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!AWDec94/Goodies/S42/Comments

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

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Tape/disk: Home » Archimedes archive » Archimedes World » AW-1994-12-Disc1.adf » Disk1Dec94
Filename: !AWDec94/Goodies/S42/Comments
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File size: 0640 bytes
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File contents
Cycloidz

This definitely has a lot of potential to be a
commercial game. It's obviously really small at the
moment, and looks PDish, which it badly needs to 
lose, but apart from that it's pretty amazing in
my book.

The game is far too hard at the moment - the easy
level is practically impossible! I think the
slippy-slidey momentum might be what makes it so
hard.

Cycloidz really needs a lot of power-ups, bonuses
and that sort of thing. The sound effects are 
really cool and these can definitely stay - more of
them wouldn't go amiss (milky milky more 
frequently!). Graphics need tidying up a lot, and
different sets of scenery for every few levels is
a good idea.

We need a lot of levels - and some way of not
having to keep going over earlier ones, like a 
password or save to disc or something. Lots of
bonus sections and secret doors as well. 

Some other ideas: high score table (savable?), and
a nice-demo introduction perhaps (obviously a 
loading screen). Choice between in-game music or
sound effects (or perhaps both, if that's 
possible?). The clouds are nice too, can we get 
more layers of parallax in?

There are a couple of bugs, too, for example the 
way that you can die, then see yourself dying as
you start the next life, which is a bit silly. Also
I don't think you should be able to be killed from
the starting position - it's not fair! It might
be worth investigating an energy system instead of
lives, as well.

These ideas are very basic at the moment, have a
play round with ideas and things, and we'll see 
how things go. This is definitely a great game 
though!

00000000  0a 43 79 63 6c 6f 69 64  7a 0a 0a 54 68 69 73 20  |.Cycloidz..This |
00000010  64 65 66 69 6e 69 74 65  6c 79 20 68 61 73 20 61  |definitely has a|
00000020  20 6c 6f 74 20 6f 66 20  70 6f 74 65 6e 74 69 61  | lot of potentia|
00000030  6c 20 74 6f 20 62 65 20  61 0a 63 6f 6d 6d 65 72  |l to be a.commer|
00000040  63 69 61 6c 20 67 61 6d  65 2e 20 49 74 27 73 20  |cial game. It's |
00000050  6f 62 76 69 6f 75 73 6c  79 20 72 65 61 6c 6c 79  |obviously really|
00000060  20 73 6d 61 6c 6c 20 61  74 20 74 68 65 0a 6d 6f  | small at the.mo|
00000070  6d 65 6e 74 2c 20 61 6e  64 20 6c 6f 6f 6b 73 20  |ment, and looks |
00000080  50 44 69 73 68 2c 20 77  68 69 63 68 20 69 74 20  |PDish, which it |
00000090  62 61 64 6c 79 20 6e 65  65 64 73 20 74 6f 20 0a  |badly needs to .|
000000a0  6c 6f 73 65 2c 20 62 75  74 20 61 70 61 72 74 20  |lose, but apart |
000000b0  66 72 6f 6d 20 74 68 61  74 20 69 74 27 73 20 70  |from that it's p|
000000c0  72 65 74 74 79 20 61 6d  61 7a 69 6e 67 20 69 6e  |retty amazing in|
000000d0  0a 6d 79 20 62 6f 6f 6b  2e 0a 0a 54 68 65 20 67  |.my book...The g|
000000e0  61 6d 65 20 69 73 20 66  61 72 20 74 6f 6f 20 68  |ame is far too h|
000000f0  61 72 64 20 61 74 20 74  68 65 20 6d 6f 6d 65 6e  |ard at the momen|
00000100  74 20 2d 20 74 68 65 20  65 61 73 79 0a 6c 65 76  |t - the easy.lev|
00000110  65 6c 20 69 73 20 70 72  61 63 74 69 63 61 6c 6c  |el is practicall|
00000120  79 20 69 6d 70 6f 73 73  69 62 6c 65 21 20 49 20  |y impossible! I |
00000130  74 68 69 6e 6b 20 74 68  65 0a 73 6c 69 70 70 79  |think the.slippy|
00000140  2d 73 6c 69 64 65 79 20  6d 6f 6d 65 6e 74 75 6d  |-slidey momentum|
00000150  20 6d 69 67 68 74 20 62  65 20 77 68 61 74 20 6d  | might be what m|
00000160  61 6b 65 73 20 69 74 20  73 6f 0a 68 61 72 64 2e  |akes it so.hard.|
00000170  0a 0a 43 79 63 6c 6f 69  64 7a 20 72 65 61 6c 6c  |..Cycloidz reall|
00000180  79 20 6e 65 65 64 73 20  61 20 6c 6f 74 20 6f 66  |y needs a lot of|
00000190  20 70 6f 77 65 72 2d 75  70 73 2c 20 62 6f 6e 75  | power-ups, bonu|
000001a0  73 65 73 0a 61 6e 64 20  74 68 61 74 20 73 6f 72  |ses.and that sor|
000001b0  74 20 6f 66 20 74 68 69  6e 67 2e 20 54 68 65 20  |t of thing. The |
000001c0  73 6f 75 6e 64 20 65 66  66 65 63 74 73 20 61 72  |sound effects ar|
000001d0  65 20 0a 72 65 61 6c 6c  79 20 63 6f 6f 6c 20 61  |e .really cool a|
000001e0  6e 64 20 74 68 65 73 65  20 63 61 6e 20 64 65 66  |nd these can def|
000001f0  69 6e 69 74 65 6c 79 20  73 74 61 79 20 2d 20 6d  |initely stay - m|
00000200  6f 72 65 20 6f 66 0a 74  68 65 6d 20 77 6f 75 6c  |ore of.them woul|
00000210  64 6e 27 74 20 67 6f 20  61 6d 69 73 73 20 28 6d  |dn't go amiss (m|
00000220  69 6c 6b 79 20 6d 69 6c  6b 79 20 6d 6f 72 65 20  |ilky milky more |
00000230  0a 66 72 65 71 75 65 6e  74 6c 79 21 29 2e 20 47  |.frequently!). G|
00000240  72 61 70 68 69 63 73 20  6e 65 65 64 20 74 69 64  |raphics need tid|
00000250  79 69 6e 67 20 75 70 20  61 20 6c 6f 74 2c 20 61  |ying up a lot, a|
00000260  6e 64 0a 64 69 66 66 65  72 65 6e 74 20 73 65 74  |nd.different set|
00000270  73 20 6f 66 20 73 63 65  6e 65 72 79 20 66 6f 72  |s of scenery for|
00000280  20 65 76 65 72 79 20 66  65 77 20 6c 65 76 65 6c  | every few level|
00000290  73 20 69 73 0a 61 20 67  6f 6f 64 20 69 64 65 61  |s is.a good idea|
000002a0  2e 0a 0a 57 65 20 6e 65  65 64 20 61 20 6c 6f 74  |...We need a lot|
000002b0  20 6f 66 20 6c 65 76 65  6c 73 20 2d 20 61 6e 64  | of levels - and|
000002c0  20 73 6f 6d 65 20 77 61  79 20 6f 66 20 6e 6f 74  | some way of not|
000002d0  0a 68 61 76 69 6e 67 20  74 6f 20 6b 65 65 70 20  |.having to keep |
000002e0  67 6f 69 6e 67 20 6f 76  65 72 20 65 61 72 6c 69  |going over earli|
000002f0  65 72 20 6f 6e 65 73 2c  20 6c 69 6b 65 20 61 20  |er ones, like a |
00000300  0a 70 61 73 73 77 6f 72  64 20 6f 72 20 73 61 76  |.password or sav|
00000310  65 20 74 6f 20 64 69 73  63 20 6f 72 20 73 6f 6d  |e to disc or som|
00000320  65 74 68 69 6e 67 2e 20  4c 6f 74 73 20 6f 66 0a  |ething. Lots of.|
00000330  62 6f 6e 75 73 20 73 65  63 74 69 6f 6e 73 20 61  |bonus sections a|
00000340  6e 64 20 73 65 63 72 65  74 20 64 6f 6f 72 73 20  |nd secret doors |
00000350  61 73 20 77 65 6c 6c 2e  20 0a 0a 53 6f 6d 65 20  |as well. ..Some |
00000360  6f 74 68 65 72 20 69 64  65 61 73 3a 20 68 69 67  |other ideas: hig|
00000370  68 20 73 63 6f 72 65 20  74 61 62 6c 65 20 28 73  |h score table (s|
00000380  61 76 61 62 6c 65 3f 29  2c 20 61 6e 64 0a 61 20  |avable?), and.a |
00000390  6e 69 63 65 2d 64 65 6d  6f 20 69 6e 74 72 6f 64  |nice-demo introd|
000003a0  75 63 74 69 6f 6e 20 70  65 72 68 61 70 73 20 28  |uction perhaps (|
000003b0  6f 62 76 69 6f 75 73 6c  79 20 61 20 0a 6c 6f 61  |obviously a .loa|
000003c0  64 69 6e 67 20 73 63 72  65 65 6e 29 2e 20 43 68  |ding screen). Ch|
000003d0  6f 69 63 65 20 62 65 74  77 65 65 6e 20 69 6e 2d  |oice between in-|
000003e0  67 61 6d 65 20 6d 75 73  69 63 20 6f 72 0a 73 6f  |game music or.so|
000003f0  75 6e 64 20 65 66 66 65  63 74 73 20 28 6f 72 20  |und effects (or |
00000400  70 65 72 68 61 70 73 20  62 6f 74 68 2c 20 69 66  |perhaps both, if|
00000410  20 74 68 61 74 27 73 20  0a 70 6f 73 73 69 62 6c  | that's .possibl|
00000420  65 3f 29 2e 20 54 68 65  20 63 6c 6f 75 64 73 20  |e?). The clouds |
00000430  61 72 65 20 6e 69 63 65  20 74 6f 6f 2c 20 63 61  |are nice too, ca|
00000440  6e 20 77 65 20 67 65 74  20 0a 6d 6f 72 65 20 6c  |n we get .more l|
00000450  61 79 65 72 73 20 6f 66  20 70 61 72 61 6c 6c 61  |ayers of paralla|
00000460  78 20 69 6e 3f 0a 0a 54  68 65 72 65 20 61 72 65  |x in?..There are|
00000470  20 61 20 63 6f 75 70 6c  65 20 6f 66 20 62 75 67  | a couple of bug|
00000480  73 2c 20 74 6f 6f 2c 20  66 6f 72 20 65 78 61 6d  |s, too, for exam|
00000490  70 6c 65 20 74 68 65 20  0a 77 61 79 20 74 68 61  |ple the .way tha|
000004a0  74 20 79 6f 75 20 63 61  6e 20 64 69 65 2c 20 74  |t you can die, t|
000004b0  68 65 6e 20 73 65 65 20  79 6f 75 72 73 65 6c 66  |hen see yourself|
000004c0  20 64 79 69 6e 67 20 61  73 0a 79 6f 75 20 73 74  | dying as.you st|
000004d0  61 72 74 20 74 68 65 20  6e 65 78 74 20 6c 69 66  |art the next lif|
000004e0  65 2c 20 77 68 69 63 68  20 69 73 20 61 20 62 69  |e, which is a bi|
000004f0  74 20 73 69 6c 6c 79 2e  20 41 6c 73 6f 0a 49 20  |t silly. Also.I |
00000500  64 6f 6e 27 74 20 74 68  69 6e 6b 20 79 6f 75 20  |don't think you |
00000510  73 68 6f 75 6c 64 20 62  65 20 61 62 6c 65 20 74  |should be able t|
00000520  6f 20 62 65 20 6b 69 6c  6c 65 64 20 66 72 6f 6d  |o be killed from|
00000530  0a 74 68 65 20 73 74 61  72 74 69 6e 67 20 70 6f  |.the starting po|
00000540  73 69 74 69 6f 6e 20 2d  20 69 74 27 73 20 6e 6f  |sition - it's no|
00000550  74 20 66 61 69 72 21 20  49 74 20 6d 69 67 68 74  |t fair! It might|
00000560  0a 62 65 20 77 6f 72 74  68 20 69 6e 76 65 73 74  |.be worth invest|
00000570  69 67 61 74 69 6e 67 20  61 6e 20 65 6e 65 72 67  |igating an energ|
00000580  79 20 73 79 73 74 65 6d  20 69 6e 73 74 65 61 64  |y system instead|
00000590  20 6f 66 0a 6c 69 76 65  73 2c 20 61 73 20 77 65  | of.lives, as we|
000005a0  6c 6c 2e 0a 0a 54 68 65  73 65 20 69 64 65 61 73  |ll...These ideas|
000005b0  20 61 72 65 20 76 65 72  79 20 62 61 73 69 63 20  | are very basic |
000005c0  61 74 20 74 68 65 20 6d  6f 6d 65 6e 74 2c 20 68  |at the moment, h|
000005d0  61 76 65 20 61 0a 70 6c  61 79 20 72 6f 75 6e 64  |ave a.play round|
000005e0  20 77 69 74 68 20 69 64  65 61 73 20 61 6e 64 20  | with ideas and |
000005f0  74 68 69 6e 67 73 2c 20  61 6e 64 20 77 65 27 6c  |things, and we'l|
00000600  6c 20 73 65 65 20 0a 68  6f 77 20 74 68 69 6e 67  |l see .how thing|
00000610  73 20 67 6f 2e 20 54 68  69 73 20 69 73 20 64 65  |s go. This is de|
00000620  66 69 6e 69 74 65 6c 79  20 61 20 67 72 65 61 74  |finitely a great|
00000630  20 67 61 6d 65 20 0a 74  68 6f 75 67 68 21 0a 0a  | game .though!..|
00000640