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G/M/S/README
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_32.ADF |
Filename: | G/M/S/README |
Read OK: | ✔ |
File size: | 41AE bytes |
Load address: | FFFF0E00 |
Exec address: | FFFF802B |
File contents
10REM SUNDAY Version 5.3 "README" 20CLS:VDU23;8202;0;0;0;:A$=INKEY$(50):J%=0:ONERRORVDU28,0,31,39,0:CLS:CHAIN"LOADER" 30PRINT''''''''''''''' 40VDU23;8202;0;0;0; 50PRINT" SUNDAY INSTRUCTION MANUAL" 60PRINTTAB(0,30); 70A$=INKEY$(150) 71*FX200,0 80PRINTTAB(0,19)"(Press ESCAPE at ANY time for the game!)" 90A$=INKEY$(225) 100PRINTTAB(0,19)SPC(40) 110A$=INKEY$(75) 120PRINTTAB(0,30); 130PRINT'''' 140PRINTTAB(0,17); 150PRINT" 1: Read SUNDAY Instruction Manual!" 160PRINT 170PRINT" 2: Print SUNDAY Instruction Manual!" 180PRINTTAB(0,13)"________________________________________" 190PRINTTAB(0,22)"________________________________________" 200PRINT"Select Option :" 210S=GET 220IFS=49 read%=1:GOTO250 230IFS=50 read%=0:PRINTTAB(0,24)SPC(20):A$=INKEY$(100):PRINTTAB(0,24)"Now printing hard-copy to printer.......":GOTO250 240VDU7:GOTO210 250IFread%=1CLS:PRINT" SUNDAY INSTRUCTION MANUAL"'"________________________________________" 260IFread%=1PRINTTAB(0,30)"________________________________________"; 270IFread%=1 VDU28,0,29,39,2 280IFread%=0 VDU28,0,21,39,14:PRINT'''''''''''''''''' 290IFread%=0VDU2:PRINT"Hard-copy Of SUNDAY Instruction Manual" 300IFread%=0PRINT 310PRINT 320PRINT"Loading The Game" 330PRINT"----------------" 340PRINT 350PRINT"Place the disk in the drive, then" 360PRINT"either hold down the SHIFT key and tap" 370PRINT"BREAK or type:" 380PRINT 390PRINT" *EXEC !BOOT [RETURN]" 400PRINT 410PRINT"The screen should blank into Mode 4." 420PRINT"There will be a pause as the relevant" 430PRINT"information is sorted, then the DAVE" 440PRINT"title should appear." 450PRINT 460PRINT"At some points in the game, you will be" 470PRINT"required to change disk 1 for disk 2" 480PRINT"and vice-versa." 490PRINT 500PRINT"The Loading Screen" 510PRINT"------------------" 520PRINT 530PRINT"When the main SUNDAY loading screen is" 540PRINT"displayed, it is necessary to press" 550PRINT"ESCAPE to continue. A tune will play" 560PRINT"until this is done or the tune reaches" 570PRINT"the end." 580PROCA 590PRINT 600PRINT"The screen will then be wiped. Tapping" 610PRINT"ESCAPE again clears the screen faster." 620PRINT 630PRINT"The Options Screen" 640PRINT"------------------" 650PRINT 660PRINT"A sprite will appear centre-screen," 670PRINT"then the options filled in around it." 680PRINT"When this is done, EVEN IF PREVIOUS" 690PRINT"GAMES OF SUNDAY HAVE BEEN PLAYED ON" 700PRINT"ALTERNATIVE SETTINGS, each option will" 710PRINT"return to its default value. You have" 720PRINT"the choice to select the text speed," 730PRINT"change the censorship option, see the" 740PRINT"credits or begin a game. Before these" 750PRINT"can be accessed however, press 'M' to" 760PRINT"stop the music." 770PRINT 780PRINT"(Please ignore the on-screen option" 790PRINT"relating to a Sound Menu.)" 800PRINT 810PRINT"Changing Text Speed" 820PRINT 830PRINT"The default is 3 seconds. This is the" 840PRINT"time from when spoken text is displayed" 850PRINT"on screen to it being blanked and" 860PROCA 870PRINT"replaced with new text, and it can be" 880PRINT"altered in two ways." 890PRINT 900PRINT"Pressing 'T' will move the button of" 910PRINT"the button marked Text Speed right a" 920PRINT"notch - returning to the far-left when" 930PRINT"it is prompted on far-right. There are" 940PRINT"five settings this button may rest on" 950PRINT"and these are 1, 2, 3, 4, and 5 seconds" 960PRINT"from left to right." 970PRINT 980PRINT"The alternative way is to input a" 990PRINT"specific time which is done by pressing" 1000PRINT"'P' followed by a number between 1 and" 1010PRINT"9. On depression of 'P', an input box" 1020PRINT"on the screen will be high-lighted. You" 1030PRINT"do not need to press RETURN after" 1040PRINT"typing the number." 1050PRINT 1060PRINT"Changing Censorship" 1070PRINT 1080PRINT"The censorship option is always turned" 1090PRINT"ON at the beginning of each game. The" 1100PRINT"original game contains explicit" 1110PRINT"language. Pressing 'V' will take the" 1120PRINT"censorship on or off." 1130PRINT 1140PROCA 1150PRINT"(The game CAN be censored PERMANENTLY" 1160PRINT"if required - call the Dave helpline" 1170PRINT"for information relating to this.)" 1180PRINT 1190PRINT"Official Credits" 1200PRINT 1210PRINT"Pressing 'C' will display a box at the" 1220PRINT"bottom of the screen containing the" 1230PRINT"official credits. Pressing RETURN will" 1240PRINT"return control to the options screen." 1250PRINT 1260PRINT"Starting The Game" 1270PRINT 1280PRINT"Pressing 'SPACE' will start the game." 1290PRINT 1300PRINT"A typical way to start the game would" 1310PRINT"be to type:" 1320PRINT 1330PRINT" P2V then SPACE" 1340PRINT 1350PRINT"This will start an un-censored version" 1360PRINT"of the game with a text speed of two" 1370PRINT"seconds." 1380PRINT 1390PRINT"The Main Game Screen" 1400PRINT"--------------------" 1410PRINT 1420PROCA 1430PRINT"When you begin the game, the screen is" 1440PRINT"divided into two oval scoring sections" 1450PRINT"and four boxed sections. These all have" 1460PRINT"their own particular functions:" 1470PRINT" 1. The HI-SCORE box shows the highest" 1480PRINT"score achieved by anyone on SUNDAY. The" 1490PRINT"first session game, it is set to a" 1500PRINT"a default of 1500, but changes to the" 1510PRINT"new score if this is beaten." 1520PRINT" 2. The SCORE box shows your score. See" 1530PRINT"the Scoring section for more details." 1540PRINT" 3. The WHAT'S HAPPENING box contains" 1550PRINT"the centred name of the scene, or an" 1560PRINT"action involving a specific change in" 1570PRINT"pace or environment." 1580PRINT" 4. The WORDS SPOKEN box contains a" 1590PRINT"centred line of text which continually" 1600PRINT"changes and is replaced, to give the" 1610PRINT"illusion of speech. See the Characters" 1620PRINT"section for an explanation of" 1630PRINT"distinguishment." 1640PRINT" 5. The CENTRE box is the graphical" 1650PRINT"part of the game. This displays all the" 1660PRINT"scenes in an 88 by 64 grid of pixels." 1670PRINT"It also gives information on the date" 1680PRINT"and time before some scenes." 1690PRINT" 6. The RESPONSE AND SPEECH box" 1700PROCA 1710PRINT"contains the four responses a player" 1720PRINT"can choose to give to a character's" 1730PRINT"question. Also, when the Dave speaks" 1740PRINT"without being prompted, his text will" 1750PRINT"appear in this box similar to the WORDS" 1760PRINT"SPOKEN box." 1770PRINT 1780PRINT"Playing The Game" 1790PRINT"----------------" 1800PRINT 1810PRINT"SUNDAY has a clear-cut knowledge of" 1820PRINT"what you need to achieve to win. Often" 1830PRINT"you will not be physically killed, but" 1840PRINT"will lose the game by failing to" 1850PRINT"achieve your goal. An example of this" 1860PRINT"is if you forget to set up the date on" 1870PRINT"Saturday night; the Dave will watch" 1880PRINT"television all afternoon - not only" 1890PRINT"missing all the fun but watching DALLAS" 1900PRINT"and being a lot sadder than usual." 1910PRINT 1920PRINT"The game begins on Saturday June 13th" 1930PRINT"at a seedy night-club on the outskirts" 1940PRINT"of town where all manner of cheeky" 1950PRINT"antics are indulged in. This PROLOGUE" 1960PRINT"throws the user into the Dave's world" 1970PRINT"where the novella leaves off*. The Dave" 1980PROCA 1990PRINT"has not yet pulled out of the evil" 2000PRINT"influence of a certain Steven Kirkham," 2010PRINT"as we see him swing from a nice" 2020PRINT"discussion with Richard Swales" 2030PRINT"concerning his ex-girlfriend Tracy to" 2040PRINT"an insulting banter on Richard being a" 2050PRINT"""nasty boy"". As he leaves the night-" 2060PRINT"club, for some reason, a wall attracts" 2070PRINT"his attention. There are now several" 2080PRINT"ways to play the game." 2090PRINT 2100PRINT"SUNDAY contains ten different" 2110PRINT"characters in total - some of them keep" 2120PRINT"themselves out of the picture in some" 2130PRINT"games - and the Dave can interact and" 2140PRINT"respond to most of what they say with" 2150PRINT"a variety - usually four - of different" 2160PRINT"responses. But the Dave is not just" 2170PRINT"limited to responding. On suitable" 2180PRINT"occasions, he can start up a different" 2190PRINT"conversation or try different tacks. As" 2200PRINT"with the caper with the wall, displayed" 2210PRINT"instead of 'Possible Responses' in the" 2220PRINT"RESPONSE AND SPEECH box, are 'Possible" 2230PRINT"cries of disbelief'. But each response" 2240PRINT"works in the same way." 2250PRINT 2260PROCA 2270PRINT"Keys '1' to '4' choose the appropriate" 2280PRINT"response from the four displayed. (If" 2290PRINT"there are only two or three responses" 2300PRINT"the other keys are ignored.) When the" 2310PRINT"key is depressed, the correct response" 2320PRINT"remains whilst the rest are cleared." 2330PRINT"The word PRESS will appear in small" 2340PRINT"writing in the bottom right corner" 2350PRINT"of the screen." 2360PRINT 2370PRINT"PRESS always means PRESS RETURN TO" 2380PRINT"EXECUTE." 2390PRINT 2400PRINT"On depression of RETURN, the scoring" 2410PRINT"(and the InsultMeter if necessary) will" 2420PRINT"be updated, and the conversation with" 2430PRINT"whatever character will continue." 2440PRINT 2450PRINT"As SUNDAY is a very big program, each" 2460PRINT"scene is loaded in separately to the" 2470PRINT"computer's memory. When this happens," 2480PRINT"the message 'LOADING!' is displayed in" 2490PRINT"the WHAT'S HAPPENING box. On NO" 2500PRINT"occasion should the disk be removed" 2510PRINT"while such an operation is being" 2520PRINT"performed." 2530PROCA 2540PRINT 2550PRINT"(Extra care is required on the Electron" 2560PRINT"version of SUNDAY! As the Electron" 2570PRINT"version was converted from the bigger" 2580PRINT"BBC MASTER version, instances where the" 2590PRINT"information in the WHAT'S HAPPENING box" 2600PRINT"could not be altered have arisen." 2610PRINT"ALWAYS press BREAK and wait for the" 2620PRINT"prompt before turning off the power if" 2630PRINT"using the Electron version.)" 2640PRINT 2650PRINT"Location Details" 2660PRINT"----------------" 2670PRINT 2680PRINT"When a scene is loaded and the display" 2690PRINT"has changed, details may be given on" 2700PRINT"the place the scene is set if it is" 2710PRINT"deemed necessary. These will be brief" 2720PRINT"and in a different font so they look" 2730PRINT"different to speech, and followed by a" 2740PRINT"PRESS instruction. No other key will" 2750PRINT"operate until these have been cleared." 2760PRINT 2770PRINT"Command Mode" 2780PRINT"------------" 2790PRINT 2800PRINT"At some times, the Command Mode may be" 2810PROCA 2820PRINT"entered, in order to get the Dave to do" 2830PRINT"certain things he cannot achieve" 2840PRINT"through the SPEECH AND RESPONSE mode." 2850PRINT 2860PRINT"To get into Command Mode, press ESCAPE." 2870PRINT"If the SPEECH AND RESPONSE box does not" 2880PRINT"clear, Command Mode cannot be entered" 2890PRINT"at that point. There are specific" 2900PRINT"points in which Command Mode is used," 2910PRINT"but we aren't going to list them here" 2920PRINT"as finding them out is part of the fun." 2930PRINT"There are obvious signs to look for" 2940PRINT"when 'commanding' the Dave is possible;" 2950PRINT"him lingering outside an alley, for" 2960PRINT"example, or in something he says, but" 2970PRINT"just because if you press ESCAPE at the" 2980PRINT"BEGINNING of the scene and Command Mode" 2990PRINT"cannot be entered, don't assume that it" 3000PRINT"cannot be entered in that scene at all!" 3010PRINT"Sometimes, you are only given two or" 3020PRINT"three seconds to hit the ESCAPE button!" 3030PRINT 3040PRINT"Command Mode is completely different to" 3050PRINT"the alternative mode. The writing is in" 3060PRINT"a different font so it is not confused" 3070PRINT"with speech, and you are given a list" 3080PRINT"of your inventory and then asked 'What" 3090PROCA 3100PRINT"Should I Do?' by the bemused Dave. The" 3110PRINT"Command Mode acts more as a traditional" 3120PRINT"type of adventure game, and you now" 3130PRINT"type directly what you want the Dave to" 3140PRINT"do to the keyboard, then press RETURN." 3150PRINT 3160PRINT"Some of the more specialised commands" 3170PRINT"in Command Mode, on top of the" 3180PRINT"traditional TAKE, DROP, KILL, etc." 3190PRINT"commands, are:" 3200PRINT 3210PRINT" DRINK ENTER KICK" 3220PRINT" KISS RUN SMOKE" 3230PRINT" THROW TWIST" 3240PRINT 3250PRINT"Also in keeping with traditional" 3260PRINT"adventure games, the Dave will respond" 3270PRINT"with stupid comments no adventurer" 3280PRINT"would ever actually make if you tell" 3290PRINT"him to do something he doesn't" 3300PRINT"understand." 3310PRINT 3320PRINT"Pressing ESCAPE in Command Mode will" 3330PRINT"take you back into normal mode and the" 3340PRINT"conversation will usually be picked up" 3350PRINT"where it was left off - no matter what" 3360PRINT"you have been doing." 3370PROCA 3380PRINT 3390PRINT"The InsultMeter" 3400PRINT"---------------" 3410PRINT 3420PRINT"After the prologue, a fifth boxed" 3430PRINT"section will appear which is known as" 3440PRINT"the InsultMeter - this is a thermometer" 3450PRINT"shaped object with 23 markings up the" 3460PRINT"side and a skull and crossbones at the" 3470PRINT"top. Throughout the game, whenever" 3480PRINT"Tracy feels that something the Dave has" 3490PRINT"said has offended her or her sister," 3500PRINT"the Meter will rise a notch (or two" 3510PRINT"notches depending on the content of the" 3520PRINT"response)." 3530PRINT 3540PRINT"Picking Up And Using Objects" 3550PRINT"----------------------------" 3560PRINT 3570PRINT"Picking up objects is usually " 3580PRINT"compulsory, although there are some you" 3590PRINT"can only get through Command Mode. You" 3600PRINT"can only carry three objects at a time" 3610PRINT"and, as you are going out to battle," 3620PRINT"they are often referred to as " 3630PRINT"""weapons""." 3640PRINT 3650PROCA 3660PRINT"You cannot usually DROP weapons;" 3670PRINT"usually they either get destroyed by" 3680PRINT"another character or lost after they" 3690PRINT"have been used and this gets rid of" 3700PRINT"them." 3710PRINT 3720PRINT"The majority of weapons you can select" 3730PRINT"are in the Dave's bedroom, on Sunday" 3740PRINT"morning. These all have uses but some" 3750PRINT"are more useful than others. As there" 3760PRINT"is no-one else in the Dave's bedroom," 3770PRINT"this scene is totally Command Mode." 3780PRINT"Each weapon is examined and you can" 3790PRINT"choose whether or not you want to take" 3800PRINT"them by pressing RETURN at the PRESS" 3810PRINT"prompt. You can only USE weapons" 3820PRINT"through Command Mode. You must then" 3830PRINT"enter a suitable verb for each item," 3840PRINT"such as THROW STONE or DRINK WATER." 3850PRINT 3860PRINT"Scoring" 3870PRINT"-------" 3880PRINT 3890PRINT"You can pick up points in SUNDAY for" 3900PRINT"doing and saying certain things. The" 3910PRINT"scoring system does not often work on" 3920PROCA 3930PRINT"the principle that the most insulting" 3940PRINT"lines are the best. Certain things" 3950PRINT"always deliver a certain number of" 3960PRINT"points (such as picking up or using an" 3970PRINT"object) but the number of points each" 3980PRINT"response scores were worked out" 3990PRINT"randomly. i.e. response one may add" 4000PRINT"30 points to your score, response two" 4010PRINT"may add 10 points, three may add 20" 4020PRINT"points and four may add 40 points." 4030PRINT 4040PRINT"Every set of responses has different" 4050PRINT"numbers of points added to your score -" 4060PRINT"if you chose response one on the last" 4070PRINT"set and it netted 40 points, it is more" 4080PRINT"than likely that it will add a lower" 4090PRINT"number of points to your score if you" 4100PRINT"chose response one on the next set." 4110PRINT"However, the actual points are always" 4120PRINT"the same exclusive to that response." 4130PRINT"This offers a challenge for the strong-" 4140PRINT"willed to work through the game contin-" 4150PRINT"ually and note down the number of" 4160PRINT"points creditted for each separate" 4170PRINT"response, then to try and generate the" 4180PRINT"highest score possible." 4190PRINT 4200PROCA 4210PRINT"The certain things with guaranteed" 4220PRINT"point values are:" 4230PRINT 4240PRINT"Picking up any object 100 pts" 4250PRINT"Setting up the date 100 pts" 4260PRINT"Using an object/doing some-" 4270PRINT"thing physically from" 4280PRINT"Command Mode 100-350 pts" 4290PRINT 4300PRINT"When Different Characters Speak" 4310PRINT"-------------------------------" 4320PRINT 4330PRINT"Every character, except for the Dave," 4340PRINT"has his/her speech appear in the WORDS" 4350PRINT"SPOKEN box. When there are two or more" 4360PRINT"characters in a certain scene, you are" 4370PRINT"able to distinguish between each char-" 4380PRINT"acter by the marks around their speech." 4390PRINT"You are reminded of this on the Options" 4400PRINT"Screen before the game starts. After a" 4410PRINT"few games you will know the characters'" 4420PRINT"""quotes"" off by heart, but until then," 4430PRINT"you may like to refer to these ways of" 4440PRINT"distinguishing separate characters." 4450PRINT 4460PRINT"Clair Barwick ' quotes" 4470PROCA 4480PRINT"Tracy Barwick No quotes" 4490PRINT"Steven Kirkham No quotes" 4500PRINT"Rachel McMahon Square quotes" 4510PRINT"Richard Swales No quotes" 4520PRINT"Samantha Milburn ~ quotes" 4530PRINT"Staff Of The Odeon ^ quotes" 4540PRINT"Steven Wylie Doesn't talk" 4550PRINT 4560PRINT"Moving Around" 4570PRINT"-------------" 4580PRINT 4590PRINT"In SUNDAY your movement through the" 4600PRINT"scenes is usually compulsory, but you" 4610PRINT"have the option on some occasions to" 4620PRINT"operate doors through Command Mode." 4630PRINT 4640PRINT"Music" 4650PRINT"-----" 4660PRINT 4670PRINT"(Only applicable to the BBC MASTER" 4680PRINT"version.)" 4690PRINT 4700PRINT"The music used in this production was" 4710PRINT"produced by external groups and" 4720PRINT"individuals and was supplied by John" 4730PRINT"Benson's PD library. It is, of course," 4740PRINT"a vital part of the game - but if any" 4750PROCA 4760PRINT"of these authors would like to have" 4770PRINT"their work removed, please phone the" 4780PRINT"Dave helpline." 4790PRINT 4800PRINT"SUNDAY - An Experience On Your Micro-" 4810PRINT"Computer You Will Not Forget!" 4820PRINT 4830PRINT"Call the Dave on (01642) 479837 - U.K." 4840PRINT"Or for overseas on +1642479837." 4850PRINT 4860PRINT"* The SUNDAY Novella Is Available On" 4870PRINT"A PC Disk For `2.99." 4880PRINT 4890PRINT"Copyright remains with the author of" 4900PRINT"SUNDAY and all names of characters" 4910PRINT"other than the Dave have been changed." 4920PRINT 4930PRINT"TYPED BY---------" 4940PRINT"-----THE DAVE----" 4950PRINT"---------06/01/97" 4960PRINT 4970PRINT"With assistance from SUNDAY" 4980PRINT"Instruction Manual (Official)" 4990PRINT 5000PROCA 5010VDU3 5020IF read%=0 VDU28,0,31,39,0:PRINTTAB(0,24)SPC(40):A$=INKEY$(100):PRINTTAB(0,24)"Printing completed. PRESS":REPEATUNTILGET=13 5030MODE4:VDU23;8202;0;0;0;:GOTO30 5040END 5050DEFPROCA 5060IFread%=1THEN VDU 28,0,31,39,31:PRINTSPC(34);"PRESS";:REPEATUNTILGET=13:PRINT:VDU28,0,29,39,2:PRINTTAB(0,27);:ENDPROC 5070ENDPROC
!� SUNDAY Version 5.3 "README" ?�:�23;8202;0;0;0;:A$=�(50):J%=0:��28,0,31,39,0:�:�"LOADER" �''''''''''''''' (�23;8202;0;0;0; 2(�" SUNDAY INSTRUCTION MANUAL" <�0,30); F A$=�(150) G*FX200,0 P5�0,19)"(Press ESCAPE at ANY time for the game!)" Z A$=�(225) d�0,19)�(40) nA$=�(75) x�0,30); � �'''' ��0,17); �*�" 1: Read SUNDAY Instruction Manual!" �� �+�" 2: Print SUNDAY Instruction Manual!" �5�0,13)"________________________________________" �5�0,22)"________________________________________" ��"Select Option :" �S=� ��S=49 read%=1:�dz@ �`�S=50 read%=0:�0,24)�(20):A$=�(100):�0,24)"Now printing hard-copy to printer.......":�dz@ ��7:�dR@ �]�read%=1�:�" SUNDAY INSTRUCTION MANUAL"'"________________________________________" >�read%=1�0,30)"________________________________________"; �read%=1 �28,0,29,39,2 /�read%=0 �28,0,21,39,14:�'''''''''''''''''' "8�read%=0�2:�"Hard-copy Of SUNDAY Instruction Manual" , �read%=0� 6� @�"Loading The Game" J�"----------------" T� ^(�"Place the disk in the drive, then" h-�"either hold down the SHIFT key and tap" r�"BREAK or type:" |� �+�" *EXEC !BOOT [RETURN]" �� �+�"The screen should blank into Mode 4." �,�"There will be a pause as the relevant" �+�"information is sorted, then the DAVE" ��"title should appear." �� �.�"At some points in the game, you will be" �+�"required to change disk 1 for disk 2" ��"and vice-versa." �� ��"The Loading Screen" ��"------------------" � -�"When the main SUNDAY loading screen is" *�"displayed, it is necessary to press" &+�"ESCAPE to continue. A tune will play" 0-�"until this is done or the tune reaches" :�"the end." D�A N� X-�"The screen will then be wiped. Tapping" b-�"ESCAPE again clears the screen faster." l� v�"The Options Screen" ��"------------------" �� �*�"A sprite will appear centre-screen," �,�"then the options filled in around it." �*�"When this is done, EVEN IF PREVIOUS" �*�"GAMES OF SUNDAY HAVE BEEN PLAYED ON" �-�"ALTERNATIVE SETTINGS, each option will" �,�"return to its default value. You have" �+�"the choice to select the text speed," �,�"change the censorship option, see the" �,�"credits or begin a game. Before these" �,�"can be accessed however, press 'M' to" ��"stop the music." � *�"(Please ignore the on-screen option" !�"relating to a Sound Menu.)" � *�"Changing Text Speed" 4� >,�"The default is 3 seconds. This is the" H.�"time from when spoken text is displayed" R(�"on screen to it being blanked and" \�A f,�"replaced with new text, and it can be" p�"altered in two ways." z� �+�"Pressing 'T' will move the button of" �+�"the button marked Text Speed right a" �-�"notch - returning to the far-left when" �-�"it is prompted on far-right. There are" �,�"five settings this button may rest on" �.�"and these are 1, 2, 3, 4, and 5 seconds" ��"from left to right." �� �(�"The alternative way is to input a" �.�"specific time which is done by pressing" �-�"'P' followed by a number between 1 and" �,�"9. On depression of 'P', an input box" �.�"on the screen will be high-lighted. You" (�"do not need to press RETURN after" �"typing the number." � $�"Changing Censorship" .� 8-�"The censorship option is always turned" B,�"ON at the beginning of each game. The" L&�"original game contains explicit" V+�"language. Pressing 'V' will take the" `�"censorship on or off." j� t�A ~,�"(The game CAN be censored PERMANENTLY" �+�"if required - call the Dave helpline" �)�"for information relating to this.)" �� ��"Official Credits" �� �-�"Pressing 'C' will display a box at the" �*�"bottom of the screen containing the" �-�"official credits. Pressing RETURN will" �,�"return control to the options screen." �� ��"Starting The Game" �� ,�"Pressing 'SPACE' will start the game." � ,�"A typical way to start the game would" �"be to type:" (� 2-�" P2V then SPACE" <� F-�"This will start an un-censored version" P+�"of the game with a text speed of two" Z�"seconds." d� n�"The Main Game Screen" x�"--------------------" �� ��A �-�"When you begin the game, the screen is" �-�"divided into two oval scoring sections" �.�"and four boxed sections. These all have" �&�"their own particular functions:" �-�" 1. The HI-SCORE box shows the highest" �.�"score achieved by anyone on SUNDAY. The" �)�"first session game, it is set to a" �,�"a default of 1500, but changes to the" �#�"new score if this is beaten." �.�" 2. The SCORE box shows your score. See" �,�"the Scoring section for more details." ,�" 3. The WHAT'S HAPPENING box contains" +�"the centred name of the scene, or an" ,�"action involving a specific change in" "�"pace or environment." ,*�" 4. The WORDS SPOKEN box contains a" 6-�"centred line of text which continually" @+�"changes and is replaced, to give the" J-�"illusion of speech. See the Characters" T$�"section for an explanation of" ^�"distinguishment." h*�" 5. The CENTRE box is the graphical" r.�"part of the game. This displays all the" |,�"scenes in an 88 by 64 grid of pixels." �,�"It also gives information on the date" �#�"and time before some scenes." �&�" 6. The RESPONSE AND SPEECH box" ��A �+�"contains the four responses a player" �*�"can choose to give to a character's" �+�"question. Also, when the Dave speaks" �,�"without being prompted, his text will" �.�"appear in this box similar to the WORDS" ��"SPOKEN box." �� ��"Playing The Game" ��"----------------" � *�"SUNDAY has a clear-cut knowledge of" -�"what you need to achieve to win. Often" &-�"you will not be physically killed, but" 0'�"will lose the game by failing to" :,�"achieve your goal. An example of this" D-�"is if you forget to set up the date on" N*�"Saturday night; the Dave will watch" X*�"television all afternoon - not only" b.�"missing all the fun but watching DALLAS" l)�"and being a lot sadder than usual." v� �,�"The game begins on Saturday June 13th" �-�"at a seedy night-club on the outskirts" �)�"of town where all manner of cheeky" �,�"antics are indulged in. This PROLOGUE" �,�"throws the user into the Dave's world" �.�"where the novella leaves off*. The Dave" ��A �)�"has not yet pulled out of the evil" �-�"influence of a certain Steven Kirkham," �&�"as we see him swing from a nice" �%�"discussion with Richard Swales" �,�"concerning his ex-girlfriend Tracy to" �-�"an insulting banter on Richard being a" -�"""nasty boy"". As he leaves the night-" -�"club, for some reason, a wall attracts" +�"his attention. There are now several" �"ways to play the game." *� 4$�"SUNDAY contains ten different" >.�"characters in total - some of them keep" H,�"themselves out of the picture in some" R,�"games - and the Dave can interact and" \,�"respond to most of what they say with" f.�"a variety - usually four - of different" p*�"responses. But the Dave is not just" z)�"limited to responding. On suitable" �-�"occasions, he can start up a different" �.�"conversation or try different tacks. As" �.�"with the caper with the wall, displayed" �-�"instead of 'Possible Responses' in the" �-�"RESPONSE AND SPEECH box, are 'Possible" �-�"cries of disbelief'. But each response" ��"works in the same way." �� ��A �-�"Keys '1' to '4' choose the appropriate" �,�"response from the four displayed. (If" �,�"there are only two or three responses" �,�"the other keys are ignored.) When the" -�"key is depressed, the correct response" +�"remains whilst the rest are cleared." *�"The word PRESS will appear in small" $)�"writing in the bottom right corner" .�"of the screen." 8� B)�"PRESS always means PRESS RETURN TO" L�"EXECUTE." V� `+�"On depression of RETURN, the scoring" j.�"(and the InsultMeter if necessary) will" t,�"be updated, and the conversation with" ~(�"whatever character will continue." �� �,�"As SUNDAY is a very big program, each" �+�"scene is loaded in separately to the" �,�"computer's memory. When this happens," �-�"the message 'LOADING!' is displayed in" �&�"the WHAT'S HAPPENING box. On NO" �*�"occasion should the disk be removed" �'�"while such an operation is being" ��"performed." ��A �� �.�"(Extra care is required on the Electron" )�"version of SUNDAY! As the Electron" ,�"version was converted from the bigger" .�"BBC MASTER version, instances where the" .�"information in the WHAT'S HAPPENING box" ((�"could not be altered have arisen." 2*�"ALWAYS press BREAK and wait for the" <-�"prompt before turning off the power if" F#�"using the Electron version.)" P� Z�"Location Details" d�"----------------" n� x-�"When a scene is loaded and the display" �+�"has changed, details may be given on" �*�"the place the scene is set if it is" �,�"deemed necessary. These will be brief" �+�"and in a different font so they look" �-�"different to speech, and followed by a" �+�"PRESS instruction. No other key will" �-�"operate until these have been cleared." �� ��"Command Mode" ��"------------" �� �-�"At some times, the Command Mode may be" ��A .�"entered, in order to get the Dave to do" '�"certain things he cannot achieve" ,�"through the SPEECH AND RESPONSE mode." "� ,.�"To get into Command Mode, press ESCAPE." 6.�"If the SPEECH AND RESPONSE box does not" @,�"clear, Command Mode cannot be entered" J(�"at that point. There are specific" T,�"points in which Command Mode is used," ^,�"but we aren't going to list them here" h.�"as finding them out is part of the fun." r*�"There are obvious signs to look for" |.�"when 'commanding' the Dave is possible;" �*�"him lingering outside an alley, for" �,�"example, or in something he says, but" �.�"just because if you press ESCAPE at the" �.�"BEGINNING of the scene and Command Mode" �.�"cannot be entered, don't assume that it" �.�"cannot be entered in that scene at all!" �+�"Sometimes, you are only given two or" �.�"three seconds to hit the ESCAPE button!" �� �.�"Command Mode is completely different to" �.�"the alternative mode. The writing is in" �-�"a different font so it is not confused" �,�"with speech, and you are given a list" -�"of your inventory and then asked 'What" �A -�"Should I Do?' by the bemused Dave. The" &.�"Command Mode acts more as a traditional" 0*�"type of adventure game, and you now" :.�"type directly what you want the Dave to" D-�"do to the keyboard, then press RETURN." N� X,�"Some of the more specialised commands" b%�"in Command Mode, on top of the" l)�"traditional TAKE, DROP, KILL, etc." v�"commands, are:" �� �+�" DRINK ENTER KICK" �,�" KISS RUN SMOKE" �!�" THROW TWIST" �� �'�"Also in keeping with traditional" �-�"adventure games, the Dave will respond" �)�"with stupid comments no adventurer" �+�"would ever actually make if you tell" �%�"him to do something he doesn't" ��"understand." �� �+�"Pressing ESCAPE in Command Mode will" -�"take you back into normal mode and the" -�"conversation will usually be picked up" -�"where it was left off - no matter what" �"you have been doing." *�A 4� >�"The InsultMeter" H�"---------------" R� \(�"After the prologue, a fifth boxed" f,�"section will appear which is known as" p.�"the InsultMeter - this is a thermometer" z,�"shaped object with 23 markings up the" �-�"side and a skull and crossbones at the" �)�"top. Throughout the game, whenever" �.�"Tracy feels that something the Dave has" �+�"said has offended her or her sister," �*�"the Meter will rise a notch (or two" �.�"notches depending on the content of the" ��"response)." �� �#�"Picking Up And Using Objects" �#�"----------------------------" �� �%�"Picking up objects is usually " �.�"compulsory, although there are some you" -�"can only get through Command Mode. You" -�"can only carry three objects at a time" +�"and, as you are going out to battle," $%�"they are often referred to as " .�"""weapons""." 8� B�A L'�"You cannot usually DROP weapons;" V+�"usually they either get destroyed by" `+�"another character or lost after they" j*�"have been used and this gets rid of" t�"them." ~� �-�"The majority of weapons you can select" �+�"are in the Dave's bedroom, on Sunday" �,�"morning. These all have uses but some" �,�"are more useful than others. As there" �,�"is no-one else in the Dave's bedroom," �*�"this scene is totally Command Mode." �*�"Each weapon is examined and you can" �-�"choose whether or not you want to take" �+�"them by pressing RETURN at the PRESS" �'�"prompt. You can only USE weapons" �*�"through Command Mode. You must then" �+�"enter a suitable verb for each item," *�"such as THROW STONE or DRINK WATER." � �"Scoring" �"-------" (� 2+�"You can pick up points in SUNDAY for" <+�"doing and saying certain things. The" F,�"scoring system does not often work on" P�A Z,�"the principle that the most insulting" d)�"lines are the best. Certain things" n)�"always deliver a certain number of" x-�"points (such as picking up or using an" �,�"object) but the number of points each" �&�"response scores were worked out" �*�"randomly. i.e. response one may add" �,�"30 points to your score, response two" �*�"may add 10 points, three may add 20" �)�"points and four may add 40 points." �� �+�"Every set of responses has different" �.�"numbers of points added to your score -" �,�"if you chose response one on the last" �.�"set and it netted 40 points, it is more" �+�"than likely that it will add a lower" �,�"number of points to your score if you" *�"chose response one on the next set." ,�"However, the actual points are always" +�"the same exclusive to that response." ".�"This offers a challenge for the strong-" ,.�"willed to work through the game contin-" 6(�"ually and note down the number of" @)�"points creditted for each separate" J-�"response, then to try and generate the" T�"highest score possible." ^� h�A r)�"The certain things with guaranteed" |�"point values are:" �� �*�"Picking up any object 100 pts" �*�"Setting up the date 100 pts" �"�"Using an object/doing some-" ��"thing physically from" �.�"Command Mode 100-350 pts" �� �&�"When Different Characters Speak" �&�"-------------------------------" �� �,�"Every character, except for the Dave," �-�"has his/her speech appear in the WORDS" �-�"SPOKEN box. When there are two or more" -�"characters in a certain scene, you are" -�"able to distinguish between each char-" .�"acter by the marks around their speech." &.�"You are reminded of this on the Options" 0-�"Screen before the game starts. After a" :.�"few games you will know the characters'" D/�"""quotes"" off by heart, but until then," N-�"you may like to refer to these ways of" X*�"distinguishing separate characters." b� l(�"Clair Barwick ' quotes" v�A �(�"Tracy Barwick No quotes" �(�"Steven Kirkham No quotes" �(�"Rachel McMahon Square quotes" �(�"Richard Swales No quotes" �(�"Samantha Milburn ~ quotes" �(�"Staff Of The Odeon ^ quotes" �(�"Steven Wylie Doesn't talk" �� ��"Moving Around" ��"-------------" �� �*�"In SUNDAY your movement through the" �,�"scenes is usually compulsory, but you" +�"have the option on some occasions to" *�"operate doors through Command Mode." � �"Music" *�"-----" 4� >)�"(Only applicable to the BBC MASTER" H�"version.)" R� \,�"The music used in this production was" f&�"produced by external groups and" p+�"individuals and was supplied by John" z-�"Benson's PD library. It is, of course," �,�"a vital part of the game - but if any" ��A �*�"of these authors would like to have" �+�"their work removed, please phone the" ��"Dave helpline." �� �,�"SUNDAY - An Experience On Your Micro-" �$�"Computer You Will Not Forget!" �� �-�"Call the Dave on (01642) 479837 - U.K." �&�"Or for overseas on +1642479837." �� �+�"* The SUNDAY Novella Is Available On" �"A PC Disk For `2.99." � +�"Copyright remains with the author of" $)�"SUNDAY and all names of characters" .-�"other than the Dave have been changed." 8� B�"TYPED BY---------" L�"-----THE DAVE----" V�"---------06/01/97" `� j"�"With assistance from SUNDAY" t$�"Instruction Manual (Official)" ~� ��A ��3 �j� read%=0 �28,0,31,39,0:�0,24)�(40):A$=�(100):�0,24)"Printing completed. PRESS":���=13 ��4:�23;8202;0;0;0;:�T^@ �� ���A �O�read%=1� � 28,0,31,39,31:�(34);"PRESS";:���=13:�:�28,0,29,39,2:�0,27);:� �� �
00000000 0d 00 0a 21 f4 20 53 55 4e 44 41 59 20 56 65 72 |...!. 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S| 000002d0 55 4e 44 41 59 20 49 4e 53 54 52 55 43 54 49 4f |UNDAY INSTRUCTIO| 000002e0 4e 20 4d 41 4e 55 41 4c 22 27 22 5f 5f 5f 5f 5f |N MANUAL"'"_____| 000002f0 5f 5f 5f 5f 5f 5f 5f 5f 5f 5f 5f 5f 5f 5f 5f 5f |________________| * 00000310 5f 5f 5f 22 0d 01 04 3e e7 72 65 61 64 25 3d 31 |___"...>.read%=1| 00000320 f1 8a 30 2c 33 30 29 22 5f 5f 5f 5f 5f 5f 5f 5f |..0,30)"________| 00000330 5f 5f 5f 5f 5f 5f 5f 5f 5f 5f 5f 5f 5f 5f 5f 5f |________________| * 00000350 22 3b 0d 01 0e 1a e7 72 65 61 64 25 3d 31 20 ef |";.....read%=1 .| 00000360 32 38 2c 30 2c 32 39 2c 33 39 2c 32 0d 01 18 2f |28,0,29,39,2.../| 00000370 e7 72 65 61 64 25 3d 30 20 ef 32 38 2c 30 2c 32 |.read%=0 .28,0,2| 00000380 31 2c 33 39 2c 31 34 3a f1 27 27 27 27 27 27 27 |1,39,14:.'''''''| 00000390 27 27 27 27 27 27 27 27 27 27 27 0d 01 22 38 e7 |'''''''''''.."8.| 000003a0 72 65 61 64 25 3d 30 ef 32 3a f1 22 48 61 72 64 |read%=0.2:."Hard| 000003b0 2d 63 6f 70 79 20 4f 66 20 53 55 4e 44 41 59 20 |-copy Of SUNDAY | 000003c0 49 6e 73 74 72 75 63 74 69 6f 6e 20 4d 61 6e 75 |Instruction Manu| 000003d0 61 6c 22 0d 01 2c 0d e7 72 65 61 64 25 3d 30 f1 |al"..,..read%=0.| 000003e0 0d 01 36 05 f1 0d 01 40 17 f1 22 4c 6f 61 64 69 |..6....@.."Loadi| 000003f0 6e 67 20 54 68 65 20 47 61 6d 65 22 0d 01 4a 17 |ng The Game"..J.| 00000400 f1 22 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |."--------------| 00000410 2d 2d 22 0d 01 54 05 f1 0d 01 5e 28 f1 22 50 6c |--"..T....^(."Pl| 00000420 61 63 65 20 74 68 65 20 64 69 73 6b 20 69 6e 20 |ace the disk in | 00000430 74 68 65 20 64 72 69 76 65 2c 20 74 68 65 6e 22 |the drive, then"| 00000440 0d 01 68 2d f1 22 65 69 74 68 65 72 20 68 6f 6c |..h-."either hol| 00000450 64 20 64 6f 77 6e 20 74 68 65 20 53 48 49 46 54 |d down the SHIFT| 00000460 20 6b 65 79 20 61 6e 64 20 74 61 70 22 0d 01 72 | key and tap"..r| 00000470 15 f1 22 42 52 45 41 4b 20 6f 72 20 74 79 70 65 |.."BREAK or type| 00000480 3a 22 0d 01 7c 05 f1 0d 01 86 2b f1 22 20 20 20 |:"..|.....+." | 00000490 20 2a 45 58 45 43 20 21 42 4f 4f 54 20 20 20 20 | *EXEC !BOOT | 000004a0 20 20 20 20 20 20 20 20 20 5b 52 45 54 55 52 4e | [RETURN| 000004b0 5d 22 0d 01 90 05 f1 0d 01 9a 2b f1 22 54 68 65 |]"........+."The| 000004c0 20 73 63 72 65 65 6e 20 73 68 6f 75 6c 64 20 62 | screen should b| 000004d0 6c 61 6e 6b 20 69 6e 74 6f 20 4d 6f 64 65 20 34 |lank into Mode 4| 000004e0 2e 22 0d 01 a4 2c f1 22 54 68 65 72 65 20 77 69 |."...,."There wi| 000004f0 6c 6c 20 62 65 20 61 20 70 61 75 73 65 20 61 73 |ll be a pause as| 00000500 20 74 68 65 20 72 65 6c 65 76 61 6e 74 22 0d 01 | the relevant"..| 00000510 ae 2b f1 22 69 6e 66 6f 72 6d 61 74 69 6f 6e 20 |.+."information | 00000520 69 73 20 73 6f 72 74 65 64 2c 20 74 68 65 6e 20 |is sorted, then | 00000530 74 68 65 20 44 41 56 45 22 0d 01 b8 1b f1 22 74 |the DAVE"....."t| 00000540 69 74 6c 65 20 73 68 6f 75 6c 64 20 61 70 70 65 |itle should appe| 00000550 61 72 2e 22 0d 01 c2 05 f1 0d 01 cc 2e f1 22 41 |ar.".........."A| 00000560 74 20 73 6f 6d 65 20 70 6f 69 6e 74 73 20 69 6e |t some points in| 00000570 20 74 68 65 20 67 61 6d 65 2c 20 79 6f 75 20 77 | the game, you w| 00000580 69 6c 6c 20 62 65 22 0d 01 d6 2b f1 22 72 65 71 |ill be"...+."req| 00000590 75 69 72 65 64 20 74 6f 20 63 68 61 6e 67 65 20 |uired to change | 000005a0 64 69 73 6b 20 31 20 66 6f 72 20 64 69 73 6b 20 |disk 1 for disk | 000005b0 32 22 0d 01 e0 16 f1 22 61 6e 64 20 76 69 63 65 |2"....."and vice| 000005c0 2d 76 65 72 73 61 2e 22 0d 01 ea 05 f1 0d 01 f4 |-versa."........| 000005d0 19 f1 22 54 68 65 20 4c 6f 61 64 69 6e 67 20 53 |.."The Loading S| 000005e0 63 72 65 65 6e 22 0d 01 fe 19 f1 22 2d 2d 2d 2d |creen"....."----| 000005f0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 22 0d |--------------".| 00000600 02 08 05 f1 0d 02 12 2d f1 22 57 68 65 6e 20 74 |.......-."When t| 00000610 68 65 20 6d 61 69 6e 20 53 55 4e 44 41 59 20 6c |he main SUNDAY l| 00000620 6f 61 64 69 6e 67 20 73 63 72 65 65 6e 20 69 73 |oading screen is| 00000630 22 0d 02 1c 2a f1 22 64 69 73 70 6c 61 79 65 64 |"...*."displayed| 00000640 2c 20 69 74 20 69 73 20 6e 65 63 65 73 73 61 72 |, it is necessar| 00000650 79 20 74 6f 20 70 72 65 73 73 22 0d 02 26 2b f1 |y to press"..&+.| 00000660 22 45 53 43 41 50 45 20 74 6f 20 63 6f 6e 74 69 |"ESCAPE to conti| 00000670 6e 75 65 2e 20 41 20 74 75 6e 65 20 77 69 6c 6c |nue. A tune will| 00000680 20 70 6c 61 79 22 0d 02 30 2d f1 22 75 6e 74 69 | play"..0-."unti| 00000690 6c 20 74 68 69 73 20 69 73 20 64 6f 6e 65 20 6f |l this is done o| 000006a0 72 20 74 68 65 20 74 75 6e 65 20 72 65 61 63 68 |r the tune reach| 000006b0 65 73 22 0d 02 3a 0f f1 22 74 68 65 20 65 6e 64 |es"..:.."the end| 000006c0 2e 22 0d 02 44 06 f2 41 0d 02 4e 05 f1 0d 02 58 |."..D..A..N....X| 000006d0 2d f1 22 54 68 65 20 73 63 72 65 65 6e 20 77 69 |-."The screen wi| 000006e0 6c 6c 20 74 68 65 6e 20 62 65 20 77 69 70 65 64 |ll then be wiped| 000006f0 2e 20 54 61 70 70 69 6e 67 22 0d 02 62 2d f1 22 |. Tapping"..b-."| 00000700 45 53 43 41 50 45 20 61 67 61 69 6e 20 63 6c 65 |ESCAPE again cle| 00000710 61 72 73 20 74 68 65 20 73 63 72 65 65 6e 20 66 |ars the screen f| 00000720 61 73 74 65 72 2e 22 0d 02 6c 05 f1 0d 02 76 19 |aster."..l....v.| 00000730 f1 22 54 68 65 20 4f 70 74 69 6f 6e 73 20 53 63 |."The Options Sc| 00000740 72 65 65 6e 22 0d 02 80 19 f1 22 2d 2d 2d 2d 2d |reen"....."-----| 00000750 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 22 0d 02 |-------------"..| 00000760 8a 05 f1 0d 02 94 2a f1 22 41 20 73 70 72 69 74 |......*."A sprit| 00000770 65 20 77 69 6c 6c 20 61 70 70 65 61 72 20 63 65 |e will appear ce| 00000780 6e 74 72 65 2d 73 63 72 65 65 6e 2c 22 0d 02 9e |ntre-screen,"...| 00000790 2c f1 22 74 68 65 6e 20 74 68 65 20 6f 70 74 69 |,."then the opti| 000007a0 6f 6e 73 20 66 69 6c 6c 65 64 20 69 6e 20 61 72 |ons filled in ar| 000007b0 6f 75 6e 64 20 69 74 2e 22 0d 02 a8 2a f1 22 57 |ound it."...*."W| 000007c0 68 65 6e 20 74 68 69 73 20 69 73 20 64 6f 6e 65 |hen this is done| 000007d0 2c 20 45 56 45 4e 20 49 46 20 50 52 45 56 49 4f |, EVEN IF PREVIO| 000007e0 55 53 22 0d 02 b2 2a f1 22 47 41 4d 45 53 20 4f |US"...*."GAMES O| 000007f0 46 20 53 55 4e 44 41 59 20 48 41 56 45 20 42 45 |F SUNDAY HAVE BE| 00000800 45 4e 20 50 4c 41 59 45 44 20 4f 4e 22 0d 02 bc |EN PLAYED ON"...| 00000810 2d f1 22 41 4c 54 45 52 4e 41 54 49 56 45 20 53 |-."ALTERNATIVE S| 00000820 45 54 54 49 4e 47 53 2c 20 65 61 63 68 20 6f 70 |ETTINGS, each op| 00000830 74 69 6f 6e 20 77 69 6c 6c 22 0d 02 c6 2c f1 22 |tion will"...,."| 00000840 72 65 74 75 72 6e 20 74 6f 20 69 74 73 20 64 65 |return to its de| 00000850 66 61 75 6c 74 20 76 61 6c 75 65 2e 20 59 6f 75 |fault value. You| 00000860 20 68 61 76 65 22 0d 02 d0 2b f1 22 74 68 65 20 | have"...+."the | 00000870 63 68 6f 69 63 65 20 74 6f 20 73 65 6c 65 63 74 |choice to select| 00000880 20 74 68 65 20 74 65 78 74 20 73 70 65 65 64 2c | the text speed,| 00000890 22 0d 02 da 2c f1 22 63 68 61 6e 67 65 20 74 68 |"...,."change th| 000008a0 65 20 63 65 6e 73 6f 72 73 68 69 70 20 6f 70 74 |e censorship opt| 000008b0 69 6f 6e 2c 20 73 65 65 20 74 68 65 22 0d 02 e4 |ion, see the"...| 000008c0 2c f1 22 63 72 65 64 69 74 73 20 6f 72 20 62 65 |,."credits or be| 000008d0 67 69 6e 20 61 20 67 61 6d 65 2e 20 42 65 66 6f |gin a game. Befo| 000008e0 72 65 20 74 68 65 73 65 22 0d 02 ee 2c f1 22 63 |re these"...,."c| 000008f0 61 6e 20 62 65 20 61 63 63 65 73 73 65 64 20 68 |an be accessed h| 00000900 6f 77 65 76 65 72 2c 20 70 72 65 73 73 20 27 4d |owever, press 'M| 00000910 27 20 74 6f 22 0d 02 f8 16 f1 22 73 74 6f 70 20 |' to"....."stop | 00000920 74 68 65 20 6d 75 73 69 63 2e 22 0d 03 02 05 f1 |the music.".....| 00000930 0d 03 0c 2a f1 22 28 50 6c 65 61 73 65 20 69 67 |...*."(Please ig| 00000940 6e 6f 72 65 20 74 68 65 20 6f 6e 2d 73 63 72 65 |nore the on-scre| 00000950 65 6e 20 6f 70 74 69 6f 6e 22 0d 03 16 21 f1 22 |en option"...!."| 00000960 72 65 6c 61 74 69 6e 67 20 74 6f 20 61 20 53 6f |relating to a So| 00000970 75 6e 64 20 4d 65 6e 75 2e 29 22 0d 03 20 05 f1 |und Menu.)".. ..| 00000980 0d 03 2a 1a f1 22 43 68 61 6e 67 69 6e 67 20 54 |..*.."Changing T| 00000990 65 78 74 20 53 70 65 65 64 22 0d 03 34 05 f1 0d |ext Speed"..4...| 000009a0 03 3e 2c f1 22 54 68 65 20 64 65 66 61 75 6c 74 |.>,."The default| 000009b0 20 69 73 20 33 20 73 65 63 6f 6e 64 73 2e 20 54 | is 3 seconds. 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On depre| 00000c30 73 73 69 6f 6e 20 6f 66 20 27 50 27 2c 20 61 6e |ssion of 'P', an| 00000c40 20 69 6e 70 75 74 20 62 6f 78 22 0d 03 fc 2e f1 | input box".....| 00000c50 22 6f 6e 20 74 68 65 20 73 63 72 65 65 6e 20 77 |"on the screen w| 00000c60 69 6c 6c 20 62 65 20 68 69 67 68 2d 6c 69 67 68 |ill be high-ligh| 00000c70 74 65 64 2e 20 59 6f 75 22 0d 04 06 28 f1 22 64 |ted. You"...(."d| 00000c80 6f 20 6e 6f 74 20 6e 65 65 64 20 74 6f 20 70 72 |o not need to pr| 00000c90 65 73 73 20 52 45 54 55 52 4e 20 61 66 74 65 72 |ess RETURN after| 00000ca0 22 0d 04 10 19 f1 22 74 79 70 69 6e 67 20 74 68 |"....."typing th| 00000cb0 65 20 6e 75 6d 62 65 72 2e 22 0d 04 1a 05 f1 0d |e number."......| 00000cc0 04 24 1a f1 22 43 68 61 6e 67 69 6e 67 20 43 65 |.$.."Changing Ce| 00000cd0 6e 73 6f 72 73 68 69 70 22 0d 04 2e 05 f1 0d 04 |nsorship".......| 00000ce0 38 2d f1 22 54 68 65 20 63 65 6e 73 6f 72 73 68 |8-."The censorsh| 00000cf0 69 70 20 6f 70 74 69 6f 6e 20 69 73 20 61 6c 77 |ip option is alw| 00000d00 61 79 73 20 74 75 72 6e 65 64 22 0d 04 42 2c f1 |ays turned"..B,.| 00000d10 22 4f 4e 20 61 74 20 74 68 65 20 62 65 67 69 6e |"ON at the begin| 00000d20 6e 69 6e 67 20 6f 66 20 65 61 63 68 20 67 61 6d |ning of each gam| 00000d30 65 2e 20 54 68 65 22 0d 04 4c 26 f1 22 6f 72 69 |e. The"..L&."ori| 00000d40 67 69 6e 61 6c 20 67 61 6d 65 20 63 6f 6e 74 61 |ginal game conta| 00000d50 69 6e 73 20 65 78 70 6c 69 63 69 74 22 0d 04 56 |ins explicit"..V| 00000d60 2b f1 22 6c 61 6e 67 75 61 67 65 2e 20 50 72 65 |+."language. 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Ofte| 00001650 6e 22 0d 07 26 2d f1 22 79 6f 75 20 77 69 6c 6c |n"..&-."you will| 00001660 20 6e 6f 74 20 62 65 20 70 68 79 73 69 63 61 6c | not be physical| 00001670 6c 79 20 6b 69 6c 6c 65 64 2c 20 62 75 74 22 0d |ly killed, but".| 00001680 07 30 27 f1 22 77 69 6c 6c 20 6c 6f 73 65 20 74 |.0'."will lose t| 00001690 68 65 20 67 61 6d 65 20 62 79 20 66 61 69 6c 69 |he game by faili| 000016a0 6e 67 20 74 6f 22 0d 07 3a 2c f1 22 61 63 68 69 |ng to"..:,."achi| 000016b0 65 76 65 20 79 6f 75 72 20 67 6f 61 6c 2e 20 41 |eve your goal. 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T| 00001850 68 69 73 20 50 52 4f 4c 4f 47 55 45 22 0d 07 a8 |his PROLOGUE"...| 00001860 2c f1 22 74 68 72 6f 77 73 20 74 68 65 20 75 73 |,."throws the us| 00001870 65 72 20 69 6e 74 6f 20 74 68 65 20 44 61 76 65 |er into the Dave| 00001880 27 73 20 77 6f 72 6c 64 22 0d 07 b2 2e f1 22 77 |'s world"....."w| 00001890 68 65 72 65 20 74 68 65 20 6e 6f 76 65 6c 6c 61 |here the novella| 000018a0 20 6c 65 61 76 65 73 20 6f 66 66 2a 2e 20 54 68 | leaves off*. 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