Home » Archimedes archive » Acorn User » AU 1995-02.adf » !Dark_DarkHorse » !DarkHorse/WorkHorses/Example/Flash
!DarkHorse/WorkHorses/Example/Flash
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Acorn User » AU 1995-02.adf » !Dark_DarkHorse |
Filename: | !DarkHorse/WorkHorses/Example/Flash |
Read OK: | ✔ |
File size: | 1BAC bytes |
Load address: | 0000 |
Exec address: | 0000 |
Duplicates
There is 1 duplicate copy of this file in the archive:
- Archimedes archive » Acorn User » AU 1995-02.adf » !Dark_DarkHorse » !DarkHorse/WorkHorses/Flash
- Archimedes archive » Acorn User » AU 1995-02.adf » !Dark_DarkHorse » !DarkHorse/WorkHorses/Example/Flash
File contents
10REM > Flash 20 21ON ERROR PRINT ERL,REPORT$:END 22 30DIM code% 8192 40 50PROCAssemble 60 70REM * Set Header information. 80 90!(code%+0) = 1 : REM argument type/number (1 = one argument) 100!(code%+4) = 50 : REM argument 1 (default value for argument) 110!(code%+8) = 0 : REM argument 2 120!(code%+12) = 0 : REM argument 3 130!(code%+16) = 0 : REM argument 4 140!(code%+20) = 0 : REM argument 5 150!(code%+24) = 0 : REM argument 6 160!(code%+28) = 0 : REM argument 7 170!(code%+32) = 0 : REM argument 8 180 190$(code%+36)="<radius of flash>" : REM help string 1 200$(code%+68)="randomly flashes circles" : REM help string 2 210 220REM * To test your code : 230 240MODE 12 250 260A%=1280 :REM screen width. 270B%=1024 :REM screen height. 280C%=16 :REM number of colours. 290D%=0 :REM should be screen base. But I don't need it here. 300E%=0 :REM should be screen size. But I don't need it here. 310 320CALL code%+100 :REM Call Initialisation Code. 321 330currcol% = 0 331 340FOR n%=1 TO 1000 350 360 A%=RND(1280) :REM random of screen width. 370 B%=RND(1024) :REM random of screen height. 371 currcol%+=1:IF currcol%=16 currcol%=1 372 C%=currcol% 380 390 CALL code%+108 :REM Call Polling Code. 400 410NEXT n% 420 430CALL code%+104 :REM Call Shutdown Code. 440 450END 460 470DEFPROCAssemble 480 490FOR pass=0 TO 3 STEP 3 500P%=code% 510[OPT pass 520 530.argument_type 540EQUD 0 550 560.arguments 570EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0 580 590.help_strings 600EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0 610EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0 620 621B init ; Jumps to the initialisation routine. 622 ; this is location code+100 623 624B shutdown ; Jumps to the shutdown routine. 625 ; this is location code+104 626 800;------------------------------------------------- 820.poll ; this is location code+108 830 840ADR r11,regs ; address r0 to space to hold regs. 850STMIA r11,{r1-r14} ; preserve regs. 860 870;-------------------------------------------------------------------- 880; ******************************************** 890; *** YOUR SINGLE POLLING CODE STARTS HERE *** 900; ******************************************** 910; At this moment r0 = random int 0-scr.width 920; r1 = random int 0-scr.height 930; r2 = next gcol number 940; r3 = next tint number 950 960; Since r0,r1 are often used for SWI calls, make a copy of the 970; current r0,r1 into r11,r12 respectively. 980 990 MOV r11,r0 ; copy r0 to r11 1000 MOV r12,r1 ; copy r1 to r12 1010 1020; Get address of label 'mystore'. This is my own space for 1030; two integer values, it is located below after the init. 1040; code. Also get address of arguments, to read user input. 1050 1060 ADR r10,mystore ; get address of 'mystore' into r10 1070 ADR r9,arguments ; get address of 'arguments' into r9 1080 1090; Set GCOL and TINT to values passed in r2,r3 1100 1110SWI 256+18:SWI 256:MOV r0,r2:SWI "OS_WriteC" 1120SWI 256+23:SWI 256+17:SWI 256+2:MOV r0,r3:SWI "OS_WriteC" 1130SWI 256:SWI 256:SWI 256:SWI 256:SWI 256:SWI 256 1140 1150; Now draw a circle of radius taken from 'arguments' plot at 1160; the random values passed in. 1170 1200 MOV r0,#4 ; 4 = PLOT code for MOVE. 1230 MOV r1,r11 ; get new random x from r11 1240 MOV r2,r12 ; get new random y from r12 1250 SWI "OS_Plot" ; perform PLOT, ie MOVE. 1260 MOV r0,#153 ; 153 = plot code for filled circles. 1270 LDR r1,[r9,#0] ; get radius, the first and only argument 1280 MOV r2,#0 ; 0 into r2. 1290 SWI "OS_Plot" ; perform PLOT, ie CIRCLE is now drawn. 1300 1310; Set GCOL to black, and draw a circle of radius taken from 1330; the 'arguments', to plot at co-ordinates read from 'mystore'. 1340 1350 SWI 256+18:SWI 256:SWI 256 1360 SWI 256+23:SWI 256+17:SWI 256+2:SWI 256 1370 SWI 256:SWI 256:SWI 256:SWI 256:SWI 256:SWI 256 1380 1390; The above SWI calls is a VDU sequence to set GCOL to black. 1400 1410 MOV r0,#4 ; 4 = PLOT code for MOVE. 1420 LDR r1,[r10,#0] ; get old x-ordinate from 'mystore'. 1430 LDR r2,[r10,#4] ; get old y-ordinate from 'mystore'. 1440 SWI "OS_Plot" ; perform PLOT, ie MOVE. 1450 MOV r0,#153 ; 153 = plot code for filled circles. 1460 LDR r1,[r9,#0] ; get radius, the first and only argument 1470 MOV r2,#0 ; 0 into r2. 1480 SWI "OS_Plot" ; perform PLOT, ie CIRCLE is now drawn. 1490 1500; Now store the new random values, currently in r11,r12 into 1510; 'mystore'. 1520 1530 STR r11,[r10,#0] ; store x-random value to 'mystore' 1540 STR r12,[r10,#4] ; store y-random value to 'mystore'+4 1550 1790; that's it. The statements below will handle the exit procedure. 1800 1810; ******************************************** 1820; *** YOUR SINGLE POLLING CODE ENDS HERE *** 1830; ******************************************** 1840;-------------------------------------------------------------------- 1850 1860ADR r11,regs ; address r0 to space to hold regs. 1870LDMIA r11,{r1-r14} ; restore regs. 1880MOV PC,r14 ; exit polling code. 1890 1900;-------------------------------------------------------------------- 1910 1920.init ; the initialisation code 1930 1940;-------------------------------------------------------------------- 1950; ******************************************** 1960; *** YOUR INITIALISATION CODE STARTS HERE *** 1970; ******************************************** 1980; At this moment r0 = screen width 1990; r1 = screen height 2000; r2 = number of colours 2010; r3 = screen base address 2020; r4 = screensize in bytes 2030; 2040; doesn't do anything. 2050; 2060; ******************************************** 2070; *** YOUR INITIALISATION CODE ENDS HERE *** 2080; ******************************************** 2090;-------------------------------------------------------------------- 2100 2110MOV PC,r14 ; exit initialisation. 2120;----------------------------------------------------------------- 2130 2140.shutdown ; the shutdown code 2150 2160;-------------------------------------------------------------------- 2170; ******************************************** 2180; *** YOUR SHUTDOWN CODE STARTS HERE *** 2190; ******************************************** 2200 2210; doesn't do anything. 2220 2230; ******************************************** 2240; *** YOUR SHUTDOWN CODE ENDS HERE *** 2250; ******************************************** 2260;-------------------------------------------------------------------- 2270MOV PC,r14 ; exit shutdown code. 2280 2290 2300.regs 2310EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0 2320EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0 2330 2340; 2 words of space reserved for my polling code variables. 2350 2360.mystore 2370 2380 EQUD 0 ; x-ordinate 2390 EQUD 0 ; y-ordinate 2400 2410] 2420NEXT pass 2430 2440PRINT code%,P% 2450 2460ENDPROC
� > Flash � � � �,�$:� � code% 8192 ( 2 �Assemble < F� * Set Header information. P Z@!(code%+0) = 1 : � argument type/number (1 = one argument) d@!(code%+4) = 50 : � argument 1 (default value for argument) n#!(code%+8) = 0 : � argument 2 x#!(code%+12) = 0 : � argument 3 �#!(code%+16) = 0 : � argument 4 �#!(code%+20) = 0 : � argument 5 �#!(code%+24) = 0 : � argument 6 �#!(code%+28) = 0 : � argument 7 �#!(code%+32) = 0 : � argument 8 � �>$(code%+36)="<radius of flash>" : � help string 1 �>$(code%+68)="randomly flashes circles" : � help string 2 � �� * To test your code : � �� 12 � A%=1280 :� screen width. B%=1024 :� screen height. "C%=16 :� number of colours. "@D%=0 :� should be screen base. But I don't need it here. ,@E%=0 :� should be screen size. But I don't need it here. 6 @-� code%+100 :� Call Initialisation Code. A Jcurrcol% = 0 K T� n%=1 � 1000 ^ h. A%=�(1280) :� random of screen width. r/ B%=�(1024) :� random of screen height. s* currcol%+=1:� currcol%=16 currcol%=1 t C%=currcol% | �( � code%+108 :� Call Polling Code. � �� n% � �)� code%+104 :� Call Shutdown Code. � �� � ���Assemble � �� pass=0 � 3 � 3 �P%=code% � [OPT pass .argument_type EQUD 0 & 0.arguments :;EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0 D N.help_strings X;EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0 b;EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0 l m5B init ; Jumps to the initialisation routine. n* ; this is location code+100 o p/B shutdown ; Jumps to the shutdown routine. q* ; this is location code+104 r 6;------------------------------------------------- 4%.poll ; this is location code+108 > H<ADR r11,regs ; address r0 to space to hold regs. R)STMIA r11,{r1-r14} ; preserve regs. \ fI;-------------------------------------------------------------------- p<; ******************************************** z:; *** YOUR �GLE POLLING CODE STARTS HERE *** �<; ******************************************** �;; At this moment r0 = random int 0-scr.width �<; r1 = random int 0-scr.height �5; r2 = next gcol number �5; r3 = next tint number � �B; Since r0,r1 are often used for SWI calls, make a copy of the �.; current r0,r1 into r11,r12 respectively. � �( MOV r11,r0 ; copy r0 to r11 �( MOV r12,r1 ; copy r1 to r12 � �>; Get address of label 'mystore'. This is my own space for =; two integer values, it is located below after the init. >; code. Also get address of arguments, to read user input. $; ADR r10,mystore ; get address of 'mystore' into r10 .< ADR r9,arguments ; get address of 'arguments' into r9 8 B,; Set � and Ȝ to values passed in r2,r3 L V0SWI 256+18:SWI 256:MOV r0,r2:SWI "OS_WriteC" `=SWI 256+23:SWI 256+17:SWI 256+2:MOV r0,r3:SWI "OS_WriteC" j3SWI 256:SWI 256:SWI 256:SWI 256:SWI 256:SWI 256 t ~@; Now draw a circle of radius taken from 'arguments' plot at �"; the random values passed in. � �+ MOV r0,#4 ; 4 = � code for �. �3 MOV r1,r11 ; get new random x from r11 �3 MOV r2,r12 ; get new random y from r12 �* SWI "OS_Plot" ; perform �, ie �. �= MOV r0,#153 ; 153 = plot code for filled circles. �A LDR r1,[r9,#0] ; get radius, the first and only argument $ MOV r2,#0 ; 0 into r2. 8 SWI "OS_Plot" ; perform �, ie ȏ is now drawn. <; Set � to black, and draw a circle of radius taken from 2C; the 'arguments', to plot at co-ordinates read from 'mystore'. < F SWI 256+18:SWI 256:SWI 256 P- SWI 256+23:SWI 256+17:SWI 256+2:SWI 256 Z5 SWI 256:SWI 256:SWI 256:SWI 256:SWI 256:SWI 256 d n<; The above SWI calls is a � sequence to set � to black. x �+ MOV r0,#4 ; 4 = � code for �. �< LDR r1,[r10,#0] ; get old x-ordinate from 'mystore'. �< LDR r2,[r10,#4] ; get old y-ordinate from 'mystore'. �* SWI "OS_Plot" ; perform �, ie �. �= MOV r0,#153 ; 153 = plot code for filled circles. �A LDR r1,[r9,#0] ; get radius, the first and only argument �$ MOV r2,#0 ; 0 into r2. �8 SWI "OS_Plot" ; perform �, ie ȏ is now drawn. � �@; Now store the new random values, currently in r11,r12 into �; 'mystore'. � �; STR r11,[r10,#0] ; store x-random value to 'mystore' = STR r12,[r10,#4] ; store y-random value to 'mystore'+4 �E; that's it. The statements below will handle the exit procedure. <; ******************************************** :; *** YOUR �GLE POLLING CODE ENDS HERE *** &<; ******************************************** 0I;-------------------------------------------------------------------- : D<ADR r11,regs ; address r0 to space to hold regs. N'LDMIA r11,{r1-r14} ; restore regs. X,MOV PC,r14 ; exit polling code. b lI;-------------------------------------------------------------------- v �#.init ; the initialisation code � �I;-------------------------------------------------------------------- �<; ******************************************** �<; *** YOUR INITIALISATION CODE STARTS HERE *** �<; ******************************************** �4; At this moment r0 = screen width �5; r1 = screen height �9; r2 = number of colours �;; r3 = screen base address �;; r4 = screensize in bytes �; �; doesn't do anything. ; <; ******************************************** <; *** YOUR INITIALISATION CODE ENDS HERE *** <; ******************************************** *I;-------------------------------------------------------------------- 4 >%MOV PC,r14 ; exit initialisation. HF;----------------------------------------------------------------- R \!.shutdown ; the shutdown code f pI;-------------------------------------------------------------------- z<; ******************************************** �<; *** YOUR SHUTDOWN CODE STARTS HERE *** �<; ******************************************** � �; doesn't do anything. � �<; ******************************************** �<; *** YOUR SHUTDOWN CODE ENDS HERE *** �<; ******************************************** �I;-------------------------------------------------------------------- �$MOV PC,r14 ; exit shutdown code. � � � .regs ;EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0 ;EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0:EQUD 0 $>; 2 words of space reserved for my polling code variables. . 8.mystore B L EQUD 0 ; x-ordinate V EQUD 0 ; y-ordinate ` j] t � pass ~ �� code%,P% � �� �
00000000 0d 00 0a 0d f4 20 3e 20 46 6c 61 73 68 0d 00 14 |..... > Flash...| 00000010 04 0d 00 15 10 ee 20 85 20 f1 20 9e 2c f6 24 3a |...... . . .,.$:| 00000020 e0 0d 00 16 04 0d 00 1e 10 de 20 63 6f 64 65 25 |.......... code%| 00000030 20 38 31 39 32 0d 00 28 04 0d 00 32 0d f2 41 73 | 8192..(...2..As| 00000040 73 65 6d 62 6c 65 0d 00 3c 04 0d 00 46 1f f4 20 |semble..<...F.. | 00000050 2a 20 53 65 74 20 48 65 61 64 65 72 20 69 6e 66 |* Set Header inf| 00000060 6f 72 6d 61 74 69 6f 6e 2e 0d 00 50 04 0d 00 5a |ormation...P...Z| 00000070 40 21 28 63 6f 64 65 25 2b 30 29 20 20 3d 20 31 |@!(code%+0) = 1| 00000080 20 20 3a 20 f4 20 61 72 67 75 6d 65 6e 74 20 74 | : . argument t| 00000090 79 70 65 2f 6e 75 6d 62 65 72 20 28 31 20 3d 20 |ype/number (1 = | 000000a0 6f 6e 65 20 61 72 67 75 6d 65 6e 74 29 0d 00 64 |one argument)..d| 000000b0 40 21 28 63 6f 64 65 25 2b 34 29 20 20 3d 20 35 |@!(code%+4) = 5| 000000c0 30 20 3a 20 f4 20 61 72 67 75 6d 65 6e 74 20 31 |0 : . argument 1| 000000d0 20 28 64 65 66 61 75 6c 74 20 76 61 6c 75 65 20 | (default value | 000000e0 66 6f 72 20 61 72 67 75 6d 65 6e 74 29 0d 00 6e |for argument)..n| 000000f0 23 21 28 63 6f 64 65 25 2b 38 29 20 20 3d 20 30 |#!(code%+8) = 0| 00000100 20 20 3a 20 f4 20 61 72 67 75 6d 65 6e 74 20 32 | : . argument 2| 00000110 0d 00 78 23 21 28 63 6f 64 65 25 2b 31 32 29 20 |..x#!(code%+12) | 00000120 3d 20 30 20 20 3a 20 f4 20 61 72 67 75 6d 65 6e |= 0 : . argumen| 00000130 74 20 33 0d 00 82 23 21 28 63 6f 64 65 25 2b 31 |t 3...#!(code%+1| 00000140 36 29 20 3d 20 30 20 20 3a 20 f4 20 61 72 67 75 |6) = 0 : . argu| 00000150 6d 65 6e 74 20 34 0d 00 8c 23 21 28 63 6f 64 65 |ment 4...#!(code| 00000160 25 2b 32 30 29 20 3d 20 30 20 20 3a 20 f4 20 61 |%+20) = 0 : . a| 00000170 72 67 75 6d 65 6e 74 20 35 0d 00 96 23 21 28 63 |rgument 5...#!(c| 00000180 6f 64 65 25 2b 32 34 29 20 3d 20 30 20 20 3a 20 |ode%+24) = 0 : | 00000190 f4 20 61 72 67 75 6d 65 6e 74 20 36 0d 00 a0 23 |. argument 6...#| 000001a0 21 28 63 6f 64 65 25 2b 32 38 29 20 3d 20 30 20 |!(code%+28) = 0 | 000001b0 20 3a 20 f4 20 61 72 67 75 6d 65 6e 74 20 37 0d | : . argument 7.| 000001c0 00 aa 23 21 28 63 6f 64 65 25 2b 33 32 29 20 3d |..#!(code%+32) =| 000001d0 20 30 20 20 3a 20 f4 20 61 72 67 75 6d 65 6e 74 | 0 : . argument| 000001e0 20 38 0d 00 b4 04 0d 00 be 3e 24 28 63 6f 64 65 | 8.......>$(code| 000001f0 25 2b 33 36 29 3d 22 3c 72 61 64 69 75 73 20 6f |%+36)="<radius o| 00000200 66 20 66 6c 61 73 68 3e 22 20 20 20 20 20 20 20 |f flash>" | 00000210 20 20 20 3a 20 f4 20 68 65 6c 70 20 73 74 72 69 | : . help stri| 00000220 6e 67 20 31 0d 00 c8 3e 24 28 63 6f 64 65 25 2b |ng 1...>$(code%+| 00000230 36 38 29 3d 22 72 61 6e 64 6f 6d 6c 79 20 66 6c |68)="randomly fl| 00000240 61 73 68 65 73 20 63 69 72 63 6c 65 73 22 20 20 |ashes circles" | 00000250 20 3a 20 f4 20 68 65 6c 70 20 73 74 72 69 6e 67 | : . help string| 00000260 20 32 0d 00 d2 04 0d 00 dc 1b f4 20 2a 20 54 6f | 2......... * To| 00000270 20 74 65 73 74 20 79 6f 75 72 20 63 6f 64 65 20 | test your code | 00000280 3a 0d 00 e6 04 0d 00 f0 08 eb 20 31 32 0d 00 fa |:......... 12...| 00000290 04 0d 01 04 1d 41 25 3d 31 32 38 30 20 20 3a f4 |.....A%=1280 :.| 000002a0 20 73 63 72 65 65 6e 20 77 69 64 74 68 2e 0d 01 | screen width...| 000002b0 0e 1e 42 25 3d 31 30 32 34 20 20 3a f4 20 73 63 |..B%=1024 :. sc| 000002c0 72 65 65 6e 20 68 65 69 67 68 74 2e 0d 01 18 22 |reen height...."| 000002d0 43 25 3d 31 36 20 20 20 20 3a f4 20 6e 75 6d 62 |C%=16 :. numb| 000002e0 65 72 20 6f 66 20 63 6f 6c 6f 75 72 73 2e 0d 01 |er of colours...| 000002f0 22 40 44 25 3d 30 20 20 20 20 20 3a f4 20 73 68 |"@D%=0 :. sh| 00000300 6f 75 6c 64 20 62 65 20 73 63 72 65 65 6e 20 62 |ould be screen b| 00000310 61 73 65 2e 20 42 75 74 20 49 20 64 6f 6e 27 74 |ase. But I don't| 00000320 20 6e 65 65 64 20 69 74 20 68 65 72 65 2e 0d 01 | need it here...| 00000330 2c 40 45 25 3d 30 20 20 20 20 20 3a f4 20 73 68 |,@E%=0 :. sh| 00000340 6f 75 6c 64 20 62 65 20 73 63 72 65 65 6e 20 73 |ould be screen s| 00000350 69 7a 65 2e 20 42 75 74 20 49 20 64 6f 6e 27 74 |ize. But I don't| 00000360 20 6e 65 65 64 20 69 74 20 68 65 72 65 2e 0d 01 | need it here...| 00000370 36 04 0d 01 40 2d d6 20 63 6f 64 65 25 2b 31 30 |6...@-. code%+10| 00000380 30 20 20 3a f4 20 43 61 6c 6c 20 49 6e 69 74 69 |0 :. Call Initi| 00000390 61 6c 69 73 61 74 69 6f 6e 20 43 6f 64 65 2e 0d |alisation Code..| 000003a0 01 41 04 0d 01 4a 10 63 75 72 72 63 6f 6c 25 20 |.A...J.currcol% | 000003b0 3d 20 30 0d 01 4b 04 0d 01 54 11 e3 20 6e 25 3d |= 0..K...T.. n%=| 000003c0 31 20 b8 20 31 30 30 30 0d 01 5e 04 0d 01 68 2e |1 . 1000..^...h.| 000003d0 20 20 41 25 3d b3 28 31 32 38 30 29 20 20 20 20 | A%=.(1280) | 000003e0 3a f4 20 72 61 6e 64 6f 6d 20 6f 66 20 73 63 72 |:. random of scr| 000003f0 65 65 6e 20 77 69 64 74 68 2e 0d 01 72 2f 20 20 |een width...r/ | 00000400 42 25 3d b3 28 31 30 32 34 29 20 20 20 20 3a f4 |B%=.(1024) :.| 00000410 20 72 61 6e 64 6f 6d 20 6f 66 20 73 63 72 65 65 | random of scree| 00000420 6e 20 68 65 69 67 68 74 2e 0d 01 73 2a 20 20 63 |n height...s* c| 00000430 75 72 72 63 6f 6c 25 2b 3d 31 3a e7 20 63 75 72 |urrcol%+=1:. cur| 00000440 72 63 6f 6c 25 3d 31 36 20 63 75 72 72 63 6f 6c |rcol%=16 currcol| 00000450 25 3d 31 0d 01 74 11 20 20 43 25 3d 63 75 72 72 |%=1..t. C%=curr| 00000460 63 6f 6c 25 0d 01 7c 04 0d 01 86 28 20 20 d6 20 |col%..|....( . | 00000470 63 6f 64 65 25 2b 31 30 38 20 20 3a f4 20 43 61 |code%+108 :. Ca| 00000480 6c 6c 20 50 6f 6c 6c 69 6e 67 20 43 6f 64 65 2e |ll Polling Code.| 00000490 0d 01 90 04 0d 01 9a 08 ed 20 6e 25 0d 01 a4 04 |......... n%....| 000004a0 0d 01 ae 29 d6 20 63 6f 64 65 25 2b 31 30 34 20 |...). code%+104 | 000004b0 20 20 20 3a f4 20 43 61 6c 6c 20 53 68 75 74 64 | :. Call Shutd| 000004c0 6f 77 6e 20 43 6f 64 65 2e 0d 01 b8 04 0d 01 c2 |own Code........| 000004d0 05 e0 0d 01 cc 04 0d 01 d6 0e dd f2 41 73 73 65 |............Asse| 000004e0 6d 62 6c 65 0d 01 e0 04 0d 01 ea 14 e3 20 70 61 |mble......... pa| 000004f0 73 73 3d 30 20 b8 20 33 20 88 20 33 0d 01 f4 0c |ss=0 . 3 . 3....| 00000500 50 25 3d 63 6f 64 65 25 0d 01 fe 0d 5b 4f 50 54 |P%=code%....[OPT| 00000510 20 70 61 73 73 0d 02 08 04 0d 02 12 12 2e 61 72 | pass.........ar| 00000520 67 75 6d 65 6e 74 5f 74 79 70 65 0d 02 1c 0a 45 |gument_type....E| 00000530 51 55 44 20 30 0d 02 26 04 0d 02 30 0e 2e 61 72 |QUD 0..&...0..ar| 00000540 67 75 6d 65 6e 74 73 0d 02 3a 3b 45 51 55 44 20 |guments..:;EQUD | 00000550 30 3a 45 51 55 44 20 30 3a 45 51 55 44 20 30 3a |0:EQUD 0:EQUD 0:| 00000560 45 51 55 44 20 30 3a 45 51 55 44 20 30 3a 45 51 |EQUD 0:EQUD 0:EQ| 00000570 55 44 20 30 3a 45 51 55 44 20 30 3a 45 51 55 44 |UD 0:EQUD 0:EQUD| 00000580 20 30 0d 02 44 04 0d 02 4e 11 2e 68 65 6c 70 5f | 0..D...N..help_| 00000590 73 74 72 69 6e 67 73 0d 02 58 3b 45 51 55 44 20 |strings..X;EQUD | 000005a0 30 3a 45 51 55 44 20 30 3a 45 51 55 44 20 30 3a |0:EQUD 0:EQUD 0:| 000005b0 45 51 55 44 20 30 3a 45 51 55 44 20 30 3a 45 51 |EQUD 0:EQUD 0:EQ| 000005c0 55 44 20 30 3a 45 51 55 44 20 30 3a 45 51 55 44 |UD 0:EQUD 0:EQUD| 000005d0 20 30 0d 02 62 3b 45 51 55 44 20 30 3a 45 51 55 | 0..b;EQUD 0:EQU| 000005e0 44 20 30 3a 45 51 55 44 20 30 3a 45 51 55 44 20 |D 0:EQUD 0:EQUD | 000005f0 30 3a 45 51 55 44 20 30 3a 45 51 55 44 20 30 3a |0:EQUD 0:EQUD 0:| 00000600 45 51 55 44 20 30 3a 45 51 55 44 20 30 0d 02 6c |EQUD 0:EQUD 0..l| 00000610 04 0d 02 6d 35 42 20 69 6e 69 74 20 20 20 20 20 |...m5B init | 00000620 3b 20 4a 75 6d 70 73 20 74 6f 20 74 68 65 20 69 |; Jumps to the i| 00000630 6e 69 74 69 61 6c 69 73 61 74 69 6f 6e 20 72 6f |nitialisation ro| 00000640 75 74 69 6e 65 2e 0d 02 6e 2a 20 20 20 20 20 20 |utine...n* | 00000650 20 20 20 20 20 3b 20 74 68 69 73 20 69 73 20 6c | ; this is l| 00000660 6f 63 61 74 69 6f 6e 20 63 6f 64 65 2b 31 30 30 |ocation code+100| 00000670 0d 02 6f 04 0d 02 70 2f 42 20 73 68 75 74 64 6f |..o...p/B shutdo| 00000680 77 6e 20 3b 20 4a 75 6d 70 73 20 74 6f 20 74 68 |wn ; Jumps to th| 00000690 65 20 73 68 75 74 64 6f 77 6e 20 72 6f 75 74 69 |e shutdown routi| 000006a0 6e 65 2e 0d 02 71 2a 20 20 20 20 20 20 20 20 20 |ne...q* | 000006b0 20 20 3b 20 74 68 69 73 20 69 73 20 6c 6f 63 61 | ; this is loca| 000006c0 74 69 6f 6e 20 63 6f 64 65 2b 31 30 34 0d 02 72 |tion code+104..r| 000006d0 04 0d 03 20 36 3b 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |... 6;----------| 000006e0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00000700 2d 2d 2d 2d 2d 2d 2d 0d 03 34 25 2e 70 6f 6c 6c |-------..4%.poll| 00000710 20 3b 20 74 68 69 73 20 69 73 20 6c 6f 63 61 74 | ; this is locat| 00000720 69 6f 6e 20 63 6f 64 65 2b 31 30 38 0d 03 3e 04 |ion code+108..>.| 00000730 0d 03 48 3c 41 44 52 20 72 31 31 2c 72 65 67 73 |..H<ADR r11,regs| 00000740 20 20 20 20 20 20 20 20 20 3b 20 61 64 64 72 65 | ; addre| 00000750 73 73 20 72 30 20 74 6f 20 73 70 61 63 65 20 74 |ss r0 to space t| 00000760 6f 20 68 6f 6c 64 20 72 65 67 73 2e 0d 03 52 29 |o hold regs...R)| 00000770 53 54 4d 49 41 20 72 31 31 2c 7b 72 31 2d 72 31 |STMIA r11,{r1-r1| 00000780 34 7d 20 20 20 3b 20 70 72 65 73 65 72 76 65 20 |4} ; preserve | 00000790 72 65 67 73 2e 0d 03 5c 04 0d 03 66 49 3b 2d 2d |regs...\...fI;--| 000007a0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 000007e0 2d 2d 0d 03 70 3c 3b 20 20 20 20 20 20 20 20 20 |--..p<; | 000007f0 20 20 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a | **************| 00000800 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a |****************| 00000810 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 0d 03 |**************..| 00000820 7a 3a 3b 20 20 20 20 20 20 20 20 20 20 20 2a 2a |z:; **| 00000830 2a 20 59 4f 55 52 20 b5 47 4c 45 20 50 4f 4c 4c |* YOUR .GLE POLL| 00000840 49 4e 47 20 43 4f 44 45 20 53 54 41 52 54 53 20 |ING CODE STARTS | 00000850 48 45 52 45 20 2a 2a 2a 0d 03 84 3c 3b 20 20 20 |HERE ***...<; | 00000860 20 20 20 20 20 20 20 20 2a 2a 2a 2a 2a 2a 2a 2a | ********| 00000870 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a |****************| * 00000890 2a 2a 2a 2a 0d 03 8e 3b 3b 20 20 20 20 20 20 20 |****...;; | 000008a0 20 20 20 20 20 41 74 20 74 68 69 73 20 6d 6f 6d | At this mom| 000008b0 65 6e 74 20 72 30 20 3d 20 72 61 6e 64 6f 6d 20 |ent r0 = random | 000008c0 69 6e 74 20 30 2d 73 63 72 2e 77 69 64 74 68 0d |int 0-scr.width.| 000008d0 03 98 3c 3b 20 20 20 20 20 20 20 20 20 20 20 20 |..<; | 000008e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 72 | r| 000008f0 31 20 3d 20 72 61 6e 64 6f 6d 20 69 6e 74 20 30 |1 = random int 0| 00000900 2d 73 63 72 2e 68 65 69 67 68 74 0d 03 a2 35 3b |-scr.height...5;| 00000910 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000920 20 20 20 20 20 20 20 20 20 20 20 72 32 20 3d 20 | r2 = | 00000930 6e 65 78 74 20 67 63 6f 6c 20 6e 75 6d 62 65 72 |next gcol number| 00000940 0d 03 ac 35 3b 20 20 20 20 20 20 20 20 20 20 20 |...5; | 00000950 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000960 72 33 20 3d 20 6e 65 78 74 20 74 69 6e 74 20 6e |r3 = next tint n| 00000970 75 6d 62 65 72 0d 03 b6 04 0d 03 c0 42 3b 20 53 |umber.......B; S| 00000980 69 6e 63 65 20 72 30 2c 72 31 20 61 72 65 20 6f |ince r0,r1 are o| 00000990 66 74 65 6e 20 75 73 65 64 20 66 6f 72 20 53 57 |ften used for SW| 000009a0 49 20 63 61 6c 6c 73 2c 20 6d 61 6b 65 20 61 20 |I calls, make a | 000009b0 63 6f 70 79 20 6f 66 20 74 68 65 0d 03 ca 2e 3b |copy of the....;| 000009c0 20 63 75 72 72 65 6e 74 20 72 30 2c 72 31 20 69 | current r0,r1 i| 000009d0 6e 74 6f 20 72 31 31 2c 72 31 32 20 72 65 73 70 |nto r11,r12 resp| 000009e0 65 63 74 69 76 65 6c 79 2e 0d 03 d4 04 0d 03 de |ectively........| 000009f0 28 20 20 4d 4f 56 20 72 31 31 2c 72 30 20 20 20 |( MOV r11,r0 | 00000a00 20 20 20 20 20 3b 20 63 6f 70 79 20 72 30 20 74 | ; copy r0 t| 00000a10 6f 20 72 31 31 0d 03 e8 28 20 20 4d 4f 56 20 72 |o r11...( MOV r| 00000a20 31 32 2c 72 31 20 20 20 20 20 20 20 20 3b 20 63 |12,r1 ; c| 00000a30 6f 70 79 20 72 31 20 74 6f 20 72 31 32 0d 03 f2 |opy r1 to r12...| 00000a40 04 0d 03 fc 3e 3b 20 47 65 74 20 61 64 64 72 65 |....>; Get addre| 00000a50 73 73 20 6f 66 20 6c 61 62 65 6c 20 27 6d 79 73 |ss of label 'mys| 00000a60 74 6f 72 65 27 2e 20 54 68 69 73 20 69 73 20 6d |tore'. This is m| 00000a70 79 20 6f 77 6e 20 73 70 61 63 65 20 66 6f 72 0d |y own space for.| 00000a80 04 06 3d 3b 20 74 77 6f 20 69 6e 74 65 67 65 72 |..=; two integer| 00000a90 20 76 61 6c 75 65 73 2c 20 69 74 20 69 73 20 6c | values, it is l| 00000aa0 6f 63 61 74 65 64 20 62 65 6c 6f 77 20 61 66 74 |ocated below aft| 00000ab0 65 72 20 74 68 65 20 69 6e 69 74 2e 0d 04 10 3e |er the init....>| 00000ac0 3b 20 63 6f 64 65 2e 20 41 6c 73 6f 20 67 65 74 |; code. Also get| 00000ad0 20 61 64 64 72 65 73 73 20 6f 66 20 61 72 67 75 | address of argu| 00000ae0 6d 65 6e 74 73 2c 20 74 6f 20 72 65 61 64 20 75 |ments, to read u| 00000af0 73 65 72 20 69 6e 70 75 74 2e 0d 04 1a 04 0d 04 |ser input.......| 00000b00 24 3b 20 20 41 44 52 20 72 31 30 2c 6d 79 73 74 |$; ADR r10,myst| 00000b10 6f 72 65 20 20 20 3b 20 67 65 74 20 61 64 64 72 |ore ; get addr| 00000b20 65 73 73 20 6f 66 20 27 6d 79 73 74 6f 72 65 27 |ess of 'mystore'| 00000b30 20 69 6e 74 6f 20 72 31 30 0d 04 2e 3c 20 20 41 | into r10...< A| 00000b40 44 52 20 72 39 2c 61 72 67 75 6d 65 6e 74 73 20 |DR r9,arguments | 00000b50 20 3b 20 67 65 74 20 61 64 64 72 65 73 73 20 6f | ; get address o| 00000b60 66 20 27 61 72 67 75 6d 65 6e 74 73 27 20 69 6e |f 'arguments' in| 00000b70 74 6f 20 72 39 0d 04 38 04 0d 04 42 2c 3b 20 53 |to r9..8...B,; S| 00000b80 65 74 20 e6 20 61 6e 64 20 c8 9c 20 74 6f 20 76 |et . and .. to v| 00000b90 61 6c 75 65 73 20 70 61 73 73 65 64 20 69 6e 20 |alues passed in | 00000ba0 72 32 2c 72 33 0d 04 4c 04 0d 04 56 30 53 57 49 |r2,r3..L...V0SWI| 00000bb0 20 32 35 36 2b 31 38 3a 53 57 49 20 32 35 36 3a | 256+18:SWI 256:| 00000bc0 4d 4f 56 20 72 30 2c 72 32 3a 53 57 49 20 22 4f |MOV r0,r2:SWI "O| 00000bd0 53 5f 57 72 69 74 65 43 22 0d 04 60 3d 53 57 49 |S_WriteC"..`=SWI| 00000be0 20 32 35 36 2b 32 33 3a 53 57 49 20 32 35 36 2b | 256+23:SWI 256+| 00000bf0 31 37 3a 53 57 49 20 32 35 36 2b 32 3a 4d 4f 56 |17:SWI 256+2:MOV| 00000c00 20 72 30 2c 72 33 3a 53 57 49 20 22 4f 53 5f 57 | r0,r3:SWI "OS_W| 00000c10 72 69 74 65 43 22 0d 04 6a 33 53 57 49 20 32 35 |riteC"..j3SWI 25| 00000c20 36 3a 53 57 49 20 32 35 36 3a 53 57 49 20 32 35 |6:SWI 256:SWI 25| * 00000c40 36 3a 53 57 49 20 32 35 36 0d 04 74 04 0d 04 7e |6:SWI 256..t...~| 00000c50 40 3b 20 4e 6f 77 20 64 72 61 77 20 61 20 63 69 |@; Now draw a ci| 00000c60 72 63 6c 65 20 6f 66 20 72 61 64 69 75 73 20 74 |rcle of radius t| 00000c70 61 6b 65 6e 20 66 72 6f 6d 20 27 61 72 67 75 6d |aken from 'argum| 00000c80 65 6e 74 73 27 20 70 6c 6f 74 20 61 74 0d 04 88 |ents' plot at...| 00000c90 22 3b 20 74 68 65 20 72 61 6e 64 6f 6d 20 76 61 |"; the random va| 00000ca0 6c 75 65 73 20 70 61 73 73 65 64 20 69 6e 2e 0d |lues passed in..| 00000cb0 04 92 04 0d 04 b0 2b 20 20 4d 4f 56 20 72 30 2c |......+ MOV r0,| 00000cc0 23 34 20 20 20 20 20 20 20 20 20 3b 20 34 20 3d |#4 ; 4 =| 00000cd0 20 f0 20 63 6f 64 65 20 66 6f 72 20 ec 2e 0d 04 | . code for ....| 00000ce0 ce 33 20 20 4d 4f 56 20 72 31 2c 72 31 31 20 20 |.3 MOV r1,r11 | 00000cf0 20 20 20 20 20 20 3b 20 67 65 74 20 6e 65 77 20 | ; get new | 00000d00 72 61 6e 64 6f 6d 20 78 20 66 72 6f 6d 20 72 31 |random x from r1| 00000d10 31 0d 04 d8 33 20 20 4d 4f 56 20 72 32 2c 72 31 |1...3 MOV r2,r1| 00000d20 32 20 20 20 20 20 20 20 20 3b 20 67 65 74 20 6e |2 ; get n| 00000d30 65 77 20 72 61 6e 64 6f 6d 20 79 20 66 72 6f 6d |ew random y from| 00000d40 20 72 31 32 0d 04 e2 2a 20 20 53 57 49 20 22 4f | r12...* SWI "O| 00000d50 53 5f 50 6c 6f 74 22 20 20 20 20 20 3b 20 70 65 |S_Plot" ; pe| 00000d60 72 66 6f 72 6d 20 f0 2c 20 69 65 20 ec 2e 0d 04 |rform ., ie ....| 00000d70 ec 3d 20 20 4d 4f 56 20 72 30 2c 23 31 35 33 20 |.= MOV r0,#153 | 00000d80 20 20 20 20 20 20 3b 20 31 35 33 20 3d 20 70 6c | ; 153 = pl| 00000d90 6f 74 20 63 6f 64 65 20 66 6f 72 20 66 69 6c 6c |ot code for fill| 00000da0 65 64 20 63 69 72 63 6c 65 73 2e 0d 04 f6 41 20 |ed circles....A | 00000db0 20 4c 44 52 20 72 31 2c 5b 72 39 2c 23 30 5d 20 | LDR r1,[r9,#0] | 00000dc0 20 20 20 3b 20 67 65 74 20 72 61 64 69 75 73 2c | ; get radius,| 00000dd0 20 74 68 65 20 66 69 72 73 74 20 61 6e 64 20 6f | the first and o| 00000de0 6e 6c 79 20 61 72 67 75 6d 65 6e 74 0d 05 00 24 |nly argument...$| 00000df0 20 20 4d 4f 56 20 72 32 2c 23 30 20 20 20 20 20 | MOV r2,#0 | 00000e00 20 20 20 20 3b 20 30 20 69 6e 74 6f 20 72 32 2e | ; 0 into r2.| 00000e10 0d 05 0a 38 20 20 53 57 49 20 22 4f 53 5f 50 6c |...8 SWI "OS_Pl| 00000e20 6f 74 22 20 20 20 20 20 3b 20 70 65 72 66 6f 72 |ot" ; perfor| 00000e30 6d 20 f0 2c 20 69 65 20 c8 8f 20 69 73 20 6e 6f |m ., ie .. is no| 00000e40 77 20 64 72 61 77 6e 2e 0d 05 14 04 0d 05 1e 3c |w drawn........<| 00000e50 3b 20 53 65 74 20 e6 20 74 6f 20 62 6c 61 63 6b |; Set . to black| 00000e60 2c 20 61 6e 64 20 64 72 61 77 20 61 20 63 69 72 |, and draw a cir| 00000e70 63 6c 65 20 6f 66 20 72 61 64 69 75 73 20 74 61 |cle of radius ta| 00000e80 6b 65 6e 20 66 72 6f 6d 0d 05 32 43 3b 20 74 68 |ken from..2C; th| 00000e90 65 20 27 61 72 67 75 6d 65 6e 74 73 27 2c 20 74 |e 'arguments', t| 00000ea0 6f 20 70 6c 6f 74 20 61 74 20 63 6f 2d 6f 72 64 |o plot at co-ord| 00000eb0 69 6e 61 74 65 73 20 72 65 61 64 20 66 72 6f 6d |inates read from| 00000ec0 20 27 6d 79 73 74 6f 72 65 27 2e 0d 05 3c 04 0d | 'mystore'...<..| 00000ed0 05 46 20 20 20 53 57 49 20 32 35 36 2b 31 38 3a |.F SWI 256+18:| 00000ee0 53 57 49 20 32 35 36 3a 53 57 49 20 32 35 36 0d |SWI 256:SWI 256.| 00000ef0 05 50 2d 20 20 53 57 49 20 32 35 36 2b 32 33 3a |.P- SWI 256+23:| 00000f00 53 57 49 20 32 35 36 2b 31 37 3a 53 57 49 20 32 |SWI 256+17:SWI 2| 00000f10 35 36 2b 32 3a 53 57 49 20 32 35 36 0d 05 5a 35 |56+2:SWI 256..Z5| 00000f20 20 20 53 57 49 20 32 35 36 3a 53 57 49 20 32 35 | SWI 256:SWI 25| 00000f30 36 3a 53 57 49 20 32 35 36 3a 53 57 49 20 32 35 |6:SWI 256:SWI 25| * 00000f50 36 0d 05 64 04 0d 05 6e 3c 3b 20 54 68 65 20 61 |6..d...n<; The a| 00000f60 62 6f 76 65 20 53 57 49 20 63 61 6c 6c 73 20 69 |bove SWI calls i| 00000f70 73 20 61 20 ef 20 73 65 71 75 65 6e 63 65 20 74 |s a . sequence t| 00000f80 6f 20 73 65 74 20 e6 20 74 6f 20 62 6c 61 63 6b |o set . to black| 00000f90 2e 0d 05 78 04 0d 05 82 2b 20 20 4d 4f 56 20 72 |...x....+ MOV r| 00000fa0 30 2c 23 34 20 20 20 20 20 20 20 20 20 3b 20 34 |0,#4 ; 4| 00000fb0 20 3d 20 f0 20 63 6f 64 65 20 66 6f 72 20 ec 2e | = . code for ..| 00000fc0 0d 05 8c 3c 20 20 4c 44 52 20 72 31 2c 5b 72 31 |...< LDR r1,[r1| 00000fd0 30 2c 23 30 5d 20 20 20 3b 20 67 65 74 20 6f 6c |0,#0] ; get ol| 00000fe0 64 20 78 2d 6f 72 64 69 6e 61 74 65 20 66 72 6f |d x-ordinate fro| 00000ff0 6d 20 27 6d 79 73 74 6f 72 65 27 2e 0d 05 96 3c |m 'mystore'....<| 00001000 20 20 4c 44 52 20 72 32 2c 5b 72 31 30 2c 23 34 | LDR r2,[r10,#4| 00001010 5d 20 20 20 3b 20 67 65 74 20 6f 6c 64 20 79 2d |] ; get old y-| 00001020 6f 72 64 69 6e 61 74 65 20 66 72 6f 6d 20 27 6d |ordinate from 'm| 00001030 79 73 74 6f 72 65 27 2e 0d 05 a0 2a 20 20 53 57 |ystore'....* SW| 00001040 49 20 22 4f 53 5f 50 6c 6f 74 22 20 20 20 20 20 |I "OS_Plot" | 00001050 3b 20 70 65 72 66 6f 72 6d 20 f0 2c 20 69 65 20 |; perform ., ie | 00001060 ec 2e 0d 05 aa 3d 20 20 4d 4f 56 20 72 30 2c 23 |.....= MOV r0,#| 00001070 31 35 33 20 20 20 20 20 20 20 3b 20 31 35 33 20 |153 ; 153 | 00001080 3d 20 70 6c 6f 74 20 63 6f 64 65 20 66 6f 72 20 |= plot code for | 00001090 66 69 6c 6c 65 64 20 63 69 72 63 6c 65 73 2e 0d |filled circles..| 000010a0 05 b4 41 20 20 4c 44 52 20 72 31 2c 5b 72 39 2c |..A LDR r1,[r9,| 000010b0 23 30 5d 20 20 20 20 3b 20 67 65 74 20 72 61 64 |#0] ; get rad| 000010c0 69 75 73 2c 20 74 68 65 20 66 69 72 73 74 20 61 |ius, the first a| 000010d0 6e 64 20 6f 6e 6c 79 20 61 72 67 75 6d 65 6e 74 |nd only argument| 000010e0 0d 05 be 24 20 20 4d 4f 56 20 72 32 2c 23 30 20 |...$ MOV r2,#0 | 000010f0 20 20 20 20 20 20 20 20 3b 20 30 20 69 6e 74 6f | ; 0 into| 00001100 20 72 32 2e 0d 05 c8 38 20 20 53 57 49 20 22 4f | r2....8 SWI "O| 00001110 53 5f 50 6c 6f 74 22 20 20 20 20 20 3b 20 70 65 |S_Plot" ; pe| 00001120 72 66 6f 72 6d 20 f0 2c 20 69 65 20 c8 8f 20 69 |rform ., ie .. i| 00001130 73 20 6e 6f 77 20 64 72 61 77 6e 2e 0d 05 d2 04 |s now drawn.....| 00001140 0d 05 dc 40 3b 20 4e 6f 77 20 73 74 6f 72 65 20 |...@; Now store | 00001150 74 68 65 20 6e 65 77 20 72 61 6e 64 6f 6d 20 76 |the new random v| 00001160 61 6c 75 65 73 2c 20 63 75 72 72 65 6e 74 6c 79 |alues, currently| 00001170 20 69 6e 20 72 31 31 2c 72 31 32 20 69 6e 74 6f | in r11,r12 into| 00001180 0d 05 e6 10 3b 20 27 6d 79 73 74 6f 72 65 27 2e |....; 'mystore'.| 00001190 0d 05 f0 04 0d 05 fa 3b 20 20 53 54 52 20 72 31 |.......; STR r1| 000011a0 31 2c 5b 72 31 30 2c 23 30 5d 20 20 3b 20 73 74 |1,[r10,#0] ; st| 000011b0 6f 72 65 20 78 2d 72 61 6e 64 6f 6d 20 76 61 6c |ore x-random val| 000011c0 75 65 20 74 6f 20 27 6d 79 73 74 6f 72 65 27 0d |ue to 'mystore'.| 000011d0 06 04 3d 20 20 53 54 52 20 72 31 32 2c 5b 72 31 |..= STR r12,[r1| 000011e0 30 2c 23 34 5d 20 20 3b 20 73 74 6f 72 65 20 79 |0,#4] ; store y| 000011f0 2d 72 61 6e 64 6f 6d 20 76 61 6c 75 65 20 74 6f |-random value to| 00001200 20 27 6d 79 73 74 6f 72 65 27 2b 34 0d 06 0e 04 | 'mystore'+4....| 00001210 0d 06 fe 45 3b 20 74 68 61 74 27 73 20 69 74 2e |...E; that's it.| 00001220 20 54 68 65 20 73 74 61 74 65 6d 65 6e 74 73 20 | The statements | 00001230 62 65 6c 6f 77 20 77 69 6c 6c 20 68 61 6e 64 6c |below will handl| 00001240 65 20 74 68 65 20 65 78 69 74 20 70 72 6f 63 65 |e the exit proce| 00001250 64 75 72 65 2e 0d 07 08 04 0d 07 12 3c 3b 20 20 |dure........<; | 00001260 20 20 20 20 20 20 20 20 20 2a 2a 2a 2a 2a 2a 2a | *******| 00001270 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a |****************| * 00001290 2a 2a 2a 2a 2a 0d 07 1c 3a 3b 20 20 20 20 20 20 |*****...:; | 000012a0 20 20 20 20 20 2a 2a 2a 20 20 59 4f 55 52 20 b5 | *** YOUR .| 000012b0 47 4c 45 20 50 4f 4c 4c 49 4e 47 20 43 4f 44 45 |GLE POLLING CODE| 000012c0 20 45 4e 44 53 20 48 45 52 45 20 20 2a 2a 2a 0d | ENDS HERE ***.| 000012d0 07 26 3c 3b 20 20 20 20 20 20 20 20 20 20 20 2a |.&<; *| 000012e0 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a |****************| * 00001300 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 0d 07 30 49 3b |***********..0I;| 00001310 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00001350 2d 2d 2d 2d 0d 07 3a 04 0d 07 44 3c 41 44 52 20 |----..:...D<ADR | 00001360 72 31 31 2c 72 65 67 73 20 20 20 20 20 20 20 20 |r11,regs | 00001370 20 3b 20 61 64 64 72 65 73 73 20 72 30 20 74 6f | ; address r0 to| 00001380 20 73 70 61 63 65 20 74 6f 20 68 6f 6c 64 20 72 | space to hold r| 00001390 65 67 73 2e 0d 07 4e 27 4c 44 4d 49 41 20 72 31 |egs...N'LDMIA r1| 000013a0 31 2c 7b 72 31 2d 72 31 34 7d 20 20 3b 20 72 65 |1,{r1-r14} ; re| 000013b0 73 74 6f 72 65 20 72 65 67 73 2e 0d 07 58 2c 4d |store regs...X,M| 000013c0 4f 56 20 50 43 2c 72 31 34 20 20 20 20 20 20 20 |OV PC,r14 | 000013d0 20 20 20 3b 20 65 78 69 74 20 70 6f 6c 6c 69 6e | ; exit pollin| 000013e0 67 20 63 6f 64 65 2e 0d 07 62 04 0d 07 6c 49 3b |g code...b...lI;| 000013f0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00001430 2d 2d 2d 2d 0d 07 76 04 0d 07 80 23 2e 69 6e 69 |----..v....#.ini| 00001440 74 20 3b 20 74 68 65 20 69 6e 69 74 69 61 6c 69 |t ; the initiali| 00001450 73 61 74 69 6f 6e 20 63 6f 64 65 0d 07 8a 04 0d |sation code.....| 00001460 07 94 49 3b 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |..I;------------| 00001470 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 000014a0 2d 2d 2d 2d 2d 2d 2d 2d 0d 07 9e 3c 3b 20 20 20 |--------...<; | 000014b0 20 20 20 20 20 20 20 20 2a 2a 2a 2a 2a 2a 2a 2a | ********| 000014c0 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a |****************| * 000014e0 2a 2a 2a 2a 0d 07 a8 3c 3b 20 20 20 20 20 20 20 |****...<; | 000014f0 20 20 20 20 2a 2a 2a 20 59 4f 55 52 20 49 4e 49 | *** YOUR INI| 00001500 54 49 41 4c 49 53 41 54 49 4f 4e 20 43 4f 44 45 |TIALISATION CODE| 00001510 20 53 54 41 52 54 53 20 48 45 52 45 20 2a 2a 2a | STARTS HERE ***| 00001520 0d 07 b2 3c 3b 20 20 20 20 20 20 20 20 20 20 20 |...<; | 00001530 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a |****************| * 00001550 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 0d 07 bc 34 |************...4| 00001560 3b 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |; | 00001570 41 74 20 74 68 69 73 20 6d 6f 6d 65 6e 74 20 72 |At this moment r| 00001580 30 20 3d 20 73 63 72 65 65 6e 20 77 69 64 74 68 |0 = screen width| 00001590 0d 07 c6 35 3b 20 20 20 20 20 20 20 20 20 20 20 |...5; | 000015a0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000015b0 20 20 20 72 31 20 3d 20 73 63 72 65 65 6e 20 68 | r1 = screen h| 000015c0 65 69 67 68 74 0d 07 d0 39 3b 20 20 20 20 20 20 |eight...9; | 000015d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000015e0 20 20 20 20 20 20 20 20 72 32 20 3d 20 6e 75 6d | r2 = num| 000015f0 62 65 72 20 6f 66 20 63 6f 6c 6f 75 72 73 0d 07 |ber of colours..| 00001600 da 3b 3b 20 20 20 20 20 20 20 20 20 20 20 20 20 |.;; | 00001610 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001620 20 72 33 20 3d 20 73 63 72 65 65 6e 20 62 61 73 | r3 = screen bas| 00001630 65 20 61 64 64 72 65 73 73 0d 07 e4 3b 3b 20 20 |e address...;; | 00001640 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001650 20 20 20 20 20 20 20 20 20 20 20 20 72 34 20 3d | r4 =| 00001660 20 73 63 72 65 65 6e 73 69 7a 65 20 69 6e 20 62 | screensize in b| 00001670 79 74 65 73 0d 07 ee 05 3b 0d 07 f8 1a 3b 20 64 |ytes....;....; d| 00001680 6f 65 73 6e 27 74 20 64 6f 20 61 6e 79 74 68 69 |oesn't do anythi| 00001690 6e 67 2e 0d 08 02 05 3b 0d 08 0c 3c 3b 20 20 20 |ng.....;...<; | 000016a0 20 20 20 20 20 20 20 20 2a 2a 2a 2a 2a 2a 2a 2a | ********| 000016b0 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a |****************| * 000016d0 2a 2a 2a 2a 0d 08 16 3c 3b 20 20 20 20 20 20 20 |****...<; | 000016e0 20 20 20 20 2a 2a 2a 20 20 59 4f 55 52 20 49 4e | *** YOUR IN| 000016f0 49 54 49 41 4c 49 53 41 54 49 4f 4e 20 43 4f 44 |ITIALISATION COD| 00001700 45 20 45 4e 44 53 20 48 45 52 45 20 20 2a 2a 2a |E ENDS HERE ***| 00001710 0d 08 20 3c 3b 20 20 20 20 20 20 20 20 20 20 20 |.. <; | 00001720 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a |****************| * 00001740 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 0d 08 2a 49 |************..*I| 00001750 3b 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |;---------------| 00001760 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00001790 2d 2d 2d 2d 2d 0d 08 34 04 0d 08 3e 25 4d 4f 56 |-----..4...>%MOV| 000017a0 20 50 43 2c 72 31 34 20 3b 20 65 78 69 74 20 69 | PC,r14 ; exit i| 000017b0 6e 69 74 69 61 6c 69 73 61 74 69 6f 6e 2e 0d 08 |nitialisation...| 000017c0 48 46 3b 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |HF;-------------| 000017d0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00001800 2d 2d 2d 2d 0d 08 52 04 0d 08 5c 21 2e 73 68 75 |----..R...\!.shu| 00001810 74 64 6f 77 6e 20 3b 20 74 68 65 20 73 68 75 74 |tdown ; the shut| 00001820 64 6f 77 6e 20 63 6f 64 65 0d 08 66 04 0d 08 70 |down code..f...p| 00001830 49 3b 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |I;--------------| 00001840 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00001870 2d 2d 2d 2d 2d 2d 0d 08 7a 3c 3b 20 20 20 20 20 |------..z<; | 00001880 20 20 20 20 20 20 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a | **********| 00001890 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a |****************| * 000018b0 2a 2a 0d 08 84 3c 3b 20 20 20 20 20 20 20 20 20 |**...<; | 000018c0 20 20 2a 2a 2a 20 20 20 20 59 4f 55 52 20 53 48 | *** YOUR SH| 000018d0 55 54 44 4f 57 4e 20 43 4f 44 45 20 53 54 41 52 |UTDOWN CODE STAR| 000018e0 54 53 20 48 45 52 45 20 20 20 20 2a 2a 2a 0d 08 |TS HERE ***..| 000018f0 8e 3c 3b 20 20 20 20 20 20 20 20 20 20 20 2a 2a |.<; **| 00001900 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a |****************| * 00001920 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 0d 08 98 04 0d 08 |**********......| 00001930 a2 1a 3b 20 64 6f 65 73 6e 27 74 20 64 6f 20 61 |..; doesn't do a| 00001940 6e 79 74 68 69 6e 67 2e 0d 08 ac 04 0d 08 b6 3c |nything........<| 00001950 3b 20 20 20 20 20 20 20 20 20 20 20 2a 2a 2a 2a |; ****| 00001960 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a |****************| * 00001980 2a 2a 2a 2a 2a 2a 2a 2a 0d 08 c0 3c 3b 20 20 20 |********...<; | 00001990 20 20 20 20 20 20 20 20 2a 2a 2a 20 20 20 20 20 | *** | 000019a0 59 4f 55 52 20 53 48 55 54 44 4f 57 4e 20 43 4f |YOUR SHUTDOWN CO| 000019b0 44 45 20 45 4e 44 53 20 48 45 52 45 20 20 20 20 |DE ENDS HERE | 000019c0 20 2a 2a 2a 0d 08 ca 3c 3b 20 20 20 20 20 20 20 | ***...<; | 000019d0 20 20 20 20 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a | ************| 000019e0 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a |****************| * 00001a00 0d 08 d4 49 3b 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |...I;-----------| 00001a10 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00001a40 2d 2d 2d 2d 2d 2d 2d 2d 2d 0d 08 de 24 4d 4f 56 |---------...$MOV| 00001a50 20 50 43 2c 72 31 34 20 3b 20 65 78 69 74 20 73 | PC,r14 ; exit s| 00001a60 68 75 74 64 6f 77 6e 20 63 6f 64 65 2e 0d 08 e8 |hutdown code....| 00001a70 04 0d 08 f2 04 0d 08 fc 09 2e 72 65 67 73 0d 09 |..........regs..| 00001a80 06 3b 45 51 55 44 20 30 3a 45 51 55 44 20 30 3a |.;EQUD 0:EQUD 0:| 00001a90 45 51 55 44 20 30 3a 45 51 55 44 20 30 3a 45 51 |EQUD 0:EQUD 0:EQ| 00001aa0 55 44 20 30 3a 45 51 55 44 20 30 3a 45 51 55 44 |UD 0:EQUD 0:EQUD| 00001ab0 20 30 3a 45 51 55 44 20 30 0d 09 10 3b 45 51 55 | 0:EQUD 0...;EQU| 00001ac0 44 20 30 3a 45 51 55 44 20 30 3a 45 51 55 44 20 |D 0:EQUD 0:EQUD | 00001ad0 30 3a 45 51 55 44 20 30 3a 45 51 55 44 20 30 3a |0:EQUD 0:EQUD 0:| 00001ae0 45 51 55 44 20 30 3a 45 51 55 44 20 30 3a 45 51 |EQUD 0:EQUD 0:EQ| 00001af0 55 44 20 30 0d 09 1a 04 0d 09 24 3e 3b 20 32 20 |UD 0......$>; 2 | 00001b00 77 6f 72 64 73 20 6f 66 20 73 70 61 63 65 20 72 |words of space r| 00001b10 65 73 65 72 76 65 64 20 66 6f 72 20 6d 79 20 70 |eserved for my p| 00001b20 6f 6c 6c 69 6e 67 20 63 6f 64 65 20 76 61 72 69 |olling code vari| 00001b30 61 62 6c 65 73 2e 0d 09 2e 04 0d 09 38 0c 2e 6d |ables.......8..m| 00001b40 79 73 74 6f 72 65 0d 09 42 04 0d 09 4c 19 20 20 |ystore..B...L. | 00001b50 45 51 55 44 20 30 20 3b 20 78 2d 6f 72 64 69 6e |EQUD 0 ; x-ordin| 00001b60 61 74 65 0d 09 56 19 20 20 45 51 55 44 20 30 20 |ate..V. EQUD 0 | 00001b70 3b 20 79 2d 6f 72 64 69 6e 61 74 65 0d 09 60 04 |; y-ordinate..`.| 00001b80 0d 09 6a 05 5d 0d 09 74 0a ed 20 70 61 73 73 0d |..j.]..t.. pass.| 00001b90 09 7e 04 0d 09 88 0e f1 20 63 6f 64 65 25 2c 50 |.~...... code%,P| 00001ba0 25 0d 09 92 04 0d 09 9c 05 e1 0d ff |%...........| 00001bac