Home » Archimedes archive » Acorn User » AU 1996-02.adf » Regulars » StarInfo/Norman/!Reaction/!RunImage
StarInfo/Norman/!Reaction/!RunImage
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
| Tape/disk: | Home » Archimedes archive » Acorn User » AU 1996-02.adf » Regulars |
| Filename: | StarInfo/Norman/!Reaction/!RunImage |
| Read OK: | ✔ |
| File size: | 3091 bytes |
| Load address: | 0000 |
| Exec address: | 0000 |
File contents
10ON ERROR REPORT:PRINT ERL:END 20MODE 32 30DIM area% 326000 40!area%=326000:area%!4=28:area%!8=16 50SYS "OS_SpriteOp",10+256,area%,"<React$Dir>.Sprites" 60SYS "Stasis_Load",1,"<React$Dir>.Sfx1" 70SYS "Stasis_Load",2,"<React$Dir>.Sfx2" 80SYS "Stasis_Attach",1 90SYS "Stasis_Attach",2 100SYS "Stasis_Link",1,1 110SYS "Stasis_Link",2,2 120SYS "Font_FindFont",,"Trinity.Medium",256,256,0,0 TO fhandle% 130SYS "Font_SetPalette",,0,15,14,0,&0088FF00 140 150PROCinit_game 160 170PROCmain_loop 180 190SYS "Font_LoseFont",fhandle% 200END 210 220 230DEF PROCmain_loop 240 REPEAT 250 PROCmenu 260 PROCstart_game 270 PROCplay_game 280 UNTIL 2=3 290ENDPROC 300 310 320 330 340DEF PROCmenu 350 LOCAL exit%,mx%,my%,btn%,bon%,htext$,htold$ 360 exit%=FALSE 370 CLS:OFF 380 MOUSE ON 390 PROCplot_playboxes(players%,2) 400 SYS "OS_SpriteOp",34+256,area%,"arleft",20,730 410 SYS "OS_SpriteOp",34+256,area%,"arright",140,730 420 SYS "OS_SpriteOp",34+256,area%,"btnplay",1160,20 430 SYS "OS_SpriteOp",34+256,area%,"btnquit",1380,20 440 SYS "OS_SpriteOp",34+256,area%,"logo",400,420 450 SYS "OS_SpriteOp",34+256,area%,"arleft",1220,730 460 SYS "OS_SpriteOp",34+256,area%,"arright",1340,730 470 SYS "Font_SetFont",fhandle% 480 SYS "Font_SetPalette",,0,15,14,0,&00FFFF00 490 SYS "Font_Paint",,"by Phil Norman",&14,620,440 500 SYS "Font_SetPalette",,0,15,14,0,&0088FF00 510 SYS "Font_Paint",,"Players : "+STR$(players%+1),&14,40,680 520 SYS "Font_Paint",,"Volume : "+STR$(volume%),&14,1230,680 530 bon%=FALSE 540 REPEAT 550 MOUSE mx%,my%,btn% 560 IF btn%=4 AND bon%=FALSE THEN 570 bon%=TRUE 580 IF mx%>1220 AND mx%<1320 AND my%>730 AND my%<830 THEN 590 volume%-=4 600 IF volume%<0 THEN volume%=0 610 SYS "Stasis_Sound",1,1,volume%,&7000 620 SYS "OS_SetColour",0,0 630 RECTANGLE FILL 1230,680,300,48 640 SYS "Font_Paint",,"Volume : "+STR$(volume%),&14,1230,680 650 ENDIF 660 IF mx%>1340 AND mx%<1440 AND my%>730 AND my%<830 THEN 670 volume%+=4 680 IF volume%>127 THEN volume%=127 690 SYS "Stasis_Sound",1,1,volume%,&7000 700 SYS "OS_SetColour",0,0 710 RECTANGLE FILL 1230,680,300,48 720 SYS "Font_Paint",,"Volume : "+STR$(volume%),&14,1230,680 730 ENDIF 740 IF mx%>20 AND mx%<120 AND my%>730 AND my%<830 THEN 750 SYS "Stasis_Sound",1,1,volume%,&7000 760 players%-=1 770 IF players%<1 THEN players%=1 780 SYS "OS_SetColour",0,0 790 RECTANGLE FILL 0,850,1600,350 800 PROCplot_playboxes(players%,2) 810 SYS "OS_SetColour",0,0 820 RECTANGLE FILL 30,680,300,48 830 SYS "Font_Paint",,"Players : "+STR$(players%+1),&14,40,680 840 ENDIF 850 IF mx%>140 AND mx%<240 AND my%>730 AND my%<830 THEN 860 SYS "Stasis_Sound",1,1,volume%,&7000 870 players%+=1 880 IF players%>3 THEN players%=3 890 PROCplot_playboxes(players%,2) 900 SYS "OS_SetColour",0,0 910 RECTANGLE FILL 30,680,300,48 920 SYS "Font_Paint",,"Players : "+STR$(players%+1),&14,40,680 930 ENDIF 940 IF mx%>1160 AND mx%<1360 AND my%>20 AND my%<120 THEN 950 SYS "Stasis_Sound",1,1,volume%,&7000 960 exit%=TRUE 970 ENDIF 980 IF mx%>1380 AND mx%<1580 AND my%>20 AND my%<120 THEN 990 SYS "Stasis_Sound",1,1,volume%,&7000 1000 PROCend 1010 ENDIF 1020 htold$="" 1030 ELSE 1040 htext$="" 1050 IF mx%>30 AND mx%<230 AND my%>680 AND my%<730 THEN htext$="playlev" 1060 IF mx%>1230 AND mx%<1430 AND my%>680 AND my%<730 THEN htext$="vollev" 1070 IF mx%>20 AND mx%<120 AND my%>730 AND my%<830 THEN htext$="arleft" 1080 IF mx%>140 AND mx%<240 AND my%>730 AND my%<830 THEN htext$="arright" 1090 IF mx%>1220 AND mx%<1320 AND my%>730 AND my%<830 THEN htext$="volleft" 1100 IF mx%>1340 AND mx%<1440 AND my%>730 AND my%<830 THEN htext$="volrght" 1110 IF mx%>1160 AND mx%<1360 AND my%>20 AND my%<120 THEN htext$="play" 1120 IF mx%>1380 AND mx%<1580 AND my%>20 AND my%<120 THEN htext$="quit" 1130 IF mx%<400 AND my%>850 THEN htext$="player1" 1140 IF mx%>400 AND mx%<800 AND my%>850 THEN htext$="player2" 1150 IF mx%>800 AND mx%<1200 AND my%>850 AND players%>1 THEN htext$="player3" 1160 IF mx%>1200 AND my%>850 AND players%>2 THEN htext$="player4" 1170 IF mx%>400 AND mx%<860 AND my%>420 AND my%<620 THEN htext$="logo" 1180 IF mx%<1100 AND my%<120 THEN htext$="help" 1190 IF htold$<>htext$ THEN PROChelp_text(htext$) 1200 htold$=htext$ 1210 ENDIF 1220 IF btn%=0 THEN bon%=FALSE 1230 UNTIL exit%=TRUE 1240 VDU4:OFF 1250ENDPROC 1260 1270 1280DEF PROCinit_game 1290 LOCAL x%,y% 1300 PROCinit_coltable 1310 players%=3 1320 volume%=&4F 1330 DIM playtext$(3) 1340 playtext$()="Blue","Green","Brown","Red" 1350 DIM maxnum%(7,7) 1360 FOR x%=0 TO 7 1370 FOR y%=0 TO 7 1380 maxnum%(x%,y%)=3 1390 IF x%*y%=0 THEN maxnum%(x%,y%)=2 1400 IF x%=7 THEN maxnum%(x%,y%)=2 1410 IF y%=7 THEN maxnum%(x%,y%)=2 1420 IF x%=0 AND y%=0 THEN maxnum%(x%,y%)=1 1430 IF x%=0 AND y%=7 THEN maxnum%(x%,y%)=1 1440 IF x%=7 AND y%=0 THEN maxnum%(x%,y%)=1 1450 IF x%=7 AND y%=7 THEN maxnum%(x%,y%)=1 1460 NEXT 1470 NEXT 1480 DIM numthere%(7,7) 1490 DIM playerthere%(7,7) 1500 DIM playersalive%(3) 1510ENDPROC 1520 1530DEF PROCplay_game 1540 LOCAL mx%,my%,btn%,gameover%,whosego%,x%,y%,playcount%,exit%,last_player% 1550 LOCAL ERROR 1560 ON ERROR LOCAL RESTORE ERROR:ENDPROC 1570 VDU5:OFF 1580 gameover%=FALSE 1590 whosego%=RND(players%+1)-1 1600 MOUSE ON 1610 playcount%=0 1620 REPEAT 1630 REPEAT 1640 whosego%+=1 1650 IF whosego%>players% THEN whosego%=0 1660 UNTIL playersalive%(whosego%)=TRUE 1670 playcount%+=1 1680 PROCplot_rectangles(whosego%) 1690 exit%=FALSE 1700 REPEAT 1710 MOUSE mx%,my%,btn% 1720 x%=mx% DIV 150 1730 y%=my% DIV 150 1740 IF x%<=7 THEN 1750 exit%=TRUE 1760 IF playerthere%(x%,y%)<>whosego% AND numthere%(x%,y%)>0 THEN exit%=FALSE 1770 ENDIF 1780 IF btn%<>4 THEN exit%=FALSE 1790 UNTIL exit%=TRUE 1800 SYS "Stasis_Sound",1,1,volume%,&7000 1810 playerthere%(x%,y%)=whosego% 1820 numthere%(x%,y%)+=1 1830 PROCplot_player(x%,y%,whosego%) 1840 IF numthere%(x%,y%)>maxnum%(x%,y%) THEN PROCexplode(x%,y%,whosego%) 1850 IF playcount%>players% THEN 1860 FOR x%=0 TO 3 1870 playersalive%(x%)=FNget_playerstate(x%) 1880 NEXT 1890 gameover%=FNget_gamestate 1900 ENDIF 1910 UNTIL gameover%=TRUE 1920 FOR x%=0 TO players% 1930 IF playersalive%(x%)=TRUE THEN last_player%=x% 1940 NEXT 1950 VDU4 1960 PROCplayer_won(last_player%) 1970 RESTORE ERROR 1980ENDPROC 1990 2000 2010DEF PROCstart_game 2020 LOCAL x%,y% 2030 FOR x%=0 TO 7 2040 FOR y%=0 TO 7 2050 numthere%(x%,y%)=0 2060 playerthere%(x%,y%)=0 2070 NEXT 2080 NEXT 2090 CLS 2100 FOR x%=0 TO 7 2110 FOR y%=0 TO 7 2120 PROCplot_wood(x%+y%) 2130 NEXT 2140 NEXT 2150 PROCplot_playboxes(players%,1) 2160 FOR x%=0 TO 3 2170 playersalive%(x%)=TRUE 2180 NEXT 2190ENDPROC 2200 2210DEF PROCplayer_won(p%) 2220 LOCAL mx%,my%,btn%,key% 2230 SYS "OS_SetColour",0,0 2240 RECTANGLE FILL 550,400,500,400 2250 SYS "OS_SetColour",0,255 2260 RECTANGLE 556,406,488,388 2270 SYS "OS_SpriteOp",34+256,area%,"play"+FNget_playertext(p%),600,550 2280 VDU5 2290 MOVE 604,500 2300 SYS "OS_SetColour",0,255 2310 PRINT "The "+FNget_playertext(p%)+" player has won" 2320 MOVE 644,468 2330 PRINT "with "+STR$(FNget_numcounters(p%))+" counters." 2340 REPEAT 2350 MOUSE mx%,my%,btn% 2360 key%=INKEY(0) 2370 UNTIL key%>0 OR btn%>0 2380ENDPROC 2390 2400 2410 2420DEF PROCplot_playboxes(p%,hv%) 2430 LOCAL x% 2440 FOR x%=0 TO p% 2450 IF hv%=1 THEN 2460 SYS "OS_SpriteOp",34+256,area%,"play"+FNget_playertext(x%),1200,300*x% 2470 ELSE 2480 SYS "OS_SpriteOp",34+256,area%,"play"+FNget_playertext(x%),x%*400,850 2490 ENDIF 2500 NEXT 2510ENDPROC 2520 2530DEF PROCexplode(x%,y%,p%) 2540 LOCAL t%,over% 2550 gameover%=FNget_gamestate 2560 IF gameover%=TRUE THEN ENDPROC 2570 over%=numthere%(x%,y%)-maxnum%(x%,y%) 2580 numthere%(x%,y%)=0 2590 PROCplot_wood(x%+y%) 2600 SYS "OS_SpriteOp",34+256,area%,"explosion",x%*150,y%*150,8 2610 SYS "Stasis_Sound",1,2,volume%,&3500 2620 t%=TIME 2630 REPEAT:UNTILTIME-t%>20 2640 PROCplot_wood(x%+y%) 2650 IF x%>0 THEN 2660 numthere%(x%-1,y%)+=over% 2670 playerthere%(x%-1,y%)=p% 2680 PROCplot_player(x%-1,y%,p%) 2690 IF numthere%(x%-1,y%)>maxnum%(x%-1,y%) THEN PROCexplode(x%-1,y%,p%) 2700 ENDIF 2710 IF x%<7 THEN 2720 numthere%(x%+1,y%)+=over% 2730 playerthere%(x%+1,y%)=p% 2740 PROCplot_player(x%+1,y%,p%) 2750 IF numthere%(x%+1,y%)>maxnum%(x%+1,y%) THEN PROCexplode(x%+1,y%,p%) 2760 ENDIF 2770 IF y%>0 THEN 2780 numthere%(x%,y%-1)+=over% 2790 playerthere%(x%,y%-1)=p% 2800 PROCplot_player(x%,y%-1,p%) 2810 IF numthere%(x%,y%-1)>maxnum%(x%,y%-1) THEN PROCexplode(x%,y%-1,p%) 2820 ENDIF 2830 IF y%<7 THEN 2840 numthere%(x%,y%+1)+=over% 2850 playerthere%(x%,y%+1)=p% 2860 PROCplot_player(x%,y%+1,p%) 2870 IF numthere%(x%,y%+1)>maxnum%(x%,y%+1) THEN PROCexplode(x%,y%+1,p%) 2880 ENDIF 2890ENDPROC 2900 2910 2920DEF PROCinit_coltable 2930 DIM colson%(3) 2940 DIM colsoff%(3) 2950 colson%()=139,65,59,23 2960 colsoff%()=128,32,7,16 2970ENDPROC 2980 2990DEF PROCplot_rectangles(p%) 3000 LOCAL x%,col% 3010 FOR x%=0 TO players% 3020 IF x%=p% THEN 3030 col%=255 3040 ELSE 3050 col%=0 3060 ENDIF 3070 SYS "OS_SetColour",0,0 3080 RECTANGLE FILL 1204,x%*300+200,390,90 3090 IF playersalive%(x%)=TRUE THEN 3100 SYS "OS_SetColour",0,colson%(x%) 3110 RECTANGLE 1200,x%*300,398,298 3120 RECTANGLE 1202,x%*300+2,394,294 3130 MOVE 1202,x%*300+2 3140 SYS "OS_SetColour",0,col% 3150 SYS "OS_Plot",57,394,0 3160 SYS "OS_Plot",57,0,294 3170 SYS "OS_Plot",57,-394,0 3180 SYS "OS_Plot",57,0,-294 3190 SYS "OS_SetColour",0,colson%(x%) 3200 MOVE 1240,x%*300+250 3210 PRINT "Counters : "+STR$(FNget_numcounters(x%)) 3220 ELSE 3230 SYS "OS_SetColour",0,colson%(x%) 3240 MOVE 1240,x%*300+250 3250 PRINT "Counters : 0" 3260 SYS "OS_SetColour",0,colsoff%(x%) 3270 LINE 1200,x%*300,1598,x%*300+298 3280 LINE 1200,x%*300+298,1598,x%*300 3290 LINE 1200,x%*300+2,1598,x%*300+300 3300 LINE 1200,x%*300+300,1598,x%*300+2 3310 LINE 1200,x%*300-2,1598,x%*300+296 3320 LINE 1200,x%*300+296,1598,x%*300-2 3330 ENDIF 3340 NEXT 3350ENDPROC 3360 3370DEF PROCplot_player(x%,y%,p%) 3380 LOCAL sp$,c% 3390 PROCplot_wood(x%+y%) 3400 sp$="c" 3410 c%=numthere%(x%,y%) 3420 IF c%>4 THEN c%=4 3430 IF c%>0 THEN 3440 sp$=sp$+STR$(c%)+FNget_playertext(p%) 3450 SYS "OS_SpriteOp",34+256,area%,sp$,x%*150,y%*150,8 3460 ENDIF 3470ENDPROC 3480 3490DEF PROCplot_wood(sum%) 3500 IF sum% MOD 2 >0 THEN 3510 SYS "OS_SpriteOp",34+256,area%,"c1back",x%*150,y%*150,8 3520 ELSE 3530 SYS "OS_SpriteOp",34+256,area%,"c2back",x%*150,y%*150,8 3540 ENDIF 3550ENDPROC 3560 3570DEF FNget_numcounters(p%) 3580 LOCAL x%,y%,count% 3590 count%=0 3600 FOR x%=0 TO 7 3610 FOR y%=0 TO 7 3620 IF playerthere%(x%,y%)=p% THEN 3630 count%+=numthere%(x%,y%) 3640 ENDIF 3650 NEXT 3660 NEXT 3670=count% 3680 3690DEF FNget_playerstate(p%) 3700 LOCAL x%,y% 3710 FOR x%=0 TO 7 3720 FOR y%=0 TO 7 3730 IF playerthere%(x%,y%)=p% AND numthere%(x%,y%)>0 THEN =TRUE 3740 NEXT 3750 NEXT 3760=FALSE 3770 3780DEF FNget_gamestate 3790 LOCAL x%,y%,playone% 3800 playone%=-1 3810 FOR x%=0 TO 7 3820 FOR y%=0 TO 7 3830 IF numthere%(x%,y%)>0 THEN 3840 IF playone%=-1 THEN 3850 playone%=playerthere%(x%,y%) 3860 ELSE 3870 IF playone%<>playerthere%(x%,y%) THEN =FALSE 3880 ENDIF 3890 ENDIF 3900 NEXT 3910 NEXT 3920=TRUE 3930 3940 3950DEF FNget_playertext(player%) 3960 CASE player% OF 3970 WHEN 0:="blue" 3980 WHEN 1:="green" 3990 WHEN 2:="brown" 4000 WHEN 3:="red" 4010 ENDCASE 4020="red" 4030 4040 4050 4060DEF PROCend 4070 COLOUR 127 4080 CLS 4090 VDU4:OFF 4100 PRINT"Thankyou for playing !Reaction by Phil Norman." 4110 PRINT"I hope you enjoyed it." 4120 PRINT 4130 PRINT"If you have any queries, or want to make any suggestions, please contact me." 4140 PRINT"My address is in the !Help file." 4150 PRINT 4160 PRINT"Press a key to return to desktop..." 4170 COLOUR 0 TINT 0 4180 END 4190ENDPROC 4200 4210 4220DEF PROChelp_text(pos$) 4230 LOCAL t1$,t2$ 4240 CASE pos$ OF 4250 WHEN "" :t1$="":t2$="" 4260 WHEN "help" :t1$="This is the help text section. (You're looking at it)" 4270 t2$="Move the mouse pointer over something interesting I'll help you." 4280 WHEN "arleft" :t1$="This is the left arrow." 4290 t2$="Click on this to decrement the number of players." 4300 IF players%=1 THEN t2$="This will do nothing, since you can't have less than 2 players." 4310 WHEN "arright":t1$="This is the right arrow." 4320 t2$="Click on this to increment the number of players." 4330 IF players%=3 THEN t2$="This will do nothing, since you can't have more than 4 players." 4340 WHEN "playlev":t1$="This is the players indicator." 4350 t2$="It shows the current number of players selected." 4360 WHEN "vollev" :t1$="This is the volume indicator." 4370 t2$="It shows the current volume level." 4380 WHEN "volleft":t1$="This button reduces the volume." 4390 t2$="The volume level is shown below." 4400 IF volume%=0 THEN t2$="The volume is now minimum." 4410 WHEN "volrght":t1$="This button increases the volume." 4420 t2$="The volume level is shown below." 4430 IF volume%>=127 THEN t2$="The volume is now maximum." 4440 WHEN "quit" :t1$="This is the quit button." 4450 t2$="Click on this to return to desktop." 4460 WHEN "play" :t1$="This is the play button." 4470 t2$="Click on this to play a game." 4480 WHEN "player1":t1$="This is player 1's icon." 4490 t2$="It shows the colour used by player 1." 4500 WHEN "player2":t1$="This is player 2's icon." 4510 t2$="It shows the colour used by player 2." 4520 WHEN "player3":t1$="This is player 3's icon." 4530 t2$="It shows the colour used by player 3." 4540 WHEN "player4":t1$="This is player 4's icon." 4550 t2$="It shows the colour used by player 4." 4560 WHEN "logo" :t1$="This is the !Reaction logo." 4570 t2$="It sits there doing nothing." 4580 ENDCASE 4590 SYS "OS_SetColour",0,0 4600 RECTANGLE FILL 0,0,1150,120 4610 SYS "Font_SetFont",fhandle% 4620 SYS "Font_Paint",,t1$,&14,0,80 4630 SYS "Font_Paint",,t2$,&14,0,30 4640ENDPROC
� � �:� �:�
� 32
� area% 326000
('!area%=326000:area%!4=28:area%!8=16
27ș "OS_SpriteOp",10+256,area%,"<React$Dir>.Sprites"
<)ș "Stasis_Load",1,"<React$Dir>.Sfx1"
F)ș "Stasis_Load",2,"<React$Dir>.Sfx2"
Pș "Stasis_Attach",1
Zș "Stasis_Attach",2
dș "Stasis_Link",1,1
nș "Stasis_Link",2,2
x?ș "Font_FindFont",,"Trinity.Medium",256,256,0,0 � fhandle%
�-ș "Font_SetPalette",,0,15,14,0,&0088FF00
�
��init_game
�
��main_loop
�
�ș "Font_LoseFont",fhandle%
��
�
�
�� �main_loop
� �
� �menu
�start_game
�play_game
� 2=3
"�
,
6
@
J
T� �menu
^, � exit%,mx%,my%,btn%,bon%,htext$,htold$
h exit%=�
r �:�
| ȗ �
� �plot_playboxes(players%,2)
�2 ș "OS_SpriteOp",34+256,area%,"arleft",20,730
�4 ș "OS_SpriteOp",34+256,area%,"arright",140,730
�4 ș "OS_SpriteOp",34+256,area%,"btnplay",1160,20
�4 ș "OS_SpriteOp",34+256,area%,"btnquit",1380,20
�1 ș "OS_SpriteOp",34+256,area%,"logo",400,420
�4 ș "OS_SpriteOp",34+256,area%,"arleft",1220,730
�5 ș "OS_SpriteOp",34+256,area%,"arright",1340,730
� ș "Font_SetFont",fhandle%
�. ș "Font_SetPalette",,0,15,14,0,&00FFFF00
�2 ș "Font_Paint",,"by Phil Norman",&14,620,440
�. ș "Font_SetPalette",,0,15,14,0,&0088FF00
�; ș "Font_Paint",,"Players : "+�(players%+1),&14,40,680
9 ș "Font_Paint",,"Volume : "+�(volume%),&14,1230,680
bon%=�
�
& ȗ mx%,my%,btn%
0 � btn%=4 � bon%=� �
:
bon%=�
D2 � mx%>1220 � mx%<1320 � my%>730 � my%<830 �
N volume%-=4
X � volume%<0 � volume%=0
b+ ș "Stasis_Sound",1,1,volume%,&7000
l ș "OS_SetColour",0,0
v ȓ Ȑ 1230,680,300,48
�< ș "Font_Paint",,"Volume : "+�(volume%),&14,1230,680
� �
�2 � mx%>1340 � mx%<1440 � my%>730 � my%<830 �
� volume%+=4
�# � volume%>127 � volume%=127
�+ ș "Stasis_Sound",1,1,volume%,&7000
� ș "OS_SetColour",0,0
� ȓ Ȑ 1230,680,300,48
�< ș "Font_Paint",,"Volume : "+�(volume%),&14,1230,680
� �
�/ � mx%>20 � mx%<120 � my%>730 � my%<830 �
�+ ș "Stasis_Sound",1,1,volume%,&7000
� players%-=1
! � players%<1 � players%=1
ș "OS_SetColour",0,0
ȓ Ȑ 0,850,1600,350
# �plot_playboxes(players%,2)
* ș "OS_SetColour",0,0
4 ȓ Ȑ 30,680,300,48
>> ș "Font_Paint",,"Players : "+�(players%+1),&14,40,680
H �
R0 � mx%>140 � mx%<240 � my%>730 � my%<830 �
\+ ș "Stasis_Sound",1,1,volume%,&7000
f players%+=1
p! � players%>3 � players%=3
z# �plot_playboxes(players%,2)
� ș "OS_SetColour",0,0
� ȓ Ȑ 30,680,300,48
�> ș "Font_Paint",,"Players : "+�(players%+1),&14,40,680
� �
�1 � mx%>1160 � mx%<1360 � my%>20 � my%<120 �
�+ ș "Stasis_Sound",1,1,volume%,&7000
� exit%=�
� �
�1 � mx%>1380 � mx%<1580 � my%>20 � my%<120 �
�+ ș "Stasis_Sound",1,1,volume%,&7000
� �end
� �
� htold$=""
�
htext$=""
@ � mx%>30 � mx%<230 � my%>680 � my%<730 � htext$="playlev"
$B � mx%>1230 � mx%<1430 � my%>680 � my%<730 � htext$="vollev"
.? � mx%>20 � mx%<120 � my%>730 � my%<830 � htext$="arleft"
8A � mx%>140 � mx%<240 � my%>730 � my%<830 � htext$="arright"
BC � mx%>1220 � mx%<1320 � my%>730 � my%<830 � htext$="volleft"
LC � mx%>1340 � mx%<1440 � my%>730 � my%<830 � htext$="volrght"
V? � mx%>1160 � mx%<1360 � my%>20 � my%<120 � htext$="play"
`? � mx%>1380 � mx%<1580 � my%>20 � my%<120 � htext$="quit"
j- � mx%<400 � my%>850 � htext$="player1"
t7 � mx%>400 � mx%<800 � my%>850 � htext$="player2"
~E � mx%>800 � mx%<1200 � my%>850 � players%>1 � htext$="player3"
�; � mx%>1200 � my%>850 � players%>2 � htext$="player4"
�> � mx%>400 � mx%<860 � my%>420 � my%<620 � htext$="logo"
�+ � mx%<1100 � my%<120 � htext$="help"
�, � htold$<>htext$ � �help_text(htext$)
� htold$=htext$
� �
� � btn%=0 � bon%=�
� � exit%=�
� �4:�
��
�
�
� �init_game
� x%,y%
�init_coltable
players%=3
( volume%=&4F
2 � playtext$(3)
<- playtext$()="Blue","Green","Brown","Red"
F � maxnum%(7,7)
P � x%=0 � 7
Z � y%=0 � 7
d maxnum%(x%,y%)=3
n# � x%*y%=0 � maxnum%(x%,y%)=2
x � x%=7 � maxnum%(x%,y%)=2
� � y%=7 � maxnum%(x%,y%)=2
�' � x%=0 � y%=0 � maxnum%(x%,y%)=1
�' � x%=0 � y%=7 � maxnum%(x%,y%)=1
�' � x%=7 � y%=0 � maxnum%(x%,y%)=1
�' � x%=7 � y%=7 � maxnum%(x%,y%)=1
� �
� �
� � numthere%(7,7)
� � playerthere%(7,7)
� � playersalive%(3)
��
�
�� �play_game
J � mx%,my%,btn%,gameover%,whosego%,x%,y%,playcount%,exit%,last_player%
� �
� � � � �:�
" �5:�
, gameover%=�
6 whosego%=�(players%+1)-1
@ ȗ �
J playcount%=0
T �
^ �
h whosego%+=1
r' � whosego%>players% � whosego%=0
|! � playersalive%(whosego%)=�
� playcount%+=1
� �plot_rectangles(whosego%)
�
exit%=�
� �
� ȗ mx%,my%,btn%
� x%=mx% � 150
� y%=my% � 150
� � x%<=7 �
� exit%=�
�F � playerthere%(x%,y%)<>whosego% � numthere%(x%,y%)>0 � exit%=�
� �
� � btn%<>4 � exit%=�
� � exit%=�
) ș "Stasis_Sound",1,1,volume%,&7000
" playerthere%(x%,y%)=whosego%
numthere%(x%,y%)+=1
&" �plot_player(x%,y%,whosego%)
0B � numthere%(x%,y%)>maxnum%(x%,y%) � �explode(x%,y%,whosego%)
: � playcount%>players% �
D � x%=0 � 3
N. playersalive%(x%)=�get_playerstate(x%)
X �
b gameover%=�get_gamestate
l �
v � gameover%=�
� � x%=0 � players%
�- � playersalive%(x%)=� � last_player%=x%
� �
� �4
� �player_won(last_player%)
� � �
��
�
�
�� �start_game
� � x%,y%
� � x%=0 � 7
� � y%=0 � 7
numthere%(x%,y%)=0
playerthere%(x%,y%)=0
�
�
* �
4 � x%=0 � 7
> � y%=0 � 7
H �plot_wood(x%+y%)
R �
\ �
f �plot_playboxes(players%,1)
p � x%=0 � 3
z playersalive%(x%)=�
� �
��
�
�� �player_won(p%)
� � mx%,my%,btn%,key%
� ș "OS_SetColour",0,0
� ȓ Ȑ 550,400,500,400
� ș "OS_SetColour",0,255
� ȓ 556,406,488,388
�E ș "OS_SpriteOp",34+256,area%,"play"+�get_playertext(p%),600,550
� �5
� � 604,500
� ș "OS_SetColour",0,255
3 � "The "+�get_playertext(p%)+" player has won"
� 644,468
3 � "with "+�(�get_numcounters(p%))+" counters."
$ �
. ȗ mx%,my%,btn%
8 key%=�(0)
B � key%>0 � btn%>0
L�
V
`
j
t� �plot_playboxes(p%,hv%)
~ � x%
� � x%=0 � p%
� � hv%=1 �
�K ș "OS_SpriteOp",34+256,area%,"play"+�get_playertext(x%),1200,300*x%
� �
�J ș "OS_SpriteOp",34+256,area%,"play"+�get_playertext(x%),x%*400,850
� �
� �
��
�
�� �explode(x%,y%,p%)
� � t%,over%
� gameover%=�get_gamestate
� gameover%=� � �
* over%=numthere%(x%,y%)-maxnum%(x%,y%)
numthere%(x%,y%)=0
�plot_wood(x%+y%)
(> ș "OS_SpriteOp",34+256,area%,"explosion",x%*150,y%*150,8
2( ș "Stasis_Sound",1,2,volume%,&3500
< t%=�
F �:��-t%>20
P �plot_wood(x%+y%)
Z
� x%>0 �
d numthere%(x%-1,y%)+=over%
n playerthere%(x%-1,y%)=p%
x �plot_player(x%-1,y%,p%)
�B � numthere%(x%-1,y%)>maxnum%(x%-1,y%) � �explode(x%-1,y%,p%)
� �
�
� x%<7 �
� numthere%(x%+1,y%)+=over%
� playerthere%(x%+1,y%)=p%
� �plot_player(x%+1,y%,p%)
�B � numthere%(x%+1,y%)>maxnum%(x%+1,y%) � �explode(x%+1,y%,p%)
� �
�
� y%>0 �
� numthere%(x%,y%-1)+=over%
� playerthere%(x%,y%-1)=p%
� �plot_player(x%,y%-1,p%)
�B � numthere%(x%,y%-1)>maxnum%(x%,y%-1) � �explode(x%,y%-1,p%)
�
� y%<7 �
numthere%(x%,y%+1)+=over%
" playerthere%(x%,y%+1)=p%
, �plot_player(x%,y%+1,p%)
6B � numthere%(x%,y%+1)>maxnum%(x%,y%+1) � �explode(x%,y%+1,p%)
@ �
J�
T
^
h� �init_coltable
r � colson%(3)
| � colsoff%(3)
� colson%()=139,65,59,23
� colsoff%()=128,32,7,16
��
�
�� �plot_rectangles(p%)
� � x%,col%
� � x%=0 � players%
� � x%=p% �
� col%=255
� �
�
col%=0
� �
� ș "OS_SetColour",0,0
" ȓ Ȑ 1204,x%*300+200,390,90
� playersalive%(x%)=� �
& ș "OS_SetColour",0,colson%(x%)
& ȓ 1200,x%*300,398,298
0 ȓ 1202,x%*300+2,394,294
: � 1202,x%*300+2
D ș "OS_SetColour",0,col%
N ș "OS_Plot",57,394,0
X ș "OS_Plot",57,0,294
b ș "OS_Plot",57,-394,0
l ș "OS_Plot",57,0,-294
v& ș "OS_SetColour",0,colson%(x%)
� � 1240,x%*300+250
�. � "Counters : "+�(�get_numcounters(x%))
� �
�& ș "OS_SetColour",0,colson%(x%)
� � 1240,x%*300+250
� � "Counters : 0"
�' ș "OS_SetColour",0,colsoff%(x%)
�$ � 1200,x%*300,1598,x%*300+298
�$ � 1200,x%*300+298,1598,x%*300
�& � 1200,x%*300+2,1598,x%*300+300
�& � 1200,x%*300+300,1598,x%*300+2
�& � 1200,x%*300-2,1598,x%*300+296
�& � 1200,x%*300+296,1598,x%*300-2
�
�
�
*� �plot_player(x%,y%,p%)
4
� sp$,c%
> �plot_wood(x%+y%)
H sp$="c"
R c%=numthere%(x%,y%)
\ � c%>4 � c%=4
f
� c%>0 �
p' sp$=sp$+�(c%)+�get_playertext(p%)
z7 ș "OS_SpriteOp",34+256,area%,sp$,x%*150,y%*150,8
� �
��
�
�� �plot_wood(sum%)
� � sum% � 2 >0 �
�< ș "OS_SpriteOp",34+256,area%,"c1back",x%*150,y%*150,8
� �
�< ș "OS_SpriteOp",34+256,area%,"c2back",x%*150,y%*150,8
� �
��
�
�� �get_numcounters(p%)
� � x%,y%,count%
count%=0
� x%=0 � 7
� y%=0 � 7
$! � playerthere%(x%,y%)=p% �
. count%+=numthere%(x%,y%)
8 �
B �
L �
V=count%
`
j� �get_playerstate(p%)
t � x%,y%
~ � x%=0 � 7
� � y%=0 � 7
�9 � playerthere%(x%,y%)=p% � numthere%(x%,y%)>0 � =�
� �
� �
�=�
�
�� �get_gamestate
� � x%,y%,playone%
� playone%=-1
� � x%=0 � 7
� � y%=0 � 7
� � numthere%(x%,y%)>0 �
� playone%=-1 �
% playone%=playerthere%(x%,y%)
�
- � playone%<>playerthere%(x%,y%) � =�
( �
2 �
< �
F �
P=�
Z
d
n� �get_playertext(player%)
x Ȏ player% �
� � 0:="blue"
� � 1:="green"
� � 2:="brown"
� � 3:="red"
� �
�
="red"
�
�
�
�
� �end
�
� 127
� �
� �4:�
6 �"Thankyou for playing !Reaction by Phil Norman."
�"I hope you enjoyed it."
�
"T �"If you have any queries, or want to make any suggestions, please contact me."
,( �"My address is in the !Help file."
6 �
@+ �"Press a key to return to desktop..."
J � 0 Ȝ 0
T �
^�
h
r
|� �help_text(pos$)
� � t1$,t2$
� Ȏ pos$ �
� � "" :t1$="":t2$=""
�O � "help" :t1$="This is the help text section. (You're looking at it)"
�\ t2$="Move the mouse pointer over something interesting I'll help you."
�0 � "arleft" :t1$="This is the left arrow."
�M t2$="Click on this to decrement the number of players."
�j � players%=1 � t2$="This will do nothing, since you can't have less than 2 players."
�1 � "arright":t1$="This is the right arrow."
�M t2$="Click on this to increment the number of players."
�j � players%=3 � t2$="This will do nothing, since you can't have more than 4 players."
�7 � "playlev":t1$="This is the players indicator."
�L t2$="It shows the current number of players selected."
6 � "vollev" :t1$="This is the volume indicator."
> t2$="It shows the current volume level."
8 � "volleft":t1$="This button reduces the volume."
&< t2$="The volume level is shown below."
0D � volume%=0 � t2$="The volume is now minimum."
:: � "volrght":t1$="This button increases the volume."
D< t2$="The volume level is shown below."
NG � volume%>=127 � t2$="The volume is now maximum."
X1 � "quit" :t1$="This is the quit button."
b? t2$="Click on this to return to desktop."
l1 � "play" :t1$="This is the play button."
v9 t2$="Click on this to play a game."
�1 � "player1":t1$="This is player 1's icon."
�A t2$="It shows the colour used by player 1."
�1 � "player2":t1$="This is player 2's icon."
�A t2$="It shows the colour used by player 2."
�1 � "player3":t1$="This is player 3's icon."
�A t2$="It shows the colour used by player 3."
�1 � "player4":t1$="This is player 4's icon."
�A t2$="It shows the colour used by player 4."
�4 � "logo" :t1$="This is the !Reaction logo."
�8 t2$="It sits there doing nothing."
� �
� ș "OS_SetColour",0,0
� ȓ Ȑ 0,0,1150,120
ș "Font_SetFont",fhandle%
# ș "Font_Paint",,t1$,&14,0,80
# ș "Font_Paint",,t2$,&14,0,30
�
� 00000000 0d 00 0a 0f ee 20 85 20 f6 3a f1 20 9e 3a e0 0d |..... . .:. .:..|
00000010 00 14 08 eb 20 33 32 0d 00 1e 12 de 20 61 72 65 |.... 32..... are|
00000020 61 25 20 33 32 36 30 30 30 0d 00 28 27 21 61 72 |a% 326000..('!ar|
00000030 65 61 25 3d 33 32 36 30 30 30 3a 61 72 65 61 25 |ea%=326000:area%|
00000040 21 34 3d 32 38 3a 61 72 65 61 25 21 38 3d 31 36 |!4=28:area%!8=16|
00000050 0d 00 32 37 c8 99 20 22 4f 53 5f 53 70 72 69 74 |..27.. "OS_Sprit|
00000060 65 4f 70 22 2c 31 30 2b 32 35 36 2c 61 72 65 61 |eOp",10+256,area|
00000070 25 2c 22 3c 52 65 61 63 74 24 44 69 72 3e 2e 53 |%,"<React$Dir>.S|
00000080 70 72 69 74 65 73 22 0d 00 3c 29 c8 99 20 22 53 |prites"..<).. "S|
00000090 74 61 73 69 73 5f 4c 6f 61 64 22 2c 31 2c 22 3c |tasis_Load",1,"<|
000000a0 52 65 61 63 74 24 44 69 72 3e 2e 53 66 78 31 22 |React$Dir>.Sfx1"|
000000b0 0d 00 46 29 c8 99 20 22 53 74 61 73 69 73 5f 4c |..F).. "Stasis_L|
000000c0 6f 61 64 22 2c 32 2c 22 3c 52 65 61 63 74 24 44 |oad",2,"<React$D|
000000d0 69 72 3e 2e 53 66 78 32 22 0d 00 50 18 c8 99 20 |ir>.Sfx2"..P... |
000000e0 22 53 74 61 73 69 73 5f 41 74 74 61 63 68 22 2c |"Stasis_Attach",|
000000f0 31 0d 00 5a 18 c8 99 20 22 53 74 61 73 69 73 5f |1..Z... "Stasis_|
00000100 41 74 74 61 63 68 22 2c 32 0d 00 64 18 c8 99 20 |Attach",2..d... |
00000110 22 53 74 61 73 69 73 5f 4c 69 6e 6b 22 2c 31 2c |"Stasis_Link",1,|
00000120 31 0d 00 6e 18 c8 99 20 22 53 74 61 73 69 73 5f |1..n... "Stasis_|
00000130 4c 69 6e 6b 22 2c 32 2c 32 0d 00 78 3f c8 99 20 |Link",2,2..x?.. |
00000140 22 46 6f 6e 74 5f 46 69 6e 64 46 6f 6e 74 22 2c |"Font_FindFont",|
00000150 2c 22 54 72 69 6e 69 74 79 2e 4d 65 64 69 75 6d |,"Trinity.Medium|
00000160 22 2c 32 35 36 2c 32 35 36 2c 30 2c 30 20 b8 20 |",256,256,0,0 . |
00000170 66 68 61 6e 64 6c 65 25 0d 00 82 2d c8 99 20 22 |fhandle%...-.. "|
00000180 46 6f 6e 74 5f 53 65 74 50 61 6c 65 74 74 65 22 |Font_SetPalette"|
00000190 2c 2c 30 2c 31 35 2c 31 34 2c 30 2c 26 30 30 38 |,,0,15,14,0,&008|
000001a0 38 46 46 30 30 0d 00 8c 04 0d 00 96 0e f2 69 6e |8FF00.........in|
000001b0 69 74 5f 67 61 6d 65 0d 00 a0 04 0d 00 aa 0e f2 |it_game.........|
000001c0 6d 61 69 6e 5f 6c 6f 6f 70 0d 00 b4 04 0d 00 be |main_loop.......|
000001d0 1f c8 99 20 22 46 6f 6e 74 5f 4c 6f 73 65 46 6f |... "Font_LoseFo|
000001e0 6e 74 22 2c 66 68 61 6e 64 6c 65 25 0d 00 c8 05 |nt",fhandle%....|
000001f0 e0 0d 00 d2 04 0d 00 dc 04 0d 00 e6 10 dd 20 f2 |.............. .|
00000200 6d 61 69 6e 5f 6c 6f 6f 70 0d 00 f0 06 20 f5 0d |main_loop.... ..|
00000210 00 fa 0b 20 20 f2 6d 65 6e 75 0d 01 04 11 20 20 |... .menu.... |
00000220 f2 73 74 61 72 74 5f 67 61 6d 65 0d 01 0e 10 20 |.start_game.... |
00000230 20 f2 70 6c 61 79 5f 67 61 6d 65 0d 01 18 0a 20 | .play_game.... |
00000240 fd 20 32 3d 33 0d 01 22 05 e1 0d 01 2c 04 0d 01 |. 2=3.."....,...|
00000250 36 04 0d 01 40 04 0d 01 4a 04 0d 01 54 0b dd 20 |6...@...J...T.. |
00000260 f2 6d 65 6e 75 0d 01 5e 2c 20 ea 20 65 78 69 74 |.menu..^, . exit|
00000270 25 2c 6d 78 25 2c 6d 79 25 2c 62 74 6e 25 2c 62 |%,mx%,my%,btn%,b|
00000280 6f 6e 25 2c 68 74 65 78 74 24 2c 68 74 6f 6c 64 |on%,htext$,htold|
00000290 24 0d 01 68 0c 20 65 78 69 74 25 3d a3 0d 01 72 |$..h. exit%=...r|
000002a0 08 20 db 3a 87 0d 01 7c 09 20 c8 97 20 ee 0d 01 |. .:...|. .. ...|
000002b0 86 20 20 f2 70 6c 6f 74 5f 70 6c 61 79 62 6f 78 |. .plot_playbox|
000002c0 65 73 28 70 6c 61 79 65 72 73 25 2c 32 29 0d 01 |es(players%,2)..|
000002d0 90 32 20 c8 99 20 22 4f 53 5f 53 70 72 69 74 65 |.2 .. "OS_Sprite|
000002e0 4f 70 22 2c 33 34 2b 32 35 36 2c 61 72 65 61 25 |Op",34+256,area%|
000002f0 2c 22 61 72 6c 65 66 74 22 2c 32 30 2c 37 33 30 |,"arleft",20,730|
00000300 0d 01 9a 34 20 c8 99 20 22 4f 53 5f 53 70 72 69 |...4 .. "OS_Spri|
00000310 74 65 4f 70 22 2c 33 34 2b 32 35 36 2c 61 72 65 |teOp",34+256,are|
00000320 61 25 2c 22 61 72 72 69 67 68 74 22 2c 31 34 30 |a%,"arright",140|
00000330 2c 37 33 30 0d 01 a4 34 20 c8 99 20 22 4f 53 5f |,730...4 .. "OS_|
00000340 53 70 72 69 74 65 4f 70 22 2c 33 34 2b 32 35 36 |SpriteOp",34+256|
00000350 2c 61 72 65 61 25 2c 22 62 74 6e 70 6c 61 79 22 |,area%,"btnplay"|
00000360 2c 31 31 36 30 2c 32 30 0d 01 ae 34 20 c8 99 20 |,1160,20...4 .. |
00000370 22 4f 53 5f 53 70 72 69 74 65 4f 70 22 2c 33 34 |"OS_SpriteOp",34|
00000380 2b 32 35 36 2c 61 72 65 61 25 2c 22 62 74 6e 71 |+256,area%,"btnq|
00000390 75 69 74 22 2c 31 33 38 30 2c 32 30 0d 01 b8 31 |uit",1380,20...1|
000003a0 20 c8 99 20 22 4f 53 5f 53 70 72 69 74 65 4f 70 | .. "OS_SpriteOp|
000003b0 22 2c 33 34 2b 32 35 36 2c 61 72 65 61 25 2c 22 |",34+256,area%,"|
000003c0 6c 6f 67 6f 22 2c 34 30 30 2c 34 32 30 0d 01 c2 |logo",400,420...|
000003d0 34 20 c8 99 20 22 4f 53 5f 53 70 72 69 74 65 4f |4 .. "OS_SpriteO|
000003e0 70 22 2c 33 34 2b 32 35 36 2c 61 72 65 61 25 2c |p",34+256,area%,|
000003f0 22 61 72 6c 65 66 74 22 2c 31 32 32 30 2c 37 33 |"arleft",1220,73|
00000400 30 0d 01 cc 35 20 c8 99 20 22 4f 53 5f 53 70 72 |0...5 .. "OS_Spr|
00000410 69 74 65 4f 70 22 2c 33 34 2b 32 35 36 2c 61 72 |iteOp",34+256,ar|
00000420 65 61 25 2c 22 61 72 72 69 67 68 74 22 2c 31 33 |ea%,"arright",13|
00000430 34 30 2c 37 33 30 0d 01 d6 1f 20 c8 99 20 22 46 |40,730.... .. "F|
00000440 6f 6e 74 5f 53 65 74 46 6f 6e 74 22 2c 66 68 61 |ont_SetFont",fha|
00000450 6e 64 6c 65 25 0d 01 e0 2e 20 c8 99 20 22 46 6f |ndle%.... .. "Fo|
00000460 6e 74 5f 53 65 74 50 61 6c 65 74 74 65 22 2c 2c |nt_SetPalette",,|
00000470 30 2c 31 35 2c 31 34 2c 30 2c 26 30 30 46 46 46 |0,15,14,0,&00FFF|
00000480 46 30 30 0d 01 ea 32 20 c8 99 20 22 46 6f 6e 74 |F00...2 .. "Font|
00000490 5f 50 61 69 6e 74 22 2c 2c 22 62 79 20 50 68 69 |_Paint",,"by Phi|
000004a0 6c 20 4e 6f 72 6d 61 6e 22 2c 26 31 34 2c 36 32 |l Norman",&14,62|
000004b0 30 2c 34 34 30 0d 01 f4 2e 20 c8 99 20 22 46 6f |0,440.... .. "Fo|
000004c0 6e 74 5f 53 65 74 50 61 6c 65 74 74 65 22 2c 2c |nt_SetPalette",,|
000004d0 30 2c 31 35 2c 31 34 2c 30 2c 26 30 30 38 38 46 |0,15,14,0,&0088F|
000004e0 46 30 30 0d 01 fe 3b 20 c8 99 20 22 46 6f 6e 74 |F00...; .. "Font|
000004f0 5f 50 61 69 6e 74 22 2c 2c 22 50 6c 61 79 65 72 |_Paint",,"Player|
00000500 73 20 3a 20 22 2b c3 28 70 6c 61 79 65 72 73 25 |s : "+.(players%|
00000510 2b 31 29 2c 26 31 34 2c 34 30 2c 36 38 30 0d 02 |+1),&14,40,680..|
00000520 08 39 20 c8 99 20 22 46 6f 6e 74 5f 50 61 69 6e |.9 .. "Font_Pain|
00000530 74 22 2c 2c 22 56 6f 6c 75 6d 65 20 3a 20 22 2b |t",,"Volume : "+|
00000540 c3 28 76 6f 6c 75 6d 65 25 29 2c 26 31 34 2c 31 |.(volume%),&14,1|
00000550 32 33 30 2c 36 38 30 0d 02 12 0b 20 62 6f 6e 25 |230,680.... bon%|
00000560 3d a3 0d 02 1c 06 20 f5 0d 02 26 15 20 20 c8 97 |=..... ...&. ..|
00000570 20 6d 78 25 2c 6d 79 25 2c 62 74 6e 25 0d 02 30 | mx%,my%,btn%..0|
00000580 19 20 20 e7 20 62 74 6e 25 3d 34 20 80 20 62 6f |. . btn%=4 . bo|
00000590 6e 25 3d a3 20 8c 0d 02 3a 0d 20 20 20 62 6f 6e |n%=. ...:. bon|
000005a0 25 3d b9 0d 02 44 32 20 20 20 e7 20 6d 78 25 3e |%=...D2 . mx%>|
000005b0 31 32 32 30 20 80 20 6d 78 25 3c 31 33 32 30 20 |1220 . mx%<1320 |
000005c0 80 20 6d 79 25 3e 37 33 30 20 80 20 6d 79 25 3c |. my%>730 . my%<|
000005d0 38 33 30 20 8c 0d 02 4e 12 20 20 20 20 76 6f 6c |830 ...N. vol|
000005e0 75 6d 65 25 2d 3d 34 0d 02 58 1f 20 20 20 20 e7 |ume%-=4..X. .|
000005f0 20 76 6f 6c 75 6d 65 25 3c 30 20 8c 20 76 6f 6c | volume%<0 . vol|
00000600 75 6d 65 25 3d 30 0d 02 62 2b 20 20 20 20 c8 99 |ume%=0..b+ ..|
00000610 20 22 53 74 61 73 69 73 5f 53 6f 75 6e 64 22 2c | "Stasis_Sound",|
00000620 31 2c 31 2c 76 6f 6c 75 6d 65 25 2c 26 37 30 30 |1,1,volume%,&700|
00000630 30 0d 02 6c 1d 20 20 20 20 c8 99 20 22 4f 53 5f |0..l. .. "OS_|
00000640 53 65 74 43 6f 6c 6f 75 72 22 2c 30 2c 30 0d 02 |SetColour",0,0..|
00000650 76 1d 20 20 20 20 c8 93 20 c8 90 20 31 32 33 30 |v. .. .. 1230|
00000660 2c 36 38 30 2c 33 30 30 2c 34 38 0d 02 80 3c 20 |,680,300,48...< |
00000670 20 20 20 c8 99 20 22 46 6f 6e 74 5f 50 61 69 6e | .. "Font_Pain|
00000680 74 22 2c 2c 22 56 6f 6c 75 6d 65 20 3a 20 22 2b |t",,"Volume : "+|
00000690 c3 28 76 6f 6c 75 6d 65 25 29 2c 26 31 34 2c 31 |.(volume%),&14,1|
000006a0 32 33 30 2c 36 38 30 0d 02 8a 08 20 20 20 cd 0d |230,680.... ..|
000006b0 02 94 32 20 20 20 e7 20 6d 78 25 3e 31 33 34 30 |..2 . mx%>1340|
000006c0 20 80 20 6d 78 25 3c 31 34 34 30 20 80 20 6d 79 | . mx%<1440 . my|
000006d0 25 3e 37 33 30 20 80 20 6d 79 25 3c 38 33 30 20 |%>730 . my%<830 |
000006e0 8c 0d 02 9e 12 20 20 20 20 76 6f 6c 75 6d 65 25 |..... volume%|
000006f0 2b 3d 34 0d 02 a8 23 20 20 20 20 e7 20 76 6f 6c |+=4...# . vol|
00000700 75 6d 65 25 3e 31 32 37 20 8c 20 76 6f 6c 75 6d |ume%>127 . volum|
00000710 65 25 3d 31 32 37 0d 02 b2 2b 20 20 20 20 c8 99 |e%=127...+ ..|
00000720 20 22 53 74 61 73 69 73 5f 53 6f 75 6e 64 22 2c | "Stasis_Sound",|
00000730 31 2c 31 2c 76 6f 6c 75 6d 65 25 2c 26 37 30 30 |1,1,volume%,&700|
00000740 30 0d 02 bc 1d 20 20 20 20 c8 99 20 22 4f 53 5f |0.... .. "OS_|
00000750 53 65 74 43 6f 6c 6f 75 72 22 2c 30 2c 30 0d 02 |SetColour",0,0..|
00000760 c6 1d 20 20 20 20 c8 93 20 c8 90 20 31 32 33 30 |.. .. .. 1230|
00000770 2c 36 38 30 2c 33 30 30 2c 34 38 0d 02 d0 3c 20 |,680,300,48...< |
00000780 20 20 20 c8 99 20 22 46 6f 6e 74 5f 50 61 69 6e | .. "Font_Pain|
00000790 74 22 2c 2c 22 56 6f 6c 75 6d 65 20 3a 20 22 2b |t",,"Volume : "+|
000007a0 c3 28 76 6f 6c 75 6d 65 25 29 2c 26 31 34 2c 31 |.(volume%),&14,1|
000007b0 32 33 30 2c 36 38 30 0d 02 da 08 20 20 20 cd 0d |230,680.... ..|
000007c0 02 e4 2f 20 20 20 e7 20 6d 78 25 3e 32 30 20 80 |../ . mx%>20 .|
000007d0 20 6d 78 25 3c 31 32 30 20 80 20 6d 79 25 3e 37 | mx%<120 . my%>7|
000007e0 33 30 20 80 20 6d 79 25 3c 38 33 30 20 8c 0d 02 |30 . my%<830 ...|
000007f0 ee 2b 20 20 20 20 c8 99 20 22 53 74 61 73 69 73 |.+ .. "Stasis|
00000800 5f 53 6f 75 6e 64 22 2c 31 2c 31 2c 76 6f 6c 75 |_Sound",1,1,volu|
00000810 6d 65 25 2c 26 37 30 30 30 0d 02 f8 13 20 20 20 |me%,&7000.... |
00000820 20 70 6c 61 79 65 72 73 25 2d 3d 31 0d 03 02 21 | players%-=1...!|
00000830 20 20 20 20 e7 20 70 6c 61 79 65 72 73 25 3c 31 | . players%<1|
00000840 20 8c 20 70 6c 61 79 65 72 73 25 3d 31 0d 03 0c | . players%=1...|
00000850 1d 20 20 20 20 c8 99 20 22 4f 53 5f 53 65 74 43 |. .. "OS_SetC|
00000860 6f 6c 6f 75 72 22 2c 30 2c 30 0d 03 16 1c 20 20 |olour",0,0.... |
00000870 20 20 c8 93 20 c8 90 20 30 2c 38 35 30 2c 31 36 | .. .. 0,850,16|
00000880 30 30 2c 33 35 30 0d 03 20 23 20 20 20 20 f2 70 |00,350.. # .p|
00000890 6c 6f 74 5f 70 6c 61 79 62 6f 78 65 73 28 70 6c |lot_playboxes(pl|
000008a0 61 79 65 72 73 25 2c 32 29 0d 03 2a 1d 20 20 20 |ayers%,2)..*. |
000008b0 20 c8 99 20 22 4f 53 5f 53 65 74 43 6f 6c 6f 75 | .. "OS_SetColou|
000008c0 72 22 2c 30 2c 30 0d 03 34 1b 20 20 20 20 c8 93 |r",0,0..4. ..|
000008d0 20 c8 90 20 33 30 2c 36 38 30 2c 33 30 30 2c 34 | .. 30,680,300,4|
000008e0 38 0d 03 3e 3e 20 20 20 20 c8 99 20 22 46 6f 6e |8..>> .. "Fon|
000008f0 74 5f 50 61 69 6e 74 22 2c 2c 22 50 6c 61 79 65 |t_Paint",,"Playe|
00000900 72 73 20 3a 20 22 2b c3 28 70 6c 61 79 65 72 73 |rs : "+.(players|
00000910 25 2b 31 29 2c 26 31 34 2c 34 30 2c 36 38 30 0d |%+1),&14,40,680.|
00000920 03 48 08 20 20 20 cd 0d 03 52 30 20 20 20 e7 20 |.H. ...R0 . |
00000930 6d 78 25 3e 31 34 30 20 80 20 6d 78 25 3c 32 34 |mx%>140 . mx%<24|
00000940 30 20 80 20 6d 79 25 3e 37 33 30 20 80 20 6d 79 |0 . my%>730 . my|
00000950 25 3c 38 33 30 20 8c 0d 03 5c 2b 20 20 20 20 c8 |%<830 ...\+ .|
00000960 99 20 22 53 74 61 73 69 73 5f 53 6f 75 6e 64 22 |. "Stasis_Sound"|
00000970 2c 31 2c 31 2c 76 6f 6c 75 6d 65 25 2c 26 37 30 |,1,1,volume%,&70|
00000980 30 30 0d 03 66 13 20 20 20 20 70 6c 61 79 65 72 |00..f. player|
00000990 73 25 2b 3d 31 0d 03 70 21 20 20 20 20 e7 20 70 |s%+=1..p! . p|
000009a0 6c 61 79 65 72 73 25 3e 33 20 8c 20 70 6c 61 79 |layers%>3 . play|
000009b0 65 72 73 25 3d 33 0d 03 7a 23 20 20 20 20 f2 70 |ers%=3..z# .p|
000009c0 6c 6f 74 5f 70 6c 61 79 62 6f 78 65 73 28 70 6c |lot_playboxes(pl|
000009d0 61 79 65 72 73 25 2c 32 29 0d 03 84 1d 20 20 20 |ayers%,2).... |
000009e0 20 c8 99 20 22 4f 53 5f 53 65 74 43 6f 6c 6f 75 | .. "OS_SetColou|
000009f0 72 22 2c 30 2c 30 0d 03 8e 1b 20 20 20 20 c8 93 |r",0,0.... ..|
00000a00 20 c8 90 20 33 30 2c 36 38 30 2c 33 30 30 2c 34 | .. 30,680,300,4|
00000a10 38 0d 03 98 3e 20 20 20 20 c8 99 20 22 46 6f 6e |8...> .. "Fon|
00000a20 74 5f 50 61 69 6e 74 22 2c 2c 22 50 6c 61 79 65 |t_Paint",,"Playe|
00000a30 72 73 20 3a 20 22 2b c3 28 70 6c 61 79 65 72 73 |rs : "+.(players|
00000a40 25 2b 31 29 2c 26 31 34 2c 34 30 2c 36 38 30 0d |%+1),&14,40,680.|
00000a50 03 a2 08 20 20 20 cd 0d 03 ac 31 20 20 20 e7 20 |... ....1 . |
00000a60 6d 78 25 3e 31 31 36 30 20 80 20 6d 78 25 3c 31 |mx%>1160 . mx%<1|
00000a70 33 36 30 20 80 20 6d 79 25 3e 32 30 20 80 20 6d |360 . my%>20 . m|
00000a80 79 25 3c 31 32 30 20 8c 0d 03 b6 2b 20 20 20 20 |y%<120 ....+ |
00000a90 c8 99 20 22 53 74 61 73 69 73 5f 53 6f 75 6e 64 |.. "Stasis_Sound|
00000aa0 22 2c 31 2c 31 2c 76 6f 6c 75 6d 65 25 2c 26 37 |",1,1,volume%,&7|
00000ab0 30 30 30 0d 03 c0 0f 20 20 20 20 65 78 69 74 25 |000.... exit%|
00000ac0 3d b9 0d 03 ca 08 20 20 20 cd 0d 03 d4 31 20 20 |=..... ....1 |
00000ad0 20 e7 20 6d 78 25 3e 31 33 38 30 20 80 20 6d 78 | . mx%>1380 . mx|
00000ae0 25 3c 31 35 38 30 20 80 20 6d 79 25 3e 32 30 20 |%<1580 . my%>20 |
00000af0 80 20 6d 79 25 3c 31 32 30 20 8c 0d 03 de 2b 20 |. my%<120 ....+ |
00000b00 20 20 20 c8 99 20 22 53 74 61 73 69 73 5f 53 6f | .. "Stasis_So|
00000b10 75 6e 64 22 2c 31 2c 31 2c 76 6f 6c 75 6d 65 25 |und",1,1,volume%|
00000b20 2c 26 37 30 30 30 0d 03 e8 0c 20 20 20 20 f2 65 |,&7000.... .e|
00000b30 6e 64 0d 03 f2 08 20 20 20 cd 0d 03 fc 10 20 20 |nd.... ..... |
00000b40 20 68 74 6f 6c 64 24 3d 22 22 0d 04 06 07 20 20 | htold$="".... |
00000b50 cc 0d 04 10 10 20 20 20 68 74 65 78 74 24 3d 22 |..... htext$="|
00000b60 22 0d 04 1a 40 20 20 20 e7 20 6d 78 25 3e 33 30 |"...@ . mx%>30|
00000b70 20 80 20 6d 78 25 3c 32 33 30 20 80 20 6d 79 25 | . mx%<230 . my%|
00000b80 3e 36 38 30 20 80 20 6d 79 25 3c 37 33 30 20 8c |>680 . my%<730 .|
00000b90 20 68 74 65 78 74 24 3d 22 70 6c 61 79 6c 65 76 | htext$="playlev|
00000ba0 22 0d 04 24 42 20 20 20 e7 20 6d 78 25 3e 31 32 |"..$B . mx%>12|
00000bb0 33 30 20 80 20 6d 78 25 3c 31 34 33 30 20 80 20 |30 . mx%<1430 . |
00000bc0 6d 79 25 3e 36 38 30 20 80 20 6d 79 25 3c 37 33 |my%>680 . my%<73|
00000bd0 30 20 8c 20 68 74 65 78 74 24 3d 22 76 6f 6c 6c |0 . htext$="voll|
00000be0 65 76 22 0d 04 2e 3f 20 20 20 e7 20 6d 78 25 3e |ev"...? . mx%>|
00000bf0 32 30 20 80 20 6d 78 25 3c 31 32 30 20 80 20 6d |20 . mx%<120 . m|
00000c00 79 25 3e 37 33 30 20 80 20 6d 79 25 3c 38 33 30 |y%>730 . my%<830|
00000c10 20 8c 20 68 74 65 78 74 24 3d 22 61 72 6c 65 66 | . htext$="arlef|
00000c20 74 22 0d 04 38 41 20 20 20 e7 20 6d 78 25 3e 31 |t"..8A . mx%>1|
00000c30 34 30 20 80 20 6d 78 25 3c 32 34 30 20 80 20 6d |40 . mx%<240 . m|
00000c40 79 25 3e 37 33 30 20 80 20 6d 79 25 3c 38 33 30 |y%>730 . my%<830|
00000c50 20 8c 20 68 74 65 78 74 24 3d 22 61 72 72 69 67 | . htext$="arrig|
00000c60 68 74 22 0d 04 42 43 20 20 20 e7 20 6d 78 25 3e |ht"..BC . mx%>|
00000c70 31 32 32 30 20 80 20 6d 78 25 3c 31 33 32 30 20 |1220 . mx%<1320 |
00000c80 80 20 6d 79 25 3e 37 33 30 20 80 20 6d 79 25 3c |. my%>730 . my%<|
00000c90 38 33 30 20 8c 20 68 74 65 78 74 24 3d 22 76 6f |830 . htext$="vo|
00000ca0 6c 6c 65 66 74 22 0d 04 4c 43 20 20 20 e7 20 6d |lleft"..LC . m|
00000cb0 78 25 3e 31 33 34 30 20 80 20 6d 78 25 3c 31 34 |x%>1340 . mx%<14|
00000cc0 34 30 20 80 20 6d 79 25 3e 37 33 30 20 80 20 6d |40 . my%>730 . m|
00000cd0 79 25 3c 38 33 30 20 8c 20 68 74 65 78 74 24 3d |y%<830 . htext$=|
00000ce0 22 76 6f 6c 72 67 68 74 22 0d 04 56 3f 20 20 20 |"volrght"..V? |
00000cf0 e7 20 6d 78 25 3e 31 31 36 30 20 80 20 6d 78 25 |. mx%>1160 . mx%|
00000d00 3c 31 33 36 30 20 80 20 6d 79 25 3e 32 30 20 80 |<1360 . my%>20 .|
00000d10 20 6d 79 25 3c 31 32 30 20 8c 20 68 74 65 78 74 | my%<120 . htext|
00000d20 24 3d 22 70 6c 61 79 22 0d 04 60 3f 20 20 20 e7 |$="play"..`? .|
00000d30 20 6d 78 25 3e 31 33 38 30 20 80 20 6d 78 25 3c | mx%>1380 . mx%<|
00000d40 31 35 38 30 20 80 20 6d 79 25 3e 32 30 20 80 20 |1580 . my%>20 . |
00000d50 6d 79 25 3c 31 32 30 20 8c 20 68 74 65 78 74 24 |my%<120 . htext$|
00000d60 3d 22 71 75 69 74 22 0d 04 6a 2d 20 20 20 e7 20 |="quit"..j- . |
00000d70 6d 78 25 3c 34 30 30 20 80 20 6d 79 25 3e 38 35 |mx%<400 . my%>85|
00000d80 30 20 8c 20 68 74 65 78 74 24 3d 22 70 6c 61 79 |0 . htext$="play|
00000d90 65 72 31 22 0d 04 74 37 20 20 20 e7 20 6d 78 25 |er1"..t7 . mx%|
00000da0 3e 34 30 30 20 80 20 6d 78 25 3c 38 30 30 20 80 |>400 . mx%<800 .|
00000db0 20 6d 79 25 3e 38 35 30 20 8c 20 68 74 65 78 74 | my%>850 . htext|
00000dc0 24 3d 22 70 6c 61 79 65 72 32 22 0d 04 7e 45 20 |$="player2"..~E |
00000dd0 20 20 e7 20 6d 78 25 3e 38 30 30 20 80 20 6d 78 | . mx%>800 . mx|
00000de0 25 3c 31 32 30 30 20 80 20 6d 79 25 3e 38 35 30 |%<1200 . my%>850|
00000df0 20 80 20 70 6c 61 79 65 72 73 25 3e 31 20 8c 20 | . players%>1 . |
00000e00 68 74 65 78 74 24 3d 22 70 6c 61 79 65 72 33 22 |htext$="player3"|
00000e10 0d 04 88 3b 20 20 20 e7 20 6d 78 25 3e 31 32 30 |...; . mx%>120|
00000e20 30 20 80 20 6d 79 25 3e 38 35 30 20 80 20 70 6c |0 . my%>850 . pl|
00000e30 61 79 65 72 73 25 3e 32 20 8c 20 68 74 65 78 74 |ayers%>2 . htext|
00000e40 24 3d 22 70 6c 61 79 65 72 34 22 0d 04 92 3e 20 |$="player4"...> |
00000e50 20 20 e7 20 6d 78 25 3e 34 30 30 20 80 20 6d 78 | . mx%>400 . mx|
00000e60 25 3c 38 36 30 20 80 20 6d 79 25 3e 34 32 30 20 |%<860 . my%>420 |
00000e70 80 20 6d 79 25 3c 36 32 30 20 8c 20 68 74 65 78 |. my%<620 . htex|
00000e80 74 24 3d 22 6c 6f 67 6f 22 0d 04 9c 2b 20 20 20 |t$="logo"...+ |
00000e90 e7 20 6d 78 25 3c 31 31 30 30 20 80 20 6d 79 25 |. mx%<1100 . my%|
00000ea0 3c 31 32 30 20 8c 20 68 74 65 78 74 24 3d 22 68 |<120 . htext$="h|
00000eb0 65 6c 70 22 0d 04 a6 2c 20 20 20 e7 20 68 74 6f |elp"..., . hto|
00000ec0 6c 64 24 3c 3e 68 74 65 78 74 24 20 8c 20 f2 68 |ld$<>htext$ . .h|
00000ed0 65 6c 70 5f 74 65 78 74 28 68 74 65 78 74 24 29 |elp_text(htext$)|
00000ee0 0d 04 b0 14 20 20 20 68 74 6f 6c 64 24 3d 68 74 |.... htold$=ht|
00000ef0 65 78 74 24 0d 04 ba 07 20 20 cd 0d 04 c4 17 20 |ext$.... ..... |
00000f00 20 e7 20 62 74 6e 25 3d 30 20 8c 20 62 6f 6e 25 | . btn%=0 . bon%|
00000f10 3d a3 0d 04 ce 0e 20 fd 20 65 78 69 74 25 3d b9 |=..... . exit%=.|
00000f20 0d 04 d8 09 20 ef 34 3a 87 0d 04 e2 05 e1 0d 04 |.... .4:........|
00000f30 ec 04 0d 04 f6 04 0d 05 00 10 dd 20 f2 69 6e 69 |........... .ini|
00000f40 74 5f 67 61 6d 65 0d 05 0a 0c 20 ea 20 78 25 2c |t_game.... . x%,|
00000f50 79 25 0d 05 14 13 20 f2 69 6e 69 74 5f 63 6f 6c |y%.... .init_col|
00000f60 74 61 62 6c 65 0d 05 1e 0f 20 70 6c 61 79 65 72 |table.... player|
00000f70 73 25 3d 33 0d 05 28 10 20 76 6f 6c 75 6d 65 25 |s%=3..(. volume%|
00000f80 3d 26 34 46 0d 05 32 13 20 de 20 70 6c 61 79 74 |=&4F..2. . playt|
00000f90 65 78 74 24 28 33 29 0d 05 3c 2d 20 70 6c 61 79 |ext$(3)..<- play|
00000fa0 74 65 78 74 24 28 29 3d 22 42 6c 75 65 22 2c 22 |text$()="Blue","|
00000fb0 47 72 65 65 6e 22 2c 22 42 72 6f 77 6e 22 2c 22 |Green","Brown","|
00000fc0 52 65 64 22 0d 05 46 13 20 de 20 6d 61 78 6e 75 |Red"..F. . maxnu|
00000fd0 6d 25 28 37 2c 37 29 0d 05 50 0f 20 e3 20 78 25 |m%(7,7)..P. . x%|
00000fe0 3d 30 20 b8 20 37 0d 05 5a 10 20 20 e3 20 79 25 |=0 . 7..Z. . y%|
00000ff0 3d 30 20 b8 20 37 0d 05 64 17 20 20 20 6d 61 78 |=0 . 7..d. max|
00001000 6e 75 6d 25 28 78 25 2c 79 25 29 3d 33 0d 05 6e |num%(x%,y%)=3..n|
00001010 23 20 20 20 e7 20 78 25 2a 79 25 3d 30 20 8c 20 |# . x%*y%=0 . |
00001020 6d 61 78 6e 75 6d 25 28 78 25 2c 79 25 29 3d 32 |maxnum%(x%,y%)=2|
00001030 0d 05 78 20 20 20 20 e7 20 78 25 3d 37 20 8c 20 |..x . x%=7 . |
00001040 6d 61 78 6e 75 6d 25 28 78 25 2c 79 25 29 3d 32 |maxnum%(x%,y%)=2|
00001050 0d 05 82 20 20 20 20 e7 20 79 25 3d 37 20 8c 20 |... . y%=7 . |
00001060 6d 61 78 6e 75 6d 25 28 78 25 2c 79 25 29 3d 32 |maxnum%(x%,y%)=2|
00001070 0d 05 8c 27 20 20 20 e7 20 78 25 3d 30 20 80 20 |...' . x%=0 . |
00001080 79 25 3d 30 20 8c 20 6d 61 78 6e 75 6d 25 28 78 |y%=0 . maxnum%(x|
00001090 25 2c 79 25 29 3d 31 0d 05 96 27 20 20 20 e7 20 |%,y%)=1...' . |
000010a0 78 25 3d 30 20 80 20 79 25 3d 37 20 8c 20 6d 61 |x%=0 . y%=7 . ma|
000010b0 78 6e 75 6d 25 28 78 25 2c 79 25 29 3d 31 0d 05 |xnum%(x%,y%)=1..|
000010c0 a0 27 20 20 20 e7 20 78 25 3d 37 20 80 20 79 25 |.' . x%=7 . y%|
000010d0 3d 30 20 8c 20 6d 61 78 6e 75 6d 25 28 78 25 2c |=0 . maxnum%(x%,|
000010e0 79 25 29 3d 31 0d 05 aa 27 20 20 20 e7 20 78 25 |y%)=1...' . x%|
000010f0 3d 37 20 80 20 79 25 3d 37 20 8c 20 6d 61 78 6e |=7 . y%=7 . maxn|
00001100 75 6d 25 28 78 25 2c 79 25 29 3d 31 0d 05 b4 07 |um%(x%,y%)=1....|
00001110 20 20 ed 0d 05 be 06 20 ed 0d 05 c8 15 20 de 20 | ..... ..... . |
00001120 6e 75 6d 74 68 65 72 65 25 28 37 2c 37 29 0d 05 |numthere%(7,7)..|
00001130 d2 18 20 de 20 70 6c 61 79 65 72 74 68 65 72 65 |.. . playerthere|
00001140 25 28 37 2c 37 29 0d 05 dc 17 20 de 20 70 6c 61 |%(7,7).... . pla|
00001150 79 65 72 73 61 6c 69 76 65 25 28 33 29 0d 05 e6 |yersalive%(3)...|
00001160 05 e1 0d 05 f0 04 0d 05 fa 10 dd 20 f2 70 6c 61 |........... .pla|
00001170 79 5f 67 61 6d 65 0d 06 04 4a 20 ea 20 6d 78 25 |y_game...J . mx%|
00001180 2c 6d 79 25 2c 62 74 6e 25 2c 67 61 6d 65 6f 76 |,my%,btn%,gameov|
00001190 65 72 25 2c 77 68 6f 73 65 67 6f 25 2c 78 25 2c |er%,whosego%,x%,|
000011a0 79 25 2c 70 6c 61 79 63 6f 75 6e 74 25 2c 65 78 |y%,playcount%,ex|
000011b0 69 74 25 2c 6c 61 73 74 5f 70 6c 61 79 65 72 25 |it%,last_player%|
000011c0 0d 06 0e 08 20 ea 20 85 0d 06 18 10 20 ee 20 85 |.... . ..... . .|
000011d0 20 ea 20 f7 20 85 3a e1 0d 06 22 09 20 ef 35 3a | . . .:...". .5:|
000011e0 87 0d 06 2c 10 20 67 61 6d 65 6f 76 65 72 25 3d |...,. gameover%=|
000011f0 a3 0d 06 36 1d 20 77 68 6f 73 65 67 6f 25 3d b3 |...6. whosego%=.|
00001200 28 70 6c 61 79 65 72 73 25 2b 31 29 2d 31 0d 06 |(players%+1)-1..|
00001210 40 09 20 c8 97 20 ee 0d 06 4a 11 20 70 6c 61 79 |@. .. ...J. play|
00001220 63 6f 75 6e 74 25 3d 30 0d 06 54 06 20 f5 0d 06 |count%=0..T. ...|
00001230 5e 07 20 20 f5 0d 06 68 12 20 20 20 77 68 6f 73 |^. ...h. whos|
00001240 65 67 6f 25 2b 3d 31 0d 06 72 27 20 20 20 e7 20 |ego%+=1..r' . |
00001250 77 68 6f 73 65 67 6f 25 3e 70 6c 61 79 65 72 73 |whosego%>players|
00001260 25 20 8c 20 77 68 6f 73 65 67 6f 25 3d 30 0d 06 |% . whosego%=0..|
00001270 7c 21 20 20 fd 20 70 6c 61 79 65 72 73 61 6c 69 ||! . playersali|
00001280 76 65 25 28 77 68 6f 73 65 67 6f 25 29 3d b9 0d |ve%(whosego%)=..|
00001290 06 86 13 20 20 70 6c 61 79 63 6f 75 6e 74 25 2b |... playcount%+|
000012a0 3d 31 0d 06 90 20 20 20 f2 70 6c 6f 74 5f 72 65 |=1... .plot_re|
000012b0 63 74 61 6e 67 6c 65 73 28 77 68 6f 73 65 67 6f |ctangles(whosego|
000012c0 25 29 0d 06 9a 0d 20 20 65 78 69 74 25 3d a3 0d |%).... exit%=..|
000012d0 06 a4 07 20 20 f5 0d 06 ae 16 20 20 20 c8 97 20 |... ..... .. |
000012e0 6d 78 25 2c 6d 79 25 2c 62 74 6e 25 0d 06 b8 13 |mx%,my%,btn%....|
000012f0 20 20 20 78 25 3d 6d 78 25 20 81 20 31 35 30 0d | x%=mx% . 150.|
00001300 06 c2 13 20 20 20 79 25 3d 6d 79 25 20 81 20 31 |... y%=my% . 1|
00001310 35 30 0d 06 cc 10 20 20 20 e7 20 78 25 3c 3d 37 |50.... . x%<=7|
00001320 20 8c 0d 06 d6 0f 20 20 20 20 65 78 69 74 25 3d | ..... exit%=|
00001330 b9 0d 06 e0 46 20 20 20 20 e7 20 70 6c 61 79 65 |....F . playe|
00001340 72 74 68 65 72 65 25 28 78 25 2c 79 25 29 3c 3e |rthere%(x%,y%)<>|
00001350 77 68 6f 73 65 67 6f 25 20 80 20 6e 75 6d 74 68 |whosego% . numth|
00001360 65 72 65 25 28 78 25 2c 79 25 29 3e 30 20 8c 20 |ere%(x%,y%)>0 . |
00001370 65 78 69 74 25 3d a3 0d 06 ea 08 20 20 20 cd 0d |exit%=..... ..|
00001380 06 f4 1a 20 20 20 e7 20 62 74 6e 25 3c 3e 34 20 |... . btn%<>4 |
00001390 8c 20 65 78 69 74 25 3d a3 0d 06 fe 0f 20 20 fd |. exit%=..... .|
000013a0 20 65 78 69 74 25 3d b9 0d 07 08 29 20 20 c8 99 | exit%=....) ..|
000013b0 20 22 53 74 61 73 69 73 5f 53 6f 75 6e 64 22 2c | "Stasis_Sound",|
000013c0 31 2c 31 2c 76 6f 6c 75 6d 65 25 2c 26 37 30 30 |1,1,volume%,&700|
000013d0 30 0d 07 12 22 20 20 70 6c 61 79 65 72 74 68 65 |0..." playerthe|
000013e0 72 65 25 28 78 25 2c 79 25 29 3d 77 68 6f 73 65 |re%(x%,y%)=whose|
000013f0 67 6f 25 0d 07 1c 19 20 20 6e 75 6d 74 68 65 72 |go%.... numther|
00001400 65 25 28 78 25 2c 79 25 29 2b 3d 31 0d 07 26 22 |e%(x%,y%)+=1..&"|
00001410 20 20 f2 70 6c 6f 74 5f 70 6c 61 79 65 72 28 78 | .plot_player(x|
00001420 25 2c 79 25 2c 77 68 6f 73 65 67 6f 25 29 0d 07 |%,y%,whosego%)..|
00001430 30 42 20 20 e7 20 6e 75 6d 74 68 65 72 65 25 28 |0B . numthere%(|
00001440 78 25 2c 79 25 29 3e 6d 61 78 6e 75 6d 25 28 78 |x%,y%)>maxnum%(x|
00001450 25 2c 79 25 29 20 8c 20 f2 65 78 70 6c 6f 64 65 |%,y%) . .explode|
00001460 28 78 25 2c 79 25 2c 77 68 6f 73 65 67 6f 25 29 |(x%,y%,whosego%)|
00001470 0d 07 3a 1d 20 20 e7 20 70 6c 61 79 63 6f 75 6e |..:. . playcoun|
00001480 74 25 3e 70 6c 61 79 65 72 73 25 20 8c 0d 07 44 |t%>players% ...D|
00001490 11 20 20 20 e3 20 78 25 3d 30 20 b8 20 33 0d 07 |. . x%=0 . 3..|
000014a0 4e 2e 20 20 20 20 70 6c 61 79 65 72 73 61 6c 69 |N. playersali|
000014b0 76 65 25 28 78 25 29 3d a4 67 65 74 5f 70 6c 61 |ve%(x%)=.get_pla|
000014c0 79 65 72 73 74 61 74 65 28 78 25 29 0d 07 58 08 |yerstate(x%)..X.|
000014d0 20 20 20 ed 0d 07 62 1f 20 20 20 67 61 6d 65 6f | ...b. gameo|
000014e0 76 65 72 25 3d a4 67 65 74 5f 67 61 6d 65 73 74 |ver%=.get_gamest|
000014f0 61 74 65 0d 07 6c 07 20 20 cd 0d 07 76 12 20 fd |ate..l. ...v. .|
00001500 20 67 61 6d 65 6f 76 65 72 25 3d b9 0d 07 80 16 | gameover%=.....|
00001510 20 e3 20 78 25 3d 30 20 b8 20 70 6c 61 79 65 72 | . x%=0 . player|
00001520 73 25 0d 07 8a 2d 20 20 e7 20 70 6c 61 79 65 72 |s%...- . player|
00001530 73 61 6c 69 76 65 25 28 78 25 29 3d b9 20 8c 20 |salive%(x%)=. . |
00001540 6c 61 73 74 5f 70 6c 61 79 65 72 25 3d 78 25 0d |last_player%=x%.|
00001550 07 94 06 20 ed 0d 07 9e 07 20 ef 34 0d 07 a8 1e |... ..... .4....|
00001560 20 f2 70 6c 61 79 65 72 5f 77 6f 6e 28 6c 61 73 | .player_won(las|
00001570 74 5f 70 6c 61 79 65 72 25 29 0d 07 b2 08 20 f7 |t_player%).... .|
00001580 20 85 0d 07 bc 05 e1 0d 07 c6 04 0d 07 d0 04 0d | ...............|
00001590 07 da 11 dd 20 f2 73 74 61 72 74 5f 67 61 6d 65 |.... .start_game|
000015a0 0d 07 e4 0c 20 ea 20 78 25 2c 79 25 0d 07 ee 0f |.... . x%,y%....|
000015b0 20 e3 20 78 25 3d 30 20 b8 20 37 0d 07 f8 10 20 | . x%=0 . 7.... |
000015c0 20 e3 20 79 25 3d 30 20 b8 20 37 0d 08 02 19 20 | . y%=0 . 7.... |
000015d0 20 20 6e 75 6d 74 68 65 72 65 25 28 78 25 2c 79 | numthere%(x%,y|
000015e0 25 29 3d 30 0d 08 0c 1c 20 20 20 70 6c 61 79 65 |%)=0.... playe|
000015f0 72 74 68 65 72 65 25 28 78 25 2c 79 25 29 3d 30 |rthere%(x%,y%)=0|
00001600 0d 08 16 07 20 20 ed 0d 08 20 06 20 ed 0d 08 2a |.... ... . ...*|
00001610 06 20 db 0d 08 34 0f 20 e3 20 78 25 3d 30 20 b8 |. ...4. . x%=0 .|
00001620 20 37 0d 08 3e 10 20 20 e3 20 79 25 3d 30 20 b8 | 7..>. . y%=0 .|
00001630 20 37 0d 08 48 18 20 20 20 f2 70 6c 6f 74 5f 77 | 7..H. .plot_w|
00001640 6f 6f 64 28 78 25 2b 79 25 29 0d 08 52 07 20 20 |ood(x%+y%)..R. |
00001650 ed 0d 08 5c 06 20 ed 0d 08 66 20 20 f2 70 6c 6f |...\. ...f .plo|
00001660 74 5f 70 6c 61 79 62 6f 78 65 73 28 70 6c 61 79 |t_playboxes(play|
00001670 65 72 73 25 2c 31 29 0d 08 70 0f 20 e3 20 78 25 |ers%,1)..p. . x%|
00001680 3d 30 20 b8 20 33 0d 08 7a 19 20 20 70 6c 61 79 |=0 . 3..z. play|
00001690 65 72 73 61 6c 69 76 65 25 28 78 25 29 3d b9 0d |ersalive%(x%)=..|
000016a0 08 84 06 20 ed 0d 08 8e 05 e1 0d 08 98 04 0d 08 |... ............|
000016b0 a2 15 dd 20 f2 70 6c 61 79 65 72 5f 77 6f 6e 28 |... .player_won(|
000016c0 70 25 29 0d 08 ac 18 20 ea 20 6d 78 25 2c 6d 79 |p%).... . mx%,my|
000016d0 25 2c 62 74 6e 25 2c 6b 65 79 25 0d 08 b6 1a 20 |%,btn%,key%.... |
000016e0 c8 99 20 22 4f 53 5f 53 65 74 43 6f 6c 6f 75 72 |.. "OS_SetColour|
000016f0 22 2c 30 2c 30 0d 08 c0 1a 20 c8 93 20 c8 90 20 |",0,0.... .. .. |
00001700 35 35 30 2c 34 30 30 2c 35 30 30 2c 34 30 30 0d |550,400,500,400.|
00001710 08 ca 1c 20 c8 99 20 22 4f 53 5f 53 65 74 43 6f |... .. "OS_SetCo|
00001720 6c 6f 75 72 22 2c 30 2c 32 35 35 0d 08 d4 17 20 |lour",0,255.... |
00001730 c8 93 20 35 35 36 2c 34 30 36 2c 34 38 38 2c 33 |.. 556,406,488,3|
00001740 38 38 0d 08 de 45 20 c8 99 20 22 4f 53 5f 53 70 |88...E .. "OS_Sp|
00001750 72 69 74 65 4f 70 22 2c 33 34 2b 32 35 36 2c 61 |riteOp",34+256,a|
00001760 72 65 61 25 2c 22 70 6c 61 79 22 2b a4 67 65 74 |rea%,"play"+.get|
00001770 5f 70 6c 61 79 65 72 74 65 78 74 28 70 25 29 2c |_playertext(p%),|
00001780 36 30 30 2c 35 35 30 0d 08 e8 07 20 ef 35 0d 08 |600,550.... .5..|
00001790 f2 0e 20 ec 20 36 30 34 2c 35 30 30 0d 08 fc 1c |.. . 604,500....|
000017a0 20 c8 99 20 22 4f 53 5f 53 65 74 43 6f 6c 6f 75 | .. "OS_SetColou|
000017b0 72 22 2c 30 2c 32 35 35 0d 09 06 33 20 f1 20 22 |r",0,255...3 . "|
000017c0 54 68 65 20 22 2b a4 67 65 74 5f 70 6c 61 79 65 |The "+.get_playe|
000017d0 72 74 65 78 74 28 70 25 29 2b 22 20 70 6c 61 79 |rtext(p%)+" play|
000017e0 65 72 20 68 61 73 20 77 6f 6e 22 0d 09 10 0e 20 |er has won".... |
000017f0 ec 20 36 34 34 2c 34 36 38 0d 09 1a 33 20 f1 20 |. 644,468...3 . |
00001800 22 77 69 74 68 20 22 2b c3 28 a4 67 65 74 5f 6e |"with "+.(.get_n|
00001810 75 6d 63 6f 75 6e 74 65 72 73 28 70 25 29 29 2b |umcounters(p%))+|
00001820 22 20 63 6f 75 6e 74 65 72 73 2e 22 0d 09 24 06 |" counters."..$.|
00001830 20 f5 0d 09 2e 15 20 20 c8 97 20 6d 78 25 2c 6d | ..... .. mx%,m|
00001840 79 25 2c 62 74 6e 25 0d 09 38 0f 20 20 6b 65 79 |y%,btn%..8. key|
00001850 25 3d a6 28 30 29 0d 09 42 16 20 fd 20 6b 65 79 |%=.(0)..B. . key|
00001860 25 3e 30 20 84 20 62 74 6e 25 3e 30 0d 09 4c 05 |%>0 . btn%>0..L.|
00001870 e1 0d 09 56 04 0d 09 60 04 0d 09 6a 04 0d 09 74 |...V...`...j...t|
00001880 1d dd 20 f2 70 6c 6f 74 5f 70 6c 61 79 62 6f 78 |.. .plot_playbox|
00001890 65 73 28 70 25 2c 68 76 25 29 0d 09 7e 09 20 ea |es(p%,hv%)..~. .|
000018a0 20 78 25 0d 09 88 10 20 e3 20 78 25 3d 30 20 b8 | x%.... . x%=0 .|
000018b0 20 70 25 0d 09 92 0f 20 20 e7 20 68 76 25 3d 31 | p%.... . hv%=1|
000018c0 20 8c 0d 09 9c 4b 20 20 20 c8 99 20 22 4f 53 5f | ....K .. "OS_|
000018d0 53 70 72 69 74 65 4f 70 22 2c 33 34 2b 32 35 36 |SpriteOp",34+256|
000018e0 2c 61 72 65 61 25 2c 22 70 6c 61 79 22 2b a4 67 |,area%,"play"+.g|
000018f0 65 74 5f 70 6c 61 79 65 72 74 65 78 74 28 78 25 |et_playertext(x%|
00001900 29 2c 31 32 30 30 2c 33 30 30 2a 78 25 0d 09 a6 |),1200,300*x%...|
00001910 07 20 20 cc 0d 09 b0 4a 20 20 20 c8 99 20 22 4f |. ....J .. "O|
00001920 53 5f 53 70 72 69 74 65 4f 70 22 2c 33 34 2b 32 |S_SpriteOp",34+2|
00001930 35 36 2c 61 72 65 61 25 2c 22 70 6c 61 79 22 2b |56,area%,"play"+|
00001940 a4 67 65 74 5f 70 6c 61 79 65 72 74 65 78 74 28 |.get_playertext(|
00001950 78 25 29 2c 78 25 2a 34 30 30 2c 38 35 30 0d 09 |x%),x%*400,850..|
00001960 ba 07 20 20 cd 0d 09 c4 06 20 ed 0d 09 ce 05 e1 |.. ..... ......|
00001970 0d 09 d8 04 0d 09 e2 18 dd 20 f2 65 78 70 6c 6f |......... .explo|
00001980 64 65 28 78 25 2c 79 25 2c 70 25 29 0d 09 ec 0f |de(x%,y%,p%)....|
00001990 20 ea 20 74 25 2c 6f 76 65 72 25 0d 09 f6 1d 20 | . t%,over%.... |
000019a0 67 61 6d 65 6f 76 65 72 25 3d a4 67 65 74 5f 67 |gameover%=.get_g|
000019b0 61 6d 65 73 74 61 74 65 0d 0a 00 16 20 e7 20 67 |amestate.... . g|
000019c0 61 6d 65 6f 76 65 72 25 3d b9 20 8c 20 e1 0d 0a |ameover%=. . ...|
000019d0 0a 2a 20 6f 76 65 72 25 3d 6e 75 6d 74 68 65 72 |.* over%=numther|
000019e0 65 25 28 78 25 2c 79 25 29 2d 6d 61 78 6e 75 6d |e%(x%,y%)-maxnum|
000019f0 25 28 78 25 2c 79 25 29 0d 0a 14 17 20 6e 75 6d |%(x%,y%).... num|
00001a00 74 68 65 72 65 25 28 78 25 2c 79 25 29 3d 30 0d |there%(x%,y%)=0.|
00001a10 0a 1e 16 20 f2 70 6c 6f 74 5f 77 6f 6f 64 28 78 |... .plot_wood(x|
00001a20 25 2b 79 25 29 0d 0a 28 3e 20 c8 99 20 22 4f 53 |%+y%)..(> .. "OS|
00001a30 5f 53 70 72 69 74 65 4f 70 22 2c 33 34 2b 32 35 |_SpriteOp",34+25|
00001a40 36 2c 61 72 65 61 25 2c 22 65 78 70 6c 6f 73 69 |6,area%,"explosi|
00001a50 6f 6e 22 2c 78 25 2a 31 35 30 2c 79 25 2a 31 35 |on",x%*150,y%*15|
00001a60 30 2c 38 0d 0a 32 28 20 c8 99 20 22 53 74 61 73 |0,8..2( .. "Stas|
00001a70 69 73 5f 53 6f 75 6e 64 22 2c 31 2c 32 2c 76 6f |is_Sound",1,2,vo|
00001a80 6c 75 6d 65 25 2c 26 33 35 30 30 0d 0a 3c 09 20 |lume%,&3500..<. |
00001a90 74 25 3d 91 0d 0a 46 0f 20 f5 3a fd 91 2d 74 25 |t%=...F. .:..-t%|
00001aa0 3e 32 30 0d 0a 50 16 20 f2 70 6c 6f 74 5f 77 6f |>20..P. .plot_wo|
00001ab0 6f 64 28 78 25 2b 79 25 29 0d 0a 5a 0d 20 e7 20 |od(x%+y%)..Z. . |
00001ac0 78 25 3e 30 20 8c 0d 0a 64 1f 20 20 6e 75 6d 74 |x%>0 ...d. numt|
00001ad0 68 65 72 65 25 28 78 25 2d 31 2c 79 25 29 2b 3d |here%(x%-1,y%)+=|
00001ae0 6f 76 65 72 25 0d 0a 6e 1e 20 20 70 6c 61 79 65 |over%..n. playe|
00001af0 72 74 68 65 72 65 25 28 78 25 2d 31 2c 79 25 29 |rthere%(x%-1,y%)|
00001b00 3d 70 25 0d 0a 78 1e 20 20 f2 70 6c 6f 74 5f 70 |=p%..x. .plot_p|
00001b10 6c 61 79 65 72 28 78 25 2d 31 2c 79 25 2c 70 25 |layer(x%-1,y%,p%|
00001b20 29 0d 0a 82 42 20 20 e7 20 6e 75 6d 74 68 65 72 |)...B . numther|
00001b30 65 25 28 78 25 2d 31 2c 79 25 29 3e 6d 61 78 6e |e%(x%-1,y%)>maxn|
00001b40 75 6d 25 28 78 25 2d 31 2c 79 25 29 20 8c 20 f2 |um%(x%-1,y%) . .|
00001b50 65 78 70 6c 6f 64 65 28 78 25 2d 31 2c 79 25 2c |explode(x%-1,y%,|
00001b60 70 25 29 0d 0a 8c 06 20 cd 0d 0a 96 0d 20 e7 20 |p%).... ..... . |
00001b70 78 25 3c 37 20 8c 0d 0a a0 1f 20 20 6e 75 6d 74 |x%<7 ..... numt|
00001b80 68 65 72 65 25 28 78 25 2b 31 2c 79 25 29 2b 3d |here%(x%+1,y%)+=|
00001b90 6f 76 65 72 25 0d 0a aa 1e 20 20 70 6c 61 79 65 |over%.... playe|
00001ba0 72 74 68 65 72 65 25 28 78 25 2b 31 2c 79 25 29 |rthere%(x%+1,y%)|
00001bb0 3d 70 25 0d 0a b4 1e 20 20 f2 70 6c 6f 74 5f 70 |=p%.... .plot_p|
00001bc0 6c 61 79 65 72 28 78 25 2b 31 2c 79 25 2c 70 25 |layer(x%+1,y%,p%|
00001bd0 29 0d 0a be 42 20 20 e7 20 6e 75 6d 74 68 65 72 |)...B . numther|
00001be0 65 25 28 78 25 2b 31 2c 79 25 29 3e 6d 61 78 6e |e%(x%+1,y%)>maxn|
00001bf0 75 6d 25 28 78 25 2b 31 2c 79 25 29 20 8c 20 f2 |um%(x%+1,y%) . .|
00001c00 65 78 70 6c 6f 64 65 28 78 25 2b 31 2c 79 25 2c |explode(x%+1,y%,|
00001c10 70 25 29 0d 0a c8 06 20 cd 0d 0a d2 0d 20 e7 20 |p%).... ..... . |
00001c20 79 25 3e 30 20 8c 0d 0a dc 1f 20 20 6e 75 6d 74 |y%>0 ..... numt|
00001c30 68 65 72 65 25 28 78 25 2c 79 25 2d 31 29 2b 3d |here%(x%,y%-1)+=|
00001c40 6f 76 65 72 25 0d 0a e6 1e 20 20 70 6c 61 79 65 |over%.... playe|
00001c50 72 74 68 65 72 65 25 28 78 25 2c 79 25 2d 31 29 |rthere%(x%,y%-1)|
00001c60 3d 70 25 0d 0a f0 1e 20 20 f2 70 6c 6f 74 5f 70 |=p%.... .plot_p|
00001c70 6c 61 79 65 72 28 78 25 2c 79 25 2d 31 2c 70 25 |layer(x%,y%-1,p%|
00001c80 29 0d 0a fa 42 20 20 e7 20 6e 75 6d 74 68 65 72 |)...B . numther|
00001c90 65 25 28 78 25 2c 79 25 2d 31 29 3e 6d 61 78 6e |e%(x%,y%-1)>maxn|
00001ca0 75 6d 25 28 78 25 2c 79 25 2d 31 29 20 8c 20 f2 |um%(x%,y%-1) . .|
00001cb0 65 78 70 6c 6f 64 65 28 78 25 2c 79 25 2d 31 2c |explode(x%,y%-1,|
00001cc0 70 25 29 0d 0b 04 06 20 cd 0d 0b 0e 0d 20 e7 20 |p%).... ..... . |
00001cd0 79 25 3c 37 20 8c 0d 0b 18 1f 20 20 6e 75 6d 74 |y%<7 ..... numt|
00001ce0 68 65 72 65 25 28 78 25 2c 79 25 2b 31 29 2b 3d |here%(x%,y%+1)+=|
00001cf0 6f 76 65 72 25 0d 0b 22 1e 20 20 70 6c 61 79 65 |over%..". playe|
00001d00 72 74 68 65 72 65 25 28 78 25 2c 79 25 2b 31 29 |rthere%(x%,y%+1)|
00001d10 3d 70 25 0d 0b 2c 1e 20 20 f2 70 6c 6f 74 5f 70 |=p%..,. .plot_p|
00001d20 6c 61 79 65 72 28 78 25 2c 79 25 2b 31 2c 70 25 |layer(x%,y%+1,p%|
00001d30 29 0d 0b 36 42 20 20 e7 20 6e 75 6d 74 68 65 72 |)..6B . numther|
00001d40 65 25 28 78 25 2c 79 25 2b 31 29 3e 6d 61 78 6e |e%(x%,y%+1)>maxn|
00001d50 75 6d 25 28 78 25 2c 79 25 2b 31 29 20 8c 20 f2 |um%(x%,y%+1) . .|
00001d60 65 78 70 6c 6f 64 65 28 78 25 2c 79 25 2b 31 2c |explode(x%,y%+1,|
00001d70 70 25 29 0d 0b 40 06 20 cd 0d 0b 4a 05 e1 0d 0b |p%)..@. ...J....|
00001d80 54 04 0d 0b 5e 04 0d 0b 68 14 dd 20 f2 69 6e 69 |T...^...h.. .ini|
00001d90 74 5f 63 6f 6c 74 61 62 6c 65 0d 0b 72 11 20 de |t_coltable..r. .|
00001da0 20 63 6f 6c 73 6f 6e 25 28 33 29 0d 0b 7c 12 20 | colson%(3)..|. |
00001db0 de 20 63 6f 6c 73 6f 66 66 25 28 33 29 0d 0b 86 |. colsoff%(3)...|
00001dc0 1b 20 63 6f 6c 73 6f 6e 25 28 29 3d 31 33 39 2c |. colson%()=139,|
00001dd0 36 35 2c 35 39 2c 32 33 0d 0b 90 1b 20 63 6f 6c |65,59,23.... col|
00001de0 73 6f 66 66 25 28 29 3d 31 32 38 2c 33 32 2c 37 |soff%()=128,32,7|
00001df0 2c 31 36 0d 0b 9a 05 e1 0d 0b a4 04 0d 0b ae 1a |,16.............|
00001e00 dd 20 f2 70 6c 6f 74 5f 72 65 63 74 61 6e 67 6c |. .plot_rectangl|
00001e10 65 73 28 70 25 29 0d 0b b8 0e 20 ea 20 78 25 2c |es(p%).... . x%,|
00001e20 63 6f 6c 25 0d 0b c2 16 20 e3 20 78 25 3d 30 20 |col%.... . x%=0 |
00001e30 b8 20 70 6c 61 79 65 72 73 25 0d 0b cc 0f 20 20 |. players%.... |
00001e40 e7 20 78 25 3d 70 25 20 8c 0d 0b d6 0f 20 20 20 |. x%=p% ..... |
00001e50 63 6f 6c 25 3d 32 35 35 0d 0b e0 07 20 20 cc 0d |col%=255.... ..|
00001e60 0b ea 0d 20 20 20 63 6f 6c 25 3d 30 0d 0b f4 07 |... col%=0....|
00001e70 20 20 cd 0d 0b fe 1b 20 20 c8 99 20 22 4f 53 5f | ..... .. "OS_|
00001e80 53 65 74 43 6f 6c 6f 75 72 22 2c 30 2c 30 0d 0c |SetColour",0,0..|
00001e90 08 22 20 20 c8 93 20 c8 90 20 31 32 30 34 2c 78 |." .. .. 1204,x|
00001ea0 25 2a 33 30 30 2b 32 30 30 2c 33 39 30 2c 39 30 |%*300+200,390,90|
00001eb0 0d 0c 12 1d 20 20 e7 20 70 6c 61 79 65 72 73 61 |.... . playersa|
00001ec0 6c 69 76 65 25 28 78 25 29 3d b9 20 8c 0d 0c 1c |live%(x%)=. ....|
00001ed0 26 20 20 20 c8 99 20 22 4f 53 5f 53 65 74 43 6f |& .. "OS_SetCo|
00001ee0 6c 6f 75 72 22 2c 30 2c 63 6f 6c 73 6f 6e 25 28 |lour",0,colson%(|
00001ef0 78 25 29 0d 0c 26 1d 20 20 20 c8 93 20 31 32 30 |x%)..&. .. 120|
00001f00 30 2c 78 25 2a 33 30 30 2c 33 39 38 2c 32 39 38 |0,x%*300,398,298|
00001f10 0d 0c 30 1f 20 20 20 c8 93 20 31 32 30 32 2c 78 |..0. .. 1202,x|
00001f20 25 2a 33 30 30 2b 32 2c 33 39 34 2c 32 39 34 0d |%*300+2,394,294.|
00001f30 0c 3a 16 20 20 20 ec 20 31 32 30 32 2c 78 25 2a |.:. . 1202,x%*|
00001f40 33 30 30 2b 32 0d 0c 44 1f 20 20 20 c8 99 20 22 |300+2..D. .. "|
00001f50 4f 53 5f 53 65 74 43 6f 6c 6f 75 72 22 2c 30 2c |OS_SetColour",0,|
00001f60 63 6f 6c 25 0d 0c 4e 1c 20 20 20 c8 99 20 22 4f |col%..N. .. "O|
00001f70 53 5f 50 6c 6f 74 22 2c 35 37 2c 33 39 34 2c 30 |S_Plot",57,394,0|
00001f80 0d 0c 58 1c 20 20 20 c8 99 20 22 4f 53 5f 50 6c |..X. .. "OS_Pl|
00001f90 6f 74 22 2c 35 37 2c 30 2c 32 39 34 0d 0c 62 1d |ot",57,0,294..b.|
00001fa0 20 20 20 c8 99 20 22 4f 53 5f 50 6c 6f 74 22 2c | .. "OS_Plot",|
00001fb0 35 37 2c 2d 33 39 34 2c 30 0d 0c 6c 1d 20 20 20 |57,-394,0..l. |
00001fc0 c8 99 20 22 4f 53 5f 50 6c 6f 74 22 2c 35 37 2c |.. "OS_Plot",57,|
00001fd0 30 2c 2d 32 39 34 0d 0c 76 26 20 20 20 c8 99 20 |0,-294..v& .. |
00001fe0 22 4f 53 5f 53 65 74 43 6f 6c 6f 75 72 22 2c 30 |"OS_SetColour",0|
00001ff0 2c 63 6f 6c 73 6f 6e 25 28 78 25 29 0d 0c 80 18 |,colson%(x%)....|
00002000 20 20 20 ec 20 31 32 34 30 2c 78 25 2a 33 30 30 | . 1240,x%*300|
00002010 2b 32 35 30 0d 0c 8a 2e 20 20 20 f1 20 22 43 6f |+250.... . "Co|
00002020 75 6e 74 65 72 73 20 3a 20 22 2b c3 28 a4 67 65 |unters : "+.(.ge|
00002030 74 5f 6e 75 6d 63 6f 75 6e 74 65 72 73 28 78 25 |t_numcounters(x%|
00002040 29 29 0d 0c 94 07 20 20 cc 0d 0c 9e 26 20 20 20 |)).... ....& |
00002050 c8 99 20 22 4f 53 5f 53 65 74 43 6f 6c 6f 75 72 |.. "OS_SetColour|
00002060 22 2c 30 2c 63 6f 6c 73 6f 6e 25 28 78 25 29 0d |",0,colson%(x%).|
00002070 0c a8 18 20 20 20 ec 20 31 32 34 30 2c 78 25 2a |... . 1240,x%*|
00002080 33 30 30 2b 32 35 30 0d 0c b2 17 20 20 20 f1 20 |300+250.... . |
00002090 22 43 6f 75 6e 74 65 72 73 20 3a 20 30 22 0d 0c |"Counters : 0"..|
000020a0 bc 27 20 20 20 c8 99 20 22 4f 53 5f 53 65 74 43 |.' .. "OS_SetC|
000020b0 6f 6c 6f 75 72 22 2c 30 2c 63 6f 6c 73 6f 66 66 |olour",0,colsoff|
000020c0 25 28 78 25 29 0d 0c c6 24 20 20 20 86 20 31 32 |%(x%)...$ . 12|
000020d0 30 30 2c 78 25 2a 33 30 30 2c 31 35 39 38 2c 78 |00,x%*300,1598,x|
000020e0 25 2a 33 30 30 2b 32 39 38 0d 0c d0 24 20 20 20 |%*300+298...$ |
000020f0 86 20 31 32 30 30 2c 78 25 2a 33 30 30 2b 32 39 |. 1200,x%*300+29|
00002100 38 2c 31 35 39 38 2c 78 25 2a 33 30 30 0d 0c da |8,1598,x%*300...|
00002110 26 20 20 20 86 20 31 32 30 30 2c 78 25 2a 33 30 |& . 1200,x%*30|
00002120 30 2b 32 2c 31 35 39 38 2c 78 25 2a 33 30 30 2b |0+2,1598,x%*300+|
00002130 33 30 30 0d 0c e4 26 20 20 20 86 20 31 32 30 30 |300...& . 1200|
00002140 2c 78 25 2a 33 30 30 2b 33 30 30 2c 31 35 39 38 |,x%*300+300,1598|
00002150 2c 78 25 2a 33 30 30 2b 32 0d 0c ee 26 20 20 20 |,x%*300+2...& |
00002160 86 20 31 32 30 30 2c 78 25 2a 33 30 30 2d 32 2c |. 1200,x%*300-2,|
00002170 31 35 39 38 2c 78 25 2a 33 30 30 2b 32 39 36 0d |1598,x%*300+296.|
00002180 0c f8 26 20 20 20 86 20 31 32 30 30 2c 78 25 2a |..& . 1200,x%*|
00002190 33 30 30 2b 32 39 36 2c 31 35 39 38 2c 78 25 2a |300+296,1598,x%*|
000021a0 33 30 30 2d 32 0d 0d 02 07 20 20 cd 0d 0d 0c 06 |300-2.... .....|
000021b0 20 ed 0d 0d 16 05 e1 0d 0d 20 04 0d 0d 2a 1c dd | ........ ...*..|
000021c0 20 f2 70 6c 6f 74 5f 70 6c 61 79 65 72 28 78 25 | .plot_player(x%|
000021d0 2c 79 25 2c 70 25 29 0d 0d 34 0d 20 ea 20 73 70 |,y%,p%)..4. . sp|
000021e0 24 2c 63 25 0d 0d 3e 16 20 f2 70 6c 6f 74 5f 77 |$,c%..>. .plot_w|
000021f0 6f 6f 64 28 78 25 2b 79 25 29 0d 0d 48 0c 20 73 |ood(x%+y%)..H. s|
00002200 70 24 3d 22 63 22 0d 0d 52 18 20 63 25 3d 6e 75 |p$="c"..R. c%=nu|
00002210 6d 74 68 65 72 65 25 28 78 25 2c 79 25 29 0d 0d |mthere%(x%,y%)..|
00002220 5c 12 20 e7 20 63 25 3e 34 20 8c 20 63 25 3d 34 |\. . c%>4 . c%=4|
00002230 0d 0d 66 0d 20 e7 20 63 25 3e 30 20 8c 0d 0d 70 |..f. . c%>0 ...p|
00002240 27 20 20 73 70 24 3d 73 70 24 2b c3 28 63 25 29 |' sp$=sp$+.(c%)|
00002250 2b a4 67 65 74 5f 70 6c 61 79 65 72 74 65 78 74 |+.get_playertext|
00002260 28 70 25 29 0d 0d 7a 37 20 20 c8 99 20 22 4f 53 |(p%)..z7 .. "OS|
00002270 5f 53 70 72 69 74 65 4f 70 22 2c 33 34 2b 32 35 |_SpriteOp",34+25|
00002280 36 2c 61 72 65 61 25 2c 73 70 24 2c 78 25 2a 31 |6,area%,sp$,x%*1|
00002290 35 30 2c 79 25 2a 31 35 30 2c 38 0d 0d 84 06 20 |50,y%*150,8.... |
000022a0 cd 0d 0d 8e 05 e1 0d 0d 98 04 0d 0d a2 16 dd 20 |............... |
000022b0 f2 70 6c 6f 74 5f 77 6f 6f 64 28 73 75 6d 25 29 |.plot_wood(sum%)|
000022c0 0d 0d ac 14 20 e7 20 73 75 6d 25 20 83 20 32 20 |.... . sum% . 2 |
000022d0 3e 30 20 8c 0d 0d b6 3c 20 20 c8 99 20 22 4f 53 |>0 ....< .. "OS|
000022e0 5f 53 70 72 69 74 65 4f 70 22 2c 33 34 2b 32 35 |_SpriteOp",34+25|
000022f0 36 2c 61 72 65 61 25 2c 22 63 31 62 61 63 6b 22 |6,area%,"c1back"|
00002300 2c 78 25 2a 31 35 30 2c 79 25 2a 31 35 30 2c 38 |,x%*150,y%*150,8|
00002310 0d 0d c0 06 20 cc 0d 0d ca 3c 20 20 c8 99 20 22 |.... ....< .. "|
00002320 4f 53 5f 53 70 72 69 74 65 4f 70 22 2c 33 34 2b |OS_SpriteOp",34+|
00002330 32 35 36 2c 61 72 65 61 25 2c 22 63 32 62 61 63 |256,area%,"c2bac|
00002340 6b 22 2c 78 25 2a 31 35 30 2c 79 25 2a 31 35 30 |k",x%*150,y%*150|
00002350 2c 38 0d 0d d4 06 20 cd 0d 0d de 05 e1 0d 0d e8 |,8.... .........|
00002360 04 0d 0d f2 1a dd 20 a4 67 65 74 5f 6e 75 6d 63 |...... .get_numc|
00002370 6f 75 6e 74 65 72 73 28 70 25 29 0d 0d fc 13 20 |ounters(p%).... |
00002380 ea 20 78 25 2c 79 25 2c 63 6f 75 6e 74 25 0d 0e |. x%,y%,count%..|
00002390 06 0d 20 63 6f 75 6e 74 25 3d 30 0d 0e 10 0f 20 |.. count%=0.... |
000023a0 e3 20 78 25 3d 30 20 b8 20 37 0d 0e 1a 10 20 20 |. x%=0 . 7.... |
000023b0 e3 20 79 25 3d 30 20 b8 20 37 0d 0e 24 21 20 20 |. y%=0 . 7..$! |
000023c0 20 e7 20 70 6c 61 79 65 72 74 68 65 72 65 25 28 | . playerthere%(|
000023d0 78 25 2c 79 25 29 3d 70 25 20 8c 0d 0e 2e 20 20 |x%,y%)=p% .... |
000023e0 20 20 20 63 6f 75 6e 74 25 2b 3d 6e 75 6d 74 68 | count%+=numth|
000023f0 65 72 65 25 28 78 25 2c 79 25 29 0d 0e 38 08 20 |ere%(x%,y%)..8. |
00002400 20 20 cd 0d 0e 42 07 20 20 ed 0d 0e 4c 06 20 ed | ...B. ...L. .|
00002410 0d 0e 56 0b 3d 63 6f 75 6e 74 25 0d 0e 60 04 0d |..V.=count%..`..|
00002420 0e 6a 1a dd 20 a4 67 65 74 5f 70 6c 61 79 65 72 |.j.. .get_player|
00002430 73 74 61 74 65 28 70 25 29 0d 0e 74 0c 20 ea 20 |state(p%)..t. . |
00002440 78 25 2c 79 25 0d 0e 7e 0f 20 e3 20 78 25 3d 30 |x%,y%..~. . x%=0|
00002450 20 b8 20 37 0d 0e 88 10 20 20 e3 20 79 25 3d 30 | . 7.... . y%=0|
00002460 20 b8 20 37 0d 0e 92 39 20 20 20 e7 20 70 6c 61 | . 7...9 . pla|
00002470 79 65 72 74 68 65 72 65 25 28 78 25 2c 79 25 29 |yerthere%(x%,y%)|
00002480 3d 70 25 20 80 20 6e 75 6d 74 68 65 72 65 25 28 |=p% . numthere%(|
00002490 78 25 2c 79 25 29 3e 30 20 8c 20 3d b9 0d 0e 9c |x%,y%)>0 . =....|
000024a0 07 20 20 ed 0d 0e a6 06 20 ed 0d 0e b0 06 3d a3 |. ..... .....=.|
000024b0 0d 0e ba 04 0d 0e c4 14 dd 20 a4 67 65 74 5f 67 |......... .get_g|
000024c0 61 6d 65 73 74 61 74 65 0d 0e ce 15 20 ea 20 78 |amestate.... . x|
000024d0 25 2c 79 25 2c 70 6c 61 79 6f 6e 65 25 0d 0e d8 |%,y%,playone%...|
000024e0 10 20 70 6c 61 79 6f 6e 65 25 3d 2d 31 0d 0e e2 |. playone%=-1...|
000024f0 0f 20 e3 20 78 25 3d 30 20 b8 20 37 0d 0e ec 10 |. . x%=0 . 7....|
00002500 20 20 e3 20 79 25 3d 30 20 b8 20 37 0d 0e f6 1d | . y%=0 . 7....|
00002510 20 20 20 e7 20 6e 75 6d 74 68 65 72 65 25 28 78 | . numthere%(x|
00002520 25 2c 79 25 29 3e 30 20 8c 0d 0f 00 17 20 20 20 |%,y%)>0 ..... |
00002530 20 e7 20 70 6c 61 79 6f 6e 65 25 3d 2d 31 20 8c | . playone%=-1 .|
00002540 0d 0f 0a 25 20 20 20 20 20 70 6c 61 79 6f 6e 65 |...% playone|
00002550 25 3d 70 6c 61 79 65 72 74 68 65 72 65 25 28 78 |%=playerthere%(x|
00002560 25 2c 79 25 29 0d 0f 14 09 20 20 20 20 cc 0d 0f |%,y%).... ...|
00002570 1e 2d 20 20 20 20 20 e7 20 70 6c 61 79 6f 6e 65 |.- . playone|
00002580 25 3c 3e 70 6c 61 79 65 72 74 68 65 72 65 25 28 |%<>playerthere%(|
00002590 78 25 2c 79 25 29 20 8c 20 3d a3 0d 0f 28 09 20 |x%,y%) . =...(. |
000025a0 20 20 20 cd 0d 0f 32 08 20 20 20 cd 0d 0f 3c 07 | ...2. ...<.|
000025b0 20 20 ed 0d 0f 46 06 20 ed 0d 0f 50 06 3d b9 0d | ...F. ...P.=..|
000025c0 0f 5a 05 20 0d 0f 64 04 0d 0f 6e 1e dd 20 a4 67 |.Z. ..d...n.. .g|
000025d0 65 74 5f 70 6c 61 79 65 72 74 65 78 74 28 70 6c |et_playertext(pl|
000025e0 61 79 65 72 25 29 0d 0f 78 11 20 c8 8e 20 70 6c |ayer%)..x. .. pl|
000025f0 61 79 65 72 25 20 ca 0d 0f 82 11 20 20 c9 20 30 |ayer% ..... . 0|
00002600 3a 3d 22 62 6c 75 65 22 0d 0f 8c 12 20 20 c9 20 |:="blue".... . |
00002610 31 3a 3d 22 67 72 65 65 6e 22 0d 0f 96 12 20 20 |1:="green".... |
00002620 c9 20 32 3a 3d 22 62 72 6f 77 6e 22 0d 0f a0 10 |. 2:="brown"....|
00002630 20 20 c9 20 33 3a 3d 22 72 65 64 22 0d 0f aa 06 | . 3:="red"....|
00002640 20 cb 0d 0f b4 0a 3d 22 72 65 64 22 0d 0f be 04 | .....="red"....|
00002650 0d 0f c8 04 0d 0f d2 04 0d 0f dc 0a dd 20 f2 65 |............. .e|
00002660 6e 64 0d 0f e6 0a 20 fb 20 31 32 37 0d 0f f0 06 |nd.... . 127....|
00002670 20 db 0d 0f fa 09 20 ef 34 3a 87 0d 10 04 36 20 | ..... .4:....6 |
00002680 f1 22 54 68 61 6e 6b 79 6f 75 20 66 6f 72 20 70 |."Thankyou for p|
00002690 6c 61 79 69 6e 67 20 21 52 65 61 63 74 69 6f 6e |laying !Reaction|
000026a0 20 62 79 20 50 68 69 6c 20 4e 6f 72 6d 61 6e 2e | by Phil Norman.|
000026b0 22 0d 10 0e 1e 20 f1 22 49 20 68 6f 70 65 20 79 |".... ."I hope y|
000026c0 6f 75 20 65 6e 6a 6f 79 65 64 20 69 74 2e 22 0d |ou enjoyed it.".|
000026d0 10 18 06 20 f1 0d 10 22 54 20 f1 22 49 66 20 79 |... ..."T ."If y|
000026e0 6f 75 20 68 61 76 65 20 61 6e 79 20 71 75 65 72 |ou have any quer|
000026f0 69 65 73 2c 20 6f 72 20 77 61 6e 74 20 74 6f 20 |ies, or want to |
00002700 6d 61 6b 65 20 61 6e 79 20 73 75 67 67 65 73 74 |make any suggest|
00002710 69 6f 6e 73 2c 20 70 6c 65 61 73 65 20 63 6f 6e |ions, please con|
00002720 74 61 63 74 20 6d 65 2e 22 0d 10 2c 28 20 f1 22 |tact me."..,( ."|
00002730 4d 79 20 61 64 64 72 65 73 73 20 69 73 20 69 6e |My address is in|
00002740 20 74 68 65 20 21 48 65 6c 70 20 66 69 6c 65 2e | the !Help file.|
00002750 22 0d 10 36 06 20 f1 0d 10 40 2b 20 f1 22 50 72 |"..6. ...@+ ."Pr|
00002760 65 73 73 20 61 20 6b 65 79 20 74 6f 20 72 65 74 |ess a key to ret|
00002770 75 72 6e 20 74 6f 20 64 65 73 6b 74 6f 70 2e 2e |urn to desktop..|
00002780 2e 22 0d 10 4a 0e 20 fb 20 30 20 20 c8 9c 20 30 |."..J. . 0 .. 0|
00002790 0d 10 54 06 20 e0 0d 10 5e 05 e1 0d 10 68 04 0d |..T. ...^....h..|
000027a0 10 72 04 0d 10 7c 16 dd 20 f2 68 65 6c 70 5f 74 |.r...|.. .help_t|
000027b0 65 78 74 28 70 6f 73 24 29 0d 10 86 0e 20 ea 20 |ext(pos$).... . |
000027c0 74 31 24 2c 74 32 24 0d 10 90 0f 20 20 c8 8e 20 |t1$,t2$.... .. |
000027d0 70 6f 73 24 20 ca 0d 10 9a 20 20 20 20 c9 20 22 |pos$ .... . "|
000027e0 22 20 20 20 20 20 20 20 3a 74 31 24 3d 22 22 3a |" :t1$="":|
000027f0 74 32 24 3d 22 22 0d 10 a4 4f 20 20 20 c9 20 22 |t2$=""...O . "|
00002800 68 65 6c 70 22 20 20 20 3a 74 31 24 3d 22 54 68 |help" :t1$="Th|
00002810 69 73 20 69 73 20 74 68 65 20 68 65 6c 70 20 74 |is is the help t|
00002820 65 78 74 20 73 65 63 74 69 6f 6e 2e 20 20 28 59 |ext section. (Y|
00002830 6f 75 27 72 65 20 6c 6f 6f 6b 69 6e 67 20 61 74 |ou're looking at|
00002840 20 69 74 29 22 0d 10 ae 5c 20 20 20 20 20 20 20 | it)"...\ |
00002850 20 20 20 20 20 20 20 20 20 20 20 74 32 24 3d 22 | t2$="|
00002860 4d 6f 76 65 20 74 68 65 20 6d 6f 75 73 65 20 70 |Move the mouse p|
00002870 6f 69 6e 74 65 72 20 6f 76 65 72 20 73 6f 6d 65 |ointer over some|
00002880 74 68 69 6e 67 20 69 6e 74 65 72 65 73 74 69 6e |thing interestin|
00002890 67 20 49 27 6c 6c 20 68 65 6c 70 20 79 6f 75 2e |g I'll help you.|
000028a0 22 0d 10 b8 30 20 20 20 c9 20 22 61 72 6c 65 66 |"...0 . "arlef|
000028b0 74 22 20 3a 74 31 24 3d 22 54 68 69 73 20 69 73 |t" :t1$="This is|
000028c0 20 74 68 65 20 6c 65 66 74 20 61 72 72 6f 77 2e | the left arrow.|
000028d0 22 0d 10 c2 4d 20 20 20 20 20 20 20 20 20 20 20 |"...M |
000028e0 20 20 20 20 20 20 20 74 32 24 3d 22 43 6c 69 63 | t2$="Clic|
000028f0 6b 20 6f 6e 20 74 68 69 73 20 74 6f 20 64 65 63 |k on this to dec|
00002900 72 65 6d 65 6e 74 20 74 68 65 20 6e 75 6d 62 65 |rement the numbe|
00002910 72 20 6f 66 20 70 6c 61 79 65 72 73 2e 22 0d 10 |r of players."..|
00002920 cc 6a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |.j |
00002930 20 20 20 20 e7 20 70 6c 61 79 65 72 73 25 3d 31 | . players%=1|
00002940 20 8c 20 74 32 24 3d 22 54 68 69 73 20 77 69 6c | . t2$="This wil|
00002950 6c 20 64 6f 20 6e 6f 74 68 69 6e 67 2c 20 73 69 |l do nothing, si|
00002960 6e 63 65 20 79 6f 75 20 63 61 6e 27 74 20 68 61 |nce you can't ha|
00002970 76 65 20 6c 65 73 73 20 74 68 61 6e 20 32 20 70 |ve less than 2 p|
00002980 6c 61 79 65 72 73 2e 22 0d 10 d6 31 20 20 20 c9 |layers."...1 .|
00002990 20 22 61 72 72 69 67 68 74 22 3a 74 31 24 3d 22 | "arright":t1$="|
000029a0 54 68 69 73 20 69 73 20 74 68 65 20 72 69 67 68 |This is the righ|
000029b0 74 20 61 72 72 6f 77 2e 22 0d 10 e0 4d 20 20 20 |t arrow."...M |
000029c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 74 | t|
000029d0 32 24 3d 22 43 6c 69 63 6b 20 6f 6e 20 74 68 69 |2$="Click on thi|
000029e0 73 20 74 6f 20 69 6e 63 72 65 6d 65 6e 74 20 74 |s to increment t|
000029f0 68 65 20 6e 75 6d 62 65 72 20 6f 66 20 70 6c 61 |he number of pla|
00002a00 79 65 72 73 2e 22 0d 10 ea 6a 20 20 20 20 20 20 |yers."...j |
00002a10 20 20 20 20 20 20 20 20 20 20 20 20 e7 20 70 6c | . pl|
00002a20 61 79 65 72 73 25 3d 33 20 8c 20 74 32 24 3d 22 |ayers%=3 . t2$="|
00002a30 54 68 69 73 20 77 69 6c 6c 20 64 6f 20 6e 6f 74 |This will do not|
00002a40 68 69 6e 67 2c 20 73 69 6e 63 65 20 79 6f 75 20 |hing, since you |
00002a50 63 61 6e 27 74 20 68 61 76 65 20 6d 6f 72 65 20 |can't have more |
00002a60 74 68 61 6e 20 34 20 70 6c 61 79 65 72 73 2e 22 |than 4 players."|
00002a70 0d 10 f4 37 20 20 20 c9 20 22 70 6c 61 79 6c 65 |...7 . "playle|
00002a80 76 22 3a 74 31 24 3d 22 54 68 69 73 20 69 73 20 |v":t1$="This is |
00002a90 74 68 65 20 70 6c 61 79 65 72 73 20 69 6e 64 69 |the players indi|
00002aa0 63 61 74 6f 72 2e 22 0d 10 fe 4c 20 20 20 20 20 |cator."...L |
00002ab0 20 20 20 20 20 20 20 20 20 20 20 20 20 74 32 24 | t2$|
00002ac0 3d 22 49 74 20 73 68 6f 77 73 20 74 68 65 20 63 |="It shows the c|
00002ad0 75 72 72 65 6e 74 20 6e 75 6d 62 65 72 20 6f 66 |urrent number of|
00002ae0 20 70 6c 61 79 65 72 73 20 73 65 6c 65 63 74 65 | players selecte|
00002af0 64 2e 22 0d 11 08 36 20 20 20 c9 20 22 76 6f 6c |d."...6 . "vol|
00002b00 6c 65 76 22 20 3a 74 31 24 3d 22 54 68 69 73 20 |lev" :t1$="This |
00002b10 69 73 20 74 68 65 20 76 6f 6c 75 6d 65 20 69 6e |is the volume in|
00002b20 64 69 63 61 74 6f 72 2e 22 0d 11 12 3e 20 20 20 |dicator."...> |
00002b30 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 74 | t|
00002b40 32 24 3d 22 49 74 20 73 68 6f 77 73 20 74 68 65 |2$="It shows the|
00002b50 20 63 75 72 72 65 6e 74 20 76 6f 6c 75 6d 65 20 | current volume |
00002b60 6c 65 76 65 6c 2e 22 0d 11 1c 38 20 20 20 c9 20 |level."...8 . |
00002b70 22 76 6f 6c 6c 65 66 74 22 3a 74 31 24 3d 22 54 |"volleft":t1$="T|
00002b80 68 69 73 20 62 75 74 74 6f 6e 20 72 65 64 75 63 |his button reduc|
00002b90 65 73 20 74 68 65 20 76 6f 6c 75 6d 65 2e 22 0d |es the volume.".|
00002ba0 11 26 3c 20 20 20 20 20 20 20 20 20 20 20 20 20 |.&< |
00002bb0 20 20 20 20 20 74 32 24 3d 22 54 68 65 20 76 6f | t2$="The vo|
00002bc0 6c 75 6d 65 20 6c 65 76 65 6c 20 69 73 20 73 68 |lume level is sh|
00002bd0 6f 77 6e 20 62 65 6c 6f 77 2e 22 0d 11 30 44 20 |own below."..0D |
00002be0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | |
00002bf0 20 e7 20 76 6f 6c 75 6d 65 25 3d 30 20 8c 20 74 | . volume%=0 . t|
00002c00 32 24 3d 22 54 68 65 20 76 6f 6c 75 6d 65 20 69 |2$="The volume i|
00002c10 73 20 6e 6f 77 20 6d 69 6e 69 6d 75 6d 2e 22 0d |s now minimum.".|
00002c20 11 3a 3a 20 20 20 c9 20 22 76 6f 6c 72 67 68 74 |.:: . "volrght|
00002c30 22 3a 74 31 24 3d 22 54 68 69 73 20 62 75 74 74 |":t1$="This butt|
00002c40 6f 6e 20 69 6e 63 72 65 61 73 65 73 20 74 68 65 |on increases the|
00002c50 20 76 6f 6c 75 6d 65 2e 22 0d 11 44 3c 20 20 20 | volume."..D< |
00002c60 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 74 | t|
00002c70 32 24 3d 22 54 68 65 20 76 6f 6c 75 6d 65 20 6c |2$="The volume l|
00002c80 65 76 65 6c 20 69 73 20 73 68 6f 77 6e 20 62 65 |evel is shown be|
00002c90 6c 6f 77 2e 22 0d 11 4e 47 20 20 20 20 20 20 20 |low."..NG |
00002ca0 20 20 20 20 20 20 20 20 20 20 20 e7 20 76 6f 6c | . vol|
00002cb0 75 6d 65 25 3e 3d 31 32 37 20 8c 20 74 32 24 3d |ume%>=127 . t2$=|
00002cc0 22 54 68 65 20 76 6f 6c 75 6d 65 20 69 73 20 6e |"The volume is n|
00002cd0 6f 77 20 6d 61 78 69 6d 75 6d 2e 22 0d 11 58 31 |ow maximum."..X1|
00002ce0 20 20 20 c9 20 22 71 75 69 74 22 20 20 20 3a 74 | . "quit" :t|
00002cf0 31 24 3d 22 54 68 69 73 20 69 73 20 74 68 65 20 |1$="This is the |
00002d00 71 75 69 74 20 62 75 74 74 6f 6e 2e 22 0d 11 62 |quit button."..b|
00002d10 3f 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |? |
00002d20 20 20 20 74 32 24 3d 22 43 6c 69 63 6b 20 6f 6e | t2$="Click on|
00002d30 20 74 68 69 73 20 74 6f 20 72 65 74 75 72 6e 20 | this to return |
00002d40 74 6f 20 64 65 73 6b 74 6f 70 2e 22 0d 11 6c 31 |to desktop."..l1|
00002d50 20 20 20 c9 20 22 70 6c 61 79 22 20 20 20 3a 74 | . "play" :t|
00002d60 31 24 3d 22 54 68 69 73 20 69 73 20 74 68 65 20 |1$="This is the |
00002d70 70 6c 61 79 20 62 75 74 74 6f 6e 2e 22 0d 11 76 |play button."..v|
00002d80 39 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |9 |
00002d90 20 20 20 74 32 24 3d 22 43 6c 69 63 6b 20 6f 6e | t2$="Click on|
00002da0 20 74 68 69 73 20 74 6f 20 70 6c 61 79 20 61 20 | this to play a |
00002db0 67 61 6d 65 2e 22 0d 11 80 31 20 20 20 c9 20 22 |game."...1 . "|
00002dc0 70 6c 61 79 65 72 31 22 3a 74 31 24 3d 22 54 68 |player1":t1$="Th|
00002dd0 69 73 20 69 73 20 70 6c 61 79 65 72 20 31 27 73 |is is player 1's|
00002de0 20 69 63 6f 6e 2e 22 0d 11 8a 41 20 20 20 20 20 | icon."...A |
00002df0 20 20 20 20 20 20 20 20 20 20 20 20 20 74 32 24 | t2$|
00002e00 3d 22 49 74 20 73 68 6f 77 73 20 74 68 65 20 63 |="It shows the c|
00002e10 6f 6c 6f 75 72 20 75 73 65 64 20 62 79 20 70 6c |olour used by pl|
00002e20 61 79 65 72 20 31 2e 22 0d 11 94 31 20 20 20 c9 |ayer 1."...1 .|
00002e30 20 22 70 6c 61 79 65 72 32 22 3a 74 31 24 3d 22 | "player2":t1$="|
00002e40 54 68 69 73 20 69 73 20 70 6c 61 79 65 72 20 32 |This is player 2|
00002e50 27 73 20 69 63 6f 6e 2e 22 0d 11 9e 41 20 20 20 |'s icon."...A |
00002e60 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 74 | t|
00002e70 32 24 3d 22 49 74 20 73 68 6f 77 73 20 74 68 65 |2$="It shows the|
00002e80 20 63 6f 6c 6f 75 72 20 75 73 65 64 20 62 79 20 | colour used by |
00002e90 70 6c 61 79 65 72 20 32 2e 22 0d 11 a8 31 20 20 |player 2."...1 |
00002ea0 20 c9 20 22 70 6c 61 79 65 72 33 22 3a 74 31 24 | . "player3":t1$|
00002eb0 3d 22 54 68 69 73 20 69 73 20 70 6c 61 79 65 72 |="This is player|
00002ec0 20 33 27 73 20 69 63 6f 6e 2e 22 0d 11 b2 41 20 | 3's icon."...A |
00002ed0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | |
00002ee0 20 74 32 24 3d 22 49 74 20 73 68 6f 77 73 20 74 | t2$="It shows t|
00002ef0 68 65 20 63 6f 6c 6f 75 72 20 75 73 65 64 20 62 |he colour used b|
00002f00 79 20 70 6c 61 79 65 72 20 33 2e 22 0d 11 bc 31 |y player 3."...1|
00002f10 20 20 20 c9 20 22 70 6c 61 79 65 72 34 22 3a 74 | . "player4":t|
00002f20 31 24 3d 22 54 68 69 73 20 69 73 20 70 6c 61 79 |1$="This is play|
00002f30 65 72 20 34 27 73 20 69 63 6f 6e 2e 22 0d 11 c6 |er 4's icon."...|
00002f40 41 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |A |
00002f50 20 20 20 74 32 24 3d 22 49 74 20 73 68 6f 77 73 | t2$="It shows|
00002f60 20 74 68 65 20 63 6f 6c 6f 75 72 20 75 73 65 64 | the colour used|
00002f70 20 62 79 20 70 6c 61 79 65 72 20 34 2e 22 0d 11 | by player 4."..|
00002f80 d0 34 20 20 20 c9 20 22 6c 6f 67 6f 22 20 20 20 |.4 . "logo" |
00002f90 3a 74 31 24 3d 22 54 68 69 73 20 69 73 20 74 68 |:t1$="This is th|
00002fa0 65 20 21 52 65 61 63 74 69 6f 6e 20 6c 6f 67 6f |e !Reaction logo|
00002fb0 2e 22 0d 11 da 38 20 20 20 20 20 20 20 20 20 20 |."...8 |
00002fc0 20 20 20 20 20 20 20 20 74 32 24 3d 22 49 74 20 | t2$="It |
00002fd0 73 69 74 73 20 74 68 65 72 65 20 64 6f 69 6e 67 |sits there doing|
00002fe0 20 6e 6f 74 68 69 6e 67 2e 22 0d 11 e4 07 20 20 | nothing.".... |
00002ff0 cb 0d 11 ee 1b 20 20 c8 99 20 22 4f 53 5f 53 65 |..... .. "OS_Se|
00003000 74 43 6f 6c 6f 75 72 22 2c 30 2c 30 0d 11 f8 18 |tColour",0,0....|
00003010 20 20 c8 93 20 c8 90 20 30 2c 30 2c 31 31 35 30 | .. .. 0,0,1150|
00003020 2c 31 32 30 0d 12 02 20 20 20 c8 99 20 22 46 6f |,120... .. "Fo|
00003030 6e 74 5f 53 65 74 46 6f 6e 74 22 2c 66 68 61 6e |nt_SetFont",fhan|
00003040 64 6c 65 25 0d 12 0c 23 20 20 c8 99 20 22 46 6f |dle%...# .. "Fo|
00003050 6e 74 5f 50 61 69 6e 74 22 2c 2c 74 31 24 2c 26 |nt_Paint",,t1$,&|
00003060 31 34 2c 30 2c 38 30 0d 12 16 23 20 20 c8 99 20 |14,0,80...# .. |
00003070 22 46 6f 6e 74 5f 50 61 69 6e 74 22 2c 2c 74 32 |"Font_Paint",,t2|
00003080 24 2c 26 31 34 2c 30 2c 33 30 0d 12 20 05 e1 0d |$,&14,0,30.. ...|
00003090 ff |.|
00003091
.