Home » Archimedes archive » Archimedes World » AW-1992-10.adf » AWOct92 » !AWOct92/Goodies/PDGame/BC
!AWOct92/Goodies/PDGame/BC
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Archimedes World » AW-1992-10.adf » AWOct92 |
Filename: | !AWOct92/Goodies/PDGame/BC |
Read OK: | ✔ |
File size: | 04EE bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
2067BC - Demo Version Copyright 1992 Oregan The full version is available from : Oregan, 36 Grosvenor Avenue, Streetly, Sutton Coldfield. B74 3PE. Price �16.95 This is a 1 level demo of 2067BC. The level in this demo was created specially for the demo version and is not part of the full game, although all the graphics and objects used are present in the full version. The full version of 2067BC has 14 levels including bonus stages, puzzles, many other objects, and has both a permanent and non-permanent hi-score table. To run the demo, double click on !2067Demo. !MaxMem will free all available memory, this should only be necessary on 1meg machines. Controls : Z - Left X - Right RETURN - Flap SPACE - Get/Drop P - Pause/Unpause ESCAPE - Quit game To pick up an object, you must be airbourne. Press space to lower your foot then manoeuvre your foot onto the object. If you hit the ground you must repeat this. The object may be dropped by pressing space again. Most of the animals may be killed by dropping objects on them. When an animal is killed it will leave a bonus behind, these may be collected by flying over them - collecting a poison bottle reduces your energy!
00000000 32 30 36 37 42 43 20 2d 20 44 65 6d 6f 20 56 65 |2067BC - Demo Ve| 00000010 72 73 69 6f 6e 0a 0a 43 6f 70 79 72 69 67 68 74 |rsion..Copyright| 00000020 20 31 39 39 32 20 4f 72 65 67 61 6e 20 20 20 20 | 1992 Oregan | 00000030 20 20 20 20 20 0a 0a 54 68 65 20 66 75 6c 6c 20 | ..The full | 00000040 76 65 72 73 69 6f 6e 20 69 73 20 61 76 61 69 6c |version is avail| 00000050 61 62 6c 65 20 66 72 6f 6d 20 3a 0a 0a 4f 72 65 |able from :..Ore| 00000060 67 61 6e 2c 0a 33 36 20 47 72 6f 73 76 65 6e 6f |gan,.36 Grosveno| 00000070 72 20 41 76 65 6e 75 65 2c 0a 53 74 72 65 65 74 |r Avenue,.Street| 00000080 6c 79 2c 0a 53 75 74 74 6f 6e 20 43 6f 6c 64 66 |ly,.Sutton Coldf| 00000090 69 65 6c 64 2e 0a 42 37 34 20 33 50 45 2e 20 20 |ield..B74 3PE. | 000000a0 20 20 20 0a 0a 50 72 69 63 65 20 a3 31 36 2e 39 | ..Price .16.9| 000000b0 35 20 20 20 0a 20 20 20 20 20 20 20 20 20 20 20 |5 . | 000000c0 20 20 20 20 0a 0a 0a 54 68 69 73 20 69 73 20 61 | ...This is a| 000000d0 20 31 20 6c 65 76 65 6c 20 64 65 6d 6f 20 6f 66 | 1 level demo of| 000000e0 20 32 30 36 37 42 43 2e 0a 54 68 65 20 6c 65 76 | 2067BC..The lev| 000000f0 65 6c 20 69 6e 20 74 68 69 73 20 64 65 6d 6f 20 |el in this demo | 00000100 77 61 73 20 63 72 65 61 74 65 64 20 73 70 65 63 |was created spec| 00000110 69 61 6c 6c 79 20 66 6f 72 20 74 68 65 20 64 65 |ially for the de| 00000120 6d 6f 20 76 65 72 73 69 6f 6e 20 61 6e 64 20 69 |mo version and i| 00000130 73 20 6e 6f 74 20 70 61 72 74 20 6f 66 20 74 68 |s not part of th| 00000140 65 20 66 75 6c 6c 20 67 61 6d 65 2c 20 61 6c 74 |e full game, alt| 00000150 68 6f 75 67 68 20 61 6c 6c 20 74 68 65 20 67 72 |hough all the gr| 00000160 61 70 68 69 63 73 20 61 6e 64 20 6f 62 6a 65 63 |aphics and objec| 00000170 74 73 20 75 73 65 64 20 61 72 65 20 70 72 65 73 |ts used are pres| 00000180 65 6e 74 20 69 6e 20 74 68 65 20 66 75 6c 6c 20 |ent in the full | 00000190 76 65 72 73 69 6f 6e 2e 0a 0a 54 68 65 20 66 75 |version...The fu| 000001a0 6c 6c 20 76 65 72 73 69 6f 6e 20 6f 66 20 32 30 |ll version of 20| 000001b0 36 37 42 43 20 68 61 73 20 31 34 20 6c 65 76 65 |67BC has 14 leve| 000001c0 6c 73 20 69 6e 63 6c 75 64 69 6e 67 20 62 6f 6e |ls including bon| 000001d0 75 73 20 73 74 61 67 65 73 2c 20 70 75 7a 7a 6c |us stages, puzzl| 000001e0 65 73 2c 20 20 20 20 6d 61 6e 79 20 6f 74 68 65 |es, many othe| 000001f0 72 20 6f 62 6a 65 63 74 73 2c 20 61 6e 64 20 68 |r objects, and h| 00000200 61 73 20 62 6f 74 68 20 61 20 70 65 72 6d 61 6e |as both a perman| 00000210 65 6e 74 20 61 6e 64 20 6e 6f 6e 2d 70 65 72 6d |ent and non-perm| 00000220 61 6e 65 6e 74 20 68 69 2d 73 63 6f 72 65 20 20 |anent hi-score | 00000230 20 20 20 20 74 61 62 6c 65 2e 0a 0a 0a 0a 54 6f | table.....To| 00000240 20 72 75 6e 20 74 68 65 20 64 65 6d 6f 2c 20 64 | run the demo, d| 00000250 6f 75 62 6c 65 20 63 6c 69 63 6b 20 6f 6e 20 21 |ouble click on !| 00000260 32 30 36 37 44 65 6d 6f 2e 0a 21 4d 61 78 4d 65 |2067Demo..!MaxMe| 00000270 6d 20 77 69 6c 6c 20 66 72 65 65 20 61 6c 6c 20 |m will free all | 00000280 61 76 61 69 6c 61 62 6c 65 20 6d 65 6d 6f 72 79 |available memory| 00000290 2c 20 74 68 69 73 20 73 68 6f 75 6c 64 20 6f 6e |, this should on| 000002a0 6c 79 20 62 65 20 6e 65 63 65 73 73 61 72 79 20 |ly be necessary | 000002b0 6f 6e 20 31 6d 65 67 20 6d 61 63 68 69 6e 65 73 |on 1meg machines| 000002c0 2e 0a 0a 0a 0a 43 6f 6e 74 72 6f 6c 73 20 3a 0a |.....Controls :.| 000002d0 0a 5a 20 20 20 20 20 20 2d 20 4c 65 66 74 0a 58 |.Z - Left.X| 000002e0 20 20 20 20 20 20 2d 20 52 69 67 68 74 0a 52 45 | - Right.RE| 000002f0 54 55 52 4e 20 2d 20 46 6c 61 70 0a 53 50 41 43 |TURN - Flap.SPAC| 00000300 45 20 20 2d 20 47 65 74 2f 44 72 6f 70 0a 0a 50 |E - Get/Drop..P| 00000310 20 20 20 20 20 20 2d 20 50 61 75 73 65 2f 55 6e | - Pause/Un| 00000320 70 61 75 73 65 0a 45 53 43 41 50 45 20 2d 20 51 |pause.ESCAPE - Q| 00000330 75 69 74 20 67 61 6d 65 0a 0a 0a 0a 54 6f 20 70 |uit game....To p| 00000340 69 63 6b 20 75 70 20 61 6e 20 6f 62 6a 65 63 74 |ick up an object| 00000350 2c 20 79 6f 75 20 6d 75 73 74 20 62 65 20 61 69 |, you must be ai| 00000360 72 62 6f 75 72 6e 65 2e 20 50 72 65 73 73 20 73 |rbourne. Press s| 00000370 70 61 63 65 20 74 6f 20 6c 6f 77 65 72 20 79 6f |pace to lower yo| 00000380 75 72 20 66 6f 6f 74 20 20 74 68 65 6e 20 6d 61 |ur foot then ma| 00000390 6e 6f 65 75 76 72 65 20 79 6f 75 72 20 66 6f 6f |noeuvre your foo| 000003a0 74 20 6f 6e 74 6f 20 74 68 65 20 6f 62 6a 65 63 |t onto the objec| 000003b0 74 2e 20 49 66 20 79 6f 75 20 68 69 74 20 74 68 |t. If you hit th| 000003c0 65 20 67 72 6f 75 6e 64 20 79 6f 75 20 6d 75 73 |e ground you mus| 000003d0 74 20 20 20 20 20 72 65 70 65 61 74 20 74 68 69 |t repeat thi| 000003e0 73 2e 20 54 68 65 20 6f 62 6a 65 63 74 20 6d 61 |s. The object ma| 000003f0 79 20 62 65 20 64 72 6f 70 70 65 64 20 62 79 20 |y be dropped by | 00000400 70 72 65 73 73 69 6e 67 20 73 70 61 63 65 20 61 |pressing space a| 00000410 67 61 69 6e 2e 0a 0a 4d 6f 73 74 20 6f 66 20 74 |gain...Most of t| 00000420 68 65 20 61 6e 69 6d 61 6c 73 20 6d 61 79 20 62 |he animals may b| 00000430 65 20 6b 69 6c 6c 65 64 20 62 79 20 64 72 6f 70 |e killed by drop| 00000440 70 69 6e 67 20 6f 62 6a 65 63 74 73 20 6f 6e 20 |ping objects on | 00000450 74 68 65 6d 2e 20 57 68 65 6e 20 61 6e 20 61 6e |them. When an an| 00000460 69 6d 61 6c 20 69 73 20 6b 69 6c 6c 65 64 20 69 |imal is killed i| 00000470 74 20 77 69 6c 6c 20 6c 65 61 76 65 20 61 20 62 |t will leave a b| 00000480 6f 6e 75 73 20 62 65 68 69 6e 64 2c 20 74 68 65 |onus behind, the| 00000490 73 65 20 6d 61 79 20 62 65 20 63 6f 6c 6c 65 63 |se may be collec| 000004a0 74 65 64 20 62 79 20 66 6c 79 69 6e 67 20 20 20 |ted by flying | 000004b0 20 6f 76 65 72 20 74 68 65 6d 20 2d 20 63 6f 6c | over them - col| 000004c0 6c 65 63 74 69 6e 67 20 61 20 70 6f 69 73 6f 6e |lecting a poison| 000004d0 20 62 6f 74 74 6c 65 20 72 65 64 75 63 65 73 20 | bottle reduces | 000004e0 79 6f 75 72 20 65 6e 65 72 67 79 21 0a 0a |your energy!..| 000004ee