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F/Exile2

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_18.ADF
Filename: F/Exile2
Read OK:
File size: 0F9B bytes
Load address: 45204556
Exec address: 656C6978
File contents
EXILE9.

Go left and to the area where the blaster was, in the bottom 
right cornergo into the mushroom filled passageway, remember, 
leave the RCDs here forsafety. Thrust over the first opening 
going down to avoid being sucked into the bush, remember 
twice.

The next opening going down contains red birds/bats that are 
difficult tokill, you can barely hold them off with the 
blaster and need several hitswith the plasma gun. Scroll up, 
select plasma gun, set aim for diagonallyupwards,  then try 
to thrust down to the diagonal passage below the nest.
Re-adjust your aim to shoot up at the birds, then fire a few 
shots at thenest, they all have to be killed, remember.

Aim directly up, thrust down through the large windy area to 
the vertical passage in the bottom left hand 
corner, go into the little opening on theleft, remember 
twice, and start firing at the second lot of birds. When afew 
of these have been killed you must drop down, then go up the 
diagonalpassage on the right, shoot up at the rest,  and 
deflect a few shots intothe nest.

Come halfway down the diagonal passage,   scroll left and down 
to see thegun droid below. Select the pistol, and fire at the 
vertical slabs to theleft of the droid until it opens fire 
and blows them both, continue untilyou hear the third slab 
has been blown. Teleport back to the little open-ing, 
remember twice, scroll up and left, select jetpack. As you 
drop downto the gun droid press left, lie down, and full 
boost, to get through thepassage where the slabs were, if you 
fail, remember before trying again.

Drop down at the end of the passage and remember.  If you are 
attacked byyellow maggots shift them with the blaster.

Scroll right, select blaster, go left and thrust past the imps 
to collectthe blue key. 

At this point you must decide whether to get the spaceship 
into orbit, byreturning the destinator, or to get extra 
points for getting the two crewmembers back as well. These 
are very fragile, and carry a penalty of 6OOOpoints each in 
the event of their loss. If you are just going for the
destinator,teleport back to the safe place above the gun 
droid,otherwise ....

Thrust up to the top left hand corner of the very windy area 
and go alongthe horizontal passage, scroll up and left, 
remember. Drop quickly downto avoid the second gun droid, to 
the water. Go left and up to the cavernwith the fire in, 
remember. Thrust up and use the blaster to lift the bigblock, 
then press the switch, to de-activate the transporter and open 
the   door to the crewmen, teleport out, remember. Drop down 
to the crewmen, this will alert the teleporting robot, you 
must chase him with blaster,ONLY whenyouarewell away from the 
crewmen. If he turns up when you aregetting them out, you 
must quickly move away. Drop down under the crewmenand come 
up to their left,  by pushing them or with single shots from 
thepistol, get them free of the mushrooms to drift up past 
the door and thenleave them safely under theledgeabove it. Go 
back up and lift the blockagain, switch on the transporter. 
The gun droid which blew the threeslabs will have to be 
destroyed. Teleport back so you are to the left ofthe 
gundroid, remember, select icer, scroll left. Lie down in the 
passageleading to the gundroid,setaimto just above central 
then crawl slowlyalong to fire over its head, it 
willeventually blowitself up.  Rememberagain if you get blown 
back. Go to the safe place abovethe destroyed gundroid, 
remember.

This brings you to the same point as if you are just going for 
thedestinator except that the teleporting robot may be 
following, for thetime being chase him with the blaster. 
Thrust up through the windy area,  past where the red birds 
were, recover the RCDs then go up the passage above the 
birds, turn on the transporter, go in to see where it 
leads, then teleport right back to the spaceship.


00000000  45 58 49 4c 45 39 2e 0d  0d 47 6f 20 6c 65 66 74  |EXILE9...Go left|
00000010  20 61 6e 64 20 74 6f 20  74 68 65 20 61 72 65 61  | and to the area|
00000020  20 77 68 65 72 65 20 74  68 65 20 62 6c 61 73 74  | where the blast|
00000030  65 72 20 77 61 73 2c 20  69 6e 20 74 68 65 20 62  |er was, in the b|
00000040  6f 74 74 6f 6d 20 0d 72  69 67 68 74 20 63 6f 72  |ottom .right cor|
00000050  6e 65 72 10 67 6f 20 69  6e 74 6f 20 74 68 65 20  |ner.go into the |
00000060  6d 75 73 68 72 6f 6f 6d  20 66 69 6c 6c 65 64 20  |mushroom filled |
00000070  70 61 73 73 61 67 65 77  61 79 2c 20 72 65 6d 65  |passageway, reme|
00000080  6d 62 65 72 2c 20 0d 6c  65 61 76 65 20 74 68 65  |mber, .leave the|
00000090  20 52 43 44 73 20 68 65  72 65 20 66 6f 72 10 73  | RCDs here for.s|
000000a0  61 66 65 74 79 2e 20 54  68 72 75 73 74 20 6f 76  |afety. Thrust ov|
000000b0  65 72 20 74 68 65 20 66  69 72 73 74 20 6f 70 65  |er the first ope|
000000c0  6e 69 6e 67 20 0d 67 6f  69 6e 67 20 64 6f 77 6e  |ning .going down|
000000d0  20 74 6f 20 61 76 6f 69  64 20 62 65 69 6e 67 20  | to avoid being |
000000e0  73 75 63 6b 65 64 20 69  6e 10 74 6f 20 74 68 65  |sucked in.to the|
000000f0  20 62 75 73 68 2c 20 72  65 6d 65 6d 62 65 72 20  | bush, remember |
00000100  0d 74 77 69 63 65 2e 0d  0d 54 68 65 20 6e 65 78  |.twice...The nex|
00000110  74 20 6f 70 65 6e 69 6e  67 20 67 6f 69 6e 67 20  |t opening going |
00000120  64 6f 77 6e 20 63 6f 6e  74 61 69 6e 73 20 72 65  |down contains re|
00000130  64 20 62 69 72 64 73 2f  62 61 74 73 20 74 68 61  |d birds/bats tha|
00000140  74 20 61 72 65 20 0d 64  69 66 66 69 63 75 6c 74  |t are .difficult|
00000150  20 74 6f 10 6b 69 6c 6c  2c 20 79 6f 75 20 63 61  | to.kill, you ca|
00000160  6e 20 62 61 72 65 6c 79  20 68 6f 6c 64 20 74 68  |n barely hold th|
00000170  65 6d 20 6f 66 66 20 77  69 74 68 20 74 68 65 20  |em off with the |
00000180  0d 62 6c 61 73 74 65 72  20 61 6e 64 20 6e 65 65  |.blaster and nee|
00000190  64 20 73 65 76 65 72 61  6c 20 68 69 74 73 10 77  |d several hits.w|
000001a0  69 74 68 20 74 68 65 20  70 6c 61 73 6d 61 20 67  |ith the plasma g|
000001b0  75 6e 2e 20 53 63 72 6f  6c 6c 20 75 70 2c 20 0d  |un. Scroll up, .|
000001c0  73 65 6c 65 63 74 20 70  6c 61 73 6d 61 20 67 75  |select plasma gu|
000001d0  6e 2c 20 73 65 74 20 61  69 6d 20 66 6f 72 20 64  |n, set aim for d|
000001e0  69 61 67 6f 6e 61 6c 6c  79 10 75 70 77 61 72 64  |iagonally.upward|
000001f0  73 2c 20 20 74 68 65 6e  20 74 72 79 20 0d 74 6f  |s,  then try .to|
00000200  20 74 68 72 75 73 74 20  64 6f 77 6e 20 74 6f 20  | thrust down to |
00000210  74 68 65 20 64 69 61 67  6f 6e 61 6c 20 70 61 73  |the diagonal pas|
00000220  73 61 67 65 20 62 65 6c  6f 77 20 74 68 65 20 6e  |sage below the n|
00000230  65 73 74 2e 10 0d 52 65  2d 61 64 6a 75 73 74 20  |est...Re-adjust |
00000240  79 6f 75 72 20 61 69 6d  20 74 6f 20 73 68 6f 6f  |your aim to shoo|
00000250  74 20 75 70 20 61 74 20  74 68 65 20 62 69 72 64  |t up at the bird|
00000260  73 2c 20 74 68 65 6e 20  66 69 72 65 20 61 20 66  |s, then fire a f|
00000270  65 77 20 0d 73 68 6f 74  73 20 61 74 20 74 68 65  |ew .shots at the|
00000280  10 6e 65 73 74 2c 20 74  68 65 79 20 61 6c 6c 20  |.nest, they all |
00000290  68 61 76 65 20 74 6f 20  62 65 20 6b 69 6c 6c 65  |have to be kille|
000002a0  64 2c 20 72 65 6d 65 6d  62 65 72 2e 0d 0d 41 69  |d, remember...Ai|
000002b0  6d 20 64 69 72 65 63 74  6c 79 20 75 70 2c 20 74  |m directly up, t|
000002c0  68 72 75 73 74 20 64 6f  77 6e 20 74 68 72 6f 75  |hrust down throu|
000002d0  67 68 20 74 68 65 20 6c  61 72 67 65 20 77 69 6e  |gh the large win|
000002e0  64 79 20 61 72 65 61 20  74 6f 20 0d 74 68 65 20  |dy area to .the |
000002f0  76 65 72 74 69 63 61 6c  20 70 61 73 73 61 67 65  |vertical passage|
00000300  20 69 6e 20 74 68 65 20  62 6f 74 74 6f 6d 20 6c  | in the bottom l|
00000310  65 66 74 20 68 61 6e 64  20 0d 63 6f 72 6e 65 72  |eft hand .corner|
00000320  2c 20 67 6f 20 69 6e 74  6f 20 74 68 65 20 6c 69  |, go into the li|
00000330  74 74 6c 65 20 6f 70 65  6e 69 6e 67 20 6f 6e 20  |ttle opening on |
00000340  74 68 65 10 6c 65 66 74  2c 20 72 65 6d 65 6d 62  |the.left, rememb|
00000350  65 72 20 0d 74 77 69 63  65 2c 20 61 6e 64 20 73  |er .twice, and s|
00000360  74 61 72 74 20 66 69 72  69 6e 67 20 61 74 20 74  |tart firing at t|
00000370  68 65 20 73 65 63 6f 6e  64 20 6c 6f 74 20 6f 66  |he second lot of|
00000380  20 62 69 72 64 73 2e 20  57 68 65 6e 20 61 10 66  | birds. When a.f|
00000390  65 77 20 0d 6f 66 20 74  68 65 73 65 20 68 61 76  |ew .of these hav|
000003a0  65 20 62 65 65 6e 20 6b  69 6c 6c 65 64 20 79 6f  |e been killed yo|
000003b0  75 20 6d 75 73 74 20 64  72 6f 70 20 64 6f 77 6e  |u must drop down|
000003c0  2c 20 74 68 65 6e 20 67  6f 20 75 70 20 74 68 65  |, then go up the|
000003d0  20 0d 64 69 61 67 6f 6e  61 6c 10 70 61 73 73 61  | .diagonal.passa|
000003e0  67 65 20 6f 6e 20 74 68  65 20 72 69 67 68 74 2c  |ge on the right,|
000003f0  20 73 68 6f 6f 74 20 75  70 20 61 74 20 74 68 65  | shoot up at the|
00000400  20 72 65 73 74 2c 20 20  61 6e 64 20 0d 64 65 66  | rest,  and .def|
00000410  6c 65 63 74 20 61 20 66  65 77 20 73 68 6f 74 73  |lect a few shots|
00000420  20 69 6e 74 6f 10 74 68  65 20 6e 65 73 74 2e 0d  | into.the nest..|
00000430  0d 43 6f 6d 65 20 68 61  6c 66 77 61 79 20 64 6f  |.Come halfway do|
00000440  77 6e 20 74 68 65 20 64  69 61 67 6f 6e 61 6c 20  |wn the diagonal |
00000450  70 61 73 73 61 67 65 2c  20 20 20 73 63 72 6f 6c  |passage,   scrol|
00000460  6c 20 6c 65 66 74 20 61  6e 64 20 64 6f 77 6e 20  |l left and down |
00000470  0d 74 6f 20 73 65 65 20  74 68 65 10 67 75 6e 20  |.to see the.gun |
00000480  64 72 6f 69 64 20 62 65  6c 6f 77 2e 20 53 65 6c  |droid below. Sel|
00000490  65 63 74 20 74 68 65 20  70 69 73 74 6f 6c 2c 20  |ect the pistol, |
000004a0  61 6e 64 20 66 69 72 65  20 61 74 20 74 68 65 20  |and fire at the |
000004b0  0d 76 65 72 74 69 63 61  6c 20 73 6c 61 62 73 20  |.vertical slabs |
000004c0  74 6f 20 74 68 65 10 6c  65 66 74 20 6f 66 20 74  |to the.left of t|
000004d0  68 65 20 64 72 6f 69 64  20 75 6e 74 69 6c 20 69  |he droid until i|
000004e0  74 20 6f 70 65 6e 73 20  66 69 72 65 20 0d 61 6e  |t opens fire .an|
000004f0  64 20 62 6c 6f 77 73 20  74 68 65 6d 20 62 6f 74  |d blows them bot|
00000500  68 2c 20 63 6f 6e 74 69  6e 75 65 20 75 6e 74 69  |h, continue unti|
00000510  6c 10 79 6f 75 20 68 65  61 72 20 74 68 65 20 74  |l.you hear the t|
00000520  68 69 72 64 20 73 6c 61  62 20 0d 68 61 73 20 62  |hird slab .has b|
00000530  65 65 6e 20 62 6c 6f 77  6e 2e 20 54 65 6c 65 70  |een blown. Telep|
00000540  6f 72 74 20 62 61 63 6b  20 74 6f 20 74 68 65 20  |ort back to the |
00000550  6c 69 74 74 6c 65 20 6f  70 65 6e 2d 10 69 6e 67  |little open-.ing|
00000560  2c 20 0d 72 65 6d 65 6d  62 65 72 20 74 77 69 63  |, .remember twic|
00000570  65 2c 20 73 63 72 6f 6c  6c 20 75 70 20 61 6e 64  |e, scroll up and|
00000580  20 6c 65 66 74 2c 20 73  65 6c 65 63 74 20 6a 65  | left, select je|
00000590  74 70 61 63 6b 2e 20 41  73 20 79 6f 75 20 0d 64  |tpack. As you .d|
000005a0  72 6f 70 20 64 6f 77 6e  10 74 6f 20 74 68 65 20  |rop down.to the |
000005b0  67 75 6e 20 64 72 6f 69  64 20 70 72 65 73 73 20  |gun droid press |
000005c0  6c 65 66 74 2c 20 6c 69  65 20 64 6f 77 6e 2c 20  |left, lie down, |
000005d0  61 6e 64 20 66 75 6c 6c  20 0d 62 6f 6f 73 74 2c  |and full .boost,|
000005e0  20 74 6f 20 67 65 74 20  74 68 72 6f 75 67 68 20  | to get through |
000005f0  74 68 65 10 70 61 73 73  61 67 65 20 77 68 65 72  |the.passage wher|
00000600  65 20 74 68 65 20 73 6c  61 62 73 20 77 65 72 65  |e the slabs were|
00000610  2c 20 69 66 20 79 6f 75  20 0d 66 61 69 6c 2c 20  |, if you .fail, |
00000620  72 65 6d 65 6d 62 65 72  20 62 65 66 6f 72 65 20  |remember before |
00000630  74 72 79 69 6e 67 20 61  67 61 69 6e 2e 0d 0d 44  |trying again...D|
00000640  72 6f 70 20 64 6f 77 6e  20 61 74 20 74 68 65 20  |rop down at the |
00000650  65 6e 64 20 6f 66 20 74  68 65 20 70 61 73 73 61  |end of the passa|
00000660  67 65 20 61 6e 64 20 72  65 6d 65 6d 62 65 72 2e  |ge and remember.|
00000670  20 20 49 66 20 79 6f 75  20 61 72 65 20 0d 61 74  |  If you are .at|
00000680  74 61 63 6b 65 64 20 62  79 10 79 65 6c 6c 6f 77  |tacked by.yellow|
00000690  20 6d 61 67 67 6f 74 73  20 73 68 69 66 74 20 74  | maggots shift t|
000006a0  68 65 6d 20 77 69 74 68  20 74 68 65 20 62 6c 61  |hem with the bla|
000006b0  73 74 65 72 2e 0d 0d 53  63 72 6f 6c 6c 20 72 69  |ster...Scroll ri|
000006c0  67 68 74 2c 20 73 65 6c  65 63 74 20 62 6c 61 73  |ght, select blas|
000006d0  74 65 72 2c 20 67 6f 20  6c 65 66 74 20 61 6e 64  |ter, go left and|
000006e0  20 74 68 72 75 73 74 20  70 61 73 74 20 74 68 65  | thrust past the|
000006f0  20 69 6d 70 73 20 0d 74  6f 20 63 6f 6c 6c 65 63  | imps .to collec|
00000700  74 10 74 68 65 20 62 6c  75 65 20 6b 65 79 2e 20  |t.the blue key. |
00000710  0d 0d 41 74 20 74 68 69  73 20 70 6f 69 6e 74 20  |..At this point |
00000720  79 6f 75 20 6d 75 73 74  20 64 65 63 69 64 65 20  |you must decide |
00000730  77 68 65 74 68 65 72 20  74 6f 20 67 65 74 20 74  |whether to get t|
00000740  68 65 20 73 70 61 63 65  73 68 69 70 20 0d 69 6e  |he spaceship .in|
00000750  74 6f 20 6f 72 62 69 74  2c 20 62 79 10 72 65 74  |to orbit, by.ret|
00000760  75 72 6e 69 6e 67 20 74  68 65 20 64 65 73 74 69  |urning the desti|
00000770  6e 61 74 6f 72 2c 20 6f  72 20 74 6f 20 67 65 74  |nator, or to get|
00000780  20 65 78 74 72 61 20 0d  70 6f 69 6e 74 73 20 66  | extra .points f|
00000790  6f 72 20 67 65 74 74 69  6e 67 20 74 68 65 20 74  |or getting the t|
000007a0  77 6f 20 63 72 65 77 10  6d 65 6d 62 65 72 73 20  |wo crew.members |
000007b0  62 61 63 6b 20 61 73 20  77 65 6c 6c 2e 20 54 68  |back as well. Th|
000007c0  65 73 65 20 0d 61 72 65  20 76 65 72 79 20 66 72  |ese .are very fr|
000007d0  61 67 69 6c 65 2c 20 61  6e 64 20 63 61 72 72 79  |agile, and carry|
000007e0  20 61 20 70 65 6e 61 6c  74 79 20 6f 66 20 36 4f  | a penalty of 6O|
000007f0  4f 4f 10 70 6f 69 6e 74  73 20 65 61 63 68 20 69  |OO.points each i|
00000800  6e 20 0d 74 68 65 20 65  76 65 6e 74 1a 20 6f 66  |n .the event. of|
00000810  1a 20 74 68 65 69 72 1a  20 6c 6f 73 73 2e 1a 20  |. their. loss.. |
00000820  49 66 20 79 6f 75 20 61  72 65 20 6a 75 73 74 20  |If you are just |
00000830  67 6f 69 6e 67 20 66 6f  72 20 74 68 65 10 0d 64  |going for the..d|
00000840  65 73 74 69 6e 61 74 6f  72 2c 1a 74 65 6c 65 70  |estinator,.telep|
00000850  6f 72 74 1a 20 62 61 63  6b 1a 20 74 6f 1a 20 74  |ort. back. to. t|
00000860  68 65 1a 20 73 61 66 65  1a 20 70 6c 61 63 65 1a  |he. safe. place.|
00000870  20 61 62 6f 76 65 20 74  68 65 1a 20 67 75 6e 1a  | above the. gun.|
00000880  20 0d 64 72 6f 69 64 2c  10 6f 74 68 65 72 77 69  | .droid,.otherwi|
00000890  73 65 20 2e 2e 2e 2e 0d  0d 54 68 72 75 73 74 20  |se ......Thrust |
000008a0  75 70 20 74 6f 20 74 68  65 20 74 6f 70 20 6c 65  |up to the top le|
000008b0  66 74 20 68 61 6e 64 20  63 6f 72 6e 65 72 20 6f  |ft hand corner o|
000008c0  66 20 74 68 65 20 76 65  72 79 20 77 69 6e 64 79  |f the very windy|
000008d0  20 61 72 65 61 20 0d 61  6e 64 20 67 6f 20 61 6c  | area .and go al|
000008e0  6f 6e 67 10 74 68 65 20  68 6f 72 69 7a 6f 6e 74  |ong.the horizont|
000008f0  61 6c 20 70 61 73 73 61  67 65 2c 20 73 63 72 6f  |al passage, scro|
00000900  6c 6c 20 75 70 1a 20 61  6e 64 1a 20 6c 65 66 74  |ll up. and. left|
00000910  2c 20 0d 72 65 6d 65 6d  62 65 72 2e 20 44 72 6f  |, .remember. Dro|
00000920  70 20 71 75 69 63 6b 6c  79 20 64 6f 77 6e 10 74  |p quickly down.t|
00000930  6f 20 61 76 6f 69 64 20  74 68 65 20 73 65 63 6f  |o avoid the seco|
00000940  6e 64 20 67 75 6e 20 64  72 6f 69 64 2c 20 74 6f  |nd gun droid, to|
00000950  20 0d 74 68 65 20 77 61  74 65 72 2e 20 47 6f 20  | .the water. Go |
00000960  6c 65 66 74 20 61 6e 64  20 75 70 20 74 6f 20 74  |left and up to t|
00000970  68 65 20 63 61 76 65 72  6e 10 77 69 74 68 20 74  |he cavern.with t|
00000980  68 65 20 66 69 72 65 20  69 6e 2c 20 0d 72 65 6d  |he fire in, .rem|
00000990  65 6d 62 65 72 2e 20 54  68 72 75 73 74 20 75 70  |ember. Thrust up|
000009a0  20 61 6e 64 20 75 73 65  20 74 68 65 20 62 6c 61  | and use the bla|
000009b0  73 74 65 72 20 74 6f 20  6c 69 66 74 20 74 68 65  |ster to lift the|
000009c0  20 62 69 67 10 62 6c 6f  63 6b 2c 20 0d 74 68 65  | big.block, .the|
000009d0  6e 20 70 72 65 73 73 20  74 68 65 20 73 77 69 74  |n press the swit|
000009e0  63 68 2c 20 74 6f 20 64  65 2d 61 63 74 69 76 61  |ch, to de-activa|
000009f0  74 65 20 74 68 65 20 74  72 61 6e 73 70 6f 72 74  |te the transport|
00000a00  65 72 20 61 6e 64 20 6f  70 65 6e 20 0d 74 68 65  |er and open .the|
00000a10  20 20 20 10 64 6f 6f 72  20 74 6f 20 74 68 65 20  |   .door to the |
00000a20  63 72 65 77 6d 65 6e 2c  20 74 65 6c 65 70 6f 72  |crewmen, telepor|
00000a30  74 20 6f 75 74 2c 20 72  65 6d 65 6d 62 65 72 2e  |t out, remember.|
00000a40  1a 20 44 72 6f 70 1a 20  64 6f 77 6e 1a 20 0d 74  |. Drop. down. .t|
00000a50  6f 20 74 68 65 20 63 72  65 77 6d 65 6e 2c 20 10  |o the crewmen, .|
00000a60  74 68 69 73 20 77 69 6c  6c 20 61 6c 65 72 74 20  |this will alert |
00000a70  74 68 65 20 74 65 6c 65  70 6f 72 74 69 6e 67 20  |the teleporting |
00000a80  72 6f 62 6f 74 2c 20 79  6f 75 20 0d 6d 75 73 74  |robot, you .must|
00000a90  20 63 68 61 73 65 20 68  69 6d 1a 20 77 69 74 68  | chase him. with|
00000aa0  1a 20 62 6c 61 73 74 65  72 2c 10 4f 4e 4c 59 20  |. blaster,.ONLY |
00000ab0  77 68 65 6e 1a 79 6f 75  1a 61 72 65 1a 77 65 6c  |when.you.are.wel|
00000ac0  6c 20 61 77 61 79 20 66  72 6f 6d 20 74 68 65 20  |l away from the |
00000ad0  0d 63 72 65 77 6d 65 6e  2e 20 49 66 20 68 65 20  |.crewmen. If he |
00000ae0  74 75 72 6e 73 20 75 70  20 77 68 65 6e 20 79 6f  |turns up when yo|
00000af0  75 20 61 72 65 10 67 65  74 74 69 6e 67 20 74 68  |u are.getting th|
00000b00  65 6d 20 6f 75 74 2c 20  79 6f 75 20 0d 6d 75 73  |em out, you .mus|
00000b10  74 20 71 75 69 63 6b 6c  79 20 6d 6f 76 65 20 61  |t quickly move a|
00000b20  77 61 79 2e 20 44 72 6f  70 20 64 6f 77 6e 20 75  |way. Drop down u|
00000b30  6e 64 65 72 20 74 68 65  20 63 72 65 77 6d 65 6e  |nder the crewmen|
00000b40  10 61 6e 64 20 63 6f 6d  65 20 0d 75 70 20 74 6f  |.and come .up to|
00000b50  20 74 68 65 69 72 20 6c  65 66 74 2c 20 20 62 79  | their left,  by|
00000b60  20 70 75 73 68 69 6e 67  20 74 68 65 6d 20 6f 72  | pushing them or|
00000b70  20 77 69 74 68 20 73 69  6e 67 6c 65 20 73 68 6f  | with single sho|
00000b80  74 73 20 66 72 6f 6d 20  0d 74 68 65 10 70 69 73  |ts from .the.pis|
00000b90  74 6f 6c 2c 20 67 65 74  20 74 68 65 6d 20 66 72  |tol, get them fr|
00000ba0  65 65 20 6f 66 20 74 68  65 20 6d 75 73 68 72 6f  |ee of the mushro|
00000bb0  6f 6d 73 20 74 6f 20 64  72 69 66 74 20 75 70 20  |oms to drift up |
00000bc0  70 61 73 74 20 0d 74 68  65 20 64 6f 6f 72 20 61  |past .the door a|
00000bd0  6e 64 20 74 68 65 6e 10  6c 65 61 76 65 20 74 68  |nd then.leave th|
00000be0  65 6d 20 73 61 66 65 6c  79 20 75 6e 64 65 72 20  |em safely under |
00000bf0  74 68 65 1a 6c 65 64 67  65 1a 61 62 6f 76 65 20  |the.ledge.above |
00000c00  69 74 2e 20 47 6f 20 0d  62 61 63 6b 20 75 70 20  |it. Go .back up |
00000c10  61 6e 64 20 6c 69 66 74  20 74 68 65 20 62 6c 6f  |and lift the blo|
00000c20  63 6b 10 61 67 61 69 6e  2c 1a 20 73 77 69 74 63  |ck.again,. switc|
00000c30  68 20 6f 6e 20 74 68 65  20 74 72 61 6e 73 70 6f  |h on the transpo|
00000c40  72 74 65 72 2e 20 0d 54  68 65 20 67 75 6e 20 64  |rter. .The gun d|
00000c50  72 6f 69 64 1a 20 77 68  69 63 68 1a 20 62 6c 65  |roid. which. ble|
00000c60  77 1a 20 74 68 65 1a 20  74 68 72 65 65 10 73 6c  |w. the. three.sl|
00000c70  61 62 73 20 77 69 6c 6c  1a 20 68 61 76 65 20 74  |abs will. have t|
00000c80  6f 20 62 65 20 0d 64 65  73 74 72 6f 79 65 64 2e  |o be .destroyed.|
00000c90  20 54 65 6c 65 70 6f 72  74 20 62 61 63 6b 20 73  | Teleport back s|
00000ca0  6f 20 79 6f 75 20 61 72  65 20 74 6f 20 74 68 65  |o you are to the|
00000cb0  20 6c 65 66 74 20 6f 66  10 74 68 65 20 0d 67 75  | left of.the .gu|
00000cc0  6e 64 72 6f 69 64 2c 20  72 65 6d 65 6d 62 65 72  |ndroid, remember|
00000cd0  2c 20 73 65 6c 65 63 74  20 69 63 65 72 2c 20 73  |, select icer, s|
00000ce0  63 72 6f 6c 6c 20 6c 65  66 74 2e 20 4c 69 65 20  |croll left. Lie |
00000cf0  64 6f 77 6e 20 69 6e 20  74 68 65 20 0d 70 61 73  |down in the .pas|
00000d00  73 61 67 65 10 6c 65 61  64 69 6e 67 20 74 6f 20  |sage.leading to |
00000d10  74 68 65 20 67 75 6e 1a  64 72 6f 69 64 2c 1a 73  |the gun.droid,.s|
00000d20  65 74 1a 61 69 6d 1a 74  6f 20 6a 75 73 74 20 61  |et.aim.to just a|
00000d30  62 6f 76 65 20 63 65 6e  74 72 61 6c 20 0d 74 68  |bove central .th|
00000d40  65 6e 20 63 72 61 77 6c  20 73 6c 6f 77 6c 79 10  |en crawl slowly.|
00000d50  61 6c 6f 6e 67 20 74 6f  20 66 69 72 65 20 6f 76  |along to fire ov|
00000d60  65 72 20 69 74 73 20 68  65 61 64 2c 20 69 74 20  |er its head, it |
00000d70  0d 77 69 6c 6c 1a 65 76  65 6e 74 75 61 6c 6c 79  |.will.eventually|
00000d80  20 62 6c 6f 77 1a 69 74  73 65 6c 66 20 75 70 2e  | blow.itself up.|
00000d90  20 20 52 65 6d 65 6d 62  65 72 10 61 67 61 69 6e  |  Remember.again|
00000da0  20 69 66 20 79 6f 75 20  67 65 74 20 62 6c 6f 77  | if you get blow|
00000db0  6e 20 0d 62 61 63 6b 2e  20 47 6f 20 74 6f 20 74  |n .back. Go to t|
00000dc0  68 65 20 73 61 66 65 20  70 6c 61 63 65 20 61 62  |he safe place ab|
00000dd0  6f 76 65 1a 74 68 65 20  64 65 73 74 72 6f 79 65  |ove.the destroye|
00000de0  64 20 67 75 6e 10 64 72  6f 69 64 2c 20 0d 72 65  |d gun.droid, .re|
00000df0  6d 65 6d 62 65 72 2e 0d  0d 54 68 69 73 20 62 72  |member...This br|
00000e00  69 6e 67 73 20 79 6f 75  20 74 6f 20 74 68 65 1a  |ings you to the.|
00000e10  20 73 61 6d 65 1a 20 70  6f 69 6e 74 1a 20 61 73  | same. point. as|
00000e20  1a 20 69 66 1a 20 79 6f  75 1a 20 61 72 65 1a 20  |. if. you. are. |
00000e30  6a 75 73 74 20 67 6f 69  6e 67 20 66 6f 72 20 0d  |just going for .|
00000e40  74 68 65 10 64 65 73 74  69 6e 61 74 6f 72 1a 20  |the.destinator. |
00000e50  65 78 63 65 70 74 1a 20  74 68 61 74 1a 20 74 68  |except. that. th|
00000e60  65 20 74 65 6c 65 70 6f  72 74 69 6e 67 20 72 6f  |e teleporting ro|
00000e70  62 6f 74 20 6d 61 79 20  62 65 20 0d 66 6f 6c 6c  |bot may be .foll|
00000e80  6f 77 69 6e 67 2c 20 66  6f 72 20 74 68 65 10 74  |owing, for the.t|
00000e90  69 6d 65 20 62 65 69 6e  67 20 63 68 61 73 65 20  |ime being chase |
00000ea0  68 69 6d 20 77 69 74 68  20 74 68 65 20 62 6c 61  |him with the bla|
00000eb0  73 74 65 72 2e 10 20 10  0d 54 68 72 75 73 74 20  |ster.. ..Thrust |
00000ec0  75 70 20 74 68 72 6f 75  67 68 20 74 68 65 20 77  |up through the w|
00000ed0  69 6e 64 79 20 61 72 65  61 2c 20 20 70 61 73 74  |indy area,  past|
00000ee0  20 77 68 65 72 65 20 74  68 65 20 72 65 64 20 62  | where the red b|
00000ef0  69 72 64 73 20 0d 77 65  72 65 2c 20 72 65 63 6f  |irds .were, reco|
00000f00  76 65 72 20 10 74 68 65  20 52 43 44 73 20 74 68  |ver .the RCDs th|
00000f10  65 6e 20 67 6f 20 75 70  20 74 68 65 20 70 61 73  |en go up the pas|
00000f20  73 61 67 65 20 61 62 6f  76 65 20 74 68 65 20 0d  |sage above the .|
00000f30  62 69 72 64 73 2c 20 74  75 72 6e 20 6f 6e 20 74  |birds, turn on t|
00000f40  68 65 20 74 72 61 6e 73  70 6f 72 74 65 72 2c 20  |he transporter, |
00000f50  67 6f 20 69 6e 20 74 6f  20 73 65 65 20 77 68 65  |go in to see whe|
00000f60  72 65 20 69 74 20 0d 6c  65 61 64 73 2c 20 74 68  |re it .leads, th|
00000f70  65 6e 20 74 65 6c 65 70  6f 72 74 20 72 69 67 68  |en teleport righ|
00000f80  74 20 62 61 63 6b 20 74  6f 20 74 68 65 20 73 70  |t back to the sp|
00000f90  61 63 65 73 68 69 70 2e  0d 0d 0d                 |aceship....|
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F/Exile2.m0
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F/Exile2.m2
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F/Exile2.m5