Home » Archimedes archive » Archimedes World » AW-1996-11.adf » !VRMLeyes_AspexDem » !VRMLeyes/Docs/Features
!VRMLeyes/Docs/Features
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Archimedes World » AW-1996-11.adf » !VRMLeyes_AspexDem |
Filename: | !VRMLeyes/Docs/Features |
Read OK: | ✔ |
File size: | 0522 bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
VRMLEyes demonstration version ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ What you can do with VRMLeyes demonstration version; > View any DaVinci file and a number of supplied VRML files > Compose pictures using 3D models and 2D images (Sprite or JPEG) > Output Sprite, PBM and JPEG images of any size (memory permitting) > Output Drawfile images for DTP documents > Write your own VRML models using four basic shapes; Cube, Cone, Cylinder and Sphere. Shapes can be stretched into any form to make complex objects. See the MakeMods file. What VRMLeyes demonstration version can do; > Display high-quality 3D images in real-time > Render complex 3D intersections of any form (Z-buffering, memory permitting > Jump to full screen for high speed viewing > Works in any colour mode (including 256, 32,000 and 16 million colours) > 16 million colour dithering in 256 colour modes for better images on non-RiscPC machines > Examine a model (The VRMLEyes product includes Walk and Fly) > Change lighting effects and background colour. > Use a JPEG or Sprite as backdrop for 3D model > Front or fixed position lighting > 3 rendering styles; outline, plain or gourad > View model information Other Features > Very simple to use > Works on any Acorn machine with RiscOS 3.1 and above Copyright Aspex Software (c) 1995/96
00000000 0a 56 52 4d 4c 45 79 65 73 20 64 65 6d 6f 6e 73 |.VRMLEyes demons| 00000010 74 72 61 74 69 6f 6e 20 76 65 72 73 69 6f 6e 0a |tration version.| 00000020 7e 7e 7e 7e 7e 7e 7e 7e 7e 7e 7e 7e 7e 7e 7e 7e |~~~~~~~~~~~~~~~~| 00000030 7e 7e 7e 7e 7e 7e 7e 7e 7e 7e 7e 7e 7e 7e 0a 0a |~~~~~~~~~~~~~~..| 00000040 57 68 61 74 20 79 6f 75 20 63 61 6e 20 64 6f 20 |What you can do | 00000050 77 69 74 68 20 56 52 4d 4c 65 79 65 73 20 64 65 |with VRMLeyes de| 00000060 6d 6f 6e 73 74 72 61 74 69 6f 6e 20 76 65 72 73 |monstration vers| 00000070 69 6f 6e 3b 0a 0a 3e 20 56 69 65 77 20 61 6e 79 |ion;..> View any| 00000080 20 44 61 56 69 6e 63 69 20 66 69 6c 65 20 61 6e | DaVinci file an| 00000090 64 20 61 20 6e 75 6d 62 65 72 20 6f 66 20 73 75 |d a number of su| 000000a0 70 70 6c 69 65 64 20 56 52 4d 4c 20 66 69 6c 65 |pplied VRML file| 000000b0 73 0a 3e 20 43 6f 6d 70 6f 73 65 20 70 69 63 74 |s.> Compose pict| 000000c0 75 72 65 73 20 75 73 69 6e 67 20 33 44 20 6d 6f |ures using 3D mo| 000000d0 64 65 6c 73 20 61 6e 64 20 32 44 20 69 6d 61 67 |dels and 2D imag| 000000e0 65 73 20 28 53 70 72 69 74 65 20 6f 72 20 4a 50 |es (Sprite or JP| 000000f0 45 47 29 0a 3e 20 4f 75 74 70 75 74 20 53 70 72 |EG).> Output Spr| 00000100 69 74 65 2c 20 50 42 4d 20 61 6e 64 20 4a 50 45 |ite, PBM and JPE| 00000110 47 20 69 6d 61 67 65 73 20 6f 66 20 61 6e 79 20 |G images of any | 00000120 73 69 7a 65 20 28 6d 65 6d 6f 72 79 20 70 65 72 |size (memory per| 00000130 6d 69 74 74 69 6e 67 29 0a 3e 20 4f 75 74 70 75 |mitting).> Outpu| 00000140 74 20 44 72 61 77 66 69 6c 65 20 69 6d 61 67 65 |t Drawfile image| 00000150 73 20 66 6f 72 20 44 54 50 20 64 6f 63 75 6d 65 |s for DTP docume| 00000160 6e 74 73 0a 3e 20 57 72 69 74 65 20 79 6f 75 72 |nts.> Write your| 00000170 20 6f 77 6e 20 56 52 4d 4c 20 6d 6f 64 65 6c 73 | own VRML models| 00000180 20 75 73 69 6e 67 20 66 6f 75 72 20 62 61 73 69 | using four basi| 00000190 63 20 73 68 61 70 65 73 3b 0a 20 20 43 75 62 65 |c shapes;. Cube| 000001a0 2c 20 43 6f 6e 65 2c 20 43 79 6c 69 6e 64 65 72 |, Cone, Cylinder| 000001b0 20 61 6e 64 20 53 70 68 65 72 65 2e 20 53 68 61 | and Sphere. Sha| 000001c0 70 65 73 20 63 61 6e 20 62 65 20 73 74 72 65 74 |pes can be stret| 000001d0 63 68 65 64 20 69 6e 74 6f 20 0a 20 20 61 6e 79 |ched into . any| 000001e0 20 66 6f 72 6d 20 74 6f 20 6d 61 6b 65 20 63 6f | form to make co| 000001f0 6d 70 6c 65 78 20 6f 62 6a 65 63 74 73 2e 20 53 |mplex objects. S| 00000200 65 65 20 74 68 65 20 4d 61 6b 65 4d 6f 64 73 20 |ee the MakeMods | 00000210 66 69 6c 65 2e 0a 0a 57 68 61 74 20 56 52 4d 4c |file...What VRML| 00000220 65 79 65 73 20 64 65 6d 6f 6e 73 74 72 61 74 69 |eyes demonstrati| 00000230 6f 6e 20 76 65 72 73 69 6f 6e 20 63 61 6e 20 64 |on version can d| 00000240 6f 3b 0a 0a 3e 20 44 69 73 70 6c 61 79 20 68 69 |o;..> Display hi| 00000250 67 68 2d 71 75 61 6c 69 74 79 20 33 44 20 69 6d |gh-quality 3D im| 00000260 61 67 65 73 20 69 6e 20 72 65 61 6c 2d 74 69 6d |ages in real-tim| 00000270 65 0a 3e 20 52 65 6e 64 65 72 20 63 6f 6d 70 6c |e.> Render compl| 00000280 65 78 20 33 44 20 69 6e 74 65 72 73 65 63 74 69 |ex 3D intersecti| 00000290 6f 6e 73 20 6f 66 20 61 6e 79 20 66 6f 72 6d 20 |ons of any form | 000002a0 28 5a 2d 62 75 66 66 65 72 69 6e 67 2c 20 6d 65 |(Z-buffering, me| 000002b0 6d 6f 72 79 20 70 65 72 6d 69 74 74 69 6e 67 0a |mory permitting.| 000002c0 3e 20 4a 75 6d 70 20 74 6f 20 66 75 6c 6c 20 73 |> Jump to full s| 000002d0 63 72 65 65 6e 20 66 6f 72 20 68 69 67 68 20 73 |creen for high s| 000002e0 70 65 65 64 20 76 69 65 77 69 6e 67 0a 3e 20 57 |peed viewing.> W| 000002f0 6f 72 6b 73 20 69 6e 20 61 6e 79 20 63 6f 6c 6f |orks in any colo| 00000300 75 72 20 6d 6f 64 65 20 28 69 6e 63 6c 75 64 69 |ur mode (includi| 00000310 6e 67 20 32 35 36 2c 20 33 32 2c 30 30 30 20 61 |ng 256, 32,000 a| 00000320 6e 64 20 31 36 20 6d 69 6c 6c 69 6f 6e 20 63 6f |nd 16 million co| 00000330 6c 6f 75 72 73 29 0a 3e 20 31 36 20 6d 69 6c 6c |lours).> 16 mill| 00000340 69 6f 6e 20 63 6f 6c 6f 75 72 20 64 69 74 68 65 |ion colour dithe| 00000350 72 69 6e 67 20 69 6e 20 32 35 36 20 63 6f 6c 6f |ring in 256 colo| 00000360 75 72 20 6d 6f 64 65 73 20 66 6f 72 20 62 65 74 |ur modes for bet| 00000370 74 65 72 20 69 6d 61 67 65 73 0a 20 20 6f 6e 20 |ter images. on | 00000380 6e 6f 6e 2d 52 69 73 63 50 43 20 6d 61 63 68 69 |non-RiscPC machi| 00000390 6e 65 73 0a 3e 20 45 78 61 6d 69 6e 65 20 61 20 |nes.> Examine a | 000003a0 6d 6f 64 65 6c 20 28 54 68 65 20 56 52 4d 4c 45 |model (The VRMLE| 000003b0 79 65 73 20 70 72 6f 64 75 63 74 20 69 6e 63 6c |yes product incl| 000003c0 75 64 65 73 20 57 61 6c 6b 20 61 6e 64 20 46 6c |udes Walk and Fl| 000003d0 79 29 0a 3e 20 43 68 61 6e 67 65 20 6c 69 67 68 |y).> Change ligh| 000003e0 74 69 6e 67 20 65 66 66 65 63 74 73 20 61 6e 64 |ting effects and| 000003f0 20 62 61 63 6b 67 72 6f 75 6e 64 20 63 6f 6c 6f | background colo| 00000400 75 72 2e 0a 3e 20 55 73 65 20 61 20 4a 50 45 47 |ur..> Use a JPEG| 00000410 20 6f 72 20 53 70 72 69 74 65 20 61 73 20 62 61 | or Sprite as ba| 00000420 63 6b 64 72 6f 70 20 66 6f 72 20 33 44 20 6d 6f |ckdrop for 3D mo| 00000430 64 65 6c 0a 3e 20 46 72 6f 6e 74 20 6f 72 20 66 |del.> Front or f| 00000440 69 78 65 64 20 70 6f 73 69 74 69 6f 6e 20 6c 69 |ixed position li| 00000450 67 68 74 69 6e 67 0a 3e 20 33 20 72 65 6e 64 65 |ghting.> 3 rende| 00000460 72 69 6e 67 20 73 74 79 6c 65 73 3b 20 6f 75 74 |ring styles; out| 00000470 6c 69 6e 65 2c 20 70 6c 61 69 6e 20 6f 72 20 67 |line, plain or g| 00000480 6f 75 72 61 64 0a 3e 20 56 69 65 77 20 6d 6f 64 |ourad.> View mod| 00000490 65 6c 20 69 6e 66 6f 72 6d 61 74 69 6f 6e 0a 0a |el information..| 000004a0 4f 74 68 65 72 20 46 65 61 74 75 72 65 73 0a 0a |Other Features..| 000004b0 3e 20 56 65 72 79 20 73 69 6d 70 6c 65 20 74 6f |> Very simple to| 000004c0 20 75 73 65 0a 3e 20 57 6f 72 6b 73 20 6f 6e 20 | use.> Works on | 000004d0 61 6e 79 20 41 63 6f 72 6e 20 6d 61 63 68 69 6e |any Acorn machin| 000004e0 65 20 77 69 74 68 20 52 69 73 63 4f 53 20 33 2e |e with RiscOS 3.| 000004f0 31 20 61 6e 64 20 61 62 6f 76 65 0a 0a 0a 43 6f |1 and above...Co| 00000500 70 79 72 69 67 68 74 20 41 73 70 65 78 20 53 6f |pyright Aspex So| 00000510 66 74 77 61 72 65 20 28 63 29 20 31 39 39 35 2f |ftware (c) 1995/| 00000520 39 36 |96| 00000522