Home » Archimedes archive » Acorn Computing » 1993 07 Mega Disk.adf » 93_07 » DataVision/!DataVis/Accs/CASHBOOKG/TechnDream/!TechDream/X

DataVision/!DataVis/Accs/CASHBOOKG/TechnDream/!TechDream/X

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Archimedes archive » Acorn Computing » 1993 07 Mega Disk.adf » 93_07
Filename: DataVision/!DataVis/Accs/CASHBOOKG/TechnDream/!TechDream/X
Read OK:
File size: 07C7 bytes
Load address: 0000
Exec address: 0000
File contents
   10 REM ><Obey$Dir>.X
   20 ?&8F20=1
   30 *L. <Obey$Dir>.GFX.MainCode 9000
   40 Dat=&9000
   50 Start=!Dat:RunMain=Dat!4:StorePlayers=Dat!8:CompleteFade=Dat!12
   60 TotallyDead=Dat!16:Won=Dat!20:FadeSS=Dat!24:FadeLen=FadeSS+8
   70 IN4=Dat!28:IND=Dat!32:ColTable=Dat!36:PCData=Dat!40:JoyAV=Dat!44
   80 Display1=Dat!48:PASSINFO=Dat+52
   90 Y=0
  100 !Display1=S%:Display1!4=S%+&14000
  110 !TotallyDead=0:!Won=0
  120 FORT=0TO255:ColTable?T=0:NEXT
  130 IF ?&8F20=1 THEN FORT=210TO211:ColTable?T=1:NEXT
  140 IF ?&8F20=4 THEN FORT=36TO39:ColTable?T=1:NEXT:FORT=88TO91:ColTable?T=1:NEXT:FORT=208TO211:ColTable?T=1:NEXT:FORT=244TO247:ColTable?T=1:NEXT:FORT=252TO255:ColTable?T=1:NEXT
  150 IF ?&8F20=7 THEN FORT=208TO211:ColTable?T=1:NEXT:FORT=252TO257:ColTable?T=1:NEXT
  160 !FadeSS=0
  170 CALL Start
  180 !JoyAV=U%
  190 *FX15
  200 MODE13:OFF:*SCHOOSE GETREADY
  210 GCOL0,3:PROCL(14,10,"NOW ENTERING")
  220 PROCL(12,12,"LEVEL "+STR$(N%)+"  STAGE "+STR$(?&8F20))
  230 TIME=0:REPEAT UNTIL TIME>150
  240 !FadeSS=0:!FadeLen=&A000:CALL CompleteFade
  250 PLOT&ED,424,620:TIME=0:REPEAT UNTIL TIME>150:*SCHOOSE SB
  260 CALL CompleteFade
  270 PLOT&ED,0,20:*FX112,2
  280 PLOT&ED,0,20:*SCHOOSE UPDATE
  290 PLOT&ED,408,134:*FX112,1
  300 PLOT&ED,408,134
  310 PROCPickUps
  320
  330 CALL RunMain:*FX15
  340 IF !TotallyDead<>0 THEN CALL StorePlayers:PAGE=&9EB00:CHAIN"<Obey$Dir>.START"
  350 IF !Won THEN PROCWon
  360 END
  370 DEFPROCWon
  380 IF !FadeSS=0 THEN *FX112,2
  390 MOVE 408,134:MOVE 864,212:*SGET Update
  400 *FX113,1
  410 !FadeSS=0
  420 !FadeLen=&14000:CALL CompleteFade
  430 MODE13:OFF:*SCHOOSE CONG
  440 PLOT&ED,400,900
  450 GCOL0,2:PROCL(11,10,"STAGE "+STR$(?&8F20)+" COMPLETED!")
  460 PRINTTAB(3,16);"BONUS = Stage x Skill Level x 1000"
  470 BONUS=1000*?&8F20*?&8F21
  480 COLOUR2
  490 PRINTTAB(7,19);"BONUS: ";?&8F20;" x ";?&8F21;" x 1000 = ";BONUS
  500 BONUS=BONUS/1000:FORT=1TO BONUS:IF ?&8F0F>0 CALL IN4
  510 IF ?&8F1F>0 CALL IND
  520 NEXT
  530 CALL StorePlayers
  540 TIME=0:REPEAT UNTIL TIME>200
  550 CHAIN"<Obey$Dir>.STAGE1.LOADER1"
  650 DEFPROCPickUps
  660 T%=PCData
  670 IF (?&8F0F+?&8F1F)>1 GOTO 700
  680 FORT=1TO4:FORN=1TO7:?T%=N:T%=T%+1:NEXT:?T%=13:T%=T%+1:FORN=9TO12:?T%=N:T%=T%+1:NEXT:NEXT
  690 ENDPROC
  700 ?T%=1:T%?1=2:T%?2=3:T%=T%+3
  710 GOTO 680
  720 DEFPROCL(LX,LY,L$)
  730 VDU5:MOVE 4*8*LX,1023-4*8*(LY-1):PRINTL$
  740 MOVE 4*8*LX,1023-4*8*(LY-1)+4:PRINTL$:VDU4:OFF:ENDPROC

 � ><Obey$Dir>.X

 ?&8F20=1
% *L. <Obey$Dir>.GFX.MainCode 9000
( Dat=&9000
2D Start=!Dat:RunMain=Dat!4:StorePlayers=Dat!8:CompleteFade=Dat!12
<A TotallyDead=Dat!16:Won=Dat!20:FadeSS=Dat!24:FadeLen=FadeSS+8
FE IN4=Dat!28:IND=Dat!32:ColTable=Dat!36:PCData=Dat!40:JoyAV=Dat!44
P$ Display1=Dat!48:PASSINFO=Dat+52
Z Y=0
d& !Display1=S%:Display1!4=S%+&14000
n !TotallyDead=0:!Won=0
x �T=0�255:ColTable?T=0:�
�+ � ?&8F20=1 � �T=210�211:ColTable?T=1:�
�� � ?&8F20=4 � �T=36�39:ColTable?T=1:�:�T=88�91:ColTable?T=1:�:�T=208�211:ColTable?T=1:�:�T=244�247:ColTable?T=1:�:�T=252�255:ColTable?T=1:�
�E � ?&8F20=7 � �T=208�211:ColTable?T=1:�:�T=252�257:ColTable?T=1:�
� !FadeSS=0
� � Start
� !JoyAV=U%
�
 *FX15
� �13:�:*SCHOOSE GETREADY
�" �0,3:�L(14,10,"NOW ENTERING")
�2 �L(12,12,"LEVEL "+�(N%)+"  STAGE "+�(?&8F20))
� �=0:� � �>150
�, !FadeSS=0:!FadeLen=&A000:� CompleteFade
�+ �&ED,424,620:�=0:� � �>150:*SCHOOSE SB
 � CompleteFade
 �&ED,0,20:*FX112,2
 �&ED,0,20:*SCHOOSE UPDATE
" �&ED,408,134:*FX112,1
, �&ED,408,134
6
 �PickUps
@
J � RunMain:*FX15
TD � !TotallyDead<>0 � � StorePlayers:�=&9EB00:�"<Obey$Dir>.START"
^ � !Won � �Won
h �
r
 ��Won
| � !FadeSS=0 � *FX112,2
�% � 408,134:� 864,212:*SGET Update
�
 *FX113,1
� !FadeSS=0
�# !FadeLen=&14000:� CompleteFade
� �13:�:*SCHOOSE CONG
� �&ED,400,900
�4 �0,2:�L(11,10,"STAGE "+�(?&8F20)+" COMPLETED!")
�1 �3,16);"BONUS = Stage x Skill Level x 1000"
� BONUS=1000*?&8F20*?&8F21
� �2
�= �7,19);"BONUS: ";?&8F20;" x ";?&8F21;" x 1000 = ";BONUS
�2 BONUS=BONUS/1000:�T=1� BONUS:� ?&8F0F>0 � IN4
� � ?&8F1F>0 � IND
 �
 � StorePlayers
 �=0:� � �>200
&! �"<Obey$Dir>.STAGE1.LOADER1"
� ��PickUps
� T%=PCData
� � (?&8F0F+?&8F1F)>1 � �t|B
�K �T=1�4:�N=1�7:?T%=N:T%=T%+1:�:?T%=13:T%=T%+1:�N=9�12:?T%=N:T%=T%+1:�:�
� �
�  ?T%=1:T%?1=2:T%?2=3:T%=T%+3
� � �thB
� ��L(LX,LY,L$)
�$ �5:� 4*8*LX,1023-4*8*(LY-1):�L$
�* � 4*8*LX,1023-4*8*(LY-1)+4:�L$:�4:�:�
�
00000000  0d 00 0a 14 20 f4 20 3e  3c 4f 62 65 79 24 44 69  |.... . ><Obey$Di|
00000010  72 3e 2e 58 0d 00 14 0d  20 3f 26 38 46 32 30 3d  |r>.X.... ?&8F20=|
00000020  31 0d 00 1e 25 20 2a 4c  2e 20 3c 4f 62 65 79 24  |1...% *L. <Obey$|
00000030  44 69 72 3e 2e 47 46 58  2e 4d 61 69 6e 43 6f 64  |Dir>.GFX.MainCod|
00000040  65 20 39 30 30 30 0d 00  28 0e 20 44 61 74 3d 26  |e 9000..(. Dat=&|
00000050  39 30 30 30 0d 00 32 44  20 53 74 61 72 74 3d 21  |9000..2D Start=!|
00000060  44 61 74 3a 52 75 6e 4d  61 69 6e 3d 44 61 74 21  |Dat:RunMain=Dat!|
00000070  34 3a 53 74 6f 72 65 50  6c 61 79 65 72 73 3d 44  |4:StorePlayers=D|
00000080  61 74 21 38 3a 43 6f 6d  70 6c 65 74 65 46 61 64  |at!8:CompleteFad|
00000090  65 3d 44 61 74 21 31 32  0d 00 3c 41 20 54 6f 74  |e=Dat!12..<A Tot|
000000a0  61 6c 6c 79 44 65 61 64  3d 44 61 74 21 31 36 3a  |allyDead=Dat!16:|
000000b0  57 6f 6e 3d 44 61 74 21  32 30 3a 46 61 64 65 53  |Won=Dat!20:FadeS|
000000c0  53 3d 44 61 74 21 32 34  3a 46 61 64 65 4c 65 6e  |S=Dat!24:FadeLen|
000000d0  3d 46 61 64 65 53 53 2b  38 0d 00 46 45 20 49 4e  |=FadeSS+8..FE IN|
000000e0  34 3d 44 61 74 21 32 38  3a 49 4e 44 3d 44 61 74  |4=Dat!28:IND=Dat|
000000f0  21 33 32 3a 43 6f 6c 54  61 62 6c 65 3d 44 61 74  |!32:ColTable=Dat|
00000100  21 33 36 3a 50 43 44 61  74 61 3d 44 61 74 21 34  |!36:PCData=Dat!4|
00000110  30 3a 4a 6f 79 41 56 3d  44 61 74 21 34 34 0d 00  |0:JoyAV=Dat!44..|
00000120  50 24 20 44 69 73 70 6c  61 79 31 3d 44 61 74 21  |P$ Display1=Dat!|
00000130  34 38 3a 50 41 53 53 49  4e 46 4f 3d 44 61 74 2b  |48:PASSINFO=Dat+|
00000140  35 32 0d 00 5a 08 20 59  3d 30 0d 00 64 26 20 21  |52..Z. Y=0..d& !|
00000150  44 69 73 70 6c 61 79 31  3d 53 25 3a 44 69 73 70  |Display1=S%:Disp|
00000160  6c 61 79 31 21 34 3d 53  25 2b 26 31 34 30 30 30  |lay1!4=S%+&14000|
00000170  0d 00 6e 1a 20 21 54 6f  74 61 6c 6c 79 44 65 61  |..n. !TotallyDea|
00000180  64 3d 30 3a 21 57 6f 6e  3d 30 0d 00 78 1c 20 e3  |d=0:!Won=0..x. .|
00000190  54 3d 30 b8 32 35 35 3a  43 6f 6c 54 61 62 6c 65  |T=0.255:ColTable|
000001a0  3f 54 3d 30 3a ed 0d 00  82 2b 20 e7 20 3f 26 38  |?T=0:....+ . ?&8|
000001b0  46 32 30 3d 31 20 8c 20  e3 54 3d 32 31 30 b8 32  |F20=1 . .T=210.2|
000001c0  31 31 3a 43 6f 6c 54 61  62 6c 65 3f 54 3d 31 3a  |11:ColTable?T=1:|
000001d0  ed 0d 00 8c 8f 20 e7 20  3f 26 38 46 32 30 3d 34  |..... . ?&8F20=4|
000001e0  20 8c 20 e3 54 3d 33 36  b8 33 39 3a 43 6f 6c 54  | . .T=36.39:ColT|
000001f0  61 62 6c 65 3f 54 3d 31  3a ed 3a e3 54 3d 38 38  |able?T=1:.:.T=88|
00000200  b8 39 31 3a 43 6f 6c 54  61 62 6c 65 3f 54 3d 31  |.91:ColTable?T=1|
00000210  3a ed 3a e3 54 3d 32 30  38 b8 32 31 31 3a 43 6f  |:.:.T=208.211:Co|
00000220  6c 54 61 62 6c 65 3f 54  3d 31 3a ed 3a e3 54 3d  |lTable?T=1:.:.T=|
00000230  32 34 34 b8 32 34 37 3a  43 6f 6c 54 61 62 6c 65  |244.247:ColTable|
00000240  3f 54 3d 31 3a ed 3a e3  54 3d 32 35 32 b8 32 35  |?T=1:.:.T=252.25|
00000250  35 3a 43 6f 6c 54 61 62  6c 65 3f 54 3d 31 3a ed  |5:ColTable?T=1:.|
00000260  0d 00 96 45 20 e7 20 3f  26 38 46 32 30 3d 37 20  |...E . ?&8F20=7 |
00000270  8c 20 e3 54 3d 32 30 38  b8 32 31 31 3a 43 6f 6c  |. .T=208.211:Col|
00000280  54 61 62 6c 65 3f 54 3d  31 3a ed 3a e3 54 3d 32  |Table?T=1:.:.T=2|
00000290  35 32 b8 32 35 37 3a 43  6f 6c 54 61 62 6c 65 3f  |52.257:ColTable?|
000002a0  54 3d 31 3a ed 0d 00 a0  0e 20 21 46 61 64 65 53  |T=1:..... !FadeS|
000002b0  53 3d 30 0d 00 aa 0c 20  d6 20 53 74 61 72 74 0d  |S=0.... . Start.|
000002c0  00 b4 0e 20 21 4a 6f 79  41 56 3d 55 25 0d 00 be  |... !JoyAV=U%...|
000002d0  0a 20 2a 46 58 31 35 0d  00 c8 1c 20 eb 31 33 3a  |. *FX15.... .13:|
000002e0  87 3a 2a 53 43 48 4f 4f  53 45 20 47 45 54 52 45  |.:*SCHOOSE GETRE|
000002f0  41 44 59 0d 00 d2 22 20  e6 30 2c 33 3a f2 4c 28  |ADY..." .0,3:.L(|
00000300  31 34 2c 31 30 2c 22 4e  4f 57 20 45 4e 54 45 52  |14,10,"NOW ENTER|
00000310  49 4e 47 22 29 0d 00 dc  32 20 f2 4c 28 31 32 2c  |ING")...2 .L(12,|
00000320  31 32 2c 22 4c 45 56 45  4c 20 22 2b c3 28 4e 25  |12,"LEVEL "+.(N%|
00000330  29 2b 22 20 20 53 54 41  47 45 20 22 2b c3 28 3f  |)+"  STAGE "+.(?|
00000340  26 38 46 32 30 29 29 0d  00 e6 12 20 d1 3d 30 3a  |&8F20)).... .=0:|
00000350  f5 20 fd 20 91 3e 31 35  30 0d 00 f0 2c 20 21 46  |. . .>150..., !F|
00000360  61 64 65 53 53 3d 30 3a  21 46 61 64 65 4c 65 6e  |adeSS=0:!FadeLen|
00000370  3d 26 41 30 30 30 3a d6  20 43 6f 6d 70 6c 65 74  |=&A000:. Complet|
00000380  65 46 61 64 65 0d 00 fa  2b 20 f0 26 45 44 2c 34  |eFade...+ .&ED,4|
00000390  32 34 2c 36 32 30 3a d1  3d 30 3a f5 20 fd 20 91  |24,620:.=0:. . .|
000003a0  3e 31 35 30 3a 2a 53 43  48 4f 4f 53 45 20 53 42  |>150:*SCHOOSE SB|
000003b0  0d 01 04 13 20 d6 20 43  6f 6d 70 6c 65 74 65 46  |.... . CompleteF|
000003c0  61 64 65 0d 01 0e 17 20  f0 26 45 44 2c 30 2c 32  |ade.... .&ED,0,2|
000003d0  30 3a 2a 46 58 31 31 32  2c 32 0d 01 18 1e 20 f0  |0:*FX112,2.... .|
000003e0  26 45 44 2c 30 2c 32 30  3a 2a 53 43 48 4f 4f 53  |&ED,0,20:*SCHOOS|
000003f0  45 20 55 50 44 41 54 45  0d 01 22 1a 20 f0 26 45  |E UPDATE..". .&E|
00000400  44 2c 34 30 38 2c 31 33  34 3a 2a 46 58 31 31 32  |D,408,134:*FX112|
00000410  2c 31 0d 01 2c 11 20 f0  26 45 44 2c 34 30 38 2c  |,1..,. .&ED,408,|
00000420  31 33 34 0d 01 36 0d 20  f2 50 69 63 6b 55 70 73  |134..6. .PickUps|
00000430  0d 01 40 04 0d 01 4a 14  20 d6 20 52 75 6e 4d 61  |..@...J. . RunMa|
00000440  69 6e 3a 2a 46 58 31 35  0d 01 54 44 20 e7 20 21  |in:*FX15..TD . !|
00000450  54 6f 74 61 6c 6c 79 44  65 61 64 3c 3e 30 20 8c  |TotallyDead<>0 .|
00000460  20 d6 20 53 74 6f 72 65  50 6c 61 79 65 72 73 3a  | . StorePlayers:|
00000470  d0 3d 26 39 45 42 30 30  3a d7 22 3c 4f 62 65 79  |.=&9EB00:."<Obey|
00000480  24 44 69 72 3e 2e 53 54  41 52 54 22 0d 01 5e 12  |$Dir>.START"..^.|
00000490  20 e7 20 21 57 6f 6e 20  8c 20 f2 57 6f 6e 0d 01  | . !Won . .Won..|
000004a0  68 06 20 e0 0d 01 72 0a  20 dd f2 57 6f 6e 0d 01  |h. ...r. ..Won..|
000004b0  7c 1b 20 e7 20 21 46 61  64 65 53 53 3d 30 20 8c  ||. . !FadeSS=0 .|
000004c0  20 2a 46 58 31 31 32 2c  32 0d 01 86 25 20 ec 20  | *FX112,2...% . |
000004d0  34 30 38 2c 31 33 34 3a  ec 20 38 36 34 2c 32 31  |408,134:. 864,21|
000004e0  32 3a 2a 53 47 45 54 20  55 70 64 61 74 65 0d 01  |2:*SGET Update..|
000004f0  90 0d 20 2a 46 58 31 31  33 2c 31 0d 01 9a 0e 20  |.. *FX113,1.... |
00000500  21 46 61 64 65 53 53 3d  30 0d 01 a4 23 20 21 46  |!FadeSS=0...# !F|
00000510  61 64 65 4c 65 6e 3d 26  31 34 30 30 30 3a d6 20  |adeLen=&14000:. |
00000520  43 6f 6d 70 6c 65 74 65  46 61 64 65 0d 01 ae 18  |CompleteFade....|
00000530  20 eb 31 33 3a 87 3a 2a  53 43 48 4f 4f 53 45 20  | .13:.:*SCHOOSE |
00000540  43 4f 4e 47 0d 01 b8 11  20 f0 26 45 44 2c 34 30  |CONG.... .&ED,40|
00000550  30 2c 39 30 30 0d 01 c2  34 20 e6 30 2c 32 3a f2  |0,900...4 .0,2:.|
00000560  4c 28 31 31 2c 31 30 2c  22 53 54 41 47 45 20 22  |L(11,10,"STAGE "|
00000570  2b c3 28 3f 26 38 46 32  30 29 2b 22 20 43 4f 4d  |+.(?&8F20)+" COM|
00000580  50 4c 45 54 45 44 21 22  29 0d 01 cc 31 20 f1 8a  |PLETED!")...1 ..|
00000590  33 2c 31 36 29 3b 22 42  4f 4e 55 53 20 3d 20 53  |3,16);"BONUS = S|
000005a0  74 61 67 65 20 78 20 53  6b 69 6c 6c 20 4c 65 76  |tage x Skill Lev|
000005b0  65 6c 20 78 20 31 30 30  30 22 0d 01 d6 1d 20 42  |el x 1000".... B|
000005c0  4f 4e 55 53 3d 31 30 30  30 2a 3f 26 38 46 32 30  |ONUS=1000*?&8F20|
000005d0  2a 3f 26 38 46 32 31 0d  01 e0 07 20 fb 32 0d 01  |*?&8F21.... .2..|
000005e0  ea 3d 20 f1 8a 37 2c 31  39 29 3b 22 42 4f 4e 55  |.= ..7,19);"BONU|
000005f0  53 3a 20 22 3b 3f 26 38  46 32 30 3b 22 20 78 20  |S: ";?&8F20;" x |
00000600  22 3b 3f 26 38 46 32 31  3b 22 20 78 20 31 30 30  |";?&8F21;" x 100|
00000610  30 20 3d 20 22 3b 42 4f  4e 55 53 0d 01 f4 32 20  |0 = ";BONUS...2 |
00000620  42 4f 4e 55 53 3d 42 4f  4e 55 53 2f 31 30 30 30  |BONUS=BONUS/1000|
00000630  3a e3 54 3d 31 b8 20 42  4f 4e 55 53 3a e7 20 3f  |:.T=1. BONUS:. ?|
00000640  26 38 46 30 46 3e 30 20  d6 20 49 4e 34 0d 01 fe  |&8F0F>0 . IN4...|
00000650  15 20 e7 20 3f 26 38 46  31 46 3e 30 20 d6 20 49  |. . ?&8F1F>0 . I|
00000660  4e 44 0d 02 08 06 20 ed  0d 02 12 13 20 d6 20 53  |ND.... ..... . S|
00000670  74 6f 72 65 50 6c 61 79  65 72 73 0d 02 1c 12 20  |torePlayers.... |
00000680  d1 3d 30 3a f5 20 fd 20  91 3e 32 30 30 0d 02 26  |.=0:. . .>200..&|
00000690  21 20 d7 22 3c 4f 62 65  79 24 44 69 72 3e 2e 53  |! ."<Obey$Dir>.S|
000006a0  54 41 47 45 31 2e 4c 4f  41 44 45 52 31 22 0d 02  |TAGE1.LOADER1"..|
000006b0  8a 0e 20 dd f2 50 69 63  6b 55 70 73 0d 02 94 0e  |.. ..PickUps....|
000006c0  20 54 25 3d 50 43 44 61  74 61 0d 02 9e 1f 20 e7  | T%=PCData.... .|
000006d0  20 28 3f 26 38 46 30 46  2b 3f 26 38 46 31 46 29  | (?&8F0F+?&8F1F)|
000006e0  3e 31 20 e5 20 8d 74 7c  42 0d 02 a8 4b 20 e3 54  |>1 . .t|B...K .T|
000006f0  3d 31 b8 34 3a e3 4e 3d  31 b8 37 3a 3f 54 25 3d  |=1.4:.N=1.7:?T%=|
00000700  4e 3a 54 25 3d 54 25 2b  31 3a ed 3a 3f 54 25 3d  |N:T%=T%+1:.:?T%=|
00000710  31 33 3a 54 25 3d 54 25  2b 31 3a e3 4e 3d 39 b8  |13:T%=T%+1:.N=9.|
00000720  31 32 3a 3f 54 25 3d 4e  3a 54 25 3d 54 25 2b 31  |12:?T%=N:T%=T%+1|
00000730  3a ed 3a ed 0d 02 b2 06  20 e1 0d 02 bc 20 20 3f  |:.:..... ....  ?|
00000740  54 25 3d 31 3a 54 25 3f  31 3d 32 3a 54 25 3f 32  |T%=1:T%?1=2:T%?2|
00000750  3d 33 3a 54 25 3d 54 25  2b 33 0d 02 c6 0b 20 e5  |=3:T%=T%+3.... .|
00000760  20 8d 74 68 42 0d 02 d0  12 20 dd f2 4c 28 4c 58  | .thB.... ..L(LX|
00000770  2c 4c 59 2c 4c 24 29 0d  02 da 24 20 ef 35 3a ec  |,LY,L$)...$ .5:.|
00000780  20 34 2a 38 2a 4c 58 2c  31 30 32 33 2d 34 2a 38  | 4*8*LX,1023-4*8|
00000790  2a 28 4c 59 2d 31 29 3a  f1 4c 24 0d 02 e4 2a 20  |*(LY-1):.L$...* |
000007a0  ec 20 34 2a 38 2a 4c 58  2c 31 30 32 33 2d 34 2a  |. 4*8*LX,1023-4*|
000007b0  38 2a 28 4c 59 2d 31 29  2b 34 3a f1 4c 24 3a ef  |8*(LY-1)+4:.L$:.|
000007c0  34 3a 87 3a e1 0d ff                              |4:.:...|
000007c7