Home » Personal collection » Acorn tapes » Commercial_Releases » box03_tape12b_acorn_cheat_it_again_joe_3.wav » Sphereof-T

Sphereof-T

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Acorn tapes » Commercial_Releases » box03_tape12b_acorn_cheat_it_again_joe_3.wav
Filename: Sphereof-T
Read OK:
File size: 062C bytes
Load address: 3000
Exec address: 3000
File contents
    1*|
   10REM Sphere of Destiny cheat
   20REM Electron tape version
   30MODE1:VDU19,3,6,0,0,0,23,230,0,&FF,0,&FF,0,0,0,0:COLOUR2:PRINT'"Sphere of Destiny cheat":COLOUR1:PRINT"�����������������������"':PROCmc1
   40PROCa("`Starting level       @(00-63) `: @"):INPUT""level
   50IF level<0 OR level>63 THEN GOTO40
   60level=level EOR &FF:PROCmc
   70PROCask("Infinite lives",inlives)
   80PROCask("Jump level option",jump)
   90PRINT:PROCa("@Jump level `by pressing @J` while playing  the game.")
  100PRINT':PROCa("`OK @- `Insert @Sphere of Destiny `tape and       press `play ..."):PRINT':COLOUR2
  110*L. LOADER 2000
  120FORI%=0TO&FF STEP4:I%!&5000=I%!&7000:NEXT
  130MODE4
  140FORI%=0TO&FF STEP4:I%!&7000=I%!&5000:NEXT
  150CALL&7000
  160END
  170DEFPROCask(A$,A%)
  180PROCa("`"+A$+STRING$(22-LENA$," ")+" @(Y/N) `: @"):A$=GET$:IFA$="Y" THEN PRINT;"Yes" ELSE PRINT;"No":?A%=&60
  190ENDPROC
  200DEFPROCmc
  210FORI%=0TO2 STEP2
  220P%=&7000
  230[OPTI%
  240LDA#un MOD 256:STA&220
  250LDA#un DIV 256:STA&221
  260LDA#&0E:LDX#4:JSR&FFF4
  270LDY#load DIV 256:LDX#load MOD 256
  280JSR&FFF7
  290LDA#&AF:STA&3023:JSR&3000
  300LDA#&A9:STA&3023
  310LDA#&60:STA&310C:JSR&30E1
  320LDY#game DIV 256:LDX#game MOD 256
  330JSR&FFF7
  340LDA#&0D:LDX#4:JSR&FFF4
  350LDA#(level EOR &9D):STA&1742
  360JSRjump:JSRinlives
  370JMP&900
  380.jump
  390LDA#&EC:STA&C69:LDA#&EE:STA&C6A
  400RTS
  410.inlives
  420LDA#&A5:STA&1A54
  430RTS
  440.un LDA&3CA:AND#254:STA&3CA:RTS
  450.load EQUS"LOAD S.O.D."+CHR$13
  460.game EQUS"LOAD "+CHR$13
  470]:NEXT
  480ENDPROC
  490DEFPROCmc1
  500FORI%=0TO2 STEP2:P%=&1700:[OPTI%:LDY#0:.loop2 LDA&1600,Y:CMP#13:BEQend:CMP#ASC"@":BEQcolour1:CMP#ASC"`":BEQcolour2:JSR&FFEE:.backin:INY:CPY#0:BNEloop2:.end:RTS
  510.colour1 LDA#2:JMPchange:.colour2 LDA#3:.change TAX:LDA#17:JSR&FFEE:TXA:JSR&FFEE:JMPbackin
  520]:NEXT:ENDPROC
  530DEFPROCa($&1600)
  540CALL&1700:ENDPROC
*|

� Sphere of Destiny cheat
� Electron tape version
r�1:�19,3,6,0,0,0,23,230,0,&FF,0,&FF,0,0,0,0:�2:�'"Sphere of Destiny cheat":�1:�"�����������������������"':�mc1
(6�a("`Starting level       @(00-63) `: @"):�""level
2 � level<0 � level>63 � �Th@
<level=level � &FF:�mc
F"�ask("Infinite lives",inlives)
P"�ask("Jump level option",jump)
ZA�:�a("@Jump level `by pressing @J` while playing  the game.")
dT�':�a("`OK @- `Insert @Sphere of Destiny `tape and       press `play ..."):�':�2
n*L. LOADER 2000
x$�I%=0�&FF �4:I%!&5000=I%!&7000:�
��4
�$�I%=0�&FF �4:I%!&7000=I%!&5000:�
�
�&7000
��
���ask(A$,A%)
�R�a("`"+A$+�22-�A$," ")+" @(Y/N) `: @"):A$=�:�A$="Y" � �;"Yes" � �;"No":?A%=&60
��
���mc
��I%=0�2 �2
�P%=&7000
�
[OPTI%
�LDA#un � 256:STA&220
�LDA#un � 256:STA&221
LDA#&0E:LDX#4:JSR&FFF4
!LDY#load � 256:LDX#load � 256
JSR&FFF7
"LDA#&AF:STA&3023:JSR&3000
,LDA#&A9:STA&3023
6LDA#&60:STA&310C:JSR&30E1
@!LDY#game � 256:LDX#game � 256
JJSR&FFF7
TLDA#&0D:LDX#4:JSR&FFF4
^LDA#(level � &9D):STA&1742
hJSRjump:JSRinlives
rJMP&900
|	.jump
�#LDA#&EC:STA&C69:LDA#&EE:STA&C6A
�RTS
�.inlives
�LDA#&A5:STA&1A54
�RTS
�!.un LDA&3CA:�#254:STA&3CA:RTS
�.load EQUS"LOAD S.O.D."+�13
�.game EQUS"LOAD "+�13
�]:�
��
�	��mc1
��I%=0�2 �2:P%=&1700:[OPTI%:LDY#0:.loop2 LDA&1600,Y:CMP#13:BEQend:CMP#�"@":BEQcolour1:CMP#�"`":BEQcolour2:JSR&FFEE:.backin:INY:CPY#0:BNEloop2:.end:RTS
�^.colour1 LDA#2:JMPchange:.colour2 LDA#3:.change TAX:LDA#17:JSR&FFEE:TXA:JSR&FFEE:JMPbackin
	]:�:�
��a($&1600)
�&1700:�
�
00000000  0d 00 01 07 2a 7c 15 0d  00 0a 1d f4 20 53 70 68  |....*|...... Sph|
00000010  65 72 65 20 6f 66 20 44  65 73 74 69 6e 79 20 63  |ere of Destiny c|
00000020  68 65 61 74 0d 00 14 1b  f4 20 45 6c 65 63 74 72  |heat..... Electr|
00000030  6f 6e 20 74 61 70 65 20  76 65 72 73 69 6f 6e 0d  |on tape version.|
00000040  00 1e 72 eb 31 3a ef 31  39 2c 33 2c 36 2c 30 2c  |..r.1:.19,3,6,0,|
00000050  30 2c 30 2c 32 33 2c 32  33 30 2c 30 2c 26 46 46  |0,0,23,230,0,&FF|
00000060  2c 30 2c 26 46 46 2c 30  2c 30 2c 30 2c 30 3a fb  |,0,&FF,0,0,0,0:.|
00000070  32 3a f1 27 22 53 70 68  65 72 65 20 6f 66 20 44  |2:.'"Sphere of D|
00000080  65 73 74 69 6e 79 20 63  68 65 61 74 22 3a fb 31  |estiny cheat":.1|
00000090  3a f1 22 86 86 86 86 86  86 86 86 86 86 86 86 86  |:.".............|
000000a0  86 86 86 86 86 86 86 86  86 86 22 27 3a f2 6d 63  |.........."':.mc|
000000b0  31 0d 00 28 36 f2 61 28  22 60 53 74 61 72 74 69  |1..(6.a("`Starti|
000000c0  6e 67 20 6c 65 76 65 6c  20 20 20 20 20 20 20 40  |ng level       @|
000000d0  28 30 30 2d 36 33 29 20  60 3a 20 40 22 29 3a e8  |(00-63) `: @"):.|
000000e0  22 22 6c 65 76 65 6c 0d  00 32 20 e7 20 6c 65 76  |""level..2 . lev|
000000f0  65 6c 3c 30 20 84 20 6c  65 76 65 6c 3e 36 33 20  |el<0 . level>63 |
00000100  8c 20 e5 8d 54 68 40 0d  00 3c 19 6c 65 76 65 6c  |. ..Th@..<.level|
00000110  3d 6c 65 76 65 6c 20 82  20 26 46 46 3a f2 6d 63  |=level . &FF:.mc|
00000120  0d 00 46 22 f2 61 73 6b  28 22 49 6e 66 69 6e 69  |..F".ask("Infini|
00000130  74 65 20 6c 69 76 65 73  22 2c 69 6e 6c 69 76 65  |te lives",inlive|
00000140  73 29 0d 00 50 22 f2 61  73 6b 28 22 4a 75 6d 70  |s)..P".ask("Jump|
00000150  20 6c 65 76 65 6c 20 6f  70 74 69 6f 6e 22 2c 6a  | level option",j|
00000160  75 6d 70 29 0d 00 5a 41  f1 3a f2 61 28 22 40 4a  |ump)..ZA.:.a("@J|
00000170  75 6d 70 20 6c 65 76 65  6c 20 60 62 79 20 70 72  |ump level `by pr|
00000180  65 73 73 69 6e 67 20 40  4a 60 20 77 68 69 6c 65  |essing @J` while|
00000190  20 70 6c 61 79 69 6e 67  20 20 74 68 65 20 67 61  | playing  the ga|
000001a0  6d 65 2e 22 29 0d 00 64  54 f1 27 3a f2 61 28 22  |me.")..dT.':.a("|
000001b0  60 4f 4b 20 40 2d 20 60  49 6e 73 65 72 74 20 40  |`OK @- `Insert @|
000001c0  53 70 68 65 72 65 20 6f  66 20 44 65 73 74 69 6e  |Sphere of Destin|
000001d0  79 20 60 74 61 70 65 20  61 6e 64 20 20 20 20 20  |y `tape and     |
000001e0  20 20 70 72 65 73 73 20  60 70 6c 61 79 20 2e 2e  |  press `play ..|
000001f0  2e 22 29 3a f1 27 3a fb  32 0d 00 6e 13 2a 4c 2e  |."):.':.2..n.*L.|
00000200  20 4c 4f 41 44 45 52 20  32 30 30 30 0d 00 78 24  | LOADER 2000..x$|
00000210  e3 49 25 3d 30 b8 26 46  46 20 88 34 3a 49 25 21  |.I%=0.&FF .4:I%!|
00000220  26 35 30 30 30 3d 49 25  21 26 37 30 30 30 3a ed  |&5000=I%!&7000:.|
00000230  0d 00 82 06 eb 34 0d 00  8c 24 e3 49 25 3d 30 b8  |.....4...$.I%=0.|
00000240  26 46 46 20 88 34 3a 49  25 21 26 37 30 30 30 3d  |&FF .4:I%!&7000=|
00000250  49 25 21 26 35 30 30 30  3a ed 0d 00 96 0a d6 26  |I%!&5000:......&|
00000260  37 30 30 30 0d 00 a0 05  e0 0d 00 aa 10 dd f2 61  |7000...........a|
00000270  73 6b 28 41 24 2c 41 25  29 0d 00 b4 52 f2 61 28  |sk(A$,A%)...R.a(|
00000280  22 60 22 2b 41 24 2b c4  32 32 2d a9 41 24 2c 22  |"`"+A$+.22-.A$,"|
00000290  20 22 29 2b 22 20 40 28  59 2f 4e 29 20 60 3a 20  | ")+" @(Y/N) `: |
000002a0  40 22 29 3a 41 24 3d be  3a e7 41 24 3d 22 59 22  |@"):A$=.:.A$="Y"|
000002b0  20 8c 20 f1 3b 22 59 65  73 22 20 8b 20 f1 3b 22  | . .;"Yes" . .;"|
000002c0  4e 6f 22 3a 3f 41 25 3d  26 36 30 0d 00 be 05 e1  |No":?A%=&60.....|
000002d0  0d 00 c8 08 dd f2 6d 63  0d 00 d2 0e e3 49 25 3d  |......mc.....I%=|
000002e0  30 b8 32 20 88 32 0d 00  dc 0c 50 25 3d 26 37 30  |0.2 .2....P%=&70|
000002f0  30 30 0d 00 e6 0a 5b 4f  50 54 49 25 0d 00 f0 18  |00....[OPTI%....|
00000300  4c 44 41 23 75 6e 20 83  20 32 35 36 3a 53 54 41  |LDA#un . 256:STA|
00000310  26 32 32 30 0d 00 fa 18  4c 44 41 23 75 6e 20 81  |&220....LDA#un .|
00000320  20 32 35 36 3a 53 54 41  26 32 32 31 0d 01 04 1a  | 256:STA&221....|
00000330  4c 44 41 23 26 30 45 3a  4c 44 58 23 34 3a 4a 53  |LDA#&0E:LDX#4:JS|
00000340  52 26 46 46 46 34 0d 01  0e 21 4c 44 59 23 6c 6f  |R&FFF4...!LDY#lo|
00000350  61 64 20 81 20 32 35 36  3a 4c 44 58 23 6c 6f 61  |ad . 256:LDX#loa|
00000360  64 20 83 20 32 35 36 0d  01 18 0c 4a 53 52 26 46  |d . 256....JSR&F|
00000370  46 46 37 0d 01 22 1d 4c  44 41 23 26 41 46 3a 53  |FF7..".LDA#&AF:S|
00000380  54 41 26 33 30 32 33 3a  4a 53 52 26 33 30 30 30  |TA&3023:JSR&3000|
00000390  0d 01 2c 14 4c 44 41 23  26 41 39 3a 53 54 41 26  |..,.LDA#&A9:STA&|
000003a0  33 30 32 33 0d 01 36 1d  4c 44 41 23 26 36 30 3a  |3023..6.LDA#&60:|
000003b0  53 54 41 26 33 31 30 43  3a 4a 53 52 26 33 30 45  |STA&310C:JSR&30E|
000003c0  31 0d 01 40 21 4c 44 59  23 67 61 6d 65 20 81 20  |1..@!LDY#game . |
000003d0  32 35 36 3a 4c 44 58 23  67 61 6d 65 20 83 20 32  |256:LDX#game . 2|
000003e0  35 36 0d 01 4a 0c 4a 53  52 26 46 46 46 37 0d 01  |56..J.JSR&FFF7..|
000003f0  54 1a 4c 44 41 23 26 30  44 3a 4c 44 58 23 34 3a  |T.LDA#&0D:LDX#4:|
00000400  4a 53 52 26 46 46 46 34  0d 01 5e 1e 4c 44 41 23  |JSR&FFF4..^.LDA#|
00000410  28 6c 65 76 65 6c 20 82  20 26 39 44 29 3a 53 54  |(level . &9D):ST|
00000420  41 26 31 37 34 32 0d 01  68 16 4a 53 52 6a 75 6d  |A&1742..h.JSRjum|
00000430  70 3a 4a 53 52 69 6e 6c  69 76 65 73 0d 01 72 0b  |p:JSRinlives..r.|
00000440  4a 4d 50 26 39 30 30 0d  01 7c 09 2e 6a 75 6d 70  |JMP&900..|..jump|
00000450  0d 01 86 23 4c 44 41 23  26 45 43 3a 53 54 41 26  |...#LDA#&EC:STA&|
00000460  43 36 39 3a 4c 44 41 23  26 45 45 3a 53 54 41 26  |C69:LDA#&EE:STA&|
00000470  43 36 41 0d 01 90 07 52  54 53 0d 01 9a 0c 2e 69  |C6A....RTS.....i|
00000480  6e 6c 69 76 65 73 0d 01  a4 14 4c 44 41 23 26 41  |nlives....LDA#&A|
00000490  35 3a 53 54 41 26 31 41  35 34 0d 01 ae 07 52 54  |5:STA&1A54....RT|
000004a0  53 0d 01 b8 21 2e 75 6e  20 4c 44 41 26 33 43 41  |S...!.un LDA&3CA|
000004b0  3a 80 23 32 35 34 3a 53  54 41 26 33 43 41 3a 52  |:.#254:STA&3CA:R|
000004c0  54 53 0d 01 c2 1f 2e 6c  6f 61 64 20 45 51 55 53  |TS.....load EQUS|
000004d0  22 4c 4f 41 44 20 53 2e  4f 2e 44 2e 22 2b bd 31  |"LOAD S.O.D."+.1|
000004e0  33 0d 01 cc 19 2e 67 61  6d 65 20 45 51 55 53 22  |3.....game EQUS"|
000004f0  4c 4f 41 44 20 22 2b bd  31 33 0d 01 d6 07 5d 3a  |LOAD "+.13....]:|
00000500  ed 0d 01 e0 05 e1 0d 01  ea 09 dd f2 6d 63 31 0d  |............mc1.|
00000510  01 f4 99 e3 49 25 3d 30  b8 32 20 88 32 3a 50 25  |....I%=0.2 .2:P%|
00000520  3d 26 31 37 30 30 3a 5b  4f 50 54 49 25 3a 4c 44  |=&1700:[OPTI%:LD|
00000530  59 23 30 3a 2e 6c 6f 6f  70 32 20 4c 44 41 26 31  |Y#0:.loop2 LDA&1|
00000540  36 30 30 2c 59 3a 43 4d  50 23 31 33 3a 42 45 51  |600,Y:CMP#13:BEQ|
00000550  65 6e 64 3a 43 4d 50 23  97 22 40 22 3a 42 45 51  |end:CMP#."@":BEQ|
00000560  63 6f 6c 6f 75 72 31 3a  43 4d 50 23 97 22 60 22  |colour1:CMP#."`"|
00000570  3a 42 45 51 63 6f 6c 6f  75 72 32 3a 4a 53 52 26  |:BEQcolour2:JSR&|
00000580  46 46 45 45 3a 2e 62 61  63 6b 69 6e 3a 49 4e 59  |FFEE:.backin:INY|
00000590  3a 43 50 59 23 30 3a 42  4e 45 6c 6f 6f 70 32 3a  |:CPY#0:BNEloop2:|
000005a0  2e 65 6e 64 3a 52 54 53  0d 01 fe 5e 2e 63 6f 6c  |.end:RTS...^.col|
000005b0  6f 75 72 31 20 4c 44 41  23 32 3a 4a 4d 50 63 68  |our1 LDA#2:JMPch|
000005c0  61 6e 67 65 3a 2e 63 6f  6c 6f 75 72 32 20 4c 44  |ange:.colour2 LD|
000005d0  41 23 33 3a 2e 63 68 61  6e 67 65 20 54 41 58 3a  |A#3:.change TAX:|
000005e0  4c 44 41 23 31 37 3a 4a  53 52 26 46 46 45 45 3a  |LDA#17:JSR&FFEE:|
000005f0  54 58 41 3a 4a 53 52 26  46 46 45 45 3a 4a 4d 50  |TXA:JSR&FFEE:JMP|
00000600  62 61 63 6b 69 6e 0d 02  08 09 5d 3a ed 3a e1 0d  |backin....]:.:..|
00000610  02 12 0f dd f2 61 28 24  26 31 36 30 30 29 0d 02  |.....a($&1600)..|
00000620  1c 0c d6 26 31 37 30 30  3a e1 0d ff              |...&1700:...|
0000062c
Sphereof-T.m0
Sphereof-T.m1
Sphereof-T.m2
Sphereof-T.m4
Sphereof-T.m5