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MususUmbra/Automine/!Automine/Resources/Messages
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
| Tape/disk: | Home » Archimedes archive » Acorn User » AU 1998-04 B.adf » PD |
| Filename: | MususUmbra/Automine/!Automine/Resources/Messages |
| Read OK: | ✔ |
| File size: | 1666 bytes |
| Load address: | 0000 |
| Exec address: | 0000 |
Duplicates
There is 1 duplicate copy of this file in the archive:
- Archimedes archive » Acorn User » AU 1998-04 B.adf » PD » MususUmbra/Automine/!Automine/Resources/Messages
- Recent acquisitions » Acorn ADFS disks » adfs_AcornUser_199804.adf » PD » MususUmbra/Automine/!Automine/Resources/Messages
File contents
# Interactive Help for Automine 1.57+ # Help messages for the windows have tokens of the form: # <window_name>.<icon_number>:<help text> # # NB: Automine does *not* use MessageTrans, these tokens are loaded into # a simple array at load time and accessed from there. # # A <help text> entry that starts with a '*' is a reference to an earlier # token, eg. *0 means 'the same as for icon 0 in this window' # # An <icon_number> of '*' means 'any icon', and must appear *before* the list # of tokens for that window. # The special window name 'ibar' is used for any iconbar icons # The main game window uses the following special icon numbers: # 1000 => There is no game in progress # 2000 => Automine is waiting for the user to deal with a high score # 3000 => Autoplay is engaged main.*:This is the Automine game window.|M\Sclear a square|M\A(un)flag, or (un)mark a square.|MClick SELECT+ADJUST to clear all the squares around this one. main.1000:This is the main game window.|MClick to start a game (this does not count as a move) main.2000:Enter your name...|MAutomine won't let you start another game until you do! main.3000:This is the main game window.|MTo turn Autoplay off, select 'Autoplay' from the menu.|m\Shurry Autoplay into making its move. ibar.*:This is Automine, (c) Musus Umbra 1998|M\Sopen the game window|M\Ashow the high-score table. author_m.*:This window shows some information about me! author_m.3:Musus Umbra: The Mouse of Shadows ;)|MBefore you mail me, I know it should really be Musus Umbrarum... author_m.13:\Sclose this window auto.*:This window shows some Autoplay statistics.|MYou can make Automine save these figures between sessions by selecting 'Save Autoplay stats' in the Choices window, and clicking on 'Save'. auto.0:This is how many moves Autoplay has made that it was sure of. auto.2:*0 auto.1:This is how many moves Autoplay has made that it had to guess at. auto.3:*1 auto.5:This is how many games Autoplay has won, in total. auto.7:*5 auto.6:This is how many games Autoplay has lost, in total. auto.4:\Sreset the 'sure' and 'guess' figures to zero. auto.9:\Sreset the 'games won' and 'games lost' figures to zero. config.*:This window allows you to set the Automine options. config.28:When this is selected, Automine will always use monochrome sprites. config.24:The standard Automine graphics. config.26:A larger version of the Automine standard graphics. config.25:A small version of the board graphics. Not recommended for low-res. modes! config.27:The W*ndows graphics set is almost identical to that used by the Windows minesweeper game. config.14:When selected, Automine will never hide a mine in a corner square. config.20:If set, you can Adjust click on a flag to turn it into a 'mark' (ie. a ?). config.15:If set, Automine will automatically clear around squares that have no neighbouring mines. config.21:If set, Automine will automatically load/save the Autoplay statistics when loaded/quit. config.29:If set, Automine will use a horizontal time/flag display rather than the normal vertical one. config.2:Beginner is a fairly easy challenge.|MFor difficulty, I rate it at 111. config.3:Intermediate is still quite easy.|MFor difficulty, I rate it at 116. config.4:Expert is a real challenge.|MFor difficulty, I rate it at 141. config.11:Psychic is a good (hard) quick challenge.|MFor difficulty, I rate it at 178! config.5:Select this if you want to set your own board size.|MNB: Custom boards never get on the high-score table, even if they're the same size as one of the 'standard' levels! config.6:Enter the width (in squares) of the custom board here. config.7:Enter the height (in squares) of the custom board here. config.8:Enter how many mines Automine should hide in the custom board here. config.17:\Ssave these options as the default.|M\Akeep the window open afterwards. config.18:\Saccept these options.|M\Akeep the window open afterwards. high.*:Congratulations!|MEnter your name for the high score table! high.2:Type your name here. high.3:If you click here, Automine will NOT put your score into the high-score table! high.4:\Senter your name and time on the high-score table! info.*:This window tells you a little about this version of Automine. info.2:\Ssee some info about me, including my various addresses. pain.*:This panel shows how many flags there are left, and how long you've taken. pain.1:This is how many flags you have left.|MYou start with as many flags as there are mines. pain.3:*1 pain.4:*1 pain.5:*1 pain.6:*1 pain.12:This is how long (in seconds) you've taken so far.|MIf you've used Autoplay, hints, or loaded a saved game your time doesn't count! pain.7:*12 pain.8:*12 pain.9:*12 pain.10:*12 pain.11:\Sstart a new game|M\Astart a new game with Autoplay engaged|MAny current game will be abandonned. # This is icky, but the help handler is *very* primitive, so... agny.*:This panel shows how many flags there are left, and how long you've taken. agny.1:This is how many flags you have left.|MYou start with as many flags as there are mines. agny.3:*1 agny.4:*1 agny.5:*1 agny.6:*1 agny.12:This is how long (in seconds) you've taken so far.|MIf you've used Autoplay, hints, or loaded a saved game your time doesn't count! agny.7:*12 agny.8:*12 agny.9:*12 agny.10:*12 agny.11:\Sstart a new game|M\Astart a new game with Autoplay engaged|MAny current game will be abandonned. save.*:This window allows you to save a game to continue later.|MNB: Saving a game disables the timer! save.2:Drag this icon to save the game.|MNB: Saving a game disables the timer! save.3:\Sclose the window without saving. save.0:\Ssave the game with the name specified.|MNB: Saving a game disables the timer! table.*:This is the high-score table.
00000000 23 20 49 6e 74 65 72 61 63 74 69 76 65 20 48 65 |# Interactive He| 00000010 6c 70 20 66 6f 72 20 41 75 74 6f 6d 69 6e 65 20 |lp for Automine | 00000020 31 2e 35 37 2b 0a 23 20 48 65 6c 70 20 6d 65 73 |1.57+.# Help mes| 00000030 73 61 67 65 73 20 66 6f 72 20 74 68 65 20 77 69 |sages for the wi| 00000040 6e 64 6f 77 73 20 68 61 76 65 20 74 6f 6b 65 6e |ndows have token| 00000050 73 20 6f 66 20 74 68 65 20 66 6f 72 6d 3a 0a 23 |s of the form:.#| 00000060 20 3c 77 69 6e 64 6f 77 5f 6e 61 6d 65 3e 2e 3c | <window_name>.<| 00000070 69 63 6f 6e 5f 6e 75 6d 62 65 72 3e 3a 3c 68 65 |icon_number>:<he| 00000080 6c 70 20 74 65 78 74 3e 0a 23 0a 23 20 4e 42 3a |lp text>.#.# NB:| 00000090 20 41 75 74 6f 6d 69 6e 65 20 64 6f 65 73 20 2a | Automine does *| 000000a0 6e 6f 74 2a 20 75 73 65 20 4d 65 73 73 61 67 65 |not* use Message| 000000b0 54 72 61 6e 73 2c 20 74 68 65 73 65 20 74 6f 6b |Trans, these tok| 000000c0 65 6e 73 20 61 72 65 20 6c 6f 61 64 65 64 20 69 |ens are loaded i| 000000d0 6e 74 6f 0a 23 20 61 20 73 69 6d 70 6c 65 20 61 |nto.# a simple a| 000000e0 72 72 61 79 20 61 74 20 6c 6f 61 64 20 74 69 6d |rray at load tim| 000000f0 65 20 61 6e 64 20 61 63 63 65 73 73 65 64 20 66 |e and accessed f| 00000100 72 6f 6d 20 74 68 65 72 65 2e 0a 23 0a 23 20 41 |rom there..#.# A| 00000110 20 3c 68 65 6c 70 20 74 65 78 74 3e 20 65 6e 74 | <help text> ent| 00000120 72 79 20 74 68 61 74 20 73 74 61 72 74 73 20 77 |ry that starts w| 00000130 69 74 68 20 61 20 27 2a 27 20 69 73 20 61 20 72 |ith a '*' is a r| 00000140 65 66 65 72 65 6e 63 65 20 74 6f 20 61 6e 20 65 |eference to an e| 00000150 61 72 6c 69 65 72 0a 23 20 74 6f 6b 65 6e 2c 20 |arlier.# token, | 00000160 65 67 2e 20 2a 30 20 6d 65 61 6e 73 20 27 74 68 |eg. *0 means 'th| 00000170 65 20 73 61 6d 65 20 61 73 20 66 6f 72 20 69 63 |e same as for ic| 00000180 6f 6e 20 30 20 69 6e 20 74 68 69 73 20 77 69 6e |on 0 in this win| 00000190 64 6f 77 27 0a 23 0a 23 20 41 6e 20 3c 69 63 6f |dow'.#.# An <ico| 000001a0 6e 5f 6e 75 6d 62 65 72 3e 20 6f 66 20 27 2a 27 |n_number> of '*'| 000001b0 20 6d 65 61 6e 73 20 27 61 6e 79 20 69 63 6f 6e | means 'any icon| 000001c0 27 2c 20 61 6e 64 20 6d 75 73 74 20 61 70 70 65 |', and must appe| 000001d0 61 72 20 2a 62 65 66 6f 72 65 2a 20 74 68 65 20 |ar *before* the | 000001e0 6c 69 73 74 0a 23 20 6f 66 20 74 6f 6b 65 6e 73 |list.# of tokens| 000001f0 20 66 6f 72 20 74 68 61 74 20 77 69 6e 64 6f 77 | for that window| 00000200 2e 0a 0a 0a 0a 23 20 54 68 65 20 73 70 65 63 69 |.....# The speci| 00000210 61 6c 20 77 69 6e 64 6f 77 20 6e 61 6d 65 20 27 |al window name '| 00000220 69 62 61 72 27 20 69 73 20 75 73 65 64 20 66 6f |ibar' is used fo| 00000230 72 20 61 6e 79 20 69 63 6f 6e 62 61 72 20 69 63 |r any iconbar ic| 00000240 6f 6e 73 0a 0a 23 20 54 68 65 20 6d 61 69 6e 20 |ons..# The main | 00000250 67 61 6d 65 20 77 69 6e 64 6f 77 20 75 73 65 73 |game window uses| 00000260 20 74 68 65 20 66 6f 6c 6c 6f 77 69 6e 67 20 73 | the following s| 00000270 70 65 63 69 61 6c 20 69 63 6f 6e 20 6e 75 6d 62 |pecial icon numb| 00000280 65 72 73 3a 0a 23 20 31 30 30 30 20 3d 3e 20 54 |ers:.# 1000 => T| 00000290 68 65 72 65 20 69 73 20 6e 6f 20 67 61 6d 65 20 |here is no game | 000002a0 69 6e 20 70 72 6f 67 72 65 73 73 0a 23 20 32 30 |in progress.# 20| 000002b0 30 30 20 3d 3e 20 41 75 74 6f 6d 69 6e 65 20 69 |00 => Automine i| 000002c0 73 20 77 61 69 74 69 6e 67 20 66 6f 72 20 74 68 |s waiting for th| 000002d0 65 20 75 73 65 72 20 74 6f 20 64 65 61 6c 20 77 |e user to deal w| 000002e0 69 74 68 20 61 20 68 69 67 68 20 73 63 6f 72 65 |ith a high score| 000002f0 0a 23 20 33 30 30 30 20 3d 3e 20 41 75 74 6f 70 |.# 3000 => Autop| 00000300 6c 61 79 20 69 73 20 65 6e 67 61 67 65 64 0a 0a |lay is engaged..| 00000310 6d 61 69 6e 2e 2a 3a 54 68 69 73 20 69 73 20 74 |main.*:This is t| 00000320 68 65 20 41 75 74 6f 6d 69 6e 65 20 67 61 6d 65 |he Automine game| 00000330 20 77 69 6e 64 6f 77 2e 7c 4d 5c 53 63 6c 65 61 | window.|M\Sclea| 00000340 72 20 61 20 73 71 75 61 72 65 7c 4d 5c 41 28 75 |r a square|M\A(u| 00000350 6e 29 66 6c 61 67 2c 20 6f 72 20 28 75 6e 29 6d |n)flag, or (un)m| 00000360 61 72 6b 20 61 20 73 71 75 61 72 65 2e 7c 4d 43 |ark a square.|MC| 00000370 6c 69 63 6b 20 53 45 4c 45 43 54 2b 41 44 4a 55 |lick SELECT+ADJU| 00000380 53 54 20 74 6f 20 63 6c 65 61 72 20 61 6c 6c 20 |ST to clear all | 00000390 74 68 65 20 73 71 75 61 72 65 73 20 61 72 6f 75 |the squares arou| 000003a0 6e 64 20 74 68 69 73 20 6f 6e 65 2e 0a 6d 61 69 |nd this one..mai| 000003b0 6e 2e 31 30 30 30 3a 54 68 69 73 20 69 73 20 74 |n.1000:This is t| 000003c0 68 65 20 6d 61 69 6e 20 67 61 6d 65 20 77 69 6e |he main game win| 000003d0 64 6f 77 2e 7c 4d 43 6c 69 63 6b 20 74 6f 20 73 |dow.|MClick to s| 000003e0 74 61 72 74 20 61 20 67 61 6d 65 20 28 74 68 69 |tart a game (thi| 000003f0 73 20 64 6f 65 73 20 6e 6f 74 20 63 6f 75 6e 74 |s does not count| 00000400 20 61 73 20 61 20 6d 6f 76 65 29 0a 6d 61 69 6e | as a move).main| 00000410 2e 32 30 30 30 3a 45 6e 74 65 72 20 79 6f 75 72 |.2000:Enter your| 00000420 20 6e 61 6d 65 2e 2e 2e 7c 4d 41 75 74 6f 6d 69 | name...|MAutomi| 00000430 6e 65 20 77 6f 6e 27 74 20 6c 65 74 20 79 6f 75 |ne won't let you| 00000440 20 73 74 61 72 74 20 61 6e 6f 74 68 65 72 20 67 | start another g| 00000450 61 6d 65 20 75 6e 74 69 6c 20 79 6f 75 20 64 6f |ame until you do| 00000460 21 0a 6d 61 69 6e 2e 33 30 30 30 3a 54 68 69 73 |!.main.3000:This| 00000470 20 69 73 20 74 68 65 20 6d 61 69 6e 20 67 61 6d | is the main gam| 00000480 65 20 77 69 6e 64 6f 77 2e 7c 4d 54 6f 20 74 75 |e window.|MTo tu| 00000490 72 6e 20 41 75 74 6f 70 6c 61 79 20 6f 66 66 2c |rn Autoplay off,| 000004a0 20 73 65 6c 65 63 74 20 27 41 75 74 6f 70 6c 61 | select 'Autopla| 000004b0 79 27 20 66 72 6f 6d 20 74 68 65 20 6d 65 6e 75 |y' from the menu| 000004c0 2e 7c 6d 5c 53 68 75 72 72 79 20 41 75 74 6f 70 |.|m\Shurry Autop| 000004d0 6c 61 79 20 69 6e 74 6f 20 6d 61 6b 69 6e 67 20 |lay into making | 000004e0 69 74 73 20 6d 6f 76 65 2e 0a 0a 69 62 61 72 2e |its move...ibar.| 000004f0 2a 3a 54 68 69 73 20 69 73 20 41 75 74 6f 6d 69 |*:This is Automi| 00000500 6e 65 2c 20 28 63 29 20 4d 75 73 75 73 20 55 6d |ne, (c) Musus Um| 00000510 62 72 61 20 31 39 39 38 7c 4d 5c 53 6f 70 65 6e |bra 1998|M\Sopen| 00000520 20 74 68 65 20 67 61 6d 65 20 77 69 6e 64 6f 77 | the game window| 00000530 7c 4d 5c 41 73 68 6f 77 20 74 68 65 20 68 69 67 ||M\Ashow the hig| 00000540 68 2d 73 63 6f 72 65 20 74 61 62 6c 65 2e 0a 0a |h-score table...| 00000550 61 75 74 68 6f 72 5f 6d 2e 2a 3a 54 68 69 73 20 |author_m.*:This | 00000560 77 69 6e 64 6f 77 20 73 68 6f 77 73 20 73 6f 6d |window shows som| 00000570 65 20 69 6e 66 6f 72 6d 61 74 69 6f 6e 20 61 62 |e information ab| 00000580 6f 75 74 20 6d 65 21 0a 61 75 74 68 6f 72 5f 6d |out me!.author_m| 00000590 2e 33 3a 4d 75 73 75 73 20 55 6d 62 72 61 3a 20 |.3:Musus Umbra: | 000005a0 54 68 65 20 4d 6f 75 73 65 20 6f 66 20 53 68 61 |The Mouse of Sha| 000005b0 64 6f 77 73 20 3b 29 7c 4d 42 65 66 6f 72 65 20 |dows ;)|MBefore | 000005c0 79 6f 75 20 6d 61 69 6c 20 6d 65 2c 20 49 20 6b |you mail me, I k| 000005d0 6e 6f 77 20 69 74 20 73 68 6f 75 6c 64 20 72 65 |now it should re| 000005e0 61 6c 6c 79 20 62 65 20 4d 75 73 75 73 20 55 6d |ally be Musus Um| 000005f0 62 72 61 72 75 6d 2e 2e 2e 0a 61 75 74 68 6f 72 |brarum....author| 00000600 5f 6d 2e 31 33 3a 5c 53 63 6c 6f 73 65 20 74 68 |_m.13:\Sclose th| 00000610 69 73 20 77 69 6e 64 6f 77 0a 0a 61 75 74 6f 2e |is window..auto.| 00000620 2a 3a 54 68 69 73 20 77 69 6e 64 6f 77 20 73 68 |*:This window sh| 00000630 6f 77 73 20 73 6f 6d 65 20 41 75 74 6f 70 6c 61 |ows some Autopla| 00000640 79 20 73 74 61 74 69 73 74 69 63 73 2e 7c 4d 59 |y statistics.|MY| 00000650 6f 75 20 63 61 6e 20 6d 61 6b 65 20 41 75 74 6f |ou can make Auto| 00000660 6d 69 6e 65 20 73 61 76 65 20 74 68 65 73 65 20 |mine save these | 00000670 66 69 67 75 72 65 73 20 62 65 74 77 65 65 6e 20 |figures between | 00000680 73 65 73 73 69 6f 6e 73 20 62 79 20 73 65 6c 65 |sessions by sele| 00000690 63 74 69 6e 67 20 27 53 61 76 65 20 41 75 74 6f |cting 'Save Auto| 000006a0 70 6c 61 79 20 73 74 61 74 73 27 20 69 6e 20 74 |play stats' in t| 000006b0 68 65 20 43 68 6f 69 63 65 73 20 77 69 6e 64 6f |he Choices windo| 000006c0 77 2c 20 61 6e 64 20 63 6c 69 63 6b 69 6e 67 20 |w, and clicking | 000006d0 6f 6e 20 27 53 61 76 65 27 2e 0a 61 75 74 6f 2e |on 'Save'..auto.| 000006e0 30 3a 54 68 69 73 20 69 73 20 68 6f 77 20 6d 61 |0:This is how ma| 000006f0 6e 79 20 6d 6f 76 65 73 20 41 75 74 6f 70 6c 61 |ny moves Autopla| 00000700 79 20 68 61 73 20 6d 61 64 65 20 74 68 61 74 20 |y has made that | 00000710 69 74 20 77 61 73 20 73 75 72 65 20 6f 66 2e 0a |it was sure of..| 00000720 61 75 74 6f 2e 32 3a 2a 30 0a 61 75 74 6f 2e 31 |auto.2:*0.auto.1| 00000730 3a 54 68 69 73 20 69 73 20 68 6f 77 20 6d 61 6e |:This is how man| 00000740 79 20 6d 6f 76 65 73 20 41 75 74 6f 70 6c 61 79 |y moves Autoplay| 00000750 20 68 61 73 20 6d 61 64 65 20 74 68 61 74 20 69 | has made that i| 00000760 74 20 68 61 64 20 74 6f 20 67 75 65 73 73 20 61 |t had to guess a| 00000770 74 2e 0a 61 75 74 6f 2e 33 3a 2a 31 0a 61 75 74 |t..auto.3:*1.aut| 00000780 6f 2e 35 3a 54 68 69 73 20 69 73 20 68 6f 77 20 |o.5:This is how | 00000790 6d 61 6e 79 20 67 61 6d 65 73 20 41 75 74 6f 70 |many games Autop| 000007a0 6c 61 79 20 68 61 73 20 77 6f 6e 2c 20 69 6e 20 |lay has won, in | 000007b0 74 6f 74 61 6c 2e 0a 61 75 74 6f 2e 37 3a 2a 35 |total..auto.7:*5| 000007c0 0a 61 75 74 6f 2e 36 3a 54 68 69 73 20 69 73 20 |.auto.6:This is | 000007d0 68 6f 77 20 6d 61 6e 79 20 67 61 6d 65 73 20 41 |how many games A| 000007e0 75 74 6f 70 6c 61 79 20 68 61 73 20 6c 6f 73 74 |utoplay has lost| 000007f0 2c 20 69 6e 20 74 6f 74 61 6c 2e 0a 61 75 74 6f |, in total..auto| 00000800 2e 34 3a 5c 53 72 65 73 65 74 20 74 68 65 20 27 |.4:\Sreset the '| 00000810 73 75 72 65 27 20 61 6e 64 20 27 67 75 65 73 73 |sure' and 'guess| 00000820 27 20 66 69 67 75 72 65 73 20 74 6f 20 7a 65 72 |' figures to zer| 00000830 6f 2e 0a 61 75 74 6f 2e 39 3a 5c 53 72 65 73 65 |o..auto.9:\Srese| 00000840 74 20 74 68 65 20 27 67 61 6d 65 73 20 77 6f 6e |t the 'games won| 00000850 27 20 61 6e 64 20 27 67 61 6d 65 73 20 6c 6f 73 |' and 'games los| 00000860 74 27 20 66 69 67 75 72 65 73 20 74 6f 20 7a 65 |t' figures to ze| 00000870 72 6f 2e 0a 0a 0a 63 6f 6e 66 69 67 2e 2a 3a 54 |ro....config.*:T| 00000880 68 69 73 20 77 69 6e 64 6f 77 20 61 6c 6c 6f 77 |his window allow| 00000890 73 20 79 6f 75 20 74 6f 20 73 65 74 20 74 68 65 |s you to set the| 000008a0 20 41 75 74 6f 6d 69 6e 65 20 6f 70 74 69 6f 6e | Automine option| 000008b0 73 2e 0a 0a 63 6f 6e 66 69 67 2e 32 38 3a 57 68 |s...config.28:Wh| 000008c0 65 6e 20 74 68 69 73 20 69 73 20 73 65 6c 65 63 |en this is selec| 000008d0 74 65 64 2c 20 41 75 74 6f 6d 69 6e 65 20 77 69 |ted, Automine wi| 000008e0 6c 6c 20 61 6c 77 61 79 73 20 75 73 65 20 6d 6f |ll always use mo| 000008f0 6e 6f 63 68 72 6f 6d 65 20 73 70 72 69 74 65 73 |nochrome sprites| 00000900 2e 0a 63 6f 6e 66 69 67 2e 32 34 3a 54 68 65 20 |..config.24:The | 00000910 73 74 61 6e 64 61 72 64 20 41 75 74 6f 6d 69 6e |standard Automin| 00000920 65 20 67 72 61 70 68 69 63 73 2e 0a 63 6f 6e 66 |e graphics..conf| 00000930 69 67 2e 32 36 3a 41 20 6c 61 72 67 65 72 20 76 |ig.26:A larger v| 00000940 65 72 73 69 6f 6e 20 6f 66 20 74 68 65 20 41 75 |ersion of the Au| 00000950 74 6f 6d 69 6e 65 20 73 74 61 6e 64 61 72 64 20 |tomine standard | 00000960 67 72 61 70 68 69 63 73 2e 0a 63 6f 6e 66 69 67 |graphics..config| 00000970 2e 32 35 3a 41 20 73 6d 61 6c 6c 20 76 65 72 73 |.25:A small vers| 00000980 69 6f 6e 20 6f 66 20 74 68 65 20 62 6f 61 72 64 |ion of the board| 00000990 20 67 72 61 70 68 69 63 73 2e 20 20 4e 6f 74 20 | graphics. Not | 000009a0 72 65 63 6f 6d 6d 65 6e 64 65 64 20 66 6f 72 20 |recommended for | 000009b0 6c 6f 77 2d 72 65 73 2e 20 6d 6f 64 65 73 21 0a |low-res. modes!.| 000009c0 63 6f 6e 66 69 67 2e 32 37 3a 54 68 65 20 57 2a |config.27:The W*| 000009d0 6e 64 6f 77 73 20 67 72 61 70 68 69 63 73 20 73 |ndows graphics s| 000009e0 65 74 20 69 73 20 61 6c 6d 6f 73 74 20 69 64 65 |et is almost ide| 000009f0 6e 74 69 63 61 6c 20 74 6f 20 74 68 61 74 20 75 |ntical to that u| 00000a00 73 65 64 20 62 79 20 74 68 65 20 57 69 6e 64 6f |sed by the Windo| 00000a10 77 73 20 6d 69 6e 65 73 77 65 65 70 65 72 20 67 |ws minesweeper g| 00000a20 61 6d 65 2e 0a 0a 63 6f 6e 66 69 67 2e 31 34 3a |ame...config.14:| 00000a30 57 68 65 6e 20 73 65 6c 65 63 74 65 64 2c 20 41 |When selected, A| 00000a40 75 74 6f 6d 69 6e 65 20 77 69 6c 6c 20 6e 65 76 |utomine will nev| 00000a50 65 72 20 68 69 64 65 20 61 20 6d 69 6e 65 20 69 |er hide a mine i| 00000a60 6e 20 61 20 63 6f 72 6e 65 72 20 73 71 75 61 72 |n a corner squar| 00000a70 65 2e 0a 63 6f 6e 66 69 67 2e 32 30 3a 49 66 20 |e..config.20:If | 00000a80 73 65 74 2c 20 79 6f 75 20 63 61 6e 20 41 64 6a |set, you can Adj| 00000a90 75 73 74 20 63 6c 69 63 6b 20 6f 6e 20 61 20 66 |ust click on a f| 00000aa0 6c 61 67 20 74 6f 20 74 75 72 6e 20 69 74 20 69 |lag to turn it i| 00000ab0 6e 74 6f 20 61 20 27 6d 61 72 6b 27 20 28 69 65 |nto a 'mark' (ie| 00000ac0 2e 20 61 20 3f 29 2e 0a 63 6f 6e 66 69 67 2e 31 |. a ?)..config.1| 00000ad0 35 3a 49 66 20 73 65 74 2c 20 41 75 74 6f 6d 69 |5:If set, Automi| 00000ae0 6e 65 20 77 69 6c 6c 20 61 75 74 6f 6d 61 74 69 |ne will automati| 00000af0 63 61 6c 6c 79 20 63 6c 65 61 72 20 61 72 6f 75 |cally clear arou| 00000b00 6e 64 20 73 71 75 61 72 65 73 20 74 68 61 74 20 |nd squares that | 00000b10 68 61 76 65 20 6e 6f 20 6e 65 69 67 68 62 6f 75 |have no neighbou| 00000b20 72 69 6e 67 20 6d 69 6e 65 73 2e 0a 63 6f 6e 66 |ring mines..conf| 00000b30 69 67 2e 32 31 3a 49 66 20 73 65 74 2c 20 41 75 |ig.21:If set, Au| 00000b40 74 6f 6d 69 6e 65 20 77 69 6c 6c 20 61 75 74 6f |tomine will auto| 00000b50 6d 61 74 69 63 61 6c 6c 79 20 6c 6f 61 64 2f 73 |matically load/s| 00000b60 61 76 65 20 74 68 65 20 41 75 74 6f 70 6c 61 79 |ave the Autoplay| 00000b70 20 73 74 61 74 69 73 74 69 63 73 20 77 68 65 6e | statistics when| 00000b80 20 6c 6f 61 64 65 64 2f 71 75 69 74 2e 0a 63 6f | loaded/quit..co| 00000b90 6e 66 69 67 2e 32 39 3a 49 66 20 73 65 74 2c 20 |nfig.29:If set, | 00000ba0 41 75 74 6f 6d 69 6e 65 20 77 69 6c 6c 20 75 73 |Automine will us| 00000bb0 65 20 61 20 68 6f 72 69 7a 6f 6e 74 61 6c 20 74 |e a horizontal t| 00000bc0 69 6d 65 2f 66 6c 61 67 20 64 69 73 70 6c 61 79 |ime/flag display| 00000bd0 20 72 61 74 68 65 72 20 74 68 61 6e 20 74 68 65 | rather than the| 00000be0 20 6e 6f 72 6d 61 6c 20 76 65 72 74 69 63 61 6c | normal vertical| 00000bf0 20 6f 6e 65 2e 0a 0a 63 6f 6e 66 69 67 2e 32 3a | one...config.2:| 00000c00 42 65 67 69 6e 6e 65 72 20 69 73 20 61 20 66 61 |Beginner is a fa| 00000c10 69 72 6c 79 20 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