Home » Archimedes archive » Archimedes World » AW-1995-02-Disc1.adf » Disk1Feb95 » !AWFeb95/Goodies/Willy/!Help
!AWFeb95/Goodies/Willy/!Help
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Archimedes World » AW-1995-02-Disc1.adf » Disk1Feb95 |
Filename: | !AWFeb95/Goodies/Willy/!Help |
Read OK: | ✔ |
File size: | 073D bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
Willy's Quest By Tom Melson & G.Stanley � Archimedes World 1994 Introduction ------------ In Willy's Quest you take the role of Willy. A young man who wants to become one of the kings knights. To do this you have to kill the Dragon. The only problem is, there's only one Dragon left. This Dragon lives on an island far to the east and is said to be the most fearsome Dragon ever. However you are on the main land and must find three pieces of a map, before going off to the island and slaying the Dragon. Controls: The entire game is controlled via the Mouse & Keyboard, for example move the pointer to an object and its name will appear in the prompt window. Using the left mouse button allows you to select objects or persons. Movement is very simple in this game, move the mouse pointer to the right then press the left button of the mouse you should then walk to the right. If you want to move left then just reverse the procedure. There are nine action icons these are as follows and are self explanatory. ---------------------------- | Look At | Talk To | Use | ---------------------------- | Open | Give | Move | ---------------------------- | Close | PickUp | Quit | ---------------------------- An example of how to pick up an item is to select the action icon pick up, then move the mouse pointer to the object you want to retrieve then select it using the left mouse button. Your item will then appear in the object window. Hints: Remember everything you come across in this adventure has a use, talk to people and perhaps give them things they might need. Look at things they might be valuable. Open doors, move things, pick up items. We hope you enjoy this adventure as much as we did writing it. � Archimedes World 1994
00000000 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |.. | 00000010 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 57 | W| 00000020 69 6c 6c 79 27 73 20 51 75 65 73 74 0a 20 20 20 |illy's Quest. | 00000030 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000040 20 20 20 20 42 79 20 54 6f 6d 20 4d 65 6c 73 6f | By Tom Melso| 00000050 6e 20 26 20 47 2e 53 74 61 6e 6c 65 79 0a 20 20 |n & G.Stanley. | 00000060 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000070 20 20 20 20 20 a9 20 41 72 63 68 69 6d 65 64 65 | . Archimede| 00000080 73 20 57 6f 72 6c 64 20 31 39 39 34 0a 0a 0a 49 |s World 1994...I| 00000090 6e 74 72 6f 64 75 63 74 69 6f 6e 0a 2d 2d 2d 2d |ntroduction.----| 000000a0 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 0a 49 6e 20 57 69 |--------...In Wi| 000000b0 6c 6c 79 27 73 20 51 75 65 73 74 20 79 6f 75 20 |lly's Quest you | 000000c0 74 61 6b 65 20 74 68 65 20 72 6f 6c 65 20 6f 66 |take the role of| 000000d0 20 57 69 6c 6c 79 2e 20 41 20 79 6f 75 6e 67 20 | Willy. A young | 000000e0 6d 61 6e 20 77 68 6f 20 77 61 6e 74 73 20 74 6f |man who wants to| 000000f0 20 62 65 63 6f 6d 65 0a 6f 6e 65 20 6f 66 20 74 | become.one of t| 00000100 68 65 20 6b 69 6e 67 73 20 6b 6e 69 67 68 74 73 |he kings knights| 00000110 2e 20 54 6f 20 64 6f 20 74 68 69 73 20 79 6f 75 |. To do this you| 00000120 20 68 61 76 65 20 74 6f 20 6b 69 6c 6c 20 74 68 | have to kill th| 00000130 65 20 44 72 61 67 6f 6e 2e 20 54 68 65 20 6f 6e |e Dragon. The on| 00000140 6c 79 0a 70 72 6f 62 6c 65 6d 20 69 73 2c 20 74 |ly.problem is, t| 00000150 68 65 72 65 27 73 20 6f 6e 6c 79 20 6f 6e 65 20 |here's only one | 00000160 44 72 61 67 6f 6e 20 6c 65 66 74 2e 20 54 68 69 |Dragon left. Thi| 00000170 73 20 44 72 61 67 6f 6e 20 6c 69 76 65 73 20 6f |s Dragon lives o| 00000180 6e 20 61 6e 20 69 73 6c 61 6e 64 20 66 61 72 0a |n an island far.| 00000190 74 6f 20 74 68 65 20 65 61 73 74 20 61 6e 64 20 |to the east and | 000001a0 69 73 20 73 61 69 64 20 74 6f 20 62 65 20 74 68 |is said to be th| 000001b0 65 20 6d 6f 73 74 20 66 65 61 72 73 6f 6d 65 20 |e most fearsome | 000001c0 44 72 61 67 6f 6e 20 65 76 65 72 2e 20 48 6f 77 |Dragon ever. How| 000001d0 65 76 65 72 20 79 6f 75 0a 61 72 65 20 6f 6e 20 |ever you.are on | 000001e0 74 68 65 20 6d 61 69 6e 20 6c 61 6e 64 20 61 6e |the main land an| 000001f0 64 20 6d 75 73 74 20 66 69 6e 64 20 74 68 72 65 |d must find thre| 00000200 65 20 70 69 65 63 65 73 20 6f 66 20 61 20 6d 61 |e pieces of a ma| 00000210 70 2c 20 62 65 66 6f 72 65 20 67 6f 69 6e 67 20 |p, before going | 00000220 6f 66 66 0a 74 6f 20 74 68 65 20 69 73 6c 61 6e |off.to the islan| 00000230 64 20 61 6e 64 20 73 6c 61 79 69 6e 67 20 74 68 |d and slaying th| 00000240 65 20 44 72 61 67 6f 6e 2e 0a 0a 0a 43 6f 6e 74 |e Dragon....Cont| 00000250 72 6f 6c 73 3a 0a 0a 54 68 65 20 65 6e 74 69 72 |rols:..The entir| 00000260 65 20 67 61 6d 65 20 69 73 20 63 6f 6e 74 72 6f |e game is contro| 00000270 6c 6c 65 64 20 76 69 61 20 74 68 65 20 4d 6f 75 |lled via the Mou| 00000280 73 65 20 26 20 4b 65 79 62 6f 61 72 64 2c 20 66 |se & Keyboard, f| 00000290 6f 72 20 65 78 61 6d 70 6c 65 20 6d 6f 76 65 20 |or example move | 000002a0 74 68 65 0a 70 6f 69 6e 74 65 72 20 74 6f 20 61 |the.pointer to a| 000002b0 6e 20 6f 62 6a 65 63 74 20 61 6e 64 20 69 74 73 |n object and its| 000002c0 20 6e 61 6d 65 20 77 69 6c 6c 20 61 70 70 65 61 | name will appea| 000002d0 72 20 69 6e 20 74 68 65 20 70 72 6f 6d 70 74 20 |r in the prompt | 000002e0 77 69 6e 64 6f 77 2e 20 55 73 69 6e 67 0a 74 68 |window. Using.th| 000002f0 65 20 6c 65 66 74 20 6d 6f 75 73 65 20 62 75 74 |e left mouse but| 00000300 74 6f 6e 20 61 6c 6c 6f 77 73 20 79 6f 75 20 74 |ton allows you t| 00000310 6f 20 73 65 6c 65 63 74 20 6f 62 6a 65 63 74 73 |o select objects| 00000320 20 6f 72 20 70 65 72 73 6f 6e 73 2e 20 4d 6f 76 | or persons. Mov| 00000330 65 6d 65 6e 74 20 69 73 0a 76 65 72 79 20 73 69 |ement is.very si| 00000340 6d 70 6c 65 20 69 6e 20 74 68 69 73 20 67 61 6d |mple in this gam| 00000350 65 2c 20 6d 6f 76 65 20 74 68 65 20 6d 6f 75 73 |e, move the mous| 00000360 65 20 70 6f 69 6e 74 65 72 20 74 6f 20 74 68 65 |e pointer to the| 00000370 20 72 69 67 68 74 20 74 68 65 6e 20 70 72 65 73 | right then pres| 00000380 73 20 74 68 65 0a 6c 65 66 74 20 62 75 74 74 6f |s the.left butto| 00000390 6e 20 6f 66 20 74 68 65 20 6d 6f 75 73 65 20 79 |n of the mouse y| 000003a0 6f 75 20 73 68 6f 75 6c 64 20 74 68 65 6e 20 77 |ou should then w| 000003b0 61 6c 6b 20 74 6f 20 74 68 65 20 72 69 67 68 74 |alk to the right| 000003c0 2e 20 49 66 20 79 6f 75 20 77 61 6e 74 20 74 6f |. If you want to| 000003d0 0a 6d 6f 76 65 20 6c 65 66 74 20 74 68 65 6e 20 |.move left then | 000003e0 6a 75 73 74 20 72 65 76 65 72 73 65 20 74 68 65 |just reverse the| 000003f0 20 70 72 6f 63 65 64 75 72 65 2e 0a 0a 0a 54 68 | procedure....Th| 00000400 65 72 65 20 61 72 65 20 6e 69 6e 65 20 61 63 74 |ere are nine act| 00000410 69 6f 6e 20 69 63 6f 6e 73 20 74 68 65 73 65 20 |ion icons these | 00000420 61 72 65 20 61 73 20 66 6f 6c 6c 6f 77 73 20 61 |are as follows a| 00000430 6e 64 20 61 72 65 20 73 65 6c 66 20 65 78 70 6c |nd are self expl| 00000440 61 6e 61 74 6f 72 79 2e 0a 0a 2d 2d 2d 2d 2d 2d |anatory...------| 00000450 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| 00000460 2d 2d 2d 2d 2d 2d 0a 7c 20 4c 6f 6f 6b 20 41 74 |------.| Look At| 00000470 20 7c 20 54 61 6c 6b 20 54 6f 20 7c 20 55 73 65 | | Talk To | Use| 00000480 20 20 7c 20 20 20 0a 2d 2d 2d 2d 2d 2d 2d 2d 2d | | .---------| 00000490 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| 000004a0 2d 2d 2d 20 0a 7c 20 4f 70 65 6e 20 20 20 20 7c |--- .| Open || 000004b0 20 47 69 76 65 20 20 20 7c 20 4d 6f 76 65 20 20 | Give | Move | 000004c0 7c 20 20 0a 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d || .------------| 000004d0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| 000004e0 20 0a 7c 20 43 6c 6f 73 65 20 20 20 7c 20 50 69 | .| Close | Pi| 000004f0 63 6b 55 70 20 7c 20 51 75 69 74 20 20 7c 20 20 |ckUp | Quit | | 00000500 20 20 20 0a 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d | .------------| 00000510 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| 00000520 0a 0a 41 6e 20 65 78 61 6d 70 6c 65 20 6f 66 20 |..An example of | 00000530 68 6f 77 20 74 6f 20 70 69 63 6b 20 75 70 20 61 |how to pick up a| 00000540 6e 20 69 74 65 6d 20 69 73 20 74 6f 20 73 65 6c |n item is to sel| 00000550 65 63 74 20 74 68 65 20 61 63 74 69 6f 6e 20 69 |ect the action i| 00000560 63 6f 6e 20 70 69 63 6b 20 75 70 2c 0a 74 68 65 |con pick up,.the| 00000570 6e 20 6d 6f 76 65 20 74 68 65 20 6d 6f 75 73 65 |n move the mouse| 00000580 20 70 6f 69 6e 74 65 72 20 74 6f 20 74 68 65 20 | pointer to the | 00000590 6f 62 6a 65 63 74 20 79 6f 75 20 77 61 6e 74 20 |object you want | 000005a0 74 6f 20 72 65 74 72 69 65 76 65 20 74 68 65 6e |to retrieve then| 000005b0 20 73 65 6c 65 63 74 0a 69 74 20 75 73 69 6e 67 | select.it using| 000005c0 20 74 68 65 20 6c 65 66 74 20 6d 6f 75 73 65 20 | the left mouse | 000005d0 62 75 74 74 6f 6e 2e 20 59 6f 75 72 20 69 74 65 |button. Your ite| 000005e0 6d 20 77 69 6c 6c 20 74 68 65 6e 20 61 70 70 65 |m will then appe| 000005f0 61 72 20 69 6e 20 74 68 65 20 6f 62 6a 65 63 74 |ar in the object| 00000600 0a 77 69 6e 64 6f 77 2e 20 0a 0a 0a 0a 0a 48 69 |.window. .....Hi| 00000610 6e 74 73 3a 0a 0a 52 65 6d 65 6d 62 65 72 20 65 |nts:..Remember e| 00000620 76 65 72 79 74 68 69 6e 67 20 79 6f 75 20 63 6f |verything you co| 00000630 6d 65 20 61 63 72 6f 73 73 20 69 6e 20 74 68 69 |me across in thi| 00000640 73 20 61 64 76 65 6e 74 75 72 65 20 68 61 73 20 |s adventure has | 00000650 61 20 75 73 65 2c 20 74 61 6c 6b 20 74 6f 0a 70 |a use, talk to.p| 00000660 65 6f 70 6c 65 20 61 6e 64 20 70 65 72 68 61 70 |eople and perhap| 00000670 73 20 67 69 76 65 20 74 68 65 6d 20 74 68 69 6e |s give them thin| 00000680 67 73 20 74 68 65 79 20 6d 69 67 68 74 20 6e 65 |gs they might ne| 00000690 65 64 2e 20 4c 6f 6f 6b 20 61 74 20 74 68 69 6e |ed. Look at thin| 000006a0 67 73 20 74 68 65 79 0a 6d 69 67 68 74 20 62 65 |gs they.might be| 000006b0 20 76 61 6c 75 61 62 6c 65 2e 20 4f 70 65 6e 20 | valuable. Open | 000006c0 64 6f 6f 72 73 2c 20 6d 6f 76 65 20 74 68 69 6e |doors, move thin| 000006d0 67 73 2c 20 70 69 63 6b 20 75 70 20 69 74 65 6d |gs, pick up item| 000006e0 73 2e 0a 0a 57 65 20 68 6f 70 65 20 79 6f 75 20 |s...We hope you | 000006f0 65 6e 6a 6f 79 20 74 68 69 73 20 61 64 76 65 6e |enjoy this adven| 00000700 74 75 72 65 20 61 73 20 6d 75 63 68 20 61 73 20 |ture as much as | 00000710 77 65 20 64 69 64 20 77 72 69 74 69 6e 67 20 69 |we did writing i| 00000720 74 2e 0a 0a 0a 0a a9 20 41 72 63 68 69 6d 65 64 |t...... Archimed| 00000730 65 73 20 57 6f 72 6c 64 20 31 39 39 34 |es World 1994| 0000073d