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!AWJune92/Goodies/Drop/!Drop/!RunImage
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Recent acquisitions » Acorn ADFS disks » adfs_ArchimedesWorld_199206b.adf » June92 |
Filename: | !AWJune92/Goodies/Drop/!Drop/!RunImage |
Read OK: | ✔ |
File size: | 29C1 bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
10REM > $.!Drop.!RunImage 20REM By H Burrows 30REM LEN Archimedes World June '92 40 50*FX4,1 60 70DATA 101010101010101,242424242424242 80DATA 010101110101110,224242224242222 90DATA 101110101011101,242224242422242 100DATA 011101010111010,222242424222422 110DATA 101010111011101,242424222422242 120DATA 010101010101010,111111111111111 130 140DATA 101010101010101,242424242424242 150DATA 011101110111010,222242224222422 160DATA 110110111010101,224224222424242 170DATA 011011010101110,222422424242222 180DATA 101110101110101,242224242224242 190DATA 010101010101010,111111111111111 200 210DATA 101010101010101,242424242424242 220DATA 011101110111110,222242224222222 230DATA 110111011101011,224222422242422 240DATA 011101110110110,222242224224222 250DATA 101110111011101,242224222422242 260DATA 010101010101010,111111111111111 270 280DATA 101010101010101,242424242424242 290DATA 010101010101010,224242424242422 300DATA 101010101010101,242424242424242 310DATA 010101010101010,224242424242422 320DATA 101010101010101,242424242424242 330DATA 010101010101010,111111111111111 340 350DIM s%(14,11),b%(7),ll% 9,st%(3),len%(3),freq%(3),levb%(3) 360 370F%=OPENIN"<Drop$Dir>.AllCode":L%=EXT#F%:CLOSE#F%:DIM g% L%:OSCLI("LOAD <Drop$Dir>.AllCode "+STR$~g%) 380MODE13 390OFF 400PROCvars 410RESTORE420 420DATA 0,468,7E15,3D4,46C,228D,69EE,AE0,26FD,4DC1,4F27,B88,74C2,22CB,7E15,150 430FORj%=0TO3 440 READst$,len$,freq$,levb$ 450 st%(j%)=EVAL("&"+st$)+samp% 460 len%(j%)=EVAL("&"+len$) 470 freq%(j%)=EVAL("&"+freq$) 480 levb%(j%)=EVAL("&"+levb$) 490NEXT 500ON ERROR OFF 510MODE12 520OFF 530COLOUR1,210,180,120 540COLOUR2,180,220,140 550COLOUR3,160,210,200 560COLOUR4,220,120,140 570COLOUR1 580PROCc("Welcome to",1) 590PROCc("DDD RRR OO PPP ",4) 600PROCc("D D R R O O P P",5) 610PROCc("D D RRR O O PPP ",6) 620PROCc("D D R R O O P ",7) 630PROCc("DDD R R OO P ",8) 640COLOUR2 650PROCc("Instructions",11) 660PROCc("~~~~~~~~~~~~",12) 670COLOUR3 680PROCc("The object of the game is to fill the eight holes at the bottom of the",13) 690PROCc("screen with balls that are dropped from the top. Along the top of the",14) 700PROCc("screen is a row of sliding doors. Move the ball left and right over them",15) 710PROCc("using the arrow keys until you reach the door you wish to drop the ball",16) 720PROCc("through. Then push the down arrow key and the ball will begin to fall.",17) 730PROCc("When it hits a yellow spinner it will be deflected and the spinner will",18) 740PROCc("rotate. If a ball ends up in a hole which already contains one, both",19) 750PROCc("balls will disintegrate.",20) 760PROCc("To make it more difficult you must always have more holes filled than",21) 770PROCc("the number of balls shown in the box at the top of the screen.",22) 780PROCc("For instance: at the start the box is empty so with the first ball you",23) 790PROCc("must end up with at least one hole filled (which is inevitable). However,",24) 800PROCc("the next ball must fall in a different hole, or else they will disintegrate",25) 810PROCc("and no holes will be filled - game over. The number of balls in the box",26) 820PROCc("increases as you play so be careful where you drop!",27) 830COLOUR4 840PROCc("Press SPACE to begin",30) 850REPEATUNTILGET=32 860CALL init%:REM Initialise sample player 870ON ERROR PROCerror:CALLend%:GOTO 500 880REPEAT 890 level%=0 900 MODE13 910 OFF 920 RESTORE 930 dead%=0 940 REPEAT 950 FORy%=0TO11 960 READs$ 970 FORx%=0TO14 980 s%(x%,y%)=VAL(MID$(s$,x%+1,1)) 990 NEXT 1000 NEXT 1010 PROCdraw_screen 1020 PROCrandomize 1030 PROCnewball 1040 done%=0 1050 min%=0 1060 REPEAT 1070 PROCupdate 1080 IFtop% THEN 1090 IFINKEY-26 PROCmove_left 1100 IFINKEY-122 PROCmove_right 1110 IFINKEY-42 PROCmove_drop 1120 ELSE 1130 PROCfall 1140 ENDIF 1150 UNTILdone%=8 OR dead% 1160 level%+=1 1170 UNTILlevel%=4 OR dead% 1180 MODE12 1190 OFF 1200 COLOUR1,210,180,120 1210 COLOUR2,180,220,140 1220 COLOUR3,160,210,200 1230 IFlevel%=4 THEN 1240 COLOUR1 1250 PROCc("Congratulations!",6) 1260 COLOUR2 1270 PROCc("You've done all four screens..!",10) 1280 PROCc("I'm impressed.",12) 1290 COLOUR3 1300 PROCc("Want to play again? (Y/N)",22) 1310 ELSE 1320 COLOUR2 1330 PROCc("Bad luck... You've disintegrated too many.",8) 1340 COLOUR3 1350 PROCc("Want to try again? (Y/N)",22) 1360 ENDIF 1370 yn%=0 1380 d%=1 1390 t%=0 1400 REPEAT 1410 WAIT:WAIT 1420 bc=(t%/16) 1430 VDU19,0,24,bc*210,bc*180,bc*120 1440 t%+=d% 1450 IFt%=16ORt%=0 d%=-d% 1460 IFINKEY-69 yn%=1 1470 IFINKEY-86 yn%=2 1480 UNTILyn% 1490UNTILyn%=2 1500PROCpause(0.3) 1510MODE0 1520*FX15 1530CALL end%:REM Close down the sample player 1540END 1550 1560DEFPROCc(x$,y%) 1570PRINTTAB(40-LENx$/2,y%)x$ 1580ENDPROC 1590 1600DEFPROCdraw_screen 1610CLS 1620b%()=0 1630yt%=12*64 1640FORy%=0TO11 1650 yb%=yt%-y%*64 1660 REM Left edge 1670 yy%=255-yb%DIV4 1680 A%=!scrad%+yy%*320:B%=g%+levb%(level%):CALL leftblock% 1690 REM Right edge 1700 A%=!scrad%+(320-10)+yy%*320:B%=g%+levb%(level%):CALL rightblock% 1710 FORx%=0TO14 1720 c%=s%(x%,y%) 1730 IFc%=0PROCdraw_drop 1740 IFc%=1PROCdraw_block 1750 IFc%=2PROCdraw_blank 1760 IF(c%AND4)=4PROCdraw_door(c%AND3,x%,y%) 1770 NEXT 1780NEXT 1790CALLlogo% 1800CALLmachine% 1810CALLmini% 1820ENDPROC 1830 1840DEFPROCdraw_drop 1850A%=!scrad%+((x%*20)+10)+yy%*320 1860B%=g%+levb%(level%)+&54 1870CALL block% 1880IFy%=0 B%=g%+&3C6:CALL slider% 1890ENDPROC 1900 1910DEFPROCdraw_block 1920A%=!scrad%+((x%*20)+10)+yy%*320 1930B%=g%+levb%(level%) 1940CALL block% 1950ENDPROC 1960 1970DEFPROCvars 1980scrad%=g%+&BDC4 1990SYS"OS_ReadVduVariables",scrad%,scrad% 2000leftblock%=g%+&BE4C 2010rightblock%=g%+&BEC4 2020logo%=g%+&C040 2030machine%=g%+&C154 2040mini%=g%+&C248 2050block%=g%+&BDD8 2060slider%=g%+&BDCC 2070door%=g%+&BD64 2080slidergap%=g%+&BD9C 2090ball%=g%+&BF48 2100deleteball%=g%+&BFD0 2110welld%=g%+&C0F0 2120samp%=g%+&2254 2130init%=g%+&BC40 2140note%=g%+&BBE0 2150end%=g%+&BD1C 2160g%!&BD60=g% 2170g%!&BF44=g%+&384 2180g%!&C03C=g%+&47C 2190g%!&C0EC=g%+&C30 2200g%!&C14C=g%+&21DC 2210g%!&C150=g%+&202C 2220g%!&C244=g%+&21F0 2230ENDPROC 2240 2250DEFPROCdraw_blank:ENDPROC 2260 2270DEFPROCdraw_door(C%,A%,B%):CALL door%:ENDPROC 2280 2290DEFPROCupdate 2300WAIT:PROCdeleteball 2310IF spin% PROCspin 2320IF slide% PROCcloseslider 2330A%=cx%:B%=cy%:C%=g%+&1F8+(ballt%DIV4)*&42:CALL ball% 2340ox%=cx%:oy%=cy%:ENDPROC 2350 2360DEFPROCspin 2370sval%-=1 2380IFsval%<0 sval%=0:IFs%(spx%,spy%)=spinend% spin%=0:ENDPROC 2390IF(sval%AND1)=1 ENDPROC 2400c%=s%(spx%,spy%)AND3 2410IFc%=1 PROCsound(0,0) 2420c%=(c%+sdir%)AND3 2430s%(spx%,spy%)=c%+4 2440PROCdraw_door(c%,spx%,spy%) 2450ENDPROC 2460 2470DEFPROCdeleteball:A%=ox%:B%=oy%:CALL deleteball%:ENDPROC 2480 2490DEFPROCdestroyball 2500REM Disintegrate the ball 2510PROCsound(3,3) 2520ballt%=16 2530PROCupdate 2540PROCupdate 2550ballt%=20 2560PROCupdate 2570PROCupdate 2580PROCdeleteball 2590PROCpause(0.4) 2600ENDPROC 2610 2620DEFPROCnewball 2630top%=TRUE 2640ballt%=0 2650spin%=0:REM TRUE if a door is spinning 2660slide%=0:REM TRUE if a slider is open 2670PROCsound(0,1) 2680REM Eject ball from the machine 2690cx%=608 2700cy%=876 2710ox%=cx%:oy%=cy% 2720A%=cx%:B%=cy%:C%=g%+&1F8:CALL ball% 2730vx%=2 2740vy%=3 2750REPEAT 2760 cx%+=vx%:cy%+=vy% 2770 IFcy%<yt%+32 cy%=yt%+32:cx%=7*80+80 2780 vy%-=1 2790 WAIT 2800 PROCdeleteball 2810 A%=cx%:B%=cy%:C%=g%+&1F8:CALL ball% 2820 ox%=cx%:oy%=cy% 2830UNTILcy%=yt%+32 2840ENDPROC 2850 2860DEFPROCmove_left 2870IFcx%=160ENDPROC 2880REPEAT 2890 FORz%=0TO19 2900 cx%-=8 2910 ballt%=(ballt%-1)AND15 2920 PROCupdate 2930 NEXT 2940UNTIL(NOTINKEY-26)ORcx%=160 2950ENDPROC 2960 2970DEFPROCmove_right 2980IFcx%=1120ENDPROC 2990REPEAT 3000 FORz%=0TO19 3010 cx%+=8 3020 ballt%=(ballt%+1)AND15 3030 PROCupdate 3040 NEXT 3050UNTIL(NOTINKEY-122)ORcx%=1120 3060ENDPROC 3070 3080DEFPROCmove_drop 3090top%=0 3100dir%=0:REM 1=right, -1=left, 0=dropping 3110yv%=8 3120REM Open the slider 3130sx%=(cx%-40)DIV80 3140A%=!scrad%+((sx%*20)+10)+63*320 3150FORe%=0TO4 3160 WAIT 3170 WAIT 3180 A%?(e%+10)=0 3190 A%?(e%+10+320)=0 3200 A%?(10-e%)=0 3210 A%?(10-e%+320)=0 3220NEXT 3230slide%=TRUE 3240slideval%=16 3250slideadr%=A% 3260ENDPROC 3270 3280DEFPROCcloseslider 3290slideval%-=1 3300IFslideval%>4 ENDPROC 3310A%=slideadr% 3320B%=g%+&3C6:CALL slider% 3330IFslideval%=-1 slide%=0:ENDPROC 3340B%=slideval%:CALLslidergap%:ENDPROC 3350 3360DEFPROCfall 3370REM Look at square below this one 3380sx%=(cx%-40)DIV80 3390sy%=(yt%-cy%+32)DIV64 3400mx%=(cx%-40)MOD80 3410my%=(yt%-cy%+32)MOD64 3420IF mx%=40 AND s%(sx%,sy%)<>1 AND dir%<>0 dir%=0:yv%=8 3430IF sy%=11 PROCfallen:ENDPROC 3440IF dir%=0 AND s%(sx%,sy%)=1 THEN 3450 IFs%(sx%,sy%-1)=4 THEN 3460 dir%=-1 3470 IF sx%>0 AND sx%<14 spin%=TRUE:spx%=sx%:spy%=sy%-1:spinend%=6:sval%=16:sdir%=1 3480 ELSE 3490 dir%=1 3500 IF sx%>0 AND sx%<14 spin%=TRUE:spx%=sx%:spy%=sy%-1:spinend%=4:sval%=16:sdir%=-1 3510 ENDIF 3520ENDIF 3530IF sx%=14 AND mx%=40 AND dir%=1 dir%=-1 3540IF sx%=0 AND mx%=40 AND dir%=-1 dir%=1 3550IF dir%<>0 PROCroll:ENDPROC 3560REM Drop! 3570IF(64-my%)-yv%DIV4<0 AND s%(sx%,sy%+1)=1 yv%=(64-my%)*4 3580IFmy%>24 AND(s%(sx%,sy%)AND4)=4 THEN 3590 c%=s%(sx%,sy%)AND3 3600 IFc%=0 cx%-=4 3610 IFc%=2 cx%+=4 3620ENDIF 3630cy%-=yv%DIV4 3640yv%+=2 3650ENDPROC 3660 3670DEFPROCroll 3680cx%+=4*dir% 3690ballt%=(ballt%+dir%)AND15 3700sx%=(cx%-40)DIV80 3710sy%=(yt%-cy%-32)DIV64 3720mx%=(cx%-40)MOD80 3730my%=(yt%-cy%-32)MOD64 3740IF(s%(sx%,sy%)AND4)=4 AND mx%=40 AND NOTspin% spin%=TRUE:spx%=sx%:spy%=sy%:spinend%=s%(sx%,sy%):sval%=16:sdir%=dir% 3750ENDPROC 3760 3770DEFPROCfallen 3780REM It's landed somewhere 3790slot%=sx%DIV2 3800IFb%(slot%) THEN b%(slot%)=0:PROCdestroyball:done%-=1 ELSE b%(slot%)=TRUE:done%+=1 3810IFdone%=8PROCwinner:ENDPROC 3820m%=done%DIV2 3830IFm%>min% min%=m%:PROCnewmin 3840IFdone%=min%PROCdie:ENDPROC 3850PROCnewball 3860ENDPROC 3870 3880DEFPROCnewmin 3890A%=161*4+(min%-1)*10*4+5*4 3900B%=1012-5*4 3910C%=g%+&1F8+(RND(4)-1)*&42 3920CALLball% 3930ENDPROC 3940 3950DEFPROCsound(D%,sample%) 3960A%=st%(sample%) 3970B%=len%(sample%) 3980C%=freq%(sample%) 3990CALL note% 4000ENDPROC 4010 4020DEFPROCrandomize 4030REM Spin doors randomly 4040LOCAL sx%(),sy%(),ns%(),dir%() 4050DIM sx%(3),sy%(3),ns%(3),dir%(3) 4060ns%()=0 4070TIME=0 4080stop%=0 4090REPEAT 4100 x%=RND(15)-1 4110 y%=RND(12)-1 4120 s%=s%(x%,y%) 4130 num%=FNnews 4140 IF(s%AND4)=4 ANDNOTFNalready(x%,y%) ANDnum%>=0 ANDNOTstop% THEN 4150 REM Start this door spinning 4160 ns%(num%)=RND(5)*4 4170 dir%(num%)=RND(2):IFdir%(num%)=2 dir%(num%)=-1 4180 sx%(num%)=x%:sy%(num%)=y% 4190 ENDIF 4200 REM Update spinning doors 4210 WAIT 4220 FOR num%=0 TO 3 4230 IFns%(num%)>0 THEN 4240 IF(ns%(num%)AND1)=0 THEN 4250 s%=s%(sx%(num%),sy%(num%)) 4260 IF(s%AND3)=1 PROCsound(num%,0) 4270 s%=(s%+dir%(num%))AND3 4280 s%(sx%(num%),sy%(num%))=s%+4 4290 PROCdraw_door(s%,sx%(num%),sy%(num%)) 4300 ENDIF 4310 ns%(num%)-=1 4320 ENDIF 4330 NEXT 4340 IF TIME>500 stop%=TRUE 4350UNTIL stop% AND ns%(0)+ns%(1)+ns%(2)+ns%(3)=0 4360ENDPROC 4370 4380DEFFNalready(x%,y%) 4390IFsx%(0)=x%ANDsy%(0)=y% =TRUE 4400IFsx%(1)=x%ANDsy%(1)=y% =TRUE 4410IFsx%(2)=x%ANDsy%(2)=y% =TRUE 4420=sx%(3)=x%ANDsy%(3)=y% 4430 4440DEFFNnews 4450IFns%(0)=0 =0 4460IFns%(1)=0 =1 4470IFns%(2)=0 =2 4480IFns%(3)=0 =3 4490=-1 4500 4510DEFPROCerror 4520IFERR=17 ENDPROC 4530CLOSE#0 4540CALL end%:REM Close down the sample player 4550REPORT 4560PRINT" at ";ERL 4570END 4580 4590DEFPROCpause(X) 4600TIME=0:REPEATUNTILTIME>X*100 4610ENDPROC 4620 4630DEFPROCwinner 4640WAIT 4650CALL welld% 4660PROCsound(0,2) 4670PROCsound(1,2) 4680GCOL0TINT0 4690x%=0 4700REPEAT 4710 WAIT 4720 IFx%<240 LINEx%,0,x%,1023:LINE1279-x%,0,1279-x%,1023 4730 IFx%<384 LINE0,1023-x%,1279,1023-x% 4740 LINE0,x%,1279,x% 4750 x%+=4 4760UNTILx%>432 4770GCOL63TINT192 4780FORloop%=0TO3 4790 WAIT 4800 RECTANGLE FILL 240,436,800,204 4810 WAIT 4820 CALL welld% 4830NEXT 4840GCOL0TINT0 4850RECTANGLE FILL 240,436,800,204 4860ENDPROC 4870 4880DEFPROCdie 4890dead%=TRUE 4900FORloop%=0TO3 4910 PROCsound(0,3) 4920 IF(loop%AND1)=1PROCsound(1,3) 4930 IFloop%=3PROCsound(2,3):PROCsound(3,3) 4940 PROCpause(0.5) 4950NEXT 4960c%=0 4970FORy%=0TO11 4980 FORx%=0TO14 4990 s%=s%(x%,y%) 5000 IF(s%AND4)=4 THEN 5010 WAIT 5020 WAIT 5030 PROCdraw_door(3,x%,y%) 5040 PROCsound(c%,0) 5050 c%=(c%+1)AND3 5060 ENDIF 5070 NEXT 5080NEXT 5090PROCbig("GAME",800) 5100PROCbig("OVER",512) 5110PROCpause(2) 5120ENDPROC 5130 5140DEFPROCbig(A$,Y%) 5150X%=640-(LENA$)*128 5160FORa%=1TOLENA$ 5170 REM Draw big letter at X%,Y% 5180 ?ll%=ASC(MID$(A$,a%,1)) 5190 SYS"OS_Word",10,ll% 5200 FORy%=1TO8 5210 V%=ll%?y% 5220 FORx%=0TO7 5230 c%=V%AND(1<<(7-x%)) 5240 IFc%>0 A%=X%+x%*32:B%=Y%-y%*32:C%=g%+&1F8+(RND(4)-1)*&42:CALLball% 5250 NEXT 5260 NEXT 5270 X%+=256 5280NEXT 5290ENDPROC
� > $.!Drop.!RunImage � By H Burrows !� � Archimedes World June '92 ( 2 *FX4,1 < F%� 101010101010101,242424242424242 P%� 010101110101110,224242224242222 Z%� 101110101011101,242224242422242 d%� 011101010111010,222242424222422 n%� 101010111011101,242424222422242 x%� 010101010101010,111111111111111 � �%� 101010101010101,242424242424242 �%� 011101110111010,222242224222422 �%� 110110111010101,224224222424242 �%� 011011010101110,222422424242222 �%� 101110101110101,242224242224242 �%� 010101010101010,111111111111111 � �%� 101010101010101,242424242424242 �%� 011101110111110,222242224222222 �%� 110111011101011,224222422242422 �%� 011101110110110,222242224224222 �%� 101110111011101,242224222422242 %� 010101010101010,111111111111111 %� 101010101010101,242424242424242 "%� 010101010101010,224242424242422 ,%� 101010101010101,242424242424242 6%� 010101010101010,224242424242422 @%� 101010101010101,242424242424242 J%� 010101010101010,111111111111111 T ^<� s%(14,11),b%(7),ll% 9,st%(3),len%(3),freq%(3),levb%(3) h rTF%=�"<Drop$Dir>.AllCode":L%=�#F%:�#F%:� g% L%:�("LOAD <Drop$Dir>.AllCode "+�~g%) |�13 �� � �vars � ��tdA �L� 0,468,7E15,3D4,46C,228D,69EE,AE0,26FD,4DC1,4F27,B88,74C2,22CB,7E15,150 ��j%=0�3 � �st$,len$,freq$,levb$ � st%(j%)=�("&"+st$)+samp% � len%(j%)=�("&"+len$) � freq%(j%)=�("&"+freq$) � levb%(j%)=�("&"+levb$) �� � � � � ��12 � �1,210,180,120 �2,180,220,140 &�3,160,210,200 0�4,220,120,140 :�1 D�c("Welcome to",1) N�c("DDD RRR OO PPP ",4) X�c("D D R R O O P P",5) b�c("D D RRR O O PPP ",6) l�c("D D R R O O P ",7) v�c("DDD R R OO P ",8) ��2 ��c("Instructions",11) ��c("~~~~~~~~~~~~",12) ��3 �S�c("The object of the game is to fill the eight holes at the bottom of the",13) �R�c("screen with balls that are dropped from the top. Along the top of the",14) �U�c("screen is a row of sliding doors. Move the ball left and right over them",15) �T�c("using the arrow keys until you reach the door you wish to drop the ball",16) �S�c("through. Then push the down arrow key and the ball will begin to fall.",17) �T�c("When it hits a yellow spinner it will be deflected and the spinner will",18) �Q�c("rotate. If a ball ends up in a hole which already contains one, both",19) �%�c("balls will disintegrate.",20) �R�c("To make it more difficult you must always have more holes filled than",21) K�c("the number of balls shown in the box at the top of the screen.",22) S�c("For instance: at the start the box is empty so with the first ball you",23) V�c("must end up with at least one hole filled (which is inevitable). However,",24) X�c("the next ball must fall in a different hole, or else they will disintegrate",25) *T�c("and no holes will be filled - game over. The number of balls in the box",26) 4@�c("increases as you play so be careful where you drop!",27) >�4 H!�c("Press SPACE to begin",30) R ���=32 \&� init%:� Initialise sample player f� � �error:�end%:� �dtA p� z level%=0 � �13 � � � � � dead%=0 � � � �y%=0�11 � �s$ � �x%=0�14 � s%(x%,y%)=�(�s$,x%+1,1)) � � � � � �draw_screen � �randomize �newball done%=0 min%=0 $ � . �update 8 �top% � B �-26 �move_left L �-122 �move_right V �-42 �move_drop ` � j �fall t � ~ �done%=8 � dead% � level%+=1 � �level%=4 � dead% � �12 � � � �1,210,180,120 � �2,180,220,140 � �3,160,210,200 � �level%=4 � � �1 � �c("Congratulations!",6) � �2 �. �c("You've done all four screens..!",10) �c("I'm impressed.",12) �3 ( �c("Want to play again? (Y/N)",22) � ( �2 28 �c("Bad luck... You've disintegrated too many.",8) < �3 F' �c("Want to try again? (Y/N)",22) P � Z yn%=0 d d%=1 n t%=0 x � � Ȗ:Ȗ � bc=(t%/16) �# �19,0,24,bc*210,bc*180,bc*120 � t%+=d% � �t%=16�t%=0 d%=-d% � �-69 yn%=1 � �-86 yn%=2 � �yn% � �yn%=2 ��pause(0.3) ��0 � *FX15 �)� end%:� Close down the sample player � ��c(x$,y%) "�40-�x$/2,y%)x$ ,� 6 @��draw_screen J� T b%()=0 ^ yt%=12*64 h�y%=0�11 r yb%=yt%-y%*64 | � Left edge � yy%=255-yb%�4 �8 A%=!scrad%+yy%*320:B%=g%+levb%(level%):� leftblock% � � Right edge �B A%=!scrad%+(320-10)+yy%*320:B%=g%+levb%(level%):� rightblock% � �x%=0�14 � c%=s%(x%,y%) � �c%=0�draw_drop � �c%=1�draw_block � �c%=2�draw_blank �% �(c%�4)=4�draw_door(c%�3,x%,y%) � � �� � �logo% �machine% �mini% � & 0��draw_drop :#A%=!scrad%+((x%*20)+10)+yy%*320 DB%=g%+levb%(level%)+&54 N� block% X�y%=0 B%=g%+&3C6:� slider% b� l v��draw_block �#A%=!scrad%+((x%*20)+10)+yy%*320 �B%=g%+levb%(level%) �� block% �� � � ��vars �scrad%=g%+&BDC4 �)ș"OS_ReadVduVariables",scrad%,scrad% �leftblock%=g%+&BE4C �rightblock%=g%+&BEC4 �logo%=g%+&C040 �machine%=g%+&C154 �mini%=g%+&C248 block%=g%+&BDD8 slider%=g%+&BDCC door%=g%+&BD64 slidergap%=g%+&BD9C *ball%=g%+&BF48 4deleteball%=g%+&BFD0 >welld%=g%+&C0F0 Hsamp%=g%+&2254 Rinit%=g%+&BC40 \note%=g%+&BBE0 fend%=g%+&BD1C pg%!&BD60=g% zg%!&BF44=g%+&384 �g%!&C03C=g%+&47C �g%!&C0EC=g%+&C30 �g%!&C14C=g%+&21DC �g%!&C150=g%+&202C �g%!&C244=g%+&21F0 �� � ���draw_blank:� � �#��draw_door(C%,A%,B%):� door%:� � ���update �Ȗ:�deleteball � spin% �spin � slide% �closeslider 3A%=cx%:B%=cy%:C%=g%+&1F8+(ballt%�4)*&42:� ball% $ox%=cx%:oy%=cy%:� . 8 ��spin Bsval%-=1 L6�sval%<0 sval%=0:�s%(spx%,spy%)=spinend% spin%=0:� V�(sval%�1)=1 � `c%=s%(spx%,spy%)�3 j�c%=1 �sound(0,0) tc%=(c%+sdir%)�3 ~s%(spx%,spy%)=c%+4 ��draw_door(c%,spx%,spy%) �� � �.��deleteball:A%=ox%:B%=oy%:� deleteball%:� � ���destroyball �� Disintegrate the ball ��sound(3,3) � ballt%=16 ��update ��update � ballt%=20 �update �update �deleteball �pause(0.4) (� 2 < ��newball F top%=� Pballt%=0 Z)spin%=0:� TRUE if a door is spinning d'slide%=0:� TRUE if a slider is open n�sound(0,1) x!� Eject ball from the machine �cx%=608 �cy%=876 �ox%=cx%:oy%=cy% �$A%=cx%:B%=cy%:C%=g%+&1F8:� ball% � vx%=2 � vy%=3 �� � cx%+=vx%:cy%+=vy% �' �cy%<yt%+32 cy%=yt%+32:cx%=7*80+80 � vy%-=1 � Ȗ � �deleteball �% A%=cx%:B%=cy%:C%=g%+&1F8:� ball% ox%=cx%:oy%=cy% �cy%=yt%+32 � " ,��move_left 6 �cx%=160� @� J �z%=0�19 T cx%-=8 ^ ballt%=(ballt%-1)�15 h �update r � |�(��-26)�cx%=160 �� � ���move_right ��cx%=1120� �� � �z%=0�19 � cx%+=8 � ballt%=(ballt%+1)�15 � �update � � ��(��-122)�cx%=1120 �� � ��move_drop top%=0 )dir%=0:� 1=right, -1=left, 0=dropping & yv%=8 0� Open the slider :sx%=(cx%-40)�80 D#A%=!scrad%+((sx%*20)+10)+63*320 N�e%=0�4 X Ȗ b Ȗ l A%?(e%+10)=0 v A%?(e%+10+320)=0 � A%?(10-e%)=0 � A%?(10-e%+320)=0 �� �slide%=� �slideval%=16 �slideadr%=A% �� � ���closeslider �slideval%-=1 ��slideval%>4 � �A%=slideadr% �B%=g%+&3C6:� slider% �slideval%=-1 slide%=0:� B%=slideval%:�slidergap%:� ��fall *#� Look at square below this one 4sx%=(cx%-40)�80 >sy%=(yt%-cy%+32)�64 Hmx%=(cx%-40)�80 Rmy%=(yt%-cy%+32)�64 \4� mx%=40 � s%(sx%,sy%)<>1 � dir%<>0 dir%=0:yv%=8 f� sy%=11 �fallen:� p� dir%=0 � s%(sx%,sy%)=1 � z �s%(sx%,sy%-1)=4 � � dir%=-1 �N � sx%>0 � sx%<14 spin%=�:spx%=sx%:spy%=sy%-1:spinend%=6:sval%=16:sdir%=1 � � � dir%=1 �O � sx%>0 � sx%<14 spin%=�:spx%=sx%:spy%=sy%-1:spinend%=4:sval%=16:sdir%=-1 � � �� �&� sx%=14 � mx%=40 � dir%=1 dir%=-1 �%� sx%=0 � mx%=40 � dir%=-1 dir%=1 �� dir%<>0 �roll:� �� Drop! �6�(64-my%)-yv%�4<0 � s%(sx%,sy%+1)=1 yv%=(64-my%)*4 � �my%>24 �(s%(sx%,sy%)�4)=4 � c%=s%(sx%,sy%)�3 �c%=0 cx%-=4 �c%=2 cx%+=4 $� .cy%-=yv%�4 8 yv%+=2 B� L V ��roll `cx%+=4*dir% jballt%=(ballt%+dir%)�15 tsx%=(cx%-40)�80 ~sy%=(yt%-cy%-32)�64 �mx%=(cx%-40)�80 �my%=(yt%-cy%-32)�64 �k�(s%(sx%,sy%)�4)=4 � mx%=40 � �spin% spin%=�:spx%=sx%:spy%=sy%:spinend%=s%(sx%,sy%):sval%=16:sdir%=dir% �� � ���fallen �� It's landed somewhere �slot%=sx%�2 �I�b%(slot%) � b%(slot%)=0:�destroyball:done%-=1 � b%(slot%)=�:done%+=1 ��done%=8�winner:� �m%=done%�2 ��m%>min% min%=m%:�newmin �done%=min%�die:� �newball � (��newmin 2A%=161*4+(min%-1)*10*4+5*4 <B%=1012-5*4 FC%=g%+&1F8+(�(4)-1)*&42 P �ball% Z� d n��sound(D%,sample%) xA%=st%(sample%) �B%=len%(sample%) �C%=freq%(sample%) �� note% �� � ���randomize �� Spin doors randomly �� sx%(),sy%(),ns%(),dir%() �"� sx%(3),sy%(3),ns%(3),dir%(3) �ns%()=0 ��=0 �stop%=0 �� x%=�(15)-1 y%=�(12)-1 s%=s%(x%,y%) " num%=�news ,3 �(s%�4)=4 ���already(x%,y%) �num%>=0 ��stop% � 6 � Start this door spinning @ ns%(num%)=�(5)*4 J1 dir%(num%)=�(2):�dir%(num%)=2 dir%(num%)=-1 T sx%(num%)=x%:sy%(num%)=y% ^ � h � Update spinning doors r Ȗ | � num%=0 � 3 � �ns%(num%)>0 � � �(ns%(num%)�1)=0 � �" s%=s%(sx%(num%),sy%(num%)) � �(s%�3)=1 �sound(num%,0) � s%=(s%+dir%(num%))�3 �$ s%(sx%(num%),sy%(num%))=s%+4 �* �draw_door(s%,sx%(num%),sy%(num%)) � � � ns%(num%)-=1 � � � � � � �>500 stop%=� �+� stop% � ns%(0)+ns%(1)+ns%(2)+ns%(3)=0 � ݤalready(x%,y%) &�sx%(0)=x%�sy%(0)=y% =� 0�sx%(1)=x%�sy%(1)=y% =� :�sx%(2)=x%�sy%(2)=y% =� D=sx%(3)=x%�sy%(3)=y% N X ݤnews b�ns%(0)=0 =0 l�ns%(1)=0 =1 v�ns%(2)=0 =2 ��ns%(3)=0 =3 �=-1 � ���error ��=17 � ��#0 �)� end%:� Close down the sample player �� � �" at ";� �� � ���pause(X) ��=0:���>X*100 � ��winner Ȗ *� welld% 4�sound(0,2) >�sound(1,2) H �0Ȝ0 Rx%=0 \� f Ȗ p2 �x%<240 �x%,0,x%,1023:�1279-x%,0,1279-x%,1023 z$ �x%<384 �0,1023-x%,1279,1023-x% � �0,x%,1279,x% � x%+=4 ��x%>432 ��63Ȝ192 ��loop%=0�3 � Ȗ � ȓ Ȑ 240,436,800,204 � Ȗ � � welld% �� � �0Ȝ0 �ȓ Ȑ 240,436,800,204 �� ��die dead%=� $�loop%=0�3 . �sound(0,3) 8 �(loop%�1)=1�sound(1,3) B$ �loop%=3�sound(2,3):�sound(3,3) L �pause(0.5) V� `c%=0 j�y%=0�11 t �x%=0�14 ~ s%=s%(x%,y%) � �(s%�4)=4 � � Ȗ � Ȗ � �draw_door(3,x%,y%) � �sound(c%,0) � c%=(c%+1)�3 � � � � �� ��big("GAME",800) ��big("OVER",512) � �pause(2) � ��big(A$,Y%) X%=640-(�A$)*128 ( �a%=1��A$ 2 � Draw big letter at X%,Y% < ?ll%=�(�A$,a%,1)) F ș"OS_Word",10,ll% P �y%=1�8 Z V%=ll%?y% d �x%=0�7 n c%=V%�(1<<(7-x%)) xC �c%>0 A%=X%+x%*32:B%=Y%-y%*32:C%=g%+&1F8+(�(4)-1)*&42:�ball% � � � � � X%+=256 �� �� �
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30 31 30 31 30 31 30 2c 32 32 34 32 34 32 34 |10101010,2242424| 00000390 32 34 32 34 32 34 32 32 0d 01 40 25 dc 20 31 30 |24242422..@%. 10| 000003a0 31 30 31 30 31 30 31 30 31 30 31 30 31 2c 32 34 |1010101010101,24| 000003b0 32 34 32 34 32 34 32 34 32 34 32 34 32 0d 01 4a |2424242424242..J| 000003c0 25 dc 20 30 31 30 31 30 31 30 31 30 31 30 31 30 |%. 0101010101010| 000003d0 31 30 2c 31 31 31 31 31 31 31 31 31 31 31 31 31 |10,1111111111111| 000003e0 31 31 0d 01 54 04 0d 01 5e 3c de 20 73 25 28 31 |11..T...^<. s%(1| 000003f0 34 2c 31 31 29 2c 62 25 28 37 29 2c 6c 6c 25 20 |4,11),b%(7),ll% | 00000400 39 2c 73 74 25 28 33 29 2c 6c 65 6e 25 28 33 29 |9,st%(3),len%(3)| 00000410 2c 66 72 65 71 25 28 33 29 2c 6c 65 76 62 25 28 |,freq%(3),levb%(| 00000420 33 29 0d 01 68 04 0d 01 72 54 46 25 3d 8e 22 3c |3)..h...rTF%=."<| 00000430 44 72 6f 70 24 44 69 72 3e 2e 41 6c 6c 43 6f 64 |Drop$Dir>.AllCod| 00000440 65 22 3a 4c 25 3d a2 23 46 25 3a d9 23 46 25 3a |e":L%=.#F%:.#F%:| 00000450 de 20 67 25 20 4c 25 3a ff 28 22 4c 4f 41 44 20 |. g% L%:.("LOAD | 00000460 3c 44 72 6f 70 24 44 69 72 3e 2e 41 6c 6c 43 6f |<Drop$Dir>.AllCo| 00000470 64 65 20 22 2b c3 7e 67 25 29 0d 01 7c 07 eb 31 |de "+.~g%)..|..1| 00000480 33 0d 01 86 05 87 0d 01 90 09 f2 76 61 72 73 0d |3..........vars.| 00000490 01 9a 09 f7 8d 74 64 41 0d 01 a4 4c dc 20 30 2c |.....tdA...L. 0,| 000004a0 34 36 38 2c 37 45 31 35 2c 33 44 34 2c 34 36 43 |468,7E15,3D4,46C| 000004b0 2c 32 32 38 44 2c 36 39 45 45 2c 41 45 30 2c 32 |,228D,69EE,AE0,2| 000004c0 36 46 44 2c 34 44 43 31 2c 34 46 32 37 2c 42 38 |6FD,4DC1,4F27,B8| 000004d0 38 2c 37 34 43 32 2c 32 32 43 42 2c 37 45 31 35 |8,74C2,22CB,7E15| 000004e0 2c 31 35 30 0d 01 ae 0b e3 6a 25 3d 30 b8 33 0d |,150.....j%=0.3.| 000004f0 01 b8 1a 20 f3 73 74 24 2c 6c 65 6e 24 2c 66 72 |... .st$,len$,fr| 00000500 65 71 24 2c 6c 65 76 62 24 0d 01 c2 1d 20 73 74 |eq$,levb$.... st| 00000510 25 28 6a 25 29 3d a0 28 22 26 22 2b 73 74 24 29 |%(j%)=.("&"+st$)| 00000520 2b 73 61 6d 70 25 0d 01 cc 19 20 6c 65 6e 25 28 |+samp%.... len%(| 00000530 6a 25 29 3d a0 28 22 26 22 2b 6c 65 6e 24 29 0d |j%)=.("&"+len$).| 00000540 01 d6 1b 20 66 72 65 71 25 28 6a 25 29 3d a0 28 |... freq%(j%)=.(| 00000550 22 26 22 2b 66 72 65 71 24 29 0d 01 e0 1b 20 6c |"&"+freq$).... l| 00000560 65 76 62 25 28 6a 25 29 3d a0 28 22 26 22 2b 6c |evb%(j%)=.("&"+l| 00000570 65 76 62 24 29 0d 01 ea 05 ed 0d 01 f4 09 ee 20 |evb$).......... | 00000580 85 20 87 0d 01 fe 07 eb 31 32 0d 02 08 05 87 0d |. ......12......| 00000590 02 12 12 fb 31 2c 32 31 30 2c 31 38 30 2c 31 32 |....1,210,180,12| 000005a0 30 0d 02 1c 12 fb 32 2c 31 38 30 2c 32 32 30 2c |0.....2,180,220,| 000005b0 31 34 30 0d 02 26 12 fb 33 2c 31 36 30 2c 32 31 |140..&..3,160,21| 000005c0 30 2c 32 30 30 0d 02 30 12 fb 34 2c 32 32 30 2c |0,200..0..4,220,| 000005d0 31 32 30 2c 31 34 30 0d 02 3a 06 fb 31 0d 02 44 |120,140..:..1..D| 000005e0 16 f2 63 28 22 57 65 6c 63 6f 6d 65 20 74 6f 22 |..c("Welcome to"| 000005f0 2c 31 29 0d 02 4e 1f f2 63 28 22 44 44 44 20 20 |,1)..N..c("DDD | 00000600 52 52 52 20 20 20 4f 4f 20 20 50 50 50 20 22 2c |RRR OO PPP ",| 00000610 34 29 0d 02 58 1f f2 63 28 22 44 20 20 44 20 52 |4)..X..c("D D R| 00000620 20 20 52 20 4f 20 20 4f 20 50 20 20 50 22 2c 35 | R O O P P",5| 00000630 29 0d 02 62 1f f2 63 28 22 44 20 20 44 20 52 52 |)..b..c("D D RR| 00000640 52 20 20 4f 20 20 4f 20 50 50 50 20 22 2c 36 29 |R O O PPP ",6)| 00000650 0d 02 6c 1f f2 63 28 22 44 20 20 44 20 52 20 52 |..l..c("D D R R| 00000660 20 20 4f 20 20 4f 20 50 20 20 20 22 2c 37 29 0d | O O P ",7).| 00000670 02 76 1f f2 63 28 22 44 44 44 20 20 52 20 20 52 |.v..c("DDD R R| 00000680 20 20 4f 4f 20 20 50 20 20 20 22 2c 38 29 0d 02 | OO P ",8)..| 00000690 80 06 fb 32 0d 02 8a 19 f2 63 28 22 49 6e 73 74 |...2.....c("Inst| 000006a0 72 75 63 74 69 6f 6e 73 22 2c 31 31 29 0d 02 94 |ructions",11)...| 000006b0 19 f2 63 28 22 7e 7e 7e 7e 7e 7e 7e 7e 7e 7e 7e |..c("~~~~~~~~~~~| 000006c0 7e 22 2c 31 32 29 0d 02 9e 06 fb 33 0d 02 a8 53 |~",12).....3...S| 000006d0 f2 63 28 22 54 68 65 20 6f 62 6a 65 63 74 20 6f |.c("The object o| 000006e0 66 20 74 68 65 20 67 61 6d 65 20 69 73 20 74 6f |f the game is to| 000006f0 20 66 69 6c 6c 20 74 68 65 20 65 69 67 68 74 20 | fill the eight | 00000700 68 6f 6c 65 73 20 61 74 20 74 68 65 20 62 6f 74 |holes at the bot| 00000710 74 6f 6d 20 6f 66 20 74 68 65 22 2c 31 33 29 0d |tom of the",13).| 00000720 02 b2 52 f2 63 28 22 73 63 72 65 65 6e 20 77 69 |..R.c("screen wi| 00000730 74 68 20 62 61 6c 6c 73 20 74 68 61 74 20 61 72 |th balls that ar| 00000740 65 20 64 72 6f 70 70 65 64 20 66 72 6f 6d 20 74 |e dropped from t| 00000750 68 65 20 74 6f 70 2e 20 41 6c 6f 6e 67 20 74 68 |he top. Along th| 00000760 65 20 74 6f 70 20 6f 66 20 74 68 65 22 2c 31 34 |e top of the",14| 00000770 29 0d 02 bc 55 f2 63 28 22 73 63 72 65 65 6e 20 |)...U.c("screen | 00000780 69 73 20 61 20 72 6f 77 20 6f 66 20 73 6c 69 64 |is a row of slid| 00000790 69 6e 67 20 64 6f 6f 72 73 2e 20 4d 6f 76 65 20 |ing doors. Move | 000007a0 74 68 65 20 62 61 6c 6c 20 6c 65 66 74 20 61 6e |the ball left an| 000007b0 64 20 72 69 67 68 74 20 6f 76 65 72 20 74 68 65 |d right over the| 000007c0 6d 22 2c 31 35 29 0d 02 c6 54 f2 63 28 22 75 73 |m",15)...T.c("us| 000007d0 69 6e 67 20 74 68 65 20 61 72 72 6f 77 20 6b 65 |ing the arrow ke| 000007e0 79 73 20 75 6e 74 69 6c 20 79 6f 75 20 72 65 61 |ys until you rea| 000007f0 63 68 20 74 68 65 20 64 6f 6f 72 20 79 6f 75 20 |ch the door you | 00000800 77 69 73 68 20 74 6f 20 64 72 6f 70 20 74 68 65 |wish to drop the| 00000810 20 62 61 6c 6c 22 2c 31 36 29 0d 02 d0 53 f2 63 | ball",16)...S.c| 00000820 28 22 74 68 72 6f 75 67 68 2e 20 54 68 65 6e 20 |("through. Then | 00000830 70 75 73 68 20 74 68 65 20 64 6f 77 6e 20 61 72 |push the down ar| 00000840 72 6f 77 20 6b 65 79 20 61 6e 64 20 74 68 65 20 |row key and the | 00000850 62 61 6c 6c 20 77 69 6c 6c 20 62 65 67 69 6e 20 |ball will begin | 00000860 74 6f 20 66 61 6c 6c 2e 22 2c 31 37 29 0d 02 da |to fall.",17)...| 00000870 54 f2 63 28 22 57 68 65 6e 20 69 74 20 68 69 74 |T.c("When it hit| 00000880 73 20 61 20 79 65 6c 6c 6f 77 20 73 70 69 6e 6e |s a yellow spinn| 00000890 65 72 20 69 74 20 77 69 6c 6c 20 62 65 20 64 65 |er it will be de| 000008a0 66 6c 65 63 74 65 64 20 61 6e 64 20 74 68 65 20 |flected and the | 000008b0 73 70 69 6e 6e 65 72 20 77 69 6c 6c 22 2c 31 38 |spinner will",18| 000008c0 29 0d 02 e4 51 f2 63 28 22 72 6f 74 61 74 65 2e |)...Q.c("rotate.| 000008d0 20 49 66 20 61 20 62 61 6c 6c 20 65 6e 64 73 20 | If a ball ends | 000008e0 75 70 20 69 6e 20 61 20 68 6f 6c 65 20 77 68 69 |up in a hole whi| 000008f0 63 68 20 61 6c 72 65 61 64 79 20 63 6f 6e 74 61 |ch already conta| 00000900 69 6e 73 20 6f 6e 65 2c 20 62 6f 74 68 22 2c 31 |ins one, both",1| 00000910 39 29 0d 02 ee 25 f2 63 28 22 62 61 6c 6c 73 20 |9)...%.c("balls | 00000920 77 69 6c 6c 20 64 69 73 69 6e 74 65 67 72 61 74 |will disintegrat| 00000930 65 2e 22 2c 32 30 29 0d 02 f8 52 f2 63 28 22 54 |e.",20)...R.c("T| 00000940 6f 20 6d 61 6b 65 20 69 74 20 6d 6f 72 65 20 64 |o make it more d| 00000950 69 66 66 69 63 75 6c 74 20 79 6f 75 20 6d 75 73 |ifficult you mus| 00000960 74 20 61 6c 77 61 79 73 20 68 61 76 65 20 6d 6f |t always have mo| 00000970 72 65 20 68 6f 6c 65 73 20 66 69 6c 6c 65 64 20 |re holes filled | 00000980 74 68 61 6e 22 2c 32 31 29 0d 03 02 4b f2 63 28 |than",21)...K.c(| 00000990 22 74 68 65 20 6e 75 6d 62 65 72 20 6f 66 20 62 |"the number of b| 000009a0 61 6c 6c 73 20 73 68 6f 77 6e 20 69 6e 20 74 68 |alls shown in th| 000009b0 65 20 62 6f 78 20 61 74 20 74 68 65 20 74 6f 70 |e box at the top| 000009c0 20 6f 66 20 74 68 65 20 73 63 72 65 65 6e 2e 22 | of the screen."| 000009d0 2c 32 32 29 0d 03 0c 53 f2 63 28 22 46 6f 72 20 |,22)...S.c("For | 000009e0 69 6e 73 74 61 6e 63 65 3a 20 61 74 20 74 68 65 |instance: at the| 000009f0 20 73 74 61 72 74 20 74 68 65 20 62 6f 78 20 69 | start the box i| 00000a00 73 20 65 6d 70 74 79 20 73 6f 20 77 69 74 68 20 |s empty so with | 00000a10 74 68 65 20 66 69 72 73 74 20 62 61 6c 6c 20 79 |the first ball y| 00000a20 6f 75 22 2c 32 33 29 0d 03 16 56 f2 63 28 22 6d |ou",23)...V.c("m| 00000a30 75 73 74 20 65 6e 64 20 75 70 20 77 69 74 68 20 |ust end up with | 00000a40 61 74 20 6c 65 61 73 74 20 6f 6e 65 20 68 6f 6c |at least one hol| 00000a50 65 20 66 69 6c 6c 65 64 20 28 77 68 69 63 68 20 |e filled (which | 00000a60 69 73 20 69 6e 65 76 69 74 61 62 6c 65 29 2e 20 |is inevitable). | 00000a70 48 6f 77 65 76 65 72 2c 22 2c 32 34 29 0d 03 20 |However,",24).. | 00000a80 58 f2 63 28 22 74 68 65 20 6e 65 78 74 20 62 61 |X.c("the next ba| 00000a90 6c 6c 20 6d 75 73 74 20 66 61 6c 6c 20 69 6e 20 |ll must fall in | 00000aa0 61 20 64 69 66 66 65 72 65 6e 74 20 68 6f 6c 65 |a different hole| 00000ab0 2c 20 6f 72 20 65 6c 73 65 20 74 68 65 79 20 77 |, or else they w| 00000ac0 69 6c 6c 20 64 69 73 69 6e 74 65 67 72 61 74 65 |ill disintegrate| 00000ad0 22 2c 32 35 29 0d 03 2a 54 f2 63 28 22 61 6e 64 |",25)..*T.c("and| 00000ae0 20 6e 6f 20 68 6f 6c 65 73 20 77 69 6c 6c 20 62 | no holes will b| 00000af0 65 20 66 69 6c 6c 65 64 20 2d 20 67 61 6d 65 20 |e filled - game | 00000b00 6f 76 65 72 2e 20 54 68 65 20 6e 75 6d 62 65 72 |over. The number| 00000b10 20 6f 66 20 62 61 6c 6c 73 20 69 6e 20 74 68 65 | of balls in the| 00000b20 20 62 6f 78 22 2c 32 36 29 0d 03 34 40 f2 63 28 | box",26)..4@.c(| 00000b30 22 69 6e 63 72 65 61 73 65 73 20 61 73 20 79 6f |"increases as yo| 00000b40 75 20 70 6c 61 79 20 73 6f 20 62 65 20 63 61 72 |u play so be car| 00000b50 65 66 75 6c 20 77 68 65 72 65 20 79 6f 75 20 64 |eful where you d| 00000b60 72 6f 70 21 22 2c 32 37 29 0d 03 3e 06 fb 34 0d |rop!",27)..>..4.| 00000b70 03 48 21 f2 63 28 22 50 72 65 73 73 20 53 50 41 |.H!.c("Press SPA| 00000b80 43 45 20 74 6f 20 62 65 67 69 6e 22 2c 33 30 29 |CE to begin",30)| 00000b90 0d 03 52 0a f5 fd a5 3d 33 32 0d 03 5c 26 d6 20 |..R....=32..\&. | 00000ba0 69 6e 69 74 25 3a f4 20 49 6e 69 74 69 61 6c 69 |init%:. Initiali| 00000bb0 73 65 20 73 61 6d 70 6c 65 20 70 6c 61 79 65 72 |se sample player| 00000bc0 0d 03 66 1b ee 20 85 20 f2 65 72 72 6f 72 3a d6 |..f.. . .error:.| 00000bd0 65 6e 64 25 3a e5 20 8d 64 74 41 0d 03 70 05 f5 |end%:. .dtA..p..| 00000be0 0d 03 7a 0d 20 6c 65 76 65 6c 25 3d 30 0d 03 84 |..z. level%=0...| 00000bf0 08 20 eb 31 33 0d 03 8e 06 20 87 0d 03 98 06 20 |. .13.... ..... | 00000c00 f7 0d 03 a2 0c 20 64 65 61 64 25 3d 30 0d 03 ac |..... dead%=0...| 00000c10 06 20 f5 0d 03 b6 0e 20 20 e3 79 25 3d 30 b8 31 |. ..... .y%=0.1| 00000c20 31 0d 03 c0 0a 20 20 20 f3 73 24 0d 03 ca 0f 20 |1.... .s$.... | 00000c30 20 20 e3 78 25 3d 30 b8 31 34 0d 03 d4 20 20 20 | .x%=0.14... | 00000c40 20 20 73 25 28 78 25 2c 79 25 29 3d bb 28 c1 73 | s%(x%,y%)=.(.s| 00000c50 24 2c 78 25 2b 31 2c 31 29 29 0d 03 de 08 20 20 |$,x%+1,1)).... | 00000c60 20 ed 0d 03 e8 07 20 20 ed 0d 03 f2 12 20 20 f2 | ..... ..... .| 00000c70 64 72 61 77 5f 73 63 72 65 65 6e 0d 03 fc 10 20 |draw_screen.... | 00000c80 20 f2 72 61 6e 64 6f 6d 69 7a 65 0d 04 06 0e 20 | .randomize.... | 00000c90 20 f2 6e 65 77 62 61 6c 6c 0d 04 10 0d 20 20 64 | .newball.... d| 00000ca0 6f 6e 65 25 3d 30 0d 04 1a 0c 20 20 6d 69 6e 25 |one%=0.... min%| 00000cb0 3d 30 0d 04 24 07 20 20 f5 0d 04 2e 0e 20 20 20 |=0..$. ..... | 00000cc0 f2 75 70 64 61 74 65 0d 04 38 0e 20 20 20 e7 74 |.update..8. .t| 00000cd0 6f 70 25 20 8c 0d 04 42 19 20 20 20 20 e7 a6 2d |op% ...B. ..-| 00000ce0 32 36 20 20 f2 6d 6f 76 65 5f 6c 65 66 74 0d 04 |26 .move_left..| 00000cf0 4c 1a 20 20 20 20 e7 a6 2d 31 32 32 20 f2 6d 6f |L. ..-122 .mo| 00000d00 76 65 5f 72 69 67 68 74 0d 04 56 19 20 20 20 20 |ve_right..V. | 00000d10 e7 a6 2d 34 32 20 20 f2 6d 6f 76 65 5f 64 72 6f |..-42 .move_dro| 00000d20 70 0d 04 60 08 20 20 20 cc 0d 04 6a 0d 20 20 20 |p..`. ...j. | 00000d30 20 f2 66 61 6c 6c 0d 04 74 08 20 20 20 cd 0d 04 | .fall..t. ...| 00000d40 7e 16 20 20 fd 64 6f 6e 65 25 3d 38 20 84 20 64 |~. .done%=8 . d| 00000d50 65 61 64 25 0d 04 88 0f 20 20 6c 65 76 65 6c 25 |ead%.... level%| 00000d60 2b 3d 31 0d 04 92 16 20 fd 6c 65 76 65 6c 25 3d |+=1.... .level%=| 00000d70 34 20 84 20 64 65 61 64 25 0d 04 9c 08 20 eb 31 |4 . dead%.... .1| 00000d80 32 0d 04 a6 06 20 87 0d 04 b0 13 20 fb 31 2c 32 |2.... ..... .1,2| 00000d90 31 30 2c 31 38 30 2c 31 32 30 0d 04 ba 13 20 fb |10,180,120.... .| 00000da0 32 2c 31 38 30 2c 32 32 30 2c 31 34 30 0d 04 c4 |2,180,220,140...| 00000db0 13 20 fb 33 2c 31 36 30 2c 32 31 30 2c 32 30 30 |. .3,160,210,200| 00000dc0 0d 04 ce 10 20 e7 6c 65 76 65 6c 25 3d 34 20 8c |.... .level%=4 .| 00000dd0 0d 04 d8 08 20 20 fb 31 0d 04 e2 1e 20 20 f2 63 |.... .1.... .c| 00000de0 28 22 43 6f 6e 67 72 61 74 75 6c 61 74 69 6f 6e |("Congratulation| 00000df0 73 21 22 2c 36 29 0d 04 ec 08 20 20 fb 32 0d 04 |s!",6).... .2..| 00000e00 f6 2e 20 20 f2 63 28 22 59 6f 75 27 76 65 20 64 |.. .c("You've d| 00000e10 6f 6e 65 20 61 6c 6c 20 66 6f 75 72 20 73 63 72 |one all four scr| 00000e20 65 65 6e 73 2e 2e 21 22 2c 31 30 29 0d 05 00 1d |eens..!",10)....| 00000e30 20 20 f2 63 28 22 49 27 6d 20 69 6d 70 72 65 73 | .c("I'm impres| 00000e40 73 65 64 2e 22 2c 31 32 29 0d 05 0a 08 20 20 fb |sed.",12).... .| 00000e50 33 0d 05 14 28 20 20 f2 63 28 22 57 61 6e 74 20 |3...( .c("Want | 00000e60 74 6f 20 70 6c 61 79 20 61 67 61 69 6e 3f 20 28 |to play again? (| 00000e70 59 2f 4e 29 22 2c 32 32 29 0d 05 1e 06 20 cc 0d |Y/N)",22).... ..| 00000e80 05 28 08 20 20 fb 32 0d 05 32 38 20 20 f2 63 28 |.(. .2..28 .c(| 00000e90 22 42 61 64 20 6c 75 63 6b 2e 2e 2e 20 59 6f 75 |"Bad luck... You| 00000ea0 27 76 65 20 64 69 73 69 6e 74 65 67 72 61 74 65 |'ve disintegrate| 00000eb0 64 20 74 6f 6f 20 6d 61 6e 79 2e 22 2c 38 29 0d |d too many.",8).| 00000ec0 05 3c 08 20 20 fb 33 0d 05 46 27 20 20 f2 63 28 |.<. .3..F' .c(| 00000ed0 22 57 61 6e 74 20 74 6f 20 74 72 79 20 61 67 61 |"Want to try aga| 00000ee0 69 6e 3f 20 28 59 2f 4e 29 22 2c 32 32 29 0d 05 |in? (Y/N)",22)..| 00000ef0 50 06 20 cd 0d 05 5a 0a 20 79 6e 25 3d 30 0d 05 |P. ...Z. yn%=0..| 00000f00 64 09 20 64 25 3d 31 0d 05 6e 09 20 74 25 3d 30 |d. d%=1..n. t%=0| 00000f10 0d 05 78 06 20 f5 0d 05 82 0b 20 20 c8 96 3a c8 |..x. ..... ..:.| 00000f20 96 0d 05 8c 10 20 20 62 63 3d 28 74 25 2f 31 36 |..... bc=(t%/16| 00000f30 29 0d 05 96 23 20 20 ef 31 39 2c 30 2c 32 34 2c |)...# .19,0,24,| 00000f40 62 63 2a 32 31 30 2c 62 63 2a 31 38 30 2c 62 63 |bc*210,bc*180,bc| 00000f50 2a 31 32 30 0d 05 a0 0c 20 20 74 25 2b 3d 64 25 |*120.... t%+=d%| 00000f60 0d 05 aa 18 20 20 e7 74 25 3d 31 36 84 74 25 3d |.... .t%=16.t%=| 00000f70 30 20 64 25 3d 2d 64 25 0d 05 b4 11 20 20 e7 a6 |0 d%=-d%.... ..| 00000f80 2d 36 39 20 79 6e 25 3d 31 0d 05 be 11 20 20 e7 |-69 yn%=1.... .| 00000f90 a6 2d 38 36 20 79 6e 25 3d 32 0d 05 c8 09 20 fd |.-86 yn%=2.... .| 00000fa0 79 6e 25 0d 05 d2 0a fd 79 6e 25 3d 32 0d 05 dc |yn%.....yn%=2...| 00000fb0 0f f2 70 61 75 73 65 28 30 2e 33 29 0d 05 e6 06 |..pause(0.3)....| 00000fc0 eb 30 0d 05 f0 09 2a 46 58 31 35 0d 05 fa 29 d6 |.0....*FX15...).| 00000fd0 20 65 6e 64 25 3a f4 20 43 6c 6f 73 65 20 64 6f | end%:. Close do| 00000fe0 77 6e 20 74 68 65 20 73 61 6d 70 6c 65 20 70 6c |wn the sample pl| 00000ff0 61 79 65 72 0d 06 04 05 e0 0d 06 0e 04 0d 06 18 |ayer............| 00001000 0e dd f2 63 28 78 24 2c 79 25 29 0d 06 22 14 f1 |...c(x$,y%).."..| 00001010 8a 34 30 2d a9 78 24 2f 32 2c 79 25 29 78 24 0d |.40-.x$/2,y%)x$.| 00001020 06 2c 05 e1 0d 06 36 04 0d 06 40 11 dd f2 64 72 |.,....6...@...dr| 00001030 61 77 5f 73 63 72 65 65 6e 0d 06 4a 05 db 0d 06 |aw_screen..J....| 00001040 54 0a 62 25 28 29 3d 30 0d 06 5e 0d 79 74 25 3d |T.b%()=0..^.yt%=| 00001050 31 32 2a 36 34 0d 06 68 0c e3 79 25 3d 30 b8 31 |12*64..h..y%=0.1| 00001060 31 0d 06 72 12 20 79 62 25 3d 79 74 25 2d 79 25 |1..r. yb%=yt%-y%| 00001070 2a 36 34 0d 06 7c 10 20 f4 20 4c 65 66 74 20 65 |*64..|. . Left e| 00001080 64 67 65 0d 06 86 12 20 79 79 25 3d 32 35 35 2d |dge.... yy%=255-| 00001090 79 62 25 81 34 0d 06 90 38 20 41 25 3d 21 73 63 |yb%.4...8 A%=!sc| 000010a0 72 61 64 25 2b 79 79 25 2a 33 32 30 3a 42 25 3d |rad%+yy%*320:B%=| 000010b0 67 25 2b 6c 65 76 62 25 28 6c 65 76 65 6c 25 29 |g%+levb%(level%)| 000010c0 3a d6 20 6c 65 66 74 62 6c 6f 63 6b 25 0d 06 9a |:. leftblock%...| 000010d0 11 20 f4 20 52 69 67 68 74 20 65 64 67 65 0d 06 |. . Right edge..| 000010e0 a4 42 20 41 25 3d 21 73 63 72 61 64 25 2b 28 33 |.B A%=!scrad%+(3| 000010f0 32 30 2d 31 30 29 2b 79 79 25 2a 33 32 30 3a 42 |20-10)+yy%*320:B| 00001100 25 3d 67 25 2b 6c 65 76 62 25 28 6c 65 76 65 6c |%=g%+levb%(level| 00001110 25 29 3a d6 20 72 69 67 68 74 62 6c 6f 63 6b 25 |%):. rightblock%| 00001120 0d 06 ae 0d 20 e3 78 25 3d 30 b8 31 34 0d 06 b8 |.... .x%=0.14...| 00001130 12 20 20 63 25 3d 73 25 28 78 25 2c 79 25 29 0d |. c%=s%(x%,y%).| 00001140 06 c2 15 20 20 e7 63 25 3d 30 f2 64 72 61 77 5f |... .c%=0.draw_| 00001150 64 72 6f 70 0d 06 cc 16 20 20 e7 63 25 3d 31 f2 |drop.... .c%=1.| 00001160 64 72 61 77 5f 62 6c 6f 63 6b 0d 06 d6 16 20 20 |draw_block.... | 00001170 e7 63 25 3d 32 f2 64 72 61 77 5f 62 6c 61 6e 6b |.c%=2.draw_blank| 00001180 0d 06 e0 25 20 20 e7 28 63 25 80 34 29 3d 34 f2 |...% .(c%.4)=4.| 00001190 64 72 61 77 5f 64 6f 6f 72 28 63 25 80 33 2c 78 |draw_door(c%.3,x| 000011a0 25 2c 79 25 29 0d 06 ea 06 20 ed 0d 06 f4 05 ed |%,y%).... ......| 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2b 31 30 29 2b 79 79 25 2a 33 32 30 0d 07 8a |)+10)+yy%*320...| 00001290 17 42 25 3d 67 25 2b 6c 65 76 62 25 28 6c 65 76 |.B%=g%+levb%(lev| 000012a0 65 6c 25 29 0d 07 94 0c d6 20 62 6c 6f 63 6b 25 |el%)..... block%| 000012b0 0d 07 9e 05 e1 0d 07 a8 04 0d 07 b2 0a dd f2 76 |...............v| 000012c0 61 72 73 0d 07 bc 13 73 63 72 61 64 25 3d 67 25 |ars....scrad%=g%| 000012d0 2b 26 42 44 43 34 0d 07 c6 29 c8 99 22 4f 53 5f |+&BDC4...).."OS_| 000012e0 52 65 61 64 56 64 75 56 61 72 69 61 62 6c 65 73 |ReadVduVariables| 000012f0 22 2c 73 63 72 61 64 25 2c 73 63 72 61 64 25 0d |",scrad%,scrad%.| 00001300 07 d0 17 6c 65 66 74 62 6c 6f 63 6b 25 3d 67 25 |...leftblock%=g%| 00001310 2b 26 42 45 34 43 0d 07 da 18 72 69 67 68 74 62 |+&BE4C....rightb| 00001320 6c 6f 63 6b 25 3d 67 25 2b 26 42 45 43 34 0d 07 |lock%=g%+&BEC4..| 00001330 e4 12 6c 6f 67 6f 25 3d 67 25 2b 26 43 30 34 30 |..logo%=g%+&C040| 00001340 0d 07 ee 15 6d 61 63 68 69 6e 65 25 3d 67 25 2b |....machine%=g%+| 00001350 26 43 31 35 34 0d 07 f8 12 6d 69 6e 69 25 3d 67 |&C154....mini%=g| 00001360 25 2b 26 43 32 34 38 0d 08 02 13 62 6c 6f 63 6b |%+&C248....block| 00001370 25 3d 67 25 2b 26 42 44 44 38 0d 08 0c 14 73 6c |%=g%+&BDD8....sl| 00001380 69 64 65 72 25 3d 67 25 2b 26 42 44 43 43 0d 08 |ider%=g%+&BDCC..| 00001390 16 12 64 6f 6f 72 25 3d 67 25 2b 26 42 44 36 34 |..door%=g%+&BD64| 000013a0 0d 08 20 17 73 6c 69 64 65 72 67 61 70 25 3d 67 |.. .slidergap%=g| 000013b0 25 2b 26 42 44 39 43 0d 08 2a 12 62 61 6c 6c 25 |%+&BD9C..*.ball%| 000013c0 3d 67 25 2b 26 42 46 34 38 0d 08 34 18 64 65 6c |=g%+&BF48..4.del| 000013d0 65 74 65 62 61 6c 6c 25 3d 67 25 2b 26 42 46 44 |eteball%=g%+&BFD| 000013e0 30 0d 08 3e 13 77 65 6c 6c 64 25 3d 67 25 2b 26 |0..>.welld%=g%+&| 000013f0 43 30 46 30 0d 08 48 12 73 61 6d 70 25 3d 67 25 |C0F0..H.samp%=g%| 00001400 2b 26 32 32 35 34 0d 08 52 12 69 6e 69 74 25 3d |+&2254..R.init%=| 00001410 67 25 2b 26 42 43 34 30 0d 08 5c 12 6e 6f 74 65 |g%+&BC40..\.note| 00001420 25 3d 67 25 2b 26 42 42 45 30 0d 08 66 11 65 6e |%=g%+&BBE0..f.en| 00001430 64 25 3d 67 25 2b 26 42 44 31 43 0d 08 70 0f 67 |d%=g%+&BD1C..p.g| 00001440 25 21 26 42 44 36 30 3d 67 25 0d 08 7a 14 67 25 |%!&BD60=g%..z.g%| 00001450 21 26 42 46 34 34 3d 67 25 2b 26 33 38 34 0d 08 |!&BF44=g%+&384..| 00001460 84 14 67 25 21 26 43 30 33 43 3d 67 25 2b 26 34 |..g%!&C03C=g%+&4| 00001470 37 43 0d 08 8e 14 67 25 21 26 43 30 45 43 3d 67 |7C....g%!&C0EC=g| 00001480 25 2b 26 43 33 30 0d 08 98 15 67 25 21 26 43 31 |%+&C30....g%!&C1| 00001490 34 43 3d 67 25 2b 26 32 31 44 43 0d 08 a2 15 67 |4C=g%+&21DC....g| 000014a0 25 21 26 43 31 35 30 3d 67 25 2b 26 32 30 32 43 |%!&C150=g%+&202C| 000014b0 0d 08 ac 15 67 25 21 26 43 32 34 34 3d 67 25 2b |....g%!&C244=g%+| 000014c0 26 32 31 46 30 0d 08 b6 05 e1 0d 08 c0 04 0d 08 |&21F0...........| 000014d0 ca 12 dd f2 64 72 61 77 5f 62 6c 61 6e 6b 3a e1 |....draw_blank:.| 000014e0 0d 08 d4 04 0d 08 de 23 dd f2 64 72 61 77 5f 64 |.......#..draw_d| 000014f0 6f 6f 72 28 43 25 2c 41 25 2c 42 25 29 3a d6 20 |oor(C%,A%,B%):. | 00001500 64 6f 6f 72 25 3a e1 0d 08 e8 04 0d 08 f2 0c dd |door%:..........| 00001510 f2 75 70 64 61 74 65 0d 08 fc 12 c8 96 3a f2 64 |.update......:.d| 00001520 65 6c 65 74 65 62 61 6c 6c 0d 09 06 11 e7 20 73 |eleteball..... s| 00001530 70 69 6e 25 20 f2 73 70 69 6e 0d 09 10 19 e7 20 |pin% .spin..... | 00001540 73 6c 69 64 65 25 20 f2 63 6c 6f 73 65 73 6c 69 |slide% .closesli| 00001550 64 65 72 0d 09 1a 33 41 25 3d 63 78 25 3a 42 25 |der...3A%=cx%:B%| 00001560 3d 63 79 25 3a 43 25 3d 67 25 2b 26 31 46 38 2b |=cy%:C%=g%+&1F8+| 00001570 28 62 61 6c 6c 74 25 81 34 29 2a 26 34 32 3a d6 |(ballt%.4)*&42:.| 00001580 20 62 61 6c 6c 25 0d 09 24 15 6f 78 25 3d 63 78 | ball%..$.ox%=cx| 00001590 25 3a 6f 79 25 3d 63 79 25 3a e1 0d 09 2e 04 0d |%:oy%=cy%:......| 000015a0 09 38 0a dd f2 73 70 69 6e 0d 09 42 0c 73 76 61 |.8...spin..B.sva| 000015b0 6c 25 2d 3d 31 0d 09 4c 36 e7 73 76 61 6c 25 3c |l%-=1..L6.sval%<| 000015c0 30 20 73 76 61 6c 25 3d 30 3a e7 73 25 28 73 70 |0 sval%=0:.s%(sp| 000015d0 78 25 2c 73 70 79 25 29 3d 73 70 69 6e 65 6e 64 |x%,spy%)=spinend| 000015e0 25 20 73 70 69 6e 25 3d 30 3a e1 0d 09 56 12 e7 |% spin%=0:...V..| 000015f0 28 73 76 61 6c 25 80 31 29 3d 31 20 e1 0d 09 60 |(sval%.1)=1 ...`| 00001600 16 63 25 3d 73 25 28 73 70 78 25 2c 73 70 79 25 |.c%=s%(spx%,spy%| 00001610 29 80 33 0d 09 6a 15 e7 63 25 3d 31 20 f2 73 6f |).3..j..c%=1 .so| 00001620 75 6e 64 28 30 2c 30 29 0d 09 74 13 63 25 3d 28 |und(0,0)..t.c%=(| 00001630 63 25 2b 73 64 69 72 25 29 80 33 0d 09 7e 16 73 |c%+sdir%).3..~.s| 00001640 25 28 73 70 78 25 2c 73 70 79 25 29 3d 63 25 2b |%(spx%,spy%)=c%+| 00001650 34 0d 09 88 1c f2 64 72 61 77 5f 64 6f 6f 72 28 |4.....draw_door(| 00001660 63 25 2c 73 70 78 25 2c 73 70 79 25 29 0d 09 92 |c%,spx%,spy%)...| 00001670 05 e1 0d 09 9c 04 0d 09 a6 2e dd f2 64 65 6c 65 |............dele| 00001680 74 65 62 61 6c 6c 3a 41 25 3d 6f 78 25 3a 42 25 |teball:A%=ox%:B%| 00001690 3d 6f 79 25 3a d6 20 64 65 6c 65 74 65 62 61 6c |=oy%:. deletebal| 000016a0 6c 25 3a e1 0d 09 b0 04 0d 09 ba 11 dd f2 64 65 |l%:...........de| 000016b0 73 74 72 6f 79 62 61 6c 6c 0d 09 c4 1b f4 20 44 |stroyball..... D| 000016c0 69 73 69 6e 74 65 67 72 61 74 65 20 74 68 65 20 |isintegrate the | 000016d0 62 61 6c 6c 0d 09 ce 0f f2 73 6f 75 6e 64 28 33 |ball.....sound(3| 000016e0 2c 33 29 0d 09 d8 0d 62 61 6c 6c 74 25 3d 31 36 |,3)....ballt%=16| 000016f0 0d 09 e2 0b f2 75 70 64 61 74 65 0d 09 ec 0b f2 |.....update.....| 00001700 75 70 64 61 74 65 0d 09 f6 0d 62 61 6c 6c 74 25 |update....ballt%| 00001710 3d 32 30 0d 0a 00 0b f2 75 70 64 61 74 65 0d 0a |=20.....update..| 00001720 0a 0b f2 75 70 64 61 74 65 0d 0a 14 0f f2 64 65 |...update.....de| 00001730 6c 65 74 65 62 61 6c 6c 0d 0a 1e 0f f2 70 61 75 |leteball.....pau| 00001740 73 65 28 30 2e 34 29 0d 0a 28 05 e1 0d 0a 32 04 |se(0.4)..(....2.| 00001750 0d 0a 3c 0d dd f2 6e 65 77 62 61 6c 6c 0d 0a 46 |..<...newball..F| 00001760 0a 74 6f 70 25 3d b9 0d 0a 50 0c 62 61 6c 6c 74 |.top%=...P.ballt| 00001770 25 3d 30 0d 0a 5a 29 73 70 69 6e 25 3d 30 3a f4 |%=0..Z)spin%=0:.| 00001780 20 20 54 52 55 45 20 69 66 20 61 20 64 6f 6f 72 | TRUE if a door| 00001790 20 69 73 20 73 70 69 6e 6e 69 6e 67 0d 0a 64 27 | is spinning..d'| 000017a0 73 6c 69 64 65 25 3d 30 3a f4 20 54 52 55 45 20 |slide%=0:. TRUE | 000017b0 69 66 20 61 20 73 6c 69 64 65 72 20 69 73 20 6f |if a slider is o| 000017c0 70 65 6e 0d 0a 6e 0f f2 73 6f 75 6e 64 28 30 2c |pen..n..sound(0,| 000017d0 31 29 0d 0a 78 21 f4 20 45 6a 65 63 74 20 62 61 |1)..x!. Eject ba| 000017e0 6c 6c 20 66 72 6f 6d 20 74 68 65 20 6d 61 63 68 |ll from the mach| 000017f0 69 6e 65 0d 0a 82 0b 63 78 25 3d 36 30 38 0d 0a |ine....cx%=608..| 00001800 8c 0b 63 79 25 3d 38 37 36 0d 0a 96 13 6f 78 25 |..cy%=876....ox%| 00001810 3d 63 78 25 3a 6f 79 25 3d 63 79 25 0d 0a a0 24 |=cx%:oy%=cy%...$| 00001820 41 25 3d 63 78 25 3a 42 25 3d 63 79 25 3a 43 25 |A%=cx%:B%=cy%:C%| 00001830 3d 67 25 2b 26 31 46 38 3a d6 20 62 61 6c 6c 25 |=g%+&1F8:. ball%| 00001840 0d 0a aa 09 76 78 25 3d 32 0d 0a b4 09 76 79 25 |....vx%=2....vy%| 00001850 3d 33 0d 0a be 05 f5 0d 0a c8 16 20 63 78 25 2b |=3......... cx%+| 00001860 3d 76 78 25 3a 63 79 25 2b 3d 76 79 25 0d 0a d2 |=vx%:cy%+=vy%...| 00001870 27 20 e7 63 79 25 3c 79 74 25 2b 33 32 20 63 79 |' .cy%<yt%+32 cy| 00001880 25 3d 79 74 25 2b 33 32 3a 63 78 25 3d 37 2a 38 |%=yt%+32:cx%=7*8| 00001890 30 2b 38 30 0d 0a dc 0b 20 76 79 25 2d 3d 31 0d |0+80.... vy%-=1.| 000018a0 0a e6 07 20 c8 96 0d 0a f0 10 20 f2 64 65 6c 65 |... ...... .dele| 000018b0 74 65 62 61 6c 6c 0d 0a fa 25 20 41 25 3d 63 78 |teball...% A%=cx| 000018c0 25 3a 42 25 3d 63 79 25 3a 43 25 3d 67 25 2b 26 |%:B%=cy%:C%=g%+&| 000018d0 31 46 38 3a d6 20 62 61 6c 6c 25 0d 0b 04 14 20 |1F8:. ball%.... | 000018e0 6f 78 25 3d 63 78 25 3a 6f 79 25 3d 63 79 25 0d |ox%=cx%:oy%=cy%.| 000018f0 0b 0e 0f fd 63 79 25 3d 79 74 25 2b 33 32 0d 0b |....cy%=yt%+32..| 00001900 18 05 e1 0d 0b 22 04 0d 0b 2c 0f dd f2 6d 6f 76 |....."...,...mov| 00001910 65 5f 6c 65 66 74 0d 0b 36 0d e7 63 78 25 3d 31 |e_left..6..cx%=1| 00001920 36 30 e1 0d 0b 40 05 f5 0d 0b 4a 0d 20 e3 7a 25 |60...@....J. .z%| 00001930 3d 30 b8 31 39 0d 0b 54 0c 20 20 63 78 25 2d 3d |=0.19..T. cx%-=| 00001940 38 0d 0b 5e 1a 20 20 62 61 6c 6c 74 25 3d 28 62 |8..^. ballt%=(b| 00001950 61 6c 6c 74 25 2d 31 29 80 31 35 0d 0b 68 0d 20 |allt%-1).15..h. | 00001960 20 f2 75 70 64 61 74 65 0d 0b 72 06 20 ed 0d 0b | .update..r. ...| 00001970 7c 14 fd 28 ac a6 2d 32 36 29 84 63 78 25 3d 31 ||..(..-26).cx%=1| 00001980 36 30 0d 0b 86 05 e1 0d 0b 90 04 0d 0b 9a 10 dd |60..............| 00001990 f2 6d 6f 76 65 5f 72 69 67 68 74 0d 0b a4 0e e7 |.move_right.....| 000019a0 63 78 25 3d 31 31 32 30 e1 0d 0b ae 05 f5 0d 0b |cx%=1120........| 000019b0 b8 0d 20 e3 7a 25 3d 30 b8 31 39 0d 0b c2 0c 20 |.. .z%=0.19.... | 000019c0 20 63 78 25 2b 3d 38 0d 0b cc 1a 20 20 62 61 6c | cx%+=8.... bal| 000019d0 6c 74 25 3d 28 62 61 6c 6c 74 25 2b 31 29 80 31 |lt%=(ballt%+1).1| 000019e0 35 0d 0b d6 0d 20 20 f2 75 70 64 61 74 65 0d 0b |5.... .update..| 000019f0 e0 06 20 ed 0d 0b ea 16 fd 28 ac a6 2d 31 32 32 |.. ......(..-122| 00001a00 29 84 63 78 25 3d 31 31 32 30 0d 0b f4 05 e1 0d |).cx%=1120......| 00001a10 0b fe 04 0d 0c 08 0f dd f2 6d 6f 76 65 5f 64 72 |.........move_dr| 00001a20 6f 70 0d 0c 12 0a 74 6f 70 25 3d 30 0d 0c 1c 29 |op....top%=0...)| 00001a30 64 69 72 25 3d 30 3a f4 20 31 3d 72 69 67 68 74 |dir%=0:. 1=right| 00001a40 2c 20 2d 31 3d 6c 65 66 74 2c 20 30 3d 64 72 6f |, -1=left, 0=dro| 00001a50 70 70 69 6e 67 0d 0c 26 09 79 76 25 3d 38 0d 0c |pping..&.yv%=8..| 00001a60 30 15 f4 20 4f 70 65 6e 20 74 68 65 20 73 6c 69 |0.. Open the sli| 00001a70 64 65 72 0d 0c 3a 13 73 78 25 3d 28 63 78 25 2d |der..:.sx%=(cx%-| 00001a80 34 30 29 81 38 30 0d 0c 44 23 41 25 3d 21 73 63 |40).80..D#A%=!sc| 00001a90 72 61 64 25 2b 28 28 73 78 25 2a 32 30 29 2b 31 |rad%+((sx%*20)+1| 00001aa0 30 29 2b 36 33 2a 33 32 30 0d 0c 4e 0b e3 65 25 |0)+63*320..N..e%| 00001ab0 3d 30 b8 34 0d 0c 58 07 20 c8 96 0d 0c 62 07 20 |=0.4..X. ....b. | 00001ac0 c8 96 0d 0c 6c 11 20 41 25 3f 28 65 25 2b 31 30 |....l. A%?(e%+10| 00001ad0 29 3d 30 0d 0c 76 15 20 41 25 3f 28 65 25 2b 31 |)=0..v. A%?(e%+1| 00001ae0 30 2b 33 32 30 29 3d 30 0d 0c 80 11 20 41 25 3f |0+320)=0.... A%?| 00001af0 28 31 30 2d 65 25 29 3d 30 0d 0c 8a 15 20 41 25 |(10-e%)=0.... A%| 00001b00 3f 28 31 30 2d 65 25 2b 33 32 30 29 3d 30 0d 0c |?(10-e%+320)=0..| 00001b10 94 05 ed 0d 0c 9e 0c 73 6c 69 64 65 25 3d b9 0d |.......slide%=..| 00001b20 0c a8 10 73 6c 69 64 65 76 61 6c 25 3d 31 36 0d |...slideval%=16.| 00001b30 0c b2 10 73 6c 69 64 65 61 64 72 25 3d 41 25 0d |...slideadr%=A%.| 00001b40 0c bc 05 e1 0d 0c c6 04 0d 0c d0 11 dd f2 63 6c |..............cl| 00001b50 6f 73 65 73 6c 69 64 65 72 0d 0c da 10 73 6c 69 |oseslider....sli| 00001b60 64 65 76 61 6c 25 2d 3d 31 0d 0c e4 12 e7 73 6c |deval%-=1.....sl| 00001b70 69 64 65 76 61 6c 25 3e 34 20 e1 0d 0c ee 10 41 |ideval%>4 .....A| 00001b80 25 3d 73 6c 69 64 65 61 64 72 25 0d 0c f8 18 42 |%=slideadr%....B| 00001b90 25 3d 67 25 2b 26 33 43 36 3a d6 20 73 6c 69 64 |%=g%+&3C6:. slid| 00001ba0 65 72 25 0d 0d 02 1c e7 73 6c 69 64 65 76 61 6c |er%.....slideval| 00001bb0 25 3d 2d 31 20 73 6c 69 64 65 25 3d 30 3a e1 0d |%=-1 slide%=0:..| 00001bc0 0d 0c 1e 42 25 3d 73 6c 69 64 65 76 61 6c 25 3a |...B%=slideval%:| 00001bd0 d6 73 6c 69 64 65 72 67 61 70 25 3a e1 0d 0d 16 |.slidergap%:....| 00001be0 04 0d 0d 20 0a dd f2 66 61 6c 6c 0d 0d 2a 23 f4 |... ...fall..*#.| 00001bf0 20 4c 6f 6f 6b 20 61 74 20 73 71 75 61 72 65 20 | Look at square | 00001c00 62 65 6c 6f 77 20 74 68 69 73 20 6f 6e 65 0d 0d |below this one..| 00001c10 34 13 73 78 25 3d 28 63 78 25 2d 34 30 29 81 38 |4.sx%=(cx%-40).8| 00001c20 30 0d 0d 3e 17 73 79 25 3d 28 79 74 25 2d 63 79 |0..>.sy%=(yt%-cy| 00001c30 25 2b 33 32 29 81 36 34 0d 0d 48 13 6d 78 25 3d |%+32).64..H.mx%=| 00001c40 28 63 78 25 2d 34 30 29 83 38 30 0d 0d 52 17 6d |(cx%-40).80..R.m| 00001c50 79 25 3d 28 79 74 25 2d 63 79 25 2b 33 32 29 83 |y%=(yt%-cy%+32).| 00001c60 36 34 0d 0d 5c 34 e7 20 6d 78 25 3d 34 30 20 80 |64..\4. mx%=40 .| 00001c70 20 73 25 28 73 78 25 2c 73 79 25 29 3c 3e 31 20 | s%(sx%,sy%)<>1 | 00001c80 80 20 64 69 72 25 3c 3e 30 20 64 69 72 25 3d 30 |. dir%<>0 dir%=0| 00001c90 3a 79 76 25 3d 38 0d 0d 66 16 e7 20 73 79 25 3d |:yv%=8..f.. sy%=| 00001ca0 31 31 20 f2 66 61 6c 6c 65 6e 3a e1 0d 0d 70 1e |11 .fallen:...p.| 00001cb0 e7 20 64 69 72 25 3d 30 20 80 20 73 25 28 73 78 |. dir%=0 . s%(sx| 00001cc0 25 2c 73 79 25 29 3d 31 20 8c 0d 0d 7a 17 20 e7 |%,sy%)=1 ...z. .| 00001cd0 73 25 28 73 78 25 2c 73 79 25 2d 31 29 3d 34 20 |s%(sx%,sy%-1)=4 | 00001ce0 8c 0d 0d 84 0d 20 20 64 69 72 25 3d 2d 31 0d 0d |..... dir%=-1..| 00001cf0 8e 4e 20 20 e7 20 73 78 25 3e 30 20 80 20 73 78 |.N . sx%>0 . sx| 00001d00 25 3c 31 34 20 73 70 69 6e 25 3d b9 3a 73 70 78 |%<14 spin%=.:spx| 00001d10 25 3d 73 78 25 3a 73 70 79 25 3d 73 79 25 2d 31 |%=sx%:spy%=sy%-1| 00001d20 3a 73 70 69 6e 65 6e 64 25 3d 36 3a 73 76 61 6c |:spinend%=6:sval| 00001d30 25 3d 31 36 3a 73 64 69 72 25 3d 31 0d 0d 98 06 |%=16:sdir%=1....| 00001d40 20 cc 0d 0d a2 0c 20 20 64 69 72 25 3d 31 0d 0d | ..... dir%=1..| 00001d50 ac 4f 20 20 e7 20 73 78 25 3e 30 20 80 20 73 78 |.O . sx%>0 . sx| 00001d60 25 3c 31 34 20 73 70 69 6e 25 3d b9 3a 73 70 78 |%<14 spin%=.:spx| 00001d70 25 3d 73 78 25 3a 73 70 79 25 3d 73 79 25 2d 31 |%=sx%:spy%=sy%-1| 00001d80 3a 73 70 69 6e 65 6e 64 25 3d 34 3a 73 76 61 6c |:spinend%=4:sval| 00001d90 25 3d 31 36 3a 73 64 69 72 25 3d 2d 31 0d 0d b6 |%=16:sdir%=-1...| 00001da0 06 20 cd 0d 0d c0 05 cd 0d 0d ca 26 e7 20 73 78 |. .........&. sx| 00001db0 25 3d 31 34 20 80 20 6d 78 25 3d 34 30 20 80 20 |%=14 . mx%=40 . | 00001dc0 64 69 72 25 3d 31 20 64 69 72 25 3d 2d 31 0d 0d |dir%=1 dir%=-1..| 00001dd0 d4 25 e7 20 73 78 25 3d 30 20 80 20 6d 78 25 3d |.%. sx%=0 . mx%=| 00001de0 34 30 20 80 20 64 69 72 25 3d 2d 31 20 64 69 72 |40 . dir%=-1 dir| 00001df0 25 3d 31 0d 0d de 15 e7 20 64 69 72 25 3c 3e 30 |%=1..... dir%<>0| 00001e00 20 f2 72 6f 6c 6c 3a e1 0d 0d e8 0b f4 20 44 72 | .roll:...... Dr| 00001e10 6f 70 21 0d 0d f2 36 e7 28 36 34 2d 6d 79 25 29 |op!...6.(64-my%)| 00001e20 2d 79 76 25 81 34 3c 30 20 80 20 73 25 28 73 78 |-yv%.4<0 . s%(sx| 00001e30 25 2c 73 79 25 2b 31 29 3d 31 20 79 76 25 3d 28 |%,sy%+1)=1 yv%=(| 00001e40 36 34 2d 6d 79 25 29 2a 34 0d 0d fc 20 e7 6d 79 |64-my%)*4... .my| 00001e50 25 3e 32 34 20 80 28 73 25 28 73 78 25 2c 73 79 |%>24 .(s%(sx%,sy| 00001e60 25 29 80 34 29 3d 34 20 8c 0d 0e 06 15 20 63 25 |%).4)=4 ..... c%| 00001e70 3d 73 25 28 73 78 25 2c 73 79 25 29 80 33 0d 0e |=s%(sx%,sy%).3..| 00001e80 10 11 20 e7 63 25 3d 30 20 63 78 25 2d 3d 34 0d |.. .c%=0 cx%-=4.| 00001e90 0e 1a 11 20 e7 63 25 3d 32 20 63 78 25 2b 3d 34 |... .c%=2 cx%+=4| 00001ea0 0d 0e 24 05 cd 0d 0e 2e 0e 63 79 25 2d 3d 79 76 |..$......cy%-=yv| 00001eb0 25 81 34 0d 0e 38 0a 79 76 25 2b 3d 32 0d 0e 42 |%.4..8.yv%+=2..B| 00001ec0 05 e1 0d 0e 4c 04 0d 0e 56 0a dd f2 72 6f 6c 6c |....L...V...roll| 00001ed0 0d 0e 60 0f 63 78 25 2b 3d 34 2a 64 69 72 25 0d |..`.cx%+=4*dir%.| 00001ee0 0e 6a 1b 62 61 6c 6c 74 25 3d 28 62 61 6c 6c 74 |.j.ballt%=(ballt| 00001ef0 25 2b 64 69 72 25 29 80 31 35 0d 0e 74 13 73 78 |%+dir%).15..t.sx| 00001f00 25 3d 28 63 78 25 2d 34 30 29 81 38 30 0d 0e 7e |%=(cx%-40).80..~| 00001f10 17 73 79 25 3d 28 79 74 25 2d 63 79 25 2d 33 32 |.sy%=(yt%-cy%-32| 00001f20 29 81 36 34 0d 0e 88 13 6d 78 25 3d 28 63 78 25 |).64....mx%=(cx%| 00001f30 2d 34 30 29 83 38 30 0d 0e 92 17 6d 79 25 3d 28 |-40).80....my%=(| 00001f40 79 74 25 2d 63 79 25 2d 33 32 29 83 36 34 0d 0e |yt%-cy%-32).64..| 00001f50 9c 6b e7 28 73 25 28 73 78 25 2c 73 79 25 29 80 |.k.(s%(sx%,sy%).| 00001f60 34 29 3d 34 20 80 20 6d 78 25 3d 34 30 20 80 20 |4)=4 . mx%=40 . | 00001f70 ac 73 70 69 6e 25 20 73 70 69 6e 25 3d b9 3a 73 |.spin% spin%=.:s| 00001f80 70 78 25 3d 73 78 25 3a 73 70 79 25 3d 73 79 25 |px%=sx%:spy%=sy%| 00001f90 3a 73 70 69 6e 65 6e 64 25 3d 73 25 28 73 78 25 |:spinend%=s%(sx%| 00001fa0 2c 73 79 25 29 3a 73 76 61 6c 25 3d 31 36 3a 73 |,sy%):sval%=16:s| 00001fb0 64 69 72 25 3d 64 69 72 25 0d 0e a6 05 e1 0d 0e |dir%=dir%.......| 00001fc0 b0 04 0d 0e ba 0c dd f2 66 61 6c 6c 65 6e 0d 0e |........fallen..| 00001fd0 c4 1b f4 20 49 74 27 73 20 6c 61 6e 64 65 64 20 |... It's landed | 00001fe0 73 6f 6d 65 77 68 65 72 65 0d 0e ce 0f 73 6c 6f |somewhere....slo| 00001ff0 74 25 3d 73 78 25 81 32 0d 0e d8 49 e7 62 25 28 |t%=sx%.2...I.b%(| 00002000 73 6c 6f 74 25 29 20 8c 20 62 25 28 73 6c 6f 74 |slot%) . b%(slot| 00002010 25 29 3d 30 3a f2 64 65 73 74 72 6f 79 62 61 6c |%)=0:.destroybal| 00002020 6c 3a 64 6f 6e 65 25 2d 3d 31 20 8b 20 62 25 28 |l:done%-=1 . b%(| 00002030 73 6c 6f 74 25 29 3d b9 3a 64 6f 6e 65 25 2b 3d |slot%)=.:done%+=| 00002040 31 0d 0e e2 15 e7 64 6f 6e 65 25 3d 38 f2 77 69 |1.....done%=8.wi| 00002050 6e 6e 65 72 3a e1 0d 0e ec 0e 6d 25 3d 64 6f 6e |nner:.....m%=don| 00002060 65 25 81 32 0d 0e f6 1c e7 6d 25 3e 6d 69 6e 25 |e%.2.....m%>min%| 00002070 20 6d 69 6e 25 3d 6d 25 3a f2 6e 65 77 6d 69 6e | min%=m%:.newmin| 00002080 0d 0f 00 15 e7 64 6f 6e 65 25 3d 6d 69 6e 25 f2 |.....done%=min%.| 00002090 64 69 65 3a e1 0d 0f 0a 0c f2 6e 65 77 62 61 6c |die:......newbal| 000020a0 6c 0d 0f 14 05 e1 0d 0f 1e 04 0d 0f 28 0c dd f2 |l...........(...| 000020b0 6e 65 77 6d 69 6e 0d 0f 32 1e 41 25 3d 31 36 31 |newmin..2.A%=161| 000020c0 2a 34 2b 28 6d 69 6e 25 2d 31 29 2a 31 30 2a 34 |*4+(min%-1)*10*4| 000020d0 2b 35 2a 34 0d 0f 3c 0f 42 25 3d 31 30 31 32 2d |+5*4..<.B%=1012-| 000020e0 35 2a 34 0d 0f 46 1b 43 25 3d 67 25 2b 26 31 46 |5*4..F.C%=g%+&1F| 000020f0 38 2b 28 b3 28 34 29 2d 31 29 2a 26 34 32 0d 0f |8+(.(4)-1)*&42..| 00002100 50 0a d6 62 61 6c 6c 25 0d 0f 5a 05 e1 0d 0f 64 |P..ball%..Z....d| 00002110 04 0d 0f 6e 17 dd f2 73 6f 75 6e 64 28 44 25 2c |...n...sound(D%,| 00002120 73 61 6d 70 6c 65 25 29 0d 0f 78 13 41 25 3d 73 |sample%)..x.A%=s| 00002130 74 25 28 73 61 6d 70 6c 65 25 29 0d 0f 82 14 42 |t%(sample%)....B| 00002140 25 3d 6c 65 6e 25 28 73 61 6d 70 6c 65 25 29 0d |%=len%(sample%).| 00002150 0f 8c 15 43 25 3d 66 72 65 71 25 28 73 61 6d 70 |...C%=freq%(samp| 00002160 6c 65 25 29 0d 0f 96 0b d6 20 6e 6f 74 65 25 0d |le%)..... note%.| 00002170 0f a0 05 e1 0d 0f aa 04 0d 0f b4 0f dd f2 72 61 |..............ra| 00002180 6e 64 6f 6d 69 7a 65 0d 0f be 19 f4 20 53 70 69 |ndomize..... Spi| 00002190 6e 20 64 6f 6f 72 73 20 72 61 6e 64 6f 6d 6c 79 |n doors randomly| 000021a0 0d 0f c8 1e ea 20 73 78 25 28 29 2c 73 79 25 28 |..... sx%(),sy%(| 000021b0 29 2c 6e 73 25 28 29 2c 64 69 72 25 28 29 0d 0f |),ns%(),dir%()..| 000021c0 d2 22 de 20 73 78 25 28 33 29 2c 73 79 25 28 33 |.". sx%(3),sy%(3| 000021d0 29 2c 6e 73 25 28 33 29 2c 64 69 72 25 28 33 29 |),ns%(3),dir%(3)| 000021e0 0d 0f dc 0b 6e 73 25 28 29 3d 30 0d 0f e6 07 d1 |....ns%()=0.....| 000021f0 3d 30 0d 0f f0 0b 73 74 6f 70 25 3d 30 0d 0f fa |=0....stop%=0...| 00002200 05 f5 0d 10 04 0f 20 78 25 3d b3 28 31 35 29 2d |...... x%=.(15)-| 00002210 31 0d 10 0e 0f 20 79 25 3d b3 28 31 32 29 2d 31 |1.... y%=.(12)-1| 00002220 0d 10 18 11 20 73 25 3d 73 25 28 78 25 2c 79 25 |.... s%=s%(x%,y%| 00002230 29 0d 10 22 0f 20 6e 75 6d 25 3d a4 6e 65 77 73 |)..". num%=.news| 00002240 0d 10 2c 33 20 e7 28 73 25 80 34 29 3d 34 20 80 |..,3 .(s%.4)=4 .| 00002250 ac a4 61 6c 72 65 61 64 79 28 78 25 2c 79 25 29 |..already(x%,y%)| 00002260 20 80 6e 75 6d 25 3e 3d 30 20 80 ac 73 74 6f 70 | .num%>=0 ..stop| 00002270 25 20 8c 0d 10 36 20 20 20 f4 20 53 74 61 72 74 |% ...6 . Start| 00002280 20 74 68 69 73 20 64 6f 6f 72 20 73 70 69 6e 6e | this door spinn| 00002290 69 6e 67 0d 10 40 16 20 20 6e 73 25 28 6e 75 6d |ing..@. ns%(num| 000022a0 25 29 3d b3 28 35 29 2a 34 0d 10 4a 31 20 20 64 |%)=.(5)*4..J1 d| 000022b0 69 72 25 28 6e 75 6d 25 29 3d b3 28 32 29 3a e7 |ir%(num%)=.(2):.| 000022c0 64 69 72 25 28 6e 75 6d 25 29 3d 32 20 64 69 72 |dir%(num%)=2 dir| 000022d0 25 28 6e 75 6d 25 29 3d 2d 31 0d 10 54 1f 20 20 |%(num%)=-1..T. | 000022e0 73 78 25 28 6e 75 6d 25 29 3d 78 25 3a 73 79 25 |sx%(num%)=x%:sy%| 000022f0 28 6e 75 6d 25 29 3d 79 25 0d 10 5e 06 20 cd 0d |(num%)=y%..^. ..| 00002300 10 68 1c 20 f4 20 55 70 64 61 74 65 20 73 70 69 |.h. . Update spi| 00002310 6e 6e 69 6e 67 20 64 6f 6f 72 73 0d 10 72 07 20 |nning doors..r. | 00002320 c8 96 0d 10 7c 11 20 e3 20 6e 75 6d 25 3d 30 20 |....|. . num%=0 | 00002330 b8 20 33 0d 10 86 14 20 20 e7 6e 73 25 28 6e 75 |. 3.... .ns%(nu| 00002340 6d 25 29 3e 30 20 8c 0d 10 90 19 20 20 20 e7 28 |m%)>0 ..... .(| 00002350 6e 73 25 28 6e 75 6d 25 29 80 31 29 3d 30 20 8c |ns%(num%).1)=0 .| 00002360 0d 10 9a 22 20 20 20 20 73 25 3d 73 25 28 73 78 |..." s%=s%(sx| 00002370 25 28 6e 75 6d 25 29 2c 73 79 25 28 6e 75 6d 25 |%(num%),sy%(num%| 00002380 29 29 0d 10 a4 20 20 20 20 20 e7 28 73 25 80 33 |))... .(s%.3| 00002390 29 3d 31 20 f2 73 6f 75 6e 64 28 6e 75 6d 25 2c |)=1 .sound(num%,| 000023a0 30 29 0d 10 ae 1c 20 20 20 20 73 25 3d 28 73 25 |0).... s%=(s%| 000023b0 2b 64 69 72 25 28 6e 75 6d 25 29 29 80 33 0d 10 |+dir%(num%)).3..| 000023c0 b8 24 20 20 20 20 73 25 28 73 78 25 28 6e 75 6d |.$ s%(sx%(num| 000023d0 25 29 2c 73 79 25 28 6e 75 6d 25 29 29 3d 73 25 |%),sy%(num%))=s%| 000023e0 2b 34 0d 10 c2 2a 20 20 20 20 f2 64 72 61 77 5f |+4...* .draw_| 000023f0 64 6f 6f 72 28 73 25 2c 73 78 25 28 6e 75 6d 25 |door(s%,sx%(num%| 00002400 29 2c 73 79 25 28 6e 75 6d 25 29 29 0d 10 cc 08 |),sy%(num%))....| 00002410 20 20 20 cd 0d 10 d6 13 20 20 20 6e 73 25 28 6e | ..... ns%(n| 00002420 75 6d 25 29 2d 3d 31 0d 10 e0 07 20 20 cd 0d 10 |um%)-=1.... ...| 00002430 ea 06 20 ed 0d 10 f4 14 20 e7 20 91 3e 35 30 30 |.. ..... . .>500| 00002440 20 73 74 6f 70 25 3d b9 0d 10 fe 2b fd 20 73 74 | stop%=....+. st| 00002450 6f 70 25 20 80 20 6e 73 25 28 30 29 2b 6e 73 25 |op% . ns%(0)+ns%| 00002460 28 31 29 2b 6e 73 25 28 32 29 2b 6e 73 25 28 33 |(1)+ns%(2)+ns%(3| 00002470 29 3d 30 0d 11 08 05 e1 0d 11 12 04 0d 11 1c 14 |)=0.............| 00002480 dd a4 61 6c 72 65 61 64 79 28 78 25 2c 79 25 29 |..already(x%,y%)| 00002490 0d 11 26 1b e7 73 78 25 28 30 29 3d 78 25 80 73 |..&..sx%(0)=x%.s| 000024a0 79 25 28 30 29 3d 79 25 20 3d b9 0d 11 30 1b e7 |y%(0)=y% =...0..| 000024b0 73 78 25 28 31 29 3d 78 25 80 73 79 25 28 31 29 |sx%(1)=x%.sy%(1)| 000024c0 3d 79 25 20 3d b9 0d 11 3a 1b e7 73 78 25 28 32 |=y% =...:..sx%(2| 000024d0 29 3d 78 25 80 73 79 25 28 32 29 3d 79 25 20 3d |)=x%.sy%(2)=y% =| 000024e0 b9 0d 11 44 18 3d 73 78 25 28 33 29 3d 78 25 80 |...D.=sx%(3)=x%.| 000024f0 73 79 25 28 33 29 3d 79 25 0d 11 4e 04 0d 11 58 |sy%(3)=y%..N...X| 00002500 0a dd a4 6e 65 77 73 0d 11 62 10 e7 6e 73 25 28 |...news..b..ns%(| 00002510 30 29 3d 30 20 3d 30 0d 11 6c 10 e7 6e 73 25 28 |0)=0 =0..l..ns%(| 00002520 31 29 3d 30 20 3d 31 0d 11 76 10 e7 6e 73 25 28 |1)=0 =1..v..ns%(| 00002530 32 29 3d 30 20 3d 32 0d 11 80 10 e7 6e 73 25 28 |2)=0 =2.....ns%(| 00002540 33 29 3d 30 20 3d 33 0d 11 8a 07 3d 2d 31 0d 11 |3)=0 =3....=-1..| 00002550 94 04 0d 11 9e 0b dd f2 65 72 72 6f 72 0d 11 a8 |........error...| 00002560 0b e7 9f 3d 31 37 20 e1 0d 11 b2 07 d9 23 30 0d |...=17 ......#0.| 00002570 11 bc 29 d6 20 65 6e 64 25 3a f4 20 43 6c 6f 73 |..). end%:. Clos| 00002580 65 20 64 6f 77 6e 20 74 68 65 20 73 61 6d 70 6c |e down the sampl| 00002590 65 20 70 6c 61 79 65 72 0d 11 c6 05 f6 0d 11 d0 |e player........| 000025a0 0d f1 22 20 61 74 20 22 3b 9e 0d 11 da 05 e0 0d |.." at ";.......| 000025b0 11 e4 04 0d 11 ee 0e dd f2 70 61 75 73 65 28 58 |.........pause(X| 000025c0 29 0d 11 f8 11 d1 3d 30 3a f5 fd 91 3e 58 2a 31 |).....=0:...>X*1| 000025d0 30 30 0d 12 02 05 e1 0d 12 0c 04 0d 12 16 0c dd |00..............| 000025e0 f2 77 69 6e 6e 65 72 0d 12 20 06 c8 96 0d 12 2a |.winner.. .....*| 000025f0 0c d6 20 77 65 6c 6c 64 25 0d 12 34 0f f2 73 6f |.. welld%..4..so| 00002600 75 6e 64 28 30 2c 32 29 0d 12 3e 0f f2 73 6f 75 |und(0,2)..>..sou| 00002610 6e 64 28 31 2c 32 29 0d 12 48 09 e6 30 c8 9c 30 |nd(1,2)..H..0..0| 00002620 0d 12 52 08 78 25 3d 30 0d 12 5c 05 f5 0d 12 66 |..R.x%=0..\....f| 00002630 07 20 c8 96 0d 12 70 32 20 e7 78 25 3c 32 34 30 |. ....p2 .x%<240| 00002640 20 86 78 25 2c 30 2c 78 25 2c 31 30 32 33 3a 86 | .x%,0,x%,1023:.| 00002650 31 32 37 39 2d 78 25 2c 30 2c 31 32 37 39 2d 78 |1279-x%,0,1279-x| 00002660 25 2c 31 30 32 33 0d 12 7a 24 20 e7 78 25 3c 33 |%,1023..z$ .x%<3| 00002670 38 34 20 86 30 2c 31 30 32 33 2d 78 25 2c 31 32 |84 .0,1023-x%,12| 00002680 37 39 2c 31 30 32 33 2d 78 25 0d 12 84 12 20 86 |79,1023-x%.... .| 00002690 30 2c 78 25 2c 31 32 37 39 2c 78 25 0d 12 8e 0a |0,x%,1279,x%....| 000026a0 20 78 25 2b 3d 34 0d 12 98 0b fd 78 25 3e 34 33 | x%+=4.....x%>43| 000026b0 32 0d 12 a2 0c e6 36 33 c8 9c 31 39 32 0d 12 ac |2.....63..192...| 000026c0 0e e3 6c 6f 6f 70 25 3d 30 b8 33 0d 12 b6 07 20 |..loop%=0.3.... | 000026d0 c8 96 0d 12 c0 1a 20 c8 93 20 c8 90 20 32 34 30 |...... .. .. 240| 000026e0 2c 34 33 36 2c 38 30 30 2c 32 30 34 0d 12 ca 07 |,436,800,204....| 000026f0 20 c8 96 0d 12 d4 0d 20 d6 20 77 65 6c 6c 64 25 | ...... . welld%| 00002700 0d 12 de 05 ed 0d 12 e8 09 e6 30 c8 9c 30 0d 12 |..........0..0..| 00002710 f2 19 c8 93 20 c8 90 20 32 34 30 2c 34 33 36 2c |.... .. 240,436,| 00002720 38 30 30 2c 32 30 34 0d 12 fc 05 e1 0d 13 06 04 |800,204.........| 00002730 0d 13 10 09 dd f2 64 69 65 0d 13 1a 0b 64 65 61 |......die....dea| 00002740 64 25 3d b9 0d 13 24 0e e3 6c 6f 6f 70 25 3d 30 |d%=...$..loop%=0| 00002750 b8 33 0d 13 2e 10 20 f2 73 6f 75 6e 64 28 30 2c |.3.... .sound(0,| 00002760 33 29 0d 13 38 1c 20 e7 28 6c 6f 6f 70 25 80 31 |3)..8. .(loop%.1| 00002770 29 3d 31 f2 73 6f 75 6e 64 28 31 2c 33 29 0d 13 |)=1.sound(1,3)..| 00002780 42 24 20 e7 6c 6f 6f 70 25 3d 33 f2 73 6f 75 6e |B$ .loop%=3.soun| 00002790 64 28 32 2c 33 29 3a f2 73 6f 75 6e 64 28 33 2c |d(2,3):.sound(3,| 000027a0 33 29 0d 13 4c 10 20 f2 70 61 75 73 65 28 30 2e |3)..L. .pause(0.| 000027b0 35 29 0d 13 56 05 ed 0d 13 60 08 63 25 3d 30 0d |5)..V....`.c%=0.| 000027c0 13 6a 0c e3 79 25 3d 30 b8 31 31 0d 13 74 0d 20 |.j..y%=0.11..t. | 000027d0 e3 78 25 3d 30 b8 31 34 0d 13 7e 12 20 20 73 25 |.x%=0.14..~. s%| 000027e0 3d 73 25 28 78 25 2c 79 25 29 0d 13 88 11 20 20 |=s%(x%,y%).... | 000027f0 e7 28 73 25 80 34 29 3d 34 20 8c 0d 13 92 09 20 |.(s%.4)=4 ..... | 00002800 20 20 c8 96 0d 13 9c 09 20 20 20 c8 96 0d 13 a6 | ...... .....| 00002810 1a 20 20 20 f2 64 72 61 77 5f 64 6f 6f 72 28 33 |. .draw_door(3| 00002820 2c 78 25 2c 79 25 29 0d 13 b0 13 20 20 20 f2 73 |,x%,y%).... .s| 00002830 6f 75 6e 64 28 63 25 2c 30 29 0d 13 ba 12 20 20 |ound(c%,0).... | 00002840 20 63 25 3d 28 63 25 2b 31 29 80 33 0d 13 c4 07 | c%=(c%+1).3....| 00002850 20 20 cd 0d 13 ce 06 20 ed 0d 13 d8 05 ed 0d 13 | ..... ........| 00002860 e2 14 f2 62 69 67 28 22 47 41 4d 45 22 2c 38 30 |...big("GAME",80| 00002870 30 29 0d 13 ec 14 f2 62 69 67 28 22 4f 56 45 52 |0).....big("OVER| 00002880 22 2c 35 31 32 29 0d 13 f6 0d f2 70 61 75 73 65 |",512).....pause| 00002890 28 32 29 0d 14 00 05 e1 0d 14 0a 04 0d 14 14 10 |(2).............| 000028a0 dd f2 62 69 67 28 41 24 2c 59 25 29 0d 14 1e 14 |..big(A$,Y%)....| 000028b0 58 25 3d 36 34 30 2d 28 a9 41 24 29 2a 31 32 38 |X%=640-(.A$)*128| 000028c0 0d 14 28 0d e3 61 25 3d 31 b8 a9 41 24 0d 14 32 |..(..a%=1..A$..2| 000028d0 1f 20 f4 20 44 72 61 77 20 62 69 67 20 6c 65 74 |. . Draw big let| 000028e0 74 65 72 20 61 74 20 58 25 2c 59 25 0d 14 3c 16 |ter at X%,Y%..<.| 000028f0 20 3f 6c 6c 25 3d 97 28 c1 41 24 2c 61 25 2c 31 | ?ll%=.(.A$,a%,1| 00002900 29 29 0d 14 46 17 20 c8 99 22 4f 53 5f 57 6f 72 |))..F. .."OS_Wor| 00002910 64 22 2c 31 30 2c 6c 6c 25 0d 14 50 0c 20 e3 79 |d",10,ll%..P. .y| 00002920 25 3d 31 b8 38 0d 14 5a 0f 20 20 56 25 3d 6c 6c |%=1.8..Z. V%=ll| 00002930 25 3f 79 25 0d 14 64 0d 20 20 e3 78 25 3d 30 b8 |%?y%..d. .x%=0.| 00002940 37 0d 14 6e 18 20 20 20 63 25 3d 56 25 80 28 31 |7..n. c%=V%.(1| 00002950 3c 3c 28 37 2d 78 25 29 29 0d 14 78 43 20 20 20 |<<(7-x%))..xC | 00002960 e7 63 25 3e 30 20 41 25 3d 58 25 2b 78 25 2a 33 |.c%>0 A%=X%+x%*3| 00002970 32 3a 42 25 3d 59 25 2d 79 25 2a 33 32 3a 43 25 |2:B%=Y%-y%*32:C%| 00002980 3d 67 25 2b 26 31 46 38 2b 28 b3 28 34 29 2d 31 |=g%+&1F8+(.(4)-1| 00002990 29 2a 26 34 32 3a d6 62 61 6c 6c 25 0d 14 82 07 |)*&42:.ball%....| 000029a0 20 20 ed 0d 14 8c 06 20 ed 0d 14 96 0c 20 58 25 | ..... ..... X%| 000029b0 2b 3d 32 35 36 0d 14 a0 05 ed 0d 14 aa 05 e1 0d |+=256...........| 000029c0 ff |.| 000029c1