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FEATURES/EXILE4

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_16.ADF
Filename: FEATURES/EXILE4
Read OK:
File size: 0C92 bytes
Load address: 45204556
Exec address: 454C0D34
File contents
EXILE 4.

Store RCD, remember,  check exploding grenades have not reset the switch,
go into right transporter,  into the one you turned on, remember near the
windy tunnel. Go to the ledge where the gun droid was blasted, use RCD to
open the door, store RCD. Set the switch under the engines so they ignite
as the door closes, remember under the switch, scroll right and up, check
pockets so that RCD comes out last, centralise aim. Go left, down, across
to the crack above the robot and chatter.  Lie down, press left and boost
to stay at the crack.  Throw a grenade in, the robot should be blown into
the transporter to come out right of the engines, teleport,  press switch
to kill it. If three grenades are not enough to get the robot and chatter
out, remember, go into the transporter down and right of the engines, get
some more, teleport back. Chatter is inactive, and he will be unharmed by 
the engines, save.

Push chatter through the door, down the passage, and back him right up to
the wall left of the transporter, remember. Turn on transporter and go in
then in right transporter where the icer was,  switch off the transporter
near the west, get rid of any grenades you have, teleport back to chatter
remember.

Go to the passage above the transporter, remember,  thrust over the windy
tunnel, drop the RCD to hold the door open again.  Teleport,  thrust down
to the nest then across and through the door. Go to the ledge above where
the boulder was.  This time go in the mushrooms on the left, you can walk
throughthese,storethem until you have four,  they won't when you have.
Teleport back to chatter, remember, go into the transporter,  into to the
right transporter, scroll left. Go right,  remember before getting to the
urn with the fire. Stand against the urn, not in it,  if the fire is out,
fire downwards with the pistol. Facing the urn,  you must quickly get and
and store the mushrooms to convert them to crystals.  In the event of any
explosions or burns remember to the left again.  Teleport back to chatter
and remember. Make sure chatter is backed against the wall, stand against
him and get the crystals out.

Stand back a little way from chatter,  press U to activate, when he moves
towards you, run into him and press Y, as you bump apart a power pod will
drop into the space between, store it.  Repeat with all the mushrooms you
managed to convert, save.

That's it for this issuefolks. Thoseofyou whowish to continue or just   
explore I would recommend that you spend a session repeating the last bit
and fill the jetpack, pistol, icer, and suit with energy,  each will hold
32 units, and also leave a few in chatter, then save. There are some even  
harder battles to come and weapons to collect, you need all of the energy
you can store. If you feel like some revenge, stock up with grenades, the
gun droid you meet when the right transporter is set wrong,  can be blown     
with one. Get the robot, that was pushed off the ledge, flashing with the
icer, then drop two grenades. The robot pushed into the pit, again should
be flashing, and to the left of the pit, press the switch to push it into
the transporter, throw two grenades in to destroy it and the two birds.


00000000  45 58 49 4c 45 20 34 2e  0d 0d 53 74 6f 72 65 20  |EXILE 4...Store |
00000010  52 43 44 2c 20 72 65 6d  65 6d 62 65 72 2c 20 20  |RCD, remember,  |
00000020  63 68 65 63 6b 20 65 78  70 6c 6f 64 69 6e 67 20  |check exploding |
00000030  67 72 65 6e 61 64 65 73  20 68 61 76 65 20 6e 6f  |grenades have no|
00000040  74 20 72 65 73 65 74 20  74 68 65 20 73 77 69 74  |t reset the swit|
00000050  63 68 2c 0d 67 6f 20 69  6e 74 6f 20 72 69 67 68  |ch,.go into righ|
00000060  74 20 74 72 61 6e 73 70  6f 72 74 65 72 2c 20 20  |t transporter,  |
00000070  69 6e 74 6f 20 74 68 65  20 6f 6e 65 20 79 6f 75  |into the one you|
00000080  20 74 75 72 6e 65 64 20  6f 6e 2c 20 72 65 6d 65  | turned on, reme|
00000090  6d 62 65 72 20 6e 65 61  72 20 74 68 65 0d 77 69  |mber near the.wi|
000000a0  6e 64 79 20 74 75 6e 6e  65 6c 2e 20 47 6f 20 74  |ndy tunnel. Go t|
000000b0  6f 20 74 68 65 20 6c 65  64 67 65 20 77 68 65 72  |o the ledge wher|
000000c0  65 20 74 68 65 20 67 75  6e 20 64 72 6f 69 64 20  |e the gun droid |
000000d0  77 61 73 20 62 6c 61 73  74 65 64 2c 20 75 73 65  |was blasted, use|
000000e0  20 52 43 44 20 74 6f 0d  6f 70 65 6e 20 74 68 65  | RCD to.open the|
000000f0  20 64 6f 6f 72 2c 20 73  74 6f 72 65 20 52 43 44  | door, store RCD|
00000100  2e 20 53 65 74 20 74 68  65 20 73 77 69 74 63 68  |. Set the switch|
00000110  20 75 6e 64 65 72 20 74  68 65 20 65 6e 67 69 6e  | under the engin|
00000120  65 73 20 73 6f 20 74 68  65 79 20 69 67 6e 69 74  |es so they ignit|
00000130  65 0d 61 73 20 74 68 65  20 64 6f 6f 72 20 63 6c  |e.as the door cl|
00000140  6f 73 65 73 2c 20 72 65  6d 65 6d 62 65 72 20 75  |oses, remember u|
00000150  6e 64 65 72 20 74 68 65  20 73 77 69 74 63 68 2c  |nder the switch,|
00000160  20 73 63 72 6f 6c 6c 20  72 69 67 68 74 20 61 6e  | scroll right an|
00000170  64 20 75 70 2c 20 63 68  65 63 6b 0d 70 6f 63 6b  |d up, check.pock|
00000180  65 74 73 20 73 6f 20 74  68 61 74 20 52 43 44 20  |ets so that RCD |
00000190  63 6f 6d 65 73 20 6f 75  74 20 6c 61 73 74 2c 20  |comes out last, |
000001a0  63 65 6e 74 72 61 6c 69  73 65 20 61 69 6d 2e 20  |centralise aim. |
000001b0  47 6f 20 6c 65 66 74 2c  20 64 6f 77 6e 2c 20 61  |Go left, down, a|
000001c0  63 72 6f 73 73 0d 74 6f  20 74 68 65 20 63 72 61  |cross.to the cra|
000001d0  63 6b 20 61 62 6f 76 65  20 74 68 65 20 72 6f 62  |ck above the rob|
000001e0  6f 74 20 61 6e 64 20 63  68 61 74 74 65 72 2e 20  |ot and chatter. |
000001f0  20 4c 69 65 20 64 6f 77  6e 2c 20 70 72 65 73 73  | Lie down, press|
00000200  20 6c 65 66 74 20 61 6e  64 20 62 6f 6f 73 74 0d  | left and boost.|
00000210  74 6f 20 73 74 61 79 20  61 74 20 74 68 65 20 63  |to stay at the c|
00000220  72 61 63 6b 2e 20 20 54  68 72 6f 77 20 61 20 67  |rack.  Throw a g|
00000230  72 65 6e 61 64 65 20 69  6e 2c 20 74 68 65 20 72  |renade in, the r|
00000240  6f 62 6f 74 20 73 68 6f  75 6c 64 20 62 65 20 62  |obot should be b|
00000250  6c 6f 77 6e 20 69 6e 74  6f 0d 74 68 65 20 74 72  |lown into.the tr|
00000260  61 6e 73 70 6f 72 74 65  72 20 74 6f 20 63 6f 6d  |ansporter to com|
00000270  65 20 6f 75 74 20 72 69  67 68 74 20 6f 66 20 74  |e out right of t|
00000280  68 65 20 65 6e 67 69 6e  65 73 2c 20 74 65 6c 65  |he engines, tele|
00000290  70 6f 72 74 2c 20 20 70  72 65 73 73 20 73 77 69  |port,  press swi|
000002a0  74 63 68 0d 74 6f 20 6b  69 6c 6c 20 69 74 2e 20  |tch.to kill it. |
000002b0  49 66 20 74 68 72 65 65  20 67 72 65 6e 61 64 65  |If three grenade|
000002c0  73 20 61 72 65 20 6e 6f  74 20 65 6e 6f 75 67 68  |s are not enough|
000002d0  20 74 6f 20 67 65 74 20  74 68 65 20 72 6f 62 6f  | to get the robo|
000002e0  74 20 61 6e 64 20 63 68  61 74 74 65 72 0d 6f 75  |t and chatter.ou|
000002f0  74 2c 20 72 65 6d 65 6d  62 65 72 2c 20 67 6f 20  |t, remember, go |
00000300  69 6e 74 6f 20 74 68 65  20 74 72 61 6e 73 70 6f  |into the transpo|
00000310  72 74 65 72 20 64 6f 77  6e 20 61 6e 64 20 72 69  |rter down and ri|
00000320  67 68 74 20 6f 66 20 74  68 65 20 65 6e 67 69 6e  |ght of the engin|
00000330  65 73 2c 20 67 65 74 0d  73 6f 6d 65 20 6d 6f 72  |es, get.some mor|
00000340  65 2c 20 74 65 6c 65 70  6f 72 74 20 62 61 63 6b  |e, teleport back|
00000350  2e 20 43 68 61 74 74 65  72 20 69 73 20 69 6e 61  |. Chatter is ina|
00000360  63 74 69 76 65 2c 20 61  6e 64 20 68 65 20 77 69  |ctive, and he wi|
00000370  6c 6c 20 62 65 20 75 6e  68 61 72 6d 65 64 20 62  |ll be unharmed b|
00000380  79 20 0d 74 68 65 20 65  6e 67 69 6e 65 73 2c 20  |y .the engines, |
00000390  73 61 76 65 2e 0d 0d 50  75 73 68 20 63 68 61 74  |save...Push chat|
000003a0  74 65 72 20 74 68 72 6f  75 67 68 20 74 68 65 20  |ter through the |
000003b0  64 6f 6f 72 2c 20 64 6f  77 6e 20 74 68 65 20 70  |door, down the p|
000003c0  61 73 73 61 67 65 2c 20  61 6e 64 20 62 61 63 6b  |assage, and back|
000003d0  20 68 69 6d 20 72 69 67  68 74 20 75 70 20 74 6f  | him right up to|
000003e0  0d 74 68 65 20 77 61 6c  6c 20 6c 65 66 74 20 6f  |.the wall left o|
000003f0  66 20 74 68 65 20 74 72  61 6e 73 70 6f 72 74 65  |f the transporte|
00000400  72 2c 20 72 65 6d 65 6d  62 65 72 2e 20 54 75 72  |r, remember. Tur|
00000410  6e 20 6f 6e 20 74 72 61  6e 73 70 6f 72 74 65 72  |n on transporter|
00000420  20 61 6e 64 20 67 6f 20  69 6e 0d 74 68 65 6e 20  | and go in.then |
00000430  69 6e 20 72 69 67 68 74  20 74 72 61 6e 73 70 6f  |in right transpo|
00000440  72 74 65 72 20 77 68 65  72 65 20 74 68 65 20 69  |rter where the i|
00000450  63 65 72 20 77 61 73 2c  20 20 73 77 69 74 63 68  |cer was,  switch|
00000460  20 6f 66 66 20 74 68 65  20 74 72 61 6e 73 70 6f  | off the transpo|
00000470  72 74 65 72 0d 6e 65 61  72 20 74 68 65 20 77 65  |rter.near the we|
00000480  73 74 2c 20 67 65 74 20  72 69 64 20 6f 66 20 61  |st, get rid of a|
00000490  6e 79 20 67 72 65 6e 61  64 65 73 20 79 6f 75 20  |ny grenades you |
000004a0  68 61 76 65 2c 20 74 65  6c 65 70 6f 72 74 20 62  |have, teleport b|
000004b0  61 63 6b 20 74 6f 20 63  68 61 74 74 65 72 0d 72  |ack to chatter.r|
000004c0  65 6d 65 6d 62 65 72 2e  0d 0d 47 6f 20 74 6f 20  |emember...Go to |
000004d0  74 68 65 20 70 61 73 73  61 67 65 20 61 62 6f 76  |the passage abov|
000004e0  65 20 74 68 65 20 74 72  61 6e 73 70 6f 72 74 65  |e the transporte|
000004f0  72 2c 20 72 65 6d 65 6d  62 65 72 2c 20 20 74 68  |r, remember,  th|
00000500  72 75 73 74 20 6f 76 65  72 20 74 68 65 20 77 69  |rust over the wi|
00000510  6e 64 79 0d 74 75 6e 6e  65 6c 2c 20 64 72 6f 70  |ndy.tunnel, drop|
00000520  20 74 68 65 20 52 43 44  20 74 6f 20 68 6f 6c 64  | the RCD to hold|
00000530  20 74 68 65 20 64 6f 6f  72 20 6f 70 65 6e 20 61  | the door open a|
00000540  67 61 69 6e 2e 20 20 54  65 6c 65 70 6f 72 74 2c  |gain.  Teleport,|
00000550  20 20 74 68 72 75 73 74  20 64 6f 77 6e 0d 74 6f  |  thrust down.to|
00000560  20 74 68 65 20 6e 65 73  74 20 74 68 65 6e 20 61  | the nest then a|
00000570  63 72 6f 73 73 20 61 6e  64 20 74 68 72 6f 75 67  |cross and throug|
00000580  68 20 74 68 65 20 64 6f  6f 72 2e 20 47 6f 20 74  |h the door. Go t|
00000590  6f 20 74 68 65 20 6c 65  64 67 65 20 61 62 6f 76  |o the ledge abov|
000005a0  65 20 77 68 65 72 65 0d  74 68 65 20 62 6f 75 6c  |e where.the boul|
000005b0  64 65 72 20 77 61 73 2e  20 20 54 68 69 73 20 74  |der was.  This t|
000005c0  69 6d 65 20 67 6f 20 69  6e 20 74 68 65 20 6d 75  |ime go in the mu|
000005d0  73 68 72 6f 6f 6d 73 20  6f 6e 20 74 68 65 20 6c  |shrooms on the l|
000005e0  65 66 74 2c 20 79 6f 75  20 63 61 6e 20 77 61 6c  |eft, you can wal|
000005f0  6b 0d 74 68 72 6f 75 67  68 1a 74 68 65 73 65 2c  |k.through.these,|
00000600  1a 73 74 6f 72 65 1a 74  68 65 6d 20 75 6e 74 69  |.store.them unti|
00000610  6c 20 79 6f 75 20 68 61  76 65 20 66 6f 75 72 2c  |l you have four,|
00000620  20 20 74 68 65 79 20 77  6f 6e 27 74 20 77 68 65  |  they won't whe|
00000630  6e 20 79 6f 75 20 68 61  76 65 2e 0d 54 65 6c 65  |n you have..Tele|
00000640  70 6f 72 74 20 62 61 63  6b 20 74 6f 20 63 68 61  |port back to cha|
00000650  74 74 65 72 2c 20 72 65  6d 65 6d 62 65 72 2c 20  |tter, remember, |
00000660  67 6f 20 69 6e 74 6f 20  74 68 65 20 74 72 61 6e  |go into the tran|
00000670  73 70 6f 72 74 65 72 2c  20 20 69 6e 74 6f 20 74  |sporter,  into t|
00000680  6f 20 74 68 65 0d 72 69  67 68 74 20 74 72 61 6e  |o the.right tran|
00000690  73 70 6f 72 74 65 72 2c  20 73 63 72 6f 6c 6c 20  |sporter, scroll |
000006a0  6c 65 66 74 2e 20 47 6f  20 72 69 67 68 74 2c 20  |left. Go right, |
000006b0  20 72 65 6d 65 6d 62 65  72 20 62 65 66 6f 72 65  | remember before|
000006c0  20 67 65 74 74 69 6e 67  20 74 6f 20 74 68 65 0d  | getting to the.|
000006d0  75 72 6e 20 77 69 74 68  20 74 68 65 20 66 69 72  |urn with the fir|
000006e0  65 2e 20 53 74 61 6e 64  20 61 67 61 69 6e 73 74  |e. Stand against|
000006f0  20 74 68 65 20 75 72 6e  2c 20 6e 6f 74 20 69 6e  | the urn, not in|
00000700  20 69 74 2c 20 20 69 66  20 74 68 65 20 66 69 72  | it,  if the fir|
00000710  65 20 69 73 20 6f 75 74  2c 0d 66 69 72 65 20 64  |e is out,.fire d|
00000720  6f 77 6e 77 61 72 64 73  20 77 69 74 68 20 74 68  |ownwards with th|
00000730  65 20 70 69 73 74 6f 6c  2e 20 46 61 63 69 6e 67  |e pistol. Facing|
00000740  20 74 68 65 20 75 72 6e  2c 20 20 79 6f 75 20 6d  | the urn,  you m|
00000750  75 73 74 20 71 75 69 63  6b 6c 79 20 67 65 74 20  |ust quickly get |
00000760  61 6e 64 0d 61 6e 64 20  73 74 6f 72 65 20 74 68  |and.and store th|
00000770  65 20 6d 75 73 68 72 6f  6f 6d 73 20 74 6f 20 63  |e mushrooms to c|
00000780  6f 6e 76 65 72 74 20 74  68 65 6d 20 74 6f 20 63  |onvert them to c|
00000790  72 79 73 74 61 6c 73 2e  20 20 49 6e 20 74 68 65  |rystals.  In the|
000007a0  20 65 76 65 6e 74 20 6f  66 20 61 6e 79 0d 65 78  | event of any.ex|
000007b0  70 6c 6f 73 69 6f 6e 73  20 6f 72 20 62 75 72 6e  |plosions or burn|
000007c0  73 20 72 65 6d 65 6d 62  65 72 20 74 6f 20 74 68  |s remember to th|
000007d0  65 20 6c 65 66 74 20 61  67 61 69 6e 2e 20 20 54  |e left again.  T|
000007e0  65 6c 65 70 6f 72 74 20  62 61 63 6b 20 74 6f 20  |eleport back to |
000007f0  63 68 61 74 74 65 72 0d  61 6e 64 20 72 65 6d 65  |chatter.and reme|
00000800  6d 62 65 72 2e 20 4d 61  6b 65 20 73 75 72 65 20  |mber. Make sure |
00000810  63 68 61 74 74 65 72 20  69 73 20 62 61 63 6b 65  |chatter is backe|
00000820  64 20 61 67 61 69 6e 73  74 20 74 68 65 20 77 61  |d against the wa|
00000830  6c 6c 2c 20 73 74 61 6e  64 20 61 67 61 69 6e 73  |ll, stand agains|
00000840  74 0d 68 69 6d 20 61 6e  64 20 67 65 74 20 74 68  |t.him and get th|
00000850  65 20 63 72 79 73 74 61  6c 73 20 6f 75 74 2e 0d  |e crystals out..|
00000860  0d 53 74 61 6e 64 20 62  61 63 6b 20 61 20 6c 69  |.Stand back a li|
00000870  74 74 6c 65 20 77 61 79  20 66 72 6f 6d 20 63 68  |ttle way from ch|
00000880  61 74 74 65 72 2c 20 20  70 72 65 73 73 20 55 20  |atter,  press U |
00000890  74 6f 20 61 63 74 69 76  61 74 65 2c 20 77 68 65  |to activate, whe|
000008a0  6e 20 68 65 20 6d 6f 76  65 73 0d 74 6f 77 61 72  |n he moves.towar|
000008b0  64 73 20 79 6f 75 2c 20  72 75 6e 20 69 6e 74 6f  |ds you, run into|
000008c0  20 68 69 6d 20 61 6e 64  20 70 72 65 73 73 20 59  | him and press Y|
000008d0  2c 20 61 73 20 79 6f 75  20 62 75 6d 70 20 61 70  |, as you bump ap|
000008e0  61 72 74 20 61 20 70 6f  77 65 72 20 70 6f 64 20  |art a power pod |
000008f0  77 69 6c 6c 0d 64 72 6f  70 20 69 6e 74 6f 20 74  |will.drop into t|
00000900  68 65 20 73 70 61 63 65  20 62 65 74 77 65 65 6e  |he space between|
00000910  2c 20 73 74 6f 72 65 20  69 74 2e 20 20 52 65 70  |, store it.  Rep|
00000920  65 61 74 20 77 69 74 68  20 61 6c 6c 20 74 68 65  |eat with all the|
00000930  20 6d 75 73 68 72 6f 6f  6d 73 20 79 6f 75 0d 6d  | mushrooms you.m|
00000940  61 6e 61 67 65 64 20 74  6f 20 63 6f 6e 76 65 72  |anaged to conver|
00000950  74 2c 20 73 61 76 65 2e  0d 0d 54 68 61 74 27 73  |t, save...That's|
00000960  20 69 74 20 66 6f 72 20  74 68 69 73 20 69 73 73  | it for this iss|
00000970  75 65 1a 66 6f 6c 6b 73  2e 20 54 68 6f 73 65 1a  |ue.folks. Those.|
00000980  6f 66 1a 79 6f 75 20 77  68 6f 1a 77 69 73 68 20  |of.you who.wish |
00000990  74 6f 20 63 6f 6e 74 69  6e 75 65 20 6f 72 20 6a  |to continue or j|
000009a0  75 73 74 20 20 20 0d 65  78 70 6c 6f 72 65 20 49  |ust   .explore I|
000009b0  20 77 6f 75 6c 64 20 72  65 63 6f 6d 6d 65 6e 64  | would recommend|
000009c0  20 74 68 61 74 20 79 6f  75 20 73 70 65 6e 64 20  | that you spend |
000009d0  61 20 73 65 73 73 69 6f  6e 20 72 65 70 65 61 74  |a session repeat|
000009e0  69 6e 67 20 74 68 65 20  6c 61 73 74 20 62 69 74  |ing the last bit|
000009f0  0d 61 6e 64 20 66 69 6c  6c 20 74 68 65 20 6a 65  |.and fill the je|
00000a00  74 70 61 63 6b 2c 20 70  69 73 74 6f 6c 2c 20 69  |tpack, pistol, i|
00000a10  63 65 72 2c 20 61 6e 64  20 73 75 69 74 20 77 69  |cer, and suit wi|
00000a20  74 68 20 65 6e 65 72 67  79 2c 20 20 65 61 63 68  |th energy,  each|
00000a30  20 77 69 6c 6c 20 68 6f  6c 64 0d 33 32 20 75 6e  | will hold.32 un|
00000a40  69 74 73 2c 20 61 6e 64  20 61 6c 73 6f 20 6c 65  |its, and also le|
00000a50  61 76 65 20 61 20 66 65  77 20 69 6e 20 63 68 61  |ave a few in cha|
00000a60  74 74 65 72 2c 20 74 68  65 6e 20 73 61 76 65 2e  |tter, then save.|
00000a70  20 54 68 65 72 65 20 61  72 65 20 73 6f 6d 65 20  | There are some |
00000a80  65 76 65 6e 20 20 0d 68  61 72 64 65 72 20 62 61  |even  .harder ba|
00000a90  74 74 6c 65 73 20 74 6f  20 63 6f 6d 65 20 61 6e  |ttles to come an|
00000aa0  64 20 77 65 61 70 6f 6e  73 20 74 6f 20 63 6f 6c  |d weapons to col|
00000ab0  6c 65 63 74 2c 20 79 6f  75 20 6e 65 65 64 20 61  |lect, you need a|
00000ac0  6c 6c 20 6f 66 20 74 68  65 20 65 6e 65 72 67 79  |ll of the energy|
00000ad0  0d 79 6f 75 20 63 61 6e  20 73 74 6f 72 65 2e 20  |.you can store. |
00000ae0  49 66 20 79 6f 75 20 66  65 65 6c 20 6c 69 6b 65  |If you feel like|
00000af0  20 73 6f 6d 65 20 72 65  76 65 6e 67 65 2c 20 73  | some revenge, s|
00000b00  74 6f 63 6b 20 75 70 20  77 69 74 68 20 67 72 65  |tock up with gre|
00000b10  6e 61 64 65 73 2c 20 74  68 65 0d 67 75 6e 20 64  |nades, the.gun d|
00000b20  72 6f 69 64 20 79 6f 75  20 6d 65 65 74 20 77 68  |roid you meet wh|
00000b30  65 6e 20 74 68 65 20 72  69 67 68 74 20 74 72 61  |en the right tra|
00000b40  6e 73 70 6f 72 74 65 72  20 69 73 20 73 65 74 20  |nsporter is set |
00000b50  77 72 6f 6e 67 2c 20 20  63 61 6e 20 62 65 20 62  |wrong,  can be b|
00000b60  6c 6f 77 6e 20 20 20 20  20 0d 77 69 74 68 20 6f  |lown     .with o|
00000b70  6e 65 2e 20 47 65 74 20  74 68 65 20 72 6f 62 6f  |ne. Get the robo|
00000b80  74 2c 20 74 68 61 74 20  77 61 73 20 70 75 73 68  |t, that was push|
00000b90  65 64 20 6f 66 66 20 74  68 65 20 6c 65 64 67 65  |ed off the ledge|
00000ba0  2c 20 66 6c 61 73 68 69  6e 67 20 77 69 74 68 20  |, flashing with |
00000bb0  74 68 65 0d 69 63 65 72  2c 20 74 68 65 6e 20 64  |the.icer, then d|
00000bc0  72 6f 70 20 74 77 6f 20  67 72 65 6e 61 64 65 73  |rop two grenades|
00000bd0  2e 20 54 68 65 20 72 6f  62 6f 74 20 70 75 73 68  |. The robot push|
00000be0  65 64 20 69 6e 74 6f 20  74 68 65 20 70 69 74 2c  |ed into the pit,|
00000bf0  20 61 67 61 69 6e 20 73  68 6f 75 6c 64 0d 62 65  | again should.be|
00000c00  20 66 6c 61 73 68 69 6e  67 2c 20 61 6e 64 20 74  | flashing, and t|
00000c10  6f 20 74 68 65 20 6c 65  66 74 20 6f 66 20 74 68  |o the left of th|
00000c20  65 20 70 69 74 2c 20 70  72 65 73 73 20 74 68 65  |e pit, press the|
00000c30  20 73 77 69 74 63 68 20  74 6f 20 70 75 73 68 20  | switch to push |
00000c40  69 74 20 69 6e 74 6f 0d  74 68 65 20 74 72 61 6e  |it into.the tran|
00000c50  73 70 6f 72 74 65 72 2c  20 74 68 72 6f 77 20 74  |sporter, throw t|
00000c60  77 6f 20 67 72 65 6e 61  64 65 73 20 69 6e 20 74  |wo grenades in t|
00000c70  6f 20 64 65 73 74 72 6f  79 20 69 74 20 61 6e 64  |o destroy it and|
00000c80  20 74 68 65 20 74 77 6f  20 62 69 72 64 73 2e 0d  | the two birds..|
00000c90  0d 0d                                             |..|
00000c92
FEATURES/EXILE4.m0
FEATURES/EXILE4.m1
FEATURES/EXILE4.m2
FEATURES/EXILE4.m4
FEATURES/EXILE4.m5