Home » Archimedes archive » Acorn Computing » 1993 07 Mega Disk.adf » 93_07 » DataVision/!DataVis/Accs/CASHBOOKG/TechnDream/!TechDream/X
DataVision/!DataVis/Accs/CASHBOOKG/TechnDream/!TechDream/X
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Acorn Computing » 1993 07 Mega Disk.adf » 93_07 |
Filename: | DataVision/!DataVis/Accs/CASHBOOKG/TechnDream/!TechDream/X |
Read OK: | ✔ |
File size: | 07C7 bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
10 REM ><Obey$Dir>.X 20 ?&8F20=1 30 *L. <Obey$Dir>.GFX.MainCode 9000 40 Dat=&9000 50 Start=!Dat:RunMain=Dat!4:StorePlayers=Dat!8:CompleteFade=Dat!12 60 TotallyDead=Dat!16:Won=Dat!20:FadeSS=Dat!24:FadeLen=FadeSS+8 70 IN4=Dat!28:IND=Dat!32:ColTable=Dat!36:PCData=Dat!40:JoyAV=Dat!44 80 Display1=Dat!48:PASSINFO=Dat+52 90 Y=0 100 !Display1=S%:Display1!4=S%+&14000 110 !TotallyDead=0:!Won=0 120 FORT=0TO255:ColTable?T=0:NEXT 130 IF ?&8F20=1 THEN FORT=210TO211:ColTable?T=1:NEXT 140 IF ?&8F20=4 THEN FORT=36TO39:ColTable?T=1:NEXT:FORT=88TO91:ColTable?T=1:NEXT:FORT=208TO211:ColTable?T=1:NEXT:FORT=244TO247:ColTable?T=1:NEXT:FORT=252TO255:ColTable?T=1:NEXT 150 IF ?&8F20=7 THEN FORT=208TO211:ColTable?T=1:NEXT:FORT=252TO257:ColTable?T=1:NEXT 160 !FadeSS=0 170 CALL Start 180 !JoyAV=U% 190 *FX15 200 MODE13:OFF:*SCHOOSE GETREADY 210 GCOL0,3:PROCL(14,10,"NOW ENTERING") 220 PROCL(12,12,"LEVEL "+STR$(N%)+" STAGE "+STR$(?&8F20)) 230 TIME=0:REPEAT UNTIL TIME>150 240 !FadeSS=0:!FadeLen=&A000:CALL CompleteFade 250 PLOT&ED,424,620:TIME=0:REPEAT UNTIL TIME>150:*SCHOOSE SB 260 CALL CompleteFade 270 PLOT&ED,0,20:*FX112,2 280 PLOT&ED,0,20:*SCHOOSE UPDATE 290 PLOT&ED,408,134:*FX112,1 300 PLOT&ED,408,134 310 PROCPickUps 320 330 CALL RunMain:*FX15 340 IF !TotallyDead<>0 THEN CALL StorePlayers:PAGE=&9EB00:CHAIN"<Obey$Dir>.START" 350 IF !Won THEN PROCWon 360 END 370 DEFPROCWon 380 IF !FadeSS=0 THEN *FX112,2 390 MOVE 408,134:MOVE 864,212:*SGET Update 400 *FX113,1 410 !FadeSS=0 420 !FadeLen=&14000:CALL CompleteFade 430 MODE13:OFF:*SCHOOSE CONG 440 PLOT&ED,400,900 450 GCOL0,2:PROCL(11,10,"STAGE "+STR$(?&8F20)+" COMPLETED!") 460 PRINTTAB(3,16);"BONUS = Stage x Skill Level x 1000" 470 BONUS=1000*?&8F20*?&8F21 480 COLOUR2 490 PRINTTAB(7,19);"BONUS: ";?&8F20;" x ";?&8F21;" x 1000 = ";BONUS 500 BONUS=BONUS/1000:FORT=1TO BONUS:IF ?&8F0F>0 CALL IN4 510 IF ?&8F1F>0 CALL IND 520 NEXT 530 CALL StorePlayers 540 TIME=0:REPEAT UNTIL TIME>200 550 CHAIN"<Obey$Dir>.STAGE1.LOADER1" 650 DEFPROCPickUps 660 T%=PCData 670 IF (?&8F0F+?&8F1F)>1 GOTO 700 680 FORT=1TO4:FORN=1TO7:?T%=N:T%=T%+1:NEXT:?T%=13:T%=T%+1:FORN=9TO12:?T%=N:T%=T%+1:NEXT:NEXT 690 ENDPROC 700 ?T%=1:T%?1=2:T%?2=3:T%=T%+3 710 GOTO 680 720 DEFPROCL(LX,LY,L$) 730 VDU5:MOVE 4*8*LX,1023-4*8*(LY-1):PRINTL$ 740 MOVE 4*8*LX,1023-4*8*(LY-1)+4:PRINTL$:VDU4:OFF:ENDPROC
� ><Obey$Dir>.X ?&8F20=1 % *L. <Obey$Dir>.GFX.MainCode 9000 ( Dat=&9000 2D Start=!Dat:RunMain=Dat!4:StorePlayers=Dat!8:CompleteFade=Dat!12 <A TotallyDead=Dat!16:Won=Dat!20:FadeSS=Dat!24:FadeLen=FadeSS+8 FE IN4=Dat!28:IND=Dat!32:ColTable=Dat!36:PCData=Dat!40:JoyAV=Dat!44 P$ Display1=Dat!48:PASSINFO=Dat+52 Z Y=0 d& !Display1=S%:Display1!4=S%+&14000 n !TotallyDead=0:!Won=0 x �T=0�255:ColTable?T=0:� �+ � ?&8F20=1 � �T=210�211:ColTable?T=1:� �� � ?&8F20=4 � �T=36�39:ColTable?T=1:�:�T=88�91:ColTable?T=1:�:�T=208�211:ColTable?T=1:�:�T=244�247:ColTable?T=1:�:�T=252�255:ColTable?T=1:� �E � ?&8F20=7 � �T=208�211:ColTable?T=1:�:�T=252�257:ColTable?T=1:� � !FadeSS=0 � � Start � !JoyAV=U% � *FX15 � �13:�:*SCHOOSE GETREADY �" �0,3:�L(14,10,"NOW ENTERING") �2 �L(12,12,"LEVEL "+�(N%)+" STAGE "+�(?&8F20)) � �=0:� � �>150 �, !FadeSS=0:!FadeLen=&A000:� CompleteFade �+ �&ED,424,620:�=0:� � �>150:*SCHOOSE SB � CompleteFade �&ED,0,20:*FX112,2 �&ED,0,20:*SCHOOSE UPDATE " �&ED,408,134:*FX112,1 , �&ED,408,134 6 �PickUps @ J � RunMain:*FX15 TD � !TotallyDead<>0 � � StorePlayers:�=&9EB00:�"<Obey$Dir>.START" ^ � !Won � �Won h � r ��Won | � !FadeSS=0 � *FX112,2 �% � 408,134:� 864,212:*SGET Update � *FX113,1 � !FadeSS=0 �# !FadeLen=&14000:� CompleteFade � �13:�:*SCHOOSE CONG � �&ED,400,900 �4 �0,2:�L(11,10,"STAGE "+�(?&8F20)+" COMPLETED!") �1 �3,16);"BONUS = Stage x Skill Level x 1000" � BONUS=1000*?&8F20*?&8F21 � �2 �= �7,19);"BONUS: ";?&8F20;" x ";?&8F21;" x 1000 = ";BONUS �2 BONUS=BONUS/1000:�T=1� BONUS:� ?&8F0F>0 � IN4 � � ?&8F1F>0 � IND � � StorePlayers �=0:� � �>200 &! �"<Obey$Dir>.STAGE1.LOADER1" � ��PickUps � T%=PCData � � (?&8F0F+?&8F1F)>1 � �t|B �K �T=1�4:�N=1�7:?T%=N:T%=T%+1:�:?T%=13:T%=T%+1:�N=9�12:?T%=N:T%=T%+1:�:� � � � ?T%=1:T%?1=2:T%?2=3:T%=T%+3 � � �thB � ��L(LX,LY,L$) �$ �5:� 4*8*LX,1023-4*8*(LY-1):�L$ �* � 4*8*LX,1023-4*8*(LY-1)+4:�L$:�4:�:� �
00000000 0d 00 0a 14 20 f4 20 3e 3c 4f 62 65 79 24 44 69 |.... . ><Obey$Di| 00000010 72 3e 2e 58 0d 00 14 0d 20 3f 26 38 46 32 30 3d |r>.X.... ?&8F20=| 00000020 31 0d 00 1e 25 20 2a 4c 2e 20 3c 4f 62 65 79 24 |1...% *L. <Obey$| 00000030 44 69 72 3e 2e 47 46 58 2e 4d 61 69 6e 43 6f 64 |Dir>.GFX.MainCod| 00000040 65 20 39 30 30 30 0d 00 28 0e 20 44 61 74 3d 26 |e 9000..(. Dat=&| 00000050 39 30 30 30 0d 00 32 44 20 53 74 61 72 74 3d 21 |9000..2D Start=!| 00000060 44 61 74 3a 52 75 6e 4d 61 69 6e 3d 44 61 74 21 |Dat:RunMain=Dat!| 00000070 34 3a 53 74 6f 72 65 50 6c 61 79 65 72 73 3d 44 |4:StorePlayers=D| 00000080 61 74 21 38 3a 43 6f 6d 70 6c 65 74 65 46 61 64 |at!8:CompleteFad| 00000090 65 3d 44 61 74 21 31 32 0d 00 3c 41 20 54 6f 74 |e=Dat!12..<A Tot| 000000a0 61 6c 6c 79 44 65 61 64 3d 44 61 74 21 31 36 3a |allyDead=Dat!16:| 000000b0 57 6f 6e 3d 44 61 74 21 32 30 3a 46 61 64 65 53 |Won=Dat!20:FadeS| 000000c0 53 3d 44 61 74 21 32 34 3a 46 61 64 65 4c 65 6e |S=Dat!24:FadeLen| 000000d0 3d 46 61 64 65 53 53 2b 38 0d 00 46 45 20 49 4e |=FadeSS+8..FE IN| 000000e0 34 3d 44 61 74 21 32 38 3a 49 4e 44 3d 44 61 74 |4=Dat!28:IND=Dat| 000000f0 21 33 32 3a 43 6f 6c 54 61 62 6c 65 3d 44 61 74 |!32:ColTable=Dat| 00000100 21 33 36 3a 50 43 44 61 74 61 3d 44 61 74 21 34 |!36:PCData=Dat!4| 00000110 30 3a 4a 6f 79 41 56 3d 44 61 74 21 34 34 0d 00 |0:JoyAV=Dat!44..| 00000120 50 24 20 44 69 73 70 6c 61 79 31 3d 44 61 74 21 |P$ Display1=Dat!| 00000130 34 38 3a 50 41 53 53 49 4e 46 4f 3d 44 61 74 2b |48:PASSINFO=Dat+| 00000140 35 32 0d 00 5a 08 20 59 3d 30 0d 00 64 26 20 21 |52..Z. Y=0..d& !| 00000150 44 69 73 70 6c 61 79 31 3d 53 25 3a 44 69 73 70 |Display1=S%:Disp| 00000160 6c 61 79 31 21 34 3d 53 25 2b 26 31 34 30 30 30 |lay1!4=S%+&14000| 00000170 0d 00 6e 1a 20 21 54 6f 74 61 6c 6c 79 44 65 61 |..n. !TotallyDea| 00000180 64 3d 30 3a 21 57 6f 6e 3d 30 0d 00 78 1c 20 e3 |d=0:!Won=0..x. .| 00000190 54 3d 30 b8 32 35 35 3a 43 6f 6c 54 61 62 6c 65 |T=0.255:ColTable| 000001a0 3f 54 3d 30 3a ed 0d 00 82 2b 20 e7 20 3f 26 38 |?T=0:....+ . ?&8| 000001b0 46 32 30 3d 31 20 8c 20 e3 54 3d 32 31 30 b8 32 |F20=1 . .T=210.2| 000001c0 31 31 3a 43 6f 6c 54 61 62 6c 65 3f 54 3d 31 3a |11:ColTable?T=1:| 000001d0 ed 0d 00 8c 8f 20 e7 20 3f 26 38 46 32 30 3d 34 |..... . ?&8F20=4| 000001e0 20 8c 20 e3 54 3d 33 36 b8 33 39 3a 43 6f 6c 54 | . .T=36.39:ColT| 000001f0 61 62 6c 65 3f 54 3d 31 3a ed 3a e3 54 3d 38 38 |able?T=1:.:.T=88| 00000200 b8 39 31 3a 43 6f 6c 54 61 62 6c 65 3f 54 3d 31 |.91:ColTable?T=1| 00000210 3a ed 3a e3 54 3d 32 30 38 b8 32 31 31 3a 43 6f |:.:.T=208.211:Co| 00000220 6c 54 61 62 6c 65 3f 54 3d 31 3a ed 3a e3 54 3d |lTable?T=1:.:.T=| 00000230 32 34 34 b8 32 34 37 3a 43 6f 6c 54 61 62 6c 65 |244.247:ColTable| 00000240 3f 54 3d 31 3a ed 3a e3 54 3d 32 35 32 b8 32 35 |?T=1:.:.T=252.25| 00000250 35 3a 43 6f 6c 54 61 62 6c 65 3f 54 3d 31 3a ed |5:ColTable?T=1:.| 00000260 0d 00 96 45 20 e7 20 3f 26 38 46 32 30 3d 37 20 |...E . ?&8F20=7 | 00000270 8c 20 e3 54 3d 32 30 38 b8 32 31 31 3a 43 6f 6c |. .T=208.211:Col| 00000280 54 61 62 6c 65 3f 54 3d 31 3a ed 3a e3 54 3d 32 |Table?T=1:.:.T=2| 00000290 35 32 b8 32 35 37 3a 43 6f 6c 54 61 62 6c 65 3f |52.257:ColTable?| 000002a0 54 3d 31 3a ed 0d 00 a0 0e 20 21 46 61 64 65 53 |T=1:..... !FadeS| 000002b0 53 3d 30 0d 00 aa 0c 20 d6 20 53 74 61 72 74 0d |S=0.... . Start.| 000002c0 00 b4 0e 20 21 4a 6f 79 41 56 3d 55 25 0d 00 be |... !JoyAV=U%...| 000002d0 0a 20 2a 46 58 31 35 0d 00 c8 1c 20 eb 31 33 3a |. *FX15.... .13:| 000002e0 87 3a 2a 53 43 48 4f 4f 53 45 20 47 45 54 52 45 |.:*SCHOOSE GETRE| 000002f0 41 44 59 0d 00 d2 22 20 e6 30 2c 33 3a f2 4c 28 |ADY..." .0,3:.L(| 00000300 31 34 2c 31 30 2c 22 4e 4f 57 20 45 4e 54 45 52 |14,10,"NOW ENTER| 00000310 49 4e 47 22 29 0d 00 dc 32 20 f2 4c 28 31 32 2c |ING")...2 .L(12,| 00000320 31 32 2c 22 4c 45 56 45 4c 20 22 2b c3 28 4e 25 |12,"LEVEL "+.(N%| 00000330 29 2b 22 20 20 53 54 41 47 45 20 22 2b c3 28 3f |)+" STAGE "+.(?| 00000340 26 38 46 32 30 29 29 0d 00 e6 12 20 d1 3d 30 3a |&8F20)).... .=0:| 00000350 f5 20 fd 20 91 3e 31 35 30 0d 00 f0 2c 20 21 46 |. . .>150..., !F| 00000360 61 64 65 53 53 3d 30 3a 21 46 61 64 65 4c 65 6e |adeSS=0:!FadeLen| 00000370 3d 26 41 30 30 30 3a d6 20 43 6f 6d 70 6c 65 74 |=&A000:. Complet| 00000380 65 46 61 64 65 0d 00 fa 2b 20 f0 26 45 44 2c 34 |eFade...+ .&ED,4| 00000390 32 34 2c 36 32 30 3a d1 3d 30 3a f5 20 fd 20 91 |24,620:.=0:. . .| 000003a0 3e 31 35 30 3a 2a 53 43 48 4f 4f 53 45 20 53 42 |>150:*SCHOOSE SB| 000003b0 0d 01 04 13 20 d6 20 43 6f 6d 70 6c 65 74 65 46 |.... . CompleteF| 000003c0 61 64 65 0d 01 0e 17 20 f0 26 45 44 2c 30 2c 32 |ade.... .&ED,0,2| 000003d0 30 3a 2a 46 58 31 31 32 2c 32 0d 01 18 1e 20 f0 |0:*FX112,2.... .| 000003e0 26 45 44 2c 30 2c 32 30 3a 2a 53 43 48 4f 4f 53 |&ED,0,20:*SCHOOS| 000003f0 45 20 55 50 44 41 54 45 0d 01 22 1a 20 f0 26 45 |E UPDATE..". .&E| 00000400 44 2c 34 30 38 2c 31 33 34 3a 2a 46 58 31 31 32 |D,408,134:*FX112| 00000410 2c 31 0d 01 2c 11 20 f0 26 45 44 2c 34 30 38 2c |,1..,. .&ED,408,| 00000420 31 33 34 0d 01 36 0d 20 f2 50 69 63 6b 55 70 73 |134..6. .PickUps| 00000430 0d 01 40 04 0d 01 4a 14 20 d6 20 52 75 6e 4d 61 |..@...J. . RunMa| 00000440 69 6e 3a 2a 46 58 31 35 0d 01 54 44 20 e7 20 21 |in:*FX15..TD . !| 00000450 54 6f 74 61 6c 6c 79 44 65 61 64 3c 3e 30 20 8c |TotallyDead<>0 .| 00000460 20 d6 20 53 74 6f 72 65 50 6c 61 79 65 72 73 3a | . StorePlayers:| 00000470 d0 3d 26 39 45 42 30 30 3a d7 22 3c 4f 62 65 79 |.=&9EB00:."<Obey| 00000480 24 44 69 72 3e 2e 53 54 41 52 54 22 0d 01 5e 12 |$Dir>.START"..^.| 00000490 20 e7 20 21 57 6f 6e 20 8c 20 f2 57 6f 6e 0d 01 | . !Won . .Won..| 000004a0 68 06 20 e0 0d 01 72 0a 20 dd f2 57 6f 6e 0d 01 |h. ...r. ..Won..| 000004b0 7c 1b 20 e7 20 21 46 61 64 65 53 53 3d 30 20 8c ||. . !FadeSS=0 .| 000004c0 20 2a 46 58 31 31 32 2c 32 0d 01 86 25 20 ec 20 | *FX112,2...% . | 000004d0 34 30 38 2c 31 33 34 3a ec 20 38 36 34 2c 32 31 |408,134:. 864,21| 000004e0 32 3a 2a 53 47 45 54 20 55 70 64 61 74 65 0d 01 |2:*SGET Update..| 000004f0 90 0d 20 2a 46 58 31 31 33 2c 31 0d 01 9a 0e 20 |.. *FX113,1.... | 00000500 21 46 61 64 65 53 53 3d 30 0d 01 a4 23 20 21 46 |!FadeSS=0...# !F| 00000510 61 64 65 4c 65 6e 3d 26 31 34 30 30 30 3a d6 20 |adeLen=&14000:. | 00000520 43 6f 6d 70 6c 65 74 65 46 61 64 65 0d 01 ae 18 |CompleteFade....| 00000530 20 eb 31 33 3a 87 3a 2a 53 43 48 4f 4f 53 45 20 | .13:.:*SCHOOSE | 00000540 43 4f 4e 47 0d 01 b8 11 20 f0 26 45 44 2c 34 30 |CONG.... .&ED,40| 00000550 30 2c 39 30 30 0d 01 c2 34 20 e6 30 2c 32 3a f2 |0,900...4 .0,2:.| 00000560 4c 28 31 31 2c 31 30 2c 22 53 54 41 47 45 20 22 |L(11,10,"STAGE "| 00000570 2b c3 28 3f 26 38 46 32 30 29 2b 22 20 43 4f 4d |+.(?&8F20)+" COM| 00000580 50 4c 45 54 45 44 21 22 29 0d 01 cc 31 20 f1 8a |PLETED!")...1 ..| 00000590 33 2c 31 36 29 3b 22 42 4f 4e 55 53 20 3d 20 53 |3,16);"BONUS = S| 000005a0 74 61 67 65 20 78 20 53 6b 69 6c 6c 20 4c 65 76 |tage x Skill Lev| 000005b0 65 6c 20 78 20 31 30 30 30 22 0d 01 d6 1d 20 42 |el x 1000".... B| 000005c0 4f 4e 55 53 3d 31 30 30 30 2a 3f 26 38 46 32 30 |ONUS=1000*?&8F20| 000005d0 2a 3f 26 38 46 32 31 0d 01 e0 07 20 fb 32 0d 01 |*?&8F21.... .2..| 000005e0 ea 3d 20 f1 8a 37 2c 31 39 29 3b 22 42 4f 4e 55 |.= ..7,19);"BONU| 000005f0 53 3a 20 22 3b 3f 26 38 46 32 30 3b 22 20 78 20 |S: ";?&8F20;" x | 00000600 22 3b 3f 26 38 46 32 31 3b 22 20 78 20 31 30 30 |";?&8F21;" x 100| 00000610 30 20 3d 20 22 3b 42 4f 4e 55 53 0d 01 f4 32 20 |0 = ";BONUS...2 | 00000620 42 4f 4e 55 53 3d 42 4f 4e 55 53 2f 31 30 30 30 |BONUS=BONUS/1000| 00000630 3a e3 54 3d 31 b8 20 42 4f 4e 55 53 3a e7 20 3f |:.T=1. BONUS:. ?| 00000640 26 38 46 30 46 3e 30 20 d6 20 49 4e 34 0d 01 fe |&8F0F>0 . IN4...| 00000650 15 20 e7 20 3f 26 38 46 31 46 3e 30 20 d6 20 49 |. . ?&8F1F>0 . I| 00000660 4e 44 0d 02 08 06 20 ed 0d 02 12 13 20 d6 20 53 |ND.... ..... . S| 00000670 74 6f 72 65 50 6c 61 79 65 72 73 0d 02 1c 12 20 |torePlayers.... | 00000680 d1 3d 30 3a f5 20 fd 20 91 3e 32 30 30 0d 02 26 |.=0:. . .>200..&| 00000690 21 20 d7 22 3c 4f 62 65 79 24 44 69 72 3e 2e 53 |! ."<Obey$Dir>.S| 000006a0 54 41 47 45 31 2e 4c 4f 41 44 45 52 31 22 0d 02 |TAGE1.LOADER1"..| 000006b0 8a 0e 20 dd f2 50 69 63 6b 55 70 73 0d 02 94 0e |.. ..PickUps....| 000006c0 20 54 25 3d 50 43 44 61 74 61 0d 02 9e 1f 20 e7 | T%=PCData.... .| 000006d0 20 28 3f 26 38 46 30 46 2b 3f 26 38 46 31 46 29 | (?&8F0F+?&8F1F)| 000006e0 3e 31 20 e5 20 8d 74 7c 42 0d 02 a8 4b 20 e3 54 |>1 . .t|B...K .T| 000006f0 3d 31 b8 34 3a e3 4e 3d 31 b8 37 3a 3f 54 25 3d |=1.4:.N=1.7:?T%=| 00000700 4e 3a 54 25 3d 54 25 2b 31 3a ed 3a 3f 54 25 3d |N:T%=T%+1:.:?T%=| 00000710 31 33 3a 54 25 3d 54 25 2b 31 3a e3 4e 3d 39 b8 |13:T%=T%+1:.N=9.| 00000720 31 32 3a 3f 54 25 3d 4e 3a 54 25 3d 54 25 2b 31 |12:?T%=N:T%=T%+1| 00000730 3a ed 3a ed 0d 02 b2 06 20 e1 0d 02 bc 20 20 3f |:.:..... .... ?| 00000740 54 25 3d 31 3a 54 25 3f 31 3d 32 3a 54 25 3f 32 |T%=1:T%?1=2:T%?2| 00000750 3d 33 3a 54 25 3d 54 25 2b 33 0d 02 c6 0b 20 e5 |=3:T%=T%+3.... .| 00000760 20 8d 74 68 42 0d 02 d0 12 20 dd f2 4c 28 4c 58 | .thB.... ..L(LX| 00000770 2c 4c 59 2c 4c 24 29 0d 02 da 24 20 ef 35 3a ec |,LY,L$)...$ .5:.| 00000780 20 34 2a 38 2a 4c 58 2c 31 30 32 33 2d 34 2a 38 | 4*8*LX,1023-4*8| 00000790 2a 28 4c 59 2d 31 29 3a f1 4c 24 0d 02 e4 2a 20 |*(LY-1):.L$...* | 000007a0 ec 20 34 2a 38 2a 4c 58 2c 31 30 32 33 2d 34 2a |. 4*8*LX,1023-4*| 000007b0 38 2a 28 4c 59 2d 31 29 2b 34 3a f1 4c 24 3a ef |8*(LY-1)+4:.L$:.| 000007c0 34 3a 87 3a e1 0d ff |4:.:...| 000007c7