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Freeware/Games/!OddBall/!Help
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Recent acquisitions » Acorn ADFS disks » adfs_ArchimedesWorld_199510.adf » AW1095_1 |
Filename: | Freeware/Games/!OddBall/!Help |
Read OK: | ✔ |
File size: | 28B0 bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
Oddball ======= Welcome to Oddball! The Quick Guide =============== The Object ---------- Oddball is a bat and ball game, but on a massive scale. Just move the bat and hit the ball around until it destroys all of the green blocks. Then do the same for the rest of the levels. One problem. If the ball falls off the world into the swirling Abyss, you�ve lost it for good. Lose all of the balls and you�ve lost a life! Lose all of your lives, and that�s it... Power-Ups --------- There are a few handy items to help you on your way. If you hit the right sort of green block you�ll release a spinning star which will fall downwards.If you collect this star with the bat you�ll be awarded a new feature like a magnet or an extra ball. This might take effect straight away or appear on the �Goodies� display for you to use later. Watch the demo to see how this works. Controls -------- Move the bat using the mouse. Goodies are selected using the mouse buttons - middle button to choose, left to activate. ----------------------------------------------------------------------------- That�s the end of the quick guide. Armed with this knowledge you should be able to play a game. For a more detailed description, read on... ----------------------------------------------------------------------------- The Game ======== To complete a level you need to hit all of the plain green blocks. You don�t need to get all of the blocks which release stars. You�ll also come across teleport pads - pulsating patches of floor which transport your ball to another area. Some parts of the play area may be covered in electric arcs. You�ll need to turn these off before you can enter these areas. To do this, find a green block with a spark and the word �OFF� on it. If you look carefully you�ll find a way to enter the bonus levels. In these levels you should try to get as many balls as possible to the exit, or just try to collect as many power ups as you can. These levels have a time limit, so hurry! Displays ======== To the right of the playing area you�ll see a number of displays: Scanner ------- If you collect the right swirling stars your scanner will show you a comprehensive map of the playing area. Of course if you don�t collect the right stars it�ll show you a couple of moving dots. On the scanner stone walls show up as blue, with ramps in a paler blue. Blocks that move are shown as purple. The blocks you have to hit are green, and the Abyss is red. You�ll also see the bat (white), balls (yellow) and falling stars (greenish yellow). Which of these you�ll actually see depends on how many stars you collect. Balls ----- This shows how many balls you have in play. When it reaches zero, you lose a life. Score ----- Points are awarded for hitting green blocks, collecting stars and completing levels. Lives ----- Three to start with. Extra lives are available but they�re tricky to get! Goodies ------- A display of the power-ups you have saved up. The goody display is controller by the left and middle mouse buttons. To use a goody press the middle mouse button until the goody you want is highlighted, and then press the left button to use it. The Power Ups ============= When you catch a falling, swirling star you get a power up. This may be any of the following. Free Ball : Symbol - a ball --------------------------- Produces an extra ball, under your bat. Very handy. The Magnet : Symbol - a magnet ------------------------------ Pulls the ball towards the bat by magnetic force. Very useful if you can get the hang of it. Stop : Symbol - a stop sign --------------------------- Stops all balls dead. Good in emergencies. Extra Life : Symbol - a ball with a +1 on it -------------------------------------------- These are tricky to get! Line Radar : Symbol - three dots in a row ----------------------------------------- Produces a line of dots which always points towards the nearest ball. Used for locating the ball if you lose it. Blue balls : Symbol - a single blue ball ---------------------------------------- Produces a myriad of unstable blue balls to carve holes in walls of blocks. Fireballs : Symbol - a single fireball --------------------------------------- Makes your ball spit fire and destroy blocks, even if they�re hiding behind a low wall. Extra Scanner Power : Symbol - a small version of the scanner ------------------------------------------------------------- Allows you to see more on your scanner. Extra Time : Symbol - an alarm clock ------------------------------------ Useful only on bonus levels, this power-up gives you 60 seconds more time when activated. Destroy Blocks : Symbol - a crossed out block --------------------------------------------- This destroys all of the green blocks for you, completing the level. Make Floor : Symbol - a patch of floor -------------------------------------- Produces a patch of floor underneath your bat. Useful for building bridges. Switch Off Gravity : Symbol - a crossed out ball with a downward arrow ---------------------------------------------------------------------- Stops gravity, providing it was there in the first place. Suicide Mode : Symbol - a skull ------------------------------- You really don�t want to pick these up! Menus ===== A menu appears when the game loads and whenever you press the right arrow during the game. Move through the menus using the arrow keys to choose and make selections. You may also choose a menu entry by pressing a number key. Start Game / New Game --------------------- You can choose the difficulty level when you start a new game. 1. Beginner. This is good for beginners as it�s fairly slow and easier to keep track of the ball, although it does starts to feel a bit tame after a while. Try to move up to expert mode as soon as you can. 2. Expert. A good choice for the more experienced player. Things moves a bit faster so you need to keep your eye on the ball. 3. Psychic. If you�re psychic and can keep track of the ball using mystical powers then this is the level for you - a real challenge. 4. Save at Any Time/One Save per Level. You may choose to be able to save the game at any time and as many times as you like. If you choose One Save per Level you will be offered a chance to save the game only at the end of each level. This tends to add a bit more pressure to the game. Save Game --------- To save during a game press the right arrow and select Save Game from the menu. You will be offered a list of six slots to save into. You may alter the names of these slots by deleting the name (with the delete or backspace key) and typing in your own. Move up and down the slots with the arrow keys.When you�re ready to save press return. To cancel the save press escape or left arrow. Load Game --------- This work in the same way as the save option. Choose a slot with the up and down arrow keys and press right arrow to load. You can reload a saved game as many times as you like. Options ------- This is an explanation of the Options menu. 1. Normal TV Screen/High Resolution monitor. If you have a RISC PC, you may run the game in mode 49. This gives a better display on a VGA type monitor. 2. Music On/Off. If you have a slow machine you might get a faster game with the music turned off. You might also get sick of the music! 3. Sound On/Off. This turns off all of the sound. Again the game should run a bit faster. 4. Speaker On/Off. For older machines, where plugging in headphones didn�t disconnect the internal loudspeaker. 5. Low-Fi/Normal/Hi-fi Sound. This changes the sound quality. The lower the sound quality, the faster the game will run. This options actually changes the sample rate. For low-fi, the sample period is 64 �s, normal sound is 48 �s, and hi-fi sound is 24 �s. If you have modified your computer to include an unfiltered sound output you may prefer hi-fi sound. 6. Slow/Medium/Fast Mouse. This option controls the sensitivity of the mouse. When 'Slow Mouse' is selected the bat will move a little when then mouse is moved a certain distance. If 'Fast Mouse" is selected the bat will move a lot further for the same mouse movement. Choose whichever you prefer. Instructions ------------ This menu entry gives a brief set of instructions. Exit to Desktop --------------- This menu entry returns you to the normal RISC OS desktop. If Oddball showed the message �There is not enough memory to run Oddball...� when you started the game, and you clicked the OK icon, the desktop will have been closed down. To return to it it�s best to select 'Exit to Desktop' from Oddball and then reset your machine by holding down the Ctrl key and pressing Break. The machine will then restart and will behave as usual. Icon Bar Menu ------------- For those of you who, like me, play games in the office at work you can start the game silently by ticking the Silent Start option from the menu. Note that F12 is the �Boss Key�. When pressed it saves the current game into slot 6 and returns quickly to the desktop, so you can pretend you were working if your boss walks in. The Load Music option should normally be left ticked. It�s for people with unusual machine setups, like a 1MB A3010 with an expansion card. If the expansion card uses some memory there won�t be enough to run the game. If you don�t load the music you�ll save about 80K. Key Shortcuts ------------- When playing, you can do a quick save by pressing 2 and then return. All of the other menu options work like this too. If you want to alter the game options during a game press 4, and so on. If you want to set up hot keys (like the boss key above) you�ll need to read the Keys file in the Oddball directory. Hints ===== Here�s a few hints: � Keep the ball moving slowly. Use the Ball Squash to stop it, and then be gentle! � Although the scanner is useful, try not to look at it too much. Instead, keep the ball close to the bat, and use the line radar to find it if you lose it. You�ll also need to learn a couple of techniques if you�re going to get anywhere in Oddball. � The Ball Squash. By squashing the ball against a wall with the flat side of the bat you can stop it dead. � Using the Magnet. This is a top notch power up but takes a lot of practise to get right. Good luck!
00000000 0a 4f 64 64 62 61 6c 6c 0a 3d 3d 3d 3d 3d 3d 3d |.Oddball.=======| 00000010 0a 0a 57 65 6c 63 6f 6d 65 20 74 6f 20 4f 64 64 |..Welcome to Odd| 00000020 62 61 6c 6c 21 0a 0a 54 68 65 20 51 75 69 63 6b |ball!..The Quick| 00000030 20 47 75 69 64 65 0a 3d 3d 3d 3d 3d 3d 3d 3d 3d | Guide.=========| 00000040 3d 3d 3d 3d 3d 3d 0a 0a 54 68 65 20 4f 62 6a 65 |======..The Obje| 00000050 63 74 0a 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 4f |ct.----------..O| 00000060 64 64 62 61 6c 6c 20 69 73 20 61 20 62 61 74 20 |ddball is a bat | 00000070 61 6e 64 20 62 61 6c 6c 20 67 61 6d 65 2c 20 62 |and ball game, b| 00000080 75 74 20 6f 6e 20 61 20 6d 61 73 73 69 76 65 20 |ut on a massive | 00000090 73 63 61 6c 65 2e 20 20 4a 75 73 74 20 6d 6f 76 |scale. Just mov| 000000a0 65 20 74 68 65 20 62 61 74 0a 61 6e 64 20 68 69 |e the bat.and hi| 000000b0 74 20 74 68 65 20 62 61 6c 6c 20 61 72 6f 75 6e |t the ball aroun| 000000c0 64 20 75 6e 74 69 6c 20 69 74 20 64 65 73 74 72 |d until it destr| 000000d0 6f 79 73 20 61 6c 6c 20 6f 66 20 74 68 65 20 67 |oys all of the g| 000000e0 72 65 65 6e 20 62 6c 6f 63 6b 73 2e 20 20 54 68 |reen blocks. Th| 000000f0 65 6e 20 64 6f 0a 74 68 65 20 73 61 6d 65 20 66 |en do.the same f| 00000100 6f 72 20 74 68 65 20 72 65 73 74 20 6f 66 20 74 |or the rest of t| 00000110 68 65 20 6c 65 76 65 6c 73 2e 20 20 4f 6e 65 20 |he levels. One | 00000120 70 72 6f 62 6c 65 6d 2e 20 20 49 66 20 74 68 65 |problem. If the| 00000130 20 62 61 6c 6c 20 66 61 6c 6c 73 20 6f 66 66 20 | ball falls off | 00000140 74 68 65 0a 77 6f 72 6c 64 20 69 6e 74 6f 20 74 |the.world into t| 00000150 68 65 20 73 77 69 72 6c 69 6e 67 20 41 62 79 73 |he swirling Abys| 00000160 73 2c 20 79 6f 75 91 76 65 20 6c 6f 73 74 20 69 |s, you.ve lost i| 00000170 74 20 66 6f 72 20 67 6f 6f 64 2e 20 20 4c 6f 73 |t for good. Los| 00000180 65 20 61 6c 6c 20 6f 66 20 74 68 65 0a 62 61 6c |e all of the.bal| 00000190 6c 73 20 61 6e 64 20 79 6f 75 91 76 65 20 6c 6f |ls and you.ve lo| 000001a0 73 74 20 61 20 6c 69 66 65 21 20 20 4c 6f 73 65 |st a life! Lose| 000001b0 20 61 6c 6c 20 6f 66 20 79 6f 75 72 20 6c 69 76 | all of your liv| 000001c0 65 73 2c 20 61 6e 64 20 74 68 61 74 91 73 20 69 |es, and that.s i| 000001d0 74 2e 2e 2e 0a 0a 50 6f 77 65 72 2d 55 70 73 0a |t.....Power-Ups.| 000001e0 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 54 68 65 72 65 |---------..There| 000001f0 20 61 72 65 20 61 20 66 65 77 20 68 61 6e 64 79 | are a few handy| 00000200 20 69 74 65 6d 73 20 74 6f 20 68 65 6c 70 20 79 | items to help y| 00000210 6f 75 20 6f 6e 20 79 6f 75 72 20 77 61 79 2e 20 |ou on your way. | 00000220 20 49 66 20 79 6f 75 20 68 69 74 20 74 68 65 20 | If you hit the | 00000230 72 69 67 68 74 0a 73 6f 72 74 20 6f 66 20 67 72 |right.sort of gr| 00000240 65 65 6e 20 62 6c 6f 63 6b 20 79 6f 75 91 6c 6c |een block you.ll| 00000250 20 72 65 6c 65 61 73 65 20 61 20 73 70 69 6e 6e | release a spinn| 00000260 69 6e 67 20 73 74 61 72 20 77 68 69 63 68 20 77 |ing star which w| 00000270 69 6c 6c 20 66 61 6c 6c 20 64 6f 77 6e 77 61 72 |ill fall downwar| 00000280 64 73 2e 49 66 20 79 6f 75 20 63 6f 6c 6c 65 63 |ds.If you collec| 00000290 74 20 74 68 69 73 20 73 74 61 72 20 77 69 74 68 |t this star with| 000002a0 20 74 68 65 20 62 61 74 20 79 6f 75 91 6c 6c 20 | the bat you.ll | 000002b0 62 65 20 61 77 61 72 64 65 64 20 61 20 6e 65 77 |be awarded a new| 000002c0 20 66 65 61 74 75 72 65 20 6c 69 6b 65 20 61 0a | feature like a.| 000002d0 6d 61 67 6e 65 74 20 6f 72 20 61 6e 20 65 78 74 |magnet or an ext| 000002e0 72 61 20 62 61 6c 6c 2e 20 20 54 68 69 73 20 6d |ra ball. This m| 000002f0 69 67 68 74 20 74 61 6b 65 20 65 66 66 65 63 74 |ight take effect| 00000300 20 73 74 72 61 69 67 68 74 20 61 77 61 79 20 6f | straight away o| 00000310 72 20 61 70 70 65 61 72 20 6f 6e 0a 74 68 65 20 |r appear on.the | 00000320 91 47 6f 6f 64 69 65 73 91 20 64 69 73 70 6c 61 |.Goodies. displa| 00000330 79 20 66 6f 72 20 79 6f 75 20 74 6f 20 75 73 65 |y for you to use| 00000340 20 6c 61 74 65 72 2e 20 20 57 61 74 63 68 20 74 | later. Watch t| 00000350 68 65 20 64 65 6d 6f 20 74 6f 20 73 65 65 20 68 |he demo to see h| 00000360 6f 77 20 74 68 69 73 0a 77 6f 72 6b 73 2e 0a 0a |ow this.works...| 00000370 43 6f 6e 74 72 6f 6c 73 0a 2d 2d 2d 2d 2d 2d 2d |Controls.-------| 00000380 2d 0a 0a 4d 6f 76 65 20 74 68 65 20 62 61 74 20 |-..Move the bat | 00000390 75 73 69 6e 67 20 74 68 65 20 6d 6f 75 73 65 2e |using the mouse.| 000003a0 20 20 47 6f 6f 64 69 65 73 20 61 72 65 20 73 65 | Goodies are se| 000003b0 6c 65 63 74 65 64 20 75 73 69 6e 67 20 74 68 65 |lected using the| 000003c0 20 6d 6f 75 73 65 20 62 75 74 74 6f 6e 73 20 2d | mouse buttons -| 000003d0 0a 6d 69 64 64 6c 65 20 62 75 74 74 6f 6e 20 74 |.middle button t| 000003e0 6f 20 63 68 6f 6f 73 65 2c 20 6c 65 66 74 20 74 |o choose, left t| 000003f0 6f 20 61 63 74 69 76 61 74 65 2e 0a 0a 2d 2d 2d |o activate...---| 00000400 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00000440 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 54 68 61 74 91 |----------.That.| 00000450 73 20 74 68 65 20 65 6e 64 20 6f 66 20 74 68 65 |s the end of the| 00000460 20 71 75 69 63 6b 20 67 75 69 64 65 2e 20 20 41 | quick guide. A| 00000470 72 6d 65 64 20 77 69 74 68 20 74 68 69 73 20 6b |rmed with this k| 00000480 6e 6f 77 6c 65 64 67 65 20 79 6f 75 20 73 68 6f |nowledge you sho| 00000490 75 6c 64 20 62 65 0a 61 62 6c 65 20 74 6f 20 70 |uld be.able to p| 000004a0 6c 61 79 20 61 20 67 61 6d 65 2e 20 20 46 6f 72 |lay a game. For| 000004b0 20 61 20 6d 6f 72 65 20 64 65 74 61 69 6c 65 64 | a more detailed| 000004c0 20 64 65 73 63 72 69 70 74 69 6f 6e 2c 20 72 65 | description, re| 000004d0 61 64 20 6f 6e 2e 2e 2e 0a 2d 2d 2d 2d 2d 2d 2d |ad on....-------| 000004e0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00000520 2d 2d 2d 2d 2d 2d 0a 0a 54 68 65 20 47 61 6d 65 |------..The Game| 00000530 0a 3d 3d 3d 3d 3d 3d 3d 3d 0a 0a 54 6f 20 63 6f |.========..To co| 00000540 6d 70 6c 65 74 65 20 61 20 6c 65 76 65 6c 20 79 |mplete a level y| 00000550 6f 75 20 6e 65 65 64 20 74 6f 20 68 69 74 20 61 |ou need to hit a| 00000560 6c 6c 20 6f 66 20 74 68 65 20 70 6c 61 69 6e 20 |ll of the plain | 00000570 67 72 65 65 6e 20 62 6c 6f 63 6b 73 2e 20 20 59 |green blocks. Y| 00000580 6f 75 20 64 6f 6e 91 74 0a 6e 65 65 64 20 74 6f |ou don.t.need to| 00000590 20 67 65 74 20 61 6c 6c 20 6f 66 20 74 68 65 20 | get all of the | 000005a0 62 6c 6f 63 6b 73 20 77 68 69 63 68 20 72 65 6c |blocks which rel| 000005b0 65 61 73 65 20 73 74 61 72 73 2e 20 20 59 6f 75 |ease stars. You| 000005c0 91 6c 6c 20 61 6c 73 6f 20 63 6f 6d 65 20 61 63 |.ll also come ac| 000005d0 72 6f 73 73 0a 74 65 6c 65 70 6f 72 74 20 70 61 |ross.teleport pa| 000005e0 64 73 20 2d 20 70 75 6c 73 61 74 69 6e 67 20 70 |ds - pulsating p| 000005f0 61 74 63 68 65 73 20 6f 66 20 66 6c 6f 6f 72 20 |atches of floor | 00000600 77 68 69 63 68 20 74 72 61 6e 73 70 6f 72 74 20 |which transport | 00000610 79 6f 75 72 20 62 61 6c 6c 20 74 6f 0a 61 6e 6f |your ball to.ano| 00000620 74 68 65 72 20 61 72 65 61 2e 0a 0a 53 6f 6d 65 |ther area...Some| 00000630 20 70 61 72 74 73 20 6f 66 20 74 68 65 20 70 6c | parts of the pl| 00000640 61 79 20 61 72 65 61 20 6d 61 79 20 62 65 20 63 |ay area may be c| 00000650 6f 76 65 72 65 64 20 69 6e 20 65 6c 65 63 74 72 |overed in electr| 00000660 69 63 20 61 72 63 73 2e 20 20 59 6f 75 91 6c 6c |ic arcs. You.ll| 00000670 20 6e 65 65 64 20 74 6f 0a 74 75 72 6e 20 74 68 | need to.turn th| 00000680 65 73 65 20 6f 66 66 20 62 65 66 6f 72 65 20 79 |ese off before y| 00000690 6f 75 20 63 61 6e 20 65 6e 74 65 72 20 74 68 65 |ou can enter the| 000006a0 73 65 20 61 72 65 61 73 2e 20 20 54 6f 20 64 6f |se areas. To do| 000006b0 20 74 68 69 73 2c 20 66 69 6e 64 20 61 20 67 72 | this, find a gr| 000006c0 65 65 6e 0a 62 6c 6f 63 6b 20 77 69 74 68 20 61 |een.block with a| 000006d0 20 73 70 61 72 6b 20 61 6e 64 20 74 68 65 20 77 | spark and the w| 000006e0 6f 72 64 20 90 4f 46 46 91 20 6f 6e 20 69 74 2e |ord .OFF. on it.| 000006f0 0a 0a 49 66 20 79 6f 75 20 6c 6f 6f 6b 20 63 61 |..If you look ca| 00000700 72 65 66 75 6c 6c 79 20 79 6f 75 91 6c 6c 20 66 |refully you.ll f| 00000710 69 6e 64 20 61 20 77 61 79 20 74 6f 20 65 6e 74 |ind a way to ent| 00000720 65 72 20 74 68 65 20 62 6f 6e 75 73 20 6c 65 76 |er the bonus lev| 00000730 65 6c 73 2e 20 20 49 6e 20 74 68 65 73 65 0a 6c |els. In these.l| 00000740 65 76 65 6c 73 20 79 6f 75 20 73 68 6f 75 6c 64 |evels you should| 00000750 20 74 72 79 20 74 6f 20 67 65 74 20 61 73 20 6d | try to get as m| 00000760 61 6e 79 20 62 61 6c 6c 73 20 61 73 20 70 6f 73 |any balls as pos| 00000770 73 69 62 6c 65 20 74 6f 20 74 68 65 20 65 78 69 |sible to the exi| 00000780 74 2c 20 6f 72 20 6a 75 73 74 0a 74 72 79 20 74 |t, or just.try t| 00000790 6f 20 63 6f 6c 6c 65 63 74 20 61 73 20 6d 61 6e |o collect as man| 000007a0 79 20 70 6f 77 65 72 20 75 70 73 20 61 73 20 79 |y power ups as y| 000007b0 6f 75 20 63 61 6e 2e 20 20 54 68 65 73 65 20 6c |ou can. These l| 000007c0 65 76 65 6c 73 20 68 61 76 65 20 61 20 74 69 6d |evels have a tim| 000007d0 65 20 6c 69 6d 69 74 2c 0a 73 6f 20 68 75 72 72 |e limit,.so hurr| 000007e0 79 21 0a 0a 44 69 73 70 6c 61 79 73 0a 3d 3d 3d |y!..Displays.===| 000007f0 3d 3d 3d 3d 3d 0a 0a 54 6f 20 74 68 65 20 72 69 |=====..To the ri| 00000800 67 68 74 20 6f 66 20 74 68 65 20 70 6c 61 79 69 |ght of the playi| 00000810 6e 67 20 61 72 65 61 20 79 6f 75 91 6c 6c 20 73 |ng area you.ll s| 00000820 65 65 20 61 20 6e 75 6d 62 65 72 20 6f 66 20 64 |ee a number of d| 00000830 69 73 70 6c 61 79 73 3a 0a 0a 53 63 61 6e 6e 65 |isplays:..Scanne| 00000840 72 0a 2d 2d 2d 2d 2d 2d 2d 0a 0a 49 66 20 79 6f |r.-------..If yo| 00000850 75 20 63 6f 6c 6c 65 63 74 20 74 68 65 20 72 69 |u collect the ri| 00000860 67 68 74 20 73 77 69 72 6c 69 6e 67 20 73 74 61 |ght swirling sta| 00000870 72 73 20 79 6f 75 72 20 73 63 61 6e 6e 65 72 20 |rs your scanner | 00000880 77 69 6c 6c 20 73 68 6f 77 20 79 6f 75 20 61 0a |will show you a.| 00000890 63 6f 6d 70 72 65 68 65 6e 73 69 76 65 20 6d 61 |comprehensive ma| 000008a0 70 20 6f 66 20 74 68 65 20 70 6c 61 79 69 6e 67 |p of the playing| 000008b0 20 61 72 65 61 2e 20 20 4f 66 20 63 6f 75 72 73 | area. Of cours| 000008c0 65 20 69 66 20 79 6f 75 20 64 6f 6e 91 74 20 63 |e if you don.t c| 000008d0 6f 6c 6c 65 63 74 20 74 68 65 0a 72 69 67 68 74 |ollect the.right| 000008e0 20 73 74 61 72 73 20 69 74 91 6c 6c 20 73 68 6f | stars it.ll sho| 000008f0 77 20 79 6f 75 20 61 20 63 6f 75 70 6c 65 20 6f |w you a couple o| 00000900 66 20 6d 6f 76 69 6e 67 20 64 6f 74 73 2e 0a 0a |f moving dots...| 00000910 4f 6e 20 74 68 65 20 73 63 61 6e 6e 65 72 20 73 |On the scanner s| 00000920 74 6f 6e 65 20 77 61 6c 6c 73 20 73 68 6f 77 20 |tone walls show | 00000930 75 70 20 61 73 20 62 6c 75 65 2c 20 77 69 74 68 |up as blue, with| 00000940 20 72 61 6d 70 73 20 69 6e 20 61 20 70 61 6c 65 | ramps in a pale| 00000950 72 20 62 6c 75 65 2e 0a 42 6c 6f 63 6b 73 20 74 |r blue..Blocks t| 00000960 68 61 74 20 6d 6f 76 65 20 61 72 65 20 73 68 6f |hat move are sho| 00000970 77 6e 20 61 73 20 70 75 72 70 6c 65 2e 20 54 68 |wn as purple. Th| 00000980 65 20 62 6c 6f 63 6b 73 20 79 6f 75 20 68 61 76 |e blocks you hav| 00000990 65 20 74 6f 20 68 69 74 20 61 72 65 20 67 72 65 |e to hit are gre| 000009a0 65 6e 2c 0a 61 6e 64 20 74 68 65 20 41 62 79 73 |en,.and the Abys| 000009b0 73 20 69 73 20 72 65 64 2e 20 20 59 6f 75 91 6c |s is red. You.l| 000009c0 6c 20 61 6c 73 6f 20 73 65 65 20 74 68 65 20 62 |l also see the b| 000009d0 61 74 20 28 77 68 69 74 65 29 2c 20 62 61 6c 6c |at (white), ball| 000009e0 73 20 28 79 65 6c 6c 6f 77 29 20 61 6e 64 0a 66 |s (yellow) and.f| 000009f0 61 6c 6c 69 6e 67 20 73 74 61 72 73 20 28 67 72 |alling stars (gr| 00000a00 65 65 6e 69 73 68 20 79 65 6c 6c 6f 77 29 2e 20 |eenish yellow). | 00000a10 20 57 68 69 63 68 20 6f 66 20 74 68 65 73 65 20 | Which of these | 00000a20 79 6f 75 91 6c 6c 20 61 63 74 75 61 6c 6c 79 20 |you.ll actually | 00000a30 73 65 65 20 64 65 70 65 6e 64 73 0a 6f 6e 20 68 |see depends.on h| 00000a40 6f 77 20 6d 61 6e 79 20 73 74 61 72 73 20 79 6f |ow many stars yo| 00000a50 75 20 63 6f 6c 6c 65 63 74 2e 0a 0a 42 61 6c 6c |u collect...Ball| 00000a60 73 0a 2d 2d 2d 2d 2d 0a 0a 54 68 69 73 20 73 68 |s.-----..This sh| 00000a70 6f 77 73 20 68 6f 77 20 6d 61 6e 79 20 62 61 6c |ows how many bal| 00000a80 6c 73 20 79 6f 75 20 68 61 76 65 20 69 6e 20 70 |ls you have in p| 00000a90 6c 61 79 2e 20 20 57 68 65 6e 20 69 74 20 72 65 |lay. When it re| 00000aa0 61 63 68 65 73 20 7a 65 72 6f 2c 20 79 6f 75 20 |aches zero, you | 00000ab0 6c 6f 73 65 20 61 0a 6c 69 66 65 2e 0a 0a 53 63 |lose a.life...Sc| 00000ac0 6f 72 65 0a 2d 2d 2d 2d 2d 0a 0a 50 6f 69 6e 74 |ore.-----..Point| 00000ad0 73 20 61 72 65 20 61 77 61 72 64 65 64 20 66 6f |s are awarded fo| 00000ae0 72 20 68 69 74 74 69 6e 67 20 67 72 65 65 6e 20 |r hitting green | 00000af0 62 6c 6f 63 6b 73 2c 20 63 6f 6c 6c 65 63 74 69 |blocks, collecti| 00000b00 6e 67 20 73 74 61 72 73 20 61 6e 64 20 63 6f 6d |ng stars and com| 00000b10 70 6c 65 74 69 6e 67 0a 6c 65 76 65 6c 73 2e 0a |pleting.levels..| 00000b20 0a 4c 69 76 65 73 0a 2d 2d 2d 2d 2d 0a 0a 54 68 |.Lives.-----..Th| 00000b30 72 65 65 20 74 6f 20 73 74 61 72 74 20 77 69 74 |ree to start wit| 00000b40 68 2e 20 20 45 78 74 72 61 20 6c 69 76 65 73 20 |h. Extra lives | 00000b50 61 72 65 20 61 76 61 69 6c 61 62 6c 65 20 62 75 |are available bu| 00000b60 74 20 74 68 65 79 91 72 65 20 74 72 69 63 6b 79 |t they.re tricky| 00000b70 20 74 6f 20 67 65 74 21 0a 0a 47 6f 6f 64 69 65 | to get!..Goodie| 00000b80 73 0a 2d 2d 2d 2d 2d 2d 2d 0a 0a 41 20 64 69 73 |s.-------..A dis| 00000b90 70 6c 61 79 20 6f 66 20 74 68 65 20 70 6f 77 65 |play of the powe| 00000ba0 72 2d 75 70 73 20 79 6f 75 20 68 61 76 65 20 73 |r-ups you have s| 00000bb0 61 76 65 64 20 75 70 2e 20 20 54 68 65 20 67 6f |aved up. The go| 00000bc0 6f 64 79 20 64 69 73 70 6c 61 79 20 69 73 0a 63 |ody display is.c| 00000bd0 6f 6e 74 72 6f 6c 6c 65 72 20 62 79 20 74 68 65 |ontroller by the| 00000be0 20 6c 65 66 74 20 61 6e 64 20 6d 69 64 64 6c 65 | left and middle| 00000bf0 20 6d 6f 75 73 65 20 62 75 74 74 6f 6e 73 2e 20 | mouse buttons. | 00000c00 20 54 6f 20 75 73 65 20 61 20 67 6f 6f 64 79 20 | To use a goody | 00000c10 70 72 65 73 73 20 74 68 65 0a 6d 69 64 64 6c 65 |press the.middle| 00000c20 20 6d 6f 75 73 65 20 62 75 74 74 6f 6e 20 75 6e | mouse button un| 00000c30 74 69 6c 20 74 68 65 20 67 6f 6f 64 79 20 79 6f |til the goody yo| 00000c40 75 20 77 61 6e 74 20 69 73 20 68 69 67 68 6c 69 |u want is highli| 00000c50 67 68 74 65 64 2c 20 61 6e 64 20 74 68 65 6e 20 |ghted, and then | 00000c60 70 72 65 73 73 0a 74 68 65 20 6c 65 66 74 20 62 |press.the left b| 00000c70 75 74 74 6f 6e 20 74 6f 20 75 73 65 20 69 74 2e |utton to use it.| 00000c80 0a 0a 54 68 65 20 50 6f 77 65 72 20 55 70 73 0a |..The Power Ups.| 00000c90 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 3d 0a 0a 57 |=============..W| 00000ca0 68 65 6e 20 79 6f 75 20 63 61 74 63 68 20 61 20 |hen you catch a | 00000cb0 66 61 6c 6c 69 6e 67 2c 20 73 77 69 72 6c 69 6e |falling, swirlin| 00000cc0 67 20 73 74 61 72 20 79 6f 75 20 67 65 74 20 61 |g star you get a| 00000cd0 20 70 6f 77 65 72 20 75 70 2e 20 20 54 68 69 73 | power up. This| 00000ce0 20 6d 61 79 20 62 65 20 61 6e 79 0a 6f 66 20 74 | may be any.of t| 00000cf0 68 65 20 66 6f 6c 6c 6f 77 69 6e 67 2e 0a 0a 46 |he following...F| 00000d00 72 65 65 20 42 61 6c 6c 20 3a 20 53 79 6d 62 6f |ree Ball : Symbo| 00000d10 6c 20 2d 20 61 20 62 61 6c 6c 0a 2d 2d 2d 2d 2d |l - a ball.-----| 00000d20 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| 00000d30 2d 2d 2d 2d 2d 2d 0a 0a 50 72 6f 64 75 63 65 73 |------..Produces| 00000d40 20 61 6e 20 65 78 74 72 61 20 62 61 6c 6c 2c 20 | an extra ball, | 00000d50 75 6e 64 65 72 20 79 6f 75 72 20 62 61 74 2e 20 |under your bat. | 00000d60 20 56 65 72 79 20 68 61 6e 64 79 2e 0a 0a 54 68 | Very handy...Th| 00000d70 65 20 4d 61 67 6e 65 74 20 3a 20 53 79 6d 62 6f |e Magnet : Symbo| 00000d80 6c 20 2d 20 61 20 6d 61 67 6e 65 74 0a 2d 2d 2d |l - a magnet.---| 00000d90 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| 00000da0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 50 75 6c |-----------..Pul| 00000db0 6c 73 20 74 68 65 20 62 61 6c 6c 20 74 6f 77 61 |ls the ball towa| 00000dc0 72 64 73 20 74 68 65 20 62 61 74 20 62 79 20 6d |rds the bat by m| 00000dd0 61 67 6e 65 74 69 63 20 66 6f 72 63 65 2e 20 20 |agnetic force. | 00000de0 56 65 72 79 20 75 73 65 66 75 6c 20 69 66 20 79 |Very useful if y| 00000df0 6f 75 20 63 61 6e 20 67 65 74 0a 74 68 65 20 68 |ou can get.the h| 00000e00 61 6e 67 20 6f 66 20 69 74 2e 0a 0a 53 74 6f 70 |ang of it...Stop| 00000e10 20 3a 20 53 79 6d 62 6f 6c 20 2d 20 61 20 73 74 | : Symbol - a st| 00000e20 6f 70 20 73 69 67 6e 0a 2d 2d 2d 2d 2d 2d 2d 2d |op sign.--------| 00000e30 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| 00000e40 2d 2d 2d 0a 0a 53 74 6f 70 73 20 61 6c 6c 20 62 |---..Stops all b| 00000e50 61 6c 6c 73 20 64 65 61 64 2e 20 20 47 6f 6f 64 |alls dead. 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Useful fo| 00001370 72 20 62 75 69 6c 64 69 6e 67 20 62 72 69 64 67 |r building bridg| 00001380 65 73 2e 0a 0a 53 77 69 74 63 68 20 4f 66 66 20 |es...Switch Off | 00001390 47 72 61 76 69 74 79 20 3a 20 53 79 6d 62 6f 6c |Gravity : Symbol| 000013a0 20 2d 20 61 20 63 72 6f 73 73 65 64 20 6f 75 74 | - a crossed out| 000013b0 20 62 61 6c 6c 20 77 69 74 68 20 61 20 64 6f 77 | ball with a dow| 000013c0 6e 77 61 72 64 20 61 72 72 6f 77 0a 2d 2d 2d 2d |nward arrow.----| 000013d0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| * 00001410 2d 2d 0a 0a 53 74 6f 70 73 20 67 72 61 76 69 74 |--..Stops gravit| 00001420 79 2c 20 70 72 6f 76 69 64 69 6e 67 20 69 74 20 |y, providing it | 00001430 77 61 73 20 74 68 65 72 65 20 69 6e 20 74 68 65 |was there in the| 00001440 20 66 69 72 73 74 20 70 6c 61 63 65 2e 0a 0a 53 | first place...S| 00001450 75 69 63 69 64 65 20 4d 6f 64 65 20 3a 20 53 79 |uicide Mode : Sy| 00001460 6d 62 6f 6c 20 2d 20 61 20 73 6b 75 6c 6c 0a 2d |mbol - a skull.-| 00001470 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| 00001480 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a |--------------..| 00001490 59 6f 75 20 72 65 61 6c 6c 79 20 64 6f 6e 91 74 |You really don.t| 000014a0 20 77 61 6e 74 20 74 6f 20 70 69 63 6b 20 74 68 | want to pick th| 000014b0 65 73 65 20 75 70 21 0a 0a 4d 65 6e 75 73 0a 3d |ese up!..Menus.=| 000014c0 3d 3d 3d 3d 0a 0a 41 20 6d 65 6e 75 20 61 70 70 |====..A menu app| 000014d0 65 61 72 73 20 77 68 65 6e 20 74 68 65 20 67 61 |ears when the ga| 000014e0 6d 65 20 6c 6f 61 64 73 20 61 6e 64 20 77 68 65 |me loads and whe| 000014f0 6e 65 76 65 72 20 79 6f 75 20 70 72 65 73 73 20 |never you press | 00001500 74 68 65 20 72 69 67 68 74 20 61 72 72 6f 77 0a |the right arrow.| 00001510 64 75 72 69 6e 67 20 74 68 65 20 67 61 6d 65 2e |during the game.| 00001520 20 20 4d 6f 76 65 20 74 68 72 6f 75 67 68 20 74 | Move through t| 00001530 68 65 20 6d 65 6e 75 73 20 75 73 69 6e 67 20 74 |he menus using t| 00001540 68 65 20 61 72 72 6f 77 20 6b 65 79 73 20 74 6f |he arrow keys to| 00001550 20 63 68 6f 6f 73 65 20 61 6e 64 0a 6d 61 6b 65 | choose and.make| 00001560 20 73 65 6c 65 63 74 69 6f 6e 73 2e 20 59 6f 75 | selections. You| 00001570 20 6d 61 79 20 61 6c 73 6f 20 63 68 6f 6f 73 65 | may also choose| 00001580 20 61 20 6d 65 6e 75 20 65 6e 74 72 79 20 62 79 | a menu entry by| 00001590 20 70 72 65 73 73 69 6e 67 20 61 20 6e 75 6d 62 | pressing a numb| 000015a0 65 72 20 6b 65 79 2e 0a 0a 53 74 61 72 74 20 47 |er key...Start G| 000015b0 61 6d 65 20 2f 20 4e 65 77 20 47 61 6d 65 0a 2d |ame / New Game.-| 000015c0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| 000015d0 2d 2d 2d 2d 0a 0a 59 6f 75 20 63 61 6e 20 63 68 |----..You can ch| 000015e0 6f 6f 73 65 20 74 68 65 20 64 69 66 66 69 63 75 |oose the difficu| 000015f0 6c 74 79 20 6c 65 76 65 6c 20 77 68 65 6e 20 79 |lty level when y| 00001600 6f 75 20 73 74 61 72 74 20 61 20 6e 65 77 20 67 |ou start a new g| 00001610 61 6d 65 2e 0a 0a 31 2e 20 20 42 65 67 69 6e 6e |ame...1. Beginn| 00001620 65 72 2e 20 20 54 68 69 73 20 69 73 20 67 6f 6f |er. 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You| 00001820 20 6d 61 79 20 63 68 6f 6f 73 65 20 74 6f 20 62 | may choose to b| 00001830 65 20 61 62 6c 65 20 74 6f 20 73 61 76 65 0a 74 |e able to save.t| 00001840 68 65 20 67 61 6d 65 20 61 74 20 61 6e 79 20 74 |he game at any t| 00001850 69 6d 65 20 61 6e 64 20 61 73 20 6d 61 6e 79 20 |ime and as many | 00001860 74 69 6d 65 73 20 61 73 20 79 6f 75 20 6c 69 6b |times as you lik| 00001870 65 2e 20 20 49 66 20 79 6f 75 20 63 68 6f 6f 73 |e. If you choos| 00001880 65 20 4f 6e 65 20 53 61 76 65 0a 70 65 72 20 4c |e One Save.per L| 00001890 65 76 65 6c 20 79 6f 75 20 77 69 6c 6c 20 62 65 |evel you will be| 000018a0 20 6f 66 66 65 72 65 64 20 61 20 63 68 61 6e 63 | offered a chanc| 000018b0 65 20 74 6f 20 73 61 76 65 20 74 68 65 20 67 61 |e to save the ga| 000018c0 6d 65 20 6f 6e 6c 79 20 61 74 20 74 68 65 20 65 |me only at the e| 000018d0 6e 64 20 6f 66 0a 65 61 63 68 20 6c 65 76 65 6c |nd of.each level| 000018e0 2e 20 20 54 68 69 73 20 74 65 6e 64 73 20 74 6f |. 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You may alte| 000019c0 72 0a 74 68 65 20 6e 61 6d 65 73 20 6f 66 20 74 |r.the names of t| 000019d0 68 65 73 65 20 73 6c 6f 74 73 20 62 79 20 64 65 |hese slots by de| 000019e0 6c 65 74 69 6e 67 20 74 68 65 20 6e 61 6d 65 20 |leting the name | 000019f0 28 77 69 74 68 20 74 68 65 20 64 65 6c 65 74 65 |(with the delete| 00001a00 20 6f 72 20 62 61 63 6b 73 70 61 63 65 0a 6b 65 | or backspace.ke| 00001a10 79 29 20 61 6e 64 20 74 79 70 69 6e 67 20 69 6e |y) and typing in| 00001a20 20 79 6f 75 72 20 6f 77 6e 2e 20 20 4d 6f 76 65 | your own. Move| 00001a30 20 75 70 20 61 6e 64 20 64 6f 77 6e 20 74 68 65 | up and down the| 00001a40 20 73 6c 6f 74 73 20 77 69 74 68 20 74 68 65 20 | slots with the | 00001a50 61 72 72 6f 77 20 6b 65 79 73 2e 57 68 65 6e 20 |arrow keys.When | 00001a60 79 6f 75 91 72 65 20 72 65 61 64 79 20 74 6f 20 |you.re ready to | 00001a70 73 61 76 65 20 70 72 65 73 73 20 72 65 74 75 72 |save press retur| 00001a80 6e 2e 20 20 54 6f 20 63 61 6e 63 65 6c 20 74 68 |n. To cancel th| 00001a90 65 20 73 61 76 65 20 70 72 65 73 73 20 65 73 63 |e save press esc| 00001aa0 61 70 65 20 6f 72 0a 6c 65 66 74 20 61 72 72 6f |ape or.left arro| 00001ab0 77 2e 0a 0a 4c 6f 61 64 20 47 61 6d 65 0a 2d 2d |w...Load Game.--| 00001ac0 2d 2d 2d 2d 2d 2d 2d 0a 0a 54 68 69 73 20 77 6f |-------..This wo| 00001ad0 72 6b 20 69 6e 20 74 68 65 20 73 61 6d 65 20 77 |rk in the same w| 00001ae0 61 79 20 61 73 20 74 68 65 20 73 61 76 65 20 6f |ay as the save o| 00001af0 70 74 69 6f 6e 2e 20 20 43 68 6f 6f 73 65 20 61 |ption. Choose a| 00001b00 20 73 6c 6f 74 20 77 69 74 68 20 74 68 65 20 75 | slot with the u| 00001b10 70 20 61 6e 64 0a 64 6f 77 6e 20 61 72 72 6f 77 |p and.down arrow| 00001b20 20 6b 65 79 73 20 61 6e 64 20 70 72 65 73 73 20 | keys and press | 00001b30 72 69 67 68 74 20 61 72 72 6f 77 20 74 6f 20 6c |right arrow to l| 00001b40 6f 61 64 2e 20 20 59 6f 75 20 63 61 6e 20 72 65 |oad. You can re| 00001b50 6c 6f 61 64 20 61 20 73 61 76 65 64 20 67 61 6d |load a saved gam| 00001b60 65 0a 61 73 20 6d 61 6e 79 20 74 69 6d 65 73 20 |e.as many times | 00001b70 61 73 20 79 6f 75 20 6c 69 6b 65 2e 0a 0a 4f 70 |as you like...Op| 00001b80 74 69 6f 6e 73 0a 2d 2d 2d 2d 2d 2d 2d 0a 0a 54 |tions.-------..T| 00001b90 68 69 73 20 69 73 20 61 6e 20 65 78 70 6c 61 6e |his is an explan| 00001ba0 61 74 69 6f 6e 20 6f 66 20 74 68 65 20 4f 70 74 |ation of the Opt| 00001bb0 69 6f 6e 73 20 6d 65 6e 75 2e 0a 0a 31 2e 20 20 |ions menu...1. | 00001bc0 4e 6f 72 6d 61 6c 20 54 56 20 53 63 72 65 65 6e |Normal TV Screen| 00001bd0 2f 48 69 67 68 20 52 65 73 6f 6c 75 74 69 6f 6e |/High Resolution| 00001be0 20 6d 6f 6e 69 74 6f 72 2e 20 20 49 66 20 79 6f | monitor. If yo| 00001bf0 75 20 68 61 76 65 20 61 20 52 49 53 43 20 50 43 |u have a RISC PC| 00001c00 2c 20 79 6f 75 20 6d 61 79 0a 72 75 6e 20 74 68 |, you may.run th| 00001c10 65 20 67 61 6d 65 20 69 6e 20 6d 6f 64 65 20 34 |e game in mode 4| 00001c20 39 2e 20 20 54 68 69 73 20 67 69 76 65 73 20 61 |9. This gives a| 00001c30 20 62 65 74 74 65 72 20 64 69 73 70 6c 61 79 20 | better display | 00001c40 6f 6e 20 61 20 56 47 41 20 74 79 70 65 20 6d 6f |on a VGA type mo| 00001c50 6e 69 74 6f 72 2e 0a 0a 32 2e 20 20 4d 75 73 69 |nitor...2. Musi| 00001c60 63 20 4f 6e 2f 4f 66 66 2e 20 20 49 66 20 79 6f |c On/Off. If yo| 00001c70 75 20 68 61 76 65 20 61 20 73 6c 6f 77 20 6d 61 |u have a slow ma| 00001c80 63 68 69 6e 65 20 79 6f 75 20 6d 69 67 68 74 20 |chine you might | 00001c90 67 65 74 20 61 20 66 61 73 74 65 72 20 67 61 6d |get a faster gam| 00001ca0 65 0a 77 69 74 68 20 74 68 65 20 6d 75 73 69 63 |e.with the music| 00001cb0 20 74 75 72 6e 65 64 20 6f 66 66 2e 20 20 59 6f | turned off. Yo| 00001cc0 75 20 6d 69 67 68 74 20 61 6c 73 6f 20 67 65 74 |u might also get| 00001cd0 20 73 69 63 6b 20 6f 66 20 74 68 65 20 6d 75 73 | sick of the mus| 00001ce0 69 63 21 0a 0a 33 2e 20 20 53 6f 75 6e 64 20 4f |ic!..3. Sound O| 00001cf0 6e 2f 4f 66 66 2e 20 20 54 68 69 73 20 74 75 72 |n/Off. This tur| 00001d00 6e 73 20 6f 66 66 20 61 6c 6c 20 6f 66 20 74 68 |ns off all of th| 00001d10 65 20 73 6f 75 6e 64 2e 20 20 41 67 61 69 6e 20 |e sound. Again | 00001d20 74 68 65 20 67 61 6d 65 20 73 68 6f 75 6c 64 0a |the game should.| 00001d30 72 75 6e 20 61 20 62 69 74 20 66 61 73 74 65 72 |run a bit faster| 00001d40 2e 0a 0a 34 2e 20 20 53 70 65 61 6b 65 72 20 4f |...4. Speaker O| 00001d50 6e 2f 4f 66 66 2e 20 20 46 6f 72 20 6f 6c 64 65 |n/Off. For olde| 00001d60 72 20 6d 61 63 68 69 6e 65 73 2c 20 77 68 65 72 |r machines, wher| 00001d70 65 20 70 6c 75 67 67 69 6e 67 20 69 6e 20 68 65 |e plugging in he| 00001d80 61 64 70 68 6f 6e 65 73 20 64 69 64 6e 91 74 0a |adphones didn.t.| 00001d90 64 69 73 63 6f 6e 6e 65 63 74 20 74 68 65 20 69 |disconnect the i| 00001da0 6e 74 65 72 6e 61 6c 20 6c 6f 75 64 73 70 65 61 |nternal loudspea| 00001db0 6b 65 72 2e 0a 0a 35 2e 20 20 4c 6f 77 2d 46 69 |ker...5. Low-Fi| 00001dc0 2f 4e 6f 72 6d 61 6c 2f 48 69 2d 66 69 20 53 6f |/Normal/Hi-fi So| 00001dd0 75 6e 64 2e 20 20 54 68 69 73 20 63 68 61 6e 67 |und. This chang| 00001de0 65 73 20 74 68 65 20 73 6f 75 6e 64 20 71 75 61 |es the sound qua| 00001df0 6c 69 74 79 2e 20 20 54 68 65 20 6c 6f 77 65 72 |lity. The lower| 00001e00 0a 74 68 65 20 73 6f 75 6e 64 20 71 75 61 6c 69 |.the sound quali| 00001e10 74 79 2c 20 74 68 65 20 66 61 73 74 65 72 20 74 |ty, the faster t| 00001e20 68 65 20 67 61 6d 65 20 77 69 6c 6c 20 72 75 6e |he game will run| 00001e30 2e 20 20 54 68 69 73 20 6f 70 74 69 6f 6e 73 20 |. This options | 00001e40 61 63 74 75 61 6c 6c 79 0a 63 68 61 6e 67 65 73 |actually.changes| 00001e50 20 74 68 65 20 73 61 6d 70 6c 65 20 72 61 74 65 | the sample rate| 00001e60 2e 20 20 46 6f 72 20 6c 6f 77 2d 66 69 2c 20 74 |. For low-fi, t| 00001e70 68 65 20 73 61 6d 70 6c 65 20 70 65 72 69 6f 64 |he sample period| 00001e80 20 69 73 20 36 34 20 b5 73 2c 20 6e 6f 72 6d 61 | is 64 .s, norma| 00001e90 6c 0a 73 6f 75 6e 64 20 69 73 20 34 38 20 b5 73 |l.sound is 48 .s| 00001ea0 2c 20 61 6e 64 20 68 69 2d 66 69 20 73 6f 75 6e |, and hi-fi soun| 00001eb0 64 20 69 73 20 32 34 20 b5 73 2e 20 20 49 66 20 |d is 24 .s. If | 00001ec0 79 6f 75 20 68 61 76 65 20 6d 6f 64 69 66 69 65 |you have modifie| 00001ed0 64 20 79 6f 75 72 20 63 6f 6d 70 75 74 65 72 0a |d your computer.| 00001ee0 74 6f 20 69 6e 63 6c 75 64 65 20 61 6e 20 75 6e |to include an un| 00001ef0 66 69 6c 74 65 72 65 64 20 73 6f 75 6e 64 20 6f |filtered sound o| 00001f00 75 74 70 75 74 20 79 6f 75 20 6d 61 79 20 70 72 |utput you may pr| 00001f10 65 66 65 72 20 68 69 2d 66 69 20 73 6f 75 6e 64 |efer hi-fi sound| 00001f20 2e 0a 0a 36 2e 20 20 53 6c 6f 77 2f 4d 65 64 69 |...6. Slow/Medi| 00001f30 75 6d 2f 46 61 73 74 20 4d 6f 75 73 65 2e 20 20 |um/Fast Mouse. | 00001f40 54 68 69 73 20 6f 70 74 69 6f 6e 20 63 6f 6e 74 |This option cont| 00001f50 72 6f 6c 73 20 74 68 65 20 73 65 6e 73 69 74 69 |rols the sensiti| 00001f60 76 69 74 79 20 6f 66 20 74 68 65 0a 6d 6f 75 73 |vity of the.mous| 00001f70 65 2e 20 20 57 68 65 6e 20 27 53 6c 6f 77 20 4d |e. When 'Slow M| 00001f80 6f 75 73 65 27 20 69 73 20 73 65 6c 65 63 74 65 |ouse' is selecte| 00001f90 64 20 74 68 65 20 62 61 74 20 77 69 6c 6c 20 6d |d the bat will m| 00001fa0 6f 76 65 20 61 20 6c 69 74 74 6c 65 20 77 68 65 |ove a little whe| 00001fb0 6e 20 74 68 65 6e 0a 6d 6f 75 73 65 20 69 73 20 |n then.mouse is | 00001fc0 6d 6f 76 65 64 20 61 20 63 65 72 74 61 69 6e 20 |moved a certain | 00001fd0 64 69 73 74 61 6e 63 65 2e 20 20 49 66 20 27 46 |distance. If 'F| 00001fe0 61 73 74 20 4d 6f 75 73 65 22 20 69 73 20 73 65 |ast Mouse" is se| 00001ff0 6c 65 63 74 65 64 20 74 68 65 20 62 61 74 20 77 |lected the bat w| 00002000 69 6c 6c 0a 6d 6f 76 65 20 61 20 6c 6f 74 20 66 |ill.move a lot f| 00002010 75 72 74 68 65 72 20 66 6f 72 20 74 68 65 20 73 |urther for the s| 00002020 61 6d 65 20 6d 6f 75 73 65 20 6d 6f 76 65 6d 65 |ame mouse moveme| 00002030 6e 74 2e 20 20 43 68 6f 6f 73 65 20 77 68 69 63 |nt. Choose whic| 00002040 68 65 76 65 72 20 79 6f 75 20 70 72 65 66 65 72 |hever you prefer| 00002050 2e 0a 0a 49 6e 73 74 72 75 63 74 69 6f 6e 73 0a |...Instructions.| 00002060 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 54 68 |------------..Th| 00002070 69 73 20 6d 65 6e 75 20 65 6e 74 72 79 20 67 69 |is menu entry gi| 00002080 76 65 73 20 61 20 62 72 69 65 66 20 73 65 74 20 |ves a brief set | 00002090 6f 66 20 69 6e 73 74 72 75 63 74 69 6f 6e 73 2e |of instructions.| 000020a0 0a 0a 45 78 69 74 20 74 6f 20 44 65 73 6b 74 6f |..Exit to Deskto| 000020b0 70 0a 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |p.--------------| 000020c0 2d 0a 0a 54 68 69 73 20 6d 65 6e 75 20 65 6e 74 |-..This menu ent| 000020d0 72 79 20 72 65 74 75 72 6e 73 20 79 6f 75 20 74 |ry returns you t| 000020e0 6f 20 74 68 65 20 6e 6f 72 6d 61 6c 20 52 49 53 |o the normal RIS| 000020f0 43 20 4f 53 20 64 65 73 6b 74 6f 70 2e 0a 0a 49 |C OS desktop...I| 00002100 66 20 4f 64 64 62 61 6c 6c 20 73 68 6f 77 65 64 |f Oddball showed| 00002110 20 74 68 65 20 6d 65 73 73 61 67 65 20 91 54 68 | the message .Th| 00002120 65 72 65 20 69 73 20 6e 6f 74 20 65 6e 6f 75 67 |ere is not enoug| 00002130 68 20 6d 65 6d 6f 72 79 20 74 6f 20 72 75 6e 20 |h memory to run | 00002140 4f 64 64 62 61 6c 6c 2e 2e 2e 91 0a 77 68 65 6e |Oddball.....when| 00002150 20 79 6f 75 20 73 74 61 72 74 65 64 20 74 68 65 | you started the| 00002160 20 67 61 6d 65 2c 20 61 6e 64 20 79 6f 75 20 63 | game, and you c| 00002170 6c 69 63 6b 65 64 20 74 68 65 20 4f 4b 20 69 63 |licked the OK ic| 00002180 6f 6e 2c 20 74 68 65 20 64 65 73 6b 74 6f 70 20 |on, the desktop | 00002190 77 69 6c 6c 20 68 61 76 65 0a 62 65 65 6e 20 63 |will have.been c| 000021a0 6c 6f 73 65 64 20 64 6f 77 6e 2e 20 20 54 6f 20 |losed down. To | 000021b0 72 65 74 75 72 6e 20 74 6f 20 69 74 20 69 74 91 |return to it it.| 000021c0 73 20 62 65 73 74 20 74 6f 20 73 65 6c 65 63 74 |s best to select| 000021d0 20 27 45 78 69 74 20 74 6f 20 44 65 73 6b 74 6f | 'Exit to Deskto| 000021e0 70 27 20 66 72 6f 6d 0a 4f 64 64 62 61 6c 6c 20 |p' from.Oddball | 000021f0 61 6e 64 20 74 68 65 6e 20 72 65 73 65 74 20 79 |and then reset y| 00002200 6f 75 72 20 6d 61 63 68 69 6e 65 20 62 79 20 68 |our machine by h| 00002210 6f 6c 64 69 6e 67 20 64 6f 77 6e 20 74 68 65 20 |olding down the | 00002220 43 74 72 6c 20 6b 65 79 20 61 6e 64 20 70 72 65 |Ctrl key and pre| 00002230 73 73 69 6e 67 0a 42 72 65 61 6b 2e 20 20 54 68 |ssing.Break. Th| 00002240 65 20 6d 61 63 68 69 6e 65 20 77 69 6c 6c 20 74 |e machine will t| 00002250 68 65 6e 20 72 65 73 74 61 72 74 20 61 6e 64 20 |hen restart and | 00002260 77 69 6c 6c 20 62 65 68 61 76 65 20 61 73 20 75 |will behave as u| 00002270 73 75 61 6c 2e 0a 0a 49 63 6f 6e 20 42 61 72 20 |sual...Icon Bar | 00002280 4d 65 6e 75 0a 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |Menu.-----------| 00002290 2d 2d 0a 0a 46 6f 72 20 74 68 6f 73 65 20 6f 66 |--..For those of| 000022a0 20 79 6f 75 20 77 68 6f 2c 20 6c 69 6b 65 20 6d | you who, like m| 000022b0 65 2c 20 70 6c 61 79 20 67 61 6d 65 73 20 69 6e |e, play games in| 000022c0 20 74 68 65 20 6f 66 66 69 63 65 20 61 74 20 77 | the office at w| 000022d0 6f 72 6b 20 79 6f 75 20 63 61 6e 20 73 74 61 72 |ork you can star| 000022e0 74 0a 74 68 65 20 67 61 6d 65 20 73 69 6c 65 6e |t.the game silen| 000022f0 74 6c 79 20 62 79 20 74 69 63 6b 69 6e 67 20 74 |tly by ticking t| 00002300 68 65 20 53 69 6c 65 6e 74 20 53 74 61 72 74 20 |he Silent Start | 00002310 6f 70 74 69 6f 6e 20 66 72 6f 6d 20 74 68 65 20 |option from the | 00002320 6d 65 6e 75 2e 20 20 4e 6f 74 65 0a 74 68 61 74 |menu. Note.that| 00002330 20 46 31 32 20 69 73 20 74 68 65 20 90 42 6f 73 | F12 is the .Bos| 00002340 73 20 4b 65 79 91 2e 20 20 57 68 65 6e 20 70 72 |s Key.. When pr| 00002350 65 73 73 65 64 20 69 74 20 73 61 76 65 73 20 74 |essed it saves t| 00002360 68 65 20 63 75 72 72 65 6e 74 20 67 61 6d 65 20 |he current game | 00002370 69 6e 74 6f 0a 73 6c 6f 74 20 36 20 61 6e 64 20 |into.slot 6 and | 00002380 72 65 74 75 72 6e 73 20 71 75 69 63 6b 6c 79 20 |returns quickly | 00002390 74 6f 20 74 68 65 20 64 65 73 6b 74 6f 70 2c 20 |to the desktop, | 000023a0 73 6f 20 79 6f 75 20 63 61 6e 20 70 72 65 74 65 |so you can prete| 000023b0 6e 64 20 79 6f 75 20 77 65 72 65 0a 77 6f 72 6b |nd you were.work| 000023c0 69 6e 67 20 69 66 20 79 6f 75 72 20 62 6f 73 73 |ing if your boss| 000023d0 20 77 61 6c 6b 73 20 69 6e 2e 0a 0a 54 68 65 20 | walks in...The | 000023e0 4c 6f 61 64 20 4d 75 73 69 63 20 6f 70 74 69 6f |Load Music optio| 000023f0 6e 20 73 68 6f 75 6c 64 20 6e 6f 72 6d 61 6c 6c |n should normall| 00002400 79 20 62 65 20 6c 65 66 74 20 74 69 63 6b 65 64 |y be left ticked| 00002410 2e 20 20 49 74 91 73 20 66 6f 72 20 70 65 6f 70 |. It.s for peop| 00002420 6c 65 20 77 69 74 68 0a 75 6e 75 73 75 61 6c 20 |le with.unusual | 00002430 6d 61 63 68 69 6e 65 20 73 65 74 75 70 73 2c 20 |machine setups, | 00002440 6c 69 6b 65 20 61 20 31 4d 42 20 41 33 30 31 30 |like a 1MB A3010| 00002450 20 77 69 74 68 20 61 6e 20 65 78 70 61 6e 73 69 | with an expansi| 00002460 6f 6e 20 63 61 72 64 2e 20 20 49 66 20 74 68 65 |on card. If the| 00002470 0a 65 78 70 61 6e 73 69 6f 6e 20 63 61 72 64 20 |.expansion card | 00002480 75 73 65 73 20 73 6f 6d 65 20 6d 65 6d 6f 72 79 |uses some memory| 00002490 20 74 68 65 72 65 20 77 6f 6e 91 74 20 62 65 20 | there won.t be | 000024a0 65 6e 6f 75 67 68 20 74 6f 20 72 75 6e 20 74 68 |enough to run th| 000024b0 65 20 67 61 6d 65 2e 20 20 49 66 0a 79 6f 75 20 |e game. If.you | 000024c0 64 6f 6e 91 74 20 6c 6f 61 64 20 74 68 65 20 6d |don.t load the m| 000024d0 75 73 69 63 20 79 6f 75 91 6c 6c 20 73 61 76 65 |usic you.ll save| 000024e0 20 61 62 6f 75 74 20 38 30 4b 2e 0a 0a 4b 65 79 | about 80K...Key| 000024f0 20 53 68 6f 72 74 63 75 74 73 0a 2d 2d 2d 2d 2d | Shortcuts.-----| 00002500 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 57 68 65 6e 20 70 |--------..When p| 00002510 6c 61 79 69 6e 67 2c 20 79 6f 75 20 63 61 6e 20 |laying, you can | 00002520 64 6f 20 61 20 71 75 69 63 6b 20 73 61 76 65 20 |do a quick save | 00002530 62 79 20 70 72 65 73 73 69 6e 67 20 32 20 61 6e |by pressing 2 an| 00002540 64 20 74 68 65 6e 20 72 65 74 75 72 6e 2e 20 20 |d then return. | 00002550 41 6c 6c 20 6f 66 0a 74 68 65 20 6f 74 68 65 72 |All of.the other| 00002560 20 6d 65 6e 75 20 6f 70 74 69 6f 6e 73 20 77 6f | menu options wo| 00002570 72 6b 20 6c 69 6b 65 20 74 68 69 73 20 74 6f 6f |rk like this too| 00002580 2e 20 20 49 66 20 79 6f 75 20 77 61 6e 74 20 74 |. If you want t| 00002590 6f 20 61 6c 74 65 72 20 74 68 65 20 67 61 6d 65 |o alter the game| 000025a0 0a 6f 70 74 69 6f 6e 73 20 64 75 72 69 6e 67 20 |.options during | 000025b0 61 20 67 61 6d 65 20 70 72 65 73 73 20 34 2c 20 |a game press 4, | 000025c0 61 6e 64 20 73 6f 20 6f 6e 2e 20 20 49 66 20 79 |and so on. If y| 000025d0 6f 75 20 77 61 6e 74 20 74 6f 20 73 65 74 20 75 |ou want to set u| 000025e0 70 20 68 6f 74 20 6b 65 79 73 0a 28 6c 69 6b 65 |p hot keys.(like| 000025f0 20 74 68 65 20 62 6f 73 73 20 6b 65 79 20 61 62 | the boss key ab| 00002600 6f 76 65 29 20 79 6f 75 91 6c 6c 20 6e 65 65 64 |ove) you.ll need| 00002610 20 74 6f 20 72 65 61 64 20 74 68 65 20 4b 65 79 | to read the Key| 00002620 73 20 66 69 6c 65 20 69 6e 20 74 68 65 20 4f 64 |s file in the Od| 00002630 64 62 61 6c 6c 0a 64 69 72 65 63 74 6f 72 79 2e |dball.directory.| 00002640 0a 0a 48 69 6e 74 73 0a 3d 3d 3d 3d 3d 0a 0a 48 |..Hints.=====..H| 00002650 65 72 65 91 73 20 61 20 66 65 77 20 68 69 6e 74 |ere.s a few hint| 00002660 73 3a 0a 0a 20 20 8f 20 20 4b 65 65 70 20 74 68 |s:.. . Keep th| 00002670 65 20 62 61 6c 6c 20 6d 6f 76 69 6e 67 20 73 6c |e ball moving sl| 00002680 6f 77 6c 79 2e 20 20 55 73 65 20 74 68 65 20 42 |owly. Use the B| 00002690 61 6c 6c 20 53 71 75 61 73 68 20 74 6f 20 73 74 |all Squash to st| 000026a0 6f 70 20 69 74 2c 20 61 6e 64 20 74 68 65 6e 0a |op it, and then.| 000026b0 20 20 20 20 20 62 65 20 67 65 6e 74 6c 65 21 0a | be gentle!.| 000026c0 0a 20 20 8f 20 20 41 6c 74 68 6f 75 67 68 20 74 |. . Although t| 000026d0 68 65 20 73 63 61 6e 6e 65 72 20 69 73 20 75 73 |he scanner is us| 000026e0 65 66 75 6c 2c 20 74 72 79 20 6e 6f 74 20 74 6f |eful, try not to| 000026f0 20 6c 6f 6f 6b 20 61 74 20 69 74 20 74 6f 6f 20 | look at it too | 00002700 6d 75 63 68 2e 0a 20 20 20 20 20 49 6e 73 74 65 |much.. Inste| 00002710 61 64 2c 20 6b 65 65 70 20 74 68 65 20 62 61 6c |ad, keep the bal| 00002720 6c 20 63 6c 6f 73 65 20 74 6f 20 74 68 65 20 62 |l close to the b| 00002730 61 74 2c 20 61 6e 64 20 75 73 65 20 74 68 65 20 |at, and use the | 00002740 6c 69 6e 65 20 72 61 64 61 72 20 74 6f 20 66 69 |line radar to fi| 00002750 6e 64 0a 20 20 20 20 20 69 74 20 69 66 20 79 6f |nd. it if yo| 00002760 75 20 6c 6f 73 65 20 69 74 2e 0a 0a 59 6f 75 91 |u lose it...You.| 00002770 6c 6c 20 61 6c 73 6f 20 6e 65 65 64 20 74 6f 20 |ll also need to | 00002780 6c 65 61 72 6e 20 61 20 63 6f 75 70 6c 65 20 6f |learn a couple o| 00002790 66 20 74 65 63 68 6e 69 71 75 65 73 20 69 66 20 |f techniques if | 000027a0 79 6f 75 91 72 65 20 67 6f 69 6e 67 20 74 6f 20 |you.re going to | 000027b0 67 65 74 0a 61 6e 79 77 68 65 72 65 20 69 6e 20 |get.anywhere in | 000027c0 4f 64 64 62 61 6c 6c 2e 0a 0a 20 20 8f 20 20 54 |Oddball... . T| 000027d0 68 65 20 42 61 6c 6c 20 53 71 75 61 73 68 2e 20 |he Ball Squash. | 000027e0 20 42 79 20 73 71 75 61 73 68 69 6e 67 20 74 68 | By squashing th| 000027f0 65 20 62 61 6c 6c 20 61 67 61 69 6e 73 74 20 61 |e ball against a| 00002800 20 77 61 6c 6c 20 77 69 74 68 20 74 68 65 20 66 | wall with the f| 00002810 6c 61 74 0a 20 20 20 20 20 73 69 64 65 20 6f 66 |lat. side of| 00002820 20 74 68 65 20 62 61 74 20 79 6f 75 20 63 61 6e | the bat you can| 00002830 20 73 74 6f 70 20 69 74 20 64 65 61 64 2e 0a 0a | stop it dead...| 00002840 20 20 8f 20 20 55 73 69 6e 67 20 74 68 65 20 4d | . Using the M| 00002850 61 67 6e 65 74 2e 20 20 54 68 69 73 20 69 73 20 |agnet. This is | 00002860 61 20 74 6f 70 20 6e 6f 74 63 68 20 70 6f 77 65 |a top notch powe| 00002870 72 20 75 70 20 62 75 74 20 74 61 6b 65 73 20 61 |r up but takes a| 00002880 20 6c 6f 74 20 6f 66 0a 20 20 20 20 20 70 72 61 | lot of. pra| 00002890 63 74 69 73 65 20 74 6f 20 67 65 74 20 72 69 67 |ctise to get rig| 000028a0 68 74 2e 0a 0a 47 6f 6f 64 20 6c 75 63 6b 21 0a |ht...Good luck!.| 000028b0