Home » Archimedes archive » Archimedes World » AW-1991-06.adf » June91 » !AWJun91/Goodies/Plumber/!Plumber/!RunImage

!AWJun91/Goodies/Plumber/!Plumber/!RunImage

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Archimedes archive » Archimedes World » AW-1991-06.adf » June91
Filename: !AWJun91/Goodies/Plumber/!Plumber/!RunImage
Read OK:
File size: 14E1 bytes
Load address: 0000
Exec address: 0000
File contents
   10REM>!RunImage
   20REM Plumber by Andrew S J Innes  (ZAX)
   30
   40PROCinitialise
   50REPEAT
   60PROCpostload
   70dead%=FALSE
   80PROCnextlev
   90REPEAT
  100PROCshowscreen
  110REPEAT
  120MOUSE X%,Y%,B%:x%=(X%>>7)-1:y%=Y%>>7
  130IF (B% AND 4) AND x%>-1 THEN PROCselect
  140IF B% AND 2 THEN PROCrelease
  150IF (B% AND 1) AND x%>-1 THEN PROCadjust
  160PROCliquid
  170WAIT
  180PROCscroll
  190UNTIL out%
  200IF out%=1 THEN PROCrelease
  210IF out%=2 THEN PROCnextlev
  220IF out%=3 THEN PROCgameover
  230UNTILdead%
  240UNTIL FALSE
  250
  260DEF PROCinitialise
  270A%=RND(-TIME):*DIR <Obey$Dir>
  280DIM grid%(8,6),spr$(12),buft%(2),bufb%(2)
  290*SLOAD ZAX
  300*SMERGE Pipes
  310A%=0:C%=1:NA$="":HS%=0:NAL$="":HL%=0
  320*POINTER 1
  330VOICES 4:VOICE 1,"Percussion-Noise":FOR F%=2 TO 4:VOICE F%,"StringLib-Hard":NEXT
  340RESTORE 370:FOR F%=0 TO 12:READ spr$(F%):NEXT
  350lev%=0:score%=0:dist%=0:pitch%=0
  360ENDPROC
  370DATA empty,tl,tr,bl,br,v,h,cross,start,bulbh,bulbv,blocked,bomber
  380
  390DEF PROCshowscreen
  400CLS:PRINT"Level:";lev%;TAB(12);"Distance:";dist%;TAB(27);"Score:";score%
  410FOR Y%=6 TO 0 STEP -1
  420FOR X%=0 TO 8
  430SYS"OS_SpriteOp",34,,spr$(grid%(X%,Y%)),X%*124+144,Y%*124+20,0
  440IF grid%(X%,Y%)=11 THEN
  450IF X%>0 THEN IF grid%(X%-1,Y%)=11 THEN GCOL 0,0:RECTANGLE FILL X%*124+112,Y%*124+68,60,24
  460IF Y%<6 THEN IF grid%(X%,Y%+1)=11 THEN GCOL 0,0:RECTANGLE FILL X%*124+192,Y%*124+112,24,60
  470ENDIF
  480NEXT
  490NEXT
  500GCOL 10:RECTANGLE FILL 0,928,delay% DIV 2-4,28
  510FOR F%=0 TO 2:SYS"OS_SpriteOp",34,,spr$(buft%(F%)),0,512+F%*128,0:SYS"OS_SpriteOp",34,,spr$(bufb%(F%)),0,256-F%*128,0:NEXT
  520GCOL 7:RECTANGLE 140,16,1120,872
  530MOUSE ON 1
  540ENDPROC
  550
  560DEF PROCliquid
  570IF delay% THEN
  580delay%-=1:GCOL 14:MOVE delay% DIV 2,928:DRAW BY 0,28
  590IF delay%=0 THEN SOUND 1,&17F,&3000,255
  600ELSE speed=NOT(speed):IF speed THEN
  610OX%=SX%:OY%=SY%
  620IF POINT(SX%+DX%,SY%+DY%)<>14 AND POINT(SX%+DX%,SY%+DY%)<>0 THEN
  630RESTORE 780
  640REPEAT
  650READ DX%,DY%
  660UNTIL POINT(SX%+DX%,SY%+DY%)=14 OR DX%=-1
  670ENDIF
  680IF DX%=-1 THEN
  690IF dist%>0 THEN out%=3 ELSE out%=2
  700ELSE
  710SX%+=DX%:SY%+=DY%:dist%-=1:PRINTTAB(20,0);dist%;" ";
  720score%+=1:PRINTTAB(33,0);score%;" ";
  730GCOL 0:PLOT 69,SX%,SY%
  740ENDIF
  750ENDIF
  760ENDIF
  770ENDPROC
  780DATA 0,4,4,4,4,0,4,-4,0,-4,-4,-4,-4,0,-4,4,-1,-1
  790
  800DEF PROCrelease
  810REPEAT
  820PROCliquid
  830PROCscroll
  840score%+=5:PRINTTAB(33,0);score%;" ";
  850UNTIL out%
  860ENDPROC
  870
  880DEF PROCgameover
  890PROCburn
  900PRINT TAB(1,2);"Game Over"
  910IF HS%<score% OR HL%<lev% THEN
  920INPUT"Name?:"A$
  930IF HS%<score% THEN NA$=A$:HS%=score%
  940IF HL%<lev% THEN NAL$=A$:HL%=lev%
  950ELSE REPEAT:MOUSE X%,Y%,B%:UNTIL B%
  960ENDIF
  970lev%=0:score%=0:dist%=0:dead%=TRUE
  980ENDPROC
  990
 1000DEF PROCscroll
 1010IF top% THEN RECTANGLE 0,516,124,256+top% TO 0,512:top%-=4:IF top%=0 THEN buft%(0)=buft%(1):buft%(1)=buft%(2):buft%(2)=RND(7):SYS"OS_SpriteOp",34,,spr$(buft%(2)),0,768,0
 1020IF bot% THEN RECTANGLE 0,124-bot%,124,252+bot% TO 0,128-bot%:bot%-=4:GCOL 14:LINE 0,0,124,0:IF bot%=0 THEN bufb%(0)=bufb%(1):bufb%(1)=bufb%(2):bufb%(2)=RND(7):SYS"OS_SpriteOp",34,,spr$(bufb%(2)),0,0,0
 1030ENDPROC
 1040
 1050DEF PROCnextlev
 1060IF lev%>0 THEN
 1070PROCburn
 1080PRINT TAB(1,2);"Continue to next level"
 1090REPEAT:MOUSE X%,Y%,B%:UNTIL NOT(B%)
 1100REPEAT:MOUSE X%,Y%,B%:UNTIL B%
 1110score%+=-dist%*5
 1120ENDIF
 1130lev%+=1:top%=0:bot%=0:out%=0:bend%=10:gush%=&2000
 1140delay%=2592-lev%*32
 1150FOR F%=0 TO 2:buft%(F%)=RND(7):bufb%(F%)=RND(7):NEXT
 1160dist%=300+lev%*30+RND(20):pitch%=(delay%+dist%)*4
 1170FOR X%=0 TO 8:FOR Y%=0 TO 6:grid%(X%,Y%)=0:NEXT:NEXT
 1180FOR F%=1 TO lev%
 1190grid%(RND(9)-1,RND(7)-1)=RND(3)+8
 1200NEXT
 1210X%=RND(6)-1:Y%=RND(7)-1:grid%(X%,Y%)=8:grid%(X%+1,Y%)=0:SX%=(X%+1)*124+80:SY%=Y%*124+80:DX%=4:DY%=0
 1220ENDPROC
 1230
 1240DEF PROCclang(E%)
 1250C%+=1:IF C%>4 THEN C%=2
 1260SOUND C%,&170,4000+RND(500)+E%*400,45
 1270ENDPROC
 1280
 1290DEF FNsquare(X%,Y%)
 1300gx%=(x%+1)*124+20:gy%=y%*124+20
 1310=(grid%(X%,Y%)<8 AND POINT(gx%+60,gy%)<>0 AND POINT(gx%,gy%+60)<>0 AND POINT(gx%+60,gy%+120)<>0 AND POINT(gx%+120,gy%+60)<>0)
 1320
 1330DEF PROCselect
 1340IF top%=0 AND y%<7 THEN
 1350IF FNsquare(x%,y%) THEN
 1360IF grid%(x%,y%)<>0 THEN dist%+=RND(30):PRINTTAB(21,0);dist%;" ";
 1370grid%(x%,y%)=buft%(0):top%=128
 1380SYS"OS_SpriteOp",34,,spr$(buft%(0)),gx%,gy%,0
 1390score%-=25+RND(15):PRINTTAB(33,0);score%;" ";
 1400PROCclang(1)
 1410ENDIF
 1420ENDIF
 1430ENDPROC
 1440
 1450DEF PROCadjust
 1460IF bot%=0 AND y%<7 THEN
 1470IF FNsquare(x%,y%) THEN
 1480IF grid%(x%,y%)<>0 THEN dist%+=RND(30):PRINTTAB(21,0);dist%;" ";
 1490grid%(x%,y%)=bufb%(0):bot%=128
 1500SYS"OS_SpriteOp",34,,spr$(bufb%(0)),gx%,gy%,0
 1510score%-=25+RND(15):PRINTTAB(33,0);score%;" ";
 1520PROCclang(2)
 1530ENDIF
 1540ENDIF
 1550ENDPROC
 1560
 1570DEF PROCburn
 1580GCOL 0,12:COLOUR 12,255,255,255
 1590FOR y%=6 TO 0 STEP -1
 1600FOR x%=0 TO 8
 1610IF FNsquare(x%,y%) AND grid%(x%,y%)>0 THEN
 1620score%-=100
 1630RECTANGLE FILL x%*124+144,y%*124+20,120,120
 1640ENDIF
 1650NEXT
 1660NEXT
 1670R%=255:G%=255:B%=255
 1680WHILE R%>0
 1690WAIT
 1700COLOUR 12,R%,G%,B%
 1710R%-=4:G%-=8:B%-=16
 1720IF G%<0 THEN G%=0
 1730IF B%<0 THEN B%=0
 1740ENDWHILE
 1745PRINTTAB(33,0);score%;" ";
 1750ENDPROC
 1760
 1770DEF PROCpostload
 1780MODE 9:OFF
 1790COLOUR 1,0,0,0:COLOUR 2,60,60,255:COLOUR 3,60,60,255:FOR F%=4 TO 7:COLOUR F%,255,255,255:NEXT:COLOUR 8,255,255,0
 1800RESTORE 2020:VDU 5
 1810Y%=700
 1820GCOL 3,2:RECTANGLE FILL 200,200,800,504
 1830GCOL 3,1:RECTANGLE FILL 300,140,800,504
 1840REPEAT:READ A$:GCOL 3,2:MOVE 200,Y%:PRINTA$;:Y%-=36
 1850GCOL 3,1:MOVE 300,Y%-60:PRINTA$;
 1860UNTIL A$=" "
 1870VDU 4:OFF:X%=210:Y%=729:A%=16:B%=0:F%=-1
 1880COLOUR 8:PRINTTAB(9,1);"Click mouse to play"
 1890IF HS% THEN PRINTTAB(0,3);"Score:";HS%;":";NA$
 1900IF HL% THEN A$="Level:"+STR$(HL%)+":"+NAL$:PRINTTAB(39-LEN(A$),3);A$;
 1910SYS"OS_SpriteOp",34,,"zax",X%,Y%,3
 1920REPEAT
 1930R%=X%:S%=Y%:A%+=(1 AND X%<400)-(1 AND X%>400):B%+=(1 AND Y%<360)-(1 AND Y%>360):X%+=A%:Y%+=B%
 1940WAIT:SYS"OS_SpriteOp",34,,"zax",X%,Y%,3:SYS"OS_SpriteOp",34,,"zax",R%,S%,3
 1950IF B%=0 THEN F%=NOT(F%):IF F%=FALSE THEN COLOUR 6,60,60,255:COLOUR 7,60,60,255:COLOUR 5,150,150,150
 1960IF F% THEN C%=255-((27-ABS(B%))*3):COLOUR 4,C%,C%,C%:COLOUR 5,C%,C%,C%:COLOUR 6,C%,C%,C%:COLOUR 7,C%,C%,C% ELSE C%=(27-ABS(B%))*3+92:COLOUR 4,C%,C%,C%:COLOUR 5,C%-32,C%-32,C%-32
 1970MOUSE J%,G%,H%
 1980UNTIL H%
 1990*PRINT Colours
 2000COLOUR 14,0,0,0:COLOUR 128+14:COLOUR 0
 2010ENDPROC
 2020DATA " Plumber by Andrew Innes",,Use the mouse to point to,the next location to fill,,Select = Pick from top,Menu   = Finish the level,Adjust = Pick from bottom,,Keep the fluid going 'til,the distance gets to zero,
 2030DATA Don't waste pipe segments," "
 2040DATA " "

�>!RunImage
(� Plumber by Andrew S J Innes  (ZAX)

(�initialise
2�
<
�postload
Fdead%=�
P�nextlev
Z�
d�showscreen
n�
x%ȗ X%,Y%,B%:x%=(X%>>7)-1:y%=Y%>>7
� � (B% � 4) � x%>-1 � �select
�� B% � 2 � �release
� � (B% � 1) � x%>-1 � �adjust
��liquid
�Ȗ
��scroll
�
� out%
�� out%=1 � �release
�� out%=2 � �nextlev
�� out%=3 � �gameover
�
�dead%
�� �
�
� �initialise
A%=�(-�):*DIR <Obey$Dir>
+� grid%(8,6),spr$(12),buft%(2),bufb%(2)
"*SLOAD ZAX
,*SMERGE Pipes
6(A%=0:C%=1:NA$="":HS%=0:NAL$="":HL%=0
@*POINTER 1
JDȠ 4:ȡ 1,"Percussion-Noise":� F%=2 � 4:ȡ F%,"StringLib-Hard":�
T#� �DrA:� F%=0 � 12:� spr$(F%):�
^$lev%=0:score%=0:dist%=0:pitch%=0
h�
rB� empty,tl,tr,bl,br,v,h,cross,start,bulbh,bulbv,blocked,bomber
|
�� �showscreen
�@�:�"Level:";lev%;�12);"Distance:";dist%;�27);"Score:";score%
�� Y%=6 � 0 � -1
�� X%=0 � 8
�Aș"OS_SpriteOp",34,,spr$(grid%(X%,Y%)),X%*124+144,Y%*124+20,0
�� grid%(X%,Y%)=11 �
�I� X%>0 � � grid%(X%-1,Y%)=11 � � 0,0:ȓ Ȑ X%*124+112,Y%*124+68,60,24
�J� Y%<6 � � grid%(X%,Y%+1)=11 � � 0,0:ȓ Ȑ X%*124+192,Y%*124+112,24,60
��
��
��
�$� 10:ȓ Ȑ 0,928,delay% � 2-4,28
�v� F%=0 � 2:ș"OS_SpriteOp",34,,spr$(buft%(F%)),0,512+F%*128,0:ș"OS_SpriteOp",34,,spr$(bufb%(F%)),0,256-F%*128,0:�
� 7:ȓ 140,16,1120,872

ȗ � 1
�
&
0
� �liquid
:� delay% �
D-delay%-=1:� 14:� delay% � 2,928:� BY 0,28
N#� delay%=0 � � 1,&17F,&3000,255
X� speed=�(speed):� speed �
bOX%=SX%:OY%=SY%
l4� �SX%+DX%,SY%+DY%)<>14 � �SX%+DX%,SY%+DY%)<>0 �
v
� �TLC
��
�
� DX%,DY%
�#� �SX%+DX%,SY%+DY%)=14 � DX%=-1
��
�� DX%=-1 �
�� dist%>0 � out%=3 � out%=2
��
�1SX%+=DX%:SY%+=DY%:dist%-=1:�20,0);dist%;" ";
�!score%+=1:�33,0);score%;" ";
�� 0:� 69,SX%,SY%
��
��
��
�
1� 0,4,4,4,4,0,4,-4,0,-4,-4,-4,-4,0,-4,4,-1,-1

 � �release
*�
4�liquid
>�scroll
H!score%+=5:�33,0);score%;" ";
R
� out%
\�
f
p� �gameover
z	�burn
�� �1,2);"Game Over"
�� HS%<score% � HL%<lev% �
��"Name?:"A$
�$� HS%<score% � NA$=A$:HS%=score%
�!� HL%<lev% � NAL$=A$:HL%=lev%
�� �:ȗ X%,Y%,B%:� B%
��
�#lev%=0:score%=0:dist%=0:dead%=�
��
�
�
� �scroll
�� top% � ȓ 0,516,124,256+top% � 0,512:top%-=4:� top%=0 � buft%(0)=buft%(1):buft%(1)=buft%(2):buft%(2)=�(7):ș"OS_SpriteOp",34,,spr$(buft%(2)),0,768,0
��� bot% � ȓ 0,124-bot%,124,252+bot% � 0,128-bot%:bot%-=4:� 14:� 0,0,124,0:� bot%=0 � bufb%(0)=bufb%(1):bufb%(1)=bufb%(2):bufb%(2)=�(7):ș"OS_SpriteOp",34,,spr$(bufb%(2)),0,0,0
�

� �nextlev
$� lev%>0 �
.	�burn
8$� �1,2);"Continue to next level"
B�:ȗ X%,Y%,B%:� �(B%)
L�:ȗ X%,Y%,B%:� B%
Vscore%+=-dist%*5
`�
j5lev%+=1:top%=0:bot%=0:out%=0:bend%=10:gush%=&2000
tdelay%=2592-lev%*32
~.� F%=0 � 2:buft%(F%)=�(7):bufb%(F%)=�(7):�
�3dist%=300+lev%*30+�(20):pitch%=(delay%+dist%)*4
�,� X%=0 � 8:� Y%=0 � 6:grid%(X%,Y%)=0:�:�
�� F%=1 � lev%
�grid%(�(9)-1,�(7)-1)=�(3)+8
��
�cX%=�(6)-1:Y%=�(7)-1:grid%(X%,Y%)=8:grid%(X%+1,Y%)=0:SX%=(X%+1)*124+80:SY%=Y%*124+80:DX%=4:DY%=0
��
�
�� �clang(E%)
�C%+=1:� C%>4 � C%=2
�#� C%,&170,4000+�(500)+E%*400,45
��


� �square(X%,Y%)
#gx%=(x%+1)*124+20:gy%=y%*124+20
e=(grid%(X%,Y%)<8 � �gx%+60,gy%)<>0 � �gx%,gy%+60)<>0 � �gx%+60,gy%+120)<>0 � �gx%+120,gy%+60)<>0)
(
2
� �select
<� top%=0 � y%<7 �
F� �square(x%,y%) �
P7� grid%(x%,y%)<>0 � dist%+=�(30):�21,0);dist%;" ";
Z"grid%(x%,y%)=buft%(0):top%=128
d0ș"OS_SpriteOp",34,,spr$(buft%(0)),gx%,gy%,0
n(score%-=25+�(15):�33,0);score%;" ";
x
�clang(1)
��
��
��
�
�
� �adjust
�� bot%=0 � y%<7 �
�� �square(x%,y%) �
�7� grid%(x%,y%)<>0 � dist%+=�(30):�21,0);dist%;" ";
�"grid%(x%,y%)=bufb%(0):bot%=128
�0ș"OS_SpriteOp",34,,spr$(bufb%(0)),gx%,gy%,0
�(score%-=25+�(15):�33,0);score%;" ";
�
�clang(2)
��
�
�

"� �burn
,� 0,12:� 12,255,255,255
6� y%=6 � 0 � -1
@� x%=0 � 8
J'� �square(x%,y%) � grid%(x%,y%)>0 �
Tscore%-=100
^&ȓ Ȑ x%*124+144,y%*124+20,120,120
h�
r�
|�
�R%=255:G%=255:B%=255
�ȕ R%>0
�Ȗ
�� 12,R%,G%,B%
�R%-=4:G%-=8:B%-=16
�� G%<0 � G%=0
�� B%<0 � B%=0
��
��33,0);score%;" ";
��
�
�� �postload
�	� 9:�
�U� 1,0,0,0:� 2,60,60,255:� 3,60,60,255:� F%=4 � 7:� F%,255,255,255:�:� 8,255,255,0
� �ddG:� 5

Y%=700
� 3,2:ȓ Ȑ 200,200,800,504
&� 3,1:ȓ Ȑ 300,140,800,504
0%�:� A$:� 3,2:� 200,Y%:�A$;:Y%-=36
:� 3,1:� 300,Y%-60:�A$;
D� A$=" "
N(� 4:�:X%=210:Y%=729:A%=16:B%=0:F%=-1
X$� 8:�9,1);"Click mouse to play"
b'� HS% � �0,3);"Score:";HS%;":";NA$
l9� HL% � A$="Level:"+�(HL%)+":"+NAL$:�39-�(A$),3);A$;
v%ș"OS_SpriteOp",34,,"zax",X%,Y%,3
��
�YR%=X%:S%=Y%:A%+=(1 � X%<400)-(1 � X%>400):B%+=(1 � Y%<360)-(1 � Y%>360):X%+=A%:Y%+=B%
�JȖ:ș"OS_SpriteOp",34,,"zax",X%,Y%,3:ș"OS_SpriteOp",34,,"zax",R%,S%,3
�J� B%=0 � F%=�(F%):� F%=� � � 6,60,60,255:� 7,60,60,255:� 5,150,150,150
��� F% � C%=255-((27-�(B%))*3):� 4,C%,C%,C%:� 5,C%,C%,C%:� 6,C%,C%,C%:� 7,C%,C%,C% � C%=(27-�(B%))*3+92:� 4,C%,C%,C%:� 5,C%-32,C%-32,C%-32
�ȗ J%,G%,H%
�� H%
�*PRINT Colours
�� 14,0,0,0:� 128+14:� 0
��
��� " Plumber by Andrew Innes",,Use the mouse to point to,the next location to fill,,Select = Pick from top,Menu   = Finish the level,Adjust = Pick from bottom,,Keep the fluid going 'til,the distance gets to zero,
�#� Don't waste pipe segments," "
�	� " "
�
00000000  0d 00 0a 0f f4 3e 21 52  75 6e 49 6d 61 67 65 0d  |.....>!RunImage.|
00000010  00 14 28 f4 20 50 6c 75  6d 62 65 72 20 62 79 20  |..(. Plumber by |
00000020  41 6e 64 72 65 77 20 53  20 4a 20 49 6e 6e 65 73  |Andrew S J Innes|
00000030  20 20 28 5a 41 58 29 0d  00 1e 04 0d 00 28 0f f2  |  (ZAX)......(..|
00000040  69 6e 69 74 69 61 6c 69  73 65 0d 00 32 05 f5 0d  |initialise..2...|
00000050  00 3c 0d f2 70 6f 73 74  6c 6f 61 64 0d 00 46 0b  |.<..postload..F.|
00000060  64 65 61 64 25 3d a3 0d  00 50 0c f2 6e 65 78 74  |dead%=...P..next|
00000070  6c 65 76 0d 00 5a 05 f5  0d 00 64 0f f2 73 68 6f  |lev..Z....d..sho|
00000080  77 73 63 72 65 65 6e 0d  00 6e 05 f5 0d 00 78 25  |wscreen..n....x%|
00000090  c8 97 20 58 25 2c 59 25  2c 42 25 3a 78 25 3d 28  |.. X%,Y%,B%:x%=(|
000000a0  58 25 3e 3e 37 29 2d 31  3a 79 25 3d 59 25 3e 3e  |X%>>7)-1:y%=Y%>>|
000000b0  37 0d 00 82 20 e7 20 28  42 25 20 80 20 34 29 20  |7... . (B% . 4) |
000000c0  80 20 78 25 3e 2d 31 20  8c 20 f2 73 65 6c 65 63  |. x%>-1 . .selec|
000000d0  74 0d 00 8c 17 e7 20 42  25 20 80 20 32 20 8c 20  |t..... B% . 2 . |
000000e0  f2 72 65 6c 65 61 73 65  0d 00 96 20 e7 20 28 42  |.release... . (B|
000000f0  25 20 80 20 31 29 20 80  20 78 25 3e 2d 31 20 8c  |% . 1) . x%>-1 .|
00000100  20 f2 61 64 6a 75 73 74  0d 00 a0 0b f2 6c 69 71  | .adjust.....liq|
00000110  75 69 64 0d 00 aa 06 c8  96 0d 00 b4 0b f2 73 63  |uid...........sc|
00000120  72 6f 6c 6c 0d 00 be 0a  fd 20 6f 75 74 25 0d 00  |roll..... out%..|
00000130  c8 17 e7 20 6f 75 74 25  3d 31 20 8c 20 f2 72 65  |... out%=1 . .re|
00000140  6c 65 61 73 65 0d 00 d2  17 e7 20 6f 75 74 25 3d  |lease..... out%=|
00000150  32 20 8c 20 f2 6e 65 78  74 6c 65 76 0d 00 dc 18  |2 . .nextlev....|
00000160  e7 20 6f 75 74 25 3d 33  20 8c 20 f2 67 61 6d 65  |. out%=3 . .game|
00000170  6f 76 65 72 0d 00 e6 0a  fd 64 65 61 64 25 0d 00  |over.....dead%..|
00000180  f0 07 fd 20 a3 0d 00 fa  04 0d 01 04 11 dd 20 f2  |... .......... .|
00000190  69 6e 69 74 69 61 6c 69  73 65 0d 01 0e 1c 41 25  |initialise....A%|
000001a0  3d b3 28 2d 91 29 3a 2a  44 49 52 20 3c 4f 62 65  |=.(-.):*DIR <Obe|
000001b0  79 24 44 69 72 3e 0d 01  18 2b de 20 67 72 69 64  |y$Dir>...+. grid|
000001c0  25 28 38 2c 36 29 2c 73  70 72 24 28 31 32 29 2c  |%(8,6),spr$(12),|
000001d0  62 75 66 74 25 28 32 29  2c 62 75 66 62 25 28 32  |buft%(2),bufb%(2|
000001e0  29 0d 01 22 0e 2a 53 4c  4f 41 44 20 5a 41 58 0d  |)..".*SLOAD ZAX.|
000001f0  01 2c 11 2a 53 4d 45 52  47 45 20 50 69 70 65 73  |.,.*SMERGE Pipes|
00000200  0d 01 36 28 41 25 3d 30  3a 43 25 3d 31 3a 4e 41  |..6(A%=0:C%=1:NA|
00000210  24 3d 22 22 3a 48 53 25  3d 30 3a 4e 41 4c 24 3d  |$="":HS%=0:NAL$=|
00000220  22 22 3a 48 4c 25 3d 30  0d 01 40 0e 2a 50 4f 49  |"":HL%=0..@.*POI|
00000230  4e 54 45 52 20 31 0d 01  4a 44 c8 a0 20 34 3a c8  |NTER 1..JD.. 4:.|
00000240  a1 20 31 2c 22 50 65 72  63 75 73 73 69 6f 6e 2d  |. 1,"Percussion-|
00000250  4e 6f 69 73 65 22 3a e3  20 46 25 3d 32 20 b8 20  |Noise":. F%=2 . |
00000260  34 3a c8 a1 20 46 25 2c  22 53 74 72 69 6e 67 4c  |4:.. F%,"StringL|
00000270  69 62 2d 48 61 72 64 22  3a ed 0d 01 54 23 f7 20  |ib-Hard":...T#. |
00000280  8d 44 72 41 3a e3 20 46  25 3d 30 20 b8 20 31 32  |.DrA:. F%=0 . 12|
00000290  3a f3 20 73 70 72 24 28  46 25 29 3a ed 0d 01 5e  |:. spr$(F%):...^|
000002a0  24 6c 65 76 25 3d 30 3a  73 63 6f 72 65 25 3d 30  |$lev%=0:score%=0|
000002b0  3a 64 69 73 74 25 3d 30  3a 70 69 74 63 68 25 3d  |:dist%=0:pitch%=|
000002c0  30 0d 01 68 05 e1 0d 01  72 42 dc 20 65 6d 70 74  |0..h....rB. empt|
000002d0  79 2c 74 6c 2c 74 72 2c  62 6c 2c 62 72 2c 76 2c  |y,tl,tr,bl,br,v,|
000002e0  68 2c 63 72 6f 73 73 2c  73 74 61 72 74 2c 62 75  |h,cross,start,bu|
000002f0  6c 62 68 2c 62 75 6c 62  76 2c 62 6c 6f 63 6b 65  |lbh,bulbv,blocke|
00000300  64 2c 62 6f 6d 62 65 72  0d 01 7c 04 0d 01 86 11  |d,bomber..|.....|
00000310  dd 20 f2 73 68 6f 77 73  63 72 65 65 6e 0d 01 90  |. .showscreen...|
00000320  40 db 3a f1 22 4c 65 76  65 6c 3a 22 3b 6c 65 76  |@.:."Level:";lev|
00000330  25 3b 8a 31 32 29 3b 22  44 69 73 74 61 6e 63 65  |%;.12);"Distance|
00000340  3a 22 3b 64 69 73 74 25  3b 8a 32 37 29 3b 22 53  |:";dist%;.27);"S|
00000350  63 6f 72 65 3a 22 3b 73  63 6f 72 65 25 0d 01 9a  |core:";score%...|
00000360  13 e3 20 59 25 3d 36 20  b8 20 30 20 88 20 2d 31  |.. Y%=6 . 0 . -1|
00000370  0d 01 a4 0e e3 20 58 25  3d 30 20 b8 20 38 0d 01  |..... X%=0 . 8..|
00000380  ae 41 c8 99 22 4f 53 5f  53 70 72 69 74 65 4f 70  |.A.."OS_SpriteOp|
00000390  22 2c 33 34 2c 2c 73 70  72 24 28 67 72 69 64 25  |",34,,spr$(grid%|
000003a0  28 58 25 2c 59 25 29 29  2c 58 25 2a 31 32 34 2b  |(X%,Y%)),X%*124+|
000003b0  31 34 34 2c 59 25 2a 31  32 34 2b 32 30 2c 30 0d  |144,Y%*124+20,0.|
000003c0  01 b8 17 e7 20 67 72 69  64 25 28 58 25 2c 59 25  |.... grid%(X%,Y%|
000003d0  29 3d 31 31 20 8c 0d 01  c2 49 e7 20 58 25 3e 30  |)=11 ....I. X%>0|
000003e0  20 8c 20 e7 20 67 72 69  64 25 28 58 25 2d 31 2c  | . . grid%(X%-1,|
000003f0  59 25 29 3d 31 31 20 8c  20 e6 20 30 2c 30 3a c8  |Y%)=11 . . 0,0:.|
00000400  93 20 c8 90 20 58 25 2a  31 32 34 2b 31 31 32 2c  |. .. X%*124+112,|
00000410  59 25 2a 31 32 34 2b 36  38 2c 36 30 2c 32 34 0d  |Y%*124+68,60,24.|
00000420  01 cc 4a e7 20 59 25 3c  36 20 8c 20 e7 20 67 72  |..J. Y%<6 . . gr|
00000430  69 64 25 28 58 25 2c 59  25 2b 31 29 3d 31 31 20  |id%(X%,Y%+1)=11 |
00000440  8c 20 e6 20 30 2c 30 3a  c8 93 20 c8 90 20 58 25  |. . 0,0:.. .. X%|
00000450  2a 31 32 34 2b 31 39 32  2c 59 25 2a 31 32 34 2b  |*124+192,Y%*124+|
00000460  31 31 32 2c 32 34 2c 36  30 0d 01 d6 05 cd 0d 01  |112,24,60.......|
00000470  e0 05 ed 0d 01 ea 05 ed  0d 01 f4 24 e6 20 31 30  |...........$. 10|
00000480  3a c8 93 20 c8 90 20 30  2c 39 32 38 2c 64 65 6c  |:.. .. 0,928,del|
00000490  61 79 25 20 81 20 32 2d  34 2c 32 38 0d 01 fe 76  |ay% . 2-4,28...v|
000004a0  e3 20 46 25 3d 30 20 b8  20 32 3a c8 99 22 4f 53  |. F%=0 . 2:.."OS|
000004b0  5f 53 70 72 69 74 65 4f  70 22 2c 33 34 2c 2c 73  |_SpriteOp",34,,s|
000004c0  70 72 24 28 62 75 66 74  25 28 46 25 29 29 2c 30  |pr$(buft%(F%)),0|
000004d0  2c 35 31 32 2b 46 25 2a  31 32 38 2c 30 3a c8 99  |,512+F%*128,0:..|
000004e0  22 4f 53 5f 53 70 72 69  74 65 4f 70 22 2c 33 34  |"OS_SpriteOp",34|
000004f0  2c 2c 73 70 72 24 28 62  75 66 62 25 28 46 25 29  |,,spr$(bufb%(F%)|
00000500  29 2c 30 2c 32 35 36 2d  46 25 2a 31 32 38 2c 30  |),0,256-F%*128,0|
00000510  3a ed 0d 02 08 1a e6 20  37 3a c8 93 20 31 34 30  |:...... 7:.. 140|
00000520  2c 31 36 2c 31 31 32 30  2c 38 37 32 0d 02 12 0a  |,16,1120,872....|
00000530  c8 97 20 ee 20 31 0d 02  1c 05 e1 0d 02 26 04 0d  |.. . 1.......&..|
00000540  02 30 0d dd 20 f2 6c 69  71 75 69 64 0d 02 3a 0e  |.0.. .liquid..:.|
00000550  e7 20 64 65 6c 61 79 25  20 8c 0d 02 44 2d 64 65  |. delay% ...D-de|
00000560  6c 61 79 25 2d 3d 31 3a  e6 20 31 34 3a ec 20 64  |lay%-=1:. 14:. d|
00000570  65 6c 61 79 25 20 81 20  32 2c 39 32 38 3a df 20  |elay% . 2,928:. |
00000580  42 59 20 30 2c 32 38 0d  02 4e 23 e7 20 64 65 6c  |BY 0,28..N#. del|
00000590  61 79 25 3d 30 20 8c 20  d4 20 31 2c 26 31 37 46  |ay%=0 . . 1,&17F|
000005a0  2c 26 33 30 30 30 2c 32  35 35 0d 02 58 1e cc 20  |,&3000,255..X.. |
000005b0  73 70 65 65 64 3d ac 28  73 70 65 65 64 29 3a e7  |speed=.(speed):.|
000005c0  20 73 70 65 65 64 20 8c  0d 02 62 13 4f 58 25 3d  | speed ...b.OX%=|
000005d0  53 58 25 3a 4f 59 25 3d  53 59 25 0d 02 6c 34 e7  |SX%:OY%=SY%..l4.|
000005e0  20 b0 53 58 25 2b 44 58  25 2c 53 59 25 2b 44 59  | .SX%+DX%,SY%+DY|
000005f0  25 29 3c 3e 31 34 20 80  20 b0 53 58 25 2b 44 58  |%)<>14 . .SX%+DX|
00000600  25 2c 53 59 25 2b 44 59  25 29 3c 3e 30 20 8c 0d  |%,SY%+DY%)<>0 ..|
00000610  02 76 0a f7 20 8d 54 4c  43 0d 02 80 05 f5 0d 02  |.v.. .TLC.......|
00000620  8a 0d f3 20 44 58 25 2c  44 59 25 0d 02 94 23 fd  |... DX%,DY%...#.|
00000630  20 b0 53 58 25 2b 44 58  25 2c 53 59 25 2b 44 59  | .SX%+DX%,SY%+DY|
00000640  25 29 3d 31 34 20 84 20  44 58 25 3d 2d 31 0d 02  |%)=14 . DX%=-1..|
00000650  9e 05 cd 0d 02 a8 0e e7  20 44 58 25 3d 2d 31 20  |........ DX%=-1 |
00000660  8c 0d 02 b2 1f e7 20 64  69 73 74 25 3e 30 20 8c  |...... dist%>0 .|
00000670  20 6f 75 74 25 3d 33 20  8b 20 6f 75 74 25 3d 32  | out%=3 . out%=2|
00000680  0d 02 bc 05 cc 0d 02 c6  31 53 58 25 2b 3d 44 58  |........1SX%+=DX|
00000690  25 3a 53 59 25 2b 3d 44  59 25 3a 64 69 73 74 25  |%:SY%+=DY%:dist%|
000006a0  2d 3d 31 3a f1 8a 32 30  2c 30 29 3b 64 69 73 74  |-=1:..20,0);dist|
000006b0  25 3b 22 20 22 3b 0d 02  d0 21 73 63 6f 72 65 25  |%;" ";...!score%|
000006c0  2b 3d 31 3a f1 8a 33 33  2c 30 29 3b 73 63 6f 72  |+=1:..33,0);scor|
000006d0  65 25 3b 22 20 22 3b 0d  02 da 14 e6 20 30 3a f0  |e%;" ";..... 0:.|
000006e0  20 36 39 2c 53 58 25 2c  53 59 25 0d 02 e4 05 cd  | 69,SX%,SY%.....|
000006f0  0d 02 ee 05 cd 0d 02 f8  05 cd 0d 03 02 05 e1 0d  |................|
00000700  03 0c 31 dc 20 30 2c 34  2c 34 2c 34 2c 34 2c 30  |..1. 0,4,4,4,4,0|
00000710  2c 34 2c 2d 34 2c 30 2c  2d 34 2c 2d 34 2c 2d 34  |,4,-4,0,-4,-4,-4|
00000720  2c 2d 34 2c 30 2c 2d 34  2c 34 2c 2d 31 2c 2d 31  |,-4,0,-4,4,-1,-1|
00000730  0d 03 16 04 0d 03 20 0e  dd 20 f2 72 65 6c 65 61  |...... .. .relea|
00000740  73 65 0d 03 2a 05 f5 0d  03 34 0b f2 6c 69 71 75  |se..*....4..liqu|
00000750  69 64 0d 03 3e 0b f2 73  63 72 6f 6c 6c 0d 03 48  |id..>..scroll..H|
00000760  21 73 63 6f 72 65 25 2b  3d 35 3a f1 8a 33 33 2c  |!score%+=5:..33,|
00000770  30 29 3b 73 63 6f 72 65  25 3b 22 20 22 3b 0d 03  |0);score%;" ";..|
00000780  52 0a fd 20 6f 75 74 25  0d 03 5c 05 e1 0d 03 66  |R.. out%..\....f|
00000790  04 0d 03 70 0f dd 20 f2  67 61 6d 65 6f 76 65 72  |...p.. .gameover|
000007a0  0d 03 7a 09 f2 62 75 72  6e 0d 03 84 17 f1 20 8a  |..z..burn..... .|
000007b0  31 2c 32 29 3b 22 47 61  6d 65 20 4f 76 65 72 22  |1,2);"Game Over"|
000007c0  0d 03 8e 1d e7 20 48 53  25 3c 73 63 6f 72 65 25  |..... HS%<score%|
000007d0  20 84 20 48 4c 25 3c 6c  65 76 25 20 8c 0d 03 98  | . HL%<lev% ....|
000007e0  0f e8 22 4e 61 6d 65 3f  3a 22 41 24 0d 03 a2 24  |.."Name?:"A$...$|
000007f0  e7 20 48 53 25 3c 73 63  6f 72 65 25 20 8c 20 4e  |. HS%<score% . N|
00000800  41 24 3d 41 24 3a 48 53  25 3d 73 63 6f 72 65 25  |A$=A$:HS%=score%|
00000810  0d 03 ac 21 e7 20 48 4c  25 3c 6c 65 76 25 20 8c  |...!. HL%<lev% .|
00000820  20 4e 41 4c 24 3d 41 24  3a 48 4c 25 3d 6c 65 76  | NAL$=A$:HL%=lev|
00000830  25 0d 03 b6 18 cc 20 f5  3a c8 97 20 58 25 2c 59  |%..... .:.. X%,Y|
00000840  25 2c 42 25 3a fd 20 42  25 0d 03 c0 05 cd 0d 03  |%,B%:. B%.......|
00000850  ca 23 6c 65 76 25 3d 30  3a 73 63 6f 72 65 25 3d  |.#lev%=0:score%=|
00000860  30 3a 64 69 73 74 25 3d  30 3a 64 65 61 64 25 3d  |0:dist%=0:dead%=|
00000870  b9 0d 03 d4 05 e1 0d 03  de 04 0d 03 e8 0d dd 20  |............... |
00000880  f2 73 63 72 6f 6c 6c 0d  03 f2 9a e7 20 74 6f 70  |.scroll..... top|
00000890  25 20 8c 20 c8 93 20 30  2c 35 31 36 2c 31 32 34  |% . .. 0,516,124|
000008a0  2c 32 35 36 2b 74 6f 70  25 20 b8 20 30 2c 35 31  |,256+top% . 0,51|
000008b0  32 3a 74 6f 70 25 2d 3d  34 3a e7 20 74 6f 70 25  |2:top%-=4:. top%|
000008c0  3d 30 20 8c 20 62 75 66  74 25 28 30 29 3d 62 75  |=0 . buft%(0)=bu|
000008d0  66 74 25 28 31 29 3a 62  75 66 74 25 28 31 29 3d  |ft%(1):buft%(1)=|
000008e0  62 75 66 74 25 28 32 29  3a 62 75 66 74 25 28 32  |buft%(2):buft%(2|
000008f0  29 3d b3 28 37 29 3a c8  99 22 4f 53 5f 53 70 72  |)=.(7):.."OS_Spr|
00000900  69 74 65 4f 70 22 2c 33  34 2c 2c 73 70 72 24 28  |iteOp",34,,spr$(|
00000910  62 75 66 74 25 28 32 29  29 2c 30 2c 37 36 38 2c  |buft%(2)),0,768,|
00000920  30 0d 03 fc b3 e7 20 62  6f 74 25 20 8c 20 c8 93  |0..... bot% . ..|
00000930  20 30 2c 31 32 34 2d 62  6f 74 25 2c 31 32 34 2c  | 0,124-bot%,124,|
00000940  32 35 32 2b 62 6f 74 25  20 b8 20 30 2c 31 32 38  |252+bot% . 0,128|
00000950  2d 62 6f 74 25 3a 62 6f  74 25 2d 3d 34 3a e6 20  |-bot%:bot%-=4:. |
00000960  31 34 3a 86 20 30 2c 30  2c 31 32 34 2c 30 3a e7  |14:. 0,0,124,0:.|
00000970  20 62 6f 74 25 3d 30 20  8c 20 62 75 66 62 25 28  | bot%=0 . bufb%(|
00000980  30 29 3d 62 75 66 62 25  28 31 29 3a 62 75 66 62  |0)=bufb%(1):bufb|
00000990  25 28 31 29 3d 62 75 66  62 25 28 32 29 3a 62 75  |%(1)=bufb%(2):bu|
000009a0  66 62 25 28 32 29 3d b3  28 37 29 3a c8 99 22 4f  |fb%(2)=.(7):.."O|
000009b0  53 5f 53 70 72 69 74 65  4f 70 22 2c 33 34 2c 2c  |S_SpriteOp",34,,|
000009c0  73 70 72 24 28 62 75 66  62 25 28 32 29 29 2c 30  |spr$(bufb%(2)),0|
000009d0  2c 30 2c 30 0d 04 06 05  e1 0d 04 10 04 0d 04 1a  |,0,0............|
000009e0  0e dd 20 f2 6e 65 78 74  6c 65 76 0d 04 24 0e e7  |.. .nextlev..$..|
000009f0  20 6c 65 76 25 3e 30 20  8c 0d 04 2e 09 f2 62 75  | lev%>0 ......bu|
00000a00  72 6e 0d 04 38 24 f1 20  8a 31 2c 32 29 3b 22 43  |rn..8$. .1,2);"C|
00000a10  6f 6e 74 69 6e 75 65 20  74 6f 20 6e 65 78 74 20  |ontinue to next |
00000a20  6c 65 76 65 6c 22 0d 04  42 19 f5 3a c8 97 20 58  |level"..B..:.. X|
00000a30  25 2c 59 25 2c 42 25 3a  fd 20 ac 28 42 25 29 0d  |%,Y%,B%:. .(B%).|
00000a40  04 4c 16 f5 3a c8 97 20  58 25 2c 59 25 2c 42 25  |.L..:.. X%,Y%,B%|
00000a50  3a fd 20 42 25 0d 04 56  14 73 63 6f 72 65 25 2b  |:. B%..V.score%+|
00000a60  3d 2d 64 69 73 74 25 2a  35 0d 04 60 05 cd 0d 04  |=-dist%*5..`....|
00000a70  6a 35 6c 65 76 25 2b 3d  31 3a 74 6f 70 25 3d 30  |j5lev%+=1:top%=0|
00000a80  3a 62 6f 74 25 3d 30 3a  6f 75 74 25 3d 30 3a 62  |:bot%=0:out%=0:b|
00000a90  65 6e 64 25 3d 31 30 3a  67 75 73 68 25 3d 26 32  |end%=10:gush%=&2|
00000aa0  30 30 30 0d 04 74 17 64  65 6c 61 79 25 3d 32 35  |000..t.delay%=25|
00000ab0  39 32 2d 6c 65 76 25 2a  33 32 0d 04 7e 2e e3 20  |92-lev%*32..~.. |
00000ac0  46 25 3d 30 20 b8 20 32  3a 62 75 66 74 25 28 46  |F%=0 . 2:buft%(F|
00000ad0  25 29 3d b3 28 37 29 3a  62 75 66 62 25 28 46 25  |%)=.(7):bufb%(F%|
00000ae0  29 3d b3 28 37 29 3a ed  0d 04 88 33 64 69 73 74  |)=.(7):....3dist|
00000af0  25 3d 33 30 30 2b 6c 65  76 25 2a 33 30 2b b3 28  |%=300+lev%*30+.(|
00000b00  32 30 29 3a 70 69 74 63  68 25 3d 28 64 65 6c 61  |20):pitch%=(dela|
00000b10  79 25 2b 64 69 73 74 25  29 2a 34 0d 04 92 2c e3  |y%+dist%)*4...,.|
00000b20  20 58 25 3d 30 20 b8 20  38 3a e3 20 59 25 3d 30  | X%=0 . 8:. Y%=0|
00000b30  20 b8 20 36 3a 67 72 69  64 25 28 58 25 2c 59 25  | . 6:grid%(X%,Y%|
00000b40  29 3d 30 3a ed 3a ed 0d  04 9c 11 e3 20 46 25 3d  |)=0:.:...... F%=|
00000b50  31 20 b8 20 6c 65 76 25  0d 04 a6 1f 67 72 69 64  |1 . lev%....grid|
00000b60  25 28 b3 28 39 29 2d 31  2c b3 28 37 29 2d 31 29  |%(.(9)-1,.(7)-1)|
00000b70  3d b3 28 33 29 2b 38 0d  04 b0 05 ed 0d 04 ba 63  |=.(3)+8........c|
00000b80  58 25 3d b3 28 36 29 2d  31 3a 59 25 3d b3 28 37  |X%=.(6)-1:Y%=.(7|
00000b90  29 2d 31 3a 67 72 69 64  25 28 58 25 2c 59 25 29  |)-1:grid%(X%,Y%)|
00000ba0  3d 38 3a 67 72 69 64 25  28 58 25 2b 31 2c 59 25  |=8:grid%(X%+1,Y%|
00000bb0  29 3d 30 3a 53 58 25 3d  28 58 25 2b 31 29 2a 31  |)=0:SX%=(X%+1)*1|
00000bc0  32 34 2b 38 30 3a 53 59  25 3d 59 25 2a 31 32 34  |24+80:SY%=Y%*124|
00000bd0  2b 38 30 3a 44 58 25 3d  34 3a 44 59 25 3d 30 0d  |+80:DX%=4:DY%=0.|
00000be0  04 c4 05 e1 0d 04 ce 04  0d 04 d8 10 dd 20 f2 63  |............. .c|
00000bf0  6c 61 6e 67 28 45 25 29  0d 04 e2 17 43 25 2b 3d  |lang(E%)....C%+=|
00000c00  31 3a e7 20 43 25 3e 34  20 8c 20 43 25 3d 32 0d  |1:. C%>4 . C%=2.|
00000c10  04 ec 23 d4 20 43 25 2c  26 31 37 30 2c 34 30 30  |..#. C%,&170,400|
00000c20  30 2b b3 28 35 30 30 29  2b 45 25 2a 34 30 30 2c  |0+.(500)+E%*400,|
00000c30  34 35 0d 04 f6 05 e1 0d  05 00 04 0d 05 0a 14 dd  |45..............|
00000c40  20 a4 73 71 75 61 72 65  28 58 25 2c 59 25 29 0d  | .square(X%,Y%).|
00000c50  05 14 23 67 78 25 3d 28  78 25 2b 31 29 2a 31 32  |..#gx%=(x%+1)*12|
00000c60  34 2b 32 30 3a 67 79 25  3d 79 25 2a 31 32 34 2b  |4+20:gy%=y%*124+|
00000c70  32 30 0d 05 1e 65 3d 28  67 72 69 64 25 28 58 25  |20...e=(grid%(X%|
00000c80  2c 59 25 29 3c 38 20 80  20 b0 67 78 25 2b 36 30  |,Y%)<8 . .gx%+60|
00000c90  2c 67 79 25 29 3c 3e 30  20 80 20 b0 67 78 25 2c  |,gy%)<>0 . .gx%,|
00000ca0  67 79 25 2b 36 30 29 3c  3e 30 20 80 20 b0 67 78  |gy%+60)<>0 . .gx|
00000cb0  25 2b 36 30 2c 67 79 25  2b 31 32 30 29 3c 3e 30  |%+60,gy%+120)<>0|
00000cc0  20 80 20 b0 67 78 25 2b  31 32 30 2c 67 79 25 2b  | . .gx%+120,gy%+|
00000cd0  36 30 29 3c 3e 30 29 0d  05 28 04 0d 05 32 0d dd  |60)<>0)..(...2..|
00000ce0  20 f2 73 65 6c 65 63 74  0d 05 3c 15 e7 20 74 6f  | .select..<.. to|
00000cf0  70 25 3d 30 20 80 20 79  25 3c 37 20 8c 0d 05 46  |p%=0 . y%<7 ...F|
00000d00  16 e7 20 a4 73 71 75 61  72 65 28 78 25 2c 79 25  |.. .square(x%,y%|
00000d10  29 20 8c 0d 05 50 37 e7  20 67 72 69 64 25 28 78  |) ...P7. grid%(x|
00000d20  25 2c 79 25 29 3c 3e 30  20 8c 20 64 69 73 74 25  |%,y%)<>0 . dist%|
00000d30  2b 3d b3 28 33 30 29 3a  f1 8a 32 31 2c 30 29 3b  |+=.(30):..21,0);|
00000d40  64 69 73 74 25 3b 22 20  22 3b 0d 05 5a 22 67 72  |dist%;" ";..Z"gr|
00000d50  69 64 25 28 78 25 2c 79  25 29 3d 62 75 66 74 25  |id%(x%,y%)=buft%|
00000d60  28 30 29 3a 74 6f 70 25  3d 31 32 38 0d 05 64 30  |(0):top%=128..d0|
00000d70  c8 99 22 4f 53 5f 53 70  72 69 74 65 4f 70 22 2c  |.."OS_SpriteOp",|
00000d80  33 34 2c 2c 73 70 72 24  28 62 75 66 74 25 28 30  |34,,spr$(buft%(0|
00000d90  29 29 2c 67 78 25 2c 67  79 25 2c 30 0d 05 6e 28  |)),gx%,gy%,0..n(|
00000da0  73 63 6f 72 65 25 2d 3d  32 35 2b b3 28 31 35 29  |score%-=25+.(15)|
00000db0  3a f1 8a 33 33 2c 30 29  3b 73 63 6f 72 65 25 3b  |:..33,0);score%;|
00000dc0  22 20 22 3b 0d 05 78 0d  f2 63 6c 61 6e 67 28 31  |" ";..x..clang(1|
00000dd0  29 0d 05 82 05 cd 0d 05  8c 05 cd 0d 05 96 05 e1  |)...............|
00000de0  0d 05 a0 04 0d 05 aa 0d  dd 20 f2 61 64 6a 75 73  |......... .adjus|
00000df0  74 0d 05 b4 15 e7 20 62  6f 74 25 3d 30 20 80 20  |t..... bot%=0 . |
00000e00  79 25 3c 37 20 8c 0d 05  be 16 e7 20 a4 73 71 75  |y%<7 ...... .squ|
00000e10  61 72 65 28 78 25 2c 79  25 29 20 8c 0d 05 c8 37  |are(x%,y%) ....7|
00000e20  e7 20 67 72 69 64 25 28  78 25 2c 79 25 29 3c 3e  |. grid%(x%,y%)<>|
00000e30  30 20 8c 20 64 69 73 74  25 2b 3d b3 28 33 30 29  |0 . dist%+=.(30)|
00000e40  3a f1 8a 32 31 2c 30 29  3b 64 69 73 74 25 3b 22  |:..21,0);dist%;"|
00000e50  20 22 3b 0d 05 d2 22 67  72 69 64 25 28 78 25 2c  | ";..."grid%(x%,|
00000e60  79 25 29 3d 62 75 66 62  25 28 30 29 3a 62 6f 74  |y%)=bufb%(0):bot|
00000e70  25 3d 31 32 38 0d 05 dc  30 c8 99 22 4f 53 5f 53  |%=128...0.."OS_S|
00000e80  70 72 69 74 65 4f 70 22  2c 33 34 2c 2c 73 70 72  |priteOp",34,,spr|
00000e90  24 28 62 75 66 62 25 28  30 29 29 2c 67 78 25 2c  |$(bufb%(0)),gx%,|
00000ea0  67 79 25 2c 30 0d 05 e6  28 73 63 6f 72 65 25 2d  |gy%,0...(score%-|
00000eb0  3d 32 35 2b b3 28 31 35  29 3a f1 8a 33 33 2c 30  |=25+.(15):..33,0|
00000ec0  29 3b 73 63 6f 72 65 25  3b 22 20 22 3b 0d 05 f0  |);score%;" ";...|
00000ed0  0d f2 63 6c 61 6e 67 28  32 29 0d 05 fa 05 cd 0d  |..clang(2)......|
00000ee0  06 04 05 cd 0d 06 0e 05  e1 0d 06 18 04 0d 06 22  |..............."|
00000ef0  0b dd 20 f2 62 75 72 6e  0d 06 2c 1b e6 20 30 2c  |.. .burn..,.. 0,|
00000f00  31 32 3a fb 20 31 32 2c  32 35 35 2c 32 35 35 2c  |12:. 12,255,255,|
00000f10  32 35 35 0d 06 36 13 e3  20 79 25 3d 36 20 b8 20  |255..6.. y%=6 . |
00000f20  30 20 88 20 2d 31 0d 06  40 0e e3 20 78 25 3d 30  |0 . -1..@.. x%=0|
00000f30  20 b8 20 38 0d 06 4a 27  e7 20 a4 73 71 75 61 72  | . 8..J'. .squar|
00000f40  65 28 78 25 2c 79 25 29  20 80 20 67 72 69 64 25  |e(x%,y%) . grid%|
00000f50  28 78 25 2c 79 25 29 3e  30 20 8c 0d 06 54 0f 73  |(x%,y%)>0 ...T.s|
00000f60  63 6f 72 65 25 2d 3d 31  30 30 0d 06 5e 26 c8 93  |core%-=100..^&..|
00000f70  20 c8 90 20 78 25 2a 31  32 34 2b 31 34 34 2c 79  | .. x%*124+144,y|
00000f80  25 2a 31 32 34 2b 32 30  2c 31 32 30 2c 31 32 30  |%*124+20,120,120|
00000f90  0d 06 68 05 cd 0d 06 72  05 ed 0d 06 7c 05 ed 0d  |..h....r....|...|
00000fa0  06 86 18 52 25 3d 32 35  35 3a 47 25 3d 32 35 35  |...R%=255:G%=255|
00000fb0  3a 42 25 3d 32 35 35 0d  06 90 0b c8 95 20 52 25  |:B%=255...... R%|
00000fc0  3e 30 0d 06 9a 06 c8 96  0d 06 a4 11 fb 20 31 32  |>0........... 12|
00000fd0  2c 52 25 2c 47 25 2c 42  25 0d 06 ae 16 52 25 2d  |,R%,G%,B%....R%-|
00000fe0  3d 34 3a 47 25 2d 3d 38  3a 42 25 2d 3d 31 36 0d  |=4:G%-=8:B%-=16.|
00000ff0  06 b8 11 e7 20 47 25 3c  30 20 8c 20 47 25 3d 30  |.... G%<0 . G%=0|
00001000  0d 06 c2 11 e7 20 42 25  3c 30 20 8c 20 42 25 3d  |..... B%<0 . B%=|
00001010  30 0d 06 cc 05 ce 0d 06  d1 17 f1 8a 33 33 2c 30  |0...........33,0|
00001020  29 3b 73 63 6f 72 65 25  3b 22 20 22 3b 0d 06 d6  |);score%;" ";...|
00001030  05 e1 0d 06 e0 04 0d 06  ea 0f dd 20 f2 70 6f 73  |........... .pos|
00001040  74 6c 6f 61 64 0d 06 f4  09 eb 20 39 3a 87 0d 06  |tload..... 9:...|
00001050  fe 55 fb 20 31 2c 30 2c  30 2c 30 3a fb 20 32 2c  |.U. 1,0,0,0:. 2,|
00001060  36 30 2c 36 30 2c 32 35  35 3a fb 20 33 2c 36 30  |60,60,255:. 3,60|
00001070  2c 36 30 2c 32 35 35 3a  e3 20 46 25 3d 34 20 b8  |,60,255:. F%=4 .|
00001080  20 37 3a fb 20 46 25 2c  32 35 35 2c 32 35 35 2c  | 7:. F%,255,255,|
00001090  32 35 35 3a ed 3a fb 20  38 2c 32 35 35 2c 32 35  |255:.:. 8,255,25|
000010a0  35 2c 30 0d 07 08 0e f7  20 8d 64 64 47 3a ef 20  |5,0..... .ddG:. |
000010b0  35 0d 07 12 0a 59 25 3d  37 30 30 0d 07 1c 1f e6  |5....Y%=700.....|
000010c0  20 33 2c 32 3a c8 93 20  c8 90 20 32 30 30 2c 32  | 3,2:.. .. 200,2|
000010d0  30 30 2c 38 30 30 2c 35  30 34 0d 07 26 1f e6 20  |00,800,504..&.. |
000010e0  33 2c 31 3a c8 93 20 c8  90 20 33 30 30 2c 31 34  |3,1:.. .. 300,14|
000010f0  30 2c 38 30 30 2c 35 30  34 0d 07 30 25 f5 3a f3  |0,800,504..0%.:.|
00001100  20 41 24 3a e6 20 33 2c  32 3a ec 20 32 30 30 2c  | A$:. 3,2:. 200,|
00001110  59 25 3a f1 41 24 3b 3a  59 25 2d 3d 33 36 0d 07  |Y%:.A$;:Y%-=36..|
00001120  3a 1a e6 20 33 2c 31 3a  ec 20 33 30 30 2c 59 25  |:.. 3,1:. 300,Y%|
00001130  2d 36 30 3a f1 41 24 3b  0d 07 44 0c fd 20 41 24  |-60:.A$;..D.. A$|
00001140  3d 22 20 22 0d 07 4e 28  ef 20 34 3a 87 3a 58 25  |=" "..N(. 4:.:X%|
00001150  3d 32 31 30 3a 59 25 3d  37 32 39 3a 41 25 3d 31  |=210:Y%=729:A%=1|
00001160  36 3a 42 25 3d 30 3a 46  25 3d 2d 31 0d 07 58 24  |6:B%=0:F%=-1..X$|
00001170  fb 20 38 3a f1 8a 39 2c  31 29 3b 22 43 6c 69 63  |. 8:..9,1);"Clic|
00001180  6b 20 6d 6f 75 73 65 20  74 6f 20 70 6c 61 79 22  |k mouse to play"|
00001190  0d 07 62 27 e7 20 48 53  25 20 8c 20 f1 8a 30 2c  |..b'. HS% . ..0,|
000011a0  33 29 3b 22 53 63 6f 72  65 3a 22 3b 48 53 25 3b  |3);"Score:";HS%;|
000011b0  22 3a 22 3b 4e 41 24 0d  07 6c 39 e7 20 48 4c 25  |":";NA$..l9. HL%|
000011c0  20 8c 20 41 24 3d 22 4c  65 76 65 6c 3a 22 2b c3  | . A$="Level:"+.|
000011d0  28 48 4c 25 29 2b 22 3a  22 2b 4e 41 4c 24 3a f1  |(HL%)+":"+NAL$:.|
000011e0  8a 33 39 2d a9 28 41 24  29 2c 33 29 3b 41 24 3b  |.39-.(A$),3);A$;|
000011f0  0d 07 76 25 c8 99 22 4f  53 5f 53 70 72 69 74 65  |..v%.."OS_Sprite|
00001200  4f 70 22 2c 33 34 2c 2c  22 7a 61 78 22 2c 58 25  |Op",34,,"zax",X%|
00001210  2c 59 25 2c 33 0d 07 80  05 f5 0d 07 8a 59 52 25  |,Y%,3........YR%|
00001220  3d 58 25 3a 53 25 3d 59  25 3a 41 25 2b 3d 28 31  |=X%:S%=Y%:A%+=(1|
00001230  20 80 20 58 25 3c 34 30  30 29 2d 28 31 20 80 20  | . X%<400)-(1 . |
00001240  58 25 3e 34 30 30 29 3a  42 25 2b 3d 28 31 20 80  |X%>400):B%+=(1 .|
00001250  20 59 25 3c 33 36 30 29  2d 28 31 20 80 20 59 25  | Y%<360)-(1 . Y%|
00001260  3e 33 36 30 29 3a 58 25  2b 3d 41 25 3a 59 25 2b  |>360):X%+=A%:Y%+|
00001270  3d 42 25 0d 07 94 4a c8  96 3a c8 99 22 4f 53 5f  |=B%...J..:.."OS_|
00001280  53 70 72 69 74 65 4f 70  22 2c 33 34 2c 2c 22 7a  |SpriteOp",34,,"z|
00001290  61 78 22 2c 58 25 2c 59  25 2c 33 3a c8 99 22 4f  |ax",X%,Y%,3:.."O|
000012a0  53 5f 53 70 72 69 74 65  4f 70 22 2c 33 34 2c 2c  |S_SpriteOp",34,,|
000012b0  22 7a 61 78 22 2c 52 25  2c 53 25 2c 33 0d 07 9e  |"zax",R%,S%,3...|
000012c0  4a e7 20 42 25 3d 30 20  8c 20 46 25 3d ac 28 46  |J. B%=0 . F%=.(F|
000012d0  25 29 3a e7 20 46 25 3d  a3 20 8c 20 fb 20 36 2c  |%):. F%=. . . 6,|
000012e0  36 30 2c 36 30 2c 32 35  35 3a fb 20 37 2c 36 30  |60,60,255:. 7,60|
000012f0  2c 36 30 2c 32 35 35 3a  fb 20 35 2c 31 35 30 2c  |,60,255:. 5,150,|
00001300  31 35 30 2c 31 35 30 0d  07 a8 8c e7 20 46 25 20  |150,150..... F% |
00001310  8c 20 43 25 3d 32 35 35  2d 28 28 32 37 2d 94 28  |. C%=255-((27-.(|
00001320  42 25 29 29 2a 33 29 3a  fb 20 34 2c 43 25 2c 43  |B%))*3):. 4,C%,C|
00001330  25 2c 43 25 3a fb 20 35  2c 43 25 2c 43 25 2c 43  |%,C%:. 5,C%,C%,C|
00001340  25 3a fb 20 36 2c 43 25  2c 43 25 2c 43 25 3a fb  |%:. 6,C%,C%,C%:.|
00001350  20 37 2c 43 25 2c 43 25  2c 43 25 20 8b 20 43 25  | 7,C%,C%,C% . C%|
00001360  3d 28 32 37 2d 94 28 42  25 29 29 2a 33 2b 39 32  |=(27-.(B%))*3+92|
00001370  3a fb 20 34 2c 43 25 2c  43 25 2c 43 25 3a fb 20  |:. 4,C%,C%,C%:. |
00001380  35 2c 43 25 2d 33 32 2c  43 25 2d 33 32 2c 43 25  |5,C%-32,C%-32,C%|
00001390  2d 33 32 0d 07 b2 0f c8  97 20 4a 25 2c 47 25 2c  |-32...... J%,G%,|
000013a0  48 25 0d 07 bc 08 fd 20  48 25 0d 07 c6 12 2a 50  |H%..... H%....*P|
000013b0  52 49 4e 54 20 43 6f 6c  6f 75 72 73 0d 07 d0 1b  |RINT Colours....|
000013c0  fb 20 31 34 2c 30 2c 30  2c 30 3a fb 20 31 32 38  |. 14,0,0,0:. 128|
000013d0  2b 31 34 3a fb 20 30 0d  07 da 05 e1 0d 07 e4 d7  |+14:. 0.........|
000013e0  dc 20 22 20 50 6c 75 6d  62 65 72 20 62 79 20 41  |. " Plumber by A|
000013f0  6e 64 72 65 77 20 49 6e  6e 65 73 22 2c 2c 55 73  |ndrew Innes",,Us|
00001400  65 20 74 68 65 20 6d 6f  75 73 65 20 74 6f 20 70  |e the mouse to p|
00001410  6f 69 6e 74 20 74 6f 2c  74 68 65 20 6e 65 78 74  |oint to,the next|
00001420  20 6c 6f 63 61 74 69 6f  6e 20 74 6f 20 66 69 6c  | location to fil|
00001430  6c 2c 2c 53 65 6c 65 63  74 20 3d 20 50 69 63 6b  |l,,Select = Pick|
00001440  20 66 72 6f 6d 20 74 6f  70 2c 4d 65 6e 75 20 20  | from top,Menu  |
00001450  20 3d 20 46 69 6e 69 73  68 20 74 68 65 20 6c 65  | = Finish the le|
00001460  76 65 6c 2c 41 64 6a 75  73 74 20 3d 20 50 69 63  |vel,Adjust = Pic|
00001470  6b 20 66 72 6f 6d 20 62  6f 74 74 6f 6d 2c 2c 4b  |k from bottom,,K|
00001480  65 65 70 20 74 68 65 20  66 6c 75 69 64 20 67 6f  |eep the fluid go|
00001490  69 6e 67 20 27 74 69 6c  2c 74 68 65 20 64 69 73  |ing 'til,the dis|
000014a0  74 61 6e 63 65 20 67 65  74 73 20 74 6f 20 7a 65  |tance gets to ze|
000014b0  72 6f 2c 0d 07 ee 23 dc  20 44 6f 6e 27 74 20 77  |ro,...#. Don't w|
000014c0  61 73 74 65 20 70 69 70  65 20 73 65 67 6d 65 6e  |aste pipe segmen|
000014d0  74 73 2c 22 20 22 0d 07  f8 09 dc 20 22 20 22 0d  |ts," "..... " ".|
000014e0  ff                                                |.|
000014e1