bject In_Mirror_| 000131d0 43 61 6e 79 6f 6e 20 22 49 6e 20 4d 69 72 72 6f |Canyon "In Mirro| 000131e0 72 20 43 61 6e 79 6f 6e 22 0a 20 20 77 69 74 68 |r Canyon". with| 000131f0 20 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 | description. | 00013200 20 20 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 | "You| 00013210 20 61 72 65 20 69 6e 20 61 20 6e 6f 72 74 68 2f | are in a north/| 00013220 73 6f 75 74 68 20 63 61 6e 79 6f 6e 20 61 62 6f |south canyon abo| 00013230 75 74 20 32 35 20 66 65 65 74 20 5c 0a 20 20 20 |ut 25 feet \. | 00013240 20 20 20 20 20 20 20 20 20 20 20 20 61 63 72 6f | acro| 00013250 73 73 2e 20 20 54 68 65 20 66 6c 6f 6f 72 20 69 |ss. The floor i| 00013260 73 20 63 6f 76 65 72 65 64 20 62 79 20 77 68 69 |s covered by whi| 00013270 74 65 20 6d 69 73 74 20 73 65 65 70 69 6e 67 20 |te mist seeping | 00013280 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 00013290 20 69 6e 20 66 72 6f 6d 20 74 68 65 20 6e 6f 72 | in from the nor| 000132a0 74 68 2e 20 20 54 68 65 20 77 61 6c 6c 73 20 65 |th. The walls e| 000132b0 78 74 65 6e 64 20 75 70 77 61 72 64 20 66 6f 72 |xtend upward for| 000132c0 20 77 65 6c 6c 20 5c 0a 20 20 20 20 20 20 20 20 | well \. | 000132d0 20 20 20 20 20 20 20 6f 76 65 72 20 31 30 30 20 | over 100 | 000132e0 66 65 65 74 2e 20 20 53 75 73 70 65 6e 64 65 64 |feet. Suspended| 000132f0 20 66 72 6f 6d 20 73 6f 6d 65 20 75 6e 73 65 65 | from some unsee| 00013300 6e 20 70 6f 69 6e 74 20 66 61 72 20 5c 0a 20 20 |n point far \. | 00013310 20 20 20 20 20 20 20 20 20 20 20 20 20 61 62 6f | abo| 00013320 76 65 20 79 6f 75 2c 20 61 6e 20 65 6e 6f 72 6d |ve you, an enorm| 00013330 6f 75 73 20 74 77 6f 2d 73 69 64 65 64 20 6d 69 |ous two-sided mi| 00013340 72 72 6f 72 20 69 73 20 68 61 6e 67 69 6e 67 20 |rror is hanging | 00013350 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 00013360 20 70 61 72 61 6c 6c 65 6c 20 74 6f 20 61 6e 64 | parallel to and| 00013370 20 6d 69 64 77 61 79 20 62 65 74 77 65 65 6e 20 | midway between | 00013380 74 68 65 20 63 61 6e 79 6f 6e 20 77 61 6c 6c 73 |the canyon walls| 00013390 2e 5e 5e 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |.^^\. | 000133a0 20 20 20 20 41 20 73 6d 61 6c 6c 20 77 69 6e 64 | A small wind| 000133b0 6f 77 20 63 61 6e 20 62 65 20 73 65 65 6e 20 69 |ow can be seen i| 000133c0 6e 20 65 69 74 68 65 72 20 77 61 6c 6c 2c 20 5c |n either wall, \| 000133d0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 000133e0 73 6f 6d 65 20 66 69 66 74 79 20 66 65 65 74 20 |some fifty feet | 000133f0 75 70 2e 22 2c 0a 20 20 20 20 20 20 20 73 5f 74 |up.",. s_t| 00013400 6f 20 49 6e 5f 53 65 63 72 65 74 5f 4e 5f 53 5f |o In_Secret_N_S_| 00013410 43 61 6e 79 6f 6e 5f 30 2c 0a 20 20 20 20 20 20 |Canyon_0,. | 00013420 20 6e 5f 74 6f 20 41 74 5f 52 65 73 65 72 76 6f | n_to At_Reservo| 00013430 69 72 3b 0a 0a 4e 65 61 72 62 79 20 43 61 6e 79 |ir;..Nearby Cany| 00013440 6f 6e 4d 69 72 72 6f 72 20 22 73 75 73 70 65 6e |onMirror "suspen| 00013450 64 65 64 20 6d 69 72 72 6f 72 22 0a 20 20 77 69 |ded mirror". wi| 00013460 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 |th description. | 00013470 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 54 | "T| 00013480 68 65 20 6d 69 72 72 6f 72 20 69 73 20 6f 62 76 |he mirror is obv| 00013490 69 6f 75 73 6c 79 20 70 72 6f 76 69 64 65 64 20 |iously provided | 000134a0 66 6f 72 20 74 68 65 20 75 73 65 20 6f 66 20 74 |for the use of t| 000134b0 68 65 20 0a 20 20 20 20 20 20 20 20 20 20 20 20 |he . | 000134c0 20 20 20 64 77 61 72 76 65 73 20 77 68 6f 2c 20 | dwarves who, | 000134d0 61 73 20 79 6f 75 20 6b 6e 6f 77 2c 20 61 72 65 |as you know, are| 000134e0 20 65 78 74 72 65 6d 65 6c 79 20 76 61 69 6e 2e | extremely vain.| 000134f0 22 2c 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 22 |",. name "| 00013500 6d 69 72 72 6f 72 22 20 22 6d 61 73 73 69 76 65 |mirror" "massive| 00013510 22 20 22 65 6e 6f 72 6d 6f 75 73 22 20 22 68 61 |" "enormous" "ha| 00013520 6e 67 69 6e 67 22 20 22 73 75 73 70 65 6e 64 65 |nging" "suspende| 00013530 64 22 0a 20 20 20 20 20 20 20 20 20 20 20 20 22 |d". "| 00013540 64 77 61 72 76 65 73 27 22 20 22 74 77 6f 2d 73 |dwarves'" "two-s| 00013550 69 64 65 64 22 20 22 74 77 6f 22 20 22 73 69 64 |ided" "two" "sid| 00013560 65 64 22 2c 0a 20 20 20 20 20 20 20 69 6e 69 74 |ed",. init| 00013570 69 61 6c 20 22 54 68 65 20 6d 69 72 72 6f 72 20 |ial "The mirror | 00013580 69 73 20 6f 62 76 69 6f 75 73 6c 79 20 70 72 6f |is obviously pro| 00013590 76 69 64 65 64 20 66 6f 72 20 74 68 65 20 75 73 |vided for the us| 000135a0 65 20 6f 66 20 74 68 65 20 5c 0a 20 20 20 20 20 |e of the \. | 000135b0 20 20 20 20 20 20 20 20 20 20 20 64 77 61 72 76 | dwarv| 000135c0 65 73 2c 20 77 68 6f 20 61 73 20 79 6f 75 20 6b |es, who as you k| 000135d0 6e 6f 77 2c 20 61 72 65 20 65 78 74 72 65 6d 65 |now, are extreme| 000135e0 6c 79 20 76 61 69 6e 2e 22 2c 0a 20 20 20 20 20 |ly vain.",. | 000135f0 20 20 62 65 66 6f 72 65 20 5b 3b 20 41 74 74 61 | before [; Atta| 00013600 63 6b 2c 20 52 65 6d 6f 76 65 3a 20 22 59 6f 75 |ck, Remove: "You| 00013610 20 63 61 6e 27 74 20 72 65 61 63 68 20 69 74 20 | can't reach it | 00013620 66 72 6f 6d 20 68 65 72 65 2e 22 3b 20 5d 2c 0a |from here."; ],.| 00013630 20 20 68 61 73 20 20 73 74 61 74 69 63 3b 0a 0a | has static;..| 00013640 0a 4f 62 6a 65 63 74 20 41 74 5f 57 69 6e 64 6f |.Object At_Windo| 00013650 77 5f 4f 6e 5f 50 69 74 5f 32 20 22 41 74 20 57 |w_On_Pit_2 "At W| 00013660 69 6e 64 6f 77 20 6f 6e 20 50 69 74 22 0a 20 20 |indow on Pit". | 00013670 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e |with description| 00013680 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00013690 22 59 6f 75 27 72 65 20 61 74 20 61 20 6c 6f 77 |"You're at a low| 000136a0 20 77 69 6e 64 6f 77 20 6f 76 65 72 6c 6f 6f 6b | window overlook| 000136b0 69 6e 67 20 61 20 68 75 67 65 20 70 69 74 2c 20 |ing a huge pit, | 000136c0 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 000136d0 20 77 68 69 63 68 20 65 78 74 65 6e 64 73 20 75 | which extends u| 000136e0 70 20 6f 75 74 20 6f 66 20 73 69 67 68 74 2e 20 |p out of sight. | 000136f0 20 41 20 66 6c 6f 6f 72 20 69 73 20 5c 0a 20 20 | A floor is \. | 00013700 20 20 20 20 20 20 20 20 20 20 20 20 20 69 6e 64 | ind| 00013710 69 73 74 69 6e 63 74 6c 79 20 76 69 73 69 62 6c |istinctly visibl| 00013720 65 20 6f 76 65 72 20 35 30 20 66 65 65 74 20 62 |e over 50 feet b| 00013730 65 6c 6f 77 2e 20 20 54 72 61 63 65 73 20 6f 66 |elow. Traces of| 00013740 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 00013750 20 20 77 68 69 74 65 20 6d 69 73 74 20 63 6f 76 | white mist cov| 00013760 65 72 20 74 68 65 20 66 6c 6f 6f 72 20 6f 66 20 |er the floor of | 00013770 74 68 65 20 70 69 74 2c 20 62 65 63 6f 6d 69 6e |the pit, becomin| 00013780 67 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |g \. | 00013790 20 20 20 74 68 69 63 6b 65 72 20 74 6f 20 74 68 | thicker to th| 000137a0 65 20 6c 65 66 74 2e 20 4d 61 72 6b 73 20 69 6e |e left. Marks in| 000137b0 20 74 68 65 20 64 75 73 74 20 61 72 6f 75 6e 64 | the dust around| 000137c0 20 74 68 65 20 5c 0a 20 20 20 20 20 20 20 20 20 | the \. | 000137d0 20 20 20 20 20 20 77 69 6e 64 6f 77 20 77 6f 75 | window wou| 000137e0 6c 64 20 73 65 65 6d 20 74 6f 20 69 6e 64 69 63 |ld seem to indic| 000137f0 61 74 65 20 74 68 61 74 20 73 6f 6d 65 6f 6e 65 |ate that someone| 00013800 20 68 61 73 20 62 65 65 6e 20 5c 0a 20 20 20 20 | has been \. | 00013810 20 20 20 20 20 20 20 20 20 20 20 68 65 72 65 20 | here | 00013820 72 65 63 65 6e 74 6c 79 2e 20 20 44 69 72 65 63 |recently. Direc| 00013830 74 6c 79 20 61 63 72 6f 73 73 20 74 68 65 20 70 |tly across the p| 00013840 69 74 20 66 72 6f 6d 20 79 6f 75 20 61 6e 64 20 |it from you and | 00013850 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 00013860 20 32 35 20 66 65 65 74 20 61 77 61 79 20 74 68 | 25 feet away th| 00013870 65 72 65 20 69 73 20 61 20 73 69 6d 69 6c 61 72 |ere is a similar| 00013880 20 77 69 6e 64 6f 77 20 6c 6f 6f 6b 69 6e 67 20 | window looking | 00013890 69 6e 74 6f 20 61 20 5c 0a 20 20 20 20 20 20 20 |into a \. | 000138a0 20 20 20 20 20 20 20 20 6c 69 67 68 74 65 64 20 | lighted | 000138b0 72 6f 6f 6d 2e 20 20 41 20 73 68 61 64 6f 77 79 |room. A shadowy| 000138c0 20 66 69 67 75 72 65 20 63 61 6e 20 62 65 20 73 | figure can be s| 000138d0 65 65 6e 20 74 68 65 72 65 20 5c 0a 20 20 20 20 |een there \. | 000138e0 20 20 20 20 20 20 20 20 20 20 20 70 65 65 72 69 | peeri| 000138f0 6e 67 20 62 61 63 6b 20 61 74 20 79 6f 75 2e 22 |ng back at you."| 00013900 2c 0a 20 20 20 20 20 20 20 63 61 6e 74 5f 67 6f |,. cant_go| 00013910 20 22 54 68 65 20 6f 6e 6c 79 20 70 61 73 73 61 | "The only passa| 00013920 67 65 20 69 73 20 62 61 63 6b 20 77 65 73 74 20 |ge is back west | 00013930 74 6f 20 74 68 65 20 6a 75 6e 63 74 69 6f 6e 2e |to the junction.| 00013940 22 2c 0a 20 20 20 20 20 20 20 77 5f 74 6f 20 41 |",. w_to A| 00013950 74 5f 4a 75 6e 63 74 69 6f 6e 5f 4f 66 5f 54 68 |t_Junction_Of_Th| 00013960 72 65 65 2c 0a 20 20 20 20 20 20 20 62 65 66 6f |ree,. befo| 00013970 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 4a 75 6d |re. [; Jum| 00013980 70 3a 20 64 65 61 64 66 6c 61 67 3d 31 3b 20 22 |p: deadflag=1; "| 00013990 59 6f 75 20 6a 75 6d 70 20 61 6e 64 20 62 72 65 |You jump and bre| 000139a0 61 6b 20 79 6f 75 72 20 6e 65 63 6b 21 22 3b 0a |ak your neck!";.| 000139b0 20 20 20 20 20 20 20 20 20 20 57 61 76 65 48 61 | WaveHa| 000139c0 6e 64 73 3a 20 22 54 68 65 20 73 68 61 64 6f 77 |nds: "The shadow| 000139d0 79 20 66 69 67 75 72 65 20 77 61 76 65 73 20 62 |y figure waves b| 000139e0 61 63 6b 20 61 74 20 79 6f 75 21 22 3b 0a 20 20 |ack at you!";. | 000139f0 20 20 20 20 20 5d 3b 0a 0a 4f 62 6a 65 63 74 20 | ];..Object | 00013a00 41 74 5f 52 65 73 65 72 76 6f 69 72 20 22 41 74 |At_Reservoir "At| 00013a10 20 52 65 73 65 72 76 6f 69 72 22 0a 20 20 77 69 | Reservoir". wi| 00013a20 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 |th description. | 00013a30 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 59 | "Y| 00013a40 6f 75 20 61 72 65 20 61 74 20 74 68 65 20 65 64 |ou are at the ed| 00013a50 67 65 20 6f 66 20 61 20 6c 61 72 67 65 20 75 6e |ge of a large un| 00013a60 64 65 72 67 72 6f 75 6e 64 20 5c 0a 20 20 20 20 |derground \. | 00013a70 20 20 20 20 20 20 20 20 20 20 20 72 65 73 65 72 | reser| 00013a80 76 6f 69 72 2e 20 20 41 6e 20 6f 70 61 71 75 65 |voir. An opaque| 00013a90 20 63 6c 6f 75 64 20 6f 66 20 77 68 69 74 65 20 | cloud of white | 00013aa0 6d 69 73 74 20 66 69 6c 6c 73 20 74 68 65 20 5c |mist fills the \| 00013ab0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00013ac0 72 6f 6f 6d 20 61 6e 64 20 72 69 73 65 73 20 72 |room and rises r| 00013ad0 61 70 69 64 6c 79 20 75 70 77 61 72 64 2e 20 20 |apidly upward. | 00013ae0 54 68 65 20 6c 61 6b 65 20 69 73 20 66 65 64 20 |The lake is fed | 00013af0 62 79 20 61 20 5c 0a 20 20 20 20 20 20 20 20 20 |by a \. | 00013b00 20 20 20 20 20 20 73 74 72 65 61 6d 2c 20 77 68 | stream, wh| 00013b10 69 63 68 20 74 75 6d 62 6c 65 73 20 6f 75 74 20 |ich tumbles out | 00013b20 6f 66 20 61 20 68 6f 6c 65 20 69 6e 20 74 68 65 |of a hole in the| 00013b30 20 77 61 6c 6c 20 61 62 6f 75 74 20 5c 0a 20 20 | wall about \. | 00013b40 20 20 20 20 20 20 20 20 20 20 20 20 20 31 30 20 | 10 | 00013b50 66 65 65 74 20 6f 76 65 72 68 65 61 64 20 61 6e |feet overhead an| 00013b60 64 20 73 70 6c 61 73 68 65 73 20 6e 6f 69 73 69 |d splashes noisi| 00013b70 6c 79 20 69 6e 74 6f 20 74 68 65 20 77 61 74 65 |ly into the wate| 00013b80 72 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |r \. | 00013b90 20 20 20 73 6f 6d 65 77 68 65 72 65 20 77 69 74 | somewhere wit| 00013ba0 68 69 6e 20 74 68 65 20 6d 69 73 74 2e 20 20 54 |hin the mist. T| 00013bb0 68 65 20 6f 6e 6c 79 20 70 61 73 73 61 67 65 20 |he only passage | 00013bc0 67 6f 65 73 20 5c 0a 20 20 20 20 20 20 20 20 20 |goes \. | 00013bd0 20 20 20 20 20 20 62 61 63 6b 20 74 6f 77 61 72 | back towar| 00013be0 64 20 74 68 65 20 73 6f 75 74 68 2e 22 2c 0a 20 |d the south.",. | 00013bf0 20 20 20 20 20 20 73 5f 74 6f 20 49 6e 5f 4d 69 | s_to In_Mi| 00013c00 72 72 6f 72 5f 43 61 6e 79 6f 6e 2c 0a 20 20 20 |rror_Canyon,. | 00013c10 20 20 20 20 6f 75 74 5f 74 6f 20 49 6e 5f 4d 69 | out_to In_Mi| 00013c20 72 72 6f 72 5f 43 61 6e 79 6f 6e 2c 0a 20 20 20 |rror_Canyon,. | 00013c30 20 20 20 20 62 65 66 6f 72 65 0a 20 20 20 20 20 | before. | 00013c40 20 20 5b 3b 20 53 77 69 6d 3a 20 22 54 68 65 20 | [; Swim: "The | 00013c50 77 61 74 65 72 20 69 73 20 69 63 79 20 63 6f 6c |water is icy col| 00013c60 64 2c 20 61 6e 64 20 79 6f 75 20 77 6f 75 6c 64 |d, and you would| 00013c70 20 73 6f 6f 6e 20 66 72 65 65 7a 65 20 74 6f 20 | soon freeze to | 00013c80 64 65 61 74 68 2e 22 3b 0a 20 20 20 20 20 20 20 |death.";. | 00013c90 5d 3b 0a 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |];..! ----------| 00013ca0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00013ce0 2d 2d 0a 21 20 20 20 54 68 65 20 43 68 61 73 6d |--.! 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A \. | 00013f10 20 20 20 20 20 20 68 65 61 76 79 20 77 68 69 74 | heavy whit| 00013f20 65 20 6d 69 73 74 20 72 69 73 69 6e 67 20 75 70 |e mist rising up| 00013f30 20 66 72 6f 6d 20 62 65 6c 6f 77 20 6f 62 73 63 | from below obsc| 00013f40 75 72 65 73 20 61 6c 6c 20 5c 0a 20 20 20 20 20 |ures all \. | 00013f50 20 20 20 20 20 20 20 20 20 20 76 69 65 77 20 6f | view o| 00013f60 66 20 74 68 65 20 66 61 72 20 73 69 64 65 2e 20 |f the far side. | 00013f70 20 41 20 73 6f 75 74 68 77 65 73 74 20 70 61 74 | A southwest pat| 00013f80 68 20 6c 65 61 64 73 20 61 77 61 79 20 5c 0a 20 |h leads away \. | 00013f90 20 20 20 20 20 20 20 20 20 20 20 20 20 20 66 72 | fr| 00013fa0 6f 6d 20 74 68 65 20 63 68 61 73 6d 20 69 6e 74 |om the chasm int| 00013fb0 6f 20 61 20 77 69 6e 64 69 6e 67 20 63 6f 72 72 |o a winding corr| 00013fc0 69 64 6f 72 2e 22 2c 0a 20 20 20 20 20 20 20 6e |idor.",. n| 00013fd0 65 5f 74 6f 20 43 72 6f 73 73 52 69 63 6b 65 74 |e_to CrossRicket| 00013fe0 79 42 72 69 64 67 65 2c 0a 20 20 20 20 20 20 20 |yBridge,. | 00013ff0 73 77 5f 74 6f 20 49 6e 5f 53 6c 6f 70 69 6e 67 |sw_to In_Sloping| 00014000 5f 43 6f 72 72 69 64 6f 72 2c 0a 20 20 20 20 20 |_Corridor,. | 00014010 20 20 64 5f 74 6f 20 49 6e 5f 53 6c 6f 70 69 6e | d_to In_Slopin| 00014020 67 5f 43 6f 72 72 69 64 6f 72 2c 0a 20 20 20 20 |g_Corridor,. | 00014030 20 20 20 63 61 6e 74 5f 67 6f 20 22 54 68 65 20 | cant_go "The | 00014040 70 61 74 68 20 77 69 6e 64 73 20 73 6f 75 74 68 |path winds south| 00014050 77 65 73 74 2e 22 2c 0a 20 20 20 20 20 20 20 62 |west.",. b| 00014060 65 66 6f 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 |efore. [; | 00014070 4a 75 6d 70 3a 20 69 66 20 28 52 69 63 6b 65 74 |Jump: if (Ricket| 00014080 79 42 72 69 64 67 65 20 69 6e 20 73 65 6c 66 29 |yBridge in self)| 00014090 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 000140a0 20 20 20 20 20 22 49 20 72 65 73 70 65 63 74 66 | "I respectf| 000140b0 75 6c 6c 79 20 73 75 67 67 65 73 74 20 79 6f 75 |ully suggest you| 000140c0 20 67 6f 20 61 63 72 6f 73 73 20 74 68 65 20 5c | go across the \| 000140d0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 000140e0 20 20 20 20 20 20 62 72 69 64 67 65 20 69 6e 73 | bridge ins| 000140f0 74 65 61 64 20 6f 66 20 6a 75 6d 70 69 6e 67 2e |tead of jumping.| 00014100 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |";. | 00014110 20 64 65 61 64 66 6c 61 67 3d 31 3b 20 22 59 6f | deadflag=1; "Yo| 00014120 75 20 64 69 64 6e 27 74 20 6d 61 6b 65 20 69 74 |u didn't make it| 00014130 2e 22 3b 0a 20 20 20 20 20 20 20 5d 3b 0a 0a 5b |.";. ];..[| 00014140 20 43 72 6f 73 73 52 69 63 6b 65 74 79 42 72 69 | CrossRicketyBri| 00014150 64 67 65 3b 0a 20 20 69 66 20 28 54 72 6f 6c 6c |dge;. if (Troll| 00014160 20 68 61 73 20 67 65 6e 65 72 61 6c 20 7c 7c 20 | has general || | 00014170 54 72 6f 6c 6c 20 69 6e 20 6e 6f 74 68 69 6e 67 |Troll in nothing| 00014180 29 0a 20 20 7b 0a 20 20 20 20 20 20 67 69 76 65 |). {. give| 00014190 20 54 72 6f 6c 6c 20 7e 67 65 6e 65 72 61 6c 3b | Troll ~general;| 000141a0 0a 20 20 20 20 20 20 69 66 20 28 42 65 61 72 20 |. if (Bear | 000141b0 68 61 73 20 67 65 6e 65 72 61 6c 29 0a 20 20 20 |has general). | 000141c0 20 20 20 7b 20 20 20 72 65 6d 6f 76 65 20 42 65 | { remove Be| 000141d0 61 72 3b 20 72 65 6d 6f 76 65 20 73 65 6c 66 3b |ar; remove self;| 000141e0 20 67 69 76 65 20 57 72 65 63 6b 61 67 65 20 7e | give Wreckage ~| 000141f0 61 62 73 65 6e 74 3b 0a 20 20 20 20 20 20 20 20 |absent;. | 00014200 20 20 72 65 6d 6f 76 65 20 52 69 63 6b 65 74 79 | remove Rickety| 00014210 42 72 69 64 67 65 3b 20 67 69 76 65 20 52 69 63 |Bridge; give Ric| 00014220 6b 65 74 79 42 72 69 64 67 65 20 61 62 73 65 6e |ketyBridge absen| 00014230 74 3b 20 53 74 6f 70 44 61 65 6d 6f 6e 28 42 65 |t; StopDaemon(Be| 00014240 61 72 29 3b 0a 20 20 20 20 20 20 20 20 20 20 64 |ar);. d| 00014250 65 61 64 66 6c 61 67 3d 31 3b 0a 20 20 20 20 20 |eadflag=1;. | 00014260 20 20 20 20 20 22 4a 75 73 74 20 61 73 20 79 6f | "Just as yo| 00014270 75 20 72 65 61 63 68 20 74 68 65 20 6f 74 68 65 |u reach the othe| 00014280 72 20 73 69 64 65 2c 20 74 68 65 20 62 72 69 64 |r side, the brid| 00014290 67 65 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |ge \. | 000142a0 62 75 63 6b 6c 65 73 20 62 65 6e 65 61 74 68 20 |buckles beneath | 000142b0 74 68 65 20 77 65 69 67 68 74 20 6f 66 20 74 68 |the weight of th| 000142c0 65 20 62 65 61 72 2c 20 77 68 69 63 68 20 5c 0a |e bear, which \.| 000142d0 20 20 20 20 20 20 20 20 20 20 20 77 61 73 20 73 | was s| 000142e0 74 69 6c 6c 20 66 6f 6c 6c 6f 77 69 6e 67 20 79 |till following y| 000142f0 6f 75 20 61 72 6f 75 6e 64 2e 20 20 59 6f 75 20 |ou around. You | 00014300 73 63 72 61 62 62 6c 65 20 5c 0a 20 20 20 20 20 |scrabble \. | 00014310 20 20 20 20 20 20 64 65 73 70 65 72 61 74 65 6c | desperatel| 00014320 79 20 66 6f 72 20 73 75 70 70 6f 72 74 2c 20 62 |y for support, b| 00014330 75 74 20 61 73 20 74 68 65 20 62 72 69 64 67 65 |ut as the bridge| 00014340 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 63 6f | \. co| 00014350 6c 6c 61 70 73 65 73 20 79 6f 75 20 73 74 75 6d |llapses you stum| 00014360 62 6c 65 20 62 61 63 6b 20 61 6e 64 20 66 61 6c |ble back and fal| 00014370 6c 20 69 6e 74 6f 20 74 68 65 20 5c 0a 20 20 20 |l into the \. | 00014380 20 20 20 20 20 20 20 20 63 68 61 73 6d 2e 22 3b | chasm.";| 00014390 0a 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 72 |. }. r| 000143a0 65 74 75 72 6e 20 52 69 63 6b 65 74 79 42 72 69 |eturn RicketyBri| 000143b0 64 67 65 3b 0a 20 20 7d 0a 20 20 69 66 20 28 54 |dge;. }. if (T| 000143c0 72 6f 6c 6c 20 69 6e 20 6c 6f 63 61 74 69 6f 6e |roll in location| 000143d0 29 0a 20 20 20 20 20 20 22 54 68 65 20 74 72 6f |). "The tro| 000143e0 6c 6c 20 72 65 66 75 73 65 73 20 74 6f 20 6c 65 |ll refuses to le| 000143f0 74 20 79 6f 75 20 63 72 6f 73 73 2e 22 3b 0a 20 |t you cross.";. | 00014400 20 6d 6f 76 65 20 54 72 6f 6c 6c 20 74 6f 20 6c | move Troll to l| 00014410 6f 63 61 74 69 6f 6e 3b 0a 20 20 22 54 68 65 20 |ocation;. "The | 00014420 74 72 6f 6c 6c 20 73 74 65 70 73 20 6f 75 74 20 |troll steps out | 00014430 66 72 6f 6d 20 62 65 6e 65 61 74 68 20 74 68 65 |from beneath the| 00014440 20 62 72 69 64 67 65 20 61 6e 64 20 62 6c 6f 63 | bridge and bloc| 00014450 6b 73 20 79 6f 75 72 20 77 61 79 2e 22 3b 0a 5d |ks your way.";.]| 00014460 3b 0a 0a 4e 65 61 72 62 79 20 52 69 63 6b 65 74 |;..Nearby Ricket| 00014470 79 42 72 69 64 67 65 20 22 72 69 63 6b 65 74 79 |yBridge "rickety| 00014480 20 62 72 69 64 67 65 22 0a 20 20 77 69 74 68 20 | bridge". with | 00014490 64 65 73 63 72 69 70 74 69 6f 6e 20 22 49 74 20 |description "It | 000144a0 6a 75 73 74 20 6c 6f 6f 6b 73 20 6c 69 6b 65 20 |just looks like | 000144b0 61 6e 20 6f 72 64 69 6e 61 72 79 2c 20 62 75 74 |an ordinary, but| 000144c0 20 75 6e 73 74 61 62 6c 65 2c 20 62 72 69 64 67 | unstable, bridg| 000144d0 65 2e 22 2c 0a 20 20 20 20 20 20 20 64 65 73 63 |e.",. desc| 000144e0 72 69 62 65 0a 20 20 20 20 20 20 20 5b 3b 20 70 |ribe. [; p| 000144f0 72 69 6e 74 20 22 41 20 72 69 63 6b 65 74 79 20 |rint "A rickety | 00014500 77 6f 6f 64 65 6e 20 62 72 69 64 67 65 20 65 78 |wooden bridge ex| 00014510 74 65 6e 64 73 20 61 63 72 6f 73 73 20 74 68 65 |tends across the| 00014520 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 00014530 20 20 20 20 63 68 61 73 6d 2c 20 76 61 6e 69 73 | chasm, vanis| 00014540 68 69 6e 67 20 69 6e 74 6f 20 74 68 65 20 6d 69 |hing into the mi| 00014550 73 74 2e 5e 5e 5c 0a 20 20 20 20 20 20 20 20 20 |st.^^\. | 00014560 20 20 20 20 20 20 20 20 41 20 73 69 67 6e 20 70 | A sign p| 00014570 6f 73 74 65 64 20 6f 6e 20 74 68 65 20 62 72 69 |osted on the bri| 00014580 64 67 65 20 72 65 61 64 73 2c 20 5c 0a 20 20 20 |dge reads, \. | 00014590 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7e 53 | ~S| 000145a0 74 6f 70 21 20 50 61 79 20 74 72 6f 6c 6c 21 7e |top! Pay troll!~| 000145b0 5e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 69 66 |^";. if| 000145c0 20 28 54 72 6f 6c 6c 20 6e 6f 74 69 6e 20 6c 6f | (Troll notin lo| 000145d0 63 61 74 69 6f 6e 29 0a 20 20 20 20 20 20 20 20 |cation). | 000145e0 20 20 20 20 20 20 20 20 20 22 54 68 65 20 74 72 | "The tr| 000145f0 6f 6c 6c 20 69 73 20 6e 6f 77 68 65 72 65 20 74 |oll is nowhere t| 00014600 6f 20 62 65 20 73 65 65 6e 2e 22 3b 0a 20 20 20 |o be seen.";. | 00014610 20 20 20 20 20 20 20 72 74 72 75 65 3b 0a 20 20 | rtrue;. | 00014620 20 20 20 20 20 5d 2c 0a 20 20 20 20 20 20 20 6e | ],. n| 00014630 61 6d 65 20 22 62 72 69 64 67 65 22 20 22 72 69 |ame "bridge" "ri| 00014640 63 6b 65 74 79 22 20 22 75 6e 73 74 61 62 6c 65 |ckety" "unstable| 00014650 22 20 22 77 6f 62 62 6c 79 22 20 22 72 6f 70 65 |" "wobbly" "rope| 00014660 22 2c 0a 20 20 20 20 20 20 20 64 6f 6f 72 5f 64 |",. door_d| 00014670 69 72 0a 20 20 20 20 20 20 20 5b 3b 20 69 66 20 |ir. [; if | 00014680 28 6c 6f 63 61 74 69 6f 6e 3d 3d 4f 6e 5f 53 77 |(location==On_Sw| 00014690 5f 53 69 64 65 5f 4f 66 5f 43 68 61 73 6d 29 20 |_Side_Of_Chasm) | 000146a0 72 65 74 75 72 6e 20 6e 65 5f 74 6f 3b 20 72 65 |return ne_to; re| 000146b0 74 75 72 6e 20 73 77 5f 74 6f 3b 0a 20 20 20 20 |turn sw_to;. | 000146c0 20 20 20 5d 2c 0a 20 20 20 20 20 20 20 64 6f 6f | ],. doo| 000146d0 72 5f 74 6f 0a 20 20 20 20 20 20 20 5b 3b 20 69 |r_to. [; i| 000146e0 66 20 28 6c 6f 63 61 74 69 6f 6e 3d 3d 4f 6e 5f |f (location==On_| 000146f0 53 77 5f 53 69 64 65 5f 4f 66 5f 43 68 61 73 6d |Sw_Side_Of_Chasm| 00014700 29 20 72 65 74 75 72 6e 20 4f 6e 5f 4e 65 5f 53 |) return On_Ne_S| 00014710 69 64 65 5f 4f 66 5f 43 68 61 73 6d 3b 0a 20 20 |ide_Of_Chasm;. | 00014720 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 20 4f | return O| 00014730 6e 5f 53 77 5f 53 69 64 65 5f 4f 66 5f 43 68 61 |n_Sw_Side_Of_Cha| 00014740 73 6d 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 20 |sm;. ],. | 00014750 20 20 20 20 20 66 6f 75 6e 64 5f 69 6e 20 20 4f | found_in O| 00014760 6e 5f 53 77 5f 53 69 64 65 5f 4f 66 5f 43 68 61 |n_Sw_Side_Of_Cha| 00014770 73 6d 20 20 4f 6e 5f 4e 65 5f 53 69 64 65 5f 4f |sm On_Ne_Side_O| 00014780 66 5f 43 68 61 73 6d 0a 20 20 68 61 73 20 20 73 |f_Chasm. has s| 00014790 74 61 74 69 63 20 64 6f 6f 72 20 6f 70 65 6e 3b |tatic door open;| 000147a0 0a 0a 4f 62 6a 65 63 74 20 57 72 65 63 6b 61 67 |..Object Wreckag| 000147b0 65 20 22 77 72 65 63 6b 61 67 65 20 6f 66 20 62 |e "wreckage of b| 000147c0 72 69 64 67 65 22 0a 20 20 77 69 74 68 20 69 6e |ridge". with in| 000147d0 69 74 69 61 6c 20 22 54 68 65 20 77 72 65 63 6b |itial "The wreck| 000147e0 61 67 65 20 6f 66 20 74 68 65 20 74 72 6f 6c 6c |age of the troll| 000147f0 20 62 72 69 64 67 65 20 28 61 6e 64 20 61 20 64 | bridge (and a d| 00014800 65 61 64 20 62 65 61 72 29 20 5c 0a 20 20 20 20 |ead bear) \. | 00014810 20 20 20 20 20 20 20 20 20 20 20 20 63 61 6e 20 | can | 00014820 62 65 20 73 65 65 6e 20 61 74 20 74 68 65 20 62 |be seen at the b| 00014830 6f 74 74 6f 6d 20 6f 66 20 74 68 65 20 63 68 61 |ottom of the cha| 00014840 73 6d 2e 22 2c 0a 20 20 20 20 20 20 20 6e 61 6d |sm.",. nam| 00014850 65 20 22 77 72 65 63 6b 61 67 65 22 20 22 77 72 |e "wreckage" "wr| 00014860 65 63 6b 22 20 22 62 72 69 64 67 65 22 20 22 64 |eck" "bridge" "d| 00014870 65 61 64 22 20 22 62 65 61 72 22 2c 0a 20 20 20 |ead" "bear",. | 00014880 20 20 20 20 62 65 66 6f 72 65 0a 20 20 20 20 20 | before. | 00014890 20 20 5b 3b 20 22 54 68 65 20 77 72 65 63 6b 61 | [; "The wrecka| 000148a0 67 65 20 69 73 20 74 6f 6f 20 66 61 72 20 62 65 |ge is too far be| 000148b0 6c 6f 77 2e 22 3b 0a 20 20 20 20 20 20 20 5d 2c |low.";. ],| 000148c0 0a 20 20 20 20 20 20 20 66 6f 75 6e 64 5f 69 6e |. found_in| 000148d0 20 20 4f 6e 5f 53 77 5f 53 69 64 65 5f 4f 66 5f | On_Sw_Side_Of_| 000148e0 43 68 61 73 6d 20 20 4f 6e 5f 4e 65 5f 53 69 64 |Chasm On_Ne_Sid| 000148f0 65 5f 4f 66 5f 43 68 61 73 6d 0a 20 20 68 61 73 |e_Of_Chasm. has| 00014900 20 20 73 74 61 74 69 63 20 61 62 73 65 6e 74 3b | static absent;| 00014910 0a 0a 0a 4f 62 6a 65 63 74 20 54 72 6f 6c 6c 20 |...Object Troll | 00014920 22 62 75 72 6c 79 20 74 72 6f 6c 6c 22 20 52 69 |"burly troll" Ri| 00014930 63 6b 65 74 79 42 72 69 64 67 65 0a 20 20 77 69 |cketyBridge. wi| 00014940 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 |th description. | 00014950 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 54 | "T| 00014960 72 6f 6c 6c 73 20 61 72 65 20 63 6c 6f 73 65 20 |rolls are close | 00014970 72 65 6c 61 74 69 76 65 73 20 77 69 74 68 20 72 |relatives with r| 00014980 6f 63 6b 73 20 61 6e 64 20 68 61 76 65 20 73 6b |ocks and have sk| 00014990 69 6e 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |in \. | 000149a0 20 20 20 20 20 61 73 20 74 6f 75 67 68 20 61 73 | as tough as| 000149b0 20 74 68 61 74 20 6f 66 20 61 20 72 68 69 6e 6f | that of a rhino| 000149c0 63 65 72 6f 73 2e 22 2c 0a 20 20 20 20 20 20 20 |ceros.",. | 000149d0 69 6e 69 74 69 61 6c 20 22 41 20 62 75 72 6c 79 |initial "A burly| 000149e0 20 74 72 6f 6c 6c 20 73 74 61 6e 64 73 20 62 79 | troll stands by| 000149f0 20 74 68 65 20 62 72 69 64 67 65 20 61 6e 64 20 | the bridge and | 00014a00 69 6e 73 69 73 74 73 20 79 6f 75 20 5c 0a 20 20 |insists you \. | 00014a10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 74 68 | th| 00014a20 72 6f 77 20 68 69 6d 20 61 20 74 72 65 61 73 75 |row him a treasu| 00014a30 72 65 20 62 65 66 6f 72 65 20 79 6f 75 20 6d 61 |re before you ma| 00014a40 79 20 63 72 6f 73 73 2e 22 2c 0a 20 20 20 20 20 |y cross.",. | 00014a50 20 20 6e 61 6d 65 20 22 74 72 6f 6c 6c 22 20 22 | name "troll" "| 00014a60 62 75 72 6c 79 22 2c 0a 20 20 20 20 20 20 20 6c |burly",. l| 00014a70 69 66 65 0a 20 20 20 20 20 20 20 5b 3b 20 41 74 |ife. [; At| 00014a80 74 61 63 6b 3a 20 22 54 68 65 20 74 72 6f 6c 6c |tack: "The troll| 00014a90 20 6c 61 75 67 68 73 20 61 6c 6f 75 64 20 61 74 | laughs aloud at| 00014aa0 20 79 6f 75 72 20 70 69 74 69 66 75 6c 20 61 74 | your pitiful at| 00014ab0 74 65 6d 70 74 20 5c 0a 20 20 20 20 20 20 20 20 |tempt \. | 00014ac0 20 20 20 20 20 20 20 20 20 20 20 74 6f 20 69 6e | to in| 00014ad0 6a 75 72 65 20 68 69 6d 2e 22 3b 0a 20 20 20 20 |jure him.";. | 00014ae0 20 20 20 20 20 20 54 68 72 6f 77 41 74 2c 20 47 | ThrowAt, G| 00014af0 69 76 65 3a 0a 20 20 20 20 20 20 20 20 20 20 20 |ive:. | 00014b00 20 20 20 69 66 20 28 6e 6f 75 6e 20 68 61 73 20 | if (noun has | 00014b10 76 61 6c 75 61 62 6c 65 29 0a 20 20 20 20 20 20 |valuable). | 00014b20 20 20 20 20 20 20 20 20 7b 20 20 20 72 65 6d 6f | { remo| 00014b30 76 65 20 6e 6f 75 6e 3b 0a 20 20 20 20 20 20 20 |ve noun;. | 00014b40 20 20 20 20 20 20 20 20 20 20 20 6d 6f 76 65 20 | move | 00014b50 54 72 6f 6c 6c 20 74 6f 20 52 69 63 6b 65 74 79 |Troll to Rickety| 00014b60 42 72 69 64 67 65 3b 0a 20 20 20 20 20 20 20 20 |Bridge;. | 00014b70 20 20 20 20 20 20 20 20 20 20 67 69 76 65 20 54 | give T| 00014b80 72 6f 6c 6c 20 67 65 6e 65 72 61 6c 3b 20 73 63 |roll general; sc| 00014b90 6f 72 65 3d 73 63 6f 72 65 2d 35 3b 0a 20 20 20 |ore=score-5;. | 00014ba0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 | "| 00014bb0 54 68 65 20 74 72 6f 6c 6c 20 63 61 74 63 68 65 |The troll catche| 00014bc0 73 20 79 6f 75 72 20 74 72 65 61 73 75 72 65 20 |s your treasure | 00014bd0 61 6e 64 20 73 63 75 72 72 69 65 73 20 5c 0a 20 |and scurries \. | 00014be0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00014bf0 20 20 61 77 61 79 20 6f 75 74 20 6f 66 20 73 69 | away out of si| 00014c00 67 68 74 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 |ght.";. | 00014c10 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 20 | }. | 00014c20 20 20 20 20 20 69 66 20 28 6e 6f 75 6e 3d 3d 74 | if (noun==t| 00014c30 61 73 74 79 5f 66 6f 6f 64 29 0a 20 20 20 20 20 |asty_food). | 00014c40 20 20 20 20 20 20 20 20 20 20 20 20 20 22 47 6c | "Gl| 00014c50 75 74 74 6f 6e 79 20 69 73 20 6e 6f 74 20 6f 6e |uttony is not on| 00014c60 65 20 6f 66 20 74 68 65 20 74 72 6f 6c 6c 27 73 |e of the troll's| 00014c70 20 76 69 63 65 73 2e 20 5c 0a 20 20 20 20 20 20 | vices. \. | 00014c80 20 20 20 20 20 20 20 20 20 20 20 20 20 41 76 61 | Ava| 00014c90 72 69 63 65 2c 20 68 6f 77 65 76 65 72 2c 20 69 |rice, however, i| 00014ca0 73 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 |s.";. | 00014cb0 20 20 20 70 72 69 6e 74 20 22 54 68 65 20 74 72 | print "The tr| 00014cc0 6f 6c 6c 20 64 65 66 74 6c 79 20 63 61 74 63 68 |oll deftly catch| 00014cd0 65 73 20 22 3b 20 44 65 66 41 72 74 28 6e 6f 75 |es "; DefArt(nou| 00014ce0 6e 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 |n);. | 00014cf0 20 20 22 2c 20 65 78 61 6d 69 6e 65 73 20 69 74 | ", examines it| 00014d00 20 63 61 72 65 66 75 6c 6c 79 2c 20 61 6e 64 20 | carefully, and | 00014d10 74 6f 73 73 65 73 20 69 74 20 62 61 63 6b 2c 20 |tosses it back, | 00014d20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 00014d30 20 64 65 63 6c 61 72 69 6e 67 2c 20 7e 47 6f 6f | declaring, ~Goo| 00014d40 64 20 77 6f 72 6b 6d 61 6e 73 68 69 70 2c 20 62 |d workmanship, b| 00014d50 75 74 20 69 74 27 73 20 6e 6f 74 20 5c 0a 20 20 |ut it's not \. | 00014d60 20 20 20 20 20 20 20 20 20 20 20 20 20 76 61 6c | val| 00014d70 75 61 62 6c 65 20 65 6e 6f 75 67 68 2e 7e 22 3b |uable enough.~";| 00014d80 0a 20 20 20 20 20 20 20 20 20 20 4f 72 64 65 72 |. Order| 00014d90 3a 20 22 59 6f 75 27 6c 6c 20 62 65 20 6c 75 63 |: "You'll be luc| 00014da0 6b 79 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 |ky.";. | 00014db0 41 6e 73 77 65 72 2c 20 41 73 6b 3a 20 22 54 72 |Answer, Ask: "Tr| 00014dc0 6f 6c 6c 73 20 6d 61 6b 65 20 70 6f 6f 72 20 63 |olls make poor c| 00014dd0 6f 6e 76 65 72 73 61 74 69 6f 6e 2e 22 3b 0a 20 |onversation.";. | 00014de0 20 20 20 20 20 20 5d 2c 0a 20 20 68 61 73 20 20 | ],. has | 00014df0 61 6e 69 6d 61 74 65 3b 0a 0a 0a 4f 62 6a 65 63 |animate;...Objec| 00014e00 74 20 4f 6e 5f 4e 65 5f 53 69 64 65 5f 4f 66 5f |t On_Ne_Side_Of_| 00014e10 43 68 61 73 6d 20 22 4f 6e 20 4e 45 20 53 69 64 |Chasm "On NE Sid| 00014e20 65 20 6f 66 20 43 68 61 73 6d 22 0a 20 20 77 69 |e of Chasm". wi| 00014e30 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 |th description. | 00014e40 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 59 | "Y| 00014e50 6f 75 20 61 72 65 20 6f 6e 20 74 68 65 20 66 61 |ou are on the fa| 00014e60 72 20 73 69 64 65 20 6f 66 20 74 68 65 20 63 68 |r side of the ch| 00014e70 61 73 6d 2e 20 20 41 20 5c 0a 20 20 20 20 20 20 |asm. A \. | 00014e80 20 20 20 20 20 20 20 20 20 6e 6f 72 74 68 65 61 | northea| 00014e90 73 74 20 70 61 74 68 20 6c 65 61 64 73 20 61 77 |st path leads aw| 00014ea0 61 79 20 66 72 6f 6d 20 74 68 65 20 63 68 61 73 |ay from the chas| 00014eb0 6d 20 6f 6e 20 74 68 69 73 20 5c 0a 20 20 20 20 |m on this \. | 00014ec0 20 20 20 20 20 20 20 20 20 20 20 73 69 64 65 2e | side.| 00014ed0 22 2c 0a 20 20 20 20 20 20 20 73 77 5f 74 6f 20 |",. sw_to | 00014ee0 43 72 6f 73 73 52 69 63 6b 65 74 79 42 72 69 64 |CrossRicketyBrid| 00014ef0 67 65 2c 0a 20 20 20 20 20 20 20 6e 65 5f 74 6f |ge,. ne_to| 00014f00 20 49 6e 5f 43 6f 72 72 69 64 6f 72 2c 0a 20 20 | In_Corridor,. | 00014f10 20 20 20 20 20 62 65 66 6f 72 65 0a 20 20 20 20 | before. | 00014f20 20 20 20 5b 3b 20 4a 75 6d 70 3a 20 69 66 20 28 | [; Jump: if (| 00014f30 52 69 63 6b 65 74 79 42 72 69 64 67 65 20 69 6e |RicketyBridge in| 00014f40 20 73 65 6c 66 29 0a 20 20 20 20 20 20 20 20 20 | self). | 00014f50 20 20 20 20 20 20 20 20 20 20 20 22 49 20 72 65 | "I re| 00014f60 73 70 65 63 74 66 75 6c 6c 79 20 73 75 67 67 65 |spectfully sugge| 00014f70 73 74 20 79 6f 75 20 67 6f 20 61 63 72 6f 73 73 |st you go across| 00014f80 20 74 68 65 20 5c 0a 20 20 20 20 20 20 20 20 20 | the \. | 00014f90 20 20 20 20 20 20 20 20 20 20 20 20 62 72 69 64 | brid| 00014fa0 67 65 20 69 6e 73 74 65 61 64 20 6f 66 20 6a 75 |ge instead of ju| 00014fb0 6d 70 69 6e 67 2e 22 3b 0a 20 20 20 20 20 20 20 |mping.";. | 00014fc0 20 20 20 20 20 20 20 64 65 61 64 66 6c 61 67 3d | deadflag=| 00014fd0 31 3b 20 22 59 6f 75 20 64 69 64 6e 27 74 20 6d |1; "You didn't m| 00014fe0 61 6b 65 20 69 74 2e 22 3b 0a 20 20 20 20 20 20 |ake it.";. | 00014ff0 20 5d 2c 0a 20 20 68 61 73 20 20 6e 6f 64 77 61 | ],. has nodwa| 00015000 72 66 3b 0a 0a 4f 62 6a 65 63 74 20 49 6e 5f 43 |rf;..Object In_C| 00015010 6f 72 72 69 64 6f 72 20 22 49 6e 20 43 6f 72 72 |orridor "In Corr| 00015020 69 64 6f 72 22 0a 20 20 77 69 74 68 20 64 65 73 |idor". with des| 00015030 63 72 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 |cription. | 00015040 20 20 20 20 20 20 20 20 22 59 6f 75 27 72 65 20 | "You're | 00015050 69 6e 20 61 20 6c 6f 6e 67 20 65 61 73 74 2f 77 |in a long east/w| 00015060 65 73 74 20 63 6f 72 72 69 64 6f 72 2e 20 20 41 |est corridor. A| 00015070 20 66 61 69 6e 74 20 5c 0a 20 20 20 20 20 20 20 | faint \. | 00015080 20 20 20 20 20 20 20 20 72 75 6d 62 6c 69 6e 67 | rumbling| 00015090 20 6e 6f 69 73 65 20 63 61 6e 20 62 65 20 68 65 | noise can be he| 000150a0 61 72 64 20 69 6e 20 74 68 65 20 64 69 73 74 61 |ard in the dista| 000150b0 6e 63 65 2e 22 2c 0a 20 20 20 20 20 20 20 77 5f |nce.",. w_| 000150c0 74 6f 20 4f 6e 5f 4e 65 5f 53 69 64 65 5f 4f 66 |to On_Ne_Side_Of| 000150d0 5f 43 68 61 73 6d 2c 0a 20 20 20 20 20 20 20 65 |_Chasm,. e| 000150e0 5f 74 6f 20 41 74 5f 46 6f 72 6b 5f 49 6e 5f 50 |_to At_Fork_In_P| 000150f0 61 74 68 0a 20 20 68 61 73 20 20 6e 6f 64 77 61 |ath. has nodwa| 00015100 72 66 3b 0a 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d |rf;..! ---------| 00015110 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00015150 2d 2d 2d 0a 21 20 20 20 54 68 65 20 56 6f 6c 63 |---.! The Volc| 00015160 61 6e 6f 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |ano.! ----------| 00015170 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 000151b0 2d 2d 0a 0a 4f 62 6a 65 63 74 20 41 74 5f 46 6f |--..Object At_Fo| 000151c0 72 6b 5f 49 6e 5f 50 61 74 68 20 22 41 74 20 46 |rk_In_Path "At F| 000151d0 6f 72 6b 20 69 6e 20 50 61 74 68 22 0a 20 20 77 |ork in Path". w| 000151e0 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e 0a |ith description.| 000151f0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 | "| 00015200 54 68 65 20 70 61 74 68 20 66 6f 72 6b 73 20 68 |The path forks h| 00015210 65 72 65 2e 20 20 54 68 65 20 6c 65 66 74 20 66 |ere. The left f| 00015220 6f 72 6b 20 6c 65 61 64 73 20 5c 0a 20 20 20 20 |ork leads \. | 00015230 20 20 20 20 20 20 20 20 20 20 20 6e 6f 72 74 68 | north| 00015240 65 61 73 74 2e 20 20 41 20 64 75 6c 6c 20 72 75 |east. A dull ru| 00015250 6d 62 6c 69 6e 67 20 73 65 65 6d 73 20 74 6f 20 |mbling seems to | 00015260 67 65 74 20 6c 6f 75 64 65 72 20 69 6e 20 5c 0a |get louder in \.| 00015270 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 74 | t| 00015280 68 61 74 20 64 69 72 65 63 74 69 6f 6e 2e 20 20 |hat direction. | 00015290 54 68 65 20 72 69 67 68 74 20 66 6f 72 6b 20 6c |The right fork l| 000152a0 65 61 64 73 20 73 6f 75 74 68 65 61 73 74 20 64 |eads southeast d| 000152b0 6f 77 6e 20 5c 0a 20 20 20 20 20 20 20 20 20 20 |own \. | 000152c0 20 20 20 20 20 61 20 67 65 6e 74 6c 65 20 73 6c | a gentle sl| 000152d0 6f 70 65 2e 20 20 54 68 65 20 6d 61 69 6e 20 63 |ope. The main c| 000152e0 6f 72 72 69 64 6f 72 20 65 6e 74 65 72 73 20 66 |orridor enters f| 000152f0 72 6f 6d 20 74 68 65 20 5c 0a 20 20 20 20 20 20 |rom the \. | 00015300 20 20 20 20 20 20 20 20 20 77 65 73 74 2e 22 2c | west.",| 00015310 0a 20 20 20 20 20 20 20 77 5f 74 6f 20 49 6e 5f |. w_to In_| 00015320 43 6f 72 72 69 64 6f 72 2c 0a 20 20 20 20 20 20 |Corridor,. | 00015330 20 6e 65 5f 74 6f 20 41 74 5f 4a 75 6e 63 74 69 | ne_to At_Juncti| 00015340 6f 6e 5f 57 69 74 68 5f 57 61 72 6d 5f 57 61 6c |on_With_Warm_Wal| 00015350 6c 73 2c 0a 20 20 20 20 20 20 20 73 65 5f 74 6f |ls,. se_to| 00015360 20 49 6e 5f 4c 69 6d 65 73 74 6f 6e 65 5f 50 61 | In_Limestone_Pa| 00015370 73 73 61 67 65 2c 0a 20 20 20 20 20 20 20 64 5f |ssage,. d_| 00015380 74 6f 20 49 6e 5f 4c 69 6d 65 73 74 6f 6e 65 5f |to In_Limestone_| 00015390 50 61 73 73 61 67 65 0a 20 20 68 61 73 20 20 6e |Passage. has n| 000153a0 6f 64 77 61 72 66 3b 0a 0a 4f 62 6a 65 63 74 20 |odwarf;..Object | 000153b0 41 74 5f 4a 75 6e 63 74 69 6f 6e 5f 57 69 74 68 |At_Junction_With| 000153c0 5f 57 61 72 6d 5f 57 61 6c 6c 73 20 22 41 74 20 |_Warm_Walls "At | 000153d0 4a 75 6e 63 74 69 6f 6e 20 57 69 74 68 20 57 61 |Junction With Wa| 000153e0 72 6d 20 57 61 6c 6c 73 22 0a 20 20 77 69 74 68 |rm Walls". with| 000153f0 20 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 | description. | 00015400 20 20 20 20 20 20 20 20 20 20 20 20 22 54 68 65 | "The| 00015410 20 77 61 6c 6c 73 20 61 72 65 20 71 75 69 74 65 | walls are quite| 00015420 20 77 61 72 6d 20 68 65 72 65 2e 20 20 46 72 6f | warm here. Fro| 00015430 6d 20 74 68 65 20 6e 6f 72 74 68 20 5c 0a 20 20 |m the north \. | 00015440 20 20 20 20 20 20 20 20 20 20 20 20 20 63 61 6e | can| 00015450 20 62 65 20 68 65 61 72 64 20 61 20 73 74 65 61 | be heard a stea| 00015460 64 79 20 72 6f 61 72 2c 20 73 6f 20 6c 6f 75 64 |dy roar, so loud| 00015470 20 74 68 61 74 20 74 68 65 20 65 6e 74 69 72 65 | that the entire| 00015480 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 00015490 20 20 63 61 76 65 20 73 65 65 6d 73 20 74 6f 20 | cave seems to | 000154a0 62 65 20 74 72 65 6d 62 6c 69 6e 67 2e 20 20 41 |be trembling. A| 000154b0 6e 6f 74 68 65 72 20 70 61 73 73 61 67 65 20 6c |nother passage l| 000154c0 65 61 64 73 20 5c 0a 20 20 20 20 20 20 20 20 20 |eads \. | 000154d0 20 20 20 20 20 20 73 6f 75 74 68 2c 20 61 6e 64 | south, and| 000154e0 20 61 20 6c 6f 77 20 63 72 61 77 6c 20 67 6f 65 | a low crawl goe| 000154f0 73 20 65 61 73 74 2e 22 2c 0a 20 20 20 20 20 20 |s east.",. | 00015500 20 73 5f 74 6f 20 41 74 5f 46 6f 72 6b 5f 49 6e | s_to At_Fork_In| 00015510 5f 50 61 74 68 2c 0a 20 20 20 20 20 20 20 6e 5f |_Path,. n_| 00015520 74 6f 20 41 74 5f 42 72 65 61 74 68 5f 54 61 6b |to At_Breath_Tak| 00015530 69 6e 67 5f 56 69 65 77 2c 0a 20 20 20 20 20 20 |ing_View,. | 00015540 20 65 5f 74 6f 20 49 6e 5f 43 68 61 6d 62 65 72 | e_to In_Chamber| 00015550 5f 4f 66 5f 42 6f 75 6c 64 65 72 73 0a 20 20 68 |_Of_Boulders. h| 00015560 61 73 20 20 6e 6f 64 77 61 72 66 3b 0a 0a 0a 4f |as nodwarf;...O| 00015570 62 6a 65 63 74 20 41 74 5f 42 72 65 61 74 68 5f |bject At_Breath_| 00015580 54 61 6b 69 6e 67 5f 56 69 65 77 20 22 41 74 20 |Taking_View "At | 00015590 42 72 65 61 74 68 2d 54 61 6b 69 6e 67 20 56 69 |Breath-Taking Vi| 000155a0 65 77 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 |ew". with descr| 000155b0 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 |iption. | 000155c0 20 20 20 20 20 20 22 59 6f 75 20 61 72 65 20 6f | "You are o| 000155d0 6e 20 74 68 65 20 65 64 67 65 20 6f 66 20 61 20 |n the edge of a | 000155e0 62 72 65 61 74 68 2d 74 61 6b 69 6e 67 20 76 69 |breath-taking vi| 000155f0 65 77 2e 20 46 61 72 20 5c 0a 20 20 20 20 20 20 |ew. Far \. | 00015600 20 20 20 20 20 20 20 20 20 62 65 6c 6f 77 20 79 | below y| 00015610 6f 75 20 69 73 20 61 6e 20 61 63 74 69 76 65 20 |ou is an active | 00015620 76 6f 6c 63 61 6e 6f 2c 20 66 72 6f 6d 20 77 68 |volcano, from wh| 00015630 69 63 68 20 67 72 65 61 74 20 5c 0a 20 20 20 20 |ich great \. | 00015640 20 20 20 20 20 20 20 20 20 20 20 67 6f 75 74 73 | gouts| 00015650 20 6f 66 20 6d 6f 6c 74 65 6e 20 6c 61 76 61 20 | of molten lava | 00015660 63 6f 6d 65 20 73 75 72 67 69 6e 67 20 6f 75 74 |come surging out| 00015670 2c 20 63 61 73 63 61 64 69 6e 67 20 62 61 63 6b |, cascading back| 00015680 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 00015690 20 20 64 6f 77 6e 20 69 6e 74 6f 20 74 68 65 20 | down into the | 000156a0 64 65 70 74 68 73 2e 20 20 54 68 65 20 67 6c 6f |depths. The glo| 000156b0 77 69 6e 67 20 72 6f 63 6b 20 66 69 6c 6c 73 20 |wing rock fills | 000156c0 74 68 65 20 5c 0a 20 20 20 20 20 20 20 20 20 20 |the \. | 000156d0 20 20 20 20 20 66 61 72 74 68 65 73 74 20 72 65 | farthest re| 000156e0 61 63 68 65 73 20 6f 66 20 74 68 65 20 63 61 76 |aches of the cav| 000156f0 65 72 6e 20 77 69 74 68 20 61 20 62 6c 6f 6f 64 |ern with a blood| 00015700 2d 72 65 64 20 5c 0a 20 20 20 20 20 20 20 20 20 |-red \. | 00015710 20 20 20 20 20 20 67 6c 61 72 65 2c 20 67 69 76 | glare, giv| 00015720 69 6e 67 20 65 76 65 72 79 74 68 69 6e 67 20 61 |ing everything a| 00015730 6e 20 65 65 72 69 65 2c 20 6d 61 63 61 62 72 65 |n eerie, macabre| 00015740 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 00015750 20 20 61 70 70 65 61 72 61 6e 63 65 2e 20 54 68 | appearance. Th| 00015760 65 20 61 69 72 20 69 73 20 66 69 6c 6c 65 64 20 |e air is filled | 00015770 77 69 74 68 20 66 6c 69 63 6b 65 72 69 6e 67 20 |with flickering | 00015780 73 70 61 72 6b 73 20 5c 0a 20 20 20 20 20 20 20 |sparks \. | 00015790 20 20 20 20 20 20 20 20 6f 66 20 61 73 68 20 61 | of ash a| 000157a0 6e 64 20 61 20 68 65 61 76 79 20 73 6d 65 6c 6c |nd a heavy smell| 000157b0 20 6f 66 20 62 72 69 6d 73 74 6f 6e 65 2e 20 20 | of brimstone. | 000157c0 54 68 65 20 77 61 6c 6c 73 20 61 72 65 20 5c 0a |The walls are \.| 000157d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 68 | h| 000157e0 6f 74 20 74 6f 20 74 68 65 20 74 6f 75 63 68 2c |ot to the touch,| 000157f0 20 61 6e 64 20 74 68 65 20 74 68 75 6e 64 65 72 | and the thunder| 00015800 69 6e 67 20 6f 66 20 74 68 65 20 76 6f 6c 63 61 |ing of the volca| 00015810 6e 6f 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |no \. | 00015820 20 20 20 20 64 72 6f 77 6e 73 20 6f 75 74 20 61 | drowns out a| 00015830 6c 6c 20 6f 74 68 65 72 20 73 6f 75 6e 64 73 2e |ll other sounds.| 00015840 20 20 45 6d 62 65 64 64 65 64 20 69 6e 20 74 68 | Embedded in th| 00015850 65 20 6a 61 67 67 65 64 20 5c 0a 20 20 20 20 20 |e jagged \. | 00015860 20 20 20 20 20 20 20 20 20 20 72 6f 6f 66 20 66 | roof f| 00015870 61 72 20 6f 76 65 72 68 65 61 64 20 61 72 65 20 |ar overhead are | 00015880 6d 79 72 69 61 64 20 74 77 69 73 74 65 64 20 66 |myriad twisted f| 00015890 6f 72 6d 61 74 69 6f 6e 73 20 5c 0a 20 20 20 20 |ormations \. | 000158a0 20 20 20 20 20 20 20 20 20 20 20 63 6f 6d 70 6f | compo| 000158b0 73 65 64 20 6f 66 20 70 75 72 65 20 77 68 69 74 |sed of pure whit| 000158c0 65 20 61 6c 61 62 61 73 74 65 72 2c 20 77 68 69 |e alabaster, whi| 000158d0 63 68 20 73 63 61 74 74 65 72 20 74 68 65 20 5c |ch scatter the \| 000158e0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 000158f0 6d 75 72 6b 79 20 6c 69 67 68 74 20 69 6e 74 6f |murky light into| 00015900 20 73 69 6e 69 73 74 65 72 20 61 70 70 61 72 69 | sinister appari| 00015910 74 69 6f 6e 73 20 75 70 6f 6e 20 74 68 65 20 77 |tions upon the w| 00015920 61 6c 6c 73 2e 20 5c 0a 20 20 20 20 20 20 20 20 |alls. \. | 00015930 20 20 20 20 20 20 20 54 6f 20 6f 6e 65 20 73 69 | To one si| 00015940 64 65 20 69 73 20 61 20 64 65 65 70 20 67 6f 72 |de is a deep gor| 00015950 67 65 2c 20 66 69 6c 6c 65 64 20 77 69 74 68 20 |ge, filled with | 00015960 61 20 62 69 7a 61 72 72 65 20 5c 0a 20 20 20 20 |a bizarre \. | 00015970 20 20 20 20 20 20 20 20 20 20 20 63 68 61 6f 73 | chaos| 00015980 20 6f 66 20 74 6f 72 74 75 72 65 64 20 72 6f 63 | of tortured roc| 00015990 6b 20 77 68 69 63 68 20 73 65 65 6d 73 20 74 6f |k which seems to| 000159a0 20 68 61 76 65 20 62 65 65 6e 20 5c 0a 20 20 20 | have been \. | 000159b0 20 20 20 20 20 20 20 20 20 20 20 20 63 72 61 66 | craf| 000159c0 74 65 64 20 62 79 20 74 68 65 20 64 65 76 69 6c |ted by the devil| 000159d0 20 68 69 6d 73 65 6c 66 2e 20 20 41 6e 20 69 6d | himself. An im| 000159e0 6d 65 6e 73 65 20 72 69 76 65 72 20 6f 66 20 5c |mense river of \| 000159f0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00015a00 66 69 72 65 20 63 72 61 73 68 65 73 20 6f 75 74 |fire crashes out| 00015a10 20 66 72 6f 6d 20 74 68 65 20 64 65 70 74 68 73 | from the depths| 00015a20 20 6f 66 20 74 68 65 20 76 6f 6c 63 61 6e 6f 2c | of the volcano,| 00015a30 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 00015a40 20 20 62 75 72 6e 73 20 69 74 73 20 77 61 79 20 | burns its way | 00015a50 74 68 72 6f 75 67 68 20 74 68 65 20 67 6f 72 67 |through the gorg| 00015a60 65 2c 20 61 6e 64 20 70 6c 75 6d 6d 65 74 73 20 |e, and plummets | 00015a70 69 6e 74 6f 20 61 20 5c 0a 20 20 20 20 20 20 20 |into a \. | 00015a80 20 20 20 20 20 20 20 20 62 6f 74 74 6f 6d 6c 65 | bottomle| 00015a90 73 73 20 70 69 74 20 66 61 72 20 6f 66 66 20 74 |ss pit far off t| 00015aa0 6f 20 79 6f 75 72 20 6c 65 66 74 2e 20 20 54 6f |o your left. To| 00015ab0 20 74 68 65 20 72 69 67 68 74 2c 20 5c 0a 20 20 | the right, \. | 00015ac0 20 20 20 20 20 20 20 20 20 20 20 20 20 61 6e 20 | an | 00015ad0 69 6d 6d 65 6e 73 65 20 67 65 79 73 65 72 20 6f |immense geyser o| 00015ae0 66 20 62 6c 69 73 74 65 72 69 6e 67 20 73 74 65 |f blistering ste| 00015af0 61 6d 20 65 72 75 70 74 73 20 5c 0a 20 20 20 20 |am erupts \. | 00015b00 20 20 20 20 20 20 20 20 20 20 20 63 6f 6e 74 69 | conti| 00015b10 6e 75 6f 75 73 6c 79 20 66 72 6f 6d 20 61 20 62 |nuously from a b| 00015b20 61 72 72 65 6e 20 69 73 6c 61 6e 64 20 69 6e 20 |arren island in | 00015b30 74 68 65 20 63 65 6e 74 65 72 20 6f 66 20 61 20 |the center of a | 00015b40 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 00015b50 20 73 75 6c 66 75 72 6f 75 73 20 6c 61 6b 65 2c | sulfurous lake,| 00015b60 20 77 68 69 63 68 20 62 75 62 62 6c 65 73 20 6f | which bubbles o| 00015b70 6d 69 6e 6f 75 73 6c 79 2e 20 20 54 68 65 20 66 |minously. The f| 00015b80 61 72 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |ar \. | 00015b90 20 20 20 20 72 69 67 68 74 20 77 61 6c 6c 20 69 | right wall i| 00015ba0 73 20 61 66 6c 61 6d 65 20 77 69 74 68 20 61 6e |s aflame with an| 00015bb0 20 69 6e 63 61 6e 64 65 73 63 65 6e 63 65 20 6f | incandescence o| 00015bc0 66 20 69 74 73 20 5c 0a 20 20 20 20 20 20 20 20 |f its \. | 00015bd0 20 20 20 20 20 20 20 6f 77 6e 2c 20 77 68 69 63 | own, whic| 00015be0 68 20 6c 65 6e 64 73 20 61 6e 20 61 64 64 69 74 |h lends an addit| 00015bf0 69 6f 6e 61 6c 20 69 6e 66 65 72 6e 61 6c 20 73 |ional infernal s| 00015c00 70 6c 65 6e 64 6f 72 20 74 6f 20 5c 0a 20 20 20 |plendor to \. | 00015c10 20 20 20 20 20 20 20 20 20 20 20 20 74 68 65 20 | the | 00015c20 61 6c 72 65 61 64 79 20 68 65 6c 6c 69 73 68 20 |already hellish | 00015c30 73 63 65 6e 65 2e 20 20 41 20 64 61 72 6b 2c 20 |scene. A dark, | 00015c40 66 6f 72 62 6f 64 69 6e 67 20 70 61 73 73 61 67 |forboding passag| 00015c50 65 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |e \. | 00015c60 20 20 20 65 78 69 74 73 20 74 6f 20 74 68 65 20 | exits to the | 00015c70 73 6f 75 74 68 2e 22 2c 0a 20 20 20 20 20 20 20 |south.",. | 00015c80 73 5f 74 6f 20 41 74 5f 4a 75 6e 63 74 69 6f 6e |s_to At_Junction| 00015c90 5f 57 69 74 68 5f 57 61 72 6d 5f 57 61 6c 6c 73 |_With_Warm_Walls| 00015ca0 2c 0a 20 20 20 20 20 20 20 6f 75 74 5f 74 6f 20 |,. out_to | 00015cb0 41 74 5f 4a 75 6e 63 74 69 6f 6e 5f 57 69 74 68 |At_Junction_With| 00015cc0 5f 57 61 72 6d 5f 57 61 6c 6c 73 2c 0a 20 20 20 |_Warm_Walls,. | 00015cd0 20 20 20 20 64 5f 74 6f 20 22 44 6f 6e 27 74 20 | d_to "Don't | 00015ce0 62 65 20 72 69 64 69 63 75 6c 6f 75 73 21 22 2c |be ridiculous!",| 00015cf0 0a 20 20 20 20 20 20 20 62 65 66 6f 72 65 20 5b |. before [| 00015d00 3b 20 4a 75 6d 70 3a 20 3c 3c 47 6f 20 64 5f 6f |; Jump: <<Go d_o| 00015d10 62 6a 3e 3e 3b 20 5d 2c 0a 20 20 68 61 73 20 20 |bj>>; ],. has | 00015d20 6c 69 67 68 74 3b 0a 0a 0a 4e 65 61 72 62 79 20 |light;...Nearby | 00015d30 56 6f 6c 63 61 6e 6f 20 22 61 63 74 69 76 65 20 |Volcano "active | 00015d40 76 6f 6c 63 61 6e 6f 22 0a 20 20 77 69 74 68 20 |volcano". with | 00015d50 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 20 |description. | 00015d60 20 20 20 20 20 20 20 20 20 20 20 22 47 72 65 61 | "Grea| 00015d70 74 20 67 6f 75 74 73 20 6f 66 20 6d 6f 6c 74 65 |t gouts of molte| 00015d80 6e 20 6c 61 76 61 20 63 6f 6d 65 20 73 75 72 67 |n lava come surg| 00015d90 69 6e 67 20 6f 75 74 20 6f 66 20 74 68 65 20 5c |ing out of the \| 00015da0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00015db0 76 6f 6c 76 61 6e 6f 20 61 6e 64 20 67 6f 20 63 |volvano and go c| 00015dc0 61 73 63 61 64 69 6e 67 20 62 61 63 6b 20 64 6f |ascading back do| 00015dd0 77 6e 20 69 6e 74 6f 20 74 68 65 20 64 65 70 74 |wn into the dept| 00015de0 68 73 2e 20 20 5c 0a 20 20 20 20 20 20 20 20 20 |hs. \. | 00015df0 20 20 20 20 20 20 54 68 65 20 67 6c 6f 77 69 6e | The glowin| 00015e00 67 20 72 6f 63 6b 20 66 69 6c 6c 73 20 74 68 65 |g rock fills the| 00015e10 20 66 61 72 74 68 65 73 74 20 72 65 61 63 68 65 | farthest reache| 00015e20 73 20 6f 66 20 74 68 65 20 5c 0a 20 20 20 20 20 |s of the \. | 00015e30 20 20 20 20 20 20 20 20 20 20 63 61 76 65 72 6e | cavern| 00015e40 20 77 69 74 68 20 61 20 62 6c 6f 6f 64 2d 72 65 | with a blood-re| 00015e50 64 20 67 6c 61 72 65 2c 20 67 69 76 69 6e 67 20 |d glare, giving | 00015e60 65 76 65 72 79 74 68 69 6e 67 20 61 6e 20 5c 0a |everything an \.| 00015e70 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 65 | e| 00015e80 65 72 69 65 2c 20 6d 61 63 61 62 72 65 20 61 70 |erie, macabre ap| 00015e90 70 65 61 72 61 6e 63 65 2e 22 2c 0a 20 20 20 20 |pearance.",. | 00015ea0 20 20 20 6e 61 6d 65 20 22 76 6f 6c 63 61 6e 6f | name "volcano| 00015eb0 22 20 22 72 6f 63 6b 22 0a 20 20 20 20 20 20 20 |" "rock". | 00015ec0 20 20 20 20 20 22 61 63 74 69 76 65 22 20 22 67 | "active" "g| 00015ed0 6c 6f 77 69 6e 67 22 20 22 62 6c 6f 6f 64 22 20 |lowing" "blood" | 00015ee0 22 62 6c 6f 6f 64 2d 72 65 64 22 20 22 72 65 64 |"blood-red" "red| 00015ef0 22 20 22 65 65 72 69 65 22 20 22 6d 61 63 61 62 |" "eerie" "macab| 00015f00 72 65 22 0a 20 20 68 61 73 20 20 73 63 65 6e 65 |re". has scene| 00015f10 72 79 3b 0a 0a 0a 4e 65 61 72 62 79 20 53 70 61 |ry;...Nearby Spa| 00015f20 72 6b 73 20 22 73 70 61 72 6b 73 20 6f 66 20 61 |rks "sparks of a| 00015f30 73 68 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 |sh". with descr| 00015f40 69 70 74 69 6f 6e 20 22 54 68 65 20 73 70 61 72 |iption "The spar| 00015f50 6b 73 20 74 6f 6f 20 66 61 72 20 61 77 61 79 20 |ks too far away | 00015f60 66 6f 72 20 79 6f 75 20 74 6f 20 67 65 74 20 61 |for you to get a| 00015f70 20 67 6f 6f 64 20 6c 6f 6f 6b 20 61 74 20 5c 0a | good look at \.| 00015f80 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00015f90 20 20 20 20 74 68 65 6d 2e 22 2c 0a 20 20 20 20 | them.",. | 00015fa0 20 20 20 6e 61 6d 65 20 22 73 70 61 72 6b 22 20 | name "spark" | 00015fb0 22 73 70 61 72 6b 73 22 20 22 61 73 68 22 20 22 |"sparks" "ash" "| 00015fc0 61 69 72 22 20 22 66 6c 69 63 6b 65 72 69 6e 67 |air" "flickering| 00015fd0 22 0a 20 20 68 61 73 20 20 73 63 65 6e 65 72 79 |". has scenery| 00015fe0 3b 0a 0a 0a 4e 65 61 72 62 79 20 4a 61 67 67 65 |;...Nearby Jagge| 00015ff0 64 52 6f 6f 66 20 22 6a 61 67 67 65 64 20 72 6f |dRoof "jagged ro| 00016000 6f 66 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 |of". with descr| 00016010 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 |iption. | 00016020 20 20 20 20 20 20 22 45 6d 62 65 64 64 65 64 20 | "Embedded | 00016030 69 6e 20 74 68 65 20 6a 61 67 67 65 64 20 72 6f |in the jagged ro| 00016040 6f 66 20 66 61 72 20 6f 76 65 72 68 65 61 64 20 |of far overhead | 00016050 61 72 65 20 6d 79 72 69 61 64 20 5c 0a 20 20 20 |are myriad \. | 00016060 20 20 20 20 20 20 20 20 20 20 20 20 74 77 69 73 | twis| 00016070 74 65 64 20 66 6f 72 6d 61 74 69 6f 6e 73 20 63 |ted formations c| 00016080 6f 6d 70 6f 73 65 64 20 6f 66 20 70 75 72 65 20 |omposed of pure | 00016090 77 68 69 74 65 20 61 6c 61 62 61 73 74 65 72 2c |white alabaster,| 000160a0 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 000160b0 20 20 77 68 69 63 68 20 73 63 61 74 74 65 72 20 | which scatter | 000160c0 74 68 65 20 6d 75 72 6b 79 20 6c 69 67 68 74 20 |the murky light | 000160d0 69 6e 74 6f 20 73 69 6e 69 73 74 65 72 20 5c 0a |into sinister \.| 000160e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 61 | a| 000160f0 70 70 61 72 69 74 69 6f 6e 73 20 75 70 6f 6e 20 |pparitions upon | 00016100 74 68 65 20 77 61 6c 6c 73 2e 22 2c 0a 20 20 20 |the walls.",. | 00016110 20 20 20 20 6e 61 6d 65 20 22 72 6f 6f 66 22 20 | name "roof" | 00016120 22 66 6f 72 6d 61 74 69 6f 6e 73 22 20 22 6c 69 |"formations" "li| 00016130 67 68 74 22 20 22 61 70 70 61 72 61 69 74 69 6f |ght" "apparaitio| 00016140 6e 73 22 0a 20 20 20 20 20 20 20 20 20 20 20 20 |ns". | 00016150 22 6a 61 67 67 65 64 22 20 22 74 77 73 69 74 65 |"jagged" "twsite| 00016160 64 22 20 22 6d 75 72 6b 79 22 20 22 73 69 6e 69 |d" "murky" "sini| 00016170 73 74 65 72 22 0a 20 20 68 61 73 20 20 73 63 65 |ster". has sce| 00016180 6e 65 72 79 3b 0a 0a 4e 65 61 72 62 79 20 44 65 |nery;..Nearby De| 00016190 65 70 47 6f 72 67 65 20 22 64 65 65 70 20 67 6f |epGorge "deep go| 000161a0 72 67 65 22 0a 20 20 77 69 74 68 20 64 65 73 63 |rge". with desc| 000161b0 72 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 |ription. | 000161c0 20 20 20 20 20 20 20 22 54 68 65 20 67 6f 72 67 | "The gorg| 000161d0 65 20 69 73 20 66 69 6c 6c 65 64 20 77 69 74 68 |e is filled with| 000161e0 20 61 20 62 69 7a 61 72 72 65 20 63 68 61 6f 73 | a bizarre chaos| 000161f0 20 6f 66 20 74 6f 72 74 75 72 65 64 20 5c 0a 20 | of tortured \. | 00016200 20 20 20 20 20 20 20 20 20 20 20 20 20 20 72 6f | ro| 00016210 63 6b 20 77 68 69 63 68 20 73 65 65 6d 73 20 74 |ck which seems t| 00016220 6f 20 68 61 76 65 20 62 65 65 6e 20 63 72 61 66 |o have been craf| 00016230 74 65 64 20 62 79 20 74 68 65 20 64 65 76 69 6c |ted by the devil| 00016240 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 00016250 20 20 68 69 6d 73 65 6c 66 2e 22 2c 0a 20 20 20 | himself.",. | 00016260 20 20 20 20 6e 61 6d 65 20 22 67 6f 72 67 65 22 | name "gorge"| 00016270 20 22 63 68 61 6f 73 22 20 22 72 6f 63 6b 22 20 | "chaos" "rock" | 00016280 22 64 65 65 70 22 20 22 62 69 7a 61 72 72 65 22 |"deep" "bizarre"| 00016290 20 22 74 6f 72 74 75 72 65 64 22 0a 20 20 68 61 | "tortured". ha| 000162a0 73 20 20 73 63 65 6e 65 72 79 3b 0a 0a 4e 65 61 |s scenery;..Nea| 000162b0 72 62 79 20 52 69 76 65 72 4f 66 46 69 72 65 20 |rby RiverOfFire | 000162c0 22 72 69 76 65 72 20 6f 66 20 66 69 72 65 22 0a |"river of fire".| 000162d0 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 | with descripti| 000162e0 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |on. | 000162f0 20 20 22 54 68 65 20 72 69 76 65 72 20 6f 66 20 | "The river of | 00016300 66 69 72 65 20 63 72 61 73 68 65 73 20 6f 75 74 |fire crashes out| 00016310 20 66 72 6f 6d 20 74 68 65 20 64 65 70 74 68 73 | from the depths| 00016320 20 6f 66 20 74 68 65 20 5c 0a 20 20 20 20 20 20 | of the \. | 00016330 20 20 20 20 20 20 20 20 20 76 6f 6c 63 61 6e 6f | volcano| 00016340 2c 20 62 75 72 6e 73 20 69 74 73 20 77 61 79 20 |, burns its way | 00016350 74 68 72 6f 75 67 68 20 74 68 65 20 67 6f 72 67 |through the gorg| 00016360 65 2c 20 61 6e 64 20 5c 0a 20 20 20 20 20 20 20 |e, and \. | 00016370 20 20 20 20 20 20 20 20 70 6c 75 6d 6d 65 74 73 | plummets| 00016380 20 69 6e 74 6f 20 61 20 62 6f 74 74 6f 6d 6c 65 | into a bottomle| 00016390 73 73 20 70 69 74 20 66 61 72 20 6f 66 66 20 74 |ss pit far off t| 000163a0 6f 20 79 6f 75 72 20 5c 0a 20 20 20 20 20 20 20 |o your \. | 000163b0 20 20 20 20 20 20 20 20 6c 65 66 74 2e 22 2c 0a | left.",.| 000163c0 20 20 20 20 20 20 20 6e 61 6d 65 20 22 72 69 76 | name "riv| 000163d0 65 72 22 20 22 66 69 72 65 22 20 22 64 65 70 74 |er" "fire" "dept| 000163e0 68 22 20 22 70 69 74 22 20 22 66 69 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66 20 61 20 73 75 6c 66 75 72 6f 75 73 20 5c 0a |f a sulfurous \.| 000164d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6c | l| 000164e0 61 6b 65 2c 20 77 68 69 63 68 20 62 75 62 62 6c |ake, which bubbl| 000164f0 65 73 20 6f 6d 69 6e 6f 75 73 6c 79 2e 22 2c 0a |es ominously.",.| 00016500 20 20 20 20 20 20 20 6e 61 6d 65 20 22 67 65 79 | name "gey| 00016510 73 65 72 22 20 22 73 74 65 61 6d 22 20 22 69 73 |ser" "steam" "is| 00016520 6c 61 6e 64 22 20 22 6c 61 6b 65 22 0a 20 20 20 |land" "lake". | 00016530 20 20 20 20 20 20 20 20 20 22 69 6d 6d 65 6e 73 | "immens| 00016540 65 22 20 22 62 6c 69 73 74 65 72 69 6e 67 22 20 |e" "blistering" | 00016550 22 62 61 72 72 65 6e 22 20 22 73 75 6c 66 72 6f |"barren" "sulfro| 00016560 75 73 22 0a 20 20 20 20 20 20 20 20 20 20 20 20 |us". | 00016570 22 73 75 6c 66 65 72 6f 75 73 22 20 22 73 75 6c |"sulferous" "sul| 00016580 70 68 65 72 6f 75 73 22 20 22 73 75 6c 70 68 72 |pherous" "sulphr| 00016590 6f 75 73 22 20 22 62 75 62 62 6c 69 6e 67 22 0a |ous" "bubbling".| 000165a0 20 20 68 61 73 20 20 73 63 65 6e 65 72 79 3b 0a | has scenery;.| 000165b0 0a 0a 4f 62 6a 65 63 74 20 49 6e 5f 43 68 61 6d |..Object In_Cham| 000165c0 62 65 72 5f 4f 66 5f 42 6f 75 6c 64 65 72 73 20 |ber_Of_Boulders | 000165d0 22 49 6e 20 43 68 61 6d 62 65 72 20 6f 66 20 42 |"In Chamber of B| 000165e0 6f 75 6c 64 65 72 73 22 0a 20 20 77 69 74 68 20 |oulders". with | 000165f0 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 20 |description. | 00016600 20 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 20 | "You | 00016610 61 72 65 20 69 6e 20 61 20 73 6d 61 6c 6c 20 63 |are in a small c| 00016620 68 61 6d 62 65 72 20 66 69 6c 6c 65 64 20 77 69 |hamber filled wi| 00016630 74 68 20 6c 61 72 67 65 20 5c 0a 20 20 20 20 20 |th large \. | 00016640 20 20 20 20 20 20 20 20 20 20 62 6f 75 6c 64 65 | boulde| 00016650 72 73 2e 20 20 54 68 65 20 77 61 6c 6c 73 20 61 |rs. The walls a| 00016660 72 65 20 76 65 72 79 20 77 61 72 6d 2c 20 63 61 |re very warm, ca| 00016670 75 73 69 6e 67 20 74 68 65 20 61 69 72 20 5c 0a |using the air \.| 00016680 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 | i| 00016690 6e 20 74 68 65 20 72 6f 6f 6d 20 74 6f 20 62 65 |n the room to be| 000166a0 20 61 6c 6d 6f 73 74 20 73 74 69 66 6c 69 6e 67 | almost stifling| 000166b0 20 66 72 6f 6d 20 74 68 65 20 68 65 61 74 2e 20 | from the heat. | 000166c0 20 54 68 65 20 5c 0a 20 20 20 20 20 20 20 20 20 | The \. | 000166d0 20 20 20 20 20 20 6f 6e 6c 79 20 65 78 69 74 20 | only exit | 000166e0 69 73 20 61 20 63 72 61 77 6c 20 68 65 61 64 69 |is a crawl headi| 000166f0 6e 67 20 77 65 73 74 2c 20 74 68 72 6f 75 67 68 |ng west, through| 00016700 20 77 68 69 63 68 20 69 73 20 5c 0a 20 20 20 20 | which is \. | 00016710 20 20 20 20 20 20 20 20 20 20 20 63 6f 6d 69 6e | comin| 00016720 67 20 61 20 6c 6f 77 20 72 75 6d 62 6c 69 6e 67 |g a low rumbling| 00016730 2e 22 2c 0a 20 20 20 20 20 20 20 77 5f 74 6f 20 |.",. w_to | 00016740 41 74 5f 4a 75 6e 63 74 69 6f 6e 5f 57 69 74 68 |At_Junction_With| 00016750 5f 57 61 72 6d 5f 57 61 6c 6c 73 2c 0a 20 20 20 |_Warm_Walls,. | 00016760 20 20 20 20 6f 75 74 5f 74 6f 20 41 74 5f 4a 75 | out_to At_Ju| 00016770 6e 63 74 69 6f 6e 5f 57 69 74 68 5f 57 61 72 6d |nction_With_Warm| 00016780 5f 57 61 6c 6c 73 0a 20 20 68 61 73 20 20 6e 6f |_Walls. has no| 00016790 64 77 61 72 66 3b 0a 0a 0a 4e 65 61 72 62 79 20 |dwarf;...Nearby | 000167a0 43 68 61 6d 62 65 72 42 6f 75 6c 64 65 72 73 20 |ChamberBoulders | 000167b0 22 62 6f 75 6c 64 65 72 73 22 0a 20 20 77 69 74 |"boulders". wit| 000167c0 68 20 64 65 73 63 72 69 70 74 69 6f 6e 20 22 54 |h description "T| 000167d0 68 65 79 27 72 65 20 6a 75 73 74 20 6f 72 64 69 |hey're just ordi| 000167e0 6e 61 72 79 20 62 6f 75 6c 64 65 72 73 2e 20 20 |nary boulders. | 000167f0 54 68 65 79 27 72 65 20 77 61 72 6d 2e 22 2c 0a |They're warm.",.| 00016800 20 20 20 20 20 20 20 6e 61 6d 65 20 22 62 6f 75 | name "bou| 00016810 6c 64 65 72 22 20 22 62 6f 75 6c 64 65 72 73 22 |lder" "boulders"| 00016820 20 22 72 6f 63 6b 73 22 20 22 73 74 6f 6e 65 73 | "rocks" "stones| 00016830 22 0a 20 20 68 61 73 20 20 73 63 65 6e 65 72 79 |". has scenery| 00016840 3b 0a 0a 4e 65 61 72 62 79 20 72 61 72 65 5f 73 |;..Nearby rare_s| 00016850 70 69 63 65 73 20 22 72 61 72 65 20 73 70 69 63 |pices "rare spic| 00016860 65 73 22 0a 20 63 6c 61 73 73 20 54 72 65 61 73 |es". class Treas| 00016870 75 72 65 0a 20 20 77 69 74 68 20 6e 61 6d 65 20 |ure. with name | 00016880 22 73 70 69 63 65 73 22 20 22 73 70 69 63 65 22 |"spices" "spice"| 00016890 20 22 72 61 72 65 22 20 22 65 78 6f 74 69 63 22 | "rare" "exotic"| 000168a0 2c 0a 20 20 20 20 20 20 20 64 65 70 6f 73 69 74 |,. deposit| 000168b0 70 6f 69 6e 74 73 20 31 34 2c 20 61 72 74 69 63 |points 14, artic| 000168c0 6c 65 20 22 61 20 73 65 6c 65 63 74 69 6f 6e 20 |le "a selection | 000168d0 6f 66 22 2c 0a 20 20 20 20 20 20 20 62 65 66 6f |of",. befo| 000168e0 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 53 6d 65 |re. [; Sme| 000168f0 6c 6c 2c 20 45 78 61 6d 69 6e 65 3a 20 22 54 68 |ll, Examine: "Th| 00016900 65 79 20 73 6d 65 6c 6c 20 77 6f 6e 64 65 72 66 |ey smell wonderf| 00016910 75 6c 6c 79 20 65 78 6f 74 69 63 21 22 3b 0a 20 |ully exotic!";. | 00016920 20 20 20 20 20 20 5d 3b 0a 0a 4f 62 6a 65 63 74 | ];..Object| 00016930 20 49 6e 5f 4c 69 6d 65 73 74 6f 6e 65 5f 50 61 | In_Limestone_Pa| 00016940 73 73 61 67 65 20 22 49 6e 20 4c 69 6d 65 73 74 |ssage "In Limest| 00016950 6f 6e 65 20 50 61 73 73 61 67 65 22 0a 20 20 77 |one Passage". w| 00016960 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e 0a |ith description.| 00016970 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 | "| 00016980 59 6f 75 20 61 72 65 20 77 61 6c 6b 69 6e 67 20 |You are walking | 00016990 61 6c 6f 6e 67 20 61 20 67 65 6e 74 6c 79 20 73 |along a gently s| 000169a0 6c 6f 70 69 6e 67 20 5c 0a 20 20 20 20 20 20 20 |loping \. | 000169b0 20 20 20 20 20 20 20 20 6e 6f 72 74 68 2f 73 6f | north/so| 000169c0 75 74 68 20 70 61 73 73 61 67 65 20 6c 69 6e 65 |uth passage line| 000169d0 64 20 77 69 74 68 20 6f 64 64 6c 79 20 73 68 61 |d with oddly sha| 000169e0 70 65 64 20 6c 69 6d 65 73 74 6f 6e 65 20 5c 0a |ped limestone \.| 000169f0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 66 | f| 00016a00 6f 72 6d 61 74 69 6f 6e 73 2e 22 2c 0a 20 20 20 |ormations.",. | 00016a10 20 20 20 20 6e 5f 74 6f 20 41 74 5f 46 6f 72 6b | n_to At_Fork| 00016a20 5f 49 6e 5f 50 61 74 68 2c 0a 20 20 20 20 20 20 |_In_Path,. | 00016a30 20 75 5f 74 6f 20 41 74 5f 46 6f 72 6b 5f 49 6e | u_to At_Fork_In| 00016a40 5f 50 61 74 68 2c 0a 20 20 20 20 20 20 20 73 5f |_Path,. s_| 00016a50 74 6f 20 49 6e 5f 46 72 6f 6e 74 5f 4f 66 5f 42 |to In_Front_Of_B| 00016a60 61 72 72 65 6e 5f 52 6f 6f 6d 2c 0a 20 20 20 20 |arren_Room,. | 00016a70 20 20 20 64 5f 74 6f 20 49 6e 5f 46 72 6f 6e 74 | d_to In_Front| 00016a80 5f 4f 66 5f 42 61 72 72 65 6e 5f 52 6f 6f 6d 0a |_Of_Barren_Room.| 00016a90 20 20 68 61 73 20 20 6e 6f 64 77 61 72 66 3b 0a | has nodwarf;.| 00016aa0 0a 4e 65 61 72 62 79 20 4c 69 6d 65 73 74 6f 6e |.Nearby Limeston| 00016ab0 65 46 6f 72 6d 61 74 69 6f 6e 73 20 22 6c 69 6d |eFormations "lim| 00016ac0 65 73 74 6f 6e 65 20 66 6f 72 6d 61 74 69 6f 6e |estone formation| 00016ad0 73 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 |s". with descri| 00016ae0 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 |ption. | 00016af0 20 20 20 20 20 22 45 76 65 72 79 20 6e 6f 77 20 | "Every now | 00016b00 61 6e 64 20 74 68 65 6e 20 61 20 70 61 72 74 69 |and then a parti| 00016b10 63 75 6c 61 72 6c 79 20 73 74 72 61 6e 67 65 20 |cularly strange | 00016b20 73 68 61 70 65 20 5c 0a 20 20 20 20 20 20 20 20 |shape \. | 00016b30 20 20 20 20 20 20 20 63 61 74 63 68 65 73 20 79 | catches y| 00016b40 6f 75 72 20 65 79 65 2e 22 2c 0a 20 20 20 20 20 |our eye.",. | 00016b50 20 20 6e 61 6d 65 20 22 66 6f 72 6d 61 74 69 6f | name "formatio| 00016b60 6e 73 22 20 22 73 68 61 70 65 22 20 22 73 68 61 |ns" "shape" "sha| 00016b70 70 65 73 22 0a 20 20 20 20 20 20 20 20 20 20 20 |pes". | 00016b80 20 22 6c 69 6d 65 22 20 22 6c 69 6d 65 73 74 6f | "lime" "limesto| 00016b90 6e 65 22 20 22 73 74 6f 6e 65 22 20 22 6f 64 64 |ne" "stone" "odd| 00016ba0 6c 79 22 20 22 73 68 61 70 65 64 22 0a 20 20 20 |ly" "shaped". | 00016bb0 20 20 20 20 20 20 20 20 20 22 6f 64 64 6c 79 2d | "oddly-| 00016bc0 73 68 61 70 65 64 22 0a 20 20 68 61 73 20 20 73 |shaped". has s| 00016bd0 63 65 6e 65 72 79 3b 0a 0a 21 20 2d 2d 2d 2d 2d |cenery;..! -----| 00016be0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00016c20 2d 2d 2d 2d 2d 2d 2d 0a 21 20 20 20 49 66 20 79 |-------.! If y| 00016c30 6f 75 20 67 6f 20 64 6f 77 6e 20 74 6f 20 74 68 |ou go down to th| 00016c40 65 20 77 6f 6f 64 73 20 74 6f 64 61 79 2e 2e 2e |e woods today...| 00016c50 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |.! -------------| 00016c60 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00016c90 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a |---------------.| 00016ca0 0a 4f 62 6a 65 63 74 20 49 6e 5f 46 72 6f 6e 74 |.Object In_Front| 00016cb0 5f 4f 66 5f 42 61 72 72 65 6e 5f 52 6f 6f 6d 20 |_Of_Barren_Room | 00016cc0 22 49 6e 20 46 72 6f 6e 74 20 6f 66 20 42 61 72 |"In Front of Bar| 00016cd0 72 65 6e 20 52 6f 6f 6d 22 0a 20 20 77 69 74 68 |ren Room". with| 00016ce0 20 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 | description. | 00016cf0 20 20 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 | "You| 00016d00 20 61 72 65 20 73 74 61 6e 64 69 6e 67 20 61 74 | are standing at| 00016d10 20 74 68 65 20 65 6e 74 72 61 6e 63 65 20 74 6f | the entrance to| 00016d20 20 61 20 6c 61 72 67 65 2c 20 5c 0a 20 20 20 20 | a large, \. | 00016d30 20 20 20 20 20 20 20 20 20 20 20 62 61 72 72 65 | barre| 00016d40 6e 20 72 6f 6f 6d 2e 20 20 41 20 73 69 67 6e 20 |n room. A sign | 00016d50 70 6f 73 74 65 64 20 61 62 6f 76 65 20 74 68 65 |posted above the| 00016d60 20 65 6e 74 72 61 6e 63 65 20 72 65 61 64 73 3a | entrance reads:| 00016d70 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 00016d80 20 20 7e 43 61 75 74 69 6f 6e 21 20 20 42 65 61 | ~Caution! Bea| 00016d90 72 20 69 6e 20 72 6f 6f 6d 21 7e 22 2c 0a 20 20 |r in room!~",. | 00016da0 20 20 20 20 20 77 5f 74 6f 20 49 6e 5f 4c 69 6d | w_to In_Lim| 00016db0 65 73 74 6f 6e 65 5f 50 61 73 73 61 67 65 2c 0a |estone_Passage,.| 00016dc0 20 20 20 20 20 20 20 75 5f 74 6f 20 49 6e 5f 4c | u_to In_L| 00016dd0 69 6d 65 73 74 6f 6e 65 5f 50 61 73 73 61 67 65 |imestone_Passage| 00016de0 2c 0a 20 20 20 20 20 20 20 65 5f 74 6f 20 49 6e |,. e_to In| 00016df0 5f 42 61 72 72 65 6e 5f 52 6f 6f 6d 2c 0a 20 20 |_Barren_Room,. | 00016e00 20 20 20 20 20 69 6e 5f 74 6f 20 49 6e 5f 42 61 | in_to In_Ba| 00016e10 72 72 65 6e 5f 52 6f 6f 6d 0a 20 20 68 61 73 20 |rren_Room. has | 00016e20 20 6e 6f 64 77 61 72 66 3b 0a 0a 0a 4e 65 61 72 | nodwarf;...Near| 00016e30 62 79 20 42 61 72 72 65 6e 53 69 67 6e 20 22 63 |by BarrenSign "c| 00016e40 61 75 74 69 6f 6e 20 73 69 67 6e 22 0a 20 20 77 |aution sign". w| 00016e50 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e 20 |ith description | 00016e60 22 54 68 65 20 73 69 67 6e 20 72 65 61 64 73 2c |"The sign reads,| 00016e70 20 7e 43 61 75 74 69 6f 6e 21 20 20 42 65 61 72 | ~Caution! Bear| 00016e80 20 69 6e 20 72 6f 6f 6d 21 7e 22 2c 0a 20 20 20 | in room!~",. | 00016e90 20 20 20 20 6e 61 6d 65 20 22 73 69 67 6e 22 20 | name "sign" | 00016ea0 22 62 61 72 72 65 6e 22 20 22 72 6f 6f 6d 22 20 |"barren" "room" | 00016eb0 22 63 61 75 74 69 6f 6e 22 0a 20 20 68 61 73 20 |"caution". has | 00016ec0 20 73 63 65 6e 65 72 79 3b 0a 0a 0a 4f 62 6a 65 | scenery;...Obje| 00016ed0 63 74 20 49 6e 5f 42 61 72 72 65 6e 5f 52 6f 6f |ct In_Barren_Roo| 00016ee0 6d 20 22 49 6e 20 42 61 72 72 65 6e 20 52 6f 6f |m "In Barren Roo| 00016ef0 6d 22 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 |m". with descri| 00016f00 70 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 |ption. | 00016f10 20 20 20 20 20 22 59 6f 75 20 61 72 65 20 69 6e | "You are in| 00016f20 73 69 64 65 20 61 20 62 61 72 72 65 6e 20 72 6f |side a barren ro| 00016f30 6f 6d 2e 20 20 54 68 65 20 63 65 6e 74 65 72 20 |om. The center | 00016f40 6f 66 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |of \. | 00016f50 20 20 20 20 74 68 65 20 72 6f 6f 6d 20 69 73 20 | the room is | 00016f60 63 6f 6d 70 6c 65 74 65 6c 79 20 65 6d 70 74 79 |completely empty| 00016f70 20 65 78 63 65 70 74 20 66 6f 72 20 73 6f 6d 65 | except for some| 00016f80 20 64 75 73 74 2e 20 20 5c 0a 20 20 20 20 20 20 | dust. \. | 00016f90 20 20 20 20 20 20 20 20 20 4d 61 72 6b 73 20 69 | Marks i| 00016fa0 6e 20 74 68 65 20 64 75 73 74 20 6c 65 61 64 20 |n the dust lead | 00016fb0 61 77 61 79 20 74 6f 77 61 72 64 20 74 68 65 20 |away toward the | 00016fc0 66 61 72 20 65 6e 64 20 6f 66 20 74 68 65 20 5c |far end of the \| 00016fd0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00016fe0 72 6f 6f 6d 2e 20 20 54 68 65 20 6f 6e 6c 79 20 |room. The only | 00016ff0 65 78 69 74 20 69 73 20 74 68 65 20 77 61 79 20 |exit is the way | 00017000 79 6f 75 20 63 61 6d 65 20 69 6e 2e 22 2c 0a 20 |you came in.",. | 00017010 20 20 20 20 20 20 77 5f 74 6f 20 49 6e 5f 46 72 | w_to In_Fr| 00017020 6f 6e 74 5f 4f 66 5f 42 61 72 72 65 6e 5f 52 6f |ont_Of_Barren_Ro| 00017030 6f 6d 2c 0a 20 20 20 20 20 20 20 6f 75 74 5f 74 |om,. out_t| 00017040 6f 20 49 6e 5f 46 72 6f 6e 74 5f 4f 66 5f 42 61 |o In_Front_Of_Ba| 00017050 72 72 65 6e 5f 52 6f 6f 6d 0a 20 20 68 61 73 20 |rren_Room. has | 00017060 20 6e 6f 64 77 61 72 66 3b 0a 0a 0a 4e 65 61 72 | nodwarf;...Near| 00017070 62 79 20 44 75 73 74 20 22 64 75 73 74 22 0a 20 |by Dust "dust". | 00017080 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f | with descriptio| 00017090 6e 20 22 49 74 20 6a 75 73 74 20 6c 6f 6f 6b 73 |n "It just looks| 000170a0 20 6c 69 6b 65 20 6f 72 64 69 6e 61 72 79 20 64 | like ordinary d| 000170b0 75 73 74 2e 22 2c 0a 20 20 20 20 20 20 20 6e 61 |ust.",. na| 000170c0 6d 65 20 22 64 75 73 74 22 20 22 6d 61 72 6b 73 |me "dust" "marks| 000170d0 22 0a 20 20 68 61 73 20 20 73 63 65 6e 65 72 79 |". has scenery| 000170e0 3b 0a 0a 4e 65 61 72 62 79 20 42 65 61 72 20 22 |;..Nearby Bear "| 000170f0 6c 61 72 67 65 20 63 61 76 65 20 62 65 61 72 22 |large cave bear"| 00017100 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 62 65 |. with describe| 00017110 0a 20 20 20 20 20 20 20 5b 3b 20 69 66 20 28 42 |. [; if (B| 00017120 65 61 72 20 68 61 73 20 67 65 6e 65 72 61 6c 29 |ear has general)| 00017130 20 22 59 6f 75 20 61 72 65 20 62 65 69 6e 67 20 | "You are being | 00017140 66 6f 6c 6c 6f 77 65 64 20 62 79 20 61 20 76 65 |followed by a ve| 00017150 72 79 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |ry \. | 00017160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00017170 20 20 20 20 20 20 6c 61 72 67 65 2c 20 74 61 6d | large, tam| 00017180 65 20 62 65 61 72 2e 22 3b 0a 20 20 20 20 20 20 |e bear.";. | 00017190 20 20 20 20 69 66 20 28 42 65 61 72 20 68 61 73 | if (Bear has| 000171a0 6e 74 20 73 63 6f 72 65 64 29 0a 20 20 20 20 20 |nt scored). | 000171b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000171c0 20 20 20 20 20 20 20 20 20 20 20 22 54 68 65 72 | "Ther| 000171d0 65 20 69 73 20 61 20 66 65 72 6f 63 69 6f 75 73 |e is a ferocious| 000171e0 20 63 61 76 65 20 62 65 61 72 20 5c 0a 20 20 20 | cave bear \. | 000171f0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00017200 20 20 20 20 20 20 20 20 20 20 20 20 20 20 65 79 | ey| 00017210 65 69 6e 67 20 79 6f 75 20 66 72 6f 6d 20 74 68 |eing you from th| 00017220 65 20 66 61 72 20 65 6e 64 20 6f 66 20 74 68 65 |e far end of the| 00017230 20 72 6f 6f 6d 21 22 3b 0a 20 20 20 20 20 20 20 | room!";. | 00017240 20 20 20 69 66 20 28 6c 6f 63 61 74 69 6f 6e 3d | if (location=| 00017250 3d 49 6e 5f 42 61 72 72 65 6e 5f 52 6f 6f 6d 29 |=In_Barren_Room)| 00017260 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00017270 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00017280 20 22 54 68 65 72 65 20 69 73 20 61 20 67 65 6e | "There is a gen| 00017290 74 6c 65 20 63 61 76 65 20 62 65 61 72 20 5c 0a |tle cave bear \.| 000172a0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | * 000172c0 20 73 69 74 74 69 6e 67 20 70 6c 61 63 69 64 6c | sitting placidl| 000172d0 79 20 69 6e 20 6f 6e 65 20 63 6f 72 6e 65 72 2e |y in one corner.| 000172e0 22 3b 0a 20 20 20 20 20 20 20 20 20 20 22 54 68 |";. "Th| 000172f0 65 72 65 20 69 73 20 61 20 63 6f 6e 74 65 6e 74 |ere is a content| 00017300 65 64 2d 6c 6f 6f 6b 69 6e 67 20 5c 0a 20 20 20 |ed-looking \. | 00017310 20 20 20 20 20 20 20 20 62 65 61 72 20 77 61 6e | bear wan| 00017320 64 65 72 69 6e 67 20 61 62 6f 75 74 20 6e 65 61 |dering about nea| 00017330 72 62 79 2e 22 3b 0a 20 20 20 20 20 20 20 5d 2c |rby.";. ],| 00017340 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 22 62 65 |. name "be| 00017350 61 72 22 20 22 6c 61 72 67 65 22 20 22 74 61 6d |ar" "large" "tam| 00017360 65 22 20 22 66 65 72 6f 63 69 6f 75 73 22 20 22 |e" "ferocious" "| 00017370 63 61 76 65 22 2c 0a 20 20 20 20 20 20 20 6c 69 |cave",. li| 00017380 66 65 0a 20 20 20 20 20 20 20 5b 3b 20 41 74 74 |fe. [; Att| 00017390 61 63 6b 3a 20 69 66 20 28 61 78 65 20 69 6e 20 |ack: if (axe in | 000173a0 70 6c 61 79 65 72 29 20 3c 3c 54 68 72 6f 77 41 |player) <<ThrowA| 000173b0 74 20 61 78 65 20 42 65 61 72 3e 3e 0a 20 20 20 |t axe Bear>>. | 000173c0 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 42 | if (B| 000173d0 65 61 72 20 68 61 73 20 73 63 6f 72 65 64 29 0a |ear has scored).| 000173e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000173f0 20 20 22 54 68 65 20 62 65 61 72 20 69 73 20 63 | "The bear is c| 00017400 6f 6e 66 75 73 65 64 3b 20 68 65 20 6f 6e 6c 79 |onfused; he only| 00017410 20 77 61 6e 74 73 20 74 6f 20 62 65 20 79 6f 75 | wants to be you| 00017420 72 20 66 72 69 65 6e 64 2e 22 3b 0a 20 20 20 20 |r friend.";. | 00017430 20 20 20 20 20 20 20 20 20 20 22 57 69 74 68 20 | "With | 00017440 77 68 61 74 3f 20 20 59 6f 75 72 20 62 61 72 65 |what? Your bare| 00017450 20 68 61 6e 64 73 3f 20 20 41 67 61 69 6e 73 74 | hands? Against| 00017460 20 2a 68 69 73 2a 20 62 65 61 72 20 68 61 6e 64 | *his* bear hand| 00017470 73 3f 3f 22 3b 0a 20 20 20 20 20 20 20 20 20 20 |s??";. | 00017480 54 68 72 6f 77 41 74 3a 20 0a 20 20 20 20 20 20 |ThrowAt: . | 00017490 20 20 20 20 20 20 20 20 69 66 20 28 6e 6f 75 6e | if (noun| 000174a0 7e 3d 61 78 65 29 20 3c 3c 47 69 76 65 20 6e 6f |~=axe) <<Give no| 000174b0 75 6e 20 42 65 61 72 3e 3e 3b 0a 20 20 20 20 20 |un Bear>>;. | 000174c0 20 20 20 20 20 20 20 20 20 69 66 20 28 42 65 61 | if (Bea| 000174d0 72 20 68 61 73 20 73 63 6f 72 65 64 29 0a 20 20 |r has scored). | 000174e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000174f0 22 54 68 65 20 62 65 61 72 20 69 73 20 63 6f 6e |"The bear is con| 00017500 66 75 73 65 64 3b 20 68 65 20 6f 6e 6c 79 20 77 |fused; he only w| 00017510 61 6e 74 73 20 74 6f 20 62 65 20 79 6f 75 72 20 |ants to be your | 00017520 66 72 69 65 6e 64 2e 22 3b 0a 20 20 20 20 20 20 |friend.";. | 00017530 20 20 20 20 20 20 20 20 6d 6f 76 65 20 61 78 65 | move axe| 00017540 20 74 6f 20 6c 6f 63 61 74 69 6f 6e 3b 20 67 69 | to location; gi| 00017550 76 65 20 61 78 65 20 67 65 6e 65 72 61 6c 3b 0a |ve axe general;.| 00017560 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 54 | "T| 00017570 68 65 20 61 78 65 20 6d 69 73 73 65 73 20 61 6e |he axe misses an| 00017580 64 20 6c 61 6e 64 73 20 6e 65 61 72 20 74 68 65 |d lands near the| 00017590 20 62 65 61 72 20 5c 0a 20 20 20 20 20 20 20 20 | bear \. | 000175a0 20 20 20 20 20 20 20 77 68 65 72 65 20 79 6f 75 | where you| 000175b0 20 63 61 6e 27 74 20 67 65 74 20 61 74 20 69 74 | can't get at it| 000175c0 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 47 69 |.";. Gi| 000175d0 76 65 3a 0a 20 20 20 20 20 20 20 20 20 20 20 20 |ve:. | 000175e0 20 20 69 66 20 28 6e 6f 75 6e 3d 3d 74 61 73 74 | if (noun==tast| 000175f0 79 5f 66 6f 6f 64 29 0a 20 20 20 20 20 20 20 20 |y_food). | 00017600 20 20 20 20 20 20 7b 20 20 20 67 69 76 65 20 61 | { give a| 00017610 78 65 20 7e 67 65 6e 65 72 61 6c 3b 20 72 65 6d |xe ~general; rem| 00017620 6f 76 65 20 74 61 73 74 79 5f 66 6f 6f 64 3b 20 |ove tasty_food; | 00017630 67 69 76 65 20 42 65 61 72 20 73 63 6f 72 65 64 |give Bear scored| 00017640 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |;. | 00017650 20 20 20 20 22 54 68 65 20 62 65 61 72 20 65 61 | "The bear ea| 00017660 67 65 72 6c 79 20 77 6f 6c 66 73 20 64 6f 77 6e |gerly wolfs down| 00017670 20 79 6f 75 72 20 66 6f 6f 64 2c 20 61 66 74 65 | your food, afte| 00017680 72 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |r \. | 00017690 20 20 20 20 20 20 20 77 68 69 63 68 20 68 65 20 | which he | 000176a0 73 65 65 6d 73 20 74 6f 20 63 61 6c 6d 20 64 6f |seems to calm do| 000176b0 77 6e 20 63 6f 6e 73 69 64 65 72 61 62 6c 79 20 |wn considerably | 000176c0 61 6e 64 20 5c 0a 20 20 20 20 20 20 20 20 20 20 |and \. | 000176d0 20 20 20 20 20 20 20 20 20 65 76 65 6e 20 62 65 | even be| 000176e0 63 6f 6d 65 73 20 72 61 74 68 65 72 20 66 72 69 |comes rather fri| 000176f0 65 6e 64 6c 79 2e 22 3b 0a 20 20 20 20 20 20 20 |endly.";. | 00017700 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 | }. | 00017710 20 20 20 20 20 20 20 69 66 20 28 42 65 61 72 20 | if (Bear | 00017720 68 61 73 20 73 63 6f 72 65 64 29 0a 20 20 20 20 |has scored). | 00017730 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 54 | "T| 00017740 68 65 20 62 65 61 72 20 64 6f 65 73 6e 27 74 20 |he bear doesn't | 00017750 73 65 65 6d 20 76 65 72 79 20 69 6e 74 65 72 65 |seem very intere| 00017760 73 74 65 64 20 69 6e 20 79 6f 75 72 20 6f 66 66 |sted in your off| 00017770 65 72 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 |er.";. | 00017780 20 20 20 20 22 55 68 2d 6f 68 20 2d 2d 20 79 6f | "Uh-oh -- yo| 00017790 75 72 20 6f 66 66 65 72 20 6f 6e 6c 79 20 6d 61 |ur offer only ma| 000177a0 6b 65 73 20 74 68 65 20 62 65 61 72 20 61 6e 67 |kes the bear ang| 000177b0 72 69 65 72 21 22 3b 0a 20 20 20 20 20 20 20 20 |rier!";. | 000177c0 20 20 4f 72 64 65 72 2c 20 41 73 6b 2c 20 41 6e | Order, Ask, An| 000177d0 73 77 65 72 3a 20 22 54 68 69 73 20 69 73 20 61 |swer: "This is a| 000177e0 20 42 65 61 72 20 6f 66 20 76 65 72 79 20 6c 69 | Bear of very li| 000177f0 74 74 6c 65 20 62 72 61 69 6e 2e 22 3b 0a 20 20 |ttle brain.";. | 00017800 20 20 20 20 20 5d 2c 0a 20 20 20 20 20 20 20 62 | ],. b| 00017810 65 66 6f 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 |efore. [; | 00017820 45 78 61 6d 69 6e 65 3a 0a 20 20 20 20 20 20 20 |Examine:. | 00017830 20 20 20 20 20 20 20 70 72 69 6e 74 20 22 54 68 | print "Th| 00017840 65 20 62 65 61 72 20 69 73 20 65 78 74 72 65 6d |e bear is extrem| 00017850 65 6c 79 20 6c 61 72 67 65 2c 20 22 3b 0a 20 20 |ely large, ";. | 00017860 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 | if (| 00017870 42 65 61 72 20 68 61 73 20 73 63 6f 72 65 64 29 |Bear has scored)| 00017880 20 22 62 75 74 20 61 70 70 65 61 72 73 20 74 6f | "but appears to| 00017890 20 62 65 20 66 72 69 65 6e 64 6c 79 2e 22 3b 0a | be friendly.";.| 000178a0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 61 | "a| 000178b0 6e 64 20 73 65 65 6d 73 20 71 75 69 74 65 20 66 |nd seems quite f| 000178c0 65 72 6f 63 69 6f 75 73 21 22 3b 0a 20 20 20 20 |erocious!";. | 000178d0 20 20 20 20 20 20 54 61 6b 65 2c 20 43 61 74 63 | Take, Catc| 000178e0 68 3a 20 69 66 20 28 42 65 61 72 20 68 61 73 6e |h: if (Bear hasn| 000178f0 74 20 73 63 6f 72 65 64 29 20 22 53 75 72 65 6c |t scored) "Surel| 00017900 79 20 79 6f 75 27 72 65 20 6a 6f 6b 69 6e 67 21 |y you're joking!| 00017910 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |";. | 00017920 20 69 66 20 28 67 6f 6c 64 65 6e 5f 63 68 61 69 | if (golden_chai| 00017930 6e 20 68 61 73 20 6c 6f 63 6b 65 64 29 0a 20 20 |n has locked). | 00017940 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00017950 22 54 68 65 20 62 65 61 72 20 69 73 20 73 74 69 |"The bear is sti| 00017960 6c 6c 20 63 68 61 69 6e 65 64 20 74 6f 20 74 68 |ll chained to th| 00017970 65 20 77 61 6c 6c 2e 22 3b 0a 20 20 20 20 20 20 |e wall.";. | 00017980 20 20 20 20 20 20 20 20 67 69 76 65 20 42 65 61 | give Bea| 00017990 72 20 67 65 6e 65 72 61 6c 3b 20 53 74 61 72 74 |r general; Start| 000179a0 44 61 65 6d 6f 6e 28 42 65 61 72 29 3b 0a 20 20 |Daemon(Bear);. | 000179b0 20 20 20 20 20 20 20 20 20 20 20 20 22 4f 6b 2c | "Ok,| 000179c0 20 74 68 65 20 62 65 61 72 27 73 20 6e 6f 77 20 | the bear's now | 000179d0 66 6f 6c 6c 6f 77 69 6e 67 20 79 6f 75 20 61 72 |following you ar| 000179e0 6f 75 6e 64 2e 22 3b 0a 20 20 20 20 20 20 20 20 |ound.";. | 000179f0 20 20 44 72 6f 70 2c 20 52 65 6c 65 61 73 65 3a | Drop, Release:| 00017a00 20 69 66 20 28 42 65 61 72 20 68 61 73 6e 74 20 | if (Bear hasnt | 00017a10 67 65 6e 65 72 61 6c 29 20 22 57 68 61 74 3f 22 |general) "What?"| 00017a20 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |;. | 00017a30 67 69 76 65 20 42 65 61 72 20 7e 67 65 6e 65 72 |give Bear ~gener| 00017a40 61 6c 3b 20 53 74 6f 70 44 61 65 6d 6f 6e 28 42 |al; StopDaemon(B| 00017a50 65 61 72 29 3b 0a 20 20 20 20 20 20 20 20 20 20 |ear);. | 00017a60 20 20 20 20 69 66 20 28 54 72 6f 6c 6c 20 69 6e | if (Troll in| 00017a70 20 6c 6f 63 61 74 69 6f 6e 29 0a 20 20 20 20 20 | location). | 00017a80 20 20 20 20 20 20 20 20 20 7b 20 20 20 72 65 6d | { rem| 00017a90 6f 76 65 20 54 72 6f 6c 6c 3b 0a 20 20 20 20 20 |ove Troll;. | 00017aa0 20 20 20 20 20 20 20 20 20 20 20 20 20 22 54 68 | "Th| 00017ab0 65 20 62 65 61 72 20 6c 75 6d 62 65 72 73 20 74 |e bear lumbers t| 00017ac0 6f 77 61 72 64 20 74 68 65 20 74 72 6f 6c 6c 2c |oward the troll,| 00017ad0 20 77 68 6f 20 6c 65 74 73 20 5c 0a 20 20 20 20 | who lets \. | 00017ae0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6f | o| 00017af0 75 74 20 61 20 73 74 61 72 74 6c 65 64 20 73 68 |ut a startled sh| 00017b00 72 69 65 6b 20 61 6e 64 20 73 63 75 72 72 69 65 |riek and scurrie| 00017b10 73 20 61 77 61 79 2e 20 20 54 68 65 20 5c 0a 20 |s away. The \. | 00017b20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00017b30 20 20 62 65 61 72 20 73 6f 6f 6e 20 67 69 76 65 | bear soon give| 00017b40 73 20 75 70 20 74 68 65 20 70 75 72 73 75 69 74 |s up the pursuit| 00017b50 20 61 6e 64 20 77 61 6e 64 65 72 73 20 5c 0a 20 | and wanders \. | 00017b60 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00017b70 20 20 62 61 63 6b 2e 22 3b 0a 20 20 20 20 20 20 | back.";. | 00017b80 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 | }. | 00017b90 20 20 20 20 20 20 20 20 22 54 68 65 20 62 65 61 | "The bea| 00017ba0 72 20 77 61 6e 64 65 72 73 20 61 77 61 79 20 66 |r wanders away f| 00017bb0 72 6f 6d 20 79 6f 75 2e 22 3b 0a 20 20 20 20 20 |rom you.";. | 00017bc0 20 20 5d 2c 0a 20 20 20 20 20 20 20 74 69 6d 65 | ],. time| 00017bd0 5f 6c 65 66 74 20 30 2c 0a 20 20 20 20 20 20 20 |_left 0,. | 00017be0 64 61 65 6d 6f 6e 0a 20 20 20 20 20 20 20 5b 3b |daemon. [;| 00017bf0 20 69 66 20 28 6c 6f 63 61 74 69 6f 6e 3d 3d 74 | if (location==t| 00017c00 68 65 64 61 72 6b 29 20 72 66 61 6c 73 65 3b 0a |hedark) rfalse;.| 00017c10 20 20 20 20 20 20 20 20 20 20 69 66 20 28 6c 6f | if (lo| 00017c20 63 61 74 69 6f 6e 3d 3d 70 61 72 65 6e 74 28 42 |cation==parent(B| 00017c30 65 61 72 29 29 0a 20 20 20 20 20 20 20 20 20 20 |ear)). | 00017c40 7b 20 20 20 69 66 20 28 6c 6f 63 61 74 69 6f 6e |{ if (location| 00017c50 3d 3d 41 74 5f 42 72 65 61 74 68 5f 54 61 6b 69 |==At_Breath_Taki| 00017c60 6e 67 5f 56 69 65 77 29 0a 20 20 20 20 20 20 20 |ng_View). | 00017c70 20 20 20 20 20 20 20 20 20 20 20 22 5e 54 68 65 | "^The| 00017c80 20 62 65 61 72 20 72 6f 61 72 73 20 77 69 74 68 | bear roars with| 00017c90 20 64 65 6c 69 67 68 74 2e 22 3b 0a 20 20 20 20 | delight.";. | 00017ca0 20 20 20 20 20 20 20 20 20 20 72 66 61 6c 73 65 | rfalse| 00017cb0 3b 0a 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 |;. }. | 00017cc0 20 20 20 20 20 20 20 20 6d 6f 76 65 20 42 65 61 | move Bea| 00017cd0 72 20 74 6f 20 6c 6f 63 61 74 69 6f 6e 3b 0a 20 |r to location;. | 00017ce0 20 20 20 20 20 20 20 20 20 22 5e 54 68 65 20 62 | "^The b| 00017cf0 65 61 72 20 6c 75 6d 62 65 72 73 20 61 6c 6f 6e |ear lumbers alon| 00017d00 67 20 62 65 68 69 6e 64 20 79 6f 75 2e 22 3b 0a |g behind you.";.| 00017d10 20 20 20 20 20 20 20 5d 2c 0a 20 20 68 61 73 20 | ],. has | 00017d20 20 61 6e 69 6d 61 74 65 3b 0a 0a 4e 65 61 72 62 | animate;..Nearb| 00017d30 79 20 67 6f 6c 64 65 6e 5f 63 68 61 69 6e 20 22 |y golden_chain "| 00017d40 67 6f 6c 64 65 6e 20 63 68 61 69 6e 22 0a 20 63 |golden chain". c| 00017d50 6c 61 73 73 20 54 72 65 61 73 75 72 65 0a 20 20 |lass Treasure. | 00017d60 77 69 74 68 20 64 65 70 6f 73 69 74 70 6f 69 6e |with depositpoin| 00017d70 74 73 20 31 34 2c 0a 20 20 20 20 20 20 20 64 65 |ts 14,. de| 00017d80 73 63 72 69 62 65 0a 20 20 20 20 20 20 20 5b 3b |scribe. [;| 00017d90 20 69 66 20 28 73 65 6c 66 20 68 61 73 20 6c 6f | if (self has lo| 00017da0 63 6b 65 64 29 20 22 54 68 65 20 62 65 61 72 20 |cked) "The bear | 00017db0 69 73 20 68 65 6c 64 20 62 61 63 6b 20 62 79 20 |is held back by | 00017dc0 61 20 73 6f 6c 69 64 20 67 6f 6c 64 20 63 68 61 |a solid gold cha| 00017dd0 69 6e 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 |in.";. | 00017de0 22 41 20 73 6f 6c 69 64 20 67 6f 6c 64 65 6e 20 |"A solid golden | 00017df0 63 68 61 69 6e 20 6c 69 65 73 20 69 6e 20 63 6f |chain lies in co| 00017e00 69 6c 73 20 6f 6e 20 74 68 65 20 67 72 6f 75 6e |ils on the groun| 00017e10 64 21 22 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 |d!";. ],. | 00017e20 20 20 20 20 20 20 64 65 73 63 72 69 70 74 69 6f | descriptio| 00017e30 6e 20 22 54 68 65 20 63 68 61 69 6e 20 68 61 73 |n "The chain has| 00017e40 20 74 68 69 63 6b 20 6c 69 6e 6b 73 20 6f 66 20 | thick links of | 00017e50 73 6f 6c 69 64 20 67 6f 6c 64 21 22 2c 0a 20 20 |solid gold!",. | 00017e60 20 20 20 20 20 6e 61 6d 65 20 22 63 68 61 69 6e | name "chain| 00017e70 22 20 22 6c 69 6e 6b 73 22 20 22 73 68 61 63 6b |" "links" "shack| 00017e80 6c 65 73 22 20 22 73 6f 6c 69 64 22 0a 20 20 20 |les" "solid". | 00017e90 20 20 20 20 20 20 20 20 20 22 67 6f 6c 64 22 20 | "gold" | 00017ea0 22 67 6f 6c 64 65 6e 22 20 22 74 68 69 63 6b 22 |"golden" "thick"| 00017eb0 20 22 63 68 61 69 6e 73 22 2c 0a 20 20 20 20 20 | "chains",. | 00017ec0 20 20 77 69 74 68 5f 6b 65 79 20 73 65 74 5f 6f | with_key set_o| 00017ed0 66 5f 6b 65 79 73 2c 0a 20 20 20 20 20 20 20 62 |f_keys,. b| 00017ee0 65 66 6f 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 |efore. [; | 00017ef0 54 61 6b 65 3a 20 69 66 20 28 73 65 6c 66 20 68 |Take: if (self h| 00017f00 61 73 20 6c 6f 63 6b 65 64 29 0a 20 20 20 20 20 |as locked). | 00017f10 20 20 20 20 20 7b 20 20 20 69 66 20 28 42 65 61 | { if (Bea| 00017f20 72 20 68 61 73 20 73 63 6f 72 65 64 29 20 22 49 |r has scored) "I| 00017f30 74 27 73 20 6c 6f 63 6b 65 64 20 74 6f 20 74 68 |t's locked to th| 00017f40 65 20 66 72 69 65 6e 64 6c 79 20 62 65 61 72 2e |e friendly bear.| 00017f50 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |";. | 00017f60 20 22 49 74 27 73 20 6c 6f 63 6b 65 64 20 74 6f | "It's locked to| 00017f70 20 74 68 65 20 66 65 72 6f 63 69 6f 75 73 20 62 | the ferocious b| 00017f80 65 61 72 21 22 3b 0a 20 20 20 20 20 20 20 20 20 |ear!";. | 00017f90 20 7d 0a 20 20 20 20 20 20 20 20 20 20 55 6e 6c | }. Unl| 00017fa0 6f 63 6b 3a 20 69 66 20 28 42 65 61 72 20 68 61 |ock: if (Bear ha| 00017fb0 73 6e 74 20 73 63 6f 72 65 64 29 0a 20 20 20 20 |snt scored). | 00017fc0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00017fd0 20 20 22 54 68 65 72 65 20 69 73 20 6e 6f 20 77 | "There is no w| 00017fe0 61 79 20 74 6f 20 67 65 74 20 70 61 73 74 20 74 |ay to get past t| 00017ff0 68 65 20 62 65 61 72 20 74 6f 20 5c 0a 20 20 20 |he bear to \. | 00018000 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00018010 20 20 20 20 75 6e 6c 6f 63 6b 20 74 68 65 20 63 | unlock the c| 00018020 68 61 69 6e 2c 20 77 68 69 63 68 20 69 73 20 70 |hain, which is p| 00018030 72 6f 62 61 62 6c 79 20 6a 75 73 74 20 61 73 20 |robably just as | 00018040 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 00018050 20 20 20 20 20 20 20 20 20 77 65 6c 6c 2e 22 3b | well.";| 00018060 0a 20 20 20 20 20 20 20 20 20 20 4c 6f 63 6b 3a |. Lock:| 00018070 20 22 54 68 65 20 6d 65 63 68 61 6e 69 73 6d 20 | "The mechanism | 00018080 77 6f 6e 27 74 20 6c 6f 63 6b 20 61 67 61 69 6e |won't lock again| 00018090 2e 22 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 20 |.";. ],. | 000180a0 20 20 20 20 20 61 66 74 65 72 0a 20 20 20 20 20 | after. | 000180b0 20 20 5b 3b 20 55 6e 6c 6f 63 6b 3a 20 22 59 6f | [; Unlock: "Yo| 000180c0 75 20 75 6e 6c 6f 63 6b 20 74 68 65 20 63 68 61 |u unlock the cha| 000180d0 69 6e 2c 20 61 6e 64 20 73 65 74 20 74 68 65 20 |in, and set the | 000180e0 74 61 6d 65 20 62 65 61 72 20 66 72 65 65 2e 22 |tame bear free."| 000180f0 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 20 68 61 |;. ],. ha| 00018100 73 20 20 6c 6f 63 6b 61 62 6c 65 20 6c 6f 63 6b |s lockable lock| 00018110 65 64 3b 0a 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d |ed;..! ---------| 00018120 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00018160 2d 2d 2d 0a 21 20 20 20 54 68 65 20 44 69 66 66 |---.! The Diff| 00018170 65 72 65 6e 74 20 4d 61 7a 65 0a 21 20 2d 2d 2d |erent Maze.! ---| 00018180 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 000181c0 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 43 6c 61 73 73 |---------..Class| 000181d0 20 20 44 69 66 66 4d 61 7a 65 0a 20 20 77 69 74 | DiffMaze. wit| 000181e0 68 20 64 65 73 63 72 69 70 74 69 6f 6e 20 22 59 |h description "Y| 000181f0 6f 75 20 61 72 65 20 69 6e 20 61 20 6d 61 7a 65 |ou are in a maze| 00018200 20 6f 66 20 74 77 69 73 74 79 20 6c 69 74 74 6c | of twisty littl| 00018210 65 20 70 61 73 73 61 67 65 73 2c 20 5c 0a 20 20 |e passages, \. | 00018220 20 20 20 20 20 20 20 20 20 61 6c 6c 20 64 69 66 | all dif| 00018230 66 65 72 65 6e 74 2e 22 3b 0a 0a 4f 62 6a 65 63 |ferent.";..Objec| 00018240 74 20 44 69 66 66 65 72 65 6e 74 5f 4d 61 7a 65 |t Different_Maze| 00018250 5f 31 20 22 4d 61 7a 65 22 0a 20 63 6c 61 73 73 |_1 "Maze". class| 00018260 20 44 69 66 66 4d 61 7a 65 0a 20 20 77 69 74 68 | DiffMaze. with| 00018270 20 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w_to | 00018350 44 69 66 66 65 72 65 6e 74 5f 4d 61 7a 65 5f 31 |Different_Maze_1| 00018360 30 2c 0a 20 20 20 20 20 20 20 6e 5f 74 6f 20 20 |0,. n_to | 00018370 44 69 66 66 65 72 65 6e 74 5f 4d 61 7a 65 5f 31 |Different_Maze_1| 00018380 31 2c 0a 20 20 20 20 20 20 20 64 5f 74 6f 20 20 |1,. d_to | 00018390 41 74 5f 57 65 73 74 5f 45 6e 64 5f 4f 66 5f 4c |At_West_End_Of_L| 000183a0 6f 6e 67 5f 48 61 6c 6c 3b 0a 0a 0a 4f 62 6a 65 |ong_Hall;...Obje| 000183b0 63 74 20 44 69 66 66 65 72 65 6e 74 5f 4d 61 7a |ct Different_Maz| 000183c0 65 5f 32 20 22 4d 61 7a 65 22 0a 20 63 6c 61 73 |e_2 "Maze". clas| 000183d0 73 20 44 69 66 66 4d 61 7a 65 0a 20 20 77 69 74 |s DiffMaze. wit| 000183e0 68 0a 20 20 20 20 20 20 20 73 77 5f 74 6f 20 44 |h. sw_to D| 000183f0 69 66 66 65 72 65 6e 74 5f 4d 61 7a 65 5f 33 2c |ifferent_Maze_3,| 00018400 0a 20 20 20 20 20 20 20 6e 5f 74 6f 20 44 69 66 |. n_to Dif| 00018410 66 65 72 65 6e 74 5f 4d 61 7a 65 5f 34 2c 0a 20 |ferent_Maze_4,. | 00018420 20 20 20 20 20 20 65 5f 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66 65 72 65 6e 74 5f 4d 61 7a |to Different_Maz| 00018f40 65 5f 31 2c 0a 20 20 20 20 20 20 20 65 5f 74 6f |e_1,. e_to| 00018f50 20 44 69 66 66 65 72 65 6e 74 5f 4d 61 7a 65 5f | Different_Maze_| 00018f60 33 2c 0a 20 20 20 20 20 20 20 6e 65 5f 74 6f 20 |3,. ne_to | 00018f70 44 69 66 66 65 72 65 6e 74 5f 4d 61 7a 65 5f 34 |Different_Maze_4| 00018f80 2c 0a 20 20 20 20 20 20 20 75 5f 74 6f 20 44 69 |,. u_to Di| 00018f90 66 66 65 72 65 6e 74 5f 4d 61 7a 65 5f 35 2c 0a |fferent_Maze_5,.| 00018fa0 20 20 20 20 20 20 20 77 5f 74 6f 20 44 69 66 66 | w_to Diff| 00018fb0 65 72 65 6e 74 5f 4d 61 7a 65 5f 36 2c 0a 20 20 |erent_Maze_6,. | 00018fc0 20 20 20 20 20 6e 5f 74 6f 20 44 69 66 66 65 72 | n_to Differ| 00018fd0 65 6e 74 5f 4d 61 7a 65 5f 37 2c 0a 20 20 20 20 |ent_Maze_7,. | 00018fe0 20 20 20 73 5f 74 6f 20 44 69 66 66 65 72 65 6e | s_to Differen| 00018ff0 74 5f 4d 61 7a 65 5f 38 2c 0a 20 20 20 20 20 20 |t_Maze_8,. | 00019000 20 73 65 5f 74 6f 20 44 69 66 66 65 72 65 6e 74 | se_to Different| 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0a 20 20 20 20 |ent_Maze_4,. | 000190f0 20 20 20 77 5f 74 6f 20 44 69 66 66 65 72 65 6e | w_to Differen| 00019100 74 5f 4d 61 7a 65 5f 35 2c 0a 20 20 20 20 20 20 |t_Maze_5,. | 00019110 20 6e 5f 74 6f 20 44 69 66 66 65 72 65 6e 74 5f | n_to Different_| 00019120 4d 61 7a 65 5f 36 2c 0a 20 20 20 20 20 20 20 64 |Maze_6,. d| 00019130 5f 74 6f 20 44 69 66 66 65 72 65 6e 74 5f 4d 61 |_to Different_Ma| 00019140 7a 65 5f 37 2c 0a 20 20 20 20 20 20 20 73 65 5f |ze_7,. se_| 00019150 74 6f 20 44 69 66 66 65 72 65 6e 74 5f 4d 61 7a |to Different_Maz| 00019160 65 5f 38 2c 0a 20 20 20 20 20 20 20 75 5f 74 6f |e_8,. u_to| 00019170 20 44 69 66 66 65 72 65 6e 74 5f 4d 61 7a 65 5f | Different_Maze_| 00019180 39 2c 0a 20 20 20 20 20 20 20 73 5f 74 6f 20 44 |9,. s_to D| 00019190 69 66 66 65 72 65 6e 74 5f 4d 61 7a 65 5f 31 30 |ifferent_Maze_10| 000191a0 2c 0a 20 20 20 20 20 20 20 6e 65 5f 74 6f 20 44 |,. ne_to D| 000191b0 69 66 66 65 72 65 6e 74 5f 4d 61 7a 65 5f 32 3b |ifferent_Maze_2;| 000191c0 0a 0a 0a 4f 62 6a 65 63 74 20 44 65 61 64 5f 45 |...Object Dead_E| 000191d0 6e 64 5f 31 34 20 22 44 65 61 64 20 45 6e 64 2c |nd_14 "Dead End,| 000191e0 20 6e 65 61 72 20 56 65 6e 64 69 6e 67 20 4d 61 | near Vending Ma| 000191f0 63 68 69 6e 65 22 0a 20 63 6c 61 73 73 20 44 65 |chine". class De| 00019200 61 64 45 6e 64 52 6f 6f 6d 0a 20 20 77 69 74 68 |adEndRoom. with| 00019210 20 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 | description. | 00019220 20 20 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 | "You| 00019230 20 68 61 76 65 20 72 65 61 63 68 65 64 20 61 20 | have reached a | 00019240 64 65 61 64 20 65 6e 64 2e 20 54 68 65 72 65 20 |dead end. There | 00019250 69 73 20 61 20 6d 61 73 73 69 76 65 20 5c 0a 20 |is a massive \. | 00019260 20 20 20 20 20 20 20 20 20 20 20 20 20 20 76 65 | ve| 00019270 6e 64 69 6e 67 20 6d 61 63 68 69 6e 65 20 68 65 |nding machine he| 00019280 72 65 2e 22 2c 0a 20 20 20 20 20 20 20 6e 5f 74 |re.",. n_t| 00019290 6f 20 44 69 66 66 65 72 65 6e 74 5f 4d 61 7a 65 |o Different_Maze| 000192a0 5f 32 2c 0a 20 20 20 20 20 20 20 6f 75 74 5f 74 |_2,. out_t| 000192b0 6f 20 44 69 66 66 65 72 65 6e 74 5f 4d 61 7a 65 |o Different_Maze| 000192c0 5f 32 0a 20 20 68 61 73 20 20 6e 6f 64 77 61 72 |_2. has nodwar| 000192d0 66 3b 0a 0a 4e 65 61 72 62 79 20 50 69 72 61 74 |f;..Nearby Pirat| 000192e0 65 4d 65 73 73 61 67 65 20 22 6d 65 73 73 61 67 |eMessage "messag| 000192f0 65 20 69 6e 20 74 68 65 20 64 75 73 74 22 0a 20 |e in the dust". | 00019300 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f | with descriptio| 00019310 6e 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |n. | 00019320 20 22 54 68 65 20 6d 65 73 73 61 67 65 20 72 65 | "The message re| 00019330 61 64 73 2c 20 7e 54 68 69 73 20 69 73 20 6e 6f |ads, ~This is no| 00019340 74 20 74 68 65 20 6d 61 7a 65 20 77 68 65 72 65 |t the maze where| 00019350 20 74 68 65 20 5c 0a 20 20 20 20 20 20 20 20 20 | the \. | 00019360 20 20 20 20 20 20 70 69 72 61 74 65 20 6c 65 61 | pirate lea| 00019370 76 65 73 20 68 69 73 20 74 72 65 61 73 75 72 65 |ves his treasure| 00019380 20 63 68 65 73 74 2e 7e 22 2c 0a 20 20 20 20 20 | chest.~",. | 00019390 20 20 6e 61 6d 65 20 22 6d 65 73 73 61 67 65 22 | name "message"| 000193a0 20 22 73 63 72 61 77 6c 22 20 22 77 72 69 74 69 | "scrawl" "writi| 000193b0 6e 67 22 20 22 73 63 72 69 70 74 22 20 22 73 63 |ng" "script" "sc| 000193c0 72 61 77 6c 65 64 22 20 22 66 6c 6f 77 65 72 79 |rawled" "flowery| 000193d0 22 2c 0a 20 20 20 20 20 20 20 69 6e 69 74 69 61 |",. initia| 000193e0 6c 20 22 48 6d 6d 6d 2e 2e 2e 20 20 54 68 65 72 |l "Hmmm... Ther| 000193f0 65 20 69 73 20 61 20 6d 65 73 73 61 67 65 20 68 |e is a message h| 00019400 65 72 65 20 5c 0a 20 20 20 20 20 20 20 20 20 20 |ere \. | 00019410 20 20 20 20 20 20 73 63 72 61 77 6c 65 64 20 69 | scrawled i| 00019420 6e 20 74 68 65 20 64 75 73 74 20 69 6e 20 61 20 |n the dust in a | 00019430 66 6c 6f 77 65 72 79 20 73 63 72 69 70 74 2e 22 |flowery script."| 00019440 0a 20 20 68 61 73 20 20 73 63 65 6e 65 72 79 3b |. has scenery;| 00019450 0a 0a 0a 4e 65 61 72 62 79 20 56 65 6e 64 69 6e |...Nearby Vendin| 00019460 67 4d 61 63 68 69 6e 65 20 22 76 65 6e 64 69 6e |gMachine "vendin| 00019470 67 20 6d 61 63 68 69 6e 65 22 0a 20 20 77 69 74 |g machine". wit| 00019480 68 20 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 |h description. | 00019490 20 20 20 20 20 20 20 20 20 20 20 20 20 22 54 68 | "Th| 000194a0 65 20 69 6e 73 74 72 75 63 74 69 6f 6e 73 20 6f |e instructions o| 000194b0 6e 20 74 68 65 20 76 65 6e 64 69 6e 67 20 6d 61 |n the vending ma| 000194c0 63 68 69 6e 65 20 72 65 61 64 2c 20 5c 0a 20 20 |chine read, \. | 000194d0 20 20 20 20 20 20 20 20 20 20 20 20 20 7e 49 6e | ~In| 000194e0 73 65 72 74 20 63 6f 69 6e 73 20 74 6f 20 72 65 |sert coins to re| 000194f0 63 65 69 76 65 20 66 72 65 73 68 20 62 61 74 74 |ceive fresh batt| 00019500 65 72 69 65 73 2e 7e 22 2c 0a 20 20 20 20 20 20 |eries.~",. | 00019510 20 6e 61 6d 65 20 22 6d 61 63 68 69 6e 65 22 20 | name "machine" | 00019520 22 73 6c 6f 74 22 20 22 76 65 6e 64 69 6e 67 22 |"slot" "vending"| 00019530 20 22 6d 61 73 73 69 76 65 22 20 22 62 61 74 74 | "massive" "batt| 00019540 65 72 79 22 20 22 63 6f 69 6e 22 2c 0a 20 20 20 |ery" "coin",. | 00019550 20 20 20 20 62 65 66 6f 72 65 0a 20 20 20 20 20 | before. | 00019560 20 20 5b 3b 20 52 65 63 65 69 76 65 3a 0a 20 20 | [; Receive:. | 00019570 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 6e | if (n| 00019580 6f 75 6e 3d 3d 72 61 72 65 5f 63 6f 69 6e 73 29 |oun==rare_coins)| 00019590 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 20 |. { | 000195a0 20 20 6d 6f 76 65 20 66 72 65 73 68 5f 62 61 74 | move fresh_bat| 000195b0 74 65 72 69 65 73 20 74 6f 20 6c 6f 63 61 74 69 |teries to locati| 000195c0 6f 6e 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 |on;. | 000195d0 20 20 20 20 20 72 65 6d 6f 76 65 20 72 61 72 65 | remove rare| 000195e0 5f 63 6f 69 6e 73 3b 0a 20 20 20 20 20 20 20 20 |_coins;. | 000195f0 20 20 20 20 20 20 20 20 20 22 53 6f 6f 6e 20 61 | "Soon a| 00019600 66 74 65 72 20 79 6f 75 20 69 6e 73 65 72 74 20 |fter you insert | 00019610 74 68 65 20 63 6f 69 6e 73 20 69 6e 20 74 68 65 |the coins in the| 00019620 20 63 6f 69 6e 20 5c 0a 20 20 20 20 20 20 20 20 | coin \. | 00019630 20 20 20 20 20 20 20 20 20 20 73 6c 6f 74 2c 20 | slot, | 00019640 74 68 65 20 76 65 6e 64 69 6e 67 20 6d 61 63 68 |the vending mach| 00019650 69 6e 65 73 20 6d 61 6b 65 73 20 61 20 67 72 69 |ines makes a gri| 00019660 6e 64 69 6e 67 20 5c 0a 20 20 20 20 20 20 20 20 |nding \. | 00019670 20 20 20 20 20 20 20 20 20 20 73 6f 75 6e 64 2c | sound,| 00019680 20 61 6e 64 20 61 20 73 65 74 20 6f 66 20 66 72 | and a set of fr| 00019690 65 73 68 20 62 61 74 74 65 72 69 65 73 20 66 61 |esh batteries fa| 000196a0 6c 6c 73 20 61 74 20 79 6f 75 72 20 66 65 65 74 |lls at your feet| 000196b0 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 |.";. | 000196c0 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | }. | 000196d0 22 54 68 65 20 6d 61 63 68 69 6e 65 20 73 65 65 |"The machine see| 000196e0 6d 73 20 74 6f 20 62 65 20 64 65 73 69 67 6e 65 |ms to be designe| 000196f0 64 20 74 6f 20 74 61 6b 65 20 63 6f 69 6e 73 2e |d to take coins.| 00019700 22 3b 0a 20 20 20 20 20 20 20 20 20 20 41 74 74 |";. Att| 00019710 61 63 6b 3a 0a 20 20 20 20 20 20 20 20 20 20 20 |ack:. | 00019720 20 20 22 54 68 65 20 6d 61 63 68 69 6e 65 20 69 | "The machine i| 00019730 73 20 71 75 69 74 65 20 73 74 75 72 64 79 20 61 |s quite sturdy a| 00019740 6e 64 20 73 75 72 76 69 76 65 73 20 79 6f 75 72 |nd survives your| 00019750 20 61 74 74 61 63 6b 20 5c 0a 20 20 20 20 20 20 | attack \. | 00019760 20 20 20 20 20 20 20 20 77 69 74 68 6f 75 74 20 | without | 00019770 67 65 74 74 69 6e 67 20 73 6f 20 6d 75 63 68 20 |getting so much | 00019780 61 73 20 61 20 73 63 72 61 74 63 68 2e 22 3b 0a |as a scratch.";.| 00019790 20 20 20 20 20 20 20 20 20 20 4c 6f 6f 6b 55 6e | LookUn| 000197a0 64 65 72 3a 0a 20 20 20 20 20 20 20 20 20 20 20 |der:. | 000197b0 20 20 20 20 22 59 6f 75 20 64 6f 6e 27 74 20 66 | "You don't f| 000197c0 69 6e 64 20 61 6e 79 74 68 69 6e 67 20 75 6e 64 |ind anything und| 000197d0 65 72 20 74 68 65 20 6d 61 63 68 69 6e 65 2e 22 |er the machine."| 000197e0 3b 0a 20 20 20 20 20 20 20 20 20 20 53 65 61 72 |;. Sear| 000197f0 63 68 3a 0a 20 20 20 20 20 20 20 20 20 20 20 20 |ch:. | 00019800 20 20 20 22 59 6f 75 20 63 61 6e 27 74 20 67 65 | "You can't ge| 00019810 74 20 69 6e 73 69 64 65 20 74 68 65 20 6d 61 63 |t inside the mac| 00019820 68 69 6e 65 2e 22 3b 0a 20 20 20 20 20 20 20 20 |hine.";. | 00019830 20 20 54 61 6b 65 3a 20 22 54 68 65 20 76 65 6e | Take: "The ven| 00019840 64 69 6e 67 20 6d 61 63 68 69 6e 65 20 69 73 20 |ding machine is | 00019850 66 61 72 20 74 6f 6f 20 68 65 61 76 79 20 74 6f |far too heavy to| 00019860 20 6d 6f 76 65 2e 22 3b 0a 20 20 20 20 20 20 20 | move.";. | 00019870 5d 2c 0a 20 20 68 61 73 20 20 73 63 65 6e 65 72 |],. has scener| 00019880 79 3b 0a 0a 4f 62 6a 65 63 74 20 66 72 65 73 68 |y;..Object fresh| 00019890 5f 62 61 74 74 65 72 69 65 73 20 22 66 72 65 73 |_batteries "fres| 000198a0 68 20 62 61 74 74 65 72 69 65 73 22 20 56 65 6e |h batteries" Ven| 000198b0 64 69 6e 67 4d 61 63 68 69 6e 65 0a 20 20 77 69 |dingMachine. wi| 000198c0 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e 20 22 |th description "| 000198d0 54 68 65 79 20 6c 6f 6f 6b 20 6c 69 6b 65 20 6f |They look like o| 000198e0 72 64 69 6e 61 72 79 20 62 61 74 74 65 72 69 65 |rdinary batterie| 000198f0 73 2e 20 20 28 41 20 73 65 70 75 6c 63 68 72 61 |s. (A sepulchra| 00019900 6c 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |l \. | 00019910 20 20 20 20 20 20 20 20 76 6f 69 63 65 20 73 61 | voice sa| 00019920 79 73 2c 20 7e 53 74 69 6c 6c 20 67 6f 69 6e 67 |ys, ~Still going| 00019930 21 7e 29 22 2c 0a 20 20 20 20 20 20 20 69 6e 69 |!~)",. ini| 00019940 74 69 61 6c 20 22 54 68 65 72 65 20 61 72 65 20 |tial "There are | 00019950 66 72 65 73 68 20 62 61 74 74 65 72 69 65 73 20 |fresh batteries | 00019960 68 65 72 65 2e 22 2c 0a 20 20 20 20 20 20 20 6e |here.",. n| 00019970 61 6d 65 20 22 62 61 74 74 65 72 69 65 73 22 20 |ame "batteries" | 00019980 22 62 61 74 74 65 72 79 22 20 22 66 72 65 73 68 |"battery" "fresh| 00019990 22 3b 0a 0a 4f 62 6a 65 63 74 20 6f 6c 64 5f 62 |";..Object old_b| 000199a0 61 74 74 65 72 69 65 73 20 22 77 6f 72 6e 2d 6f |atteries "worn-o| 000199b0 75 74 20 62 61 74 74 65 72 69 65 73 22 0a 20 20 |ut batteries". | 000199c0 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e |with description| 000199d0 20 22 54 68 65 79 20 6c 6f 6f 6b 20 6c 69 6b 65 | "They look like| 000199e0 20 6f 72 64 69 6e 61 72 79 20 62 61 74 74 65 72 | ordinary batter| 000199f0 69 65 73 2e 22 2c 0a 20 20 20 20 20 20 20 69 6e |ies.",. in| 00019a00 69 74 69 61 6c 20 22 53 6f 6d 65 20 77 6f 72 6e |itial "Some worn| 00019a10 2d 6f 75 74 20 62 61 74 74 65 72 69 65 73 20 68 |-out batteries h| 00019a20 61 76 65 20 62 65 65 6e 20 64 69 73 63 61 72 64 |ave been discard| 00019a30 65 64 20 6e 65 61 72 62 79 2e 22 2c 0a 20 20 20 |ed nearby.",. | 00019a40 20 20 20 20 6e 61 6d 65 20 22 62 61 74 74 65 72 | name "batter| 00019a50 69 65 73 22 20 22 62 61 74 74 65 72 79 22 20 22 |ies" "battery" "| 00019a60 77 6f 72 6e 22 20 22 6f 75 74 22 20 22 77 6f 72 |worn" "out" "wor| 00019a70 6e 2d 6f 75 74 22 3b 0a 0a 21 20 2d 2d 2d 2d 2d |n-out";..! -----| 00019a80 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00019ac0 2d 2d 2d 2d 2d 2d 2d 0a 21 20 20 20 44 77 61 72 |-------.! Dwar| 00019ad0 76 65 73 21 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d |ves!.! ---------| 00019ae0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00019b20 2d 2d 2d 0a 0a 4f 62 6a 65 63 74 20 64 77 61 72 |---..Object dwar| 00019b30 66 20 22 74 68 72 65 61 74 65 6e 69 6e 67 20 6c |f "threatening l| 00019b40 69 74 74 6c 65 20 64 77 61 72 66 22 0a 20 20 77 |ittle dwarf". w| 00019b50 69 74 68 20 6e 61 6d 65 20 22 64 77 61 72 66 22 |ith name "dwarf"| 00019b60 20 22 74 68 72 65 61 74 65 6e 69 6e 67 22 20 22 | "threatening" "| 00019b70 6e 61 73 74 79 22 20 22 6c 69 74 74 6c 65 22 20 |nasty" "little" | 00019b80 22 6d 65 61 6e 22 2c 0a 20 20 20 20 20 20 20 64 |"mean",. d| 00019b90 65 73 63 72 69 70 74 69 6f 6e 20 22 49 74 27 73 |escription "It's| 00019ba0 20 70 72 6f 62 61 62 6c 79 20 6e 6f 74 20 61 20 | probably not a | 00019bb0 67 6f 6f 64 20 69 64 65 61 20 74 6f 20 67 65 74 |good idea to get| 00019bc0 20 74 6f 6f 20 63 6c 6f 73 65 2e 20 20 53 75 66 | too close. Suf| 00019bd0 66 69 63 65 20 5c 0a 20 20 20 20 20 20 20 20 20 |fice \. | 00019be0 20 20 20 20 20 20 20 20 20 20 20 69 74 20 74 6f | it to| 00019bf0 20 73 61 79 20 74 68 65 20 6c 69 74 74 6c 65 20 | say the little | 00019c00 67 75 79 27 73 20 70 72 65 74 74 79 20 61 67 67 |guy's pretty agg| 00019c10 72 65 73 73 69 76 65 2e 22 2c 0a 20 20 20 20 20 |ressive.",. | 00019c20 20 20 69 6e 69 74 69 61 6c 20 22 41 20 74 68 72 | initial "A thr| 00019c30 65 61 74 65 6e 69 6e 67 20 6c 69 74 74 6c 65 20 |eatening little | 00019c40 64 77 61 72 66 20 68 69 64 65 73 20 69 6e 20 74 |dwarf hides in t| 00019c50 68 65 20 73 68 61 64 6f 77 73 2e 22 2c 0a 20 20 |he shadows.",. | 00019c60 20 20 20 20 20 6e 75 6d 62 65 72 20 35 2c 0a 20 | number 5,. | 00019c70 20 20 20 20 20 20 74 69 6d 65 5f 6c 65 66 74 20 | time_left | 00019c80 30 2c 0a 20 20 20 20 20 20 20 64 61 65 6d 6f 6e |0,. daemon| 00019c90 0a 20 20 20 20 20 20 20 5b 3b 20 69 66 20 28 6c |. [; if (l| 00019ca0 6f 63 61 74 69 6f 6e 3d 3d 74 68 65 64 61 72 6b |ocation==thedark| 00019cb0 29 20 72 74 72 75 65 3b 0a 20 20 20 20 20 20 20 |) rtrue;. | 00019cc0 20 20 20 69 66 20 28 73 65 6c 66 2e 6e 75 6d 62 | if (self.numb| 00019cd0 65 72 3d 3d 30 29 20 7b 20 53 74 6f 70 44 61 65 |er==0) { StopDae| 00019ce0 6d 6f 6e 28 73 65 6c 66 29 3b 20 72 74 72 75 65 |mon(self); rtrue| 00019cf0 3b 20 7d 0a 20 20 20 20 20 20 20 20 20 20 69 66 |; }. if| 00019d00 20 28 70 61 72 65 6e 74 28 64 77 61 72 66 29 3d | (parent(dwarf)=| 00019d10 3d 30 29 0a 20 20 20 20 20 20 20 20 20 20 7b 20 |=0). { | 00019d20 20 20 69 66 20 28 6c 6f 63 61 74 69 6f 6e 20 68 | if (location h| 00019d30 61 73 20 6e 6f 64 77 61 72 66 20 7c 7c 20 6c 6f |as nodwarf || lo| 00019d40 63 61 74 69 6f 6e 20 68 61 73 20 6c 69 67 68 74 |cation has light| 00019d50 29 20 72 74 72 75 65 3b 0a 20 20 20 20 20 20 20 |) rtrue;. | 00019d60 20 20 20 20 20 20 20 69 66 20 28 72 61 6e 64 6f | if (rando| 00019d70 6d 28 31 30 30 29 3c 3d 73 65 6c 66 2e 6e 75 6d |m(100)<=self.num| 00019d80 62 65 72 29 0a 20 20 20 20 20 20 20 20 20 20 20 |ber). | 00019d90 20 20 20 7b 20 20 20 69 66 20 28 42 65 61 72 20 | { if (Bear | 00019da0 69 6e 20 6c 6f 63 61 74 69 6f 6e 20 7c 7c 20 54 |in location || T| 00019db0 72 6f 6c 6c 20 69 6e 20 6c 6f 63 61 74 69 6f 6e |roll in location| 00019dc0 29 20 72 74 72 75 65 3b 0a 20 20 20 20 20 20 20 |) rtrue;. | 00019dd0 20 20 20 20 20 20 20 20 20 20 20 6e 65 77 5f 6c | new_l| 00019de0 69 6e 65 3b 0a 20 20 20 20 20 20 20 20 20 20 20 |ine;. | 00019df0 20 20 20 20 20 20 20 69 66 20 28 44 72 61 67 6f | if (Drago| 00019e00 6e 20 69 6e 20 6c 6f 63 61 74 69 6f 6e 29 0a 20 |n in location). | 00019e10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00019e20 20 7b 20 20 20 73 65 6c 66 2e 6e 75 6d 62 65 72 | { self.number| 00019e30 3d 73 65 6c 66 2e 6e 75 6d 62 65 72 2d 31 3b 0a |=self.number-1;.| 00019e40 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00019e50 20 20 20 20 20 20 22 41 20 64 77 61 72 66 20 61 | "A dwarf a| 00019e60 70 70 65 61 72 73 2c 20 62 75 74 20 77 69 74 68 |ppears, but with| 00019e70 20 6f 6e 65 20 63 61 73 75 61 6c 20 62 6c 61 73 | one casual blas| 00019e80 74 20 74 68 65 20 64 72 61 67 6f 6e 20 5c 0a 20 |t the dragon \. | 00019e90 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00019ea0 20 20 20 20 20 20 76 61 70 6f 75 72 69 73 65 73 | vapourises| 00019eb0 20 68 69 6d 21 22 3b 0a 20 20 20 20 20 20 20 20 | him!";. | 00019ec0 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 | }. | 00019ed0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 6f | mo| 00019ee0 76 65 20 64 77 61 72 66 20 74 6f 20 6c 6f 63 61 |ve dwarf to loca| 00019ef0 74 69 6f 6e 3b 0a 20 20 20 20 20 20 20 20 20 20 |tion;. | 00019f00 20 20 20 20 20 20 20 20 22 41 20 74 68 72 65 61 | "A threa| 00019f10 74 65 6e 69 6e 67 20 6c 69 74 74 6c 65 20 64 77 |tening little dw| 00019f20 61 72 66 20 63 6f 6d 65 73 20 6f 75 74 20 6f 66 |arf comes out of| 00019f30 20 74 68 65 20 73 68 61 64 6f 77 73 21 22 3b 0a | the shadows!";.| 00019f40 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a | }.| 00019f50 20 20 20 20 20 20 20 20 20 20 20 20 20 20 72 74 | rt| 00019f60 72 75 65 3b 0a 20 20 20 20 20 20 20 20 20 20 7d |rue;. }| 00019f70 0a 20 20 20 20 20 20 20 20 20 20 69 66 20 28 70 |. if (p| 00019f80 61 72 65 6e 74 28 64 77 61 72 66 29 7e 3d 6c 6f |arent(dwarf)~=lo| 00019f90 63 61 74 69 6f 6e 29 0a 20 20 20 20 20 20 20 20 |cation). | 00019fa0 20 20 7b 20 20 20 69 66 20 28 6c 6f 63 61 74 69 | { if (locati| 00019fb0 6f 6e 3d 3d 74 68 65 64 61 72 6b 29 20 72 74 72 |on==thedark) rtr| 00019fc0 75 65 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 |ue;. | 00019fd0 20 20 69 66 20 28 6c 6f 63 61 74 69 6f 6e 20 68 | if (location h| 00019fe0 61 73 20 6e 6f 64 77 61 72 66 20 7c 7c 20 6c 6f |as nodwarf || lo| 00019ff0 63 61 74 69 6f 6e 20 68 61 73 20 6c 69 67 68 74 |cation has light| 0001a000 29 20 72 74 72 75 65 3b 0a 20 20 20 20 20 20 20 |) rtrue;. | 0001a010 20 20 20 20 20 20 20 69 66 20 28 72 61 6e 64 6f | if (rando| 0001a020 6d 28 31 30 30 29 3c 3d 39 36 20 26 26 20 70 61 |m(100)<=96 && pa| 0001a030 72 65 6e 74 28 64 77 61 72 66 29 7e 3d 49 6e 5f |rent(dwarf)~=In_| 0001a040 4d 69 72 72 6f 72 5f 43 61 6e 79 6f 6e 29 0a 20 |Mirror_Canyon). | 0001a050 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 20 20 | { | 0001a060 20 6d 6f 76 65 20 64 77 61 72 66 20 74 6f 20 6c | move dwarf to l| 0001a070 6f 63 61 74 69 6f 6e 3b 0a 20 20 20 20 20 20 20 |ocation;. | 0001a080 20 20 20 20 20 20 20 20 20 20 20 70 72 69 6e 74 | print| 0001a090 20 22 5e 54 68 65 20 64 77 61 72 66 20 73 74 61 | "^The dwarf sta| 0001a0a0 6c 6b 73 20 61 66 74 65 72 20 79 6f 75 2e 2e 2e |lks after you...| 0001a0b0 5e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 |^";. | 0001a0c0 20 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 20 | }. | 0001a0d0 20 20 65 6c 73 65 20 7b 20 72 65 6d 6f 76 65 20 | else { remove | 0001a0e0 64 77 61 72 66 3b 20 72 74 72 75 65 3b 20 7d 0a |dwarf; rtrue; }.| 0001a0f0 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 | }. | 0001a100 20 20 20 20 20 20 69 66 20 28 72 61 6e 64 6f 6d | if (random| 0001a110 28 31 30 30 29 3c 3d 37 35 29 0a 20 20 20 20 20 |(100)<=75). | 0001a120 20 20 20 20 20 7b 20 20 20 6e 65 77 5f 6c 69 6e | { new_lin| 0001a130 65 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |e;. | 0001a140 20 69 66 20 28 73 65 6c 66 20 68 61 73 6e 74 20 | if (self hasnt | 0001a150 67 65 6e 65 72 61 6c 29 0a 20 20 20 20 20 20 20 |general). | 0001a160 20 20 20 20 20 20 20 7b 20 20 20 6d 6f 76 65 20 | { move | 0001a170 61 78 65 20 74 6f 20 6c 6f 63 61 74 69 6f 6e 3b |axe to location;| 0001a180 20 67 69 76 65 20 73 65 6c 66 20 67 65 6e 65 72 | give self gener| 0001a190 61 6c 3b 20 72 65 6d 6f 76 65 20 73 65 6c 66 3b |al; remove self;| 0001a1a0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0001a1b0 20 20 20 22 54 68 65 20 64 77 61 72 66 20 74 68 | "The dwarf th| 0001a1c0 72 6f 77 73 20 61 20 6e 61 73 74 79 20 6c 69 74 |rows a nasty lit| 0001a1d0 74 6c 65 20 61 78 65 20 61 74 20 79 6f 75 2c 20 |tle axe at you, | 0001a1e0 6d 69 73 73 65 73 2c 20 5c 0a 20 20 20 20 20 20 |misses, \. | 0001a1f0 20 20 20 20 20 20 20 20 20 20 20 20 63 75 72 73 | curs| 0001a200 65 73 2c 20 61 6e 64 20 72 75 6e 73 20 61 77 61 |es, and runs awa| 0001a210 79 2e 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 |y.";. | 0001a220 20 20 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 | }. | 0001a230 20 20 20 69 66 20 28 6c 6f 63 61 74 69 6f 6e 3d | if (location=| 0001a240 3d 49 6e 5f 4d 69 72 72 6f 72 5f 43 61 6e 79 6f |=In_Mirror_Canyo| 0001a250 6e 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |n). | 0001a260 20 20 20 20 20 22 54 68 65 20 64 77 61 72 66 20 | "The dwarf | 0001a270 61 64 6d 69 72 65 73 20 68 69 6d 73 65 6c 66 20 |admires himself | 0001a280 69 6e 20 74 68 65 20 6d 69 72 72 6f 72 2e 22 3b |in the mirror.";| 0001a290 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 70 |. p| 0001a2a0 72 69 6e 74 20 22 54 68 65 20 64 77 61 72 66 20 |rint "The dwarf | 0001a2b0 74 68 72 6f 77 73 20 61 20 6e 61 73 74 79 20 6c |throws a nasty l| 0001a2c0 69 74 74 6c 65 20 6b 6e 69 66 65 20 61 74 20 79 |ittle knife at y| 0001a2d0 6f 75 2c 20 22 3b 0a 20 20 20 20 20 20 20 20 20 |ou, ";. | 0001a2e0 20 20 20 20 20 69 66 20 28 72 61 6e 64 6f 6d 28 | if (random(| 0001a2f0 31 30 30 30 29 3c 3d 39 35 29 20 7b 20 64 65 61 |1000)<=95) { dea| 0001a300 64 66 6c 61 67 3d 31 3b 20 22 61 6e 64 20 68 69 |dflag=1; "and hi| 0001a310 74 73 21 22 3b 20 7d 0a 20 20 20 20 20 20 20 20 |ts!"; }. | 0001a320 20 20 20 20 20 20 22 62 75 74 20 6d 69 73 73 65 | "but misse| 0001a330 73 21 22 3b 0a 20 20 20 20 20 20 20 20 20 20 7d |s!";. }| 0001a340 0a 20 20 20 20 20 20 20 20 20 20 69 66 20 28 72 |. if (r| 0001a350 61 6e 64 6f 6d 28 33 29 3d 3d 31 29 0a 20 20 20 |andom(3)==1). | 0001a360 20 20 20 20 20 20 20 7b 20 72 65 6d 6f 76 65 20 | { remove | 0001a370 64 77 61 72 66 3b 20 22 5e 54 69 72 69 6e 67 20 |dwarf; "^Tiring | 0001a380 6f 66 20 74 68 69 73 2c 20 74 68 65 20 64 77 61 |of this, the dwa| 0001a390 72 66 20 73 6c 69 70 73 20 61 77 61 79 2e 22 3b |rf slips away.";| 0001a3a0 20 7d 0a 20 20 20 20 20 20 20 5d 2c 0a 20 20 20 | }. ],. | 0001a3b0 20 20 20 20 62 65 66 6f 72 65 0a 20 20 20 20 20 | before. | 0001a3c0 20 20 5b 3b 20 4b 69 63 6b 3a 20 22 59 6f 75 20 | [; Kick: "You | 0001a3d0 62 6f 6f 74 20 74 68 65 20 64 77 61 72 66 20 61 |boot the dwarf a| 0001a3e0 63 72 6f 73 73 20 74 68 65 20 72 6f 6f 6d 2e 20 |cross the room. | 0001a3f0 20 48 65 20 63 75 72 73 65 73 2c 20 74 68 65 6e | He curses, then| 0001a400 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 0001a410 20 20 20 20 67 65 74 73 20 75 70 20 61 6e 64 20 | gets up and | 0001a420 62 72 75 73 68 65 73 20 68 69 6d 73 65 6c 66 20 |brushes himself | 0001a430 6f 66 66 2e 20 20 4e 6f 77 20 68 65 27 73 20 6d |off. Now he's m| 0001a440 61 64 64 65 72 20 5c 0a 20 20 20 20 20 20 20 20 |adder \. | 0001a450 20 20 20 20 20 20 20 20 20 74 68 61 6e 20 65 76 | than ev| 0001a460 65 72 21 22 3b 0a 20 20 20 20 20 20 20 5d 2c 0a |er!";. ],.| 0001a470 20 20 20 20 20 20 20 6c 69 66 65 0a 20 20 20 20 | life. | 0001a480 20 20 20 5b 3b 20 54 68 72 6f 77 41 74 3a 0a 20 | [; ThrowAt:. | 0001a490 20 20 20 20 20 20 20 20 20 20 69 66 20 28 6e 6f | if (no| 0001a4a0 75 6e 3d 3d 61 78 65 29 0a 20 20 20 20 20 20 20 |un==axe). | 0001a4b0 20 20 20 20 7b 20 20 20 69 66 20 28 72 61 6e 64 | { if (rand| 0001a4c0 6f 6d 28 33 29 7e 3d 31 29 0a 20 20 20 20 20 20 |om(3)~=1). | 0001a4d0 20 20 20 20 20 20 20 20 20 7b 20 20 20 72 65 6d | { rem| 0001a4e0 6f 76 65 20 73 65 6c 66 3b 20 6d 6f 76 65 20 61 |ove self; move a| 0001a4f0 78 65 20 74 6f 20 6c 6f 63 61 74 69 6f 6e 3b 0a |xe to location;.| 0001a500 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0001a510 20 20 20 73 65 6c 66 2e 6e 75 6d 62 65 72 3d 73 | self.number=s| 0001a520 65 6c 66 2e 6e 75 6d 62 65 72 2d 31 3b 0a 20 20 |elf.number-1;. | 0001a530 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0001a540 20 22 59 6f 75 20 6b 69 6c 6c 65 64 20 61 20 6c | "You killed a l| 0001a550 69 74 74 6c 65 20 64 77 61 72 66 21 20 20 54 68 |ittle dwarf! Th| 0001a560 65 20 62 6f 64 79 20 76 61 6e 69 73 68 65 73 20 |e body vanishes | 0001a570 69 6e 20 61 20 63 6c 6f 75 64 20 5c 0a 20 20 20 |in a cloud \. | 0001a580 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0001a590 20 6f 66 20 67 72 65 61 73 79 20 62 6c 61 63 6b | of greasy black| 0001a5a0 20 73 6d 6f 6b 65 2e 22 3b 0a 20 20 20 20 20 20 | smoke.";. | 0001a5b0 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 | }. | 0001a5c0 20 20 20 20 20 20 20 20 20 20 6d 6f 76 65 20 61 | move a| 0001a5d0 78 65 20 74 6f 20 6c 6f 63 61 74 69 6f 6e 3b 0a |xe to location;.| 0001a5e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 | "| 0001a5f0 4d 69 73 73 65 64 21 20 20 54 68 65 20 6c 69 74 |Missed! The lit| 0001a600 74 6c 65 20 64 77 61 72 66 20 64 6f 64 67 65 73 |tle dwarf dodges| 0001a610 20 6f 75 74 20 6f 66 20 74 68 65 20 77 61 79 20 | out of the way | 0001a620 6f 66 20 74 68 65 20 61 78 65 2e 22 3b 0a 20 20 |of the axe.";. | 0001a630 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 | }. | 0001a640 20 20 20 20 20 20 3c 3c 47 69 76 65 20 6e 6f 75 | <<Give nou| 0001a650 6e 20 73 65 63 6f 6e 64 3e 3e 3b 0a 20 20 20 20 |n second>>;. | 0001a660 20 20 20 20 20 20 47 69 76 65 3a 0a 20 20 20 20 | Give:. | 0001a670 20 20 20 20 20 20 20 69 66 20 28 6e 6f 75 6e 3d | if (noun=| 0001a680 3d 74 61 73 74 79 5f 66 6f 6f 64 29 20 22 59 6f |=tasty_food) "Yo| 0001a690 75 20 66 6f 6f 6c 2c 20 64 77 61 72 76 65 73 20 |u fool, dwarves | 0001a6a0 65 61 74 20 6f 6e 6c 79 20 63 6f 61 6c 21 20 20 |eat only coal! | 0001a6b0 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 0001a6c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0001a6d0 20 20 20 20 4e 6f 77 20 79 6f 75 27 76 65 20 6d | Now you've m| 0001a6e0 61 64 65 20 68 69 6d 20 2a 72 65 61 6c 6c 79 2a |ade him *really*| 0001a6f0 20 6d 61 64 21 22 3b 0a 20 20 20 20 20 20 20 20 | mad!";. | 0001a700 20 20 20 22 54 68 65 20 64 77 61 72 66 20 69 73 | "The dwarf is| 0001a710 20 6e 6f 74 20 61 74 20 61 6c 6c 20 69 6e 74 65 | not at all inte| 0001a720 72 65 73 74 65 64 20 69 6e 20 79 6f 75 72 20 5c |rested in your \| 0001a730 0a 20 20 20 20 20 20 20 20 20 20 20 20 6f 66 66 |. off| 0001a740 65 72 2e 20 20 28 54 68 65 20 72 65 61 73 6f 6e |er. (The reason| 0001a750 20 62 65 69 6e 67 2c 20 70 65 72 68 61 70 73 2c | being, perhaps,| 0001a760 20 74 68 61 74 20 69 66 20 5c 0a 20 20 20 20 20 | that if \. | 0001a770 20 20 20 20 20 20 20 68 65 20 6b 69 6c 6c 73 20 | he kills | 0001a780 79 6f 75 20 68 65 20 67 65 74 73 20 65 76 65 72 |you he gets ever| 0001a790 79 74 68 69 6e 67 20 79 6f 75 20 68 61 76 65 20 |ything you have | 0001a7a0 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 61 6e |\. an| 0001a7b0 79 77 61 79 2e 29 22 3b 0a 20 20 20 20 20 20 20 |yway.)";. | 0001a7c0 20 20 20 41 74 74 61 63 6b 3a 20 22 4e 6f 74 20 | Attack: "Not | 0001a7d0 77 69 74 68 20 79 6f 75 72 20 62 61 72 65 20 68 |with your bare h| 0001a7e0 61 6e 64 73 2e 20 20 4e 6f 20 77 61 79 2e 22 3b |ands. No way.";| 0001a7f0 0a 20 20 20 20 20 20 20 5d 2c 0a 20 20 68 61 73 |. ],. has| 0001a800 20 20 61 6e 69 6d 61 74 65 3b 0a 0a 4f 62 6a 65 | animate;..Obje| 0001a810 63 74 20 61 78 65 20 22 64 77 61 72 76 69 73 68 |ct axe "dwarvish| 0001a820 20 61 78 65 22 0a 20 20 77 69 74 68 20 6e 61 6d | axe". with nam| 0001a830 65 20 22 61 78 65 22 20 22 6c 69 74 74 6c 65 22 |e "axe" "little"| 0001a840 20 22 64 77 61 72 76 69 73 68 22 20 22 64 77 61 | "dwarvish" "dwa| 0001a850 72 76 65 6e 22 2c 0a 20 20 20 20 20 20 20 69 6e |rven",. in| 0001a860 69 74 69 61 6c 20 22 54 68 65 72 65 20 69 73 20 |itial "There is | 0001a870 61 20 6c 69 74 74 6c 65 20 61 78 65 20 68 65 72 |a little axe her| 0001a880 65 2e 22 2c 0a 20 20 20 20 20 20 20 64 65 73 63 |e.",. desc| 0001a890 72 69 70 74 69 6f 6e 20 22 49 74 27 73 20 6a 75 |ription "It's ju| 0001a8a0 73 74 20 61 20 6c 69 74 74 6c 65 20 61 78 65 2e |st a little axe.| 0001a8b0 22 2c 0a 20 20 20 20 20 20 20 62 65 66 6f 72 65 |",. before| 0001a8c0 0a 20 20 20 20 20 20 20 5b 3b 20 69 66 20 28 61 |. [; if (a| 0001a8d0 78 65 20 68 61 73 6e 74 20 67 65 6e 65 72 61 6c |xe hasnt general| 0001a8e0 29 20 72 66 61 6c 73 65 3b 0a 20 20 20 20 20 20 |) rfalse;. | 0001a8f0 20 20 20 20 45 78 61 6d 69 6e 65 3a 20 22 49 74 | Examine: "It| 0001a900 27 73 20 6c 79 69 6e 67 20 62 65 73 69 64 65 20 |'s lying beside | 0001a910 74 68 65 20 62 65 61 72 2e 22 3b 0a 20 20 20 20 |the bear.";. | 0001a920 20 20 20 20 20 20 54 61 6b 65 3a 20 20 20 20 22 | Take: "| 0001a930 4e 6f 20 63 68 61 6e 63 65 2e 20 20 49 74 27 73 |No chance. It's| 0001a940 20 6c 79 69 6e 67 20 62 65 73 69 64 65 20 74 68 | lying beside th| 0001a950 65 20 66 65 72 6f 63 69 6f 75 73 20 5c 0a 20 20 |e ferocious \. | 0001a960 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0001a970 20 20 62 65 61 72 2c 20 71 75 69 74 65 20 77 69 | bear, quite wi| 0001a980 74 68 69 6e 20 68 61 72 6d 27 73 20 77 61 79 2e |thin harm's way.| 0001a990 22 3b 0a 20 20 20 20 20 20 20 5d 3b 0a 0a 21 20 |";. ];..! | 0001a9a0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0001a9e0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 21 20 20 |------------.! | 0001a9f0 20 50 69 72 61 63 79 2c 20 74 77 69 63 65 20 6f | Piracy, twice o| 0001aa00 76 65 72 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |ver.! ----------| 0001aa10 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0001aa50 2d 2d 0a 0a 4f 62 6a 65 63 74 20 70 69 72 61 74 |--..Object pirat| 0001aa60 65 20 22 70 69 72 61 74 65 22 0a 20 20 77 69 74 |e "pirate". wit| 0001aa70 68 20 74 69 6d 65 5f 6c 65 66 74 20 30 2c 0a 20 |h time_left 0,. | 0001aa80 20 20 20 20 20 20 64 61 65 6d 6f 6e 0a 20 20 20 | daemon. | 0001aa90 20 20 20 20 5b 20 63 20 69 20 6a 3b 0a 20 20 20 | [ c i j;. | 0001aaa0 20 20 20 20 20 20 20 69 66 20 28 70 69 72 61 74 | if (pirat| 0001aab0 65 20 68 61 73 20 67 65 6e 65 72 61 6c 20 26 26 |e has general &&| 0001aac0 20 70 69 72 61 74 65 20 68 61 73 20 73 63 6f 72 | pirate has scor| 0001aad0 65 64 29 0a 20 20 20 20 20 20 20 20 20 20 7b 20 |ed). { | 0001aae0 20 20 53 74 6f 70 44 61 65 6d 6f 6e 28 70 69 72 | StopDaemon(pir| 0001aaf0 61 74 65 29 3b 20 72 74 72 75 65 3b 0a 20 20 20 |ate); rtrue;. | 0001ab00 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 | }. | 0001ab10 20 20 20 69 66 20 28 6c 6f 63 61 74 69 6f 6e 3d | if (location=| 0001ab20 3d 74 68 65 64 61 72 6b 20 7c 7c 20 6c 6f 63 61 |=thedark || loca| 0001ab30 74 69 6f 6e 20 68 61 73 20 6c 69 67 68 74 20 7c |tion has light || 0001ab40 7c 20 6c 6f 63 61 74 69 6f 6e 20 68 61 73 20 6e || location has n| 0001ab50 6f 64 77 61 72 66 0a 20 20 20 20 20 20 20 20 20 |odwarf. | 0001ab60 20 20 20 20 20 7c 7c 20 72 61 6e 64 6f 6d 28 31 | || random(1| 0001ab70 30 30 29 3e 32 20 7c 7c 20 6c 6f 63 61 74 69 6f |00)>2 || locatio| 0001ab80 6e 3d 3d 49 6e 5f 53 65 63 72 65 74 5f 43 61 6e |n==In_Secret_Can| 0001ab90 79 6f 6e 29 20 72 74 72 75 65 3b 0a 0a 20 20 20 |yon) rtrue;.. | 0001aba0 20 20 20 20 20 20 20 69 66 20 28 70 61 72 65 6e | if (paren| 0001abb0 74 28 64 77 61 72 66 29 3d 3d 6c 6f 63 61 74 69 |t(dwarf)==locati| 0001abc0 6f 6e 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 |on). | 0001abd0 20 22 5e 41 20 62 65 61 72 64 65 64 20 70 69 72 | "^A bearded pir| 0001abe0 61 74 65 20 61 70 70 65 61 72 73 2c 20 63 61 74 |ate appears, cat| 0001abf0 63 68 65 73 20 73 69 67 68 74 20 6f 66 20 74 68 |ches sight of th| 0001ac00 65 20 64 77 61 72 66 20 61 6e 64 20 72 75 6e 73 |e dwarf and runs| 0001ac10 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 0001ac20 20 61 77 61 79 2e 22 3b 0a 0a 20 20 20 20 20 20 | away.";.. | 0001ac30 20 20 20 20 6f 62 6a 65 63 74 6c 6f 6f 70 20 28 | objectloop (| 0001ac40 69 20 69 6e 20 70 6c 61 79 65 72 29 20 20 20 69 |i in player) i| 0001ac50 66 20 28 69 20 68 61 73 20 76 61 6c 75 61 62 6c |f (i has valuabl| 0001ac60 65 29 20 63 2b 2b 3b 0a 20 20 20 20 20 20 20 20 |e) c++;. | 0001ac70 20 20 6f 62 6a 65 63 74 6c 6f 6f 70 20 28 69 20 | objectloop (i | 0001ac80 69 6e 20 6c 6f 63 61 74 69 6f 6e 29 20 69 66 20 |in location) if | 0001ac90 28 69 20 68 61 73 20 76 61 6c 75 61 62 6c 65 29 |(i has valuable)| 0001aca0 20 63 2b 2b 3b 0a 20 20 20 20 20 20 20 20 20 20 | c++;. | 0001acb0 69 66 20 28 63 3d 3d 30 29 0a 20 20 20 20 20 20 |if (c==0). | 0001acc0 20 20 20 20 7b 20 20 20 69 66 20 28 70 69 72 61 | { if (pira| 0001acd0 74 65 20 68 61 73 20 67 65 6e 65 72 61 6c 29 20 |te has general) | 0001ace0 72 66 61 6c 73 65 3b 0a 20 20 20 20 20 20 20 20 |rfalse;. | 0001acf0 20 20 20 20 20 20 67 69 76 65 20 70 69 72 61 74 | give pirat| 0001ad00 65 20 67 65 6e 65 72 61 6c 3b 0a 20 20 20 20 20 |e general;. | 0001ad10 20 20 20 20 20 20 20 20 20 22 5e 54 68 65 72 65 | "^There| 0001ad20 20 61 72 65 20 66 61 69 6e 74 20 72 75 73 74 6c | are faint rustl| 0001ad30 69 6e 67 20 6e 6f 69 73 65 73 20 5c 0a 20 20 20 |ing noises \. | 0001ad40 20 20 20 20 20 20 20 20 20 20 20 20 66 72 6f 6d | from| 0001ad50 20 74 68 65 20 64 61 72 6b 6e 65 73 73 20 62 65 | the darkness be| 0001ad60 68 69 6e 64 20 79 6f 75 2e 20 20 41 73 20 79 6f |hind you. As yo| 0001ad70 75 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |u \. | 0001ad80 20 20 20 74 75 72 6e 20 74 6f 77 61 72 64 20 74 | turn toward t| 0001ad90 68 65 6d 2c 20 79 6f 75 20 73 70 6f 74 20 5c 0a |hem, you spot \.| 0001ada0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 61 | a| 0001adb0 20 62 65 61 72 64 65 64 20 70 69 72 61 74 65 2e | bearded pirate.| 0001adc0 20 48 65 20 69 73 20 63 61 72 72 79 69 6e 67 20 | He is carrying | 0001add0 61 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 |a \. | 0001ade0 20 20 20 6c 61 72 67 65 20 63 68 65 73 74 2e 5e | large chest.^| 0001adf0 5e 7e 53 68 69 76 65 72 20 6d 65 20 74 69 6d 62 |^~Shiver me timb| 0001ae00 65 72 73 21 7e 20 5c 20 0a 20 20 20 20 20 20 20 |ers!~ \ . | 0001ae10 20 20 20 20 20 20 20 20 68 65 20 63 72 69 65 73 | he cries| 0001ae20 2c 20 7e 49 27 76 65 20 62 65 65 6e 20 73 70 6f |, ~I've been spo| 0001ae30 74 74 65 64 21 20 20 49 27 64 20 5c 0a 20 20 20 |tted! I'd \. | 0001ae40 20 20 20 20 20 20 20 20 20 20 20 20 62 65 73 74 | best| 0001ae50 20 68 69 65 20 6d 65 73 65 6c 66 20 6f 66 66 20 | hie meself off | 0001ae60 74 6f 20 74 68 65 20 6d 61 7a 65 20 74 6f 20 5c |to the maze to \| 0001ae70 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0001ae80 68 69 64 65 20 6d 65 20 63 68 65 73 74 21 7e 5e |hide me chest!~^| 0001ae90 5e 57 69 74 68 20 74 68 61 74 2c 20 68 65 20 5c |^With that, he \| 0001aea0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0001aeb0 76 61 6e 69 73 68 65 73 20 69 6e 74 6f 20 74 68 |vanishes into th| 0001aec0 65 20 67 6c 6f 6f 6d 2e 22 3b 0a 20 20 20 20 20 |e gloom.";. | 0001aed0 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 20 | }. | 0001aee0 20 69 66 20 28 70 69 72 61 74 65 20 68 61 73 20 | if (pirate has | 0001aef0 73 63 6f 72 65 64 29 20 72 66 61 6c 73 65 3b 20 |scored) rfalse; | 0001af00 67 69 76 65 20 70 69 72 61 74 65 20 73 63 6f 72 |give pirate scor| 0001af10 65 64 3b 0a 20 20 20 20 20 20 20 20 20 20 77 68 |ed;. wh| 0001af20 69 6c 65 20 28 63 3e 30 29 0a 20 20 20 20 20 20 |ile (c>0). | 0001af30 20 20 20 20 7b 20 20 20 6f 62 6a 65 63 74 6c 6f | { objectlo| 0001af40 6f 70 20 28 69 20 69 6e 20 70 6c 61 79 65 72 29 |op (i in player)| 0001af50 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0001af60 20 20 20 69 66 20 28 69 20 68 61 73 20 76 61 6c | if (i has val| 0001af70 75 61 62 6c 65 29 20 7b 20 6a 3d 69 3b 20 73 63 |uable) { j=i; sc| 0001af80 6f 72 65 3d 73 63 6f 72 65 2d 35 3b 20 7d 0a 20 |ore=score-5; }. | 0001af90 20 20 20 20 20 20 20 20 20 20 20 20 20 6f 62 6a | obj| 0001afa0 65 63 74 6c 6f 6f 70 20 28 69 20 69 6e 20 6c 6f |ectloop (i in lo| 0001afb0 63 61 74 69 6f 6e 29 20 69 66 20 28 69 20 68 61 |cation) if (i ha| 0001afc0 73 20 76 61 6c 75 61 62 6c 65 29 20 6a 3d 69 3b |s valuable) j=i;| 0001afd0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d |. m| 0001afe0 6f 76 65 20 6a 20 74 6f 20 44 65 61 64 5f 45 6e |ove j to Dead_En| 0001aff0 64 5f 31 33 3b 20 63 2d 2d 3b 0a 20 20 20 20 20 |d_13; c--;. | 0001b000 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 20 | }. | 0001b010 20 22 5e 4f 75 74 20 66 72 6f 6d 20 74 68 65 20 | "^Out from the | 0001b020 73 68 61 64 6f 77 73 20 62 65 68 69 6e 64 20 79 |shadows behind y| 0001b030 6f 75 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |ou \. | 0001b040 70 6f 75 6e 63 65 73 20 61 20 62 65 61 72 64 65 |pounces a bearde| 0001b050 64 20 70 69 72 61 74 65 21 20 20 7e 48 61 72 2c |d pirate! ~Har,| 0001b060 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 68 61 | \. ha| 0001b070 72 2c 7e 20 68 65 20 63 68 6f 72 74 6c 65 73 2e |r,~ he chortles.| 0001b080 20 20 7e 49 27 6c 6c 20 6a 75 73 74 20 74 61 6b | ~I'll just tak| 0001b090 65 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 61 |e \. a| 0001b0a0 6c 6c 20 74 68 69 73 20 62 6f 6f 74 79 20 61 6e |ll this booty an| 0001b0b0 64 20 68 69 64 65 20 69 74 20 61 77 61 79 20 77 |d hide it away w| 0001b0c0 69 74 68 20 5c 0a 20 20 20 20 20 20 20 20 20 20 |ith \. | 0001b0d0 20 6d 65 20 63 68 65 73 74 20 64 65 65 70 20 69 | me chest deep i| 0001b0e0 6e 20 74 68 65 20 6d 61 7a 65 21 7e 20 20 48 65 |n the maze!~ He| 0001b0f0 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 73 6e | \. sn| 0001b100 61 74 63 68 65 73 20 79 6f 75 72 20 74 72 65 61 |atches your trea| 0001b110 73 75 72 65 20 61 6e 64 20 76 61 6e 69 73 68 65 |sure and vanishe| 0001b120 73 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 69 |s \. i| 0001b130 6e 74 6f 20 74 68 65 20 67 6c 6f 6f 6d 2e 22 3b |nto the gloom.";| 0001b140 0a 20 20 20 20 20 20 20 5d 3b 0a 0a 21 20 2d 2d |. ];..! --| 0001b150 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0001b190 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 21 20 20 20 54 |----------.! T| 0001b1a0 68 65 20 63 61 76 65 20 69 73 20 63 6c 6f 73 69 |he cave is closi| 0001b1b0 6e 67 20 6e 6f 77 2e 2e 2e 0a 21 20 2d 2d 2d 2d |ng now....! ----| 0001b1c0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0001b200 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 4f 62 6a 65 63 74 |--------..Object| 0001b210 20 63 61 76 65 5f 63 6c 6f 73 65 72 20 22 63 61 | cave_closer "ca| 0001b220 76 65 20 63 6c 6f 73 65 72 22 0a 20 20 77 69 74 |ve closer". wit| 0001b230 68 20 74 69 6d 65 5f 6c 65 66 74 20 30 2c 0a 20 |h time_left 0,. | 0001b240 20 20 20 20 20 20 64 61 65 6d 6f 6e 0a 20 20 20 | daemon. | 0001b250 20 20 20 20 5b 3b 20 69 66 20 28 74 72 65 61 73 | [; if (treas| 0001b260 75 72 65 73 5f 66 6f 75 6e 64 20 3c 20 4d 41 58 |ures_found < MAX| 0001b270 5f 54 52 45 41 53 55 52 45 53 29 20 72 74 72 75 |_TREASURES) rtru| 0001b280 65 3b 0a 20 20 20 20 20 20 20 20 20 20 53 74 6f |e;. Sto| 0001b290 70 44 61 65 6d 6f 6e 28 73 65 6c 66 29 3b 0a 20 |pDaemon(self);. | 0001b2a0 20 20 20 20 20 20 20 20 20 63 61 76 65 73 5f 63 | caves_c| 0001b2b0 6c 6f 73 65 64 3d 31 3b 0a 0a 20 20 20 20 20 20 |losed=1;.. | 0001b2c0 20 20 20 20 73 63 6f 72 65 3d 73 63 6f 72 65 20 | score=score | 0001b2d0 2b 20 32 35 3b 0a 0a 20 20 20 20 20 20 20 20 20 |+ 25;.. | 0001b2e0 20 72 65 6d 6f 76 65 20 43 72 79 73 74 61 6c 42 | remove CrystalB| 0001b2f0 72 69 64 67 65 3b 0a 20 20 20 20 20 20 20 20 20 |ridge;. | 0001b300 20 67 69 76 65 20 47 72 61 74 65 20 6c 6f 63 6b | give Grate lock| 0001b310 65 64 20 7e 6f 70 65 6e 3b 20 72 65 6d 6f 76 65 |ed ~open; remove| 0001b320 20 73 65 74 5f 6f 66 5f 6b 65 79 73 3b 0a 0a 20 | set_of_keys;.. | 0001b330 20 20 20 20 20 20 20 20 20 53 74 6f 70 44 61 65 | StopDae| 0001b340 6d 6f 6e 28 64 77 61 72 66 29 3b 20 53 74 6f 70 |mon(dwarf); Stop| 0001b350 44 61 65 6d 6f 6e 28 70 69 72 61 74 65 29 3b 0a |Daemon(pirate);.| 0001b360 20 20 20 20 20 20 20 20 20 20 72 65 6d 6f 76 65 | remove| 0001b370 20 54 72 6f 6c 6c 3b 20 72 65 6d 6f 76 65 20 42 | Troll; remove B| 0001b380 65 61 72 3b 20 72 65 6d 6f 76 65 20 44 72 61 67 |ear; remove Drag| 0001b390 6f 6e 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 53 |on;.. S| 0001b3a0 74 61 72 74 54 69 6d 65 72 28 65 6e 64 67 61 6d |tartTimer(endgam| 0001b3b0 65 5f 74 69 6d 65 72 2c 20 32 35 29 3b 0a 0a 20 |e_timer, 25);.. | 0001b3c0 20 20 20 20 20 20 20 20 20 22 5e 41 20 73 65 70 | "^A sep| 0001b3d0 75 6c 63 68 72 61 6c 20 76 6f 69 63 65 20 72 65 |ulchral voice re| 0001b3e0 76 65 72 62 65 72 61 74 69 6e 67 20 74 68 72 6f |verberating thro| 0001b3f0 75 67 68 20 74 68 65 20 63 61 76 65 20 73 61 79 |ugh the cave say| 0001b400 73 2c 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |s, \. | 0001b410 7e 43 61 76 65 20 63 6c 6f 73 69 6e 67 20 73 6f |~Cave closing so| 0001b420 6f 6e 2e 20 20 41 6c 6c 20 61 64 76 65 6e 74 75 |on. All adventu| 0001b430 72 65 72 73 20 65 78 69 74 20 69 6d 6d 65 64 69 |rers exit immedi| 0001b440 61 74 65 6c 79 20 5c 0a 20 20 20 20 20 20 20 20 |ately \. | 0001b450 20 20 20 74 68 72 6f 75 67 68 20 6d 61 69 6e 20 | through main | 0001b460 6f 66 66 69 63 65 2e 7e 22 3b 0a 20 20 20 20 20 |office.~";. | 0001b470 20 20 5d 3b 0a 0a 4f 62 6a 65 63 74 20 65 6e 64 | ];..Object end| 0001b480 67 61 6d 65 5f 74 69 6d 65 72 20 22 65 6e 64 67 |game_timer "endg| 0001b490 61 6d 65 20 74 69 6d 65 72 22 0a 20 20 77 69 74 |ame timer". wit| 0001b4a0 68 20 74 69 6d 65 5f 6c 65 66 74 20 30 2c 0a 20 |h time_left 0,. | 0001b4b0 20 20 20 20 20 20 74 69 6d 65 5f 6f 75 74 0a 20 | time_out. | 0001b4c0 20 20 20 20 20 20 5b 3b 20 73 63 6f 72 65 3d 73 | [; score=s| 0001b4d0 63 6f 72 65 20 2b 20 31 30 3b 0a 0a 20 20 20 20 |core + 10;.. | 0001b4e0 20 20 20 20 20 20 77 68 69 6c 65 20 28 63 68 69 | while (chi| 0001b4f0 6c 64 28 70 6c 61 79 65 72 29 7e 3d 30 29 20 72 |ld(player)~=0) r| 0001b500 65 6d 6f 76 65 20 63 68 69 6c 64 28 70 6c 61 79 |emove child(play| 0001b510 65 72 29 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 |er);.. | 0001b520 6d 6f 76 65 20 62 6f 74 74 6c 65 20 74 6f 20 41 |move bottle to A| 0001b530 74 5f 4e 65 5f 45 6e 64 3b 0a 20 20 20 20 20 20 |t_Ne_End;. | 0001b540 20 20 20 20 69 66 20 28 63 68 69 6c 64 28 62 6f | if (child(bo| 0001b550 74 74 6c 65 29 7e 3d 30 29 20 72 65 6d 6f 76 65 |ttle)~=0) remove| 0001b560 20 63 68 69 6c 64 28 62 6f 74 74 6c 65 29 3b 0a | child(bottle);.| 0001b570 0a 20 20 20 20 20 20 20 20 20 20 6d 6f 76 65 20 |. move | 0001b580 67 69 61 6e 74 5f 62 69 76 61 6c 76 65 20 74 6f |giant_bivalve to| 0001b590 20 41 74 5f 4e 65 5f 45 6e 64 3b 0a 20 20 20 20 | At_Ne_End;. | 0001b5a0 20 20 20 20 20 20 6d 6f 76 65 20 62 72 61 73 73 | move brass| 0001b5b0 5f 6c 61 6e 74 65 72 6e 20 74 6f 20 41 74 5f 4e |_lantern to At_N| 0001b5c0 65 5f 45 6e 64 3b 0a 20 20 20 20 20 20 20 20 20 |e_End;. | 0001b5d0 20 6d 6f 76 65 20 62 6c 61 63 6b 5f 72 6f 64 20 | move black_rod | 0001b5e0 74 6f 20 41 74 5f 4e 65 5f 45 6e 64 3b 0a 20 20 |to At_Ne_End;. | 0001b5f0 20 20 20 20 20 20 20 20 6d 6f 76 65 20 6c 69 74 | move lit| 0001b600 74 6c 65 5f 62 69 72 64 20 74 6f 20 41 74 5f 53 |tle_bird to At_S| 0001b610 77 5f 45 6e 64 3b 0a 20 20 20 20 20 20 20 20 20 |w_End;. | 0001b620 20 6d 6f 76 65 20 76 65 6c 76 65 74 5f 70 69 6c | move velvet_pil| 0001b630 6c 6f 77 20 74 6f 20 41 74 5f 53 77 5f 45 6e 64 |low to At_Sw_End| 0001b640 3b 0a 0a 20 20 20 20 20 20 20 20 20 70 72 69 6e |;.. prin| 0001b650 74 20 22 5e 54 68 65 20 73 65 70 75 6c 63 68 72 |t "^The sepulchr| 0001b660 61 6c 20 76 6f 69 63 65 20 69 6e 74 6f 6e 65 73 |al voice intones| 0001b670 2c 20 7e 54 68 65 20 63 61 76 65 20 69 73 20 6e |, ~The cave is n| 0001b680 6f 77 20 5c 0a 20 20 20 20 20 20 20 20 20 20 63 |ow \. c| 0001b690 6c 6f 73 65 64 2e 7e 20 41 73 20 74 68 65 20 65 |losed.~ As the e| 0001b6a0 63 68 6f 65 73 20 66 61 64 65 2c 20 74 68 65 72 |choes fade, ther| 0001b6b0 65 20 69 73 20 61 20 62 6c 69 6e 64 69 6e 67 20 |e is a blinding | 0001b6c0 66 6c 61 73 68 20 6f 66 20 5c 0a 20 20 20 20 20 |flash of \. | 0001b6d0 20 20 20 20 20 6c 69 67 68 74 20 28 61 6e 64 20 | light (and | 0001b6e0 61 20 73 6d 61 6c 6c 20 70 75 66 66 20 6f 66 20 |a small puff of | 0001b6f0 6f 72 61 6e 67 65 20 73 6d 6f 6b 65 29 2e 20 2e |orange smoke). .| 0001b700 20 2e 5e 5e 5c 0a 20 20 20 20 20 20 20 20 20 20 | .^^\. | 0001b710 41 73 20 79 6f 75 72 20 65 79 65 73 20 72 65 66 |As your eyes ref| 0001b720 6f 63 75 73 2c 20 79 6f 75 20 6c 6f 6f 6b 20 61 |ocus, you look a| 0001b730 72 6f 75 6e 64 2e 2e 2e 5e 22 3b 0a 20 20 20 20 |round...^";. | 0001b740 20 20 20 20 20 20 50 6c 61 79 65 72 54 6f 28 41 | PlayerTo(A| 0001b750 74 5f 4e 65 5f 45 6e 64 29 3b 0a 20 20 20 20 20 |t_Ne_End);. | 0001b760 20 20 5d 3b 0a 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d | ];..! --------| 0001b770 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0001b7b0 2d 2d 2d 2d 0a 21 20 20 20 54 68 65 20 45 6e 64 |----.! The End| 0001b7c0 20 47 61 6d 65 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d | Game.! --------| 0001b7d0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0001b810 2d 2d 2d 2d 0a 0a 4f 62 6a 65 63 74 20 41 74 5f |----..Object At_| 0001b820 4e 65 5f 45 6e 64 20 22 4e 45 20 45 6e 64 20 6f |Ne_End "NE End o| 0001b830 66 20 52 65 70 6f 73 69 74 6f 72 79 22 0a 20 20 |f Repository". | 0001b840 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f 6e |with description| 0001b850 20 22 59 6f 75 20 61 72 65 20 61 74 20 74 68 65 | "You are at the| 0001b860 20 6e 6f 72 74 68 65 61 73 74 20 65 6e 64 20 6f | northeast end o| 0001b870 66 20 61 6e 20 69 6d 6d 65 6e 73 65 20 5c 0a 20 |f an immense \. | 0001b880 20 20 20 20 20 20 20 20 20 20 20 20 20 20 72 6f | ro| 0001b890 6f 6d 2c 20 65 76 65 6e 20 6c 61 72 67 65 72 20 |om, even larger | 0001b8a0 74 68 61 6e 20 74 68 65 20 67 69 61 6e 74 20 72 |than the giant r| 0001b8b0 6f 6f 6d 2e 20 20 49 74 20 61 70 70 65 61 72 73 |oom. It appears| 0001b8c0 20 74 6f 20 5c 0a 20 20 20 20 20 20 20 20 20 20 | to \. | 0001b8d0 20 20 20 20 20 62 65 20 61 20 72 65 70 6f 73 69 | be a reposi| 0001b8e0 74 6f 72 79 20 66 6f 72 20 74 68 65 20 7e 41 64 |tory for the ~Ad| 0001b8f0 76 65 6e 74 75 72 65 7e 20 70 72 6f 67 72 61 6d |venture~ program| 0001b900 2e 20 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |. \. | 0001b910 20 20 20 20 4d 61 73 73 69 76 65 20 74 6f 72 63 | Massive torc| 0001b920 68 65 73 20 66 61 72 20 6f 76 65 72 68 65 61 64 |hes far overhead| 0001b930 20 62 61 74 68 65 20 74 68 65 20 72 6f 6f 6d 20 | bathe the room | 0001b940 77 69 74 68 20 5c 0a 20 20 20 20 20 20 20 20 20 |with \. | 0001b950 20 20 20 20 20 20 73 6d 6f 6b 79 20 79 65 6c 6c | smoky yell| 0001b960 6f 77 20 6c 69 67 68 74 2e 20 20 53 63 61 74 74 |ow light. 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Off to one | 0001baa0 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 0001bab0 20 73 69 64 65 20 61 20 67 72 65 61 74 20 6d 61 | side a great ma| 0001bac0 6e 79 20 64 77 61 72 76 65 73 20 61 72 65 20 73 |ny dwarves are s| 0001bad0 6c 65 65 70 69 6e 67 20 6f 6e 20 74 68 65 20 66 |leeping on the f| 0001bae0 6c 6f 6f 72 2c 20 5c 0a 20 20 20 20 20 20 20 20 |loor, \. | 0001baf0 20 20 20 20 20 20 20 73 6e 6f 72 69 6e 67 20 6c | snoring l| 0001bb00 6f 75 64 6c 79 2e 20 20 41 20 73 69 67 6e 20 6e |oudly. A sign n| 0001bb10 65 61 72 62 79 20 72 65 61 64 73 3a 20 7e 44 6f |earby reads: ~Do| 0001bb20 20 6e 6f 74 20 5c 0a 20 20 20 20 20 20 20 20 20 | not \. | 0001bb30 20 20 20 20 20 20 64 69 73 74 75 72 62 20 74 68 | disturb th| 0001bb40 65 20 64 77 61 72 76 65 73 21 7e 22 2c 0a 20 20 |e dwarves!~",. | 0001bb50 20 20 20 20 20 73 77 5f 74 6f 20 41 74 5f 53 77 | sw_to At_Sw| 0001bb60 5f 45 6e 64 0a 20 20 68 61 73 20 20 6c 69 67 68 |_End. has ligh| 0001bb70 74 3b 0a 0a 0a 4e 65 61 72 62 79 20 4d 69 72 72 |t;...Nearby Mirr| 0001bb80 6f 72 5f 32 20 22 65 6e 6f 72 6d 6f 75 73 20 6d |or_2 "enormous m| 0001bb90 69 72 72 6f 72 22 0a 20 20 77 69 74 68 20 64 65 |irror". with de| 0001bba0 73 63 72 69 70 74 69 6f 6e 20 22 49 74 20 6c 6f |scription "It lo| 0001bbb0 6f 6b 73 20 6c 69 6b 65 20 61 6e 20 6f 72 64 69 |oks like an ordi| 0001bbc0 6e 61 72 79 2c 20 61 6c 62 65 69 74 20 65 6e 6f |nary, albeit eno| 0001bbd0 72 6d 6f 75 73 2c 20 6d 69 72 72 6f 72 2e 22 2c |rmous, mirror.",| 0001bbe0 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 22 6d 69 |. name "mi| 0001bbf0 72 72 6f 72 22 20 22 65 6e 6f 72 6d 6f 75 73 22 |rror" "enormous"| 0001bc00 20 22 68 75 67 65 22 20 22 62 69 67 22 20 22 6c | "huge" "big" "l| 0001bc10 61 72 67 65 22 20 22 73 75 73 70 65 6e 64 65 64 |arge" "suspended| 0001bc20 22 0a 20 20 20 20 20 20 20 20 20 20 20 20 22 68 |". "h| 0001bc30 61 6e 67 69 6e 67 22 20 22 76 61 6e 69 74 79 22 |anging" "vanity"| 0001bc40 20 22 64 77 61 72 76 69 73 68 22 2c 0a 20 20 20 | "dwarvish",. | 0001bc50 20 20 20 20 69 6e 69 74 69 61 6c 20 22 41 6e 20 | initial "An | 0001bc60 69 6d 6d 65 6e 73 65 20 6d 69 72 72 6f 72 20 69 |immense mirror i| 0001bc70 73 20 68 61 6e 67 69 6e 67 20 61 67 61 69 6e 73 |s hanging agains| 0001bc80 74 20 6f 6e 65 20 77 61 6c 6c 2c 20 5c 0a 20 20 |t one wall, \. | 0001bc90 20 20 20 20 20 20 20 20 20 20 20 20 20 61 6e 64 | and| 0001bca0 20 73 74 72 65 74 63 68 65 73 20 74 6f 20 74 68 | stretches to th| 0001bcb0 65 20 6f 74 68 65 72 20 65 6e 64 20 6f 66 20 74 |e other end of t| 0001bcc0 68 65 20 72 6f 6f 6d 2c 20 77 68 65 72 65 20 5c |he room, where \| 0001bcd0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 0001bce0 76 61 72 69 6f 75 73 20 6f 74 68 65 72 20 73 75 |various other su| 0001bcf0 6e 64 72 79 20 6f 62 6a 65 63 74 73 20 63 61 6e |ndry objects can| 0001bd00 20 62 65 20 67 6c 69 6d 70 73 65 64 20 64 69 6d | be glimpsed dim| 0001bd10 6c 79 20 69 6e 20 5c 0a 20 20 20 20 20 20 20 20 |ly in \. | 0001bd20 20 20 20 20 20 20 20 74 68 65 20 64 69 73 74 61 | the dista| 0001bd30 6e 63 65 2e 22 2c 0a 20 20 20 20 20 20 20 66 6f |nce.",. fo| 0001bd40 75 6e 64 5f 69 6e 20 41 74 5f 4e 65 5f 45 6e 64 |und_in At_Ne_End| 0001bd50 20 41 74 5f 53 77 5f 45 6e 64 2c 0a 20 20 20 20 | At_Sw_End,. | 0001bd60 20 20 20 62 65 66 6f 72 65 0a 20 20 20 20 20 20 | before. | 0001bd70 20 5b 3b 0a 20 20 20 20 20 20 20 20 20 20 41 74 | [;. At| 0001bd80 74 61 63 6b 3a 0a 20 20 20 20 20 20 20 20 20 20 |tack:. | 0001bd90 20 20 20 70 72 69 6e 74 20 22 59 6f 75 20 73 74 | print "You st| 0001bda0 72 69 6b 65 20 74 68 65 20 6d 69 72 72 6f 72 20 |rike the mirror | 0001bdb0 61 20 72 65 73 6f 75 6e 64 69 6e 67 20 62 6c 6f |a resounding blo| 0001bdc0 77 2c 20 77 68 65 72 65 75 70 6f 6e 20 5c 0a 20 |w, whereupon \. | 0001bdd0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0001bde0 20 20 20 69 74 20 73 68 61 74 74 65 72 73 20 69 | it shatters i| 0001bdf0 6e 74 6f 20 61 20 6d 79 72 69 61 64 20 74 69 6e |nto a myriad tin| 0001be00 79 20 66 72 61 67 6d 65 6e 74 73 2e 5e 5e 22 3b |y fragments.^^";| 0001be10 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 44 77 |. Dw| 0001be20 61 72 76 65 73 57 61 6b 65 28 29 3b 20 72 74 72 |arvesWake(); rtr| 0001be30 75 65 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 20 |ue;. ],. | 0001be40 68 61 73 20 20 73 74 61 74 69 63 3b 0a 0a 0a 4e |has static;...N| 0001be50 65 61 72 62 79 20 52 65 70 6f 73 69 74 6f 72 79 |earby Repository| 0001be60 53 74 75 66 66 5f 31 20 22 63 6f 6c 6c 65 63 74 |Stuff_1 "collect| 0001be70 69 6f 6e 20 6f 66 20 61 64 76 65 6e 74 75 72 65 |ion of adventure| 0001be80 20 67 61 6d 65 20 6d 61 74 65 72 69 61 6c 73 22 | game materials"| 0001be90 0a 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 |. with descript| 0001bea0 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 20 |ion. | 0001beb0 20 20 20 22 59 6f 75 27 76 65 20 73 65 65 6e 20 | "You've seen | 0001bec0 65 76 65 72 79 74 68 69 6e 67 20 69 6e 20 68 65 |everything in he| 0001bed0 72 65 20 61 6c 72 65 61 64 79 2c 20 61 6c 62 65 |re already, albe| 0001bee0 69 74 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |it \. | 0001bef0 20 20 20 20 69 6e 20 73 6f 6d 65 77 68 61 74 20 | in somewhat | 0001bf00 64 69 66 66 65 72 65 6e 74 20 63 6f 6e 74 65 78 |different contex| 0001bf10 74 73 2e 22 2c 0a 20 20 20 20 20 20 20 6e 61 6d |ts.",. nam| 0001bf20 65 20 22 73 74 75 66 66 22 20 22 6a 75 6e 6b 22 |e "stuff" "junk"| 0001bf30 20 22 6d 61 74 65 72 69 61 6c 73 22 20 22 74 6f | "materials" "to| 0001bf40 72 63 68 65 73 22 20 22 6f 62 6a 65 63 74 73 22 |rches" "objects"| 0001bf50 0a 20 20 20 20 20 20 20 22 61 64 76 65 6e 74 75 |. "adventu| 0001bf60 72 65 22 20 22 72 65 70 6f 73 69 74 6f 72 79 22 |re" "repository"| 0001bf70 20 22 6d 61 73 73 69 76 65 22 20 22 73 75 6e 64 | "massive" "sund| 0001bf80 72 79 22 2c 0a 20 20 20 20 20 20 20 62 65 66 6f |ry",. befo| 0001bf90 72 65 0a 20 20 20 20 20 20 20 5b 3b 20 54 61 6b |re. [; Tak| 0001bfa0 65 3a 20 22 52 65 61 6c 69 7a 69 6e 67 20 74 68 |e: "Realizing th| 0001bfb0 61 74 20 62 79 20 72 65 6d 6f 76 69 6e 67 20 74 |at by removing t| 0001bfc0 68 65 20 6c 6f 6f 74 20 68 65 72 65 20 79 6f 75 |he loot here you| 0001bfd0 27 64 20 62 65 20 5c 0a 20 20 20 20 20 20 20 20 |'d be \. | 0001bfe0 20 20 20 20 20 20 20 20 20 72 75 69 6e 69 6e 67 | ruining| 0001bff0 20 74 68 65 20 67 61 6d 65 20 66 6f 72 20 66 75 | the game for fu| 0001c000 74 75 72 65 20 70 6c 61 79 65 72 73 2c 20 79 6f |ture players, yo| 0001c010 75 20 6c 65 61 76 65 20 74 68 65 20 5c 0a 20 20 |u leave the \. | 0001c020 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7e | ~| 0001c030 41 64 76 65 6e 74 75 72 65 7e 20 6d 61 74 65 72 |Adventure~ mater| 0001c040 69 61 6c 73 20 77 68 65 72 65 20 74 68 65 79 20 |ials where they | 0001c050 61 72 65 2e 22 3b 0a 20 20 20 20 20 20 20 5d 2c |are.";. ],| 0001c060 0a 20 20 68 61 73 20 20 73 63 65 6e 65 72 79 3b |. has scenery;| 0001c070 0a 0a 0a 4e 65 61 72 62 79 20 52 65 70 6f 73 69 |...Nearby Reposi| 0001c080 74 6f 72 79 44 77 61 72 76 65 73 20 22 73 6c 65 |toryDwarves "sle| 0001c090 65 70 69 6e 67 20 64 77 61 72 76 65 73 22 0a 20 |eping dwarves". | 0001c0a0 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f | with descriptio| 0001c0b0 6e 20 22 49 20 77 6f 75 6c 64 6e 27 74 20 62 6f |n "I wouldn't bo| 0001c0c0 74 68 65 72 20 74 68 65 20 64 77 61 72 76 65 73 |ther the dwarves| 0001c0d0 20 69 66 20 49 20 77 65 72 65 20 79 6f 75 2e 22 | if I were you."| 0001c0e0 2c 0a 20 20 20 20 20 20 20 6e 61 6d 65 20 22 64 |,. name "d| 0001c0f0 77 61 72 66 22 20 22 64 77 61 72 76 65 73 22 20 |warf" "dwarves" | 0001c100 22 73 6c 65 65 70 69 6e 67 22 20 22 73 6e 6f 72 |"sleeping" "snor| 0001c110 69 6e 67 22 20 22 64 6f 7a 69 6e 67 22 20 22 73 |ing" "dozing" "s| 0001c120 6e 6f 6f 7a 69 6e 67 22 2c 0a 20 20 20 20 20 20 |noozing",. | 0001c130 20 61 72 74 69 63 6c 65 20 22 68 75 6e 64 72 65 | article "hundre| 0001c140 64 73 20 6f 66 20 61 6e 67 72 79 22 2c 0a 20 20 |ds of angry",. | 0001c150 20 20 20 20 20 62 65 66 6f 72 65 0a 20 20 20 20 | before. | 0001c160 20 20 20 5b 3b 20 0a 20 20 20 20 20 20 20 20 20 | [; . | 0001c170 20 54 61 6b 65 3a 20 22 57 68 61 74 2c 20 61 6c | Take: "What, al| 0001c180 6c 20 6f 66 20 74 68 65 6d 3f 22 3b 0a 20 20 20 |l of them?";. | 0001c190 20 20 20 20 5d 2c 0a 20 20 20 20 20 20 20 6c 69 | ],. li| 0001c1a0 66 65 0a 20 20 20 20 20 20 20 5b 3b 20 57 61 6b |fe. [; Wak| 0001c1b0 65 4f 74 68 65 72 3a 0a 20 20 20 20 20 20 20 20 |eOther:. | 0001c1c0 20 20 20 20 20 20 70 72 69 6e 74 20 22 59 6f 75 | print "You| 0001c1d0 20 70 72 6f 64 20 74 68 65 20 6e 65 61 72 65 73 | prod the neares| 0001c1e0 74 20 64 77 61 72 66 2c 20 77 68 6f 20 77 61 6b |t dwarf, who wak| 0001c1f0 65 73 20 75 70 20 67 72 75 6d 70 69 6c 79 2c 20 |es up grumpily, | 0001c200 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\. | 0001c210 20 20 20 20 20 20 20 74 61 6b 65 73 20 6f 6e 65 | takes one| 0001c220 20 6c 6f 6f 6b 20 61 74 20 79 6f 75 2c 20 63 75 | look at you, cu| 0001c230 72 73 65 73 2c 20 61 6e 64 20 67 72 61 62 73 20 |rses, and grabs | 0001c240 66 6f 72 20 68 69 73 20 5c 0a 20 20 20 20 20 20 |for his \. | 0001c250 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 61 | a| 0001c260 78 65 2e 5e 5e 22 3b 0a 20 20 20 20 20 20 20 20 |xe.^^";. | 0001c270 20 20 20 20 20 20 44 77 61 72 76 65 73 57 61 6b | DwarvesWak| 0001c280 65 28 29 3b 20 72 74 72 75 65 3b 0a 20 20 20 20 |e(); rtrue;. | 0001c290 20 20 20 20 20 20 41 74 74 61 63 6b 3a 20 44 77 | Attack: Dw| 0001c2a0 61 72 76 65 73 57 61 6b 65 28 29 3b 20 72 74 72 |arvesWake(); rtr| 0001c2b0 75 65 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 20 |ue;. ],. | 0001c2c0 68 61 73 20 20 61 6e 69 6d 61 74 65 20 73 63 65 |has animate sce| 0001c2d0 6e 65 72 79 3b 0a 0a 0a 4f 62 6a 65 63 74 20 41 |nery;...Object A| 0001c2e0 74 5f 53 77 5f 45 6e 64 20 22 53 57 20 45 6e 64 |t_Sw_End "SW End| 0001c2f0 20 6f 66 20 52 65 70 6f 73 69 74 6f 72 79 22 0a | of Repository".| 0001c300 20 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 | with descripti| 0001c310 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |on. | 0001c320 20 20 22 59 6f 75 20 61 72 65 20 61 74 20 74 68 | "You are at th| 0001c330 65 20 73 6f 75 74 68 77 65 73 74 20 65 6e 64 20 |e southwest end | 0001c340 6f 66 20 74 68 65 20 72 65 70 6f 73 69 74 6f 72 |of the repositor| 0001c350 79 2e 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |y. \. | 0001c360 20 20 20 20 54 6f 20 6f 6e 65 20 73 69 64 65 20 | To one side | 0001c370 69 73 20 61 20 70 69 74 20 66 75 6c 6c 20 6f 66 |is a pit full of| 0001c380 20 66 69 65 72 63 65 20 67 72 65 65 6e 20 73 6e | fierce green sn| 0001c390 61 6b 65 73 2e 20 4f 6e 20 5c 0a 20 20 20 20 20 |akes. 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Keys in main| 0001c5a0 20 6f 66 66 69 63 65 2e 7e 22 2c 0a 20 20 20 20 | office.~",. | 0001c5b0 20 20 20 64 5f 74 6f 20 52 65 70 6f 73 69 74 6f | d_to Reposito| 0001c5c0 72 79 47 72 61 74 65 2c 0a 20 20 20 20 20 20 20 |ryGrate,. | 0001c5d0 6e 65 5f 74 6f 20 41 74 5f 4e 65 5f 45 6e 64 0a |ne_to At_Ne_End.| 0001c5e0 20 20 68 61 73 20 20 6c 69 67 68 74 3b 0a 0a 0a | has light;...| 0001c5f0 4e 65 61 72 62 79 20 52 65 70 6f 73 69 74 6f 72 |Nearby Repositor| 0001c600 79 47 72 61 74 65 20 22 73 74 65 65 6c 20 67 72 |yGrate "steel gr| 0001c610 61 74 65 22 0a 20 20 77 69 74 68 20 6e 61 6d 65 |ate". with name| 0001c620 20 22 6f 72 64 69 6e 61 72 79 22 20 22 73 74 65 | "ordinary" "ste| 0001c630 65 6c 22 20 22 67 72 61 74 65 22 20 22 67 72 61 |el" "grate" "gra| 0001c640 74 69 6e 67 22 2c 0a 20 20 20 20 20 20 20 64 65 |ting",. de| 0001c650 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 20 20 20 |scription. | 0001c660 20 20 20 20 20 20 20 20 20 22 49 74 20 6a 75 73 | "It jus| 0001c670 74 20 6c 6f 6f 6b 73 20 6c 69 6b 65 20 61 6e 20 |t looks like an | 0001c680 6f 72 64 69 6e 61 72 79 20 73 74 65 65 6c 20 67 |ordinary steel g| 0001c690 72 61 74 65 2e 22 2c 0a 20 20 20 20 20 20 20 77 |rate.",. w| 0001c6a0 68 65 6e 5f 6f 70 65 6e 20 22 54 68 65 20 67 72 |hen_open "The gr| 0001c6b0 61 74 65 20 69 73 20 6f 70 65 6e 2e 22 2c 0a 20 |ate is open.",. | 0001c6c0 20 20 20 20 20 20 77 68 65 6e 5f 63 6c 6f 73 65 | when_close| 0001c6d0 64 20 22 54 68 65 20 67 72 61 74 65 20 69 73 20 |d "The grate is | 0001c6e0 63 6c 6f 73 65 64 2e 22 2c 0a 20 20 20 20 20 20 |closed.",. | 0001c6f0 20 64 6f 6f 72 5f 64 69 72 20 64 5f 74 6f 2c 20 | door_dir d_to, | 0001c700 64 6f 6f 72 5f 74 6f 20 4f 75 74 73 69 64 65 5f |door_to Outside_| 0001c710 47 72 61 74 65 2c 20 77 69 74 68 5f 6b 65 79 20 |Grate, with_key | 0001c720 30 0a 20 20 68 61 73 20 20 73 74 61 74 69 63 20 |0. has static | 0001c730 64 6f 6f 72 20 6c 6f 63 6b 65 64 20 6f 70 65 6e |door locked open| 0001c740 61 62 6c 65 3b 0a 0a 0a 4e 65 61 72 62 79 20 52 |able;...Nearby R| 0001c750 65 70 6f 73 69 74 6f 72 79 53 74 75 66 66 5f 32 |epositoryStuff_2| 0001c760 20 22 63 6f 6c 6c 65 63 74 69 6f 6e 20 6f 66 20 | "collection of | 0001c770 61 64 76 65 6e 74 75 72 65 20 67 61 6d 65 20 6d |adventure game m| 0001c780 61 74 65 72 69 61 6c 73 22 0a 20 20 77 69 74 68 |aterials". with| 0001c790 20 64 65 73 63 72 69 70 74 69 6f 6e 0a 20 20 20 | description. | 0001c7a0 20 20 20 20 20 20 20 20 20 20 20 20 22 59 6f 75 | "You| 0001c7b0 27 76 65 20 73 65 65 6e 20 65 76 65 72 79 74 68 |'ve seen everyth| 0001c7c0 69 6e 67 20 69 6e 20 68 65 72 65 20 61 6c 72 65 |ing in here alre| 0001c7d0 61 64 79 2c 20 61 6c 62 65 69 74 20 5c 0a 20 20 |ady, albeit \. | 0001c7e0 20 20 20 20 20 20 20 20 20 20 20 20 20 69 6e 20 | in | 0001c7f0 73 6f 6d 65 77 68 61 74 20 64 69 66 66 65 72 65 |somewhat differe| 0001c800 6e 74 20 63 6f 6e 74 65 78 74 73 2e 22 2c 0a 20 |nt contexts.",. | 0001c810 20 20 20 20 20 20 6e 61 6d 65 20 22 70 69 74 22 | name "pit"| 0001c820 20 22 73 6e 61 6b 65 22 20 22 73 6e 61 6b 65 73 | "snake" "snakes| 0001c830 22 20 22 66 69 65 72 63 65 22 20 22 67 72 65 65 |" "fierce" "gree| 0001c840 6e 22 0a 20 20 20 20 20 20 20 20 20 20 20 20 22 |n". "| 0001c850 73 74 75 66 66 22 20 22 6a 75 6e 6b 22 20 22 6d |stuff" "junk" "m| 0001c860 61 74 65 72 69 61 6c 73 22 0a 20 20 20 20 20 20 |aterials". | 0001c870 20 20 20 20 20 20 22 61 64 76 65 6e 74 75 72 65 | "adventure| 0001c880 22 20 22 72 65 70 6f 73 69 74 6f 72 79 22 20 22 |" "repository" "| 0001c890 6d 61 73 73 69 76 65 22 20 22 73 75 6e 64 72 79 |massive" "sundry| 0001c8a0 22 2c 0a 20 20 20 20 20 20 20 62 65 66 6f 72 65 |",. before| 0001c8b0 0a 20 20 20 20 20 20 20 5b 3b 20 54 61 6b 65 3a |. [; Take:| 0001c8c0 20 22 52 65 61 6c 69 7a 69 6e 67 20 74 68 61 74 | "Realizing that| 0001c8d0 20 62 79 20 72 65 6d 6f 76 69 6e 67 20 74 68 65 | by removing the| 0001c8e0 20 6c 6f 6f 74 20 68 65 72 65 20 79 6f 75 27 64 | loot here you'd| 0001c8f0 20 62 65 20 5c 0a 20 20 20 20 20 20 20 20 20 20 | be \. | 0001c900 20 20 20 20 20 20 20 72 75 69 6e 69 6e 67 20 74 | ruining t| 0001c910 68 65 20 67 61 6d 65 20 66 6f 72 20 66 75 74 75 |he game for futu| 0001c920 72 65 20 70 6c 61 79 65 72 73 2c 20 79 6f 75 20 |re players, you | 0001c930 6c 65 61 76 65 20 74 68 65 20 5c 0a 20 20 20 20 |leave the \. | 0001c940 20 20 20 20 20 20 20 20 20 20 20 20 20 7e 41 64 | ~Ad| 0001c950 76 65 6e 74 75 72 65 7e 20 6d 61 74 65 72 69 61 |venture~ materia| 0001c960 6c 73 20 77 68 65 72 65 20 74 68 65 79 20 61 72 |ls where they ar| 0001c970 65 2e 22 3b 0a 20 20 20 20 20 20 20 5d 2c 0a 20 |e.";. ],. | 0001c980 20 68 61 73 20 20 73 63 65 6e 65 72 79 3b 0a 0a | has scenery;..| 0001c990 4e 65 61 72 62 79 20 62 6c 61 63 6b 5f 6d 61 72 |Nearby black_mar| 0001c9a0 6b 5f 72 6f 64 20 22 62 6c 61 63 6b 20 72 6f 64 |k_rod "black rod| 0001c9b0 20 77 69 74 68 20 61 20 72 75 73 74 79 20 6d 61 | with a rusty ma| 0001c9c0 72 6b 20 6f 6e 20 74 68 65 20 65 6e 64 22 0a 20 |rk on the end". | 0001c9d0 20 77 69 74 68 20 64 65 73 63 72 69 70 74 69 6f | with descriptio| 0001c9e0 6e 20 22 49 74 27 73 20 61 20 74 68 72 65 65 20 |n "It's a three | 0001c9f0 66 6f 6f 74 20 62 6c 61 63 6b 20 72 6f 64 20 77 |foot black rod w| 0001ca00 69 74 68 20 61 20 72 75 73 74 79 20 6d 61 72 6b |ith a rusty mark| 0001ca10 20 6f 6e 20 61 6e 20 65 6e 64 2e 22 2c 0a 20 20 | on an end.",. | 0001ca20 20 20 20 20 20 69 6e 69 74 69 61 6c 20 20 22 41 | initial "A| 0001ca30 20 74 68 72 65 65 20 66 6f 6f 74 20 62 6c 61 63 | three foot blac| 0001ca40 6b 20 72 6f 64 20 5c 0a 20 20 20 20 20 20 20 20 |k rod \. | 0001ca50 20 20 20 20 20 20 20 20 20 77 69 74 68 20 61 20 | with a | 0001ca60 72 75 73 74 79 20 6d 61 72 6b 20 6f 6e 20 6f 6e |rusty mark on on| 0001ca70 65 20 65 6e 64 20 6c 69 65 73 20 6e 65 61 72 62 |e end lies nearb| 0001ca80 79 2e 22 2c 0a 20 20 20 20 20 20 20 6e 61 6d 65 |y.",. name| 0001ca90 20 22 72 6f 64 22 20 22 62 6c 61 63 6b 22 20 22 | "rod" "black" "| 0001caa0 72 75 73 74 79 22 20 22 6d 61 72 6b 22 20 22 74 |rusty" "mark" "t| 0001cab0 68 72 65 65 22 20 22 66 6f 6f 74 22 20 22 69 72 |hree" "foot" "ir| 0001cac0 6f 6e 22 20 22 65 78 70 6c 6f 73 69 76 65 22 0a |on" "explosive".| 0001cad0 20 20 20 20 20 20 20 20 20 20 20 20 22 64 79 6e | "dyn| 0001cae0 61 6d 69 74 65 22 20 22 62 6c 61 73 74 22 2c 0a |amite" "blast",.| 0001caf0 20 20 20 20 20 20 20 62 65 66 6f 72 65 20 5b 3b | before [;| 0001cb00 20 57 61 76 65 3a 20 22 4e 6f 74 68 69 6e 67 20 | Wave: "Nothing | 0001cb10 68 61 70 70 65 6e 73 2e 22 3b 20 5d 3b 0a 0a 5b |happens."; ];..[| 0001cb20 20 44 77 61 72 76 65 73 57 61 6b 65 3b 0a 20 20 | DwarvesWake;. | 0001cb30 64 65 61 64 66 6c 61 67 3d 31 3b 0a 20 20 22 54 |deadflag=1;. 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All of the| 0001cbf0 6d 20 67 65 74 20 5c 0a 20 20 20 79 6f 75 21 22 |m get \. you!"| 0001cc00 3b 0a 5d 3b 0a 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d |;.];..! --------| 0001cc10 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0001cc50 2d 2d 2d 2d 0a 21 20 20 20 53 6f 6d 65 20 65 6e |----.! Some en| 0001cc60 74 72 79 20 70 6f 69 6e 74 73 0a 21 20 2d 2d 2d |try points.! ---| 0001cc70 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0001ccb0 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 5b 20 49 6e 69 |---------..[ Ini| 0001ccc0 74 69 61 6c 69 73 65 3b 0a 20 20 6c 6f 63 61 74 |tialise;. locat| 0001ccd0 69 6f 6e 3d 41 74 5f 45 6e 64 5f 4f 66 5f 52 6f |ion=At_End_Of_Ro| 0001cce0 61 64 3b 20 73 63 6f 72 65 20 3d 20 33 36 3b 0a |ad; score = 36;.| 0001ccf0 0a 20 20 70 72 65 74 74 79 5f 66 6c 61 67 20 3d |. pretty_flag =| 0001cd00 20 30 3b 0a 0a 20 20 53 74 61 72 74 44 61 65 6d | 0;.. 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"Amateur.";| 0001cf00 0a 5d 3b 0a 0a 47 6c 6f 62 61 6c 20 64 61 72 6b |.];..Global dark| 0001cf10 5f 77 61 72 6e 69 6e 67 20 3d 20 30 3b 0a 5b 20 |_warning = 0;.[ | 0001cf20 44 61 72 6b 54 6f 44 61 72 6b 3b 0a 20 20 69 66 |DarkToDark;. if| 0001cf30 20 28 64 61 72 6b 5f 77 61 72 6e 69 6e 67 3d 3d | (dark_warning==| 0001cf40 30 29 0a 20 20 7b 20 20 20 64 61 72 6b 5f 77 61 |0). { dark_wa| 0001cf50 72 6e 69 6e 67 3d 31 3b 20 22 49 74 20 69 73 20 |rning=1; "It is | 0001cf60 6e 6f 77 20 70 69 74 63 68 20 64 61 72 6b 2e 20 |now pitch dark. | 0001cf70 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 0001cf80 20 20 20 20 20 20 20 20 20 20 49 66 20 79 6f 75 | If you| 0001cf90 20 70 72 6f 63 65 65 64 20 79 6f 75 20 77 69 6c | proceed you wil| 0001cfa0 6c 20 6c 69 6b 65 6c 79 20 66 61 6c 6c 20 69 6e |l likely fall in| 0001cfb0 74 6f 20 61 20 70 69 74 2e 22 3b 0a 20 20 7d 0a |to a pit.";. }.| 0001cfc0 20 20 69 66 20 28 72 61 6e 64 6f 6d 28 34 29 20 | if (random(4) | 0001cfd0 3d 3d 20 31 29 0a 20 20 7b 20 20 20 64 65 61 64 |== 1). { dead| 0001cfe0 66 6c 61 67 3d 31 3b 0a 20 20 20 20 20 20 22 59 |flag=1;. "Y| 0001cff0 6f 75 20 66 65 6c 6c 20 69 6e 74 6f 20 61 20 70 |ou fell into a p| 0001d000 69 74 20 61 6e 64 20 62 72 6f 6b 65 20 65 76 65 |it and broke eve| 0001d010 72 79 20 62 6f 6e 65 20 69 6e 20 79 6f 75 72 20 |ry bone in your | 0001d020 62 6f 64 79 21 22 3b 0a 20 20 7d 0a 20 20 72 66 |body!";. }. rf| 0001d030 61 6c 73 65 3b 0a 5d 3b 0a 0a 21 20 2d 2d 2d 2d |alse;.];..! ----| 0001d040 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0001d080 2d 2d 2d 2d 2d 2d 2d 2d 0a 21 20 20 20 4d 65 6e |--------.! Men| 0001d090 75 2d 64 72 69 76 65 6e 20 68 65 6c 70 0a 21 20 |u-driven help.! | 0001d0a0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0001d0e0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 5b 20 |------------..[ | 0001d0f0 48 65 6c 70 4d 65 6e 75 3b 0a 20 20 69 66 20 28 |HelpMenu;. if (| 0001d100 6d 65 6e 75 5f 69 74 65 6d 3d 3d 30 29 20 20 7b |menu_item==0) {| 0001d110 20 69 74 65 6d 5f 77 69 64 74 68 3d 38 3b 20 69 | item_width=8; i| 0001d120 74 65 6d 5f 6e 61 6d 65 3d 22 41 62 6f 75 74 20 |tem_name="About | 0001d130 41 64 76 65 6e 74 75 72 65 22 3b 0a 20 20 20 20 |Adventure";. | 0001d140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0001d150 20 20 20 69 66 20 28 64 65 61 64 66 6c 61 67 3d | if (deadflag=| 0001d160 3d 32 29 20 72 65 74 75 72 6e 20 34 3b 20 65 6c |=2) return 4; el| 0001d170 73 65 20 72 65 74 75 72 6e 20 33 3b 0a 20 20 20 |se return 3;. | 0001d180 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 0001d190 20 20 7d 0a 20 20 69 66 20 28 6d 65 6e 75 5f 69 | }. if (menu_i| 0001d1a0 74 65 6d 3d 3d 31 29 20 20 7b 20 69 74 65 6d 5f |tem==1) { item_| 0001d1b0 77 69 64 74 68 3d 36 3b 20 69 74 65 6d 5f 6e 61 |width=6; item_na| 0001d1c0 6d 65 3d 22 49 6e 73 74 72 75 63 74 69 6f 6e 73 |me="Instructions| 0001d1d0 22 3b 20 7d 0a 20 20 69 66 20 28 6d 65 6e 75 5f |"; }. if (menu_| 0001d1e0 69 74 65 6d 3d 3d 32 29 20 20 7b 20 69 74 65 6d |item==2) { item| 0001d1f0 5f 77 69 64 74 68 3d 34 3b 20 69 74 65 6d 5f 6e |_width=4; item_n| 0001d200 61 6d 65 3d 22 48 69 73 74 6f 72 79 22 3b 20 20 |ame="History"; | 0001d210 20 20 20 20 7d 0a 20 20 69 66 20 28 6d 65 6e 75 | }. if (menu| 0001d220 5f 69 74 65 6d 3d 3d 33 29 20 20 7b 20 69 74 65 |_item==3) { ite| 0001d230 6d 5f 77 69 64 74 68 3d 36 3b 20 69 74 65 6d 5f |m_width=6; item_| 0001d240 6e 61 6d 65 3d 22 41 75 74 68 65 6e 74 69 63 69 |name="Authentici| 0001d250 74 79 22 3b 20 7d 0a 20 20 69 66 20 28 6d 65 6e |ty"; }. if (men| 0001d260 75 5f 69 74 65 6d 3d 3d 34 29 20 20 7b 20 69 74 |u_item==4) { it| 0001d270 65 6d 5f 77 69 64 74 68 3d 37 3b 20 69 74 65 6d |em_width=7; item| 0001d280 5f 6e 61 6d 65 3d 22 44 69 64 20 79 6f 75 20 6b |_name="Did you k| 0001d290 6e 6f 77 2e 2e 2e 22 3b 20 7d 0a 5d 3b 0a 0a 5b |now..."; }.];..[| 0001d2a0 20 48 65 6c 70 49 6e 66 6f 3b 0a 20 69 66 20 28 | HelpInfo;. if (| 0001d2b0 6d 65 6e 75 5f 69 74 65 6d 3d 3d 31 29 0a 20 7b |menu_item==1). {| 0001d2c0 0a 20 70 72 69 6e 74 20 22 49 20 6b 6e 6f 77 20 |. print "I know | 0001d2d0 6f 66 20 70 6c 61 63 65 73 2c 20 61 63 74 69 6f |of places, actio| 0001d2e0 6e 73 2c 20 61 6e 64 20 74 68 69 6e 67 73 2e 20 |ns, and things. | 0001d2f0 20 59 6f 75 20 63 61 6e 20 67 75 69 64 65 20 5c | You can guide \| 0001d300 0a 20 20 20 20 20 20 20 20 6d 65 20 75 73 69 6e |. me usin| 0001d310 67 20 63 6f 6d 6d 61 6e 64 73 20 74 68 61 74 20 |g commands that | 0001d320 61 72 65 20 63 6f 6d 70 6c 65 74 65 20 73 65 6e |are complete sen| 0001d330 74 65 6e 63 65 73 2e 20 54 6f 20 6d 6f 76 65 2c |tences. To move,| 0001d340 20 74 72 79 20 5c 0a 20 20 20 20 20 20 20 20 63 | try \. c| 0001d350 6f 6d 6d 61 6e 64 73 20 6c 69 6b 65 20 7e 65 6e |ommands like ~en| 0001d360 74 65 72 2c 7e 20 7e 65 61 73 74 2c 7e 20 7e 77 |ter,~ ~east,~ ~w| 0001d370 65 73 74 2c 7e 20 7e 6e 6f 72 74 68 2c 7e 20 7e |est,~ ~north,~ ~| 0001d380 73 6f 75 74 68 2c 7e 20 7e 75 70 2c 7e 20 5c 0a |south,~ ~up,~ \.| 0001d390 20 20 20 20 20 20 20 20 7e 64 6f 77 6e 2c 7e 20 | ~down,~ | 0001d3a0 7e 65 6e 74 65 72 20 62 75 69 6c 64 69 6e 67 2c |~enter building,| 0001d3b0 7e 20 7e 63 6c 69 6d 62 20 70 6f 6c 65 2c 7e 20 |~ ~climb pole,~ | 0001d3c0 65 74 63 2e 5e 5e 22 3b 0a 0a 20 70 72 69 6e 74 |etc.^^";.. print| 0001d3d0 20 22 49 20 6b 6e 6f 77 20 61 62 6f 75 74 20 61 | "I know about a| 0001d3e0 20 66 65 77 20 73 70 65 63 69 61 6c 20 6f 62 6a | few special obj| 0001d3f0 65 63 74 73 2c 20 6c 69 6b 65 20 61 20 62 6c 61 |ects, like a bla| 0001d400 63 6b 20 72 6f 64 20 5c 0a 20 20 20 20 20 20 20 |ck rod \. | 0001d410 20 68 69 64 64 65 6e 20 69 6e 20 74 68 65 20 63 | hidden in the c| 0001d420 61 76 65 2e 20 20 54 68 65 73 65 20 6f 62 6a 65 |ave. These obje| 0001d430 63 74 73 20 63 61 6e 20 62 65 20 6d 61 6e 69 70 |cts can be manip| 0001d440 75 6c 61 74 65 64 20 75 73 69 6e 67 20 5c 0a 20 |ulated using \. | 0001d450 20 20 20 20 20 20 20 73 6f 6d 65 20 6f 66 20 74 | some of t| 0001d460 68 65 20 61 63 74 69 6f 6e 20 77 6f 72 64 73 20 |he action words | 0001d470 74 68 61 74 20 49 20 6b 6e 6f 77 2e 20 20 55 73 |that I know. Us| 0001d480 75 61 6c 6c 79 20 79 6f 75 20 77 69 6c 6c 20 6e |ually you will n| 0001d490 65 65 64 20 5c 0a 20 20 20 20 20 20 20 20 74 6f |eed \. to| 0001d4a0 20 67 69 76 65 20 61 20 76 65 72 62 20 66 6f 6c | give a verb fol| 0001d4b0 6c 6f 77 65 64 20 62 79 20 61 6e 20 6f 62 6a 65 |lowed by an obje| 0001d4c0 63 74 20 28 61 6c 6f 6e 67 20 77 69 74 68 20 64 |ct (along with d| 0001d4d0 65 73 63 72 69 70 74 69 76 65 20 5c 0a 20 20 20 |escriptive \. | 0001d4e0 20 20 20 20 20 61 64 6a 65 63 74 69 76 65 73 20 | adjectives | 0001d4f0 77 68 65 6e 20 64 65 73 69 72 65 64 29 2c 20 62 |when desired), b| 0001d500 75 74 20 73 6f 6d 65 74 69 6d 65 73 20 49 20 63 |ut sometimes I c| 0001d510 61 6e 20 69 6e 66 65 72 20 74 68 65 20 5c 0a 20 |an infer the \. | 0001d520 20 20 20 20 20 20 20 6f 62 6a 65 63 74 20 66 72 | object fr| 0001d530 6f 6d 20 74 68 65 20 76 65 72 62 20 61 6c 6f 6e |om the verb alon| 0001d540 65 2e 20 20 53 6f 6d 65 20 6f 62 6a 65 63 74 73 |e. Some objects| 0001d550 20 61 6c 73 6f 20 69 6d 70 6c 79 20 76 65 72 62 | also imply verb| 0001d560 73 3b 20 5c 0a 20 20 20 20 20 20 20 20 69 6e 20 |s; \. in | 0001d570 70 61 72 74 69 63 75 6c 61 72 2c 20 7e 69 6e 76 |particular, ~inv| 0001d580 65 6e 74 6f 72 79 7e 20 69 6d 70 6c 69 65 73 20 |entory~ implies | 0001d590 7e 74 61 6b 65 20 69 6e 76 65 6e 74 6f 72 79 7e |~take inventory~| 0001d5a0 2c 20 5c 0a 20 20 20 20 20 20 20 20 77 68 69 63 |, \. whic| 0001d5b0 68 20 63 61 75 73 65 73 20 6d 65 20 74 6f 20 67 |h causes me to g| 0001d5c0 69 76 65 20 79 6f 75 20 61 20 6c 69 73 74 20 6f |ive you a list o| 0001d5d0 66 20 77 68 61 74 20 79 6f 75 27 72 65 20 63 61 |f what you're ca| 0001d5e0 72 72 79 69 6e 67 2e 20 5c 0a 20 20 20 20 20 20 |rrying. \. | 0001d5f0 20 20 54 68 65 20 6f 62 6a 65 63 74 73 20 68 61 | The objects ha| 0001d600 76 65 20 73 69 64 65 20 65 66 66 65 63 74 73 3b |ve side effects;| 0001d610 20 66 6f 72 20 69 6e 73 74 61 6e 63 65 2c 20 74 | for instance, t| 0001d620 68 65 20 72 6f 64 20 73 63 61 72 65 73 20 5c 0a |he rod scares \.| 0001d630 20 20 20 20 20 20 20 20 74 68 65 20 62 69 72 64 | the bird| 0001d640 2e 5e 5e 22 3b 0a 0a 20 70 72 69 6e 74 20 22 4d |.^^";.. print "M| 0001d650 61 6e 79 20 63 6f 6d 6d 61 6e 64 73 20 68 61 76 |any commands hav| 0001d660 65 20 61 62 62 72 65 76 69 61 74 69 6f 6e 73 2e |e abbreviations.| 0001d670 20 20 46 6f 72 20 65 78 61 6d 70 6c 65 2c 20 79 | For example, y| 0001d680 6f 75 20 63 61 6e 20 5c 0a 20 20 20 20 20 20 20 |ou can \. | 0001d690 20 74 79 70 65 20 7e 69 7e 20 69 6e 20 70 6c 61 | type ~i~ in pla| 0001d6a0 63 65 20 6f 66 20 7e 69 6e 76 65 6e 74 6f 72 79 |ce of ~inventory| 0001d6b0 2c 7e 20 7e 78 20 6f 62 6a 65 63 74 7e 20 69 6e |,~ ~x object~ in| 0001d6c0 73 74 65 61 64 20 6f 66 20 5c 0a 20 20 20 20 20 |stead of \. | 0001d6d0 20 20 20 7e 65 78 61 6d 69 6e 65 20 6f 62 6a 65 | ~examine obje| 0001d6e0 63 74 2c 7e 20 65 74 63 2e 5e 5e 22 3b 0a 0a 20 |ct,~ etc.^^";.. | 0001d6f0 70 72 69 6e 74 20 22 55 73 75 61 6c 6c 79 20 70 |print "Usually p| 0001d700 65 6f 70 6c 65 20 68 61 76 69 6e 67 20 74 72 6f |eople having tro| 0001d710 75 62 6c 65 20 6d 6f 76 69 6e 67 20 6a 75 73 74 |uble moving just| 0001d720 20 6e 65 65 64 20 74 6f 20 74 72 79 20 61 20 5c | need to try a \| 0001d730 0a 20 20 20 20 20 20 20 20 66 65 77 20 6d 6f 72 |. few mor| 0001d740 65 20 77 6f 72 64 73 2e 20 20 55 73 75 61 6c 6c |e words. Usuall| 0001d750 79 20 70 65 6f 70 6c 65 20 74 72 79 69 6e 67 20 |y people trying | 0001d760 75 6e 73 75 63 63 65 73 73 66 75 6c 6c 79 20 74 |unsuccessfully t| 0001d770 6f 20 5c 0a 20 20 20 20 20 20 20 20 6d 61 6e 69 |o \. mani| 0001d780 70 75 6c 61 74 65 20 61 6e 20 6f 62 6a 65 63 74 |pulate an object| 0001d790 20 61 72 65 20 61 74 74 65 6d 70 74 69 6e 67 20 | are attempting | 0001d7a0 73 6f 6d 65 74 68 69 6e 67 20 62 65 79 6f 6e 64 |something beyond| 0001d7b0 20 74 68 65 69 72 20 5c 0a 20 20 20 20 20 20 20 | their \. | 0001d7c0 20 28 6f 72 20 6d 79 21 29 20 63 61 70 61 62 69 | (or my!) capabi| 0001d7d0 6c 69 74 69 65 73 20 61 6e 64 20 73 68 6f 75 6c |lities and shoul| 0001d7e0 64 20 74 72 79 20 61 20 63 6f 6d 70 6c 65 74 65 |d try a complete| 0001d7f0 6c 79 20 64 69 66 66 65 72 65 6e 74 20 5c 0a 20 |ly different \. | 0001d800 20 20 20 20 20 20 20 74 61 63 6b 2e 5e 5e 22 3b | tack.^^";| 0001d810 0a 0a 20 70 72 69 6e 74 20 22 4e 6f 74 65 20 74 |.. print "Note t| 0001d820 68 61 74 20 63 61 76 65 20 70 61 73 73 61 67 65 |hat cave passage| 0001d830 73 20 74 75 72 6e 20 61 20 6c 6f 74 2c 20 61 6e |s turn a lot, an| 0001d840 64 20 74 68 61 74 20 6c 65 61 76 69 6e 67 20 61 |d that leaving a| 0001d850 20 72 6f 6f 6d 20 5c 0a 20 20 20 20 20 20 20 20 | room \. | 0001d860 74 6f 20 74 68 65 20 6e 6f 72 74 68 20 64 6f 65 |to the north doe| 0001d870 73 20 6e 6f 74 20 67 75 61 72 61 6e 74 65 65 20 |s not guarantee | 0001d880 5c 0a 20 20 20 20 20 20 20 20 65 6e 74 65 72 69 |\. enteri| 0001d890 6e 67 20 74 68 65 20 6e 65 78 74 20 66 72 6f 6d |ng the next from| 0001d8a0 20 74 68 65 20 73 6f 75 74 68 2e 5e 5e 22 3b 0a | the south.^^";.| 0001d8b0 0a 20 70 72 69 6e 74 20 22 49 66 20 79 6f 75 20 |. print "If you | 0001d8c0 77 61 6e 74 20 74 6f 20 65 6e 64 20 79 6f 75 72 |want to end your| 0001d8d0 20 61 64 76 65 6e 74 75 72 65 20 65 61 72 6c 79 | adventure early| 0001d8e0 2c 20 74 79 70 65 20 7e 71 75 69 74 7e 2e 20 5c |, type ~quit~. \| 0001d8f0 0a 20 20 20 20 20 20 20 20 54 6f 20 73 75 73 70 |. To susp| 0001d900 65 6e 64 20 79 6f 75 72 20 61 64 76 65 6e 74 75 |end your adventu| 0001d910 72 65 20 73 75 63 68 20 74 68 61 74 20 79 6f 75 |re such that you| 0001d920 20 63 61 6e 20 63 6f 6e 74 69 6e 75 65 20 6c 61 | can continue la| 0001d930 74 65 72 2c 20 5c 0a 20 20 20 20 20 20 20 20 74 |ter, \. t| 0001d940 79 70 65 20 7e 73 61 76 65 2c 7e 20 61 6e 64 20 |ype ~save,~ and | 0001d950 74 6f 20 72 65 73 75 6d 65 20 61 20 73 61 76 65 |to resume a save| 0001d960 64 20 67 61 6d 65 2c 20 74 79 70 65 20 7e 72 65 |d game, type ~re| 0001d970 73 74 6f 72 65 2e 7e 20 5c 0a 20 20 20 20 20 20 |store.~ \. | 0001d980 20 20 54 6f 20 73 65 65 20 68 6f 77 20 77 65 6c | To see how wel| 0001d990 6c 20 79 6f 75 27 72 65 20 64 6f 69 6e 67 2c 20 |l you're doing, | 0001d9a0 74 79 70 65 20 7e 73 63 6f 72 65 7e 2e 20 20 54 |type ~score~. T| 0001d9b0 6f 20 67 65 74 20 66 75 6c 6c 20 5c 0a 20 20 20 |o get full \. | 0001d9c0 20 20 20 20 20 63 72 65 64 69 74 20 66 6f 72 20 | credit for | 0001d9d0 61 20 74 72 65 61 73 75 72 65 2c 20 79 6f 75 20 |a treasure, you | 0001d9e0 6d 75 73 74 20 68 61 76 65 20 6c 65 66 74 20 69 |must have left i| 0001d9f0 74 20 73 61 66 65 6c 79 20 69 6e 20 74 68 65 20 |t safely in the | 0001da00 5c 0a 20 20 20 20 20 20 20 20 62 75 69 6c 64 69 |\. buildi| 0001da10 6e 67 2c 20 74 68 6f 75 67 68 20 79 6f 75 20 67 |ng, though you g| 0001da20 65 74 20 70 61 72 74 69 61 6c 20 63 72 65 64 69 |et partial credi| 0001da30 74 20 6a 75 73 74 20 66 6f 72 20 6c 6f 63 61 74 |t just for locat| 0001da40 69 6e 67 20 69 74 2e 20 5c 0a 20 20 20 20 20 20 |ing it. \. | 0001da50 20 20 59 6f 75 20 6c 6f 73 65 20 70 6f 69 6e 74 | You lose point| 0001da60 73 20 66 6f 72 20 67 65 74 74 69 6e 67 20 6b 69 |s for getting ki| 0001da70 6c 6c 65 64 2c 20 6f 72 20 66 6f 72 20 71 75 69 |lled, or for qui| 0001da80 74 74 69 6e 67 2c 20 74 68 6f 75 67 68 20 5c 0a |tting, though \.| 0001da90 20 20 20 20 20 20 20 20 74 68 65 20 66 6f 72 6d | the form| 0001daa0 65 72 20 63 6f 73 74 73 20 79 6f 75 20 6d 6f 72 |er costs you mor| 0001dab0 65 2e 20 54 68 65 72 65 20 61 72 65 20 61 6c 73 |e. There are als| 0001dac0 6f 20 70 6f 69 6e 74 73 20 62 61 73 65 64 20 6f |o points based o| 0001dad0 6e 20 68 6f 77 20 5c 0a 20 20 20 20 20 20 20 20 |n how \. | 0001dae0 6d 75 63 68 20 28 69 66 20 61 6e 79 29 20 6f 66 |much (if any) of| 0001daf0 20 74 68 65 20 63 61 76 65 20 79 6f 75 27 76 65 | the cave you've| 0001db00 20 6d 61 6e 61 67 65 64 20 74 6f 20 65 78 70 6c | managed to expl| 0001db10 6f 72 65 3b 20 69 6e 20 5c 0a 20 20 20 20 20 20 |ore; in \. | 0001db20 20 20 70 61 72 74 69 63 75 6c 61 72 2c 20 74 68 | particular, th| 0001db30 65 72 65 20 69 73 20 61 20 6c 61 72 67 65 20 62 |ere is a large b| 0001db40 6f 6e 75 73 20 6a 75 73 74 20 66 6f 72 20 67 65 |onus just for ge| 0001db50 74 74 69 6e 67 20 69 6e 20 28 74 6f 20 5c 0a 20 |tting in (to \. | 0001db60 20 20 20 20 20 20 20 64 69 73 74 69 6e 67 75 69 | distingui| 0001db70 73 68 20 74 68 65 20 62 65 67 69 6e 6e 65 72 73 |sh the beginners| 0001db80 20 66 72 6f 6d 20 74 68 65 20 72 65 73 74 20 6f | from the rest o| 0001db90 66 20 74 68 65 20 70 61 63 6b 29 2c 20 61 6e 64 |f the pack), and| 0001dba0 20 5c 0a 20 20 20 20 20 20 20 20 74 68 65 72 65 | \. there| 0001dbb0 20 61 72 65 20 6f 74 68 65 72 20 77 61 79 73 20 | are other ways | 0001dbc0 74 6f 20 64 65 74 65 72 6d 69 6e 65 20 77 68 65 |to determine whe| 0001dbd0 74 68 65 72 20 79 6f 75 27 76 65 20 62 65 65 6e |ther you've been| 0001dbe0 20 74 68 72 6f 75 67 68 20 5c 0a 20 20 20 20 20 | through \. | 0001dbf0 20 20 20 73 6f 6d 65 20 6f 66 20 74 68 65 20 6d | some of the m| 0001dc00 6f 72 65 20 68 61 72 72 6f 77 69 6e 67 20 73 65 |ore harrowing se| 0001dc10 63 74 69 6f 6e 73 2e 5e 5e 22 3b 0a 0a 20 70 72 |ctions.^^";.. pr| 0001dc20 69 6e 74 20 22 49 66 20 79 6f 75 20 74 68 69 6e |int "If you thin| 0001dc30 6b 20 79 6f 75 27 76 65 20 66 6f 75 6e 64 20 61 |k you've found a| 0001dc40 6c 6c 20 74 68 65 20 74 72 65 61 73 75 72 65 73 |ll the treasures| 0001dc50 2c 20 6a 75 73 74 20 6b 65 65 70 20 5c 0a 20 20 |, just keep \. | 0001dc60 20 20 20 20 20 20 65 78 70 6c 6f 72 69 6e 67 20 | exploring | 0001dc70 66 6f 72 20 61 20 77 68 69 6c 65 2e 20 20 49 66 |for a while. If| 0001dc80 20 6e 6f 74 68 69 6e 67 20 69 6e 74 65 72 65 73 | nothing interes| 0001dc90 74 69 6e 67 20 68 61 70 70 65 6e 73 2c 20 79 6f |ting happens, yo| 0001dca0 75 20 5c 0a 20 20 20 20 20 20 20 20 68 61 76 65 |u \. have| 0001dcb0 6e 27 74 20 66 6f 75 6e 64 20 74 68 65 6d 20 61 |n't found them a| 0001dcc0 6c 6c 20 79 65 74 2e 20 49 66 20 73 6f 6d 65 74 |ll yet. If somet| 0001dcd0 68 69 6e 67 20 69 6e 74 65 72 65 73 74 69 6e 67 |hing interesting| 0001dce0 20 2a 64 6f 65 73 2a 20 5c 0a 20 20 20 20 20 20 | *does* \. | 0001dcf0 20 20 68 61 70 70 65 6e 2c 20 69 74 20 6d 65 61 | happen, it mea| 0001dd00 6e 73 20 79 6f 75 27 72 65 20 67 65 74 74 69 6e |ns you're gettin| 0001dd10 67 20 61 20 62 6f 6e 75 73 20 61 6e 64 20 68 61 |g a bonus and ha| 0001dd20 76 65 20 61 6e 20 5c 0a 20 20 20 20 20 20 20 20 |ve an \. | 0001dd30 6f 70 70 6f 72 74 75 6e 69 74 79 20 74 6f 20 67 |opportunity to g| 0001dd40 61 72 6e 65 72 20 6d 61 6e 79 20 6d 6f 72 65 20 |arner many more | 0001dd50 70 6f 69 6e 74 73 20 69 6e 20 74 68 65 20 6d 61 |points in the ma| 0001dd60 73 74 65 72 27 73 20 5c 0a 20 20 20 20 20 20 20 |ster's \. | 0001dd70 20 73 65 63 74 69 6f 6e 2e 5e 5e 22 3b 0a 0a 20 | section.^^";.. | 0001dd80 20 20 20 20 20 20 20 22 47 6f 6f 64 20 6c 75 63 | "Good luc| 0001dd90 6b 21 22 3b 0a 20 7d 0a 20 69 66 20 28 6d 65 6e |k!";. }. if (men| 0001dda0 75 5f 69 74 65 6d 3d 3d 32 29 0a 20 7b 0a 20 70 |u_item==2). {. p| 0001ddb0 72 69 6e 74 20 22 54 68 69 73 20 77 61 73 20 74 |rint "This was t| 0001ddc0 68 65 20 66 69 72 73 74 20 61 64 76 65 6e 74 75 |he first adventu| 0001ddd0 72 65 20 67 61 6d 65 20 65 76 65 72 20 77 72 69 |re game ever wri| 0001dde0 74 74 65 6e 2c 20 62 61 73 65 64 20 6f 6e 20 61 |tten, based on a| 0001ddf0 20 46 4f 52 54 52 41 4e 20 5c 0a 20 20 20 20 20 | FORTRAN \. | 0001de00 20 20 20 73 69 6d 75 6c 61 74 69 6f 6e 20 6f 66 | simulation of| 0001de10 20 74 68 65 20 4d 61 6d 6d 6f 74 68 20 61 6e 64 | the Mammoth and| 0001de20 20 46 6c 69 6e 74 20 52 69 64 67 65 20 63 61 76 | Flint Ridge cav| 0001de30 65 20 73 79 73 74 65 6d 20 62 79 20 57 69 6c 6c |e system by Will| 0001de40 69 65 20 5c 0a 20 20 20 20 20 20 20 20 43 72 6f |ie \. Cro| 0001de50 77 74 68 65 72 2e 20 20 43 72 6f 77 74 68 65 72 |wther. Crowther| 0001de60 20 77 61 73 20 6f 6e 65 20 6f 66 20 69 74 73 20 | was one of its | 0001de70 65 78 70 6c 6f 72 65 72 73 3a 20 73 6f 6d 65 20 |explorers: some | 0001de80 6f 66 20 74 68 65 20 67 61 6d 65 27 73 20 5c 0a |of the game's \.| 0001de90 20 20 20 20 20 20 20 20 6c 6f 63 61 74 69 6f 6e | location| 0001dea0 73 20 61 72 65 20 72 65 61 6c 2c 20 42 65 64 71 |s are real, Bedq| 0001deb0 75 69 6c 74 20 66 6f 72 20 69 6e 73 74 61 6e 63 |uilt for instanc| 0001dec0 65 2e 20 20 28 41 6e 64 20 7e 59 32 7e 20 69 73 |e. (And ~Y2~ is| 0001ded0 20 61 20 72 65 66 65 72 65 6e 63 65 20 5c 0a 20 | a reference \. | 0001dee0 20 20 20 20 20 20 20 74 6f 20 74 68 65 20 63 61 | to the ca| 0001def0 76 65 2d 6d 61 70 20 6e 6f 74 61 74 69 6f 6e 20 |ve-map notation | 0001df00 66 6f 72 20 7e 61 6c 74 65 72 6e 61 74 69 76 65 |for ~alternative| 0001df10 20 65 6e 74 72 61 6e 63 65 20 74 6f 20 63 61 76 | entrance to cav| 0001df20 65 73 7e 2e 29 5e 5e 22 3b 0a 0a 20 70 72 69 6e |es~.)^^";.. prin| 0001df30 74 20 22 41 64 76 65 6e 74 75 72 65 20 28 73 6f |t "Adventure (so| 0001df40 6d 65 74 69 6d 65 73 20 63 61 6c 6c 65 64 20 7e |metimes called ~| 0001df50 43 6f 6c 6f 73 73 61 6c 20 43 61 76 65 7e 2c 20 |Colossal Cave~, | 0001df60 61 6e 6f 74 68 65 72 20 72 65 61 6c 20 70 6c 61 |another real pla| 0001df70 63 65 29 20 5c 0a 20 20 20 20 20 20 20 20 77 61 |ce) \. wa| 0001df80 73 20 61 6e 20 65 78 74 65 6e 73 69 6f 6e 20 6c |s an extension l| 0001df90 61 72 67 65 6c 79 20 62 79 20 44 6f 6e 20 57 6f |argely by Don Wo| 0001dfa0 6f 64 73 2c 20 61 20 63 6f 6c 6c 65 61 67 75 65 |ods, a colleague| 0001dfb0 20 6f 66 20 43 72 6f 77 74 68 65 72 27 73 20 5c | of Crowther's \| 0001dfc0 0a 20 20 20 20 20 20 20 20 61 74 20 61 20 4d 61 |. at a Ma| 0001dfd0 73 73 61 63 68 75 73 65 74 74 73 20 63 6f 6d 70 |ssachusetts comp| 0001dfe0 75 74 69 6e 67 20 66 69 72 6d 2e 20 20 49 6e 73 |uting firm. Ins| 0001dff0 70 69 72 65 64 20 62 79 20 28 61 20 76 61 72 69 |pired by (a vari| 0001e000 61 6e 74 20 6f 66 29 20 74 68 65 20 5c 0a 20 20 |ant of) the \. | 0001e010 20 20 20 20 20 20 72 6f 6c 65 2d 70 6c 61 79 69 | role-playi| 0001e020 6e 67 20 67 61 6d 65 20 7e 44 75 6e 67 65 6f 6e |ng game ~Dungeon| 0001e030 73 20 61 6e 64 20 44 72 61 67 6f 6e 73 7e 2c 20 |s and Dragons~, | 0001e040 74 68 65 79 20 61 64 64 65 64 20 70 75 7a 7a 6c |they added puzzl| 0001e050 65 73 20 61 6e 64 20 5c 0a 20 20 20 20 20 20 20 |es and \. | 0001e060 20 6d 61 67 69 63 20 74 6f 20 74 68 65 20 63 61 | magic to the ca| 0001e070 76 65 73 2e 5e 5e 22 3b 0a 0a 20 70 72 69 6e 74 |ves.^^";.. print| 0001e080 20 22 54 68 65 20 67 61 6d 65 20 77 61 73 20 73 | "The game was s| 0001e090 70 72 65 61 64 20 66 72 6f 6d 20 6d 61 63 68 69 |pread from machi| 0001e0a0 6e 65 20 74 6f 20 6d 61 63 68 69 6e 65 2c 20 61 |ne to machine, a| 0001e0b0 6e 64 20 28 61 6d 6f 6e 67 20 6f 74 68 65 72 73 |nd (among others| 0001e0c0 29 20 5c 0a 20 20 20 20 20 20 20 20 44 45 43 55 |) \. DECU| 0001e0d0 53 2c 20 74 68 65 20 44 69 67 69 74 61 6c 20 75 |S, the Digital u| 0001e0e0 73 65 72 20 67 72 6f 75 70 2c 20 69 73 73 75 65 |ser group, issue| 0001e0f0 64 20 74 61 70 65 73 20 6f 66 20 69 74 2e 20 20 |d tapes of it. | 0001e100 45 76 65 72 20 73 69 6e 63 65 2c 20 5c 0a 20 20 |Ever since, \. | 0001e110 20 20 20 20 20 20 74 68 65 20 67 61 6d 65 20 68 | the game h| 0001e120 61 73 20 62 65 65 6e 20 6d 6f 64 69 66 69 65 64 |as been modified| 0001e130 2c 20 70 6f 72 74 65 64 2c 20 69 6d 70 72 6f 76 |, ported, improv| 0001e140 65 64 2c 20 65 78 74 65 6e 64 65 64 20 61 6e 64 |ed, extended and| 0001e150 20 67 65 6e 65 72 61 6c 6c 79 20 5c 0a 20 20 20 | generally \. | 0001e160 20 20 20 20 20 63 6f 72 72 75 70 74 65 64 2e 20 | corrupted. | 0001e170 20 54 68 65 20 6f 72 69 67 69 6e 61 6c 20 69 73 | The original is| 0001e180 20 68 61 72 64 20 74 6f 20 66 69 6e 64 2e 20 20 | hard to find. | 0001e190 4d 6f 73 74 20 6f 66 20 74 68 65 20 65 78 74 72 |Most of the extr| 0001e1a0 61 73 20 74 61 63 6b 65 64 20 5c 0a 20 20 20 20 |as tacked \. | 0001e1b0 20 20 20 20 6f 6e 20 61 72 65 20 63 6c 65 61 72 | on are clear| 0001e1c0 6c 79 20 69 6e 66 65 72 69 6f 72 2c 20 61 6e 64 |ly inferior, and| 0001e1d0 20 6c 6f 73 65 20 74 68 65 20 73 70 69 72 69 74 | lose the spirit| 0001e1e0 20 6f 66 20 74 68 65 20 28 63 65 72 74 61 69 6e | of the (certain| 0001e1f0 6c 79 20 5c 0a 20 20 20 20 20 20 20 20 69 6d 70 |ly \. imp| 0001e200 65 72 66 65 63 74 2c 20 62 75 74 20 61 74 6d 6f |erfect, but atmo| 0001e210 73 70 68 65 72 69 63 20 61 6e 64 20 77 65 6c 6c |spheric and well| 0001e220 2d 64 65 73 69 67 6e 65 64 29 20 6f 72 69 67 69 |-designed) origi| 0001e230 6e 61 6c 2e 5e 5e 22 3b 0a 0a 20 70 72 69 6e 74 |nal.^^";.. print| 0001e240 20 22 54 68 69 73 20 69 73 20 61 20 63 6f 70 79 | "This is a copy| 0001e250 20 61 74 20 74 68 69 72 64 20 68 61 6e 64 2e 20 | at third hand. | 0001e260 20 49 74 20 69 73 20 61 20 73 6c 69 67 68 74 20 | It is a slight | 0001e270 73 69 6d 70 6c 69 66 69 63 61 74 69 6f 6e 20 6f |simplification o| 0001e280 66 20 44 61 76 69 64 20 5c 0a 20 20 20 20 20 20 |f David \. | 0001e290 20 20 4d 2e 20 42 61 67 67 65 74 74 27 73 20 65 | M. Baggett's e| 0001e2a0 78 63 65 6c 6c 65 6e 74 20 31 39 39 33 20 76 65 |xcellent 1993 ve| 0001e2b0 72 73 69 6f 6e 20 66 6f 72 20 41 64 76 65 6e 74 |rsion for Advent| 0001e2c0 69 6f 6e 73 2c 20 77 72 69 74 74 65 6e 20 69 6e |ions, written in| 0001e2d0 20 54 41 44 53 3a 20 5c 0a 20 20 20 20 20 20 20 | TADS: \. | 0001e2e0 20 77 68 69 63 68 20 69 6e 20 74 75 72 6e 20 64 | which in turn d| 0001e2f0 65 72 69 76 65 64 20 66 72 6f 6d 20 44 6f 6e 61 |erived from Dona| 0001e300 6c 64 20 45 6b 6d 61 6e 27 73 20 50 43 20 70 6f |ld Ekman's PC po| 0001e310 72 74 20 6f 66 20 74 68 65 20 6f 72 69 67 69 6e |rt of the origin| 0001e320 61 6c 20 5c 0a 20 20 20 20 20 20 20 20 46 4f 52 |al \. FOR| 0001e330 54 52 41 4e 20 73 6f 75 72 63 65 20 63 6f 64 65 |TRAN source code| 0001e340 2e 5e 5e 22 3b 0a 0a 20 20 20 20 20 20 20 22 41 |.^^";.. "A| 0001e350 6e 64 2c 20 65 76 65 6e 20 62 79 20 6d 6f 64 65 |nd, even by mode| 0001e360 72 6e 20 73 74 61 6e 64 61 72 64 73 2c 20 69 74 |rn standards, it| 0001e370 20 69 73 20 73 74 69 6c 6c 20 61 20 67 6f 6f 64 | is still a good| 0001e380 20 67 61 6d 65 21 22 3b 0a 20 7d 0a 0a 20 69 66 | game!";. }.. if| 0001e390 20 28 6d 65 6e 75 5f 69 74 65 6d 3d 3d 33 29 0a | (menu_item==3).| 0001e3a0 20 7b 0a 20 70 72 69 6e 74 20 22 54 68 69 73 20 | {. print "This | 0001e3b0 70 6f 72 74 20 69 73 20 66 61 69 72 6c 79 20 63 |port is fairly c| 0001e3c0 6c 6f 73 65 20 74 6f 20 74 68 65 20 6f 72 69 67 |lose to the orig| 0001e3d0 69 6e 61 6c 2e 20 20 54 68 65 20 70 75 7a 7a 6c |inal. The puzzl| 0001e3e0 65 73 2c 20 69 74 65 6d 73 20 61 6e 64 20 70 6c |es, items and pl| 0001e3f0 61 63 65 73 20 5c 0a 20 20 20 20 20 20 20 20 6f |aces \. o| 0001e400 66 20 74 68 65 20 31 39 37 37 20 76 65 72 73 69 |f the 1977 versi| 0001e410 6f 6e 20 61 72 65 20 65 78 61 63 74 6c 79 20 74 |on are exactly t| 0001e420 68 6f 73 65 20 68 65 72 65 2e 5e 5e 22 3b 0a 0a |hose here.^^";..| 0001e430 20 70 72 69 6e 74 20 22 49 20 68 61 76 65 20 61 | print "I have a| 0001e440 64 64 65 64 20 61 20 66 65 77 20 68 65 6c 70 66 |dded a few helpf| 0001e450 75 6c 20 6d 65 73 73 61 67 65 73 2c 20 73 75 63 |ul messages, suc| 0001e460 68 20 61 73 20 7e 54 68 69 73 20 69 73 20 61 20 |h as ~This is a | 0001e470 64 65 61 64 20 65 6e 64 2e 7e 2c 20 5c 0a 20 20 |dead end.~, \. | 0001e480 20 20 20 20 20 20 68 65 72 65 20 61 6e 64 20 74 | here and t| 0001e490 68 65 72 65 3a 20 61 6e 64 20 72 65 73 74 6f 72 |here: and restor| 0001e4a0 65 64 20 73 6f 6d 65 20 7e 69 6e 69 74 69 61 6c |ed some ~initial| 0001e4b0 20 70 6f 73 69 74 69 6f 6e 7e 20 6d 65 73 73 61 | position~ messa| 0001e4c0 67 65 73 20 66 72 6f 6d 20 5c 0a 20 20 20 20 20 |ges from \. | 0001e4d0 20 20 20 6f 62 6a 65 63 74 73 2c 20 73 75 63 68 | objects, such| 0001e4e0 20 61 73 20 74 68 65 20 28 72 61 74 68 65 72 20 | as the (rather | 0001e4f0 6c 61 6d 65 29 5e 5c 0a 20 20 20 20 20 20 20 20 |lame)^\. | 0001e500 5e 20 20 54 68 65 72 65 20 69 73 20 74 61 73 74 |^ There is tast| 0001e510 79 20 66 6f 6f 64 20 68 65 72 65 2e 5e 5e 5c 0a |y food here.^^\.| 0001e520 20 20 20 20 20 20 20 20 66 72 6f 6d 20 73 6f 75 | from sou| 0001e530 72 63 65 20 66 69 6c 65 73 20 77 68 69 63 68 20 |rce files which | 0001e540 61 72 65 20 63 65 72 74 61 69 6e 6c 79 20 65 61 |are certainly ea| 0001e550 72 6c 79 20 62 75 74 20 6f 66 20 64 6f 75 62 74 |rly but of doubt| 0001e560 66 75 6c 20 5c 0a 20 20 20 20 20 20 20 20 70 72 |ful \. pr| 0001e570 6f 76 65 6e 61 6e 63 65 2e 20 20 54 68 65 79 20 |ovenance. They | 0001e580 73 65 65 6d 20 74 6f 20 73 69 74 20 77 65 6c 6c |seem to sit well| 0001e590 20 77 69 74 68 20 74 68 65 20 72 65 73 74 20 6f | with the rest o| 0001e5a0 66 20 74 68 65 20 74 65 78 74 2e 5e 5e 22 3b 0a |f the text.^^";.| 0001e5b0 0a 20 70 72 69 6e 74 20 22 54 68 65 20 73 63 6f |. print "The sco| 0001e5c0 72 69 6e 67 20 73 79 73 74 65 6d 20 69 73 20 74 |ring system is t| 0001e5d0 68 65 20 6f 72 69 67 69 6e 61 6c 2c 20 65 78 63 |he original, exc| 0001e5e0 65 70 74 20 74 68 61 74 20 79 6f 75 20 6e 6f 20 |ept that you no | 0001e5f0 6c 6f 6e 67 65 72 20 6c 6f 73 65 20 34 20 5c 0a |longer lose 4 \.| 0001e600 20 20 20 20 20 20 20 20 70 6f 69 6e 74 73 20 66 | points f| 0001e610 6f 72 20 71 75 69 74 74 69 6e 67 20 28 73 69 6e |or quitting (sin| 0001e620 63 65 20 79 6f 75 20 64 6f 6e 27 74 20 67 65 74 |ce you don't get| 0001e630 20 74 68 65 20 73 63 6f 72 65 20 69 66 20 79 6f | the score if yo| 0001e640 75 20 71 75 69 74 20 61 6e 20 5c 0a 20 20 20 20 |u quit an \. | 0001e650 20 20 20 20 49 6e 66 6f 72 6d 20 67 61 6d 65 2c | Inform game,| 0001e660 20 74 68 69 73 20 6d 61 6b 65 73 20 6e 6f 20 64 | this makes no d| 0001e670 69 66 66 65 72 65 6e 63 65 29 20 61 6e 64 2c 20 |ifference) and, | 0001e680 63 6f 6e 74 72 6f 76 65 72 73 69 61 6c 6c 79 2c |controversially,| 0001e690 20 49 20 61 77 61 72 64 20 5c 0a 20 20 20 20 20 | I award \. | 0001e6a0 20 20 20 35 20 70 6f 69 6e 74 73 20 66 6f 72 20 | 5 points for | 0001e6b0 63 75 72 72 65 6e 74 6c 79 20 63 61 72 72 79 69 |currently carryi| 0001e6c0 6e 67 20 61 20 74 72 65 61 73 75 72 65 2c 20 61 |ng a treasure, a| 0001e6d0 73 20 73 6f 6d 65 20 65 61 72 6c 79 20 31 39 38 |s some early 198| 0001e6e0 30 73 20 5c 0a 20 20 20 20 20 20 20 20 70 6f 72 |0s \. por| 0001e6f0 74 73 20 64 69 64 2e 20 20 54 68 65 20 72 61 6e |ts did. The ran| 0001e700 6b 20 6e 61 6d 65 73 20 61 72 65 20 74 69 64 69 |k names are tidi| 0001e710 65 64 20 75 70 20 61 20 6c 69 74 74 6c 65 2e 20 |ed up a little. | 0001e720 20 54 68 65 20 6f 6e 6c 79 20 5c 0a 20 20 20 20 | The only \. | 0001e730 20 20 20 20 73 69 67 6e 69 66 69 63 61 6e 74 20 | significant | 0001e740 72 75 6c 65 20 63 68 61 6e 67 65 20 69 73 20 74 |rule change is t| 0001e750 68 61 74 20 6f 6e 65 20 63 61 6e 6e 6f 74 20 75 |hat one cannot u| 0001e760 73 65 20 5c 0a 20 20 20 20 20 20 20 20 6d 61 67 |se \. mag| 0001e770 69 63 20 77 6f 72 64 73 20 75 6e 74 69 6c 20 74 |ic words until t| 0001e780 68 65 69 72 20 64 65 73 74 69 6e 61 74 69 6f 6e |heir destination| 0001e790 73 20 68 61 76 65 20 62 65 65 6e 20 76 69 73 69 |s have been visi| 0001e7a0 74 65 64 2e 5e 5e 22 3b 0a 0a 20 70 72 69 6e 74 |ted.^^";.. print| 0001e7b0 20 22 54 68 65 20 64 77 61 72 76 65 73 20 61 72 | "The dwarves ar| 0001e7c0 65 20 73 69 6d 70 6c 65 72 20 69 6e 20 74 68 65 |e simpler in the| 0001e7d0 69 72 20 6d 6f 76 65 6d 65 6e 74 73 2c 20 62 75 |ir movements, bu| 0001e7e0 74 20 6f 6e 20 74 68 65 20 6f 74 68 65 72 20 68 |t on the other h| 0001e7f0 61 6e 64 20 49 20 5c 0a 20 20 20 20 20 20 20 20 |and I \. | 0001e800 68 61 76 65 20 61 64 64 65 64 20 61 20 76 65 72 |have added a ver| 0001e810 79 20 66 65 77 20 6d 65 73 73 61 67 65 73 20 74 |y few messages t| 0001e820 6f 20 6d 61 6b 65 20 74 68 65 6d 20 69 6e 74 65 |o make them inte| 0001e830 72 61 63 74 20 62 65 74 74 65 72 20 77 69 74 68 |ract better with| 0001e840 20 74 68 65 20 5c 0a 20 20 20 20 20 20 20 20 72 | the \. r| 0001e850 65 73 74 20 6f 66 20 74 68 65 20 67 61 6d 65 2e |est of the game.| 0001e860 20 20 54 68 65 20 70 72 6f 62 61 62 69 6c 69 74 | The probabilit| 0001e870 69 65 73 20 61 72 65 20 61 73 20 69 6e 20 74 68 |ies are as in th| 0001e880 65 20 6f 72 69 67 69 6e 61 6c 20 67 61 6d 65 2e |e original game.| 0001e890 5e 5e 22 3b 0a 0a 20 70 72 69 6e 74 20 22 49 6e |^^";.. print "In| 0001e8a0 20 74 68 65 20 6f 72 69 67 69 6e 61 6c 20 6f 6e | the original on| 0001e8b0 65 20 63 6f 75 6c 64 20 74 79 70 65 20 74 68 65 |e could type the| 0001e8c0 20 6e 61 6d 65 20 6f 66 20 61 20 72 6f 6f 6d 20 | name of a room | 0001e8d0 74 6f 20 76 69 73 69 74 20 69 74 3a 20 66 6f 72 |to visit it: for| 0001e8e0 20 5c 0a 20 20 20 20 20 20 20 20 74 68 65 20 73 | \. the s| 0001e8f0 61 6b 65 20 6f 66 20 6b 65 65 70 69 6e 67 20 74 |ake of keeping t| 0001e900 68 65 20 63 6f 64 65 20 73 6d 61 6c 6c 2c 20 49 |he code small, I| 0001e910 20 68 61 76 65 20 6f 6d 69 74 74 65 64 20 74 68 | have omitted th| 0001e920 69 73 20 66 65 61 74 75 72 65 2c 20 62 75 74 20 |is feature, but | 0001e930 5c 0a 20 20 20 20 20 20 20 20 77 69 74 68 20 73 |\. with s| 0001e940 6f 6d 65 20 72 65 67 72 65 74 73 2e 5e 5e 22 3b |ome regrets.^^";| 0001e950 0a 0a 20 70 72 69 6e 74 20 22 54 68 65 20 74 65 |.. print "The te| 0001e960 78 74 20 69 74 73 65 6c 66 20 69 73 20 61 6c 6d |xt itself is alm| 0001e970 6f 73 74 20 65 76 65 72 79 77 68 65 72 65 20 70 |ost everywhere p| 0001e980 72 65 73 65 72 76 65 64 20 69 6e 74 61 63 74 2c |reserved intact,| 0001e990 20 62 75 74 20 49 27 76 65 20 5c 0a 20 20 20 20 | but I've \. | 0001e9a0 20 20 20 20 63 6f 72 72 65 63 74 65 64 20 73 6f | corrected so| 0001e9b0 6d 65 20 73 70 65 6c 6c 69 6e 67 20 61 6e 64 20 |me spelling and | 0001e9c0 67 72 61 6d 6d 61 74 69 63 61 6c 20 6d 69 73 74 |grammatical mist| 0001e9d0 61 6b 65 73 20 28 61 6e 64 20 61 6c 74 65 72 65 |akes (and altere| 0001e9e0 64 20 61 20 5c 0a 20 20 20 20 20 20 20 20 63 6f |d a \. co| 0001e9f0 75 70 6c 65 20 6f 66 20 75 74 74 65 72 6c 79 20 |uple of utterly | 0001ea00 6d 69 73 6c 65 61 64 69 6e 67 20 61 6e 64 20 67 |misleading and g| 0001ea10 6e 6f 6d 69 63 20 72 65 6d 61 72 6b 73 29 2e 20 |nomic remarks). | 0001ea20 20 54 68 65 20 69 6e 73 74 72 75 63 74 69 6f 6e | The instruction| 0001ea30 73 20 5c 0a 20 20 20 20 20 20 20 20 68 61 76 65 |s \. have| 0001ea40 20 62 65 65 6e 20 73 6c 69 67 68 74 6c 79 20 61 | been slightly a| 0001ea50 6c 74 65 72 65 64 20 28 66 6f 72 20 6f 62 76 69 |ltered (for obvi| 0001ea60 6f 75 73 20 72 65 61 73 6f 6e 73 29 20 62 75 74 |ous reasons) but| 0001ea70 20 61 72 65 20 62 61 73 69 63 61 6c 6c 79 20 5c | are basically \| 0001ea80 0a 20 20 20 20 20 20 20 20 61 73 20 77 72 69 74 |. as writ| 0001ea90 74 65 6e 2e 5e 5e 22 3b 0a 0a 20 20 20 20 20 20 |ten.^^";.. | 0001eaa0 20 22 41 20 67 6f 6f 64 20 73 6f 75 72 63 65 20 | "A good source | 0001eab0 66 6f 72 20 64 65 74 61 69 6c 73 20 69 73 20 44 |for details is D| 0001eac0 61 76 69 64 20 42 61 67 67 65 74 74 27 73 20 73 |avid Baggett's s| 0001ead0 6f 75 72 63 65 20 63 6f 64 65 2c 20 77 68 69 63 |ource code, whic| 0001eae0 68 20 69 73 20 5c 0a 20 20 20 20 20 20 20 20 63 |h is \. c| 0001eaf0 69 72 63 75 6c 61 74 65 64 20 6f 6e 20 74 68 65 |irculated on the| 0001eb00 20 49 6e 74 65 72 6e 65 74 2e 22 3b 0a 20 7d 0a | Internet.";. }.| 0001eb10 0a 20 70 72 69 6e 74 20 22 44 69 64 20 79 6f 75 |. print "Did you| 0001eb20 20 6b 6e 6f 77 20 74 68 61 74 2e 2e 2e 5e 5e 22 | know that...^^"| 0001eb30 3b 0a 0a 20 70 72 69 6e 74 20 22 54 68 65 20 66 |;.. print "The f| 0001eb40 69 76 65 20 64 77 61 72 76 65 73 20 68 61 76 65 |ive dwarves have| 0001eb50 20 61 20 39 36 25 20 63 68 61 6e 63 65 20 6f 66 | a 96% chance of| 0001eb60 20 66 6f 6c 6c 6f 77 69 6e 67 20 79 6f 75 2c 20 | following you, | 0001eb70 65 78 63 65 70 74 20 69 6e 74 6f 20 5c 0a 20 20 |except into \. | 0001eb80 20 20 20 20 20 20 6c 69 67 68 74 2c 20 64 6f 77 | light, dow| 0001eb90 6e 20 70 69 74 73 20 6f 72 20 77 68 65 6e 20 61 |n pits or when a| 0001eba0 64 6d 69 72 69 6e 67 20 74 68 65 6d 73 65 6c 76 |dmiring themselv| 0001ebb0 65 73 3a 20 61 6e 64 20 74 68 65 20 6e 61 73 74 |es: and the nast| 0001ebc0 79 20 6c 69 74 74 6c 65 20 5c 0a 20 20 20 20 20 |y little \. | 0001ebd0 20 20 20 6b 6e 69 76 65 73 20 61 72 65 20 39 2e | knives are 9.| 0001ebe0 35 25 20 61 63 63 75 72 61 74 65 2e 5e 5e 22 3b |5% accurate.^^";| 0001ebf0 0a 0a 20 70 72 69 6e 74 20 22 44 72 61 67 6f 6e |.. print "Dragon| 0001ec00 73 20 62 75 72 6e 20 75 70 20 64 77 61 72 76 65 |s burn up dwarve| 0001ec10 73 20 28 70 65 72 68 61 70 73 20 62 65 63 61 75 |s (perhaps becau| 0001ec20 73 65 20 64 77 61 72 76 65 73 20 65 61 74 20 6f |se dwarves eat o| 0001ec30 6e 6c 79 20 63 6f 61 6c 29 2e 5e 5e 22 3b 0a 0a |nly coal).^^";..| 0001ec40 20 70 72 69 6e 74 20 22 54 68 65 20 62 65 61 72 | print "The bear| 0001ec50 20 28 77 68 6f 20 6c 69 6b 65 73 20 74 68 65 20 | (who likes the | 0001ec60 76 6f 6c 63 61 6e 6f 29 20 69 73 20 74 6f 6f 20 |volcano) is too | 0001ec70 68 65 61 76 79 20 66 6f 72 20 74 68 65 20 62 72 |heavy for the br| 0001ec80 69 64 67 65 2e 2e 2e 20 5c 0a 20 20 20 20 20 20 |idge... \. | 0001ec90 20 20 61 6e 64 20 79 6f 75 20 63 61 6e 20 67 6f | and you can go| 0001eca0 20 62 61 63 6b 20 74 6f 20 74 68 65 20 73 63 65 | back to the sce| 0001ecb0 6e 65 20 61 66 74 65 72 20 62 65 69 6e 67 20 72 |ne after being r| 0001ecc0 65 73 75 72 72 65 63 74 65 64 2e 5e 5e 22 3b 0a |esurrected.^^";.| 0001ecd0 0a 20 70 72 69 6e 74 20 22 59 6f 75 20 63 61 6e |. print "You can| 0001ece0 20 73 6c 69 70 20 70 61 73 74 20 74 68 65 20 73 | slip past the s| 0001ecf0 6e 61 6b 65 20 69 6e 74 6f 20 74 68 65 20 73 65 |nake into the se| 0001ed00 63 72 65 74 20 45 2f 57 20 63 61 6e 79 6f 6e 2c |cret E/W canyon,| 0001ed10 20 5c 0a 20 20 20 20 20 20 20 20 33 35 25 20 6f | \. 35% o| 0001ed20 66 20 74 68 65 20 74 69 6d 65 20 61 74 20 61 6e |f the time at an| 0001ed30 79 20 72 61 74 65 2e 20 20 41 6e 64 20 77 61 6c |y rate. And wal| 0001ed40 6b 69 6e 67 20 61 62 6f 75 74 20 69 6e 20 74 68 |king about in th| 0001ed50 65 20 64 61 72 6b 20 5c 0a 20 20 20 20 20 20 20 |e dark \. | 0001ed60 20 69 73 20 6e 6f 74 20 61 6c 6c 20 74 68 61 74 | is not all that| 0001ed70 20 67 72 75 65 73 6f 6d 65 3a 20 69 74 20 63 61 | gruesome: it ca| 0001ed80 72 72 69 65 73 20 6f 6e 6c 79 20 61 20 32 35 25 |rries only a 25%| 0001ed90 20 72 69 73 6b 20 6f 66 20 66 61 6c 6c 69 6e 67 | risk of falling| 0001eda0 20 5c 0a 20 20 20 20 20 20 20 20 64 6f 77 6e 20 | \. down | 0001edb0 61 20 70 69 74 2e 5e 5e 22 3b 0a 0a 20 70 72 69 |a pit.^^";.. pri| 0001edc0 6e 74 20 22 54 68 65 20 76 61 73 65 20 64 6f 65 |nt "The vase doe| 0001edd0 73 20 6e 6f 74 20 6c 69 6b 65 20 62 65 69 6e 67 |s not like being| 0001ede0 20 69 6d 6d 65 72 73 65 64 2e 5e 5e 22 3b 0a 0a | immersed.^^";..| 0001edf0 20 70 72 69 6e 74 20 22 53 68 61 64 6f 77 79 20 | print "Shadowy | 0001ee00 66 69 67 75 72 65 73 20 63 61 6e 20 77 61 76 65 |figures can wave| 0001ee10 20 74 6f 20 65 61 63 68 20 6f 74 68 65 72 2e 5e | to each other.^| 0001ee20 5e 22 3b 0a 0a 20 70 72 69 6e 74 20 22 57 61 74 |^";.. print "Wat| 0001ee30 65 72 69 6e 67 20 74 68 65 20 68 69 6e 67 65 73 |ering the hinges| 0001ee40 20 6f 66 20 74 68 65 20 64 6f 6f 72 20 72 75 73 | of the door rus| 0001ee50 74 73 20 74 68 65 6d 20 75 70 20 61 67 61 69 6e |ts them up again| 0001ee60 2e 5e 5e 22 3b 0a 0a 20 70 72 69 6e 74 20 22 57 |.^^";.. print "W| 0001ee70 68 65 6e 20 74 68 65 20 63 61 76 65 20 63 6c 6f |hen the cave clo| 0001ee80 73 65 73 2c 20 74 68 65 20 67 72 61 74 65 20 69 |ses, the grate i| 0001ee90 73 20 6c 6f 63 6b 65 64 20 61 6e 64 20 74 68 65 |s locked and the| 0001eea0 20 6b 65 79 73 20 61 72 65 20 74 68 72 6f 77 6e | keys are thrown| 0001eeb0 20 5c 0a 20 20 20 20 20 20 20 20 61 77 61 79 2c | \. away,| 0001eec0 20 63 72 65 61 74 75 72 65 73 20 72 75 6e 20 6f | creatures run o| 0001eed0 66 66 20 61 6e 64 20 74 68 65 20 63 72 79 73 74 |ff and the cryst| 0001eee0 61 6c 20 62 72 69 64 67 65 20 76 61 6e 69 73 68 |al bridge vanish| 0001eef0 65 73 2e 2e 2e 5e 5e 22 3b 0a 0a 20 70 72 69 6e |es...^^";.. prin| 0001ef00 74 20 22 2e 2e 2e 61 6e 64 20 61 20 63 6f 6d 70 |t "...and a comp| 0001ef10 6c 65 74 65 6c 79 20 75 73 65 6c 65 73 73 20 68 |letely useless h| 0001ef20 69 6e 74 20 69 73 20 77 72 69 74 74 65 6e 20 6f |int is written o| 0001ef30 6e 20 74 68 65 20 67 69 61 6e 74 20 6f 79 73 74 |n the giant oyst| 0001ef40 65 72 27 73 20 5c 0a 20 20 20 20 20 20 20 20 73 |er's \. s| 0001ef50 68 65 6c 6c 20 69 6e 20 74 68 65 20 65 6e 64 20 |hell in the end | 0001ef60 67 61 6d 65 2e 5e 5e 22 3b 0a 0a 20 20 20 20 20 |game.^^";.. | 0001ef70 20 20 22 54 68 65 20 6c 61 73 74 20 6c 6f 75 73 | "The last lous| 0001ef80 79 20 70 6f 69 6e 74 20 63 61 6e 20 62 65 20 77 |y point can be w| 0001ef90 6f 6e 20 62 79 2e 2e 2e 20 62 75 74 20 6e 6f 2e |on by... but no.| 0001efa0 20 20 54 68 61 74 20 77 6f 75 6c 64 20 62 65 20 | That would be | 0001efb0 74 65 6c 6c 69 6e 67 2e 22 3b 0a 0a 5d 3b 0a 0a |telling.";..];..| 0001efc0 5b 20 48 65 6c 70 53 75 62 3b 0a 0a 20 69 66 20 |[ HelpSub;.. if | 0001efd0 28 64 65 61 64 66 6c 61 67 7e 3d 32 29 0a 20 44 |(deadflag~=2). D| 0001efe0 6f 4d 65 6e 75 28 22 54 68 65 72 65 20 69 73 20 |oMenu("There is | 0001eff0 69 6e 66 6f 72 6d 61 74 69 6f 6e 20 70 72 6f 76 |information prov| 0001f000 69 64 65 64 20 6f 6e 20 74 68 65 20 66 6f 6c 6c |ided on the foll| 0001f010 6f 77 69 6e 67 3a 5e 5c 0a 20 20 20 20 20 20 20 |owing:^\. | 0001f020 20 20 5e 20 20 20 20 20 49 6e 73 74 72 75 63 74 | ^ Instruct| 0001f030 69 6f 6e 73 20 66 6f 72 20 70 6c 61 79 69 6e 67 |ions for playing| 0001f040 5c 0a 20 20 20 20 20 20 20 20 20 5e 20 20 20 20 |\. ^ | 0001f050 20 54 68 65 20 68 69 73 74 6f 72 79 20 6f 66 20 | The history of | 0001f060 74 68 69 73 20 67 61 6d 65 5c 0a 20 20 20 20 20 |this game\. | 0001f070 20 20 20 20 5e 20 20 20 20 20 48 6f 77 20 61 75 | ^ How au| 0001f080 74 68 65 6e 74 69 63 20 69 73 20 74 68 69 73 20 |thentic is this | 0001f090 65 64 69 74 69 6f 6e 3f 5e 22 2c 0a 20 20 20 20 |edition?^",. | 0001f0a0 20 20 20 20 20 23 72 24 48 65 6c 70 4d 65 6e 75 | #r$HelpMenu| 0001f0b0 2c 20 23 72 24 48 65 6c 70 49 6e 66 6f 29 3b 0a |, #r$HelpInfo);.| 0001f0c0 20 65 6c 73 65 0a 20 44 6f 4d 65 6e 75 28 22 54 | else. DoMenu("T| 0001f0d0 68 65 72 65 20 69 73 20 69 6e 66 6f 72 6d 61 74 |here is informat| 0001f0e0 69 6f 6e 20 70 72 6f 76 69 64 65 64 20 6f 6e 20 |ion provided on | 0001f0f0 74 68 65 20 66 6f 6c 6c 6f 77 69 6e 67 3a 5e 5c |the following:^\| 0001f100 0a 20 20 20 20 20 20 20 20 20 5e 20 20 20 20 20 |. ^ | 0001f110 49 6e 73 74 72 75 63 74 69 6f 6e 73 20 66 6f 72 |Instructions for| 0001f120 20 70 6c 61 79 69 6e 67 5c 0a 20 20 20 20 20 20 | playing\. | 0001f130 20 20 20 5e 20 20 20 20 20 54 68 65 20 68 69 73 | ^ The his| 0001f140 74 6f 72 79 20 6f 66 20 74 68 69 73 20 67 61 6d |tory of this gam| 0001f150 65 5c 0a 20 20 20 20 20 20 20 20 20 5e 20 20 20 |e\. ^ | 0001f160 20 20 48 6f 77 20 61 75 74 68 65 6e 74 69 63 20 | How authentic | 0001f170 69 73 20 74 68 69 73 20 65 64 69 74 69 6f 6e 3f |is this edition?| 0001f180 5c 0a 20 20 20 20 20 20 20 20 20 5e 20 20 20 20 |\. ^ | 0001f190 20 44 69 64 20 79 6f 75 20 6b 6e 6f 77 2e 2e 2e | Did you know...| 0001f1a0 5e 22 2c 0a 20 20 20 20 20 20 20 20 20 23 72 24 |^",. #r$| 0001f1b0 48 65 6c 70 4d 65 6e 75 2c 20 23 72 24 48 65 6c |HelpMenu, #r$Hel| 0001f1c0 70 49 6e 66 6f 29 3b 0a 0a 5d 3b 0a 0a 5b 20 41 |pInfo);..];..[ A| 0001f1d0 6d 75 73 69 6e 67 3b 20 48 65 6c 70 53 75 62 28 |musing; HelpSub(| 0001f1e0 29 3b 20 5d 3b 0a 0a 21 20 2d 2d 2d 2d 2d 2d 2d |); ];..! -------| 0001f1f0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0001f230 2d 2d 2d 2d 2d 0a 21 20 20 20 4e 65 77 20 76 65 |-----.! New ve| 0001f240 72 62 73 20 28 74 6f 20 61 64 64 20 74 6f 20 74 |rbs (to add to t| 0001f250 68 65 20 6c 69 62 72 61 72 79 20 73 74 6f 63 6b |he library stock| 0001f260 29 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |).! ------------| 0001f270 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0001f2b0 0a 0a 5b 20 43 61 74 63 68 53 75 62 3b 0a 20 20 |..[ CatchSub;. | 0001f2c0 70 72 69 6e 74 20 22 59 6f 75 20 63 61 6e 27 74 |print "You can't| 0001f2d0 20 63 61 74 63 68 20 22 3b 20 44 65 66 41 72 74 | catch "; DefArt| 0001f2e0 28 6e 6f 75 6e 29 3b 20 22 2e 22 3b 0a 5d 3b 0a |(noun); ".";.];.| 0001f2f0 0a 5b 20 52 65 6c 65 61 73 65 53 75 62 3b 0a 20 |.[ ReleaseSub;. | 0001f300 20 70 72 69 6e 74 20 22 59 6f 75 20 63 61 6e 27 | print "You can'| 0001f310 74 20 72 65 6c 65 61 73 65 20 22 3b 20 44 65 66 |t release "; Def| 0001f320 41 72 74 28 6e 6f 75 6e 29 3b 20 22 2e 22 3b 0a |Art(noun); ".";.| 0001f330 5d 3b 0a 0a 5b 20 57 61 74 65 72 53 75 62 3b 0a |];..[ WaterSub;.| 0001f340 20 20 69 66 20 28 62 6f 74 74 6c 65 20 69 6e 20 | if (bottle in | 0001f350 70 6c 61 79 65 72 29 20 3c 3c 45 6d 70 74 79 20 |player) <<Empty | 0001f360 62 6f 74 74 6c 65 3e 3e 3b 0a 20 20 22 57 61 74 |bottle>>;. "Wat| 0001f370 65 72 3f 20 20 57 68 61 74 20 77 61 74 65 72 3f |er? What water?| 0001f380 22 3b 0a 5d 3b 0a 0a 5b 20 4f 69 6c 53 75 62 3b |";.];..[ OilSub;| 0001f390 0a 20 20 69 66 20 28 62 6f 74 74 6c 65 20 69 6e |. if (bottle in| 0001f3a0 20 70 6c 61 79 65 72 29 20 3c 3c 45 6d 70 74 79 | player) <<Empty| 0001f3b0 20 62 6f 74 74 6c 65 3e 3e 3b 0a 20 20 22 4f 69 | bottle>>;. "Oi| 0001f3c0 6c 3f 20 20 57 68 61 74 20 6f 69 6c 3f 22 3b 0a |l? What oil?";.| 0001f3d0 5d 3b 0a 0a 5b 20 4f 6e 53 75 62 3b 20 69 66 20 |];..[ OnSub; if | 0001f3e0 28 62 72 61 73 73 5f 6c 61 6e 74 65 72 6e 20 6e |(brass_lantern n| 0001f3f0 6f 74 69 6e 20 70 6c 61 79 65 72 29 20 22 59 6f |otin player) "Yo| 0001f400 75 20 68 61 76 65 20 6e 6f 20 6c 61 6d 70 2e 22 |u have no lamp."| 0001f410 3b 0a 20 20 3c 3c 53 77 69 74 63 68 4f 6e 20 62 |;. <<SwitchOn b| 0001f420 72 61 73 73 5f 6c 61 6e 74 65 72 6e 3e 3e 3b 0a |rass_lantern>>;.| 0001f430 5d 3b 0a 0a 5b 20 4f 66 66 53 75 62 3b 20 69 66 |];..[ OffSub; if| 0001f440 20 28 62 72 61 73 73 5f 6c 61 6e 74 65 72 6e 20 | (brass_lantern | 0001f450 6e 6f 74 69 6e 20 70 6c 61 79 65 72 29 20 22 59 |notin player) "Y| 0001f460 6f 75 20 68 61 76 65 20 6e 6f 20 6c 61 6d 70 2e |ou have no lamp.| 0001f470 22 3b 0a 20 20 3c 3c 53 77 69 74 63 68 4f 66 66 |";. <<SwitchOff| 0001f480 20 62 72 61 73 73 5f 6c 61 6e 74 65 72 6e 3e 3e | brass_lantern>>| 0001f490 3b 0a 5d 3b 0a 0a 5b 20 58 79 7a 7a 79 53 75 62 |;.];..[ XyzzySub| 0001f4a0 3b 20 22 4e 6f 74 68 69 6e 67 20 68 61 70 70 65 |; "Nothing happe| 0001f4b0 6e 73 2e 22 3b 20 5d 3b 0a 5b 20 50 6c 75 67 68 |ns."; ];.[ Plugh| 0001f4c0 53 75 62 3b 20 22 4e 6f 74 68 69 6e 67 20 68 61 |Sub; "Nothing ha| 0001f4d0 70 70 65 6e 73 2e 22 3b 20 5d 3b 0a 5b 20 50 6c |ppens."; ];.[ Pl| 0001f4e0 6f 76 65 72 53 75 62 3b 20 22 4e 6f 74 68 69 6e |overSub; "Nothin| 0001f4f0 67 20 68 61 70 70 65 6e 73 2e 22 3b 20 5d 3b 0a |g happens."; ];.| 0001f500 5b 20 46 65 65 53 75 62 3b 20 46 74 68 69 6e 67 |[ FeeSub; Fthing| 0001f510 53 75 62 28 30 29 3b 20 5d 3b 0a 5b 20 46 69 65 |Sub(0); ];.[ Fie| 0001f520 53 75 62 3b 20 46 74 68 69 6e 67 53 75 62 28 31 |Sub; FthingSub(1| 0001f530 29 3b 20 5d 3b 0a 5b 20 46 6f 65 53 75 62 3b 20 |); ];.[ FoeSub; | 0001f540 46 74 68 69 6e 67 53 75 62 28 32 29 3b 20 5d 3b |FthingSub(2); ];| 0001f550 0a 5b 20 46 6f 6f 53 75 62 3b 20 46 74 68 69 6e |.[ FooSub; Fthin| 0001f560 67 53 75 62 28 33 29 3b 20 5d 3b 0a 0a 67 6c 6f |gSub(3); ];..glo| 0001f570 62 61 6c 20 66 63 6f 75 6e 74 20 3d 20 30 3b 0a |bal fcount = 0;.| 0001f580 0a 5b 20 46 74 68 69 6e 67 53 75 62 20 69 3b 0a |.[ FthingSub i;.| 0001f590 20 20 69 66 20 28 66 63 6f 75 6e 74 7e 3d 69 29 | if (fcount~=i)| 0001f5a0 20 7b 20 66 63 6f 75 6e 74 3d 30 3b 20 22 47 65 | { fcount=0; "Ge| 0001f5b0 74 20 69 74 20 72 69 67 68 74 2c 20 64 75 6d 6d |t it right, dumm| 0001f5c0 79 21 22 3b 20 7d 0a 20 20 66 63 6f 75 6e 74 2b |y!"; }. fcount+| 0001f5d0 2b 3b 0a 20 20 69 66 20 28 66 63 6f 75 6e 74 3d |+;. if (fcount=| 0001f5e0 3d 34 29 0a 20 20 7b 20 20 20 66 63 6f 75 6e 74 |=4). { fcount| 0001f5f0 3d 30 3b 0a 20 20 20 20 20 20 69 66 20 28 67 6f |=0;. if (go| 0001f600 6c 64 65 6e 5f 65 67 67 73 20 69 6e 20 49 6e 5f |lden_eggs in In_| 0001f610 47 69 61 6e 74 5f 52 6f 6f 6d 29 20 22 4e 6f 74 |Giant_Room) "Not| 0001f620 68 69 6e 67 20 68 61 70 70 65 6e 73 2e 22 3b 0a |hing happens.";.| 0001f630 20 20 20 20 20 20 69 66 20 28 28 67 6f 6c 64 65 | if ((golde| 0001f640 6e 5f 65 67 67 73 20 69 6e 20 70 6c 61 79 65 72 |n_eggs in player| 0001f650 29 20 7c 7c 20 28 67 6f 6c 64 65 6e 5f 65 67 67 |) || (golden_egg| 0001f660 73 20 69 6e 20 6c 6f 63 61 74 69 6f 6e 29 29 0a |s in location)).| 0001f670 20 20 20 20 20 20 20 20 20 20 70 72 69 6e 74 20 | print | 0001f680 22 54 68 65 20 6e 65 73 74 20 6f 66 20 67 6f 6c |"The nest of gol| 0001f690 64 65 6e 20 65 67 67 73 20 68 61 73 20 76 61 6e |den eggs has van| 0001f6a0 69 73 68 65 64 21 5e 22 3b 0a 20 20 20 20 20 20 |ished!^";. | 0001f6b0 65 6c 73 65 20 70 72 69 6e 74 20 22 44 6f 6e 65 |else print "Done| 0001f6c0 21 22 3b 0a 20 20 20 20 20 20 69 66 20 28 67 6f |!";. if (go| 0001f6d0 6c 64 65 6e 5f 65 67 67 73 20 69 6e 20 70 6c 61 |lden_eggs in pla| 0001f6e0 79 65 72 29 20 73 63 6f 72 65 3d 73 63 6f 72 65 |yer) score=score| 0001f6f0 2d 35 3b 0a 20 20 20 20 20 20 69 66 20 28 67 6f |-5;. if (go| 0001f700 6c 64 65 6e 5f 65 67 67 73 20 69 6e 20 49 6e 73 |lden_eggs in Ins| 0001f710 69 64 65 5f 42 75 69 6c 64 69 6e 67 29 0a 20 20 |ide_Building). | 0001f720 20 20 20 20 20 20 20 20 73 63 6f 72 65 3d 73 63 | score=sc| 0001f730 6f 72 65 2d 67 6f 6c 64 65 6e 5f 65 67 67 73 2e |ore-golden_eggs.| 0001f740 64 65 70 6f 73 69 74 70 6f 69 6e 74 73 3b 0a 20 |depositpoints;. | 0001f750 20 20 20 20 20 6d 6f 76 65 20 67 6f 6c 64 65 6e | move golden| 0001f760 5f 65 67 67 73 20 74 6f 20 49 6e 5f 47 69 61 6e |_eggs to In_Gian| 0001f770 74 5f 52 6f 6f 6d 3b 0a 20 20 20 20 20 20 69 66 |t_Room;. if| 0001f780 20 28 6c 6f 63 61 74 69 6f 6e 3d 3d 49 6e 5f 47 | (location==In_G| 0001f790 69 61 6e 74 5f 52 6f 6f 6d 29 0a 20 20 20 20 20 |iant_Room). | 0001f7a0 20 20 20 20 20 22 5e 5e 41 20 6c 61 72 67 65 20 | "^^A large | 0001f7b0 6e 65 73 74 20 66 75 6c 6c 20 6f 66 20 67 6f 6c |nest full of gol| 0001f7c0 64 65 6e 20 65 67 67 73 20 73 75 64 64 65 6e 6c |den eggs suddenl| 0001f7d0 79 20 61 70 70 65 61 72 73 20 6f 75 74 20 6f 66 |y appears out of| 0001f7e0 20 6e 6f 77 68 65 72 65 21 22 3b 0a 20 20 7d 0a | nowhere!";. }.| 0001f7f0 20 20 65 6c 73 65 20 22 4f 6b 2e 22 3b 0a 5d 3b | else "Ok.";.];| 0001f800 0a 0a 5b 20 43 6f 75 6e 74 53 75 62 3b 20 70 72 |..[ CountSub; pr| 0001f810 69 6e 74 5f 72 65 74 20 22 49 20 73 65 65 20 6f |int_ret "I see o| 0001f820 6e 65 20 28 31 29 20 22 2c 20 6f 62 6a 65 63 74 |ne (1) ", object| 0001f830 20 6e 6f 75 6e 2c 20 22 2e 22 3b 20 5d 3b 0a 5b | noun, "."; ];.[| 0001f840 20 55 73 65 53 75 62 3b 20 22 59 6f 75 27 6c 6c | UseSub; "You'll| 0001f850 20 68 61 76 65 20 74 6f 20 62 65 20 61 20 62 69 | have to be a bi| 0001f860 74 20 6d 6f 72 65 20 65 78 70 6c 69 63 69 74 20 |t more explicit | 0001f870 74 68 61 6e 20 74 68 61 74 2e 22 3b 20 5d 3b 0a |than that."; ];.| 0001f880 5b 20 42 6c 61 73 74 57 69 74 68 53 75 62 3b 0a |[ BlastWithSub;.| 0001f890 20 20 20 20 20 69 66 20 28 73 65 63 6f 6e 64 7e | if (second~| 0001f8a0 3d 62 6c 61 63 6b 5f 6d 61 72 6b 5f 72 6f 64 29 |=black_mark_rod)| 0001f8b0 0a 20 20 20 20 20 20 20 20 20 22 42 6c 61 73 74 |. "Blast| 0001f8c0 69 6e 67 20 72 65 71 75 69 72 65 73 20 64 79 6e |ing requires dyn| 0001f8d0 61 6d 69 74 65 2e 22 3b 0a 20 20 20 20 20 22 42 |amite.";. "B| 0001f8e0 65 65 6e 20 65 61 74 69 6e 67 20 74 68 6f 73 65 |een eating those| 0001f8f0 20 66 75 6e 6e 79 20 62 72 6f 77 6e 69 65 73 20 | funny brownies | 0001f900 61 67 61 69 6e 3f 22 3b 0a 5d 3b 0a 5b 20 4f 6c |again?";.];.[ Ol| 0001f910 64 4d 61 67 69 63 53 75 62 3b 20 22 47 6f 6f 64 |dMagicSub; "Good| 0001f920 20 74 72 79 2c 20 62 75 74 20 74 68 61 74 20 69 | try, but that i| 0001f930 73 20 61 6e 20 6f 6c 64 20 77 6f 72 6e 2d 6f 75 |s an old worn-ou| 0001f940 74 20 6d 61 67 69 63 20 77 6f 72 64 2e 22 3b 20 |t magic word."; | 0001f950 5d 3b 0a 5b 20 4b 69 63 6b 53 75 62 3b 20 3c 3c |];.[ KickSub; <<| 0001f960 41 74 74 61 63 6b 20 6e 6f 75 6e 3e 3e 3b 20 5d |Attack noun>>; ]| 0001f970 3b 20 21 20 46 6f 72 20 6b 69 63 6b 69 6e 67 20 |; ! For kicking | 0001f980 64 77 61 72 76 65 73 0a 0a 5b 20 42 6c 61 73 74 |dwarves..[ Blast| 0001f990 53 75 62 3b 0a 20 20 69 66 20 28 6c 6f 63 61 74 |Sub;. if (locat| 0001f9a0 69 6f 6e 7e 3d 41 74 5f 53 77 5f 45 6e 64 20 6f |ion~=At_Sw_End o| 0001f9b0 72 20 41 74 5f 4e 65 5f 45 6e 64 29 20 22 46 72 |r At_Ne_End) "Fr| 0001f9c0 75 73 74 72 61 74 69 6e 67 2c 20 69 73 6e 27 74 |ustrating, isn't| 0001f9d0 20 69 74 3f 22 3b 0a 20 20 69 66 20 28 6c 6f 63 | it?";. if (loc| 0001f9e0 61 74 69 6f 6e 3d 3d 41 74 5f 53 77 5f 45 6e 64 |ation==At_Sw_End| 0001f9f0 20 26 26 20 70 61 72 65 6e 74 28 62 6c 61 63 6b | && parent(black| 0001fa00 5f 6d 61 72 6b 5f 72 6f 64 29 3d 3d 41 74 5f 4e |_mark_rod)==At_N| 0001fa10 65 5f 45 6e 64 29 0a 20 20 7b 20 20 20 73 63 6f |e_End). { sco| 0001fa20 72 65 3d 73 63 6f 72 65 2b 33 35 3b 0a 20 20 20 |re=score+35;. | 0001fa30 20 20 20 64 65 61 64 66 6c 61 67 3d 32 3b 0a 20 | deadflag=2;. | 0001fa40 20 20 20 20 20 22 54 68 65 72 65 20 69 73 20 61 | "There is a| 0001fa50 20 6c 6f 75 64 20 65 78 70 6c 6f 73 69 6f 6e 2c | loud explosion,| 0001fa60 20 61 6e 64 20 61 20 74 77 65 6e 74 79 2d 66 6f | and a twenty-fo| 0001fa70 6f 74 20 5c 0a 20 20 20 20 20 20 20 68 6f 6c 65 |ot \. hole| 0001fa80 20 61 70 70 65 61 72 73 20 69 6e 20 74 68 65 20 | appears in the | 0001fa90 66 61 72 20 77 61 6c 6c 2c 20 62 75 72 79 69 6e |far wall, buryin| 0001faa0 67 20 74 68 65 20 64 77 61 72 76 65 73 20 69 6e |g the dwarves in| 0001fab0 20 5c 0a 20 20 20 20 20 20 20 74 68 65 20 72 75 | \. the ru| 0001fac0 62 62 6c 65 2e 20 20 59 6f 75 20 6d 61 72 63 68 |bble. You march| 0001fad0 20 74 68 72 6f 75 67 68 20 74 68 65 20 68 6f 6c | through the hol| 0001fae0 65 20 61 6e 64 20 66 69 6e 64 20 5c 0a 20 20 20 |e and find \. | 0001faf0 20 20 20 20 79 6f 75 72 73 65 6c 66 20 69 6e 20 | yourself in | 0001fb00 74 68 65 20 6d 61 69 6e 20 6f 66 66 69 63 65 2c |the main office,| 0001fb10 20 77 68 65 72 65 20 61 20 63 68 65 65 72 69 6e | where a cheerin| 0001fb20 67 20 62 61 6e 64 20 6f 66 20 5c 0a 20 20 20 20 |g band of \. | 0001fb30 20 20 20 66 72 69 65 6e 64 6c 79 20 65 6c 76 65 | friendly elve| 0001fb40 73 20 63 61 72 72 79 20 74 68 65 20 63 6f 6e 71 |s carry the conq| 0001fb50 75 65 72 69 6e 67 20 61 64 76 65 6e 74 75 72 65 |uering adventure| 0001fb60 72 20 6f 66 66 20 5c 0a 20 20 20 20 20 20 20 69 |r off \. i| 0001fb70 6e 74 6f 20 74 68 65 20 73 75 6e 73 65 74 2e 22 |nto the sunset."| 0001fb80 3b 0a 20 20 7d 0a 20 20 69 66 20 28 6c 6f 63 61 |;. }. if (loca| 0001fb90 74 69 6f 6e 3d 3d 41 74 5f 4e 65 5f 45 6e 64 20 |tion==At_Ne_End | 0001fba0 26 26 20 70 61 72 65 6e 74 28 62 6c 61 63 6b 5f |&& parent(black_| 0001fbb0 6d 61 72 6b 5f 72 6f 64 29 3d 3d 41 74 5f 53 77 |mark_rod)==At_Sw| 0001fbc0 5f 45 6e 64 29 0a 20 20 7b 20 20 20 73 63 6f 72 |_End). { scor| 0001fbd0 65 3d 73 63 6f 72 65 2b 32 30 3b 0a 20 20 20 20 |e=score+20;. | 0001fbe0 20 20 64 65 61 64 66 6c 61 67 3d 31 3b 0a 20 20 | deadflag=1;. | 0001fbf0 20 20 20 20 22 54 68 65 72 65 20 69 73 20 61 20 | "There is a | 0001fc00 6c 6f 75 64 20 65 78 70 6c 6f 73 69 6f 6e 2c 20 |loud explosion, | 0001fc10 61 6e 64 20 61 20 74 77 65 6e 74 79 2d 66 6f 6f |and a twenty-foo| 0001fc20 74 20 5c 0a 20 20 20 20 20 20 20 68 6f 6c 64 20 |t \. hold | 0001fc30 61 70 70 65 61 72 73 20 69 6e 20 74 68 65 20 66 |appears in the f| 0001fc40 61 72 20 77 61 6c 6c 2c 20 62 75 72 79 69 6e 67 |ar wall, burying| 0001fc50 20 74 68 65 20 73 6e 61 6b 65 73 20 69 6e 20 5c | the snakes in \| 0001fc60 0a 20 20 20 20 20 20 20 74 68 65 20 72 75 62 62 |. the rubb| 0001fc70 6c 65 2e 20 20 41 20 72 69 76 65 72 20 6f 66 20 |le. A river of | 0001fc80 6d 6f 6c 74 65 6e 20 6c 61 76 61 20 70 6f 75 72 |molten lava pour| 0001fc90 73 20 69 6e 20 74 68 72 6f 75 67 68 20 5c 0a 20 |s in through \. | 0001fca0 20 20 20 20 20 20 74 68 65 20 68 6f 6c 65 2c 20 | the hole, | 0001fcb0 64 65 73 74 72 6f 79 69 6e 67 20 65 76 65 72 79 |destroying every| 0001fcc0 74 68 69 6e 67 20 69 6e 20 69 74 73 20 70 61 74 |thing in its pat| 0001fcd0 68 2c 20 5c 0a 20 20 20 20 20 20 20 69 6e 63 6c |h, \. incl| 0001fce0 75 64 69 6e 67 20 79 6f 75 21 22 3b 0a 20 20 7d |uding you!";. }| 0001fcf0 0a 20 20 64 65 61 64 66 6c 61 67 3d 31 3b 0a 20 |. deadflag=1;. | 0001fd00 20 22 54 68 65 72 65 20 69 73 20 61 20 6c 6f 75 | "There is a lou| 0001fd10 64 20 65 78 70 6c 6f 73 69 6f 6e 2c 20 61 6e 64 |d explosion, and| 0001fd20 20 79 6f 75 20 61 72 65 20 73 75 64 64 65 6e 6c | you are suddenl| 0001fd30 79 20 5c 0a 20 20 20 73 70 6c 61 73 68 65 64 20 |y \. splashed | 0001fd40 61 63 72 6f 73 73 20 74 68 65 20 77 61 6c 6c 73 |across the walls| 0001fd50 20 6f 66 20 74 68 65 20 72 6f 6f 6d 2e 22 3b 0a | of the room.";.| 0001fd60 5d 3b 0a 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |];..! ----------| 0001fd70 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0001fdb0 2d 2d 0a 21 20 20 20 52 65 73 75 72 72 65 63 74 |--.! Resurrect| 0001fdc0 69 6f 6e 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |ion.! ----------| 0001fdd0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 0001fe10 2d 2d 0a 0a 5b 20 41 66 74 65 72 4c 69 66 65 20 |--..[ AfterLife | 0001fe20 6f 3b 0a 20 20 69 66 20 28 64 65 61 64 66 6c 61 |o;. if (deadfla| 0001fe30 67 3d 3d 33 29 20 7b 20 64 65 61 64 66 6c 61 67 |g==3) { deadflag| 0001fe40 3d 31 3b 20 72 66 61 6c 73 65 3b 20 7d 0a 20 20 |=1; rfalse; }. | 0001fe50 70 72 69 6e 74 20 22 5e 5e 22 3b 0a 20 20 69 66 |print "^^";. if| 0001fe60 20 28 63 61 76 65 73 5f 63 6c 6f 73 65 64 3d 3d | (caves_closed==| 0001fe70 31 29 20 0a 20 20 20 20 20 20 22 49 74 20 6c 6f |1) . "It lo| 0001fe80 6f 6b 73 20 61 73 20 74 68 6f 75 67 68 20 79 6f |oks as though yo| 0001fe90 75 27 72 65 20 64 65 61 64 2e 20 20 57 65 6c 6c |u're dead. Well| 0001fea0 2c 20 73 65 65 69 6e 67 20 61 73 20 68 6f 77 20 |, seeing as how | 0001feb0 5c 0a 20 20 20 20 20 20 20 69 74 27 73 20 73 6f |\. it's so| 0001fec0 20 63 6c 6f 73 65 20 74 6f 20 63 6c 6f 73 69 6e | close to closin| 0001fed0 67 20 74 69 6d 65 20 61 6e 79 77 61 79 2c 20 49 |g time anyway, I| 0001fee0 20 74 68 69 6e 6b 20 77 65 27 6c 6c 20 5c 0a 20 | think we'll \. | 0001fef0 20 20 20 20 20 20 6a 75 73 74 20 63 61 6c 6c 20 | just call | 0001ff00 69 74 20 61 20 64 61 79 2e 22 3b 0a 20 20 69 66 |it a day.";. if| 0001ff10 20 28 64 65 61 74 68 73 3d 3d 30 29 0a 20 20 20 | (deaths==0). | 0001ff20 20 70 72 69 6e 74 20 22 4f 68 20 64 65 61 72 2c | print "Oh dear,| 0001ff30 20 79 6f 75 20 73 65 65 6d 20 74 6f 20 68 61 76 | you seem to hav| 0001ff40 65 20 67 6f 74 74 65 6e 20 79 6f 75 72 73 65 6c |e gotten yoursel| 0001ff50 66 20 6b 69 6c 6c 65 64 2e 20 20 49 20 5c 0a 20 |f killed. I \. | 0001ff60 20 20 20 20 20 20 6d 69 67 68 74 20 62 65 20 61 | might be a| 0001ff70 62 6c 65 20 74 6f 20 68 65 6c 70 20 79 6f 75 20 |ble to help you | 0001ff80 6f 75 74 2c 20 62 75 74 20 49 27 76 65 20 6e 65 |out, but I've ne| 0001ff90 76 65 72 20 72 65 61 6c 6c 79 20 5c 0a 20 20 20 |ver really \. | 0001ffa0 20 20 20 20 64 6f 6e 65 20 74 68 69 73 20 62 65 | done this be| 0001ffb0 66 6f 72 65 2e 20 20 44 6f 20 79 6f 75 20 77 61 |fore. Do you wa| 0001ffc0 6e 74 20 6d 65 20 74 6f 20 74 72 79 20 74 6f 20 |nt me to try to | 0001ffd0 5c 0a 20 20 20 20 20 20 20 72 65 69 6e 63 61 72 |\. reincar| 0001ffe0 6e 61 74 65 20 79 6f 75 3f 5e 5e 22 3b 0a 20 20 |nate you?^^";. | 0001fff0 69 66 20 28 64 65 61 74 68 73 3d 3d 31 29 0a 20 |if (deaths==1). | 00020000 20 20 20 70 72 69 6e 74 20 22 59 6f 75 20 63 6c | print "You cl| 00020010 75 6d 73 79 20 6f 61 66 2c 20 79 6f 75 27 76 65 |umsy oaf, you've| 00020020 20 64 6f 6e 65 20 69 74 20 61 67 61 69 6e 21 20 | done it again! | 00020030 20 49 20 64 6f 6e 27 74 20 6b 6e 6f 77 20 5c 0a | I don't know \.| 00020040 20 20 20 20 20 20 20 68 6f 77 20 6c 6f 6e 67 20 | how long | 00020050 49 20 63 61 6e 20 6b 65 65 70 20 74 68 69 73 20 |I can keep this | 00020060 75 70 2e 20 20 44 6f 20 79 6f 75 20 77 61 6e 74 |up. Do you want| 00020070 20 6d 65 20 74 6f 20 74 72 79 20 5c 0a 20 20 20 | me to try \. | 00020080 20 20 20 20 72 65 69 6e 63 61 72 6e 61 74 69 6e | reincarnatin| 00020090 67 20 79 6f 75 20 61 67 61 69 6e 3f 5e 5e 22 3b |g you again?^^";| 000200a0 0a 20 20 69 66 20 28 64 65 61 74 68 73 3d 3d 32 |. if (deaths==2| 000200b0 29 0a 20 20 20 20 70 72 69 6e 74 20 22 4e 6f 77 |). print "Now| 000200c0 20 79 6f 75 27 76 65 20 72 65 61 6c 6c 79 20 64 | you've really d| 000200d0 6f 6e 65 20 69 74 21 20 20 49 27 6d 20 6f 75 74 |one it! I'm out| 000200e0 20 6f 66 20 6f 72 61 6e 67 65 20 73 6d 6f 6b 65 | of orange smoke| 000200f0 21 20 5c 0a 20 20 20 20 20 20 20 59 6f 75 20 64 |! \. You d| 00020100 6f 6e 27 74 20 65 78 70 65 63 74 20 6d 65 20 74 |on't expect me t| 00020110 6f 20 64 6f 20 61 20 64 65 63 65 6e 74 20 72 65 |o do a decent re| 00020120 69 6e 63 61 72 6e 61 74 69 6f 6e 20 5c 0a 20 20 |incarnation \. | 00020130 20 20 20 20 20 77 69 74 68 6f 75 74 20 61 6e 79 | without any| 00020140 20 6f 72 61 6e 67 65 20 73 6d 6f 6b 65 2c 20 64 | orange smoke, d| 00020150 6f 20 79 6f 75 3f 5e 5e 22 3b 0a 0a 20 20 70 72 |o you?^^";.. pr| 00020160 69 6e 74 20 22 3e 20 22 3b 0a 20 20 69 66 20 28 |int "> ";. if (| 00020170 59 65 73 4f 72 4e 6f 28 29 3d 3d 30 29 0a 20 20 |YesOrNo()==0). | 00020180 7b 20 20 20 69 66 20 28 64 65 61 74 68 73 3d 3d |{ if (deaths==| 00020190 30 29 20 22 56 65 72 79 20 77 65 6c 6c 2e 22 3b |0) "Very well.";| 000201a0 0a 20 20 20 20 20 20 69 66 20 28 64 65 61 74 68 |. if (death| 000201b0 73 3d 3d 31 29 20 22 50 72 6f 62 61 62 6c 79 20 |s==1) "Probably | 000201c0 61 20 77 69 73 65 20 63 68 6f 69 63 65 2e 22 3b |a wise choice.";| 000201d0 0a 20 20 20 20 20 20 22 49 20 74 68 6f 75 67 68 |. "I though| 000201e0 74 20 6e 6f 74 21 22 3b 0a 20 20 7d 0a 0a 20 20 |t not!";. }.. | 000201f0 69 66 20 28 64 65 61 74 68 73 3d 3d 30 29 0a 20 |if (deaths==0). | 00020200 20 20 20 20 20 70 72 69 6e 74 20 22 41 6c 6c 20 | print "All | 00020210 72 69 67 68 74 2e 20 20 42 75 74 20 64 6f 6e 27 |right. But don'| 00020220 74 20 62 6c 61 6d 65 20 6d 65 20 69 66 20 73 6f |t blame me if so| 00020230 6d 65 74 68 69 6e 67 20 5c 0a 20 20 20 20 20 20 |mething \. | 00020240 20 20 20 20 20 20 20 67 6f 65 73 20 77 72 2e 2e | goes wr..| 00020250 2e 2e 2e 2e 5e 5e 5e 5e 5c 0a 20 20 20 20 20 20 |....^^^^\. | 00020260 20 20 20 20 20 20 20 2d 2d 2d 20 50 4f 4f 46 21 | --- POOF!| 00020270 21 20 2d 2d 2d 5e 5e 5c 0a 20 20 20 20 20 20 20 |! ---^^\. | 00020280 20 20 20 20 20 20 59 6f 75 20 61 72 65 20 65 6e | You are en| 00020290 67 75 6c 66 65 64 20 69 6e 20 61 20 63 6c 6f 75 |gulfed in a clou| 000202a0 64 20 6f 66 20 6f 72 61 6e 67 65 20 73 6d 6f 6b |d of orange smok| 000202b0 65 2e 20 20 5c 0a 20 20 20 20 20 20 20 20 20 20 |e. \. | 000202c0 20 20 20 43 6f 75 67 68 69 6e 67 20 61 6e 64 20 | Coughing and | 000202d0 67 61 73 70 69 6e 67 2c 20 79 6f 75 20 65 6d 65 |gasping, you eme| 000202e0 72 67 65 20 66 72 6f 6d 20 74 68 65 20 73 6d 6f |rge from the smo| 000202f0 6b 65 20 61 6e 64 20 5c 0a 20 20 20 20 20 20 20 |ke and \. | 00020300 20 20 20 20 20 20 66 69 6e 64 20 74 68 61 74 20 | find that | 00020310 79 6f 75 27 72 65 2e 2e 2e 2e 5e 22 3b 0a 20 20 |you're....^";. | 00020320 69 66 20 28 64 65 61 74 68 73 3d 3d 31 29 0a 20 |if (deaths==1). | 00020330 20 20 20 20 20 70 72 69 6e 74 20 22 4f 6b 61 79 | print "Okay| 00020340 2c 20 6e 6f 77 20 77 68 65 72 65 20 64 69 64 20 |, now where did | 00020350 49 20 70 75 74 20 6d 79 20 6f 72 61 6e 67 65 20 |I put my orange | 00020360 73 6d 6f 6b 65 3f 2e 2e 2e 2e 20 20 3e 50 4f 4f |smoke?.... >POO| 00020370 46 21 3c 5c 0a 20 20 20 20 20 20 20 20 20 20 20 |F!<\. | 00020380 20 20 5e 5e 45 76 65 72 79 74 68 69 6e 67 20 64 | ^^Everything d| 00020390 69 73 61 70 70 65 61 72 73 20 69 6e 20 61 20 64 |isappears in a d| 000203a0 65 6e 73 65 20 63 6c 6f 75 64 20 6f 66 20 6f 72 |ense cloud of or| 000203b0 61 6e 67 65 20 73 6d 6f 6b 65 2e 5e 22 3b 0a 20 |ange smoke.^";. | 000203c0 20 69 66 20 28 64 65 61 74 68 73 3d 3d 32 29 0a | if (deaths==2).| 000203d0 20 20 20 20 20 20 22 4f 6b 61 79 2c 20 69 66 20 | "Okay, if | 000203e0 79 6f 75 27 72 65 20 73 6f 20 73 6d 61 72 74 2c |you're so smart,| 000203f0 20 64 6f 20 69 74 20 79 6f 75 72 73 65 6c 66 21 | do it yourself!| 00020400 20 20 49 27 6d 20 6c 65 61 76 69 6e 67 21 22 3b | I'm leaving!";| 00020410 0a 0a 20 20 64 65 61 74 68 73 2b 2b 3b 20 73 63 |.. deaths++; sc| 00020420 6f 72 65 3d 73 63 6f 72 65 2d 31 30 3b 0a 20 20 |ore=score-10;. | 00020430 69 66 20 28 6c 6f 63 61 74 69 6f 6e 7e 3d 74 68 |if (location~=th| 00020440 65 64 61 72 6b 29 0a 20 20 7b 20 20 20 77 68 69 |edark). { whi| 00020450 6c 65 20 28 63 68 69 6c 64 28 70 6c 61 79 65 72 |le (child(player| 00020460 29 7e 3d 30 29 0a 20 20 20 20 20 20 7b 20 20 20 |)~=0). { | 00020470 6f 3d 63 68 69 6c 64 28 70 6c 61 79 65 72 29 3b |o=child(player);| 00020480 0a 20 20 20 20 20 20 20 20 20 20 6d 6f 76 65 20 |. move | 00020490 6f 20 74 6f 20 6c 6f 63 61 74 69 6f 6e 3b 0a 20 |o to location;. | 000204a0 20 20 20 20 20 20 20 20 20 69 66 20 28 6f 20 68 | if (o h| 000204b0 61 73 20 76 61 6c 75 61 62 6c 65 29 20 73 63 6f |as valuable) sco| 000204c0 72 65 3d 73 63 6f 72 65 2d 35 3b 0a 20 20 20 20 |re=score-5;. | 000204d0 20 20 7d 0a 20 20 7d 0a 20 20 65 6c 73 65 0a 20 | }. }. else. | 000204e0 20 7b 20 20 20 77 68 69 6c 65 20 28 63 68 69 6c | { while (chil| 000204f0 64 28 70 6c 61 79 65 72 29 7e 3d 30 29 20 6d 6f |d(player)~=0) mo| 00020500 76 65 20 63 68 69 6c 64 28 70 6c 61 79 65 72 29 |ve child(player)| 00020510 20 74 6f 20 72 65 61 6c 5f 6c 6f 63 61 74 69 6f | to real_locatio| 00020520 6e 3b 20 7d 0a 20 20 6d 6f 76 65 20 62 72 61 73 |n; }. move bras| 00020530 73 5f 6c 61 6e 74 65 72 6e 20 74 6f 20 41 74 5f |s_lantern to At_| 00020540 45 6e 64 5f 4f 66 5f 52 6f 61 64 3b 20 67 69 76 |End_Of_Road; giv| 00020550 65 20 62 72 61 73 73 5f 6c 61 6e 74 65 72 6e 20 |e brass_lantern | 00020560 7e 6f 6e 20 7e 6c 69 67 68 74 3b 0a 20 20 72 65 |~on ~light;. re| 00020570 6d 6f 76 65 20 64 77 61 72 66 3b 0a 20 20 64 65 |move dwarf;. de| 00020580 61 64 66 6c 61 67 3d 30 3b 0a 20 20 50 6c 61 79 |adflag=0;. Play| 00020590 65 72 54 6f 28 49 6e 73 69 64 65 5f 42 75 69 6c |erTo(Inside_Buil| 000205a0 64 69 6e 67 29 3b 0a 5d 3b 0a 0a 21 20 2d 2d 2d |ding);.];..! ---| 000205b0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 000205f0 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 21 20 20 20 48 6f |---------.! Ho| 00020600 77 20 74 6f 20 63 68 65 61 74 20 69 6e 20 74 68 |w to cheat in th| 00020610 65 20 74 65 73 74 20 76 65 72 73 69 6f 6e 3a 20 |e test version: | 00020620 6e 6f 20 64 77 61 72 76 65 73 20 6f 72 20 70 69 |no dwarves or pi| 00020630 72 61 74 65 73 2c 20 61 6e 64 20 6d 61 67 69 63 |rates, and magic| 00020640 20 77 6f 72 64 73 0a 21 20 20 20 77 6f 72 6b 69 | words.! worki| 00020650 6e 67 20 66 72 6f 6d 20 74 68 65 20 62 65 67 69 |ng from the begi| 00020660 6e 6e 69 6e 67 0a 21 20 2d 2d 2d 2d 2d 2d 2d 2d |nning.! --------| 00020670 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 000206b0 2d 2d 2d 2d 0a 0a 23 49 46 44 45 46 20 54 45 53 |----..#IFDEF TES| 000206c0 54 5f 56 45 52 53 49 4f 4e 3b 0a 5b 20 58 64 65 |T_VERSION;.[ Xde| 000206d0 74 65 72 6d 53 75 62 3b 20 53 74 6f 70 44 61 65 |termSub; StopDae| 000206e0 6d 6f 6e 28 64 77 61 72 66 29 3b 20 53 74 6f 70 |mon(dwarf); Stop| 000206f0 44 61 65 6d 6f 6e 28 70 69 72 61 74 65 29 3b 0a |Daemon(pirate);.| 00020700 20 20 67 69 76 65 20 49 6e 5f 44 65 62 72 69 73 | give In_Debris| 00020710 5f 52 6f 6f 6d 20 76 69 73 69 74 65 64 3b 20 67 |_Room visited; g| 00020720 69 76 65 20 41 74 5f 59 32 20 76 69 73 69 74 65 |ive At_Y2 visite| 00020730 64 3b 20 67 69 76 65 20 49 6e 5f 50 6c 6f 76 65 |d; give In_Plove| 00020740 72 5f 52 6f 6f 6d 20 76 69 73 69 74 65 64 3b 0a |r_Room visited;.| 00020750 5d 3b 0a 23 45 4e 44 49 46 3b 0a 0a 21 20 2d 2d |];.#ENDIF;..! --| 00020760 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 000207a0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 21 20 20 20 47 |----------.! G| 000207b0 72 61 6d 6d 61 72 3a 20 74 68 65 20 75 73 75 61 |rammar: the usua| 000207c0 6c 20 67 72 61 6d 6d 61 72 20 61 6e 64 20 73 6f |l grammar and so| 000207d0 6d 65 20 65 78 74 65 6e 73 69 6f 6e 73 0a 21 20 |me extensions.! | 000207e0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00020820 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 23 69 |------------..#i| 00020830 6e 63 6c 75 64 65 20 22 47 72 61 6d 6d 61 72 22 |nclude "Grammar"| 00020840 3b 0a 0a 56 65 72 62 20 22 6f 6e 22 0a 20 20 20 |;..Verb "on". | 00020850 20 20 20 20 20 20 20 20 20 20 20 20 20 2a 20 20 | * | 00020860 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00020870 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2d 3e | ->| 00020880 20 4f 6e 3b 0a 56 65 72 62 20 22 6f 66 66 22 0a | On;.Verb "off".| 00020890 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000208a0 2a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |* | 000208b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000208c0 20 2d 3e 20 4f 66 66 3b 0a 0a 56 65 72 62 20 22 | -> Off;..Verb "| 000208d0 63 61 74 63 68 22 20 22 63 61 70 74 75 72 65 22 |catch" "capture"| 000208e0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 000208f0 20 2a 20 63 72 65 61 74 75 72 65 20 20 20 20 20 | * creature | 00020900 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00020910 20 20 2d 3e 20 43 61 74 63 68 0a 20 20 20 20 20 | -> Catch. | 00020920 20 20 20 20 20 20 20 20 20 20 20 2a 20 63 72 65 | * cre| 00020930 61 74 75 72 65 20 22 77 69 74 68 22 20 68 65 6c |ature "with" hel| 00020940 64 20 20 20 20 20 20 20 20 20 20 20 2d 3e 20 43 |d -> C| 00020950 61 74 63 68 3b 0a 56 65 72 62 20 22 72 65 6c 65 |atch;.Verb "rele| 00020960 61 73 65 22 20 22 66 72 65 65 22 0a 20 20 20 20 |ase" "free". | 00020970 20 20 20 20 20 20 20 20 20 20 20 20 2a 20 63 72 | * cr| 00020980 65 61 74 75 72 65 20 20 20 20 20 20 20 20 20 20 |eature | 00020990 20 20 20 20 20 20 20 20 20 20 20 20 20 2d 3e 20 | -> | 000209a0 52 65 6c 65 61 73 65 3b 0a 56 65 72 62 20 22 70 |Release;.Verb "p| 000209b0 6f 75 72 22 20 22 64 6f 75 73 65 22 0a 20 20 20 |our" "douse". | 000209c0 20 20 20 20 20 20 20 20 20 20 20 20 20 2a 20 6e | * n| 000209d0 6f 75 6e 20 20 20 20 20 20 20 20 20 20 20 20 20 |oun | 000209e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2d 3e | ->| 000209f0 20 45 6d 70 74 79 3b 0a 56 65 72 62 20 22 77 61 | Empty;.Verb "wa| 00020a00 74 65 72 22 20 20 20 20 2a 20 6e 6f 75 6e 20 20 |ter" * noun | 00020a10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00020a20 20 20 20 20 20 20 20 20 20 2d 3e 20 57 61 74 65 | -> Wate| 00020a30 72 3b 0a 56 65 72 62 20 22 6f 69 6c 22 20 22 67 |r;.Verb "oil" "g| 00020a40 72 65 61 73 65 22 20 22 6c 75 62 72 69 63 61 74 |rease" "lubricat| 00020a50 65 22 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |e". | 00020a60 20 20 20 2a 20 6e 6f 75 6e 20 20 20 20 20 20 20 | * noun | 00020a70 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00020a80 20 20 20 20 2d 3e 20 4f 69 6c 3b 0a 56 65 72 62 | -> Oil;.Verb| 00020a90 20 22 70 6c 75 67 68 22 20 20 20 20 2a 20 20 20 | "plugh" * | 00020aa0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00020ab0 20 20 20 20 20 20 20 20 20 20 20 20 20 2d 3e 20 | -> | 00020ac0 50 6c 75 67 68 3b 0a 56 65 72 62 20 22 78 79 7a |Plugh;.Verb "xyz| 00020ad0 7a 79 22 20 20 20 20 2a 20 20 20 20 20 20 20 20 |zy" * | 00020ae0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00020af0 20 20 20 20 20 20 20 20 2d 3e 20 58 79 7a 7a 79 | -> Xyzzy| 00020b00 3b 0a 56 65 72 62 20 22 70 6c 6f 76 65 72 22 20 |;.Verb "plover" | 00020b10 20 20 2a 20 20 20 20 20 20 20 20 20 20 20 20 20 | * | 00020b20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00020b30 20 20 20 2d 3e 20 50 6c 6f 76 65 72 3b 0a 56 65 | -> Plover;.Ve| 00020b40 72 62 20 22 73 65 73 61 6d 65 22 20 22 73 68 61 |rb "sesame" "sha| 00020b50 7a 61 6d 22 20 22 68 6f 63 75 73 22 20 22 61 62 |zam" "hocus" "ab| 00020b60 72 61 63 61 64 61 62 72 61 22 0a 20 20 20 20 20 |racadabra". | 00020b70 22 66 6f 6f 62 61 72 22 20 22 6f 70 65 6e 2d 73 |"foobar" "open-s| 00020b80 65 73 61 6d 65 22 20 22 66 72 6f 74 7a 22 0a 20 |esame" "frotz". | 00020b90 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2a | *| 00020ba0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | * 00020bc0 2d 3e 20 4f 6c 64 4d 61 67 69 63 3b 0a 56 65 72 |-> OldMagic;.Ver| 00020bd0 62 20 22 66 65 65 22 20 20 20 20 20 20 2a 20 20 |b "fee" * | 00020be0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00020bf0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2d 3e | ->| 00020c00 20 46 65 65 3b 0a 56 65 72 62 20 22 66 69 65 22 | Fee;.Verb "fie"| 00020c10 20 20 20 20 20 20 2a 20 20 20 20 20 20 20 20 20 | * | 00020c20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00020c30 20 20 20 20 20 20 20 2d 3e 20 46 69 65 3b 0a 56 | -> Fie;.V| 00020c40 65 72 62 20 22 66 6f 65 22 20 20 20 20 20 20 2a |erb "foe" *| 00020c50 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | * 00020c70 2d 3e 20 46 6f 65 3b 0a 56 65 72 62 20 22 66 6f |-> Foe;.Verb "fo| 00020c80 6f 22 20 20 20 20 20 20 2a 20 20 20 20 20 20 20 |o" * | 00020c90 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00020ca0 20 20 20 20 20 20 20 20 20 2d 3e 20 46 6f 6f 3b | -> Foo;| 00020cb0 0a 0a 56 65 72 62 20 22 68 65 6c 70 22 20 20 20 |..Verb "help" | 00020cc0 20 20 2a 20 20 20 20 20 20 20 20 20 20 20 20 20 | * | 00020cd0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00020ce0 20 20 20 2d 3e 20 48 65 6c 70 3b 0a 56 65 72 62 | -> Help;.Verb| 00020cf0 20 22 6b 69 63 6b 22 20 20 20 20 20 2a 20 6e 6f | "kick" * no| 00020d00 75 6e 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |un | 00020d10 20 20 20 20 20 20 20 20 20 20 20 20 20 2d 3e 20 | -> | 00020d20 4b 69 63 6b 3b 0a 56 65 72 62 20 22 63 6f 75 6e |Kick;.Verb "coun| 00020d30 74 22 20 20 20 20 2a 20 20 20 20 20 20 20 20 20 |t" * | 00020d40 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00020d50 20 20 20 20 20 20 20 2d 3e 20 43 6f 75 6e 74 3b | -> Count;| 00020d60 0a 56 65 72 62 20 22 75 73 65 22 20 20 20 20 20 |.Verb "use" | 00020d70 20 2a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | * | 00020d80 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00020d90 20 20 2d 3e 20 55 73 65 3b 0a 56 65 72 62 20 22 | -> Use;.Verb "| 00020da0 62 6c 61 73 74 22 20 20 20 20 2a 20 20 20 20 20 |blast" * | 00020db0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00020dc0 20 20 20 20 20 20 20 20 20 20 20 2d 3e 20 42 6c | -> Bl| 00020dd0 61 73 74 0a 20 20 20 20 20 20 20 20 20 20 20 20 |ast. | 00020de0 20 20 20 20 2a 20 6e 6f 75 6e 20 22 77 69 74 68 | * noun "with| 00020df0 22 20 68 65 6c 64 20 20 20 20 20 20 20 20 20 20 |" held | 00020e00 20 20 20 20 20 2d 3e 20 42 6c 61 73 74 57 69 74 | -> BlastWit| 00020e10 68 3b 0a 0a 23 49 46 44 45 46 20 54 45 53 54 5f |h;..#IFDEF TEST_| 00020e20 56 45 52 53 49 4f 4e 3b 0a 56 65 72 62 20 22 78 |VERSION;.Verb "x| 00020e30 64 65 74 65 72 6d 22 20 20 2a 20 20 20 20 20 20 |determ" * | 00020e40 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00020e50 20 20 20 20 20 20 20 20 20 20 2d 3e 20 58 64 65 | -> Xde| 00020e60 74 65 72 6d 3b 0a 23 45 4e 44 49 46 3b 0a 0a 65 |term;.#ENDIF;..e| 00020e70 6e 64 3b 0a |nd;.| 00020e74