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Infinity/eT/LEMS

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Acorn ADFS disks » Electron » Data.ADF
Filename: Infinity/eT/LEMS
Read OK:
File size: 06C1 bytes
Load address: 0000
Exec address: 0000
Duplicates

There are 3 duplicate copies of this file in the archive:

File contents
WOOZY!!
      
� Space

� �
�Squash

�� Repton

� �
�Transport

�� WallA

� �
�Solid

�� Transporter

� �
�Under
�Cycle
�� WallB

� �
�Solid

�� �
Solid
� �
�S)
� � Space
ɄWalkR,S)
Ʌ �1)
ʄSpace)
Ɉ
ɐ
�

�� �
HPush
VPush
Solid
� �
�S)
� � WalkR
ɄDig,S)
�
�S)
� � WalkL
ɄDig,S)
�

�� �
HPush
VPush
Solid
� �
�S)
� � WalkR
ɄBashR,S)
�
�S)
� � WalkL
ɄBashR,S)
�


�� �
Solid
HPush
VPush
� �
�S)
� � WalkR
ɄBuildR,S)
�
�S)
� � WalkL
ɄBuildL,S)
�

�
�� �
Solid
HPush
VPush
� �
�S)
� � WalkR
ɄClimb,S)
�
�S)
� � WalkL
ɄClimb,S)
�
�� WalkR
� �
�S)
� � Space
ɛS)
ɍ
�
�E)
� � Space
ɛE)
ɍ
�
�WalkL)


�� WalkL
� �
�S)
� � Space
ɛS)
ɍ
�
�W)
� � Space
ɛW)
ɍ
�
�WalkR)
�� Bomb
� �
� �5%)
ɄSpace)
ɂS)
Ʌ � Brick
ʄSpace,S)
Ɉ
�
�� Brick
� �
Solid
� �
�N)
� � Space
ɂW)
Ʌ � WalkR
ʄWalkR,N)
ʄSpace,W)
Ɉ
ɂE)
Ʌ � WalkL
ʄWalkL,N)
ʄSpace,E)
Ɉ
�

�� Pound
� �
Squash
� �
� � WalkR
Ɏ1)
ɄWalkR,N)
�
�Pound)

�� BuildR
� �
�E)
� � Space
ɂNE)
Ʌ � Space
ʄBrick,E)
ʄBuildR,NE)
ʄSpace)
ʍ
Ɉ
�
�WalkR)
�� BuildL
� �
�W)
� � Space
ɂNW)
Ʌ � Space
ʄBrick,W)
ʄBuildL,NW)
ʄSpace)
ʍ
Ɉ
�
�WalkL)
�� Climb
� �
�N)
� � Space
ɛN)
ɍ
�
�E)
� � Space
ɄWalkR,E)
ɍ
�
�WalkR)

�
�
�� �
Solid
� �
�N)
� � WalkR
ɄSpace,N)
�

�� �
Solid
� �
�N)
� � WalkL
ɄSpace,N)
�

�� Blocker

�� �
Solid
HPush
VPush
� �
�S)
� � WalkR
ɄBlocker,S)
�
�S)
� � WalkL
ɄBlocker,S)
�

�� �
Solid
� �
�N)
� � WalkR
ɄSpace,N)
�

�� Dig
� �
�S)
� � WallA
ɄDig,S)
ɄSpace)
ɍ
�
�S)
� � WallB
ɄDig,S)
ɄSpace)
ɍ
�
�WalkR)


�� �
Solid
HPush
VPush
� �
�S)
� � WalkR
ɄBomb,S)
�
�S)
� � WalkL
ɄBomb,S)
�


�
�� BashR
� �
�E)
� � WallA
ɄBashR,E)
ɄSpace)
ɍ
�
�E)
� � WallB
ɄBashR,E)
ɄSpace)
ɍ
�
�WalkR)

�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
00000000  57 4f 4f 5a 59 21 21 0d  20 20 20 20 20 20 0d 00  |WOOZY!!.      ..|
00000010  80 20 53 70 61 63 65 0d  0d 83 20 98 0d ca 53 71  |. Space... ...Sq|
00000020  75 61 73 68 0d 0d fe 80  20 52 65 70 74 6f 6e 0d  |uash.... Repton.|
00000030  0d 83 20 98 0d ca 54 72  61 6e 73 70 6f 72 74 0d  |.. ...Transport.|
00000040  0d fe 80 20 57 61 6c 6c  41 0d 0d 83 20 98 0d ca  |... WallA... ...|
00000050  53 6f 6c 69 64 0d 0d fe  80 20 54 72 61 6e 73 70  |Solid.... Transp|
00000060  6f 72 74 65 72 0d 0d 83  20 98 0d ca 55 6e 64 65  |orter... ...Unde|
00000070  72 0d ca 43 79 63 6c 65  0d fe 80 20 57 61 6c 6c  |r..Cycle... Wall|
00000080  42 0d 0d 83 20 98 0d ca  53 6f 6c 69 64 0d 0d fe  |B... ...Solid...|
00000090  83 20 98 0d 53 6f 6c 69  64 0d 83 20 99 0d 82 53  |. ..Solid.. ...S|
000000a0  29 0d 85 20 9f 20 53 70  61 63 65 0d c9 84 57 61  |).. . Space...Wa|
000000b0  6c 6b 52 2c 53 29 0d c9  85 20 9c 31 29 0d ca 84  |lkR,S)... .1)...|
000000c0  53 70 61 63 65 29 0d c9  88 0d c9 90 0d 88 0d 0d  |Space)..........|
000000d0  fe 83 20 98 0d 48 50 75  73 68 0d 56 50 75 73 68  |.. ..HPush.VPush|
000000e0  0d 53 6f 6c 69 64 0d 83  20 99 0d 82 53 29 0d 85  |.Solid.. ...S)..|
000000f0  20 9f 20 57 61 6c 6b 52  0d c9 84 44 69 67 2c 53  | . WalkR...Dig,S|
00000100  29 0d 88 0d 82 53 29 0d  85 20 9f 20 57 61 6c 6b  |)....S).. . Walk|
00000110  4c 0d c9 84 44 69 67 2c  53 29 0d 88 0d 0d fe 83  |L...Dig,S)......|
00000120  20 98 0d 48 50 75 73 68  0d 56 50 75 73 68 0d 53  | ..HPush.VPush.S|
00000130  6f 6c 69 64 0d 83 20 99  0d 82 53 29 0d 85 20 9f  |olid.. ...S).. .|
00000140  20 57 61 6c 6b 52 0d c9  84 42 61 73 68 52 2c 53  | WalkR...BashR,S|
00000150  29 0d 88 0d 82 53 29 0d  85 20 9f 20 57 61 6c 6b  |)....S).. . Walk|
00000160  4c 0d c9 84 42 61 73 68  52 2c 53 29 0d 88 0d 0d  |L...BashR,S)....|
00000170  0d fe 83 20 98 0d 53 6f  6c 69 64 0d 48 50 75 73  |... ..Solid.HPus|
00000180  68 0d 56 50 75 73 68 0d  83 20 99 0d 82 53 29 0d  |h.VPush.. ...S).|
00000190  85 20 9f 20 57 61 6c 6b  52 0d c9 84 42 75 69 6c  |. . WalkR...Buil|
000001a0  64 52 2c 53 29 0d 88 0d  82 53 29 0d 85 20 9f 20  |dR,S)....S).. . |
000001b0  57 61 6c 6b 4c 0d c9 84  42 75 69 6c 64 4c 2c 53  |WalkL...BuildL,S|
000001c0  29 0d 88 0d 0d fe 0d fe  83 20 98 0d 53 6f 6c 69  |)........ ..Soli|
000001d0  64 0d 48 50 75 73 68 0d  56 50 75 73 68 0d 83 20  |d.HPush.VPush.. |
000001e0  99 0d 82 53 29 0d 85 20  9f 20 57 61 6c 6b 52 0d  |...S).. . WalkR.|
000001f0  c9 84 43 6c 69 6d 62 2c  53 29 0d 88 0d 82 53 29  |..Climb,S)....S)|
00000200  0d 85 20 9f 20 57 61 6c  6b 4c 0d c9 84 43 6c 69  |.. . WalkL...Cli|
00000210  6d 62 2c 53 29 0d 88 0d  fe 80 20 57 61 6c 6b 52  |mb,S)..... WalkR|
00000220  0d 83 20 99 0d 82 53 29  0d 85 20 9f 20 53 70 61  |.. ...S).. . Spa|
00000230  63 65 0d c9 9b 53 29 0d  c9 8d 0d 88 0d 82 45 29  |ce...S).......E)|
00000240  0d 85 20 9f 20 53 70 61  63 65 0d c9 9b 45 29 0d  |.. . Space...E).|
00000250  c9 8d 0d 88 0d 84 57 61  6c 6b 4c 29 0d 0d 0d fe  |......WalkL)....|
00000260  80 20 57 61 6c 6b 4c 0d  83 20 99 0d 82 53 29 0d  |. WalkL.. ...S).|
00000270  85 20 9f 20 53 70 61 63  65 0d c9 9b 53 29 0d c9  |. . Space...S)..|
00000280  8d 0d 88 0d 82 57 29 0d  85 20 9f 20 53 70 61 63  |.....W).. . Spac|
00000290  65 0d c9 9b 57 29 0d c9  8d 0d 88 0d 84 57 61 6c  |e...W).......Wal|
000002a0  6b 52 29 0d fe 80 20 42  6f 6d 62 0d 83 20 99 0d  |kR)... Bomb.. ..|
000002b0  85 20 93 35 25 29 0d c9  84 53 70 61 63 65 29 0d  |. .5%)...Space).|
000002c0  c9 82 53 29 0d c9 85 20  9f 20 42 72 69 63 6b 0d  |..S)... . Brick.|
000002d0  ca 84 53 70 61 63 65 2c  53 29 0d c9 88 0d 88 0d  |..Space,S)......|
000002e0  fe 80 20 42 72 69 63 6b  0d 83 20 98 0d 53 6f 6c  |.. Brick.. ..Sol|
000002f0  69 64 0d 83 20 99 0d 82  4e 29 0d 85 20 9f 20 53  |id.. ...N).. . S|
00000300  70 61 63 65 0d c9 82 57  29 0d c9 85 20 9f 20 57  |pace...W)... . W|
00000310  61 6c 6b 52 0d ca 84 57  61 6c 6b 52 2c 4e 29 0d  |alkR...WalkR,N).|
00000320  ca 84 53 70 61 63 65 2c  57 29 0d c9 88 0d c9 82  |..Space,W)......|
00000330  45 29 0d c9 85 20 9f 20  57 61 6c 6b 4c 0d ca 84  |E)... . WalkL...|
00000340  57 61 6c 6b 4c 2c 4e 29  0d ca 84 53 70 61 63 65  |WalkL,N)...Space|
00000350  2c 45 29 0d c9 88 0d 88  0d 0d fe 80 20 50 6f 75  |,E)......... Pou|
00000360  6e 64 0d 83 20 98 0d 53  71 75 61 73 68 0d 83 20  |nd.. ..Squash.. |
00000370  9a 0d 85 20 81 20 57 61  6c 6b 52 0d c9 8e 31 29  |... . WalkR...1)|
00000380  0d c9 84 57 61 6c 6b 52  2c 4e 29 0d 88 0d 84 50  |...WalkR,N)....P|
00000390  6f 75 6e 64 29 0d 0d fe  80 20 42 75 69 6c 64 52  |ound).... BuildR|
000003a0  0d 83 20 99 0d 82 45 29  0d 85 20 9f 20 53 70 61  |.. ...E).. . Spa|
000003b0  63 65 0d c9 82 4e 45 29  0d c9 85 20 9f 20 53 70  |ce...NE)... . Sp|
000003c0  61 63 65 0d ca 84 42 72  69 63 6b 2c 45 29 0d ca  |ace...Brick,E)..|
000003d0  84 42 75 69 6c 64 52 2c  4e 45 29 0d ca 84 53 70  |.BuildR,NE)...Sp|
000003e0  61 63 65 29 0d ca 8d 0d  c9 88 0d 88 0d 84 57 61  |ace)..........Wa|
000003f0  6c 6b 52 29 0d fe 80 20  42 75 69 6c 64 4c 0d 83  |lkR)... BuildL..|
00000400  20 99 0d 82 57 29 0d 85  20 9f 20 53 70 61 63 65  | ...W).. . Space|
00000410  0d c9 82 4e 57 29 0d c9  85 20 9f 20 53 70 61 63  |...NW)... . Spac|
00000420  65 0d ca 84 42 72 69 63  6b 2c 57 29 0d ca 84 42  |e...Brick,W)...B|
00000430  75 69 6c 64 4c 2c 4e 57  29 0d ca 84 53 70 61 63  |uildL,NW)...Spac|
00000440  65 29 0d ca 8d 0d c9 88  0d 88 0d 84 57 61 6c 6b  |e)..........Walk|
00000450  4c 29 0d fe 80 20 43 6c  69 6d 62 0d 83 20 99 0d  |L)... Climb.. ..|
00000460  82 4e 29 0d 85 20 9f 20  53 70 61 63 65 0d c9 9b  |.N).. . Space...|
00000470  4e 29 0d c9 8d 0d 88 0d  82 45 29 0d 85 20 9f 20  |N).......E).. . |
00000480  53 70 61 63 65 0d c9 84  57 61 6c 6b 52 2c 45 29  |Space...WalkR,E)|
00000490  0d c9 8d 0d 88 0d 84 57  61 6c 6b 52 29 0d 0d fe  |.......WalkR)...|
000004a0  0d fe 0d fe 83 20 98 0d  53 6f 6c 69 64 0d 83 20  |..... ..Solid.. |
000004b0  99 0d 82 4e 29 0d 85 20  9f 20 57 61 6c 6b 52 0d  |...N).. . WalkR.|
000004c0  c9 84 53 70 61 63 65 2c  4e 29 0d 88 0d 0d fe 83  |..Space,N)......|
000004d0  20 98 0d 53 6f 6c 69 64  0d 83 20 99 0d 82 4e 29  | ..Solid.. ...N)|
000004e0  0d 85 20 9f 20 57 61 6c  6b 4c 0d c9 84 53 70 61  |.. . WalkL...Spa|
000004f0  63 65 2c 4e 29 0d 88 0d  0d fe 80 20 42 6c 6f 63  |ce,N)...... Bloc|
00000500  6b 65 72 0d 0d fe 83 20  98 0d 53 6f 6c 69 64 0d  |ker.... ..Solid.|
00000510  48 50 75 73 68 0d 56 50  75 73 68 0d 83 20 99 0d  |HPush.VPush.. ..|
00000520  82 53 29 0d 85 20 9f 20  57 61 6c 6b 52 0d c9 84  |.S).. . WalkR...|
00000530  42 6c 6f 63 6b 65 72 2c  53 29 0d 88 0d 82 53 29  |Blocker,S)....S)|
00000540  0d 85 20 9f 20 57 61 6c  6b 4c 0d c9 84 42 6c 6f  |.. . WalkL...Blo|
00000550  63 6b 65 72 2c 53 29 0d  88 0d 0d fe 83 20 98 0d  |cker,S)...... ..|
00000560  53 6f 6c 69 64 0d 83 20  99 0d 82 4e 29 0d 85 20  |Solid.. ...N).. |
00000570  9f 20 57 61 6c 6b 52 0d  c9 84 53 70 61 63 65 2c  |. WalkR...Space,|
00000580  4e 29 0d 88 0d 0d fe 80  20 44 69 67 0d 83 20 99  |N)...... Dig.. .|
00000590  0d 82 53 29 0d 85 20 9f  20 57 61 6c 6c 41 0d c9  |..S).. . WallA..|
000005a0  84 44 69 67 2c 53 29 0d  c9 84 53 70 61 63 65 29  |.Dig,S)...Space)|
000005b0  0d c9 8d 0d 88 0d 82 53  29 0d 85 20 9f 20 57 61  |.......S).. . Wa|
000005c0  6c 6c 42 0d c9 84 44 69  67 2c 53 29 0d c9 84 53  |llB...Dig,S)...S|
000005d0  70 61 63 65 29 0d c9 8d  0d 88 0d 84 57 61 6c 6b  |pace).......Walk|
000005e0  52 29 0d 0d 0d fe 83 20  98 0d 53 6f 6c 69 64 0d  |R)..... ..Solid.|
000005f0  48 50 75 73 68 0d 56 50  75 73 68 0d 83 20 99 0d  |HPush.VPush.. ..|
00000600  82 53 29 0d 85 20 9f 20  57 61 6c 6b 52 0d c9 84  |.S).. . WalkR...|
00000610  42 6f 6d 62 2c 53 29 0d  88 0d 82 53 29 0d 85 20  |Bomb,S)....S).. |
00000620  9f 20 57 61 6c 6b 4c 0d  c9 84 42 6f 6d 62 2c 53  |. WalkL...Bomb,S|
00000630  29 0d 88 0d 0d 0d fe 0d  fe 80 20 42 61 73 68 52  |)......... BashR|
00000640  0d 83 20 99 0d 82 45 29  0d 85 20 9f 20 57 61 6c  |.. ...E).. . Wal|
00000650  6c 41 0d c9 84 42 61 73  68 52 2c 45 29 0d c9 84  |lA...BashR,E)...|
00000660  53 70 61 63 65 29 0d c9  8d 0d 88 0d 82 45 29 0d  |Space).......E).|
00000670  85 20 9f 20 57 61 6c 6c  42 0d c9 84 42 61 73 68  |. . WallB...Bash|
00000680  52 2c 45 29 0d c9 84 53  70 61 63 65 29 0d c9 8d  |R,E)...Space)...|
00000690  0d 88 0d 84 57 61 6c 6b  52 29 0d 0d fe 0d fe 0d  |....WalkR)......|
000006a0  fe 0d fe 0d fe 0d fe 0d  fe 0d fe 0d fe 0d fe 0d  |................|
*
000006c0  fe                                                |.|
000006c1
Sprite 0
  NAME Space
  
  DEFINE TYPE
    Squash
  
  
Sprite 1
  NAME Repton
  
  DEFINE TYPE
    Transport
  
  
Sprite 2
  NAME WallA
  
  DEFINE TYPE
    Solid
  
  
Sprite 3
  NAME Transporter
  
  DEFINE TYPE
    Under
    Cycle
  
Sprite 4
  NAME WallB
  
  DEFINE TYPE
    Solid
  
  
Sprite 5
  DEFINE TYPE
  Solid
  DEFINE ACTION
  LOOK(S)
  IF CONTENTS Space
   CREATE(WalkR,S)
   IF STATE(1)
    CREATE(Space)
   ENDIF
   FLIP
  ENDIF
  
  
Sprite 6
  DEFINE TYPE
  HPush
  VPush
  Solid
  DEFINE ACTION
  LOOK(S)
  IF CONTENTS WalkR
   CREATE(Dig,S)
  ENDIF
  LOOK(S)
  IF CONTENTS WalkL
   CREATE(Dig,S)
  ENDIF
  
  
Sprite 7
  DEFINE TYPE
  HPush
  VPush
  Solid
  DEFINE ACTION
  LOOK(S)
  IF CONTENTS WalkR
   CREATE(BashR,S)
  ENDIF
  LOOK(S)
  IF CONTENTS WalkL
   CREATE(BashR,S)
  ENDIF
  
  
  
Sprite 8
  DEFINE TYPE
  Solid
  HPush
  VPush
  DEFINE ACTION
  LOOK(S)
  IF CONTENTS WalkR
   CREATE(BuildR,S)
  ENDIF
  LOOK(S)
  IF CONTENTS WalkL
   CREATE(BuildL,S)
  ENDIF
  
  
Sprite 9
  
  
Sprite 10
  DEFINE TYPE
  Solid
  HPush
  VPush
  DEFINE ACTION
  LOOK(S)
  IF CONTENTS WalkR
   CREATE(Climb,S)
  ENDIF
  LOOK(S)
  IF CONTENTS WalkL
   CREATE(Climb,S)
  ENDIF
  
Sprite 11
  NAME WalkR
  DEFINE ACTION
  LOOK(S)
  IF CONTENTS Space
   MOVE(S)
   END
  ENDIF
  LOOK(E)
  IF CONTENTS Space
   MOVE(E)
   END
  ENDIF
  CREATE(WalkL)
  
  
  
Sprite 12
  NAME WalkL
  DEFINE ACTION
  LOOK(S)
  IF CONTENTS Space
   MOVE(S)
   END
  ENDIF
  LOOK(W)
  IF CONTENTS Space
   MOVE(W)
   END
  ENDIF
  CREATE(WalkR)
  
Sprite 13
  NAME Bomb
  DEFINE ACTION
  IF CHANCE(5%)
   CREATE(Space)
   LOOK(S)
   IF CONTENTS Brick
    CREATE(Space,S)
   ENDIF
  ENDIF
  
Sprite 14
  NAME Brick
  DEFINE TYPE
  Solid
  DEFINE ACTION
  LOOK(N)
  IF CONTENTS Space
   LOOK(W)
   IF CONTENTS WalkR
    CREATE(WalkR,N)
    CREATE(Space,W)
   ENDIF
   LOOK(E)
   IF CONTENTS WalkL
    CREATE(WalkL,N)
    CREATE(Space,E)
   ENDIF
  ENDIF
  
  
Sprite 15
  NAME Pound
  DEFINE TYPE
  Squash
  DEFINE HITS
  IF HITBY WalkR
   SCORE(1)
   CREATE(WalkR,N)
  ENDIF
  CREATE(Pound)
  
  
Sprite 16
  NAME BuildR
  DEFINE ACTION
  LOOK(E)
  IF CONTENTS Space
   LOOK(NE)
   IF CONTENTS Space
    CREATE(Brick,E)
    CREATE(BuildR,NE)
    CREATE(Space)
    END
   ENDIF
  ENDIF
  CREATE(WalkR)
  
Sprite 17
  NAME BuildL
  DEFINE ACTION
  LOOK(W)
  IF CONTENTS Space
   LOOK(NW)
   IF CONTENTS Space
    CREATE(Brick,W)
    CREATE(BuildL,NW)
    CREATE(Space)
    END
   ENDIF
  ENDIF
  CREATE(WalkL)
  
Sprite 18
  NAME Climb
  DEFINE ACTION
  LOOK(N)
  IF CONTENTS Space
   MOVE(N)
   END
  ENDIF
  LOOK(E)
  IF CONTENTS Space
   CREATE(WalkR,E)
   END
  ENDIF
  CREATE(WalkR)
  
  
Sprite 19
  
  
Sprite 20
  
  
Sprite 21
  DEFINE TYPE
  Solid
  DEFINE ACTION
  LOOK(N)
  IF CONTENTS WalkR
   CREATE(Space,N)
  ENDIF
  
  
Sprite 22
  DEFINE TYPE
  Solid
  DEFINE ACTION
  LOOK(N)
  IF CONTENTS WalkL
   CREATE(Space,N)
  ENDIF
  
  
Sprite 23
  NAME Blocker
  
  
Sprite 24
  DEFINE TYPE
  Solid
  HPush
  VPush
  DEFINE ACTION
  LOOK(S)
  IF CONTENTS WalkR
   CREATE(Blocker,S)
  ENDIF
  LOOK(S)
  IF CONTENTS WalkL
   CREATE(Blocker,S)
  ENDIF
  
  
Sprite 25
  DEFINE TYPE
  Solid
  DEFINE ACTION
  LOOK(N)
  IF CONTENTS WalkR
   CREATE(Space,N)
  ENDIF
  
  
Sprite 26
  NAME Dig
  DEFINE ACTION
  LOOK(S)
  IF CONTENTS WallA
   CREATE(Dig,S)
   CREATE(Space)
   END
  ENDIF
  LOOK(S)
  IF CONTENTS WallB
   CREATE(Dig,S)
   CREATE(Space)
   END
  ENDIF
  CREATE(WalkR)
  
  
  
Sprite 27
  DEFINE TYPE
  Solid
  HPush
  VPush
  DEFINE ACTION
  LOOK(S)
  IF CONTENTS WalkR
   CREATE(Bomb,S)
  ENDIF
  LOOK(S)
  IF CONTENTS WalkL
   CREATE(Bomb,S)
  ENDIF
  
  
  
Sprite 28
  
  
Sprite 29
  NAME BashR
  DEFINE ACTION
  LOOK(E)
  IF CONTENTS WallA
   CREATE(BashR,E)
   CREATE(Space)
   END
  ENDIF
  LOOK(E)
  IF CONTENTS WallB
   CREATE(BashR,E)
   CREATE(Space)
   END
  ENDIF
  CREATE(WalkR)
  
  
Sprite 30
  
  
Sprite 31
  
  
Sprite 32
  
  
Sprite 33
  
  
Sprite 34
  
  
Sprite 35
  
  
Sprite 36
  
  
Sprite 37
  
  
Sprite 38
  
  
Sprite 39
  
  
Sprite 40
  
  
Sprite 41
  
  
Sprite 42
  
  
Sprite 43
  
  
Sprite 44
  
  
Sprite 45
  
  
Sprite 46
  
  
Sprite 47
  
  
Sprite 48
  
Infinity/eT/LEMS.m0
Infinity/eT/LEMS.m1
Infinity/eT/LEMS.m2
Infinity/eT/LEMS.m4
Infinity/eT/LEMS.m5