Home » Recent acquisitions » Acorn ADFS disks » adfs_ArchimedesWorld_199510.adf » AW1095_1 » Freeware/Games/!OddBall/Code/End

Freeware/Games/!OddBall/Code/End

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Recent acquisitions » Acorn ADFS disks » adfs_ArchimedesWorld_199510.adf » AW1095_1
Filename: Freeware/Games/!OddBall/Code/End
Read OK:
File size: 0335 bytes
Load address: 0000
Exec address: 0000
File contents
| End file for Oddball

Run Oddball:Code.NoError RMKill StasisMod
Run Oddball:Code.NoError RMKill Stasis
Run Oddball:Code.NoError RMKill Amnesia
Run Oddball:Code.NoError RMKill Blitz
Run Oddball:Code.NoError RMKill FastSpr
Run Oddball:Code.NoError ChannelVoice 1 1

Set Key$1 <OddBall$Key1>
Set Key$2 <OddBall$Key2>
Set Key$3 <OddBall$Key3>
Set Key$4 <OddBall$Key4>
Set Key$5 <OddBall$Key5>
Set Key$6 <OddBall$Key6>
Set Key$7 <OddBall$Key7>
Set Key$8 <OddBall$Key8>
Set Key$9 <OddBall$Key9>
Set Key$10 <OddBall$Key10>
Set Key$11 <OddBall$Key11>
Set Key$12 <OddBall$Key12>
Unset OddBall$Key*
Run <Oddball$Path>Code.NoError Run <OddBall$PatchPath>Code.Patch5
If OddBallReset=1 Then Error "Your machine�s memory allocation was temporarily changed to run Oddball.  Please press Ctrl-Break or switch off to return to normal."
00000000  7c 20 45 6e 64 20 66 69  6c 65 20 66 6f 72 20 4f  || End file for O|
00000010  64 64 62 61 6c 6c 0a 0a  52 75 6e 20 4f 64 64 62  |ddball..Run Oddb|
00000020  61 6c 6c 3a 43 6f 64 65  2e 4e 6f 45 72 72 6f 72  |all:Code.NoError|
00000030  20 52 4d 4b 69 6c 6c 20  53 74 61 73 69 73 4d 6f  | RMKill StasisMo|
00000040  64 0a 52 75 6e 20 4f 64  64 62 61 6c 6c 3a 43 6f  |d.Run Oddball:Co|
00000050  64 65 2e 4e 6f 45 72 72  6f 72 20 52 4d 4b 69 6c  |de.NoError RMKil|
00000060  6c 20 53 74 61 73 69 73  0a 52 75 6e 20 4f 64 64  |l Stasis.Run Odd|
00000070  62 61 6c 6c 3a 43 6f 64  65 2e 4e 6f 45 72 72 6f  |ball:Code.NoErro|
00000080  72 20 52 4d 4b 69 6c 6c  20 41 6d 6e 65 73 69 61  |r RMKill Amnesia|
00000090  0a 52 75 6e 20 4f 64 64  62 61 6c 6c 3a 43 6f 64  |.Run Oddball:Cod|
000000a0  65 2e 4e 6f 45 72 72 6f  72 20 52 4d 4b 69 6c 6c  |e.NoError RMKill|
000000b0  20 42 6c 69 74 7a 0a 52  75 6e 20 4f 64 64 62 61  | Blitz.Run Oddba|
000000c0  6c 6c 3a 43 6f 64 65 2e  4e 6f 45 72 72 6f 72 20  |ll:Code.NoError |
000000d0  52 4d 4b 69 6c 6c 20 46  61 73 74 53 70 72 0a 52  |RMKill FastSpr.R|
000000e0  75 6e 20 4f 64 64 62 61  6c 6c 3a 43 6f 64 65 2e  |un Oddball:Code.|
000000f0  4e 6f 45 72 72 6f 72 20  43 68 61 6e 6e 65 6c 56  |NoError ChannelV|
00000100  6f 69 63 65 20 31 20 31  0a 0a 53 65 74 20 4b 65  |oice 1 1..Set Ke|
00000110  79 24 31 20 3c 4f 64 64  42 61 6c 6c 24 4b 65 79  |y$1 <OddBall$Key|
00000120  31 3e 0a 53 65 74 20 4b  65 79 24 32 20 3c 4f 64  |1>.Set Key$2 <Od|
00000130  64 42 61 6c 6c 24 4b 65  79 32 3e 0a 53 65 74 20  |dBall$Key2>.Set |
00000140  4b 65 79 24 33 20 3c 4f  64 64 42 61 6c 6c 24 4b  |Key$3 <OddBall$K|
00000150  65 79 33 3e 0a 53 65 74  20 4b 65 79 24 34 20 3c  |ey3>.Set Key$4 <|
00000160  4f 64 64 42 61 6c 6c 24  4b 65 79 34 3e 0a 53 65  |OddBall$Key4>.Se|
00000170  74 20 4b 65 79 24 35 20  3c 4f 64 64 42 61 6c 6c  |t Key$5 <OddBall|
00000180  24 4b 65 79 35 3e 0a 53  65 74 20 4b 65 79 24 36  |$Key5>.Set Key$6|
00000190  20 3c 4f 64 64 42 61 6c  6c 24 4b 65 79 36 3e 0a  | <OddBall$Key6>.|
000001a0  53 65 74 20 4b 65 79 24  37 20 3c 4f 64 64 42 61  |Set Key$7 <OddBa|
000001b0  6c 6c 24 4b 65 79 37 3e  0a 53 65 74 20 4b 65 79  |ll$Key7>.Set Key|
000001c0  24 38 20 3c 4f 64 64 42  61 6c 6c 24 4b 65 79 38  |$8 <OddBall$Key8|
000001d0  3e 0a 53 65 74 20 4b 65  79 24 39 20 3c 4f 64 64  |>.Set Key$9 <Odd|
000001e0  42 61 6c 6c 24 4b 65 79  39 3e 0a 53 65 74 20 4b  |Ball$Key9>.Set K|
000001f0  65 79 24 31 30 20 3c 4f  64 64 42 61 6c 6c 24 4b  |ey$10 <OddBall$K|
00000200  65 79 31 30 3e 0a 53 65  74 20 4b 65 79 24 31 31  |ey10>.Set Key$11|
00000210  20 3c 4f 64 64 42 61 6c  6c 24 4b 65 79 31 31 3e  | <OddBall$Key11>|
00000220  0a 53 65 74 20 4b 65 79  24 31 32 20 3c 4f 64 64  |.Set Key$12 <Odd|
00000230  42 61 6c 6c 24 4b 65 79  31 32 3e 0a 55 6e 73 65  |Ball$Key12>.Unse|
00000240  74 20 4f 64 64 42 61 6c  6c 24 4b 65 79 2a 0a 52  |t OddBall$Key*.R|
00000250  75 6e 20 3c 4f 64 64 62  61 6c 6c 24 50 61 74 68  |un <Oddball$Path|
00000260  3e 43 6f 64 65 2e 4e 6f  45 72 72 6f 72 20 52 75  |>Code.NoError Ru|
00000270  6e 20 3c 4f 64 64 42 61  6c 6c 24 50 61 74 63 68  |n <OddBall$Patch|
00000280  50 61 74 68 3e 43 6f 64  65 2e 50 61 74 63 68 35  |Path>Code.Patch5|
00000290  0a 49 66 20 4f 64 64 42  61 6c 6c 52 65 73 65 74  |.If OddBallReset|
000002a0  3d 31 20 54 68 65 6e 20  45 72 72 6f 72 20 22 59  |=1 Then Error "Y|
000002b0  6f 75 72 20 6d 61 63 68  69 6e 65 91 73 20 6d 65  |our machine.s me|
000002c0  6d 6f 72 79 20 61 6c 6c  6f 63 61 74 69 6f 6e 20  |mory allocation |
000002d0  77 61 73 20 74 65 6d 70  6f 72 61 72 69 6c 79 20  |was temporarily |
000002e0  63 68 61 6e 67 65 64 20  74 6f 20 72 75 6e 20 4f  |changed to run O|
000002f0  64 64 62 61 6c 6c 2e 20  20 50 6c 65 61 73 65 20  |ddball.  Please |
00000300  70 72 65 73 73 20 43 74  72 6c 2d 42 72 65 61 6b  |press Ctrl-Break|
00000310  20 6f 72 20 73 77 69 74  63 68 20 6f 66 66 20 74  | or switch off t|
00000320  6f 20 72 65 74 75 72 6e  20 74 6f 20 6e 6f 72 6d  |o return to norm|
00000330  61 6c 2e 22 0a                                    |al.".|
00000335