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R/+FLINTS

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_56.ADF
Filename: R/+FLINTS
Read OK:
File size: 18EC bytes
Load address: 2B204556
Exec address: 4E494C46
Duplicates

There are 3 duplicate copies of this file in the archive:

File contents
                    Product:    FLINT STRIKES BACK
                     Supplier:    POTTER PROGRAMS
         Available on Tape, 3.5"/5.25" Disk (ADFS, CDFS, DFS)
                   Reviewed by (the) Dave in EUG 56

IN this no-graphic text adventure from Potter, you return for the third
time as the "SUPER AGENT" of its clever title. You have been captured by
minions of your old adversary, T.E.R.D. Rather than kill you outright
though, they strand you on their space station, aim it at a ball of fire
and lock it on course. It will burn up in thirty minutes of real time
and only by gaining access to the computer and aborting the program will
you be able to turn it around and avoid a fiery end.
   Although Potter could probably just have about escaped with such a
silly plot on the stereotypical "bad guys always engineer a spectacular
death for the James Bond-type" line, the scenario rather boggles belief
when Flint has been neither tied up nor incapacitated in any way. The
first location of the adventure is a corridor and a cursory inspection
of its environs reveals a very handy identity 'kard' and a space suit.
   It appears T.E.R.D. are not only so stupid as to have left you enough
time to escape 'inevitable doom' (sacrificing their own space station 
into the bargain!), they have also allowed you free run of the station
itself and given you infinite inventory space to carry these incredibly
convenient items!
   The next surprise you find is that there are several guards onboard
the Titanician vessel with you! But are they running around, comprehend-
ing their imminent destruction, desperately jabbing at computer consoles
and screaming "Betrayed by those T.E.R.D.s who were supposed to be our
friends!"? No, not a bit of it. They are standing to attention at cer-
tain locations demanding passwords - which are just as conveniently 
scrawled uncoded across walls in other locations!
   The plot becomes rather laughable now. Of course this is true in 
numerous adventures but even filling in such holes with assumptions like
"Perhaps the guards really ARE unaware of the situation!" is rendered
ridiculous by the fact that, without the fake id card, they immediately
blast you to death (Why didn't they just do this beforehand?!) but, with
the same appearance and simply carrying it, you are assumed to be a 
legitimate fellow T.E.R.D! 
   Progress is frighteningly easy and the only real obstacle you're 
likely to encounter during your expedition is time running out. There 
are no cryptic clues, mazes or illogical problems and, in fact, the few
objects you discover only have one purpose - to open doors to allow
further access to the station. So, for example, the torch is not to see
in a dark location, but to operate a light-sensitive door!
   The standard directional commands NORTH, SOUTH, EAST and WEST are 
understood (with their abbreviations) but little else and FSB may be the
most limited professional adventure to grace the BBC/Electron series. To
use an object, the word USE is required. Sounds obvious, but generally
adventurers will try UNLOCK DOOR or OPEN DOOR and not USE BRONZE KEY as
the game demands. INVENTORY, GET and DROP work as expected and, in 
appropriate locations, if the word PASS is contained in your input, you
will be asked to enter the password in an unnecessary inverse video 
prompt (which makes the screen look messy) but ALL other input brings up
the unfeeling message "I don't understand."
   Were this not the case, Potter could at least have produced a 
"beginners'" adventure. But coupled with the crazy plot, their decision
not to note the PASS and USE commands in instructions would simply
infuriate the amateur. Which brings us to the LOAD and SAVE commands...
   There are bugs in the procedures dealing with both in the original 
code with the result that the saved position file is left open when re-
trieved. Attempting to re-load it after being killed, or re-saving at a
later position results in an error which locks up the game! The commands
CLOSE #2 need to be replaced with CLOSE #0 (to close all files)!
   The Mode 6 screen is laid out not unlike several other Potter adven-
tures. The location description is laid out at the top of the screen
while commands are entered in a smaller window (surrounded by *s) at the
bottom. Once again though, there are errors with text formatting. Whilst
words are not cut over lines in the location descriptions, they are sub-
ject to strange and varying degrees of justification. In the input box,
typing INVENTORY gives a list with no formatting whatsoever! On one
occasion, text meant for the input box appeared in the location descrip-
tion too!
   The rest of the errors - yes, there are more! - are unfortunate Eng-
lish grammatical fluffs: "You were not wearing a space suit and was 
instantly sucked out of the ship" is but one example. Many location des-
criptions are pathetic: "A room with red lights" is south of one "with
orange lights" and east of "green lights". Those of the spaceship have
an unintentional depressing atmosphere...
   Slating over, finally we move onto the 'quest'. The good news is that
the quite large number of locations does encourage its adventurer to
make a map and locating the two keys and three crystals required to hack
into the mainframe is very much assisted by doing so. By using this
method I was able to progress to the very last location in only an hour
or so. Unfortunately, much hair-pulling is involved in figuring out how
to insert them into it! Neither USE CRYSTAL nor USE KEY will work and
HELP just brings up the cold "You're on your own."
   This is a thoroughly awful adventure. Devoid of atmosphere, humour,
plausible script, friendly parser, unique puzzles and entertainment, it
must qualify as the worst professional release on the market. 
   ELECTRON USER's "Adventures" column once wrote that the second of the
Flint trilogy (RETURN OF FLINT) was so bad that it should never have 
been released and presumably would've thought the same of these further
meanderings! [The real 'super' agent trilogy is that of Robico's RICK 
HANSON where all this review's negatives become positives - Ed] The ver-
dict on FSB has to be a resounding raspberry fit only to be relegated to
the back of your games' collection in record time.
                                                   Dave Edwards, EUG #56
00000000  20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000010  20 20 20 20 50 72 6f 64  75 63 74 3a 20 20 20 20  |    Product:    |
00000020  46 4c 49 4e 54 20 53 54  52 49 4b 45 53 20 42 41  |FLINT STRIKES BA|
00000030  43 4b 0d 20 20 20 20 20  20 20 20 20 20 20 20 20  |CK.             |
00000040  20 20 20 20 20 20 20 20  53 75 70 70 6c 69 65 72  |        Supplier|
00000050  3a 20 20 20 20 50 4f 54  54 45 52 20 50 52 4f 47  |:    POTTER PROG|
00000060  52 41 4d 53 0d 20 20 20  20 20 20 20 20 20 41 76  |RAMS.         Av|
00000070  61 69 6c 61 62 6c 65 20  6f 6e 20 54 61 70 65 2c  |ailable on Tape,|
00000080  20 33 2e 35 22 2f 35 2e  32 35 22 20 44 69 73 6b  | 3.5"/5.25" Disk|
00000090  20 28 41 44 46 53 2c 20  43 44 46 53 2c 20 44 46  | (ADFS, CDFS, DF|
000000a0  53 29 0d 20 20 20 20 20  20 20 20 20 20 20 20 20  |S).             |
000000b0  20 20 20 20 20 20 52 65  76 69 65 77 65 64 20 62  |      Reviewed b|
000000c0  79 20 28 74 68 65 29 20  44 61 76 65 20 69 6e 20  |y (the) Dave in |
000000d0  45 55 47 20 35 36 0d 0d  49 4e 20 74 68 69 73 20  |EUG 56..IN this |
000000e0  6e 6f 2d 67 72 61 70 68  69 63 20 74 65 78 74 20  |no-graphic text |
000000f0  61 64 76 65 6e 74 75 72  65 20 66 72 6f 6d 20 50  |adventure from P|
00000100  6f 74 74 65 72 2c 20 79  6f 75 20 72 65 74 75 72  |otter, you retur|
00000110  6e 20 66 6f 72 20 74 68  65 20 74 68 69 72 64 0d  |n for the third.|
00000120  74 69 6d 65 20 61 73 20  74 68 65 20 22 53 55 50  |time as the "SUP|
00000130  45 52 20 41 47 45 4e 54  22 20 6f 66 20 69 74 73  |ER AGENT" of its|
00000140  20 63 6c 65 76 65 72 20  74 69 74 6c 65 2e 20 59  | clever title. Y|
00000150  6f 75 20 68 61 76 65 20  62 65 65 6e 20 63 61 70  |ou have been cap|
00000160  74 75 72 65 64 20 62 79  0d 6d 69 6e 69 6f 6e 73  |tured by.minions|
00000170  20 6f 66 20 79 6f 75 72  20 6f 6c 64 20 61 64 76  | of your old adv|
00000180  65 72 73 61 72 79 2c 20  54 2e 45 2e 52 2e 44 2e  |ersary, T.E.R.D.|
00000190  20 52 61 74 68 65 72 20  74 68 61 6e 20 6b 69 6c  | Rather than kil|
000001a0  6c 20 79 6f 75 20 6f 75  74 72 69 67 68 74 0d 74  |l you outright.t|
000001b0  68 6f 75 67 68 2c 20 74  68 65 79 20 73 74 72 61  |hough, they stra|
000001c0  6e 64 20 79 6f 75 20 6f  6e 20 74 68 65 69 72 20  |nd you on their |
000001d0  73 70 61 63 65 20 73 74  61 74 69 6f 6e 2c 20 61  |space station, a|
000001e0  69 6d 20 69 74 20 61 74  20 61 20 62 61 6c 6c 20  |im it at a ball |
000001f0  6f 66 20 66 69 72 65 0d  61 6e 64 20 6c 6f 63 6b  |of fire.and lock|
00000200  20 69 74 20 6f 6e 20 63  6f 75 72 73 65 2e 20 49  | it on course. I|
00000210  74 20 77 69 6c 6c 20 62  75 72 6e 20 75 70 20 69  |t will burn up i|
00000220  6e 20 74 68 69 72 74 79  20 6d 69 6e 75 74 65 73  |n thirty minutes|
00000230  20 6f 66 20 72 65 61 6c  20 74 69 6d 65 0d 61 6e  | of real time.an|
00000240  64 20 6f 6e 6c 79 20 62  79 20 67 61 69 6e 69 6e  |d only by gainin|
00000250  67 20 61 63 63 65 73 73  20 74 6f 20 74 68 65 20  |g access to the |
00000260  63 6f 6d 70 75 74 65 72  20 61 6e 64 20 61 62 6f  |computer and abo|
00000270  72 74 69 6e 67 20 74 68  65 20 70 72 6f 67 72 61  |rting the progra|
00000280  6d 20 77 69 6c 6c 0d 79  6f 75 20 62 65 20 61 62  |m will.you be ab|
00000290  6c 65 20 74 6f 20 74 75  72 6e 20 69 74 20 61 72  |le to turn it ar|
000002a0  6f 75 6e 64 20 61 6e 64  20 61 76 6f 69 64 20 61  |ound and avoid a|
000002b0  20 66 69 65 72 79 20 65  6e 64 2e 0d 20 20 20 41  | fiery end..   A|
000002c0  6c 74 68 6f 75 67 68 20  50 6f 74 74 65 72 20 63  |lthough Potter c|
000002d0  6f 75 6c 64 20 70 72 6f  62 61 62 6c 79 20 6a 75  |ould probably ju|
000002e0  73 74 20 68 61 76 65 20  61 62 6f 75 74 20 65 73  |st have about es|
000002f0  63 61 70 65 64 20 77 69  74 68 20 73 75 63 68 20  |caped with such |
00000300  61 0d 73 69 6c 6c 79 20  70 6c 6f 74 20 6f 6e 20  |a.silly plot on |
00000310  74 68 65 20 73 74 65 72  65 6f 74 79 70 69 63 61  |the stereotypica|
00000320  6c 20 22 62 61 64 20 67  75 79 73 20 61 6c 77 61  |l "bad guys alwa|
00000330  79 73 20 65 6e 67 69 6e  65 65 72 20 61 20 73 70  |ys engineer a sp|
00000340  65 63 74 61 63 75 6c 61  72 0d 64 65 61 74 68 20  |ectacular.death |
00000350  66 6f 72 20 74 68 65 20  4a 61 6d 65 73 20 42 6f  |for the James Bo|
00000360  6e 64 2d 74 79 70 65 22  20 6c 69 6e 65 2c 20 74  |nd-type" line, t|
00000370  68 65 20 73 63 65 6e 61  72 69 6f 20 72 61 74 68  |he scenario rath|
00000380  65 72 20 62 6f 67 67 6c  65 73 20 62 65 6c 69 65  |er boggles belie|
00000390  66 0d 77 68 65 6e 20 46  6c 69 6e 74 20 68 61 73  |f.when Flint has|
000003a0  20 62 65 65 6e 20 6e 65  69 74 68 65 72 20 74 69  | been neither ti|
000003b0  65 64 20 75 70 20 6e 6f  72 20 69 6e 63 61 70 61  |ed up nor incapa|
000003c0  63 69 74 61 74 65 64 20  69 6e 20 61 6e 79 20 77  |citated in any w|
000003d0  61 79 2e 20 54 68 65 0d  66 69 72 73 74 20 6c 6f  |ay. The.first lo|
000003e0  63 61 74 69 6f 6e 20 6f  66 20 74 68 65 20 61 64  |cation of the ad|
000003f0  76 65 6e 74 75 72 65 20  69 73 20 61 20 63 6f 72  |venture is a cor|
00000400  72 69 64 6f 72 20 61 6e  64 20 61 20 63 75 72 73  |ridor and a curs|
00000410  6f 72 79 20 69 6e 73 70  65 63 74 69 6f 6e 0d 6f  |ory inspection.o|
00000420  66 20 69 74 73 20 65 6e  76 69 72 6f 6e 73 20 72  |f its environs r|
00000430  65 76 65 61 6c 73 20 61  20 76 65 72 79 20 68 61  |eveals a very ha|
00000440  6e 64 79 20 69 64 65 6e  74 69 74 79 20 27 6b 61  |ndy identity 'ka|
00000450  72 64 27 20 61 6e 64 20  61 20 73 70 61 63 65 20  |rd' and a space |
00000460  73 75 69 74 2e 0d 20 20  20 49 74 20 61 70 70 65  |suit..   It appe|
00000470  61 72 73 20 54 2e 45 2e  52 2e 44 2e 20 61 72 65  |ars T.E.R.D. are|
00000480  20 6e 6f 74 20 6f 6e 6c  79 20 73 6f 20 73 74 75  | not only so stu|
00000490  70 69 64 20 61 73 20 74  6f 20 68 61 76 65 20 6c  |pid as to have l|
000004a0  65 66 74 20 79 6f 75 20  65 6e 6f 75 67 68 0d 74  |eft you enough.t|
000004b0  69 6d 65 20 74 6f 20 65  73 63 61 70 65 20 27 69  |ime to escape 'i|
000004c0  6e 65 76 69 74 61 62 6c  65 20 64 6f 6f 6d 27 20  |nevitable doom' |
000004d0  28 73 61 63 72 69 66 69  63 69 6e 67 20 74 68 65  |(sacrificing the|
000004e0  69 72 20 6f 77 6e 20 73  70 61 63 65 20 73 74 61  |ir own space sta|
000004f0  74 69 6f 6e 20 0d 69 6e  74 6f 20 74 68 65 20 62  |tion .into the b|
00000500  61 72 67 61 69 6e 21 29  2c 20 74 68 65 79 20 68  |argain!), they h|
00000510  61 76 65 20 61 6c 73 6f  20 61 6c 6c 6f 77 65 64  |ave also allowed|
00000520  20 79 6f 75 20 66 72 65  65 20 72 75 6e 20 6f 66  | you free run of|
00000530  20 74 68 65 20 73 74 61  74 69 6f 6e 0d 69 74 73  | the station.its|
00000540  65 6c 66 20 61 6e 64 20  67 69 76 65 6e 20 79 6f  |elf and given yo|
00000550  75 20 69 6e 66 69 6e 69  74 65 20 69 6e 76 65 6e  |u infinite inven|
00000560  74 6f 72 79 20 73 70 61  63 65 20 74 6f 20 63 61  |tory space to ca|
00000570  72 72 79 20 74 68 65 73  65 20 69 6e 63 72 65 64  |rry these incred|
00000580  69 62 6c 79 0d 63 6f 6e  76 65 6e 69 65 6e 74 20  |ibly.convenient |
00000590  69 74 65 6d 73 21 0d 20  20 20 54 68 65 20 6e 65  |items!.   The ne|
000005a0  78 74 20 73 75 72 70 72  69 73 65 20 79 6f 75 20  |xt surprise you |
000005b0  66 69 6e 64 20 69 73 20  74 68 61 74 20 74 68 65  |find is that the|
000005c0  72 65 20 61 72 65 20 73  65 76 65 72 61 6c 20 67  |re are several g|
000005d0  75 61 72 64 73 20 6f 6e  62 6f 61 72 64 0d 74 68  |uards onboard.th|
000005e0  65 20 54 69 74 61 6e 69  63 69 61 6e 20 76 65 73  |e Titanician ves|
000005f0  73 65 6c 20 77 69 74 68  20 79 6f 75 21 20 42 75  |sel with you! Bu|
00000600  74 20 61 72 65 20 74 68  65 79 20 72 75 6e 6e 69  |t are they runni|
00000610  6e 67 20 61 72 6f 75 6e  64 2c 20 63 6f 6d 70 72  |ng around, compr|
00000620  65 68 65 6e 64 2d 0d 69  6e 67 20 74 68 65 69 72  |ehend-.ing their|
00000630  20 69 6d 6d 69 6e 65 6e  74 20 64 65 73 74 72 75  | imminent destru|
00000640  63 74 69 6f 6e 2c 20 64  65 73 70 65 72 61 74 65  |ction, desperate|
00000650  6c 79 20 6a 61 62 62 69  6e 67 20 61 74 20 63 6f  |ly jabbing at co|
00000660  6d 70 75 74 65 72 20 63  6f 6e 73 6f 6c 65 73 0d  |mputer consoles.|
00000670  61 6e 64 20 73 63 72 65  61 6d 69 6e 67 20 22 42  |and screaming "B|
00000680  65 74 72 61 79 65 64 20  62 79 20 74 68 6f 73 65  |etrayed by those|
00000690  20 54 2e 45 2e 52 2e 44  2e 73 20 77 68 6f 20 77  | T.E.R.D.s who w|
000006a0  65 72 65 20 73 75 70 70  6f 73 65 64 20 74 6f 20  |ere supposed to |
000006b0  62 65 20 6f 75 72 0d 66  72 69 65 6e 64 73 21 22  |be our.friends!"|
000006c0  3f 20 4e 6f 2c 20 6e 6f  74 20 61 20 62 69 74 20  |? No, not a bit |
000006d0  6f 66 20 69 74 2e 20 54  68 65 79 20 61 72 65 20  |of it. They are |
000006e0  73 74 61 6e 64 69 6e 67  20 74 6f 20 61 74 74 65  |standing to atte|
000006f0  6e 74 69 6f 6e 20 61 74  20 63 65 72 2d 0d 74 61  |ntion at cer-.ta|
00000700  69 6e 20 6c 6f 63 61 74  69 6f 6e 73 20 64 65 6d  |in locations dem|
00000710  61 6e 64 69 6e 67 20 70  61 73 73 77 6f 72 64 73  |anding passwords|
00000720  20 2d 20 77 68 69 63 68  20 61 72 65 20 6a 75 73  | - which are jus|
00000730  74 20 61 73 20 63 6f 6e  76 65 6e 69 65 6e 74 6c  |t as convenientl|
00000740  79 20 0d 73 63 72 61 77  6c 65 64 20 75 6e 63 6f  |y .scrawled unco|
00000750  64 65 64 20 61 63 72 6f  73 73 20 77 61 6c 6c 73  |ded across walls|
00000760  20 69 6e 20 6f 74 68 65  72 20 6c 6f 63 61 74 69  | in other locati|
00000770  6f 6e 73 21 0d 20 20 20  54 68 65 20 70 6c 6f 74  |ons!.   The plot|
00000780  20 62 65 63 6f 6d 65 73  20 72 61 74 68 65 72 20  | becomes rather |
00000790  6c 61 75 67 68 61 62 6c  65 20 6e 6f 77 2e 20 4f  |laughable now. O|
000007a0  66 20 63 6f 75 72 73 65  20 74 68 69 73 20 69 73  |f course this is|
000007b0  20 74 72 75 65 20 69 6e  20 0d 6e 75 6d 65 72 6f  | true in .numero|
000007c0  75 73 20 61 64 76 65 6e  74 75 72 65 73 20 62 75  |us adventures bu|
000007d0  74 20 65 76 65 6e 20 66  69 6c 6c 69 6e 67 20 69  |t even filling i|
000007e0  6e 20 73 75 63 68 20 68  6f 6c 65 73 20 77 69 74  |n such holes wit|
000007f0  68 20 61 73 73 75 6d 70  74 69 6f 6e 73 20 6c 69  |h assumptions li|
00000800  6b 65 0d 22 50 65 72 68  61 70 73 20 74 68 65 20  |ke."Perhaps the |
00000810  67 75 61 72 64 73 20 72  65 61 6c 6c 79 20 41 52  |guards really AR|
00000820  45 20 75 6e 61 77 61 72  65 20 6f 66 20 74 68 65  |E unaware of the|
00000830  20 73 69 74 75 61 74 69  6f 6e 21 22 20 69 73 20  | situation!" is |
00000840  72 65 6e 64 65 72 65 64  0d 72 69 64 69 63 75 6c  |rendered.ridicul|
00000850  6f 75 73 20 62 79 20 74  68 65 20 66 61 63 74 20  |ous by the fact |
00000860  74 68 61 74 2c 20 77 69  74 68 6f 75 74 20 74 68  |that, without th|
00000870  65 20 66 61 6b 65 20 69  64 20 63 61 72 64 2c 20  |e fake id card, |
00000880  74 68 65 79 20 69 6d 6d  65 64 69 61 74 65 6c 79  |they immediately|
00000890  0d 62 6c 61 73 74 20 79  6f 75 20 74 6f 20 64 65  |.blast you to de|
000008a0  61 74 68 20 28 57 68 79  20 64 69 64 6e 27 74 20  |ath (Why didn't |
000008b0  74 68 65 79 20 6a 75 73  74 20 64 6f 20 74 68 69  |they just do thi|
000008c0  73 20 62 65 66 6f 72 65  68 61 6e 64 3f 21 29 20  |s beforehand?!) |
000008d0  62 75 74 2c 20 77 69 74  68 0d 74 68 65 20 73 61  |but, with.the sa|
000008e0  6d 65 20 61 70 70 65 61  72 61 6e 63 65 20 61 6e  |me appearance an|
000008f0  64 20 73 69 6d 70 6c 79  20 63 61 72 72 79 69 6e  |d simply carryin|
00000900  67 20 69 74 2c 20 79 6f  75 20 61 72 65 20 61 73  |g it, you are as|
00000910  73 75 6d 65 64 20 74 6f  20 62 65 20 61 20 0d 6c  |sumed to be a .l|
00000920  65 67 69 74 69 6d 61 74  65 20 66 65 6c 6c 6f 77  |egitimate fellow|
00000930  20 54 2e 45 2e 52 2e 44  21 20 0d 20 20 20 50 72  | T.E.R.D! .   Pr|
00000940  6f 67 72 65 73 73 20 69  73 20 66 72 69 67 68 74  |ogress is fright|
00000950  65 6e 69 6e 67 6c 79 20  65 61 73 79 20 61 6e 64  |eningly easy and|
00000960  20 74 68 65 20 6f 6e 6c  79 20 72 65 61 6c 20 6f  | the only real o|
00000970  62 73 74 61 63 6c 65 20  79 6f 75 27 72 65 20 0d  |bstacle you're .|
00000980  6c 69 6b 65 6c 79 20 74  6f 20 65 6e 63 6f 75 6e  |likely to encoun|
00000990  74 65 72 20 64 75 72 69  6e 67 20 79 6f 75 72 20  |ter during your |
000009a0  65 78 70 65 64 69 74 69  6f 6e 20 69 73 20 74 69  |expedition is ti|
000009b0  6d 65 20 72 75 6e 6e 69  6e 67 20 6f 75 74 2e 20  |me running out. |
000009c0  54 68 65 72 65 20 0d 61  72 65 20 6e 6f 20 63 72  |There .are no cr|
000009d0  79 70 74 69 63 20 63 6c  75 65 73 2c 20 6d 61 7a  |yptic clues, maz|
000009e0  65 73 20 6f 72 20 69 6c  6c 6f 67 69 63 61 6c 20  |es or illogical |
000009f0  70 72 6f 62 6c 65 6d 73  20 61 6e 64 2c 20 69 6e  |problems and, in|
00000a00  20 66 61 63 74 2c 20 74  68 65 20 66 65 77 0d 6f  | fact, the few.o|
00000a10  62 6a 65 63 74 73 20 79  6f 75 20 64 69 73 63 6f  |bjects you disco|
00000a20  76 65 72 20 6f 6e 6c 79  20 68 61 76 65 20 6f 6e  |ver only have on|
00000a30  65 20 70 75 72 70 6f 73  65 20 2d 20 74 6f 20 6f  |e purpose - to o|
00000a40  70 65 6e 20 64 6f 6f 72  73 20 74 6f 20 61 6c 6c  |pen doors to all|
00000a50  6f 77 0d 66 75 72 74 68  65 72 20 61 63 63 65 73  |ow.further acces|
00000a60  73 20 74 6f 20 74 68 65  20 73 74 61 74 69 6f 6e  |s to the station|
00000a70  2e 20 53 6f 2c 20 66 6f  72 20 65 78 61 6d 70 6c  |. So, for exampl|
00000a80  65 2c 20 74 68 65 20 74  6f 72 63 68 20 69 73 20  |e, the torch is |
00000a90  6e 6f 74 20 74 6f 20 73  65 65 0d 69 6e 20 61 20  |not to see.in a |
00000aa0  64 61 72 6b 20 6c 6f 63  61 74 69 6f 6e 2c 20 62  |dark location, b|
00000ab0  75 74 20 74 6f 20 6f 70  65 72 61 74 65 20 61 20  |ut to operate a |
00000ac0  6c 69 67 68 74 2d 73 65  6e 73 69 74 69 76 65 20  |light-sensitive |
00000ad0  64 6f 6f 72 21 0d 20 20  20 54 68 65 20 73 74 61  |door!.   The sta|
00000ae0  6e 64 61 72 64 20 64 69  72 65 63 74 69 6f 6e 61  |ndard directiona|
00000af0  6c 20 63 6f 6d 6d 61 6e  64 73 20 4e 4f 52 54 48  |l commands NORTH|
00000b00  2c 20 53 4f 55 54 48 2c  20 45 41 53 54 20 61 6e  |, SOUTH, EAST an|
00000b10  64 20 57 45 53 54 20 61  72 65 20 0d 75 6e 64 65  |d WEST are .unde|
00000b20  72 73 74 6f 6f 64 20 28  77 69 74 68 20 74 68 65  |rstood (with the|
00000b30  69 72 20 61 62 62 72 65  76 69 61 74 69 6f 6e 73  |ir abbreviations|
00000b40  29 20 62 75 74 20 6c 69  74 74 6c 65 20 65 6c 73  |) but little els|
00000b50  65 20 61 6e 64 20 46 53  42 20 6d 61 79 20 62 65  |e and FSB may be|
00000b60  20 74 68 65 0d 6d 6f 73  74 20 6c 69 6d 69 74 65  | the.most limite|
00000b70  64 20 70 72 6f 66 65 73  73 69 6f 6e 61 6c 20 61  |d professional a|
00000b80  64 76 65 6e 74 75 72 65  20 74 6f 20 67 72 61 63  |dventure to grac|
00000b90  65 20 74 68 65 20 42 42  43 2f 45 6c 65 63 74 72  |e the BBC/Electr|
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000018b0  20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
*
000018d0  20 20 20 20 20 20 44 61  76 65 20 45 64 77 61 72  |      Dave Edwar|
000018e0  64 73 2c 20 45 55 47 20  23 35 36 0d              |ds, EUG #56.|
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