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R/+BUBBLE

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_53.ADF
Filename: R/+BUBBLE
Read OK:
File size: 1713 bytes
Load address: 2B204556
Exec address: 42425542
File contents
           Product:     BUBBLE BOBBLE:PRE-RELEASE (BBC Only)
    Supplier:   8 Bit Software, 17 Lambert Park Rd, Hedon, HULL HE12
                   Available on 3.5"/5.25" DFS Disk
                   Reviewed by (the) Dave in EUG 53

SIMILARLY to X*L*C*R, reviewed last month, the colourful bubble-blowing
monsters of a piece of software bearing Firebird's logo was created as a
professional title but never released as such. It's odd because BUBBLE
BOBBLE, as any arcade fan worth his salt will know, is a very old game 
which, at one time, seemed to be on every format (from Speccy to Amiga!)
EXCEPT the BBC series! PD supplier 8 Bit Software hasn't got an answer
either; the most likely theory tends to assume Firebird lost confidence
in the 8-bit market before releasing it.
   Luckily though, this 99.99% complete PRE-RELEASE version found its
way into BBC Land via Public Domain and the cutesy platform adventures
of Bub and Bob can now be enjoyed, as indicated, if you have a BBC or a
Master 128. This review marks a significant departure from previous ones
in that BUBBLE BOBBLE does not run on the Electron at all!
   !BOOTing up the disk (TBI-119 in the 8 Bit Software catalogue) first
brings up some very sparse instructions and control key lists. Quite
noticeably, these were not destined to be part of the original disk and
their writer signs off with "The rest is for you to find out!". What you
don't know quickly becomes obvious when the action starts though.
   Entering the game format as it can be assumed it would have appeared
presents the first of a over a hundred cute screens - the loader. The
Mode 2 title and the two stars of it wait for <SPACE> before being 
replaced with a clever Mode 1 screen implementing each of the seven real
colours. From here, it's possible to choose whether one or two players
are to clean up in this classic game.
   In case you've missed all appearances of BUBBLE BOBBLE (and its 
sequels RAINBOW ISLANDS and PARASOL STARS on some 8 and 16 bit stuff),
Bub and Bob are two sickeningly "we're in another predicament where we
have to kill lots of monsters and collect lots of bonuses but we're 
having lots of fun" chappies. Their predicament in BUBBLE BOBBLE, if I
remember from the original I once had correctly, is that they've been
turned into cute dragons (In the sequels, they're cute little boys!) and
are under attack from screens of everything from mutant parrots to 
bouncing teddy-bears.
   If you choose the one player game, you are Bub the green dragon and
begin bottom left of the first screen. There is no scrolling except when
you complete it when the screen scrolls down displaying the next screen
with your greeny bean on the same spot. What you have to do is run left
and right then jump to get reasonably close to the three mutant tin cans
on screen one. (The baddies change from screen to screen). 
   Blowing a bubble with <TAB> will always quickly jet a green sphere in
the direction your dragon is facing and if this sphere collides at speed
with the baddy then he gets encased in it. It's then the deceptively 
simple matter of getting close enough to headbutt the bubble (with the
spike on Bub/Bob's head!) and, after buzzing supersonically around the
screen in a harmless way, baddy becomes bonus to be collected. 
   The game is set in Mode 2 and is well laid out, fast and very colour-
ful. The music, the keys of which to turn it on and off are listed in 
the new loader, is absolutely superb and one of those delightfully 
irritating tunes that stick in your head with lots of rude lyrics added
when your plan of dealing with the seven rabid flying monsters goes 
wrong. In fact, there is no real difference between the BBC and Amiga
version of BUBBLE BOBBLE except that the BBC one is much tougher.
   This stems mainly from time. If you don't 'butt the bubbles contain-
ing your foes within a few seconds on the BBC then they escape and run
amok at double speed. On the Amiga, they stay cased up considerably
longer. However, the arcade machine itself ran similarly to the BBC so
from a conversion point, it's spot on!
   Another timing feature is the deadly spirit head that appears if the
computer thinks you are taking too long to deal with the present 
screen. After the message "Hurry Up!", all monsters speed up and this
sinister spectre appears somewhere on screen and skirts smoothly in a
'paced' direction toward you. He is invulnerable to bubbles and to be
avoided at all costs.
   BUBBLE BOBBLE has many bonus features which appear from time to time
on random platforms. Sacrifice almost anything to grab an umbrella as 
these whip through at least four screens without you needing to play 
them. Flowers, rainbows and the red shoes also improve your playing 
chances by clearing screens, giving huge life bonuses and speeding up
your dragon's footpower respectively and are well worth having but note
you lose any advantages when you next lose a life.
   As you may have gathered by now, the game itself is not particularly
difficult and even the last screen will be conquered quickly by pure
arcade fanatics. This is especially the case if two players work 
together as Bub and Bob. As the baddies don't increase in a two player
game, selecting this almost guarantees many screens of progress over
that of the lone player [where both are inexperienced - Ed].
   Perhaps due to this disk version being a pre-release, when the last
dragon loses his last life, the screen blanks but the game hangs. This
appears to have been put in by Firebird on purpose for some reason but
doesn't distract from the game's enjoyment, as tapping <SHIFT><BREAK>
brings it back again.
   Definitely too good to miss - and have been missed by the purchasing
public of the late Eighties! - "cutesy-bashing is never as good if
you're not playing Bub or Bob!"
                                                   Dave Edwards, EUG #53
00000000  20 20 20 20 20 20 20 20  20 20 20 50 72 6f 64 75  |           Produ|
00000010  63 74 3a 20 20 20 20 20  42 55 42 42 4c 45 20 42  |ct:     BUBBLE B|
00000020  4f 42 42 4c 45 3a 50 52  45 2d 52 45 4c 45 41 53  |OBBLE:PRE-RELEAS|
00000030  45 20 28 42 42 43 20 4f  6e 6c 79 29 0d 20 20 20  |E (BBC Only).   |
00000040  20 53 75 70 70 6c 69 65  72 3a 20 20 20 38 20 42  | Supplier:   8 B|
00000050  69 74 20 53 6f 66 74 77  61 72 65 2c 20 31 37 20  |it Software, 17 |
00000060  4c 61 6d 62 65 72 74 20  50 61 72 6b 20 52 64 2c  |Lambert Park Rd,|
00000070  20 48 65 64 6f 6e 2c 20  48 55 4c 4c 20 48 45 31  | Hedon, HULL HE1|
00000080  32 0d 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |2.              |
00000090  20 20 20 20 20 41 76 61  69 6c 61 62 6c 65 20 6f  |     Available o|
000000a0  6e 20 33 2e 35 22 2f 35  2e 32 35 22 20 44 46 53  |n 3.5"/5.25" DFS|
000000b0  20 44 69 73 6b 0d 20 20  20 20 20 20 20 20 20 20  | Disk.          |
000000c0  20 20 20 20 20 20 20 20  20 52 65 76 69 65 77 65  |         Reviewe|
000000d0  64 20 62 79 20 28 74 68  65 29 20 44 61 76 65 20  |d by (the) Dave |
000000e0  69 6e 20 45 55 47 20 35  33 0d 0d 53 49 4d 49 4c  |in EUG 53..SIMIL|
000000f0  41 52 4c 59 20 74 6f 20  58 2a 4c 2a 43 2a 52 2c  |ARLY to X*L*C*R,|
00000100  20 72 65 76 69 65 77 65  64 20 6c 61 73 74 20 6d  | reviewed last m|
00000110  6f 6e 74 68 2c 20 74 68  65 20 63 6f 6c 6f 75 72  |onth, the colour|
00000120  66 75 6c 20 62 75 62 62  6c 65 2d 62 6c 6f 77 69  |ful bubble-blowi|
00000130  6e 67 0d 6d 6f 6e 73 74  65 72 73 20 6f 66 20 61  |ng.monsters of a|
00000140  20 70 69 65 63 65 20 6f  66 20 73 6f 66 74 77 61  | piece of softwa|
00000150  72 65 20 62 65 61 72 69  6e 67 20 46 69 72 65 62  |re bearing Fireb|
00000160  69 72 64 27 73 20 6c 6f  67 6f 20 77 61 73 20 63  |ird's logo was c|
00000170  72 65 61 74 65 64 20 61  73 20 61 0d 70 72 6f 66  |reated as a.prof|
00000180  65 73 73 69 6f 6e 61 6c  20 74 69 74 6c 65 20 62  |essional title b|
00000190  75 74 20 6e 65 76 65 72  20 72 65 6c 65 61 73 65  |ut never release|
000001a0  64 20 61 73 20 73 75 63  68 2e 20 49 74 27 73 20  |d as such. It's |
000001b0  6f 64 64 20 62 65 63 61  75 73 65 20 42 55 42 42  |odd because BUBB|
000001c0  4c 45 0d 42 4f 42 42 4c  45 2c 20 61 73 20 61 6e  |LE.BOBBLE, as an|
000001d0  79 20 61 72 63 61 64 65  20 66 61 6e 20 77 6f 72  |y arcade fan wor|
000001e0  74 68 20 68 69 73 20 73  61 6c 74 20 77 69 6c 6c  |th his salt will|
000001f0  20 6b 6e 6f 77 2c 20 69  73 20 61 20 76 65 72 79  | know, is a very|
00000200  20 6f 6c 64 20 67 61 6d  65 20 0d 77 68 69 63 68  | old game .which|
00000210  2c 20 61 74 20 6f 6e 65  20 74 69 6d 65 2c 20 73  |, at one time, s|
00000220  65 65 6d 65 64 20 74 6f  20 62 65 20 6f 6e 20 65  |eemed to be on e|
00000230  76 65 72 79 20 66 6f 72  6d 61 74 20 28 66 72 6f  |very format (fro|
00000240  6d 20 53 70 65 63 63 79  20 74 6f 20 41 6d 69 67  |m Speccy to Amig|
00000250  61 21 29 0d 45 58 43 45  50 54 20 74 68 65 20 42  |a!).EXCEPT the B|
00000260  42 43 20 73 65 72 69 65  73 21 20 50 44 20 73 75  |BC series! PD su|
00000270  70 70 6c 69 65 72 20 38  20 42 69 74 20 53 6f 66  |pplier 8 Bit Sof|
00000280  74 77 61 72 65 20 68 61  73 6e 27 74 20 67 6f 74  |tware hasn't got|
00000290  20 61 6e 20 61 6e 73 77  65 72 0d 65 69 74 68 65  | an answer.eithe|
000002a0  72 3b 20 74 68 65 20 6d  6f 73 74 20 6c 69 6b 65  |r; the most like|
000002b0  6c 79 20 74 68 65 6f 72  79 20 74 65 6e 64 73 20  |ly theory tends |
000002c0  74 6f 20 61 73 73 75 6d  65 20 46 69 72 65 62 69  |to assume Firebi|
000002d0  72 64 20 6c 6f 73 74 20  63 6f 6e 66 69 64 65 6e  |rd lost confiden|
000002e0  63 65 0d 69 6e 20 74 68  65 20 38 2d 62 69 74 20  |ce.in the 8-bit |
000002f0  6d 61 72 6b 65 74 20 62  65 66 6f 72 65 20 72 65  |market before re|
00000300  6c 65 61 73 69 6e 67 20  69 74 2e 0d 20 20 20 4c  |leasing it..   L|
00000310  75 63 6b 69 6c 79 20 74  68 6f 75 67 68 2c 20 74  |uckily though, t|
00000320  68 69 73 20 39 39 2e 39  39 25 20 63 6f 6d 70 6c  |his 99.99% compl|
00000330  65 74 65 20 50 52 45 2d  52 45 4c 45 41 53 45 20  |ete PRE-RELEASE |
00000340  76 65 72 73 69 6f 6e 20  66 6f 75 6e 64 20 69 74  |version found it|
00000350  73 0d 77 61 79 20 69 6e  74 6f 20 42 42 43 20 4c  |s.way into BBC L|
00000360  61 6e 64 20 76 69 61 20  50 75 62 6c 69 63 20 44  |and via Public D|
00000370  6f 6d 61 69 6e 20 61 6e  64 20 74 68 65 20 63 75  |omain and the cu|
00000380  74 65 73 79 20 70 6c 61  74 66 6f 72 6d 20 61 64  |tesy platform ad|
00000390  76 65 6e 74 75 72 65 73  0d 6f 66 20 42 75 62 20  |ventures.of Bub |
000003a0  61 6e 64 20 42 6f 62 20  63 61 6e 20 6e 6f 77 20  |and Bob can now |
000003b0  62 65 20 65 6e 6a 6f 79  65 64 2c 20 61 73 20 69  |be enjoyed, as i|
000003c0  6e 64 69 63 61 74 65 64  2c 20 69 66 20 79 6f 75  |ndicated, if you|
000003d0  20 68 61 76 65 20 61 20  42 42 43 20 6f 72 20 61  | have a BBC or a|
000003e0  0d 4d 61 73 74 65 72 20  31 32 38 2e 20 54 68 69  |.Master 128. Thi|
000003f0  73 20 72 65 76 69 65 77  20 6d 61 72 6b 73 20 61  |s review marks a|
00000400  20 73 69 67 6e 69 66 69  63 61 6e 74 20 64 65 70  | significant dep|
00000410  61 72 74 75 72 65 20 66  72 6f 6d 20 70 72 65 76  |arture from prev|
00000420  69 6f 75 73 20 6f 6e 65  73 0d 69 6e 20 74 68 61  |ious ones.in tha|
00000430  74 20 42 55 42 42 4c 45  20 42 4f 42 42 4c 45 20  |t BUBBLE BOBBLE |
00000440  64 6f 65 73 20 6e 6f 74  20 72 75 6e 20 6f 6e 20  |does not run on |
00000450  74 68 65 20 45 6c 65 63  74 72 6f 6e 20 61 74 20  |the Electron at |
00000460  61 6c 6c 21 0d 20 20 20  21 42 4f 4f 54 69 6e 67  |all!.   !BOOTing|
00000470  20 75 70 20 74 68 65 20  64 69 73 6b 20 28 54 42  | up the disk (TB|
00000480  49 2d 31 31 39 20 69 6e  20 74 68 65 20 38 20 42  |I-119 in the 8 B|
00000490  69 74 20 53 6f 66 74 77  61 72 65 20 63 61 74 61  |it Software cata|
000004a0  6c 6f 67 75 65 29 20 66  69 72 73 74 0d 62 72 69  |logue) first.bri|
000004b0  6e 67 73 20 75 70 20 73  6f 6d 65 20 76 65 72 79  |ngs up some very|
000004c0  20 73 70 61 72 73 65 20  69 6e 73 74 72 75 63 74  | sparse instruct|
000004d0  69 6f 6e 73 20 61 6e 64  20 63 6f 6e 74 72 6f 6c  |ions and control|
000004e0  20 6b 65 79 20 6c 69 73  74 73 2e 20 51 75 69 74  | key lists. Quit|
000004f0  65 0d 6e 6f 74 69 63 65  61 62 6c 79 2c 20 74 68  |e.noticeably, th|
00000500  65 73 65 20 77 65 72 65  20 6e 6f 74 20 64 65 73  |ese were not des|
00000510  74 69 6e 65 64 20 74 6f  20 62 65 20 70 61 72 74  |tined to be part|
00000520  20 6f 66 20 74 68 65 20  6f 72 69 67 69 6e 61 6c  | of the original|
00000530  20 64 69 73 6b 20 61 6e  64 0d 74 68 65 69 72 20  | disk and.their |
00000540  77 72 69 74 65 72 20 73  69 67 6e 73 20 6f 66 66  |writer signs off|
00000550  20 77 69 74 68 20 22 54  68 65 20 72 65 73 74 20  | with "The rest |
00000560  69 73 20 66 6f 72 20 79  6f 75 20 74 6f 20 66 69  |is for you to fi|
00000570  6e 64 20 6f 75 74 21 22  2e 20 57 68 61 74 20 79  |nd out!". What y|
00000580  6f 75 0d 64 6f 6e 27 74  20 6b 6e 6f 77 20 71 75  |ou.don't know qu|
00000590  69 63 6b 6c 79 20 62 65  63 6f 6d 65 73 20 6f 62  |ickly becomes ob|
000005a0  76 69 6f 75 73 20 77 68  65 6e 20 74 68 65 20 61  |vious when the a|
000005b0  63 74 69 6f 6e 20 73 74  61 72 74 73 20 74 68 6f  |ction starts tho|
000005c0  75 67 68 2e 0d 20 20 20  45 6e 74 65 72 69 6e 67  |ugh..   Entering|
000005d0  20 74 68 65 20 67 61 6d  65 20 66 6f 72 6d 61 74  | the game format|
000005e0  20 61 73 20 69 74 20 63  61 6e 20 62 65 20 61 73  | as it can be as|
000005f0  73 75 6d 65 64 20 69 74  20 77 6f 75 6c 64 20 68  |sumed it would h|
00000600  61 76 65 20 61 70 70 65  61 72 65 64 0d 70 72 65  |ave appeared.pre|
00000610  73 65 6e 74 73 20 74 68  65 20 66 69 72 73 74 20  |sents the first |
00000620  6f 66 20 61 20 6f 76 65  72 20 61 20 68 75 6e 64  |of a over a hund|
00000630  72 65 64 20 63 75 74 65  20 73 63 72 65 65 6e 73  |red cute screens|
00000640  20 2d 20 74 68 65 20 6c  6f 61 64 65 72 2e 20 54  | - the loader. T|
00000650  68 65 0d 4d 6f 64 65 20  32 20 74 69 74 6c 65 20  |he.Mode 2 title |
00000660  61 6e 64 20 74 68 65 20  74 77 6f 20 73 74 61 72  |and the two star|
00000670  73 20 6f 66 20 69 74 20  77 61 69 74 20 66 6f 72  |s of it wait for|
00000680  20 3c 53 50 41 43 45 3e  20 62 65 66 6f 72 65 20  | <SPACE> before |
00000690  62 65 69 6e 67 20 0d 72  65 70 6c 61 63 65 64 20  |being .replaced |
000006a0  77 69 74 68 20 61 20 63  6c 65 76 65 72 20 4d 6f  |with a clever Mo|
000006b0  64 65 20 31 20 73 63 72  65 65 6e 20 69 6d 70 6c  |de 1 screen impl|
000006c0  65 6d 65 6e 74 69 6e 67  20 65 61 63 68 20 6f 66  |ementing each of|
000006d0  20 74 68 65 20 73 65 76  65 6e 20 72 65 61 6c 0d  | the seven real.|
000006e0  63 6f 6c 6f 75 72 73 2e  20 46 72 6f 6d 20 68 65  |colours. From he|
000006f0  72 65 2c 20 69 74 27 73  20 70 6f 73 73 69 62 6c  |re, it's possibl|
00000700  65 20 74 6f 20 63 68 6f  6f 73 65 20 77 68 65 74  |e to choose whet|
00000710  68 65 72 20 6f 6e 65 20  6f 72 20 74 77 6f 20 70  |her one or two p|
00000720  6c 61 79 65 72 73 0d 61  72 65 20 74 6f 20 63 6c  |layers.are to cl|
00000730  65 61 6e 20 75 70 20 69  6e 20 74 68 69 73 20 63  |ean up in this c|
00000740  6c 61 73 73 69 63 20 67  61 6d 65 2e 0d 20 20 20  |lassic game..   |
00000750  49 6e 20 63 61 73 65 20  79 6f 75 27 76 65 20 6d  |In case you've m|
00000760  69 73 73 65 64 20 61 6c  6c 20 61 70 70 65 61 72  |issed all appear|
00000770  61 6e 63 65 73 20 6f 66  20 42 55 42 42 4c 45 20  |ances of BUBBLE |
00000780  42 4f 42 42 4c 45 20 28  61 6e 64 20 69 74 73 20  |BOBBLE (and its |
00000790  0d 73 65 71 75 65 6c 73  20 52 41 49 4e 42 4f 57  |.sequels RAINBOW|
000007a0  20 49 53 4c 41 4e 44 53  20 61 6e 64 20 50 41 52  | ISLANDS and PAR|
000007b0  41 53 4f 4c 20 53 54 41  52 53 20 6f 6e 20 73 6f  |ASOL STARS on so|
000007c0  6d 65 20 38 20 61 6e 64  20 31 36 20 62 69 74 20  |me 8 and 16 bit |
000007d0  73 74 75 66 66 29 2c 0d  42 75 62 20 61 6e 64 20  |stuff),.Bub and |
000007e0  42 6f 62 20 61 72 65 20  74 77 6f 20 73 69 63 6b  |Bob are two sick|
000007f0  65 6e 69 6e 67 6c 79 20  22 77 65 27 72 65 20 69  |eningly "we're i|
00000800  6e 20 61 6e 6f 74 68 65  72 20 70 72 65 64 69 63  |n another predic|
00000810  61 6d 65 6e 74 20 77 68  65 72 65 20 77 65 0d 68  |ament where we.h|
00000820  61 76 65 20 74 6f 20 6b  69 6c 6c 20 6c 6f 74 73  |ave to kill lots|
00000830  20 6f 66 20 6d 6f 6e 73  74 65 72 73 20 61 6e 64  | of monsters and|
00000840  20 63 6f 6c 6c 65 63 74  20 6c 6f 74 73 20 6f 66  | collect lots of|
00000850  20 62 6f 6e 75 73 65 73  20 62 75 74 20 77 65 27  | bonuses but we'|
00000860  72 65 20 0d 68 61 76 69  6e 67 20 6c 6f 74 73 20  |re .having lots |
00000870  6f 66 20 66 75 6e 22 20  63 68 61 70 70 69 65 73  |of fun" chappies|
00000880  2e 20 54 68 65 69 72 20  70 72 65 64 69 63 61 6d  |. Their predicam|
00000890  65 6e 74 20 69 6e 20 42  55 42 42 4c 45 20 42 4f  |ent in BUBBLE BO|
000008a0  42 42 4c 45 2c 20 69 66  20 49 0d 72 65 6d 65 6d  |BBLE, if I.remem|
000008b0  62 65 72 20 66 72 6f 6d  20 74 68 65 20 6f 72 69  |ber from the ori|
000008c0  67 69 6e 61 6c 20 49 20  6f 6e 63 65 20 68 61 64  |ginal I once had|
000008d0  20 63 6f 72 72 65 63 74  6c 79 2c 20 69 73 20 74  | correctly, is t|
000008e0  68 61 74 20 74 68 65 79  27 76 65 20 62 65 65 6e  |hat they've been|
000008f0  0d 74 75 72 6e 65 64 20  69 6e 74 6f 20 63 75 74  |.turned into cut|
00000900  65 20 64 72 61 67 6f 6e  73 20 28 49 6e 20 74 68  |e dragons (In th|
00000910  65 20 73 65 71 75 65 6c  73 2c 20 74 68 65 79 27  |e sequels, they'|
00000920  72 65 20 63 75 74 65 20  6c 69 74 74 6c 65 20 62  |re cute little b|
00000930  6f 79 73 21 29 20 61 6e  64 0d 61 72 65 20 75 6e  |oys!) and.are un|
00000940  64 65 72 20 61 74 74 61  63 6b 20 66 72 6f 6d 20  |der attack from |
00000950  73 63 72 65 65 6e 73 20  6f 66 20 65 76 65 72 79  |screens of every|
00000960  74 68 69 6e 67 20 66 72  6f 6d 20 6d 75 74 61 6e  |thing from mutan|
00000970  74 20 70 61 72 72 6f 74  73 20 74 6f 20 0d 62 6f  |t parrots to .bo|
00000980  75 6e 63 69 6e 67 20 74  65 64 64 79 2d 62 65 61  |uncing teddy-bea|
00000990  72 73 2e 0d 20 20 20 49  66 20 79 6f 75 20 63 68  |rs..   If you ch|
000009a0  6f 6f 73 65 20 74 68 65  20 6f 6e 65 20 70 6c 61  |oose the one pla|
000009b0  79 65 72 20 67 61 6d 65  2c 20 79 6f 75 20 61 72  |yer game, you ar|
000009c0  65 20 42 75 62 20 74 68  65 20 67 72 65 65 6e 20  |e Bub the green |
000009d0  64 72 61 67 6f 6e 20 61  6e 64 0d 62 65 67 69 6e  |dragon and.begin|
000009e0  20 62 6f 74 74 6f 6d 20  6c 65 66 74 20 6f 66 20  | bottom left of |
000009f0  74 68 65 20 66 69 72 73  74 20 73 63 72 65 65 6e  |the first screen|
00000a00  2e 20 54 68 65 72 65 20  69 73 20 6e 6f 20 73 63  |. There is no sc|
00000a10  72 6f 6c 6c 69 6e 67 20  65 78 63 65 70 74 20 77  |rolling except w|
00000a20  68 65 6e 0d 79 6f 75 20  63 6f 6d 70 6c 65 74 65  |hen.you complete|
00000a30  20 69 74 20 77 68 65 6e  20 74 68 65 20 73 63 72  | it when the scr|
00000a40  65 65 6e 20 73 63 72 6f  6c 6c 73 20 64 6f 77 6e  |een scrolls down|
00000a50  20 64 69 73 70 6c 61 79  69 6e 67 20 74 68 65 20  | displaying the |
00000a60  6e 65 78 74 20 73 63 72  65 65 6e 0d 77 69 74 68  |next screen.with|
00000a70  20 79 6f 75 72 20 67 72  65 65 6e 79 20 62 65 61  | your greeny bea|
00000a80  6e 20 6f 6e 20 74 68 65  20 73 61 6d 65 20 73 70  |n on the same sp|
00000a90  6f 74 2e 20 57 68 61 74  20 79 6f 75 20 68 61 76  |ot. What you hav|
00000aa0  65 20 74 6f 20 64 6f 20  69 73 20 72 75 6e 20 6c  |e to do is run l|
00000ab0  65 66 74 0d 61 6e 64 20  72 69 67 68 74 20 74 68  |eft.and right th|
00000ac0  65 6e 20 6a 75 6d 70 20  74 6f 20 67 65 74 20 72  |en jump to get r|
00000ad0  65 61 73 6f 6e 61 62 6c  79 20 63 6c 6f 73 65 20  |easonably close |
00000ae0  74 6f 20 74 68 65 20 74  68 72 65 65 20 6d 75 74  |to the three mut|
00000af0  61 6e 74 20 74 69 6e 20  63 61 6e 73 0d 6f 6e 20  |ant tin cans.on |
00000b00  73 63 72 65 65 6e 20 6f  6e 65 2e 20 28 54 68 65  |screen one. (The|
00000b10  20 62 61 64 64 69 65 73  20 63 68 61 6e 67 65 20  | baddies change |
00000b20  66 72 6f 6d 20 73 63 72  65 65 6e 20 74 6f 20 73  |from screen to s|
00000b30  63 72 65 65 6e 29 2e 20  0d 20 20 20 42 6c 6f 77  |creen). .   Blow|
00000b40  69 6e 67 20 61 20 62 75  62 62 6c 65 20 77 69 74  |ing a bubble wit|
00000b50  68 20 3c 54 41 42 3e 20  77 69 6c 6c 20 61 6c 77  |h <TAB> will alw|
00000b60  61 79 73 20 71 75 69 63  6b 6c 79 20 6a 65 74 20  |ays quickly jet |
00000b70  61 20 67 72 65 65 6e 20  73 70 68 65 72 65 20 69  |a green sphere i|
00000b80  6e 0d 74 68 65 20 64 69  72 65 63 74 69 6f 6e 20  |n.the direction |
00000b90  79 6f 75 72 20 64 72 61  67 6f 6e 20 69 73 20 66  |your dragon is f|
00000ba0  61 63 69 6e 67 20 61 6e  64 20 69 66 20 74 68 69  |acing and if thi|
00000bb0  73 20 73 70 68 65 72 65  20 63 6f 6c 6c 69 64 65  |s sphere collide|
00000bc0  73 20 61 74 20 73 70 65  65 64 0d 77 69 74 68 20  |s at speed.with |
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000016d0  20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
*
000016f0  20 20 20 20 20 20 20 20  20 20 20 20 20 44 61 76  |             Dav|
00001700  65 20 45 64 77 61 72 64  73 2c 20 45 55 47 20 23  |e Edwards, EUG #|
00001710  35 33 0d                                          |53.|
00001713
R/+BUBBLE.m0
R/+BUBBLE.m1
R/+BUBBLE.m2
R/+BUBBLE.m4
R/+BUBBLE.m5