Home » Archimedes archive » Acorn Computing » 1993 07 Mega Disk.adf » 93_07 » DataVision/!DataVis/Accs/CASHBOOKG/Miscellany/!MINEFIELD/!RunImage
DataVision/!DataVis/Accs/CASHBOOKG/Miscellany/!MINEFIELD/!RunImage
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Acorn Computing » 1993 07 Mega Disk.adf » 93_07 |
Filename: | DataVision/!DataVis/Accs/CASHBOOKG/Miscellany/!MINEFIELD/!RunImage |
Read OK: | ✔ |
File size: | 131C bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
10REM> <MINEFIELD$dir>.!RunImage 20REM by MAG (& Cat on a good day) 30REM Acorn Computerating 40REMPROCvoices 50REMSOUND ON 60MODE13 70OFF 80O$="OS_SpriteOp" 90REMDIV Load in the Spritefile 100sprites$="<MINEFIELD$dir>.MINEfile2" 110file%=OPENIN(sprites$) 120size%=EXT#file%+64 130CLOSE#file% 140 150REMMODDimension an AREA the SIZE of MODthe file to store sprites in 160DIM area% size% 170area%!0=size% 180 190REMEORInitialise area to load the EORsprite definitions to 200SYS O$,256+9,area% 210 220REMORNow load the sprite definitions ORto this area 230SYS O$,256+10,area%,sprites$ 240 250 260REMDIV_____SET UP ONCE ONLY_________ 270 280PROCdims 290PROCsprites 300 310REMDIV------------------------------ 320 330 340REPEAT 350PROCinit 360 370REPEAT 380PROCscreen 390PROCoptions 400 410PROCstart 420 430REMMOD---LOOP------ 440 450REPEAT 460PROCkeys 470PRINTTAB(3,2);"Mines ";M% 480PRINTTAB(28,2);"SWEEP":l$=STR$(to_sweep%):WHILELENl$<3l$=" "+l$:ENDWHILE:PRINTTAB(34,2)l$ 490UNTILdead%=1ORto_sweep%=0 500 510SYS6,15 520IFto_sweep%=0PROCwin 530UNTILdead%=1 540IFdead%=1PROCdead 550UNTIL0 560END 570 580REMEORSORT SPRITES OUT 590DEFPROCsprites 600FORI%=1TO8 610PROCsetsprite("NUM"+STR$(I%),num%(I%),h%,w%) 620NEXT 630PROCsetsprite("SQUARE",square%,h%,w%) 640PROCsetsprite("BOMB",bomb%,h%,w%) 650PROCsetsprite("CURSOR",cursor%,h%,w%) 660PROCsetsprite("BACKGROUND",backg%,h%,w%) 670PROCsetsprite("SOUNDON",soundON%,h%,w%) 680PROCsetsprite("SOUNDOFF",soundOFF%,h%,w%) 690PROCsetsprite("WIN",winikon%,h%,w%) 700PROCsetsprite("LOSE",loseikon%,h%,w%) 710ENDPROC 720 730REMMODInit sprites 740DEFPROCsetsprite(string$,RETURN value%,RETURN width%,RETURN height%) 750SYS O$,256+24,area%,string$ TO,,value% 760SYS O$,256+40,area%,string$ TO,,,width%,height% 770ENDPROC 780 790REMEORINIT 800DEFPROCinit 810soundx%=40 820soundy%=24 830resultx%=592 840resulty%=900 850GX%=40 860GY%=192 870X%=GX% 880Y%=GY% 890m%=40 900shown%=120 910M%=100 920ENDPROC 930 940REMERRORSCREEN 950DEFPROCscreen 960SYS O$,&222,area%,backg%,0,0,0 970PROCsound_ikon(1) 980ENDPROC 990 1000REMDIVSTART 1010DEFPROCstart 1020go%=0 1030seen%=0 1040C%()=0 1050swept%()=0 1060to_sweep%=480 1070total_swept%=0 1080Z%=0 1090REPEAT 1100R%=RND(480)-1 1110x%=(R%MOD30)*40+GX% 1120y%=(R%DIV30)*40+GY% 1130IFC%(R%)=0C%(R%)=9:Z%+=1 1140UNTILZ%=M% 1150REMSOUND1,-15,1,250 1160FORI%=1TOshown% 1170REPEAT:G%=RND(480)-1:X%=(G%MOD30)*40+GX%:Y%=(G%DIV30)*40+GY%:UNTILswept%(G%)=0 1180PROClook 1190NEXT 1200X%=GX%:Y%=GY% 1210SYS O$,&222,area%,cursor%,X%,Y%,11 1220G%=0 1230dead%=0 1240to_sweep%=to_sweep%-(M%-seen%) 1250total_swept%=480-to_sweep% 1260COLOUR128+5 1270go%=1 1280ENDPROC 1290 1300REMLINEDIMS 1310DEFPROCdims 1320DIMC%(480) 1330DIMnum%(8) 1340DIMswept%(480) 1350ENDPROC 1360 1370REMORKEYS 1380DEFPROCkeys 1390IFINKEY-116 SOUND ON:PROCsound_ikon(1) 1400IFINKEY-21 SOUND OFF:PROCsound_ikon(0) 1410IFINKEY-98PROCM(-m%,0,-1) 1420IFINKEY-67PROCM(m%,0,1) 1430IFINKEY-80PROCM(0,m%,30) 1440IFINKEY-105PROCM(0,-m%,-30) 1450IFINKEY-74PROCfire 1460IFINKEY-52to_sweep%=0 1470ENDPROC 1480 1490REMMODMOVEMENT 1500DEFPROCM(x%,y%,g%) 1510IFX%+x%<GX%OR X%+x%>1200ENDPROC 1520IFY%+y%<GY%OR Y%+y%>792ENDPROC 1530SYS O$,&222,area%,cursor%,X%,Y%,11 1540X%+=x%:Y%+=y% 1550G%+=g% 1560SYS O$,&222,area%,cursor%,X%,Y%,11 1570REMSOUND1,-2,240,1 1580IFINKEY-3TIME=0:REPEATUNTILTIME>3:ENDPROC 1590TIME=0:REPEATUNTILTIME>12 1600ENDPROC 1605 1610REMLINEVOICES 1620DEFPROCvoices 1630VOICES 4 1640*CHANNELVOICE 1 10 1650*CHANNELVOICE 2 13 1660*CHANNELVOICE 3 12 1670*CHANNELVOICE 4 13 1680ENDPROC 1685 1690REMDIVFIRE 1700DEFPROCfire 1710SYS O$,&222,area%,cursor%,X%,Y%,11 1720IFC%(G%)=9dead%=1:ENDPROC 1730PROClook 1740SYS O$,&222,area%,cursor%,X%,Y%,11 1750ENDPROC 1760 1770REMLINELOOK 1780DEFPROClook 1790IFswept%(G%)=0swept%(G%)=1:to_sweep%-=1:total_swept%+=1 1800IFC%(G%)=9seen%+=1 1810IFC%(G%)=9SYS O$,&222,area%,bomb%,X%,Y%,0:ENDPROC 1820H%=0 1830IFG%MOD30>0:IFG%+29<480:IFC%(G%+29)=9H%+=1 1840IFG%+30<480:IFC%(G%+30)=9H%+=1 1850IFG%MOD30<29:IFG%+31<480:IFC%(G%+31)=9H%+=1 1860IFG%MOD30>0:IFG%-1>0:IFC%(G%-1)=9H%+=1 1870IFG%MOD30<29:IFG%+1<480:IFC%(G%+1)=9H%+=1 1880IFG%MOD30>0:IFG%-31>0:IFC%(G%-31)=9H%+=1 1890IFG%-30>0:IFC%(G%-30)=9H%+=1 1900IFG%MOD30<29:IFG%-29>0:IFC%(G%-29)=9H%+=1 1910CASE H% OF 1920WHEN 0:SYS O$,&222,area%,square%,X%,Y%,0 1930WHEN 1,2,3,4,5,6,7,8:SYS O$,&222,area%,num%(H%),X%,Y%,0 1940ENDCASE 1950IFgo%=0ENDPROC 1960FORI=1TOH% 1970REMSOUND4,-10,(I*4)+80,5 1980REMSOUND2,-10,(I*4)+92,5 1990TIME=0:REPEATUNTILTIME>6 2000NEXT 2010ENDPROC 2020 2030REMEORDEAD!! 2040DEFPROCdead 2050REMSOUND1,-15,30,20 2060SYS O$,&222,area%,loseikon%,resultx%,resulty%,0 2070SYS O$,&222,area%,cursor%,X%,Y%,3 2080FORI=1TO10 2090SYS O$,&222,area%,bomb%,X%,Y%,3 2100TIME=0:REPEATUNTILTIME>8 2110NEXT 2120REMSOUND1,-15,20,20 2130FORI%=0TO479 2140x%=(I%MOD30)*40+GX% 2150y%=(I%DIV30)*40+GY% 2160IFC%(I%)=9SYS O$,&222,area%,bomb%,x%,y%,0:IFx%=X%ANDy%=Y%SYS O$,&222,area%,cursor%,X%,Y%,8 2170NEXT 2180SYS6,15 2190PRINTTAB(7,27)"Press SPACE to play again" 2200REPEATUNTILGET=32 2210ENDPROC 2220REMMODWIN 2230DEFPROCwin 2240REMSOUND3,-15,90,250 2250SYS O$,&222,area%,winikon%,resultx%,resulty%,0 2260FORI%=0TO479 2270x%=(I%MOD30)*40+GX% 2280y%=(I%DIV30)*40+GY% 2290IFC%(I%)=9ANDswept%(I%)=0SYS O$,&222,area%,bomb%,x%,y%,0 2300NEXT 2310PRINTTAB(7,27)"Press SPACE to play again" 2320REPEATUNTILGET=32 2330ENDPROC 2340REMERROROPTIONS 2350DEFPROCoptions 2360COLOUR128+5:COLOUR6 2370PRINTTAB(2,4)"Do you wish to alter settings? (Y/N)":YN$=GET$ 2380PRINTTAB(2,4)SPC37 2390IFYN$<>"Y"ENDPROC 2400INPUTTAB(2,4)"How many MINES? (1-479) "M% 2410IFM%<1 OR M%>479PRINTTAB(2,4)SPC37:GOTO2400 2420INPUTTAB(2,4)"Reveal how many squares? (1-479) "shown% 2430IFshown%<1 OR shown%>479PRINTTAB(2,4)SPC37:GOTO2420 2440PRINTTAB(2,4)SPC37 2450ENDPROC 2460 2470REMLINESOUND IKON ON/OFF 2480DEFPROCsound_ikon(onoff%) 2490IFonoff%=0SYS O$,&222,area%,soundOFF%,soundx%,soundy%,0 2500IFonoff%=1SYS O$,&222,area%,soundON%,soundx%,soundy%,0 2510ENDPROC
�> <MINEFIELD$dir>.!RunImage "� by MAG (& Cat on a good day) � Acorn Computerating (�PROCvoices 2 �SOUND ON <�13 F� PO$="OS_SpriteOp" Z� Load in the Spritefile d(sprites$="<MINEFIELD$dir>.MINEfile2" nfile%=�(sprites$) xsize%=�#file%+64 ��#file% � �J�Dimension an AREA the SIZE of �the file to store sprites in �� area% size% �area%!0=size% � �C�Initialise area to load the �sprite definitions to �ș O$,256+9,area% � �:�Now load the sprite definitions �to this area �ș O$,256+10,area%,sprites$ � � $�_____SET UP ONCE ONLY_________ �dims "�sprites , 6$�------------------------------ @ J T� ^ �init h r� |�screen ��options � � �start � ��---LOOP------ � �� � �keys ��3,2);"Mines ";M% �@�28,2);"SWEEP":l$=�(to_sweep%):ȕ�l$<3l$=" "+l$:�:�34,2)l$ ��dead%=1�to_sweep%=0 � � ș6,15 �to_sweep%=0�win �dead%=1 �dead%=1�dead &�0 0� : D�SORT SPRITES OUT N ��sprites X�I%=1�8 b*�setsprite("NUM"+�(I%),num%(I%),h%,w%) l� v&�setsprite("SQUARE",square%,h%,w%) �"�setsprite("BOMB",bomb%,h%,w%) �&�setsprite("CURSOR",cursor%,h%,w%) �)�setsprite("BACKGROUND",backg%,h%,w%) �(�setsprite("SOUNDON",soundON%,h%,w%) �*�setsprite("SOUNDOFF",soundOFF%,h%,w%) �$�setsprite("WIN",winikon%,h%,w%) �&�setsprite("LOSE",loseikon%,h%,w%) �� � ��Init sprites �4��setsprite(string$,� value%,� width%,� height%) �(ș O$,256+24,area%,string$ �,,value% �1ș O$,256+40,area%,string$ �,,,width%,height% � �INIT ��init *soundx%=40 4soundy%=24 >resultx%=592 Hresulty%=900 R GX%=40 \GY%=192 f X%=GX% p Y%=GY% z m%=40 �shown%=120 � M%=100 �� � ��SCREEN ���screen �!ș O$,&222,area%,backg%,0,0,0 ��sound_ikon(1) �� � ��START ���start � go%=0 seen%=0 C%()=0 swept%()=0 $to_sweep%=480 .total_swept%=0 8Z%=0 B� LR%=�(480)-1 Vx%=(R%�30)*40+GX% `y%=(R%�30)*40+GY% j�C%(R%)=0C%(R%)=9:Z%+=1 t �Z%=M% ~�SOUND1,-15,1,250 ��I%=1�shown% �C�:G%=�(480)-1:X%=(G%�30)*40+GX%:Y%=(G%�30)*40+GY%:�swept%(G%)=0 � �look �� �X%=GX%:Y%=GY% �%ș O$,&222,area%,cursor%,X%,Y%,11 �G%=0 �dead%=0 �"to_sweep%=to_sweep%-(M%-seen%) �total_swept%=480-to_sweep% � �128+5 � go%=1 � �DIMS ��dims (�C%(480) 2�num%(8) <�swept%(480) F� P Z �KEYS d ��keys n�-116 � �:�sound_ikon(1) x�-21 � �:�sound_ikon(0) ��-98�M(-m%,0,-1) ��-67�M(m%,0,1) ��-80�M(0,m%,30) ��-105�M(0,-m%,-30) ��-74�fire ��-52to_sweep%=0 �� � ��MOVEMENT ���M(x%,y%,g%) ��X%+x%<GX%� X%+x%>1200� ��Y%+y%<GY%� Y%+y%>792� �%ș O$,&222,area%,cursor%,X%,Y%,11 X%+=x%:Y%+=y% G%+=g% %ș O$,&222,area%,cursor%,X%,Y%,11 "�SOUND1,-2,240,1 ,�-3�=0:���>3:� 6�=0:���>12 @� E J�VOICES T��voices ^Ƞ 4 h*CHANNELVOICE 1 10 r*CHANNELVOICE 2 13 |*CHANNELVOICE 3 12 �*CHANNELVOICE 4 13 �� � � �FIRE � ��fire �%ș O$,&222,area%,cursor%,X%,Y%,11 ��C%(G%)=9dead%=1:� � �look �%ș O$,&222,area%,cursor%,X%,Y%,11 �� � � �LOOK � ��look �:�swept%(G%)=0swept%(G%)=1:to_sweep%-=1:total_swept%+=1 �C%(G%)=9seen%+=1 -�C%(G%)=9ș O$,&222,area%,bomb%,X%,Y%,0:� H%=0 &)�G%�30>0:�G%+29<480:�C%(G%+29)=9H%+=1 0 �G%+30<480:�C%(G%+30)=9H%+=1 :*�G%�30<29:�G%+31<480:�C%(G%+31)=9H%+=1 D%�G%�30>0:�G%-1>0:�C%(G%-1)=9H%+=1 N(�G%�30<29:�G%+1<480:�C%(G%+1)=9H%+=1 X'�G%�30>0:�G%-31>0:�C%(G%-31)=9H%+=1 b�G%-30>0:�C%(G%-30)=9H%+=1 l(�G%�30<29:�G%-29>0:�C%(G%-29)=9H%+=1 vȎ H% � �(� 0:ș O$,&222,area%,square%,X%,Y%,0 �7� 1,2,3,4,5,6,7,8:ș O$,&222,area%,num%(H%),X%,Y%,0 �� ��go%=0� ��I=1�H% ��SOUND4,-10,(I*4)+80,5 ��SOUND2,-10,(I*4)+92,5 � �=0:���>6 �� �� � ��DEAD!! � ��dead �SOUND1,-15,30,20 2ș O$,&222,area%,loseikon%,resultx%,resulty%,0 $ș O$,&222,area%,cursor%,X%,Y%,3 �I=1�10 *"ș O$,&222,area%,bomb%,X%,Y%,3 4 �=0:���>8 >� H�SOUND1,-15,20,20 R �I%=0�479 \x%=(I%�30)*40+GX% fy%=(I%�30)*40+GY% pX�C%(I%)=9ș O$,&222,area%,bomb%,x%,y%,0:�x%=X%�y%=Y%ș O$,&222,area%,cursor%,X%,Y%,8 z� � ș6,15 �&�7,27)"Press SPACE to play again" � ���=32 �� � �WIN � ��win ��SOUND3,-15,90,250 �1ș O$,&222,area%,winikon%,resultx%,resulty%,0 � �I%=0�479 �x%=(I%�30)*40+GX% �y%=(I%�30)*40+GY% �8�C%(I%)=9�swept%(I%)=0ș O$,&222,area%,bomb%,x%,y%,0 �� &�7,27)"Press SPACE to play again" ���=32 � $ �OPTIONS . ��options 8 �128+5:�6 B6�2,4)"Do you wish to alter settings? (Y/N)":YN$=� L �2,4)�37 V�YN$<>"Y"� `&�2,4)"How many MINES? (1-479) "M% j!�M%<1 � M%>479�2,4)�37:�D`I t3�2,4)"Reveal how many squares? (1-479) "shown% ~)�shown%<1 � shown%>479�2,4)�37:�DtI � �2,4)�37 �� � ��SOUND IKON ON/OFF ���sound_ikon(onoff%) �9�onoff%=0ș O$,&222,area%,soundOFF%,soundx%,soundy%,0 �8�onoff%=1ș O$,&222,area%,soundON%,soundx%,soundy%,0 �� �
00000000 0d 00 0a 20 f4 3e 20 3c 4d 49 4e 45 46 49 45 4c |... .> <MINEFIEL| 00000010 44 24 64 69 72 3e 2e 21 52 75 6e 49 6d 61 67 65 |D$dir>.!RunImage| 00000020 0d 00 14 22 f4 20 62 79 20 4d 41 47 20 28 26 20 |...". by MAG (& | 00000030 43 61 74 20 6f 6e 20 61 20 67 6f 6f 64 20 64 61 |Cat on a good da| 00000040 79 29 0d 00 1e 19 f4 20 41 63 6f 72 6e 20 43 6f |y)..... Acorn Co| 00000050 6d 70 75 74 65 72 61 74 69 6e 67 0d 00 28 0f f4 |mputerating..(..| 00000060 50 52 4f 43 76 6f 69 63 65 73 0d 00 32 0d f4 53 |PROCvoices..2..S| 00000070 4f 55 4e 44 20 4f 4e 0d 00 3c 07 eb 31 33 0d 00 |OUND ON..<..13..| 00000080 46 05 87 0d 00 50 14 4f 24 3d 22 4f 53 5f 53 70 |F....P.O$="OS_Sp| 00000090 72 69 74 65 4f 70 22 0d 00 5a 1d f4 81 20 4c 6f |riteOp"..Z... Lo| 000000a0 61 64 20 69 6e 20 74 68 65 20 53 70 72 69 74 65 |ad in the Sprite| 000000b0 66 69 6c 65 0d 00 64 28 73 70 72 69 74 65 73 24 |file..d(sprites$| 000000c0 3d 22 3c 4d 49 4e 45 46 49 45 4c 44 24 64 69 72 |="<MINEFIELD$dir| 000000d0 3e 2e 4d 49 4e 45 66 69 6c 65 32 22 0d 00 6e 15 |>.MINEfile2"..n.| 000000e0 66 69 6c 65 25 3d 8e 28 73 70 72 69 74 65 73 24 |file%=.(sprites$| 000000f0 29 0d 00 78 14 73 69 7a 65 25 3d a2 23 66 69 6c |)..x.size%=.#fil| 00000100 65 25 2b 36 34 0d 00 82 0b d9 23 66 69 6c 65 25 |e%+64.....#file%| 00000110 0d 00 8c 04 0d 00 96 4a f4 83 44 69 6d 65 6e 73 |.......J..Dimens| 00000120 69 6f 6e 20 61 6e 20 41 52 45 41 20 74 68 65 20 |ion an AREA the | 00000130 53 49 5a 45 20 6f 66 20 20 20 20 20 20 20 20 20 |SIZE of | 00000140 20 83 74 68 65 20 66 69 6c 65 20 74 6f 20 73 74 | .the file to st| 00000150 6f 72 65 20 73 70 72 69 74 65 73 20 69 6e 0d 00 |ore sprites in..| 00000160 a0 11 de 20 61 72 65 61 25 20 73 69 7a 65 25 0d |... area% size%.| 00000170 00 aa 11 61 72 65 61 25 21 30 3d 73 69 7a 65 25 |...area%!0=size%| 00000180 0d 00 b4 04 0d 00 be 43 f4 82 49 6e 69 74 69 61 |.......C..Initia| 00000190 6c 69 73 65 20 61 72 65 61 20 74 6f 20 6c 6f 61 |lise area to loa| 000001a0 64 20 74 68 65 20 20 20 20 20 20 20 20 20 20 20 |d the | 000001b0 20 82 73 70 72 69 74 65 20 64 65 66 69 6e 69 74 | .sprite definit| 000001c0 69 6f 6e 73 20 74 6f 0d 00 c8 15 c8 99 20 4f 24 |ions to...... O$| 000001d0 2c 32 35 36 2b 39 2c 61 72 65 61 25 0d 00 d2 04 |,256+9,area%....| 000001e0 0d 00 dc 3a f4 84 4e 6f 77 20 6c 6f 61 64 20 74 |...:..Now load t| 000001f0 68 65 20 73 70 72 69 74 65 20 64 65 66 69 6e 69 |he sprite defini| 00000200 74 69 6f 6e 73 20 20 20 20 20 20 20 20 84 74 6f |tions .to| 00000210 20 74 68 69 73 20 61 72 65 61 0d 00 e6 1f c8 99 | this area......| 00000220 20 4f 24 2c 32 35 36 2b 31 30 2c 61 72 65 61 25 | O$,256+10,area%| 00000230 2c 73 70 72 69 74 65 73 24 0d 00 f0 04 0d 00 fa |,sprites$.......| 00000240 04 0d 01 04 24 f4 81 5f 5f 5f 5f 5f 53 45 54 20 |....$.._____SET | 00000250 55 50 20 4f 4e 43 45 20 4f 4e 4c 59 5f 5f 5f 5f |UP ONCE ONLY____| 00000260 5f 5f 5f 5f 5f 0d 01 0e 04 0d 01 18 09 f2 64 69 |_____.........di| 00000270 6d 73 0d 01 22 0c f2 73 70 72 69 74 65 73 0d 01 |ms.."..sprites..| 00000280 2c 04 0d 01 36 24 f4 81 2d 2d 2d 2d 2d 2d 2d 2d |,...6$..--------| 00000290 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| 000002a0 2d 2d 2d 2d 2d 2d 0d 01 40 04 0d 01 4a 04 0d 01 |------..@...J...| 000002b0 54 05 f5 0d 01 5e 09 f2 69 6e 69 74 0d 01 68 04 |T....^..init..h.| 000002c0 0d 01 72 05 f5 0d 01 7c 0b f2 73 63 72 65 65 6e |..r....|..screen| 000002d0 0d 01 86 0c f2 6f 70 74 69 6f 6e 73 0d 01 90 04 |.....options....| 000002e0 0d 01 9a 0a f2 73 74 61 72 74 0d 01 a4 04 0d 01 |.....start......| 000002f0 ae 13 f4 83 2d 2d 2d 4c 4f 4f 50 2d 2d 2d 2d 2d |....---LOOP-----| 00000300 2d 0d 01 b8 04 0d 01 c2 05 f5 0d 01 cc 09 f2 6b |-..............k| 00000310 65 79 73 0d 01 d6 16 f1 8a 33 2c 32 29 3b 22 4d |eys......3,2);"M| 00000320 69 6e 65 73 20 22 3b 4d 25 0d 01 e0 40 f1 8a 32 |ines ";M%...@..2| 00000330 38 2c 32 29 3b 22 53 57 45 45 50 22 3a 6c 24 3d |8,2);"SWEEP":l$=| 00000340 c3 28 74 6f 5f 73 77 65 65 70 25 29 3a c8 95 a9 |.(to_sweep%):...| 00000350 6c 24 3c 33 6c 24 3d 22 20 22 2b 6c 24 3a ce 3a |l$<3l$=" "+l$:.:| 00000360 f1 8a 33 34 2c 32 29 6c 24 0d 01 ea 18 fd 64 65 |..34,2)l$.....de| 00000370 61 64 25 3d 31 84 74 6f 5f 73 77 65 65 70 25 3d |ad%=1.to_sweep%=| 00000380 30 0d 01 f4 04 0d 01 fe 0a c8 99 36 2c 31 35 0d |0..........6,15.| 00000390 02 08 14 e7 74 6f 5f 73 77 65 65 70 25 3d 30 f2 |....to_sweep%=0.| 000003a0 77 69 6e 0d 02 12 0c fd 64 65 61 64 25 3d 31 0d |win.....dead%=1.| 000003b0 02 1c 11 e7 64 65 61 64 25 3d 31 f2 64 65 61 64 |....dead%=1.dead| 000003c0 0d 02 26 06 fd 30 0d 02 30 05 e0 0d 02 3a 04 0d |..&..0..0....:..| 000003d0 02 44 16 f4 82 53 4f 52 54 20 53 50 52 49 54 45 |.D...SORT SPRITE| 000003e0 53 20 4f 55 54 0d 02 4e 0d dd f2 73 70 72 69 74 |S OUT..N...sprit| 000003f0 65 73 0d 02 58 0b e3 49 25 3d 31 b8 38 0d 02 62 |es..X..I%=1.8..b| 00000400 2a f2 73 65 74 73 70 72 69 74 65 28 22 4e 55 4d |*.setsprite("NUM| 00000410 22 2b c3 28 49 25 29 2c 6e 75 6d 25 28 49 25 29 |"+.(I%),num%(I%)| 00000420 2c 68 25 2c 77 25 29 0d 02 6c 05 ed 0d 02 76 26 |,h%,w%)..l....v&| 00000430 f2 73 65 74 73 70 72 69 74 65 28 22 53 51 55 41 |.setsprite("SQUA| 00000440 52 45 22 2c 73 71 75 61 72 65 25 2c 68 25 2c 77 |RE",square%,h%,w| 00000450 25 29 0d 02 80 22 f2 73 65 74 73 70 72 69 74 65 |%)...".setsprite| 00000460 28 22 42 4f 4d 42 22 2c 62 6f 6d 62 25 2c 68 25 |("BOMB",bomb%,h%| 00000470 2c 77 25 29 0d 02 8a 26 f2 73 65 74 73 70 72 69 |,w%)...&.setspri| 00000480 74 65 28 22 43 55 52 53 4f 52 22 2c 63 75 72 73 |te("CURSOR",curs| 00000490 6f 72 25 2c 68 25 2c 77 25 29 0d 02 94 29 f2 73 |or%,h%,w%)...).s| 000004a0 65 74 73 70 72 69 74 65 28 22 42 41 43 4b 47 52 |etsprite("BACKGR| 000004b0 4f 55 4e 44 22 2c 62 61 63 6b 67 25 2c 68 25 2c |OUND",backg%,h%,| 000004c0 77 25 29 0d 02 9e 28 f2 73 65 74 73 70 72 69 74 |w%)...(.setsprit| 000004d0 65 28 22 53 4f 55 4e 44 4f 4e 22 2c 73 6f 75 6e |e("SOUNDON",soun| 000004e0 64 4f 4e 25 2c 68 25 2c 77 25 29 0d 02 a8 2a f2 |dON%,h%,w%)...*.| 000004f0 73 65 74 73 70 72 69 74 65 28 22 53 4f 55 4e 44 |setsprite("SOUND| 00000500 4f 46 46 22 2c 73 6f 75 6e 64 4f 46 46 25 2c 68 |OFF",soundOFF%,h| 00000510 25 2c 77 25 29 0d 02 b2 24 f2 73 65 74 73 70 72 |%,w%)...$.setspr| 00000520 69 74 65 28 22 57 49 4e 22 2c 77 69 6e 69 6b 6f |ite("WIN",winiko| 00000530 6e 25 2c 68 25 2c 77 25 29 0d 02 bc 26 f2 73 65 |n%,h%,w%)...&.se| 00000540 74 73 70 72 69 74 65 28 22 4c 4f 53 45 22 2c 6c |tsprite("LOSE",l| 00000550 6f 73 65 69 6b 6f 6e 25 2c 68 25 2c 77 25 29 0d |oseikon%,h%,w%).| 00000560 02 c6 05 e1 0d 02 d0 04 0d 02 da 12 f4 83 49 6e |..............In| 00000570 69 74 20 73 70 72 69 74 65 73 0d 02 e4 34 dd f2 |it sprites...4..| 00000580 73 65 74 73 70 72 69 74 65 28 73 74 72 69 6e 67 |setsprite(string| 00000590 24 2c f8 20 76 61 6c 75 65 25 2c f8 20 77 69 64 |$,. value%,. wid| 000005a0 74 68 25 2c f8 20 68 65 69 67 68 74 25 29 0d 02 |th%,. height%)..| 000005b0 ee 28 c8 99 20 4f 24 2c 32 35 36 2b 32 34 2c 61 |.(.. O$,256+24,a| 000005c0 72 65 61 25 2c 73 74 72 69 6e 67 24 20 b8 2c 2c |rea%,string$ .,,| 000005d0 76 61 6c 75 65 25 0d 02 f8 31 c8 99 20 4f 24 2c |value%...1.. O$,| 000005e0 32 35 36 2b 34 30 2c 61 72 65 61 25 2c 73 74 72 |256+40,area%,str| 000005f0 69 6e 67 24 20 b8 2c 2c 2c 77 69 64 74 68 25 2c |ing$ .,,,width%,| 00000600 68 65 69 67 68 74 25 0d 03 02 05 e1 0d 03 0c 04 |height%.........| 00000610 0d 03 16 0a f4 82 49 4e 49 54 0d 03 20 0a dd f2 |......INIT.. ...| 00000620 69 6e 69 74 0d 03 2a 0e 73 6f 75 6e 64 78 25 3d |init..*.soundx%=| 00000630 34 30 0d 03 34 0e 73 6f 75 6e 64 79 25 3d 32 34 |40..4.soundy%=24| 00000640 0d 03 3e 10 72 65 73 75 6c 74 78 25 3d 35 39 32 |..>.resultx%=592| 00000650 0d 03 48 10 72 65 73 75 6c 74 79 25 3d 39 30 30 |..H.resulty%=900| 00000660 0d 03 52 0a 47 58 25 3d 34 30 0d 03 5c 0b 47 59 |..R.GX%=40..\.GY| 00000670 25 3d 31 39 32 0d 03 66 0a 58 25 3d 47 58 25 0d |%=192..f.X%=GX%.| 00000680 03 70 0a 59 25 3d 47 59 25 0d 03 7a 09 6d 25 3d |.p.Y%=GY%..z.m%=| 00000690 34 30 0d 03 84 0e 73 68 6f 77 6e 25 3d 31 32 30 |40....shown%=120| 000006a0 0d 03 8e 0a 4d 25 3d 31 30 30 0d 03 98 05 e1 0d |....M%=100......| 000006b0 03 a2 04 0d 03 ac 0c f4 85 53 43 52 45 45 4e 0d |.........SCREEN.| 000006c0 03 b6 0c dd f2 73 63 72 65 65 6e 0d 03 c0 21 c8 |.....screen...!.| 000006d0 99 20 4f 24 2c 26 32 32 32 2c 61 72 65 61 25 2c |. O$,&222,area%,| 000006e0 62 61 63 6b 67 25 2c 30 2c 30 2c 30 0d 03 ca 12 |backg%,0,0,0....| 000006f0 f2 73 6f 75 6e 64 5f 69 6b 6f 6e 28 31 29 0d 03 |.sound_ikon(1)..| 00000700 d4 05 e1 0d 03 de 04 0d 03 e8 0b f4 81 53 54 41 |.............STA| 00000710 52 54 0d 03 f2 0b dd f2 73 74 61 72 74 0d 03 fc |RT......start...| 00000720 09 67 6f 25 3d 30 0d 04 06 0b 73 65 65 6e 25 3d |.go%=0....seen%=| 00000730 30 0d 04 10 0a 43 25 28 29 3d 30 0d 04 1a 0e 73 |0....C%()=0....s| 00000740 77 65 70 74 25 28 29 3d 30 0d 04 24 11 74 6f 5f |wept%()=0..$.to_| 00000750 73 77 65 65 70 25 3d 34 38 30 0d 04 2e 12 74 6f |sweep%=480....to| 00000760 74 61 6c 5f 73 77 65 70 74 25 3d 30 0d 04 38 08 |tal_swept%=0..8.| 00000770 5a 25 3d 30 0d 04 42 05 f5 0d 04 4c 0f 52 25 3d |Z%=0..B....L.R%=| 00000780 b3 28 34 38 30 29 2d 31 0d 04 56 15 78 25 3d 28 |.(480)-1..V.x%=(| 00000790 52 25 83 33 30 29 2a 34 30 2b 47 58 25 0d 04 60 |R%.30)*40+GX%..`| 000007a0 15 79 25 3d 28 52 25 81 33 30 29 2a 34 30 2b 47 |.y%=(R%.30)*40+G| 000007b0 59 25 0d 04 6a 1b e7 43 25 28 52 25 29 3d 30 43 |Y%..j..C%(R%)=0C| 000007c0 25 28 52 25 29 3d 39 3a 5a 25 2b 3d 31 0d 04 74 |%(R%)=9:Z%+=1..t| 000007d0 0a fd 5a 25 3d 4d 25 0d 04 7e 15 f4 53 4f 55 4e |..Z%=M%..~..SOUN| 000007e0 44 31 2c 2d 31 35 2c 31 2c 32 35 30 0d 04 88 10 |D1,-15,1,250....| 000007f0 e3 49 25 3d 31 b8 73 68 6f 77 6e 25 0d 04 92 43 |.I%=1.shown%...C| 00000800 f5 3a 47 25 3d b3 28 34 38 30 29 2d 31 3a 58 25 |.:G%=.(480)-1:X%| 00000810 3d 28 47 25 83 33 30 29 2a 34 30 2b 47 58 25 3a |=(G%.30)*40+GX%:| 00000820 59 25 3d 28 47 25 81 33 30 29 2a 34 30 2b 47 59 |Y%=(G%.30)*40+GY| 00000830 25 3a fd 73 77 65 70 74 25 28 47 25 29 3d 30 0d |%:.swept%(G%)=0.| 00000840 04 9c 09 f2 6c 6f 6f 6b 0d 04 a6 05 ed 0d 04 b0 |....look........| 00000850 11 58 25 3d 47 58 25 3a 59 25 3d 47 59 25 0d 04 |.X%=GX%:Y%=GY%..| 00000860 ba 25 c8 99 20 4f 24 2c 26 32 32 32 2c 61 72 65 |.%.. O$,&222,are| 00000870 61 25 2c 63 75 72 73 6f 72 25 2c 58 25 2c 59 25 |a%,cursor%,X%,Y%| 00000880 2c 31 31 0d 04 c4 08 47 25 3d 30 0d 04 ce 0b 64 |,11....G%=0....d| 00000890 65 61 64 25 3d 30 0d 04 d8 22 74 6f 5f 73 77 65 |ead%=0..."to_swe| 000008a0 65 70 25 3d 74 6f 5f 73 77 65 65 70 25 2d 28 4d |ep%=to_sweep%-(M| 000008b0 25 2d 73 65 65 6e 25 29 0d 04 e2 1e 74 6f 74 61 |%-seen%)....tota| 000008c0 6c 5f 73 77 65 70 74 25 3d 34 38 30 2d 74 6f 5f |l_swept%=480-to_| 000008d0 73 77 65 65 70 25 0d 04 ec 0a fb 31 32 38 2b 35 |sweep%.....128+5| 000008e0 0d 04 f6 09 67 6f 25 3d 31 0d 05 00 05 e1 0d 05 |....go%=1.......| 000008f0 0a 04 0d 05 14 0a f4 86 44 49 4d 53 0d 05 1e 0a |........DIMS....| 00000900 dd f2 64 69 6d 73 0d 05 28 0c de 43 25 28 34 38 |..dims..(..C%(48| 00000910 30 29 0d 05 32 0c de 6e 75 6d 25 28 38 29 0d 05 |0)..2..num%(8)..| 00000920 3c 10 de 73 77 65 70 74 25 28 34 38 30 29 0d 05 |<..swept%(480)..| 00000930 46 05 e1 0d 05 50 04 0d 05 5a 0a f4 84 4b 45 59 |F....P...Z...KEY| 00000940 53 0d 05 64 0a dd f2 6b 65 79 73 0d 05 6e 1d e7 |S..d...keys..n..| 00000950 a6 2d 31 31 36 20 d4 20 ee 3a f2 73 6f 75 6e 64 |.-116 . .:.sound| 00000960 5f 69 6b 6f 6e 28 31 29 0d 05 78 1d e7 a6 2d 32 |_ikon(1)..x...-2| 00000970 31 20 20 d4 20 87 3a f2 73 6f 75 6e 64 5f 69 6b |1 . .:.sound_ik| 00000980 6f 6e 28 30 29 0d 05 82 15 e7 a6 2d 39 38 f2 4d |on(0)......-98.M| 00000990 28 2d 6d 25 2c 30 2c 2d 31 29 0d 05 8c 13 e7 a6 |(-m%,0,-1)......| 000009a0 2d 36 37 f2 4d 28 6d 25 2c 30 2c 31 29 0d 05 96 |-67.M(m%,0,1)...| 000009b0 14 e7 a6 2d 38 30 f2 4d 28 30 2c 6d 25 2c 33 30 |...-80.M(0,m%,30| 000009c0 29 0d 05 a0 17 e7 a6 2d 31 30 35 f2 4d 28 30 2c |)......-105.M(0,| 000009d0 2d 6d 25 2c 2d 33 30 29 0d 05 aa 0e e7 a6 2d 37 |-m%,-30)......-7| 000009e0 34 f2 66 69 72 65 0d 05 b4 14 e7 a6 2d 35 32 74 |4.fire......-52t| 000009f0 6f 5f 73 77 65 65 70 25 3d 30 0d 05 be 05 e1 0d |o_sweep%=0......| 00000a00 05 c8 04 0d 05 d2 0e f4 83 4d 4f 56 45 4d 45 4e |.........MOVEMEN| 00000a10 54 0d 05 dc 11 dd f2 4d 28 78 25 2c 79 25 2c 67 |T......M(x%,y%,g| 00000a20 25 29 0d 05 e6 1b e7 58 25 2b 78 25 3c 47 58 25 |%).....X%+x%<GX%| 00000a30 84 20 58 25 2b 78 25 3e 31 32 30 30 e1 0d 05 f0 |. X%+x%>1200....| 00000a40 1a e7 59 25 2b 79 25 3c 47 59 25 84 20 59 25 2b |..Y%+y%<GY%. Y%+| 00000a50 79 25 3e 37 39 32 e1 0d 05 fa 25 c8 99 20 4f 24 |y%>792....%.. O$| 00000a60 2c 26 32 32 32 2c 61 72 65 61 25 2c 63 75 72 73 |,&222,area%,curs| 00000a70 6f 72 25 2c 58 25 2c 59 25 2c 31 31 0d 06 04 11 |or%,X%,Y%,11....| 00000a80 58 25 2b 3d 78 25 3a 59 25 2b 3d 79 25 0d 06 0e |X%+=x%:Y%+=y%...| 00000a90 0a 47 25 2b 3d 67 25 0d 06 18 25 c8 99 20 4f 24 |.G%+=g%...%.. O$| 00000aa0 2c 26 32 32 32 2c 61 72 65 61 25 2c 63 75 72 73 |,&222,area%,curs| 00000ab0 6f 72 25 2c 58 25 2c 59 25 2c 31 31 0d 06 22 14 |or%,X%,Y%,11..".| 00000ac0 f4 53 4f 55 4e 44 31 2c 2d 32 2c 32 34 30 2c 31 |.SOUND1,-2,240,1| 00000ad0 0d 06 2c 13 e7 a6 2d 33 91 3d 30 3a f5 fd 91 3e |..,...-3.=0:...>| 00000ae0 33 3a e1 0d 06 36 0e d1 3d 30 3a f5 fd 91 3e 31 |3:...6..=0:...>1| 00000af0 32 0d 06 40 05 e1 0d 06 45 04 0d 06 4a 0c f4 86 |2..@....E...J...| 00000b00 56 4f 49 43 45 53 0d 06 54 0c dd f2 76 6f 69 63 |VOICES..T...voic| 00000b10 65 73 0d 06 5e 08 c8 a0 20 34 0d 06 68 16 2a 43 |es..^... 4..h.*C| 00000b20 48 41 4e 4e 45 4c 56 4f 49 43 45 20 31 20 31 30 |HANNELVOICE 1 10| 00000b30 0d 06 72 16 2a 43 48 41 4e 4e 45 4c 56 4f 49 43 |..r.*CHANNELVOIC| 00000b40 45 20 32 20 31 33 0d 06 7c 16 2a 43 48 41 4e 4e |E 2 13..|.*CHANN| 00000b50 45 4c 56 4f 49 43 45 20 33 20 31 32 0d 06 86 16 |ELVOICE 3 12....| 00000b60 2a 43 48 41 4e 4e 45 4c 56 4f 49 43 45 20 34 20 |*CHANNELVOICE 4 | 00000b70 31 33 0d 06 90 05 e1 0d 06 95 04 0d 06 9a 0a f4 |13..............| 00000b80 81 46 49 52 45 0d 06 a4 0a dd f2 66 69 72 65 0d |.FIRE......fire.| 00000b90 06 ae 25 c8 99 20 4f 24 2c 26 32 32 32 2c 61 72 |..%.. O$,&222,ar| 00000ba0 65 61 25 2c 63 75 72 73 6f 72 25 2c 58 25 2c 59 |ea%,cursor%,X%,Y| 00000bb0 25 2c 31 31 0d 06 b8 16 e7 43 25 28 47 25 29 3d |%,11.....C%(G%)=| 00000bc0 39 64 65 61 64 25 3d 31 3a e1 0d 06 c2 09 f2 6c |9dead%=1:......l| 00000bd0 6f 6f 6b 0d 06 cc 25 c8 99 20 4f 24 2c 26 32 32 |ook...%.. O$,&22| 00000be0 32 2c 61 72 65 61 25 2c 63 75 72 73 6f 72 25 2c |2,area%,cursor%,| 00000bf0 58 25 2c 59 25 2c 31 31 0d 06 d6 05 e1 0d 06 e0 |X%,Y%,11........| 00000c00 04 0d 06 ea 0a f4 86 4c 4f 4f 4b 0d 06 f4 0a dd |.......LOOK.....| 00000c10 f2 6c 6f 6f 6b 0d 06 fe 3a e7 73 77 65 70 74 25 |.look...:.swept%| 00000c20 28 47 25 29 3d 30 73 77 65 70 74 25 28 47 25 29 |(G%)=0swept%(G%)| 00000c30 3d 31 3a 74 6f 5f 73 77 65 65 70 25 2d 3d 31 3a |=1:to_sweep%-=1:| 00000c40 74 6f 74 61 6c 5f 73 77 65 70 74 25 2b 3d 31 0d |total_swept%+=1.| 00000c50 07 08 15 e7 43 25 28 47 25 29 3d 39 73 65 65 6e |....C%(G%)=9seen| 00000c60 25 2b 3d 31 0d 07 12 2d e7 43 25 28 47 25 29 3d |%+=1...-.C%(G%)=| 00000c70 39 c8 99 20 4f 24 2c 26 32 32 32 2c 61 72 65 61 |9.. O$,&222,area| 00000c80 25 2c 62 6f 6d 62 25 2c 58 25 2c 59 25 2c 30 3a |%,bomb%,X%,Y%,0:| 00000c90 e1 0d 07 1c 08 48 25 3d 30 0d 07 26 29 e7 47 25 |.....H%=0..&).G%| 00000ca0 83 33 30 3e 30 3a e7 47 25 2b 32 39 3c 34 38 30 |.30>0:.G%+29<480| 00000cb0 3a e7 43 25 28 47 25 2b 32 39 29 3d 39 48 25 2b |:.C%(G%+29)=9H%+| 00000cc0 3d 31 0d 07 30 20 e7 47 25 2b 33 30 3c 34 38 30 |=1..0 .G%+30<480| 00000cd0 3a e7 43 25 28 47 25 2b 33 30 29 3d 39 48 25 2b |:.C%(G%+30)=9H%+| 00000ce0 3d 31 0d 07 3a 2a e7 47 25 83 33 30 3c 32 39 3a |=1..:*.G%.30<29:| 00000cf0 e7 47 25 2b 33 31 3c 34 38 30 3a e7 43 25 28 47 |.G%+31<480:.C%(G| 00000d00 25 2b 33 31 29 3d 39 48 25 2b 3d 31 0d 07 44 25 |%+31)=9H%+=1..D%| 00000d10 e7 47 25 83 33 30 3e 30 3a e7 47 25 2d 31 3e 30 |.G%.30>0:.G%-1>0| 00000d20 3a e7 43 25 28 47 25 2d 31 29 3d 39 48 25 2b 3d |:.C%(G%-1)=9H%+=| 00000d30 31 0d 07 4e 28 e7 47 25 83 33 30 3c 32 39 3a e7 |1..N(.G%.30<29:.| 00000d40 47 25 2b 31 3c 34 38 30 3a e7 43 25 28 47 25 2b |G%+1<480:.C%(G%+| 00000d50 31 29 3d 39 48 25 2b 3d 31 0d 07 58 27 e7 47 25 |1)=9H%+=1..X'.G%| 00000d60 83 33 30 3e 30 3a e7 47 25 2d 33 31 3e 30 3a e7 |.30>0:.G%-31>0:.| 00000d70 43 25 28 47 25 2d 33 31 29 3d 39 48 25 2b 3d 31 |C%(G%-31)=9H%+=1| 00000d80 0d 07 62 1e e7 47 25 2d 33 30 3e 30 3a e7 43 25 |..b..G%-30>0:.C%| 00000d90 28 47 25 2d 33 30 29 3d 39 48 25 2b 3d 31 0d 07 |(G%-30)=9H%+=1..| 00000da0 6c 28 e7 47 25 83 33 30 3c 32 39 3a e7 47 25 2d |l(.G%.30<29:.G%-| 00000db0 32 39 3e 30 3a e7 43 25 28 47 25 2d 32 39 29 3d |29>0:.C%(G%-29)=| 00000dc0 39 48 25 2b 3d 31 0d 07 76 0b c8 8e 20 48 25 20 |9H%+=1..v... H% | 00000dd0 ca 0d 07 80 28 c9 20 30 3a c8 99 20 4f 24 2c 26 |....(. 0:.. O$,&| 00000de0 32 32 32 2c 61 72 65 61 25 2c 73 71 75 61 72 65 |222,area%,square| 00000df0 25 2c 58 25 2c 59 25 2c 30 0d 07 8a 37 c9 20 31 |%,X%,Y%,0...7. 1| 00000e00 2c 32 2c 33 2c 34 2c 35 2c 36 2c 37 2c 38 3a c8 |,2,3,4,5,6,7,8:.| 00000e10 99 20 4f 24 2c 26 32 32 32 2c 61 72 65 61 25 2c |. O$,&222,area%,| 00000e20 6e 75 6d 25 28 48 25 29 2c 58 25 2c 59 25 2c 30 |num%(H%),X%,Y%,0| 00000e30 0d 07 94 05 cb 0d 07 9e 0b e7 67 6f 25 3d 30 e1 |..........go%=0.| 00000e40 0d 07 a8 0b e3 49 3d 31 b8 48 25 0d 07 b2 1a f4 |.....I=1.H%.....| 00000e50 53 4f 55 4e 44 34 2c 2d 31 30 2c 28 49 2a 34 29 |SOUND4,-10,(I*4)| 00000e60 2b 38 30 2c 35 0d 07 bc 1a f4 53 4f 55 4e 44 32 |+80,5.....SOUND2| 00000e70 2c 2d 31 30 2c 28 49 2a 34 29 2b 39 32 2c 35 0d |,-10,(I*4)+92,5.| 00000e80 07 c6 0d d1 3d 30 3a f5 fd 91 3e 36 0d 07 d0 05 |....=0:...>6....| 00000e90 ed 0d 07 da 05 e1 0d 07 e4 04 0d 07 ee 0c f4 82 |................| 00000ea0 44 45 41 44 21 21 0d 07 f8 0a dd f2 64 65 61 64 |DEAD!!......dead| 00000eb0 0d 08 02 15 f4 53 4f 55 4e 44 31 2c 2d 31 35 2c |.....SOUND1,-15,| 00000ec0 33 30 2c 32 30 0d 08 0c 32 c8 99 20 4f 24 2c 26 |30,20...2.. O$,&| 00000ed0 32 32 32 2c 61 72 65 61 25 2c 6c 6f 73 65 69 6b |222,area%,loseik| 00000ee0 6f 6e 25 2c 72 65 73 75 6c 74 78 25 2c 72 65 73 |on%,resultx%,res| 00000ef0 75 6c 74 79 25 2c 30 0d 08 16 24 c8 99 20 4f 24 |ulty%,0...$.. O$| 00000f00 2c 26 32 32 32 2c 61 72 65 61 25 2c 63 75 72 73 |,&222,area%,curs| 00000f10 6f 72 25 2c 58 25 2c 59 25 2c 33 0d 08 20 0b e3 |or%,X%,Y%,3.. ..| 00000f20 49 3d 31 b8 31 30 0d 08 2a 22 c8 99 20 4f 24 2c |I=1.10..*".. O$,| 00000f30 26 32 32 32 2c 61 72 65 61 25 2c 62 6f 6d 62 25 |&222,area%,bomb%| 00000f40 2c 58 25 2c 59 25 2c 33 0d 08 34 0d d1 3d 30 3a |,X%,Y%,3..4..=0:| 00000f50 f5 fd 91 3e 38 0d 08 3e 05 ed 0d 08 48 15 f4 53 |...>8..>....H..S| 00000f60 4f 55 4e 44 31 2c 2d 31 35 2c 32 30 2c 32 30 0d |OUND1,-15,20,20.| 00000f70 08 52 0d e3 49 25 3d 30 b8 34 37 39 0d 08 5c 15 |.R..I%=0.479..\.| 00000f80 78 25 3d 28 49 25 83 33 30 29 2a 34 30 2b 47 58 |x%=(I%.30)*40+GX| 00000f90 25 0d 08 66 15 79 25 3d 28 49 25 81 33 30 29 2a |%..f.y%=(I%.30)*| 00000fa0 34 30 2b 47 59 25 0d 08 70 58 e7 43 25 28 49 25 |40+GY%..pX.C%(I%| 00000fb0 29 3d 39 c8 99 20 4f 24 2c 26 32 32 32 2c 61 72 |)=9.. O$,&222,ar| 00000fc0 65 61 25 2c 62 6f 6d 62 25 2c 78 25 2c 79 25 2c |ea%,bomb%,x%,y%,| 00000fd0 30 3a e7 78 25 3d 58 25 80 79 25 3d 59 25 c8 99 |0:.x%=X%.y%=Y%..| 00000fe0 20 4f 24 2c 26 32 32 32 2c 61 72 65 61 25 2c 63 | O$,&222,area%,c| 00000ff0 75 72 73 6f 72 25 2c 58 25 2c 59 25 2c 38 0d 08 |ursor%,X%,Y%,8..| 00001000 7a 05 ed 0d 08 84 0a c8 99 36 2c 31 35 0d 08 8e |z........6,15...| 00001010 26 f1 8a 37 2c 32 37 29 22 50 72 65 73 73 20 53 |&..7,27)"Press S| 00001020 50 41 43 45 20 74 6f 20 70 6c 61 79 20 61 67 61 |PACE to play aga| 00001030 69 6e 22 0d 08 98 0a f5 fd a5 3d 33 32 0d 08 a2 |in".......=32...| 00001040 05 e1 0d 08 ac 09 f4 83 57 49 4e 0d 08 b6 09 dd |........WIN.....| 00001050 f2 77 69 6e 0d 08 c0 16 f4 53 4f 55 4e 44 33 2c |.win.....SOUND3,| 00001060 2d 31 35 2c 39 30 2c 32 35 30 0d 08 ca 31 c8 99 |-15,90,250...1..| 00001070 20 4f 24 2c 26 32 32 32 2c 61 72 65 61 25 2c 77 | O$,&222,area%,w| 00001080 69 6e 69 6b 6f 6e 25 2c 72 65 73 75 6c 74 78 25 |inikon%,resultx%| 00001090 2c 72 65 73 75 6c 74 79 25 2c 30 0d 08 d4 0d e3 |,resulty%,0.....| 000010a0 49 25 3d 30 b8 34 37 39 0d 08 de 15 78 25 3d 28 |I%=0.479....x%=(| 000010b0 49 25 83 33 30 29 2a 34 30 2b 47 58 25 0d 08 e8 |I%.30)*40+GX%...| 000010c0 15 79 25 3d 28 49 25 81 33 30 29 2a 34 30 2b 47 |.y%=(I%.30)*40+G| 000010d0 59 25 0d 08 f2 38 e7 43 25 28 49 25 29 3d 39 80 |Y%...8.C%(I%)=9.| 000010e0 73 77 65 70 74 25 28 49 25 29 3d 30 c8 99 20 4f |swept%(I%)=0.. O| 000010f0 24 2c 26 32 32 32 2c 61 72 65 61 25 2c 62 6f 6d |$,&222,area%,bom| 00001100 62 25 2c 78 25 2c 79 25 2c 30 0d 08 fc 05 ed 0d |b%,x%,y%,0......| 00001110 09 06 26 f1 8a 37 2c 32 37 29 22 50 72 65 73 73 |..&..7,27)"Press| 00001120 20 53 50 41 43 45 20 74 6f 20 70 6c 61 79 20 61 | SPACE to play a| 00001130 67 61 69 6e 22 0d 09 10 0a f5 fd a5 3d 33 32 0d |gain".......=32.| 00001140 09 1a 05 e1 0d 09 24 0d f4 85 4f 50 54 49 4f 4e |......$...OPTION| 00001150 53 0d 09 2e 0d dd f2 6f 70 74 69 6f 6e 73 0d 09 |S......options..| 00001160 38 0d fb 31 32 38 2b 35 3a fb 36 0d 09 42 36 f1 |8..128+5:.6..B6.| 00001170 8a 32 2c 34 29 22 44 6f 20 79 6f 75 20 77 69 73 |.2,4)"Do you wis| 00001180 68 20 74 6f 20 61 6c 74 65 72 20 73 65 74 74 69 |h to alter setti| 00001190 6e 67 73 3f 20 28 59 2f 4e 29 22 3a 59 4e 24 3d |ngs? (Y/N)":YN$=| 000011a0 be 0d 09 4c 0d f1 8a 32 2c 34 29 89 33 37 0d 09 |...L...2,4).37..| 000011b0 56 0e e7 59 4e 24 3c 3e 22 59 22 e1 0d 09 60 26 |V..YN$<>"Y"...`&| 000011c0 e8 8a 32 2c 34 29 22 48 6f 77 20 6d 61 6e 79 20 |..2,4)"How many | 000011d0 4d 49 4e 45 53 3f 20 28 31 2d 34 37 39 29 20 22 |MINES? (1-479) "| 000011e0 4d 25 0d 09 6a 21 e7 4d 25 3c 31 20 84 20 4d 25 |M%..j!.M%<1 . M%| 000011f0 3e 34 37 39 f1 8a 32 2c 34 29 89 33 37 3a e5 8d |>479..2,4).37:..| 00001200 44 60 49 0d 09 74 33 e8 8a 32 2c 34 29 22 52 65 |D`I..t3..2,4)"Re| 00001210 76 65 61 6c 20 68 6f 77 20 6d 61 6e 79 20 73 71 |veal how many sq| 00001220 75 61 72 65 73 3f 20 28 31 2d 34 37 39 29 20 22 |uares? (1-479) "| 00001230 73 68 6f 77 6e 25 0d 09 7e 29 e7 73 68 6f 77 6e |shown%..~).shown| 00001240 25 3c 31 20 84 20 73 68 6f 77 6e 25 3e 34 37 39 |%<1 . shown%>479| 00001250 f1 8a 32 2c 34 29 89 33 37 3a e5 8d 44 74 49 0d |..2,4).37:..DtI.| 00001260 09 88 0d f1 8a 32 2c 34 29 89 33 37 0d 09 92 05 |.....2,4).37....| 00001270 e1 0d 09 9c 04 0d 09 a6 17 f4 86 53 4f 55 4e 44 |...........SOUND| 00001280 20 49 4b 4f 4e 20 4f 4e 2f 4f 46 46 0d 09 b0 18 | IKON ON/OFF....| 00001290 dd f2 73 6f 75 6e 64 5f 69 6b 6f 6e 28 6f 6e 6f |..sound_ikon(ono| 000012a0 66 66 25 29 0d 09 ba 39 e7 6f 6e 6f 66 66 25 3d |ff%)...9.onoff%=| 000012b0 30 c8 99 20 4f 24 2c 26 32 32 32 2c 61 72 65 61 |0.. O$,&222,area| 000012c0 25 2c 73 6f 75 6e 64 4f 46 46 25 2c 73 6f 75 6e |%,soundOFF%,soun| 000012d0 64 78 25 2c 73 6f 75 6e 64 79 25 2c 30 0d 09 c4 |dx%,soundy%,0...| 000012e0 38 e7 6f 6e 6f 66 66 25 3d 31 c8 99 20 4f 24 2c |8.onoff%=1.. O$,| 000012f0 26 32 32 32 2c 61 72 65 61 25 2c 73 6f 75 6e 64 |&222,area%,sound| 00001300 4f 4e 25 2c 73 6f 75 6e 64 78 25 2c 73 6f 75 6e |ON%,soundx%,soun| 00001310 64 79 25 2c 30 0d 09 ce 05 e1 0d ff |dy%,0.......| 0000131c