Home » Personal collection » Acorn ADFS disks » Greaseweazled » adfs_EUG_54.adf » L/+STREET
L/+STREET
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn ADFS disks » Greaseweazled » adfs_EUG_54.adf |
Filename: | L/+STREET |
Read OK: | ✔ |
File size: | 075D bytes |
Load address: | 2B204556 |
Exec address: | 45525453 |
Duplicates
There are 3 duplicate copies of this file in the archive:
- AEW website » eug » eug_3_5_discs_Eug-54_A-EUG54.adf » L/+STREET
- AEW website » eug » eug_5_25_discs_Eug-54_D-EUG54.dsd » L.+STREET
- Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_54.ADF » L/+STREET
- Personal collection » Acorn ADFS disks » Greaseweazled » adfs_EUG_54.adf » L/+STREET
File contents
STREETS AND ALLEYS COMPATIBLE! I HAVE done further revisions of my PATIENCE games and they should now run correctly on all computers. [STREETS AND ALLEYS did not work on an Electron when published in EUG #52 - Ed] If you are using a computer with PAGE above &E00 and the programs are downloaded, you will unfortunately not be able to load the statistics files and the program will hang if you try. It may be possible to use tape though this may be too awkward to be of use. I have added the statistics routine to BELEAGURED CASTLE and STREETS AND ALLEYS. These use the short data files to save the Deal Numbers, your score and whether you win or lose. They are set up using the "G.DFILRST" program which, when run, sets the variables to zero and re-saves the file for the game. This first asks for you to enter the first two letters of the filename for game (BC, BH, SA). I have also included the 'undo' facility in BELEAGURED CASTLE - it was unfortunately not possible to do this for STREETS AND ALLEYS as there was not enough memory with the longer program. This facility uses the variable 'm$' to save the characters of the key presses. When key <U> is pressed, the last two characters of this variable are read to enable the last move to be reversed. The variable 'U%' is used as a flag to skip the check routines. I think these brief notes will be of interest and maybe I will try to explain more of my programming later. Richard Dimond 5 Briary Court, Sidcup, KENT DA14 6HZ RICHARD'S suite of patience games continue to grow in their profession- ality, compatibility and ease of use. He's also currently working on new archiving projects and a review of EUG #2 on disk! (The) Dave, EUG #54
00000000 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000010 20 20 20 20 53 54 52 45 45 54 53 20 41 4e 44 20 | STREETS AND | 00000020 41 4c 4c 45 59 53 20 43 4f 4d 50 41 54 49 42 4c |ALLEYS COMPATIBL| 00000030 45 21 0d 0d 49 20 48 41 56 45 20 64 6f 6e 65 20 |E!..I HAVE done | 00000040 66 75 72 74 68 65 72 20 72 65 76 69 73 69 6f 6e |further revision| 00000050 73 20 6f 66 20 6d 79 20 50 41 54 49 45 4e 43 45 |s of my PATIENCE| 00000060 20 67 61 6d 65 73 20 61 6e 64 20 74 68 65 79 20 | games and they | 00000070 73 68 6f 75 6c 64 20 6e 6f 77 0d 72 75 6e 20 63 |should now.run c| 00000080 6f 72 72 65 63 74 6c 79 20 6f 6e 20 61 6c 6c 20 |orrectly on all | 00000090 63 6f 6d 70 75 74 65 72 73 2e 20 5b 53 54 52 45 |computers. [STRE| 000000a0 45 54 53 20 41 4e 44 20 41 4c 4c 45 59 53 20 64 |ETS AND ALLEYS d| 000000b0 69 64 20 6e 6f 74 20 77 6f 72 6b 20 6f 6e 20 61 |id not work on a| 000000c0 6e 0d 45 6c 65 63 74 72 6f 6e 20 77 68 65 6e 20 |n.Electron when | 000000d0 70 75 62 6c 69 73 68 65 64 20 69 6e 20 45 55 47 |published in EUG| 000000e0 20 23 35 32 20 2d 20 45 64 5d 0d 20 20 20 49 66 | #52 - Ed]. If| 000000f0 20 79 6f 75 20 61 72 65 20 75 73 69 6e 67 20 61 | you are using a| 00000100 20 63 6f 6d 70 75 74 65 72 20 77 69 74 68 20 50 | computer with P| 00000110 41 47 45 20 61 62 6f 76 65 20 26 45 30 30 20 61 |AGE above &E00 a| 00000120 6e 64 20 74 68 65 20 70 72 6f 67 72 61 6d 73 20 |nd the programs | 00000130 61 72 65 0d 64 6f 77 6e 6c 6f 61 64 65 64 2c 20 |are.downloaded, | 00000140 79 6f 75 20 77 69 6c 6c 20 75 6e 66 6f 72 74 75 |you will unfortu| 00000150 6e 61 74 65 6c 79 20 6e 6f 74 20 62 65 20 61 62 |nately not be ab| 00000160 6c 65 20 74 6f 20 6c 6f 61 64 20 74 68 65 20 73 |le to load the s| 00000170 74 61 74 69 73 74 69 63 73 0d 66 69 6c 65 73 20 |tatistics.files | 00000180 61 6e 64 20 74 68 65 20 70 72 6f 67 72 61 6d 20 |and the program | 00000190 77 69 6c 6c 20 68 61 6e 67 20 69 66 20 79 6f 75 |will hang if you| 000001a0 20 74 72 79 2e 20 49 74 20 6d 61 79 20 62 65 20 | try. It may be | 000001b0 70 6f 73 73 69 62 6c 65 20 74 6f 20 75 73 65 0d |possible to use.| 000001c0 74 61 70 65 20 74 68 6f 75 67 68 20 74 68 69 73 |tape though this| 000001d0 20 6d 61 79 20 62 65 20 74 6f 6f 20 61 77 6b 77 | may be too awkw| 000001e0 61 72 64 20 74 6f 20 62 65 20 6f 66 20 75 73 65 |ard to be of use| 000001f0 2e 0d 20 20 20 49 20 68 61 76 65 20 61 64 64 65 |.. I have adde| 00000200 64 20 74 68 65 20 73 74 61 74 69 73 74 69 63 73 |d the statistics| 00000210 20 72 6f 75 74 69 6e 65 20 74 6f 20 42 45 4c 45 | routine to BELE| 00000220 41 47 55 52 45 44 20 43 41 53 54 4c 45 20 61 6e |AGURED CASTLE an| 00000230 64 20 53 54 52 45 45 54 53 0d 41 4e 44 20 41 4c |d STREETS.AND AL| 00000240 4c 45 59 53 2e 0d 20 20 20 54 68 65 73 65 20 75 |LEYS.. These u| 00000250 73 65 20 74 68 65 20 73 68 6f 72 74 20 64 61 74 |se the short dat| 00000260 61 20 66 69 6c 65 73 20 74 6f 20 73 61 76 65 20 |a files to save | 00000270 74 68 65 20 44 65 61 6c 20 4e 75 6d 62 65 72 73 |the Deal Numbers| 00000280 2c 20 79 6f 75 72 20 73 63 6f 72 65 0d 61 6e 64 |, your score.and| 00000290 20 77 68 65 74 68 65 72 20 79 6f 75 20 77 69 6e | whether you win| 000002a0 20 6f 72 20 6c 6f 73 65 2e 20 54 68 65 79 20 61 | or lose. They a| 000002b0 72 65 20 73 65 74 20 75 70 20 75 73 69 6e 67 20 |re set up using | 000002c0 74 68 65 20 22 47 2e 44 46 49 4c 52 53 54 22 20 |the "G.DFILRST" | 000002d0 0d 70 72 6f 67 72 61 6d 20 77 68 69 63 68 2c 20 |.program which, | 000002e0 77 68 65 6e 20 72 75 6e 2c 20 73 65 74 73 20 74 |when run, sets t| 000002f0 68 65 20 76 61 72 69 61 62 6c 65 73 20 74 6f 20 |he variables to | 00000300 7a 65 72 6f 20 61 6e 64 20 72 65 2d 73 61 76 65 |zero and re-save| 00000310 73 20 74 68 65 0d 66 69 6c 65 20 66 6f 72 20 74 |s the.file for t| 00000320 68 65 20 67 61 6d 65 2e 20 54 68 69 73 20 66 69 |he game. This fi| 00000330 72 73 74 20 61 73 6b 73 20 66 6f 72 20 79 6f 75 |rst asks for you| 00000340 20 74 6f 20 65 6e 74 65 72 20 74 68 65 20 66 69 | to enter the fi| 00000350 72 73 74 20 74 77 6f 20 0d 6c 65 74 74 65 72 73 |rst two .letters| 00000360 20 6f 66 20 74 68 65 20 66 69 6c 65 6e 61 6d 65 | of the filename| 00000370 20 66 6f 72 20 67 61 6d 65 20 28 42 43 2c 20 42 | for game (BC, B| 00000380 48 2c 20 53 41 29 2e 0d 20 20 20 49 20 68 61 76 |H, SA).. I hav| 00000390 65 20 61 6c 73 6f 20 69 6e 63 6c 75 64 65 64 20 |e also included | 000003a0 74 68 65 20 27 75 6e 64 6f 27 20 66 61 63 69 6c |the 'undo' facil| 000003b0 69 74 79 20 69 6e 20 42 45 4c 45 41 47 55 52 45 |ity in BELEAGURE| 000003c0 44 20 43 41 53 54 4c 45 20 2d 20 69 74 0d 77 61 |D CASTLE - it.wa| 000003d0 73 20 75 6e 66 6f 72 74 75 6e 61 74 65 6c 79 20 |s unfortunately | 000003e0 6e 6f 74 20 70 6f 73 73 69 62 6c 65 20 74 6f 20 |not possible to | 000003f0 64 6f 20 74 68 69 73 20 66 6f 72 20 53 54 52 45 |do this for STRE| 00000400 45 54 53 20 41 4e 44 20 41 4c 4c 45 59 53 20 61 |ETS AND ALLEYS a| 00000410 73 20 0d 74 68 65 72 65 20 77 61 73 20 6e 6f 74 |s .there was not| 00000420 20 65 6e 6f 75 67 68 20 6d 65 6d 6f 72 79 20 77 | enough memory w| 00000430 69 74 68 20 74 68 65 20 6c 6f 6e 67 65 72 20 70 |ith the longer p| 00000440 72 6f 67 72 61 6d 2e 0d 20 20 20 54 68 69 73 20 |rogram.. This | 00000450 66 61 63 69 6c 69 74 79 20 75 73 65 73 20 74 68 |facility uses th| 00000460 65 20 76 61 72 69 61 62 6c 65 20 27 6d 24 27 20 |e variable 'm$' | 00000470 74 6f 20 73 61 76 65 20 74 68 65 20 63 68 61 72 |to save the char| 00000480 61 63 74 65 72 73 20 6f 66 20 74 68 65 0d 6b 65 |acters of the.ke| 00000490 79 20 70 72 65 73 73 65 73 2e 20 57 68 65 6e 20 |y presses. When | 000004a0 6b 65 79 20 3c 55 3e 20 69 73 20 70 72 65 73 73 |key <U> is press| 000004b0 65 64 2c 20 74 68 65 20 6c 61 73 74 20 74 77 6f |ed, the last two| 000004c0 20 63 68 61 72 61 63 74 65 72 73 20 6f 66 20 74 | characters of t| 000004d0 68 69 73 0d 76 61 72 69 61 62 6c 65 20 61 72 65 |his.variable are| 000004e0 20 72 65 61 64 20 74 6f 20 65 6e 61 62 6c 65 20 | read to enable | 000004f0 74 68 65 20 6c 61 73 74 20 6d 6f 76 65 20 74 6f |the last move to| 00000500 20 62 65 20 72 65 76 65 72 73 65 64 2e 20 54 68 | be reversed. Th| 00000510 65 20 76 61 72 69 61 62 6c 65 0d 27 55 25 27 20 |e variable.'U%' | 00000520 69 73 20 75 73 65 64 20 61 73 20 61 20 66 6c 61 |is used as a fla| 00000530 67 20 74 6f 20 73 6b 69 70 20 74 68 65 20 63 68 |g to skip the ch| 00000540 65 63 6b 20 72 6f 75 74 69 6e 65 73 2e 0d 20 20 |eck routines.. | 00000550 20 49 20 74 68 69 6e 6b 20 74 68 65 73 65 20 62 | I think these b| 00000560 72 69 65 66 20 6e 6f 74 65 73 20 77 69 6c 6c 20 |rief notes will | 00000570 62 65 20 6f 66 20 69 6e 74 65 72 65 73 74 20 61 |be of interest a| 00000580 6e 64 20 6d 61 79 62 65 20 49 20 77 69 6c 6c 20 |nd maybe I will | 00000590 74 72 79 20 74 6f 0d 65 78 70 6c 61 69 6e 20 6d |try to.explain m| 000005a0 6f 72 65 20 6f 66 20 6d 79 20 70 72 6f 67 72 61 |ore of my progra| 000005b0 6d 6d 69 6e 67 20 6c 61 74 65 72 2e 0d 20 20 20 |mming later.. | 000005c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | * 000005f0 20 20 20 20 20 20 20 52 69 63 68 61 72 64 20 44 | Richard D| 00000600 69 6d 6f 6e 64 0d 20 20 20 20 20 20 20 20 20 20 |imond. | 00000610 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000620 20 20 20 20 20 20 20 20 20 35 20 42 72 69 61 72 | 5 Briar| 00000630 79 20 43 6f 75 72 74 2c 20 53 69 64 63 75 70 2c |y Court, Sidcup,| 00000640 20 4b 45 4e 54 20 44 41 31 34 20 36 48 5a 0d 0d | KENT DA14 6HZ..| 00000650 52 49 43 48 41 52 44 27 53 20 73 75 69 74 65 20 |RICHARD'S suite | 00000660 6f 66 20 70 61 74 69 65 6e 63 65 20 67 61 6d 65 |of patience game| 00000670 73 20 63 6f 6e 74 69 6e 75 65 20 74 6f 20 67 72 |s continue to gr| 00000680 6f 77 20 69 6e 20 74 68 65 69 72 20 70 72 6f 66 |ow in their prof| 00000690 65 73 73 69 6f 6e 2d 0d 61 6c 69 74 79 2c 20 63 |ession-.ality, c| 000006a0 6f 6d 70 61 74 69 62 69 6c 69 74 79 20 61 6e 64 |ompatibility and| 000006b0 20 65 61 73 65 20 6f 66 20 75 73 65 2e 20 48 65 | ease of use. He| 000006c0 27 73 20 61 6c 73 6f 20 63 75 72 72 65 6e 74 6c |'s also currentl| 000006d0 79 20 77 6f 72 6b 69 6e 67 20 6f 6e 20 6e 65 77 |y working on new| 000006e0 0d 61 72 63 68 69 76 69 6e 67 20 70 72 6f 6a 65 |.archiving proje| 000006f0 63 74 73 20 61 6e 64 20 61 20 72 65 76 69 65 77 |cts and a review| 00000700 20 6f 66 20 45 55 47 20 23 32 20 6f 6e 20 64 69 | of EUG #2 on di| 00000710 73 6b 21 0d 20 20 20 20 20 20 20 20 20 20 20 20 |sk!. | 00000720 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | * 00000740 20 20 20 20 20 20 20 20 20 28 54 68 65 29 20 44 | (The) D| 00000750 61 76 65 2c 20 45 55 47 20 23 35 34 0d |ave, EUG #54.| 0000075d