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!ProArt2/Messages

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Acorn hard disk » apps » ProArt
Filename: !ProArt2/Messages
Read OK:
File size: 683F bytes
Load address: 0000
Exec address: 0000
File contents
PAM:>Brush Shape,>Edit Brush|!Paint,>Crayon,>Texture,>Magic,Pattern,Special|Spray,Fill,>Pencil,>Inkpen|>Blends
DRM:!Rectangle,Ellipse,>Polygon,Line,Curve,Text|>Style|>Grid ^G
SSM:!Cut,Magic Wand,Paint,Fill,Distort,Rotate,Scale,>Sphere|>Transparent
IOM:>Details|>Save Picture,>Save Pool,Save as|>Print,>Palette
PRM:Clear Screen   ^X|Remove Frisket,Invert Frisket ^I,Frisket colour,Make last      ^L,Add last       ^A|Filters,Effects|Crop to Window
##################################################################################
MPAM:>Brush Shape,>Edit Brush|!Paint,>Crayon,>Texture,>Magic,Pattern,>Special|>Spray,>Fill,>Pencil,>Inkpen|>Blends
MDRM:!Rectangle,Ellipse,>Polygon,Line,Curve,~Text|>Style|>Grid ^G
MSSM:!~Cut,Magic Wand,~Paint,~Fill,~Distort,~Rotate,~Scale,~>Sphere|>~Transparent|~!Show Pool
MIOM:>Details|>Save Picture,~>Save Pool,Save as|>Print,>Palette
MPRM:Clear Screen|~Remove Frisket,Invert Frisket,Frisket colour,Make last,Add last|Filters,Effects|~Crop to Window

############################################################################
#                     Messages file for ProArt2                            #
############################################################################

Title:ProArt2
vern:Version 1.02 15.10.1993
noway:Name field must contain at least 4 characters. Please enter name in full.
cheat:This is not a legitimate disc.
Must:ProArt2 cannot be used until registration details have been entered.

ICM:>Info,Show,>Create,Remove,Remove All,Minimise,Quit

# Submenus, normal and making mask versions of each. 

STM:!Plain,Clone,Sample|>Density,>Size
FFM:!Plain,Circular,Angled,3-D,Spritestretch,~Dither
PSM:!Smudge,Dopple,Smear,Diffuse|~!Plain,~Clone,~Sample
PEM:20
MSTM:~!Plain,~Clone,~Sample|>Density,>Size
MFFM:!Plain,~Circular,~Angled,~3-D,~Spritestretch,~Dither
MPSM:!~Smudge,Dopple,~Smear,~Diffuse|!Plain,Clone,~Sample
MPEM:20


IOSM:>Save,>Mode
MIOSM:~>Save,~>Mode

FSM:200
THM:0
MFSM:200
MTHM:0

SCT:!Rectangular,Irregular
SMW:>!Colour,>Greyscale
MSCT:!~Rectangular,~Irregular
MSMW:>!Colour,>Greyscale

FRM:Inverse,Tint,>Lighten,>Darken,>Cutoff,>Contrast,>Anti-Alias,>Remove Dots,>Colour Shift,>Grey Shift
ERM:Emboss,>Sphere,>Find Edges,Facet,>Halftone,Magic,Sharpen,>Pattern,>Generic,>Block,Texture
MFRM:~Inverse,~Tint,~>Lighten,~>Darken,>Cutoff,~>Contrast,~Anti-Alias,~>Remove Dots,~>Colour Shift,~>Grey Shift
MERM:~Emboss,~>Sphere,~>Find Edges,~Facet,~>Halftone,~Magic,~Sharpen,~>Pattern,~>Generic,~>Block,~Texture

SPM:Weighted,!Unweighted
MSPM:Weighted,Unweighted

OLOK:locked
ULOK:unlocked

# Menu titles

MT1:Painting
MT2:Special
MT3:Density
MT4:Spray
MT5:Fill
MT7:Drawing
MT8:Thickness
MT9:Process
MTA:Sprites
MTB:Filters
MTC:Plain Spray
MTD:Cut Type
MTE:Effects
MAG:Magic Brush
SIZ:Size
PENC:Pencil
TEXT:Texture
BLEN:Blends
STYL:Style
GRID:Grid
BRUS:Brush
PAL:Colours
INK:Inkpen
CRAY:Crayon
TRANS:Transparent
ALT:Colour shift
ALTG:Grey shift
SPH:Sphere
SPHR:Distance
FBLK:Block
FDOT:Remove Dots
MWDI:Range
COLA:Accuracy
POLY:Sides
PRT:Print
IOT:Input-Output
SINFO:Sprite Details
EDPAL:Edit Palette
NEW:New Picture
EDBSH:Edit Brush
IOST:Save as
SMOD:Save as Mode
MWST:Magic Wand
POOL:Pool
FLGT:Lighten
FDRK:Darken
FCUT:Cutoff
FCON:Contrast
FEDG:Find Edges
F0:Halftone
PATT:Pattern
FILT:Generic

############################# ERROR MESSAGES ##############################

REMm:Pictures modified but not Saved. Remove?
REMs:Picture modified but not Saved. Remove?
QUIT:Picture modified but not Saved. Quit ?
WARN:Crop can not be undone. Continue ?
E1:Not a valid operation within frisket
E2:No sprites in pool
E3:Not enough memory
E4:No room. Increase memory if possible
E5:Can not do frisket
E6:Invalid Drawfile
E7:Error rendering Drawfile
E8:RAM transfer failed
E9:Can't do this when all colours are used
EC:Can't close file
EF:Fatal error. Must exit
EL:Filename too long
ELC:Error on load
EBM:Bad Mode
ENG:Non_Graphic Mode
EM:Switch frisket OFF first
EO:Can't open file
ES:Image too small, load to spritepool
ET:Maximum 16 canvasses
E2ME:Can't do this, use sprite pool or save to filer and reload
ETS:Too small an area, cut to spritepool instead,
HARD1:Your hardware does not support 256 colour entries in this screen mode
PALERR:Invalid palette file
DFF:Can only use Outline Fonts

############################## HELP MESSAGES ###############################

# Help for tools -----------------------------------------------------------

TPW:This is the tools window
TPI0:\Dreposition tools
TPI2:\Senter DRAWING mode|MWhile drawing, click ADJUST on the canvas for selection of existing colours
TPI1:\Senter PAINTING mode|MWhile painting, click ADJUST on the canvas for selection of existing colours
TPI3:\Senter SPRITE mode.
TPI4:\Senter INPUT/OUTPUT mode.
TPI6:\Spop up PALETTE.|MThe palette dialogue allows selection of current colour and opacity.
TPI7:\Sto toggle FRISKET OFF / FRISKET ON / MAKE FRISKET
TPI8:\Sreduce magnification of view.
TPI9:\Sincrease magnification of view.
TPI5:\Senter PROCESS mode.
TPI10:Current magnification percentage|M\Sto return to 100.
TPI11:\SUNDO.
TPI12:\Sflip tools

# Help for canvas ----------------------------------------------------------

C1:DRAG to paint with current brush|MYou can drag Draw files here to be rendered at the cursor position|MYou can drag single-sprite Sprite files here to import pictures. Multi-sprite files should be imported to the sprite pool window
C2:DRAG to spray at current size, density and weighting|MIf cloning, click ADJUST to set the origin of the clone
C3:DRAG arrow to indicate start, end and direction of current fill type
C4:DRAG to soften area under current brush shape
C5:DRAG to texture area under current brush shape
C6:DRAG to brush sprite pattern onto picture
C7:DRAG brush to change colours as set up in Magic
C8:Drag to define chosen shape or line|MSingle lines should not have a style of 'filled'
C9:DRAG a rectangle around required area to cut a sprite
C10:Move into position and SELECT to paste|MClick ADJUST to abandon
C11:DRAG to use pencil at the current size
C12:DRAG to paint with the inkpen at the current size
C13:DRAG to 'dopple' in currently set fashion
C14:DRAG to 'diffuse' in currently set fashion
C15:DRAG to smear colours. A small brush is usually most appropriate
C17:DRAG to use the crayon pen in the current texture
C18:Nothing Happens !
C19:No particular action here. Process works on the whole picture
C20:Click SELECT to fill with the current sprite
C22:DRAG SELECT to paint with the current sprite
C23:DRAG SELECT to cut an irregularly shaped sprite from the canvas
C24/C25/C26:DRAG SELECT to define a start box for distortion|MClick SELECT outside the box to finish
C27:Drag SELECT to define first line then drag or click SELECT for each subsequent point|M\Afinish or click SELECT near to the start point
C28:Click SELECT at start point and drag to end of segment and release SELECT.
C29:Click SELECT at (or drag SELECT to) end of next segment|MClick ADJUST to complete
C30:DRAG SELECT to mark centre of polygon, size and rotate
C31:DRAG SELECT to scale current sprite at fixed aspect ratio|MHold down shift while scaling to allow variable aspect ratio
C32:DRAG SELECT to rotate current sprite at fixed size|MHold down shift while rotating to allow variable size
C33:Drag SELECT from centre of sphere to define position and size
C61:Click SELECT to perform current fill option
C62:Click SELECT near to right hand side of an object to create a frisket
C63:Click SELECT to do a pseudo 3-D fill in currently selected blend
C64:Click SELECT to do a stretch fill with current sprite
CI0:DRAG SELECT to move whole box|MDRAG ADJUST to move original bottom left corner
CI1:DRAG SELECT to move whole box|MDRAG ADJUST to move original top left corner
CI2:DRAG SELECT to move whole box|MDRAG ADJUST to move original top right corner
CI3:DRAG SELECT to move whole box|MDRAG ADJUST to move original bottom right corner

############################################################################
######################## MENU HELP FOR RISCOS 3 ############################
############################################################################

IB:\TProArt2 icon.
IB0:\Rget information about the program
IB1:\Rreopen a closed picture
IB2:\Rcreate a new canvas
IB3:\Rdispose of a picture
IB4:\Sdispose of all pictures
IB5:\Suse small memory model. No frisket and no undo facility.
IB6:\Squit ProArt2


PM0:\Rchoose a particular brush size and shape
PM1:\Rbring up user-defined brush dialogue \w     
PM2:\Spaint with current brush   
PM3:\Schoose crayon. Crayon in current texture, current colour|M\Rchoose current texture     
PM4:\Schoose texture. Textures current colours|M\Rchoose current texture       
PM5:\Schoose magic brush|M\Rset up colour swaps      
PM6:\Sdraw a tile pattern with current sprite
PM7:\Schoose current special effect|M\Rchange current special effect
PM70:\Schoose smudge effect. Local anti-aliasing
PM71:\Schoose dopple effect. A dotty feature
PM72:\Schoose smear effect. Allows colours to be 'wet' smeared
PM73:\Schoose diffuse effect. Breaks up picture
PM74:\Schoose the plain variety
PM75:\Schoose the clone variety for dopple or diffuse
PM76:\Schoose the sample variety for dopple or diffuse
PM8:\Schoose spray|M\Rchoose a particular spray type
PM80:\Schoose a plain spray|M\Rchoose weighting
PM800:\Schoose a centre weighted spray
PM801:\Schoose an unweighted spray
PM81:\Schoose a clone spray
PM82:\Schoose a sample spray
PM83:\Ropen dialogue for setting density of dots
PM84:\Ropen dialogue for setting size of footprint
PM9:\Schoose fill|M\Rchoose a particular fill type
PM90:\Schoose a plain fill
PM91:\Schoose a circular fill in current blend set
PM92:\Schoose an angled fill in current blend set
PM93:\Schoose a pseudo 3-D fill in current blend set
PM94:\Schoose a fill which stretches the current sprite into the area
PM95:\Stoggle dithering of blend colours on and off
PMa:\Schoose pencil|M\Rchange size
PMb:\Schoose inkpen|M\Rto change size
PMc:\Rset current blend set

SM0:\Scut sprite from picture|M\Rchoose cut type
SM00:\Schoose rectangular cut using transparencies set up on Transparent
SM01:\Schoose irregular cut for non-rectangular shapes
SM1:\Schoose Magic Wand|M\Rchoose selection rule
SM10:\Sfind area using closeness of colour|M\Radjust range
SM11:\Sfind area using closeness of tone|M\Radjust range
SM2:\Spaint with current sprite
SM3:\Sfill with current sprite
SM4:\Sdistort current sprite onto a quadrilateral
SM5:\Srotate
SM6:\Sscale current sprite
SM7:\Smap current sprite to a sphere|M\R select 'distance'
SM8:\Rto set transparent colours for sprite cutting. Drag colours to the first of each pair of two boxes. Clicking ADJUST in the dialogue will transfer colours from the palette
SM9:\Sdisplay/hide the sprite pool window
SMA:\Shide the sprite pool window
SMB:\Sundo to position when last colour was chosen (or later !)

DM0:\Schoose rectangle drawing
DM1:\Schoose ellipse drawing
DM2:\Schoose polygon drawing|M\Rbring up polygon choices dialogue \w
DM3:\Schoose linked line drawing
DM4:\Schoose curve drawing
DM5:\Sbring up the text entry dialogue \w
DM6:\Rbring up the style dialogue \w
DM7:\Stoggle the grid on or off|M\Rbring up grid options, colour and spacing

IM0:\Robtain details on picture
IM1:\Ropen save picture dialogue \w
IM2:\Ropen save sprite pool dialogue \w
IM3:\Ropen saveas submenu|MUSE ONLY FOR FINISHED PICTURES YOU NEED IN A PARTICULAR MODE
IM30:\Ropen 'saveas' save dialogue \w
IM31:\Rset destination mode for 'saving as'
IM4:\Ropen print dialogue \w
IM5:\Ropen palette editor dialogue \w

PRM0:\Sclear screen to the current colour
PRM1:\Sremove frisket and free memory
PRM2:\Sinvert the current frisket
PRM3:\Schange the colour in which the frisket is displayed. Set colour on palette first
PRM4:\Screate a frisket from difference between current and previous versions of picture
PRM5:\Sappend differences between current and previous versions of the picture to the frisket
PRM6:\Rchoose filters which act on the whole picture
PRM7:\Rchoose effects which act on the whole picture
PRM8:\Scrop picture to area visible in window. THIS IS IRREVERSIBLE

#Filters

PRM60:\Sinvert the picture.
PRM61:\Stint the picture in current blend set.
PRM62:\Slighten the picture|M\Radjust degree of lightening
PRM63:\Sdarken the picture|M\Radjust degree of darkening
PRM64:\Sposterise the picture|M\Radjust cutoff value
PRM65:\Sincrease the contrast of the picture|M\Radjust amount
PRM66:\Ssmooth colour transitions.|MNote: Anti-alias can be slow.
PRM67:\Sremove isolated dots|M\Radjust target dotsize|Mlarger clusters are anti-aliased
PRM68:\Rbring up colour shift dialogue \w
PRM69:\Rbring up grey shift dialogue \w

#Effects

PRM70:\Semboss in the current blend set of colours
PRM71:\Swrap the picture onto a sphere.|M\Radjust size and distance.
PRM72:\Sedge detect.|M\Radjust width
PRM73:\Sreplace each colour by the most common colour in the vicinity.
PRM74:\Sconvert to fractal halftone|M\Rchoose cluster size
PRM75:\Sapply the magic brush to the whole picture
PRM76:\Sapply a fast sharpen filter
PRM77:\Ropen the pattern editor dialogue
PRM78:\Ropen the generic filter dialogue
PRM79:\Sconvert to small blocks|M\Radjust the block size
PRM7a:\Sapply texture the whole picture|M\Rchoose texture

###########################################################################
####################### DIALOGUE WINDOW HELP ##############################
###########################################################################

HLPMS/MSI1:\Tsaveas mode \w

MSI0:Enter destination mode and press RETURN or click OK
MSI2:\Sset destination mode

###########################################################################

HLPPENCIL/HLPSPRAY:\Tsize adjustment \w

PENCILI0/SPRAYI0:\Dadjust size
PENCILI1/SPRAYI1:\Sreduce size by 1
PENCILI2/SPRAYI2:\Tcurrent size
PENCILI3/SPRAYI3:\Sincrease size by 1

###########################################################################
HLPTEXTURE:\Ttexture choice window

TEXTUREI0:\Ttexture design
TEXTUREI1:\Smove back through the presets
TEXTUREI2:\Smove forwards through the presets
TEXTUREI3:\Tcurrent texture number
TEXTUREI4:\Tcurrent texture name

###########################################################################
HLPPAL:\Tcolour control palette

PALI0:\Schoose a colour
PALI1:\Dset opacity
PALI2:\Sreduce opacity by 1
PALI3:\Tcurrent opacity
PALI4:\Sincrease opacity by 1
PALI5:\Topacity indicator. Low opacity adds only a small amount of the selected colour
PALI6:\Stoggle picker state for the effect of ADJUST on the canvas (select 1 colour or sample up to 16 colours)|M\Atransfer the current blendset to the picker.
PALI23:\Sclear picker colours
PALI7/PALI8/PALI9/PALI10/PALI11/PALI12/PALI13/PALI14:This is the set of picker colours.|M\Schoose one of these colours
PALI15/PALI16/PALI17/PALI18/PALI19/PALI20/PALI21/PALI22:This is the set of picker colours.|M\Schoose one of these colours

###########################################################################
HLPB:\Tthe blend dialogue \w

BI0:\Dmove a colour to start or end of colour set
BI1:\Tstart colour
BI2:\Tend colour
BI3:\Sreverse the colour set
BI4:\Smove back through presets
BI5:\Tcurrent blend preset
BI6:\Smove forwards through presets
BI7:\Tcurrent blend colour set

###########################################################################
HLPAD:\Tparameter adjustment dialogue \w

ADI0:\Dalter value
ADI1:\Sdecrease value
ADI2:\Sincrease value
ADI3:\Tcurrent value
ADI4:\Sstart operation

###########################################################################
HLPSTYLE:\Tstyle setting dialogue \w

STYLEI0:\Dalter line thickness
STYLEI1:\Sreduce line thickness
STYLEI2:Current line thickness
STYLEI3:\Sincrease line thickness
STYLEI4:\Stoggle join style Mitre / Round / Bevel
STYLEI5:Current outline and fill colours (current and previous colours)
STYLEI6:\Stoggle closed or open paths.

############################################################################
HLPM:\Tmagic brush dialogue \w

MI0/MI1/MI2/MI3/MI4/MI5/MI6/MI7:Change this colour to the one on the right|M\Sdelete the pairing|M\Atransfer colours from the picker to the left hand (source) boxes
MI8/MI9/MI10/MI11/MI12/MI13/MI14/MI15:Change this colour to the one on the right|M\Sdelete the pairing|M\Atransfer colours from the picker to the left hand (source) boxes
MI16/MI17/MI18/MI19/MI20/MI21/MI22/MI23:Change to this from the one on the left|M\Sdelete the pairing|M\Atransfer colours from the picker to the left hand (source) boxes
MI24/MI25/MI26/MI27/MI28/MI29/MI30/MI31:Change to this from the one on the left|M\Sdelete the pairing|M\Atransfer colours from the picker to the left hand (source) boxes
MI32:\Dtransfer colours to the boxes|M\Atransfer colours from picker to destination boxes|MHolding SHIFT while dropping a destination colour applies it to all destination boxes
MI33:\Sclear current set
MI34:\Stransfer blendset to source boxes|M\Atransfer blendset to destination boxes
MI35:\Stransfer colours from picker to source boxes|M\Atransfer colours from picker to destination boxes
############################################################################
HLPT:\Ttransparent colours dialogue \w

TI0/TI1/TI2/TI3/TI4/TI5/TI6/TI7:This colour is set to be transparent|M\Sdelete the choice
TI8/TI9/TI10/TI11/TI12/TI13/TI14/TI15:This colour is set to be transparent|M\Sdelete the choice
TI32:\Sset as transparent
TI33:\Sclear all transparent colours
TI34:\Sset current blend set colours as transparent
TI35:\Sset colours from picker as transparent
############################################################################
HLPA:\T colour shift dialogue \w

AI0:\Dchange red component
AI1:\Dchange green component
AI2:\Dchange blue component
AI3:\Sdecrease red component
AI4:\Sincrease red component
AI5:Red component
AI6:\Sdecrease green component
AI7:\Sincrease green component
AI8:Green component
AI9:\Sdecrease blue component
AI10:\Sincrease blue component
AI11:Blue component
AI12:\Sapply colour shift changes as in preview
AI13:\Tpreview
AI14/AI15/AI16/AI17/AI18/AI19/AI20/AI21:\Stoggle range of tones to which effect applies. Dark tones to left and light to right

############################################################################
HLPSPHERE/SPHEREI0:\Tsphere control dialogue

SPHEREI1:\Sdecrease size of sphere to be used
SPHEREI2:\Tsize of sphere to be used
SPHEREI3:\Sincrease size of sphere to be used
SPHEREI4:\Sdecrease distance from sphere, less of picture shows
SPHEREI5:\Tdistance from sphere
SPHEREI6:\Sincrease distance from sphere, more of picture shows

############################################################################
HLPPOLY:\Tpolygon choices dialogue \w

POLYI0:\Tcurrently selected polygon
POLYI1:\Sreduce the number of sides
POLYI2:\Tnumber of sides
POLYI3:\Sincrease the number of sides

############################################################################
HLPPEN:\Tpen selection dialogue \w

PENI0/PENI1/PENI2/PENI3/PENI4/PENI5/PENI6/PENI7:\Schoose this brush
PENI8/PENI9/PENI10/PENI11/PENI12/PENI13/PENI14/PENI15:\Schoose this brush
PENI16/PENI17/PENI18:\Schoose this brush
PENI19:\Schoose user-defined brush

############################################################################
HLPG:\Tgrid options dialogue \w

GI0/GI1/GI2/GI3/GI4/GI5/GI6/GI7:\Schoose this colour for the grid
GI8/GI9/GI10/GI11/GI12/GI13/GI14/GI15:\Schoose this colour for the grid
GI16:\Smake spacing smaller
GI17:\Tcurrent spacing
GI18:\Smake spacing larger
GI19:\Stoggle grid lock on/off

############################################################################
HLPPRNT/PRNTI14:\Dposition picture on the page

PRNTI0:\Tcurrently selected printer
PRNTI1:\Schoose portrait orientation
PRNTI2:\Schoose landscape orientation
PRNTI3:\Schoose centimetres as the units for the origin
PRNTI4:\Schoose inches as the units for the origin
PRNTI5:\Splace the caret and edit the origin x
PRNTI6:\Splace the caret and edit the origin y
PRNTI8:\Tcurrent scale of the picture. Use the arrows to change it
PRNTI10:\Sstart printing
PRNTI15:\Splace the caret and edit the number of copies to be printed
PRNTI17:\Scentre horizontally
PRNTI18:\Scentre vertically

############################################################################
FNTSELIZZ:\Tpaint text dialogue \w

FNTSELW0:\Schoose typeface
FNTSELW1:\Schoose weight
FNTSELW2:\Schoose style
FNTSELI00:\Screate text for positioning on picture
FNTSELI01:\Sabandon this operation
FNTSELI15:\Sincrease height
FNTSELI16:\Sincrease width
FNTSELI17:\Tcurrent height
FNTSELI18:\Tcurrent width
FNTSELI19:\Sdecrease height
FNTSELI20:\Sdecrease width
FNTSELI21:\Senter your text
FNTSELI22:\Sset up your text before finishing on OK
FNTSELPNT:\Schoose point size

############################################################################
HLPDE:\Tdetails dialogue \w

DEI1:Colour usage. \Salternate display
DEI2:Sprite name
DEI3:Width in pixels
DEI4:Height in pixels
DEI7:Number of colours used

############################################################################
SAVEAS:\Tsave dialogue \w

SAVEAS0:\SSave file
SAVEAS2:\Salter filename to be saved
SAVEAS3:Drag icon to a filer to save, or click SELECT on OK if there is a full pathname
SAVEAS4:\S toggle type of file to save, Normal or Squashed

############################################################################
HLPEB:\Tbrush editor dialogue \w

EBI0:\Tcurrent user defined brush
EBI1:\Sset pixels to solid
EBI2:\Sclear pixels to transparent
EBI3:\Sclear whole brush to solid or transparent
EBI4:\Sflip brush vertically
EBI5:\Sflip brush horizontally

############################################################################
HLPPAT:\Tpattern edit dialogue \w

PATI0:\Tpattern preview
PATI1:\Sdecrease horizontal row offset
PATI2:\Thorizontal row offset
PATI3:\Sincrease horizontal row offset
PATI5:\Dadjust horizontal row offset
PATI6:\Sdecrease horizontal row displacement
PATI7:\Thorizontal row displacement
PATI8:\Sincrease horizontal row displacement
PATI10:\Dadjust horizontal row displacement
PATI11:\Sdecrease vertical row displacement
PATI12:\Tvertical row displacement
PATI13:\Sincrease vertical row displacement
PATI15:\Dadjust vertical row displacement
PATI16:\Scover picture with this pattern
PATI17/PATI18/PATI19/PATI20:\Stoggle orientation of this element
PATI21:\Tsprite name

############################################################################
HLPPALED:\Tpalette edit dialogue \w

PALEDI0:\Dadjust red content
PALEDI1:\Dadjust green content
PALEDI2:\Dadjust blue content
PALEDI3:\Sdecrease red content
PALEDI4:\Sincrease red content
PALEDI5:\Tred content of the selected colour
PALEDI6:\Sdecrease green content
PALEDI7:\Sincrease green content
PALEDI8:\Tgreen content of the selected colour
PALEDI9:\Sdecrease blue content
PALEDI10:\Sincrease blue content
PALEDI11:\Tblue content of the selected colour
PALEDI12:\Schoose this colour for editing|M\Dchoose a range of colours for interpolating
PALEDI13:\Sinterpolate between colours
PALEDI14:\Stoggle screen updating on palette change on/off. Colour cards only.
PALEDI15:\Smake the change if you have a colour card
PALEDI16:\Tcolour preview

############################################################################
HLPCREATE:\Tcreate canvas dialogue \w

CREATEI3:\Sedit width of canvas
CREATEI4:\Sedit height of canvas
CREATEI5:\Tmemory needed for this size
CREATEI6:\Tmemory currently available
CREATEI7:\Schoose pixels as units
CREATEI8:\Schoose inches as units
CREATEI9:\Schoose centimetres as units
CREATEI10:\Tpreset name
CREATEI11:\Smove back through the presets
CREATEI12:\Smove forwards through the presets
CREATEI16:\Screate this canvas

############################################################################
HLPFILTER:\Teditor dialogue \w for user defined filters

FILTERI0:Top left weighting|M\Sincrease|M\Adecrease
FILTERI1:Top middle weighting|M\Sincrease|M\Adecrease
FILTERI2:Top right weighting|M\Sincrease|M\Adecrease 
FILTERI3:Middle left weighting|M\Sincrease|M\Adecrease
FILTERI4:Centre pixel weighting|M\Sincrease|M\Adecrease
FILTERI5:Middle right weighting|M\Sincrease|M\Adecrease
FILTERI6:Bottom left weighting|M\Sincrease|M\Adecrease
FILTERI7:Bottom middle weighting|M\Sincrease|M\Adecrease
FILTERI8:Bottom right weighting|M\Sincrease|M\Adecrease
FILTERI9:\Tpreset name
FILTERI10:\Smove back through presets
FILTERI11:\Smove forwards through presets
FILTERI12:\Sapply filter.|M(The process may take some time with large or complex images)
FILTERI13:Multiplication factor (for contrast) nominal 128 base|M\Sincrease|M\Adecrease
FILTERI14:Addition factor (for brightness)|M\Sincrease|M\Adecrease
############################################################################
HLPSPR:\Tsprite pool dialogue window

SPRI0:This is the current sprite|MClick SELECT and move pointer to position for pasting onto the canvas|MDRAG a spritefile to this window to load sprites
SPRI1:This is the name of the current sprite|MIf you wish to keep it, Click SELECT to edit the name to something other than temp then press [RETURN]
SPRI2:\Smove backwards|M\Amove forwards
SPRI3:\Smove forwards|M\Amove backwards
SPRI4:\Sdelete this sprite
SPRI5:\Sflip this sprite horizontally
SPRI6:\Sflip this sprite vertically
SPRI7:\Dadjust opacity of soft paste when not auto blending
SPRI8:\Sdecrease opacity of soft paste
SPRI9:\Sincrease opacity of soft paste
SPRI10:\Smove through auto blending options|M\Amove backwards
SPRI11:\Tnumber of sprites in the pool
SPRI12:\Tcurrent soft paste opacity
SPRI13:\Tmemory size of the pool
SPRI14:\Tcurrent sprite number
SPRI15:\Tcurrent sprite width and height in pixels

############################################################################
#################           CANVAS SIZE PRESETS        #####################
############################################################################
a1:Screen
a1x:640
a1y:512

a2:A4
a2x:744
a2y:1028

a3:A5
a3x:514
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a4:A6
a4x:372
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a5:Disc label
a5x:248
a5y:248

a6:1/2 Screen
a6x:640
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a7:1/4 Screen
a7x:320
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a8:1/16 Screen
a8x:160
a8y:128

############################################################################
############################################################################
############################################################################

DJE1:Unable to delete opton/optoff. ProArt2 Must exit immediately.



HLPZZ:\Tthe grey shift dialogue box
ZZI0:This shows a graph of start shade against final shade.|MYou can draw in this area.
ZZI1:\Sset to preset pattern 1
ZZI2:\Sset to preset pattern 2
ZZI3:\Sset to preset pattern 3
ZZI4:\Sset to preset pattern 4
ZZI5:\Sset to preset pattern 5
ZZI6:\Sreflect pattern
ZZI7:\Sactivate grey shift

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*
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*
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000067d0  49 34 3a 5c 53 73 65 74  20 74 6f 20 70 72 65 73  |I4:\Sset to pres|
000067e0  65 74 20 70 61 74 74 65  72 6e 20 34 0a 5a 5a 49  |et pattern 4.ZZI|
000067f0  35 3a 5c 53 73 65 74 20  74 6f 20 70 72 65 73 65  |5:\Sset to prese|
00006800  74 20 70 61 74 74 65 72  6e 20 35 0a 5a 5a 49 36  |t pattern 5.ZZI6|
00006810  3a 5c 53 72 65 66 6c 65  63 74 20 70 61 74 74 65  |:\Sreflect patte|
00006820  72 6e 0a 5a 5a 49 37 3a  5c 53 61 63 74 69 76 61  |rn.ZZI7:\Sactiva|
00006830  74 65 20 67 72 65 79 20  73 68 69 66 74 0a 0a     |te grey shift..|
0000683f