Home » Archimedes archive » Acorn User » AU 1994-Xmas.adf » Programs » StarInfo/Pearson/!3DRamFree/!Help

StarInfo/Pearson/!3DRamFree/!Help

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Archimedes archive » Acorn User » AU 1994-Xmas.adf » Programs
Filename: StarInfo/Pearson/!3DRamFree/!Help
Read OK:
File size: 1937 bytes
Load address: 0000
Exec address: 0000
File contents
            **         !3DRamFree  Help file         **

            ** Releases 84k ram when using RomApps3D **
            
            **            By Nick Pearson            **

            **                 20/6/94               **

If you have been using Acorn's !NewLook application to give you the 3D look for the desktop, then you would probably have altered your !Boot file to include the loading of ROMApps3D and BorderUtils to complete the effect by having the new template files for the Rom based applications.

This is great if you have 88k of ram to spare because ROMApps3D sits in your module area taking up space whether you use it or not. To make matters worse if a program that uses the new templates files is loaded it puts a copy of its template file in its own workspace so you have two lots in ram (OK so the second copy is lost when the application quits but you can see my point).

Enter !3DRamFree. As the program progresses it tells you what is happening and you can save this script as a text file to examine. This program copies the new files in ROMApps3D to a new directory called Templates in your !System application. It then alters your !Boot file (putting a copy of the original in the new Templates directory for safe keeping) by adding paths to point to the new location. If you do not have a !Boot file it will create one.
For example:

normally  Filer$Path would point to "Resources:$.Resources.Filer."
and this is where Filer would look for any of its resources. This is set up by Risc OS 3 when the computer is switched on or reset.

Get a task window (press Ctrl F12) and type:   Show Filer$Path
to see the path on your computer.

By adding this next line to the !Boot file:

Set Filer$Path <System$Dir>.Templates.Filer.,<Filer$Path>

we make Filer look at the new location FIRST and then at the old location second. This way we don't need to have all of the the applications resources in the new directory, only the bits that need replacing.

That takes care of some programs but others like !Draw set their paths when they are launched, and the !Run files that do this are in Rom. Not easy to change. However we can 'overwrite' them (just as ROMApps3D did for the other files) and this is what the module Apps3Dmods does (created by Register, Acorn User November 1992).

!Alarm, !Calc, !Configure, !Draw, !Edit !Help, !Paint.

All the !Run files in these applications have had their Paths 'added to' and look very much the same as they were; except for !Alarm which I've changed slightly to stop it complaining when you try to run two copies. It checks to see if !Alarm is running and if it is, it stops. That simple.

Apps3Dmods is just under 4k long so you are effectively claiming back 84k of ram, free.


Program requirements:

Acorn's module ROMApps3D (filename ROMApps3D) should be loaded before running !3DRamFree and you will be warned if it isn't. Thereafter it will not be needed.

Acorn's module BorderUtils (filename BorderUtil) should be loaded before running !3DRamFree and you will be warned if it isn't. It will always be needed and should be copied to '<System$Dir.Modules' as this path will be in the new !Boot file if it isn't already present.

Both these modules are inside Acorn's !NewLook and can be found by shift-double clicking on !NewLook to open the application directory. If you are already loading them from your existing !Boot file then the ROMApps3D execution line will be removed and the BorderUtil execution line will be acknowledged. The exact Acorn spelling is important as well as character case for the modules to be spotted.

The !System application must have been seen by Filer and is assumed (not unreasonably) to be on the filing system that will be booted. The new Templates directory will be created here and it would be a good idea to lock the contents of this directory to prevent accidental deletion, depending on how likely this is to happen, the choice is yours.

If you do not have a !Boot file then !3DRamFree will create one and set everything up for it to be implemented. The new !Boot file will be typed as a DeskTop file and will be executed using *Opt 4,3.

If you do have a !Boot file then it will be added to the end of the new one, to maintain the last line which should be *DeskTop (plus any options), and your file type and *Opt4,n settings used. If you are using *Opt4,2 to run a !Boot file other than DeskTop, Obey or Command types then it will be assumed to be a machine code program and stop there and then, not doing anything.

If your !Boot file is an application directory, RiscPC style, then it will be assumed to be on a RiscPc and again stop there and then, not doing anything. This is because you will already have the benefits this program offers built in to your computer. If it isn't a RiscPc then you must have altered your !Boot file to look like one and must revert back to a standard set up for the changes to be made and then recreate your !Boot application directory as it was.
                                                        
Using disc based templates is best suited to a hard disc but will work on floppy systems. Indeed for an easy demonstration of what will happen you could copy your !System directory to a floppy disc. Double click on it to reset its paths. Copy your !Boot file to the floppy and then double click on !3DRamFree. You can then examine the !Boot file and !System directory for the changes that will have been carried out.

The new module Apps3Dmods is checked for when !3DRamFree starts up and if found an error will be generated. This is to prevent the !Boot file from being altered more than once, which would be a waste of time. Of course you can always *RMKill Apps3Dmods to allow !3DramFree to run again but you have been warned. If, by some bizarre coincidence, you already have a module called Apps3Dmods then you could load my module into !Edit using shift-double-click and alter its name, character for character, ensuring the name length does not change (overwrite is best for this). You would then have to alter the !Run & main !Boot files to suit to complete your mods.

The program itself multitasks in a TaskWindow obtained in the !Run file by the command '*TaskWindow Run"<3DRamFree$Dir>.!RunImage" -wimpslot 128k -name 3DRamFree -display -quit' and is suited to such text based programs. !Edit is the 'owner' of the TaskWindow so don't be surprised if you see it on the icon bar.




00000000  20 20 20 20 20 20 20 20  20 20 20 20 2a 2a 20 20  |            **  |
00000010  20 20 20 20 20 20 20 21  33 44 52 61 6d 46 72 65  |       !3DRamFre|
00000020  65 20 20 48 65 6c 70 20  66 69 6c 65 20 20 20 20  |e  Help file    |
00000030  20 20 20 20 20 2a 2a 0a  0a 20 20 20 20 20 20 20  |     **..       |
00000040  20 20 20 20 20 2a 2a 20  52 65 6c 65 61 73 65 73  |     ** Releases|
00000050  20 38 34 6b 20 72 61 6d  20 77 68 65 6e 20 75 73  | 84k ram when us|
00000060  69 6e 67 20 52 6f 6d 41  70 70 73 33 44 20 2a 2a  |ing RomApps3D **|
00000070  0a 20 20 20 20 20 20 20  20 20 20 20 20 0a 20 20  |.            .  |
00000080  20 20 20 20 20 20 20 20  20 20 2a 2a 20 20 20 20  |          **    |
00000090  20 20 20 20 20 20 20 20  42 79 20 4e 69 63 6b 20  |        By Nick |
000000a0  50 65 61 72 73 6f 6e 20  20 20 20 20 20 20 20 20  |Pearson         |
000000b0  20 20 20 2a 2a 0a 0a 20  20 20 20 20 20 20 20 20  |   **..         |
000000c0  20 20 20 2a 2a 20 20 20  20 20 20 20 20 20 20 20  |   **           |
000000d0  20 20 20 20 20 20 32 30  2f 36 2f 39 34 20 20 20  |      20/6/94   |
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00000af0  44 20 28 66 69 6c 65 6e  61 6d 65 20 52 4f 4d 41  |D (filename ROMA|
00000b00  70 70 73 33 44 29 20 73  68 6f 75 6c 64 20 62 65  |pps3D) should be|
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00000b50  73 6e 27 74 2e 20 54 68  65 72 65 61 66 74 65 72  |sn't. Thereafter|
00000b60  20 69 74 20 77 69 6c 6c  20 6e 6f 74 20 62 65 20  | it will not be |
00000b70  6e 65 65 64 65 64 2e 0a  0a 41 63 6f 72 6e 27 73  |needed...Acorn's|
00000b80  20 6d 6f 64 75 6c 65 20  42 6f 72 64 65 72 55 74  | module BorderUt|
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00000ba0  72 64 65 72 55 74 69 6c  29 20 73 68 6f 75 6c 64  |rderUtil) should|
00000bb0  20 62 65 20 6c 6f 61 64  65 64 20 62 65 66 6f 72  | be loaded befor|
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