Home » Archimedes archive » Acorn User » AU 1997-Xmas A.adf » StrongHelp » !Manuals/filetypes

!Manuals/filetypes

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Archimedes archive » Acorn User » AU 1997-Xmas A.adf » StrongHelp
Filename: !Manuals/filetypes
Read OK:
File size: 110C bytes
Load address: 0000
Exec address: 0000
File contents
HELP(�d
,���D$DIR$LLxF������D!Root�F�����Y�1000�F���h�YR2000F����P?�FEB�G���9finFECv	G����ji�FEDPF���]?�FF8F�����FF9,
F���Tg?FFA0F����k?�FFB(F����n?rFFFDATADFiletypes
The filetypes are split into these areas :

  000-0FF	For users personal usage
  100-3FF	For public domain software
  400-DFF	For Commercial and Acorn usage
  E00-FFF	For use by Acorn

Here are some of the more common filetypes:

#Indent 2
#Table Columns 3
111   PCFormat
3D6   <StrManual=>stronghelp:ftype>
AE9   Alarms
AFF   DrawFile
BBC   BBC ROM
DDC   Archive
FC8   DOSDisc
FCC   Device
FCF   Cache
FD6   TaskExec
FD7   TaskObey
FE4   DOS
FEA   Desktop
FEB   <Obey=>FEB>
FEC   <Template=>FEC>
FED   <Palette=>FED>
FF2   Config
FF4   Printout
FF5   PoScript
FF6   Font
FF7   BBC font
FF8   <Absolute=>FF8>
FF9   <Sprite=>FF9>
FFA   <Module=>FFA>
FFB   <BASIC=>FFB>
FFC   Utility
FFD   Data
FFE   Command
FFF   <Text=>FFF>
#EndTable
#Indent; Line
This is just an example Help Manual. I Invite *anyone* to improve it.DATA�Directory  (&1000)
#indent 5
#sprite 0,0 directory
This is a Directory. It is used to group together a collection of files and other directories. On most filing systems on the Archimedes, a directory can contain a maximum of 77 entries.DATARApplication  (&2000)
#indent 5
#sprite 0,0 application
This is an application directory. It's like any normal directory, but is treated differently by the Filer. The Filer sees that this is an application directory rather than a normal one, by the preceding "!" in the name.
#indent 0

Let's call the directory !X...

 * When first seen by the Filer:
     If !X.!Boot exitst, this will be run, otherwise
     !X.!Sprites will be loaded.
 * When run :
     The file !X.!Run is executed.

The date shown when you select "full info" in the filer
menu, is the date belonging to !X.!RunImageDATA�Obey  (&FEB)
#indent 5
#sprite 0,0 file_feb
This is an obey file. When run, the system variable \<Obey$Dir> is set to the file's path. This can then be used to start programs or load files who are stored relative to the obey file.FREE�����late  (&FEC)
#indent 5
#sprite 0,0 file_fec
This is a Template file. It contains the layout of the windows a program uDATA�Palette  (&FED)
#indent 5
#sprite 0,0 file_fed
This is a Palette file. It contains descriptions of the 16 desktop colours, the tree mouse colours and the border colour. This is in the form of 20 <VDU 19=>VDU:19> instructions.te>FREE��tte  (&FED)
#indent 5
#sprite 0,0 file_fed
This is a Palette file. It contains descriptions of the 16 desktop colours, the tree mouse colours and the border colour. This is in the form of 20 <VDU 19=>VDU.19> instructions.DATA�Absolute  (&FF8)
#indent 5
#sprite 0,0 file_ff8
This is an Absolute file. It contains machine code. When run, it is loaded at address &8000, and this is where execution starts too.DATASprite  (&FF9)
#indent 5
#sprite 0,0 file_ff9
This is a sprite file. I hope you know what sprites are, cause I'm not going to tell you.. The format of a sprite file is the same as the format of a <sprite area=>swi:os_spriteopb> in memory, except that the first word is missing.DATAModule  (&FFA)
#indent 5
#sprite 0,0 file_ffa
This is a Module. When loaded, it is added to the chain of modules already present, possibly replacing an old one with the same name. A module can provide os commands, SWIs, new screen modes and much more..DATA�BASIC  (&FFB)
#indent 5
#sprite 0,0 file_ffb
This is a tokenised BASIC file. When loaded into any decent text-editor, the data will be presented as normal text, but on file it is stored in a format easier to read by the BASIC intepreter.DATArText (&FFF)
#indent 5
#sprite 0,0 file_fff
There really isn't much to say about this filetype, is there..?DATAnTemplate  (&FEC)
#indent 5
#sprite 0,0 file_fec
This is a Template file. It contains the layout of the windows a program use. To edit or examine, use one of the many !FormED programs available. To use inside a program, use <Wimp_OpenTemplate=>SWI:Wimp_OpenTemplate>, <Wimp_LoadTemplate=>SWI:Wimp_LoadTemplate> and <Wimp_CloseTemplate=>SWI:Wimp_CloseTemplate>
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00000050  21 52 6f 6f 74 00 00 00  bc 04 00 00 46 fd ff ff  |!Root.......F...|
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00000090  32 30 30 30 00 00 00 00  04 08 00 00 46 fd ff ff  |2000........F...|
000000a0  c8 50 3f 03 ee 00 00 00  13 00 00 00 00 00 00 00  |.P?.............|
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000000f0  46 fd ff ff 1e 5d 3f 03  bc 00 00 00 13 00 00 00  |F....]?.........|
00000100  00 00 00 00 46 46 38 00  0c 0c 00 00 46 fd ff ff  |....FF8.....F...|
00000110  07 83 b7 0e 1d 01 00 00  13 00 00 00 00 00 00 00  |................|
00000120  46 46 39 00 2c 0d 00 00  46 fd ff ff 54 67 3f 03  |FF9.,...F...Tg?.|
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000001b0  61 73 20 3a 0a 0a 20 20  30 30 30 2d 30 46 46 09  |as :..  000-0FF.|
000001c0  46 6f 72 20 75 73 65 72  73 20 70 65 72 73 6f 6e  |For users person|
000001d0  61 6c 20 75 73 61 67 65  0a 20 20 31 30 30 2d 33  |al usage.  100-3|
000001e0  46 46 09 46 6f 72 20 70  75 62 6c 69 63 20 64 6f  |FF.For public do|
000001f0  6d 61 69 6e 20 73 6f 66  74 77 61 72 65 0a 20 20  |main software.  |
00000200  34 30 30 2d 44 46 46 09  46 6f 72 20 43 6f 6d 6d  |400-DFF.For Comm|
00000210  65 72 63 69 61 6c 20 61  6e 64 20 41 63 6f 72 6e  |ercial and Acorn|
00000220  20 75 73 61 67 65 0a 20  20 45 30 30 2d 46 46 46  | usage.  E00-FFF|
00000230  09 46 6f 72 20 75 73 65  20 62 79 20 41 63 6f 72  |.For use by Acor|
00000240  6e 0a 0a 48 65 72 65 20  61 72 65 20 73 6f 6d 65  |n..Here are some|
00000250  20 6f 66 20 74 68 65 20  6d 6f 72 65 20 63 6f 6d  | of the more com|
00000260  6d 6f 6e 20 66 69 6c 65  74 79 70 65 73 3a 0a 0a  |mon filetypes:..|
00000270  23 49 6e 64 65 6e 74 20  32 0a 23 54 61 62 6c 65  |#Indent 2.#Table|
00000280  20 43 6f 6c 75 6d 6e 73  20 33 0a 31 31 31 20 20  | Columns 3.111  |
00000290  20 50 43 46 6f 72 6d 61  74 0a 33 44 36 20 20 20  | PCFormat.3D6   |
000002a0  3c 53 74 72 4d 61 6e 75  61 6c 3d 3e 73 74 72 6f  |<StrManual=>stro|
000002b0  6e 67 68 65 6c 70 3a 66  74 79 70 65 3e 0a 41 45  |nghelp:ftype>.AE|
000002c0  39 20 20 20 41 6c 61 72  6d 73 0a 41 46 46 20 20  |9   Alarms.AFF  |
000002d0  20 44 72 61 77 46 69 6c  65 0a 42 42 43 20 20 20  | DrawFile.BBC   |
000002e0  42 42 43 20 52 4f 4d 0a  44 44 43 20 20 20 41 72  |BBC ROM.DDC   Ar|
000002f0  63 68 69 76 65 0a 46 43  38 20 20 20 44 4f 53 44  |chive.FC8   DOSD|
00000300  69 73 63 0a 46 43 43 20  20 20 44 65 76 69 63 65  |isc.FCC   Device|
00000310  0a 46 43 46 20 20 20 43  61 63 68 65 0a 46 44 36  |.FCF   Cache.FD6|
00000320  20 20 20 54 61 73 6b 45  78 65 63 0a 46 44 37 20  |   TaskExec.FD7 |
00000330  20 20 54 61 73 6b 4f 62  65 79 0a 46 45 34 20 20  |  TaskObey.FE4  |
00000340  20 44 4f 53 0a 46 45 41  20 20 20 44 65 73 6b 74  | DOS.FEA   Deskt|
00000350  6f 70 0a 46 45 42 20 20  20 3c 4f 62 65 79 3d 3e  |op.FEB   <Obey=>|
00000360  46 45 42 3e 0a 46 45 43  20 20 20 3c 54 65 6d 70  |FEB>.FEC   <Temp|
00000370  6c 61 74 65 3d 3e 46 45  43 3e 0a 46 45 44 20 20  |late=>FEC>.FED  |
00000380  20 3c 50 61 6c 65 74 74  65 3d 3e 46 45 44 3e 0a  | <Palette=>FED>.|
00000390  46 46 32 20 20 20 43 6f  6e 66 69 67 0a 46 46 34  |FF2   Config.FF4|
000003a0  20 20 20 50 72 69 6e 74  6f 75 74 0a 46 46 35 20  |   Printout.FF5 |
000003b0  20 20 50 6f 53 63 72 69  70 74 0a 46 46 36 20 20  |  PoScript.FF6  |
000003c0  20 46 6f 6e 74 0a 46 46  37 20 20 20 42 42 43 20  | Font.FF7   BBC |
000003d0  66 6f 6e 74 0a 46 46 38  20 20 20 3c 41 62 73 6f  |font.FF8   <Abso|
000003e0  6c 75 74 65 3d 3e 46 46  38 3e 0a 46 46 39 20 20  |lute=>FF8>.FF9  |
000003f0  20 3c 53 70 72 69 74 65  3d 3e 46 46 39 3e 0a 46  | <Sprite=>FF9>.F|
00000400  46 41 20 20 20 3c 4d 6f  64 75 6c 65 3d 3e 46 46  |FA   <Module=>FF|
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00000470  3b 20 4c 69 6e 65 0a 54  68 69 73 20 69 73 20 6a  |; Line.This is j|
00000480  75 73 74 20 61 6e 20 65  78 61 6d 70 6c 65 20 48  |ust an example H|
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00000700  72 73 74 20 73 65 65 6e  20 62 79 20 74 68 65 20  |rst seen by the |
00000710  46 69 6c 65 72 3a 0a 20  20 20 20 20 49 66 20 21  |Filer:.     If !|
00000720  58 2e 21 42 6f 6f 74 20  65 78 69 74 73 74 2c 20  |X.!Boot exitst, |
00000730  74 68 69 73 20 77 69 6c  6c 20 62 65 20 72 75 6e  |this will be run|
00000740  2c 20 6f 74 68 65 72 77  69 73 65 0a 20 20 20 20  |, otherwise.    |
00000750  20 21 58 2e 21 53 70 72  69 74 65 73 20 77 69 6c  | !X.!Sprites wil|
00000760  6c 20 62 65 20 6c 6f 61  64 65 64 2e 0a 20 2a 20  |l be loaded.. * |
00000770  57 68 65 6e 20 72 75 6e  20 3a 0a 20 20 20 20 20  |When run :.     |
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00000890  68 2e 20 54 68 69 73 20  63 61 6e 20 74 68 65 6e  |h. This can then|
000008a0  20 62 65 20 75 73 65 64  20 74 6f 20 73 74 61 72  | be used to star|
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00000980  6c 65 74 74 65 20 20 28  26 46 45 44 29 0a 23 69  |lette  (&FED).#i|
00000990  6e 64 65 6e 74 20 35 0a  23 73 70 72 69 74 65 20  |ndent 5.#sprite |
000009a0  30 2c 30 20 66 69 6c 65  5f 66 65 64 0a 54 68 69  |0,0 file_fed.Thi|
000009b0  73 20 69 73 20 61 20 50  61 6c 65 74 74 65 20 66  |s is a Palette f|
000009c0  69 6c 65 2e 20 49 74 20  63 6f 6e 74 61 69 6e 73  |ile. It contains|
000009d0  20 64 65 73 63 72 69 70  74 69 6f 6e 73 20 6f 66  | descriptions of|
000009e0  20 74 68 65 20 31 36 20  64 65 73 6b 74 6f 70 20  | the 16 desktop |
000009f0  63 6f 6c 6f 75 72 73 2c  20 74 68 65 20 74 72 65  |colours, the tre|
00000a00  65 20 6d 6f 75 73 65 20  63 6f 6c 6f 75 72 73 20  |e mouse colours |
00000a10  61 6e 64 20 74 68 65 20  62 6f 72 64 65 72 20 63  |and the border c|
00000a20  6f 6c 6f 75 72 2e 20 54  68 69 73 20 69 73 20 69  |olour. This is i|
00000a30  6e 20 74 68 65 20 66 6f  72 6d 20 6f 66 20 32 30  |n the form of 20|
00000a40  20 3c 56 44 55 20 31 39  3d 3e 56 44 55 3a 31 39  | <VDU 19=>VDU:19|
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00000ac0  65 73 63 72 69 70 74 69  6f 6e 73 20 6f 66 20 74  |escriptions of t|
00000ad0  68 65 20 31 36 20 64 65  73 6b 74 6f 70 20 63 6f  |he 16 desktop co|
00000ae0  6c 6f 75 72 73 2c 20 74  68 65 20 74 72 65 65 20  |lours, the tree |
00000af0  6d 6f 75 73 65 20 63 6f  6c 6f 75 72 73 20 61 6e  |mouse colours an|
00000b00  64 20 74 68 65 20 62 6f  72 64 65 72 20 63 6f 6c  |d the border col|
00000b10  6f 75 72 2e 20 54 68 69  73 20 69 73 20 69 6e 20  |our. This is in |
00000b20  74 68 65 20 66 6f 72 6d  20 6f 66 20 32 30 20 3c  |the form of 20 <|
00000b30  56 44 55 20 31 39 3d 3e  56 44 55 2e 31 39 3e 20  |VDU 19=>VDU.19> |
00000b40  69 6e 73 74 72 75 63 74  69 6f 6e 73 2e 00 00 00  |instructions....|
00000b50  44 41 54 41 bc 00 00 00  41 62 73 6f 6c 75 74 65  |DATA....Absolute|
00000b60  20 20 28 26 46 46 38 29  0a 23 69 6e 64 65 6e 74  |  (&FF8).#indent|
00000b70  20 35 0a 23 73 70 72 69  74 65 20 30 2c 30 20 66  | 5.#sprite 0,0 f|
00000b80  69 6c 65 5f 66 66 38 0a  54 68 69 73 20 69 73 20  |ile_ff8.This is |
00000b90  61 6e 20 41 62 73 6f 6c  75 74 65 20 66 69 6c 65  |an Absolute file|
00000ba0  2e 20 49 74 20 63 6f 6e  74 61 69 6e 73 20 6d 61  |. It contains ma|
00000bb0  63 68 69 6e 65 20 63 6f  64 65 2e 20 57 68 65 6e  |chine code. When|
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