Home » Archimedes archive » Micro User » MU 1990-10.adf » PD-Stuff » !Erasure/!Run

!Erasure/!Run

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Archimedes archive » Micro User » MU 1990-10.adf » PD-Stuff
Filename: !Erasure/!Run
Read OK:
File size: 026B bytes
Load address: 0000
Exec address: 0000
Duplicates

There is 1 duplicate copy of this file in the archive:

File contents
|
| Warlocks: please send me a copy of your demo
|           when you use my playroutine, eh?
|           Also: your code file will not run as
|           it does not have a stack, you need to
|           do this by setting R13 to the top of a
|           allocated bit of memory.
|           Also also: How about a proper, working
|           run file like this (and a mode 12 sprite
|           with a mask?)
|  
|           ALT_Man, 28-Oct-1989
|
|           ps Use a user sprite area PLEASE!
|           I've fiddled one for you here.
|
Set Erasure$Dir <Obey$Dir>
Wimpslot -min 160k -max 160k
Run <Erasure$Dir>.Bit
00000000  7c 0a 7c 20 57 61 72 6c  6f 63 6b 73 3a 20 70 6c  ||.| Warlocks: pl|
00000010  65 61 73 65 20 73 65 6e  64 20 6d 65 20 61 20 63  |ease send me a c|
00000020  6f 70 79 20 6f 66 20 79  6f 75 72 20 64 65 6d 6f  |opy of your demo|
00000030  0a 7c 20 20 20 20 20 20  20 20 20 20 20 77 68 65  |.|           whe|
00000040  6e 20 79 6f 75 20 75 73  65 20 6d 79 20 70 6c 61  |n you use my pla|
00000050  79 72 6f 75 74 69 6e 65  2c 20 65 68 3f 0a 7c 20  |yroutine, eh?.| |
00000060  20 20 20 20 20 20 20 20  20 20 41 6c 73 6f 3a 20  |          Also: |
00000070  79 6f 75 72 20 63 6f 64  65 20 66 69 6c 65 20 77  |your code file w|
00000080  69 6c 6c 20 6e 6f 74 20  72 75 6e 20 61 73 0a 7c  |ill not run as.||
00000090  20 20 20 20 20 20 20 20  20 20 20 69 74 20 64 6f  |           it do|
000000a0  65 73 20 6e 6f 74 20 68  61 76 65 20 61 20 73 74  |es not have a st|
000000b0  61 63 6b 2c 20 79 6f 75  20 6e 65 65 64 20 74 6f  |ack, you need to|
000000c0  0a 7c 20 20 20 20 20 20  20 20 20 20 20 64 6f 20  |.|           do |
000000d0  74 68 69 73 20 62 79 20  73 65 74 74 69 6e 67 20  |this by setting |
000000e0  52 31 33 20 74 6f 20 74  68 65 20 74 6f 70 20 6f  |R13 to the top o|
000000f0  66 20 61 0a 7c 20 20 20  20 20 20 20 20 20 20 20  |f a.|           |
00000100  61 6c 6c 6f 63 61 74 65  64 20 62 69 74 20 6f 66  |allocated bit of|
00000110  20 6d 65 6d 6f 72 79 2e  0a 7c 20 20 20 20 20 20  | memory..|      |
00000120  20 20 20 20 20 41 6c 73  6f 20 61 6c 73 6f 3a 20  |     Also also: |
00000130  48 6f 77 20 61 62 6f 75  74 20 61 20 70 72 6f 70  |How about a prop|
00000140  65 72 2c 20 77 6f 72 6b  69 6e 67 0a 7c 20 20 20  |er, working.|   |
00000150  20 20 20 20 20 20 20 20  72 75 6e 20 66 69 6c 65  |        run file|
00000160  20 6c 69 6b 65 20 74 68  69 73 20 28 61 6e 64 20  | like this (and |
00000170  61 20 6d 6f 64 65 20 31  32 20 73 70 72 69 74 65  |a mode 12 sprite|
00000180  0a 7c 20 20 20 20 20 20  20 20 20 20 20 77 69 74  |.|           wit|
00000190  68 20 61 20 6d 61 73 6b  3f 29 0a 7c 20 20 0a 7c  |h a mask?).|  .||
000001a0  20 20 20 20 20 20 20 20  20 20 20 41 4c 54 5f 4d  |           ALT_M|
000001b0  61 6e 2c 20 32 38 2d 4f  63 74 2d 31 39 38 39 0a  |an, 28-Oct-1989.|
000001c0  7c 0a 7c 20 20 20 20 20  20 20 20 20 20 20 70 73  ||.|           ps|
000001d0  20 55 73 65 20 61 20 75  73 65 72 20 73 70 72 69  | Use a user spri|
000001e0  74 65 20 61 72 65 61 20  50 4c 45 41 53 45 21 0a  |te area PLEASE!.|
000001f0  7c 20 20 20 20 20 20 20  20 20 20 20 49 27 76 65  ||           I've|
00000200  20 66 69 64 64 6c 65 64  20 6f 6e 65 20 66 6f 72  | fiddled one for|
00000210  20 79 6f 75 20 68 65 72  65 2e 0a 7c 0a 53 65 74  | you here..|.Set|
00000220  20 45 72 61 73 75 72 65  24 44 69 72 20 3c 4f 62  | Erasure$Dir <Ob|
00000230  65 79 24 44 69 72 3e 0a  57 69 6d 70 73 6c 6f 74  |ey$Dir>.Wimpslot|
00000240  20 2d 6d 69 6e 20 31 36  30 6b 20 2d 6d 61 78 20  | -min 160k -max |
00000250  31 36 30 6b 0a 52 75 6e  20 3c 45 72 61 73 75 72  |160k.Run <Erasur|
00000260  65 24 44 69 72 3e 2e 42  69 74 0a                 |e$Dir>.Bit.|
0000026b